Podcasts about ff10

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Best podcasts about ff10

Latest podcast episodes about ff10

ゲームなんとか
Lv.119|ゲーミングお父さんをなんとか Vol.02(ゲスト:むらしゅんさん&takeoさん)

ゲームなんとか

Play Episode Listen Later Aug 18, 2024 116:27


Lv.119配信です。 //// 出演 /////////////// こへい ゲスト:むらしゅんさん/たけおさん //// キーワード /////////////// 1年ぶりのゲーミングお父さん/ポケモンのタイプ相性/ブレワイ/FF10のジェクト/ヘビーレイン/プレイグテイルシリーズ/ゴッド・オブ・ウォーラグナロク/幻想水滸伝/デススト/ポケモンのわざ構成 //// チャプター /////////////// (00:00)|OP「1年ぶりのゲストさん2名」 (08:12)|本編「ゲーミングお父さんをなんとか」 (01:50:22)|ED //// 番組へのおたより /////////////// 番組へのおたより・メッセージは番組ウェブサイト( https://gamenantoka.com/ )または gamenantoka@gmail.com へお送りください。 //// 番組YouTubeチャンネル /////////////// ゲームなんとかの今後の活動の幅を広げるため、さらなる番組リスナーさん増加を目指してYouTubeチャンネルを開設しました。ポッドキャストと同じ音源を配信だけではなく、動画ならではの取り組みも挑戦していこうかと思いますので、ぜひともチャンネル登録をお願いいたします。 https://www.youtube.com/c/gamenantoka //// その他 /////////////// ■ハッシュタグ 番組の感想やリスナーさん同士の交流には #ゲームなんとか をお気軽にお使いください! ■番組twitter:@gamenantoka

RPG Fan's Retro Encounter
429 - Final Fantasy Series Tier List

RPG Fan's Retro Encounter

Play Episode Listen Later Aug 8, 2024 172:28


A, B, C, D, FF3 / Feels like a mid-rank to meVery few podcast, article, or video topics on the internet get folks more enthusiastic or more up in arms than tiers, lists, or a combination thereof. On today's emotional episode of Retro Encounter, four panelists play a fantasy-draft style game to place the main-series Final Fantasy games (plus FF Tactics) into five tiers. What quintet of RPGs land in the coveted S tier? Which panelists skipped the PS3 and PS4 entries in the series? Listen to find out! Prepare to feel feelings! Featuring: Michael Sollosi, Kyle Cantelon, Aleks Franiczek, Zach Wilkerson; Edited by Michael SollosiOpening and ending music by Miles MorkriGet in Touch:RPGFan.comRPGFan ShopEmail us: retro@rpgfan.comTwitter: @rpgfancomInstagram: @rpgfancomThreads: @rpgfancomFacebook: rpgfancomTwitch: rpgfancom

The Final Fantasy Files
3 | The Evolution of Final Fantasy Voice Acting

The Final Fantasy Files

Play Episode Listen Later Dec 13, 2023 127:10


It's been almost 23 years since voice acting first entered the world of Final Fantasy, and since then, the evolution has been fascinating. In this episode, we dive into decoding the world of Final Fantasy voice acting starting with the most recent game ー Final Fantasy XVI ー and working our way backward to the first game in the series to take on the voice acting challenge ー Final Fantasy X. From Ben Starr (Clive, FF16) to James Arnold Taylor (Tidus, FF10) and everyone in between, we hit the highs, the lows, the mehs, and examine how voice acting in the series has evolved over time, including the hopes we have for its future.

NON-SMOKER’S SMOKING AREA
#10 「シーマン」は神ゲーだし石焼ビビンバは熱くて食べられない

NON-SMOKER’S SMOKING AREA

Play Episode Listen Later Nov 1, 2023 24:51


【目次】トロンボーンボイス、カムバしました / なあ秋花粉 / 【時のオカリナが大好きだ】/ ゲームの話がしたいんだ! / ゼル伝とミリイシイの歴史 / DS懐 / ゼル伝とnatitaの歴史 / リンクにリア恋説浮上 / 音源聴きネキ / ゼルダのキャラ声真似選手権 / ハイラル平原 / 城下町の音色、歌います / 推しの住人に絡んだ中2 / ゾーラ族 / ムジュラの月の顔怖すぎだろ / ミリイシイが64を溺愛する最大の理由 / ゼルダで凹むミリイシイ / 攻略本買う瞬間の胸の高鳴り / 「バンジョーとカズーイwwww 」/ タイムアタック / 力量問題 / 恐怖のフォールマスター / やってるゲームがかぶらない/ FF10 / ポケットモンスターのルビー・サファイア / 「ファイアーエムブレムでしたすみませんでした」(早口)/ 牧場物語アツい / どうぶつの森 / 「ピカチュウげんきでちゅう」 / 「64の人間で、、、」/ 焼きリンゴを焼くピカチュウ / ポケモンスナップ / SWITCHのNintendo Directは◯◯にオススメ / 「スーパーマリオサンシャイン」に興奮する私達、あまりにオタクすぎる / 住人萌 / 友達の家でやるゲームって特別じゃないですか?/ 「帝王じゃん」/ ゲーマーの友達のお兄ちゃん / FFは憧れ / プレステは大人 / メタルギア / モンスターハンター / エースコンバット / natitaのいとこ / Wii U、やってた人みたことない(失礼)/ なぜSWITCHは多くの人に広まったのかを考える / SWITCHの運び屋natita / ポケモンカードGBという神ゲー / カードゲームに憧れるミリイシイ / 本郷奏多氏の開封動画 / ガリガリ君 / 神ゲー「シーマン」/ バグってロマン / 「シーマン2」に中学生ミリイシイが出会った / 鳥人面魚鳥シーマン / 北京原人を育てます / シーマンから人生の大事なことを学んだミリイシイ / 「すべての米粒を食べてます」/ ゲームと道徳 / 北京原人とのお手洗いの思い出 / 【石焼ビビンバ熱くて食べられない】/ 大人ビビンバ / 猫舌と猫舌対極人間のディベートが始まりました / 石焼の最大の強みで最大の弱点 / つけ麺が好きな理由 / 「私ラーメンはスポーツだと思ってて」/ よーいどん / 小さい子供のようにラーメンを待つミリイシイ / つけ麺の熱盛、なに / 常温のスープ / あなたの並盛りと私の並盛り / 「食べれる人みたいに見られたのかな」/ 池尻大橋のオススメつけ麺屋 / 麺屋さんに美味しさ以外で求めるもの / 魔法の石 / 「めっちゃ分かるわそれwwwww」/ 石井だけにね

gb ds ff10
The Good, the Bad, and the Backlog
Episode 82: Final Fantasy the Spirits Within

The Good, the Bad, and the Backlog

Play Episode Listen Later Mar 16, 2023 81:44


Get your jelly guns ready, we're saving the planet from invisible space phantoms in everyone's favorite "photorealistic" CGI animated film: Final Fantasy the Spirits Within!

onepodlife
FF10 - Chris Ryan | Work out what the END GOAL is

onepodlife

Play Episode Listen Later Mar 6, 2023 3:40


Welcome to FAIRWAY FINDERS, where I share the most important pieces of advice from guests so that you can learn just like I have. Chris Ryan is one of the biggest YouTube golf instructors and social media. He talks us through what his end goal and process is on the content he produces. Get a pen and paper, there are some great points in here that can help everyone. **Do you listen to onepodlife regulary? If so, could you fill this questionnaire for me please - https://forms.gle/tWvs8Y4pcRUprjgPA **If you enjoyed this episode, please SHARE it with friends and head over to Instagram to follow @oneputtlife and @onepodlife**

Journey Into...
Superhero Marathon Spectacular II - Day 10: The Super Skrull (Fantastic Four Radio Show)

Journey Into...

Play Episode Listen Later Feb 10, 2023


 Episode 10 of 13 of the Fantastic Four Radio Show which ran in 1975.To download, right-click here and then click SaveJoin the Journey Into Patreon to get extra episodes and personal addresses, plus other extras and rewards.To comment on this or any episode:Leave us a voicemail at 77-JINTO-107 (775-4686-107)Send comments and/or recordings to journeyintopodcat@gmail.comTweet us us TwitterPost a comment on Facebook here

The FrogPants Studios Ultra Feed!
CORE 336: McCassidy McDonald

The FrogPants Studios Ultra Feed!

Play Episode Listen Later Oct 15, 2022 191:00


Big night of content! Meta Quest Pro thoughts, a new Valve VR set, Nvidia un-launching products, new Steam app, EA and their new app, Simpson's Waterworld game is real, Switch Games on Steam Deck according to Valve, and a Dear Martha! Plus, Scott and Beau played Overwatch 2, No Man's Sky, SCORN, while Jon moved on to FF10 and Fortnight! Oh and now we have ALL beaten CP2077. Emails and more!

CORE - Core Gaming for Core Gamers
CORE 336: McCassidy McDonald

CORE - Core Gaming for Core Gamers

Play Episode Listen Later Oct 15, 2022 191:00


Big night of content! Meta Quest Pro thoughts, a new Valve VR set, Nvidia un-launching products, new Steam app, EA and their new app, Simpson's Waterworld game is real, Switch Games on Steam Deck according to Valve, and a Dear Martha! Plus, Scott and Beau played Overwatch 2, No Man's Sky, SCORN, while Jon moved on to FF10 and Fortnight! Oh and now we have ALL beaten CP2077. Emails and more!

Collecting Keys - Real Estate Investing Podcast
FF10 - Don't Let Your Schedule Eat Your Bottom Line

Collecting Keys - Real Estate Investing Podcast

Play Episode Listen Later Sep 16, 2022 13:18


In this episode Dan explains why it is more important no than ever that you manage your rehab schedules.  Topics discussed in this episode:Labor costs are through roof, Murphys law will kill your project the longer you are on a project, You don't want to try catching falling knives as the market is shifting.  Dan also shares some tips on how to ensure your project stays on schedule.If you are interested in learning from Dan and Mike to receive coaching and learn how they built their business, check out instantinvestorprogram.com and see if you are a good fit for the mastermind group! Resources Mentioned:collectingkeyspodcast.cominstagram.com/collectingkeyspodcastInstantinvestorprogram.cominstagram.com/mike_investsinstagram.com/investormandan

The Passive Income Attorney Podcast
FF10 | Freedom Friday |You Make a Lot of Money, But Do You Have a Plan with Rio Thomas

The Passive Income Attorney Podcast

Play Episode Listen Later Jun 10, 2022 2:26


Description: You make a lot of money, but do you have a plan? Cheers to freedom. Full Episode |EP 42 | How to Ditch Debt, Avoid the Golden Handcuffs, and Find Balance with Rho Thomas CONNECT | SETH BRADLEY: Get Started | Download The Freedom Blueprint: http://www.attorneybydesign.com Subscribe and Leave a Rating and Review: Apple: https://podcasts.apple.com/us/podcast/the-passive-income-attorney-podcast/id1543049208 Spotify: https://open.spotify.com/show/5a0Qp9G2x337nZCDWoVgoO?si=MKn01_t8Tfu0JBZCnagrCw Join EPIC | The Esquire Passive Investor Club: https://passiveincomeattorney.com/join-the-passive-income/ Join | The Passive Income Attorneys Facebook Group: https://www.facebook.com/groups/passiveincomeattorneys Follow Us: Website:  https://passiveincomeattorney.com/ LinkedIn: https://www.linkedin.com/in/sethpaulbradley/ Facebook: https://www.facebook.com/passiveincomeattorney Instagram: https://www.instagram.com/passiveincomeattorney/

The Passive Income Attorney Podcast
FF10 | Freedom Friday |You Make a Lot of Money, But Do You Have a Plan with Rio Thomas

The Passive Income Attorney Podcast

Play Episode Listen Later Jun 10, 2022 2:26


Description: You make a lot of money, but do you have a plan? Cheers to freedom. Full Episode |EP 42 | How to Ditch Debt, Avoid the Golden Handcuffs, and Find Balance with Rho Thomas CONNECT | SETH BRADLEY: Get Started | Download The Freedom Blueprint: http://www.attorneybydesign.com Subscribe and Leave a Rating and Review: Apple: https://podcasts.apple.com/us/podcast/the-passive-income-attorney-podcast/id1543049208 Spotify: https://open.spotify.com/show/5a0Qp9G2x337nZCDWoVgoO?si=MKn01_t8Tfu0JBZCnagrCw Join EPIC | The Esquire Passive Investor Club: https://passiveincomeattorney.com/join-the-passive-income/ Join | The Passive Income Attorneys Facebook Group: https://www.facebook.com/groups/passiveincomeattorneys Follow Us: Website:  https://passiveincomeattorney.com/ LinkedIn: https://www.linkedin.com/in/sethpaulbradley/ Facebook: https://www.facebook.com/passiveincomeattorney Instagram: https://www.instagram.com/passiveincomeattorney/

Dissecting This Fiction
The Rock, The Paper, and The Scissors... A Fight to the Death - Pam and Tommy, Wheel of Time, The Guardians of Justice, Halo, The Adam Project, Sonic the Hedgehog 2, The Lost City, House of the Dead R

Dissecting This Fiction

Play Episode Listen Later May 3, 2022 119:31


Halo, Sonic the Hedgehog 2, The Lost City, Pam and Tommy, Wheel of Time, The Guardians of Justice, The Adam Project, House of the Dead Remake, Cinemacon 2022 Announcements, Fantastic Four and FF10 loses Directors, Welcome Back to Dissecting This Fiction! Its episode 117, so come join along as co-hosts Jessica and Steven go over the latest in movies, tv shows, and video games. Come join us while we Dissect This Fiction! We are DTF...and you should be too! You can also find us on DTFcast.com or contact us with any suggestions, requests, or feedback you may have for our podcast. dtfpod@gmail.com Join Our DTF Facebook Page

サラリーマン芸人青ちゃんの日常ラジオ

FF10手厳しいわ

ff10
Wolf & Iron | Virtues, Skills, Manliness!
FF10. Social Media & Your Kids // FOUNDRY FRIDAY

Wolf & Iron | Virtues, Skills, Manliness!

Play Episode Listen Later Mar 25, 2022 16:34


Social media is absolutely wrecking our kids. In just about every measurable way it is having a negative impact on them. It's harming their ability to connect in the real world, their sleep, their moods (depression/anxiety numbers are soaring), and even their health. And while it's not just our kids who have an issue , it is their generation that doesn't know a life without social media. Parents need to wake up and take this seriously.

サラリーマン芸人青ちゃんの日常ラジオ

FF10難しいんです

ff10
Podcast Assemble
57. The Batman (2022)

Podcast Assemble

Play Episode Listen Later Mar 12, 2022 78:50


The Competition winner is announed this week! Listen in to find out if you've won and DM us on @Podcastassemble on Instagram to claim your prize!Hello hello and welcome back to Podcast Assemble - your regular dose of geeky entertainment news, with virtual co-hosts Tommy & Wet Thor DL, from beneath the pond. Time codes:3:30 - What have we been up to?11:54 - What have you heard this week?21:20 - Competition Winner!22:30 - Main topic - Non-spoilers57:35 - Is it better or worse than Aquaman?58:28 - Main topic Spoilers1.15:15 - Correspondence Did you hear this week the Marvel's "Netflix" shows are being released on Disney+ on March 16th, Jason Mamoa (JMo) joins the cast of FF10, the Gotham Knights video game gets an October release date and much much more.This week our main topic is Matt Reeves dark Noir take on The Batman! Robert PattenBat is the titular character in DC universe 2 and takes the character in a new cinematic direction? Have you gotten to see the movie yet? Do you think PattenBat is better that Christian Bale in the cape & cowl? Let us know - find us on Instagram at @podcastassemble or thepodcastassemble@gmail.com.. And while we've got you, if you like what you're hearing we'd love it if you gave us a 5 star review... or not.. we're happy if you're happy. See acast.com/privacy for privacy and opt-out information.

サラリーマン芸人青ちゃんの日常ラジオ

ゲーム実況でFF10始めました!懐かしい。

ff10
Bobbo's Block's
Episode 70: The New Hydra

Bobbo's Block's

Play Episode Listen Later Feb 1, 2022 62:38


The Block is open for business this week. We got something to talk about this week. The Update is up first and gotta look out for that. ATN is bringing a lot of news I have been saving since last week. The Nerdgasm for this week is about an underlying threat we are facing in the MCU and the real world. We are talking about the New Hydra, and how they are putting us all in danger. So strap in and get ready to hit The Block Time StampsUpdate-  2:12Around The Net-  7:28Music Break - 39:35 Yebba - Distancehttps://www.youtube.com/watch?v=FU2g5gT3myANerdgasm- 43:50Friend of The Pod of the Week: Here We Connect (5:30)https://linktr.ee/hereweconnectCheck Out Ahynte Designs at:https://www.ahynte.design/Check out my last event and match there:https://www.twitch.tv/teamvisiondojo/video/1271545932This show is AVAILABLE EVERYWHERE you can listen to podcasts. The Block is on iTunes, Stitcher, Spotify, iHeartRadio, Deezer, Google Play, Audible and more. Give us a REVIEW to help The Block grow.Follow me on all social media @BobbofnnAdd our Alexa skill!https://amzn.to/3aIhgmHSubscribe to my Patreon at https://www.patreon.com/bobboI have multiple tiers to support and you can always change your monthly donations.Subscribe to my Youtube Channel:https://www.youtube.com/channel/UC_aVgzt6GSmEQEml99gT19gDon't forget to come back and kick it on the blockCheck Out Ahynte Designs at:https://www.ahynte.design/Check out my last event and match there:https://www.twitch.tv/teamvisiondojo/video/1271545932This show is AVAILABLE EVERYWHERE you can listen to podcasts. The Block is on iTunes, Stitcher, Spotify, iHeartRadio, Deezer, Google Play, Audible and more. Give us a REVIEW to help The Block grow.Follow me on all social media @BobbofnnAdd our Alexa skill!https://amzn.to/3aIhgmHSubscribe to my Patreon at https://www.patreon.com/bobboI have multiple tiers to support and you can always change your monthly donations.Subscribe to my Youtube Channel:https://www.youtube.com/channel/UC_aVgzt6GSmEQEml99gT19gDon't forget to come back and kick it on the block

Financially Free Journey
Launch Your Business To Success With Facebook Ad's With CEO Chase Chappell

Financially Free Journey

Play Episode Listen Later May 4, 2021 42:16


Looking to take your business to the next level but not sure how to get your product in front of potential clients? CEO, Chase Chappell breaks down marketing and Facebook ad's and how you can utilize this platform to skyrocket your businesses success in 2021!  You can get 10% off with code FF10 at https://www.chasechappell.com/facebook-ads-program  Thank you to this episodes sponsors, Grindology and Smile Brilliant! https://shop.grindology.com/ https://www.smilebrilliant.com/?coupon=journey#podcast  Make sure to check out Children's Business Fair at: podcast.childrensbusinessfair.org

Between the Slides
Yes, You Can! | FF10

Between the Slides

Play Episode Listen Later Mar 19, 2021 4:39


Wishing the Hoyt family Godspeed in this "Foundations Friday 10: Yes You Can!" as Dick Hoyt passed away in March 2019.

遊戲五告站
EP-29_1 The Medium 遊戲短評:光追技術真的好厲害(特別來賓:Johnson Lin)

遊戲五告站

Play Episode Listen Later Mar 14, 2021 72:57


本週還是邀請大統領來補完未盡之事 本週遊戲業沒發生什麼大事,所以ㄉㄅ就來和大家分享最近破的一款遊戲《靈媒》 歡迎小額贊助:https://p.ecpay.com.tw/2E208A6 本集節目大綱: 0:03:08 --> 本週事紀:飲料金快沒了QQ、從GTAV聊到京華城、Artifact 正式死亡、魔獸世界該何去何從 0:14:14 --> The Medium 靈媒遊戲心得分享:光追好厲害啊、成就不要亂設定啊 0:22:21 --> 歷史上的上週 (03/08 - 03/14 ):超時空之鑰、瑪利歐RPG、生死格鬥 1(乳房物理引擎討論)、FF6 0:27:33 --> 異塵餘生:戰略版、FF10-2、魔物獵人、特攻神諜HD、特攻神諜3、戰神2、FF13、闇龍紀元2、真三6 0:36:38 --> 風之旅人(人與人之間的互動)、蟲族之心、黑暗靈魂2、爐石戰記、天際線、聖靈之光、全境封鎖2、仁王2 0:44:10 --> 歷史上的本週 (03/15 - 03/21 ):光明與黑暗、真女神轉生2、格鬥四人組、超級銀河戰士、月下夜想曲 0:49:54 --> 模擬城市3000、重裝武力、武藏傳2、上古卷軸4、C&C4、闇龍紀元、Metro 2033、特攻神諜5:原爆點 1:01:25 --> 鹽與聖所、閃亂神樂、質量效應:仙女座、少女射擊2、毀滅戰士:永恆、動森 牛灣娛樂:https://www.facebook.com/CowBayEntertainment K楓悅:https://www.facebook.com/kfgdesign/ 語聲者王喬蕎:https://www.youtube.com/channel/UCEs4FdINcQCP94K9JyAsLFw

The Good, the Bad, and the Backlog
Episode 24: Final Fantasy VIII Remastered (Switch, PS4, Xbox One, PC)

The Good, the Bad, and the Backlog

Play Episode Listen Later Jan 14, 2021 105:25


In this episode our consciousness is projected back into the past to revisit this classic entry in the Final Fantasy series. We discuss the game's divisive mechanics, amazing story concepts, fan theories, and defend our boy Squall against the unjust criticism. We also touch on badly-aged tribal face tattoos, Siren's hairy muff, play shag-marry-kill with he cast of FF8, and much much more.

Still Loading
Still Loading #161: Summer of PS2 - Final Fantasy X

Still Loading

Play Episode Listen Later Sep 20, 2020 152:13


This week I have a jam packed episode for you all. This week's Summer of PlayStation 2 episode is all about Final Fanyasy X! Joining me for this episode the gamer David himself, Game Dave. Dave and I break the FF10 down in depth and also tangent into aspects from the other Final Fantasy games. Do you miss RPG world maps? This is the episode for you! Do you like random battles?? This is also the episode for you! Download and check it out! Check out Game Dave on YouTube! https://www.youtube.com/c/GameDave End Song: (Yuna Tropical house Remix) Artist: Will & Tim Album: N/A https://gamechops.com/yuna/ Check out the Bit by Bit Foundation! https://www.bitbybitfoundation.org/ Support the podcast! https://www.patreon.com/stillloadingpod

伝わるカフェ
CMが印象的だったゲーム『FF10』

伝わるカフェ

Play Episode Listen Later Jul 6, 2020 11:09


キャッチコピーは「世界一ピュアなキス」王道RPGですが、恋愛要素も大いに含んだFF。世界を救うには愛が必要なんです。 --- Send in a voice message: https://anchor.fm/3kwstory/message

rpg ff10
On a juste une vie
Podcast #269 - 9 avril 2020 - Zelda Key-sanity, skribble.io, VR chill, les animes et plus!

On a juste une vie

Play Episode Listen Later Apr 23, 2020


Cette semaine, on se pose des questions du genre "si les abeilles disparaissent, est-ce qu'on peut polliniser un jardin avec une souffleuse à feuilles?". Et autres conversations pertinentes ayant un lien très strict avec les jeux vidéo.De quoi on a parlé:SalitaireZelda ALttP Randomizer key-sanityOddyTreeThe Tops Don’t Stingskribbl.ioJouer au VR juste pour jaser dans Oculus Home et Rec Room la culture des animés modernesFF10 et FF10-2et plus![Télécharger MP3]Faites clic droit : Enregistrer le lien.window.podcastData={"title":"On a juste une vie","subtitle":"Jeux vidéo et jeux de mots poches","description":"","cover":"http://1.bp.blogspot.com/_ouiVpu1jCf0/TQMDdYd_ehI/AAAAAAAADrc/Wm91yGND55k/s1600/logo+podcasts.png","feeds":[{"type":"audio","format":"mp3","url":"https://www.onajusteunevie.ca/feeds/posts/default","directory-url-itunes":"https://podcasts.apple.com/fr/podcast/on-a-juste-une-vie/id397057903"}]}Subscribe to feedAbonnez-vous!iTunesYoutubeFacebookTwitterEt si vous voulez nous aider, vous pouvez partager l'émission à vos amis! Ça nous ferait vraiment plaisir :)Remerciements:Chroniqueurs: Anne-Marie, narF, Blob Thème musical: BlobMontage: narF

ゲームなんとか
Lv.103|リングフィットアドベンチャー・ゲーム音楽をなんとか

ゲームなんとか

Play Episode Listen Later Jan 26, 2020 82:01


第103回は算段誤りまして2部構成。「リングフィットアドベンチャー」と「ゲーム音楽」についてお話しています。2部構成と書くと随分カッコよく聞こえますね。正しくはオープニングトークでちょっと話すつもりだったリングフィットアドベンチャーの話が大ボリュームになってしまったので、実質2部構成じゃない?と考えるに至った。それだけです。どうもすみません! HARUさんお手製のSpotifyプレイレストはこちら https://open.spotify.com/playlist/5F4mwOXwnaPYyLprJam2oE?si=F5hXA7nZRUqDLEnfkiWUNQ 出演:こへい(@hayarimonopc)、HARU(@HARU_THANATOS) 本日のキーワード リングフィットアドベンチャー/ゲームなんとかのジングル/コナミ矩形波倶楽部/聖剣伝説2/クロノ・トリガー/サガ・フロンティア/モンスターハンター/FF10 ザナルカンドにて/オクトパストラベラー/MGS3(メタルギアソリッド3)/FF7 更に闘う者達 Lv.98のオープニングトーク内で触れた「JAPAN PODCAST AWARDS」、リスナーさんからの推薦応募も直接的には影響ないそうですが、ぜひともご推薦いただけますと嬉しいです。 「JAPAN PODCAST AWARDS」ウェブサイトはこちらから。 https://www.japanpodcastawards.com/------------------------------------------WEB|https://gamenantoka.com/ MAIL|gamenantoka@gmail.com Twitter|@gamenantoka------------------------------------------

Focus & Freedom for entrepreneurs
FF10: The Journey | Getting Vulnerable with Val Low

Focus & Freedom for entrepreneurs

Play Episode Listen Later May 7, 2019 5:34


In this new series, The Journey, I share with you the mindset shifts and breaking through old beliefs as an entrepreneur along the path to a thriving business. I get uncomfortable and vulnerable in sharing with you the challenges along the way and the breakthroughs to success. Awesome FREE Resources for YOU! Check out our blog! Thanks for listening! Thanks so much for listening to our podcast! If you enjoyed this episode and think that others could benefit from listening, please share it using the social media buttons on this page. Do you have some feedback or questions about this episode? Leave a note in the comment section below! Subscribe to the podcast If you would like to get automatic updates of new podcast episodes, you can subscribe to the podcast on iTunes or Stitcher. You can also subscribe from the podcast app on your mobile device. Leave us an iTunes review Ratings and reviews from our listeners are extremely valuable to us and greatly appreciated.  They expose our show to more awesome listeners like you. If you have a minute, please leave a review on iTunes. Val Low is a focus & efficiency mentor & coach to entrepreneurs to clear the business clutter and thrive. Through her Focus&FreedomTM Method and Planner many entrepreneurs have experienced more focus, time and freedom. Val loves nothing better than showing entrepreneurs how to calm the overwhelm and distractions with focus and efficiency strategies and tools that enable them to have the freedom to do the things that matter most in their business and life. Visit Val’s Website: https://vallow.me/ Connect with Val on Facebook: https://www.facebook.com/ValJLow/ Connect with Val on Linked In: https://www.linkedin.com/in/val-low

ゲームなんとか
Lv.45|みんなが選ぶラスボスをなんとか 後編

ゲームなんとか

Play Episode Listen Later Dec 16, 2018 59:53


第45回のテーマは前回に引き続き「みんなが選ぶラスボス」についてです。第42回でボクらが選ぶ記憶に残るラスボス、最高と考えるラスボスをテーマにお話しさせていただきましたが、今後はリスナーのみなさまからハッシュタグツイート、おたよりとしていただいた声を集計させていただきました。総勢135票!総キャラクタ数106体!想像を遥かに上回るメッセージをいただきまして誠に感謝しております。元々、1回分の収録で話しきれるだろうと考えておりましたが、さっぱり収まらず(笑)急遽ではありますが、前後編に分けてお届けさせていただきます。急遽差し込んだ形になったオープニングトークでは当初1回分のテーマとして展開しようと考えていた今年一番印象強かったゲーム(コトイチ)についてさっくり話しておりますので、そちらもぜひご注目くださいませ! 出演:こへい(@hayarimonopc)、HARU(@HARU_THANATOS) ご投稿いただいたラスボスたち #ゲームなんとかおよびおたよりにて投稿いただいたラスボスたちをここに列挙させていただきます。 ※大変見づらいとは思いますが、ボリューム感を感じていただければ幸いです。(最終結果として第1位は5票を集めたギーグがベスト・オブ・ラスボスに輝きましたね) ワードナ(ウィザードリィ)/ザ・キャッスル(ザ・ブラックオニキス)/ドラゴン(ザナドゥ)/竜王(DQ1)/シドー(DQ2)/ゾーマ(DQ3)/デスピサロ(DQ4)/くらやみのくも(FF3)/クッパ(スーパーマリオブラザーズ・スーパーマリオワールド)/Dr.ワイリー(ロックマンシリーズ)/影のリンク(リンクの冒険)/アンドアジェネシス(ゼビウス)/魔王ドラキュラ(悪魔城ドラキュラ)/レイルウェイズ(ファミスタ)/ロベルト(キャプテン翼2 スーパーストライカー)/マイク・タイソン(ボクシング)/司馬懿(天地を喰らうII)/オレギ(ラグランジュポイント)/ヤス(ポートピア連続殺人事件)/タブクリア(ドラッキーの草やきう)/クッパ(スーパーマリオワールド)/マリオサーキット(マリオカート)/ベビークッパ(ヨッシーアイランド)/マザーブレイン(メトロイド)/リドリー(メトロイド)/ガノン(ゼルダの伝説 神々のトライフォース)/ギーグ(MOTHER2)/エスターク(DQ5)/ムドー(DQ6)/大魔王デスタムーア(DQ6)/ダークドレアム(DQ6)/オメガ(FF5)/ケフカ(FF6)/オディオ(ライブ・ア・ライブ(スクウェア))/ラヴォス(クロノトリガー)/七英雄(ロマンシングサガ2)/ドリスコル(フロントミッション)/地獄の壁(フロントミッション)/大魔王ファットバジャー(貝獣物語)/マッギネス将軍(がんばれゴエモン2 奇天烈将軍マッギネス)/獅子重禄兵衛(がんばれゴエモン3 獅子重禄兵衛のからくり卍固め)/ハラキリ・セップク丸("がんばれゴエモン きらきら道中)/僕がダンサーになった理由")/ゼットン(ウルトラマン)/ベガ(ストリートファイターII)/ギース(餓狼伝説)/天草四郎時貞(サムライスピリッツ)/ジェネラル(カイザーナックル)/ノア(メタルマックス)/カオスドラゴン(サンサーラナーガ2)/マカマカ(摩訶摩訶)/藤崎詩織(ときめきメモリアル)/ダオス(テイルズオブファンタジア)/シグマ(ロックマンX3)/カルラ(新桃太郎伝説)/マルク(星のカービィ スーパーDX)/ボ帝ビル(超兄貴)/かみ(魔界塔士SaGa)/ぼうえいシステム(SaGa2 秘宝伝説)/ラグナ(時空の覇者SaGa3)/Y.H.V.H(女神転生)/ルシファー(女神転生2)/としお(カードヒーロー)/シゲル(ポケットモンスター)/ダークマター(星のカービィ2)/ゴッドエンペラー(メダロット2)/ガノン(ゼルダの伝説 時のオカリナ)/キングクルール(ドンキーコング64)/セフィロス(FF7)/アルテミシア(FF8)/時を喰らうもの(クロノクロス)/サウスマウンドトップの戦い(サガフロンティア2)/アレクシア(バイオハザード コードベロニカ)/アンドルフ(スターフォックス64)/サタン(ぷよぷよ通)/ランツクネヒト(ベルトロガー9)/ハンザワ(ブシドーブレード)/ジークツヴァイ(ワイルドアームズ)/ストームコーザー(ダライアス外伝)/ネオグランゾン(スーパーロボット大戦α外伝)/DIO(ジョジョの奇妙な冒険)/ロキ(ヴァルキリープロファイル)/メーガス三姉妹(FF10)/カオスルーラー(アンリミテッドサガ)/ゼウス(GodofWar3)/ラオシャンロン(モンスターハンターG)/ニュクス=アバター(ペルソナ3)/ザ・ボス(MetalGearSolid3)/ナバルデウス(モンスターハンターtri)/ガノン(ゼルダの伝説 トワイライトプリンセス)/アルファルド(428)/ヴァニタス(キングダムハーツBBS)/シロナ(ポケモンダイヤモンドパール)/アームストロング大統領(メタルギアライジング リベンジェンス)/ファーザー(FarCry5)/Eエンド(ニーアオートマタ)/GLaDOS(Portal)/アズリイル・ドリーマー(UNDERTALE)/DEADLOCK(リフレクビート)/Nightmare(DJMAX)/ルーツ・マーズ(メタルスラッグ3)/山田孝之(該当作品無し)/自分自身(該当作品無し)------------------------------------------WEB|https://gamenantoka.com/ MAIL|gamenantoka@gmail.com Twitter|@gamenantoka------------------------------------------

ゲームなんとか
Lv.44|みんなが選ぶラスボスをなんとか 前編

ゲームなんとか

Play Episode Listen Later Dec 9, 2018 68:29


第44回のテーマは「みんなが選ぶラスボス」についてです。第42回でボクらが選ぶ記憶に残るラスボス、最高と考えるラスボスをテーマにお話しさせていただきましたが、今後はリスナーのみなさまからハッシュタグツイート、おたよりとしていただいた声を集計させていただきました。総勢135票!総キャラクタ数106体! 想像を遥かに上回るメッセージをいただきまして誠に感謝しております。元々、1回分の収録で話しきれるだろうと考えておりましたが、さっぱり収まらず(笑)急遽ではありますが、前後編に分けてお届けさせていただきます。 出演:こへい(@hayarimonopc)、HARU(@HARU_THANATOS) ご投稿いただいたラスボスたち #ゲームなんとかおよびおたよりにて投稿いただいたラスボスたちをここに列挙させていただきます。 ※大変見づらいとは思いますが、ボリューム感を感じていただければ幸いです。(この中に次回ご紹介のラスボスも混じっています。また厳密にはラスボスではないキャラクタも混じっていますが、それも良しとしておりました。) ワードナ(ウィザードリィ)/ザ・キャッスル(ザ・ブラックオニキス)/ドラゴン(ザナドゥ)/竜王(DQ1)/シドー(DQ2)/ゾーマ(DQ3)/デスピサロ(DQ4)/くらやみのくも(FF3)/クッパ(スーパーマリオブラザーズ・スーパーマリオワールド)/Dr.ワイリー(ロックマンシリーズ)/影のリンク(リンクの冒険)/アンドアジェネシス(ゼビウス)/魔王ドラキュラ(悪魔城ドラキュラ)/レイルウェイズ(ファミスタ)/ロベルト(キャプテン翼2 スーパーストライカー)/マイク・タイソン(ボクシング)/司馬懿(天地を喰らうII)/オレギ(ラグランジュポイント)/ヤス(ポートピア連続殺人事件)/タブクリア(ドラッキーの草やきう)/クッパ(スーパーマリオワールド)/マリオサーキット(マリオカート)/ベビークッパ(ヨッシーアイランド)/マザーブレイン(メトロイド)/リドリー(メトロイド)/ガノン(ゼルダの伝説 神々のトライフォース)/ギーグ(MOTHER2)/エスターク(DQ5)/ムドー(DQ6)/大魔王デスタムーア(DQ6)/ダークドレアム(DQ6)/オメガ(FF5)/ケフカ(FF6)/オディオ(ライブ・ア・ライブ(スクウェア))/ラヴォス(クロノトリガー)/七英雄(ロマンシングサガ2)/ドリスコル(フロントミッション)/地獄の壁(フロントミッション)/大魔王ファットバジャー(貝獣物語)/マッギネス将軍(がんばれゴエモン2 奇天烈将軍マッギネス)/獅子重禄兵衛(がんばれゴエモン3 獅子重禄兵衛のからくり卍固め)/ハラキリ・セップク丸("がんばれゴエモン きらきら道中)/僕がダンサーになった理由")/ゼットン(ウルトラマン)/ベガ(ストリートファイターII)/ギース(餓狼伝説)/天草四郎時貞(サムライスピリッツ)/ジェネラル(カイザーナックル)/ノア(メタルマックス)/カオスドラゴン(サンサーラナーガ2)/マカマカ(摩訶摩訶)/藤崎詩織(ときめきメモリアル)/ダオス(テイルズオブファンタジア)/シグマ(ロックマンX3)/カルラ(新桃太郎伝説)/マルク(星のカービィ スーパーDX)/ボ帝ビル(超兄貴)/かみ(魔界塔士SaGa)/ぼうえいシステム(SaGa2 秘宝伝説)/ラグナ(時空の覇者SaGa3)/Y.H.V.H(女神転生)/ルシファー(女神転生2)/としお(カードヒーロー)/シゲル(ポケットモンスター)/ダークマター(星のカービィ2)/ゴッドエンペラー(メダロット2)/ガノン(ゼルダの伝説 時のオカリナ)/キングクルール(ドンキーコング64)/セフィロス(FF7)/アルテミシア(FF8)/時を喰らうもの(クロノクロス)/サウスマウンドトップの戦い(サガフロンティア2)/アレクシア(バイオハザード コードベロニカ)/アンドルフ(スターフォックス64)/サタン(ぷよぷよ通)/ランツクネヒト(ベルトロガー9)/ハンザワ(ブシドーブレード)/ジークツヴァイ(ワイルドアームズ)/ストームコーザー(ダライアス外伝)/ネオグランゾン(スーパーロボット大戦α外伝)/DIO(ジョジョの奇妙な冒険)/ロキ(ヴァルキリープロファイル)/メーガス三姉妹(FF10)/カオスルーラー(アンリミテッドサガ)/ゼウス(GodofWar3)/ラオシャンロン(モンスターハンターG)/ニュクス=アバター(ペルソナ3)/ザ・ボス(MetalGearSolid3)/ナバルデウス(モンスターハンターtri)/ガノン(ゼルダの伝説 トワイライトプリンセス)/アルファルド(428)/ヴァニタス(キングダムハーツBBS)/シロナ(ポケモンダイヤモンドパール)/アームストロング大統領(メタルギアライジング リベンジェンス)/ファーザー(FarCry5)/Eエンド(ニーアオートマタ)/GLaDOS(Portal)/アズリイル・ドリーマー(UNDERTALE)/DEADLOCK(リフレクビート)/Nightmare(DJMAX)/ルーツ・マーズ(メタルスラッグ3)/山田孝之(該当作品無し)/自分自身(該当作品無し)------------------------------------------WEB|https://gamenantoka.com/ MAIL|gamenantoka@gmail.com Twitter|@gamenantoka------------------------------------------

Ultima Final Fantasy | The Ultimate Final Fantasy Podcast
The History of Square-Enix: Part X - The Ship begins to Sink

Ultima Final Fantasy | The Ultimate Final Fantasy Podcast

Play Episode Listen Later Feb 5, 2018 90:37


It was the best of times, it was the worst of times. It was the year of plenty, and it was the year of few. It was the year of Millions of Copies sold, and it was the year of Millions of Dollars in losses. It was 2001, and it was the year Square Co. began to die.   I couldn’t find when it was reported to happen, but at some point in the late 90s someone thought that the Final Fantasy brand was strong enough to warrant the creation of an expensive feature film. Instead of doing live-action, which worked for the hit Mortal Kombat films, Square decided that their Final Fantasy movie would utilize their life-like cutscenes they were known for. Not only would it be animated, but it would be an animated film more serious in tone than other animated features at the time, something targeted at teenage audiences. You would think they would learn a lesson from the Titan AE bomb, but no, they went ahead and spent 140 Million + dollars on creating the technology needed for the uncanny valley CGI tech they were pioneering.   To be fair, this is one of the few times where Final Fantasy was doing a FIRST of anything. FF has been a series that historically has improved on other creative ideas, like the gameplay elements from Dragon Quest, and the story elements from Star Wars, and put it’s own unique spin on it. Spirits Within, however, really was the first movie of its kind, taking the world of computer animation from the realm of Toy Story and stretching it to its breaking point, paving the way for future realistic-CGI films like Beowulf, Polar Express, and the relatively recent Jim Carrey starring Christmas Carol.   Let’s take a minute though, and think about $140 Million dollars going to this new project based on a video game. Titanic (the most expensive film of all time up to that point) cost $180, was written and Directed by the creator of the massively successful Terminator 2 and True Lies, starred named actors, and like the other blockbusters of the 90’s, was a pioneer in special effects technology. Spirits Within had a creative staff known for making video games, not movies, and although the voice talent certainly included some big-named stars, it’s not like you get to see any of their faces. I applaud them for taking the risk, unfortunately for all of us, they bet the future of the company on it.   You know what happens when the movie is released in July of 2001, but the crazy thing is that July of 2001 was also when Square Co. had it’s second-biggest gaming hit ever. July of 2001 was the month that Final Fantasy X came out in Japan.   Final Fantasy X was going to be Final Fantasy’s first foray onto the Playstation 2, as well as its first with voice-acting. With a budget of 32 Million Dollars, the game would sell over 8 million copies at the time, and would be a massive critical hit as well. In terms of sales (and I would say legacy), FF10 ranks just below FF7 in popularity. It was a beautiful game, and brought the series into the modern era of gaming, leaving its roots behind and steered the series into what it is today. But even FF10’s massive success wasn’t enough to make up for Square’s Spirits Within losses.   Hindsight is 20/20, but Square didn’t even have much of a line-up outside of those 2 products. The only other original Square-developed titles that year were All-Star Pro-Wrestling 2, and the Game Boy SAGA game called “Final Fantasy Legend” here in the states.   Guys, 2001 was when Square took a nosedive it would never recover for, which to me is a shame since FF10 was so damn successful. Spirits Within turned out to be the Heaven’s Gate of CGI animated features, despite getting some good reviews from critics.   Here’s an ironic quote for yuh: In an interview in October 2001, when asked "Are you ever worried that Square will become too heavily dependent on the Final Fantasy name?" Hironobu Sakaguchi (the man behind Spirits Within, not so much behind FF10) responded that "Avoiding that has actually been one of Square's goals for a long time. It is our aim to try and develop a few more major franchises for the company; that has always been on our minds."   The honest answer should’ve been: “Yes, that is a concern, but we did it anyway”.   Enix was nowhere near in as bad of shape as Square in 2001, although it also had some financial difficulties with the delay of “Dragon Warrior Monsters 2” and the flop that was the game “Endonesia”. Enix, unlike square, had spread around it’s investments in other publishing avenues, and Square had only 1 product that it was selling. Both companies were in talks for a merger, but at this point in late 2001, Enix decided it didn’t want to take on the sinking Square Co. ship just yet.   In November 2001, Square Co went into survival mode. The company would restructure and Square CEO Hisashi Suzuki was to be replaced by COO, Yoichi Wada. On top of that, Square went to Sony, who bought out 19% of the company to stabilize the creators of one of their flagship series.   This was by no means the end, Square was still kicking and would have some success in its remaining year and a half. Unfortunately, the repercussions of the failure of the Final Fantasy movie would continue to affect them until their untimely end…     Remix - https://www.youtube.com/watch?v=ssRM-psTUfc

Feature Femmes
FF10 Hobby Lobby Sex and the City

Feature Femmes

Play Episode Listen Later Oct 16, 2017 41:13


This week's episode continues our spooky ooky Halloween extravaganza month. And Genny is giving you "The Craft!!"

Ultima Final Fantasy | The Ultimate Final Fantasy Podcast

Final Fantasy XII began development in the year 2000, after Final Fantasy Xi’s announcement, and would become the game with the longest development time in history when it was finally released in 2006. The development was a tumultuous one as well as an expensive one, costing 35 Million USD to create, an estimated 12 million more than FF10.   The game was to be co-directed with Hiroyuki Ito (of FF6 and FF9 fame) and a man named Yasumi Matsuno, who had previously helmed and penned the very popular game Vagrant Story as well as Final Fantasy Tactics. It was Matsuno who had come up with the story of FF12, and Ito, along with battle designer Hiroshi Tomomatsu, was well underway with the creation of his new FF battle system called the “Active Dimension system”, drawing inspiration from the plays in American football.   It was to be a truly glorious combination of Square’s creative teams.   And Square-Enix spared no expense. The art team was shipped off to Turkey to draw up design ideas for the game, and much of the early development of FF12 was based upon custom-creating the tools used to make the game, drawing upon the same game engine as FF11 to create a type of MMO experience in a single player game.   A couple things about the early iterations of Final Fantasy 12: There was a planned 2-player mode. There were plans to allow for recruitments of non-player characters to join in mob hunts. There was a job system. Basch was initially meant to be the main character of the story.   But, as I said before, FF12’s development was a troubled one.   Halfway through production, Hironobu Sakaguchi, series creator, quit Square-Enix altogether, taking a huge chunk of the Final Fantasy XII development team with him to his new company, Mistwalker. Devastated by this blow to the project, co-director Yasumi Matsuno refused to come to work for a month after the split.   Rumors are that Matsuno was extremely temperamental after that. And in 2005 Matsuno stepped down from his position, claiming illness as the cause. He has since stated that though he had in-fact been sick, he felt he had disappointed the staff, shareholders, and fans who were looking forward to the game. Matsuno would later follow Sakaguchi to Mistwalker to work on the game Terra Battle.   Series veteran Nobuo Uematsu would also bow out of this Final Fantasy, leaving Square in 2004, Uematsu’s only tracks appearing on FF12 would be Final Fantasy’s main theme and the ending song, fitting called “Kiss me Goodbye”.   Hitoshi Sakimoto was the primary replacement for Uematsu, with a handful of tracks created by Square-Enix composers, Hayato Matsuo and Masaharu Iwata.   To finish up the game, Matsuno was hurriedly replaced by Hiroshi Minagawa to salvage the game. Later, that same person would be one of the staff members sent to save another troubled FF game, FF14.   Within this environment of ever-changing staff members, there were some ever-changing aspects of the game tacked on: The planned 2-player mode and NPC recruitment were dropped from FF12 due to hardware limitations, and the fact that trying to implement those systems would cause too many delays. The Job system was dropped as Square-Enix decided that such a complex system would “confuse the players” as well as make the game’s development even longer. This would later be put back in, in a way, with the release of a game called “Final Fantasy XII International Zodiac Job System” in 2007. And lastly, Basch was deemed as too old and too tough of a character for the target demographic of the game, and in order to make up for this, the characters Vaan and Penelo were created. Vaan starting out as a tough guy and ending up an outgoing, spunky kid.   In 2005 a playable demo of FF12 was released with the game Dragon Quest 8, and in March of 2006 the full game followed in Japan. In october of 2006, North America received the game, and in February of 2007 it was released in Europe and Australia.   Despite all the setbacks, FF12 was a large commercial success, selling over 5 million copies and becoming the 4th biggest Ps2 game of 2006. It was also a mega-hit critically, winning multiple game of the year awards, and recieving top scores by many critics.   Yet, a few years later and FF12 is nearly forgotten. Often seen as a low-point in the series, many fans of the Final Fantasy series see 12 as a disappointment. In one of the reviews for the game, Gamespot criticized it for having the weakest soundtrack in the series, and many a youtube reviewer have expressed disinterest in the weak characters of Vaan and Penelo, saying that they had nothing to contribute to the story. Series creator Hironobu Sakaguchi said he couldn’t play more than the first 20 minutes, and executive producer Akitoshi Kawazu stated that although he was happy with the perfect famitsu score of 40/40 for the game, he felt that it was far from perfect, and that the storyline did not meet expectations.   The legacy of FF12 is a conflicting one indeed…   Remixes https://www.youtube.com/watch?v=2pCzY801ZHE https://www.youtube.com/watch?v=yHSpGvd-Jy8 https://www.youtube.com/watch?v=LsrgyCn8adU https://www.youtube.com/watch?v=VWAJZ7rU2PY https://www.youtube.com/watch?v=Cv73PYw71rk https://www.youtube.com/watch?v=aX-wPtcq700

Ultima Final Fantasy | The Ultimate Final Fantasy Podcast

Final Fantasy IX began development shortly before the release of Final Fantasy VIII.   A small glimpse into the early process of the game was revealed on the internet by Sakaguchi in 2010.   On Mistwalker’s blog (Sakaguchi’s company), Sakaguchi posted early notes for the opening of Final Fantasy IX. Although the blog post is now impossible to find, an amature translation was jotted down in a forum deep inside the internet:   This is probably the biggest glimpse we’ll ever get into the process of the making of any of these games:   The game’s title and then fade to black.   -Movie 1-   Light emerges as the camera glides over an ocean following a landscape of trees, rivers, and fountains. The sky nears sunset as the camera moves onto the surface of a light fog and behind an airship called the Utsutsu. A large shadow approaches from behind revealing the Theatre ship.   -Darkness-   Loud rings of machinery fill the area. A dark figure walks forward curiously.   The player makes an input for the character’s name. The default name is Zidane.   *Scratch*   The protagonist Zidane lights a match brightening the room with a dim glow. (The match can be moved without the risk of the flame extinguishing, but it will go out in a short period of time. Ignite the match quickly and light the lamp at the center of the room.)   The lamp brightens the room completely revealing an arrangement of strangely shaped vases and boxes crawling on the pipe wall at the end of the room.   This is the cargo bay area of an airship.   “Don!”   Three thieves walk in when the player opens the door. One of them jokingly asks Zidane for an autograph. The player can respond to it.   Thieves: “Zidane, a Hayakatta.”   Zidane: “What happened to the boss?”   At that moment, footsteps sound from the ascending staircase. Zidane and the thieves turn towards the interruption.   “Achoo!” The sneeze sounds boss lol.   Thieves: “Boss!”   A tall rotund man with a thick beard steps down from the staircase. He runs toward the gang of thieves and the battle transitions to the battle screen.   -Boss Battle- Boss   Sometime during the fight; “Oh, you guys are pretty good,” “I like it!” says the Boss. After a certain amount of damage is dealt, Boss leans over weak and says “That’s enough for today.” (Toitaro???)   Inside the airship (continued)   Boss: “Ha ha ha,… Nice shot as usual.” (“I’ll ask today.” Almost loud, Zidane nodded???)   “Everyone, gather around!”   The screen fades and transitions to Zidane and the thieves gathered around a table with a map spread across it. Boss sitting at the head of the table, initiates the meeting revealing a plan to kidnap a princess during a play held on a theatre ship.   The screens transitions to the play. The first act has just ended at a pulling scene and the audience stands up with applause as the lights dim and the curtain closes. The stage director steps forward and informs the audience that there will be a short intermission before the second act begins. At the balcony sits the queen and her daughter Princess Garnet. The knight standing beside Garnet, asks her and the queen if they would like some more tea. The queen answers yes and insists her daughter to have some.   The knight fixes the tea and slips a drug into Garnet’s cup. He hands the cups to them and watches carefully when Garnet takes a sip. She yawns a couple of minutes later after a few more sips. About a minute later another knight walks in from behind carrying a present. The knight that fixed the tea takes the package and presents it to the queen.   “A gift to you, from the theatre,” he says.   The queen hurries to open the lid and a dozen of oglops jump out. The queen jumps out of her seat panicking. The other guards hurry to her aid. With this distraction no notices that Garnet has fallen asleep and that the knight has run off with her.   Inside the airship (continued)   Boss: “Hmm, perfect.”   Thief: “It’s a brilliant plan.”   Thief 2: “This is very rich--!” (or maybe “This will make us rich!” ???)  (Pose to pose a big jump in one of the robbers.   Vibration, the model falls theater airships.   Sakaguchi’s notes for movie 4: Close up of Princess Garnet Close up of her breasts. View of her breasts inside the clothes (a little). Also a view of her pendant of royalty....   -Hallway- She rushes away from the hallway. Two stare at each other. Zidane: “Hey, was that..” Thief: “Her breasts look comfortable..” Zidane: “No, no, she was wearing the pendant of the summons permitted by only royalty.” Thief: “I fell in Love at first sight..” Zidane: “Deep blue stone… “The Legend of Leviathan”, was it Princess Garnet?” Thief: “What are you talking about?” Zidane: “Never mind, change of plan, let’s follow after her”.   Final Fantasy IX would be the last Final Fantasy on the Playstation, and as the series planned to move on into the next generation, it was 9 that was left to fittingly end the single-digit series of Final Fantasy games.   Here’s a little excerpt form a Famitsu interview with The Gutch.   Sakaguchi:  I was thinking [of] it as an end. FF10 and FF11 are going to be on PS2 as well as PlayOnline. So with those, we were wanting to concentrate less on the feel of a world but more to use visuals which would push the hardware's ability. In that sense, because FF9 is the third in the series on PlayStation, instead of making it by pushing the abilities of the present hardware, we thought of making the feel of a Final Fantasy world once more...   Interviewer: In the previous interview, it was explained that it [FF] was going back to its roots. And when you look at the logo, the crystal is there. It really is going back to the roots of the FF series. Why is that?   Sakaguchi: Well, I wanted to try it out. (laughs) I said that it was because it was the last single numbered FF, but, yes, I like the number 9...(laughs)   Sakaguchi served as producer of the game (with Shinji Hashimoto), and was the scenario writer for this “send-off”. It was not originally planned to be a main line final fantasy game, and had been given the title “Final Fantasy Gaiden” during the conceptual stages of the game. It wasn’t officially announced as Final Fantasy IX until late in 1999 when Final Fantasy IX, X, and XI were announced simultaneously.   As a return to the fantasy genre that began the series, Final Fantasy 9 may not seem like the natural sequel to FF6, 7, or 8. The most notable difference is of course the controversial design and look of the game. Anime, realism, and steampunk gave way to old castles and more of a western fantasy approach. Hiroyuki Ito stated that they pulled from Norse and Nothern European Mythology, and to cap off the retro feel, there were some nice deformed character models to match the pre-FF8 Final Fantasy games.   Hideo Minaba: Art Director:As this is the last single-digit Final Fantasy, we wanted to give the feeling of a series watershed, a sort of grand collection of what has come before.   This old fantasy feel, not only affected the look of the game, but also the soundtrack as scored by Nobuo Uematsu. “I was shooting for subtle, classical-sounding tunes that fit the general setting and feel of the game…” he states, although he did start to steer clear of that feel. This departure and “boredom” with the sound he was originally going for may have to do with the 160 tracks he recorded for the game. The game ended up using around 140, including some remixes of other FF Soundtracks.   Uematsu: I wanted to remix some of the older songs. Some of the character and location names were the same, so I thought that it would cool to use something from the past series.   Some staff for Final Fantasy IX were returning from other Final Fantasy games. However as Yoshinori Kitase (Dir. FF7 and FF8), was moving onto FFX, the directing duties, as well as battle design duties, were put onto the shoulders of Hiroyuki Ito. Ito took much of the staff of Final Fantasy Tactics to work on the game. And as the game was mostly created in Hawaii (possibly due to Sakaguchi’s involvement with both FF9 and Spirits Within), many of the staff members were not Japanese. Yet another reason the game has more of a “western” sensibility.   Many take umbridge in the speed of the battle system of Final Fantasy IX: At one time designed to be the fastest battle system in the series, yet turned out to be the slowest. The reason for this, apparently (according to a superfan, Alex Donaldson, that was interviewed on the podcast “My Favourite Game”), was that the system couldn’t handle the battle system, and the framerate wouldn’t be acceptable at that speed. Sakaguchi said, with the speed down, the game almost feels like turned based. *personally, I think he’s talking out of his ass.   Despite the slow system, which we’ll talk about plenty in this episode, Final Fantasy IX was still a success.   Delayed to avoid conflict with the release of Enix’s Dragon Quest, the game was released on July 7th, 2000 in Japan, and made it to North America on November 13th. A couple months later, Europe got it February 2001.   The game didn’t sell as well as the previous 2 entries in the series, but it was still a hit. ultimately selling 5.3 Million copies by 2003.   Its legacy now is a quiet one. It’s never had a sequel, it was the smallest release on the Playstation, and was released when the PS2 had already arrived on store shelves. Many gamers, perhaps unfamiliar with the roots of the series, were turned off by the art design. Perhaps something as simple as a logo not designed by Yoshitaka Amano could throw someone off.   But alas, the game was still critically acclaimed, receiving many accolades at the playstation awards, and having very positive reviews from multiple gaming publications. As it now stands, Final Fantasy IX has the highest Metacritic score of any Final Fantasy.   If anything, there’s at least one person who thinks the game a bigger success than 7 or 8....   IGN interview with The Gutch:   Sakaguchi: The upcoming Final Fantasy IX. This title (currently under development) is based on a reflection of all the previous works in the series. The coming installment is my "favorite," it's closest to my ideal view of what Final Fantasy should be.   Remixes: https://www.youtube.com/watch?v=2wdaJV3myBc   "Rose of May" from Final Fantasy IX (acoustic guitar solo) https://www.youtube.com/watch?v=BzWSYy2aqQo   Final Fantasy IX - You're Not Alone! (Vose Dubstep Remix)

Final Fantasy & Kingdom Hearts Union
FF Union 91: Square Enix is returning to its roots!

Final Fantasy & Kingdom Hearts Union

Play Episode Listen Later Apr 29, 2014 73:54


Greetings everyone and welcome back once again to Final Fantasy Union! The time has come for the trio, Darryl, Lauren, and Spencer, to come together and discuss all things Final Fantasy. This show brings some crazy and fun discussions that you’re sure to enjoy! The show starts off with a real bang as the gang sits down and talks, in depth, about the recent press release from Square Enix admitting to losing focus in the way they develop and release their games. There is a veritable ton of ranting, discussion, and tangents. With any luck, the FF that we once new may be returning! After this hefty segment, next up is the news. Listen in as the hosts talk about Sony dumping their SE stock shares, the new Theatrhythm game having a TON of songs from all the different FF titles (not just the games; the movies too), FF14 surpassing 2 million users, and FF15/KH3 being rumored to make an E3 appearance. There is certainly a lot to get through so hang on tight. Next on the agenda are your responses to the Burning Question which was “Which did you spend more time playing: Lightning Returns or FF10/10-2 HD?” You guys were pretty much all on the same side on this one; you’ll have to listen to hear which side it is. And following your answers are your questions for the gang. This time, they discuss issues like their thoughts on FF4 and what one hero/villain in any FF game would they change if they could. The music segment rounds out the show as usual with a really fun remix from Crisis Core. E3 is almost here and we’ll be here to let you know all the details as they come in!

机核网 GADIO 游戏广播
TGS2013特别节目 试玩串烧【GADIOPRO VOL.115】

机核网 GADIO 游戏广播

Play Episode Listen Later Sep 22, 2013 85:25


TGS2013即将落下帷幕 主持人首次远征东瀛大成功 在此为大家献上特别节目 分享我们的见闻 以及对于试玩游戏的体验 试玩内容包括:beyong two souls,basara4,titanfall,the evil within,batman,ninjagaiden,ryse,killzone,knack,crimson dragon,357,driveclub,2k14,battlefield4,deepdown,blackflag,FF10,tearaway等等!

ff10
Downloadable Content
Episode S3E11A: Final Fantasy 25 Part 4A

Downloadable Content

Play Episode Listen Later Jun 11, 2013


In our 4th and final episode celebrating Final Fantasy's 25th anniversary, we cover the PS2 & PS3 era, talk about the offshoots, and speculate on the future of the series. In part 1 of this 2-part episode, we discuss the PS2 era (FF10-12). All music used belongs to their respective games/studios/developers/etc. Episode S3E11A

Famicom Flashbacks Podcasts
M-Trip's Retro Rock-Out #4

Famicom Flashbacks Podcasts

Play Episode Listen Later Aug 4, 2012 61:56


This is my Uematsu special. I will be playing some of my favorite tracks from the Final Fantasy Series. FF1 - 10. Thanks again for listening and for keeping retro gaming alive! Track Listing in this order   Prelude - FF1 Castle Pandeomiun-FF2 Living Forest-FF3 Chocobo Chocobo - FF4 Harvest Festival- FF5 Edgar & Sabins Theme- FF6 Phantom Train- FF6 Let the battle begin - FF7 Costa Del Sol- FF7 Listen to the cry from the planet- FF7 The Landing- FF8 Liberi Fatali-FF8 The Castle-FF8 A Place to call home-FF9 Village of Dali-FF9 Unforgettable Silouette-FF9 Zanarkand-FF10 Otherworld-FF10 Fight with Seymour-FF10 One Winged Angel - Distant Worlds FF7

Final Fantasy & Kingdom Hearts Union
FF Union 60: FF14 is a red-headed step child!

Final Fantasy & Kingdom Hearts Union

Play Episode Listen Later Oct 25, 2011 53:14


We are back with another fun episode of Final Fantasy Union with lots of news and questions. Darryl is joined by Colin and Lauren and they jump straight into the news from FF including FF13-2’s announced DLC, the European pre-order bonuses for FF13-2, and the new release dates and versions for FF14. After the trio rants about how asinine FF14’s release dates are, they move into the burning question seamlessly which is “will you ever play Final Fantasy 14.” The answers are quite varied and may surprise you. After going through your responses, they transition into your questions. This week, the group covers three: what our younger selves would think about the current FF titles, why people want remakes of FF titles but then complain when they’re not getting new games, and how well with the FF10 HD remake sell. And when they’re done talking about FF10, the show rounds out with a great remix from FF10. This show is positively full of craziness and fun, so don’t miss out!

Final Fantasy & Kingdom Hearts Union
FF Union 55: Final Fantasy Type-0, coming never...

Final Fantasy & Kingdom Hearts Union

Play Episode Listen Later Jul 12, 2011 43:46


FFU is here and we have news to report, no thanks to E3! Darryl, Colin, and Lauren have a sit down to chat about what has transpired in the last couple weeks including Type-0 release updates, the potential for new HD remakes, and the announcement of a brand new FF game. Afterwards, the trio goes into the burning question and reads your answers to the inquiry “What did you think about the FF coverage at E3?” After rambling on, the gang has 4 questions that they respond to including what Crisis Core character was the most annoying, is SE advertising enough in North America, should the original creators of FF join together to make the new FF installment, and what subtitle would we give for any of the main series Final Fantasy games? The show is rounded out by a great remix from FF10 as the gang says their goodbyes. It’s quite the show this time around; make sure you don’t miss it!

Final Fantasy & Kingdom Hearts Union
FF Union 52: FF, Nintendo, Project Cafe...which of these does not belong?

Final Fantasy & Kingdom Hearts Union

Play Episode Listen Later May 10, 2011 47:25


The FF news drought has let up a little and the gang jumps in. Darryl, Colin, David, and Lauren talk a bit about Type-0 and the news that came in last couple weeks. After that, they jump into some discussions about FF on Project Café, what FF game they would want a sequel of some sort, and they spend time reading your responses to the burning question. They round out the fun show with some great music from FF10-2. Such is the life of fame, and you won’t want to miss it! Jump in for all the fun!