US early 20th century comic strip
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Esta semana tenemos un Zona de Cañas muy especial en el que contamos con Tristan Cardona para hacernos una pequeña introducción al mundo de las tiras de prensa. Un formato que nos dado grandes personajes como Clavin y Hobbes, Krazy Kat, Little Nemo y muchos otros. ¿Cuál es la historia de estas historietas? ¿Cómo se publicaban en origen? ¿Cuál es su actualidad...? Esas y muchas otras preguntas intentaremos responder en este programa. ¡No te lo pierdas! Colaboradores: Tristan Cardona y Luis Javier Capote Pérez Edición y publicidad: Jordi T. Pardo. Suscríbete a nuestro podcast en... iVoox - https://bit.ly/znpivoox Spotify - https://bit.ly/znpspo Apple Podcasts - http://bit.ly/znpapple Google Podcast - http://bit.ly/znpgoogle Y búscanos en tu app de podcast favorita. Música de entrada: "IkouZe ! - acoustic" de Sumashu - https://bit.ly/ZNPintro Para estar al día de todo el mundo del cómic y sus galaxias cercanas, ¡visita Zona Negativa!
fWotD Episode 2880: Gertie the Dinosaur Welcome to Featured Wiki of the Day, your daily dose of knowledge from Wikipedia’s finest articles.The featured article for Monday, 24 March 2025 is Gertie the Dinosaur.Gertie the Dinosaur is a 1914 animated short film by American cartoonist and animator Winsor McCay. It is the first animated film to feature a dinosaur. McCay initially presented the film before live audiences as an interactive part of his vaudeville act; the frisky, childlike Gertie performed tricks at her master's command. McCay's employer William Randolph Hearst curtailed his vaudeville activities, prompting McCay to add a live-action introductory sequence to the film for its theatrical release, which was renamed Winsor McCay, the Famous Cartoonist, and Gertie. McCay abandoned a sequel, Gertie on Tour (c. 1921), after producing about a minute of footage.Although Gertie is popularly thought to be the earliest animated film, McCay had previously made Little Nemo (1911) and How a Mosquito Operates (1912). The American J. Stuart Blackton and the French Émile Cohl had experimented with animation even earlier. Gertie being a character with an appealing personality distinguished McCay's film from these earlier "trick films". Gertie was the first film to employ several animation techniques, like keyframes, registration marks, tracing paper, the Mutoscope action viewer, and animation loops. It influenced the next generation of animators, including the Fleischer brothers, Otto Messmer, Paul Terry, Walter Lantz, and Walt Disney. John Randolph Bray unsuccessfully tried to patent many of McCay's animation techniques and is said to have been behind a plagiarized version of Gertie that appeared a year or two after the original. Gertie is the best preserved of McCay's films—some of which have been lost or survive only in fragments—and has been preserved in the U. S. Library of Congress' National Film Registry as being "culturally, historically, or aesthetically significant" since 1991.This recording reflects the Wikipedia text as of 00:47 UTC on Monday, 24 March 2025.For the full current version of the article, see Gertie the Dinosaur on Wikipedia.This podcast uses content from Wikipedia under the Creative Commons Attribution-ShareAlike License.Visit our archives at wikioftheday.com and subscribe to stay updated on new episodes.Follow us on Mastodon at @wikioftheday@masto.ai.Also check out Curmudgeon's Corner, a current events podcast.Until next time, I'm generative Olivia.
This episode, we chat about the week's biggest release: Assassin's Creed Shadows! We also chat about Nubby's Number Factory, R.E.P.O., Star of Providence, and Little Nemo the Dream Master. We also chat about the biggest news stories of the week and get to your emails! Wu-Tang is Forever!
Based on a comic strip from the 1900s, Nemo is a young boy from London summoned to the kingdom of Slumberland, a fantasy realm filled with strange creatures and dream-like locations. You soon learn that the King of Slumberland has been kidnapped by the Prince of Nightmares, and you are requested to save him by Princess Camille. Using your only weapon, a sack of candy, you stun enemies and lull friendly animals into helping you through levels like the Mushroom Forest and Train Land. This platformer featured licensed characters and artwork from the comic, along with using the animals, such as apes and moles, to traverse through the different terrain.Support NEStalgia directly by becoming a member of our Patreon at https://www.patreon.com/Nestalgia Members at the $5 and above level get access to our brand new show NEStalgia Bytes. A look at the famicom games you can play without any Japanese knowledge! For More NEStalgia, visit www.NEStalgiacast.com
Si hay un medio perfecto para plasmar nuestros sueños, ese es el cómic. Desde los inicios del medio, obras maestras como Little Nemo han reflejado lo onírico. Titanes como Jack Kirby, Alan Moore, Hugo Pratt o Giardino los han retratado pero incluso se han planteado reinos donde Sandman o el Pesadilla de Marvel eran monarcas. Incluso tenemos superhéroes relacionados como Sleepwalker, Dream Girl o Franklyn Richards. Junji Ito también nos ha aterrorizado en sueños y genios del underground como Gallardo,Max o Julie Doucet también los han tratado. ¡Hasta hay cómics de Freddy Krueger! Entrevistamos a la gran Laura Pérez que acaba de publicar el sugerente Nocturnos y tenemos tiempo de recomendar dos tebeazos: Se está muy sola en el centro de la tierra y Texas kid, mi hermano. Escucha el episodio completo en la app de iVoox, o descubre todo el catálogo de iVoox Originals
After a long, unscheduled break, the Game Club grabs their gardening hats and Birkenstocks to take on Kudzu, a top-down Game Boy adventure set among the vines. Also: Should Nick get another Switch? Or a Steam Deck? A short discussion with an obvious conclusion. Still need to play the game? Find links to the demo, digital, and physical versions here. For more about Chris Totten and his work, check out his website. And you can wishlist Little Nemo and the Nightmare Fiends on Steam. Our next game is The Storied Sword for NES and Dreamcast. Get it here. We actually did a livestream playthough of The Storied Sword back in April 2024. You can watch it on Youtube here. As always, find links to our social media and more at: http://homebrewgameclub.com
It is hard to discuss the current film industry without acknowledging the impact of comic book adaptations, especially considering the blockbuster success of recent superhero movies. Yet transmedial adaptations are part of an evolution that can be traced to the turn of the last century, when comic strips such as “Little Nemo in Slumberland” and “Felix the Cat” were animated for the silver screen. Along with Barry Keith Grant, Scott Henderson (Dean and Head, Trent University Durham GTA) compiled a rich group of essays that represent diverse academic fields, including technoculture, film studies, theater, feminist studies, popular culture, and queer studies. Comics and Pop Culture: Adaptation from Panel to Frame (University of Texas Press, 2019) presents more than a dozen perspectives on this rich history and the effects of such adaptations. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/new-books-network
It is hard to discuss the current film industry without acknowledging the impact of comic book adaptations, especially considering the blockbuster success of recent superhero movies. Yet transmedial adaptations are part of an evolution that can be traced to the turn of the last century, when comic strips such as “Little Nemo in Slumberland” and “Felix the Cat” were animated for the silver screen. Along with Barry Keith Grant, Scott Henderson (Dean and Head, Trent University Durham GTA) compiled a rich group of essays that represent diverse academic fields, including technoculture, film studies, theater, feminist studies, popular culture, and queer studies. Comics and Pop Culture: Adaptation from Panel to Frame (University of Texas Press, 2019) presents more than a dozen perspectives on this rich history and the effects of such adaptations. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/literary-studies
It is hard to discuss the current film industry without acknowledging the impact of comic book adaptations, especially considering the blockbuster success of recent superhero movies. Yet transmedial adaptations are part of an evolution that can be traced to the turn of the last century, when comic strips such as “Little Nemo in Slumberland” and “Felix the Cat” were animated for the silver screen. Along with Barry Keith Grant, Scott Henderson (Dean and Head, Trent University Durham GTA) compiled a rich group of essays that represent diverse academic fields, including technoculture, film studies, theater, feminist studies, popular culture, and queer studies. Comics and Pop Culture: Adaptation from Panel to Frame (University of Texas Press, 2019) presents more than a dozen perspectives on this rich history and the effects of such adaptations. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/art
It is hard to discuss the current film industry without acknowledging the impact of comic book adaptations, especially considering the blockbuster success of recent superhero movies. Yet transmedial adaptations are part of an evolution that can be traced to the turn of the last century, when comic strips such as “Little Nemo in Slumberland” and “Felix the Cat” were animated for the silver screen. Along with Barry Keith Grant, Scott Henderson (Dean and Head, Trent University Durham GTA) compiled a rich group of essays that represent diverse academic fields, including technoculture, film studies, theater, feminist studies, popular culture, and queer studies. Comics and Pop Culture: Adaptation from Panel to Frame (University of Texas Press, 2019) presents more than a dozen perspectives on this rich history and the effects of such adaptations. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/communications
It is hard to discuss the current film industry without acknowledging the impact of comic book adaptations, especially considering the blockbuster success of recent superhero movies. Yet transmedial adaptations are part of an evolution that can be traced to the turn of the last century, when comic strips such as “Little Nemo in Slumberland” and “Felix the Cat” were animated for the silver screen. Along with Barry Keith Grant, Scott Henderson (Dean and Head, Trent University Durham GTA) compiled a rich group of essays that represent diverse academic fields, including technoculture, film studies, theater, feminist studies, popular culture, and queer studies. Comics and Pop Culture: Adaptation from Panel to Frame (University of Texas Press, 2019) presents more than a dozen perspectives on this rich history and the effects of such adaptations. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/popular-culture
Full episode available at patreon.com/thicklinespod. Katie and Sally tackle Jimmy Corrigan: The Smartest Kid on Earth by Chris Ware (Pantheon, 2000). Topics include Little Nemo in Slumberland, Dan Clowes, The New Yorker, intergenerational trauma, and Flip Wilson. Thank you to our Patreon subscribers for making this episode possible! Follow us on Instagram @thicklinespod.
No mais recente episódio do Fliperama de Boteco, Guilherme Ferrari, Lili, Renato Guardia, Guilherme Dellagustin, Éder Aleixo e Marcos Melo convidam você você para mergulhar no mundo dos sonhos com Little Nemo: The Dream Master (Nemo: Pajama Hero), um clássico do NES lançado em 1990. Inspirado nas histórias em quadrinhos de Winsor McCay, o jogo é uma mistura encantadora de plataforma e aventura, onde o pequeno Nemo explora reinos oníricos cheios de criaturas fantásticas e […] O post Fliperama de Boteco #439 – Little Nemo: The Dream Master (NES) apareceu primeiro em FLIPERAMA DE BOTECO.
Think Superhero and Comic Book films are over-saturated? Does the Bubble look ready to burst in the Golden Age of Geek Culture? Not so fast.Today, we dive headfirst into the labyrinth of geek culture film, and just how far back it goes. Spoiler: it's going to blow your mind.Our conversation then takes a sharp turn as we critique Warner Brothers' baffling decisions like shelving the Batgirl movie and the complex saga of Zack Snyder's Justice League, all while musing over the enigmatic influence of executives like David Zaslov.Take a trip with us through the golden age of comic book films, tracing their evolution from child-targeted serials to today's blockbuster giants. Despite recent box office challenges, these films remain enduring cultural staples, influenced by myriad factors, including the pandemic. Along the way, we sprinkle in quirky asides about newspapers, peculiar language quirks, and an unexpected jab at Vatican II, all contributing to a rich tapestry of comic book history. Learn about milestones like "The Katzenjammer Kids," "Humorous Phases of Funny Faces," and "Little Nemo," and how they paved the way for modern adaptations.Finally, immerse yourself in the legacy of iconic characters like Popeye and Flash Gordon and the tumultuous history of early Batman serials, rife with problematic stereotypes. We also spotlight the fascinating yet controversial Republic Pictures' adaptation of Captain America, which strayed far from its comic origins. Wrapping up, we emphasize the importance of supporting local comic shops and remind you to like, subscribe, share, and download our podcast. Join us for a whirlwind of geek culture, nostalgic reflections, and razor-sharp commentary guaranteed to entertain and inform!
This week, we're finishing up our DQ6 deep dive, and talking about vocations and monsters. Austin talks about flying on a bed, watching Little Nemo, and being scared of children's cartoons (and Beej doesn't judge because he is, too.) You can support this podcast at Patreon.com/DragonQuestFM --- Support this podcast: https://podcasters.spotify.com/pod/show/dragonquest/support
Side Quests is back and so is host Doug Lief! He is a podcaster and young boy adventuring in Slumberland! The game he is talking about today is Little Nemo: The Dream Master by Capcom. You can also find this episode's host on twitter and listen to his podcast here! We have a Patreon! Gain access to episode shout outs, bonus content, early downloads of regular episodes, an exclusive rss feed and more! Click here! You can find the show on Twitter, Bluesky, Instagram and YouTube! Please rate and review us on Apple Podcasts! Rate us on Spotify! Wanna join the Certain POV Discord? Click here!
Another episode by the Classic Gaming Brothers. This week we are talking about our trip to Too Many Games! Special Thanks to George Washington, Producer Doug, Brent from Goobertown Hobbies, and Josh from the Still Loading Podcast. If you want to try the indie games we talk about, be sure to follow them on social media and check them out on Steam: Beat the Machine Rebooted: @StudiosSanguine https://store.steampowered.com/app/1272240/Beat_The_Machine_Rebooted/ Kingdoms of the Dump: @DumpKingdoms https://store.steampowered.com/app/2159270/Kingdoms_of_the_Dump/ Timeworks: @StarwrksStudios https://store.steampowered.com/app/2667160/Timeworks/ Little Nemo and the Nightmare Fiends: @LittleNemoGame https://store.steampowered.com/app/2229030/Little_Nemo_and_the_Nightmare_Fiends/ Slime 64: @Slime_64 https://store.steampowered.com/app/1562410/Slime_64/ Below the Stone: @BelowTheStone https://store.steampowered.com/app/1170230/Below_the_Stone/ -- Send us feedback on episodes at ClassicGamingBrothers@gmail.com (and have a chance at winning a free game!), comment on our Facebook or shoot us a DM. -- Make sure to like our pages and subscribe to our podcast on your favorite streaming service we are on most of them. -- Check us out on Twitch at https://Twitch.tv/classicgamingbrothers and YouTube @Classicgamingbrothers. -- We have a website, it is at https://www.classicgamingbrothers.com -- Intro/Outro song is "The Little Broth" by Rolemusic from the album "The Black Dot". The BWP song when used is "The Black" also by Rolemusic
Are you on social media? Of course you are. So follow us! Twitter: @MemberTheGame Instagram: @MemberTheGame Twitch.tv/MemberTheGame Youtube.com/RememberTheGame Facebook.com/RememberTheGamePodcast TikTok.com/@MemberTheGame And if you want access to hundreds of bonus (ad-free) podcasts, along with multiple new shows EVERY WEEK, consider showing us some love over at Patreon. Subscriptions start at just $3/month, and 5% of our patreon income every month will be donated to our 24 hour Extra-Life charity stream at the end of the year! Patreon.com/RememberTheGame And you can find Andrew's Twitch hiking over at: https://www.twitch.tv/bucklox27 Little Nemo: The Dream Master is unquestionably the single most requested game in RTG history, albeit by 2 people. It's a charming little NES platformer where you feed animals candy until they pass out, and then you wear their skin. Seriously. If it sounds kinda messed up, well, it is. But it's also a really fun, kinda tough NES game, and it's made by Capcom, so it has to be decent at worst. I remember seeing it in magazines as a kid, and renting it a couple times. I used to think it was too hard, but playing it now I find it most beatable (that final level is pretty rough). Getting to play as the various animals is cool, and hey, who doesn't love poisonous candy? My guest this week is the man that has been on me to cover this game for 5+ years, long-time hot dog, Awright/Andrew. I asked him why he loves this game so much, and we ranked the various animal costumes, went through all the levels, and made fun of how fucked up the premise of the game is. This was a good time. And before we feed animals candy, I put together another edition of the Infamous Intro! This week, someone asks me for Steam Deck recommendations. What's a good game for someone to try tactical RPGs with? And how often do people make bad puns with my last name?? Plus we play another round of 'Play One, Remake One, Erase One', too! This one features 3 lesser-known Capcom NES games: Strider, Code Name: Viper, and Bionic Commando. Learn more about your ad choices. Visit megaphone.fm/adchoices
In this episode of the Cleveland Gaming Podcast, team CGC chats with Chris Totten, award-winning indie game designer and Associate Professor and Program Coordinator of the Animation Game Design Program at Kent State University. Come on our classic rambling journey through the worlds of Chris' games (Kudzu and Little Nemo and the Nightmare Fiends) and hear about what the life of a game developer looks like in 2024. If you are at all curious about how a game becomes reality, exploring the field of game development or want to hear about some cool games, then download and listen up, ya nerds!___________________Come be a nerd with us at the Cleveland Gaming Classic 2024, September 20th-22nd at the I-X Center in Cleveland, OH. _____________________Learn more about the show and check out all our socials at https://linktr.ee/gamecleveland__________________Check out some of Chris' work!Little Nemo and the Nightmare Fiends:https://www.kickstarter.com/projects/littlenemogame/little-nemo-and-the-nightmare-fiends Kudzu:https://www.nintendo.com/us/store/products/kudzu-switch/ Hosted on Acast. See acast.com/privacy for more information.
Chris Totten is the designer of Kudzu, a homebrew Game Boy game with strong influences from The Legend of Zelda: Link's Awakening. Chris and I talk about Kudzu, it's Switch counterpart, and how the game is influenced by Takashi Tezuka, Twin Peaks, and even The Addams Family. We also look into Chris' upcoming project: Little Nemo and the Nightmare Fiends, and its relation to the original Little Nemo comics, the 90s movie, and the classic NES game. — See Show Notes at www.AaronBossig.com Follow me on BlueSky, Twitter, Hive, or Instagram - @AaronBossig
This week on All N: a Nintendo podcast! ♠️
En este episodio hablo sobre la película Little Nemo. Notas: https://studioghibliweblog.es/2024/02/29/j92/Música: - Story by Infraction.- "Lights" by Roa (https://www.youtube.com/channel/UC_Sf-iBCsuGT53PHeT_9zQg)-Contacto: https://studioghibliweblog.es/contacto/ http://twitter.com/sghibliweblog www.spreaker.com/user/studioghibliweblog
Jump into Slumberland with Vanfernal and I as we traverse this not-so well known Capcom platformer on the Nintendo Entertainment System. Show Links: https://linktr.ee/supergarbagedayVanfernal's Retro StreamSupport the showHosted by: B-Ross and Vanfernal Produced and edited by: B-Ross Email us at: supergarbageday@gmail.com
Nicolas Dufaure & Ronan Le Sergent in conversation with David Eastauugh Formed in 1983 and originating from the region of Paris. The band was originally composed of Olivier Champeau (vocals, keyboards) and Vincent Le Gallo (vocals, guitar, bass). Their first releases were two cassettes, La Cassette Froide (1986) and Past and Future (1987). Before the recording of their first EP, 1988's Private Life, the pair added Nicolas Dufaure, also known as "Bill" (bass, guitar, vocals). On stage (and in the studio, starting in 1990), the group expanded to include Yves Charreire (drums), Ronan Le Sergent (keyboards, piano, organ), and Georges Remiet (guitar). Little Nemo disbanded in 1992 but reformed in 2008 with a lineup of Le Gallo, Dufaure, Charreire, and Le Sergent, releasing the Out of the Blue comeback album on 21 September 2013.
In the third installment of Never Beat, Jeff and Rachel tackle the NES game Little Nemo, and learn to assault animals with candy!
Capcom and NES games, do they have another hit? Continue reading →
Tips for guessing within two years when a song was played.Larry Mishkin reviews the Grateful Dead concert from August 4th, 1994, at Giant Stadium. He discusses the show and welcomes guest Christian Sauska, who attended that concert and shares his love for New Orleans-style music and his journey as a Deadhead. The conversation delves into the 80s and 90s eras of the band, and they discuss their musical backgrounds and the band's new music.Produced by PodConx Deadhead Cannabis Show - https://podconx.com/podcasts/deadhead-cannabis-showLarry Mishkin - https://podconx.com/guests/larry-mishkinRob Hunt - https://podconx.com/guests/rob-huntChristian Sauska - https://www.linkedin.com/in/christian-sauska-5aab2310/Jay Blakesberg - https://podconx.com/guests/jay-blakesbergRecorded on Squadcast Grateful DeadAugust 4, 1994Giant's StadiumEast Rutherford, NJTraffic opened the show Jerry sits in with Traffic on Dear Mr. Fantasy and Gimme Some Lovin INTRO: Box of Rain Track No. 2 3:42 – 4:51 SHOW #1: Jack Straw Track No. 3 5:00 – 6:09 SHOW #2: Eternity Track No. 7 0:36 – 1:45 A “new” Bob Weir song, music by Bob and Rob Wasserman and lyrics by Willie Dixonfirst played on February 21, 1993 at Oakland Alameda County Coliseum Played 44 times in concert Last played July 8, 1995 at Soldier Field – second to last show Released on Dead's first post-Jerry box set, So Many Roads Rob Wasserman (Rat Dog with Bobby) Wasserman started playing violin, and graduated to the bass after his teenage years. He studied at the San Francisco Conservatory of Music where he studied composing with John Adams and double bass with San Francisco Symphony bassists.[5]He worked with Van Morrison, Oingo Boingo, and David Grisman. His 1983 album Solo won Down Beat magazine's Record of the Year award. On the albums Duets and Trios, he worked with Bobby McFerrin, Rickie Lee Jones, Cheryl Bentyne, Lou Reed, Stéphane Grappelli, Jerry Garcia, Brian Wilson, Willie Dixon, Branford Marsalis, Bob Weir, Edie Brickell, Les Claypool, Neil Young, and Elvis Costello.Duets was nominated for three Grammy Awards. Bobby McFerrin won for "Brothers", which was performed with Wasserman. Wasserman also won Holland's Edison Award for Record of the Year.His 2000 album, Space Island, incorporated more contemporary musical elements. RatDog, which he co-founded with Bob Weir from the Grateful Dead, occupied much of his time. He toured extensively with Lou Reed.Wasserman was a judge for the sixth-tenth annual Independent Music Awards.[8]Rob Wasserman died on June 29, 2016. Cause of death was cancer.[9] Entombment was made in Salem Memorial Park and Garden at Colma, California.[10] Willie Dixon (1915-1992) was one of the preeminent blues songwriters and performers of all time. The Grateful Dead covered a fairly lengthy list of his songs, attesting to his influence on the band: “Down in the Bottom,” “I Ain't Superstitious,” “I Just Want to Make Love To You,” “Little Red Rooster,” “The Same Thing,” “Spoonful,” and “Wang Dang Doodle.” The song was written during the sessions for Rob Wasserman's Trios album. “Guitar Player” magazine ran an interview with Weir in 1993:“I had this chord progression and melody that I wanted to run by Willie to see if he liked it .... he did, so he started dashing off words. He wanted me to run a certain section by him again and stuff like that, and we started working on a bridge. Then he dashes off this sheet of lyrics and hands it to me. Now I'm really stoked to be working with the legendary Willie Dixon and I'm prepared for just about anything.“He hands these lyrics to me and I'm reading through them. And they seem, you know, awfully simplistic. Like there wasn't a whole lot to them....“....Now he wants me to read through it and sing the melody I have and see if they fit. And so I started singing through these simplistic lyrics, and that simplicity takes on a whole other direction.“By the time I had sung through them, it's like my head is suddenly eons wide. I can hear what's happening just sort of echoing around in there and I'm astounded by the simple grace of what he has just presented to me. I'm sitting there with my mouth open literally, and Willie's laughing. He's just sitting there laughing, saying, 'Now you see it. Now you see it. That's the wisdom of the blues.'” David Dodd (author of Complete Grateful Dead Annotated Lyrics) – “Weir's songs from this era (anything from “Victim or the Crime” forward) seem aggressively innovative, shall we say. The rhythmic patterns, the big multi-layered chords, the changes in meter and tone, all add up to something that seems calculated to disrupt any comfort we might have been sinking into. OK, I didn't say that very well, but anyone who has struggled with these late-period Weir songs knows what I mean.” SHOW #3: Childhood's End Track No. 8 3:10 – 4:15 A “new” Phil tune, first played July 24, 1994 at Deer Creek Music Center, Noblesville, IN Played 11 times in concert Last played July 9, 1995 at Soldier Field – last show Never released on a studio album “Childhood's End” on 7/20/94 – the last original Grateful Dead song to enter the live repertoire, written and sung by Phil Lesh. Per John Hilgart of 4CPComics, the background story is that Lesh (and perhaps the others) felt that new songs would help fuel Garcia engagement in a period when Jerry was headed in the same direction as in the mid-1980s, when his drugged-out-bad-health put him in a coma that he narrowly survived – living on to drive the 1989-onward renaissance of the band. In the 1995 remake, Jerry died. The big musical difference between those two episodes is that everyone else in the band had their shit together in 1994, whereas the whole band was a mess in 1986. John's general take on post-Brent 1990's Dead is that they were not to be dismissed – a band that had stopped depending on Garcia's leadership to determine the musical outcome, but who were always therefore also ready when Garcia was feeling spry. Weir has said something to that effect. And when Garcia was feeling spry, it was just as you would wish it to be. SHOW #4: Way To Go Home Track No. 14 2:59 – 4:12 A “new” Vince song music by Vince and Bob Bralove, lyrics by Robert Hunter. First played February 23, 1992 at Oakland-Alameda County Coliseum Played 92 times Last played June 28, 1995 at The Palace of Auburn Hills, Auburn Hills Also wrote Samba In The Rain for the Dead. Bob Bralove is a keyboard–synthesizer player who worked as a sound technician with the Grateful Dead from 1986 to 1995. Throughout his tenure, he performed as an auxiliary musician throughout "Drums" and "Space", the band's signature aleatoric music segments.[1]Accordingly, he played a key role in their integration of MIDI technology (Musical Instrument Digital Interface) is a technical standard that describes a communications protocol, digital interface, and electrical connectors that connect a wide variety of electronic musical instruments, computers, and related audio devices for playing, editing, and recording music.[1] ; Before the development of MIDI, electronic musical instruments from different manufacturers could generally not communicate with each other. This meant that a musician could not, for example, plug a Roland keyboard into a Yamaha synthesizer module. With MIDI, any MIDI-compatible keyboard (or other controller device) can be connected to any other MIDI-compatible sequencer, sound module, drum machine, synthesizer, or computer, even if they are made by different manufacturers.), first working with drummers Mickey Hart and Bill Kreutzmann, keyboardist Brent Mydland, and later guitarist Bob Weir and synthesizer/piano player Vince Welnick. He also co-wrote several songs with Weir and Welnick, including "Picasso Moon" on Built to Last (1989) and "Way to Go Home" and "Easy Answers", which were slated to appear on the band's unfinished fourteenth studio album. (A live reconstruction, Ready or Not, was ultimately released in 2019 and contains both songs.) Perhaps his most significant project with the band was curating excerpts from "Drums" and "Space" on Infrared Roses, a 1991 compilation album. "Parallelogram" and "Little Nemo in Nightland" are some of his most notable "compositions" from this release.Bralove was also a member and producer of the Psychedelic Keyboard Trio, along with Welnick and fellow former Grateful Dead keyboardist Tom Constanten.[2] Bralove and Constanten also collaborated as Dose Hermanos, a showcase for their improvisational keyboard work; since 1998, they have toured irregularly and released five albums under the moniker. Bralove also worked with Stevie Wonder, setting up and programming Wonder's synthesizers including while he was touring.[3] OUTRO: Days Between Track No. 20 5:55 – 7:24 “new” Jerry tune First played February 22, 1993 at Oakland-Alameda County Coliseum Arena Played 42 times by the Dead Last played June 24, 1995 at RFK Stadium in D.C. It has become a favorite of the surviving band members, played the third night at the 50th Anniversary Shows at Soldier Field in 2015 and frequently played by Dead & Co. with Bobby singing, Also played by Bob Weir and Wolf Bros. and Phil and Friends. Great tune to end this episode. David Dodd: “Days Between” has come to be an anthem that makes us remember Garcia in a particular way, and, in particular, the days between his birth date of August 1 and his death date of August 9. It's a fitting song for such thoughts, with its big sweeping chords and its lyrics heavy with nostalgia and longing.There's a word in German, sehnsucht, that lacks a proper emotional counterpart in English, but which means, roughly, “longing.” It carries a sense of wishing you could see something—see something again, see something at all—that something is missing from your eyes and from your presence. I find that “Days Between” belongs with a raft of songs that induce this feeling in me.“Days Between,” a late song in the Robert Hunter / Jerry Garcia songbook, was perhaps their last collaboration on a big, significant song, one that ranks with “Dark Star” and “Terrapin Station” as ambitious and intentionally grand. (I was talking the other day with a friend, about Garcia's playing and songwriting, and the thought came up that Garcia, like few others, was unafraid of grandeur, and could successfully pull it off. Same with Hunter.) During its relatively short time in the live repertoire, they played it 41 times, always in the second set, and fairly frequently rising out of the Drums. Phil: “I don't know whether to weep with joy at the beauty of the vision or with sadness at the impassable chasm of time between the golden past and the often painful present.”
Andrew and Riley explore a cursed movie of Andrew's childhood before an act of god causes us to talk about home ownership woes instead. This podcast is aging in real time and I felt the storm coming in my knees. -- You can OWN THIS EPISODE! Visit ThePodcastMINE.com to find out how! We assure you this isn't an NFT and won't destroy the environment. Also, if you want to support the show, you can visit ThePodcastMines.com to check out our Patreon. Is it stupid of us to have two URLs that are one letter apart? Probably. And if you're starting a podcast through Pinecast you can use our referral code (r-d0121d) to save 40% on the first 4 months of your plan. When they're out of the Mines, Riley is a Tabletop Game Designer whose games can be found at Linksmith Games. They have a lot of other shows including Never Believe It, If Not Us Then Who, and Champs in the Making. When Andrew's helmet comes off he wastes too much time on Twitter and streams a variety games over on Twitch. He's also the cohost of the ARGonauts Podcast, an Alternate Reality Game Deep Dive show. Our incredible show art was created by Alyssa and our Home Depot Style Beat was made by Matt!! Find out more at https://the-podcast-mines.pinecast.co This podcast is powered by Pinecast.
Britney and Nicole find out that dreams are a funny thing on this week's lighting round, where they discuss "Little Nemo: Adventures in Slumberland." Things get heated when Britney tries to convince Nicole that yes, you can fall in a dream and not wake up. They discuss what their nightmares look like, they seem to be filled with lots of birds. And talk about vivid dreams that they still remember to this day.
Britney and Nicole find out the hard way that recording an episode during a huge storm, is going to give them a few technical problems. But never fear, the sisters get through their discussion of this week's movie "Little Nemo: Adventures in Slumberland" pretty much unscathed...well, they do get into an epic disagreement about the words to King Morpheus's scepter incantation, so maybe not. They also discuss how the films plot mimics dreams and nightmares because it's all over the place and doesn't make much sense. The sisters also lament on another undeveloped female character, and try to figure out where Little Nemo get's the audacity to accept the role of Slumberland heir, when there is already a Princess in waiting.
It's been a while since we had one of our inspiration episodes, where we take a look at material outside of the CtD canon that we find helpful for grokking the themes of the game. We've had novels and spoopy novels, but in this episode (#THE ANSWER) we're turning to graphic novels and other visual narratives of the comic form. A professor might say, pairing text with image creates its own kind of media experience for the reader, tickling a particular set of imaginative centers in the brain that are good for conceptualizing the intricate mytho-fictive narratives of the game. But more simply put, MOAR COMIX BETTER GAME. (And even if you don't think of yourself as a "comics reader," these are worth a look.) The full list: Neil Gaiman with various artists, Sandman (and assorted spinoffs) — the original fan annotations website is archived here, but there is also an official Annotated Sandman out from DC Kieron Gillen and Stephanie Hans, DIE — and see the tie-in roleplaying game here! Jack Kirby and Stan Lee and so many others, X-Men Marjorie Liu and Sana Takeda, Monstress Winsor McCay, Little Nemo in Slumberland (and variations on the title) — in the public domain, so you can see many of the old strips (along with the excellent Krazy Kat) at the Comic Strip Library [bonus! Jamie McKelvie, Suburban Glamour] Alan Moore, Watchmen — there was a film adaptation and everything, but here's the 80s cartoon the world deserved Brian K. Vaughan and Fiona Staples, Saga — we're not going to link to merchandise websites, but you can get resin statues of plushies of the Lying Cat, if you so desire (and really, why wouldn't you?) Chris Ware, Jimmy Corrigan, the Smartest Kid on Earth Bill Watterson, Calvin and Hobbes Bill Willingham and (mostly) Mark Buckingham, Fables And then as usual, another list, where you can rail about how right or wrong we were about this list (although take note—limiting ourselves to eleven was tough, and we acknowledge there's a lot more out there): Discord: https://discord.me/ctp Email: podcast@changelingthepodcast.com Facebook: https://www.facebook.com/profile.php?id=100082973960699 Mastodon: https://dice.camp/@ChangelingPod Patreon: https://www.patreon.com/changelingthepodcast If you join our Discord, feel free to send us your suggested stats for Hobbes the Lycian, or vote on which sidhe Houses you think Xavier and Magneto would fall into, or just talk about the episode to your hearts' contentments. our hosts Josh Hillerup (any pronoun) often trips over speech balloons and tumbles through the fourth wall. Pooka G (any pronoun/they) defies the square panel as a convention of story-binding, favoring instead the trapezoid. "Let's see if we can call time on this trend by demanding and creating big, wild comics which stretch our imaginations. Let's make living breathing, sprawling adventures filled with mind-blowing images of things unseen on Earth. Let's make artefacts that are not faux-games or movies but something other, something so rare and strange it might as well be a window into another universe because that's what it is." —Grant Morrison
Little Nemo in Slumberland is a comic strip created by American cartoonist Winsor McCay. It depicts Nemo having fantastic dreams that were interrupted by his awakening in the final panel. The strip is considered McCay's masterpiece for its experiments with the form of the comics page, its use of color and perspective, its timing and pacing, the size and shape of its panels, and its architectural and other details.Joining the show today is Prof. Scott Bukatman, who is a cultural theorist and professor of film and media studies at Stanford University. His research explores how such popular media as film, comics, and animation mediate between new technologies and human perceptual and bodily experience. Among many of his works on these subjects, The Poetics of Slumberland: Animated Spirits and the Animating Spirit, celebrates play, plasmatic possibility, and the life of images in cartoons, comics, and cinema. Recommended Readings:Winsor McCay, Little Nemo In Slumberland (1905-6)Scott Bukatman, The Poetics of Slumberland: Animated Spirits and the Animating Spirit (2012)This podcast is sponsored by Riverside, the most efficient platform for video recording and editing for podcasters.Buzzsprout - Let's get your podcast launched! Start for FREEDisclaimer: This post contains affiliate links. If you make a purchase, I may receive a commission at no extra cost to you.Support the show
Netflix made an adaptation of Little Nemo in Slumberland. In that, it's about someone named Nemo and it happens in Slumberland. Jason Momoa stars as Flip (not a racist clown this time) and takes us on a merry adventure through the world of shiny shiny doorknobs!
The game dudes tap into their whimsy caches while getting down with Capcom's 1990 release of Little […] The post State of the Art/Little Nemo: The Dream Master (NES) appeared first on NYEH Entertainment.
This is an audio transfer of Sunday's live stream. Click the link to watch the live video unedited: https://www.youtube.com/watch?v=Dvn3bTaieg0 Bread and butter: (55:10) The only good thing that came out of the holiday, no news!- (55:10) Disney- (1:10:36) TrailersMain Course: (1:33:11) Review of Strange WorldFNBookClub: (2:14:14) Little NemoPersonal Links- Brandon's ScreenRant Work: https://screenrant.com/author/brandon-mcclure/ - Ben on the Leetest Podcast - (Ep 75) Pass the Dressing, Three Lives w/ @BenMagnet27: https://podcasts.apple.com/al/podcast/ep-75-pass-the-dressing-three-lives-w-benmagnet27/id1571404340?i=1000587271075 From The Network- Basement Arcade: Pause Menu - Portland Retro Gaming Expo 2022 w/ Donnie G. Retro: https://www.youtube.com/watch?v=Upn0mfgxM1s&t=7s - Basement Arcade: Pause Menu (Audio) - Portland Retro Gaming Expo 2022 w/ Donnie G. Retro: https://podcasts.apple.com/us/podcast/portland-retro-gaming-expo-2022-w-donnie-g-retro/id1592846970?i=1000587303555 Show LinksWebsite: http://www.fakenerdpodcast.com/Youtube: https://www.youtube.com/channel/UCqTS1ndSguLHfbkQTnHHFNw/featuredPatreon: https://www.patreon.com/fakenerdpodcastTeepublic: https://www.teepublic.com/user/fakenerdpodTags: #FakeNerdPod #FNBookClub #BreadandButter #StrangeWorld #Disney #Disneyanimated #Blade #LittleNemo #LittleNemoAdventuresinSlumberland #AdventruesinSlumberland #Slumberland #WHiteNoise #Avatar #AvatarTheWayofWater #BobIger #CallistoProtocal ★ Support this podcast on Patreon ★
Slumberland is a Netflix original movie based on the comic strip Little Nemo (1905-1927) Directed by Francis Lawrence (Hunger Games). Starring Jason Momoa (Aquaman), Marlow Barkley, Chris O'Dowd, and Kyle Chandler. --- Send in a voice message: https://anchor.fm/speedforcejunkies/message Support this podcast: https://anchor.fm/speedforcejunkies/support
Were you scared of the chimney sweeps in Mary Poppins or of becoming a monkey boy like in Jumanji? Jacqueline and Meghan discuss some of the movies or tv shows that weren't supposed to be scary but ended up as nightmare fuel.Follow I Think You're Gonna Like This Podcast on social media:InstagramFacebookTwitterWebsiteTikTokJacqueline InstagramMeghan Instagram
Geeks' Cant: Crowdfunding Corner 20: Sinister Sacrament, Undead Dice, The Oracle Ish. 24, Legendary Kingdoms: Pirates of the Splintered Isles, Libations, Return to Dark Tower Fantasy Roleplaying Game, Herbarium, The Haunted Woods, Little Nemo and the Guardians of Slumberland, The Exodus of Wolfbane, Bretwalda, Grayshade, Pieces of Eight Jon and Troy bring you a Lucky 13 Crowdfunding Campaigns, and that means bad luck for your bank account. But where is Zac? To hear more about what we have going on, when we're going live, what cons we'll be attending, or just to hangout with some cool people like yourself (not us, our other fans)… join us on our Discord. Just click here: https://discord.gg/KAaWZbGmJK Wanna keep up with what we're getting up to with World of Game Design? Head on over to: https://cdn.forms-content.sg-form.com/2091c5ad-779e-11ec-9589-ee62aa0d4933 and get signed up for the WoGD newsletter. You'll get some cool 5e content and notifications about upcoming projects, Kickstarters, and events. You can also take a peek at: https://store.wogd.com/ to get your hands on some great new products. Rapid Fire Mentions · Sinister Sacrament https://www.kickstarter.com/projects/themadpoet/sinister-sacrament · Undead Dice: Skeleton Head & Hands Carve on Solid Metal https://www.kickstarter.com/projects/unique-dice/unique-dice-the-undead-dice-serie-full-solid-iron-dice · The Oracle Ish. 24 https://www.kickstarter.com/projects/the-oracle-rpg/the-oracle-rpg-magazine-dangerous-journeys Crowdfunding Campaigns · Legendary Kingdoms: Pirates of the Splintered Isles https://www.kickstarter.com/projects/thelevelup/legendary-kingdoms-pirates-of-the-splintered-isles · Libations https://www.kickstarter.com/projects/clericalcleric/libations-1000 · Return to Dark Tower Fantasy Roleplaying Game https://www.kickstarter.com/projects/9thlevel/return-to-dark-tower-rpg · Herbarium: A Botanical 5e Supplement https://www.kickstarter.com/projects/rosdottir/herbarium-a-botanical-5e-supplement · The Haunted Woods https://www.kickstarter.com/projects/natasjavangestel/the-haunted-woods-a-dandd-5e-adventure · Little Nemo and the Guardians of Slumberland https://www.kickstarter.com/projects/diesoft/little-nemo · The Exodus of Wolfbane https://www.kickstarter.com/projects/gaminghonors/the-exodus-of-wolfbane · Bretwalda https://gamefound.com/projects/phalanx/bretwalda?ref=homepage-featured_1#/section/why-back-now-9569 · Grayshade https://www.kickstarter.com/projects/alligatoralleyent/grayshade · Pieces of Eight https://www.kickstarter.com/projects/coreycreates/pieces-of-eight-five-5e-compatible-pirate-mini-adventures Social Links Discord Link: https://discord.gg/KAaWZbGmJK Geeks' Cant Facebook: https://www.facebook.com/geekscant Zac Goins Facebook: https://www.facebook.com/xzacklee Troy Sandlin Facebook: https://www.facebook.com/troysandlin Jon Christian Facebook: https://www.facebook.com/dwarfpower This podcast is powered by Pinecast.
In this podcast episode I interview David Mauro of Die Soft Games, and we discuss his game Little Nemo and how game devs can find their game's inspiration to find an audience. ► Support David's Kickstarter campaign here: https://www.kickstarter.com/projects/diesoft/little-nemo ► Follow David here: https://twitter.com/diesoftgames ► What I believe: https://youtu.be/jQK3LniPMq4 ► Get my 2D Game Kit Free: https://www.fulltimegamedev.com/free-game-kit ► Learn my secrets to 6 figures as a game dev, year after year! https://www.fulltimegamedev.com/join-webinar-live-stream ► Learn Game Dev (Get 25% off with code LETSGO): https://full-time-game-dev.teachable.com/p/full-time-game-dev/ ► Learn 2D Art (Get 25% off with code LETSGO): https://full-time-game-dev.teachable.com/p/2d-art-pro ► Wishlist "Father": https://store.steampowered.com/app/1575990/Father/ ► Edited by: https://youtube.com/channel/UCSw7bZnTAxp_YJYxjb0Qn5A ► Follow Thomas on Instagram: https://www.instagram.com/thomasbrushdev/ ► Follow Coder of "Father" Ajay: https://www.youtube.com/c/AJTechTV/videos ► Follow "Father" 3D Weapons Creator, Felipe: https://www.youtube.com/user/Felipecaravelli/videos ► Follow "Father" sound designer, Hector! https://www.youtube.com/channel/UCSXULsAci5W3FIQy-mr0XKg ► Play Neversong: https://store.steampowered.com/app/733210/Neversong_formerly_Once_Upon_A_Coma/ ► Play Pinstripe on Switch or Steam: http://atmosgames.com/ ► Check out my games: http://atmosgames.com/ ► Ask a question on my subreddit: https://www.reddit.com/r/ThomasBrush/ ► My Studio Set-Up: https://www.amazon.com/shop/thomasbrush
In this podcast episode I interview David Mauro of Die Soft Games, and we discuss his game Little Nemo and how game devs can find their game's inspiration to find an audience. ► Support David's Kickstarter campaign here: https://www.kickstarter.com/projects/diesoft/little-nemo ► Follow David here: https://twitter.com/diesoftgames ► What I believe: https://youtu.be/jQK3LniPMq4► Get my 2D Game Kit Free: https://www.fulltimegamedev.com/free-game-kit ► Learn my secrets to 6 figures as a game dev, year after year! https://www.fulltimegamedev.com/join-webinar-live-stream ► Learn Game Dev (Get 25% off with code LETSGO): https://full-time-game-dev.teachable.com/p/full-time-game-dev/ ► Learn 2D Art (Get 25% off with code LETSGO): https://full-time-game-dev.teachable.com/p/2d-art-pro ► Wishlist "Father": https://store.steampowered.com/app/1575990/Father/ ► Edited by: https://youtube.com/channel/UCSw7bZnTAxp_YJYxjb0Qn5A ► Follow Thomas on Instagram: https://www.instagram.com/thomasbrushdev/ ► Follow Coder of "Father" Ajay: https://www.youtube.com/c/AJTechTV/videos ► Follow "Father" 3D Weapons Creator, Felipe: https://www.youtube.com/user/Felipecaravelli/videos ► Follow "Father" sound designer, Hector! https://www.youtube.com/channel/UCSXULsAci5W3FIQy-mr0XKg ► Play Neversong: https://store.steampowered.com/app/733210/Neversong_formerly_Once_Upon_A_Coma/ ► Play Pinstripe on Switch or Steam: http://atmosgames.com/ ► Check out my games: http://atmosgames.com/ ► Ask a question on my subreddit: https://www.reddit.com/r/ThomasBrush/ ► My Studio Set-Up: https://www.amazon.com/shop/thomasbrush
This week on All N: a Nintendo podcast! ♠️ ★
Episode #242 of the Max Level Podcast. On today's show, Bryan and Sev from rpgera.com are attending a fun summer camp in The Quarry, and then Sean joins in on the fun for a trip into Hell with Diablo: Immortal! From there, we had a freaking ton of showcases these last seven days centered around the Summer Game Fest... the guys do their best to recap all the biggest news from each one. Plus, Little Nemo and the Guardians of Slumberland on Kickstarter for Kickstart My Heart! Email the show at ldgpodcast@leveldowngames.com with questions, feedback, suggestions, or whatever else you want! Thanks to the following Executive Producers: Jexak & Xancu. Timestamps for this episode are as follows: 00:00:34 - Introductions 00:02:18 - The Quarry 00:17:44 - Diablo: Immortal 00:36:31 - New Release Roulette (Week of 6/13/22) 00:45:33 - Recapping the Showcases of the Summer Game Fest 01:59:33 - Kickstart My Heart (Little Nemo and the Guardians of Slumberland) 02:08:16 - Final Words SUPPORT US Patreon: https://patreon.com/rpgera CONTACT US Website: https://rpgera.com Discord: https://discord.gg/cC73Heu Twitch: https://twitch.tv/leveldowngames Twitter: https://twitter.com/OriginalLDG Instagram: https://instagram.com/bryan.ldg/ Facebook: https://facebook.com/leveldowngaming MUSIC CREDIT Music produced by Occams Laser and used with permission Kickstart My Heart: "Kickstart My Heart -Eurobeat Remix-" by Turbo Ad Read: "Song of Elune" from World of Warcraft, copyright by Blizzard MISC INFORMATION This episode's Sean Waltman Lightning Round consists of the following being discussed: N/A --- Send in a voice message: https://anchor.fm/maxlevel/message
It's a sequel to last week's episode! This week, your nice hosts speak with Kent State University animation and game design professor Chris Totten about formal game design education. We get into the details of theory and practice, and discuss how teaching gamedev is both similar and different from other professional and artistic fields. Teaching Gamedev to Young People, Again! Game DesignIRLAn Architectural Approach to Level Design - Christopher W. TottenKudzu - Pie for Breakfast Studios, itch.ioLa Mancha - Pie for Breakfast Studios, Board Game GeekGDEX and Origins 2022, June 8-12Chris TottenGuest Professor at Kent State University, author of multiple books on level design, and creative director for "Little Nemo and the Nightmare Fiends." External link TwitterLinkedInLittle Nemo and the Nightmare Fiends
It's a sequel to last week's episode! This week, your nice hosts speak with Kent State University animation and game design professor Chris Totten about formal game design education. We get into the details of theory and practice, and discuss how teaching gamedev is both similar and different from other professional and artistic fields. Teaching Gamedev to Young People, Again! Game DesignIRLAn Architectural Approach to Level Design - Christopher W. TottenKudzu - Pie for Breakfast Studios, itch.ioLa Mancha - Pie for Breakfast Studios, Board Game GeekGDEX and Origins 2022, June 8-12Chris TottenGuest Professor at Kent State University, author of multiple books on level design, and creative director for "Little Nemo and the Nightmare Fiends." External link TwitterLinkedInLittle Nemo and the Nightmare Fiends
The first episode of SEASON 2 (YEAR 2 of the POD) marks the 36th release of the podcast. ***DISCLAIMER***This is a raw episode where my guest and friend Kelly Jean-Philippe shares about a recent miscarriage he and his wife are in the midst of processing. This is not their first miscarriage. He opens up about his emotions, thoughts, questions, and insights. He is vulnerable and honest. Grief is a process and Kelly and his wife are in the midst of this difficult season. Join Mailing List & Get Involved!CLICK HERE: MAILING LISTSupport and follow Kelly:Instagram: @WTFatherhoodPodcastConnect and Support Travis:YouTube: Travis GoodmanCheck out the Website: Therapy4Dads.comInstagram: @Therapy4Dads
Adam Cole returns for pretty much the entire episode, and much like his last appearance, we're talking video games--and a little bit about his Halo gear from AEW Revolution. Cole's most recent addiction is to Elden Ring, and he talks about why he loves it so much. Of course, we also talk about the Halo TV show and Cole's favorite game growing up. No, he still hasn't played Little Nemo: The Dream Master for the NES. Follow Adam Cole: https://twitter.com/AdamColePro Cole's Twitch: https://www.twitch.tv/thechugs Follow Wrestle Buddies: http://www.twitter.com/wrestlebuddies Follow Chris: http://www.twitter.com/chrishayner Follow Mat: http://www.twitter.com/immatelfring Learn more about your ad choices. Visit megaphone.fm/adchoices
Wake up sleepyheads! We're kicking off our April Prince month by taking a look at Little Nemo: Adventures in Slumberland. This movie was stuck in development hell for almost a decade, so you'd think it would be a bit of a disaster right? Well in our humble opinions Little Nemo is a really enjoyable film, one of those films that is good with or without the sheen of nostalgia. Join us as we discuss among other things punchable clowns, catchy songs, and spooky doors and the nightmare-inducing contents within them.
Chris Totten (@Totter87) is an award-winning game designer, asst. prof at @KSUTusc author of a level design book, founder of SAAM Arcade, and creative director on Little Nemo and the Nightmare Fiends https://LittleNemoGame.com Part 2 of 2. Music by Danny Baranowsky
This week we are BACK + BETTER than ever! Take a listen, and make sure to stay tuned for the whole thing to hear the trailer to our new series! --- Support this podcast: https://anchor.fm/taylor-gouge/support
Link to the magazine here (https://archive.org/details/Nintendo_Power_Issue001-Issue127/Nintendo%20Power%20Issue%20018%20November-December%201990/mode/2up?view=theater)! Westin, Brett, and Andy discuss Little Nemo, Dr. Mario, Castlevania III, Gameboy sotires, and Howard & Nester!