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This week, Shaun is going to keep the Ghibli momentum rolling as we watch the spin-off of last week's movie with The Cat Returns. Will this sequel live up to the original film's promise, or will we wind up with a direct-to-VHS disappointment? Meanwhile Remington debates the cost of a feline exorcism. If you'd like to give us feedback, ask a question, or correct a mistake, send an email to AnimeOutOfContext@gmail.com. Visit our Patreon at patreon.com/AnimeoutofContext if you would like to contribute to the show and get bonus content ranging from clips from our pre-episode banter, bonus episodes (including the 12 days of April Fools), our prototype Episode 0, to even getting shout-outs in the show! Intro and Outro are trimmed from "Remiga Impulse" by Jens Kiilstofte, licensed by MachinimaSound to Anime Out of Context under CC BY-NC-ND 4.0 which the licensor has modified for the licensee to allow reproduction and sharing of the Adapted Material for Commercial purposes
What do Studio Ghibli's Princess Mononoke and Japanese yokai have in common? A whole lot of wild spirits, messy gods, and deeper cultural roots than you might think. In this episode of For the Love of History, we dive into the myth and magic behind Hayao Miyazaki's masterpiece. From the terrifying boar demons to the haunting kodama, Princess Mononoke isn't just fantasy—it's drawing on centuries of Japanese yokai folklore, Shinto beliefs, and the eternal clash between nature and industry. We'll explore:
Tonight I talk about my birthday pressent from Tek, and the show Ghosts, which has a US version, and a UK version. Welcome to dog days of podcasting for 2025, where podcasters from around the world do a podcast a day … Continue reading → The post Dinner and a Movie: Ghosts (US & UK) appeared first on NIMLAS Studios.
Birthday Sushi is special, and one of the few times I take pictures of food I didn’t make, and Tek didn’t make, and share. Taskmaster is our new just throw it on and laugh show. Welcome to dog days of podcasting … Continue reading → The post Dinner and a Movie: Birthday Sushi & TaskMaster appeared first on NIMLAS Studios.
11 days since my last episode, first I was traveling, then sick, and still sick. This daily podcast had a bit of a hiatus. Welcome to dog days of podcasting for 2025, where podcasters from around the world do a podcast … Continue reading → The post I’m back and I’m sick ? appeared first on NIMLAS Studios.
Kiki's Delivery Service: Episode 358 - Podcasting used to be fun till we started doing it for a living. Grab your broom, black cat, and red ribbon because we're about to take a magical journey up into the air as we discuss the slice of life masterpiece KIKI's DELIVERY SERVICE on Normies Like Us! Come on, Jiji! Insta: @NormiesLikeUs https://www.instagram.com/normieslikeus/ @jacob https://www.instagram.com/jacob/ @MikeHasInsta https://www.instagram.com/mikehasinsta/ https://letterboxd.com/BabblingBrooksy/ https://letterboxd.com/hobbes72/ https://letterboxd.com/mikejromans/
All aboard the Cat Bus for a moving conversation about one of the greatest animations of all time – and the emotional madness of trying to bring that tale to the stage in London's West End. If you're in London at the moment, you need to see the current theatrical adaptation of My Neighbour Totoro currently showing in the West End. Produced by the Royal Shakespeare Company with puppet designs by Jim Henson's Creature Shop, this magical re-telling of the iconic Studio Ghibli animation was written by our guest today, Tom Morton-Smith – a storyteller whose past work includes Oppenheimer (not the Christopher Nolan movie, but an acclaimed stage drama) and Ravens, a Cold War thriller set at the 1972 World Chess Championship. Taking on Totoro was an undertaking as big and daunting as the titular forest spirit himself. Set in post-war Japan, Hayao Miyazaki's story told the tale of a father and his two daughters who move to the edge of an enchanted forest, to be closer to the hospital where the girls' mother is undergoing medical care. As uncertainty gathers, strange creatures reveal themselves to little Satsuki and Mei – leading them on an adventure of wonder and awe. In the spoiler conversation you're about to hear, Tom details how he translated that wonder and awe to the stage. He's also open about his persoal experience, writing the play amid huge change in his family life. The grief and loss – or potential for loss – that sits in the background of the Totoro story is something Tom was moving through himself as he sat down to pen this adaptation.We break down the tale's themes of environmentalism and the kindness we owe to each other. We also get into the darkness of Ghibli that is often erased or reduced in how the west talks about films like this one. Finally, we talk about “ma” – the Japanese word for “emptiness” – that Miyazaki fills Totoro with, and why it might just be the secret to the joy of this film, now more than ever, in a frantic, digital world. Script Apart is hosted by Al Horner and produced by Kamil Dymek. Follow us on Instagram, or email us on thescriptapartpodcast@gmail.com.Screenwriters – get comprehensive feedback on your latest script from Al Horner by visiting ScriptApart.com/coverage.To get ad-free episodes and exclusive content, join us on Patreon. Hosted on Acast. See acast.com/privacy for more information.
Resident Alien is the fun we need in a world that is making us sad. Welcome to dog days of podcasting for 2025, where podcasters from around the world do a podcast a day for the month of august. I really … Continue reading → The post Dinner and a Movie: Resident Alien appeared first on NIMLAS Studios.
Kev and Codey round up all the recent news Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:49: What Have We Been Up To 00:23:52: Game Releases 00:51:09: Game Updates 01:00:01: New Games 01:16:21: Outro Links Research Story 1.0 Little Witch in the Woods 1.0 Slime Rancher 2 1.0 Grimshire Early Access Hotel Galactic Early Access Hotel Galactic Apology Out and About Release Date Out and About Release Delay Ages of Cataria Early Access Release Go-go Town Switch Space Sprouts Update 1 Terra Nil Heatwave Update Snacko 1.1 Update Everdream Valley Family Time DLC Firefly Village Honogurashi No Niwa Galactic Getaway Development Issues Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Kev: Hello farmers and welcome to another episode of the harvest season. My name is Kevin. I’m not alone today. I (0:00:38) Codey: Oooooh though people be clamorin’ for solo Kev time. (0:00:47) Kev: Like how I push the envelope every time I’m you know, I total line but oh (0:00:53) Codey: I’m gonna be real with you. (0:00:55) Codey: I have not listened to the most recent episode. (0:00:58) Codey: I think I’m still finishing up the Tiny Garden episode. (0:01:01) Kev: That’s okay, that’s fine. That’s fine. I (0:01:04) Codey: So I still have a couple episodes to go, (0:01:06) Codey: but I just know that you rock it every time. (0:01:13) Kev: Am (0:01:14) Kev: Getting an hour plus solo recording. I do that’s mmm. I don’t know if that’s good or bad (0:01:17) Codey: Mm-hmm. (0:01:20) Kev: That just so that just shows I’m very well versed in talking to myself (0:01:25) Kev: possibly too much (0:01:27) Codey: - Nah, you got, you’re good at it. (0:01:30) Codey: It’s all good. (0:01:31) Kev: Ah, yeah, okay. Well, hi everyone again. I’m Kevin (0:01:36) Codey: - Yeah, you are and I’m not Kevin, I’m Cody. (0:01:37) Kev: Yeah (0:01:39) Kev: And there you go. There we go (0:01:41) Kev: certifiably not Kevin (0:01:43) Codey: - Yeah. (0:01:43) Kev: And we are here to talk today to talk about cottagecore games. Whoo (0:01:48) Codey: - Oh woo, ow, ow, ow. (0:01:50) Kev: Now you dear listener may be wondering why cottagecore and not more deep diving into the Lord of (0:01:56) Codey: Yeah, we really set we set y’all up for, uh, for some, some shire stuff. But alas, we (0:02:00) Kev: And well (0:02:04) Kev: The month of the Shire (0:02:08) Codey: are here, not for the shire. (0:02:10) Kev: The fake out oh, but you know, you know what I’m gonna add something to the what I’ve been up to (0:02:18) Codey: Oh, okay, cool. (0:02:22) Kev: Okay (0:02:24) Kev: But yeah, we’re all over and we’re here to talk about news because news is built up (0:02:28) Kev: We are spoiler alert (0:02:32) Kev: We’re working on the Shire episode, whatever the tale of the Shire episode, but we needed a weak buffer (0:02:36) Kev: And so Cody and I said alright, we’ll just do some news because there’s plenty of news to talk about with the build-up. So (0:02:40) Codey: Yeah. It sure has been a hot minute. (0:02:45) Kev: Yep (0:02:47) Kev: Okay, so yeah news catch up and we’ll get to that as we do (0:02:50) Kev: But before that Cody tell me what has been going on over over there in Cody World (0:02:56) Codey: to think of it. So I think, uh, during those episodes recording with Johnny, I had not yet (0:03:03) Codey: gone to beetle school. So since that time I went to beetle school, you guys, and I had some, (0:03:11) Codey: it was really fun. Uh, I was up in the Chiricahua’s in Arizona, which is not like my first thought. (0:03:16) Codey: I was like, Oh God, Arizona, not looking forward to this super hot. I don’t do hot. Uh, the Chiricahua’s (0:03:21) Codey: were. Lovely. Um, I want to say it never got above like 70 (0:03:26) Codey: degrees. It was like around 70 degrees, but we could go down (0:03:26) Kev: Ooh, that’s lovely! (0:03:31) Codey: into the desert. And so we went into the desert like at night a (0:03:34) Codey: couple times and we got to see some, some tarantulas and some (0:03:38) Codey: rattlesnakes. And so like we got to, to adventure. We also went (0:03:43) Codey: up higher where it was almost like 11,000 feet elevation, um, (0:03:48) Codey: in the Chiricahuas. And it was, it was actually very cold up (0:03:50) Codey: there. I was like, I should have brought a jacket. Yeah. (0:03:52) Kev: Yeah, yeah, it’s the elevation right cuz Atlanta’s similar where we’re you know down South deep, Georgia (0:03:57) Kev: But what’s its mountain eats high evolution into elevation so it can still get chilly (0:04:01) Codey: Yeah. So that was really fun. I learned a lot about Beatles and I feel a lot more confident now. (0:04:06) Kev: So and and you did you graduate are you certified are you do you have a license to be a beetle now? (0:04:13) Codey: You know, it’s funny because when I went to fly school last summer, they gave me a little certificate. (0:04:18) Kev: Yeah (0:04:21) Codey: We did not get a certificate for Beatles. So I, all I have, all I have is the memories. (0:04:23) Kev: Oh, oh no the Beatles got a step up their game (0:04:31) Codey: Uh, the one thing that is beneficial about this is so fly school was more of an international thing. (0:04:36) Codey: There were like maybe six or seven of us that were from the US, but most of the students were from, um, all over the world. (0:04:43) Codey: But so it is unlikely for me to run into the people that I met from fly school at the conferences that I go to because I mostly just go to United States conferences. (0:04:52) Codey: But all, almost all the beetle people, except for like two people, uh, there was a Canadian and a New Zealander. Um, they were all. (0:05:01) Codey: Uh, citizens of America. And so I will be seeing most of them at the conference that I’m going to in November. Very stoked about that. (0:05:09) Codey: Um, cause you make these connections and then, you know, I, it’s like, Oh man, when am I ever going to see that? (0:05:15) Codey: That really cool Italian from, from fly school or whatever. Um, but yeah, I will see most of these people again. (0:05:16) Kev: - Yeah. (0:05:18) Kev: Yeah. (laughs) (0:05:22) Codey: And it’s just great to start building those connections. Um, so I did that. (0:05:27) Codey: that. (0:05:31) Codey: I have also been playing, I’m still playing honey Grove. (0:05:35) Codey: Um, I have unlocked a new explorer B so I’m now at five, but I think there’s six. (0:05:44) Codey: And I’m just like playing it a little bit at a time. (0:05:47) Codey: I’m working on my specimens as per usual so I will graduate or I will defend in the in December now I have had to. (0:05:54) Kev: Okay, these are real specimens. We switched to not the honeygrove specimens (0:05:56) Codey: Correct. We’ve switched to real life. (0:06:01) Codey: Yeah, into the real world. (0:06:04) Codey: So yeah, working on that, I had almost the entire time we were (0:06:08) Codey: kind of on our little break and we were doing the Lord of the (0:06:11) Kev: Yeah. (0:06:12) Codey: Rings stuff. I actually had people that helped me. So I (0:06:13) Kev: Yeah. (0:06:15) Kev: No. (0:06:16) Codey: wasn’t doing everything by myself, which was amazing. Yeah, (0:06:18) Kev: You had cronies. (0:06:20) Codey: we called him my henchmen. And so I had henchmen and they did (0:06:21) Kev: Yeah, there you go, that’s correct. (0:06:25) Codey: an amazing job and they learned so much and I’m so proud of (0:06:28) Codey: them. But I am like almost back to being solo now and I (0:06:31) Codey: am stressing but I got it. I’ve got this but I had to push back (0:06:36) Codey: my defense just because of how much work so I will be defending (0:06:40) Codey: in December now fingers crossed and then actually like graduating (0:06:45) Codey: and like walking for my doctorate in the spring, which (0:06:46) Kev: Oh, snap. (0:06:48) Codey: I don’t super care about it being like so far out. (0:06:52) Kev: Yeah. (0:06:52) Codey: It’s actually better for a lot of my family members that want (0:06:55) Codey: to come and watch me walk because yeah, so they don’t have (0:06:57) Kev: To plan, yeah. (0:06:58) Kev: Mm-hmm. (0:06:59) Codey: to come when it’s like. (0:07:01) Codey: Possibly snowy. (0:07:03) Codey: There’ve been times when my mom wanted to come visit or I wanted to go visit (0:07:06) Codey: home and it like during the June, um, sorry, December, um, January timeframe. (0:07:12) Kev: Yeah. (0:07:13) Codey: Then it just doesn’t work. (0:07:14) Kev: Yeah. (0:07:15) Codey: So it’s better for it to be. (0:07:16) Kev: Yeah. (0:07:16) Kev: I mean, yeah, it’s wild how people who don’t live in snowy areas just absolutely get bodied (0:07:26) Codey: Well, but even even that that I mean even just irrespective of that there is the fact that like (0:07:26) Kev: by snow. (0:07:32) Codey: We will have entire like planes shut down like people will try and travel like the last time I tried to go there (0:07:36) Kev: Oh, that… mmm… that is true. (0:07:41) Codey: I (0:07:42) Codey: Well, what’s the last time? (0:07:43) Codey: I don’t know (0:07:44) Codey: I tried to go home and I was gonna be home for like two and a half weeks and then I ended up having to cut (0:07:48) Codey: It short because my flight got delayed and then I finally got on the plane (0:07:52) Codey: Like it got delayed by like two days and then I finally got (0:07:54) Kev: No, my god, oh my goodness, oh (0:07:56) Codey: Yeah, and then I finally got on the plane. I was on the plane and then there were they had mechanical issues (0:08:00) Codey: And then finally when they can’t mechanical issues (0:08:01) Kev: No (0:08:03) Codey: Cleared up there was that flight was supposed to go to Chicago O’Hare and then O’Hare was getting like three feet of snow (0:08:10) Codey: So they were like, you know, you guys can sit tight (0:08:13) Codey: But we are basically being told to wait and I was just like nope screw it. I just left (0:08:16) Kev: Mm-hmm. Yeah. Yeah (0:08:20) Codey: like (0:08:22) Codey: No (0:08:23) Codey: But yeah, so that kind of stuff happens (0:08:24) Kev: Apologies to Aislinn for triggering her (0:08:26) Codey: especially (0:08:30) Codey: Yeah, it’s I mean, yeah, she knows all about it and (0:08:34) Codey: Yeah going even just like going to Arizona and my stuff got canceled a million times. So (0:08:40) Codey: It’s just a hard time out there right now for sure (0:08:44) Codey: But then my last update is I’m playing Tales of the Shire (0:08:50) Kev: Did you- did you- did you- did- how far are you? (0:08:53) Codey: Um, I don’t… (0:08:56) Codey: Are you playing it too? (0:08:57) Kev: No, I’m not. I’m just curious. (0:08:58) Codey: Oh, okay. (0:08:59) Kev: I- did you have, you know, ballpark estimate? 50%? (0:09:02) Codey: No, no, no, not anywhere near that. (0:09:03) Kev: Okay. (0:09:04) Codey: I’m still in the same… (0:09:05) Kev: There you go. (0:09:06) Codey: I’m still in the first, like… (0:09:08) Codey: I think you start in summer. (0:09:10) Kev: Okay. (0:09:10) Codey: And I’m still in summer. (0:09:11) Kev: Mmm, ahh. (0:09:12) Codey: Um, but I feel like I’m getting… (0:09:18) Codey: I’m, like, going at a good clip. (0:09:19) Codey: I just was gone for a long time. (0:09:22) Codey: And then now that I’m back, (0:09:23) Codey: I’ve been so busy with, like, getting caught up with work. (0:09:24) Kev: Yeah. (0:09:26) Codey: Visiting and stuff, and so, yeah. (0:09:27) Kev: Ahh, alright, alright. (0:09:29) Codey: Uh, well, so that’s what I’ve been up to. (0:09:30) Kev: Well, uh… (0:09:31) Codey: What have you been up to, Kev? (0:09:32) Kev: Well, I was just gonna say, I’m waiting to hear when you finally defeat Sauron, um, Tails of the Shire, but, uh… (0:09:38) Kev: But, hahaha, but, uh… (0:09:40) Codey: That is, that is interesting. (0:09:42) Codey: I’m at the point, um, I don’t know if… (0:09:44) Codey: So this is not a spoiler. (0:09:45) Codey: I don’t know if “Tales of the Shire” is before or after. (0:09:49) Codey: So, um, yeah, I’m not entirely sure. (0:09:53) Codey: It is unclear to me at this, at this stage. (0:09:56) Kev: What if you invite Sauron to tea and you don’t even know it? (0:09:56) Codey: I… (0:09:59) Kev: It could happen. (0:10:00) Codey: You know what? (0:10:01) Codey: It could happen. (0:10:07) Kev: That’s good stuff. (0:10:09) Kev: Okay, well, this past week I’ve been slammed by work. (0:10:13) Kev: I did the coming of the office on, (0:10:15) Kev: I have to come into the office on Saturday yesterday (0:10:18) Kev: ‘cause it’s that bad. (0:10:20) Kev: But other than that, the week before wasn’t as bad. (0:10:26) Kev: There was actually an office party dinner thing (0:10:30) Kev: where I tried to karaoke for the first time. (0:10:32) Codey: Ooh, did you like, did you enjoy it? (0:10:34) Kev: Oh yeah, so, okay. (0:10:36) Kev: I mean, first of all, I am into music, period. (0:10:39) Codey: Mm-hmm. (0:10:41) Kev: I am the one, first one on and last one off, (0:10:44) Kev: generally the dance floor. (0:10:46) Kev: Now, this wasn’t a dance floor, (0:10:48) Kev: even though I was moving a bit. (0:10:50) Kev: But, I mean, as evidenced by here, this endeavor, (0:10:54) Kev: I have no problem scre- (0:10:56) Kev: screaming things into a microphone so karaoke was to fit like a glove (0:11:01) Kev: um I I did many songs I don’t remember all of it I know I did um at first they (0:11:09) Kev: did like a curated list cuz they want to stay professionally yada yada but by the (0:11:14) Kev: end of it we’re just doing whatever I know I did the mean canto Columbia mean (0:11:19) Kev: canto from the Disney movie in canto I sung in Spanish build me up buttercup (0:11:22) Codey: Mm-hmm. (0:11:26) Kev: there um oh my girl by the temptations that was a good one so on and so forth (0:11:33) Kev: anyways I did karaoke stay tuned will that show up on a solo ops or maybe I (0:11:38) Codey: Ooh, like you would do karaoke on a solo episode. (0:11:43) Kev: cannot be stopped you do will I have a new theme song written for the heart (0:11:48) Kev: season maybe yeah yeah yeah yeah yeah yeah yeah yeah (0:11:50) Codey: I might, you know what, if ever we’re going to record again, I might have to, you know, I’m sick. (0:11:56) Kev: I mean will yeah oh my gosh I’ll should do one of those patreon goals you know (0:11:58) Codey: I want to hear the karaoke. (0:12:04) Codey: That would, you know what, that would be fun, having a greenhouse of karaoke. (0:12:08) Codey: I’m going to put that on there. I have green, oh my gosh, yeah, I have three greenhouses with (0:12:16) Kev: yeah we need to get that we got it we got (0:12:19) Codey: Kev on a sticky note on my laptop and it’s the Sonic 3 movie, Bluey and now karaoke. (0:12:26) Kev: all those are all excellent topics I love blue so I don’t watch blue in a (0:12:27) Codey: I know. (0:12:30) Kev: minute I’m not seeing all the way to something we’ll get there um okay but (0:12:36) Kev: yes karaoke so I carry okie on unabashedly and and yeah um okay game (0:12:44) Kev: stuff though um okay oh okay DK bonanza came out I do not have a switch to my (0:12:50) Kev: brother does I do not so I’ve not played it but (0:12:56) Kev: I do play Tetris 99 and they do events every now and then they’re the kind of (0:12:58) Codey: - Okay, yep. (0:13:03) Kev: always under the radar but I pick up on them because I’m a fiend for Tetris (0:13:07) Kev: DK Bonanza had an event where they put you know a special skin on the Tetris (0:13:12) Kev: screen the blocks and and they play music from the game and so on and so (0:13:17) Kev: forth it was great it’s fantastic music was stellar absolutely stellar so much (0:13:24) Kev: So that like a day or two after. (0:13:26) Kev: I was like, man, I want more of that DK Bonanza music in my veins. (0:13:30) Kev: So I loaded up on the done, you know, YouTube or whatever. (0:13:34) Kev: And then I saw spoilers. (0:13:35) Kev: I didn’t think I could ever see spoilers for a Donkey Kong game, but musical spoilers. (0:13:42) Kev: Which is wild that one, there were spoilers in the Donkey Kong game, but there are. (0:13:47) Kev: And two, that I was spoiled by the soundtrack. (0:13:49) Codey: by this soundtrack done dirty (0:13:53) Kev: so I uh you know (0:13:56) Kev: I haven’t played it but I will say that’s one of the greatest games ever (0:14:00) Kev: from what I’ve seen that will happen (0:14:03) Kev: oh goodness but um so yeah the DK bonanza it’s already good thumbs up from (0:14:10) Kev: you without playing it oh okay oh you know here’s another getting on game (0:14:16) Kev: thing and hey hey here we go people I’m still keeping it in theme I have been (0:14:21) Kev: watching Rings of Power on the Prime Video. (0:14:23) Codey: Ooooh. (0:14:26) Kev: Umm, that’s the Lord of the Rings the prequel series question mark? (0:14:29) Codey: Yeah, it’s it’s a prequel series. (0:14:30) Kev: I g- (0:14:32) Kev: Yeah, it is. I mean like, you know, it’s big open world of Tolkien lore, whatever, but- (0:14:38) Kev: But yes, it happens before the Lord of the Rings. (0:14:40) Kev: Umm… (0:14:41) Kev: I- I- Are you familiar with this at all, Cody? (0:14:44) Codey: unfortunately. Unfortunately, I wish I could get those hours back. No, so it is beautiful. (0:14:47) Kev: Oh, you are. (0:14:48) Kev: Th- That’s unfortunately you are. (0:14:56) Kev: That is all right. Oh no, uh-huh (0:15:00) Codey: It’s beautiful, but they only got rights to like some of the content. And so they just had to like, (0:15:08) Codey: make stuff up, and I hate it. Um. (0:15:09) Kev: Yeah, that’s what I’ve heard I (0:15:15) Codey: So without getting too, like, too nerdy, but this is still going to be fairly nerdy. And I could be (0:15:23) Codey: wrong, but this is kind of how I remember it. So Galadriel’s brothers were like fighting. They were (0:15:32) Codey: trying to get revenge on, I think Sauron, because he killed someone who was related to them in the (0:15:38) Codey: war of the, like, when they were trying to fight over the Silmarils. And so they basically like, killed. (0:15:44) Codey: They ended up, like, almost killing each other because they were just so, like, embroiled in this (0:15:47) Kev: - Yeah. (0:15:49) Codey: drama. And Galadriel, like, is known in the Silmarillion to have been like, I don’t want to (0:15:56) Codey: take part of my brother’s war, or my brother’s wars, or whatever. And then the Rings of Power (0:15:58) Kev: Okay, yeah (0:16:02) Codey: is all her taking part in her brother’s wars. And I’m like, no! So that was right away. I was like, (0:16:04) Kev: It is (0:16:08) Kev: Oh (0:16:12) Codey: Oh, I’m grumpy because she was. (0:16:13) Kev: That’s incredible (0:16:14) Codey: She was supposed to be like, not caring. (0:16:18) Codey: And she was just like, well, screw you guys. (0:16:20) Codey: I’m going to go live in the woods and. (0:16:21) Kev: I’m going to go in sight more war. Oh (0:16:24) Codey: Yeah, exactly. (0:16:25) Codey: And so, but I get they had to do things differently and like. (0:16:28) Kev: That’s that’s amazing (0:16:30) Kev: So I guess I have the privilege of being a normie like I have watched Florida the Rings in the Hobbit (0:16:34) Codey: Yeah. (0:16:35) Kev: But I’m I’m not deep in there. It’s it’s it’s I’ve struggled for it just to stick with me (0:16:40) Codey: Well, and there’s just like so much like, who is so wrong? (0:16:43) Kev: Yeah (0:16:45) Kev: Yes (0:16:45) Codey: Are we all Sauron? (0:16:48) Codey: Like, there’s a Sauron in all of us. (0:16:48) Kev: Maybe that maybe if we believe it (0:16:50) Codey: And I like the whole time and I’m just like, okay, I’m, I’m done with this. (0:16:54) Codey: Like, I, uh, (0:16:58) Kev: He does (0:17:00) Kev: That is probably (0:17:02) Kev: like one of the most (0:17:04) Kev: entertaining but in a bad kind of way like he’s very (0:17:08) Kev: Over the top almost like I mean not not ridiculously so but compared to the the movies, right? (0:17:13) Codey: Mm-hmm. (0:17:14) Kev: Sauron is a you know more of a force. He’s not a guy right? (0:17:17) Kev: He’s he is the giant eyeball in the sky and this overwhelming presence and here he’s he compared to that (0:17:23) Kev: He feels like a mustache twirling, you know, ooh spooky bit (0:17:26) Codey: Yeah, yeah. (0:17:29) Kev: But that’s it. I mean I’ve been enjoying it. I don’t know all the lore (0:17:32) Kev: I point to the screen when I know a thing but then that’s it (0:17:36) Kev: It’s the productions. Well done. It’s good production better production than the Hobbit (0:17:40) Codey: Yeah, it’s gorgeous. (0:17:41) Codey: It is beautiful and like, but I, (0:17:44) Codey: so I don’t think I’ve watched past the first season. (0:17:46) Codey: I don’t know how much there is. (0:17:48) Kev: There’s three two and they’re working on (0:17:51) Codey: Okay, I didn’t watch past the first one (0:17:53) Codey: because I just, I need to like take off my snooty hat, (0:17:58) Kev: - Yeah. (0:17:59) Codey: you know, and just let things be different and stuff. (0:18:02) Codey: and I just have yet to… (0:18:05) Codey: get the balls to do that, I guess, I don’t know. (0:18:08) Kev: Yeah, it’s hmm. I will I will say again. I say this as a very (0:18:14) Kev: novice casual Lord of the Rings enjoyer (0:18:16) Kev: I feel like they’re really trying hard to tie it to the Lord of the Rings. Yeah, you know the movies right because like (0:18:20) Codey: Yeah, but they’re like literally not supposed to. (0:18:24) Kev: Yeah, yeah, I know because there’s the the hobbits. They’re not even called hobbits (0:18:28) Kev: I forget anyways there are two hobbits and it’s very clearly trying to evoke Sam and Frodo even though they’re not and but no (0:18:37) Kev: Whatever (0:18:38) Kev: It’s fine. I’m enjoying it. Whatever. There you go (0:18:38) Codey: Yep, wasn’t my favorite. It’s I it is enjoyable, especially I think if you have not seen. Yeah, (0:18:45) Kev: The less you know the less, you know with the little tuning star (0:18:47) Codey: the last you know. But like what before it was coming up, I was like, so because I knew it was (0:18:52) Codey: coming. So I read that I was like, I’m gonna read the Silmarillion and then I can have like a little (0:18:53) Kev: Yeah (0:18:56) Codey: bit of idea and I really just shouldn’t have because it ruined it for me. Yep. (0:18:59) Kev: You know too much (0:19:01) Kev: You’re you’re into deep (0:19:03) Kev: Yeah, but I mean it’s it’s fine like it it’s it’s there are worse things to watch (0:19:08) Codey: Yeah, and I know, no, no, dude, that third one, this is me trying not to yell right now. (0:19:09) Kev: Arguably some of the Hobbit movies. Mm-hmm. That third one’s rough. I’m just sorry (0:19:20) Codey: That third one is rough for people because they don’t watch the extended edition. (0:19:25) Kev: Yeah (0:19:27) Codey: You got to watch all of it. (0:19:28) Kev: Okay, you know what that’s probably fair just that’s oh (0:19:31) Codey: There’s so much that’s like cut out that makes it seem like not then you’re like, (0:19:34) Kev: I believe it (0:19:37) Codey: why is he why is this (0:19:38) Codey: so (0:19:39) Kev: You (0:19:40) Kev: That is correct. That is my reaction to many things in that movie is someone who’s not seen the extended cut (0:19:46) Codey: You gotta see the extended come if you if you believe if you think the Hobbit movies are bad come come (0:19:47) Kev: Okay (0:19:51) Codey: We’ll go watch if you and you haven’t seen the extended and you haven’t seen the extended editions (0:19:52) Kev: Go listen to the episode (0:19:56) Codey: Go watch them and then come back to me (0:19:59) Kev: Okay, we have a greenhouse episode on the hobbit I have not listened to it to be fair (0:20:02) Codey: We do (0:20:06) Codey: We do we had fun with those for sure (0:20:07) Kev: But I will (0:20:08) Kev: Yeah, I bet (0:20:10) Codey: When we were recording them, we were like, I don’t know if I was gonna cut half of this or not (0:20:14) Kev: As Al pointed out those greenhouse discussions sparked more discussion in the slack than any other episode of anything (0:20:16) Codey: You (0:20:19) Codey: Yeah, maybe we just need to be let loose (0:20:29) Kev: Okay, um, but yeah, okay now they all right one more thing um for me um the big one (0:20:36) Kev: Uh, Drumroll, please unicorn overla- (0:20:38) Kev: Oh Lord, credits hit today baby! (0:20:41) Codey: Ooh! (0:20:43) Kev: Ooh, um, so I did, like, everything, to be fair, right? (0:20:43) Codey: How many hours is that? (0:20:48) Kev: ‘Cause they’re- they’re very clear, like, here’s the main missions, here’s a bunch of side missions, and you don’t- they’re optional. (0:20:54) Kev: Uh, I did it all, I clocked in at about 110 hours, I think it was. (0:21:00) Kev: Um, and yeah- (0:21:04) Kev: So, I mean, overall thumbs up, my comments are still- (0:21:07) Kev: It’s a– (0:21:08) Kev: Consistent game, I’ll say that. (0:21:10) Kev: Like it’s– (0:21:12) Kev: It’s the strategy gameplay. The story is nothing to write home about. It’s straightforward fantasy (0:21:21) Kev: armies and whatnot. (0:21:23) Kev: Political royalty, yada, yada. (0:21:26) Kev: So it’s enjoyable. It’s comfort food for me. So I enjoy it. Like it’s quality. Don’t get me wrong. (0:21:29) Codey: Yeah. (0:21:32) Kev: It’s not bad, but it just hits the spot for me. (0:21:36) Kev: My biggest complaint and this is gonna sound weird cuz I (0:21:39) Kev: Just said I clocked in 110 hours (0:21:41) Kev: it’s it’s not enough they’re missing and and (0:21:48) Kev: Specifically the end I think I mentioned this on a previous episode, but (0:21:52) Kev: As it came out the developers ran out of money towards the end and you can feel it you can feel it (0:22:00) Kev: So the like I said, there’s main missions, right? And as you beat them, you know (0:22:04) Kev: You’ll not you progress towards the final mission in the (0:22:09) Kev: ultimate main mission you unlock you get one new character a new class that you’ve never had before (0:22:16) Codey: Okay. (0:22:17) Kev: Which in you know these kind of strategy games, that’s a big deal like you don’t get any time to use your new toy basically (0:22:23) Codey: Mm hmm. (0:22:24) Codey: Yeah. (0:22:24) Kev: Congrats, you finally got the last character go beat the game (0:22:29) Kev: Now that’s it there is a little post game epilogue that I can do and whatnot (0:22:35) Kev: And it is still overall very big. It has a lot of (0:22:39) Kev: Variations and and just little things. There’s a couple of different endings you can do (0:22:45) Kev: There’s relationships and and and support conversations that are fun (0:22:52) Kev: But but yeah overall it’s great (0:22:56) Kev: one of the (0:22:58) Kev: Interesting things to get the true the best ending you have to get hitched you have to find a partner (0:23:02) Codey: Mmm. Boo. (0:23:04) Kev: Which is yeah (0:23:07) Kev: Yeah, they try to play it up in the (0:23:08) Kev: it’s it’s a little it’s a little forced a little you know shoehorned in but but (0:23:15) Kev: whatever I still I still have a lot of fun I’m very happy I want more I want (0:23:21) Kev: unicorn overlord 2 now please but yeah just thumbs up overall and that game (0:23:28) Kev: frequently goes on sale so if you have any interest in strategy you know fantasy (0:23:33) Kev: stuff go for it it’s good but okay and hey I hit credits on the game that (0:23:38) Kev: been often for me and at least not lately so yeah all right okay so that’s (0:23:43) Kev: uh that’s that’s stuff we’ve been up to whoo all right let’s get into news (0:23:50) Kev: there’s a lot of it all right we’re gonna start off with the game about Cody (0:23:56) Kev: research story in honor of her almost getting done so they came out with 1.0 (0:24:02) Kev: that is out now I don’t know when it would July it’s been (0:24:09) Kev: for a while more than now yep exactly (0:24:10) Codey: Well, yeah news catch-up episode everybody (0:24:15) Codey: Yeah, so this uh, this adds the epilogue the conclusion some end credits, you know proposals and marriage (0:24:22) Codey: One thing that I super enjoy about this is they have 10 marriage candidates and the proposals can either be player (0:24:29) Codey: initiated or NPC initiated (0:24:32) Kev: Oh, that’s… Oh my gosh! Has that been done before? (0:24:34) Codey: So I (0:24:37) Kev: Oh… (0:24:37) Codey: I don’t know, but I kind of like that where you’re. (0:24:40) Codey: Spend in time with an NPC and then suddenly you just hit a cut scene and they’re proposing to you like I think that’s awesome. (0:24:49) Kev: pretty good that’s pretty like you know obviously well documented lamenting of (0:24:54) Kev: the relationship mechanic or whatever but if you’re gonna do it put in some (0:24:57) Codey: Right. (0:24:59) Kev: effort do something new that’s good I like that that’s good (0:25:01) Codey: Yeah. (0:25:03) Codey: Definitely like that. (0:25:05) Codey: Give more to say about that. (0:25:07) Kev: no just with two things one that makes you think of unicorn oh Lord at one one (0:25:12) Kev: quick shout out just I remembered to get the true ending you have to have your (0:25:16) Kev: Which I think this is actually kind of a thumbs (0:25:19) Kev: up for me. You have to have whoever your selected partner is in your party for the final fight to get the true ending, which I think is kind of nice. (0:25:28) Kev: But yeah, no, just overall, I think that’s great. Having the other person initiate it, that’s great. (0:25:34) Kev: Yeah, no, I’m still kind of on the fence of it being included in the game at all, but here we are, and they did work, so I’ll give them props for that. (0:25:45) Codey: Um, yeah, so that was cool. (0:25:47) Codey: They also had some quality of life adjustments. (0:25:50) Codey: Um, so that brings the game to its 1.0, which is great. (0:25:53) Codey: And the current price is 1399. (0:25:55) Codey: They had it on sale for 60% off, I believe, um, for a hot minute. (0:26:00) Codey: But I think by the time this comes out, it’s already gone. (0:26:03) Codey: So, um, yeah, so, but that’s fine. (0:26:04) Kev: store. Yeah, it’s really not. And that’s, that’s fine. Yeah, the kind I almost feel bad that (0:26:07) Codey: 1399 is nothing. (0:26:08) Codey: Um, on August 28th, they’re going to increase it to 1499. (0:26:15) Codey: Just still feel nothing. (0:26:17) Codey: So you guys. (0:26:21) Kev: they said we, we are not charging, we’re not making money, they, they do deserve that money. (0:26:26) Codey: Yeah, so that was cool. (0:26:26) Kev: So good for them. (0:26:30) Codey: And then the final thing, they had a couple hints (0:26:34) Codey: of what they’re working on next. (0:26:35) Codey: And they are going to do Mac ports and Linux ports. (0:26:41) Codey: But Mac– ooh, very excited about that. (0:26:43) Kev: - Yeah, woo! (0:26:48) Codey: I just never touch my PC anymore. (0:26:50) Kev: laughs I… (0:26:52) Codey: So we’re going to move it up. (0:26:54) Codey: We’re supposed to move it up here this week. (0:26:56) Codey: Um, but I’m also like very busy right now. (0:26:59) Codey: So there’s no way I’m going to play it soon, but. (0:27:02) Kev: Yeah, I have never owned an Apple product. No, that’s not true. I had an iPad or iPod. (0:27:08) Codey: iPod. (0:27:08) Kev: Yeah, that’s an iPod, yes. Back in the day, like the Mini, the Nano, whatever. That’s it. (0:27:14) Kev: But hey, good for you people. Man, those romancibles, they are pretty people. (0:27:18) Codey: - Yeah. (0:27:23) Codey: That’s pretty, yeah. (0:27:25) Codey: They, yeah. (0:27:26) Kev: Sparkles all over. Somebody has birds in there. Good for them. (0:27:30) Codey: Yep. (0:27:32) Kev: All right. Yeah, good for your research story. I do think it is worth celebrating any of these games (0:27:39) Kev: because we’ve seen them in the docket so long, hit 1.0. So good for you. Yeah, (0:27:44) Kev: and it feels like a 1.0 release. Speaking of 1.0s, a little witch in the woods. (0:27:53) Kev: September 4th, they’re dropping the 1.0. And yeah, let’s hear it. (0:28:02) Kev: Okay, right now it’s $16. That is comparable to the other ones. Oh man, these people, (0:28:11) Kev: like, I feel weird saying it. I just feel bad for these devs who work so hard. (0:28:15) Kev: They could probably go up to $19.99. I’m just saying. No one’s gonna weep over the extra (0:28:17) Codey: Yeah, like that’s not going to be that’s not going to break the bank. (0:28:21) Kev: five bucks. I’m just saying. No, it’s not. They deserve a 20. I’m just saying. Anyways, (0:28:30) Kev: So yeah, it’s dropped (0:28:32) Kev: September 4th, it’s you know, all sorts of new features new areas the villager the village with new villagers stories (0:28:41) Kev: quality of life, etc, etc (0:28:44) Kev: so yeah, that’s (0:28:46) Kev: Yeah, good for them. That’ll be you know more less than a month when this drops (0:28:54) Kev: So yeah, I’m looking forward to that. Yeah, I don’t know how do we (0:29:00) Kev: I’m just thinking, how do I feel about the- (0:29:02) Kev: It does look very cute. I like the art style a lot. Will I play this? I don’t know, maybe. (0:29:06) Codey: Yeah, I’m, I don’t know how I feel bad, but I’m, I’m, I’m done with witches, man. I’ve. (0:29:12) Kev: It it has been used exhaustively in this space hasn’t it? (0:29:19) Kev: Yeah (0:29:20) Kev: But but hey (0:29:23) Kev: Well, let’s say here wait one second. Well, you know what? Let’s uh, oh gosh (0:29:30) Kev: No, never mind. Okay. Okay. Um, alright, let’s talk about (0:29:34) Kev: another release coming out (0:29:36) Kev: Slime Rancher 2 September 23rd that is another 1.0. It’s (0:29:42) Kev: Coming out on (0:29:44) Kev: Everything pretty much nuts. Not true steam epic games PS. I can’t believe the epic game store still running (0:29:50) Codey: Yep. Yep. (0:29:50) Kev: PS 5 and Xbox series x slash x s whatever that whatever the current letter is not switch not switch - (0:29:59) Kev: but (0:30:01) Kev: Yeah, it’s coming out. It looks (0:30:04) Kev: Chaotic and fun. It’s it’s weird. We don’t talk about first-person shooters on this on this show much (0:30:10) Kev: But yeah, here we go with you (0:30:12) Kev: Vacuum up or launch the slimes (0:30:15) Kev: Yeah, I don’t know the well. I didn’t play the first one. I will probably not play. There’s nothing wrong with it (0:30:21) Kev: I’m just busy (0:30:22) Codey: Yeah, not not super for me either. But I know some people (0:30:26) Codey: are really excited about it. So very happy for them that it is (0:30:28) Kev: Yeah, no it (0:30:30) Codey: coming out in a month and a half. (0:30:32) Kev: It looks like a quality game. I will say that so good for you so I’m rancher to have people (0:30:38) Kev: Alright, now let’s keep rolling. (0:30:43) Kev: Ok, we’re backing off from the releases. (0:30:46) Kev: Let’s go now to our bread and butter on the show, Early Access and Betas. (0:30:52) Kev: Early Access for the game called Grimshire. (0:30:58) Kev: It is officially out now. (0:31:02) Kev: Let’s see here. (0:31:04) Kev: Here, you wrote some notes, take it away Cody. (0:31:06) Codey: - Yeah, so I wrote some notes (0:31:08) Codey: because I hadn’t really heard about this game (0:31:10) Codey: and I was like, what, this is Grimshire? (0:31:14) Codey: But this is a cozy game podcast, (0:31:16) Codey: like Cottagecore game podcast, what? (0:31:18) Codey: And so I went and looked at it and it is, it’s cute. (0:31:22) Codey: It reminds me, like the character models (0:31:25) Codey: remind me a lot of Redwall. (0:31:28) Codey: Did you ever read the Redwall books? (0:31:30) Kev: Yeah yo, so yeah, this is Redwall is like one of my favorite fantasy variants. (0:31:37) Kev: I don’t know how to describe that, but like, because anytime you, the critter, it’s like anthropomorphic critters and little animals. (0:31:44) Codey: Mm-hmm. (0:31:45) Kev: I’m, I’m down like 10, I’m not going to lie. (0:31:50) Kev: That’s kind of what got me into magic. (0:31:52) Kev: They released a set called bloom burrow, which was Redwall s magic cards. (0:31:52) Codey: [LAUGHS] Yeah. (0:31:57) Kev: and it kind of caught my eye. (0:32:00) Kev: So yes, I love Redwall very much. (0:32:02) Codey: Yeah, so it reminds me of that and then, um, I kind of read more about it. (0:32:07) Codey: They said, quote, we’ve been working on this cozy but grim little world for the past three (0:32:11) Codey: years. (0:32:12) Codey: And I was like, cozy but grim? (0:32:16) Codey: Like how can something be cozy and grim at the same time? (0:32:20) Codey: But I have also been recently watching Little House on the Prairie. (0:32:24) Kev: Oh! Oh! That is, how should I put this? One of the Soria family staples. We’ve watched the series at least four times in the entirety! (0:32:27) Codey: Did you ever watch that show? (0:32:33) Codey: Okay. (0:32:38) Codey: Okay cool. (0:32:39) Codey: Yeah, so I would also describe that as cozy but grim. (0:32:44) Kev: Every episode of Tragedy, you can’t. (0:32:46) Codey: Every single episode. (0:32:48) Codey: And I was like texting Jeff cause I was watching them and I would just text him suddenly and (0:32:53) Codey: be like, she got a pet raccoon and then they thought the raccoon had rabies. (0:32:56) Kev: Oh, no, that episode! (0:32:59) Codey: And then he was like literally about to shoot the dog. (0:33:02) Codey: And the raccoon also bit Laura. (0:33:04) Codey: So if the dog got rabies, she was going to have rabies and then it was. (0:33:08) Codey: And I’m just like, I’m like sobbing, just tears streaming down my face. (0:33:12) Kev: The raccoon ups that one’s intense. Oh my gosh (0:33:12) Codey: And he was just, that was intense. (0:33:15) Codey: This is first season, like so many things happened in the first season. (0:33:19) Codey: And I’m like, Oh yeah, I would have described that also as cozy, but grim. (0:33:23) Kev: Yeah (0:33:23) Codey: So I get it. (0:33:26) Kev: Yeah (0:33:27) Kev: But yeah, and I mean if you watch the trailer for Grimshire here like yeah, it’s it’s pretty grim like towards the end (0:33:34) Kev: You see like the story is about (0:33:37) Codey: plague (0:33:37) Kev: Some survival stuff. There is a pyre. There’s a funeral pyre (0:33:39) Codey: Yeah (0:33:41) Codey: Yeah, cuz there’s plague there’s plague in the area so which is also a little house of the food (0:33:42) Kev: And people wondering if they’re gonna die (0:33:45) Kev: Yeah (0:33:48) Kev: More than multiple (0:33:49) Codey: More than one. Oh, no (0:33:51) Codey: Well, yeah (0:33:52) Codey: I guess cuz there I just they just had a typhus outbreak in this one and it didn’t make I know one of them (0:33:54) Kev: Yeah (0:33:57) Codey: Makes the sister go blind anyway (0:34:01) Codey: So they said quote in early access you can play throughout year one (0:34:04) Codey: but your file will be stuck on winter 28th once you get there. (0:34:07) Codey: The day keeps repeating after you go to bed, (0:34:09) Codey: and we will be adding more content and story in the future. (0:34:11) Codey: So just a heads up, if this is something (0:34:13) Codey: that you were going to think about doing, (0:34:16) Codey: then you’re not going to be able to go further than that. (0:34:20) Codey: And they also said that their old demo save files (0:34:24) Codey: won’t carry over into the full game. (0:34:27) Codey: So if there are any new demo– (0:34:32) Codey: if you restart a new demo now in the early access, (0:34:37) Codey: that will be compatible with the full game. (0:34:39) Codey: But if you’ve played the demo before, (0:34:43) Codey: you will have to start over. (0:34:45) Codey: Just a heads up. (0:34:46) Kev: That’s kind of a bummer (0:34:48) Codey: I get that it happens sometimes, though. (0:34:49) Kev: Yeah, I get it too. I’m just saying like yeah, you know (0:34:52) Kev: I I’m interested in this game because it’s got the red wall thing that the dark angle (0:34:57) Kev: I mean, I’m intrigued but uh, but I probably will wait till I know when you know, I can keep a save or whatever (0:35:02) Codey: Yep, and so they also say that they’re going to add more stuff as they head to 1.0. (0:35:04) Kev: Yeah (0:35:10) Codey: This is actually a common theme of a lot of what we’re talking about today. (0:35:15) Codey: They are going to add more, and they have a little bit of a roadmap, but there are no (0:35:19) Codey: dates on that roadmap. (0:35:21) Codey: So just letting you know what’s coming up, but they don’t have any expected like, “Oh, (0:35:28) Codey: we’re expecting this to be done at this time and this to be done at this time,” which is (0:35:30) Kev: Yeah, yeah, that that’s fine (0:35:31) Codey: It’s probably realistic. (0:35:32) Codey: Uhm, just feels a little. (0:35:36) Kev: Okay, well hey you I’m I’m definitely have my eye on Grimshire though all things said maybe not right now, but oh, but yeah (0:35:45) Kev: Okay (0:35:46) Kev: Let’s see what else next up another early access (0:35:50) Kev: Hotel galactic (0:35:53) Kev: Early oh my gosh $35. That’s kind of a it’s premium. That’s some premium pricing (0:35:56) Codey: I know, right? (0:36:00) Codey: Well, and there was drama associated with it. (0:36:00) Kev: Oh (0:36:05) Kev: Yeah, yeah (0:36:06) Codey: So they released the early access on July 24. (0:36:12) Codey: And in that initial post, they said (0:36:14) Codey: that in the weeks following the release, (0:36:17) Codey: they wanted feedback. (0:36:20) Codey: Again, they had a projected roadmap, (0:36:23) Codey: but I didn’t have dates on it. (0:36:24) Codey: Literally two days later. (0:36:26) Codey: They posed another thing on Steam that’s basically like oops. (0:36:30) Codey: We’re sorry for the state of the game. (0:36:33) Codey: Um, and they say, quote, our rundown hotel has not yet been restored to its future. (0:36:38) Codey: Glory. (0:36:38) Codey: We are fully aware of that. (0:36:40) Codey: And we sincerely apologize that our early access build did not (0:36:44) Codey: meet all of your expectations. (0:36:46) Codey: We made a mistake and we take full responsibility. (0:36:49) Codey: Um, as part of like this, that’s end quote, as part of this, uh, mistake, (0:36:54) Codey: quote unquote (0:36:56) Codey: They are adding compensation strategies so they’re going to find a way to compensate people who have already paid for this early access. (0:37:04) Codey: Kevin, how do you feel about that? (0:37:06) Kev: Oh, okay. Um, all right. First off, I’m gonna take one step back here. First of all, what is the game cuz let’s write that that’s gonna I think that illustrates expectations. It’s a clearly studio Ghibli specifically spirited away inspired game of how should I put this spirit favor esque of the, you know, the side view with the the rooms that you hop around that you’re building up a hotel that then and so yeah, you’re kind of (0:37:10) Codey: - Mm-hmm, right, so… (0:37:36) Kev: expanding the hotel, maintaining guests, etc, etc. We’ve talked about it before I just I just can’t remember anyway, so that’s the game. And so now, okay, before any drama $35 feels like a decent chunk of change for this game, considering spirit fair is noticeably not $35. Um, so you know, the expected prices set expectations, right? That’s like the number one thing in in gaming, (0:38:06) Kev: marketing, whatever. (0:38:09) Kev: So, you know, dropping $35 on the city, it better be good. Now, early when I play an early access, or, you know, I hear about it, I expect things to be buggy, right? That’s kind of a big part of the point, right? betas and play testing all that good stuff. So how bad was this? I can’t even imagine how bad this was to demand or (0:38:36) Kev: to elicit an apology. (0:38:38) Codey: Yeah, I think that that’s like my biggest issue and why I like pulled this question out because (0:38:44) Codey: if I am playing something that’s in early access I’m (0:38:47) Codey: expecting bugs like even if it’s game-breaking bugs like even if it is (0:38:51) Codey: something like they put this out two days later if there was if there were (0:38:57) Codey: bugs that made the game unplayable and it was then like two weeks later and they (0:39:02) Codey: hadn’t responded yeah compensate them like unless you had a friggin family (0:39:08) Codey: and you didn’t have any way to be working on the game at that time but (0:39:11) Codey: literally two days after full release I think that’s par for the course for a (0:39:17) Codey: game that is as ambitious as this game so personally I’d be like like if I were (0:39:25) Codey: one of the people who kick-started it or whatever I’d be like no no don’t worry (0:39:28) Codey: about reimbursing me just like take your time keep doing what you’re doing like (0:39:32) Codey: here’s more feedback and give feedback because they literally won’t need (0:39:36) Kev: Sure, sure. Well, okay. I think there’s two things one. There’s a compensation. I don’t think then it’s gonna be necessarily monetarily (0:39:43) Kev: That could just be you know in game item status, whatever something a bonus of some kind (0:39:50) Kev: That’s what I expect (0:39:53) Kev: But (0:39:54) Kev: But yeah, I like I agree with you (0:39:58) Kev: Like I don’t know maybe it’s just this developer. Maybe they’re just very sensitive about the (0:40:04) Kev: the responses, it could be, I don’t know, or. (0:40:06) Kev: Maybe it was just that bad. (0:40:09) Kev: I don’t know where this lands. (0:40:10) Codey: Okay, so they have, they do have some of the things, they explain what some of the bugs (0:40:16) Codey: were that were coming up. And I mean, some of them are like, you know, game like breaking (0:40:23) Codey: down or requests being blocked, cooking recipes not working, in game time, freezing stuff (0:40:29) Codey: like that. But my favorite too, was that the workers are refusing to perform tasks. And (0:40:33) Kev: Yeah, yeah, no, yeah, yeah, like, I mean, all right, you know what, I think that the (0:40:37) Codey: You know what? (0:40:38) Codey: Good for them. (0:40:40) Codey: Let them unionize. (0:40:40) Codey: Like that is a bug that if that was happening, I would cackle. (0:40:46) Codey: I would be laughing so hard and I would message them and be like, (0:40:48) Codey: Hey, this is happening. (0:40:50) Codey: But like, I mean, what are you going to do? (0:40:58) Kev: The only problem is, I’m going to go back to the $35 price point for early. (0:41:01) Codey: - Okay, yeah. (0:41:03) Kev: If that was their full release price point, sure, whatever, for early access, I don’t know, $15, maybe? That’s kind of high still, but, that’s, I mean it’s tough, you need money to keep it going, but I don’t know. (0:41:19) Kev: Ooh, that’s rough though. (0:41:20) Codey: So the other the other bug that I loved was that guests were stuck in an endless sleep loop. (0:41:30) Kev: I like that. (0:41:30) Codey: And you know what, same. I feel like sometimes in my life I there’s just a bug happening and I’m just stuck endlessly sleeping. (0:41:40) Kev: That’s not that’s that’s a feature not a bug (0:41:40) Codey: So I get it. Sometimes it just be that way. (0:41:50) Codey: Yeah, so those are the two things that I thought were hilarious other I mean like I get if (0:41:56) Kev: Yum (0:41:56) Codey: there’s like other things happening but that much outrage to come out in the 48 hours post (0:41:58) Kev: Yum (0:42:03) Kev: Well, you know here here’s another thing is (0:42:07) Kev: What if what is what about the knot game break (0:42:10) Kev: breaking part like what if it’s, you know, has just not fun, you know, like, sure. (0:42:14) Codey: but that’s again something that is going to be improved upon I mean I played lens islands (0:42:19) Codey: first one and like it was I saw where they were going with it but it was definitely like pretty (0:42:24) Codey: basic and they have improved it so much and it seems so fun now like oh sorry not seems it is (0:42:30) Codey: so fun now. But yeah, I just (0:42:30) Kev: Yeah (0:42:35) Kev: Yeah, like I said, I think the only real issue the mistake was the $35 price point (0:42:42) Kev: That’s all that’s that’s something to go back to right because I how much did you pay for for the other ones? (0:42:48) Kev: It wasn’t $35 (0:42:50) Codey: - No, probably not, yeah. (0:42:51) Kev: Yeah, right (0:42:53) Codey: I don’t even remember it was so long ago. (0:42:55) Kev: Yeah, but but anyways (0:42:59) Kev: Well, I’ll give him this (0:43:01) Kev: They they came out and said something right that’s good (0:43:04) Kev: So all right, that’s hotel galactic. I’ll keep keep an eye out to see if they fix that hotel (0:43:14) Kev: Okay, um, all right here next up and (0:43:20) Kev: Purred the a few sentences into Al’s notes. It is early access is confirmed. Oh (0:43:27) Kev: Oh, oh wait, no, not out yet. (0:43:29) Kev: It will be a, sorry. (0:43:30) Codey: No, no, no, no. (0:43:31) Kev: Dates, they’re weird. (0:43:32) Kev: It is out, when people are listening to this, it will be out. (0:43:35) Kev: It is already out now when we’re recording, ‘cause, wait, no? (0:43:39) Kev: Oh my go- oh my go- I’m misreading that, you’re right! (0:43:40) Codey: Okay, so let me let me do this. (0:43:41) Kev: Oh my gosh. (0:43:42) Codey: So Al wrote early access releasing. (0:43:43) Kev: Oh my goodness. (0:43:46) Codey: Well, out now maybe and then there’s another bullet not actually out yet, but was meant to be out 7th of August, but they clicked the wrong button on release. (0:43:54) Kev: Oh my go- (0:43:58) Codey: So, it’s fine. (0:44:02) Codey: This is their quote. I love this for them. (0:44:04) Codey: I mean, it’s probably very stressful for them, but I think this is hilarious. (0:44:08) Codey: Quote, “We are heartbroken to say this, but we can’t release today. We literally cannot press the button. It’s gone.” (0:44:16) Codey: The game is ready to go. Everything was prepared, but since this is our first release ever, we forgot to tick the early access checkbox on the Steam backend until this morning. (0:44:26) Codey: and once that is ticked, Steam automatically put our Steam page into (0:44:30) Codey: review mode, which is a normal process on their end, but for us it couldn’t have come at a worse (0:44:35) Codey: time. This has caused the release button to disappear and we cannot click it. (0:44:41) Kev: Aaaah! Hah! (0:44:42) Codey: Oh dude, but that is like such like beer like I could see that being like bureaucracy stuff like (0:44:47) Codey: that’s not how are you supposed to know how are you supposed to know to click that check box or (0:44:53) Codey: what if they started the game before that checkbox was there and then it just like was like well they (0:44:57) Codey: didn’t click it I don’t know it (0:45:00) Kev: But (0:45:00) Codey: good for that like they’ll figure it out it’s it’s only been three days there (0:45:02) Kev: Yeah, that that’s good (0:45:06) Codey: is not an update yet let me just double-check that this is true but (0:45:11) Kev: I’ve (0:45:14) Kev: I’ve just got to say I love (0:45:18) Kev: Game big news stories that come from pushin
We finished all of Season 14 and it was good. I also ramble a lot in this episode. Welcome to dog days of podcasting for 2025, where podcasters from around the world do a podcast a day for the month of … Continue reading → The post Dinner and a Movie: King of the Hill All of S14 appeared first on NIMLAS Studios.
How do you beat the heat? The water park and many trips on the lazy river. Welcome to dog days of podcasting for 2025, where podcasters from around the world do a podcast a day for the month of august. I … Continue reading → The post Calypso and Steak appeared first on NIMLAS Studios.
Tonight I just talk about food, but also how that relates to life. Welcome to dog days of podcasting for 2025, where podcasters from around the world do a podcast a day for the month of august. I really suggest you … Continue reading → The post Dinner and a Lunch appeared first on NIMLAS Studios.
Hallo Nussies!Neuer Montag, neue Folge! Heute mit den aller heißesten Themen aus der Anime Bubble, wir reden über Made in Abyss, Gachiakuta, was Macci mit dem Death Note machen würde und vieles mehr! Wir freuen uns auf euch! Timestamps: (00:13) Intro quasseln (21:46) Gachiakuta (32:56) Kaiju No.8 (42:20) To be hero X (52:27) Made in Abyss (1:06:14) News der Woche(01:13:48) Community Ecke
Here is a little PSA from Nuutty about taking care of your mental health. Welcome to dog days of podcasting for 2025, where podcasters from around the world do a podcast a day for the month of august. I really suggest … Continue reading → The post Nutty’s PSA about your mental health appeared first on NIMLAS Studios.
Don’t Even is a nice self contained story in 6 episodes, but that doesn’t stop me from wanting more. Welcome to dog days of podcasting for 2025, where podcasters from around the world do a podcast a day for the month … Continue reading → The post Dinner and a Movie: Don’t Even appeared first on NIMLAS Studios.
King of the Hill is back for Season 14 and it felt so goot to catch up with these characters. Welcome to dog days of podcasting for 2025, where podcasters from around the world do a podcast a day for the … Continue reading → The post Dinner and a Movie: King of the Hill appeared first on NIMLAS Studios.
Yellowjackets is totally binge worthy, and burgers are excellent! Welcome to dog days of podcasting for 2025, where podcasters from around the world do a podcast a day for the month of august. I really suggest you listen to the main … Continue reading → The post Dinner and a Movie: Yellowjackets appeared first on NIMLAS Studios.
This gets a little bit into how the sausage is made, but really, listen to the whole feed everyone. Nutty Bites is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 4.0 International License. Listen and Support on Patreon Contact/Feedback(347) NUTTY42 or (347) 688-8942www.facebook.com/groups/nuttybites The post Paying for convenience appeared first on NIMLAS Studios.
Tonight I talk about our adventures at the highland games! Nutty Bites is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 4.0 International License. Listen and Support on Patreon Contact/Feedback(347) NUTTY42 or (347) 688-8942www.facebook.com/groups/nuttybites The post Highland Games! appeared first on NIMLAS Studios.
Welcome to 2025’s Dog Days of Podcasting! We will have some dinner and a movie episodes, some life updates episodes, maybe some stories, we shall see. I am excited to be talking to you all again. Nutty Bites is licensed … Continue reading → The post Welcome to Dog Days of Podcasting 2025!!! #DDoP appeared first on NIMLAS Studios.
A quick update from the Krewe on a short release break & things to come! Big things poppin' with the Krewe!!------ About the Krewe ------The Krewe of Japan Podcast is a weekly episodic podcast sponsored by the Japan Society of New Orleans. Check them out every Friday afternoon around noon CST on Apple, Google, Spotify, Amazon, Stitcher, or wherever you get your podcasts. Want to share your experiences with the Krewe? Or perhaps you have ideas for episodes, feedback, comments, or questions? Let the Krewe know by e-mail at kreweofjapanpodcast@gmail.com or on social media (Twitter: @kreweofjapan, Instagram: @kreweofjapanpodcast, Facebook: Krewe of Japan Podcast Page, TikTok: @kreweofjapanpodcast, LinkedIn: Krewe of Japan LinkedIn Page, Blue Sky Social: @kreweofjapan.bsky.social, & the Krewe of Japan Youtube Channel). Until next time, enjoy!------ Support the Krewe! Offer Links for Affiliates ------Use the referral links below & our promo code from the episode!Support your favorite NFL Team AND podcast! Shop NFLShop to gear up for football season!Zencastr Offer Link - Use my special link to save 30% off your 1st month of any Zencastr paid plan! ------ JSNO Info & Upcoming Events ------Support the Krewe - Donate to JSNO!JSNO Event CalendarJoin JSNO Today!
With the new Naked Gun coming out we realized that Tek had never seen the original. This needed to be rectified, we did, and then recorded an introcast style episode for the first movie. Will we watch more? Did it … Continue reading → The post Intro to The Naked Gun: Files from the Police Squad appeared first on NIMLAS Studios.
My Neighbor Totoro: Episode 354 - We return to the world of Hayao Miyazaki as we take a look at the film that birth the world famous mascot for Studio Ghibli with the 1988 classic "My Neighbor Totoro". Gather up all your acorns and don't forget to bring your umbrella for this nostalgic trip to the japanese countryside! Hop in the Catbus loser, we're talking Totoro! Insta: @NormiesLikeUs https://www.instagram.com/normieslikeus/ @jacob https://www.instagram.com/jacob/ @MikeHasInsta https://www.instagram.com/mikehasinsta/ https://letterboxd.com/BabblingBrooksy/ https://letterboxd.com/hobbes72/ https://letterboxd.com/mikejromans/
Jenn and Doug dive into how social media shapes global perceptions of Japan—both the good and the misleading. From viral content to common myths, they explore what's real, what's exaggerated, and why it matters.------ About the Krewe ------The Krewe of Japan Podcast is a weekly episodic podcast sponsored by the Japan Society of New Orleans. Check them out every Friday afternoon around noon CST on Apple, Google, Spotify, Amazon, Stitcher, or wherever you get your podcasts. Want to share your experiences with the Krewe? Or perhaps you have ideas for episodes, feedback, comments, or questions? Let the Krewe know by e-mail at kreweofjapanpodcast@gmail.com or on social media (Twitter: @kreweofjapan, Instagram: @kreweofjapanpodcast, Facebook: Krewe of Japan Podcast Page, TikTok: @kreweofjapanpodcast, LinkedIn: Krewe of Japan LinkedIn Page, Blue Sky Social: @kreweofjapan.bsky.social, Threads: @kreweofjapanpodcast & the Krewe of Japan Youtube Channel). Until next time, enjoy!------ Support the Krewe! Offer Links for Affiliates ------Use the referral links below & our promo code from the episode!Support your favorite NFL Team AND podcast! Shop NFLShop to gear up for football season!Zencastr Offer Link - Use my special link to save 30% off your 1st month of any Zencastr paid plan! ------ JSNO Upcoming Events ------Tickets to Kanpai on the Bayou JSNO Event CalendarJoin JSNO Today!
Nutty, Tek, Vox, and Jason sit down and flesh out the concept of Nutty Bites as a Saturday Morning Cartoon show from the 80s. It’s a wild ride, let us know what you think. Not only is this an episode … Continue reading → The post Nutty Bites, Now a Saturday Morning Cartoon! appeared first on NIMLAS Studios.
Today we're discussing The Count of Monte Cristo (2024) and Ghibli's The Boy and the Heron. We discuss some similarities and differences between the two films and also talk about how Count of Monte Cristo is a massively underrated movie from 2024.
Think you know Japanese alcohol? Think again. In this episode, the Krewe dives into shochu — Japan's most beloved distilled spirit that somehow still flies under the radar outside the country. We sit down with Christopher Pellegrini, founder of Honkaku Spirits and one of the world's leading voices on shochu, to break it all down. Whether you're new to shochu or looking to deepen your understanding, this episode is a great place to start. Kanpai!Tickets to Kanpai on the Bayou ------ About the Krewe ------The Krewe of Japan Podcast is a weekly episodic podcast sponsored by the Japan Society of New Orleans. Check them out every Friday afternoon around noon CST on Apple, Google, Spotify, Amazon, Stitcher, or wherever you get your podcasts. Want to share your experiences with the Krewe? Or perhaps you have ideas for episodes, feedback, comments, or questions? Let the Krewe know by e-mail at kreweofjapanpodcast@gmail.com or on social media (Twitter: @kreweofjapan, Instagram: @kreweofjapanpodcast, Facebook: Krewe of Japan Podcast Page, TikTok: @kreweofjapanpodcast, LinkedIn: Krewe of Japan LinkedIn Page, Blue Sky Social: @kreweofjapan.bsky.social, Threads: @kreweofjapanpodcast & the Krewe of Japan Youtube Channel). Until next time, enjoy!------ Support the Krewe! Offer Links for Affiliates ------Use the referral links below & our promo code from the episode!Support your favorite NFL Team AND podcast! Shop NFLShop to gear up for football season!Zencastr Offer Link - Use my special link to save 30% off your 1st month of any Zencastr paid plan! ------ Past Food & Beverage Episodes ------Craving Ramen ft. Shinichi Mine of TabiEats (S4E11)Hungry For Travel ft. Shinichi of TabiEats (S3E15)Sippin' Sake ft. Brian Ashcraft (S1E19)Talking Konbini: Irasshaimase! (S1E3)------ About Christopher & Honkaku Spirits ------Christopher on IGHonkaku SpiritsJapan Distilled Podcast------ JSNO Upcoming Events ------JSNO Event CalendarJoin JSNO Today!
Laputa: Castle in the Sky - Ep 351: Its the 4th of Julyao-Miyazaki as we enter a new month, with the 3rd feature length film from acclaimed director Hayao Miyazaki - Laputa: Castle in the Sky! Crank start your Flappters, grab your magic crystals and follow along as your hosts discuss the first ever film but out by the legendary Studio Ghibli, only on Normies Like Us! @NormiesLikeUs https://www.instagram.com/normieslikeus/ @jacob https://www.instagram.com/jacob/ @MikeHasInsta https://www.instagram.com/mikehasinsta/ https://letterboxd.com/BabblingBrooksy/ https://letterboxd.com/hobbes72/ https://letterboxd.com/mikejromans/
Music journalist Rich Wilhelm (PopMatters) joins the show today! Thomas celebrates the wonder and majesty of film composer Joe Hisaishi, aka the Ghibli guy. Rich then takes the boys down a crazy rabbit hole, as he shares some of the insanely iconic recording credits of session musician Paul Griffin. https://www.popmatters.com/author/richwilhelm LMO Survey https://www.thinlear.com/ https://www.niagaramoonmusic.com/ Bluesky IG Tiktok
Some Splitgate 2 talk and the its all about Lupin! JOIN THE DISCORD!!! LINK BELOW!!!!! https://discord.gg/Yp6tTwaawt
Concept Artist Florent Lebrun is your guest for this episode of The Learn Squared Podcast. From starting out in Matte Painting to switching gears towards Concept Art and working on titles like The Last of Us 2, we hear how Florent switched gears once more to craft his short film The Lost Tower, which currently sits on over 2million views and was made entirely in Blender. Tune in to catch this and plenty more. - FOLLOW FLORENT https://www.youtube.com/watch?v=ecOOR0fETRA&ab_channel=FlorentLebrun https://www.artstation.com/florentlebrun https://www.instagram.com/florent.lebrun - FOLLOW LEARN SQUARED https://www.cara.app/learnsquared https://www.instagram.com/learnsquared https://bsky.app/profile/learnsquared.com https://www.twitter.com/learnsquared https://www.linkedin.com/school/learnsquared - YOUR HOST https://www.artstation.com/dhanda https://www.instagram.com/dhandatron https://bsky.app/profile/dhandatron.bsky.social https://www.cara.app/dhandatron
Thinking of going vegan in Japan? This week, the Krewe chats with Leonore of itadakihealthy about navigating the unique challenges of being vegan in Japan. From hidden ingredients and dining tips to nutrition and travel advice, Leonore shares practical insights for plant-based living in & traveling to the Land of the Rising Sun.------ About the Krewe ------The Krewe of Japan Podcast is a weekly episodic podcast sponsored by the Japan Society of New Orleans. Check them out every Friday afternoon around noon CST on Apple, Google, Spotify, Amazon, Stitcher, or wherever you get your podcasts. Want to share your experiences with the Krewe? Or perhaps you have ideas for episodes, feedback, comments, or questions? Let the Krewe know by e-mail at kreweofjapanpodcast@gmail.com or on social media (Twitter: @kreweofjapan, Instagram: @kreweofjapanpodcast, Facebook: Krewe of Japan Podcast Page, TikTok: @kreweofjapanpodcast, LinkedIn: Krewe of Japan LinkedIn Page, Blue Sky Social: @kreweofjapan.bsky.social, Threads: @kreweofjapanpodcast & the Krewe of Japan Youtube Channel). Until next time, enjoy!------ Support the Krewe! Offer Links for Affiliates ------Use the referral links below & our promo code from the episode!Support your favorite NFL Team AND podcast! Shop NFLShop to gear up for football season!Zencastr Offer Link - Use my special link to save 30% off your 1st month of any Zencastr paid plan! ------ Past Food & Travel Episodes ------Expo 2025: Japan on the World Stage ft. Sachiko Yoshimura (S6E2)Hanging Out in Hyogo ft. Rob Dyer (S5E14)Checking Out Miyagi ft. Ryotaro Sakurai (Guest Host, William Woods) (S5E5)Explore Matsue ft. Nicholas McCullough (S4E19)Craving Ramen ft. Shinichi Mine of TabiEats (S4E11)Travel Hiroshima ft. Joy Jarman-Walsh (S4E4)Travel Aomori ft. Kay Allen & Megan DeVille (S3E17)Hungry For Travel ft. Shinichi of TabiEats (S3E15)Henro SZN: Shikoku & the 88 Temple Pilgrimage ft. Todd Wassel (S3E12)Border Closures Couldn't Stop These Visas! ft. Rob Dyer & Allan Richarz (S3E11)Natsu Matsuri Mania: Summer Festivals in Japan (S3E3)Off the Beaten Path: Kansai ft. Rob Dyer [Part 2] (S2E12)Off the Beaten Path: Kansai ft. Rob Dyer [Part 1] (S2E11)Japan Travel Destination: Hokkaido ft. Kay Allen (S2E7)Japanese Theme Parks ft. Chris Nilghe of TDR Explorer (S2E4)Talking Konbini: Irasshaimase! (S1E3)Navigating Nippon: Where to Go in Japan? ft. Kay Allen of JNTO (S1E11)Matsue & New Orleans: Sister Cities ft. Dr. Samantha Perez (S1E2)------ About Leonore & itadakihealthy ------Ultimate Vegan Guide for Japan 2025itadakihealthy on IG (ENG)itadakihealthy on IG (JP)itadakihealthy Websiteitadakihealthy Linktree & Resources------ JSNO Upcoming Events ------JSNO Event CalendarJoin JSNO Today!
Those Studio Ghibli AI memes are being called "digital colonialism" now. I mean, sure, lifting Ghibli's style is kinda sketchy. But... colonialism is a HUGE stretch, don't you think? Watch this podcast episode on YouTube and all major podcast hosts including Spotify. CLOWNFISH TV is an independent, opinionated news and commentary podcast that covers Entertainment and Tech from a consumer's point of view. We talk about Gaming, Comics, Anime, TV, Movies, Animation and more. Hosted by Kneon and Geeky Sparkles. D/REZZED News covers Pixels, Pop Culture, and the Paranormal! We're an independent, opinionated entertainment news blog covering Video Games, Tech, Comics, Movies, Anime, High Strangeness, and more. As part of Clownfish TV, we strive to be balanced, based, and apolitical. Get more news, views and reviews on Clownfish TV News - https://news.clownfishtv.com/ On YouTube - https://www.youtube.com/c/ClownfishTV On Spotify - https://open.spotify.com/show/4Tu83D1NcCmh7K1zHIedvg On Apple Podcasts - https://podcasts.apple.com/us/podcast/clownfish-tv-audio-edition/id1726838629
Those Studio Ghibli AI memes are being called "digital colonialism" now. I mean, sure, lifting Ghibli's style is kinda sketchy. But... colonialism is a HUGE stretch, don't you think?Watch this podcast episode on YouTube and all major podcast hosts including Spotify.CLOWNFISH TV is an independent, opinionated news and commentary podcast that covers Entertainment and Tech from a consumer's point of view. We talk about Gaming, Comics, Anime, TV, Movies, Animation and more. Hosted by Kneon and Geeky Sparkles.D/REZZED News covers Pixels, Pop Culture, and the Paranormal! We're an independent, opinionated entertainment news blog covering Video Games, Tech, Comics, Movies, Anime, High Strangeness, and more. As part of Clownfish TV, we strive to be balanced, based, and apolitical. Get more news, views and reviews on Clownfish TV News - https://news.clownfishtv.com/On YouTube - https://www.youtube.com/c/ClownfishTVOn Spotify - https://open.spotify.com/show/4Tu83D1NcCmh7K1zHIedvgOn Apple Podcasts - https://podcasts.apple.com/us/podcast/clownfish-tv-audio-edition/id1726838629
In Part 2 of our Japanese soccer series, journalist Dan Orlowitz returns to help us explore how Japan's soccer scene is making waves across the globe! We dive into Samurai Blue's international success, Japanese players shining abroad, and the flow of global talent into the J.League. Plus — how can fans outside Japan actually watch the matches? We've got that covered, too.If you've ever cheered for Japan in the World Cup or wanted to follow J.League stars in Europe, this episode is for you!------ About the Krewe ------The Krewe of Japan Podcast is a weekly episodic podcast sponsored by the Japan Society of New Orleans. Check them out every Friday afternoon around noon CST on Apple, Google, Spotify, Amazon, Stitcher, or wherever you get your podcasts. Want to share your experiences with the Krewe? Or perhaps you have ideas for episodes, feedback, comments, or questions? Let the Krewe know by e-mail at kreweofjapanpodcast@gmail.com or on social media (Twitter: @kreweofjapan, Instagram: @kreweofjapanpodcast, Facebook: Krewe of Japan Podcast Page, TikTok: @kreweofjapanpodcast, LinkedIn: Krewe of Japan LinkedIn Page, Blue Sky Social: @kreweofjapan.bsky.social, & the Krewe of Japan Youtube Channel). Until next time, enjoy!------ Support the Krewe! Offer Links for Affiliates ------Use the referral links below & our promo code from the episode!Support your favorite NFL Team AND podcast! Shop NFLShop to gear up for football season!Zencastr Offer Link - Use my special link to save 30% off your 1st month of any Zencastr paid plan! ------ Past KOJ Sports-Related Episodes ------Meet the J.League ft. Dan Orlowitz (S6E4)Kendo: The Way of the Sword ft. Alexander Bennett, 7th Dan in Kendo (S4E16)The Life of a Sumotori ft. 3-Time Grand Champion Konishiki Yasokichi (S4E10)Talking Sumo ft. Andrew Freud (S1E8)------ About Dan Orlowitz ------Dan's Socials & WritingsJ-Talk Podcast------ JSNO Upcoming Events ------JSNO Event CalendarJoin JSNO Today!
Images façon "studio Ghibli", tendance Starter Pack. derrière leur aspect ludique, ces images générées par l'intelligence artificielle générative posent des questions environnementales très concrètes. Réponses avec Babak Falsafi, professeur ordinaire à la faculté d'Informatique et de Communications de l'EPFL, président et fondateur de l'Association suisse pour l'efficacité énergétique dans les centres de données (SDEA). Journaliste: Juliane Roncoroni Réalisation: Kyanu Kombot-Naguemon >> Pour aller plus loin: - "Une image générée par IA nécessite-t-elle vraiment entre 2 et 5 litres d'eau ?", vidéo de Fastcheck sur RTSinfo, 3 mai 2025 (en ligne) - "L'IA va faire exploser la consommation d'électricité, alerte un rapport", RTSinfo, 10 avril 2025 (en ligne) - "Les géants du numérique se tournent vers le nucléaire pour alimenter les IA", RTSinfo, 15 octobre 2024 (en ligne) Nous écrire ou nous proposer des questions: +41 79 134 34 70 ou pointj@rts.ch
Al and Kev talk about the Wholesome Direct Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:53: Feedback 00:03:18: What Have We Been Up To 00:30:35: Snacko 1.0 00:32:46: Wholesome Direct 01:04:25: Outro Links Snacko 1.0 Wholesome Direct Wholesome Games Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al. (0:00:36) Kev: I’m Kevin. We’re back baby. This is the first episode back, right? (0:00:38) Al: They said they said we couldn’t do it, Kevin. (0:00:41) Al: They said we couldn’t do it. (0:00:43) Al: We said we couldn’t go on a break and come back because no one goes on a break (0:00:46) Kev: The they being you, I think primarily. (0:00:48) Al: and then comes back. (0:00:52) Al: No, everyone. (0:00:53) Al: Nobody believed in me. (0:00:57) Al: But here we are. (0:00:58) Al: back and here we are here today to talk (0:01:00) Al: about so many Cottagecore games like so many that I think some might just be that’s a game (0:01:03) Kev: Oh, a lot like they double. (0:01:06) Kev: It in the last five minutes. (0:01:13) Al: moving on we’ll see we’ll see we are we are here today to talk about the Wholesome Direct (0:01:14) Kev: Yeah, probably a lot of them we’re talking about the wholesome direct everyone (0:01:23) Al: specifically and a bunch of stuff in that not everything because it was an hour long and (0:01:30) Al: talked about everything in an hour long presentation we would probably be here all day and it’s already (0:01:37) Al: half eight at night that’s that’s also that’s also true so we’re going to talk about that we (0:01:37) Kev: and we don’t have enough to talk about it (0:01:40) Kev: ‘cause we don’t care about all of them. (0:01:46) Al: do have one piece of news that I want to cover before that and before that we’re going to talk (0:01:53) Al: about what we’ve been up to but first of all Kevin we’ve got feedback this is being sent in by Katie (0:01:56) Kev: Oh! (0:02:00) Al: of the show I have been listening to the podcast for some time now and it’s a highlight of my week (0:02:02) Kev: Uh-oh. (0:02:06) Al: not last two weeks so sorry I really enjoy hearing your honest and sometimes brutal opinions on games (0:02:06) Kev: When did we ruin it for her? (0:02:14) Al: and I especially enjoy how positive and how much energy Kev has on his solo episodes keep up the (0:02:21) Al: amazing work. There we go Kevin. You got a shout out. (0:02:23) Kev: Okay, I’m going, I’m trying to refrain from, you know, being sarcastic or whatever, putting myself down. But thank you very much. Sincerely, that means a lot. I have a lot of practice talking to myself. I think that’s what it is in my head space. Now, I just put a mic in front of it. (0:02:38) Al: I feel like the brutal opinions on games has to be talking about Shugadu Island, right? (0:02:54) Kev: Oh, I feel like there’s a number of episodes we could point to, including the ones we like. (0:02:58) Al: That is the particularly bad one. Well anyway, thank you Katie for the feedback. If you too (0:03:00) Kev: Yeah. (0:03:05) Al: want to send feedback you can do it on the website harvestseason.club (0:03:08) Al: There’s a feedback from there. Come send us more and you’ll get a mention on the podcast. (0:03:12) Kev: Yeah, all right. (0:03:15) Kev: You’d like right now, yay. (0:03:16) Kev: Thank you, Katie. (0:03:17) Kev: I very much appreciate it. (0:03:19) Al: Next Kevin, what have you been up to? (0:03:22) Kev: Boy, what do I– (0:03:23) Kev: Well, my internet has been out for a week, (0:03:27) Kev: so let’s start with that. (0:03:28) Al: That’s unfortunate. (0:03:29) Kev: Yep, it’s been a headache. (0:03:33) Kev: But here I am using not working internet. (0:03:40) Kev: But that’s kind of– (0:03:42) Kev: affected a lot of my gameplay, because so I didn’t realize just how many of my games are like online only. (0:03:48) Kev: Or have to connect to servers or whatever, like Zendless on Zero has a 2.0 update. I haven’t played that. Marvel Snap, (0:03:55) Kev: I don’t get that many games in this week. My phone’s dying, so it can’t– for whatever reason Snap just crashes on it now. (0:04:01) Kev: So I have to pretty much play on PC these days. (0:04:05) Kev: But Unite is gone, so on and so forth. (0:04:09) Kev: The one game I have been playing though (0:04:12) Kev: Unicorn Overlord, are you familiar with that, Al? (0:04:14) Al: I am. I’m a photo. (0:04:16) Kev: Okay, oh man, it’s… (0:04:20) Kev: So I picked it up on sale, it was like 30 USD, which is pretty cheap for a game of this size. (0:04:24) Kev: Um, it’s for people unfamiliar, it’s a strategy, real-time game. (0:04:32) Kev: I like Fire Emblem, but real-time. (0:04:34) Kev: And Good Heavens, this game does all the things I like in that game. (0:04:40) Kev: Um, okay. (0:04:42) Kev: So, have you ever played a Fire Emblem, Al? (0:04:44) Al: No. (0:04:44) Kev: Okay, but I assume you’re familiar with the concept of super-trust, right? (0:04:47) Al: Yeah. (0:04:48) Al: Yeah. (0:04:48) Kev: Yeah, okay. So, like I said, that’s correct. (0:04:51) Al: They’ve all got swords, that’s what I’m aware of. (0:04:54) Kev: And Unicorn Overlord also has swords. (0:04:56) Kev: Actually, Unicorn Overlord has a lot of Fire Emblem stuff. (0:05:00) Kev: It’s very much like an homage/love letter to a lot of strategy games, Fire Emblem included. (0:05:06) Kev: So, it has a lot of the elements borrowed from that. (0:05:10) Kev: that are like likely it feels (0:05:12) Kev: less like trying to knock them off and more become the wash / love letter anyway (0:05:19) Kev: so unlike Fire Emblem which is grid based this is not grid based it’s real (0:05:24) Kev: time you just send your units point A to point B and they’ll travel as close to (0:05:29) Kev: straight line as they can also they in Fire Emblem each character is a single (0:05:36) Kev: unit in this game you assemble teams of up to five characters in one unit with (0:05:42) Kev: front row and a back row so all of a sudden the complexity is through the (0:05:46) Kev: roof and it’s really enjoyable in my opinion right you got tanks in front (0:05:50) Kev: archers in the back so on and so forth and each character you can load them out (0:05:58) Kev: with different equipment skills and stuff and Fire Emblem is like every (0:06:02) Kev: character gets like two or three items that do almost just that’s basically but (0:06:07) Kev: in this one you can you can change their move sets so there’s (0:06:12) Kev: it like layers and layers and layers of complexity which is (0:06:15) Kev: really, really good. Yeah, I really, really like this game. (0:06:20) Kev: I’m at 60 hours so far. Yeah, good. No internet. So just (0:06:26) Kev: crushing it. But it is. It’s the arts really nice. Very, very (0:06:31) Kev: pretty. But but oh, great, great stuff. Um, yeah, that’s that’s (0:06:38) Kev: kind of the big thing I’ve been up to. (0:06:42) Kev: All right, Al, what about you? (0:06:44) Kev: Tell me– tell the poor pleb about the switch, too. (0:06:46) Al: The Switch 2, what? What are you talking about? Yes, yes, I’ve got the Switch 2 and I’ve been (0:06:52) Al: playing Mario Kart World. I haven’t had a huge amount of time on it yet. As we are talking, (0:06:58) Al: I have been… I was away. I was not at home when the Switch 2 came out on Thursday, and (0:07:06) Al: it was delivered to my home. I didn’t get back till Saturday evening, and so that’s (0:07:11) Al: about 24 hours ago as of now. So, yeah, I’ve not had a huge amount of time. (0:07:16) Al: Especially as obviously I had to set it up, and you know, I have kids and a life, and (0:07:20) Al: I can’t just always play the game. But I have put in a couple hours into it, both myself (0:07:27) Al: and me and my son playing it together, and it’s fun. I enjoy it. What I will say is that (0:07:35) Al: I love a lot of the… It’s a lot more reactive in terms of like, your character does a lot (0:07:44) Al: more while playing, which makes it feel (0:07:46) Al: a lot more real, right? Like there are more reactions to things. And, uh, so it’s really (0:07:54) Al: hard to explain, but there’s just lots of little things that they do that make it feel real. Um, (0:08:00) Al: the animations are all more detailed. Uh, when you, when you hit a car, you don’t now just like (0:08:07) Al: stop in the same way that you do when hit by, uh, uh, you know, a weapon you like get knocked to (0:08:15) Al: the side and you can actually (0:08:17) Al: there was one today where I was like hit it in such a way that I actually just ended up going up on two wheels (0:08:24) Al: and continuing to move. (0:08:26) Kev: What? (0:08:28) Al: Yeah, exactly. So there’s just lots of little things like that. (0:08:30) Al: It’s you don’t, whereas in Mario Kart 8, if you hit a vehicle, no matter how you hit it, (0:08:37) Al: you would just, you would just stop. (0:08:37) Kev: You do the somersault, you know, or whatever, yeah, uh-huh, yeah. (0:08:38) Al: Yeah, exactly. You’d just do the standard. (0:08:40) Al: I’ve been hit by something I have now stopped, whereas that’s not necessary. (0:08:44) Al: If you hit it, like, straight on, you will slow down. (0:08:46) Al: And, you know, spin off to the side. (0:08:49) Al: But if you hit it in certain ways, you can actually just keep going. (0:08:52) Al: It just depends on exactly how you hit it, which makes it a lot more fun, I think. (0:08:59) Al: And, you know, different weapons do different things depending (0:09:03) Al: on where they hit you and how they hit you and stuff like that. (0:09:06) Al: Which it is, it is, it’s really interesting. (0:09:06) Kev: Really, that’s fascinating. (0:09:10) Al: And it just, yeah, just the animations, like, you feel like the character moves (0:09:16) Al: the vehicle. It doesn’t just feel like you are one car, one model, stuff like that. (0:09:20) Kev: Wow, that’s the power of the Switch 2. (0:09:26) Al: Or is it the power of, like, 10 years of developing the next Mario Kart game? (0:09:31) Kev: No, no, this wasn’t possible on the Switch 1. (0:09:34) Kev: Impossible, absolutely. (0:09:38) Al: And I also like how, so one of the things about this game is obviously you’re just choosing (0:09:44) Al: a car rather than like choosing the body. (0:09:46) Al: The wheels and what’s it called, parachute. (0:09:49) Kev: Right. (0:09:53) Al: I quite like that because there’s less for you to have to think about. (0:09:57) Al: But what I do like is that each of the carts looks slightly different depending on the character. (0:10:04) Kev: Wow, that’s impressive. (0:10:06) Al: It’s not just like the base cart, the Mario cart, that if you’re Mario it’s red with the M on it. (0:10:10) Al: If you’re Luigi it’s green with the L on it. (0:10:14) Al: if you’re the cow, it’s grey with the cow. (0:10:16) Al: They put a lot of attention to detail in this game, a lot of effort. (0:10:18) Kev: - That’s all. (0:10:28) Kev: Wow, that’s impressive genuinely, like wow, that’s attention to detail. (0:10:38) Al: It’s really fun. Some things are going to take some getting used to like the controls are (0:10:44) Al: are obviously slightly different. (0:10:46) Al: The thing that’s knocking me off a lot is in eight and before, if you wanted to hold (0:10:54) Al: like a shell or banana behind you, you would have to hold down the fire button. Whereas now (0:10:58) Kev: Mm-hmm. Yeah. (0:11:02) Al: that happens by default. So as soon as you have it in the priority slot, it is behind you. (0:11:06) Kev: Okay, huh, I think. Okay. Sure, sure. I feel like at least one (0:11:09) Al: And then if you press it and hold it, it will just fire it. So I have spent a lot of time (0:11:17) Al: things because I was trying to have them behind me. But that’s just how you get used to it. (0:11:21) Al: And eventually you’ll stop doing that. But yeah. (0:11:25) Kev: other Mario Kart did that. But it’s not as common at the very (0:11:30) Al: possibly. Well, that’s the thing. Like, do I remember how things before 8 actually worked? (0:11:30) Kev: least, or regardless, it’s been what 10 years with our hard part (0:11:34) Kev: eight. (0:11:36) Kev: That’s how - that’s how video game historians - yeah, yeah. Now that’s fair. That’s how (0:11:39) Al: No, I do not. I’m not an idea. I don’t go back and play old Mario Kart all the time, right? (0:11:46) Al: That’s not my life. (0:11:50) Kev: video game historians chronicle things in the BMK8 era or the AMK8 era. But that’s (0:12:00) Kev: good stuff. Okay, how does - how does the free driving world… (0:12:04) Al: I haven’t done any of that yet. I’ve just been playing Grand Prix. I will say… (0:12:08) Kev: Mmm. Well, I mean, but you - you have between the phrases now, right? Like, that’s - you feel a (0:12:14) Al: So yeah, so I think no, is how I’ll say it. It is not like what I think Free Run will be at all. (0:12:15) Kev: taste of it. (0:12:26) Al: You’re not really driving between the courses. How it is, is yes you are driving, like you start (0:12:32) Al: Start on the finish line of the previous course. (0:12:35) Al: And then the first lap is to the starting line of the next course. (0:12:42) Al: And then this, and then you’ve got the second and third laps are on the course. (0:12:46) Al: It depends on what course it is. (0:12:47) Al: Like some of them are shorter, like baby park, and you actually have like then (0:12:51) Al: multiple laps around it, or a lot of them aren’t just like a single loop that you (0:12:56) Al: do a certain number of times. (0:12:57) Al: A lot of them are like the ones where you, you just have one long course that (0:13:01) Al: you do different sections of. (0:13:03) Al: It just depends on what it is. (0:13:05) Al: I am, I don’t really like it. (0:13:09) Al: I personally would just prefer the standard you’ve got your three courses (0:13:13) Al: and you do your three laps or however many laps. (0:13:16) Kev: » Sure, sure. (0:13:16) Al: Um, the driving between it just feels kind of tacked on and it almost feels (0:13:22) Al: like they wanted the open world thing. (0:13:24) Al: And sure, fine. (0:13:25) Al: I don’t, I I’ve not tried it yet, but I, I can imagine it’d be interesting. (0:13:30) Al: Um, but the all you must drive between the courses, the bit that is (0:13:35) Al: between the courses feels pretty either feels pretty generic and boring, or just (0:13:40) Al: feels like the previous course that you just finished and you’re like, I don’t (0:13:44) Al: understand why I’m still doing this course when I’m on the next course. (0:13:49) Al: And it doesn’t, the other, the other thing that I found a bit weird was it (0:13:52) Al: doesn’t start straight away. (0:13:55) Al: Like once you hit the finish line, you go into like, Oh, here’s the rankings. (0:13:59) Al: And then you have to start it again. (0:14:01) Al: And then because you’re starting again, you’re starting on the finish (0:14:04) Al: and it just feels like that’s a weird jarring thing. (0:14:08) Al: It’s like, Oh, you finished that race. (0:14:10) Al: Now let’s start the next race on this point. (0:14:13) Al: Like where you just finished, like it just, it feels like an idea that someone (0:14:17) Al: had, and then they went, yeah, let’s do that. (0:14:20) Al: But they never really did anything with it. (0:14:22) Al: And it almost would have felt more realistic or more interesting. (0:14:28) Al: If it just, the race hadn’t stopped at any point, or maybe if it, if you have. (0:14:35) Al: You have to wait for everyone else to get there, like, if you just like stayed in (0:14:40) Al: position at that point, and waited for everyone to catch up, but the fact that (0:14:41) Kev: Yeah, in that way, kind of– (0:14:46) Al: it goes like, Oh, now we’re going to like cut to this other screen, like they do in (0:14:50) Al: previous Mario carts, where you show the rankings, it almost defeats the purpose (0:14:54) Al: of then, then driving between the two courses. (0:14:57) Kev: Yeah, that’s so weird to me because, yeah, that doesn’t from the way it was described, like, that would have been, you know, what I would have thought, right? Like, you there, you know, you hit the finish line and then you just keep driving and maybe ranking is on the side or something. (0:14:57) Al: It’s like, well, what happened, what happened in that time? (0:15:00) Al: Because now I’m back on the finish line. (0:15:16) Al: 100% why I expected. And I guess the reason they don’t do that is they want everyone to catch up (0:15:19) Kev: That’s wild. (0:15:21) Al: so that you’re all starting at the same time for the next race. Sure, fine. But I feel like you (0:15:25) Kev: But, okay. (0:15:27) Kev: Yeah, but what’s the point? Like, that’s baffling to me. (0:15:28) Al: could have done that transition better, right? I don’t– I understand why they want something (0:15:34) Kev: Um… (0:15:37) Al: like this. It feels like it’s another mode, and I feel like they should have kept Grand Prix (0:15:41) Kev: Mm-hmm. (0:15:44) Al: as it was. And then this was like (0:15:45) Kev: Yeah. (0:15:47) Al: a new type of tour. A grand tour instead of a grand prix. I’m not saying this is bad, (0:15:48) Kev: Yeah, that’s what they should have done. Absolutely. Yeah, exactly. There you go. (0:15:56) Al: I’m saying I don’t like that this is instead of what we had before. (0:16:00) Kev: Right, right. I get that. Yeah, from what you’re describing, it doesn’t… (0:16:05) Kev: Yeah, it sounds like they fumbled that execution just a little bit. (0:16:09) Kev: And if you’re not here completely removing the standard Grand Prix for that, like, that’s a problem. That’s rough. (0:16:14) Al: Exactly. (0:16:16) Al: Exactly. (0:16:17) Al: Exactly. (0:16:17) Kev: Well, we’ll see. Like, I mean, I… I mean, I personally think we’re going to get DLCs that are just going to be standard Grand Prix-type modes. (0:16:19) Al: We will see. (0:16:30) Al: Interesting. I can’t see them not doing DLC for this. For two reasons, one, they did two sets of DLC for the previous game, and two… (0:16:31) Kev: Because… (0:16:35) Kev: Right, exactly, right? (0:16:40) Kev: Mm-hmm. And DLC for the remastered version of the game, that DLC. Yeah. (0:16:46) Al: Well, yeah, that was the second one. But anyway, secondly, it doesn’t feel like there’s enough races, because you have, like, eight. (0:16:56) Al: And it doesn’t feel like (0:17:00) Al: enough to me. I’m not regretting buying the game, especially because I got it in (0:17:01) Kev: Not anymore (0:17:05) Kev: Yeah (0:17:06) Al: the bundle, right? But I totally get why people are like, Oh, that feels like a lot (0:17:10) Al: of money for eight, eight grand prix. Especially when like, the preview, like, I don’t, I’m (0:17:18) Al: not expecting it necessarily will be free DLC. And obviously people complain about that, (0:17:23) Al: right? They’re like, Oh, you’re charging us $80 and then you’re also charging us more (0:17:24) Kev: Yeah. Yeah, yeah. Sure. Yeah, yeah, that’s what I suspect too. (0:17:27) Al: courses. But I can (0:17:30) Al: see the DLC being reasonably cheap, and it’s just like $10 or whatever, right? (0:17:36) Al: But it just, yeah, eight just feels, eight isn’t even as many as Mario Kart 8 Deluxe had. Eight (0:17:42) Al: Deluxe had 10. And so eight had eight, of course. Mario Kart 8 had eight courses, and then they (0:17:44) Kev: Yeah, yeah (0:17:48) Kev: Yeah (0:17:51) Al: added on eight grumpries, sorry, and then they added on two, I think, for DLC initially. And then that (0:17:56) Kev: - DLC, that’s correct. (0:17:57) Kev: - Yeah. (0:17:57) Al: That was all bundled together as Mario Kart 8 delivered. (0:18:00) Al: So Mario Kart 8 Deluxe had 10 and then they doubled in the other DLC, yeah. (0:18:00) Kev: - And then they doubled the number. (0:18:05) Al: So it just feels a little bit meh that we’re not even, we’ve not even got as many races as Mario Kart 8 Deluxe. (0:18:12) Kev: Yeah. Yeah, that’s fair, right? Like it’s, I think the pain point is just this, the way you’ve described how they fumbled their new Grand Prix version, right? Because like I could, I could live with eight cups or whatever, if it was the standard Grand Prix that, you know, you could just do ad nauseam like, you know, other Mario karts and it’d be fine. (0:18:12) Al: And then this is more expensive. (0:18:15) Al: None of that, none of that feels good. (0:18:43) Kev: But if you’re replacing that and given something that feels a little worse or a little awkward, yeah, it’s going to be rough. (0:18:51) Al: And let me get and let me point out the courses are really good. (0:18:55) Kev: Sure. Yeah. Are there any, any new ones you’re fond of that you’ve seen so far? (0:18:57) Al: And like. (0:19:02) Al: The the one I particularly like, obviously, I’ve not done them all. (0:19:06) Al: And I’ve not done them all yet, but the one that I’m particularly (0:19:10) Al: enjoying is the Donkey Kong one, I can’t remember what it’s called. (0:19:12) Kev: hmm is uh I don’t know which one because there’s obviously been a handful or if it’s a new one but uh okay (0:19:18) Al: Yeah, let me check. (0:19:20) Al: I think it’s a new one. (0:19:21) Al: And that I think is really fun. (0:19:25) Kev: oh yeah they saw they showed that one in the trailer first yeah that one looked cool (0:19:32) Al: You’re essentially it’s one of the ones that’s not like laps. (0:19:35) Al: It’s one specific course and you end at the end. (0:19:39) Al: And what I really like it is you’re essentially going through a Donkey Kong level, right? (0:19:44) Al: Like you’re going up this course and then at the end at the top is a robotic Donkey (0:19:46) Kev: Really? That’s cool. (0:19:51) Al: Kong, throwing barrels down at you. (0:19:53) Kev: Oh, that’s so cool. (0:19:55) Al: So I really like that and there’s like lots of stuff to avoid and there’s bouncy pads (0:20:01) Al: and stuff like that. (0:20:03) Kev: That’s so cool (0:20:06) Kev: And I can’t wait to check that out (0:20:08) Kev: But I mean, obviously we’re nitpicking but still Mario Kart, right? Like it’s still the overall good (0:20:12) Al: Yeah, I don’t regret it. I obviously want the bundle, but if I paid full price for this, (0:20:18) Al: I still wouldn’t be regretting it. It is still really good fun and it’s still going to sell (0:20:20) Kev: Yeah, yeah. Oh, absolutely. And cow is playable. Yep. Wait, really? That’s hilarious. That’s incredible. (0:20:22) Al: like bonkers. But yeah, I mean, and Caro is one of the best characters to actually play (0:20:30) Al: as. It’s one of the meta characters. It is, yeah. So yeah, I’m enjoying it. I get why (0:20:37) Kev: Oh. Oh, yeah. Yeah, sure. Mm-hmm. Well, that’ll be– that’s awesome. (0:20:42) Al: people might be frustrated with it and I haven’t tried everything in it yet, so I guess (0:20:47) Al: we’ll see. (0:20:50) Kev: Can’t wait to hear more people. I haven’t heard much about it, (0:20:54) Kev: but I’m obviously interested in the free roam mode or whatever. But good stuff. (0:21:04) Kev: How was vacation world not– how was touching grass? (0:21:07) Al: Yeah, I wasn’t really on holiday. I was still working. In fact, I was working more than (0:21:12) Kev: Oh, were you? (0:21:13) Al: I normally do. I was just doing it in a different place. But I didn’t have my kids, so it was (0:21:15) Kev: Oh, that was me this week, too. (0:21:21) Al: relaxing in some way. No, I had fun. It was a little bit frustrating on the Thursday at (0:21:21) Kev: Mm-hmm. (0:21:27) Al: the end to be like, “Everyone’s getting their Switch too, and mine’s at home. I just can’t (0:21:30) Al: get it.” But it was only two days. It was only two days, yeah. But it wasn’t even (0:21:30) Kev: mmm your squid word and patrick and sponger outside (0:21:37) Al: like it feels worse than the people who just weren’t getting it, I feel, right? Because (0:21:42) Kev: yeah yeah yeah yeah (0:21:42) Al: you’re like, “Oh yeah, that’s annoying, and I don’t have it, and I feel like I’m missing (0:21:46) Al: out.” But I was like, “I have paid money, and I have had one delivered to me. It’s just (0:21:51) Kev: I shouldn’t be missing out (0:21:52) Al: I am not where it is.” (0:21:55) Kev: oh there yeah I can see that that’s funny yeah obviously I haven’t gotten my (0:22:00) Kev: i’ll probably have or well not mine i’m getting one for calvin next week is a little late birthday (0:22:05) Kev: present um so i’ll be able to join the ranks of people driving his cow and talking about it (0:22:16) Kev: 24 racers that’s insane (0:22:16) Al: um it is and it does it does mean that you like especially the there’s a lot of kind of I think (0:22:24) Al: they might need to do some rebalancing in terms of how things work especially like the rubber (0:22:28) Al: banding and stuff like that because like if you don’t if you if you don’t get up to first place (0:22:30) Kev: Oh, yeah (0:22:33) Al: quickly you’re probably not going to stay there uh um the the middle just feels absolutely insane (0:22:36) Kev: Oh, that’s good. Oh, that’s good stuff. I (0:22:41) Al: just now. So, yeah. (0:22:43) Kev: Can’t you know back in back in the old days there are eight racers (0:22:55) Kev: It’s crazy to think like there are some chunks with that many characters (0:22:59) Al: You have to have two whole pages to view everyone. (0:23:00) Kev: in a race (0:23:03) Kev: The rankings, oh my goodness. Oh, that’s incredible. Oh (0:23:10) Kev: Good time (0:23:12) Al: The other thing I’ve tried out on my Switch 2 is Pokemon Violet, and let me tell you, (0:23:18) Al: obviously if you didn’t like the game before, you’re not going to like the game suddenly (0:23:20) Kev: Right, it doesn’t fix a lot of the core design issues, but yeah. (0:23:21) Al: now that it’s running at a decent speed. (0:23:24) Al: Exactly, it’s still the same game, but my word is incredible. (0:23:29) Al: If you like the game, it is an incredible upgrade, just so good. (0:23:36) Kev: - Mm-hmm, but yeah, yeah, I’ll sit. (0:23:41) Al: It drives me insane whenever I see anyone talking about this and people will reply and (0:23:45) Al: be like, “Oh, it’s $500 to get the game how it should have been.” (0:23:49) Al: I don’t shut up. (0:23:50) Al: I don’t care. (0:23:51) Al: It doesn’t matter. (0:23:52) Al: Yeah, you don’t like it. (0:23:53) Al: Don’t play it. (0:23:54) Al: Don’t buy this. (0:23:55) Al: Shut up, right? (0:23:56) Al: Let me enjoy the fact that this game now runs incredibly. (0:23:59) Al: And you know what I’m most excited for with this is how well I think the new game’s going (0:24:05) Al: to run. (0:24:06) Al: Because there’s no way it will run worse than this, right? (0:24:10) Kev: Well, well. (0:24:10) Al: Because well, no, no, no, let me, let me, let me. (0:24:13) Al: So my point is, right, like it is a clearly a much more small and focused world, right? (0:24:19) Al: And one of the big issues of this game was the fact that the world is like all loaded (0:24:23) Al: at once. (0:24:24) Kev: Oh, oh you’re talking about ZA. I thought you meant yeah. Okay. Oh no. Yeah. Yes (0:24:25) Al: Yeah, yeah. Oh, no, I’m not even thinking about that. (0:24:29) Al: just now. Not even thinking about that just now. (0:24:30) Kev: Yeah, ZA is gonna be great. Yeah. Sure sure sure. Yeah, that’s fine (0:24:34) Al: And so if this game runs this well, like surely that game will run just as well. And (0:24:40) Al: it’s going to be so good. And I think it looks, it looks better, right? Like a lot of the (0:24:45) Al: thing about this game is that it just looks bland and meh. And yeah, the character models (0:24:46) Kev: Mm-hmm. Yeah, absolutely. (0:24:51) Al: don’t look amazing in the new game, but I don’t really care about that, right? Like everything (0:24:55) Al: else in my opinion looks a lot nicer, kind of like the, you know, the (0:24:59) Al: bright colours in the night. I think the night time in particular is going to look really good in that game, especially on (0:25:04) Kev: I agree. Yeah, that is nice, right? Because, like, okay, obviously, we all know I’m unknown, (0:25:12) Kev: Scarlet Violet, Disparage or Dissenter, whatever you want to call it, right? I’m critical. (0:25:16) Al: For fair reasons, I’ve like, I’ve not, I’ve never, I’ve never said that your reasons are not the totally fair reasons. (0:25:18) Kev: Just a little bit critical. Like you said, yeah. Yeah, yeah, yeah. And, like, you know, there’s a lot of design choices. (0:25:30) Kev: Design Choices. (0:25:32) Kev: I don’t like other people who I like. (0:25:34) Kev: It’s not fixing those issues, but like I think just how poorly it ran. (0:25:44) Kev: You know that like I’m an Nintendo fan. (0:25:46) Kev: I’m a Pokemon fan. (0:25:48) Kev: I don’t care about technical stuff, generally speaking, right? (0:25:52) Kev: But like it was just so bad that even even someone like me, it felt embarrassing. (0:25:58) Kev: Like it was rough. (0:26:00) Kev: So it’s nice to have at least that improved. (0:26:01) Al: No one, no one defends it. Right? Like with, with other, with other games, like Legends, (0:26:08) Al: like some of us are like, actually, I like how it looks, right? Like I, you know, I don’t, (0:26:10) Kev: Yeah (0:26:12) Al: I think that a lot of that is down to taste, but with, with the performance issues in this (0:26:14) Kev: Sure (0:26:17) Al: game, it was just embarrassing. Nobody justified it. And if anybody even tried to, you’d be (0:26:19) Kev: It would nope, yeah, yeah (0:26:22) Al: like, come on, like let’s be real here. You can like the game and still admit how terrible (0:26:28) Al: the performances. Whereas now, it’s just… (0:26:29) Kev: Yep (0:26:33) Kev: Yeah, it’s crazy I’ve seen clips online it’s wild the difference (0:26:38) Kev: I genuinely did. (0:26:42) Kev: I did not think it would upgrade that much. (0:26:44) Al: Yeah. And that’s handheld as well, not even docked. In handheld, it feels incredible. (0:26:47) Kev: That’s crazy. (0:26:52) Kev: Important question. (0:26:55) Kev: Have you tried the raids? (0:26:57) Kev: Because that was the… (0:26:57) Al: I have not. Yeah, I’m not convinced it’s going to make a massive difference to raids, because (0:26:59) Kev: Okay, ‘cause that’s… (0:27:00) Kev: I mean, it’s great the world runs right now, (0:27:02) Kev: but the raids, like… (0:27:05) Kev: Oh. (0:27:08) Al: I think a lot of the issue with raids was the internet communication. But I don’t tend (0:27:12) Kev: Yeah, probably, but I was curious it’s like (0:27:17) Al: to do raids a huge amount. I do them when there’s a seven star out, if possible. If (0:27:20) Kev: Yeah (0:27:21) Al: possible I do them as a solo build, so I don’t have to deal with other people. (0:27:23) Kev: Mm-hmm, I yeah. No, that’s fair (0:27:28) Kev: But yeah, that’s uh (0:27:30) Kev: Because if raids were good like I genuinely might be tempted (0:27:35) Kev: Consider another playthrough to give it a second chance on switch do but anyways, not that I’ll have one for a while, but (0:27:42) Al: Well, we’ll see, we’ll see. (0:27:42) Kev: Anyways, that’s good stuff (0:27:46) Kev: that (0:27:47) Kev: that’s nice and (0:27:49) Kev: Yeah, good on you Pokemon team for putting the effort to make that happen (0:27:54) Al: Yeah, I clearly, like, I wonder whether they’d been working on this before the game came (0:28:00) Al: out or whether this is in reaction to the game coming out and being terrible. Because (0:28:04) Kev: Yeah. (0:28:05) Al: they did tell us, like, oh, we hear you and we understand. And the question is, was that (0:28:11) Al: the point where they go, oh, we can’t just, like, let this go. Like, this is something (0:28:16) Al: we actually need to deal with. And then, obviously, they’ve gone, like, decision made. Do we try (0:28:21) Al: Try it our best to make it work as well on the switch, or do we just… (0:28:24) Kev: Mm-hmm (0:28:24) Al: take all of the nonsense that we’re going to get for the next two and a half years, (0:28:28) Al: and then throw it all on the switch too, and hope that we gain back the positives for that. (0:28:35) Al: I wouldn’t be surprised if that was the case, right? That is a decent… That timeline works, (0:28:38) Kev: Yeah, yeah, absolutely. (0:28:43) Al: that’s more than two years. I could absolutely see that they hadn’t even considered this (0:28:45) Kev: Mm hmm. (0:28:48) Al: until the reception was so bad, and then they’ve gone, “You know what? We do need to deal with (0:28:52) Kev: Yeah, also (0:28:52) Al: this and they had a small team dealing (0:28:54) Al: with that for the last couple of years. (0:28:56) Kev: Sure, I’ll I’ll you know, I’ll say that they probably (0:29:02) Kev: Whenever they found out switch to upgrades we’re gonna have which I imagined was relatively early, you know, I (0:29:08) Kev: Imagine they were planning one for scarlet violent (0:29:10) Kev: I don’t see a version where they weren’t gonna do that (0:29:12) Kev: What I don’t think is I don’t think they were gonna put in the effort they did for this because that I think was reactionary (0:29:20) Kev: Because I think they wanted to (0:29:22) Kev: You know try to clean up their act if you know if it had come out (0:29:27) Kev: Not as good or you know if the original game might come out better (0:29:32) Kev: I don’t think it would have been this huge of a jump because they probably just (0:29:32) Al: Well, yeah, yeah. I mean, because it wouldn’t be better. I don’t know. Yeah. I do feel like (0:29:37) Kev: You know, then yeah. Well, yeah. Well, that’s true, but they wouldn’t put the effort, you know what I mean (0:29:43) Al: I do think a lot of this is like, we need to make sure people actually buy our next (0:29:47) Al: game. Let’s show them that we can actually make a good game or a smooth enough. Okay. (0:29:47) Kev: Yeah, yeah (0:29:52) Kev: Yeah (0:29:53) Al: A well performing game. And, and I think that’s probably has done a lot to improve people’s (0:29:59) Kev: Yeah (0:30:00) Al: view on things, right? (0:30:02) Kev: Yeah (0:30:02) Al: People who were, you were probably worried about the next game, right? (0:30:05) Kev: Yeah, well hey, you know like I make all the jokes about you know, we could the you know, then Gen 10 could fail (0:30:12) Kev: or you know or whatever, you know, but (0:30:15) Kev: But maybe this is actually a sign that they’re actually trying to (0:30:19) Kev: They’re gonna try to double down or you know (0:30:23) Kev: put in the effort to make sure it really comes out. (0:30:25) Kev: Um yeah but okay good stuff that’s that’s really nice to know the power of the switch too. (0:30:33) Al: it’s good fun. All right, we have one piece of news I want to talk about before we just (0:30:40) Al: go through the wholesome direct stuff that we want to talk about. Snacko, Snacko decided (0:30:42) Kev: All right, what is it? (0:30:43) Kev: What is it? (0:30:46) Kev: That’s the cat game. (0:30:46) Al: that just after we released our last episode two weeks ago, they decided they were going (0:30:54) Al: going to release their 1.0, just shadow drop it. (0:30:56) Kev: That’s correct. That’s how this works in this gig, podcast world. Things happen as soon as (0:31:07) Kev: you take a break. That’s good. (0:31:08) Al: And I’m not even joking. This was a legitimate shadow drop. Like I saw the Steam news about (0:31:16) Al: Snacko 1.0 and I’m like, hold up, wait a minute. Did I miss something? And then I looked through (0:31:19) Kev: Tempting you. (0:31:21) Al: everything and nope, I did not miss anything. This was just surprise. Here you go. Here’s (0:31:27) Al: the new, here’s 1.0. So there we go. Snacko 1.0. It’s probably finally time for me to (0:31:35) Kev: Probably. I’m just looking at it, it looks nice. Yeah, that’s a, they’re little like pixely, (0:31:45) Kev: 2D, 3D thing, it looks nice, and the cat’s very cute. Yeah, good for you, Snaggo. You made it to (0:31:52) Kev: 1.0, like, that’s always a genuine cause for celebration, assuming it’s a real 1.0, (0:31:58) Kev: and not one of those 1.0s, yeah, it’s kind of 1.0, but not really, because we still have a whole (0:32:02) Kev: a whole bunch of other stuff that didn’t make it in yet. (0:32:04) Al: Yeah, I think they’ve got more updates coming, but it feels like it looks like it’s extra stuff. (0:32:09) Al: But having said that, I haven’t played through it, so I don’t know. (0:32:11) Kev: Yeah. (0:32:12) Kev: Sure, sure, yeah, yeah, I know. (0:32:14) Kev: But I’m just saying, we all know those games out there (0:32:17) Kev: that at 1.0 really should not have been at 1.0. (0:32:18) Al: Yep. Yep, yep, yep, yep, we do, we do. (0:32:23) Kev: But– but– yeah. (0:32:24) Al: It doesn’t feel, from what I know about the game and the developers, (0:32:28) Al: it doesn’t feel like something they would do. (0:32:30) Al: I don’t feel like they would just go, “Here we go.” (0:32:30) Kev: Yeah, from what– yeah, like, I also agree. (0:32:34) Kev: - Yeah, I agree. (0:32:35) Kev: Very cute game, always has been cute, still cute. (0:32:40) Kev: I might be interested in, oh, there’s a demo. (0:32:42) Kev: I might, I’ll download that demo at the very least. (0:32:44) Kev: Good for you, Snacko. (0:32:46) Al: All right, let’s talk about the Wholesome Direct then. (0:32:49) Kev: Okay, okay. (0:32:51) Kev: Before we get into, because obviously we got our list, (0:32:54) Kev: I want to comment on the presentation, (0:32:56) Kev: ‘cause man, an hour straight of wholesome and cozy, (0:33:03) Kev: Oh, it’s a little it’s. (0:33:05) Kev: A little much and you know, obviously that’s the nature of the beast, but you know, I’m just look, I don’t know how big wholesome games their operation is right and and and they’re they’re trying right like they highlight so many streamers or you know, content creators or whatever and oh good for you, you know, little spotlight on these guys, but you know, maybe, maybe just just put a little more into that, right? (0:33:06) Al: - Yeah. (0:33:32) Kev: Every, I can’t just, I’m not. (0:33:35) Kev: I’m not blaming any one streamer because they, but they all just happened to have the same, you know, just palette color palette swap backgrounds of a shelf with plushies and some plants. (0:33:46) Al: Yeah, yeah, I definitely found that as well. The other thing that I found was like everybody (0:33:50) Al: talks in this calm voice. Yeah, exactly. It’s like cosy games, right? First of all, it’s (0:33:54) Kev: - ASMR? (0:33:55) Kev: - Yup. (0:34:00) Al: not cosy games. It’s wholesome direct, right? The whole point was it’s like we want a place (0:34:03) Kev: - Yeah, huh? (0:34:05) Al: to show a bunch of games that are not just shooting zombies, right? And that is a totally (0:34:10) Kev: Yeah, yeah. (0:34:11) Al: fair thing and that’s why I like it and it doesn’t that doesn’t (0:34:14) Kev: Yeah. (0:34:16) Al: have to mean calm and quiet and trying to send you to sleep which is I definitely felt like it was I don’t know whether it’s always been like this and I’m just getting annoyed with it or whether it’s getting more like this but yeah I was absolutely the same every streamer was the exact same voice and background and I also think that there was a little bit weird and like having a different streamer to introduce every single game felt a bit weird (0:34:33) Kev: » Yeah. (0:34:46) Al: in the every time there was a streamer on they were like here’s my name here’s my channel here’s what I do and it was all the same as well it’s like oh we do everything cozy and you’re like oh my word like yes you are just the exact same as all the other ones we’ve just seen like I don’t it was yeah I agree I’m glad you felt the same because it was just too much for me (0:34:52) Kev: Yeah. Yeah. Yeah. Yep. Yeah. And again, and yeah, and again, I’m not blaming any individual (0:35:09) Kev: streamer because I’m sure they got their prompt and they do their thing and that’s why. But (0:35:13) Kev: when, you know, the wholesome gang people, when they were putting, cutting, pasting all (0:35:16) Kev: this together, somebody should have said, you know what, this might be a little much. (0:35:20) Al: You get, it’s the same, it’s the same with everything, right? Like it’s when, when you (0:35:23) Kev: Yeah. Yeah. Yeah. Yeah. Yes. (0:35:24) Al: watch a Nintendo direct and you have the two hosts who make the same terrible jokes after (0:35:30) Al: every single game, you get annoyed about that. And when you have the Xbox showcase and like (0:35:35) Al: half of them are shooting zombies in the face, it’s the same thing again. It’s just like, (0:35:38) Kev: - Mm-hmm. (0:35:39) Al: why are all these games the same? And, and why is the presentation so long? And so like, (0:35:46) Al: I think maybe we need to spread these things out a little bit more in the year, right? Like (0:35:51) Al: June, for releasing game information, do we really need to? (0:35:55) Kev: Yeah, yeah (0:35:59) Kev: Yeah, I agree or or you know what I’m trying to look up a year (0:36:06) Al: It’s 2025. (0:36:08) Kev: Yeah, not our year I’m I’m trying to look to the the highest (0:36:13) Kev: The high bar of video game presentations at 2014. That’s what it was the Nintendo (0:36:20) Kev: 2014 e3 presentation. That’s the one where we had a (0:36:25) Kev: and Reggie fighting (0:36:27) Kev: With their DBZ fight with the amiibo humor that that one (0:36:27) Al: Mm hmm. Yeah. (0:36:32) Kev: Obviously not every company is gonna be able to produce goofy bits like that or whatever (0:36:36) Kev: But you know that the point is they tried right? They they put a little a little effort into the presentation (0:36:44) Kev: And so, you know, it’d be nice right? What’s crazy to me is some of these bits were like the streamers introducing game (0:36:49) Kev: Didn’t even mention the game (0:36:51) Kev: They just said he was a world premiere (0:36:52) Al: yeah yeah well there is that I i don’t know I also think like the live ones are really (0:36:55) Kev: But anyways, I digress (0:36:59) Al: annoying as well right did you watch the friday’s summer game fest it was just really it was really (0:37:01) Kev: Mm-hmm (0:37:03) Kev: No, I haven’t watched any other I’ve just seen the the bids oh (0:37:08) Al: awkward I didn’t like it and like there’s something about jeff keeley that like i’m not saying he (0:37:10) Kev: Yeah (0:37:14) Al: doesn’t like games i’m sure he does i’m sure he does like games but the way he presents himself (0:37:20) Al: is corporate students. (0:37:21) Kev: Uh-huh, yep, that’s correct. (0:37:22) Al: And I can’t take him seriously and it’s like when there was a point where he was like oh (0:37:29) Al: something some game was shown and he was like wow looks great and he moved on to the next thing (0:37:34) Kev: Yeah. Yeah. I think that’s kind of underlying the point, right? You want to get somebody (0:37:35) Al: and I’m like you did not sound sincere there, what are you on about? (0:37:43) Kev: who’s sincere about the presentation or whatever is being presented, right? Yes. Yeah. Yeah. (0:37:46) Al: Which Reggie did well. That was his thing. Like, he was a corporate guy and we all knew that, (0:37:52) Al: and we all knew that he would probably sell us if he could. But you also got that he cared, (0:37:55) Kev: Yeah. Yeah. Yeah. Right. (0:37:58) Al: and I don’t know whether that was real or not, but you definitely believed that he cared. (0:38:04) Kev: I mean, I think he cared, but maybe that’s just part of the whole thing he did. I don’t (0:38:09) Kev: know, but he, like the important thing is he made us believe he cared, right? He could (0:38:13) Kev: talk about his games. Like it sounded like someone who played the game or knew of the (0:38:17) Kev: game to whatever degree. And yeah, you’re right. Like that’s what we need. We just need (0:38:23) Kev: people who know, who care, who are sincere. Like they’ll, even if it’s, you know, just (0:38:29) Kev: some of a blurb, you can feel that, right? So the point to one. (0:38:34) Kev: Well, long story short, wild. I forget what the new one is. Wildflowers people call me. (0:38:40) Kev: I’ll do the blurb for your next one. I’ll do it. All right. Let’s get into it. (0:38:42) Al: Alright, let’s talk about some games then. I don’t know if you’ve got anything else that (0:38:49) Al: you want to talk about other than the stuff that’s in this list, because I think, but (0:38:52) Kev: OK, there’s– here, let me see if I can find a– (0:38:53) Al: I think this is all the Cottagecore related stuff in my list. Let’s go, let’s go with (0:39:01) Kev: just go to– I’ll be looking up another list. (0:39:04) Al: it. So we started off with Story of Seasons Grand Bazaar. No new real information, but (0:39:10) Al: There was a new trailer with some. (0:39:12) Al: Uh, bits and pieces and, uh, I’m going to be honest. (0:39:15) Al: I’m really excited about this game. (0:39:16) Al: I think I’m, I’ve, I never played the original obviously. (0:39:19) Al: Um, and it does things a bit differently. (0:39:20) Kev: Yeah, it looks it looks good. I’ll say that. It looks like it has that, you know, Nintendo (0:39:21) Al: Um, so I’m excited to play it. (0:39:32) Kev: C.Lo quality story of seasons quality that they do. It looks good. I’ll say that. Yeah. (0:39:32) Al: Next one that I wanted to talk about was gourdlets together. So it’s a new gourdlets game. It’s (0:39:44) Al: a multiplayer gourdlets game. Which I feel like is a fun thing to add into a gourdlets (0:39:50) Al: game. I guess the question is, does this feel like it should have been a separate game or (0:39:55) Al: should it have been an update to gourdlets? I don’t know, but it is what it is. I guess (0:39:57) Kev: another mode. I don’t either. Yeah, yeah, yeah, it’s true. Well, I could have seen that even (0:40:02) Al: it’s cheap. It feels a bit selfish to ask for anything more. (0:40:16) Kev: more paid DLC by that point with the difference. But yeah, I guess so. I don’t know. It’s not (0:40:22) Kev: appealing to me, like, I don’t know, I’m just not feeling it, but it’s cool. (0:40:27) Kev: It’s cool to see them, you know, wanting to do this. (0:40:30) Al: Yeah, it also feels, I think it feels much, it looks like it’s much more character-based (0:40:36) Al: rather than obviously the girdlets was design-based, like management style, whereas this, I think, (0:40:43) Al: looks like you’re controlling a character because it’s the multiplayer aspect. So I’m (0:40:49) Al: thinking that might vibe with me more than the previous one. (0:40:52) Kev: Yeah. No, I can see that. That’s fair. (0:40:56) Al: we got something that you’ll be interested in, Luma Island, the (0:41:00) Kev: Well, you know what I do like pirates you’re right about that (0:41:06) Al: Well you played. Did you not play Luma Island? Am I misremembering? (0:41:06) Kev: It looks I didn’t play them island. No, that wasn’t me (0:41:10) Al: Oh, I know Johnny did, but I thought you had done as well. Oh well. (0:41:13) Kev: No, I don’t think no that was me but I do like pirates (0:41:15) Al: Well the Luma Island pirate update is coming out on the 20th of June. So we had, (0:41:19) Al: we already knew about the pirate update, but now we know that it’s coming out next week. (0:41:26) Kev: you go. It’s pretty looking, I guess. I like pirates, I don’t know. Okay, like, you know, (0:41:32) Al: We got a new trailer for tales of the shire as well. (0:41:38) Kev: in the past week, I actually watched the Lord of the Rings trilogy. And like, dang, man, (0:41:44) Kev: what a what a legacy you have to live up to. Okay, first off, did we have a date? Because (0:41:54) Kev: We finally got a date. (0:41:55) Al: We did. We did have a date when when they delayed it from March, they gave us a date of that point. So yeah, this is this is still what we were expecting. (0:41:56) Kev: I’m kidding. Okay. Okay. Well, that’s soon. It looks kind of like where it was at. I don’t (0:42:07) Kev: know what to say. I’m pretty sure the game is clear what it’s going to be. And as I watched (0:42:16) Kev: The Lord of the Rings and looking at this trailer, I’m thinking, “I don’t know if this (0:42:21) Kev: is the one for me. I’m not the one who wants to live in a hobbit. I want to hang out with (0:42:26) Kev: you.” That’s what I want to do in Middle Earth. (0:42:28) Al: Yeah. I’m a bit the same. I just, I don’t know what it is about this game that’s not (0:42:36) Al: grabbing me because A Lord of the Rings, Shire based culture game should be something that (0:42:42) Al: I would love, but I just, I don’t know. There’s just, it’s not grabbed me in anything other (0:42:48) Al: than the concept since it was announced. (0:42:48) Kev: yeah yeah that’s the hard part right is the concept gonna be better than the game maybe (0:42:57) Kev: uh that’s that’s you know that’s tough it like I said it’s when you put the lord of the rings (0:43:03) Kev: name on the box you have made things so much harder for yourself because that’s a lot of (0:43:08) Kev: expectations on now um but we’ll see maybe when it comes on it’s actually incredible I don’t know (0:43:16) Kev: Gandalf looked very kawaii, I’ll give him that. (0:43:18) Kev: They give us little ubu Gandalf. (0:43:21) Al: “I think it’s the character models that really confuse me. It’s not that I hate how they look, (0:43:27) Kev: Yeah, they do feel a little weird. (0:43:28) Al: I just… I don’t know. It’s so hard to explain.” (0:43:33) Kev: Yeah, no, I know exactly what you mean. (0:43:35) Kev: It’s something– it’s just a little je ne sais quoi. (0:43:40) Kev: I agree. (0:43:42) Al: Not normally used in a positive frame, not a negative frame, but fair enough. (0:43:42) Kev: But yeah. (0:43:49) Kev: But we’ll see. (0:43:50) Kev: It’s coming out soon. (0:43:51) Kev: And maybe it’ll surprise us still. (0:43:56) Al: Next, we had a new game, Linked Banner of the Spark. Build a bright new world alongside (0:44:01) Kev: oh my goodness this game (0:44:05) Al: a band of rescued robot buddies in this colourful action RPG, battle waves of enemies in solo (0:44:10) Al: or co-op, then return home and use your parts to craft a thriving town, assemble your crew, (0:44:15) Al: and grow stronger with each new adventure. I mean, this is basically like robot cult (0:44:19) Al: of the lamb, right? Go out and get stuff, and then save some creatures, and then come (0:44:24) Al: back and build a town. (0:44:27) Al: Kotlin did it really well, so if it implements it well, I think this could be really good. (0:44:32) Kev: It looks so good to me. (0:44:34) Kev: Like, oh man, ‘cause I’ve never called credit (0:44:40) Kev: within the trailer show. (0:44:41) Kev: There’s still like some gardening (0:44:42) Kev: or something like that, I think. (0:44:43) Al: There’s definitely farming, I’m seeing a farming plot. (0:44:43) Kev: But either, yeah, yeah, yeah, yeah. (0:44:47) Al: It doesn’t look like it’s a big thing, it looks like it’s relatively small, but it is (0:44:53) Kev: But like, it does it great. (0:44:56) Kev: ‘Cause you have that and you have, you know, (0:44:57) Kev: you’re throwing robots in there. (0:44:58) Kev: Well, you know, that can be a different number of ways, (0:45:01) Kev: but the robot portion of it. (0:45:02) Kev: It looks sick, like you have a lot of knife hands like there’s some that look kind of threatening or genuinely actiony. (0:45:09) Kev: Um, there’s robot fish. That’s kind of fun. Um, I’m excited about this one. This one is high up on my list. It looks great. Um, the gameplay looks like what I want to the world’s colorful. I can’t wait. I’m so excited for this one. (0:45:26) Al: Yeah, I agree. Looks really fun. (0:45:28) Kev: All right, what’s next that’s not linked and thusly not as high on my list. (0:45:32) Kev: Oh well that blew up in my face because I forgot no this one is high up on my list too. (0:45:32) Al: Milano Milano’s odd collection or job collection. (0:45:43) Al: This one is, I think, PlayStation style is what they’re going. (0:45:48) Al: They’re calling it PlayStation one style. (0:45:48) Kev: Is (0:45:53) Al: It’s. (0:45:55) Kev: You okay, you g
The Krewe is kicking off a 2-part series on Japanese soccer! In Part 1, journalist Dan Orlowitz joins the Krewe to break down Japan's domestic soccer scene — the J.League. From league structure and top teams to standout players making waves right now, this episode is your perfect deep dive into the beautiful game, Japan-style. Whether you're new to Japanese soccer or a longtime fan, you'll come away with fresh insights and maybe even a new favorite club! Don't miss Part 2, where we go global with Japan's national teams and international impact!------ About the Krewe ------The Krewe of Japan Podcast is a weekly episodic podcast sponsored by the Japan Society of New Orleans. Check them out every Friday afternoon around noon CST on Apple, Google, Spotify, Amazon, Stitcher, or wherever you get your podcasts. Want to share your experiences with the Krewe? Or perhaps you have ideas for episodes, feedback, comments, or questions? Let the Krewe know by e-mail at kreweofjapanpodcast@gmail.com or on social media (Twitter: @kreweofjapan, Instagram: @kreweofjapanpodcast, Facebook: Krewe of Japan Podcast Page, TikTok: @kreweofjapanpodcast, LinkedIn: Krewe of Japan LinkedIn Page, Blue Sky Social: @kreweofjapan.bsky.social, & the Krewe of Japan Youtube Channel). Until next time, enjoy!------ Support the Krewe! Offer Links for Affiliates ------Use the referral links below & our promo code from the episode!Support your favorite NFL Team AND podcast! Shop NFLShop to gear up for football season!Zencastr Offer Link - Use my special link to save 30% off your 1st month of any Zencastr paid plan! ------ Past KOJ Sports-Related Episodes ------Kendo: The Way of the Sword ft. Alexander Bennett, 7th Dan in Kendo (S4E16)The Life of a Sumotori ft. 3-Time Grand Champion Konishiki Yasokichi (S4E10)Talking Sumo ft. Andrew Freud (S1E8)------ About Langston Hill ------Dan's Socials & Writings------ JSNO Upcoming Events ------JSNO Event CalendarJoin JSNO Today!
Matcha, Ghibli & Hightech-Klos - Japan ist gerade überall. Aber warum eigentlich? Im Blue Moon Livestream (auch auf TikTok) checken Kostas und Melissa den Hype ab, von Anime bis Skincare: Warum sind gerade alle so verrückt nach Japan? Wollt ihr auch unbedingt mal nach Tokio reisen oder wart schon da? Welchen Anime suchtet ihr gerade oder sammelt ihr Sonny Angels? Und was sind eure Hot Takes über Japan? Unser Podcast-Tipp "Wissen mit Johnny": https://1.ard.de/wissen_mit_johnny
Special guest Sean joins Dixon and John for one more go as we discuss another round of Recommends and/or Refutes! Sean, as a parent, subs in for Ryan bringing a family friendly mention in addition to The Boy and The Heron (2023), Dixon has David Lynch on the mind and revisits Eraserhead (1977) as a result, and John decided to join the theater going crowds and subject himself to Star Wars Episode III: Revenge of the Sith (2005).
Ever wondered what it's like to study Japanese in Japan? This week, the Krewe sits down with Langston Hill — administrator at a Tokyo-based language school and Japanese language content creator — to dive into opportunities to learn in Japan via dedicated Japanese language schools. We explore the benefits of language schools, how they compare to traditional academic settings, and Langston's journey as a creator (plus his own textbook series!). Whether you're a beginner or a seasoned learner, this episode is packed with insight, inspiration, and a few laughs along the way.------ About the Krewe ------The Krewe of Japan Podcast is a weekly episodic podcast sponsored by the Japan Society of New Orleans. Check them out every Friday afternoon around noon CST on Apple, Google, Spotify, Amazon, Stitcher, or wherever you get your podcasts. Want to share your experiences with the Krewe? Or perhaps you have ideas for episodes, feedback, comments, or questions? Let the Krewe know by e-mail at kreweofjapanpodcast@gmail.com or on social media (Twitter: @kreweofjapan, Instagram: @kreweofjapanpodcast, Facebook: Krewe of Japan Podcast Page, TikTok: @kreweofjapanpodcast, LinkedIn: Krewe of Japan LinkedIn Page, Blue Sky Social: @kreweofjapan.bsky.social, & the Krewe of Japan Youtube Channel). Until next time, enjoy!------ Support the Krewe! Offer Links for Affiliates ------Use the referral links below & our promo code from the episode!Support your favorite NFL Team AND podcast! Shop NFLShop to gear up for football season!Zencastr Offer Link - Use my special link to save 30% off your 1st month of any Zencastr paid plan! ------ Past KOJ Language Learning Episodes ------Japanese Self-Study Strategies ft. Walden Perry (S5E4)Learn the Kansai Dialect ft. Tyson of Nihongo Hongo (S4E14)Heisig Method ft. Dr. James Heisig (S4E5)Prepping for the JLPT ft. Loretta of KemushiCan (S3E16)Language Through Video Games ft. Matt of Game Gengo (S3E4)Pitch Accent (Part 2) ft. Dogen (S2E15)Pitch Accent (Part 1) ft. Dogen (S2E14)Language through Literature ft. Daniel Morales (S2E8)Immersion Learning ft. MattvsJapan (S1E10)Japanese Language Journeys ft. Saeko-Sensei (S1E4)------ About Langston Hill ------Langston aka @TheJapaneseGuy101 on IGThe Japanese Language Manual (2 Book Series - Kindle)The Japanese Language Manual Vol 1 (Paperback)------ JSNO Upcoming Events ------JSNO Event CalendarJoin JSNO Today!
Fandom is as old as fiction, and possibly older than that. Though it has evolved and morphed into different things over the decades, it is something that help shape our identity. Nutty and Tek sit down and discuss the evolution … Continue reading → The post Nutty Bites 281: Evolution of Fandom appeared first on NIMLAS Studios.
The Krewe gets an exclusive inside look at Expo 2025 Osaka with Sachiko Yoshimura, the Director General of Public Relations & Promotion! We dive into the massive planning behind the event, Japan's rich history with World Expos, what to expect at the event, best times to travel, & of course... the story behind the viral mascot, Myaku-Myaku! A must-listen for potential Expo-goers!------ About the Krewe ------The Krewe of Japan Podcast is a weekly episodic podcast sponsored by the Japan Society of New Orleans. Check them out every Friday afternoon around noon CST on Apple, Google, Spotify, Amazon, Stitcher, or wherever you get your podcasts. Want to share your experiences with the Krewe? Or perhaps you have ideas for episodes, feedback, comments, or questions? Let the Krewe know by e-mail at kreweofjapanpodcast@gmail.com or on social media (Twitter: @kreweofjapan, Instagram: @kreweofjapanpodcast, Facebook: Krewe of Japan Podcast Page, TikTok: @kreweofjapanpodcast, LinkedIn: Krewe of Japan LinkedIn Page, Blue Sky Social: @kreweofjapan.bsky.social, & the Krewe of Japan Youtube Channel). Until next time, enjoy!------ Support the Krewe! Offer Links for Affiliates ------Use the referral links below & our promo code from the episode!Support your favorite NFL Team AND podcast! Shop NFLShop to gear up for football season!Zencastr Offer Link - Use my special link to save 30% off your 1st month of any Zencastr paid plan! ------ Past KOJ Travel Episodes ------Checking Out Miyagi ft. Ryotaro Sakurai (Guest Host, William Woods) (S5E5)Explore Matsue ft. Nicholas McCullough (S4E19)Travel Hiroshima ft. Joy Jarman-Walsh (S4E4)Travel Aomori ft. Kay Allen & Megan DeVille (S3E17)Hungry For Travel ft. Shinichi of TabiEats (S3E15)Henro SZN: Shikoku & the 88 Temple Pilgrimage ft. Todd Wassel (S3E12)Border Closures Couldn't Stop These Visas! ft. Rob Dyer & Allan Richarz (S3E11)Natsu Matsuri Mania: Summer Festivals in Japan (S3E3)Off the Beaten Path: Kansai ft. Rob Dyer [Part 2] (S2E12)Off the Beaten Path: Kansai ft. Rob Dyer [Part 1] (S2E11)Japan Travel Destination: Hokkaido ft. Kay Allen (S2E7)Japanese Theme Parks ft. Chris Nilghe of TDR Explorer (S2E4)Navigating Nippon: Where to Go in Japan? ft. Kay Allen of JNTO (S1E11)Matsue & New Orleans: Sister Cities ft. Dr. Samantha Perez (S1E2)------ About Expo 2025 ------Expo 2025 WebsiteExpo 2025 on IG------ JSNO Upcoming Events ------JSNO Event CalendarJoin JSNO Today!
If you're using GPT-4o image gen to create Studio Gibli art, you're missing the point.
How do LLMs solve math problems? This week in the News Roundup, Oz and Karah explore what AI models could mean for the fashion industry, the humble-but-mighty device our modern world depends on, and what Anthropic’s researchers learned about the inner workings of their LLM. On TechSupport, The Washington Post’s technology reporter Gerrit De Vynck explains the state of the AI race and how some of tech’s biggest companies are vying for position.See omnystudio.com/listener for privacy information.
Today, we're diving head first into the AI art debate, which to be honest, is an absolute mess. If you've been on the internet this past week, you've seen the Studio Ghibli memes. These images are everywhere — and they've widened an already pretty stark rift between AI boosters and critics. Brian Merchant, author of the newsletter and book Blood in the Machine, wrote one of the best analyses of the Ghibli trend last week. So I invited him onto the show not only to discuss this particular situation, but also to help me dissect the ongoing AI art debate more broadly. Links: OpenAI's Studio Ghibli meme factory is an insult to art itself | Brian Merchant Seattle engineer's Ghibli-style image goes viral Seattle Times OpenAI just raised another $40 billion round from SoftBank | Verge ChatGPT “added one million users in the last hour.” | Verge ChatGPT's Ghibli filter is political now, but it always was | Verge OpenAI, Google ask the government to let them train on content they don't own | Verge Studio Ghibli in the age of A.I. reproduction | Max Read OpenAI has a Studio Ghibli problem | Vergecast AI slop is a brute force attack on the algorithms that control reality | 404 Media The New Aesthetics of Fascism | New Socialist Credits: Decoder is a production of The Verge and part of the Vox Media Podcast Network. Our producers are Kate Cox and Nick Statt. Our editor is Ursa Wright. The Decoder music is by Breakmaster Cylinder. Learn more about your ad choices. Visit podcastchoices.com/adchoices
Welcome to The Chopping Block – where crypto insiders Haseeb Qureshi, Tom Schmidt, Tarun Chitra, and Robert Leshner chop it up about the latest in crypto. In this episode, the crew is joined by SEC Commissioner Hester Peirce—aka “CryptoMom”—for a rare, candid conversation. They unpack the SEC's vibe shift, why airdrops might be doomed, and whether memecoins are just collectibles or cleverly disguised securities. Plus, Hester dishes on Paul Atkins' potential leadership, the SEC's new crypto task force, and what real regulatory clarity might finally look like. Show highlights
In episode 1836, Jack and Miles are joined by podcaster Andrew Michaan, to discuss… the Bomb Bros group chat fallout, people Ghibli-fying images of themselves with OpenAI's new image generator and much more! Eric Daugherty on X: "BREAKING: Mike Waltz announces he spoke with @ElonMusk and said tech experts are going to figure out how The Atlantic's Jeff Goldberg got into the Signal chat. "I can tell you for 100%... I don't text him, he wasn't on my phone." Goldberg Got The Scoop By Accident - Media Matters OpenAI's viral Studio Ghibli moment highlights AI copyright concerns | TechCrunch Hayao Miyazaki on the use of AI: "I am utterly disgusted" LISTEN: Keep Those Teardrops from Falling - Natalie Bergman WATCH: The Daily Zeitgeist on Youtube! L.A. Wildfire Relief: Displaced Black Families GoFund Me Directory See omnystudio.com/listener for privacy information.
Welcoming TopLobsta & Dave of @NephilimDeathSquad (https://linktr.ee/nephilimdeathsquad) to the show tonight to discuss matters of great supernatural and cultural importance. Are the gods of Mount Olympus product of urban legend and folklore, or is it something else entirely? Did the CIA really remote view the Ark of the Covenant? Is the proverbial Red Pill the new Apple in the Garden of Eden? We're going to let it rip tonight, and there will also be time set aside to review this incredible tidal wave of Ghibli memes that are all over the place. Unleash Your Brain w/ Keto Brainz Nootropic Promo code FRANKLY: https://tinyurl.com/2cess6y7 Read the latest Quite Frankly Bulletin: http://www.tinyurl.com/5c8ybku7 Sponsor The Show and Get VIP Perks: https://www.quitefrankly.tv/sponsor Badass QF Apparel: https://tinyurl.com/f3kbkr4s Elevation Blend Coffee: https://tinyurl.com/2p9m8ndb One-Time Tip: http://www.paypal.me/QuiteFranklyLive Send Holiday cards, Letters, and other small gifts, to the Quite Frankly P.O. Box! 15 East Putnam Ave, #356 Greenwich, CT, 06830 Send Crypto: BTC: 1EafWUDPHY6y6HQNBjZ4kLWzQJFnE5k9PK LTC: LRs6my7scMxpTD5j7i8WkgBgxpbjXABYXX ETH: 0x80cd26f708815003F11Bd99310a47069320641fC For Everything Else Quite Frankly: Official Website: http://www.QuiteFrankly.tv Official Forum: https://bit.ly/3SToJFJ Official Telegram: https://t.me/quitefranklytv Twitter Community: https://tinyurl.com/5n8zmwx8 GUILDED Chat: https://bit.ly/3SmpV4G Discord Chat: https://discord.gg/KCdh92Fn Twitter: @QuiteFranklyTV Gab: @QuiteFrankly Truth: @QuiteFrankly GETTR: @QuiteFrankly MINDS: @QuiteFrankly Streaming Live On: QuiteFrankly.tv (Powered by Foxhole) FULL Episodes On Demand: Spotify: https://spoti.fi/301gcES iTunes: http://apple.co/2dMURMq Amazon: https://amzn.to/3afgEXZ SoundCloud: http://bit.ly/2dTMD13 Google Play: https://bit.ly/2SMi1SF BitChute: https://bit.ly/2vNSMFq Rumble: https://bit.ly/31h2HUg Kick: https://kick.com/quitefranklytv