Podcasts about game artist

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Best podcasts about game artist

Latest podcast episodes about game artist

Pourquoi tu Joues ?
Jeanne Prigent - Game Artist & animatrice 2D - PQTJ - EP28

Pourquoi tu Joues ?

Play Episode Listen Later May 5, 2025 112:50


Ce mois je reçois Jeanne Prigent, artiste 2D ayant travaillé sur Neurodeck et plus récemment Pyrene pour nous parler de son travail, de créatures jolies et moins jolies, de jeux éducatifs, mais pas que

Chatting with Sherri
We welcome back illustrator & game artist Jeff Sturgeon & author Peter Wacks!

Chatting with Sherri

Play Episode Listen Later Jul 15, 2024 42:00


Chatting With Sherri Welcomes back illustrator & game artist Jeff Sturgeon & author Peter Wacks! Jeff Sturgeon a long time illustratorgame artist and designer. He is an avid outdoors-man and spend as much time in the mountains or on the coast and in the woods as much possible especially near my home in the foothills of the Cascades with his wife Leslie and twin sons Corwin and Duncan. He is an avid reader and collector of books and art. Peter Wacks is a bestselling cross-genre writer who has worked in various capacities across the creative fields in gaming, television, film, comics, and most recently, when not busy editing, he spends his time writing novels. Praise for Jeff Sturgeon's Last Cities of Earth; World building aficionados will be eager for additional creative works set in this fascinating future."—Booklist "Every entry is top-notch, managing to balance creative imaginings with moments of true humanity. There are enough riches here to justify further explorations of this same future." Coming soon; Jeff Sturgeon's LLast Cities of Earth. 

Behind the Screens
Die Games-Uni der Zukunft – Podcast E085

Behind the Screens

Play Episode Listen Later Feb 7, 2024 88:42


Michael Hebel ist Professor für Game Art und Design an der Hochschule Neu-Ulm. In seinen Studiengang kommen Menschen, die etwas mit Games machen wollen – sie wollen zum Beispiel Game Designerin werden, Game Programmer oder Game Artist. In dieser Episode verrät Michael, wie er sich die Games-Uni der Zukunft vorstellt – und was sich dafür noch ändern muss. Der Beitrag Die Games-Uni der Zukunft – Podcast E085 erschien zuerst auf Behind the Screens.

De 100 vrouwen van Marcel
Ella Jean: striptekenaar, game-artist in spe, prepuber

De 100 vrouwen van Marcel

Play Episode Listen Later Jan 12, 2024 52:29


Ella Jean is twaalf en twijfelt of ze striptekenaar wil worden of videogame artist. Ze houdt van dieren maar niet van spinnen en schorpioenen. Wel van Mika, Marcels hondje. De dochter van een goede vriendin van Marcel en het jongste lid van het podcastteam vereeuwigt Mika standaard, met podcastgast, in een stripje dat de gast als cadeautje meekrijgt. Ella's leven is veranderd nu ze naar de middelbare school gaat. Het is gek om weer de kleinste te zijn. Jongens? Dat zijn wezens die soms grappig, soms irritant zijn. En voelt ze dat ze als twaalfjarige al meer naar volwassenheid gaat? Tja, wat betekent dat? Dat je rekeningen moet betalen of zo? ‘Voor mijn gevoel duurt het nog heel lang voordat ik volwassen ben. Over zes jaar pas ben ik 18. Dat is de helft van mijn leeftijd nu.' Interview: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Marcel Musters⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ en ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Pablo Cabenda⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠. Opname, edit en mixage: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Marnix van Wijk⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠. Social media: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Anemoon Utens⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Wil je reageren op deze podcast? Doe dat dan via ⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠ of ⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠. Adverteren in onze podcast? ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠adverteren@streamtree.nl⁠⁠⁠⁠⁠⁠⁠ © Huis Mus 2023

Weird Games and Weirder People
20 Cezar Capacle

Weird Games and Weirder People

Play Episode Listen Later Nov 27, 2023 149:51


Cezar Capacle is a Brazilian Game Designer, author of the PUSH SRD, Midnight Melodies, Oneironaut, and so so many more. Cezar is a Game Artist, always exploring new ideas, new frontiers and showing us what RPGs can do. He has released more than 20 games, ranging from games you play while you're asleep to tender games about saying goodbye, to tower defense games in which you're a cow defending your farm from a zombie attack.  I am always impressed by how prolific, creative and well made Cezar's games are. And the range of themes, mechanics, and experiences these games provide are incredibly impressive. Cezar navigates all styles of play, from classic adventure games, to story focused ones, and even abstract or tactical games. On this episode we talked mainly about two of his games: Midnight Melodies and Oneironaut. Midnight Melodies is a solo RPG in which you play as a jazz pianist who discovers they're immune to the touch of the Grim Reaper. Instead of claiming your life, the Reaper recruits you for the Department of Unauthorized Deaths. Each night, after your performance at the club, you find a scrap of paper in your tip jar - the name of someone taken without consent. You must unravel the mystery of these unauthorized deaths, using your newfound supernatural talents, and perform an eerie harmony to report your findings to the Reaper before sunrise. Oneironaut is a solo role-playing game in which you take on the role of an Ahiag̃ soldier in a fight against Yurupari for control over the dream world. Visit fantastic places and shape the world as you wish. Using lucid dreaming techniques, this game allows you to develop the ability to control your dreams and fulfill Ahiag̃'s missions during your sleep. Embark on this dreamlike journey and discover things you never thought you would be able to do. But we talked about a lot more than game and game design. We talked about being weird, accepting yourself, our creative processes, his journey as a game designer, minimalist life style, how criticism affect us. We get personal talking about how the loss of a loved one made him reevaluate his life, his choices and led him to the place his is today. We talked about religion, Catholicism, Buddhism, stoicism, and A LOT MORE! This is a juice episode and I really hope y'all enjoy it! Let's get weird with Cezar Capacle! Check out Cezar's work! His link tree: https://bento.me/capacle Games on itch: https://capacle.itch.io/ Cezar's Patreon: https://www.patreon.com/capacle/about Join his Newsletter: https://capacle.substack.com/ Thank you for listening! Please subscribe to the show to keep up with new episodes!  If you would like to support the show, leave a reviewand/or head to our ko-fi page and pay us a coffee! It will help keep the podcast going! It would really help!  ⁠⁠⁠⁠https://ko-fi.com/wgnwp⁠⁠⁠⁠ You can also support me buy buying one of my games! Kosmosaurs just got released in print, and it is my new RPG inspired by Saturday morning cartoons about Space Dinosaur Rangers defending the galaxy from evildoers!   Get your copy right here: ⁠⁠⁠⁠⁠⁠⁠⁠⁠bit.ly/kosmosaurs⁠⁠ ⁠⁠ Stuff mentioned in the Episode: Madeira Island: https://en.wikipedia.org/wiki/Madeira Midnight Melodies: https://capacle.itch.io/midnight-melodies Oneironaut: https://capacle.itch.io/oneironaut Neil Gaiman: https://www.neilgaiman.com/ Neverwhere: https://www.neilgaiman.com/works/Books/Neverwhere/ Soul: https://www.imdb.com/title/tt2948372/ Hunger Games: https://en.wikipedia.org/wiki/The_Hunger_Games Trying not to Try: https://www.amazon.com/Trying-Not-Try-Ancient-Spontaneity/dp/077043763X/ref=pd_sbs_sccl_2_1/140-8255302-3108816 Being Aware of Being Aware: https://www.amazon.com/Being-Aware-Essence-Meditation/dp/1626259968/ref=sr_1_1 Alan Watts: https://en.wikipedia.org/wiki/Alan_Watts

Elvis Duran and the Morning Show ON DEMAND
Daily Game - Artist with Colorful Name Pt 2

Elvis Duran and the Morning Show ON DEMAND

Play Episode Listen Later Aug 18, 2023 9:13 Transcription Available


To make up for Part 1 can today's contest make up for yesterday?See omnystudio.com/listener for privacy information.

Elvis Duran and the Morning Show ON DEMAND
Daily Game: Artist With A Color in Their Name

Elvis Duran and the Morning Show ON DEMAND

Play Episode Listen Later Aug 17, 2023 7:41 Transcription Available


Contestant Emily tries to guess artists with a color in their name! See omnystudio.com/listener for privacy information.

Second Act Actors
EP 76: Scott Butler: Video Game Artist Turned Actor

Second Act Actors

Play Episode Listen Later Jun 23, 2023 70:38


Scott Butler has the distinction of breaking into not one, but two, very difficult industries. He's a former video game artist who got laid off in the 2008 recession and then decided to become an actor. On this episode of the Second Act Actors podcast, Scott tells me about motion capture work, overcoming stage nerves and moving on from being “flying Jesus”.  We trace Scott's journey from video games to acting and Scott details how he's handled transitioning into a career that exposes your insecurities to the world. He gives me a behind-the-scenes scoop on his latest film Hypochondria and explains how he got the role without even auditioning.  Listen out for Scott's hilarious story from early on in his career where he discovers mid-shoot why he booked the part and for his practical advice to older actors who are trying to break into the industry. To get more Second Act Actors in your ears, don't forget to subscribe to the podcast so that every new episode uploads automatically in your feed. You can also help the podcast to grow by sharing it with an acting friend. Links Scott Butler websiteScott Butler on IMDbHypochondriac on IMDb SIMCOE COUNTY THEATRE FESTIVAL TICKETS! CHARITY FUNDRAISER! Second Act Actors websiteSecond Act Actors on InstagramSecond Act Actors on FacebookSecond Act Actors on YouTube Janet McMordie websiteJanet McMordie on InstagramJanet McMordie on LinkedInJanet McMordie on Twitter  Hosted on Acast. See acast.com/privacy for more information.

Elvis Duran and the Morning Show ON DEMAND
Daily Game- Artist with Caribbean Influence

Elvis Duran and the Morning Show ON DEMAND

Play Episode Listen Later Jun 14, 2023 7:36


With this month also being Caribbean-American Heritage Month, we celebrate the achievements and dreams of the millions of people of Caribbean origin. Including the many artists who come from the Caribbean! See omnystudio.com/listener for privacy information.

influence caribbean game artist caribbean american heritage month
Elvis Duran and the Morning Show ON DEMAND
Daily Game- Artist From Florida

Elvis Duran and the Morning Show ON DEMAND

Play Episode Listen Later May 9, 2023 11:41


Since we are broadcasting form South Florida this week, we see how many artists are from FL! See omnystudio.com/listener for privacy information.

Arte Fora do Museu
#101 - Entrevista com Bigod O Sapo, grafiteiro, ilustrador e game artist

Arte Fora do Museu

Play Episode Listen Later Sep 19, 2022 69:16


O convidado da semana é Bigod O Sapo, grafiteiro, ilustrador e gam artist. Artista autodidata cujo trabalho pode ser visto em muitos locais de Salvador e que já foi convidado para executar murais em diversas cidades pelo mundo: Paris, Roma, Veneza, Milão, Berlim, Cidade do México e muitas outras. Fora seu trabalho com murais e grafitti, Bigod O Sapo também produz artes para publicidade e games.

Indie Game Lunch Hour
How do you choose a visual style for your game?

Indie Game Lunch Hour

Play Episode Listen Later May 19, 2022 35:20


Creating a unique aesthetic for your game often takes indie titles to the next level... but it's hard! How does one go about designing an exciting visual visual theme for their video game? Today we were joined by Brendan Milos, a long time Game Artist and visual master, to talk it out!Learn about Brendan: http://www.brendanmilosart.com/Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7

Pixel oculto
07x03 Javi García: Game artist en Capcom, EA, Next Level…

Pixel oculto

Play Episode Listen Later Feb 27, 2022 80:39


SÍGUENOS en https://twitter.com/GalaxiaOculta Alejandro Arroyo https://twitter.com/AlexArroyoDuque Javi García http://www.javi-art.com/

In The Scene: Indie Arcade Wave
How Do I Become A Video Game Artist, Advice From Caris at Unity Games | Ep 77

In The Scene: Indie Arcade Wave

Play Episode Listen Later Feb 18, 2022 31:45


Eh, Yo! The question this week is, how do I become a video game artist? This is a difficult question to answer but Caris can give you some direction. Today we will ask Caris about, how do I become a video game artist? Caris is a traditional artist who works with both pixel art and 3d art. She is a Technical Artist at Unity and has some great ideas on how you can start this transition. How do I become a video game artist? Caris will give you some ideas on how to get started, how to transition from traditional art to video game art, the Pros and cons of pixel art and 3D art, How to develop your own style, as well as some of the differences in working at a AAA studio vs in an indie studio. if you find yourself asking how do I become a video game artist? This will help you on your way. If you like what we are doing here at Indie Arcade Wave don't forget to like share and subscribe. It helps us a ton and will make it so we can keep creating videos showing off the amazing scene of video games and arcades. --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/indiearcadewave/support

Los Fanboys Podcast
Weekend Box Office, Halo Trailer Reaction, Cool Zelda LEGO & OG Game Artist's MTG Cards | Daily COG

Los Fanboys Podcast

Play Episode Listen Later Jan 31, 2022 24:13


#Halo #BoxOffice #Zelda #TheLegendOfZelda #LEGO #MagicTheGathering #DailyCOG #TheGenreVerse #LRMOnline CHECK OUT OUR NEW YOUTUBE CHANNEL! SUBSCRIBE HERE: m.youtube.com/channel/UCnGVcI3Swk6XdnkgLLPEySg In today's episode, Kyle (twitter.com/ThatKyleMalone) and NOT Christine (twitter.com/adorabledoom) discuss entertainment news from across The GenreVerse. Kyle flies solo to bring you the weekend Box Office numbers, a Halo trailer reaction, and some cool Zelda Lego and MTG (Magic: The Gathering) cards found online over the weekend. Welcome back to the Daily Cup of Genre! WE HAVE A SPONSOR! Check them out here: www.GrowGeneration.com "Where the pros go to grow." (00:00)- Intro & Weekend Box Office Numbers (07:12)-Halo Trailer Reaction (14:33)- Zelda LEGO Map (25k Pcs!) (17:34)- MTG Cards From Zelda Artist & Final Thoughts Catch the last episode here: https://open.spotify.com/episode/60hI0K7LdK5BI2AR1LLByJ?si=9JVcJO2qRrmXFFhbpPVfiQ Be sure to follow the hosts, co-hosts, and LRM Twitter to get the latest on upcoming guests, new segments, and chances to be a guest on one of our podcasts! Join our Discord: discord.gg/PyrzzmrceY Question(s) of the day: What do you think of the Halo trailer? Also, how can we improve the show and/or site? Support: We have SO MANY podcasts! Anime-Versal Reviews Podcast covers anime (duh!), LRM's No Mercy covers Cobra Kai, and the Marvel craze continues with Thor reviews on Marvel Multiverse Mondays. Also, classics like BGRtP, The Cantina Podcast, and The Daily COG are still going! Please like, share, and SUBSCRIBE to the podcast. This will help us help you! Also, by getting more visibility, with more feedback, and a bigger audience, we can provide more content for YOU! Websites: www.LRMOnline.com www.Genreverse.com Follow us on twitter: twitter.com/LRM_Exclusive twitter.com/TheGenreVerse Kyle: twitter.com/ThatKyleMalone Christine: twitter.com/AdorableDoom Manny: twitter.com/LRM_Emmanuel Subscribe to our podcast channel where ever you get podcasts: Spotify: open.spotify.com/artist/4h1ngeRAmfYxWdzeblFmNe Soundcloud: soundcloud.com/@los-fanboys

Discovering Tech Stories
#37 - Miquel Gelabert, Game Artist

Discovering Tech Stories

Play Episode Listen Later Jan 26, 2022 59:43


Esta semana en Discovering Tech Stories #37 tenemos una cita especial con Eduard Teixidó y Jordi Vall, CEO y CFO de Opground, y entrevistarán a Miquel Gelabert, un destacado Game Artist. Repasamos toda la experiencia y anécdotas de nuestro invitado a través de sus primeros pasos y el desarrollo de su carrera y proyectos. Suscríbete a nuestras redes sociales a través de Opground, el primer reclutador virtual, para estar al día de todas las novedades de DISCOVERING TECH STORIES. #discoveringtechstories #opground #developers #entrevista

Tabletop Merchant Podcast
Ep. 10 - Mr. Cuddington (Board Game Artist of Santorini; Tidal Blades; Brass & More!)

Tabletop Merchant Podcast

Play Episode Listen Later Dec 8, 2021 94:28


In this week's episode: we interview Board Game Superstar, Mr. Cuddington, also known as the amazing duo of Lina Cossette & David Forest, who have been responsible for the beautfiul artwork in games such as Santorini; Tidal Blades; Brass; Grimm Forest and much more. They discuss their journey from art school, to the video games business to now making some of the most amazing artists in the business! We also go over all the new and upcoming games to Tabletop Merchant.If you have any questions, feel free to email us at tabletopmerchant@gmail.com. And check out all the amazing board games, card games, miniatures and more at www.tabletopmerchant.comMusic: Jazzy Frenchy  - Bensound.com

Anyway...Whatever...Podcast
AWP. EP70 Illustrator, Extreme Metal Album Artist And Game Artist Dusty Peterson

Anyway...Whatever...Podcast

Play Episode Listen Later Aug 18, 2021 79:40


This week we have in Illustrator, Extreme Metal Album Artist And Game Artist Dusty Peterson for episode #70. Dusty is an amazing digital painter and illustrator. His work has graced the covers of numerous album covers for Extreme metal bands. Dusty also works in the video game industry as well. We talk about all of that and more on a really great episode. You can find Dusty's art online at:@croakingdemonwww.dustypeterson.nethttps://www.facebook.com/theartofdustypeterson #dustypeterson #deathmetal #darkart #darkartsociety #deathmetalartist #gameart #gameartist-----------------------------------------------------------------------------------------------------This episode of Anyway Whatever Podcast is sponsored by Diesel Fuel Prints Diesel Fuel is my go-to sticker printer for 20 years. They offer Highest quality weatherproof stickers. Easy online ordering quotes for any size or shape sticker. Full color printing. 125 Black and white stickers for as low as $25. Free Shipping on U.S. ordersCheck out www.Dieselfuelprints.comListeners of AWP get a 10% Discount at checkout when they use the promo code AWP2021----------------------------------------------------------------------------------------------------The Anyway Whatever Podcast has a new shirt store at Warlord Clothing https://www.warlordclothing.com/anywaywhateverStickers, Buttons, etc can be found at www. anywaywhateverpodcast.bigcartel.com Patreon www.patreon.com/AnywayWhateverPodcastAll episodes can always be found atwww.anywaywhateverpodcast.comAll of my Podcast episodes are to be taken with a grain of salt. My goal is to feature people from the creative fields who have something interesting to say or something valuable to bring to the discussion. My intention is to give people a little time out from the realities of the world and to enjoy a fun conversation with interesting people. Please remember to take time to enjoy life. I feel like that is important. I hope my show helps with that. © 2021 AWP Media

Broken Silicon
109. Nvidia v RADEON Aging, Future Ray Tracing, FSR, Switch OLED | Lead Game Artist

Broken Silicon

Play Episode Listen Later Jul 13, 2021 140:32


Today's guest has extensive experience developing on PC, Switch, PlayStation, XBOX, and Mobile! We discuss the business behind games, FSR, DLSS, Nvidia vs RADEON, Zen vs Intel Core, & more! [SPONSOR for cheap Windows & Gaming Keys: https://www.cdkoffers.com/] 25% software discount code: brokensilicon 3% EVERYTHING discount code: dieshrink Windows 10 Key: https://bit.ly/2vfKucI 0:00 Bryan Heemskerk's Lisa Su Pixel Art 5:22 Comparing PS3 & XBOX 360 Hardware 15:21 Bryan's Education & Background - From Art School to Game Development 20:53 Mobile Gaming's Collapse of Quality in 2010 26:23 RDR2 has 5+ Horse Artists - Rising Game Development & GPU Costs 34:12 How will Game Studios evolve over the next 5 years? Bigger or Smaller? 41:14 Dev's thoughts on Ray Tracing, AMD vs Nvidia Hardware Scheduling 49:30 Did devs like Vega or Pascal more? - GPU Architecture Weaknesses 58:20 Is the RX 6900XT or RTX 3090 Hardware "stronger" long term? 1:03:07 Is Ray Tracing even worth it? 1:10:59 Is the Resolution debate obsolete? What will devs spend TFLOPs on in the future? 1:16:11 Do Developers really need more RAM? What specs would Bryan Improve? 1:23:13 How many Cores do PC Gamers need to be "Future Proofed"? 1:30:19 How will Memory Evolve in Consoles & PC Gaming Hardware? 1:35:41 How do Studios plan for future hardware? Has AMD changed game development? 1:43:16 Common mistakes in game programing? Are Publishers "the bad guy?" 1:51:23 Developers thoughts on Switch OLED Announcement 1:58:13 Why is Sony porting PS5 games back to PS4? Is this a mistake? 2:04:25 AMD FSR & DLSS - What do developers think? Were Tensor Cores a mistake? 2:10:13 Thoughts on the Techtuber Space LinkedIn: https://www.linkedin.com/in/bryan-heemskerk-a111b351/ Bryan made the Lisa Su Pixel art: https://twitter.com/tekwendell/status/1314244123654844416 Bryan's studio: http://massdmg.com/ Dave Eggleston Episode: https://youtu.be/mCxHcvtpfAk Switch Video: https://youtu.be/XYJOJj40ONQ https://www.digitaltrends.com/computing/40-teraflops-tim-sweeney-epic-photo-realism/ https://pcper.com/2017/06/deux-ex-mankind-divided-frame-breakdown/

Weekly We Share Discussions
EP29: Video Game Artist Genel Jumalon

Weekly We Share Discussions

Play Episode Listen Later Jun 7, 2021 57:35


This week we are joined with Video Game Artist Genel Jumalon. We discuss video game art, effects, twitch and the video game industry.Check out Genel Instagram | Twitter | linktr.eeThanks so much for listening! If you like this episode, please subscribe to “WWSD Podcast” and rate and review wherever you get your podcasts.

TAKE IT ALL IN
Ep.2 TAKE IT ALL IN

TAKE IT ALL IN

Play Episode Listen Later Jun 5, 2021 63:15


Meet Zoe! As a Game Artist & Visual Designer, most of her work is made through digital means. Zoe describes herself as a generalist artist, making use of different programs and tools, for digital paintings she uses Adobe Photoshop a Graphic Tablet. On the other hand, when I am creating logos and designs for my graphic design works, I use Adobe Illustrator and occasionally use Photoshop and use just a mouse most of the time. Though I say this, I am still a bit of a traditionalist and prefer my brainstorm ideas and first sketches to be made with paper and pencil. Tune in & TAKE IT ALL IN!

I Like Your Work: Conversations with Artists, Curators & Collectors
Keeping Your Eye on the Long Game: Artist Dana Frankfort

I Like Your Work: Conversations with Artists, Curators & Collectors

Play Episode Listen Later May 21, 2021 34:56


Dana Frankfort’s paintings engage the history of abstract painting and feature bright colors, gestural brushwork, and text. She earned a BA in the History of Art from Brandeis University and an MFA in Painting and Printmaking from Yale University School of Art. She attended Skowhegan School of Painting and Sculpture, and was a Core Fellow at the Museum of Fine Arts in Houston, Texas. She received a Guggenheim Fellowship in Painting in 2006. Frankfort’s work has been shown in solo and group exhibitions internationally. She currently lives in Houston, Texas where she is an Assistant Professor of Painting at the University of Houston.   TAKEAWAYS FROM THIS EPISODE:   -Working with amazing faculty -British landscape painting as an influence -Taking a break from painting -The importance of text in her work -Painting as a sign or billboard -Painting as a long game -There isn’t one way to be an artist -The painting will be there -Color influxes -Accessibility of language -”Paint what I know” - We create our own opportunities -Investing back into the community     LINKS: https://www.uh.edu/kgmca/art/about-the-school/faculty/ https://www.instagram.com/dmfrankfort/ I Like Your Work Links:   I Like Your Work Podcast Studio Planner Instagram Submit Work Observations on Applying to Juried Shows

OK COOL
OK COOL trifft: Nadja Clauberg

OK COOL

Play Episode Listen Later May 15, 2021 61:09


Nadja Clauberg ist 2D- und Concept Artist: Ihr Pinselschwung ist nicht nur verantwortlich für das Teaserbild, das seit einigen Monaten jede Folge von "OK COOL trifft" ziert, sondern erweckte auch das Spiel "Wild Woods" zum Leben - ihr Uni-Abschlussprojekt, das seit dem ersten Prototypen zahlreiche Preise einstreichen konnte und jetzt von Nadja und ihren ehemaligen KommilitonInnen fleißig weiterentwickelt wird. Über die Arbeit an diesem vielversprechenden Titel spricht die Künstlerin mit Gastgeber Dom Schott, es geht aber auch um kreatives Schaffen in der Pandemie, das Finden des eigenen Stils - und Hafermilch.

We Make Civil Engineering Look Good | Working to Make Transportation and other Civil Engineer Projects Better through Outreac
How Decades of Working as a Video Game Artist Helps Spencer Boomhower Visualize Civil Projects

We Make Civil Engineering Look Good | Working to Make Transportation and other Civil Engineer Projects Better through Outreac

Play Episode Listen Later Mar 9, 2021 46:05


This episode we are joined by Spencer Boomhower who worked for decades in the video game industry and is now using that experience to visualize civil projects. We discuss the similarities between the two industries, programs used, and where he thinks the visualization industry is headed.

Keep Creative
Build Your BASICS with Tangi Bodio (Video Game Artist)

Keep Creative

Play Episode Listen Later Jan 30, 2021 49:26


#018 - Have you ever wondered what it's like to make stylized art for video games like Fortnite? Join Connor as he interviews Tangi Bodio about all things creativity!We cover quite a few topics:how Tangi stepped into the world of video games the value of drawing as a skillart school in Francehow exploring many different aspects of art including its history is really helpful to your skillsetexperiences working with peculiar mediums like making art for 3D glasses (remember that?)Tangi's love of being involved in all aspects of a pipeline,drawing inspiration from everything you experience in life, even cooking!pros, cons and best practise when managing your social media presence the undeniable influence of online validation on your art practisehow to avoid stagnation when repeating the same old thing again and again (like in a job or practise regime)understanding why and how the tools, concepts and techniques you use to make your art work to create cohesion in your workhow developing your technique enables creativity, and how Tangi himself isn't a fan of practising and developing technical proficiency, but believes it's ultimately better than trying to work with no or poor techniqueexperiences working in games and on IP's like Fortnitepursuing a variety of jobs, from more stylized ones to hyper-real ones also in an effort to keep growingswitching it up when you feel you're settlingthe awful frustration and embarrassment we all face when going back to basics, but why it's ultimately one of the most worthwhile things you can dothe current culture of free online education and its perks and pitfallsan incredible analogy relating the pursuit of creativity to button mashing in a fighting gamethe inner battle we face between catching trends and creating the work that's meaningful to us (but often times less popular to audiences)how it's still ideal to pursue mastery of the fundamentals simultaneously or before attempting to stylize your creationscreative constraints and difficulties in dealing with managing your own personal expectationsthe sage advice Tangi would give himself were he to start all over again!You can learn more about the community behind Create With Us Productions or read our newsletter for creatives here:https://www.cwupcommunity.comJoin the community, hit subscribe, and keep creative!You can find this episode's show notes at:https://www.cwupcommunity.com/keepcreative/tangibodio

3D Dojo Gaming Podcast
3. How to Stay Motivated as a Game Artist

3D Dojo Gaming Podcast

Play Episode Listen Later Dec 13, 2020 16:25


When you're trying to get your first job in the game industry it's easy to get bogged down by the process and rejections. You might even start to question yourself and your skills. In this episode, Bruce Leroy drops his strategies for staying motivated and pushing through! Enjoyed the episode? Subscribe, leave a review and share the episode with a friend! Join the 3D Dojo Community - http://bit.ly/3Ddojo-do Have Questions or Feedback for Bruce Leroy? Email us at 3ddojo.gaming@gmail.com Follow us YouTube – http://bit.ly/3Ddojo-yt Twitch – http://bit.ly/3Ddojo-bl Instagram @3ddojo LinkedIn – linkedin.com/company/3d-dojo

The Art of Craftsmanship
Tom Symonds: Video Game Artist

The Art of Craftsmanship

Play Episode Listen Later Jul 24, 2020 91:16


The guys have a conversation with long time friend and video game artist Tom Symonds. They talk about his work as an artist on projects such as Sid Meier's Civilization and the video game industry. Also, what it's like being a maker in the digital field. Here is a link to Tom's YouTube Channel, Turbo Symonds. https://www.youtube.com/channel/UC83A3Hjn0Cj2XzvZtB_7zQw Here is a link to the "Painting Traditional vs. Digital Landscape: 2 Artists, 2 Hours" video discussed in this episode. https://youtu.be/M_ONZxne8aU Check out the recommendations: Knife maker Wanta Forge on Instagram @wantaforge Meat Eater on YouTube https://www.youtube.com/user/MeatEaterTV The Weinstein brothers podcasts Eric Weinstein: The Portal Bret Weinstein: DarkHorse Podcast

Storycomic Presents: Interviews with Amazing Storytellers and Artists
Storycomic Presents (Episode 22): Chris and Luke, Game Artist and Writer at Copperhorde.com

Storycomic Presents: Interviews with Amazing Storytellers and Artists

Play Episode Listen Later Jul 17, 2020 60:49


Join us as we talk with Chris and Luke from Copperhorde.com.  An acclaimed website that holds role-playing game adventures and tools for the discerning game master.With Guest Co-host Doug Shute of Victory Condition Gaming, we talk with Chris and Luke about how to make tabletop role-playing game modules; both from the writer and artist perspective. They also talk to us about their new Dungeons and Dragons module: Sea Prison of the Furies!See more of their work at www.copperhorde.comAlso, Check out more of Doug at www.victoryconditiongaming.com

Ludenz - Beyond The PlayVerse
AUDIOGAMES #3: Sagebrush. Esplorare il concetto di culto attraverso il videogioco

Ludenz - Beyond The PlayVerse

Play Episode Listen Later Jul 1, 2020 120:52


L'estrapolazione audio di questo AUDIOGAMES proviene dal walkthrough completo che Luigi Marrone (Game Artist, co-fondatore del progetto Ludenz) ha curato e commentato dal vivo esplorando Sagebrush (Redact Games, 2018) al fine di esplorare il concetto di culto e fanatismo religioso attraverso il videogioco.AUDIOGAMES è parte della concezione culturale di live stream di Ludenz. L’audio delle registrazioni viene estrapolato dai video originari a ribadire la natura di convergenza cross-mediale e l’importanza che il progetto Ludenz riconosce alla dimensione critica rispetto ai contenuti video spettacolarizzati.Muovendosi oltre il concetto di walkthrough, le analisi, le riflessioni e interpretazioni personali sviluppate attraverso i videogiochi affrontati e registrati in live streaming diventano pretesti per privilegiare un discorso culturale attraverso una “critica in movimento”. La versione video è disponibile qui. ------- - Ludenz, la rivista - www.ludenz.it - Ludenz - Patreon - https://www.patreon.com/Ludenz/overview - Iscrizione al canale YT: www.youtube.com/c/Ludenz - Facebook: www.facebook.com/ludenzofficial Contatti- E-Mail: info@ludenz.it - Twitter: https://twitter.com/LudenzOfficial - Telegram: https://telegram.me/Ludenz- Eventi Live e proposte commerciali: info@ludenz.it -  Instagram: www.instagram.com/ludenzofficial

Finding the Fun
26 - Kathryn DeFeo: Getting Started as a Game Artist

Finding the Fun

Play Episode Listen Later Mar 5, 2020 64:47


Special guest Kathryn DeFeo joins us to offer her game artist expertise! We walk through the story of how she got into games, then move into questions about the career and art form. It's a fun episode full of practical advice and thought-provoking insights on how to break in and grow as a game artist!You can learn more about Kathryn on her website:http://www.juupiter.com

FlippedNormals Podcast
Life as a Game Artist - Interview Vincent Ménier- CCP Games

FlippedNormals Podcast

Play Episode Listen Later Mar 3, 2020 70:53


We are interviewing Vincent Ménier from CCP Games about what life as a senior character artist in the gaming industry is like. We had a lot of fun with this one and we hope you enjoy it!

Digital Logik PC Gaming
Paul Conway Talks About The Darkside Detective and Being a Video Game Artist

Digital Logik PC Gaming

Play Episode Listen Later Feb 28, 2020 36:38


Video Game artist and designer, Paul Conway, talks about creating an independent game studio, past projects and his upcoming game: The Darkside Detective – Season 2. Buy The Darkside Detective on SteamPre-Purchase The Darkside Detective: Season 2 on SteamFollow Paul Conway on Twitter Website – Twitter – Twitch – Discord – YouTube

SketchbookHeroes
66. working as a Game Artist

SketchbookHeroes

Play Episode Listen Later Nov 11, 2019 179:08


Lets get personal in this confused retelling of what its like to work as a game artist according to your favorite Sketchbook heroes host Ilias. Who also may or may not be writing the description of this here text... Sketchbook Heroes - Keeping you company while you draw! So pick up that pencil and tune in ;)   find us on Website Youtube Instagram Facebook

Vinyl Rhetoric
Episode 158: Guessing Game / Artist(s)

Vinyl Rhetoric

Play Episode Listen Later Nov 6, 2019 80:35


Time for the Guessing Game. Good Luck

Up and CONing Artists
Dylan Banks - Game Artist Interview

Up and CONing Artists

Play Episode Listen Later Sep 9, 2019 28:11


A video of this interview is at https://www.youtube.com/watch?v=MKcSl2W8BSs&t=0s&list=PL_pXBtCqjKy9DJ7UWxUI0GI_JGcX1exh5. Dylan Banks is an Illustrator and concept artist who is always looking for new creative challenges and learning experiences. He talks about some of the art he's contributed to independent games he's worked on and his experience trying to make it in the indie game world. His work can be found at https://dylanbanks.squarespace.com. --- Send in a voice message: https://anchor.fm/up-and-coning-artists/message

Game Artist Podcast
Sands Kopaei, Freelance Game Artist

Game Artist Podcast

Play Episode Listen Later Sep 6, 2019 49:46


Check out this awesome conversation I had with Game Artist Sands Kopaei. In this conversation we talked alot about what it takes to get a job in the industry and the struggles of producing meaningful work. More about Vertex School: https://www.vertexschool.com/ More about Sands Kopaei: https://sandskopaei.myportfolio.com/ Want to be a Character Artist or an Environment Artist in the Video Game Industry? Apply for your spot in our upcoming Game Artist Bootcamp here: https://www.vertexschool.com/

Retro Tea Break
2: Stoo Cambridge - Video Game Artist at Sensible Software

Retro Tea Break

Play Episode Listen Later Jul 30, 2019 26:20


Stoo Cambridge is a graphic designer who worked at Sensible Software at the height of its success.  Producing pixel art for games such as Sensible Soccer, Cannon Fodder and....Sim Brick....Stoo gives us an insight into his beloved Commodore Amiga 1000 and the software he used as well as life at Sensi. ● Support RMC on Patreon: https://www.patreon.com/RetroManCave ● Treat me to a Coffee with Ko-Fi: http://ko-fi.com/retromancave ● Leave a tip on Paypal: https://paypal.me/RetroManCave  ● Cave Links Twitter:  https://twitter.com/TheRetroManCave Facebook:  https://www.facebook.com/theretromancave/ Discord: https://discord.gg/7qYtGcz RMC Shop:  https://www.etsy.com/shop/TheRetroManCave ● Episode Links Stoo's website - https://stoocambridge.com Retro Island Diskettes - https://audioboom.com/channels/5001240

Checkpoints
Rebroadcast - Episode 44 - Chris Totten

Checkpoints

Play Episode Listen Later Jun 12, 2019 72:36


My guest today is Chris Totten. An author, architect, founder of the Smithsonian Art Museum Indie Arcade and the Game Artist in Residence at American University. Some CV right? We talk about the relationship between architecture and level design, why Super Mario 3 was such a life changing game, the ubiquity of Madden, how single player games can be communal and a unique teaching experience which replicated the mechanics of Pokemon. "Be a Charizard." iTunes HERE - SUBSCRIBE / RATE / REVIEW RSS HERE Games discussed: Super Mario Bros. 3, Super Metroid, Madden, Netrunner, Monkey Island, Pokemon Go, Towerfall, X-Wing, NBA Jam. Cover design: Craig Stevenson - http://onedinosaurandhisballoon.blogspot.co.uk Music: Samuel Baker - http://soundcloud.com/furoshiki

Discussion Combustion
Episode 007 w/ Video Game Artist Eric

Discussion Combustion

Play Episode Listen Later Jun 12, 2019 67:37


Kevin Batstone and Arthur Rawe are back for another discussion. This week we bring on a video game artist who brings 12 years of experience and knowledge to Discussion Combustion. Eric gives us an inside look in the video game artist world and provides his input on today's current events.Support the show (https://www.patreon.com/bePatron?u=22100374)

RED_KAY!'s Show
An Artist's Adventure into Game Industry Pt.2 - Tanya Jaiswal Unite 2018

RED_KAY!'s Show

Play Episode Listen Later May 17, 2019 22:43


It's a story. This is a second part of a 2 parts podcast series, ensure you listen to first part first. See you right back!This podcast was recorded in Unite 2018 India with a Game Artist. We talk about variety of different things from general stuff about life to insights into game industry etc.

RED_KAY!'s Show
An Artist's Adventure into Game Industry Pt.1 - Tanya Jaiswal Unite 2018

RED_KAY!'s Show

Play Episode Listen Later May 13, 2019 22:30


It's a story. This podcast was recorded in Unite 2018 India with a Game Artist. We talk about variety of different things from general stuff about life to insights into game industry etc. 

VideoGameCreation.fr
🎙Podcast #9 – Aline Krebs : Game Artist

VideoGameCreation.fr

Play Episode Listen Later Mar 21, 2019 55:41


Podcast interview d'Aline Krebs, qui est Game Artist et Concept Artist. Découvrez sa formation et son approche dans son interview en cliquant ici.

Hashtag GirlGamer
{ Entering Justine’s world }

Hashtag GirlGamer

Play Episode Listen Later Jan 16, 2019 57:45


From mobile gaming to PC and Console. Justine is an incredible Sr. Game Artist who fell in love with games throughout her college career. Together she gives us insight into her journey and the difficulties she faced when trying to join the industry. Website: jmarieray.com Twitter: @jmarieray --- Support this podcast: https://anchor.fm/hashtag-girlgamer/support

Game Artist Podcast
Geoffrey Rosin of Allegorithmic

Game Artist Podcast

Play Episode Listen Later Aug 1, 2018 56:40


Geoffrey Rosin is a 3D Tech Artist at Allegorithmic who previously produced some amazing environment assets for Dishonored 2. I love Geoffrey's ability to find balance. He knows that every detail matters, but is able to work within time limits and production demands. And he tells stories through his environments by striking the right balance between modeling and texturing his assets. Learn more about Vertex School here: http://www.vertexschool.com Learn more about Geoffrey Rosin here: https://www.artstation.com/kikette Learn more about Substance Designer here: www.allegorithmic.com Want to be a Texture Artist, Character Artist or an Environment Artist in the Video Game Industry? Apply for your spot in our upcoming Game Artist course here: http://www.vertexschool.com

Game Artist Podcast
Alejandro Rodriguez of 343 Industries

Game Artist Podcast

Play Episode Listen Later Jul 22, 2018 82:28


How do you interview for a Game Artist job? That's the question we look at in this podcast episode. My guest is Alejandro Rodriguez who is a recruiter at 343 Industries where they make Halo.

The Art Of Struggle.
Tips for starting out as a game artist.

The Art Of Struggle.

Play Episode Listen Later May 14, 2018 9:35


A few quick tips for artists entering the games industry.. Quotes to get you through the work day. Article by gamecareerguide.com written by Jeff Parrott. --- Support this podcast: https://anchor.fm/pixel-sultan/support

Puttin' In Work with Jono Pech
Episode 39 - Yosha Noesjirwan (Projection game artist)

Puttin' In Work with Jono Pech

Play Episode Listen Later Nov 1, 2017 28:24


Live at PAX Australia, Yosha Noesjirwan talks about his work on Projection: First Light with indie game developer Shadowplay Studios, moving from drawing to digital animation, and the challenges of working a small team with a deadline.Support Puttin' In Work with Jono Pech by donating to their Tip Jar: https://tips.pinecast.com/jar/puttin-in-work-with-jono-pechFind out more at https://puttin-in-work-with-jono-pech.pinecast.co

Master of One Network
Episode 85.2: Sandbox Interview - with Concept and Game Artist for Red Hook Games™ Trudi Castle

Master of One Network

Play Episode Listen Later Aug 10, 2017 43:41


Red Hook Games: http://www.redhookgames.com/ Darkest Dungeon: http://www.darkestdungeon.com/ Join the Coffee Crew: https://www.instagram.com/p/BVH6ydBAr5J/?hl=en&taken-by=lady_tea Trudi on Tumblr: http://ladytruds.tumblr.com

CGI Podcast
6 - David Schultz - How to Become an Environment Artist

CGI Podcast

Play Episode Listen Later May 24, 2017 112:23


This is episode 6 with Sr. Environment Artist David Schultz. In this jam-packed episode, I pick David's brain on what advice he would give to an aspiring Game Artist. David breaks down a bunch of actionable steps you can start working on today. Additionally, we discuss some of the intricacies of creating game-ready assets as well as touching on the future of gaming holds. 

Creator Forge Podcast
Pat Bollin: Game Artist and Illustrator (Part 2)

Creator Forge Podcast

Play Episode Listen Later Jan 23, 2017 66:21


Pat Bollin is a Concept Artist and Illustrator for the casino game industry. He has been an accomplished web and advertising illustrator, a published comic book artist, and served a 5 year tour as a U.S. Naval Illustrator-Draftsman. He holds BFA and MFA in Sequential Art from the Savannah College of Art and Design. Pat has a passion for learning and teaching, and has taught Drawing, 2D Design, and Concept Art at SCAD and the Art Institute of Atlanta. He and his lovely wife, Renee (also a design professional), live, work, play, and renovate their fixer-upper house in Atlanta, GA. In this second Half of the interview, we explore his struggles after art school, dabbling in different art careers, and eventual success as a professional artist.

Creator Forge Podcast
Pat Bollin: Game Artist and Illustrator

Creator Forge Podcast

Play Episode Listen Later Jan 9, 2017 46:34


Originally form L.A. (Lower Alabama), Pat Bollin is a Concept Artist and Illustrator for the casino game industry. He has been an accomplished web and advertising illustrator, a published comic book artist, and served a 5 year tour as a U.S. Naval Illustrator-Draftsman. He holds BFA and MFA in Sequential Art from the Savannah College of Art and Design. Pat has a passion for learning and teaching, and has taught Drawing, 2D Design, and Concept Art at SCAD and the Art Institute of Atlanta. He and his lovely wife, Renee (also a design professional), live, work, play, and renovate their fixer-upper house in Atlanta, GA. Pat's Website Shape Language The Uncanny X-Men Omnibus - Vol 1 SCAD Savannah The Great Comics Crash of 1996   Podcast Credits: Pat Bollin: Host Jeremiah Clark: Co-Host Opinions expressed by guests are their own, and not necessarily endorsed by their employer, past present or future, nor by Creator Forge, LLC.

Controller Unplugged
Episode 3 - Basil Lim

Controller Unplugged

Play Episode Listen Later Mar 9, 2016 32:23


We interview the always awesome Basil Lim, artist at bitSmith Games, and head of Pulse College's Games Development course. We talked about his path to becoming a Game Artist, his role in Ku: Shroud of the Morrigan, and FranknJohn and how to play Pokemon Blue as a Rogue-like.

Anacrogames - Anacronismo y Videojuegos
Anacrogames Tape 14 - Entrevista a Jorge Cuéllar (Game Artist y Técnicas de Animación, diseño e ilustración).

Anacrogames - Anacronismo y Videojuegos

Play Episode Listen Later Nov 19, 2015 12:56


Entrevistamos a Jorge Cuéllar Rendón. Artista profesional apasionado por la dirección de arte, ilustración, animación, diseño de personajes, Game Artist, actualmente coordinador y profesor en Image Campus en el marco del Festival Núcleo: El encuentro anual de Arte 3D, Animación y Videojuegos. Espacio que genera el nexo entre estudiantes, egresados, entusiastas, emprendedores, profesionales y los referentes más destacados de las industrias locales e internacionales.

Syn Studio Podcast
EP 18 - Nick Oroc – Video Game Artist, Designer & Senior Illustrator – ​​Worked on Prince of Persia, Rainbow Six, Assassin’s Creed, Child Of Light

Syn Studio Podcast

Play Episode Listen Later Feb 1, 2015 87:10


In this Syn Studio podcast Anthony speaks with Nick Oroc about his career as an illustrator and concept artist in the video game and publishing industry. During this episode you will learn how a traditionally trained artist has transitioned to 21st century techniques and how it has influenced him in his career. Nick discusses how he started in the industry as an texture artist and how he rose to become internationally renowned within a few years.