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Jon Jordan and BlockchainGamer.biz editor Jenny Jordan talk through the week's news including:[0:34] Much anticipated game Wildcard dropped its whitepaper.[1:09] CEO Paul Bettner worked on Age of Empires, created Words With Friends. Very smart.[3:00] This was the first time we got insight about how its blockchain works and it's not the game. [4:08] The blockchain bit is Thousands, an integrated Twitch-like spectator platform.[4:34] Wildcard is a F2P PC/console game with cosmetic IAPs. No NFTs. No crypto. [5:40] The WC token is 100% for the community. 20% has already been airdropped. [6:32] You can stake the token and also use it for prediction markets about the game's esport events.[7:55] There will also be Wildorgs, which will act as team franchises.[8:51] It looks like Wildcard will use blockchain for the things it's good for.[10:36] It's interesting that the developer and the investors aren't getting any tokens.[12:33] While Wildcard isn't using Apptokens, we see more games using Apptoken-style controls.[14:31] Pre-registrations for Axie Infinity: Atia's Legacy have passed 2.5 million.[24:44] For a successful web3 game, you need people spending fiat currency as well.[26:06] Even in this market, some games are growing - Alien Worlds, Nine Chronicles, Axie etc.[27:42] What's interesting are games that couldn't exist without using [35:47] "If EVE Online is Rome, EVE Frontier is the building of New York," says CCP Games' CEO.[38:46] EVE Frontier: it's like CCP Games building a specific sandbox platform for EVE games.[40:25] What's really interesting is what new sort of games can we build with blockchain.
Jon Jordan talks to CCP Games' CEO Hilmar Veigar Pétursson about why its forthcoming game EVE Frontier is being built open source and fully decentralized. [0:57] How and why Hilmar got interested in blockchain, starting with storing spaceships on Bitcoin.[6:04] Back in 2017, the crypto community was like the early MMOG communities.[7:00] I got more interested after the 2018 crash and I went to my first blockchain game conference.[9:07] Many MMOGs focus on a player's inventory being persistence, not world persistence. [10:12] For a persistent game, we should use technology known for being good at persistence.[14:30] A lot of software has been created to help players run companies in EVE Online. [16:16] Ethereum is a very adversial PVP environment, just like EVE Online. [17:15] EVE Frontier was designed so CCP Games and thirdparty devs have the same level of authority.[19:02] To make a proveable sound system, you end up with a lot of blockchain-like [21:30] "I think about EVE Online as being a city. If EVE is Rome, Frontier is a new city, say New York".[24:35] EVE Frontier is more of a survival experience, a multiplayer single sharded survival experience.[25:43] "What sort of Daniel Day-Lewis film is EVE Frontier?"[27:21] What do the current EVE Online players think about EVE Frontier?[32:20] "We are going to provide the city-building tools but we are not going to build the city."[36:32] Why is CCP Online also open-sourcing its own Carbon game development tools?[38:50] "In a decade's time, the city will be inherent better because everything is open-sourced."
Eve Online est sorti en mai 2003. Découvrez l'histoire de la plus grande trahison de son histoire dans ce nouveau JV LEGENDS !EVE Online est un jeu de rôle massivement multijoueur en ligne (MMORPG) développé par CCP Games, qui plonge les joueurs dans un vaste univers spatial persistant. Dans ce monde en constante évolution, les joueurs peuvent explorer, commercer, miner et s'engager dans des batailles épiques pour le contrôle de territoires. EVE Online est reconnu pour sa profondeur stratégique, ses intrigues politiques complexes et ses batailles massives entre joueurs, qui créent des histoires dignes de légendes dans le monde du gaming.Retrouvez tous les JV LEGENDS sur Youtube ou sur JV ! Hébergé par Audion. Visitez https://www.audion.fm/fr/privacy-policy pour plus d'informations.
CTO Series: Engineering Leadership, Automation, and Trust with Dan Hollinger In this CTO Series episode, we sit down with Dan Hollinger, an accomplished engineering leader passionate about fostering empathy, transparency, and trust in tech teams. Dan shares pivotal lessons from his career, from building scalable automation systems to navigating complex leadership challenges. We cover key strategies for aligning tech initiatives with business goals, fostering collaboration, and ensuring long-term technical health. Defining Leadership Through Automation and Empowerment “Enable your humans to focus on the interesting work—automation should take care of the rest.” Dan recounts his transformative experience at CCP Games, makers of EVE Online, where a robust test automation system changed his perspective on scaling technical processes. This role introduced him to the power of automation in freeing up engineers to focus on more exploratory and impactful tasks. He emphasizes how empowering self-directed teams with high-level vision statements enables creativity and innovation. Building Self-Correcting Processes “Always retro your processes—don't let them run on autopilot.” Dan explains the importance of self-correcting processes, using the SEV (Side Event) system as an example. He highlights how retrospectives can improve response times and prevent future crises. For Dan, consistent reviews are the key to maintaining agile, resilient systems that adapt to evolving needs. Bridging the Gap Between Business and Tech “There are no enemies—treat your colleagues like allies working toward a common goal.” In cross-functional environments, Dan's mantra is to focus on the project and maintain open communication. Drawing from his experience in gaming, where multiple departments collaborate on creative projects, he underscores the importance of empathy and curiosity. Asking questions and breaking down solutions into smaller, reviewable pieces can diffuse conflict and build trust. Future-Proofing Through Strategic Roadmapping “The lifespan of the solution dictates the scope of the work.” Dan shares his approach to strategic roadmapping by considering the expected longevity of technical solutions. He gives an example of building a feature flag system for a game studio that needed to support a long-term vision while adapting to a new game engine. His advice: break large goals into smaller, adaptable increments that align with future changes. Navigating Leadership Challenges During Organizational Change “Trust is your greatest currency during periods of uncertainty.” Dan reflects on a particularly challenging period when a leadership change caused a significant exodus of engineers at his company, leaving him with only one engineer. Despite the setback, Dan leaned into transparency and empathy, earning the trust of departing team members, which helped him transfer knowledge and rebuild the team. Expanding the Scope of Leadership “My role expanded from leading an engineering team to caring about the morale of the entire company.” A surprising revelation for Dan was realizing the broader impact of his leadership on non-engineering teams. He discusses how this shift required him to listen to and support colleagues across all departments, emphasizing the value of empathy-driven leadership. The Book That Shaped Dan's Leadership Approach “The DORA metrics help us measure what really matters for technical health.” Dan highlights the book Accelerate by Nicole Forsgren et al., which introduced him to the DORA (DevOps Research and Assessment) metrics. These metrics help organizations measure software delivery performance and technical health, offering a data-driven approach to evaluate progress and identify improvement areas. About Dan Hollinger Dan Hollinger is a proven engineering leader who champions empowerment through support, empathy, and transparency. He fosters a culture of trust, prioritizing alignment over dictation. Technically adept, Dan advocates for automatable solutions and a blameless environment, ensuring his team thrives both personally and professionally in a collaborative space. You can link with Dan Hollinger on LinkedIn.
with @HilmarVeigar @eddylazzarinOur featured guest today is Hilmar Pétursson, the CEO of CCP Games, maker of EVE Online, a massive multiplayer online role playing game. In this episode, Pétursson shares his unique world view and game-making philosophy, as well as a deep dive into the technology and economic design of his sci-fi simulation. He also touches on how niche cults can break into mainstream culture, how slow databases can make for fun gameplay, and what to expect from EVE Frontier, a new blockchain-based overhaul of the space survival game that is now inviting people to apply as playtesters.The other voice you'll hear is that of Eddy Lazzarin, a16z crypto's Chief Technology Officer and an avid gamer himself. This conversation originally took place earlier this year at a16z crypto's CSX startup accelerator program in London, videos of which are posted on the a16z crypto YouTube channel. Be sure to subscribe for more thought-provoking conversations and other insightful content.Related links:"Crafting Virtual Worlds with Hilmar Pétursson, CEO of CCP Games" (a16z crypto Youtube)Eve Online (eveonline.com)Eve Frontier (evefrontier.com / projectawakening.io)Playtest signupAs a reminder, none of the content should be taken as investment, business, legal, or tax advice. Please see a16z.com/disclosures for more important information, including a link to a list of our investments.
Scientist have found that whales are happier when humans are not around, and this was during the first year of the COVID-19 Pandemic, when human activity on the ocean was limited. Which begs the question do whales really hate humans?Eve Online's creator CCP Games have decided to go open source...will this make the game immortal? Only time will tell...Hollywood is facing an exodus of film crew workers, is this the sign that the Hollywood cinema is coming to an end?Whales hate humans- University of Queensland research finds whales were less stressed during early COVID pandemic - ABC News Eve Online Open Source Edition- Hilmar Pétursson: Making CCP tech open source will enable Eve Online to live forever | GamesIndustry.biz Hollywood Exodus- Goodbye, Hollywood: Why these film and TV workers decided to ditch L.A. Full Show Notes : https://docs.google.com/document/d/1rz7hvJMxzl2g_EQdJ4luwCyR3v394HNOf4loeYCEKzY/edit?usp=sharing Follow us onFacebook Page - https://www.facebook.com/NerdsAmalgamated/Twitter - https://twitter.com/NAmalgamatedSpotify - https://open.spotify.com/show/6Nux69rftdBeeEXwD8GXrSiTunes - https://itunes.apple.com/au/podcast/top-shelf-nerds/id1347661094Instagram - https://www.instagram.com/nerds_amalgamated/Youtube - https://www.youtube.com/@nerdsamalgamated142 Hosted on Acast. See acast.com/privacy for more information.
¡Ni las adquisiciones de breakdancers asiáticas podrá detenernos!¡Porque es Lunes y SpreadShotNews Podcast ya llegó! En este episodio: Nico nos cuenta sobre DEVIL BLADE REBOOT y ALLTYNEX Second, además de continuar con Elden Ring. Maxi continúa avanzando en Elden Ring: Shadow of the Erdtree y ademas nos cuenta sobre Terra Nil y SimCity 3000 Unlimited. En el Rapid-Fire, repasamos algunas noticias de la semana como Nintendo explicando su estrategia anti-reventa de la nueva Switch, Capcom sale de compras, Tokyo Game Show confirma su lista de exhibidores, CCP Games anuncia planes para hacer sus herramientas open source, Gamescom LATAM vuelve en 2025, Kadokawa decide pagar parte del rescate de su ciberataque y un juego sale en Game Boy Advance 22 años despues. Para finalizar, en el Special Move, Nico nos recomienda el anime Dungeon Meshi. Maxi, por su parte, nos recomienda el ultimo GI.biz microcast del resumen de Gamescom LATAM y el mod Outrun2006Tweaks . Por último, recuerden que ahora nos pueden escribir preguntas directamente a través de google forms en el siguiente link: spreadshotnews.com/preguntas
Defending EVE OnlineHow does combatting botting, hacking, and fraud in a virtual game relate to fighting real cybercrime?To share his take on this, Maksym Gryshchenko joins us to share how he works as a Security analyst at CCP Games, a leading game developer based in Iceland, and the developers behind the sci-fi role-playing game EVE Online.EVE Online is known for having an immensely complex market economy system for the game's internal industry and trade between players, and Maks explains to Robby how he and his team works to maintain the integrity of this economy and the game itself. And in the case of EVE, this means more than catching cheaters.
Check out SignalWire at: https://bit.ly/signalwirewan Try some unique flavors of coffee at https://lmg.gg/boneswan and use code LINUS for 20% off your first order! Get a mooooove on, check out Moosend free for 30 days at https://lmg.gg/moo and use code LTT for 10% off any monthly plan for the first 3 months Purchases made through some store links may provide some compensation to Linus Media Group. Timestamps (Courtesy of NoKi1119) Note: Timing may be off due to sponsor change: 0:00 Chapters 1:05 Intro 1:36 Topic #1- AMD's Anti-Lag+ might VAC ban players 2:16 CS2's tweet, discussing Valve's response ft. Linus touching grass 8:07 Linus tried out CS2, follow recoil, Luke on game audio 13:44 Linus's FPS skill argument, Linus V.S. Luke in bubble hockey game 20:29 Luke on CS2's launch, removal of CS:GO, hitreg issues 22:39 Video of Dan's Z Fold repair, Linus's issues with PETG cooling 28:05 Topic #2 - Sony's PlayStation 5 Slim 31:30 Specs, drive types, vertical stand, resale value 35:52 Linus's car wrap, color spectrum, Luke's firefighter brother 43:11 LTTStore's new Luxe Backpack ft. Linus "drops" his water bottle 46:10 Made to order, free shipping 47:25 Merch Messages #1 59:32 Topic #3 - HP's account locked printers shouldn't be a thing 1:04:43 Topic #4 - Microsoft closes acquisition of Activision Blizzard 1:07:02 Luke & Linus on Tencent, FTC is to challenge the acquisition 1:09:17 Blizzard's CEO set to leave, is Microsoft's expansion into cloud gaming a threat? 1:10:56 Amazon's Luna, Ubisoft+, recalling TF2 & BattleBit's map votes 1:20:42 Sponsors 1:24:03 Linus recalls similar sponsor being backordered 1:25:05 Merch Messages #2 1:51:48 Topic #5 - Intel's Arc A580 1:52:43 Linus recalls Intel's warehouses of GPUs rumors 1:55:07 Up to 149% improvement with new drivers, Battlemage V.S. Alchemist 1:57:28 Viewing the 23AndMe e-mail, discussing data collection & breaches 2:02:45 Shadow's breach included financial data & credentials 2:05:12 Topic #6 - Google restores features according to Sonos's lawsuit 2:07:42 Why did Linus trust Sonos after the bricking ordeal? 2:09:26 Judge's decision on the patent reforms, SVS speakers 2:13:56 Topic #7 - BestBuy to end physical sales, Netflix's physical store 2:18:41 Topic #8 - Facebook's ads are discriminatory, according to a lawsuit 2:20:50 Topic #9 - Two decades Firefox bug repaired by a 23 year old new coder 2:22:28 Topic #10 - Is Linus spoiling his kids with tech too much? 2:30:40 Topic #11 - Microsoft's GitHub Copilot might not be profitable 2:37:00 Merch Messages #3 ft. "Floatplane" After Dark 2:37:21 Linus's thoughts on Bill Watterson's The Mystery 2:47:40 What's a tech product Luke bought that made him feel guilty? 2:50:25 Do I track my actual time or time or others' average to do my work? 2:52:01 Why did you go for apple leather on the Luxe? 2:52:51 What happened to the AI race? 2:54:20 Any problems with the $1000 JBOD cabinet? 2:57:27 Would Linus consider oil to be sufficiently water proof? 2:57:57 Thoughts on space mining for computers & tech? 2:59:00 Luke's thoughts on the upcoming Vanguard from CCP Games? 3:01:47 MAC Address, Gamelinked or Floatplane LTTStore merch in the works? 3:02:42 Favorite purchase that someone told you was dumb? ft. Linus drops his phone 3:06:36 How does the internet work in Canada? 3:08:23 Thoughts on AR in enterprise? 3:09:03 How is the wear & tear of the Luxe? Bottom of Linus's prototype 3:10:26 Samsung selling Fold with known defects & rejecting repairs 3:10:46 Software that keeps track of different processes for each item? 3:11:56 Thoughts on YouTube changing the "Ad" label to "Sponsored"? 3:12:46 Suggestions on how to latch the 40oz bottle in the car? 3:14:31 Why is Stubby's magnet polarity different than the original? 3:15:07 Thoughts on Steam Link? 3:16:29 If Floatplane sank at the start, would Luke be working at LMG? 3:17:28 Sebastian's response about the magnet ft. Bread plush, returning customer, kids 3:19:31 Outro
Ted Price chats with Hilmar Veigar Pétursson, CEO of CCP Games the makers of Eve Online. Together they reflect on 20 years of Eve Online; they discuss the social and economic forces that have developed inside Eve's virtual universe; the crucial partnership between CCP Games and the players; how seemingly small decisions can have galactic ripples throughout the Eve universe; and exciting news about the newest addition to the Eve universe, Eve Vanguard. If you enjoyed this episode, please consider leaving us a rating and review: https://apple.co/3rF0EtC The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS. Watch this episode on our Youtube channel: https://www.youtube.com/@OfficialAIAS
Today is a special episode as we're witnessing an intimate leadership conversation between Maria Sayans and Daniel Gray, respectively CEO and Chief Creative Officer at Ustwo Games. What is it to be a leader at Ustwo Games? ---- Thank you to our sponsor! Visit go.solsten.io and mention Rise x Play for a demo and receive a free feature, theme, and art style study included with your Navigator purchase, a $20,000 value. Offer valid through 8/31/23. ---- Maria will share her leadership evolution from the McKinsey days to CCP Games to later becoming the CEO at Ustwo Games. The key transformation for her was to find her authentic style of leadership beyond the motherly expected leadership style. We previously recorded this single episode with Maria, if you want to hear more about the company culture at Ustwo Games: https://podcasters.spotify.com/pod/show/riseandplay/episodes/42--Making-Games-With-Impact-At-Ustwo-Games---with-Maria-Sayans-e1nn9cs/a-a8h028l We will also hear from Daniel and how he grew from being a QA manager at Kuju, to being a producer at Lionhead, to later becoming the Chief Creative Officer at Ustwo Games. Daniel contributed to the success of iconic titles such as Monument Valley. If you enjoyed today's episode make sure to rate it on Spotify, leave a review on Apple Podcasts, or simply share it with a friend. Don't forget to subscribe to Rise and Play: https://www.riseandplay.io/blog
In this week's FOGcast, the crew is back together! Nico Vereecke, Devin Becker and Philip Collins discuss the partnership between Immutable X and Polygon, and the potential that blockchain technology has for the MMO gaming landscape, including games built by CCP Games. We explore the concept of digital ownership, the challenges of implementing blockchain solutions, and the importance of finding the right balance between openness and constraints.We also address the issue of botting, the influence of centralized platforms like Discord, and the pros and cons of digital ownership in various gaming genres. Join us as we dive into these topics and share our thoughts on how Web3 could shape the future of the gaming industry.Join the FOGDAO DiscordWatch the episode on YouTubeFollow the Future of Gaming: Twitter | LinkedIn
Podcast第16回目は以下のようなことを話しています。* zkEVMのローンチ(zkSync, Polyon zkEVM, Linea)* OPスタックを使ったロールアップを数分で立ち上げられる「Conduit」* CCP Gamesがクリプトゲームをつくる理由* Arbitrumのトークン売りTwitterリンク* CoffeeTimes* consomePodcastリンクSpotify | Apple | Substack (毎週火曜日に更新)※Disclaimer: このPodcastでは話されるいかなる内容も、投資助言、法律助言ではありません。 This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit www.bspeak.xyz
In der Rubrik “Investments & Exits” begrüßen wir heute Daniel Wild, Gründer und Aufsichtsrat von Mountain Alliance. Daniel spricht heute über die Finanzierungsrunden von CCP Games und eToro.Der 1997 gegründete Spieleentwickler CCP Games aus Island hat 40 Millionen US-Dollar in einer von Andreessen Horowitz geführten Finanzierungsrunde erhalten. Außerdem beteiligten sich Makers Fund, BITKRAFT, Kingsway Capital, HASHED und Nexon an der Runde. Das Unternehmen wird das frische Kapital nutzen, um einen neuen AAA-Titels mit Blockchain-Technologie zu entwickeln, der im Universum des 2003 gelaunchten Sci-Fi-Raumfahrt-MMO EVE Online spielen soll. Mit EVE Online gewann der Spieleentwickler bereits zahlreiche Preise.Die von Yoni Assia, Ronen Assia und David Ring gegründeten Trading-Plattform eToro hat eine Finanzierungsrunde in Höhe von 250 Millionen US-Dollar abgeschlossen, an der sich Investoren wie die ION Group, SoftBank Vision Fund 2 und Velvet Sea Ventures beteiligten. Die Finanzierung stammt nach Angaben der Handelsplattform aus einem sogenannten “Advance Investment Agreement” (AIA), das eToro im Februar 2021 als Teil seiner geplanten SPAC-Transaktion abgeschlossen hat.
Hilmar Pétursson is CEO of CCP Games in Iceland, makers of the long-running space battle game EVE Online. Billed as the world's largest living work of science fiction, EVE has a highly developed internal economy and deep social structure that makes it an ideal testbed for how the coming Metaverse could work.
Feature management isn't a new idea but lately it's a trend that's picked up speed. Analysts like Forrester and Gartner have cited adoption of the practice as being, respectively, “hot” and “the dominant approach to experimentation in software engineering.” A study released in November found that 60% of 1,000 software and IT professionals surveyed started using feature flags only in the past year, according to the report sponsored by LaunchDarkly, the feature management platform and conducted by Wakefield Research. At the heart of feature management are feature flags, which give organizations the ability to turn features on and off, without having to re-deploy an entire app. Feature flags allow organizations test new features, and control things like access to premium versions of a customer-facing service. An overall feature management practice that includes feature flags allows organizations “to release progressively any new feature to any segment of users, any environment, any cohort of customers in a controlled manner that really reduces the risk of each release,” said Ravi Tharisayi, senior director of product marketing at LaunchDarkly, in this episode of The New Stack Makers podcast. Tharisayi talked to The New Stack's features editor, Heather Joslyn, about the future of feature management, on the eve of the company's latest Trajectory user conference. This episode of Makers was sponsored by LaunchDarkly.Streamlining Management, Saving MoneyThe participants in the new survey worked at companies of at least 200 employees, and nearly all of them that use feature flags — 98%— said they believe they save their organizations money and demonstrate a return on investment. Furthermore, 70% said that their company views feature management as either a mission-critical or a high-priority investment. Fielding the annual survey, Tharisayi said, has offered a window into how organizations are using feature flags. Fifty-five percent of customers in the 2022 survey said they use feature flags as long-term operational controls — for API rate limiting, for instance, to prioritize certain API calls in high-traffic situations. The second most common use, the survey found — cited by 47% of users — was for entitlements, “managing access to different types of plans, premium plans versus other plans, for example,” Tharisayi said. “This is really a powerful capability because of this ability to allow product managers or other personas to manage who has access to certain features to certain plans, without having to have developers be involved,” he said. “Previously, that required a lot of developer involvement.”Experimentation, Metrics, Cultural ShiftsLaunchDarkly, Tharisayi said, has been investing in and improving its platform's experimentation and measurement capabilities: “At the core of that is this notion that experimentation can be a lot more successful when it's tightly integrated to the developer workflow.” As an example, he pointed to CCP Games, makers of the gaming platform EVE Online, which serves millions of players. “They were recently thinking through how to evolve their recommendation engine, because they wanted this engine to recommend actions for their gamers that will hopefully increase their ultimate North Star metric,” its tracking of how much time gamers spend with their games. By using LaunchDarkly's platform, CCP was able to run A/B tests and increase gamers' session lengths and engagement. ”So that's the kind of capability that we think is going to be an increasing priority,” Tharisayi said. As feature management matures and standardizes, he said, he pointed to the adoption of DevOps as a model and cautionary tale. ”When it comes to cultural shifts, like DevOps or feature management that require teams to work in a different way, oftentimes there can be early success with a small team,” Tharisayi said “But then there can be some cultural and process barriers as you're trying to standardize to the team level and multi-team level, before figuring out the kinks in deploying it at an organization-wide level.” He added, “that's one of the trends that we observed a little bit in this survey, is that there are some cultural elements to getting success at scale, with something like feature management and the opportunity as an industry to support organizations as they're making that quest to standardize a practice like this, like any other cultural practice.” Check out the full episode for more on the survey and on what's next for feature management.
In this FOGDAO Deep Dive, we go deep into complex game economies. Your host Nico Vereecke is joined by Carlos Pereira in a conversation with Hilmar Veigar Pétursson, the CEO of CCP Games, the creator of EVE Online. Hilmar has nearly 2 decades of experience managing one of the most economically complex games in the world, and his learnings and anecdotes are absolutely fascinating. Enjoy!Join the FOGDAO: WebsiteWatch the episode on YouTubeFollow the Future of Gaming: Twitter | LinkedIn
Why are teams and understanding the people within those teams so important? How do you build successful teams and how do you keep individuals within global teams engaged? In this episode, SHL's Andrew Geake discusses the importance of organizational teams and people data with Gunnar Haugen, Talent Management Director at CCP Games, who rely on their international teams to work effectively and in harmony to develop innovative games.
Eve Online (stylised EVE Online) is a space-based, persistent world massively multiplayer online role-playing game (MMORPG) developed and published by CCP Games. Players of Eve Online can participate in a number of in-game professions and activities, including mining, piracy, manufacturing, trading, exploration, and combat (both player versus environment and player versus player). The game contains a total of 7,800 star systems that can be visited by players. In 2009, a player alliance known as Goonswarm was contacted by a disgruntled director of rival alliance Band of Brothers, one of the largest alliances in the game at that time. The defecting director then stripped Band of Brothers of a large quantity of assets including ships, money and territory, and disbanded the alliance. Our theme song was written and performed by Anna Bosnick. If you'd like to support the show on a per episode basis, you can find our Patreon page here. Be sure to check our website for more details.
I am kicking off a new season for Rise and Play with our special guest Maria Sayans, the CEO at Ustwo Games. Maria has been helping games companies succeed in the digital space, build great brands, launch games and engage players for nearly two decades. She spent 14 years at EA building online functions and on marketing leadership roles for franchises like Mass Effect, Dragon Age, Dead Space, Star Wars, Mirror's Edge and Battlefield. In 2015 she joined CCP Games, the Icelandic developer of EVE Online, as their Chief Customer Officer. Since she joined Ustwo games, she has been helping the company evolve beyond their Monument Valley heritage and expand into new platforms and business models. Among the notable success of Ustwo games: Monument Valley and Alba: A Wildlife Adventure. In this episode, we are discussing what it takes to build a purpose-driven company culture and create games with meaning. - What are the core values at Ustwo games, and how do they translate those values into team culture and game development? - What is Ustwo's magic recipe for creating meaningful IPs such as Monument Valley and Alba? - How Ustwo made a real impact in the world planting 1M+ trees with the success of Alba Maria sets the example for a new generation of CEOs who are people and culture-focused. She enables the teams to create at their best, and she walks the talk! More info about their B-corp certification and Alba's initiatives to plant trees. To keep the conversation going, don't forget to subscribe to Rise and Play: https://www.riseandplay.io Special thanks to our sponsors who believed in our mission and are making Rise and Play possible! Game Refinery supports developers to empower game development, research, and ad targeting with the market's largest dataset on mobile game genres & features, player motivations, and more. Appodeal is an all-in-one growth platform for mobile app creators of any size. Appodeal unlocks access to a new generation of advanced business intelligence tools to help you streamline your product, monetization, and predictive analytics to forecast LTV and ROAS. All, while keeping its customer support responsive, human and available 24/7, whenever you need them.
INTRODUCTION 00:40 - 02:50 SEGMENT 1 - 02:52 - 16:39 CSM17 and grrr nullsec wins again? SEGMENT 2 - 16:41 - 28:51 Fanfest comment clarifications re: CCP Games leadership and accountability SEGMENT 3 - 28:54 - 46:06 MY EVE is dying SEGMENT 4 - 46:08 - 1:01:18 In game activities - adjusting to a different role & plans for the future CLOSING - 1:16:30 - 1:23:21 ------------------------------------------------ MUSIC Introduction music "War" Infraction - No Copyright Music https://youtu.be/03gYvNTWShg Outro music Song: Ivan Shpilevsky - The Time (No Copyright Music) Music provided by Tunetank. Free Download: https://bit.ly/3e3sxiw Video Link: https://youtu.be/zeXd4dFB5cw All other background music used throughout the podcast is in game music from EVE Online and the sole credit for the music goes to CCP Games
SKIT 00:00-05:00 INTRODUCTION 05:00 - 07:09 SEGMENT 1 - 07:10 - 47:44 Thoughts about FanFest 2022 SEGMENT 2 - 47:47 - 55:29 Updated thoughts about the Fanfest segment SEGMENT 3 - 55:30 - 1:16:16 What's happened to Jade CLOSING - 1:16:19 - 1:23:10 ------------------------------------------------ MUSIC Skit music 10:48 - Colin Root - Blackout (No Copyright Music) Download: https://bit.ly/2UYtQY4 Video: https://youtu.be/5dnw5QbiUmQ Introduction music "War" Infraction - No Copyright Music https://youtu.be/03gYvNTWShg Outro music Song: Ivan Shpilevsky - The Time (No Copyright Music) Music provided by Tunetank. Free Download: https://bit.ly/3e3sxiw Video Link: https://youtu.be/zeXd4dFB5cw All other background music used throughout the podcast is in game music from EVE Online and the sole credit for the music goes to CCP Games
Are you looking for a review of Doctor Strange? Well we've got one, you'll just have to listen till the end of the episode, and beware spoilers within. We've also got news on the EA and FIFA split, as well as a review for Picard and Halo!
Episode 72 - We turn on the way back machine and review DARPA, Why are we going to the CCP Games, and Ukraine War Drum Beats continue. Alpha and Bravo provide information about what is going on with the Ukraine. Check out the articles we used here: https://www.thedesertreview.com/opinion/columnists/indian-bar-association-sues-who-scientist-over-ivermectin/article_f90599f8-c7be-11eb-a8dc-0b3cbb3b4dfa.html For the latest on the Trucker Convoy Against Mandates, www.rebelnews.com GETTR: Follow Bravo Golf 592 below: https://gettr.com/user/bravogolf592 GETTR: Follow Alpha Sierra 288 below: https://gettr.com/user/alphasierra288 TParler Link to Signal50 Page: https://parler.com/#/user/Signal50podcast Message Us on Telegram: https://t.me/Signal50podcast Join our Telegram Group Channel: https://t.me/joinchat/HjXf6ZPLfWl9REdi Watch us on RUMBLE: https://rumble.com/c/Signal50Podcast Apple Podcast: Audio Only https://podcasts.apple.com/us/podcast/signal-50-podcast/id1533557486 Google Podcast: Audio Only https://www.google.com/podcasts?feed=aHR0cHM6Ly9mZWVkLnBvZGJlYW4uY29tL3NpZ25hbDUwcG9kY2FzdC9mZWVkLnhtbA%3D%3D Podbean: Audio Only https://signal50podcast.podbean.com Spotify: Audio Only https://open.spotify.com/show/6uO9fsmbEbhwfKaNYYAFYR Signal 50 on the web: www.signal50.com Email Alpha Sierra 288 and Bravo Golf 592 with your comments: Sig50podcast@protonmail.com ============================================== LICENSE CERTIFICATE : Envato Market Item ============================================== This document certifies the purchase of: ONE MUSIC BROADCAST LICENSE (1 MILLION) as defined in the standard terms and conditions on Envato Market. Licensor's Author Username: Music_For_Video Licensee: Bravo Golf Item Title: Election Music Item URL: https://audiojungle.net/item/the-elections/17269510 Item ID: 17269510 Item Purchase Code: f0396130-1b24-4e3c-8e0a-10e9b867144f Purchase Date: 2021-03-18 14:42:37 UTC For any queries related to this document or license please contact Help Team via https://help.market.envato.com Envato Pty. Ltd. (ABN 11 119 159 741) PO Box 16122, Collins Street West, VIC 8007, Australia West, VIC 8007, Australia to story All information presented in this show are open sources and links are provided during the show or above. If there are any concerns or disputes about information provided, please contact the show and we will issue appropriate corrections.
WARNING! Jade curses! The HTFU episode. Apologies ahead of time. I'm Canadian. :D INTRODUCTION 00:41 - 02:41 SEGMENT 1 - 02:42 - 20:50 - Declarations of Ware - Interview with CCP Swift and CCP Ratati: https://declarationsofwar.com/229-rattati-redux/ - A look at some of the December 2021 MER Report & some thoughts (Thanks to Dunk Dinkle for the easy to read slides): https://www.dropbox.com/s/ih1kdsmld9vaeuw/Updated%20December%202021%20-%20EVE%20MER.pptx?dl=0 SEGMENT 2 - 20:51 - 43:08 - #CCPPlease: The dream session about more alliance management tools and better UI SEGMENT 3 - 43:10 - 1:08:16 - Some thoughts on the "collective mindset" and its relation to exerting excessive power dominance over smaller and weaker groups. - New alliances in sov null and changing the null sec geopolitical meta - Independent alliances vs coalitions SEGMENT 4 - 1:08:16 - 1:46:04 - What's going on in Shadow Ultimatum? - Snuffed Out takes swipes at Shadow Ultimatum - Sovereignty - Old vs the new. Learning under duress - Recruitment & the plan for Black Ops vs the current reality - Where is the space honour? We found it with the Russians! CLOSING - 1:47:06 - 1:51:49 ------------------------------------------------ MUSIC Introduction music "War" Infraction - No Copyright Music https://youtu.be/03gYvNTWShg Outro music Song: Ivan Shpilevsky - The Time (No Copyright Music) Music provided by Tunetank. Free Download: https://bit.ly/3e3sxiw Video Link: https://youtu.be/zeXd4dFB5cw All other background music used throughout the podcast is in game music from EVE Online and the sole credit for the music goes to CCP Games
INTRODUCTION 00:40 - 02:03 SEGMENT 1 - 02:04 - 12:33 - EVE Online makes history again - The Keepstar loot piñata - The battle report: https://br.evetools.org/br/61e51bed3b64f401a09d1fa5 SEGMENT 2 - 12:35 - 32:27 - NFTs and Play 2 Earn interview - Theorizing life in a Play 2 Earn EVE SEGMENT 3 - 32:28 - 54:43 - New neighbours in Cloud Ring - Shadow Ultimatum general status - Clown Ring on fire - the gate camps of F7C and J5A - https://www.youtube.com/watch?v=83oJTC8n5uY - Building an alliance from scratch - Some thoughts - Assimilating new corps into a culture in the making - The hard way vs the Jade way - Benchmarking ideas from the more experienced members - Recruitment - Phase gameplay on an alliance level CLOSING - 54:44 - 1:02:56 - Shoutouts ------------------------------------------------ MUSIC Introduction music "War" Infraction - No Copyright Music https://youtu.be/03gYvNTWShg Outro music Song: Ivan Shpilevsky - The Time (No Copyright Music) Music provided by Tunetank. Free Download: https://bit.ly/3e3sxiw Video Link: https://youtu.be/zeXd4dFB5cw All other background music used throughout the podcast is in game music from EVE Online and the sole credit for the music goes to CCP Games
INTRODUCTION 00:40 - 03:09 SEGMENT 1 - 03:12 - 11:05 - Opinions and thoughts about Winter Nexus, Dr. Who, and NFTs briefly SEGMENT 2 - 11:08 - 23:19 - Ranger Regiment & AoM drama - RMC challenges & next steps SEGMENT 3 - 23:20 - 50:09 - The road back to Cloud Ring - TRI & the friends they said they didn't have - The sov initiative and diplomatic relations - TRI's exit --> Sov defenders to salesmen - Time to get to work - Are you with us? CLOSING - 50:12 - 58:55 - My EVE 2022 resolutions - My challenge to you. What are you going to do? ------------------------------------------------ MUSIC Introduction music "War" Infraction - No Copyright Music https://youtu.be/03gYvNTWShg Outro music Song: Ivan Shpilevsky - The Time (No Copyright Music) Music provided by Tunetank. Free Download: https://bit.ly/3e3sxiw Video Link: https://youtu.be/zeXd4dFB5cw All other background music used throughout the podcast is in game music from EVE Online and the sole credit for the music goes to CCP Games
TTT #77 - THE ROAST OF CCP GAMES, HOW NOT TO LOSE AN ALLIANCE AND MORE --- Support this podcast: https://anchor.fm/trashtalktuesday/support
In the latest weekly news and podcast after-show (sponsored by http://yougov.com/gaming-esports (YouGov)), we discuss Incheon International Airport opening an esports arena, Japan planning to launch an esports high school, China banning the global version of Steam, Baidu laying off 100 employees, Secretlab creating Pokemon gaming chairs, Bauhutte developing a gaming finger massager, Fanatec quickly selling out of its BMW sim-racing wheel, Nintendo dominating Amazon's top sellers in the gaming category, Tesla implementing restrictions on in-car gaming, CCP Games' CEO talking about how gaming should be a viable retirement plan, and so much more!
INTRODUCTION 00:40 - 03:33 SEGMENT 1 - 03:35 - 18:01 - Letters received from old players- Either those that have "won EVE" or are trying to play with limited time. - Continuity challenge for EVE Online - Meta Show and Trash Talk Tuesday - CCP & communication re: vision SEGMENT 2 - 18:02 - 49:29 What are we doing in game - From Curse to Cloud Ring - Lessons learned and experiences thus far CLOSING - 49:30 - 56:14 - The "Thank you" segment - Shoutouts & encouragements ------------------------------------------------ MUSIC Introduction music "War" Infraction - No Copyright Music https://youtu.be/03gYvNTWShg Outro music Song: Ivan Shpilevsky - The Time (No Copyright Music) Music provided by Tunetank. Free Download: https://bit.ly/3e3sxiw Video Link: https://youtu.be/zeXd4dFB5cw All other background music used throughout the podcast is in game music from EVE Online and the sole credit for the music goes to CCP Games
INTRODUCTION 00:41 - 03:02 SEGMENT 1 - 03:03 - 15:45 - Dealing with the state of the game SEGMENT 2 - 15:48 - 41:14 - The meta game - Our time in Curse --> greeting our new neighbours DOG --> observations of the pvp experiences thus far --> alignment of our actions with part of our vision --> discussions in the smoke-filled rooms of New Eden --> shoutouts to the individuals and corps looking for something different CLOSING - 41:16 - 54:45 - Shoutouts - Responsibilities in the symbiosis that should exist between CCP and the players - Importance of discussing the difficult things in the game together ------------------------------------------------ MUSIC Introduction music "War" Infraction - No Copyright Music https://youtu.be/03gYvNTWShg Outro music Song: Ivan Shpilevsky - The Time (No Copyright Music) Music provided by Tunetank. Free Download: https://bit.ly/3e3sxiw Video Link: https://youtu.be/zeXd4dFB5cw All other background music used throughout the podcast is in game music from EVE Online and the sole credit for the music goes to CCP Games
Ascension may have come but we have Conventions to update and Convention Book: N.W.O. is the first of the early 2010s books under CCP Games. Adam and Terry talk the Data Sphere, the Greylocke Incident, and ATLAS units for the N.W.O.. Show Notes Convention Book: N.W.O. - This book Convention Book: Progenitors - Next book --- Send in a voice message: https://anchor.fm/mage-the-podcast/message
INTRODUCTION 00:40 - 03:33 SEGMENT 1 - 03:34 - 27:06 - Clarification of the opinions expressed in the previous episode 03:34-11:32 - EveWiki: https://eve.fandom.com/wiki/Main_Page - EVE Universe: https://universe.eveonline.com/ - Addiction 13:16-17:18 - Obligation vs corp success 17:19-23:46 SEGMENT 2 - 23:48 - 1:15:34 Mega packed Yuuuuge Interview! Alekseyev Karrde - Noir. SEGMENT 3 - 1:15:35 - 1:45:59 - Shadow Ultimatum arrives in Curse! What's been happening? - Time to focus and sharpen the sword, even if it means temporary losses. - A little scuffle in Provi - Get out of easy mode, friends! CLOSING - 1:46:00 - 1:53:43 ------------------------------------------------ MUSIC Introduction music "War" Infraction - No Copyright Music https://youtu.be/03gYvNTWShg Outro music Song: Ivan Shpilevsky - The Time (No Copyright Music) Music provided by Tunetank. Free Download: https://bit.ly/3e3sxiw Video Link: https://youtu.be/zeXd4dFB5cw All other background music used throughout the podcast is in game music from EVE Online and the sole credit for the music goes to CCP Games
INTRODUCTION 00:41 - 05:28 SEGMENT 1 - 05:29 - 27:06 **WARNING! DON'T LIKE NEGATIVITY? DON'T LISTEN** From Extraction to Production - The epic rant of negativity Referencing this: https://www.eveonline.com/news/view/from-extraction-to-production Resulting in this: https://www.reddit.com/r/Eve/comments/qsms9d/this_was_a_broadcast_from_the_mittani_to_all_at/ ....and many, many other posts, including this: https://www.reddit.com/r/Eve/comments/quo6l5/dear_ccp_rattati_please_step_down/ SEGMENT 2 - 27:08 - 45:43 **WARNING! DON'T LIKE POSITIVITY? SORRY** SEGMENT 3 - 45:44 - 1:00:50 Shadow Ultimatum leaves Cloud Ring...to where? CLOSING - 1:00:52 - 1:10:51 ------------------------------------------------ MUSIC Introduction music "War" Infraction - No Copyright Music https://youtu.be/03gYvNTWShg Outro music Song: Ivan Shpilevsky - The Time (No Copyright Music) Music provided by Tunetank. Free Download: https://bit.ly/3e3sxiw Video Link: https://youtu.be/zeXd4dFB5cw All other background music used throughout the podcast is in game music from EVE Online and the sole credit for the music goes to CCP Games
Gestur þáttarins er Anna Guðbjörg Cowden, pródúsent hjá CCP Games. Umsjón: Alex Elliott. Lög þáttarins eru: Don't You Worry Bout a Thing - Stevie Wonder Satisfied - Hamilton (Original Broadway Cast Recording) Make Me Feel - Janelle Monáe I Will Follow You Into the Dark - Death Cab for Cutie I - Kendrick Lamar Í Síðasti Skipti - Friðrik Dór
Gestur þáttarins er Anna Guðbjörg Cowden, pródúsent hjá CCP Games. Umsjón: Alex Elliott. Lög þáttarins eru: Don't You Worry Bout a Thing - Stevie Wonder Satisfied - Hamilton (Original Broadway Cast Recording) Make Me Feel - Janelle Monáe I Will Follow You Into the Dark - Death Cab for Cutie I - Kendrick Lamar Í Síðasti Skipti - Friðrik Dór
Gestur þáttarins er Anna Guðbjörg Cowden, pródúsent hjá CCP Games. Umsjón: Alex Elliott. Lög þáttarins eru: Don't You Worry Bout a Thing - Stevie Wonder Satisfied - Hamilton (Original Broadway Cast Recording) Make Me Feel - Janelle Monáe I Will Follow You Into the Dark - Death Cab for Cutie I - Kendrick Lamar Í Síðasti Skipti - Friðrik Dór
Introduction 00:41 - 04:01 SEGMENT 1 - 04:02 - 09:36 8 Golden Rules of EVE Online SEGMENT 2 - 09:38 - 16:42 The USTZ PCU numbers https://www.reddit.com/r/Eve/comments/qfxfas/13k_pcu_for_ustz/ SEGMENT 3 - 16:43 - 24:22 SISI Engine Sound update https://www.reddit.com/r/Eve/comments/qe3sq2/sisi_engine_sound_update/ SEGMENT 4 - 24:23 - 34:35 The OZ Report SEGMENT 5 - 34:36 - 48:42 State of Null Sec: Coalitions & expanding in EVE SEGMENT 6 - 48:43 - 56:56 In game activities & Shoutouts ------------------------------------------------ MUSIC Introduction music "War" Infraction - No Copyright Music https://youtu.be/03gYvNTWShg Outro music Song: Ivan Shpilevsky - The Time (No Copyright Music) Music provided by Tunetank. Free Download: https://bit.ly/3e3sxiw Video Link: https://youtu.be/zeXd4dFB5cw All other background music used throughout the podcast is in game music from EVE Online and the sole credit for the music goes to CCP Games
There is much hype about retail and the metaverse at present. But to understand more, we can learn from the gaming industry where computer games have been forging their own worlds for decades. So you can learn from Hilmar Pétursson, CEO of CCP Games, known most for their flagship game, EVE Online. Join Oliver Banks and explore the collision of retail and gaming (and life) - plus the opportunities it presents you with. Listen to this episode of the Retail Transformation Show to hear: Examples of how the gaming and retail industries can learn from each other. The power of community that games create. Why games can be so immersive.
Introduction 00:42 - 03:08 SEGMENT 1 - 03:09 - 31:54 Alliance Spotlight: BRAVE Collective SEGMENT 2 - 31:55 - 45:10 Has winter arrived elsewhere than just Finland? In EVE perhaps? Friends vs Coalition Is there any pathway for smaller groups to take sov in a coalition and renter empire dominated null sec? SEGMENT 3 - 45:11 - 01:02:26 - In game activities & stories - Shoutouts & outro ------------------------------------------------ MUSIC Introduction music "War" Infraction - No Copyright Music https://youtu.be/03gYvNTWShg Outro music Song: Ivan Shpilevsky - The Time (No Copyright Music) Music provided by Tunetank. Free Download: https://bit.ly/3e3sxiw Video Link: https://youtu.be/zeXd4dFB5cw All other background music used throughout the podcast is in game music from EVE Online and the sole credit for the music goes to CCP Games
We're at Retail Week Live in London's North Greenwich, kicking off by meeting CCP Games boss Hilmar Pétursson, maker of space quest EVE, to talk about the increasingly blurred lines between our real and digital worlds. William Shatner's due to blast off from a Texas launch pad in a Blue Origin rocket. Global chip shortage: It might be a bit harder to get your hands on Apple's shiny new iPhone 13 soon. There's a strange radio signal coming from the centre of our galaxy and scientists don't know what it is. Who remembers that time Elon Musk broke the “unbreakable” window of his Cybertruck during a public demo? See acast.com/privacy for privacy and opt-out information.
Introduction 00:40 - 03:25 SEGMENT 1 - 03:26 - 15:25 Dealing with loss in EVE Online SEGMENT 2 - 15:26 - 32:54 - Wishlist for EVE Online - Can the old CCP please stand up? - Package deliverables vs iterations? SEGMENT 3 - 32:56 - 48:18 The Oz Report SEGMENT 4 - 48:19 - 57:15 - In game update - Welcome to Pure Blind Brave Collective - What's happening in Surreptitious Technologies Closing Segment 57:16 - 1:00:16 Shoutouts, closing comments, & outro ------------------------------------------------ MUSIC Introduction music "War" Infraction - No Copyright Music https://youtu.be/03gYvNTWShg Outro music Song: Ivan Shpilevsky - The Time (No Copyright Music) Music provided by Tunetank. Free Download: https://bit.ly/3e3sxiw Video Link: https://youtu.be/zeXd4dFB5cw All other background music used throughout the podcast is in game music from EVE Online and the sole credit for the music goes to CCP Games
Introduction 00:40 - 02:45 SEGMENT 1 - 02:46 - 14:42 EVE Portal - The new EVE Gate abandoned project or opportunities not being capitalized on? SEGMENT 2 - 14:44 - 30:46 Fraternity Part II - New superpower? Readying plans for further expansion? Heavy proliferation ongoing. In-depth analysis of opportunities capitalized during Beeitnam/World War Bee 2. SEGMENT 3 - 30:47 - 44:10 The Oz Report SEGMENT 4 - 44:13 - 59:36 - In game update - What's happening in Surreptitious Technologies - The joys and challenges of small gang pvp - Joys of witnessing progression in others - Importance of providing objectives/reasons for in game activities Closing Segment 56:31- 1:04:17 Shoutouts, closing comments, & outro ------------------------------------------------ MUSIC Introduction music "War" Infraction - No Copyright Music https://youtu.be/03gYvNTWShg Outro music Song: Ivan Shpilevsky - The Time (No Copyright Music) Music provided by Tunetank. Free Download: https://bit.ly/3e3sxiw Video Link: https://youtu.be/zeXd4dFB5cw All other background music used throughout the podcast is in game music from EVE Online and the sole credit for the music goes to CCP Games
- Introduction 00:40 - 03:39 - SEGMENT 1 - 03:42 - 18:15 UI update https://www.eveonline.com/news/view/gateway-new-quadrant-starts-today - SEGMENT 2 - 18:17 - 31:39 The real winners of the 14 month long war. New superpower in the making? - SEGMENT 3 - 31:40 - 42:33 The Oz Report & its introduction SEGMENT 4 - 42:34 - 59:36 - Why sov nullsec? - Corp update - Closing statements, shoutouts & outro ------------------------------------------------ MUSIC Introduction music "War" Infraction - No Copyright Music https://youtu.be/03gYvNTWShg Outro music Song: Ivan Shpilevsky - The Time (No Copyright Music) Music provided by Tunetank. Free Download: https://bit.ly/3e3sxiw Video Link: https://youtu.be/zeXd4dFB5cw All other background music used throughout the podcast is in game music from EVE Online and the sole credit for the music goes to CCP Games
Introduction - 00:42 - 02:23 Segment 1 - 02:25 - 11:07 - Work life balance & EVE Online - Burnout Segment 2 - 11:10 - 24:37 - Keepstars Online: https://imperium.news/keepstars-online/ - Can smaller alliances ever get their own space without diplomatic deals & coalitions? The Oz Report - 24:39 - 39:42 Segment 3 - 39:46 - 56:20 - In game activities with Surreptitious Technologies - Are large conglomerate groups good for the game? vs the relationship between individuals' decisions to join an alliance corporation and their sense of meaning, belonging, and purpose - Closing statements MUSIC Introduction music "War" Infraction - No Copyright Music https://youtu.be/03gYvNTWShg Outro music Song: Ivan Shpilevsky - The Time (No Copyright Music) Music provided by Tunetank. Free Download: https://bit.ly/3e3sxiw Video Link: https://youtu.be/zeXd4dFB5cw All other background music used throughout the podcast is in game music from EVE Online and the sole credit for the music goes to CCP Games
We're back with episode 2! This one is longer. I hope you enjoy! Introduction - 00:00 - 03:31 Welcome segment - 03:32 - 09:34 - Feedback - Shoutout - New segments CCP Devblog - New player experience - 09:35 - 17:25 - NPE vs. New Player organizations? Introduction of the Oz Report - 17:26 - 19:35 ** New Segment ** - The Oz Report - 19:36 - 32:18 Beeitnam/WWB2 war - 32:19 - 44:55 In game activities & closing - 44:56 - 54:15 MUSIC Introduction drama music "Savfk - Journey To The Stars" is under a Creative Commons (CC-BY 3.0) license https://www.youtube.com/c/SavfkMusic Music promoted by BreakingCopyright: http://bit.ly/journey-stars-song All other background music used throughout the podcast is in game music from EVE Online and the sole credit for the music goes to CCP Games
The audio quality can be a little wonky this week. We've identified the issue and resolved it. Sorry about that.We've heard for years that gamers are violent. But what if gamers were more peaceful in game than the people around them in real life? A really interesting new study has identified that gamers behave differently in EVE Online depending on the type of community they live in.The Nirvana Nevermind baby isn't happy about his nudes being plastered all over record stores and the internet. Now he's suing. We're not legal beagles, but we've got opinions.Roblox is bad. It isn't the simple gameplay, the child targeted community, or the memes. Actually, it's bad because it's one of the worst deals for game devs out there. Roblox seem intent to make it hard to make money from developing on their platform. That's a really nice way to treat the people who made your game popular. People are also trying to recreate mass killings in a game for children. It's a mess.The Link Between Videogames And Violence Is Not What You Think- https://journals.plos.org/plosone/article?id=10.1371/journal.pone.0240196#sec012Smells Like A Lawsuit- https://deadline.com/2021/08/baby-nirvana-nevermind-album-cover-sues-band-exploitation-1234821540/Roblox Drama- https://www.gamesindustry.biz/articles/2021-08-20-roblox-business-model-criticized-as-exploiting-children- https://www.gamesindustry.biz/articles/2021-06-03-parent-watchdog-group-warning-about-robloxOther topics discussedMilk crate challenge has doctors warning it's ‘worse than falling from a ladder'- https://www.theguardian.com/technology/2021/aug/25/milk-crate-challenge-tiktok-doctors-warningsWhat is the Milk Crate Challenge, how did it explode out of nowhere and why are people doing it?- https://www.abc.net.au/news/2021-08-25/what-is-milk-crate-challenge-viral-videos-doctors/100404942Ice Bucket Challenge (sometimes called the ALS Ice Bucket Challenge, is an activity involving the pouring of a bucket of ice water over a person's head, either by another person or self-administered, to promote awareness of the disease amyotrophic lateral sclerosis (ALS, also known as motor neuron disease and in the United States as Lou Gehrig's disease) and encourage donations to research.)- https://en.wikipedia.org/wiki/Ice_Bucket_ChallengeJack Thompson (activist) (American activist and disbarred attorney, based in Coral Gables, Florida. He is known for his role as an anti-video-game activist, particularly against violence and sex in video games. During his time as an attorney, Thompson focused his legal efforts against what he perceives as obscenity in modern culture. This included rap music, broadcasts by shock jock Howard Stern, and the content of video games and their alleged effects on children.)- https://en.wikipedia.org/wiki/Jack_Thompson_(activist)Mothers Against Videogame Addiction and Violence (a parody and satire hoax organization created by sophomore Parsons The New School for Design student David Yoo as a final project in December 2002.)- https://gyaanipedia.fandom.com/wiki/Mothers_Against_Videogame_Addiction_and_ViolenceEve Online ((stylised EVE Online) is a space-based, persistent world massively multiplayer online role-playing game (MMORPG) developed and published by CCP Games. Players of Eve Online can participate in a number of in-game professions and activities, including mining, piracy, manufacturing, trading, exploration, and combat (both player versus environment and player versus player). The game contains a total of 7,800 star systems that can be visited by players.)- https://en.wikipedia.org/wiki/Eve_OnlineEve Online's ‘million dollar' battle came up a little short last night- https://www.polygon.com/2018/1/24/16927594/eve-online-million-dollar-battle-resultsFIFA (video game series) ((also known as FIFA Soccer, FIFA Football or EA Sports FIFA) is a series of association football video games developed and released annually by Electronic Arts under the EA Sports label. As of 2011, the FIFA franchise has been localised into 18 languages and available in 51 countries. Listed in Guinness World Records as the best-selling sports video game franchise in the world, the FIFA series has sold over 325 million copies as of 2021. It is also one of the best-selling video game franchises.)- https://en.wikipedia.org/wiki/FIFA_(video_game_series)Australian Classification Board : Adult (18+) ratings for video games (Many games were banned before 2011 on the basis that the R18+ rating did not apply to video games at the time. This was the subject of complaint in the gaming community, who argued that there is no reason why adults should be prevented from seeing content in games that they could see in a film.)- https://en.wikipedia.org/wiki/Australian_Classification_Board#Adult_(18+)_ratings_for_video_gamesVideo game addiction (also known as gaming disorder or internet gaming disorder, is generally defined as the problematic, compulsive use of video games that results in significant impairment to an individual's ability to function in various life domains over a prolonged period of time. The World Health Organization included gaming disorder in the 11th revision of its International Classification of Diseases (ICD).)- https://en.wikipedia.org/wiki/Video_game_addictionSurgeon Simulator : Surgeon Simulator is an over-the-top operation sim, stitching together pitch-black humour with life-saving surgery.- https://store.steampowered.com/app/233720/Surgeon_Simulator/Corrupted Blood incident ((or World of Warcraft pandemic) was a virtual pandemic in the MMORPG World of Warcraft, which began on September 13, 2005, and lasted for one month. The epidemic began with the introduction of the new raid Zul'Gurub and its end boss Hakkar the Soulflayer. When confronted and attacked, Hakkar would cast a hit point-draining and highly contagious debuff spell called "Corrupted Blood" on players.)- https://en.wikipedia.org/wiki/Corrupted_Blood_incidentCorrupted Blood Incident : Comparison to the COVID-19 pandemic (The Corrupted Blood incident has been compared to the COVID-19 pandemic, and epidemiologists who studied the Corrupted Blood outbreak are using the research from the incident to better understand coronavirus's spread - primarily its sociological factors.)- https://en.wikipedia.org/wiki/Corrupted_Blood_incident#Comparison_to_the_COVID-19_pandemicCall Of Duty (a first-person shooter video game franchise published by Activision. Starting out in 2003, it first focused on games set in World War II. Over time, the series has seen games set in the midst of the Cold War, futuristic worlds, and outer space. The games were first developed by Infinity Ward, then also by Treyarch and Sledgehammer Games.)- https://en.wikipedia.org/wiki/Call_of_DutyUS man sues Nirvana for using his naked photo on iconic 'Nevermind' album : Spencer Eldon recreating the photo he took when he was a four-month-old baby in 1991.- https://www.malaymail.com/news/showbiz/2021/08/25/us-man-sues-nirvana-for-using-his-naked-photo-on-iconic-nevermind-album/2000325Viva Frei - Nirvana's "Nevermind" Baby Lawsuit is BOUND TO FAIL! Lawyer Explains - Viva Frei Vlawg- https://www.youtube.com/watch?v=VXY_nlfZ_dI&t=257sGamer Chad - Roblox / Ultimate Slide Box Racing / Into the Toilet! / Gamer Chad Plays- https://www.youtube.com/watch?v=rzqLTCT0vc4Columbine High School massacre : Doom connection and the Harris levels (Eric Harris was an enthusiast of the Doom series, owning some of the Doom novels and having designed Doom levels under the nicknames "REB", "Rebldomakr", and "RebDoomer". In a videotape recorded before the massacre, Harris expressed enthusiasm for the planned shooting, saying it would be like Doom. He also pointed out that the shotgun was "Straight out of Doom".)- https://doom.fandom.com/wiki/Columbine_High_School_massacreSuper Columbine Massacre RPG! (a role-playing video game created by Danny Ledonne and released in April 2005. The game recreates the 1999 Columbine High School shootings near Littleton, Colorado. Players assume the roles of gunmen Eric Harris and Dylan Klebold and act out the massacre, with flashbacks relating parts of Harris and Klebold's past experiences. The game begins on the day of the shootings and follows Harris and Klebold after their suicides to fictional adventures in perdition.)- https://en.wikipedia.org/wiki/Super_Columbine_Massacre_RPG!Robux ((R$) is the currency on Roblox. Robux was introduced on May 14, 2007 (alongside Tix) as a replacement of ROBLOX Points. Robux was one of two currencies on the platform alongside Tix, which was removed on April 14, 2016. Robux is known as Roblox's primary currency by the community and staff; all paid items within the avatar shop are sold for Robux, including user-created content such as microtransactions and game passes. The name 'Robux' is a portmanteau of Roblox and bucks.)- https://roblox.fandom.com/wiki/RobuxAttack on Pearl Harbor (a surprise military strike by the Imperial Japanese Navy Air Service upon the United States (a neutral country at the time) against the naval base at Pearl Harbor in Honolulu, Territory of Hawaii, just before 08:00, on Sunday morning, December 7, 1941. The attack led to the United States' formal entry into World War II the next day. The Japanese military leadership referred to the attack as the Hawaii Operation and Operation AI, and as Operation Z during its planning.)- https://en.wikipedia.org/wiki/Attack_on_Pearl_HarborSix Days in Fallujah (an upcoming first-person shooter video game developed by Highwire Games and published by Victura. Described by Highwire Games as a tactical shooter, it is slated to be the first video game to focus directly on the Iraq War. The game's plot follows a squad of U.S. Marines from 3rd Battalion, 1st Marines (3/1), fighting in the Second Battle of Fallujah over the span of six days in November 2004.)- https://en.wikipedia.org/wiki/Six_Days_in_FallujahBattle of Hastings (fought on 14 October 1066 between the Norman-French army of William, the Duke of Normandy, and an English army under the Anglo-Saxon King Harold Godwinson, beginning the Norman conquest of England. It took place approximately 7 mi (11 km) northwest of Hastings, close to the present-day town of Battle, East Sussex, and was a decisive Norman victory.)- https://en.wikipedia.org/wiki/Battle_of_HastingsHistory (American TV network) ((formerly The History Channel from 1995 to 2008; stylized as HISTORY) is an American pay television network and flagship channel owned by A&E Networks, a joint venture between Hearst Communications and the Disney General Entertainment Content division of the Walt Disney Company.The network was originally focused on history-based documentaries. During the late 2000s, History drifted into reality television programming. In addition to this change in format, the network has been criticized by many scientists, historians, and skeptics for broadcasting pseudo-documentaries and unsubstantiated, sensational investigative programming.)- https://en.wikipedia.org/wiki/History_(American_TV_network)The Curse of Oak Island : What Is the Oak Island Money Pit?- https://www.history.com/shows/the-curse-of-oak-island/articles/what-is-the-money-pitForged in Fire (TV series) (American competition series that airs on the History channel and is produced by Outpost Entertainment, a Leftfield Entertainment company.)- https://en.wikipedia.org/wiki/Forged_in_Fire_(TV_series)The Secret Playboy Mansion Games Room With Hidden Bedrooms, Mirrored Walls, Gambling & Arcades ?♀️- https://www.celebritywotnot.com/celebrity-homes/the-playboy-mansion-games-room-secret-cabin-hidden-bedrooms-mirrored-walls-gambling-arcades/Red Hat (an American IBM subsidiary software company that provides open source software products to enterprises. Founded in 1993, Red Hat has its corporate headquarters in Raleigh, North Carolina, with other offices worldwide.)- https://en.wikipedia.org/wiki/Red_Hat- https://www.redhat.com/enHistory of union busting in the United States (The history of union busting in the United States dates back to the Industrial Revolution in the 19th century which produced a rapid expansion in factories and manufacturing capabilities. As workers moved away from farm work to factories, mines and other hard labor, they faced harsh working conditions such as long hours, low pay and health risks.)- https://en.wikipedia.org/wiki/History_of_union_busting_in_the_United_StatesAmazon is using union-busting Pinkerton spies to track warehouse workers and labour movements at the company, according to a new report- https://www.businessinsider.com.au/amazon-pinkerton-spies-worker-labor-unions-2020-11?r=US&IR=TActivision Blizzard ‘suppressed' evidence in sex discrimination lawsuit, California claims- https://www.polygon.com/22641099/activision-blizzard-dfeh-gender-discrimination-lawsuit-amendmentThe Fly (1986 film) (a 1986 science-fiction psychological body horror film directed and co-written by David Cronenberg. Produced by Brooksfilms and distributed by 20th Century Fox, the film stars Jeff Goldblum, Geena Davis and John Getz. Loosely based on George Langelaan's 1957 short story of the same name and the 1958 film of the same name, The Fly tells of an eccentric scientist who, after one of his experiments goes wrong, slowly turns into a fly-hybrid creature.)- https://en.wikipedia.org/wiki/The_Fly_(1986_film)The Fly II (a 1989 American science fiction horror film directed by Chris Walas. The film stars Eric Stoltz and Daphne Zuniga, and is a sequel to the 1986 film The Fly, itself a remake of the 1958 film of the same name.)- https://en.wikipedia.org/wiki/The_Fly_IIThe Fly (1958 film) (a 1958 American horror science-fiction film produced and directed by Kurt Neumann and starring David Hedison, Patricia Owens, Vincent Price, and Herbert Marshall. The film was released in CinemaScope with color by Deluxe by 20th Century Fox. It was followed by two black-and-white sequels, Return of the Fly (1959) and Curse of the Fly (1965). The original film was remade in 1986 by director David Cronenberg.)- https://en.wikipedia.org/wiki/The_Fly_(1958_film)Arrival (film) (a 2016 American science fiction drama film directed by Denis Villeneuve and adapted by Eric Heisserer, who conceived the movie as a spec script based on the 1998 short story "Story of Your Life" by Ted Chiang. It stars Amy Adams, Jeremy Renner, and Forest Whitaker. The film follows a linguist enlisted by the United States Army to discover how to communicate with extraterrestrial aliens who have arrived on Earth, before tensions lead to war.)- https://en.wikipedia.org/wiki/Arrival_(film)Verge Science - We decoded NASA's messages to aliens by hand (In 1977, twin golden records were sent into space on the Voyager 1 and 2 spacecraft. Still sailing through space at nearly 60,000 km per hour, the records contain sound, songs, and images from earth.)- https://www.youtube.com/watch?v=RRuovINxpPcWTF is Happening! The Podcast (TNC Podcast)- https://anchor.fm/wtfihpodShout Outs 21st August 2021 – Nick Davatzes, Cable Pioneer Who Launched A&E Network and History Channel, passes away at 79 - https://variety.com/2021/tv/news/nick-davatzes-dead-79-ceo-ae-networks-1235046271/ Nickolas Davatzes, longtime CEO of A+E Networks who steered the launch of A&E Network and History Channel has passed away. Davatzes joined the company as CEO in 1983 just as A&E Networks was formed through the merger of fledgling cable channels Entertainment Network, owned by RCA and the Rockefeller family, and ARTS Network, owned by Hearst and ABC. A+E Networks today is a 50-50 joint venture of the Walt Disney Co. and Hearst Corp. Davatzes served as CEO emeritus. Davatzes led the company's launch of the signature A&E Network (an amalgam of Arts and Entertainment) in 1984 and History Channel in 1995 (History formally dropped “Channel” from its moniker in 2008). He served as CEO of the parent company through 2005, when he was succeeded by protege Abbe Raven, who started at the company as a secretary. Davatzes was known for promoting educational outreach and the importance of industry R&D during his run at A&E Networks. The company later expanded to include the Lifetime cable channel as well as more recent entries like lifestyle channel FYI and Lifetime Movie Network. Disney executive chairman Bob Iger hailed him as a “towering figure in the early days of cable television (who helped) build some of the most iconic brands in the media landscape.” Iger added that he was “a person of true integrity.” He died in Wilton, Connecticut.24th August 2021 – Rolling Stones drummer Charlie Watts passes away at 80 - https://www.abc.net.au/news/2021-08-25/rolling-stones-drummer-charlie-watts-dies-at-age-80/100404658Charlie Watts, the drummer who provided the backbone of the Rolling Stones' songs for more than half a century, has died. Watts "passed away peacefully in a London hospital earlier today surrounded by his family," his publicist Bernard Doherty said. "Charlie was a cherished husband, father and grandfather and also as a member of The Rolling Stones, as one of the greatest drummers of his generation." The quiet, elegantly dressed Watts was often ranked with Keith Moon, Ginger Baker and a handful of others as a premier rock drummer, respected worldwide for his muscular, swinging style as the band rose from its scruffy beginnings to international superstardom. He joined the Stones early in 1963 and remained over the next 60 years, ranked just behind Jagger and Keith Richards as the group's longest lasting and most essential members. Watts stayed on, and largely held himself apart, through the drug abuse, creative clashes and ego wars that helped kill founding member Brian Jones, drove bassist Bill Wyman and Jones' replacement Mick Taylor to quit and otherwise made being in the Stones the most exhausting of jobs. The Stones began, Watts said, "as white blokes from England playing black American music" but quickly evolved their own distinctive sound. Watts was a jazz drummer in his early years and never lost his affinity for the music he first loved, heading his own jazz band and taking on numerous other side projects. He had his eccentricities — Watts liked to collect cars even though he didn't drive and would simply sit in them in his garage. But he was a steadying influence on stage and off as the Stones defied all expectations by rocking well into their 70s, decades longer than their old rivals The Beatles. He died in London with his family around him.25th August 2021 – Linux turns 30 - https://www.zdnet.com/article/linus-torvalds-on-linuxs-30th-birthday/ In 1991, Unix was an important but secondary x86 operating system. That year, on August 25, a mild-mannered Finnish graduate student named Linus Benedict Torvalds announced on the Usenet group comp.os.minix that he was working on "a (free) operating system (just a hobby, won't be big and professional like gnu) for 386(486) AT clones." No one knew it, not even Torvalds, but the technology was going to change forever. Thirty years later, Linux rules IT. Almost all major websites -- including Google, Facebook, and Wikipedia -- run on Linux. It's the same with the clouds. Even on Microsoft's own Azure, the most popular operating system is Linux. As for supercomputers, all 500 of the world's fastest 500 supercomputers run Linux. Thanks to Android, Linux is also the most popular end-user operating system. Not bad for a hobby operating system! In those very first days, Linux wasn't formally known as Linux. Torvalds explained, "Linux was my working name, but I never wanted to release it as Linux. Linux was a perfectly good working name, but if I actually used it as the official one, people would think that I am an egomaniac and wouldn't take it seriously. So I chose this very bad name, "Freax," for "Free Unix." Fortunately, the first Linux administrator Ari Lemmk, decided Freax was a silly name too. Hence, he actually named it Linux because he thought this internal project name was Torvalds first choice.Remembrances25th August 1822 – William Herschel - https://en.wikipedia.org/wiki/William_HerschelGerman-born British astronomer and composer. He frequently collaborated with his younger sister and fellow astronomer Caroline Lucretia Herschel. Born in the Electorate of Hanover, William Herschel followed his father into the military band of Hanover, before emigrating to Great Britain in 1757 at the age of nineteen. Herschel constructed his first large telescope in 1774, after which he spent nine years carrying out sky surveys to investigate double stars. Herschel published catalogues of nebulae in 1802 (2,500 objects) and in 1820 (5,000 objects). The resolving power of the Herschel telescopes revealed that many objects called nebulae in the Messier catalogue were actually clusters of stars. On 13 March 1781 while making observations he made note of a new object in the constellation of Gemini. This would, after several weeks of verification and consultation with other astronomers, be confirmed to be a new planet, eventually given the name of Uranus. This was the first planet to be discovered since antiquity, and Herschel became famous overnight. As a result of this discovery, George III appointed him Court Astronomer. He was elected as a Fellow of the Royal Society and grants were provided for the construction of new telescopes. Herschel pioneered the use of astronomical spectrophotometry, using prisms and temperature measuring equipment to measure the wavelength distribution of stellar spectra. In the course of these investigations, Herschel discovered infrared radiation. Other work included an improved determination of the rotation period of Mars, the discovery that the Martian polar caps vary seasonally, the discovery of Titania and Oberon (moons of Uranus) and Enceladus and Mimas (moons of Saturn). Herschel was made a Knight of the Royal Guelphic Order in 1816. He was the first President of the Royal Astronomical Society when it was founded in 1820. He died at the age of 83 at Observatory House, Windsor Road, Slough Herschel's epitaph is Coelorum perrupit claustra (He broke through the barriers of the heavens).Famous Birthdays25th August 1819 – Allan Pinkerton - https://en.wikipedia.org/wiki/Allan_PinkertonScottish–American detective and spy, best known for creating the Pinkerton National Detective Agency. Pinkerton first became interested in criminal detective work while wandering through the wooded groves around Dundee, looking for trees to make barrel staves, when he came across a band of counterfeiters, who may have been affiliated with the notorious Banditti of the Prairie. After observing their movements for some time he informed the local sheriff, who arrested them. This later led to Pinkerton being appointed, in 1849, as the first police detective in Chicago, Cook County, Illinois. In 1850, he partnered with Chicago attorney Edward Rucker in forming the North-Western Police Agency, which later became Pinkerton & Co, and finally Pinkerton National Detective Agency, still in existence today as Pinkerton Consulting and Investigations, a subsidiary of Securitas AB. Pinkerton's business insignia was a wide open eye with the caption "We never sleep." As the US expanded in territory, rail transport increased. Pinkerton's agency solved a series of train robberies during the 1850s, first bringing Pinkerton into contact with George McClellan, then Chief Engineer and Vice President of the Illinois Central Railroad, and Abraham Lincoln, the company's lawyer. When the Civil War began, Pinkerton served as head of the Union Intelligence Service during the first two years, heading off an alleged assassination plot in Baltimore, Maryland while guarding Abraham Lincoln on his way to Washington, D.C. as well as identifying troop numbers in military campaigns. His agents often worked undercover as Confederate soldiers and sympathizers to gather military intelligence. Pinkerton himself served on several undercover missions as a Confederate soldier using the alias Major E.J. Allen. He worked across the Deep South in the summer of 1861, focusing on fortifications and Confederate plans. This counterintelligence work done by Pinkerton and his agents is comparable to the work done by today's U.S. Army Counterintelligence Special Agents in which Pinkerton's agency is considered an early predecessor. He was succeeded as Intelligence Service chief by Lafayette Baker; the Intelligence Service was the predecessor of the U.S. Secret Service. His work led to the establishment of the Federal secret service. Despite his agency's later reputation for anti-labor activities, Pinkerton himself was heavily involved in pro-labor politics as a young man. Though Pinkerton considered himself pro-labor, he opposed strikes and distrusted labor unions. He was born in Gorbals, Glasgow.Events of Interest25th August 1957- The Invisible Man Vs. The Human Fly premiered in Japan - https://www.imdb.com/title/tt0204691/ A star is born! On this day in 1957 (in Japan), The Invisible Man Vs. The Human Fly took to the silver screen for a monster of a pairing! Directed by Mitsuo Murayama, the SciFi/Fantasy starred Ryûji Shinagawa and Yoshirô Kitahara; and here's the plot summary: "A ruthless serial killer with a peculiar method of stalking and killing his victims comes face to face with a police officer turned invisible by a scientific experiment. Who will emerge triumphant?" In the late 1950s, in the United States this film was announced, and stills were published, under the English language title "The Murdering Mite." This film shares part of its Japanese title with the Japanese release of the much better-known 1958 U.S. science fiction film The Fly, which was released in Japan as Fear of the Fly Man (ハエ男の恐怖 Hae Otoko no Kyōfu), though with the 'Fly' in "Fly Man" spelled in katakana rather than kanji characters. While both films feature "fly men," The Invisible Man vs. The Human Fly actually predates the latter film by almost an entire year.25th August 1989 – Voyager 2 spacecraft makes its closest approach to Neptune, the last planet in the Solar System at the time, due to Pluto being within Neptune's orbit from 1979 to 1999 - https://www.wired.com/2010/08/0825voyager2-neptune/ Voyager 2 makes its closest encounter with Neptune, passing just 3,000 miles above the cloud tops of the most distant planet in our solar system. The Voyager 2 space probe has been our most productive unmanned space voyage. It visited all four of the outer planets and their systems of moons and rings, including the first visits to previously unexplored Uranus and Neptune. Voyager 2 found four rings and evidence for ring arcs, or incomplete rings, above Neptune. That means all four of the gas giants in our solar system have rings. Neptune's, however, are very meager compared to the magnificent rings around Saturn. In the late 19th century, astronomers thought that an unseen Planet X was influencing the orbits of Uranus and Neptune. The observed positions of the two planets and their calculated positions differed. Among those astronomers convinced of the existence of Planet X was Clyde Tombaugh. In 1930 while scanning areas of the sky for Planet X, he found Pluto. When Voyager 2 flew by Neptune, it took very precise measurements of Neptune's mass and found it to be about 0.5 percent less massive than previous estimates. When the orbits of Uranus and Neptune were recalculated using the more accurate mass figure, it became clear that the imprecise number for Neptune -- and not the gravity of an unseen planet -- had caused the observed orbital discrepancies. After its encounter with Neptune, the spacecraft was rechristened the Voyager Interstellar Mission by NASA to take measurements of the interplanetary magnetic field, plasma and charged-particle environment. But mostly it's searching for the heliopause, the distance at which the solar wind becomes subsumed by the more general interstellar wind.IntroArtist – Goblins from MarsSong Title – Super Mario - Overworld Theme (GFM Trap Remix)Song Link - https://www.youtube.com/watch?v=-GNMe6kF0j0&index=4&list=PLHmTsVREU3Ar1AJWkimkl6Pux3R5PB-QJFollow us onFacebook- Page - https://www.facebook.com/NerdsAmalgamated/- Group - https://www.facebook.com/groups/440485136816406/Twitter - https://twitter.com/NAmalgamatedSpotify - https://open.spotify.com/show/6Nux69rftdBeeEXwD8GXrSiTunes - https://itunes.apple.com/au/podcast/top-shelf-nerds/id1347661094Instagram - https://www.instagram.com/nerds_amalgamated/Email - Nerds.Amalgamated@gmail.comSupport via Podhero- https://podhero.com/podcast/449127/nerds-amalgamated See acast.com/privacy for privacy and opt-out information.
This is a new era for a not so new podcast! Enjoy! Introduction (and reminder) of what EVE Online is - 00:00 - 03:10 Welcome & plans for the podcast - 03:11 - 14:20 Overview history of Jadecougar's EVE experience - 14:21 - 35:45 REF: Eve Online ALLIANCE SPOTLIGHT: THE BASTION with Carneros - Frost Ees OP: https://youtu.be/QoGzMv-JCVc Summary & encouragement for EVE Players & outro 35:46 - 39:10 Introduction music: ▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼ Music: Whitesand - Shadows Link: https://youtu.be/WkJoyEb0xmQ Music provided by: MFY - No Copyright ▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ Podcast music Music used during the podcast: EVE Online Music by CCP Games: https://soundcloud.com/ccpgames/sets/eve-online-in-game-tracks Outro music The Fallen King - Royalty Free Zone: https://open.spotify.com/track/6Hwp70RFZ7EJrP90io7Cdd?si=1fe7b446f1a944de
Gobbins War Update Help with this Survey: https://forms.gle/pK7jmGu6MgkAToDN7 "Hello fellow EVE players, My name is Lucas and I am a student of media communication and management. Most of my studies focus on community management, digital marketing and social media. As part of my master thesis I am currently conducting a survey on the gender gap in EVE Online. I have been in close contact with Tryggvi Hjaltason, Senior Strategist at CCP Games to figure out why less than 10% of all EVE players are women. It would be very much appreciated if you could help me fill out my survey! It should take no longer than 5 minutes. https://forms.gle/pK7jmGu6MgkAToDN7 Thank you very much for your time and participation!" --- Send in a voice message: https://anchor.fm/talking-in-stations/message Support this podcast: https://anchor.fm/talking-in-stations/support
In episode 40 of o11ycast, Liz and Charity speak with Nick Herring of CCP Games. They discuss the challenges faced by engineers in the game space, the debugging procedure at CCP, and tactics for adopting large system changes.
In episode 40 of o11ycast, Liz and Charity speak with Nick Herring of CCP Games. They discuss the challenges faced by engineers in the game space, the debugging procedure at CCP, and tactics for adopting large system changes. The post Ep. #40, Player Experience with Nick Herring of CCP Games appeared first on Heavybit.
In episode 40 of o11ycast, Liz and Charity speak with Nick Herring of CCP Games. They discuss the challenges faced by engineers in the game space, the debugging procedure at CCP, and tactics for adopting large system changes. The post Ep. #40, Player Experience with Nick Herring of CCP Games appeared first on Heavybit.
In episode 40 of o11ycast, Liz and Charity speak with Nick Herring of CCP Games. They discuss the challenges faced by engineers in the game space, the debugging procedure at CCP, and tactics for adopting large system changes.
Welcome to episode 11 of the Cat & Mouse podcast. Today, we're sitting down with Einar, who has been a security analyst at CCP Games for 17 years.17 years is also how old Eve Online is, the MMORPG that CCP Games is most famous for. In this fascinating interview, we'll learn how a gaming company reduces risk for one of the most successful and complex online games of all time, how they work with developers, and why every update brings new fraud challenges. The SEON Cat and Mouse podcast is the only place where you'll get to hear from both fraudsters and fraud fighters.The goal?To get insights into the psychology of those who attack and exploit systems. To hear true-life examples of the thrills and frustrations of risk management. And, of course, to share entertaining, insightful, and actionable stories to improve your strategies against fraud.Interview by Jimmy FongFor more information about SEON, please visit www.seon.io Hosted on Acast. See acast.com/privacy for more information.
In this episode of the d100 Newscast, we talk about the disappointment around the new race mechanics in Tasha's Cauldron of Everything, and the recent history of the White Wolf World of Darkness Line. This podcast is made possible by our magnificent backers on Patreon. For all our latest RPG news, see the d100 News Website! Tasha's Cauldron of Everything We look at the anti-climactic release of Tasha's Cauldron of Everything, and discuss the much-hyped (and ultimately disappointing) changes to D&D's race mechanics. Disappointment around the Tasha's release Early optimism around the book from Bounding Into Comics and Inverse Alternative Race Rules: Ancestry & Culture, An Elf and an Orc Had a Little Baby, Ancestry Awakened World of Darkness We look at the history of the World of Darkness RPG as Paradox moves the RPG brand back in-house. Paradox moves World of Darkness RPGs in-house The death of CCP Games' World of Darkness MMO The V5 Companion Two-Minutes' Love Dragon Age 4 His Dark Materials She's a Super Geek Building Blocks of Tabletop Game Design Trek Wars: The Mandiscoverian Ginny Di's Tasha and Class Aesthetics Follow Us d100 Website Facebook Twitter Patreon
Welcome to Dev Game Club, where this week we continue our series on Vampire the Masquerade: Bloodlines. This week we talk a bit about how we're playing the game, what that suggests about its design, and continue to delve into all this vampire mythos. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up through Hollywood Podcast breakdown: 0:50 VtM: Bloodlines 57:41 Break 58:12 Feedback Issues covered: how we get from area to area, the Nosferatu primogen... Gary, sect and clan, getting to meet Grout (or not), meeting our first vampire hunter, playing to the tabletop fanbase, integrating the worldbuilding and servicing fans, getting caught up in the machinations, building a power base, sending the player back and forth between hubs, having dialog options that tie into the politics, feeling like a double agent, Nosferatu as the Shadow Broker, misreading Malkavian cues, including Tzimisce and whatever Pishi is, having a number of trope locations, good connections between locations and storylines, being able to rely on a quest log, needing to take notes, missing a codex, a narrative quest log presented in a more mechanical way, having difficulty remembering who or where a character is, lack of a player-focused map, wanting a little more direction at times, telegraphing and inconsistency, the affordances of GMs/DMs and adapting tabletop RPGs, more of an action game and an adventure game, testing spending upgrade points, dialog supporting the RPGs, needing to support things as augmenting the storylines, their first 3D game, lack of levels, the combat not delivering XP, having difficulty reading the cameras, leveling obfuscation, choosing melee over guns, audience expectations around combat for RPGs and particularly modern-set RPGs, sum of parts/grotty fish stew, maintaining the Masquerade, increasing your stealth so high that you can get closer to things, whose hand you're playing into, appreciating the many scary locations, having to hit the right level of pastiche, someone asking me not to sing a singing review, indirect control games, the rhythm of conflict, direct vs indirect control in Populous, limitations of controls, MOBAs, iteration in AAA: sprints vs longer prototypes, gating iteration, the difficulties of high fidelity, iterating a big feature in Skyrim, how milestones change late in development, working on an intellectual property you love, the difference in feeling of playing each clan type, solo character RPGs being the big difference, how you're reined in to have the game be buildable, choices around women. Games, people, and influences mentioned or discussed: Dracula/Drakthar, Dungeons & Dragons, Fallout (series), Mass Effect, The Shining, Silent Hill, The Witcher 3, Shenmue, Hitman (series), Half-Life, Troika, Bethesda Game Studios, Crimson Peak, Bioshock, Thief, Dishonored 2, Resident Evil, Maas Neotek Proto, Podcast Addict, Spodboy, Jon Cheatham, Giant Beastcast, AwwwwwYeeeaahhh, Populous, Animal Crossing: New Horizons, John Webb, SNES, Ogre Battle: March of the Black Queen, Glenn Corpes, Warren Linam-Church, SW: Republic Commando, John Romero, Skyrim, Todd Howard, Dagur Danielsson, CCP Games, Dragon Age (series), Deus Ex, Kingdom Hearts, Chinatown, Kirk Hamilton, Aaron Evers. Next time: Up through Chinatown Twitch: brettdouville, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com
Kjartan has been part of the gaming industry in Iceland for as long as I can remember. He spoke in the first ever Startup Iceland in 2012 about CCP Games. Kjartan and 6 other co-founders, veteran developers from Iceland and Finland came together to form Mainframe games. They are creating a cloud-native Massive Multiplayer Online game, a vibrant world with new ways to engage and connect with our friends. It's the game of a lifetime... We talk about his PhD in Chaos Physics, his passion for art (he is a very good artist) and advice for founders.
CCP Games is studying how its complex EVE Online is helping players take valuable in-game skills like supply chain management out into the real world. Find out how CCP is working to help HR professionals understand the value of gaming when evaluating hiring candidates. Demystifying gamers for HR (András Horváth): https://medium.com/@andrshorvth/demystifying-gamers-for-hr-157050e47ce7
In the first of two CoinGeek Conversations about gaming and Bitcoin SV, we talk to Gu Lu, the founder of Satoplay. Next week, we hear about Kronoverse from the company’s Chief Architect, David Case. Gu Lu is an entrepreneur with an impressive track record in the gaming industry, having worked as a game developer for more than a decade, for the likes of UBISoft, the French game publisher, and CCP Games, an Icelandic company. Since 2018, he’s been immersing himself in blockchain technology, and then, as he says “I found BSV, so I’m here. That’s it!”The idea behind his start-up, SatoPlay, named after Satoshi Nakamoto of course, is to develop games that are different from the existing betting and gambling businesses that are using blockchain technologies. “We want something more widely adopted,” he says, “more casual, more child-friendly. That’s why we don’t do betting or gambling. SatoPlay should be game-centric, not money-centric.”By making SatoPlay a platform, rather than releasing individual games, Gu Lu says he’ll be able to provide continuity for players, because they’ll be able to maintain their gaming records and resources on the platform even as particular games go in and out of popularity. Having initially experimented with EOS, Gu Lu is impressed by his BSV experience. Already transaction fees have fallen: “when we first used BSV transactions to save players’ game data on chain a few months ago, it cost us 1000 Satoshis per transaction. Now, with Merchant API, the cost is reduced to 50.”And he has high hopes for the Metanet as “a natural for structuring an expressive and flexible layout of a lot of game data.”As BSV develops, so will SatoPlay, with an ambition, eventually, to be creating open worlds as part of a “large scale, in-game virtual economy”. For that, Gu Lu will be drawing on some of his experience in the more conventional parts of the games industry, where he was a 3D game programmer and “happened to know some VR traits as well”. It’s still early days for SatoPlay, but Gu Lu already has his own in-house game tester - in the form of his nine-year old son. His feedback? “The games are enjoyable, but he doesn’t know how to use BSV.” And he already wants to create his own game for SatoPlay.
We are interviewing Vincent Ménier from CCP Games about what life as a senior character artist in the gaming industry is like. We had a lot of fun with this one and we hope you enjoy it!
Hadean has developed the world's first cloud-native operating system. VP Michael Gunadi tells us about the company's world record attempt with EVE Online developers CCP Games, and the possibilities for this OS in gaming, climate change and life sciences. FIND OUT MORE Hadean.com ccpgames.com GET IN TOUCH Questions? Comments? Fiery feedback? We’d love to hear from you! Drop us an email at wcn@granttree.co.uk FIND US ONLINE For the latest updates, and even more content, make sure you follow us online Twitter: @wcnpod Instagram: @wcnpod
War? Huh? What is it good for? Giving videogame podcasts an easy introduction when they're a bit stuck for ideas. And now it's a good idea for a card game. We had Ivar and Gundi in from 1939 Games to talk about Kards (with a K), a card game based on World War II. It allows alliances to be made across the divide, and friendship is always the main aim of One Life Left. Just ask Keith Stuart and Simon Parkinson for proof. Ivar and Gundi told us how 1939 Games was started, how easy is it to get a grant from the Icelandic government, and what it was like moving from CCP Games to 1939 Games. Kards has been in early access since April, but will be officially launched in February. It's going to have a physical card version as well as a computer one. It was a super full studio this week as Ann didn't have secret work to do, Simon wasn't doing secret work in Tenerife and Ste didn't have to lecture any sleeping students. We also tried to work out the mysteries of the University of Chichester, remembered how good looking the Bitmap Brothers were, and clarified how comfy Everyman cinemas were. Cheerio! Team OLL x Links: https://twitter.com/KARDSccg https://twitter.com/1939GAMES https://www.kards.com/ https://blog.counter-strike.net/ https://www.eventbrite.co.uk/e/maraoke-christmas-party-tickets-82942185309 Reviews: https://www.ea.com/en-gb/games/fifa/fifa-20 https://www.minionmastersthegame.com/ https://rival-games.com/tot/ https://www.ea.com/games/peggle/peggle-blast https://www.playstation.com/en-us/games/marvels-spider-man-ps4/ https://noitagame.com/ https://www.capybaragames.com/Grindstone/ https://store.steampowered.com/app/1076880/Air_Marty/ Tracklist: Tsuwami - After Dark https://chipmusic.org/Tsuwami/music/after-dark Shirobon - On The Run https://shirobon.bandcamp.com/album/dimensions
Maria Sayans joins Ted Price in Croatia with another episode recorded on location at D.I.C.E. Dubrovnik. Maria and Ted discuss the ethics of design, how game makers interact with players, what kind of player behavior is desired and how to foster it, and the importance of community management. Maria Sayans is CEO at ustwo games and was previously with Electronic Arts and CCP Games. For news and info on the AIAS, follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org. Email us at info@interactive.org.
David has wanted to talk about this tabletop roleplaying game since day one of HSG. Finally, our friend Mike from Gen Con is free to revel in a shared love for White Wolf Entertainment, the World of Darkness, and Vampire: The Masquerade. Yes, David was once a little goth kid trying to figure things out. The products from White Wolf shaped his early role-playing experiences and shaped him into the kind of game master, dungeon master, and storyteller he is today. Mike similarly was brought up with White Wolf products and shares his passion for the franchise, and what it means to him to get to play this game.We run through the Vampire editions, talk a bit about 5th edition Vampire, and the hunger dice mechanics. Mostly, we focus on the original Masquerade product, White Wolf's history and how it was run through the wringer at CCP Games. Its time at CCP set White Wolf up to struggle after its sale to Paradox Interactive, and how the creation of new White Wolf RPG content really falls to Modiphious. We have merchandise now! Listen now on: iTunes GooglePlay Spotify Stitcher Other places you can connect with the HSG Squad: Facebook @High Shelf Gaming Podcast Twitter @highshelfgaming Twitch /highshelfgaming Discord Chat https://discord.gg/tMPCXgN
The CEO and key CCP team members discuss the Null Sec Blackout experiment, the state of New Eden, and thoughts about the future of EVE Online. CCP Hellmar, CEO of CCP Games, CCP Goodfella, Sr. Brand Manager of EVE Online, and CCP Falcon, Sr. Community Manager are our guests for a special pre-recorded conversation about the state of New Eden today and future directions for EVE Online. The New Eden economy is struggling under the load of new minerals and new ISK coming into the game. What drastic steps might need to be taken? Guests: CCP Hellmar – CEO of...
Discussed on this episode: CCP Games, Startup Poland, relayr, iZettle, Taxify and e-scooters, Vinted, tech events coming up in Europe, the AI composer Aiva, Big Revolution and re:Charged newsletter, and much more. For information regarding your data privacy, visit acast.com/privacy
Join the Biomassed team as they discuss the recent acquisition of CCP Games by Korean developer, Pearl Abyss. Additionally we do a deep dive review of Destiny 2's Forsaken expansion as well as the Battlefield V open beta.
Audio version of the ‘TiS Town Hall’ where we discuss Pearl Abyss’ acquisition of CCP Games live streamed on Twitch...
The Pokey and Xel show continues, as we discuss Black Mirror, Squadron 42, news from CCP Games, Destiny 2, reviews of PlayStation VR and the Nintendo Switch, and what we're looking forward to playing in 2018.
Guest: Ned Coker, Senior PR and Social Media Lead at CCP Games Learn about the massively multiplayer online role-playing game EVE Online, developed and published by CCP Games. Host: Ananda Plumb
Your browser does not support this audio Direct link: http://dl.hydrostaticpodcast.com/loreupdate/loreupdateyc118_9.mp3Hydrostatics Lore Update on the Corination, Purity of the Thrones, and Crimson HarvestAsh's note: Unfortunately some technical difficulties caused some audio distortion, and significantly delayed the release. I have learned quite a bit about editing, so hopefully can avoid this in the future.PanelistsAlizabeth Morwen LagannAshterothiLinks and ResourcesPurity of the Throne IMPERIAL GUARD TOUR DAM-TORSAD AHEAD OF CORONATIONIMPERIAL GUARD CONFIRMS RUMORS OF THWARTED ATTACK IN THRONE WORLDSAMARR THIRD FLEET ADMIRAL SPEAKS OUT ON ‘PURITY OF THE THRONECoronation Event September 27thCrimson HarvestThe EVE Lore PrimerSOMETHING IS ROTTEN IN THE STATE OF AMARRTHE IMPERIAL SUCCESSION TRIALS: WHAT IF?Music is Freedom At Last, by CCP Games
Your browser does not support this audio Direct link: http://dl.hydrostaticpodcast.com/loreupdate/Lore_Update_003.mp3A special Lore Update all about EVE Valkyrie.PanelistsMakoto PrianoMorwen LagannMark726Links and ResourcesShiny Lore Tidbits: http://puu.sh/nGw7f/541b66a1f9.jpgThe Guristas assault Vellaine III https://community.eveonline.com/news/news-channels/world-news/guristas-assault-vellaine-iii-abscond-with-ground-combatants/Fatal's back! https://community.eveonline.com/news/news-channels/world-news/guristas-pirates-in-disarray-as-they-seek-to-offload-scientists/Valkyrie Gameplay Trailer: https://www.youtube.com/watch?v=3SI1CB4rcf8CGP Grey explains Transporters: https://www.youtube.com/watch?v=nQHBAdShgYIHardcore vs. Softcore playing: https://www.youtube.com/watch?v=Ho-yOSgJd48Music is from the Frostline Release, by CCP Games
You didn't want to read last episode's mailbag again, did you?Recorded March 16th, 2016Your browser does not support this audio Direct link http://dl.hydrostaticpodcast.com/HP_27_The_Powerhouse_of_the_Cell.mp3IntroductionWe welcome HPA_Dichroic and Yadaryon to the show!Question for the PanelWhat would you most like to change about Project Discovery in the future?Phyridean's Pub QuizLast Episode's question: A certain Gallente songwriter once wrote a song about his lost love. Name the artist.Answer: Jaroud Dertier (check the show info for Azure Plagioclase)Thanks to Meliannah for this question.Congratulations to MinisculeMinja Barviainen for being our random winner of 4000 Aurum! (And honorable mention to Ibrahim Tash-Murkon, the only other listener to get the question, even though we gave everybody five months to answer.)No new question for this episodeMailbag, Corrections, and UpdatesNew Patrons: Alan Shroue, Angel Penshar (who compares us favorably to piss!), Degestus Chene, Yuriegh(Yur-ig) Orindril(Orin-drill), Benji, Ibrahim Tash-Murkon, and El'Basin, who upped his gift for the holiday seasonJames Sylvestre's list of collective nouns:Uprising of MinmatarCongregation of AmarrHustings of GallentePantheon of JoveOrgy of Blood RaidersShamble of SanshaBand of GuristasExplosion of Rogue Drones (Assembly?)Murmur of Sisters of EveGang of SerpentisKnuckle of Shadow CartelMechanics DrilldownProject Discoveryhttp://www.proteinatlas.org/http://mmos.ch/Know Your LoreSpecial guest Rhavas gives us the lowdown on Inheritancehttps://community.eveonline.com/backstory/chronicles/inheritance/From Rhavas's blog:https://interstellarprivateer.wordpress.com/2016/01/02/the-revelations-of-delegate-zero/https://interstellarprivateer.wordpress.com/2016/01/15/carolines-star-4-kardashevs-children/Closing ThoughtsDichroic shouts out his scientist friends at HPA, Atilla at MMOS, and the team at CCPYadaryon shouts out CCP Wonderboy, and suggests that CCP hire him full timeLocke creatively gives a shoutout to the guests and all of Project DicsoveryPhy gives a shoutout to the Tweetfleet Slack Moderation team member SibsRate us on iTunes and Stitcher radioSend Feedback to hydrostaticeve@gmail.comOr check out our other projectsMusicIntroduction, transition, and closing music "In the Magnificent Realm" by CCP Games
In this meeting, we focus on a big story that broke. Paradox Interactive bought White Wolf Publishing from CCP Games. The post Adventure Party #30 – What Lies Ahead for White Wolf? appeared first on Galactic Netcasts.
Your browser does not support this audio Direct link: http://dl.hydrostaticpodcast.com/loreupdate/Lore_Update_002.mp3PanelistsMakoto PrianoMorwen LagannLinks and ResourcesList of Christmas gifts: https://www.reddit.com/r/Eve/comments/3tglwc/does_feawen_like_this/cx62137?context=10000Serpentis strike back:The Inheritance: http://community.eveonline.com/backstory/chronicles/inheritanceMerry Christmas from all of us at Hydrostatic!About Hydrostatic's Lore UpdateThe Lore Update is a regular update of the lore with a subset of our excellent lore panelists.Music is fron the Frostline Release, by CCP Games
Updated link to the timeline of New EdenRecorded November 10th, 2015Your browser does not support this audio Direct link: http://dl.hydrostaticpodcast.com/HP_26_Netflix_and_Chill_in_Nullsec.mp3IntroductionWe welcome Elise Randolph of Pandemic Legion to the show!Question for the PanelWhich feature do you want to see as the main focus for the expansion after Citadels?Phyridean's Pub QuizLast Episode's question: How long did the fires of Malkalen burn?Answer: 6 years, 19 days (2210 days, from Thursday, May 15th YC110/2008 to Tuesday, June 3rd YC116/2014)Thanks to Kamar Raimo for this question.Congratulations to Yanarfal, Ibrahim Tash-Murkon, and Rex Findley (who got the exact answer) for being our random winners of 1965 Aurum!This Episode's question: A certain Gallente songwriter once wrote a song about his lost love. Name the artist.(Thanks to Meliannah for suggesting this question!)One person who gets the correct answer will be drawn at random, and will receive any combination of NES store items worth 4000 AURMailbag, Corrections, and UpdatesNew Patrons: Mason, Abel Modeste, Wolf HeikuraWorking on getting out stickers to those who requested themAlexandr Ivanovic on slack has created a timeline of New Eden Update: Alexandr is now also working with Saftsuze hereRocketX Capital Balance ReportAsh's new favorite FCing tool, Inf[l]ight by ZeitonautMechanics DrilldownResistancesEve University on Natural Resistances: http://wiki.eveuniversity.org/Natural_ResistancesNPC Damage Types cheat sheet: http://i.imgur.com/xOMYf1L.png0Eve University on Stacking Penalties: http://wiki.eveuniversity.org/Stacking_penalties Emergent GameplayPandemic LegionKnow Your LoreThe Order of St. Tetrimonhttps://wiki.eveonline.com/en/wiki/The_Cult_of_Tetrimon_(Chronicle)http://community.eveonline.com/backstory/chronicles/testament/Closing ThoughtsLocke points us to his interview with DelonewolfPhy gives a shoutout to Matterall, who has moved to themittani.comPhy's Amarr Championships teammates, Uriel Paradisi, Gorski Car, and Ferox, are awesomeElise gives a shoutout to the Amarr Championships teams and to CCP for the new formatRate us on iTunes and Stitcher radioSend Feedback to hydrostaticeve@gmail.comOr check out our other projectsMusicIntroduction, transition, and closing music from the Parallax release by CCP Games
Recorded October 25th, 2015Your browser does not support this audio Direct link: http://dl.hydrostaticpodcast.com/HP_25a_Eve_Vegas_2015.mp3IntroductionWe're recording from Eve Vegas Sunday morning, and we've brought on Blake of K162space.com, Mark726/Webspaceships of the Eve Travel blog, and Makoto Priano, of IKAME.Question for the PanelWhat has been your favorite part of Eve Vegas?Citadel expansion image and articleEve Vegas Brain DumpGeneral Stargazer made some awesome posters for us to put up to troll Mark726/Webspaceships at Eve VegasClosing ThoughtsVisit an Eve player gathering!Rate us on iTunes and Stitcher radioSend Feedback to hydrostaticeve@gmail.comOr check out our other projectsMusicIntroduction and Transition music: Music from the Parallax release by CCP Games
Recorded September 27th, 2015Your browser does not support this audio Direct link: http://dl.hydrostaticpodcast.com/HP_25_Theres_Nothing_Stopping_You.mp3IntroductionWe welcome ISD Sheliak Mesarthim and ISD Tedra Kerrigan to the show!Question for the PanelWhich heir do you back for the succession trials?https://wiki.eveonline.com/en/wiki/Amarr_Emperorship_Heirs,_YC118Phyridean's Pub QuizLast Episode's question: What is the special ingredient in real-life Quafe?Answer: Kacha root extract from teh mountains of Manesh on Athra. (Label: https://twitter.com/Gazimoff/status/328166544368599040)Congratulations to Eric Freeman, Stalence, and Airacaz Astreaus for winning our random draw from the 12 people who submitted.This Episode's question: How long did the fires of Malkalen burn?(Thanks to Kamar Raimo for suggesting this question!)Three people who get the correct answer will be drawn at random, and will receive any combination of NES store items worth 1965 AURMailbag, Corrections, and UpdatesNew Patrons: Jeff, Baldur, Atomic Surge, Sarah Outamon, New Eden MetaThanks to our Patrons for supporting us while we’re in a lull. We won’t think any less of you if you reduce your patronage amountDrone segment feedback:Samira took issue with Ash’s suggestion in the last mechanics drilldown that Hornets are bad. They were bad, but aren’t anymoreYanarfal points out that we neglected to talk about augmented, faction, and integrated dronesVoltaire Stonecraft of Aideron Robotics took it upon himself to figure out how to say Locke’s now-iconic “Truckloads of Drugs” in Icelandic so that we can all be prepared at Fanfest. They’re in the soundboard.Eustise pointed us to the EveEye patreon. Check it out: https://www.patreon.com/eveeye?ty=hKylan suggested we do a drill down on Factional Warfare or Incursions. Those are two things we’ll likely get around to, probably in smaller bits, and thanks for the suggestion!TheoriesReceived an interesting and well-developed theory on the Other and the AI Singularity from Kyle Craze. As with all Lore theories, I wanted to remind people that while I personally really enjoy reading them, the experts are all in the #lore channel on the Tweetfleet slack!Rick Mackling, like many of you, is expecting Jamyl to come back as a Drifter, but we’re pretty sure that CCP Falcon’s statement that Jamyl is permanently dead is going to preclude that.Resa Moon reminded us that Ghost Sites looked like they were going to be a major plot development, but they’ve sort of dropped off the radar. What gives, CCP?Kami Nakama writes in to tell us quote “Hydrostatic is my motivation to keep on flying.”Just so you know, we try to use the show to respond to mails we get, so if you don’t see an answer to your email, look for it on the next show. Same with the trivia--we’re no longer responding individually to those mails.1K subscribers to the Youtube channel. Woo!InterviewISDAn up-to-date list of what ISD is writing for us: https://forums.eveonline.com/default.aspx?g=posts&t=429656&find=unreadInformation about, and applications for, ISD: http://community.eveonline.com/community/volunteer-program/You can email ISD to let them know about important stories by using news@isd.eve-online.com or leads@eve-ic.net or leads@eve-mercury.netFind them on twitter @eveonlineisdicIC: https://wiki.eveonline.com/en/wiki/ISD_ICMercury: https://wiki.eveonline.com/en/wiki/ISD_MercuryRegion descriptions: http://backstage.eve-inspiracy.com/index.php?topic=67.0Know Your LoreISDhttps://wiki.eveonline.com/en/wiki/ISD_(Chronicle)https://wiki.eveonline.com/en/wiki/STAR_(Chronicle) (new player support)https://wiki.eveonline.com/en/wiki/Bug_Hunters_(Chronicle) (bug hunting, obviously)https://wiki.eveonline.com/en/wiki/AURORA_(Chronicle) (writing IC news articles and running events. News articles now with Mercury and Interstellar Correspondents)https://wiki.eveonline.com/en/wiki/The_Communication_Relay_Committee_(Chronicle) (Forum moderators)Closing ThoughtsThanks to Simukz for running the Eve303 meetups in Denver!/u/UpgradeNova is doing great work on Reddit with the Friendship Friday Nice Threads/u/Cormak got CCP Pizza!There’s a new awesome “Drifter Activity Intensifies” gif, that we’re told was made by KyokoShoutouts to Darth Skorpius and Nova Haven from Ash@psychosteve on Twitter let us know about a gofundme for an Eve player who lost his wife August 12th. He's sent us details that make us pretty confident this is legitimate.We'll all be at Eve Vegas! Come say hi and get stickers!Rate us on iTunes and Stitcher radioSend Feedback to hydrostaticeve@gmail.comOr check out our other projectsMusicIntroduction and Transition music: Music from the Vanguard release by CCP GamesClosing music is Pandemic Legion by David K. Magnus with additional vocals by Wendy Magnus
Выпуск Flying Through The Universe Vol. 038 за апрель включает в себя коктейль из Chillout, Ambient, Psy Chill композиций, а во втором часу прозвучал гостевой микс в стилях Atmospheric Breaks / Progressive Breaks от Anton Veter. Приятного прослушивания! Треклист A.e.r.o. Mix 1. Deus Ex — UNATCO (A.e.r.o. Remix) 2. Ulrich Schnauss — A Forgotten Birthday 3. Sky Technology — Computer Reality 4. Gold Lounge — Only A Dream 5. Scann-Tec — Aviator 6. Side Liner — Calm Before The Storm 7. AstroPilot — Dziva (432 Hz Edit) 8. Simiram — Last Dream of Shadow 9. Cydelix — Immigrant 10.Snake Sedrick & Emze Hack — The Beginning (Eelke Kleijn Ambient Mix) 11.Stumbleine — Ember (Sorrow Remix) 12.Real-X — Below The Asteroids Anton Veter Guest-Mix 1. Sergei Ojegov — New day (Original Mix) 2. Viktor K — Ganymede (Digital Department Remix) 3. Konektiv — Verano (Omauha Remix) 4. Kid Vibes — Ocean Blue (Original Mix) 5. Evgeny Minin — Gravitation (Karl Sav Psygressive Remix) 6. Korel — The challenge (Original Mix) 7. Kronstadt — Icebreaker (Original Mix) 8. Plu-Ton — In The Constellation Of Pluto (Original Mix) 9. Jose Tabarez — Golden Planet (Rick Tedesco’s Prog Breaks Mix) 10.Kaan Koray — Heart Of Africa (Alfoa Epic Breaks Mix)
Recorded on the afternoon of the 20th of March 2014, live from a noisy conference hall with increasingly raucous GDC-goers, One Life Left presents OLL vs Gamasutra Show #4: FOUR OF HEARTS. Hosted by Curran, Scantlebury and Byron, competently complemented by Kristian Graft (EIC, Gamasutra) and starring Ian Livingston (Ubisoft Montreal), Leo Tan (Turbine), Andreas Zecher (Spaces of Play), Jason Gregory (Naughty Dog), Kenneth Yeung (Capy Games), Matthew Woodward, (CCP Games, again!), Cameron Harris (Bioware), Austin Wintory (Independent Composer), Chris Dahlen (Independent Writer), Sarah Brin (Independent Curator), John Walker (Independent Rock Paper Shotgunner), Tom Betts (Big Robot), Richard Dansky (Central Clancy Writer, Ubisoft), Keith Guerette (Naughty Dog). Music from Drexegar (Fly Away With Me), Groovemaster303 (Step to the Funk), Jakim (The Opened Doors), Jansaw (Rise).
Words will hardly describe or explain all I learned on Booth 61 with Bill Winter and Ned Coker from CCP Games. Bill and Ned took me on a trip that was out of this world. I was entertained and I learned a tremendous amount about the wonderful world of Online Gaming. CCP Games is a […] The post Bill Winter and Ned Coker with CCP Games Take Booth 61 Into Outer Space and What A Great Trip It Was: 10/23/2013 appeared first on Business RadioX ®.
New Releases. Interview with David Reid of CCP Games for Dust 514. News. What We’re Playing & Watching. Review of Starhawk. Review of The Walking Dead: Episode 1 - A New Day, Email. E3 Update. Comedian is Louis CK. http://psnation.org/forum/forum 2:05 - Max Payne 3 11:10 - Dust 514 1:00:22 - Pixeljunk 4am Break Music is from Pixeljunk Shooter 1:12:40 - Zen Pinball 2 1:48:20 - Lumines: Electronic Symphony 1:50:15 - Frogger Returns 1:55:30 - Starhawk 2:16:40 - The Walking Dead: Episode 1 - A New Day 2:28:08 - Transformers: The Fall of Cybertron 2:38:00 - Super Stardust Delta Comedian is Louis CK http://psnation.org/forum/forum
Nördorama med Johanna Koljonen. Förlängt poddprogram om konsten att skriva för datorspel och konsten att skriva om datorspel. Hur skriver man manus när läsaren vill känna att hon själv styr? P3 Kulturs Sara Lundin möter creative directorn Christofer Sundeberg på spelutvecklarföretaget Avalanche Studios och speldesignern Jon Selin på CCP Games. Hur skriver man vettig spelkritik när så många av läsarna helst vill veta hur många vapen det finns i ett actionspel? Spelkritikerna Tove Bengtsson och Tommy Rydling berättar och avslöjar varför de aldrig läser internetkommentarer. Dessutom blir det en konstrunda i subjektivt trehjulingsåkarperspektiv när konstnären Johan Thurfjell berättar om sin The Shining-inspirerade spelinstallation Do you have the shine samt en kort lektion i P3 Kulturs serieskola med tecknarna Mats Jonsson och Lisa Medin
Broadcasting live from the Crowne Plaza Atlanta-Perimeter Hotel Bar, FNG is live from the Southern Interactive Entertainment & Game Expo! Being flanked by an open bar party from CCP Games (and they wouldn't tell us anything about Dust 514) we play a not very popular offline game Katamari Forever for the PS3.
Broadcasting live from the Crowne Plaza Atlanta-Perimeter Hotel Bar, FNG is live from the Southern Interactive Entertainment & Game Expo! Being flanked by an open bar party from CCP Games (and they wouldn't tell us anything about Dust 514) we play a not very popular offline game Katamari Forever for the PS3.
Episode 5. Here it is. Please enjoy our ramblings on various different subjects, as we cover ps3 slim and 360 price cut. We also discuss subjects such as Fable, battle.net, and various demos. As always we offer up our opinions on things you know and maybe some you don't. Links: http://www.videogamenews.com/ www.ign.comwww.1up.comhttp://www.gameinformer.com/default.htmAdditional notes from AB8WN:Blizzard: No Diablo 3 Release for 2010 http://www.gossipgamers.com/blizzard-no-diablo-3-release-for-2010/Why The PS3 Slim Has No Backwards Compatibility http://www.gossipgamers.com/why-the-ps3-slim-has-no-backwards-compatibility/CCP Games reveals new EVE Online console MMO: DUST 514 http://www.massively.com/2009/08/18/ccp-games-reveals-new-eve-online-console-mmo-dust-514/Snes on an Xbox360 http://hackaday.com/2009/08/17/snes-on-an-xbox360/Some info on Eve corporate espionage http://en.wikipedia.org/wiki/Eve_Online#Virtual_crimeI was wrong about the Gates: http://en.wikiquote.org/wiki/Bill_Gates#MisattributedFable II is not on the new streaming. It's actually Fable I. Never mentioned other Sony news. We'll bring up Free Realms on next cast. I've had my xbox 4 months. Asides Aliens for the Commodore 64 http://www.youtube.com/watch?v=-wWRSMCYAyI
We are back from the Penny Arcade Expo - some of us got here sooner than others. If you have a buddy who works at Delta, do NOT accept his Buddy Pass...It's not worth it! We try out Darkest of Days on the Xbox 360 - a time traveling FPS from new publisher Phantom EFX that is also available on the PC. The company that makes the game is very enthusiastic, however that did not deter our live and chat room audience from voicing their opinions on the game. We also go through our PAX swag, trade stories about wild parties put on by space MMO developers, and discuss our least favorite peripherals per caller suggestions. At the end, we briefly mention Bobby's trip to Dragon*con and show the coolest Thriller practice video ever.
We are back from the Penny Arcade Expo - some of us got here sooner than others. If you have a buddy who works at Delta, do NOT accept his Buddy Pass...It's not worth it! We try out Darkest of Days on the Xbox 360 - a time traveling FPS from new publisher Phantom EFX that is also available on the PC. The company that makes the game is very enthusiastic, however that did not deter our live and chat room audience from voicing their opinions on the game. We also go through our PAX swag, trade stories about wild parties put on by space MMO developers, and discuss our least favorite peripherals per caller suggestions. At the end, we briefly mention Bobby's trip to Dragon*con and show the coolest Thriller practice video ever.
Audio version of the ‘TiS Town Hall' where we discuss Pearl Abyss' acquisition of CCP Games live streamed on Twitch... Support this podcast: https://anchor.fm/talking-in-stations/supportSupport this podcast at — https://redcircle.com/talking-in-stations/donations