American video game designer
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Our guest Kim Swift turned a student demo into the mega-hit Portal. Previously the Head of Creative for Xbox Games Publishing, she also did level design on Left 4 Dead and was Design Director for Star Wars: Battlefront II. We discuss how to pitch, owning IP on Mars and whether or not the cake is a lie - this week!Episode Highlights[00:00:21] Kim Swift's Game Design Origin StoryKim talks about how she got into game development by modding games like Doom and Quake, which eventually led to her joining Valve right out of college.[00:04:37] The Birth of Portal: From Student Project to ValveKim explains how her DigiPen student project Narbacular Drop caught Valve's attention and led to the creation of Portal.[00:10:50] Working With Gabe Newell and Valve's CultureKim describes Valve's flat hierarchy, creative freedom, and how working with Gabe Newell shaped her career.[00:14:08] Creative Constraints in Game DesignShe shares how limits and constraints actually helped drive innovation in Portal's level design.[00:20:22] The Magic of Short Games: Why Portal Was Just RightKim reflects on why Portal was intentionally short and how the team prioritized player experience over game length.[00:25:46] From Valve to Big Tech: Her Leap Into Cloud GamingShe discusses her transition from traditional studios to roles at Amazon and Xbox, focusing on innovation in cloud gaming.[00:33:10] Leadership Advice: Trust Your Gut and Advocate for YourselfKim offers advice for aspiring leaders in tech: trust your instincts, advocate for your ideas, and know your worth.[00:42:15] Kim's Hopes for the Future of GamesShe envisions a future where games are more inclusive, emotionally resonant, and push the boundaries of storytelling.Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!Hosted by Alexander Seropian and Aaron MarroquinFind us at www.thefourthcurtain.com Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain Come join the conversation at https://discord.gg/KWeGE4xHfeVideos available at https://www.youtube.com/@thefourthcurtainFollow us on twitter: @fourthcurtainEdited and mastered at https://noise-floor.com Audio Editor: Bryen HensleyVideo Editor: Sarkis GrigorianProducer: Shanglan (May) LiArt: Paul RusselCommunity Manager: Doug ZartmanFeaturing Liberation by 505
Kim Swift is Senior Director of Cloud Gaming at Xbox Game Studios Publishing. She is best known for her work on "Portal" with Valve. She has touched a lot of different technologies across the industry, having worked at Amazon, Twitch, E.A., Motive, and Google. Kim talks about her hopes and dreams for the future of cloud gaming and what it means for LiveOps; how players can ascribe meaning and lore to benign design elements; and how even the simplest of design intentions can have unforeseen consequences. Crystin and Kim also discuss machine learning algorithms and how they might be used to create even more interesting interactions for players like advanced matchmaking or tailored experiences.This episode is brought to you by Azure PlayFab. Visit https://www.playfab.com for all your LiveOps needs.Support the Show.
The podcast is never early, nor is it late. It arrives exactly when it means to. The charts aren't remarkably interesting this week... Fortnite removes building-mode and stays the same. GTA V releases a next-gen version and... stays the same... Elden Ring and CyberPunk are slowly dropping off. Looks like we might be stuck in the doldrums after the recent excitement. Xbox is trying its hand at 'Cloud Native' games again after being burnt by Crackdown 3. But maybe they can focus on it this time and make it great. They certainly have found the right person with Kim Swift! Either way, we watch with interest. In some late breaking news, and confirming what we've been seeing for the past 3 years, and after confirming it multiple times, it's now been confirmed, yet again, that Game Pass is profitable and good for the industry! And apparently there's been a Game Pass leak too... A nice big Blizzard game in fact. Could this be a sign of things to come? And who is Ashley Burch? The name sounds familiar... Remember to pay the fee! If you got any value out of this podcast, please rate it on your podcast platform of choice. And then share it with your friends. -- If you liked this episode, don't feel ashamed. Rather, join the dozens of others that are following us. The Brand New XboxCast Website - Our new home on the internet For everything else, including everywhere our podcast is hosted, can be found at our LinkTree! -- Your hosts are: Kyle: XarCrius on Xbox Lee: Leehoward on Twitter and Xbox Simone: GymBeanNZ on Twitter and Xbox
Welcome back to another episode of the Online Warriors Podcast. We have an interesting show for you; games, tv, space, and more in one episode! James Bond Reality Show Competition (4:50) NASA's First Space Tourism Mission (19:32) Microsoft's New Cloud Gaming Division lead by Portal's lead designer, Kim Swift (28:04) Then, we roll into what the cast has been up to: Illeagle watches CODA and works on moving into his new home (34:33) Nerdbomber watches Fresh on Hulu while dealing with a cold (38:57) Techtic places 2nd in fantsy sumo and plays Tiny Tina's Wonderlands (42:59) Then we'll talk about the merc with the mouth and have a Deadpool quiz (48:19) Special shoutout to our Patreon Producer: Steven Keller Shout out to our friends over at The Last Comic Shop Podcast (27:27) https://www.lastcomicshoppodcast.com/ We'd like to thank each and every one of you for listening in every week. If you'd like to support the show, you can drop us a review on your favorite podcast platform or, if you're feeling extra generous, drop us a subscribe over at Patreon.com/OnlineWarriorsPodcast. We have three tiers of subscriptions, each of which gives you some awesome bonus content! As always, we appreciate you tuning in, and look forward to seeing you next week! Stay safe and healthy everyone! Find us all over the web: Online Warriors Website: https://www.onlinewarriorspodcast.com Online Warriors Twitter: https://twitter.com/onlinewarriors1 Illeagle's Twitter: https://twitter.com/OWIlleagle86 Nerdbomber's Twitter: https://twitter.com/OWNerdbomber Techtic's Twitter: https://twitter.com/OWTechtic Facebook: https://www.facebook.com/onlinewarriorspodcast Instagram: https://www.instagram.com/onlinewarriorspodcast/ YouTube: https://www.youtube.com/channel/UCwOwzY6aBcTFucWEeFEtwIg Merch Store: https://teespring.com/stores/onlinewarriorspodcast
- Según Bloomberg, Playstation podría anunciar Spartacus esta misma semana. Para quien no recuerde de qué estamos hablando, se trataría del servicio de suscripción con el que Sony «competiría» con Microsoft y su Game Pass que surgiría de la combinación de PS Plus y PS Now. - Xbox presenta una nueva división centrada exclusivamente en publicar juegos en la nube. Y esto lo anunciaba Kim Swift, quien fuera cocreadora de Portal en Valve, la cual formará parte de la compañía como directora de la propia división de cloud gaming. - Mike Frazzini, el jefe de Amazon Game Studios y vicepresidente de la división de juegos de Amazon, abandonará su puesto para centrarse en su familia. Tal y como adelantaba Bloomberg, la marcha se produce con un clima agridulce: los lanzamientos de New World y Lost Ark podrían considerarse exitosos, pero también se han producido varias cancelaciones bajo su mandato, y estaba recibiendo críticas por parte de empleados de la compañía debido a una falta de liderazgo. - Nintendo obliga a retirar la guía de Super Mario 64 de Archive.org, una web sin ánimo de lucro. Hace muy pocos días corría la noticia de que esta maravillosa guía, que atesora, además de consejos para superar algunos de las desafíos del título, preciosos dioramas de niveles hechos a mano, podía disfrutarse gratuitamente gracias a que estaba publicada, y con muy buena calidad, en la conocida web Archive.org. Lamentablemente, ya conocemos cómo funciona Nintendo en cuanto a cuestiones de copyright y conservación, pues estamos hablando de una guía que ya no está a la venta y que solo puede conseguirse pagando el sobrecoste de la especulación en páginas como eBay. Si queréis recibir un correo diario con las noticias y el enlace al podcast, podéis suscribiros a la newsletter. Puedes encontrarme en Twitter como @nachocerrato.
0:00:41 No siema 0:00:57 Movie Games (pretekst do rozmowy o Empire of Sin) 0:06:30 Franko 2 przekrętem 0:10:17 Kim Swift dołączyła do MSFT; chmura i Epic online services 0:15:33 Cliffy B robi nie-grę 0:16:50 SE zadowolone, że Outriders w gamepass i o subskrypcjach wszędzie 0:38:53 CP2077 wrócił na PS store, a Xbox (tak jakby) rośnie w Japonii 0:42:59 Gry sportowe dla wybranych sportów 0:47:20 Czy From Software pracuje nad eksem dla PS? 0:50:14 Kontrowersje wokół Snipera od CI oraz właśności SNK Corp 0:53:26 Serial Cleaners kolejną grą Draw Distance ze świetną muzyką 0:55:44 Gry o wąpierzach 1:00:02 Technologia id w innych grach MS 1:02:05 Windows 11 dla graczy 1:10:09 Plotki o dodatku do Ghost of Tsushima 1:13:32 Rozmowa o IP, DNA gier i o rozczarowaniu fanów 1:42:41 Pa, pa!
TXR Podcast 187: Thanks for tuning in! We'll be discussing Xbox hiring on Ex Valve developer Kim Swift to join Xbox Global Publishing, specifically for XCloud Gaming. Is she to help with Kojima? As well the panel will be discussing Microsoft's new PC initiatives for "Designed for Xbox Series X" monitors. Linked to that are also the new gaming features for Windows 11. Are these big improvements? The TXR crew will also be discussing recent key Xbox personnel comments on wanting to bring back Killer Instinct. Will they find the right developer for the fighting franchise? Featuring: GeneralMLD
Bienvenidas y bienvenidos a Recarga Activa, el podcast diario de AnaitGames en el que filtramos lo más relevante de la actualidad del videojuego en pildorazos de 10-15 minutos.***Una vez más, todos los caminos llevan a Kojima. Bueno, o no... Pero es bonito pensar que sí:1️⃣ Cyberpunk 2077 vuelve a PlayStation Store, pero recomiendan jugarlo en PS4 Pro o PS52️⃣ Kim Swift se une a Xbox Game Studios para publicar juegos en la nube3️⃣ Lo de Abandoned, Blue Box Games, Hideo Kojima y Hasan Kahraman se nos está yendo un poco de las manos¡Mañana más! Suscríbete para recibir el siguiente episodio en tu gestor de podcasts favorito. Puedes apoyar nuestro proyecto (y acceder a un montón de contenido exclusivo) en Patreon: https://www.patreon.com/anaitreload Our GDPR privacy policy was updated on August 8, 2022. Visit acast.com/privacy for more information.
Microsoft hires former Google Stadia design director Kim Swift to focus on “cloud-native” game efforts, Intel plans to create its own RISC-V development platform, and TikTok Jump adds interactive third-party integrations to videos. MP3 Please SUBSCRIBE HERE. You can get an ad-free feed of Daily Tech Headlines for $3 a month here. A special thanksContinue reading "Microsoft Working On “Cloud-Native” Games – DTH"
Finalmente temos um Patreon: https://www.patreon.com/splitchicken - Primeiro passatempo a decorrer! Os temas Jogos Nintendo da E3 Cyberpunk já chegou novamente à PSN Outriders vendeu bem Qual é revival do clássico IP da Electronic Arts? Kim Swift na Xbox O envolvimento de George RR Martin em Elden Ring Série animada de Final Fantasy 9 Mensagem do ouvinte Shiryu Filipe Urriça Ruben Brito Bruno Carvalho joao machado Recomendações Jogos Guilty Gear Strive Mini Motorways Super Mario World Séries Sweet Tooth Destruição Final: O Último Refúgio Luca Cruella Loki Bluey Livros Board games Música Styx Fear Factory Helloween Participa no próximo Podcast! Para isso deverás aceder a este link e deixares a tua mensagens de áudio. Canais do Rubber Chicken Website | YouTube | Twitter | Twitch | Facebook | Canais do Split-Screen YouTube | Twitch | Twitter | Discord | Instagram | Facebook | Canais alternativos para seguires o Podcast Anchor | Google Podcasts | Apple itunes | Spotify | Breaker | RadioPublic | Overcast Créditos Jingles e artes: Jan Neves Mediacharger www.youtube.com/user/MediaCharger​ https://bit.ly/32QJvhx​ Espanto Music Song Title: DPSI (https://bit.ly/2EnfuMT​) License: https://creativecommons.org/licenses/by/3.0/ Max Brhon - Humanity [NCS Release] Music provided by NoCopyrightSounds. Music Provided by Mitch Music Title: Funny Bone Dominic Strike - Heartbeat Music Provided by Magic Records Track: KIRA - New World [NCS Release] Music provided by NoCopyrightSounds.
A empresa, dona da marca Xbox, contratou a ex-diretora de design do Google Stadia e de jogos como Portal, Left 4 Dead e Half-Life da Valve, Kim Swift. Nesta edição do Ping, Guilherme Dias e PH discutem isso e outras notícias como o Exército Brasileiro pretende investir R$3.9 milhões em game, Bayonetta 3 ainda existe e Lost Judgment terá jogo retrô do Master System totalmente jogável.
Nachdem beide Kandidatinnen jeweils 50 % der Stimmen auf sich vereinigen konnten, muss Gerald [Köhler] seines Amtes walten. Hier hört ihr sein Verdikt.
This week, Adam talks with Kim Swift, one of the original creators of the highly acclaimed Portal. Kim has had a long and varied career in video games; working at Valve, EA, and Twitch. She is also an absolute delight! Enjoy! Learn more about your ad choices. Visit megaphone.fm/adchoices
Während draußen Corona tobt, nehmen wir für euch eine neue Folge auf. Denn das heutige Duell hat es wirklich in sich. Das Vorbild aller Indie-Designerinnen, Danielle Bunten, trifft auf die Königin der Firmen-Organigramme, Kim Swift. Portal gegen MULE. Roboter-Liebe gegen Kolonialismus. Christian gegen Christian.
Female game developers are an important part of the game industry! Women have an active and substantial role in not just indie games, but AAA titles as well, including some extremely well-known games. We're joined by Thom Knight from Three Extra Lives to take in some trivia before chatting about women in game dev. First things first, as Thom is a trivia and indie game buff, he sets hosts Monika and Amanda a tough challenge. Do we know our female video game characters? The answer may surprise you! Or.... maybe it won't. We'll see! Thom is the first male viewpoint coming on Geek Herring and is a feminist. He's keen to share his voice and thoughts on what he perceives to be the issues facing female game developers. He also talks about some of his favourite women in game development and the games they've created! In this episode, we talked about: 9 Kick-Ass Women in Game Dev (https://blackshellmedia.com/2017/11/15/9-kick-ass-women-game-dev/) Charlotte Sutherland and Lord Winklebottom (https://twitter.com/charlottiels) Kim Swift (https://en.wikipedia.org/wiki/Kim_Swift) Rhianna Pratchett (https://en.wikipedia.org/wiki/Rhianna_Pratchett) Kellee Santiago (https://en.wikipedia.org/wiki/Kellee_Santiago) Humble Bundle (https://www.humblebundle.com/monthly?refc=AIBXXa) What's your favourite women led video game? We'd love if you shared it with us! You can find Three Extra Lives Online (https://threeextralives.fireside.fm/) / Facebook (https://www.facebook.com/threeextralives/) / Twitter (https://twitter.com/threeextralives) / Instagram (https://www.instagram.com/threeextralives/) / Twitch (https://www.twitch.tv/threeextralives) And on your favourite podcatcher! If you’ve enjoyed this episode, please check out some of our others! Geek Discussion: All Those Video Game Boobs (https://geekherring.com/2019/02/22/episode-19-geek-discussion-all-those-video-game-boobs/) Geek Interviews: Video Game Music Composer Karina Pardus (https://geekherring.com/2018/11/30/episode-8-geek-interviews-video-game-music-composer-karina-pardus/) Geek Characters: Glorious Ladies of Warcraft (https://geekherring.com/2018/11/02/episode-4-geek-characters-glorious-ladies-of-warcraft/) If you’ve been loving Geek Herring, please hop over to iTunes and leave us a review! Join us on Discord (https://geekherring.com/dsicord)!! You can find us Online (https://www.geekherring.com) / Facebook (https://www.facebook.com/geekherring) / Instagram (https://www.instagram.com/geekherring) / Twitter (https://www.twitter.com/geekherring) / Patreon (https://www.patreon.com/geekherring)! Geekily yours, Amanda & Monika This page contains some affiliate links. If you do choose to buy anything through our links, we’ll get a small kickback at no extra cost to you! Special Guest: Thom Knight.
Welcome to Dev Game Club, where we are discussing Valve Software's 1998 classic Half-Life. We talk about the much-maligned final levels and understand where they came from and then turn to a few pillars. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up to the end! Podcast breakdown: 0:35 End of the game 51:40 Break 52:10 Takeaways and Feedback Issues covered: weather and climate change, teleportation and level connectivity, landmarks, teleporting all over the level, unfair design, planning and execution, competence and player empowerment, obsession with permutation, explaining teleportation through visuals, good teleportation design in Portal, bigger payback for more work, limitations in AI make sense and reinforce the story/space, minimal use of character lending importance, G-man as hook character for HL2, bleedthrough of Xen into Black Mesa, control precision (or lack thereof), upping the ante at the end of a game, elite players and first-person navigation, relearning a lot of rules, trying to create recognizable spaces in alien world, throwing lots of spaghetti at the wall, knowing your limitations, sunk cost fallacy, having faith in your vision, the thing that brings nothingness, incorporating teleportation into baby battle, brute forcing a boss, false choice, bridge story from Half-Life to Half-Life 2, fully realized sense of place, connected level design, sensible spaces and narrative ties, making AI look smart and interesting and motivated, direct relation of place to gameplay, accuracy of hours played, interview guest, feedback. Games, people, and influences mentioned or discussed: Tacoma, Portal, Left 4 Dead, DigiPen, Kim Swift, Half-Life 2, Twin Peaks, X-Files, Starfighter, Troy Mashburn, Doom, Quake, System Shock 2, Republic Commando, Eraserhead, Rayman 3D, June, Planescape, Final Fantasy IX, Valve, Marc Laidlaw, Gamer Lawyer, Firewatch, Breath of the Wild, Assassin's Creed, Far Cry, The Crew, Ghost Recon, Resident Evil, The Evil Within, Wasteland, The Last Guardian, lucasrizoli, Reed Knight, Darren Johnson, Diplomacy, Dan Connors, Telltale, briAnderson66(maybe), Doc16109, ToeJam and Earl. Next time: Interview episode @brett_douville, @timlongojr, and @devgameclub DevGameClub@gmail.com
Kirk and Jason finish up at the Game Developers Conference in San Francisco.
Less Than 12 Parsecs - The Fastest Star Wars Podcast In The Galaxy!
Less Than 12 Parsecs - The Fastest Star Wars Podcast In The Galaxy - #0055 - Weekly News Roundup for January 20th, 2017 It's Friday, that means it is time for our weekly news round up! These are the headlines that caught my attention this week. Rogue One is Number One! - www.newsweek.com/rogue-one-becomes-2016s-highest-grossing-us-543234 Rogue One Comic Adaptation - io9.gizmodo.com/marvels-rogue-one-comic-adaptation-will-include-materia-1791296559 The Special Edition 20th Anniversary - io9.gizmodo.com/the-star-wars-special-editions-remain-a-crucial-milesto-1791313712 Star Wars Time Machine - https://youtu.be/PzRveOGMflo Kim Swift starts work on Star Wars Game - www.ign.com/articles/2017/01/19/portal-co-creator-kim-swift-joins-eaas-motive-studio US Military is testing Speeder Bikes! - www.dailymail.co.uk/sciencetech/article-3771267/US-soldiers-soon-travel-like-stormtroopers-Military-bosses-reveal-lastest-hoverbike-battlefield.html Star Wars t-shirts will help you get a date - www.vogue.com/13522719/wearing-a-star-wars-t-shirt-transformed-my-dating-life/ Drowning in Moonlight - www.eventbrite.com/e/drowning-in-moonlight-a-memorial-gala-in-honor-of-carrie-fisher-tickets-31207306895 Chewbacca versus Unkar Plutt - https://youtu.be/Th9swupZerg ---------- www.TwelveParsecsPodcast.com TwelveParsecsPodcast@gmail.com www.TheExpandedFandomverse.com ---------- All Star Wars sounds, music, images, logos, designs, characters and elements are registered trademarks and copyright of Disney, Lucasfilm Limited, their subsidiaries and respected rights holders, and used by The Less Than 12 Parsecs Podcast under fair use doctrine. All original content is copyright Tim McMahon and The Less Than 12 Parsecs Podcast, released under the No Derivative Works Creative Commons License. A proud member of the Expanded Fandomverse network of shows. Utinni!
Portal designer Kim Swift joins Kirk and Jason to spill ALL her secrets about what she's doing at Amazon. We also talk about our behind-the-scenes Destiny story, the visual novel Danganronpa, and whether horses are more dangerous than cars.
Hoy contamos con la presencia de la periodista freelance gamer/geek Gina Tost @ginatost para contarnos de primera mano sus experiencias en el Gamelab. Su labor como entrevistadora y conductora en la conferencia de Kim Swift, creadora de Portal, Left4Dead... Haremos un breve repaso a lo que se dijo en cada conferencia, que se vío por allí, como es Gamelab, cuando se celebra, quienes acuden y sobre todo aprenderemos con todo lo que hablaron todos los ponentes. Tendremos las conferencias de Keiji Inafune (Productor de Capcom), Tim Shafer (Game Designer en Lucas Arts), Jade Raymond (Productora de Ubisoft Montreal, Shuhei Yoshida (presidente de Sony Entertainment Worldwide Studios),Kim Swift (creadora de Portal) , Peter Molyneux (Productor de Lionheart Studios) entre otros. Estas son las que tenemos transcritas pero también hubo mesas redondas de indies con Kevin Cerdà, Johannes Vuorinen, Mattis Delerud y Jordi de Paco además de más invitados estelares que vinieron pero que solo podremos mencionar por encima por falta de tiempo. Además como siempre dejaremos la última media hora por si alguien quiere entrar y opinar. Recordad dejar vuestros comentarios en el chat del canal de youtube https://www.youtube.com/user/CSH1VG o en twitter @csh1vg donde leeremos cada uno de vuestros tweets. Por último agradecer a Gina Tost de nuevo por su amabilidad y accesibilidad para venir a nuestro programa aún siendo unas fechas tan complicadas en pleno Agosto. Esperemos que os guste este especial Gamelab 2014 aunque con algo de retraso pero fijo que mucha gente no sabe de que se habló en las conferencias o como es el Gamelab, para decidir el año que viene vernos por Barcelona. Nosotros si que estaremos ¿y tú? Un saludo, Ek equipo de CSH1VG
Why was there never an actual Blitzball game? I would play the crap out of a yearly EA Sports Blitzball title on some next gen tech. The continual roster updates might be a problem though... On this episode... We Played... Euan dives back into Rapture in the Bioshock Infinite Burial at Sea DLC, farms 2D bad guys for guns in Mercenary Kings and goes pixel hunting with the iPad remake of Broken Sword 2 Calum rediscovers FTL: Advanced Edition and continues to get that phat loot in Diablo 3: Reaper of Souls, while trying to not be dragged down with a group of people falling back into World of Warcraft In News... Facebook buys Oculus VR for $2 billion, and the internet freaks out Attempting to turn a Game Jam into a reality show causes most of the participants to walk out within 24 hours Amazon continues to hire talent for it's game studios, picking up Kim Swift of Portal fame and Far Cry 2 designer Clint Hocking. A number of Sony studios lose prestigious staff members including Uncharted writer Amy Hennig and game director Justin Richmond Shadow of Mordor (or Assassins Creed: Middle Earth) gets a date of October 7th Developer of the awesome mobile shouting simulator Spaceteam sets up a Kickstarter to fund "a year of free games" 16 year video game media veteran Adam Sessler leaves Revision 3 Nintendo are doing another Nintendo Direct tonight at 11pm all about Smash Brothers Forza Motorsport developer Turn 10 get a BAFTA nomination, certificate gets sent to Codemasters by accident. Twitter hilarity follows A kickstarter for Outcast HD appears and get both Euan and Calum's money instantly. A documentary is going to try and dig up all those ET cartridges supposedly still buried in a New Mexico desert. Intro Music - There It Is - Kevin MacLeod (incompetech.com) Outro Music - Honey Bee - Kevin MacLeod (incompetech.com) News Sting - News Intro - Maximilien (soundbible.com) All Licensed under Creative Commons: By Attribution 3.0
This time on the Game Club we talk all about Quantum Conundrum from Airtight Games.
This week Jeff Cannata joins the crew to talk about levelling and RPG systems invading games. The free to play angle, Diablo III and much more. We also have an interview with Portal creator Kim Swift about Quantum Conundrum!