Podcasts about Universal Paperclips

  • 47PODCASTS
  • 55EPISODES
  • 1h 20mAVG DURATION
  • ?INFREQUENT EPISODES
  • Sep 18, 2024LATEST
Universal Paperclips

POPULARITY

20172018201920202021202220232024


Best podcasts about Universal Paperclips

Latest podcast episodes about Universal Paperclips

Dev Game Club
DGC Ep 402: Heroes of Might and Magic (part two)

Dev Game Club

Play Episode Listen Later Sep 18, 2024 73:09


Welcome to Dev Game Club, where this week we start a new series on Heroes of Might and Magic. We talk about the boardgame of it all and where the vibes are with this one, among other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Some standard, some campaign Issues covered: hearing the journey and thoughts of our listeners, deep regrets about Megaman, games that scare us, learning the patterns, hearing about the Final Fantasy thoughts, learning about FF15 at two different publishers, a game you can't pick up and play for an hour, seeking out a full game experience, dialing down the map challenge, a more dense map, lots of map options, seeing a new map, considering whether the maps are generated algorithmically, playing a little too disposably, how this game might be played, lack of boardgame clarity, extreme depth, depth of the tactical mode, opacity and complexity, the aesthetics of the time, dormant franchises vs active ones, lacking iteration and interaction on the design and with the players, possible outcomes from opacity, balance in defending the castles, how slowly should I move on the map, getting over the hump, getting services in The Sims, kind words about the 'cast. Games, people, and influences mentioned or discussed:  Kaeon, Biostats, CalamityNolan, Megaman, Day of the Tentacle/Maniac Mansion, Contra, Cuphead, Andrew Kirmse, Full Throttle, Dark Souls, Belmont, Final Fantasy (series), Jason Schreier, Mark Garcia, LostLake, Metal Gear Solid V, Crystal Dynamics, Tomb Raider (2013), Square Enix, Eidos, Halo Infinite, 343 Industries, The Sims, X-COM, Soren Johnson, Civilization, Jurassic Park, Wizardry, Ubisoft, New World Computing, Infogrammes, Dwarf Fortress, Avalon Hill, Universal Paperclips, Frank Lantz, G, Tristan, Stone Librande, Kirk Hamilton, Aaron Evers.  Next time: More of HOMM! Twitch: timlongojr Discord DevGameClub@gmail.com

Pixelated Playgrounds
Idle Cast ft. Universal Paperclips, SPACEPLAN, and (the) Gnorp Apologue

Pixelated Playgrounds

Play Episode Listen Later Apr 30, 2024


In this episode, Bryan and Josh dip their toes into the idle/incremental game space! Three idle games have been chosen: Universal Paperclips, SPACEPLAN, and (the) Gnorp Apologue. All are quite different manifestations of the idle/incremental game and each has its own strengths and unique offerings to explore. Universal Paperclips (2017) was created by Frank Lantz of New York University and has been acclaimed as one of the best of the genre. It features a unique retelling of the paperclip maximizer thought experiment. SPACEPLAN (2017) was developed by Jake Hollands and published by Devolver Digital and features striking visuals and a relaxing synth-heavy soundtrack. Finally, (the) Gnorp Apologue (2023) is the game that spurred the conversation on idle games to begin with and as its description states: “is a game where you help small beings called gnorps get rich”. Its also quite visually interesting any layers in some unique ‘management game' style mechanics. So listen in while Bryan goes to make some dinner and Josh stares with wrapped attention at his computer screen and they jointly put together their thoughts on this varied and interesting genre.Three Word Reviews: Universal Paperclips: Bryan - Existential Thought Experiment / Josh - An Argument AgainstSPACEPLAN: Bryan - Perfect Entry Point / Josh - Waiting for Story(the) Gnorp Apologue: Bryan - Prestige Incremental Management / Josh - Spectacle, Strategy, Screensaver

Hemispheric Views
102: There's Something Crazy in Your Waveform!

Hemispheric Views

Play Episode Listen Later Jan 11, 2024 43:43


It's 2024, and we're back! Well, we never actually went anywhere, but the fact remains, it's 2024! A small look back to the last few years. Another Desk gets filed. Landscaping achievements. 200% more singing than most episodes! Andrew's Theme 00:00:00 World, we introduce Andrew Canion!

The Jim Rutt Show
EP 210 Frank Lantz on the Beauty of Games

The Jim Rutt Show

Play Episode Listen Later Nov 20, 2023 86:12


Jim talks with Frank Lantz about the ideas in his new book, The Beauty of Games. They discuss Frank's analysis of Benjamin Soule's arcade game Serpentes, reflecting on the enjoyment of games, panicking & choking, levels of understanding, Jim and his wife's experience playing Othello, Hanabi, partnership games, games as an aesthetic form, art vs aesthetics, playing for its own sake, thinking & doing, fulfilling the desire to be a coherent agent in the world, the performance of desire, games as systems, heuristics, strategy in military games, a game as a series of interesting decisions, overindexing on the flow state, going up the ladder of heuristics, maximizing for rate of learning, systems literacy, games as an art form for nerds, and much more. Episode Transcript The Beauty of Games, by Frank Lantz Currents 097: Frank Lantz on Network Wars and Games Donkeyspace (Frank's Substack) Frank Lantz is a game designer with a focus on exploring emerging technology to create new kinds of gameplay. He is the Founding Chair of the NYU Game Center, the co-founder of Area/Code Games (acquired by Zynga in 2011), the co-founder of Everybody House Games and the creator of the game Universal Paperclips. He has taught game design for over 20 years at New York University, Parsons School of Design, and the School of Visual Arts and has created numerous influential talks and writings on the subject of games.

Win-Win with Liv Boeree
#10 - Frank Lantz: The Beauty of Games

Win-Win with Liv Boeree

Play Episode Listen Later Oct 12, 2023 84:12


In this episode I speak with award-winning game designer Frank Lantz about the beauty of games and what we can learn from them. It goes without saying that games are an integral part of life and our personal development, but what is it that draws us to playing? And what role does playing games serve in society at large? Frank has designed a host of amazing games and was the director of NYU's Game Center for 15 years. Together, we dive deep on the philosophical side of games.   For more information on this topic, check out Frank's new book, The Beauty of Games!   Links: ♾️  The Beauty of Games by Frank Lantz (book) https://mitpress.mit.edu/9780262048538/the-beauty-of-games/ ♾️  Universal Paperclips (game) https://www.decisionproblem.com/paperclips/ ♾️  Progress Quest http://progressquest.com/ ♾️  Cow Clicker http://www.cowclicker.com/ ♾️  Kittens Game https://kittensgame.com/web/ ♾️  Wipe Out (game) https://en.wikipedia.org/wiki/Wipeout_(video_game_series) ♾️  David Chapman - Meaningness https://meaningness.com/ ♾️  Meta-Rationality https://metarationality.com/introduction ♾️  Kegan Levels https://azatris.github.io/levels ♾️  Godell Herscher Back https://en.wikipedia.org/wiki/G%C3%B6del,_Escher,_Bach   Credits: ♾️  Hosted by: Liv Boeree ♾️  Produced & Edited by: Raymond Wei ♾️  Audio Mix by: Keir Schmidt

Future of Coding
A Small Matter of Programming by Bonnie Nardi

Future of Coding

Play Episode Listen Later Aug 23, 2023 154:50


This community is a big tent. We welcome folks from all backgrounds, and all levels of experience with computers. Heck, on our last episode, we celebrated an article written by someone who is, rounding down, a lawyer! A constant question I ponder is: what's the best way to introduce someone to the world of FoC? If someone is a workaday programmer, or a non-programmer, what can we share with them to help them understand our area of interest? A personal favourite is the New Media Reader, but it's long and dense. An obvious crowd-pleaser is Inventing on Principle. Bonnie Nardi's A Small Matter of Programming deserves a place on the list, especially if the reader is already an avid programmer who doesn't yet understand the point of end-user programming. They might ask, "Why should typical computer users bother learning to program?" Well, that's the wrong question! Instead, we should start broader. Why do we use computers? What do we use them to do? What happens when they don't do what we want? Who controls what they do? Will this ever change? What change do we want? Nardi challenges us to explore these questions, and gives the reader a gentle but definitive push in a positive direction. Next time, we're… considered harmful? #### $ We have launched a Patreon! => patreon.com/futureofcoding If, with the warmth in your heart and the wind in your wallet, you so choose to support this show then please know that we are tremendously grateful. Producing this show takes a minor mountain of effort, and while the countless throngs of adoring fair-weather fans will surely arrive eventually, the small kilo-cadre of diehard listeners we've accrued so far makes each new episode a true joy to share. Through thick and thin (mostly thin since the sponsorship landscape turned barren) we're going to keep doing our darnedest to make something thought-provoking with an independent spirit. If that tickles you pink, throw some wood in our fireplace! (Yes, Ivan is writing this, how can you tell?) Also, it doesn't hurt that the 2nd bonus episode — "Inherently Spatial" — is one of the best episodes of the show yet. It defrags so hard; you'll love it. #### Init Bug report: Frog Fractions. Oh the indignity! Hey, it's The Witness in our show notes again. Getting Over It with Bennett Foddy is the better game, even if it spawned Only Up and other copycats that miss the point. The Looker gets the point. Getting Over It is a triumph that emerged from a genre of games that are hard to play: Octodad, QWOP, I Am Bread Braid arguably spawned the genre of high-minded & heady puzzlers that all try to say something profound through their design. Cookie Clicker and Universal Paperclips are good incremental games. Jump King and Only Up are intentionally bad. Flappy Bird was accidentally good. Surgeon Simulator and Goat Simulator are purely for the laughs. Stanley Parable, like Getting Over It, brings in the voice of the creator to (say) invite rumination on the fourth wall, which is what make them transcendent. Here's the trailer for Bennett Foddy's new game, Baby Steps. So on the one hand we have all these "bad" and """bad""" and sometimes badgames, which actually end up doing quite well in advancing the culture. On the other hand we have The Witness, The Talos Principal, Swapper, Antichamber, QUBE, and all these high-minded puzzly games, which despite their best efforts to say something through their design… kinda don't. When comparing the "interactivity" of these games, it's tempting to talk about the mechanics (or dynamics), but that formal definition feels a little too precise. We mean something looser — something closer to the colloquial meaning when "Gamers" talk about "game mechanics". Silent Football might be an example of "sports as art". Mao is a card game where explaining the rules is forbidden. #### Main The Partially Examined Life is one of Jimmy's favourite philosophy podcasts. Two essays from Scientific American's 1991 Special Issue Communications, Computers and Networks are referenced in the first chapter, one by Larry Tesler and one by Alan Kay. The other essays in this issue are also quite interesting to reflect on from our position 30 years hence. Apple's Knowledge Navigator video, and HP's 1995 video, are speculative fiction marketing about conversational agents. Rewind.ai is one of those "Computer, when did I last degauss the tachyon masticator?" tools. (Oh, Lifestreams…) S-GPT is Federico Viticci's iOS/Mac Shortcut that strings together ChatGPT and various Shortcuts features, so that you can do some nifty automation stuff via a conversational interface. It feels like similar things could be built — heck, probably already have been built — with "If-Tuh-Tuh-Tuh" or Zapier. When Ivan reaches for domain-specific terminology, LUT, Arri Alexa, and Redcome easily because, like, he wishes he had occasion to use them. To hear the story about the Secret Service busting down young Jimmy's door, listen to his episode on the Code With Jason podcast. C Is Not a Low-level Language — a fantastic article about the illusion that our source code closely matches what actually happens during execution. What Follows from Empirical Software Research? Not much, according to Jimmy in this delightful article. Jimmy likes to reference Minecraft's "redstone" which acts a bit like a programming system, so here, have a video about redstone. Ivan saw this video via Mastodon, about someone making a "real" camera in Blender, and… just… 

The Best Video Game You've Never Played
Universal Paperclips - Anna Thomas

The Best Video Game You've Never Played

Play Episode Listen Later Jul 27, 2023 63:18


Just make paperclips. It'll be fine. How could making paperclips be anything other than fine? Anna Thomas joins Lewis to discuss capitalism, A.I, the end of the world and paperclips. Lady Bigfoot: https://www.bbc.co.uk/iplayer/episode/m001nl8h/lady-bigfoot    Stanley Brooks - I Can Make Me Rich bit.ly/jttrich Any Suggestions, Doctor? The Improvised Doctor Who Parody - bit.ly/asdfringe23 Suggestions of Unexpected - bit.ly/jttsou

Zero Knowledge
Episode 283: BabyAGI, Agents and Cutting-edge AI with Yohei

Zero Knowledge

Play Episode Listen Later Jul 5, 2023 51:10


This week, host Anna Rose (https://twitter.com/annarrose) and co-host Kobi Gurkan (https://twitter.com/kobigurk) chat with Yohei Nakajima (https://twitter.com/yoheinakajima), General Partner at Untapped Capital (https://www.untapped.vc/) and creator of BabyAGI (https://babyagi.org/). They cover a wide variety of topics from the world of AGIs and agents to building no-code software in public. They kick-off with a chat about how Yohei's interest in NFTs led him down the AI ‘rabbit hole' and how he started to build out experiments in public that have inspired a new group of AI tools and projects. They wrap up with a discussion about the possible impacts of some of this AI tech, how ZK may help mediate the challenges it introduces and more. Here's some additional links for this episode; ReAct: Synergizing Reasoning and Acting in Language Models by Yao and Cao (https://ai.googleblog.com/2022/11/react-synergizing-reasoning-and-acting.html) Episode 279: Intro to zkpod.ai with Anna and Kobi (https://zeroknowledge.fm/279-2/) Bonus: zkpod.ai & Attested Audio Experiment with Daniel Kang (https://zeroknowledge.fm/bonus-zkpod-ai-attested-audio-experiment-with-daniel-kang/) BabyAGI GitHub (https://github.com/yoheinakajima/babyagi) Auto-GPT (https://auto-gpt.ai/) PixelBeasts (https://www.pixelbeasts.co/about) Stable Diffusion (https://stability.ai/blog/stable-diffusion-public-release) DALL·E 2 (https://openai.com/dall-e-2) Midjourney (https://www.midjourney.com/home/?callbackUrl=%2Fapp%2F) OpenAI (https://openai.com/) Playground AI (https://playgroundai.com/) LangChain (https://python.langchain.com/docs/get_started/introduction.html) LlamaIndex (https://llamaindex.ai) Dust (https://dust.tt/) Universal Paperclips: the game by Frank Lantz (https://www.decisionproblem.com/paperclips/index2.html) AI and the Paperclip Problem (https://cepr.org/voxeu/columns/ai-and-paperclip-problem) Check out the Modular Summit here: https://modularsummit.dev/ (https://modularsummit.dev/) zkSummit 10 is happening in London on September 20, 2023! Apply to attend now -> zkSummit 10 Application Form (https://9lcje6jbgv1.typeform.com/zkSummit10) Anoma's (https://anoma.net/) first fractal instance, Namada (https://namada.net/), is launching soon! Namada is a proof-of-stake L1 for interchain asset-agnostic privacy. Namada natively interoperates with fast-finality chains via IBC and with Ethereum via a trustless two-way bridge. For privacy, Namada deploys an upgraded version of the multi-asset shielded pool (MASP) circuit that allows all assets (fungible and non-fungible) to share a common shielded set – this removes the size limits of the anonymity set and provides the best privacy guarantees possible for every user in the multichain. The MASP circuit's latest update enables shielded set rewards directly in the shielded set, a novel feature that funds privacy as a public good. Follow Namada on twitter @namada (https://twitter.com/namada) for more information and join the community on Discord discord.gg/namada (https://discord.com/invite/namada) If you like what we do: * Find all our links here! @ZeroKnowledge | Linktree (https://linktr.ee/zeroknowledge) * Subscribe to our podcast newsletter (https://zeroknowledge.substack.com) * Follow us on Twitter @zeroknowledgefm (https://twitter.com/zeroknowledgefm) * Join us on Telegram (https://zeroknowledge.fm/telegram) * Catch us on YouTube (https://zeroknowledge.fm/)

The Jim Rutt Show
Currents 097: Frank Lantz on Network Wars and Games

The Jim Rutt Show

Play Episode Listen Later Jun 20, 2023 89:41


Jim talks with Frank Lantz, game designer and director of the Game Center at New York University, about Network Wars and the art of game-making. They discuss Frank's first reaction to Network Wars, how the game works, elegance in game design, the simplest possible expression of an idea, Frank's overall score record, high stochasticity in the combat results, the combination of high skill & high variance, the tendency to bend randomness in favor of the player's instincts, learning from poker, whether there are some setups that you can't win, being rewarded for understanding the mechanics, climbing the ladder of heuristics, semi-tractable problems, how games demonstrate the world's complexity, network topology games, deterministic AIs, heuristics of Network Wars, connection games, the prisoner's dilemma, choosing not to optimize, a Presbyterian universe, the idea of live Network Wars, new games with the same underlying dynamics, the doubling cube, games that incentivize creativity, how Network Wars kept Frank sane in a difficult time, games as the art form of problem solving, the power of games to help us understand, and much more. Episode Transcript Network Wars on the App Store Network Wars on Google Play The Beauty of Games, by Frank Lantz (forthcoming) Characteristics of Games, by Richard Garfield & Skaff Elias Frank Lantz is a game designer with a focus on exploring emerging technology to create new kinds of gameplay. He is the Founding Chair of the NYU Game Center, the co-founder of Area/Code Games (acquired by Zynga in 2011), the co-founder of Everybody House Games and the creator of the game Universal Paperclips. He has taught game design for over 20 years at New York University, Parsons School of Design, and the School of Visual Arts and has created numerous influential talks and writings on the subject of games. His book The Beauty of Games will be published by MIT Press in October of 2023.

Zero Knowledge
Episode 279: Intro to zkpod.ai with Anna and Kobi

Zero Knowledge

Play Episode Listen Later Jun 7, 2023 56:06


This week, Anna Rose (https://twitter.com/annarrose) and Kobi Gurkan (https://twitter.com/kobigurk) continue their conversation with a full episode dedicated to their new side project zkpod.ai (https://twitter.com/zkpodai). They cover the origin of the project and discuss their motivations and concerns around its uses as well as how they could see the project developing and what this could mean for the field of zk. Kobi shares his thoughts on the current tooling available, where this could progress and potential limitations it holds. Additional links mentioned in this episode: * zkpod.ai Website (https://zkpod.ai/) * Anna Rose's zkpod.ai Blog Post (https://hackmd.io/@Arrose/H1uPQ78gn) * Yohei Nakajima Twitter (https://twitter.com/yoheinakajima) * LangChain Website (https://python.langchain.com/en/latest/) * Weaviate Website (https://weaviate.io/?utm_source=google&utm_medium=cpc&utm_campaign=18671086036&utm_content=145710453274&utm_term=vector%20based%20database&gclid=Cj0KCQjwj_ajBhCqARIsAA37s0zMQwc1jPKwWLGcjDnz2PdUGz4s387sd-bYeObjUx5SlY2oeu355F8aAk3xEALw_wcB) * Anthropic Product ‘Claude' (https://www.anthropic.com/index/introducing-claude) * Universal Paperclips: the game by Frank Lantz (https://www.decisionproblem.com/paperclips/index2.html) * Large Language Models can be used to effectively scale Spear Phishing campaigns by Hazell (https://arxiv.org/pdf/2305.06972.pdf) * Creating Word Embeddings: Coding the Word2Vec Algorithm in Python using Deep Learning (https://towardsdatascience.com/creating-word-embeddings-coding-the-word2vec-algorithm-in-python-using-deep-learning-b337d0ba17a8) Check out the ZK Jobs Board here: ZK Jobs (https://jobsboard.zeroknowledge.fm/). Find your next job working in ZK! Anoma's (https://anoma.net/) first fractal instance, Namada (https://namada.net/), is launching soon! Namada is a proof-of-stake L1 for interchain asset-agnostic privacy. Namada natively interoperates with fast-finality chains via IBC and with Ethereum via a trustless two-way bridge. For privacy, Namada deploys an upgraded version of the multi-asset shielded pool (MASP) circuit that allows all assets (fungible and non-fungible) to share a common shielded set – this removes the size limits of the anonymity set and provides the best privacy guarantees possible for every user in the multichain. The MASP circuit's latest update enables shielded set rewards directly in the shielded set, a novel feature that funds privacy as a public good. Follow Namada on twitter @namada (https://twitter.com/namada) for more information and join the community on Discord discord.gg/namada (http://discord.gg/namada). Zero-knowledge is changing the world and until now, building ZK applications meant learning new, chain-specific languages and complex cryptography. But no more! With SnarkyJS, the easiest to use zk SDK, developers can add the magic of zk to their apps using TypeScript! Whether you're targeting Mina (https://minaprotocol.com/about), the leading zk-native blockchain, or off-chain applications, SnarkyJS (snarkyjs.o1labs.org) from O(1) Labs has you covered. With support for infinite recursion, in-browser proving, and so much more, the full power of zk is available to everyone. Visit snarkyjs.o1labs.org (snarkyjs.o1labs.org) to get started. If you like what we do: * Find all our links here! @ZeroKnowledge | Linktree (https://linktr.ee/zeroknowledge) * Subscribe to our podcast newsletter (https://zeroknowledge.substack.com) * Follow us on Twitter @zeroknowledgefm (https://twitter.com/zeroknowledgefm) * Join us on Telegram (https://zeroknowledge.fm/telegram) * Catch us on YouTube (https://zeroknowledge.fm/)

Left Trigger Right Trigger

Sleep is essential for humans (and computers). It let's our thoughts settle and our cycles to reset. But what happens when other things invade those restful moments? How do we continue to interact with games while we sleep? And what is sleep really a metaphor for? Surprisingly, we tackle all of these issues, while also discussing the prospect of a permadeath Mario game. In this episode: Steven falls asleep at the wheel. Tess sleeps to success. David has some strategey sessions while sleeping. Cotton calls Kirby a murderer. If you want to tell us what kind of sleeper you are, consider joining our Patreon to gain access to our discord server. Also, don't sleep on our website: lefttriggerrighttrigger.com Games discussed include: Forza Horizon 5, Universal Paperclips, Wild Hearts, Little Nemo: The Dream Master

Dev Game Club
DGC Ep 337: Plundered Hearts (part two) + Twine Bonus

Dev Game Club

Play Episode Listen Later Feb 8, 2023 92:45


Welcome to Dev Game Club, where this week we continue our series on Plundered Hearts, the pirate romance text adventure, and also turning to a short bonus discussion about Twine games. We mostly discuss our takeaways before turning to the bonus discussion. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:18 Takeaways 51:02 Break 51:12 Bonus Discussion Issues covered: text adventure length, an introductory adventure and the audience it sought, being unable to market, a diversion to Rogue Legacy 2, finding a parser bug, game pack-ins, losing a thing to the parser, a garter on a crocodile, waiting and responding to player choice, playtesting internally, not knowing to wait, inventory combination vs revisiting every location you've missed, failure-driven games, piecing clues together through trial and error, choosing your verbs carefully, whether there are multiple solutions, the hostility of a trial-and-error design, subverting your genre through mechanics, Tim's life as a series of flow charts, a structure still used today, flow charts for puzzle steps, working back from a problem to the solution, responding to your players, using good writing to provide a rich experience, interesting work coming from diverse sources, being playful with text, Twine as an environment, what you can do with good writing and simple tools, text effects, the approachability of the tools, personal games, an experimental game and interpretation, the structure of "howling dogs," simulation aspects, commentary on games, the default response and the "that's interesting," poetic/evocative/allusive tone, being in a browser and the affordances, a commentary on the games industry, the anxiety-provoking games, feeling seen, being exactly spot-on, a learning tool, the value of constraints. Games, people, and influences mentioned or discussed: Dark Souls, Zork, Infocom, Byte, Nibble, EGM, Nintendo Power, Rogue Legacy 2, Halo, LucasArts, Day of the Tentacle, Emily Short, Counterfeit Monkey, Tim Schafer, Dave Grossman, Dungeons & Dragons, MYST, Space Quest, King's Quest, Reed Knight, Ron Gilbert, Peter Pan, Errol Flynn, Geena Davis, Cutthroat Island, Matthew Modine, Activision, A Series of Unfortunate Events, Chris Klimas, Hypercard, howling dogs, Porpentine, The Writer Will Do Something, Matthew Seiji Burns, Tom Bissell, Game Developer magazine, Magical Wasteland, IF Comp, Andrew Plotkin, Meg Jayanth, Richard Hofmeier, Papers Please, Hot Pockets, Mountain Dew, Warhammer, Frog Fractions, Universal Paperclips, Frank Lantz, HP Lovecraft, Melville, Shakespeare, Mark Laidlaw, Eliza, Zachtronics, Kirk Hamilton, Aaron Evers, Mark Garcia.  Errors! It was not Papers, Please (which is also excellent and by Lucas Pope), but Cart Life that was by Richard Hofmeier Links: When You Say One Thing and Mean Your Motherboard Next time: ...?! Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com

Forcing Function Hour
What Games Can Teach Us with Frank Lantz

Forcing Function Hour

Play Episode Listen Later Nov 4, 2022 73:00 Transcription Available


Frank Lantz is a game designer, writer, and educator. Frank co-founded the experimental game studio Area/Code which was acquired by Zynga. His games span genres and include favorites such as Hey Robot, Drop7, Babble Royale, and Universal Paperclips. Frank has taught game design for over two decades at New York University where he helped to create the NYU Game Center. His new book, The Beauty of Games, is coming out from MIT Press in 2023.In this conversation, Frank joins Chris Sparks to share how a leading game designer sees the world. What do games have to teach us? Can studying game theory and game principles make us better humans? Learn how to make sure you play the right games and become aware of the games you are playing without even realizing it.For the video, transcript, and show notes, visit https://forcingfunctionhour.com/frank-lantz.

Cane and Rinse
Universal Paperclips – Cane and Rinse No.535

Cane and Rinse

Play Episode Listen Later Oct 10, 2022 119:45


"Release The Hypno Drones" Tom, James, Ryan and Jesse (who happens to be a former colleague of the game's creator) take a break from furiously clicking to discuss converting all matter in the universe into office stationary (from the safety of their browsers and/or smartphone apps.)  http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_535.mp3   Music featured in this issue: 1. Riversong by Tonto's Expanding Head Band Edit by Ryan Zhao You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT).  Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

The Besties
We Have Cult at Home

The Besties

Play Episode Listen Later Aug 12, 2022 53:57


Cult of the Lamb came out of nowhere and has enchanted us like so many woodland acolytes. Join us as we discuss the finer points of managing a demonic community, and share some of our fondest Mortal Kombat memories for good measure. Also discussed: Beetlejuice, Xenoblade Chronicles 3, Terraria, Pokemon Go, Slay the Spire: Downfall, Poinpy, Universal Paperclips, A Dark Room, The Ensign

Tech-telmechtel
Folge 102: Die Google AI schaltet einen Anwalt ein

Tech-telmechtel

Play Episode Listen Later Jun 23, 2022 73:24


Googles KI soll den Anwalt eingeschaltet haben und soll bis vor das oberste Gericht wollen. Ist sie jetzt zum Bünzli geworden? Und wem gehört sie überhaupt? Wir sagen dir, was von der Schlagzeile zu halten ist. Ausserdem eine Reise zurück in die 1980er mit «Top Gun» und «Turtles». Universal Paperclips gibt es hier: https://www.decisionproblem.com/paperclips/Themen[00:11:47] Google AI schaltet einen Anwalt ein[00:33:23] Schafft Netflix das Bingewatching ab?[00:54:50] Doom läuft auf einem Legostein[00:56:56] Der neue «Top Gun»[01:06:11]  «Turtles: Shredder's Revenge»Mehr über die Redaktoren oder den digitec Podcast findest du auf der Website digitec.ch. Du kannst uns auch direkt folgen, indem du in einem Artikel von uns am Ende des Textes auf «Autor folgen» klickst.Philipp Rüegg auf digitec oder Twitter @laz0rbrainSimon Balissat auf digitec oder Twitter @en_graveLuca Fontana auf digitec oder Twitter @LFonta88E-Mail podcast@digitec.chDiscord https://discord.gg/evQWsMgRmkYoutube https://www.youtube.com/user/digitecAGTwitch https://www.twitch.tv/digitec_playgroundMusik von Claudio Beck

The Besties
The 10 best games on Nintendo Switch Online [Resties]

The Besties

Play Episode Listen Later Nov 2, 2021 73:15


On this episode of Resties, Plante and Frushtick countdown their top 10 games on Nintendo Switch Online. Of course, Chris has chosen a ridiculous #1. In the back half of the episode, they talk about the Outer Wilds DLC, Echoes of the Eye. Spoilers are limited to the first couple hours of the game and kept as vague as possible. Discussed on this episode: a metric ton of retro games, Outer Wilds, Death's Gambit Afterlife, Universal Paperclips, and Dune.

Into the Aether
Little Big Nightmare (feat. Limbo, Into the Pit, Universal Paperclips)

Into the Aether

Play Episode Listen Later Oct 27, 2021 88:50


The scariest thing of all is a massive spoiler section.(Please make use of the chapter markers!!)Discussed: Limbo, Into the Pit, Oblivion, Universal Paperclips, Doki Doki Literature Club---Find us everywhere: https://intothecast.onlineJoin the Discord: https://theworstgarbage.onlineFollow Stephen Hilger: https://twitter.com/StephenHilgerFollow Brendon Bigley: https://twitter.com/brendonbigley---Produced by AJ Fillari: https://twitter.com/ajfillariSeason 4 Cover Art by Scout Wilkinson: https://scoutwilkinson.myportfolio.com/---Join the Patreon: https://www.patreon.com/intothecastThanks to all of our amazing patrons! | A42PoundMoose | Sam T | Maxwell H | Robert M | Jonah K | Morgan M | Robb S | Owen P | Samuel H | Michael W | Andrew S | Tom | Mitchell J | Justin M | Will L | InterJustin | Evan H | Sam B | Robert O | Xavier K | Charlie E | Theresa N | Jamal M | Korey | Thomas W | Monte J | Liam M | Nick S | Jellums | Peter R | Jennifer S | Will H | Derek H | Brian D | Augusto D | Ethan K | Michael O | Brandon B | Peter H | Matt S | Albatross Soup | Noah H G | Christiaan S | Nick P | Ryan O | CosmicBluesMinis | Derek N | Megan T | Josiah R | Austin B | Kaija R | Khaleel G | Rowan | Sam S | Hunter F | Togame1 | JT | John H | Makenzie B | James O | SalivationArmy | Bishop_Tacos | Alex L | Dakota K | Ryan H | Blake M | Wanda S. | Scott T | Rachel L | Ian B | Onatah | Samuel H | Myles H | Wiley K | Moonstone5tella | garretsr  | Eric D | Latte709 | Phillip F | Charles S | The WolfeKnight | Patrick M | Michael N | Brigitte L | Lee R | James Y | Reuben J | John C | Anisa | Maurice  | Nick M | Trey L | Sam N | Madeleine  | Randal S | Matthew M | leigha | Michael N | Connor  | Garrett P | Justin W | Brendan K | Michaela  | Adam G | Sebastian P | Júlía H | Marc | Christopher S | Alanna O | Scott R | Jackson F | Megan B | Erika Y | Christopher D | Matt D | Sebastian E | Liam B | Meredith | wreck | Daniel C | Coop | Brian M | Richie | Alexander M | Andrew K | Roc B | Alex G | Dan O | Laura W | Roberto S | Leo C | Wishbone | saddlebread | Roberge | Ian A | Max M | Michael V | Kyle R | Selina A | Noah O | Rich E | Michael G | Arcturus | Raihan S | Matthew M | Rowan S | Chris R | leastest | Kyle L | Anthony G | Adam | The Binding of Andrew | Hepahe | Jake L | Conor P | Cory F | Luke L | Matt C | Cian | John J P | GJ C | Mr Mallard | Sarah G | Vanessa J | Jack F | Kelsey J | Chase A | Elyse H | Anna | Nick Q | Tom H | Wes K | Erica S | Maria D | Chris M | RB | Jared B | Toots M | Aaron D | David C | Karen H | Walter N B | Kristin T | Joseph P | Tom W | Chad W | Chy J-B | Michaela W | Ryan W | Adam F | Scott H | Denys T | Lauren H | Andrew M | Alexander St. P | Griffin F | Ben G | killian | Therese K | Matthew V | Nick C | Zach A | SpagooliDude | Andrew L | Justin H | Alyssa R | jgprinters  | Rob K | Justin C | Jess B | Matt H | bsushi | sebsab  | Lilie G | Ian L | Chris | Pat M | markh | Craig | Matt F | Sebastian V N | Joeri B | Maryanne D | SkinTightAlloy  | Dennis C | Eliot O B | Shelly B | William L | Brendon T | Robert S | Murray  | Trevor B | salutepeezy  | Andrew D | David P | Alex M | Catherine O | Josh G | noname  | Jason  | Bede R | Mark O | Jeff C | Brett S | Inês G. | Kim M | Kamrin H | Minh T | Andrew D | Marxelle  | Akira  | Christopher B | Melimuffinpie  | bolt  | Scout W | Philip N★ Support this podcast on Patreon ★

The Talkback Tapes
The Machine Made Paperclips

The Talkback Tapes

Play Episode Listen Later Sep 26, 2021 9:25


Paperclips are an important, yet underappreciated tool of the modern workforce. With eleven billion paperclips manufactured yearly, ensuring their construction operates smoothly is a monumental task. But what happens when technical innovation surpasses regulation, and software is given total control? ~ I've always been a huge fan of the game "Universal Paperclips" so I figured an adaptation would be a fun project. This project turned out way better than I thought it would. Not only did Blake Anthony killed it with the narration, but I managed to rope my friend Spencer into creating an original score for the project. Everything fits together perfectly, I doubt I'll be surpassing this level of quality for some time. ~Credits~ Narrator: Blake Anthony Written by: Alec Preissler Audio Editing: Alec Preissler Album Art: Alec Preissler Music: Spencer Barrett

On a juste une vie
Podcast #318 - 22 avril 2021 - Itch sur Epic Store, Cyberpunk, Duolingo, Universal Paperclips et plus!

On a juste une vie

Play Episode Listen Later Apr 23, 2021


Le podcast des nombres qui grossissent. Et beaucoup de trombones. Et beaucoup de jeux gratuits. Si vous aviez pas encore assez de jeux gratuits sur Epic Store, y'en a maintenant des milliers de plus maintenant que Itch.io est rendu dans Epic. :O De quoi on a parlé: Epic Store et itch.io Cyberpunk Borderlands Duolingo Le ... Continuer la lecture

Fantastische Wissenschaftlichkeit – Der Podcast
FW#9: Flash, Tony Hawk, Historical Dictionary, Universal Paperclips

Fantastische Wissenschaftlichkeit – Der Podcast

Play Episode Listen Later Feb 23, 2021 78:54


Musik: Girls Rituals - Black Cloud (Ada Rook Remix) (Bandcamp; CC BY-NC-ND) Kapitelchen 0:02:48 Science Fiction ist überall: Züge vs Adobe Flash 0:18:37 Retrofuturogames: Tony Hawk's Pro Skater Remaster 0:39:22 Fantastisch wissenschaftliche Sprachlichkeit: Historical Dictionary of Science Fiction 0:51:26 Audiorätsel 0:58:37 Let's Pause: Universal Paperclips 1:13:27 Zeitkapsel Shownotes Zum Thema Züge und Flash: golem.de: "Flash-Abschaltung legt Züge in China lahm" New York Times: "Update Complete: U.S. Nuclear Weapons No Longer Need Floppy Disks" golem.de: "Die Steuerbehörde in Südafrika hat es nicht geschafft, ihre Formulare von Flash zu migrieren" Martas Death-Stranding-Review Zum Thema Remastering: Polygon: "Tony Hawk’s Pro Skater 1 and 2 review: Coming home feels great" Borges' Geschichte über das Neu-Schreiben von Don Quixote: Pierre Menard, Author of the Quixote (Wikipedia) Zum Thema historisches Sci-Fi-Wörterbuch: Historical Dictionary of Science Fiction (offizielle Webseite) Zum Audiorätsel: Was war es? (Spoiler!) Die erwähnte Folge von Trek am Dienstag Zum Pausenspiel: das Spiel: Universal Paperclips Polygon: "The 9 best sci-fi games imagining our next future" Polygon: "The 100 best games of the decade" Polygon: "What future artificial intelligence will think of our puny human video games" Dwarf Fortress (Wikipedia) Credits & Lizenz Cover: basierend auf Robert Fludd Metaphysik und Natur- und Kunstgeschichte beider Welten, nämlich des Makro- und des Mikrokosmos, 1617; Public Domain via Wikimedia Commons Musik: Girls Rituals - Black Cloud (Ada Rook Remix) (Bandcamp; CC BY-NC-ND) Diese Folge erscheint unter CC BY-NC-SA 3.0, d.h. gerne teilen, remixen, aber uns bitte erwähnen und ja kein Geld verdienen!

Eric on the World
Episode 10: Universal Paperclips, Snow in Berlin, Not Drinking

Eric on the World

Play Episode Listen Later Jan 4, 2021 19:09


I ramble about my New Year's Eve, an evil game that's so addicting no one should play it, the disgustingness of snow in a big city, and giving up booze for the new year.

Beer On The Keyboard
Episode 19: Synthetic Lifeforms

Beer On The Keyboard

Play Episode Listen Later Oct 7, 2020 134:32


Michael and Justin do an extra long episode where they talk about football, of course, then have a long ramble about artificial intelligence and whether or not we're living in a simulation... We're not are we? Check out the game "Universal Paperclips" https://www.decisionproblem.com/paperclips/ --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/beeronthekeyboard/message Support this podcast: https://anchor.fm/beeronthekeyboard/support

Sponsored by Nobody
Stars Without Number Revised: Crew Expendable - Season 01 Episode 02

Sponsored by Nobody

Play Episode Listen Later Aug 7, 2020 160:07


Sponsored by Universal Paperclips, now in red ----more---- Our expendable crew has an adventure on planet Purgatorio, and by adventure we mean dealing with customs that won't let them through. Will they find a communist they can bribe? Will they get into trouble? Will someone get a criminal record? Will they complete their first delivery? Lets find out!

purgatorio expendable universal paperclips stars without number revised
Dev Game Club
DGC Ep 213: Animal Crossing: New Horizons Bonus

Dev Game Club

Play Episode Listen Later May 27, 2020 102:43


Welcome to Dev Game Club, where this week we cap off our revisit of the unique series Animal Crossing with a bonus episode about it's latest installment, Animal Crossing: New Horizons. We talk about the feeling of the new game, the intersection of new mechanics and quality-of-life improvements and how they change the feel of the game, and we give the museum some love in addition to other topics and feedback. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: An hour or so a day! Podcast breakdown: 0:47 Animal Crossing: New Horizons 57:04 Break 57:37 Feedback & Next Game Issues covered: the vacation that's not a vacation, observations of humanity and how we use our phones, our own relationships with phones, similarities with Pocket Camp, seasonal events, the evolving mobile game and its influence into New Horizons, explicit vs implicit cooldowns (and being able to pay to remove them), analysis paralysis at the beginning, the things that Brett's not crazy about in the game/Nook Miles tracking, preferring the lack of incentives, worrying about achievements, intrinsic vs extrinsic rewards, stacking fruit, hacking and modding scene, losing the innocence, imagining a world in which the original game appears now, visibility into the indie space, blowing tranquility out of the water with Nook Miles, achievements, the influence of business models on the churn and turmoil of the industry, the changing approachability of games, being able to ask Tom Nook what to do, losing discovery and its accompanying delight, taking a positive lesson from trash, franchise challenges in terms of what you keep and what you discard, tracking multiple economies, revisiting EverQuest or Ultima and not knowing what to do, taking things academically for the 'cast, wanting to stay in the tent, not being engaged by the acquisition loops, losing characters in the original, animalizing changing your look, beauty as a feature, only doing the required crafting, overlap between classic AC/WoW and modern AC/WoW, the fantastic music, Tim captures a flea, the huge impact of the beauty of the museum, Brett's Book Recommendation, having a birthday intersecting with holidays in Animal Crossing, anticipating what will delight a player, being akin to a clicker, why play a game about chores, being rewarded by a chuckle, tend-and-befriend, Scandinavian comfort culture (hygge), ikagai and lagom, thinking about the next generation of hardware, load constraints, being interested in constraints, being curious about genuine innovation, what you can do with a really big hard drive, the expense of building for a new generation, high definition as a feature, pushing up against the constraints, we look forward to returning Geonosis, Brett's screed against YouTube. Games, people, and influences mentioned or discussed: Chris Hecker, Ultima IV, Ultima VII, Stardew Valley, Harvest Moon, Death Stranding, Quake, Michael Abbott/Brainy Gamer, World of Warcraft, EverQuest, Hitman 2, Elizabeth Strout, Olive Kitteredge, Tay if that is his real name, 30 Rock, Mike, Cookie Clicker, Universal Paperclips, Cow Clicker, Last of Us, Mike Baker, LucasArts, Sierra On-line, Edwin, Nintendo Switch, PS2/3, Xbox, Wii, Metal Gear Solid, Pokemon, Fallout 4, Mark Cerny, Star Wars: Republic Commando, Star Wars: Starfighter/Jedi Starfighter, Kotaku, John Williams, David Collins, Epic Mickey, Kirby's Epic Yarn, Kirk Hamilton, Aaron Evers. Links: Michael Abbott on older games Next time: Star Wars Republic Commando: The Geonosis missions Twitch: brettdouville, instagram:timlongojr, @brett_douville, @timlongojr, and @devgameclub DevGameClub@gmail.com

20 perccel a jövőbe
100: Robot múltú barátom

20 perccel a jövőbe

Play Episode Listen Later Feb 21, 2020 110:56


Egy nulla nulla. Mindenféle rovatok, hírek és emberek a múltból és a jövőből. Jegyzetek Kedvenc híreink az elmúlt 4 évből rovat Scully: “there's still hop to save the planet! (https://www.technologynetworks.com/genomics/news/the-future-of-hoppy-beer-298806)” Dávid: Watson főz (https://nlc.hu/gasztro/20160428/watson-ibm-szakacs-robot-mesterseges-intelligencia-havas-dora-kognitiv/) Űrdorombolás (https://index.hu/tudomany/til/2016/11/08/miert_dorombol_a_macska/) Harci lámák (https://444.hu/2017/07/09/robotokra-cserelte-a-harcteri-lamait-az-izraeli-hadsereg) Escobar tesójának mobilja (https://www.prnewswire.com/news-releases/pablo-escobars-brother-releases-349-foldable-smartphone-300966449.html) Generált mindenféle (https://aiweirdness.com) Damage: Vantablack a Coachellán (https://www.theverge.com/2019/4/24/18512555/gesaffelstein-coachella-performance-vantablack-monolith) LAZERBAZOOKA (https://www.youtube.com/watch?v=IzUoe-9bKa0&feature=youtu.be) Kávészállító drón (https://pdfpiw.uspto.gov/.piw?PageNum=0&docid=10040551) BioQuark feltámadás (https://www.statnews.com/2017/06/01/brain-death-trial-stem-cells/) MEGABOT vs KURATAS (https://newatlas.com/giant-robot-fight-results/51804/) Balázs: Izraeli kibersrácok a Whatsappon (https://www.ft.com/content/4da1117e-756c-11e9-be7d-6d846537acab) és a Ben Gurion egyetemen (https://cyber.bgu.ac.il/advanced-cyber/airgap) Universal Paperclips (http://www.decisionproblem.com/paperclips/) Reméljük, a következő 100 adásban egyszer sem kell ezzel foglalkoznunk rovat Adam Savage riksa + Spot (https://www.youtube.com/watch?v=zyaocKS3sfg) Tudatos elektronok (https://futurism.com/professor-claims-electrons-quarks-experience-consciousness) PewDiePie-nek válaszolnak a viszkis arcok (https://www.youtube.com/watch?v=xsOfoS8vfU4) Kedvenc híreink a következő 4 évből rovat Ruhahajtogatás (https://www.youtube.com/watch?v=b5AWQ5aBjgE) 4. generációs nukleáris reaktoros hír 2011-ből (https://www.origo.hu/idojaras/20110117-negyedik-generacios-atomeromu-gyorsreaktor-vilagelso-kiserleti-atomeromu-epulhet-magyarorszagon.html) Kézikönyv a 4. Generációs atomreaktorokhoz (https://books.google.hu/books?id=8JLBCQAAQBAJ&pg=PA257&lpg=PA257&dq=esnii+reactor+hungary&source=bl&ots=ZWzpgoFfdT&sig=ACfU3U1mua5dOxiMdHc0pcCUnrsxbRKm0w&hl=en&sa=X&ved=2ahUKEwiYka28qNnnAhWtAxAIHQSOD8UQ6AEwAnoECBgQAQ#v=onepage&q=esnii%20reactor%20hungary&f=false) Álomvendég a 200. adásra rovat Samantha Cristoforetti (https://en.wikipedia.org/wiki/Samantha_Cristoforetti) Nick Bostrom (https://en.wikipedia.org/wiki/Nick_Bostrom) Damage zenél: itt. (https://planetdamage.bandcamp.com) és itt is (http://www.planetdamage.com/music)

Eggplant: The Secret Lives of Games
31: Good Times With Bad Robots with Frank Lantz

Eggplant: The Secret Lives of Games

Play Episode Listen Later Nov 8, 2019 84:09


Frank Lantz (Drop7, Universal Paperclips) stops by to tell us about his new party game for smart speakers, Hey Robot. We discuss fun ways to engage with rigid AI - and the privacy issues inherent to doing so - before taking a wild detour into the taxonomy of paddle boats. Things we discussed: Frank Lantz Hey Robot Breakfast Spelunky Shiren the Wanderer ClemmyGames' Top 10 Best Underrated Roguelike/Roguelites NYU Game Center Pac Manhattan Drop7 Universal Paperclips Everybody House Games Antigrams SmileBot Lodden Thinks Paddle Boats The history of Tetris randomizers Frank's How to play Cinco Paus Hanabi 

Cafe Fandango
Ep266 (01/11/19): Los caballeros del Apocaclipsis

Cafe Fandango

Play Episode Listen Later Nov 1, 2019 129:44


Luego de años y años de esfuerzo, Café Fandango puede decir que ha publicado su episodio número 0.000266 millón. En este programa, Seba y Edu hicieron el código Konami y sacaron al personaje sorpresa Gus, que te cuenta su experiencia con el Outer Worlds, su recaída con el Universal Paperclips y algunas cosas que le habían quedado pendiente del Final Fantasy IX. Por su lado, Seba sigue jugando a mudarse y al Saint Seiya Awakening y Edu también estuvo jugando a cosas como Seven Days, el Disco Elysium. Después de reirnos un poco con la miseria de centenas de niños japoneses, pasamos a los lanzamientos de la semana y luego a las noticias donde te contamos que la PS4 pasó a la Play 1 en ventas totales, de los juegos "gratis" que vienen el mes que te dan con PS Plus y Xbox Games With Gold, de algunas personalidades copadas del mundo de los videojuegos, de EA que se amigó con Steam, de la lucha de clases en Fallout 76 y de Nintendo que hizo lo mínimo posible para celebrar Halloween. Cerramos con la Pregunta Fandango donde nos imaginamos una gigante fiesta de disfraces gamer.

Sean Carroll's Mindscape: Science, Society, Philosophy, Culture, Arts, and Ideas
52 | Frank Lantz on the Logic and Emotion of Games

Sean Carroll's Mindscape: Science, Society, Philosophy, Culture, Arts, and Ideas

Play Episode Listen Later Jun 24, 2019 64:39


Games play an important, and arguably increasing, role in human life. We play games on our computers and our phones, watch other people compete in games, and occasionally break out the cards or the Monopoly set. What is the origin of this human impulse, and what makes for a great game? Frank Lantz is both a working game designer and an academic who thinks about the nature of games and gaming. We discuss what games are, contrast the challenges of Go and Poker and other games, and investigate both the “dark energy” that games can sometimes induce and the ways they can help us become better people. Support Mindscape on Patreon or Paypal. Frank Lantz is a game designer and Director of the Game Center at New York University. He co-founded Area/Code games, and is the designer or co-designer of numerous popular games, including Drop7 and Universal Paperclips. He is also responsible for a number of large-scale real-world games. He has taught at New York University, Parsons School of Design, and the School of Visual Arts. Web site NYU web page Wikipedia Talk on Go, Poker, and the Sublime Talk on Logic and Emotions in Games Twitter Universal Paperclips QWOP

Platforms and Pitfalls
Platforms and Pitfalls Episode 12 - Escalation

Platforms and Pitfalls

Play Episode Listen Later Jun 15, 2019 41:43


This month we look at how games escalate, how they keep pushing us to inevitable end points. We looked at Tetris, Cthulu Saves the World, Slay the Spire, Universal Paperclips and Lethal League00:00 Intro1:29 Tetris 7:50 Cthulhu Saves the World13:50 Slay The spire23:52 Universal Paperclips30:37 Lethal LeagueWe love talking about games and there is never enough time to talk about everything. Were there examples we missed you wished we talked about?Facebook - https://www.facebook.com/platformsandpitfalls/Twitter - Rowan @link6616 or Blue @BluCrims or the show @platandpitEmail - platformsandpitfalls@gmail.comSubscribe to us via your favorite podcatcher by searching Platforms and Pitfalls or follow one of the linksRSS feediTunesThe opening and closing song Random thoughts by Audio Binger is used under an Attribution non commercial licence, find more great audio here http://www.audiobinger.net/Music used between each section is as follows.Tetris (GB) - Music ACthulhu Saves the World - Conflict (Battle Theme)Slay the Spire - CityUniversal Paperclips - Riversong (Tonto's Expanding Head Band)Lethal League - Flat AttackTetris (NES) - Music 01

Yes Was Podcast
#262 – Odcinek palindronimiczny

Yes Was Podcast

Play Episode Listen Later Apr 1, 2019 88:36


Cloudflare VPN, Chrome vs reszta internetu, Brave, The Elder Scrolls: Blades., Universal Paperclips, Idle Chefs., AirPower Marcin Tchórzewski z CodersLab Obserwujcie nas na Twitterze i Facebooku. Możecie nas wesprzeć na serwisie Patronite! Nie zapomnijcie o zasubowaniu nas […]

The Codec Moments Podcast
Cost of a Coffee - Universal Paperclips

The Codec Moments Podcast

Play Episode Listen Later Feb 22, 2019 9:03


Andy and Stuart discuss their secret love of clicker games and not so secret love of spreadsheets in this week's Cost of a Coffee. Universal Paperclips is the story of a AI designed to manufacture paperclips, above all else.  We would describe it in greater detail, but that would just be wasting precious time in which you could be making paperclips... "Release the Hypno Drones."

Y Combinator
#106 - Frank Lantz

Y Combinator

Play Episode Listen Later Dec 20, 2018 69:36


Frank Lantz is a game designer and Director of the NYU Game Center. He cofounded Area/Code Games and most recently released a game called Universal Paperclips in which you’re an AI that makes paperclips.Frank’s on Twitter @flantz and his site is franklantz.net.The YC podcast is hosted by Craig Cannon.***Topics00:27 - "Games are the aesthetic form of thinking and doing"6:57 - VR skepticism9:42 - Universal Paperclips14:27 - Explaining games to non-gamers20:12 - Competitive gaming22:57 - Building life lessons into games31:42 - Teaching game design36:17 - Inspiration, hard work, and taste39:17 - Darker sides of gaming culture43:07 - The indie game market45:27 - Unexpected trends in gaming49:17 - Benedict Fritz asks - Frank you seem much more interested in chess, go, poker, and other games with a long history than most game designers. Where do you think this comes from?52:12 - Esports55:37 - Inventing sports57:27 - Pokemon Go1:00:32 - Difficulty in predicting successes in entertainment1:03:17 - Frank's game recommendations1:05:47 - @fakebalenciaga asks - Why Tonto?

NerdsPLUS
#8 We am paperclips

NerdsPLUS

Play Episode Listen Later Dec 13, 2018 34:53


Anand is overconfident of his gaming prowess, Jordan makes us consider Daffy Duck’s knees, and Claudia loves paperclips.Most of the stuff we talked about this week:Xbox Adaptive Controller: We we sent one, it’s great and fun.DC meets Looney Tunes: The crossover you didn’t know you needed.A Dark Room http://adarkroom.doublespeakgames.com/ : We spent too much time talking about Universal Paperclips instead.My Hero Academia: All powers are not created equal

NerdsPLUS
#6 Gaming and the gambling problem

NerdsPLUS

Play Episode Listen Later Dec 2, 2018 45:10


This week we examine how much gaming is contributing to problem gambling, we learn Anand has old old eyes, and Dr Frost hatches his most villainous scheme yet.Most of the stuff we talked about this week:Batman Arkham Asylum https://bit.ly/2DCzN67: Finn says it’s ‘The best Batman comic. Period. Fight me!’. So we did. Lazarus https://bit.ly/2DQ2XeA: Sci-fi action comic that brought our love for comics back to life.Irredeemable https://bit.ly/2TxTJfZ: What if our heroes weren’t well adjusted people? Do we have the comic for you.Universal Paperclips http://www.decisionproblem.com/paperclips/: How even the most mundane AI can go rogue.

Le Cosy Corner
#35 - Confortable en mouvement

Le Cosy Corner

Play Episode Listen Later Jul 17, 2018 161:55


Le Cosy Corner 35, où il est entre autres question de : Sommeil problématique mais à propos [00:00:00 - 00:23:45] Universal Paperclips et premier contact [00:24:45 - 00:52:00] Les perdants magnifiques de Takehiko Inoue [00:53:30 - 01:29:30] L'habitat mobile [01:31:00 - 01:58:30] GLOW [02:01:30 - 02:18:30] Beck [02:18:30 - 02:30:45] Remerciements [02:39:40] La page Patreon du Cosy Corner : www.patreon.com/lecosycorner -- Playlist -- Tahiti Boy & the Palmtree Family - All That You Are The Chemical Brothers - Dream On Beirut - Mount Wroclai (Idle Days) Beck - Loser Swell - (I Know) The Trip The Jesus and Mary Chain - Just Like Honey À L'aise Blaze - RnB Sexuel (remerciements CC 35)

Good Bad Show
Universal Paperclips

Good Bad Show

Play Episode Listen Later Jun 19, 2018 28:42


Is Universal Paperclips good or bad?

Some Derps Talk About Games
Episode 131: Violence in Video Games (Video Games)

Some Derps Talk About Games

Play Episode Listen Later Apr 15, 2018 95:20


This week, Buddy & Mango tackle the subject of violence in video games as an aspect of media theory. Universal Paperclips: http://www.decisionproblem.com/paperclips/ ---------------------------------------------------------------- Want to watch us play D&D, and occasionally video games? Check us out at twitch.tv/somederpsplaygames Replays! https://www.youtube.com/channel/UC_nUkst1COpd4cCiUkmPh1g Want to tell us something? email us at podcast@somederpsplaygames.com Like our facebook page too! https://www.facebook.com/SomeDerpsPlayGames/ Rate us on iTunes! https://itunes.apple.com/us/podcast/some-derps-talk-about-games/id1048899720 Follow us on Twitter! SDPG: https://twitter.com/somederps Buddy: https://twitter.com/thatbuddysola Mango: https://twitter.com/theonetruemango Intro and Outro courtesy of https://twitter.com/VinceRolin

Pretentious Game Ideas
The Power of Simple Systems (John Brindle)

Pretentious Game Ideas

Play Episode Listen Later Mar 4, 2018 83:57


More is always better, right? Wrong! We're joined by games critic and all-around smart egg John Brindle to discuss his Waypoint article analyzing Frank Lantz's brilliant clicker game Universal Paperclips. Along the way, we cover why simple games are often the most impactful, how to make sure your game says what you want it to say, and the dangers of including mechanics without considering all of their implications. We also talk about paperclips. Lots and lots of paperclips.

Decipher SciFi : the show about how and why
Philip K Dick's Electric Dreams: self-replicating AI, the illusion of self, and parasites

Decipher SciFi : the show about how and why

Play Episode Listen Later Jan 30, 2018 40:14


Philip K Dick Callback to some.of.our.episodes on PKD and his stories. Pulp scifi of the 50s and 60s. General appreciation for his ideas and the return of thoughtful anthologies. Autofac PKDpocalypse. Consumerism something something. Supreme dedication to a task. The Paperclip Maximizer and the possible danger of a highly-capable AI dedicated to its task. Universal Paperclips. The unconscious, apathetic skynet. Real Life PKD was all about that hash tag life. The malleability of our perception of “reality.” Am I Anna Paquin? Neurological explanations for Deja Vu. Gaslighting. Dick moves. Colbert’s joke-telling disability. Convincing your girlfriend she’s crazy or paranoid is called gaslighting, and it’s a dick move. But convincing her she’s a robot with artificial implanted human emotions is called bladerunning. It’s a Phillip K. Dick move. Nathan Anderson The Father Thing Invasion of the Body Snatchers and Stranger Things. Really really affordable spacecraft for extremophiles. Parasites cleaning up after themselves poorly. Sometimes you just gotta step up and try to murder someone. Home alone booby-trap techniques, poorly applied. Compressed parasite operating systems. Universal Paperclips: DecisionProblem.com Blade Runner: "androids," the AI control problem, and brain design: Decipher SciFi A Scanner Darkly: the surveillance state, drug abuse, and rotoscoping: Decipher SciFi Minority Report: Eliot Peper on freedom and algorithmic precognition: Decipher SciFi Support the show!

Left Trigger Right Trigger
Transformation feat. Calvin Kasulke

Left Trigger Right Trigger

Play Episode Listen Later Jan 1, 2018 74:46


The new year is upon us! Friend of the show Calvin Kasulke stops by to help your hosts work out their new year's resolutions. Listen in as we embrace 2018 with renewed energy, resolve to cut down on "onion" jokes, and create a copyrighted, legally distinct superhero who is fueled by anger. Also, there's some talk about "Transformation" or whatever.    Make it your resolution to review us on Apple Podcasts, like us on Facebook, follow us on Twitter, and watch us on YouTube.  Games discussed include Inside, Monument Valley, Tumbleseed, Universal Paperclips, and Reus

Adventitious
Adventitious Ep 104 - Movies, Oreos, and Paperclips

Adventitious

Play Episode Listen Later Dec 24, 2017 139:45


Bitcoin takes a dive, we test Oreos thanks to Hoshnasi, review of Universal Paperclips, Thor: Ragnarock, Justice League, and Star Wars: The Last Jedi. Also net neutrality & cultural appropriation.Links from this episode:- Our Sponsor - CoinFlash- Bitcoin Price Drops 22% in Four Days As Infighting Goes Public- Swell Family YouTube- Hoshnasi- TIL Double Stuf Oreos are actually made with less than double the creme of a regular Oreo (1.86 times the creme of a regular Oreo)- Bulk Mini Zip SE Self Lock Bag Set Single Zipper ZB34, 100 Piece*- Oreo Limited Edition Mystery Chocolate Sandwich Cookies 15.25 Ounce ( Pack of 2)*- New! Oreo Salted Caramel Thins Cookies 10.1 oz ( 2 Pack)*- Oreo Golden Thins With Lemon Cream, 10.1 Ounce ( Pack Of 2 )*- Oreo Golden Sandwich Cookies, Cinnamon Bun, 12.2 Ounce *- Oreo Red Velvet Sandwich Cookies (12.2 Ounce Packages, 4-Pack)*- Pumpkin Spice Oreo Cookies Limited Edition Seasonal, 10.7 Ounce*- Oreo Limited Edition Apple Pie Sandwich Cookies, 10.7 oz*- Oreo Cool Mint Sandwich Cookies, 15.25 ounce*- Oreo Sandwich Cookies Strawberry Cream Flavor Amazing of Thailand*- Oreo Sandwich Cookie - Double Delight*- OREO THINS Tiramisu (84g x 6) Produced in Korea Party food Nutritious snack Gift promotion*- Oreo Thins Coconut Creme Sandwich Cookies, 10.1 oz*- Why red velvet cake was originally red (and why it can't be anymore)- Trader Joes Candy Cane Joe Joes Sandwich Cookies Real Candy Cane Pieces in Every Bite !!! Limited Edition for the Festive Season Limited Quantities At Trader Joes 16oz*- Fun Dip Assorted Flavor Party Pack - 48 Piece Pack, 0.43 oz Packets*- Porsche Mission E- Tesla’s Next-Gen Roadster: A (speculative) technical look at the car that will “smack down” gasoline powered cars- Bugatti Veyron operating costs so expensive, it's cheaper to use a private jet?- Tesla Semi Truck- GT2 RS is the fastest 911 of all time at 6 minutes, 47.3 seconds- 2020 Porsche 911 Coupe and Convertible Spied!- The Lamborghini Urus and the case for super luxury SUVS- Universal Paperclips- H.I. #92: Grey Honeypot- Thor: Ragnarok- Justice League- Infinity War Trailer- Spider-Man Homecoming- Star Wars: The Last Jedi- Laura Dern on Leading the Resistance, On-Screen and Off- Splinter of the Mind's Eye (Star Wars)*- ‘Star Wars Battlefront II’ Backlash Continues on Black Friday, ‘Plenty in Stock’- Net Neutrality: What You Need to Know Now- Cultural Appropriation: When ‘Borrowing’ Becomes Exploitation- Murder on the Orient Express- Kiss, by the Art of Noise Feat Tom Jones- Kiss, by Prince- Our Sponsor - CoinFlash

The 1099
Episode 125: The 2017 Game of the Year Awards Spectacular

The 1099

Play Episode Listen Later Dec 22, 2017 148:39


On this week's episode, host Josiah Renaudin is joined by a familiar cast to determine the top 10 games of 2017. The crew includes podcaster, past GameSpotter, and current freelancer, Tom Mc Shea; the managing editor at Feminist Frequency, podcaster, streamer, and writer, Carolyn Petit; and game designer and writer for Divinity Original Sin 2 and former GameSpot reviews editor, Kevin VanOrd. They discuss games such as Universal Paperclips, Hellblade, The Legend of Zelda: Breath of the Wild, Resident Evil 7, The Evil Within 2, Butterfly Soup, and much more.

The Besties
November and December 2017

The Besties

Play Episode Listen Later Dec 14, 2017 62:55


Since they waited so ding dang long to record their November and because December is a crummy month for releases, The Besties have combined both months into one big (OK, so it’s regular-length) episode. Enjoy! Games discussed: Animal Crossing: Pocket Camp, Legend of Zelda: Breath of the Wild DLC, Solitairica, Call of Duty: WW2, Star Wars: Battlefront 2, Hearthstone: Kobolds and Catacombs, Getting Over It with Bennett Foddy, Universal Paperclips, Destiny 2: Curse of Osiris, Battle Chef Brigade, Endless Space 2.

Shall We Play a Game?
‘Universal Paperclips’ - Shall We Play a Game?

Shall We Play a Game?

Play Episode Listen Later Dec 12, 2017 31:15


A new Game of the Year contender. We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. THIS WEEK, WE HOPE: “Star Wars: The Last Jedi” NEXT WEEK, WE HOPE: “Gorogoa” SHOW NOTES: Review us on iTunes Like us on Facebook Follow us on Twitter Email us at… The post ‘Universal Paperclips’ appeared first on Shall We Play a Game?.

The MisanthroPod
Episode 43 - Only Foods and Sauces

The MisanthroPod

Play Episode Listen Later Dec 11, 2017 94:55


Today we talk about Animal Crossing: Pocket Camp, The Punisher, Only Fools and Horses and Universal Paperclips. We also answer questions, talk about D&D and generally waffle on, but you probably expected that by now. Emails to: onlydrummermattatsnipeandwib@gmail.com

Not So Standard Deviations
50 - Existential Crisis Narrowly Averted

Not So Standard Deviations

Play Episode Listen Later Dec 3, 2017 70:41


Hilary and Roger revisit GANs and discuss what makes for a good data analysis. Show notes: NYT Article on software problem: http://www.nytimes.com/2002/06/05/us/data-revised-on-soot-in-air-and-deaths.html Callisto: https://www.projectcallisto.org/what-we-do Universal Paperclips: http://www.decisionproblem.com/paperclips/ Workshop Cafe: http://www.workshopcafe.com/ Support us through our Patreon page: https://www.patreon.com/NSSDeviations Roger on Twitter: https://twitter.com/rdpeng Hilary on Twitter: https://twitter.com/hspter Get the Not So Standard Deviations book: https://leanpub.com/conversationsondatascience/ Subscribe to the podcast on Apple Podcasts: https://itunes.apple.com/us/podcast/not-so-standard-deviations/id1040614570 Subscribe to the podcast on Google Play: https://play.google.com/music/listen?u=0#/ps/Izfnbx6tlruojkfrvhjfdj3nmna Find past episodes: http://nssdeviations.com Contact us at nssdeviations@gmail.com  

Hello Internet
H.I. #92: Grey Honeypot

Hello Internet

Play Episode Listen Later Nov 24, 2017 113:57


Grey & Brady discuss: the Hello Internet logistics center, Objectivity censorship revisited, Twitter grants Grey (and Brady) 280 characters, Halloween IN SPACE and corporate attention grabbing on Twitter, school photos and (::sigh::) safety, the 9/11 memorial, Universal Paperclips, and Operation Hotstoppers. Sponsors: Backblaze: Online backup for $5/month - 15 day free trial Squarespace: start building your website today with a free fourteen day trial and 10% off first purchase Harry's: Quality Men's Shaving Products - go to www.harrys.com/hi for $5 off Listeners like YOU on Patreon Show Notes: Discuss this episode on the reddit Objectivity: Animal Locomotion Grey abusing his power on Twitter Airplane cross section Brady's Indiana Jones photos Halloween on the International Space Station Year long -- 11 month -- mission in space mission Alan: The Maestro Universal Paperclips -- DO NOT CLICK LINK UNLESS YOU HAVE LOTS OF TIME TO BURN RIGHT NOW Democracy News videogame: We become what we behold 9/11 Memorial photo 9/11 Memorial sign 9/11 Memorial from above Hiroshima Peace Memorial Hello Internet hotstoppers What do you think we should do with these hotstoppers?

IT-Keller
ITK028 Der Drucker

IT-Keller

Play Episode Listen Later Oct 28, 2017 56:15


3D-Druck; Creality 3D CR10; Naomi 'SexyCyborg' Wu besucht Creality 3D; OctoPrint; Ultimaker Cura (Slicer); PLA (Polylactide); ABS (Acrylnitril-Butadien-Styrol); PETG (mit Glykol modifiziertes Polyethylenterephthalat); Amazon Key; TensorBox; Brainwash Dataset; The Greatest Public Datasets for AI; "Trust, and don’t verify: the AI black box problem"; Kuratierte Liste "toter" Kryptowährungen (DeadCoins); Cat S41 Rugged Smartphone; Universal Paperclips; Subscribe 9; Chinesische Raumstation vor unkontrolliertem Absturz; Star Trek Discovery; BigBrotherAward für Sobotka Gäste: Bernhard und Ulrich

Video Game Hangover
VGH #316: Died From Scared

Video Game Hangover

Play Episode Listen Later Oct 26, 2017 76:23


Randy and D.J. learn their way around a funeral home in A Mortician's Tale. D.J. gets disoriented in Fragments of Euclid, then his office supply empire gets out of hand in Universal Paperclips. Paul is thoroughly overwhelmed in Horizon: Zero Dawn. Episode Timeline 00:00 - Intro 01:36 - Extra Life Hype 14:30 - A Mortician's Tale 34:28 - Fragments of Euclid 41:58 - Horizon: Zero Dawn 63:24 - Universal Paperclips 71:58 - Outro  

Rebell Gaming Podcast
Universal Paperclips – Warum spielen wir sowas?

Rebell Gaming Podcast

Play Episode Listen Later Oct 22, 2017 26:54


Das Browsergame Universal Paperclips macht seit kurzem Millionen Spieler rund um die Welt verrückt und hat auch die Rebell-Crew erreicht. Georg, Sigi und Tom versuchen in der neuen Podcast-Folge herauszufinden, warum sie so viel Zeit in dieses Game gesteckt haben.

Zavtracast (Завтракаст)
Завтракаст №75 – Весь мир – скрепка

Zavtracast (Завтракаст)

Play Episode Listen Later Oct 16, 2017 109:14


Странное название нового Завтракаста объясняется в первые пять минут выпуска: на прошлой неделе мы уничтожали человечество и сражались с императором дронов-сепаратистов в безумном стремлении превратить всю материю вселенной в скрепки для бумаги в игре Universal Paperclips. А вообще это вполне обычный выпуск Завтракаста, в котором мы обсуждаем интересные новости из мира технологий, игр, кино, сериалов и медиа. GT Sport, Shadow of War, Evil Within 2, крипторубли, Oculus Go и другие интересные события в нашей жизни. Шоуноуты Как мы превращали вселенную в скрепки в Universal Paperclips Медиагигант IGN купил Humble Bundle В России пытаются установить контроль за обращением криптовалют, а также выпустят государственный «крипторубль» Гендиректор Samsung Electronics подал в отставку Наши впечатления о GT Sport Oculus представил автономный VR-шлем Oculus Go Дима делится впечатлениями об Evil Within 2 В Японии у Switch дела так хорошо, что её почти нигде не достать – вместо неё покупают SNES Mini Дима чистит бэклог – Headlander и Steamworld Dig 2 Сервис Castbox позволит пользователям искать по содержанию подкастов из своего каталога, так как будет с помощью машинного обучения делать их транскрипцию Мы посмотрели фильмы «Прочь» и «Собачий полдень» Макс делится впечатлениями от Shadow of War, а также советует мобильную игру Stranger Things Самые интересные статьи с DTF за прошлую неделю Интервью с продюсером Destiny 2 […] Запись Завтракаст №75 – Весь мир – скрепка впервые появилась Zavtracast.

Wardcast
Episode 108: Cookies Over Cincinatti

Wardcast

Play Episode Listen Later Oct 14, 2017 89:34


Dylan, Will, and Ruthie Edwards come together to discuss Pokémon symphonies, paperclips of the universal variety, and the eternal wait for Super Mario Odyssey. Will tries to fit in some more Heat Signature before he’s no longer a bachelor, we return to a talk about Tumbleseed and gameplay difficulty, and briefly converse about IGN acquiring Humble Bundle. Games include Heat Signature, Universal Paperclips, Middle-Earth: Shadow of War, Super Mario Run, Tumbleseed, Jackbox Party Pack 3, and Viridi. Got a question for the show? Join us on Discord or email us at contact@ward-games.com!

The Crate and Crowbar
Episode 210: It’s Captain Flippin’ Good

The Crate and Crowbar

Play Episode Listen Later Oct 13, 2017 146:36


Chris, Tom and Tom discuss the 10 year anniversary of The Orange Box, Universal Paperclips, Middle-earth (TM) Shadow of War, and EVE Valkyrie: Warzone. Plus: explaining your game in fifty words or less, Chris’ worst idea, games fit for an Oxbridge application, rum, and more. The Orange Box is 10 years old this week! Here’s [...]

Important If True
Important If True 33: The Meme Scream

Important If True

Play Episode Listen Later Oct 13, 2017 62:41


AAAAAAaahhhHHGHhggg! Oh, excuse us, that was just our podcasting equipment warming up. When you taste something gross, what compels you to tell your friend to try it? Or worse, to keep eating it? If we hear someone has wished for something, why the compulsion to wish it away? If something great is on TV, why violate it? In short: Why do we do things we know are bad for us? If we knew, we wouldn't be here. Join us! Discussed: the trash kids love to eat, Jake's dark compulsion, Jake's twisted perverted self-flagellation, Jelly Belly Gourmet Candy Corn, the gross taste more cleanly, Philip K. Dick's "A Gross Taste Cleanly," off-brand candy bars, Jokerz, beef gelatin, vegan Tylenol, saving animal fats in a jar, existential meme crises, 11:11 wishes, Nick getting his wish, casting wishes by tossing change into bodies of water, wish inflation, nickel poisoning...?, meme forensics, violators and snipes, surprising truth in industry jargon, Important If True Home Violator Kit, Nick's dreams, the Dean Scream, 45 human brains unearthed in Spain, 45brains.online, saponification, the tragic loop of time travel, throwing our brains in the trash, unprestigious awards, bowling for babies, trophies for millennials, parents collecting wine corks and restaurant matchbooks, childhood failure Send us your questions at questions@importantiftrue.com. If you enjoyed this and would like to subscribe to an ad-free feed, please consider supporting Idle Thumbs by backing our Patreon. Chris' Endorsement: Frank Lantz's fractal-like browser game Universal Paperclips Jake's Endorsement: Barbie Trashes Her Dreamhouse art project photo set Nick's Endorsement: Fairfax Breakfast Sandwich, a very healthy choice Sponsored by: Warby Parker prescription glasses with free home try-on, Quip electric toothbrushes with $10 off your first brush head refill