POPULARITY
איך XR משנה את הדרך שבה אנחנו חווים את המציאות? בפרק 78 אירחתי את הגר פלטנר, מעצבת פרוטוטייפים ל-XR עם למעלה משבע שנות ניסיון בתעשייה. אני קורא לה "תופרת חוויות" במציאות מורחבת – והיא לגמרי מצדיקה את התואר הזה. "אני הייתי מהילדות הארי פוטר שתמיד חולמות להטיל קסמים במקומות – ואני מרגישה ש-XR מאפשר את זה." – הגר פלטנר הגר שיתפה בסיפור היזמות שלה בעולם טכנולוגיות-XR – מהעבודה בערוץ טלוויזיה, דרך פיתוח עיצוב חוויות אימרסיביות במציאות רבודה (AR) ומציאות משולבת (MR), ועד להפיכתה לדמות מובילה בתחום העולמי. היא סיפרה איך פיתחה אפליקציה ליצירת קרמיקה בדיוק כמו שעשו ביוון העתיקה – ואיך לקחה את זה צעד קדימה עם Vision World – לוח חזון וירטואלי שבו אפשר להיכנס ולחוות את החלום.
In this episode, Ben Bajarin and Jay Goldberg reflect on their experiences at CES, discussing the varying levels of AI integration and the prevalence of AI washing. They explore the future of robotics, emphasizing a turning point in humanoid robotics and the potential for AI to enhance these technologies. The conversation shifts to the advancements in AR/VR technologies, highlighting the impact of the Chinese ecosystem on innovation and affordability. Finally, they delve into the semiconductor investment landscape, stressing the importance of technical understanding in evaluating companies within this sector.
Good vs Bad Marketing. Dave Kaufman, Head of Marketing for Meta - AR/MR joins us to talk about what makes great marketing. What are the BIGGEST mistakes he's seen marketers make over the course of his career? And how can you separate the good marketers from the great marketers? Dave explains why great content always boils down to one thing: being entertaining and reveals exactly how to stand out from the competition by making clear goals, understanding the market, and building a healthy marketing strategy. Plus, how will AR/VR like Meta change marketing? Before we spill all that future tea, let's just say you heard it here from Meta's Head of Marketing here first!
創新教學獎金質獎團隊,如何以AR/MR技術,啟發學生興趣,創造「認識校園」的實境解謎遊戲?導入科技,帶來高中創新教育的哪些可能?
科技進步,社會環境迅速變遷,學校教育的內涵與方式,需要不斷創新!因應108課綱的素養導向目標,為啟發學生的潛能與競爭力,教育部國教署舉辦創新教學獎,以高中為徵選對象。今年獲得大獎團體組金質大獎的團隊,是台南的國立新化高中四位老師蔡淑錚、莊蕙瑄、李紀箴、楊雅玲,以多元選修課「校園實境解謎設計」獲得大獎。本集特別為您連線台南新化高中,訪問獲獎團隊成員:生物科莊蕙瑄老師、公民科楊雅玲老師,帶來第一手經驗分享。國文科、生物科、生活科技科與公民科,來自不同領域的老師如何組成校園實境教學團隊?藉由專業領域分工創造哪些優勢?如何帶學生一起設計遊戲,並透過實境解謎,讓新生認識校園?「校園實境解謎設計」透過手機App進行,居然沒有外包,而是老師自學,再與學生共創!結合AR、MR等科技,帶來高中創新教育的哪些可能?未來除了認識校園,還可能結合哪些跨領域學習,開拓新化高中自己的「新化學」?歡迎收聽! 【創新教學獎頒獎】圖左至右:蔡淑錚、莊蕙瑄、李紀箴、楊雅玲老師 【ARShare成果】掃描QR或圖片就能出現擴增實境 【優化關卡與素材】老師引導AR素材製作 【社區互動】楊逵文學館實境解謎
我爱我家发布了全新数字化战略,其将与人工智能技术提供商第四范式合作,打造行业首个房产经纪大模型,从而大幅度提高知识、系统、人三者的融合度,提升智能决策水平,助推房产领域智能决策AI+大模型生成式AI双轮驱动。36氪获悉,阿里云回应称,关于阿里达摩院自动驾驶业务裁员70%的消息不实。据了解,因业务调整,达摩院自动驾驶业务转入菜鸟集团,部分人员转入菜鸟,同时将有相当部分人员进入阿里其他业务,并无裁员70%之说。618前,淘宝升级百亿补贴政策,不仅将“百亿补贴”入口提前到首排独立的icon位,还大幅下调商家佣金费率。据了解,此次淘宝百亿补贴的降费率政策,几乎涉及所有行业,佣金最高降幅达81%,对于好货好价商品还有机会直接免佣金。来自美团的消息人士透露,美团优选即将开始新一轮调整,主要方向是确立省区制,并给予省区负责人运营决策权,同时弱化业务部门的管理权限。相关人士透露,调整的公告最早会在15日公布,因此情况仍可能存在变化。知名分析师郭明錤发文指出,苹果AR/MR头戴设备可能会在6月WWDC亮相,苹果已经对发布此新设备做了充分准备。据外媒报道,谷歌正为其图像搜索增加两个新功能,以减少虚假信息的传播,特别是在当前人工智能AI工具已经使得伪造图片变得轻而易举的情况下。近日,有消息称福特中国开始裁员,人数超过1300人,按照N+3来赔偿。针对该消息,福特中国方面表示,对于福特汽车来说,中国是一个至关重要的市场,福特汽车坚定不移地推进在华业务可持续发展的承诺始终不变。
#metaverseinfluencer #architecture #design #communication #xrom Ravi is the founder of Sentio a collaborative SaaS platform for teams in the Architecture, Engineering & Construction industry to view, share & review 3D designs in Virtual Reality - helping improve team communication and minimizing rework. A platform to present 3D models in VR for the AEC Industry. http://sentiovr.comhttps://cl.linkedin.com/in/chaitanyaravihttps://twitter.com/chaitanya_ravi Time Stamp 0:00 to 01:06- Intro & what got you interested in virtual reality 01:06 to 02:23- What is Sentio VR & how is it helping the AEC Industry 02:23 to 03:53- Educating & evangelizing architects to leverage VR 03:53 to 06:36- How is Sentio being used across the AEC industry 06:36 to 08:05-SentioVR Success story 08:05 to 09:49- how does Sentio VR help cost savings 09:49 to 11:17- Sentio VR upcoming features 11:17 to 12:48- VR vs AR/MR for AEC 12:48 to 13:40 - pricing plans 13:40 to 14:50 - another tech stack besides VR for the AEC industry 14:50 to 17:17-Challenges vs-opportunity building an XR AEC focussed startup 17:17 to 18:07- Advice to startups 18:07 to 19:47- Chile's XR ecosystem 19:47 to 20:29- Views on Metaverse 20:29 to 23:11-transitioning to metaverse 23:11 to 25:30- Sentio VR's pitch to the AEC industry 25:30 to 27:36 -Sentio VR & AEC industry in the next 10 yrs XROM- Home of Extended Reality India's 1st AR/VR Focussed Podcast Kindly subscribe to our youtube channel www.youtube.com/xrompodcast Music Credit: Adam Avil Track Title: Shiv
This week: M2 Mac mini, the mini monster! We've got our full review for you. Plus: Apple's praying their headset will replace your iPhone, and BIG watchOS changes are incoming! This episode supported by Mylio Photos is a smart and powerful cross-platform system for managing a lifetime of memories... Get 30% off your first year of Mylio when you sign up for an annual plan at mylio.com/CULTCAST. Hello Fresh is America's #1 food kit! Go to HelloFresh.com/cultcast50 and use code cultcast50 for 50% off, plus your first box ships free!” Easily create a beautiful website all by yourself, at Squarespace.com/cultcast. Use offer code CultCast at checkout to get 10% off your first purchase of a website or domain. Cult of Mac's watch store is full of beautiful straps that cost way less than Apple's. See the full curated collection at Store.Cultofmac.com CultCloth will keep your Mac Studio, Studio Display, iPhone 14, glasses and lenses sparkling clean, and for a limited time use code CULTCAST at checkout to score a free CarryCloth with any order at CultCloth.co. This week's stories kuo: Apple's AR/VR Headset Announcement is 'Last Hope' for Persuading Investors It Will Be the Next 'Star Product' Apple's announcement event is likely the last hope for convincing investors that the AR/MR headset device could have a chance to be the next star product in consumer electronics," Kuo wrote in a Medium article estimating upcoming virtual reality headset sales from Sony and Meta. Justin ‘I'm a Mac' Long now advertises Intel PCs Best value computer for sale today, the M2 Pro Mac mini review Enter to win a magnetic iPad stand with built-in wireless charger [Cult of Mac giveaway] “The new watchOS should be a fairly extensive upgrade” Steve Jobs' Make Something Wonderful comes out April 11 (for free) The Steve Jobs Archive's first major release — a digital book titled Make Something Wonderful: Steve Jobs in his own words — will arrive April 11.
本環節的「輕鬆講科技」幾位 Moderator 與聽眾會討論一下 Apple 未來推出的 AR/MR 裝置吸引嗎? 節目內容的參考資料,可按下面查閱: 標題:Apple AR/MR 頭戴裝置或可不依靠 iPhone 獨立運作 URL:https://www.newmobilelife.com/2023/02/27/apple-reality-pro-can-use-without-iphone/ 本環節來自 2023 年 2 月 28 日的 Clubhouse 科技節目 「輕鬆講科技」。全集重溫請按此:http://bit.ly/3SDUcfI 「輕鬆講科技」是一個逢星期二及四,下午 1:30 在 Clubhouse App 進行直播 Podcast 節目,精華會放在各大 Podcast 平台予大家重溫。直播 Podcast 節目參予者,除可快人一步收聽整集節目直播,更可以運用 Clubhouse 功能,舉手跟主持人參予討論,或者在 Room Chat 以文字跟主持人聊天表達意見。Clubhouse 亦支持 Web 直播及 Replay 功能,若果你部手機沒有安裝 Clubhouse 或者你正在使用電腦,都可以直接透過瀏覽器收聽直播或重温。按這裡有 UpComing 的直播及重溫連結。 --- Send in a voice message: https://podcasters.spotify.com/pod/show/funtechnewshk/message
F23Q2 analysis, the subscription future, Microsoft 365 Insider program Microsoft announced a net income of $16.4 billion on revenues of $52.7 billion for the quarter ending December 31. Net income decreased by 12 percent year-over-year (YOY) in the time period while revenue was up just 2 percent. It was a mixed quarter, at best, and below expectations. Intelligent Cloud delivered $21.5 billion in revenues in the quarter, up 18 percent YOY. Productivity and Business Processes was Microsoft's second-biggest business in the quarter, with $17 billion in revenues, up 7 percent. More Personal Computing was again the laggard with $14.2 billion in revenues, down an astonishing 19 percent YOY. The cloud saved the quarter Windows tanked Windows won't get better any time soon Surface tanked even worse than Windows Surface also won't get better any time soon thanks to "execution challenges" Xbox tanked, but was at least inline with expectations Teams has over 280 million users Microsoft 365 to evolve into an AI-first platform Office did OK overall, big shift away from one-off product sales to subscriptions Windows It's time to suck it up: the future of Windows is all advertising and subscriptions Microsoft is working on yet another File Explorer redesign Microsoft also starts testing tabs in Notepad Microsoft is also testing a side-by-side view for web pages in Edge And now a new Insider build for the Dev channel with a new (Facebook) Messenger widget Microsoft kills Altspace VR as part of an AR/MR house-cleaning move Microsoft may be walking away from AR/MR, but Apple's coming headset will allegedly switch between the two modes Microsoft 365 Office Insider Program renamed to Microsoft 365 Insider Program This rebranding crusade is a mistake and is reminiscent of the .NET branding mistake Antitrust EU to announce antitrust case against Microsoft Teams DOJ announces antitrust case against Google for advertising and Google responds Google lays off 12,000. Nothing from Apple? Dev Github now has over 100 million developers Google announces what's next for Flutter An examination of .NET MAUI reveals what it's good for on the Windows desktop Xbox N64 classic GoldenEye is coming to Xbox, Game Pass January 27 Sony pushes forward with VR2 plans Tips and Picks Tip of the week: Paul is working on a new book and needs your help Tip of the week #2: Microsoft will stop selling Windows 10 downloads Brown alcohol pick of the week: Nomad Outland Whisky Hosts: Leo Laporte and Paul Thurrott Download or subscribe to this show at https://twit.tv/shows/windows-weekly Get episodes ad-free with Club TWiT at https://twit.tv/clubtwit Check out Paul's blog at thurrott.com The Windows Weekly theme music is courtesy of Carl Franklin. Sponsor: GO.ACILEARNING.COM/TWIT
F23Q2 analysis, the subscription future, Microsoft 365 Insider program Microsoft announced a net income of $16.4 billion on revenues of $52.7 billion for the quarter ending December 31. Net income decreased by 12 percent year-over-year (YOY) in the time period while revenue was up just 2 percent. It was a mixed quarter, at best, and below expectations. Intelligent Cloud delivered $21.5 billion in revenues in the quarter, up 18 percent YOY. Productivity and Business Processes was Microsoft's second-biggest business in the quarter, with $17 billion in revenues, up 7 percent. More Personal Computing was again the laggard with $14.2 billion in revenues, down an astonishing 19 percent YOY. The cloud saved the quarter Windows tanked Windows won't get better any time soon Surface tanked even worse than Windows Surface also won't get better any time soon thanks to "execution challenges" Xbox tanked, but was at least inline with expectations Teams has over 280 million users Microsoft 365 to evolve into an AI-first platform Office did OK overall, big shift away from one-off product sales to subscriptions Windows It's time to suck it up: the future of Windows is all advertising and subscriptions Microsoft is working on yet another File Explorer redesign Microsoft also starts testing tabs in Notepad Microsoft is also testing a side-by-side view for web pages in Edge And now a new Insider build for the Dev channel with a new (Facebook) Messenger widget Microsoft kills Altspace VR as part of an AR/MR house-cleaning move Microsoft may be walking away from AR/MR, but Apple's coming headset will allegedly switch between the two modes Microsoft 365 Office Insider Program renamed to Microsoft 365 Insider Program This rebranding crusade is a mistake and is reminiscent of the .NET branding mistake Antitrust EU to announce antitrust case against Microsoft Teams DOJ announces antitrust case against Google for advertising and Google responds Google lays off 12,000. Nothing from Apple? Dev Github now has over 100 million developers Google announces what's next for Flutter An examination of .NET MAUI reveals what it's good for on the Windows desktop Xbox N64 classic GoldenEye is coming to Xbox, Game Pass January 27 Sony pushes forward with VR2 plans Tips and Picks Tip of the week: Paul is working on a new book and needs your help Tip of the week #2: Microsoft will stop selling Windows 10 downloads Brown alcohol pick of the week: Nomad Outland Whisky Hosts: Leo Laporte and Paul Thurrott Download or subscribe to this show at https://twit.tv/shows/windows-weekly Get episodes ad-free with Club TWiT at https://twit.tv/clubtwit Check out Paul's blog at thurrott.com The Windows Weekly theme music is courtesy of Carl Franklin. Sponsor: GO.ACILEARNING.COM/TWIT
F23Q2 analysis, the subscription future, Microsoft 365 Insider program Microsoft announced a net income of $16.4 billion on revenues of $52.7 billion for the quarter ending December 31. Net income decreased by 12 percent year-over-year (YOY) in the time period while revenue was up just 2 percent. It was a mixed quarter, at best, and below expectations. Intelligent Cloud delivered $21.5 billion in revenues in the quarter, up 18 percent YOY. Productivity and Business Processes was Microsoft's second-biggest business in the quarter, with $17 billion in revenues, up 7 percent. More Personal Computing was again the laggard with $14.2 billion in revenues, down an astonishing 19 percent YOY. The cloud saved the quarter Windows tanked Windows won't get better any time soon Surface tanked even worse than Windows Surface also won't get better any time soon thanks to "execution challenges" Xbox tanked, but was at least inline with expectations Teams has over 280 million users Microsoft 365 to evolve into an AI-first platform Office did OK overall, big shift away from one-off product sales to subscriptions Windows It's time to suck it up: the future of Windows is all advertising and subscriptions Microsoft is working on yet another File Explorer redesign Microsoft also starts testing tabs in Notepad Microsoft is also testing a side-by-side view for web pages in Edge And now a new Insider build for the Dev channel with a new (Facebook) Messenger widget Microsoft kills Altspace VR as part of an AR/MR house-cleaning move Microsoft may be walking away from AR/MR, but Apple's coming headset will allegedly switch between the two modes Microsoft 365 Office Insider Program renamed to Microsoft 365 Insider Program This rebranding crusade is a mistake and is reminiscent of the .NET branding mistake Antitrust EU to announce antitrust case against Microsoft Teams DOJ announces antitrust case against Google for advertising and Google responds Google lays off 12,000. Nothing from Apple? Dev Github now has over 100 million developers Google announces what's next for Flutter An examination of .NET MAUI reveals what it's good for on the Windows desktop Xbox N64 classic GoldenEye is coming to Xbox, Game Pass January 27 Sony pushes forward with VR2 plans Tips and Picks Tip of the week: Paul is working on a new book and needs your help Tip of the week #2: Microsoft will stop selling Windows 10 downloads Brown alcohol pick of the week: Nomad Outland Whisky Hosts: Leo Laporte and Paul Thurrott Download or subscribe to this show at https://twit.tv/shows/windows-weekly Get episodes ad-free with Club TWiT at https://twit.tv/clubtwit Check out Paul's blog at thurrott.com The Windows Weekly theme music is courtesy of Carl Franklin. Sponsor: GO.ACILEARNING.COM/TWIT
F23Q2 analysis, the subscription future, Microsoft 365 Insider program Microsoft announced a net income of $16.4 billion on revenues of $52.7 billion for the quarter ending December 31. Net income decreased by 12 percent year-over-year (YOY) in the time period while revenue was up just 2 percent. It was a mixed quarter, at best, and below expectations. Intelligent Cloud delivered $21.5 billion in revenues in the quarter, up 18 percent YOY. Productivity and Business Processes was Microsoft's second-biggest business in the quarter, with $17 billion in revenues, up 7 percent. More Personal Computing was again the laggard with $14.2 billion in revenues, down an astonishing 19 percent YOY. The cloud saved the quarter Windows tanked Windows won't get better any time soon Surface tanked even worse than Windows Surface also won't get better any time soon thanks to "execution challenges" Xbox tanked, but was at least inline with expectations Teams has over 280 million users Microsoft 365 to evolve into an AI-first platform Office did OK overall, big shift away from one-off product sales to subscriptions Windows It's time to suck it up: the future of Windows is all advertising and subscriptions Microsoft is working on yet another File Explorer redesign Microsoft also starts testing tabs in Notepad Microsoft is also testing a side-by-side view for web pages in Edge And now a new Insider build for the Dev channel with a new (Facebook) Messenger widget Microsoft kills Altspace VR as part of an AR/MR house-cleaning move Microsoft may be walking away from AR/MR, but Apple's coming headset will allegedly switch between the two modes Microsoft 365 Office Insider Program renamed to Microsoft 365 Insider Program This rebranding crusade is a mistake and is reminiscent of the .NET branding mistake Antitrust EU to announce antitrust case against Microsoft Teams DOJ announces antitrust case against Google for advertising and Google responds Google lays off 12,000. Nothing from Apple? Dev Github now has over 100 million developers Google announces what's next for Flutter An examination of .NET MAUI reveals what it's good for on the Windows desktop Xbox N64 classic GoldenEye is coming to Xbox, Game Pass January 27 Sony pushes forward with VR2 plans Tips and Picks Tip of the week: Paul is working on a new book and needs your help Tip of the week #2: Microsoft will stop selling Windows 10 downloads Brown alcohol pick of the week: Nomad Outland Whisky Hosts: Leo Laporte and Paul Thurrott Download or subscribe to this show at https://twit.tv/shows/windows-weekly Get episodes ad-free with Club TWiT at https://twit.tv/clubtwit Check out Paul's blog at thurrott.com The Windows Weekly theme music is courtesy of Carl Franklin. Sponsor: GO.ACILEARNING.COM/TWIT
F23Q2 analysis, the subscription future, Microsoft 365 Insider program Microsoft announced a net income of $16.4 billion on revenues of $52.7 billion for the quarter ending December 31. Net income decreased by 12 percent year-over-year (YOY) in the time period while revenue was up just 2 percent. It was a mixed quarter, at best, and below expectations. Intelligent Cloud delivered $21.5 billion in revenues in the quarter, up 18 percent YOY. Productivity and Business Processes was Microsoft's second-biggest business in the quarter, with $17 billion in revenues, up 7 percent. More Personal Computing was again the laggard with $14.2 billion in revenues, down an astonishing 19 percent YOY. The cloud saved the quarter Windows tanked Windows won't get better any time soon Surface tanked even worse than Windows Surface also won't get better any time soon thanks to "execution challenges" Xbox tanked, but was at least inline with expectations Teams has over 280 million users Microsoft 365 to evolve into an AI-first platform Office did OK overall, big shift away from one-off product sales to subscriptions Windows It's time to suck it up: the future of Windows is all advertising and subscriptions Microsoft is working on yet another File Explorer redesign Microsoft also starts testing tabs in Notepad Microsoft is also testing a side-by-side view for web pages in Edge And now a new Insider build for the Dev channel with a new (Facebook) Messenger widget Microsoft kills Altspace VR as part of an AR/MR house-cleaning move Microsoft may be walking away from AR/MR, but Apple's coming headset will allegedly switch between the two modes Microsoft 365 Office Insider Program renamed to Microsoft 365 Insider Program This rebranding crusade is a mistake and is reminiscent of the .NET branding mistake Antitrust EU to announce antitrust case against Microsoft Teams DOJ announces antitrust case against Google for advertising and Google responds Google lays off 12,000. Nothing from Apple? Dev Github now has over 100 million developers Google announces what's next for Flutter An examination of .NET MAUI reveals what it's good for on the Windows desktop Xbox N64 classic GoldenEye is coming to Xbox, Game Pass January 27 Sony pushes forward with VR2 plans Tips and Picks Tip of the week: Paul is working on a new book and needs your help Tip of the week #2: Microsoft will stop selling Windows 10 downloads Brown alcohol pick of the week: Nomad Outland Whisky Hosts: Leo Laporte and Paul Thurrott Download or subscribe to this show at https://twit.tv/shows/windows-weekly Get episodes ad-free with Club TWiT at https://twit.tv/clubtwit Check out Paul's blog at thurrott.com The Windows Weekly theme music is courtesy of Carl Franklin. Sponsor: GO.ACILEARNING.COM/TWIT
This episode, continuing our Education series, Tom and Colin are joined by Ian Ferguson who is a QGI working at the Royal School of Artillery, teaching and advising on simulation and training matters for the British Army. Ian has spent the last 3 years working in the Simulation Wing of the RSA, trialling and experimenting with a range of XR technologies. (We would like to note that the views expressed on this podcast are from Ian's personal experience, and do not necessarily reflect the position of the UK Ministry of Defence).Ian provides a helpful overview and clarification, covering:XR, VR, MR and AR termsConsiderations for selecting VR systemsCommon issues with XR systems (nausea, compute power, cloud access)Likely development direction for key technologiesAs ever, this topic is deeper than it initially appears. Ian guides us through a discussion around some of the strengths and weaknesses of the various technologies that are involved in XR systems, with some strategies and approaches for dealing with introducing systems into the training pipeline.Tom provides a bit more detail on the challenge he's set within the Synthetic Internet that Colin will face in a forthcoming episode. How's that for a cliffhanger?Episode Sponsor: ConducttrConducttr is a hybrid warfare/crisis simulation platform that supports a wide range of realistic command post and field exercises. Its synthetic Internet delivers a realistic virtual information environment ideal for exercising in information operations, media operations, social media, OSINT, cyber, CIMIC, and foreign affairs as well homeland security, counter-terrorism and humanitarian disaster relief.Conducttr can be used solo or with operational systems (as a “digital wrap”) during live exercises that can last from an hour to several weeks. Available on cloud, on premises with VMware and deployable on laptop as needed.Hosts:Tom Constable: https://www.linkedin.com/in/tom-constable/Colin Hillier: https://www.linkedin.com/in/colinhillier/Guest:Ian Ferguson: https://www.linkedin.com/in/ian-ferguson-12a492130/Links:Sword of Damocles: https://vrsource.com/meet-the-sword-of-damocles-the-first-vr-headset-in-the-world-17233/Website: https://www.warfighterpodcast.com/LinkedIn: https://www.linkedin.com/company/warfighter-digital/Youtube: https://www.youtube.com/channel/UCkgiH-cwmyc2I2Iyc8MLYtgTwitter: https://twitter.com/WarfighterPod
Whatever happened to QR Codes and overlaid information in the real world?Does Mixed Reality (MR) and Augmented Reality (AR) still play a role in the architectural design and construction of our built environment?So far we have been exploring Architecture in the Metaverse together. Sometimes this involves exploring new worlds using Virtual Reality headsets, a computer or a phone to explore different designs and creations.I'm interested to know if AR/MR still has a role to play in enhancing the real world or if we should focus on building new ones in the Metaverse!Luckily, to explore this topic, I will be joined by James Lee Burgess who is a Founding Director of UrbanXR and a specialist in the design and delivery of world-scale Augmented Reality experiences.
XR Weekly News #111: How will businesses use the metaverse? (The Economist) In this Week's XR News, we discussed a really good video about metaverse from The Economist. Some good topics: 1) Video Game to 3D simulation of Digital Twins 2) metaverse from game to movie production, surgery, and retail fields. 3) AR/MR bridge the gap between the digital & real world. https://youtu.be/74zLwQF6LkY #AR #VR #MR #metaverse #XReality #XRealityAcademy #retail #surgery #digital
MR 新贵 Quest Pro 以及一众消费级 AR 眼镜今年大热,本期我们就浅浅地聊下 MR 相关话题-----------------------------------录制时间:2022-09-25本期主持:@Nada联席主持:@脑潘 @梦雅Myra音乐作者:网易云音乐人 @布鲁特B站视频版:https://b23.tv/aPlNqL7-----------------------------------IndieMatters「独立食粮」电台是 XR 内容开发者社区的播客节目,我们会邀请同好畅聊有关 VR/AR 的话题和故事,陪伴大家的创作生活。官网:indiematters.com微博:@vrplay公众号:vr-play交流群:点击公号下方按钮「内容-我要进群」
This week Realcomm Live welcomes Amy Peck, Founder and CEO of EndeavorXR, CBRE's Miquel Vidal, Head of XRS (Mixed Augmented Virtual) Reality Solutions and Stuart Appley, Managing Director, GWS Tech Solutions. They help us differentiate between these powerful visual technologies and share trends and industry best practices for using them to support building lifecycle management.
In deze aflevering van Technology Leads hebben we Daniel de Luca te gast. Daniel is XR developer en heeft zodoende veel ervaring met Augmented, Mixed, Virtual en Extended Reality. Hoog tijd om hem aan de tand te voelen over ontwikkelingen op dit vlak. Daarnaast hebben we uiteraard onze tech nieuws items: Star Wars x Le Crueset - https://www.theverge.com/2022/8/30/23328616/twitter-circle-now-available-everyone-limit-tweets-privacy Restaurateurs brengen de Apollo guidance computer van NASA (1969) opnieuw tot leven - https://youtu.be/g0PIXvjTasI Twitter Circle is now available to everyone - https://www.theverge.com/2022/8/30/23328616/twitter-circle-now-available-everyone-limit-tweets-privacy
Our guests on The XR Magazine Show for today are the founders of DB Creations, Blake Gross and Dustin Kochensparger. Blake is an experienced software engineer and designer in the AR/MR space. His core role in DB Creations is leading the engineering of products and future product direction. Dustin is a producer and designer with almost a decade of experience working in video games. With a passion for project management and team leadership, he leads the design and production for every game DB Creations develops. DB Creations was founded in 2015, as a Washington-based independent game studio that builds VR and AR experiences and soon it grew into the business for the studio's first commercial app launch - Chimera Reader - a VR e-Book reader released in 2016 on the Gear VR platform. It was then ported to a variety of devices, including the Xiaomi MiVR and the Oculus Go. The app was featured at the VR World Conference in China in 2018, as part of the subforum on Press and Publication. In the fall of 2018, pre-production began on the studio's latest game, Table Trenches, an AR strategy game. It was launched on the iOS and Android stores in May of 2020. These are some of the highlights of this episode: What inspired them to create a studio and why DB creations. What methods have they used to develop their own community How they got accepted into the Snap Accelerator fund. What is the difference between the Snapchat Ghost and Snapchat Yellow programs, and what makes this program exciting? You can find DB Creations on all social media channels Twitter, Facebook, and discord or through email at admin@dbcreations.studio for more information. You can learn more about DB Creations at www.dbcreations.studio/ ------------ Gift Alert! You can download now my new XR Roadmap for Immersive Design including narrative. Click here to download it FREE. P.S. If you've already heard about the podcast and prefer video, you can also head over to the D.O.! YT Channel to enjoy the interviews. Would you like to learn how to create immersive experiences or perhaps incorporate them into your profession or business? Great news, Circuit Stream is the only certified Unity institution to teach you how to do this and they are now an official sponsor of the podcast! So if you'd like to learn more about Circuit Stream, you can head over here: CIRCUIT STREAM! You can always find me on Facebook, Instagram, Twitter, LinkedIn & TikTok as @dianaolynick.
鈺創集團旗下的鈺立電子已經成立六年時間,正積極追求成為3D感測與影像邊緣演算半導體領域的「獨角獸」。元宇宙議題發酵後,於2016年從台灣上巿櫃公司鈺創科技獨立運營後的鈺立微,可說是「深蹲高跳」,目前已經成為世界級AR/MR產業的硬體產品最大晶片供應商之一。鈺立在成立第三年時,營業額已大幅成長500%。團隊具備IC設計,電路設計,光學,機構,影像模組,軟韌體,演算法開發等各領域國內外專業人才;是台灣罕見具豐富經驗,並成功進入國際大廠供應鍊的整合型團隊,所開發的前贍產品技術,並在創立之初,即獲得世界級一流大廠無人商店所採用,並且為台、美、日、韓、中世界級客戶提供感測模組及技術開發服務。2020年重新定位後,已佈局AI與影像邊緣運算。目前在台北與矽谷均設有辦公據點,打造國際化團隊,並奠定領導地位。本集節目邀請公司 王鏡戎策略長分享,歡迎聆聽。
鈺創集團旗下的鈺立電子成立超過六年,正積極追求成為3D感測與影像邊緣演算半導體領域的「獨角獸」。元宇宙議題發酵後,於2016年從台灣上巿櫃公司鈺創科技獨立運營後的鈺立微,可說是「深蹲高跳」,目前已經成為世界級AR/MR產業的硬體產品最大晶片供應商之一
鈺創集團旗下的鈺立電子已經成立六年時間,正積極追求成為3D感測與影像邊緣演算半導體領域的「獨角獸」。元宇宙議題發酵後,於2016年從台灣上巿櫃公司鈺創科技獨立運營後的鈺立微,可說是「深蹲高跳」,目前已經成為世界級AR/MR產業的硬體產品最大晶片供應商之一。鈺立在成立第三年時,營業額已大幅成長500%。團隊具備IC設計,電路設計,光學,機構,影像模組,軟韌體,演算法開發等各領域國內外專業人才;是台灣罕見具豐富經驗,並成功進入國際大廠供應鍊的整合型團隊,所開發的前贍產品技術,並在創立之初,即獲得世界級一流大廠無人商店所採用,並且為台、美、日、韓、中世界級客戶提供感測模組及技術開發服務。2020年重新定位後,已佈局AI與影像邊緣運算。目前在台北與矽谷均設有辦公據點,打造國際化團隊,並奠定領導地位。本集節目邀請公司 王鏡戎策略長分享,歡迎聆聽。
据凤凰网科技报道,知情人士称,字节跳动公司正考虑出售潮鞋在线平台得物(Poizon)少数股权。字节跳动正在就出售较低个位数百分比股份展开谈判,更愿意出售给现有投资者。得物是上海识装信息科技有限公司推出的潮流网购社区,其估值超过100亿美元。得物网站显示,其月活跃用户超过1亿,耐克、阿迪达斯、任天堂是其品牌合作伙伴。据第一财经报道,北京住房公积金管理中心发布《关于实施住房公积金阶段性支持政策的通知》提出,受新冠肺炎疫情影响的企业,可按规定申请缓缴住房公积金,到期后进行补缴。在此期间,缴存职工正常提取和申请住房公积金个人住房贷款,不受缓缴影响。《通知》实施时限暂定至2022年12月31日。据新浪科技报道,从两名知情人士处独家获悉,负责用户发展与运营的集度汽车副总裁朱江(Izzy)已经离职,离职时间为4月中旬,距其加入集度汽车不足半年时间。2021年11月底,朱江加入集度汽车,任副总裁,负责集度汽车的用户发展与运营。在加入集度汽车之前,他就职于福特汽车(中国)电动车事业部,被任命为福特汽车(中国)电动车事业部首席运营官。据北京日报报道,在北京市新型冠状病毒肺炎疫情防控工作第358场新闻发布会上,市委宣传部副部长、市政府新闻办主任、市政府新闻发言人徐和建介绍,当前北京疫情防控形势持续向好,但是随着人员聚集性、流动性的进一步增加,疫情反弹风险不容忽视。扫码查验是保证72小时核酸检测防疫要求落到实处的最有力的措施。出租车企业、网约车平台督促驾驶员提醒乘客主动扫码,查验无误后方可提供乘车服务。据新浪科技报道,苹果将进入“先买后付”市场,对Klarna和Affirm等金融科技公司构成更大的挑战。这一市场最近原本就因为投资者施压、电商增速放缓和利率上涨的因素而深陷困境。借助Apple Pay Later服务,美国苹果用户可以在6个星期内分4期购买商品,而不必支付任何利息或费用。这套系统将在任何支持Apple Pay的在线商店和实体零售店使用万事达网络来实现。据新浪科技报道,天风国际分析师郭明錤在社交媒体上表示,预测苹果AR/MR设备推迟至明年第二季度发布。郭明錤预计,苹果AR/MR头显在今年第三季度进入工程验证测试阶段,在2023年1月举行媒体活动,活动结束后2-4周内交付开发工具包,头显在WWDC 2023前上架。据界面报道,日本《中部经济新闻》昨天在未给出消息源的情况下称,丰田正在计划推出一款氢能燃料电池汽车( FCV),预计2023年开始生产。这将是丰田继2014年推出Mirai之后的第二款FCV乘用车。预计该型号汽车将在爱知县元町工厂生产。
This week: With WWDC22 RIGHT around the corner, we're talking hardware and software predictions and expectations. This episode supported by Remotely manage your Mac, iPhone, or iPad with Jamf. Manage 3 devices for FREE at jamf.com/beyond Easily create a beautiful website all by yourself, at Squarespace.com/cultcast. Use offer code CultCast at checkout to get 10% off your first purchase of a website or domain. Cult of Mac's watch store is full of beautiful straps that cost way less than Apple's. See the full curated collection at Store.Cultofmac.com CultCloth will keep your Mac Studio, Studio Display, iPhone 13, glasses and lenses sparkling clean, and for a limited time use code CULTCAST at checkout to score a free CarryCloth with any order at CultCloth.co. This week's stories Analyst says Apple's AR headset and realityOS will be a no-show at WWDC22 Apple is unlikely to showcase its long-rumored AR/MR headset — or even demo the realityOS that powers it — at this year's Worldwide Developers Conference, according to TF International Securities analyst Ming-Chi Kuo. Maybe new MacBook Air - range of colors, possibly with M2 (but that probably doesn't make sense, does it? Maybe a new version of M1?) Win a mophie 3-in-1 MagSafe travel charger [Cult of Mac Giveaway] This week's Cult of Mac giveaway is a 3-in-1 MagSafe travel charger from mophie. The compact charger is perfect for anyone with a busy schedule who's on the go. You can charge multiple devices simultaneously with this great fold-up Apple accessory. iOS 16 could make your iPhone's lock screen more useful In the latest edition of his Power On newsletter, Bloomberg‘s Mark Gurman says Apple will overhaul the iPhone lock screen with new wallpapers that offer widget-like features. The report is light on details about this, but it looks like Apple intends to improve the lock screen's usability with the upcoming iOS release. Under Review! Juuk Vitero Watch Band
In this episode, I'm chatting with Todd Eckert, the founder of Tin Drum, the company that makes performance-based content for wearable augmented-reality/mixed-reality headset devices. We discuss Todd's background as a music journalist, starting when he was 12. He later moved into the film industry and produced the award-winning film “Control,” about Ian Curtis, the lead singer of the band Joy Division. Tin Drum's first piece is “The Life,” featuring performance artist Marina Abramovic. They also produced “Medusa,” in collaboration with architect Sou Fujimoto. In this interview, we discuss Todd's vision for the future of AR/MR and how Tin Drum is creating a marketplace for performance-based content for AR/MR headset devices. We discuss the evolution of filmed performances and how Tin Drum's technology brings the viewer closer to the performer—as if the performer were really there. And we discuss the importance of real human connection in a world of digital hyper-connectivity. __ Links mentioned in episode Link to this episode — Join the Women Podcasters Academy at womenpodcastersacademy.com For information on website design and marketing services, visit angelakellysmith.com Contact Kelly at hello@angelakellysmith.com Music by Gvidon Mentioned in this episode: The Podcast Launch Playbook -- If you've been thinking about starting your own podcast, The Podcast Launch Playbook will help you do it—step-by-step, super-simple, exactly what you need to go from idea to launch! Buy here: https://the-marketing-chat.captivate.fm/plp
This is the audio recording of my entire keynote at https://www.mmaglobal.com/impactindia... Since the beginning of the Internet, the concept of 'cyberspace' and 'online worlds' has been a constant theme and the subject of numerous famous science fiction plots, as well as the core objective of many startups. Given that we are now living in the era of exponential progress, science fiction is increasingly becoming science fact. Virtualisation is the inevitable future of everything, yet dehumanisation needs to be kept in-check at all times... Thanks to MMA India for inviting me! More: https://twitter.com/MMA_APAC and https://www.youtube.com/user/MobileMarketingAssn Watch the video versions on Youtube: https://youtu.be/qobVYtglsCg and on Vimeo: https://vimeo.com/708600688 Have a look at my new short film: The Good Future www.thegoodfuturefilm.com More metaverse stuff at http://www.themetaperverse.com If you enjoy my videos and talks, please take a look at my best-selling book “Technology vs Humanity” http://www.techvshuman.com - it's now available in 12 languages! ****For all booking inquiries please go here https://www.futuristgerd.com/contact/... Twitter: @gleonhard
Kyle Veit and Kyle Plunkett get to talk over the phone with the general manager and full-time guide out of Dally's Ozark Fly Fisher in Cotter, AR - Mr. Steve Dally. Steve is a world traveler, legendary guide, and one of the funniest guys you'll ever strike up a conversation with. This conversation starts with the comical sibling rivalry between Aussies and Kiwis and transitions into the story of how a Tasmanian ends up running a world-class fly shop in Arkansas, how the buzz for throwing big streamers for monster browns got started on the White River, and talking about their infamous Streamer Lovefest & All-Species Odyssey parties/events. Support the show & gain access to exclusive content + free monthly stickers through our patreon: patreon.com/theozarkpodcast Advertising inquiries: theozarkpodcast@gmail.com Instagram: @theozarkpodcast The Ozark Podcast is presented by Inland (@inland.us). Check out our website at www.inland-us.com for merchandise.
For better and for worse, the future of AI is coming at us faster than ever. In this episode of the Absolute AI podcast, Melody welcomes Tim Huckaby. Tim is an industry luminary focused on AI, Computer Vision, Machine Learning, AR/MR, Data Visualization, & Edge Computing. Tim has over 35 years of technology experience including 25 years with Microsoft where he worked on some famous and not-so-famous Microsoft Server products in the late nineties and learned how to build scalable enterprise software. He founded InterKnowlogy in 1999 and Actus Interactive Software in 2011 which became VSBLTY in 2015 and now is an AI consultant for Innodata. Tim is an accomplished keynote speaker and writer, authoring three books and hundreds of articles on topics ranging from Emerging Experiences in Artificial Intelligence, Computer Vision, Voice Recognition, and futuristic interfaces. Together they discuss Tim's computing predictions that have already come to fruition, the ones he has for the future of AI, and the stumbling blocks of AI that will have to be overcome before it can truly become a problem-solving part of our everyday lives.
The Metaverse is coming! It may be a virtual universe, but it has to run on real, physical, high-performance hardware. Tech mega-giant Qualcomm, led by Hugo Swart, is developing the chips behind new XR technology that has “the opportunity to change the world”, similar to the smartphone era. XR, for those still trying to catch up with the terminology, stands for “extended reality,” a concept that encompasses VR (virtual reality), AR (augmented reality), and sometimes MR (mixed reality). In this episode of Moore's Lobby, Daniel talks with Hugo about his background and the steps that led up to heading one of Qualcomm's most forward-facing divisions—and when they realized they were “onto something” with this whole XR thing. Topics of discussion include cutting-edge IC design, the difference between designing for AR vs. smartphones, and the nitty-gritty of parameters like “common illumination.” In this Moore's Lobby Season 4 opener, there are numerous highlights that Daniel and Hugo cover that you won't want to miss: -Get that definition of the Metaverse you crave. (Spoilers: You'll need to make room in your brain for more buzzwords, like “spatial internet.”) -Hear Hugo explain Qualcomm's Snapdragon XR2 platform's impact on XR, the first mobile AR/VR chip uniting AI and 5G broadband connectivity with twice the CPU and GPU performance, and why TIME named it one of the “Best Inventions of 2021”. -Discover how Magellan inspires engineers to sail for the “New New World” and why Hugo looks into the future and believes “your audience of engineers…they're going to have a lot of fun.” -Learn what it takes to build a chip suitable for multiple XR use cases, protect IP, and Hugo's take on why ”power is king”. -Gain more knowledge on why Qualcomm's key partnerships with Microsoft, Meta, and other Silicon Valley partners are significant—years before they hit the mainstream.
Have news about the Metaverse reached your saturation point? Well it seems that we've only just started to hear the beginning of it. Technology companies have been working on this for years, and spatial web access technologies like VR headsets a augmented reality sensors as well as underlying infrastructures enabled by blockchain have finally reached the spillover point where mass consumers are not only ready, but keen to adopt them. In this visionary interview with Jonathan Komang-Sønderbek, Senior Business Developer at Khora, we take a look at use cases of spatial technologies in industries like education, healthcare, finance and insurance, as he vividly paints a picture of a future where we ditch our phones in favour of glasses that will open doors to alternative realities where we will socialize, learn, relax, do business and perhaps other things that we cannot yet conceptualize.
臉書在虛擬世界的新野望裡面,究竟隱藏了什麼樣的新秩序?
Today's show is heavy on content so we'd recommend watching this episode if possible: https://anewgosell.com/show7/As sales move online, sales success comes from providing great customer experience. There's three major CX factors that attract and retain engaged customers. And that's enabling them to shop EASILY with SPEED in ACCURACY. Interactive visualizations check all three of these boxes . So let's take a look at some new home application examples.
ブルームバーグのマーク・ガーマンが「Appleはメタバース事業に関心が薄い」といったコメントを投稿 アップルから公式な発表はないので憶測 スタートアップの「Arcade」が、250万ドルを調達
*把握舒適偏暖好天氣 北東周日傍晚起變天 *全球超過2億6774萬人染疫 病殁人數已逾527.8萬 *世衛:Omicron再感染風險恐更高 但可能較Delta溫和 *Omicron令人擔憂 美國追加劑施打速度大增 *南非新增1萬9842例確診病例 是該國發現Omicron以來單日新高 *英國新增131例Omicron病例 累計568例 *瑞士新增超過1.2萬例確診病例 創下該國爆發疫情以來的新高 *丹麥第四波COVID-19疫情持續升溫 新增確診病例6629例 *日本確認第4例Omicron 具奈及利亞旅遊史男性 *韓國單日確診飆破7000例創新高 危重症增至840例 *輝瑞BNT初步研究:第3劑加強針使抗體大增為25倍 可有效中和Omicron *澳洲稱發現全球首個Omicron亞型株 更具傳染性 *〈美股盤後〉蘋果、晶片股帶頭衝 道瓊大漲490點 費半飆5% *拜登簽行政命令擴大政府電動車隊建置 加速實現2050年碳中和目標 *蘋果規劃第二代 AR / MR 頭戴裝置 *打3劑疫苗能抗Omicron病毒 激勵原油上漲 WTI登2週高點 *英國新防疫規定解封後最嚴 強生籲勿放棄耶誕派對 *出席美國民主峰會 唐鳳將發表國家聲明 *北京發布《中國的民主》白皮書反擊拜登「民主峰會」 *加入美國杯葛行列 澳洲不派官員出席北京冬奧 *社民黨人肖爾茨正式就任德國總理 東西方均發來賀電
Luke Hurd, one of the most influential augmented reality instructors & creators in the world as well as Director of XR for VMLY&R joins us once again to talk about the other side of the metaverse. Contrary to popular belief, the incoming of web3 & the metaverse isn't only about escaping your reality through VR goggles, but about getting more out of the real world and getting our attention off of these GD screens. Luke once again flips my ideas about the metaverse upside down through history lessons about Sumerian tax records, differences between extremists & fundamentalists, the upbeat future of Back to the Future, and the grand vision of humans getting time and attention back from our screens through AR/MR, game design & AI. If you're new to the concepts of web3 & metaverse or working to champion it in your own organization, this interview is a must-listen. Buckle up, cuz the PMP is off to the metaverse.
鈺創集團旗下的鈺立電子已經成立六年時間,正積極追求成為3D感測與影像邊緣演算半導體領域的「獨角獸」。元宇宙議題發酵後,於2016年從台灣上巿櫃公司鈺創科技獨立運營後的鈺立微,可說是「深蹲高跳」,目前已經成為世界級AR/MR產業的硬體產品最大晶片供應商之一。鈺立在成立第三年時,營業額已大幅成長500%。團隊具備IC設計,電路設計,光學,機構,影像模組,軟韌體,演算法開發等各領域國內外專業人才;是台灣罕見具豐富經驗,並成功進入國際大廠供應鍊的整合型團隊,所開發的前贍產品技術,並在創立之初,即獲得世界級一流大廠無人商店所採用,並且為台、美、日、韓、中世界級客戶提供感測模組及技術開發服務。2020年重新定位後,已佈局AI與影像邊緣運算。目前在台北與矽谷均設有辦公據點,打造國際化團隊,並奠定領導地位。本集節目邀請公司 王鏡戎策略長分享,歡迎聆聽。
Сейчас все говорят про метаверс. Корпорации вкладывают деньги в идею виртуальных миров. Но с чего все начиналось и как развивалось? Этот выпуск – история создания и развития устройств виртуальной реальности за последние 200 лет.
同學們! 昔日股王 "宏達電" 近期靠著 "元宇宙" 的話題大漲一倍,"元宇宙" 這話題為何會突然紅了起來?⿈仁勳還秀給⼤家看。在今年4⽉輝達的GTC⼤會影 ⽚,⿈仁勳全⾝「造假」,透過AI演算法,軟體渲染出來的超仿真畫⾯,⽼⿈(⿈仁勳) 不僅是假的,⽼⿈⾝上的招牌⽪⾐、背景廚房和壁爐,放眼所及全是虛擬的,這次成功打 造的虛擬全場景,讓⼈被騙得⼼服⼝服。這是AI⽕⼒的展⽰,也是⿈仁勳元宇宙的開端。 本集內容將帶來我們專業的觀點並聊聊 "元宇宙" 相關資訊。
eicker.TV - Facebook heißt jetzt Meta und baut am Metaver.se mit VR, AR, MR - Frisch aus dem Netz. Weiterführende Links und Zitate zu allen angesprochenen Themen finden sich immer via https://eicker.media und für diese Folge direkt unter: https://eicker.digital/eicker-tv-facebook-heisst-jetzt-meta-und-baut-am-metaver-se-mit-vr-ar-mr/ eicker.TV ist der Videokanal von Gerrit Eicker und eicker.digital zu Technews und Netzpolitik. Wir sprechen Online. Frisch aus dem Netz. Soziale Netzwerke und Kontakt: https://eicker.net/working #eickerTV #Meta #Metaverse
We start our monthly Podcast Series soon. Please do follow us to stay updated on the world of VR. Insights on VR, AR & MR. Interviews of Industry Leaders & lot more. A brief about GRAHA's VR: We're a startup based in Chennai, India. We offer Virtual Reality based training solution to Manufacturing Companies for the up skilling & re skilling of their blue collar workforce. With over 3+ years of research & expertise in the VR Industry, we bring you some of our hard and tested insights and findings through this podcast series. Subscribe to our newsletter @ grahasvr.substack.com https://grahasvr.com/
Ihr lest den Titel und versteht erstmal nur Bahnhof auch wen nicht mal ein "B" vor kommt? Dann klickt doch einfach auf Play und schon werdet ihr nicht mehr Bahnhof verstehen, sondern ganz viel. Wer gerne gamet der versteht vielleicht auch schon etwas, wenn er den Titel liest. Nun lasst euch überraschen.
Otrdienas kriptovakars ar Mr Bitkoinu - Jaunumi, ziņas un baumas no $BTC pasaules
Otrdienas kriptovakars ar Mr Bitkoinu - Jaunumi, ziņas un baumas no $BTC pasaules
Otrdienas Kriptovakars ar Kristapu Kaupi AKA Mr Bitcoin, un jā, šovakar - otrdienā :) Sākums: 20:30 Kolka-Daugavpils / 19:30 Berlīne-Stokholma / 18:30
Kriptovakars ar Kristapu Kaupi AKA Mr Bitcoin
Kriptovakars ar Kristapu Kaupi AKA Mr Bitcoin, un jā, šovakar - pirmdienā :) Sākums: 22:00 Rīga / 20:00 Londona #kriptovakars #mrbitcoin #mrbitkoins #ibf #ibflv
In today's episode: OnePlus plans to launch its 9 Series on March 23th, as it unveils its collaboration with famous camera brand, Hasselblad, in a move to improve its usually-okay cameras. Nothing shows off the design for its first product. Qualcomm may be looking to make a 4G-only flagship chip, according to Roland Quant. Huawei P50 phones may come with its own HarmonyOS. We talk about the rumored Xperia Ace 2, Aya Neo handheld computer and the potentially upcoming Sonos Roam portable speaker. Apple could be releasing its mixed-reality headset in 2022, according to Ming-Chi-Cuo, I discuss further and react to the latest details about Apple's AR/MR plans. If you like this podcast and would love to listen to more, subscribe to my podcast on Apple Podcasts, Google Podcasts, Spotify or wherever you listen to podcasts , so you won't miss out on new episodes. Follow me on Twitter and Instagram : @syed_mamoon99 For feedback or business inquiries, email me at tfdbh14@outlook.com. LINKS: Aya-Neo PC Gaming Handheld : https://igg.me/at/AYANEO/x#/
Otrdienas kriptovakars ar Mr Bitcoin - Ziņās BTC Cena debesīs Vadītājs: Helmuts Meškonis, hostmaria.com #kriptovakars #mrbitcoin #mrbitkoins #ibf #ibflv
This week, we focus on the ever-changing VR/AR/MR industries and discuss how they differ between consumer and business solutions. We are joined by Danny Saetern, an entrepreneur and software engineer who brings his unique perspective as someone who has worked on both sides of these emerging technologies.
Otrdienas kriptovakars ar Mr Bitcoin - /r/wallstreetbets, Dogecoin, Bitcoin, Īlons Masks Vadītājs: Helmuts Meškonis, hostmaria.com #kriptovakars #mrbitcoin #mrbitkoins #ibf #ibflv ******************************************************************** ❤️ €2.25/ £1.99 / $2.49 - 100GB Disks, 1 TB Dati, Ikdienas rezerves kopijas, Bezmaksas CDN, Neierobežots domēnu skaits - SSD Mākoņa Hostings jūsu mājaslapu izvietošanai. Pasūtīt: https://www.HostMaria.com ******************************************************************** Mr Bitcoin iesūtītā affiliate saites: BTC pirkšana un pārdošana P2P - https://hodlhodl.com/join/Y5OI 10%+ atlaide iepērkoties Amazonē: https://purse.io/?_r=9uTj8G Get early access to Strike Global: global.strike.me/?kid=1EJKWQ ********************************************************************
Otrdienas kriptovakars ar Mr Bitcoin - Jaunumi un live Jautājumi un Atbildes Vadītājs: Helmuts Meškonis, hostmaria.com
Šovakar otrdienas kriptovakarā Kristaps Kaupe aka Mr Bitcoin par $btc cenas pieaugumu un pēdējiem jaunumiem no kriptovalūtu pasaules. Sākums: 21:00 Rīga / 19:00 Londona Vadītājs: Helmuts Meškonis, hostmaria.com #kriptovakars #mrbitcoin #mrbitkoins #ibf #ibflv ******************************************************************** ❤️ €2.25/ £1.99 / $2.49 - 100GB Disks, 1 TB Dati, Ikdienas rezerves kopijas, Bezmaksas CDN, Neierobežots domēnu skaits - SSD Mākoņa Hostings jūsu mājaslapu izvietošanai. Pasūtīt: https://www.HostMaria.com ******************************************************************** Mr Bitcoin iesūtītā affiliate saites: BTC pirkšana un pārdošana P2P - https://hodlhodl.com/join/Y5OI 10%+ atlaide iepērkoties Amazonē: https://purse.io/?_r=9uTj8G ********************************************************************
Otrdienas Kriptovakars ar Mr Bitcoin | 22. Decembris 2020.
As Founder & CEO of Oceanhouse Media, a leading publisher of mobile apps that uplift, educate and inspire, Michel has developed apps that millions of people have downloaded. Oceanhouse Media has released over 600 apps in its first 10 years. In 2013, the company was ranked #114 on the Inc 500 Fastest-Growing Private Companies list. Michel is a “digital tinkerer” at heart and is known for developing apps that drive personal and professional performance. Some of his more notable creations are “CommitTo3”, Michel's personal daily coaching app “Mindset for Success,” and the recently released “Marshall Goldsmith Coaching” app. In early 2018, Michel founded his 4th company, Extality, which focuses on high-end, enterprise solutions using VR (virtual reality), AR (augmented reality) and MR (mixed reality). The company has delivered groundbreaking work for Magic Leap (a leading AR/MR hardware vendor) and CNN/Turner where they developed CNN's first AR solution for network news delivery in mixed reality. Michel found prior success with Presto Studios, a videogame development company that he co-founded and ran for 11 years. Presto Studios had numerous hits including “The Journeyman Project” series, “Myst 3: Exile” and many more. His first company, MOOV design, was founded in 1989 where he developed innovative interactive multimedia projects many years before these new technologies were mainstream. One stand-out project from the time was Verbum Interactive (the world's first interactive, multimedia magazine). Michel is extremely active in Entrepreneurs' Organization (EO) where he currently serves as the Regional Chair for the US West Regional Council after many years of local chapter service. He has completed the 3-year EO Entrepreneurial Masters Program at MIT and EO's Global Leadership Academy in Washington D.C. As someone who has strived for and found success in work, personal and family life, Michel has decided that it is time to give back. He remains an active learner as his efforts are now transitioning to writing, coaching, teaching and lecturing. mk@omapp.com | www.MichelKripalani.com (760) 715-5790 | Twitter @MKripalani | Intragram @michelkripalani | LinkedIn https://www.linkedin.com/in/michelkripalani/
Otrdienas Kriptovakars kopā ar Mr Bitcoin - Savāds LV likums attiecībā uz kriptovalūtām un citi kripto jaunumi Stāsta: Kristaps Kaupe AKA Mr Bitcoin
Welcome to Day 1463 of our Wisdom-Trek, and thank you for joining me.This is Guthrie Chamberlain, Your Guide to WisdomVirtual Reality - What We Can Expect – Ask GrampsWisdom - the final frontier to true knowledge. Welcome to Wisdom-Trek! Where our mission is to create a legacy of wisdom, to seek out discernment and insights, to boldly grow where few have chosen to grow before. Hello, my friend, I am Guthrie Chamberlain, your captain on our journey to increase Wisdom and Create a Living Legacy. Thank you for joining us today as we explore wisdom on our 2nd millennium of podcasts. Today is Day 1463 of our Trek, and our focus on Fridays is the future technological and societal advances, so we call it Futuristic Fridays. My personality is one that has always been very future-oriented. Since my childhood, I have yearned for the exploration and discovery of new technologies and advancements for the future. I grew up with the original Star Trek series, and even today, while I am on my 64th revolution around the sun, I still dream of traveling in space. Each week we will explore rapidly converging technologies and advancements, which will radically change our lives. At times, the topics may sound like something out of a science fiction novel, but each area that we explore is already well on its way of becoming a reality over the next couple of decades. To keep with our theme of “Ask Gramps,” I will put our weekly topics in the form of a question to get us on track. So this week's question is, Hey Gramps, I hear a lot about Virtual Reality recently. Can you share your insight about where the Virtual Reality market is today, and what we can expect over this next decade? Virtual Reality – What We Can ExpectLast week we focused on the second part of how exponential technologies are impacting food production. This week we are switching our focus to Virtual Reality and the road from deceptive to disruptive. I am using some of the information mentioned in Peter Diamandis's blogs and book “The Future is Faster Than You Think.” In 2016, venture investments in Virtual Reality exceeded $800 million, while Augmented Reality, which is also referred to as Mixed Reality, received a total of $450 million. Just a year later, investments in AR/MR and VR startups doubled to $3.6 billion. Today, major players are bringing VR headsets to market that have the power to revolutionize the industry, as well as countless others. Already, VR headset sales volumes are expected to reach 98.4 million by 2023, according to Futuresource Consulting. Beyond headsets themselves, Facebook's $399 Oculus Quest brought in $5 million in content sales within the first two weeks post-release in the spring of 2019. With companies like Niantic ($4B valuation), Improbable ($2B valuation), and Unity ($6B valuation) all exceeding a valuation exceeding $1 billion in recent years, the VR space is massively heating up. Today we will dive into a brief history of VR, recent investment surges, and the future of this revolutionary technology. · Brief History of VRFor all of history, our lives have been limited by the laws of physics and mitigated by the five senses, but Virtual Reality is rewriting those rules. It's letting us digitize experiences and teleport our senses into a computer-generated world where the limits of imagination become the only brake on reality. Considering all of recorded history, it has taken a while to get here. Much like Artificial Intelligence, the concept of VR has been around since the 60s. The 1980s saw the first releases of VR when the earliest “consumer-facing” systems began to show up. In 1989, if you had a spare $250,000, you could purchase the EyePhone before the iPhone, a VR system built by Jaron Lanier's company VPL. It was actually Jaron Lanier who coined the term ‘virtual reality.' Unfortunately, the computer that...
Otrdienas Kriptovakars ar Mr Bitcoin (Kristaps Kaupe). Sākums: 22:00 Rīgas laiks Vadītājs: Helmuts Meškonis #kriptovalūtas #MrBitcoin #bitcoin
The value of augmented reality comes from the way digital elements blend into a person's perception of the real world, not only as a simple display of data, but through the integration of immersive interactions. Instead of reading a book, you can watch it, listen to it, or play with it. Instead of looking at a 2D picture, you can rotate, scale it, and move it. Check out my free course on Art, Tech, and Activism in Augmented Reality: https://gum.co/OWHaN If you go to this link, you can take my Skillshare courses for free and have 2 free months of Skillshare: https://skl.sh/3ihvu0Y Read the blog: https://medium.com/@stuckonaneyelnd Listen to the Podcast: https://anchor.fm/stuck-e-podcast Watch on YouTube: https://www.youtube.com/playlist?list=PLPpMod_DXYqC3xWgub79MFTm5Ym8eVcu_ Download Augmented Reality App: https://iltopia.com/eyelndfeevrapp Support on Patreon: https://www.patreon.com/iltopia Buy my Augmented Reality Books: https://iltopia.com/product-category/books/ --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/stuck-e-podcast/support
Bitcoin krīze vai Iespēja? ibf.lv kriptovakars ar Mr Bitcoin un LV Kriptokaķiem un jūsu live jautājumiem Kriptokaķi: Kristaps Kaupe AKA Mr Bitcoin Madars Ragovskis AKA Naudnesis Kaspars Krumins AKA Kalašņikovs
VR AR MR ต่างกันยังไง
We discuss the four camera Samsung Odyssey patent, The Walking Dead: Saints & Sinners crouching hotfix, Oculus Quest getting Vulkan, the Steam Hardware Survey results, Facebook's earnings call, and we debate what the terms VR AR MR XR mean (or whether it even matters).
Kristaps Kaupe AKA Mr Bitcoin par jaunāko kriptopasaulē. Sākums: 20:00 Londona / 22:00 Rīga Vadītājs: Helmuts Meskonis #kriptovalūta #kriptonauda #MrBitcoin
Welcome to this week's A Question of Gamification. My name is An Coppens. I'm the chief Gamechanger at Gamification Nation, and this week's question is a good one. How will VR, AR, MR, and what on earth is the difference between all those, and Gamification play nice? It's a question that comes up from time to time. Because in learning, and in HR, we find that a lot of people have no idea what all the buzz words and all of the... they have an idea, but maybe not a full understanding of what the buzz words stands for and how they can all work together or where they're all separate beasts that you should be treating differently. So, the purpose of today's podcast is to answer the questions of what are these different reality things? Does that combine well with Gamification? Does it not? Should you just do one and not engage with the other? Or, how do you best integrate it into your suite of learning related solutions for your workers, or HR related solutions for your workers? Or whichever way you see fit on using a mix of these things in the workplace. First things first, let's start with the terminology. VR, or virtual reality, is where you typically today need a headset like an oculus rift or a google cardboard or any variety of quality devices in between or above. Basically, what that allows you do to is to escape into a virtual world. Now, in a virtual world, or in virtual reality today, most of the time we need to exclude what is going on around us and we step completely into that virtual space. Which is a great tool for, for example, when you need to simulate environments that people might not be use to. For example, flight simulators are an experience that we could call virtual reality today. Although, we could argue that you could actually play all of it as a mixed reality play because if the person is sitting in the middle of it and touching real equipment but the visuals are displayed on a screen, you're combining virtual reality with reality and giving a lifelike experience even though it's not for real. Simulations, for years have been, in a space in my view, where you find virtual and reality kind of blending together and giving feedback to each other. Virtual reality was designed, originally, with the idea of games. A lot of games, like escape rooms, can be played in virtual reality, but some of the cool games today are completely virtual reality based. If you are not sure what to test or what to try out there's two I would recommend trying. First of all any roller coaster experience, if you're not too afraid of roller coasters that is. And the other one is the play saber where you basically do a massive drum kind of set up and you're trying to keep up with the beat in virtual reality, which is pretty awesome. Or an escape room, of course, where you're in a virtual reality playroom and you need to unlock clues in order to get out. Virtual reality is typically, still today, with headsets which blank out reality. Augmented reality, most of us will have at some point heard of Pokemon Go or at least... you know, maybe not played but at least heard of Pokemon Go the game. Which, basically, brought augmented reality into our everyday, mass presence as such. It's where you combine the camera use of your smart phone with, lets say, fictional characters like Pokemon. And you combine real life and whatever is on your screen together to take some funny pictures, to catch them where they are, where you could be. Further than that, augmented reality is developing and some of the really cool type of material that's coming out is where it is much more seamless so that you don't even need a smart phone anymore. Which you might have holographic screens popping up. You may have heard of HoloLens, where actual human beings are holograms and you can pop up wherever your hologram needs to be for that time. It's basically combining reality with some form of digital augmentation.
主播 / 珂珂 艾谁谁 嘉宾 / George封面设计 / 珂珂 音频剪辑 / 珂珂 这期节目其实四月底的时候就已经录好了,所以后续有一些信息更新,可能这期节目里没能同步提及,在这里跟大家说声抱歉。本期节目我们从前段时间大热的折叠屏手机开始聊起,各大折叠屏厂商推迟向大众发放的时间、三星承认Galaxy Fold是赶鸭子上架,也再一次证明了折叠屏手机技术革新的真正时刻还未到来。但这并不妨碍我们对未来美好科技新世界的畅想,很有可能在不久的将来,依靠VR、人脸识别、AI、无人驾驶、5G,我们现有的生活范式会被完全打破,可能我们不再需要物理意义上的存在,只需要大脑皮层的不断刺激和视觉中枢的自我麻痹,这一切看似很远,却已不再是天方夜谭。就像三体里描绘的一样,人类社会经过了几千年匀速缓慢的发展,终于在这短短的几十年迎来了技术大爆炸,可是因为诸多的意识的限制和人类自身认知的局限性,现有的社会伦理道德却无法同步科技发展的脚步,许多落下的功课还需要一代代人去厘清和弥补。本期节目,我们邀请到了二级市场TMT行业分析师George和我们一起从折叠屏手机黑科技开始聊聊那些改变人类未来生活的技术革新们。这期节目我们主要聊了以下几点: ⭕️2:25 点评几款折叠屏手机⭕️5:40 曲面屏柔性的实用性⭕️6:30 铰链和强磁连接优劣对比⭕️9:00 折叠是解决未来手机的最佳方式吗⭕️10:30 5G时代到来的可实现应用⭕️12:40 各国竞相抢占5G市场⭕️16:28 折叠屏手机测试状况不断 各大厂商推迟出货时间 ⭕️18:00 P30不同市场不同价格的市场化行为⭕️22:05 如何评价华为及其产品⭕️25:40 华为拓展市场和社会影响力⭕️28:30 电子产品未来发展的方向⭕️31:10 超声波洗衣器 科技改变生活⭕️32:15 一滴血坏了一锅粥⭕️34:45 VR, AR和MR的应用场景⭕️38:30 从全息投影到激光电视⭕️41:00 LCD+mini LED提升电视显示效果⭕️43:45 无人机技术与应用推进的瓶颈⭕️46:30 电池技术还有提升的可能吗?⭕️48:30 电动车自燃问题和安全隐患⭕️51:40 无人驾驶何时能够实现L5⭕️54:00 无人车需要哪些核心技术⭕️59:25 现阶段无人驾驶可落地的项目⭕️1:04:30 对电动车换电充电模式的看法⭕️1:07:10 “电车问题”-无人车时代的伦理⭕️1:11:00 懒惰是科技发展的原动力 我们仨对未来的畅想
主播 / 珂珂 艾谁谁 嘉宾 / George封面设计 / 珂珂 音频剪辑 / 珂珂 这期节目其实四月底的时候就已经录好了,所以后续有一些信息更新,可能这期节目里没能同步提及,在这里跟大家说声抱歉。本期节目我们从前段时间大热的折叠屏手机开始聊起,各大折叠屏厂商推迟向大众发放的时间、三星承认Galaxy Fold是赶鸭子上架,也再一次证明了折叠屏手机技术革新的真正时刻还未到来。但这并不妨碍我们对未来美好科技新世界的畅想,很有可能在不久的将来,依靠VR、人脸识别、AI、无人驾驶、5G,我们现有的生活范式会被完全打破,可能我们不再需要物理意义上的存在,只需要大脑皮层的不断刺激和视觉中枢的自我麻痹,这一切看似很远,却已不再是天方夜谭。就像三体里描绘的一样,人类社会经过了几千年匀速缓慢的发展,终于在这短短的几十年迎来了技术大爆炸,可是因为诸多的意识的限制和人类自身认知的局限性,现有的社会伦理道德却无法同步科技发展的脚步,许多落下的功课还需要一代代人去厘清和弥补。本期节目,我们邀请到了二级市场TMT行业分析师George和我们一起从折叠屏手机黑科技开始聊聊那些改变人类未来生活的技术革新们。这期节目我们主要聊了以下几点: ⭕️2:25 点评几款折叠屏手机⭕️5:40 曲面屏柔性的实用性⭕️6:30 铰链和强磁连接优劣对比⭕️9:00 折叠是解决未来手机的最佳方式吗⭕️10:30 5G时代到来的可实现应用⭕️12:40 各国竞相抢占5G市场⭕️16:28 折叠屏手机测试状况不断 各大厂商推迟出货时间 ⭕️18:00 P30不同市场不同价格的市场化行为⭕️22:05 如何评价华为及其产品⭕️25:40 华为拓展市场和社会影响力⭕️28:30 电子产品未来发展的方向⭕️31:10 超声波洗衣器 科技改变生活⭕️32:15 一滴血坏了一锅粥⭕️34:45 VR, AR和MR的应用场景⭕️38:30 从全息投影到激光电视⭕️41:00 LCD+mini LED提升电视显示效果⭕️43:45 无人机技术与应用推进的瓶颈⭕️46:30 电池技术还有提升的可能吗?⭕️48:30 电动车自燃问题和安全隐患⭕️51:40 无人驾驶何时能够实现L5⭕️54:00 无人车需要哪些核心技术⭕️59:25 现阶段无人驾驶可落地的项目⭕️1:04:30 对电动车换电充电模式的看法⭕️1:07:10 “电车问题”-无人车时代的伦理⭕️1:11:00 懒惰是科技发展的原动力 我们仨对未来的畅想
主播 / 珂珂 艾谁谁 嘉宾 / George封面设计 / 珂珂 音频剪辑 / 珂珂 这期节目其实四月底的时候就已经录好了,所以后续有一些信息更新,可能这期节目里没能同步提及,在这里跟大家说声抱歉。本期节目我们从前段时间大热的折叠屏手机开始聊起,各大折叠屏厂商推迟向大众发放的时间、三星承认Galaxy Fold是赶鸭子上架,也再一次证明了折叠屏手机技术革新的真正时刻还未到来。但这并不妨碍我们对未来美好科技新世界的畅想,很有可能在不久的将来,依靠VR、人脸识别、AI、无人驾驶、5G,我们现有的生活范式会被完全打破,可能我们不再需要物理意义上的存在,只需要大脑皮层的不断刺激和视觉中枢的自我麻痹,这一切看似很远,却已不再是天方夜谭。就像三体里描绘的一样,人类社会经过了几千年匀速缓慢的发展,终于在这短短的几十年迎来了技术大爆炸,可是因为诸多的意识的限制和人类自身认知的局限性,现有的社会伦理道德却无法同步科技发展的脚步,许多落下的功课还需要一代代人去厘清和弥补。本期节目,我们邀请到了二级市场TMT行业分析师George和我们一起从折叠屏手机黑科技开始聊聊那些改变人类未来生活的技术革新们。这期节目我们主要聊了以下几点: ⭕️2:25 点评几款折叠屏手机⭕️5:40 曲面屏柔性的实用性⭕️6:30 铰链和强磁连接优劣对比⭕️9:00 折叠是解决未来手机的最佳方式吗⭕️10:30 5G时代到来的可实现应用⭕️12:40 各国竞相抢占5G市场⭕️16:28 折叠屏手机测试状况不断 各大厂商推迟出货时间 ⭕️18:00 P30不同市场不同价格的市场化行为⭕️22:05 如何评价华为及其产品⭕️25:40 华为拓展市场和社会影响力⭕️28:30 电子产品未来发展的方向⭕️31:10 超声波洗衣器 科技改变生活⭕️32:15 一滴血坏了一锅粥⭕️34:45 VR, AR和MR的应用场景⭕️38:30 从全息投影到激光电视⭕️41:00 LCD+mini LED提升电视显示效果⭕️43:45 无人机技术与应用推进的瓶颈⭕️46:30 电池技术还有提升的可能吗?⭕️48:30 电动车自燃问题和安全隐患⭕️51:40 无人驾驶何时能够实现L5⭕️54:00 无人车需要哪些核心技术⭕️59:25 现阶段无人驾驶可落地的项目⭕️1:04:30 对电动车换电充电模式的看法⭕️1:07:10 “电车问题”-无人车时代的伦理⭕️1:11:00 懒惰是科技发展的原动力 我们仨对未来的畅想
Today's guest is the CEO and Executive Creative Director of Trigger, Jason Yim. Trigger is the leader in AR/MR technology, and have worked on huge campaigns for Star Wars, Spiderman, Toy Story 4 and much more! Jason and the guys have a great conversation about the history of the company and the state of AR in entertainment today. Check out Mediajuice.com for all things Mediajuice and links to all the videos we talked about during today's show. And don't forget to send a screenshot of your 5-star rating and review to MediajuicePodcast@Gmail.com for a free digital copy of Video Games: The Movie, or the docu-series Unlocked: The World of Games Revealed! Produced by Jeremiah Isley, Mediajuice Studios, llc.
Große Brille, kleine Brille. Komplett neue Welt, vermischte Welt. Augmented Reality, Virtual Reality, Mixed Reality. Können die Tech-Freaks den Realitätsverlust vermeiden? Sind Martin und Sven Tech-Freaks genug, sich der eigenen Realität zu stellen? Fragen über Fragen. Viel Spaß!
Greg Glass is the Director of Business Development at Vaylian. Greg has 30+ years of experience in the development, marketing and sales of entertainment content, entertainment brands, licensed products and talent. His specific expertise is in the areas of content development, branded entertainment and business development.Greg began his career in the music business, handling regional and national distribution and marketing for the Handleman Company. In this capacity, Greg spent 11 years working directly with the country's largest mass merchant retailers, including Walmart, Kmart, Sears and others. From retail distribution, Greg would transition to the label side of the business, working for 12 years with independent labels Simitar Entertainment and BCI Eclipse – both offshoots of the famous K-tel brand. From 2006 to 2017, Greg would transition again, this time to television, to use his business development experience to help expand the efforts of BCII in its core business of cable television programming production/sales, as well as create branded and commercial units at the company. His most recent contribution being the creation of a strategic alliance with Vaylian Studios for the creation of groundbreaking AR/VR/MR and VFX content for traditional advertising, experiential marketing and app engagement.For 2018, Greg is putting 100% of his efforts into advanced digital media as the Director of Business Development at Vaylian Studios. With a series of award-winning projects already on their resume, Vaylian Studios will expand beyond client-direct experiential content and will also be pursuing immersive scripted/non-scripted series content, agency-partnered immersive projects, technology-driven projects and I.P. development in the AR/MR space.If you would like more information on Greg please check out the following links below:https://www.linkedin.com/in/gregglassbcii/http://www.vaylian.com/Humans 2.0 Twitter - https://twitter.com/Humans2PodcastTwitter - https://twitter.com/markymetryMedium - https://medium.com/@markymetryFacebook - https://www.facebook.com/mark.metry.9Instagram - https://www.instagram.com/markmetry/LinkedIn - https://www.linkedin.com/in/mark-metry/Mark Metry - https://www.markmetry.com/
听过来自VR业界的声音,也来听听来自VR学界的声音。什么是MR?VR的发展经历了哪些阶段?VR概念大热的背后,哪些领域现在并未受到太大关注,但可能商机无限?目前广为流传的VR概念视频中,哪些是已经实现的,哪些可能在短期内还无法实现?本期极客:复旦大学计算机学院 姜忠鼎 副教授。