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Podcast: PrOTect It All (LS 24 · TOP 10% what is this?)Episode: Episode 37 - Protecting Critical Infrastructure: A Roundtable on Industrial Cybersecurity StrategiesPub date: 2024-12-23Get Podcast Transcript →powered by Listen411 - fast audio-to-text and summarizationIn this episode, host Aaron Crow shines a light on the collaborative spirit that unites these professionals as they confront contemporary cybersecurity challenges. It features a roundtable discussion with industry veterans: Pascal Ackermann, Senior Threat Protection and Response Engineer; Brett Seals, expert in incident response and threat detection; and Gabriel Sanchez, head of the Advanced Threat Protection Center The discussion takes listeners on a journey through both nostalgic tech, with mentions of the Tandy TRS-80, and the pressing issues of today, such as ransomware threats. The guests delve into the delicate balance between old and new technologies, the intricacies of integrating IT and OT security, and the evolving skill sets needed in the field. From power plant vulnerabilities to global geopolitical ramifications, the episode underscores the critical importance of securing essential infrastructure. Listeners will hear shared histories, stories of past crises, and these experts' proactive solutions. Topics range from cloud and artificial intelligence trends to the crucial need for workforce development. This episode provides a detailed, engaging, and educational experience for anyone interested in cybersecurity. Key Moments: 10:43 Incident detection parallels between the control room, SOC. 13:58 Integrating safety programs into utility sector operations. 19:24 Balancing risk vs. cost of device replacement. 24:10 Immediate support is needed for 24/7 operations critical. 32:21 OT and IT share the same protection goals. 34:59 Focus: Enhancing asset management and system visibility. 39:42 Early hacking: dialing, shared networks, pranking neighbors. 44:32 Shift towards active technology use in OT. 50:58 If it ain't broke, don't fix it. 55:37 Defending infrastructure and impacting global mission together. 59:52 Issues transcend borders; global cooperation is needed. Guest Profiles: Brett Seals is an expert in instant response and threat detection engineering, currently working at the firm 1898. Before joining 1898, Brett garnered a decade of invaluable experience in the United States Navy, where he supported both expeditionary and cybersecurity operations. During his Navy tenure, he served at the Navy Cyber Defensive Operation Command, the Navy's equivalent of a Security Operations Center (SOC), managing a fleet of sensors. Brett also spent considerable time around the Fort Meade area. As the COVID-19 pandemic began, he transitioned from his military role to his current position, continuing his commitment to cybersecurity in the private sector. Gabriel Sanchez embarked on his professional journey in the early 2000s, transitioning from college into what we now recognize as a burgeoning career in cybersecurity. Initially, Gabriel found himself working as a contractor for the Department of Defense, focused on missile simulations and charged with the responsibility of protecting their network—an early, hands-on introduction to cybersecurity before it even had a formal name. Following this formative experience, Gabriel spent the next decade in the electric utility sector, stepping into a groundbreaking role to establish an entirely new cybersecurity program from scratch. His trailblazing efforts in this novel position underscored his capability and foresight in an evolving digital landscape. Pascal Ackermann is a seasoned professional with over two decades of experience in controls engineering and operational technology (OT), having entered the field in 1999. Throughout his career, he has focused on building resilient and secure OT networks. For the past year, Ackermann has specialized in helping customers make sense of security events within their environments. He assists clients in discovering and interpreting security incidents, providing insights into their relevance and impact. Additionally, Ackermann and his team are equipped to respond to security breaches, offering on-site services to recover, remediate, and ensure systems are back up and running efficiently. His deep expertise makes him a trusted resource in cybersecurity for OT environments. Connect Brett at https://www.linkedin.com/in/iambrettseals/ Connect Gabriel at https://www.linkedin.com/in/gabrielsanchez-1898andco/ Connect Pascal at https://www.linkedin.com/in/pascal-ackerman-036a867b/ Company Website at https://1898andco.burnsmcd.com/ Connect With Aaron Crow: Website: www.corvosec.com LinkedIn: https://www.linkedin.com/in/aaronccrow Learn more about PrOTect IT All: Email: info@protectitall.co Website: https://protectitall.co/ X: https://twitter.com/protectitall YouTube: https://www.youtube.com/@PrOTectITAll FaceBook: https://facebook.com/protectitallpodcast To be a guest or suggest a guest/episode, please email us at info@protectitall.coThe podcast and artwork embedded on this page are from Aaron Crow, which is the property of its owner and not affiliated with or endorsed by Listen Notes, Inc.
Join Amigo Aaron and THE BRENT for some fun TRS-80 Color Computer SNOW games! After THE BRENT tells his hilarious and humiliating "I ran over a child on the slopes" story, it's GAME TIME! First out, it's the classic cart based Skiing. Then we hit the road running with Horace Goes Skiing! Kick back and laugh with the boys as we celebrate the holidays with our Tandy TRS-80 Color Computer! It's CoC Show 56!
Join Amigo Aaron and THE BRENT for some fun TRS-80 Color Computer SNOW games! After THE BRENT tells his hilarious and humiliating "I ran over a child on the slopes" story, it's GAME TIME! First out, it's the classic cart based Skiing. Then we hit the road running with Horace Goes Skiing! Kick back and laugh with the boys as we celebrate the holidays with our Tandy TRS-80 Color Computer! It's the CoCo Show 55!
I LIVE! It's SINISTAAR on the Tandy TRS-80 COCO SHOW 55! Join Amigo Aaron as we run like cowards from this Color Computer 3 512k exclusive! Hear the hidden secrets behind this game, and learn who truly is the voice of SINISTAAR! Disclaimer: SINISTAAR is not affiliated in any way with Cinnabon!
I LIVE! It's SINISTAAR on the Tandy TRS-80 COCO SHOW 55! Join Amigo Aaron as we run like cowards from this Color Computer 3 512k exclusive! Hear the hidden secrets behind this game, and learn who truly is the voice of SINISTAAR! Disclaimer: SINISTAAR is not affiliated in any way with Cinnabon!
It's Demolition Derby on the Tandy TRS-80 COCO SHOW 54! Get SMASHED with THE BRENT and Amigo Aaron! Time for the Malachi Crunch!
It's Demolition Derby on the Tandy TRS-80 COCO SHOW 54! Get SMASHED with THE BRENT and Amigo Aaron! Time for the Malachi Crunch!
Unit4 is launching Smart Automation Services, which talks to the broader discussion around the role of AI and automation in ERP. Claus Jepsen their Chief Product and Technology Officer, recommends a more pragmatic approach and launching this initiative, it is identifying specific opportunities to integrate AI and automation into the various functions within its ERPx suite. In the course of the next year during its regular release cycle it will add specific functionality across areas like payroll, expenses, procurement, finance, and its virtual assistant. Ronan recently spoke to Clause. Clause talks about his background, what Unit4 does, AI and more. More about Claus Jepsen: Claus Jepsen is a technology expert who has been fascinated by the micro-computer revolution ever since he received a Tandy TRS model 1 at the age of 14. Since then, Claus has spent the last few decades developing and architecting software solutions, most recently at Unit4, where he is the Chief Product and Technology Officer leading the ERP vendor's focus on enabling the post-modern enterprise. At Unit4, Claus is building cloud-based, super-scalable solutions and bringing innovative technologies such as AI, chatbots, and predictive analytics to ERP. Claus is a strong believer that having access to vast amounts of data allows us to construct better, non-invasive and pervasive solutions to improve our experiences, relieve us from tedious chores, and allow us focus on what we as individuals really love doing.
Middle Kingdom is a fun action RPG with a mysterious past that starts at the BBC Micro, runs through the Dragon 32, and ends in...Brazil?! Find out on the CoCo Show! Special thanks to Buck Owens for helping me sort this one out!
Welcome to the CoCo Show 2023 Christmas Spectacular! Join THE BRENT and Amigo Aaron as we look at two holiday games, talk about our CoCo Xmas Memories, and more!
Welcome to the CoCo Show 2023 Christmas Spectacular! Join THE BRENT and Amigo Aaron as we look at two holiday games, talk about our CoCo Xmas Memories, and more! Like old computers? Check out these conversational, congenial romps:
Middle Kingdom is a fun action RPG with a mysterious past that starts at the BBC Micro, runs through the Dragon 32, and ends in...Brazil?! Find out on the CoCo Show! Special thanks to Buck Owens for helping me sort this one out!
Lucifer's Kingdom is a devil of a good time!
Lucifer's Kingdom is a devil of a good time!
Dunjunz combines four player dungeon crawling with the adventure of Time Bandit!
Dunjunz combines four player dungeon crawling with the adventure of Time Bandit!
When you had a TRS-80 Color Computer and wanted some one on one fighting action, Karate was your go-to game!
When you had a TRS-80 Color Computer and wanted some one on one fighting action, Karate was your go-to game!
Broadcasting LIVE from the MAIN STAGE at CoCoFest 2023, join us for a rip-roaring romp through the CoCo's best Scramble homage, Whirlybird Run! In-depth info, hard-hitting criticism, and L. Freaking Curtis Boyle! ALL HAIL!
Broadcasting LIVE from the MAIN STAGE at CoCoFest 2023, join us for a rip-roaring romp through the CoCo's best Scramble homage, Whirlybird Run! In-depth info, hard-hitting criticism, and L. Freaking Curtis Boyle! ALL HAIL!
Module Man was one of the largest games ever released for the CoCo!
Module Man was one of the largest games ever released for the CoCo!
CoCoBan is a great Sokoban homage from the mind of Paul Thayer! Download it now! https://pthayer100.itch.io/cocoban
CoCoBan is a great Sokoban homage from the mind of Paul Thayer! Download it now! https://pthayer100.itch.io/cocoban
Frogger gets a much-needed CoCorific update!
Frogger gets a much-needed CoCorific update!
Grand Prix was one of the very first CoCo 3-only games!
Grand Prix was one of the very first CoCo 3-only games!
The Interbank Incident weaves a complex tale of espionage and deceit in a user interface that was years ahead of its time.
The Interbank Incident weaves a complex tale of espionage and deceit in a user interface that was years ahead of its time.
Electrifying action and one of the best opening themes on the CoCo!
Electrifying action and one of the best opening themes on the CoCo!
Get your programming brain ready for this precursor to the edutainment category!
Get your programming brain ready for this precursor to the edutainment category!
Guest starring (All Hail!) L. Curtis Boyle!
Guest starring (All Hail!) L. Curtis Boyle!
Another Marentes Miracle™, Rally-SG is a faithful adaptation of the 1981 arcade hit Rally-X with a few extras thrown in!
Another Marentes Miracle™, Rally-SG is a faithful adaptation of the 1981 arcade hit Rally-X with a few extras thrown in!
Combining a variety of challenges, tight controls, and top notch graphics and voice samples, Zero Hour makes the CoCo 3 shine!
Time Patrol is a clever homage to 1982's Time Pilot. It's still a lot of fun to play in whatever era you find yourself!
Time Patrol is a clever homage to 1982's Time Pilot. It's still a lot of fun to play in whatever era you find yourself!
One of the most inventive titles ever to grace the venerable CoCo 3, Malcom is a perfect puzzle action game for taxing the reflexes and the brain!
One of the most inventive titles ever to grace the venerable CoCo 3, Malcom is a perfect puzzle action game for taxing the reflexes and the brain!
Draconian takes Bosconian to another level with a rescue mechanic, a space station dropoff, and an ENORMOUS dragon!
Draconian takes Bosconian to another level with a rescue mechanic, a space station dropoff, and an ENORMOUS dragon!
Dungeons of Daggorath marked a true watershed moment when it was released for the Color Computer in 1982--there was really nothing else like it available at the time.
Dungeons of Daggorath marked a true watershed moment when it was released for the Color Computer in 1982--there was really nothing else like it available at the time.
Donut Dilemma was originally released in 1984 for the TRS 80 Model 1, rereleased for the CoCo in 1986, and has recently been updated with even more improvements! It's a must-play for any CoCo fan.
Donut Dilemma was originally released in 1984 for the TRS 80 Model 1, rereleased for the CoCo in 1986, and has recently been updated with even more improvements! It's a must-play for any CoCo fan.
As a boy in Trinidad, he taught himself to program on an ancient Tandy TRS-80. He has a Master's in engineering and received his PhD in genomics while in medical school. My guest today is Dr. Dexter Hadley, the founding Chief of the Division of AI at the University of Central Florida's College of Medicine. Astronomically talented and a lover of rum, he's also a pioneering entrepreneur. As the founder of Hadley Lab, he strives to “translate big data into precision medicine and digital health.” In this episode, we'll dive into: How Dr. Hadley is optimizing AI for cancer research The immense conundrum of data privacy vs. medical advancement Recognizing and overcoming biases in your data How sharing your health data can help your community Training new doctors in the benefits of programming Check out these resources we mentioned during the podcast: "From Bits to Bedside: Translating Big Data into Precision Medicine and Artificial Intelligence,” video by Dexter Hadley, M.D., Ph.D., UCF College of Medicine's Clinical and Computer Sciences “Translating Big Data Into Precision Screening and Diagnosis of Melanoma with Smartphones,” video by Dexter Hadley, M.D., Ph.D., UCF College of Medicine's Clinical and Computer Sciences You can find this interview, and many more, by subscribing to In:Confidence podcast on Apple Podcasts, on Spotify, or here. Listening on a desktop & can't see the links? Just search for In:Confidence in your favorite podcast player.
Fantastic graphics, multiple audio tracks, speech synthesis, and a perfect difficulty curve--there was no better reason to own a CoCo 3 in 1991 than Photon!
Fantastic graphics, multiple audio tracks, speech synthesis, and a perfect difficulty curve--there was no better reason to own a CoCo 3 in 1991 than Photon!
Mud Pies is a cuisine fling with clowns in a circus, but plays like a mixture of Food Fight and Berzerk. The Dragon version even got some cool box art!
Mud Pies is a cuisine fling with clowns in a circus, but plays like a mixture of Food Fight and Berzerk. The Dragon version even got some cool box art!
On this episode Vintage Computer Festival Midwest 2021. California Games · Camelot Warriors · Campaign Manager · Captain America in: The Doom NATO Commander · Nautilus · Navy SEALS · O Octapolis · Odell Lake · Oil ... Computer Errors, Floppy Drives and RAM and imagination and being a computer collector who is consumed w collecting retro computers send a voicemail to 313-MAN-0231.............. ° ͜ʖ ͡°) ◕_◕ ༽ *‿'*(•_•)じゃ ┌༼ຈل͜ຈ༽┐ ¬^(-¬)!! ( ᵖᴼᵒʳ ᶦᶠᶦᵉ ᵐ⁸) _(ツ)_/¯ ಠ_ಠ) Nintendo NES Classic Edition · Nintendo Super NES Classic Edition · Sega Genesis Mini · TurboGrafx-16 Mini · Neo Geo Mini 1. Commodore 64 · 2. Texas Instruments TI-99/4A · 3. Tandy TRS-80 · 4. Apple IIe · 5. Timex Sinclair 1000 · 6 · ABACUS EDUCATIONAL COMPUTER · ABAQ ATW TRANSPUTER 800 · ABC 110 · ABC 20 RCA System 00 · BANDAI TV Jack 1000 · HINO ELECTRONICS CEFUCOM 21 / Multipurpose SLAP
Pitstop II was the most advanced racing game available on the Tandy TRS-80 Color Computer when it was released. Is it still fun to play today?
Pitstop II was the most advanced racing game available on the Tandy TRS-80 Color Computer when it was released. Is it still fun to play today?
Tandy Color Baseball was one of the more advanced baseball games available on home computers in 1983. Allowing the player a tremendous amount of freedom, including the ability to switch hit between pitches, it's definitely one to give a spin! Thank you to our Patreon Supporters! Robert Murphey, Edvin Helland,, Steve Rasmussen, Buttons, William Becker
Tandy Color Baseball was one of the more advanced baseball games available on home computers in 1983. Allowing the player a tremendous amount of freedom, including the ability to switch hit between pitches, it's definitely one to give a spin! Thank you to our Patreon Supporters! Robert Murphey, Edvin Helland,, Steve Rasmussen, Buttons, William Becker
An airhacks.fm conversation with (Lawrence R. Peterson) about: Tandy TRS-80 with 35 years, practicing law in 1974, terrible IBM typewriters, handling 400 cases per month, increasing the productivity of a law practice with computers, changing the law, soldering computers in leisure, learning Pascal, buying a 12k AT&T computer and learning C, writing a pleading management software with Unix and dumb terminals, writing a file-based database on UNIX, buying a SUN workstation, retooling to C++, networking programming with Sun Station and C++, "write once, run everywhere", Java was solving a lot of problems, transferring to Oracle Application Development Framework ADF, WebLogic and Java, primefaces, RichFaces, icefaces, MyFaces, woodstock and Netbeans, overloading the court with too many perfect cases, practicing Agile without knowing it, migration from WebLogic to quarkus, programming is like a murder mystery, a U.S. missionary in Bavaria, airhacks.live workshops, merging back the microservices into a monolith, From Redux to Redux Toolkit coupon code: redux4free, the bce.design template, Lawrence's software: juristec.com Lawrence's website Lawrence R. Peterson
This month, we're honored to be joined by John Wiswell (@Wiswell), who reads an excerpt of his story, "Tonight at the Palindrome." After that, we talk about our experiences navigating non-genre bachelors programs as genre writers and why it's so important to be open about our rejections as well as our sales. Things that we mentioned this episode: "Tank!" by John Wiswell Ellen Datlow Arkady Martine A. T. Greenblatt Uncanny Magazine Shimmer Julia Rios Fireside Magazine Worldcon 76 Bogi Takács NaNoWriMo Curtis C. Chen Mary Robinette Kowal Seanan McGuire Warren Wilson College Louis L'Amour Stephen King J. R. R. Tolkien Ursula K. Le Guin Richard Matheson "The Lottery," by Shirley Jackson Bennington College The Lovely Bones, by Alice Sebold William Faulkner Tor Peter Jackson Campbellian monomyth Astounding Amazing Stories TSR (the publisher, as opposed to "TRS," as in the Tandy TRS-80, which was mistakenly name-dropped in the episode) Lois McMaster Bujold Diana Wynne Jones Cowboy Bebop "Tank!" by Yoko Kanno and Seatbelts Personal Canons: Dragon Ball by John Wiswell (free to read, despite what was said on the show, but do consider subscribing anyway) Sarah Gailey's Here's the Thing Orson Scott Card "The Bottomless Martyr," by John Wiswell The Bathroom Monologues Please join us again next month, on December 18th, when our guest will be Phoebe Barton!
It's #SepTANDY ya'll! You KNOW yer boy Amigo Aaron isn't letting that flyby without some hot, hot, WHEW GOOD GAWD HOT TRS-80 Color Computer action! Join Aaron and THE BRENT as we talk growing up CoCo before we dive HEADLONG into the TEMPLE OF ROM!
Huzzah! It's COCO week here on ARG Presents, and I think we have two very interesting and unusual games that stretch the abilities of the Tandy TRS-80 Color Computer to it's limits! Join THE BRENT and Amigo Aaron as we jump in with Rad Warrior and the Interbank Incident! --- Support this podcast: https://anchor.fm/arg-presents/support
Huzzah! It's COCO week here on ARG Presents, and I think we have two very interesting and unusual games that stretch the abilities of the Tandy TRS-80 Color Computer to it's limits! Join THE BRENT and Amigo Aaron as we jump in with Rad Warrior and the Interbank Incident! --- Send in a voice message: https://anchor.fm/amigospodcast/message
Greetings and welcome to ARG Presents Episode 106!! This time out, THE BRENT and Amigo Aaron have a go at the original portable computer, the TANDY TRS-80 100! First we learn about this amazing machine, and then it's time for the PARADE OF GAMES! Sit back and enjoy Boxing, Sink the Sub, The Tolkien Affair, and FENIX! --- Send in a voice message: https://anchor.fm/amigospodcast/message
Greetings and welcome to ARG Presents Episode 106!! This time out, THE BRENT and Amigo Aaron have a go at the original portable computer, the TANDY TRS-80 100! First we learn about this amazing machine, and then it's time for the PARADE OF GAMES! Sit back and enjoy Boxing, Sink the Sub, The Tolkien Affair, and FENIX! --- Support this podcast: https://anchor.fm/arg-presents/support
The Microchip Welcome to the History of Computing Podcast, where we explore the history of information technology. Because understanding the past prepares us for the innovations of the future! Todays episode is on the history of the microchip, or microprocessor. This was a hard episode, because it was the culmination of so many technologies. You don't know where to stop telling the story - and you find yourself writing a chronological story in reverse chronological order. But few advancements have impacted humanity the way the introduction of the microprocessor has. Given that most technological advances are a convergence of otherwise disparate technologies, we'll start the story of the microchip with the obvious choice: the light bulb. Thomas Edison first demonstrated the carbon filament light bulb in 1879. William Joseph Hammer, an inventor working with Edison, then noted that if he added another electrode to a heated filament bulb that it would glow around the positive pole in the vacuum of the bulb and blacken the wire and the bulb around the negative pole. 25 years later, John Ambrose Fleming demonstrated that if that extra electrode is made more positive than the filament the current flows through the vacuum and that the current could only flow from the filament to the electrode and not the other direction. This converted AC signals to DC and represented a boolean gate. In the 1904 Fleming was granted Great Britain's patent number 24850 for the vacuum tube, ushering in the era of electronics. Over the next few decades, researchers continued to work with these tubes. Eccles and Jordan invented the flip-flop circuit at London's City and Guilds Technical College in 1918, receiving a patent for what they called the Eccles-Jordan Trigger Circuit in 1920. Now, English mathematician George Boole back in the earlier part of the 1800s had developed Boolean algebra. Here he created a system where logical statements could be made in mathematical terms. Those could then be performed using math on the symbols. Only a 0 or a 1 could be used. It took awhile, John Vincent Atanasoff and grad student Clifford Berry harnessed the circuits in the Atanasoff-Berry computer in 1938 at Iowa State University and using Boolean algebra, successfully solved linear equations but never finished the device due to World War II, when a number of other technological advancements happened, including the development of the ENIAC by John Mauchly and J Presper Eckert from the University of Pennsylvania, funded by the US Army Ordinance Corps, starting in 1943. By the time it was taken out of operation, the ENIAC had 20,000 of these tubes. Each digit in an algorithm required 36 tubes. Ten digit numbers could be multiplied at 357 per second, showing the first true use of a computer. John Von Neumann was the first to actually use the ENIAC when they used one million punch cards to run the computations that helped propel the development of the hydrogen bomb at Los Alamos National Laboratory. The creators would leave the University and found the Eckert-Mauchly Computer Corporation. Out of that later would come the Univac and the ancestor of todays Unisys Corporation. These early computers used vacuum tubes to replace gears that were in previous counting machines and represented the First Generation. But the tubes for the flip-flop circuits were expensive and had to be replaced way too often. The second generation of computers used transistors instead of vacuum tubes for logic circuits. The integrated circuit is basically a wire set into silicon or germanium that can be set to on or off based on the properties of the material. These replaced vacuum tubes in computers to provide the foundation of the boolean logic. You know, the zeros and ones that computers are famous for. As with most modern technologies the integrated circuit owes its origin to a number of different technologies that came before it was able to be useful in computers. This includes the three primary components of the circuit: the transistor, resistor, and capacitor. The silicon that chips are so famous for was actually discovered by Swedish chemist Jöns Jacob Berzelius in 1824. He heated potassium chips in a silica container and washed away the residue and viola - an element! The transistor is a semiconducting device that has three connections that amplify data. One is the source, which is connected to the negative terminal on a battery. The second is the drain, and is a positive terminal that, when touched to the gate (the third connection), the transistor allows electricity through. Transistors then acts as an on/off switch. The fact they can be on or off is the foundation for Boolean logic in modern computing. The resistor controls the flow of electricity and is used to control the levels and terminate lines. An integrated circuit is also built using silicon but you print the pattern into the circuit using lithography rather than painstakingly putting little wires where they need to go like radio operators did with the Cats Whisker all those years ago. The idea of the transistor goes back to the mid-30s when William Shockley took the idea of a cat's wicker, or fine wire touching a galena crystal. The radio operator moved the wire to different parts of the crystal to pick up different radio signals. Solid state physics was born when Shockley, who first studied at Cal Tech and then got his PhD in Physics, started working on a way to make these useable in every day electronics. After a decade in the trenches, Bell gave him John Bardeen and Walter Brattain who successfully finished the invention in 1947. Shockley went on to design a new and better transistor, known as a bipolar transistor and helped move us from vacuum tubes, which were bulky and needed a lot of power, to first gernanium, which they used initially and then to silicon. Shockley got a Nobel Prize in physics for his work and was able to recruit a team of extremely talented young PhDs to help work on new semiconductor devices. He became increasingly frustrated with Bell and took a leave of absence. Shockley moved back to his hometown of Palo Alto, California and started a new company called the Shockley Semiconductor Laboratory. He had some ideas that were way before his time and wasn't exactly easy to work with. He pushed the chip industry forward but in the process spawned a mass exodus of employees that went to Fairchild in 1957. He called them the “Traitorous 8” to create what would be Fairchild Semiconductors. The alumni of Shockley Labs ended up spawning 65 companies over the next 20 years that laid foundation of the microchip industry to this day, including Intel. . If he were easier to work with, we might not have had the innovation that we've seen if not for Shockley's abbrasiveness! All of these silicon chip makers being in a small area of California then led to that area getting the Silicon Valley moniker, given all the chip makers located there. At this point, people were starting to experiment with computers using transistors instead of vacuum tubes. The University of Manchester created the Transistor Computer in 1953. The first fully transistorized computer came in 1955 with the Harwell CADET, MIT started work on the TX-0 in 1956, and the THOR guidance computer for ICBMs came in 1957. But the IBM 608 was the first commercial all-transistor solid-state computer. The RCA 501, Philco Transac S-1000, and IBM 7070 took us through the age of transistors which continued to get smaller and more compact. At this point, we were really just replacing tubes with transistors. But the integrated circuit would bring us into the third generation of computers. The integrated circuit is an electronic device that has all of the functional blocks put on the same piece of silicon. So the transistor, or multiple transistors, is printed into one block. Jack Kilby of Texas Instruments patented the first miniaturized electronic circuit in 1959, which used germanium and external wires and was really more of a hybrid integrated Circuit. Later in 1959, Robert Noyce of Fairchild Semiconductor invented the first truly monolithic integrated circuit, which he received a patent for. While doing so independently, they are considered the creators of the integrated circuit. The third generation of computers was from 1964 to 1971, and saw the introduction of metal-oxide-silicon and printing circuits with photolithography. In 1965 Gordon Moore, also of Fairchild at the time, observed that the number of transistors, resistors, diodes, capacitors, and other components that could be shoved into a chip was doubling about every year and published an article with this observation in Electronics Magazine, forecasting what's now known as Moore's Law. The integrated circuit gave us the DEC PDP and later the IBM S/360 series of computers, making computers smaller, and brought us into a world where we could write code in COBOL and FORTRAN. A microprocessor is one type of integrated circuit. They're also used in audio amplifiers, analog integrated circuits, clocks, interfaces, etc. But in the early 60s, the Minuteman missal program and the US Navy contracts were practically the only ones using these chips, at this point numbering in the hundreds, bringing us into the world of the MSI, or medium-scale integration chip. Moore and Noyce left Fairchild and founded NM Electronics in 1968, later renaming the company to Intel, short for Integrated Electronics. Federico Faggin came over in 1970 to lead the MCS-4 family of chips. These along with other chips that were economical to produce started to result in chips finding their way into various consumer products. In fact, the MCS-4 chips, which split RAM , ROM, CPU, and I/O, were designed for the Nippon Calculating Machine Corporation and Intel bought the rights back, announcing the chip in Electronic News with an article called “Announcing A New Era In Integrated Electronics.” Together, they built the Intel 4004, the first microprocessor that fit on a single chip. They buried the contacts in multiple layers and introduced 2-phase clocks. Silicon oxide was used to layer integrated circuits onto a single chip. Here, the microprocessor, or CPU, splits the arithmetic and logic unit, or ALU, the bus, the clock, the control unit, and registers up so each can do what they're good at, but live on the same chip. The 1st generation of the microprocessor was from 1971, when these 4-bit chips were mostly used in guidance systems. This boosted the speed by five times. The forming of Intel and the introduction of the 4004 chip can be seen as one of the primary events that propelled us into the evolution of the microprocessor and the fourth generation of computers, which lasted from 1972 to 2010. The Intel 4004 had 2,300 transistors. The Intel 4040 came in 1974, giving us 3,000 transistors. It was still a 4-bit data bus but jumped to 12-bit ROM. The architecture was also from Faggin but the design was carried out by Tom Innes. We were firmly in the era of LSI, or Large Scale Integration chips. These chips were also used in the Busicom calculator, and even in the first pinball game controlled by a microprocessor. But getting a true computer to fit on a chip, or a modern CPU, remained an elusive goal. Texas Instruments ran an ad in Electronics with a caption that the 8008 was a “CPU on a Chip” and attempted to patent the chip, but couldn't make it work. Faggin went to Intel and they did actually make it work, giving us the first 8-bit microprocessor. It was then redesigned in 1972 as the 8080. A year later, the chip was fabricated and then put on the market in 1972. Intel made the R&D money back in 5 months and sparked the idea for Ed Roberts to build The Altair 8800. Motorola and Zilog brought competition in the 6900 and Z-80, which was used in the Tandy TRS-80, one of the first mass produced computers. N-MOSs transistors on chips allowed for new and faster paths and MOS Technology soon joined the fray with the 6501 and 6502 chips in 1975. The 6502 ended up being the chip used in the Apple I, Apple II, NES, Atari 2600, BBC Micro, Commodore PET and Commodore VIC-20. The MOS 6510 variant was then used in the Commodore 64. The 8086 was released in 1978 with 3,000 transistors and marked the transition to Intel's x86 line of chips, setting what would become the standard in future chips. But the IBM wasn't the only place you could find chips. The Motorola 68000 was used in the Sun-1 from Sun Microsystems, the HP 9000, the DEC VAXstation, the Comodore Amiga, the Apple Lisa, the Sinclair QL, the Sega Genesis, and the Mac. The chips were also used in the first HP LaserJet and the Apple LaserWriter and used in a number of embedded systems for years to come. As we rounded the corner into the 80s it was clear that the computer revolution was upon us. A number of computer companies were looking to do more than what they could do with he existing Intel, MOS, and Motorola chips. And ARPA was pushing the boundaries yet again. Carver Mead of Caltech and Lynn Conway of Xerox PARC saw the density of transistors in chips starting to plateau. So with DARPA funding they went out looking for ways to push the world into the VLSI era, or Very Large Scale Integration. The VLSI project resulted in the concept of fabless design houses, such as Broadcom, 32-bit graphics, BSD Unix, and RISC processors, or Reduced Instruction Set Computer Processor. Out of the RISC work done at UC Berkely came a number of new options for chips as well. One of these designers, Acorn Computers evaluated a number of chips and decided to develop their own, using VLSI Technology, a company founded by more Fairchild Semiconductor alumni) to manufacture the chip in their foundry. Sophie Wilson, then Roger, worked on an instruction set for the RISC. Out of this came the Acorn RISC Machine, or ARM chip. Over 100 billion ARM processors have been produced, well over 10 for every human on the planet. You know that fancy new A13 that Apple announced. It uses a licensed ARM core. Another chip that came out of the RISC family was the SUN Sparc. Sun being short for Stanford University Network, co-founder Andy Bchtolsheim, they were close to the action and released the SPARC in 1986. I still have a SPARC 20 I use for this and that at home. Not that SPARC has gone anywhere. They're just made by Oracle now. The Intel 80386 chip was a 32 bit microprocessor released in 1985. The first chip had 275,000 transistors, taking plenty of pages from the lessons learned in the VLSI projects. Compaq built a machine on it, but really the IBM PC/AT made it an accepted standard, although this was the beginning of the end of IBMs hold on the burgeoning computer industry. And AMD, yet another company founded by Fairchild defectors, created the Am386 in 1991, ending Intel's nearly 5 year monopoly on the PC clone industry and ending an era where AMD was a second source of Intel parts but instead was competing with Intel directly. We can thank AMD's aggressive competition with Intel for helping to keep the CPU industry going along Moore's law! At this point transistors were only 1.5 microns in size. Much, much smaller than a cats whisker. The Intel 80486 came in 1989 and again tracking against Moore's Law we hit the first 1 million transistor chip. Remember how Compaq helped end IBM's hold on the PC market? When the Intel 486 came along they went with AMD. This chip was also important because we got L1 caches, meaning that chips didn't need to send instructions to other parts of the motherboard but could do caching internally. From then on, the L1 and later L2 caches would be listed on all chips. We'd finally broken 100MHz! Motorola released the 68050 in 1990, hitting 1.2 Million transistors, and giving Apple the chip that would define the Quadra and also that L1 cache. The DEC Alpha came along in 1992, also a RISC chip, but really kicking off the 64-bit era. While the most technically advanced chip of the day, it never took off and after DEC was acquired by Compaq and Compaq by HP, the IP for the Alpha was sold to Intel in 2001, with the PC industry having just decided they could have all their money. But back to the 90s, ‘cause life was better back when grunge was new. At this point, hobbyists knew what the CPU was but most normal people didn't. The concept that there was a whole Univac on one of these never occurred to most people. But then came the Pentium. Turns out that giving a chip a name and some marketing dollars not only made Intel a household name but solidified their hold on the chip market for decades to come. While the Intel Inside campaign started in 1991, after the Pentium was released in 1993, the case of most computers would have a sticker that said Intel Inside. Intel really one upped everyone. The first Pentium, the P5 or 586 or 80501 had 3.1 million transistors that were 16.7 micrometers. Computers kept getting smaller and cheaper and faster. Apple answered by moving to the PowerPC chip from IBM, which owed much of its design to the RISC. Exactly 10 years after the famous 1984 Super Bowl Commercial, Apple was using a CPU from IBM. Another advance came in 1996 when IBM developed the Power4 chip and gave the world multi-core processors, or a CPU that had multiple CPU cores inside the CPU. Once parallel processing caught up to being able to have processes that consumed the resources on all those cores, we saw Intel's Pentium D, and AMD's Athlon 64 x2 released in May 2005 bringing multi-core architecture to the consumer. This led to even more parallel processing and an explosion in the number of cores helped us continue on with Moore's Law. There are now custom chips that reach into the thousands of cores today, although most laptops have maybe 4 cores in them. Setting multi-core architectures aside for a moment, back to Y2K when Justin Timberlake was still a part of NSYNC. Then came the Pentium Pro, Pentium II, Celeron, Pentium III, Xeon, Pentium M, Xeon LV, Pentium 4. On the IBM/Apple side, we got the G3 with 6.3 million transistors, G4 with 10.5 million transistors, and the G5 with 58 million transistors and 1,131 feet of copper interconnects, running at 3GHz in 2002 - so much copper that NSYNC broke up that year. The Pentium 4 that year ran at 2.4 GHz and sported 50 million transistors. This is about 1 transistor per dollar made off Star Trek: Nemesis in 2002. I guess Attack of the Clones was better because it grossed over 300 Million that year. Remember how we broke the million transistor mark in 1989? In 2005, Intel started testing Montecito with certain customers. The Titanium-2 64-bit CPU with 1.72 billion transistors, shattering the billion mark and hitting a billion two years earlier than projected. Apple CEO Steve Jobs announced Apple would be moving to the Intel processor that year. NeXTSTEP had been happy as a clam on Intel, SPARC or HP RISC so given the rapid advancements from Intel, this seemed like a safe bet and allowed Apple to tell directors in IT departments “see, we play nice now.” And the innovations kept flowing for the next decade and a half. We packed more transistors in, more cache, cleaner clean rooms, faster bus speeds, with Intel owning the computer CPU market and AMD slowly growing from the ashes of Acorn computer into the power-house that AMD cores are today, when embedded in other chips designs. I'd say not much interesting has happened, but it's ALL interesting, except the numbers just sound stupid they're so big. And we had more advances along the way of course, but it started to feel like we were just miniaturizing more and more, allowing us to do much more advanced computing in general. The fifth generation of computing is all about technologies that we today consider advanced. Artificial Intelligence, Parallel Computing, Very High Level Computer Languages, the migration away from desktops to laptops and even smaller devices like smartphones. ULSI, or Ultra Large Scale Integration chips not only tells us that chip designers really have no creativity outside of chip architecture, but also means millions up to tens of billions of transistors on silicon. At the time of this recording, the AMD Epic Rome is the single chip package with the most transistors, at 32 billion. Silicon is the seventh most abundant element in the universe and the second most in the crust of the planet earth. Given that there's more chips than people by a huge percentage, we're lucky we don't have to worry about running out any time soon! We skipped RAM in this episode. But it kinda' deserves its own, since RAM is still following Moore's Law, while the CPU is kinda' lagging again. Maybe it's time for our friends at DARPA to get the kids from Berkley working at VERYUltra Large Scale chips or VULSIs! Or they could sign on to sponsor this podcast! And now I'm going to go take a VERYUltra Large Scale nap. Gentle listeners I hope you can do that as well. Unless you're driving while listening to this. Don't nap while driving. But do have a lovely day. Thank you for listening to yet another episode of the History of Computing Podcast. We're so lucky to have you!
This week we’re looking at passion and purpose - and why telling someone to ‘follow their passion’ is lousy advice. TRANSCRIPT Welcome to episode nine of the Leadership Today podcast. Each week we provide practical advice to address some of today’s biggest leadership challenges. This week we’re looking at passion and purpose - and why telling someone to ‘follow their passion’ is lousy advice. “Follow your passion” is often shared as a mantra for happiness and success in life. That if we can only uncover that unique passion, we will suddenly and effortlessly unlock boundless opportunities in the world. It’s an attractive antidote to the modern dysfunctional workplace - the 9 to 5 (if you’re lucky) grind of a desk job adding to the already overflowing coffers of a soul-less corporation. You can almost picture the person at their desk as the quote comes across their Instagram feed, staring out their window and whispering to themselves - “There has to be more to life than this”. And they’re probably right, but is “following your passion” the best approach. Perhaps, like me, you can trace many of your passions back to early childhood. My love of science - fuelled (literally) through an often explosive 1970’s chemistry set (that would never be allowed to hit the shelves today), building electronics sets, growing countless crystal gardens, and bashing out computer programs on a trusty Tandy TRS-80. My love of business - labelling everything I owned as “AB Inc” (as if my 8 year old self was some kind of multinational conglomerate), combining life savers and tic tac lollies together to create a value-added product for profit, and running a pretty successful lawn mowing business to fund my early years at university. And my interest in people, reading whatever I could about what made people tic and working on school holiday programs with kids. When you combine those three passions, organisational psychology - applying the science of people in business - looks like a pretty obvious career choice. Lucky I followed my passion. But that simplified story overlooks the necessary hardships, challenges and setbacks that ultimately helped me to be successful and fulfilled. There were the countless times when I wanted to give up - to pack it in when it all became too hard. Following my passion led me to management consulting - an amazing learning experience and proving ground where I was constantly stretched. It was here that I learnt to manage staff, to grow a business, to put together a plan and bring it to life through people, to collaborate on global teams to make a difference to leaders all over the world. But ultimately, while working for management consulting firms was aligned with my passion, there was something missing. I ended up stressed, overweight and pretty unhappy. Why was that? A research team*, including the wonderful Carol Dweck, recently looked at “finding your passion” versus “developing your passion”. If you haven’t read Carol’s book “Mindset - Changing the way you think to fulfil your potential”, stop what you’re doing and go and purchase it now. The book outlines the value of having a growth mindset - where we see our abilities, skills and intelligence as things we can develop and improve over time. This is contrasted with a fixed mindset, where people succeed due to talent and giftedness - so if something is hard, you just give up because it clearly wasn’t meant to be. There’s a fair amount of mis-information about growth mindset - it’s not to say our potential is unlimited. Rather, Carol’s work suggests that we often don’t test our potential, preferring to play it safe and stick with what we know. The researchers contrasted those with a fixed mindset view around passion, with those who had a growth mindset view of passion. Those with a fixed mindset view saw passions and interests as pre-formed and as something you discover in yourself. In contrast, a growth mindset view suggests that we build our passions and interests over time through experimentation and engaging in new activities. The research found that those with a fixed view tended to have less interest in areas outside their current experience - they didn’t want to explore new things. The fixed mindset group also underestimated difficulties associated with following their passions, and they failed to stick at new interests when they became difficult. In their own words, the researchers concluded that encouraging people to find their passion “may lead them to put all their eggs in one basket but then to drop that basket when it becomes difficult to carry”. And I believe that’s where purpose comes in. Again, we shouldn’t see our purpose in life as something that is fixed - it’s more like a strategic plan for our life that we regularly review and update. For me that meant starting my own business seven years ago which is now focused on enabling thousands of leaders to achieve results through people. That wasn’t the purpose seven years ago, or even two years ago - I’ve reviewed, added to and subtracted from that purpose a number of times on the journey. I’ve discovered new things I’m passionate about along the way, learnt lots of new skills, made plenty of mistakes, and achieved far more than I could have hoped for. So let’s agree to ditch the “follow your passion” approach. Here’s a potential replacement - Work hard to discover and improve at things you can be passionate about, within the context of a guiding purpose that you regularly review. Admittedly, that’s much harder to frame as an inspirational quote. It also sounds harder to do. “Working hard” doesn’t sound like a lot of fun. But it’s in the hard work that we learn, and it’s in the hard work that we find success, provided that hard work is aligned with our purpose. Maybe “keep discovering new things you’re passionate about” is better. I encourage you to think about your purpose this week. Why are you doing what you’re doing? When’s the last time you challenged yourself to try something outside your current interests? Are there passions you’ve had in the past that you’ve neglected? Are there new passions emerging that require time and effort to develop? As always, if you’ve found this podcast helpful, remember to share it with others. Taking a couple of minutes to subscribe and rate on iTunes helps others to find the podcast. And - good news - we’ve finally cracked it onto Spotify - so check us out there as well. *Implicit Theories of Interest: Finding Your Passion or Developing It? Paul A. O’Keefe, Carol S. Dweck, Gregory M. Walton http://gregorywalton-stanford.weebly.com/uploads/4/9/4/4/49448111/okeefedweckwalton_2018.pdf
RetroDiario Bunker401 Podcast 0003 – 2-8 Octubre 2017 RetroDiario Bunker401 Podcast 0003: Con la perspectiva de emitir el podcast en directo en las próximas ediciones seguimos adelante con las noticias de la semana. Por tanto, bienvenidos al resumen semanal del RetroDiario de Bunker401 . Esta vez con noticias de más de 36 plataformas distintas Ordenadores y consolas!!. Plataformas como: Amiga, Amstrad CPC, Apple II, Arcades, Atari 2600, Atari 400, Atari 5200, Atari 7800, Atari 8bit, Atari Jaguar, Atari Lynx, Atari ST, CGE Vectrex, Commodore 64, Commodore PET, Commodore VIC20, Linux, Mac, Moviles iOS, MSX, MSX2, NEO GEO, Nintendo NES, PC, Pinballs, Sega Dreamcast, Sega Master System, Sega Megadrive, Sega Saturn, Sony Playstation, Sony PS4, Spectrum, Super Nintendo, Tandy TRS-80, Texas Instruments Ti99/4A, XBOX One por citar algunas.. RetroDiario es una sección a partir de ahora semanal dentro del canal de Youtube de Bunker401 donde cada semana en directo se recogen y muestran todas las noticias que hayamos podido encontrar de todo el mundillo retro tanto ordenadores como consolas. Con diferentes apartados como Software y utilidades, Cursos y Tutoriales, Hardware nuevo o del pasado, Demoscene, Compos, Eventos y retrosaraos, los últimos juegos homebrew lanzados, previews de juegos futuros, hacks, juegos unreleased y todo tipo de noticias miscelánea que no entren en las otras categorías. Con un mundillo tan enorme es imposible cubrir todo el espectro pero se hace lo que se puede. De unos sistemas conocemos más, de otros menos pero la buena intención es repasar todos los sistemas con buen humor y tratando de ser lo más precisos posibles. Todos tienen sus puntos buenos malos y regulares. A veces hay más noticias de un sistema, otras veces de otro.. Si hay algún error hacédnoslo saber y si hemos acertado y os gusta también nos gustaría saberlo. Podéis y me encantaría si alguien como tu, oyente, se animara a participar conmigo en este proyecto Bunker401 como en otros que tengo o que salgan en el futuro. Si te animas las formas de contacto están más abajo. Espero que os guste y que el chico del periódico, el amigo Paperboy, nos traiga noticias sorprendentes por mucho mucho tiempo. Bunker401 El último almacén atemporal de Videojuegos(retro y actuales), Películas(clásicas y modernas), Series(del pasado o del presente), Libros (De papiros a tablets), Comics (manga, europeo, americano), Música de todas las épocas.. y todas esas cosas que tanto nos gustan ---- Bunker401 Web: http://bunker401.com Bunker401 Twitter: @Bunker401 Luismi Herrero Twitter @Sir Arthur72 Bunker401 Facebook: http://www.facebook.com/Bunker401 Bunker401 Canal Youtube: https://www.youtube.com/c/Bunker401 Bunker401 Tienda Camisetas y merchandising: http://www.latostadora.com/bunker401
Hello, everyone, and welcome to another episode of Floppy Days, the show about home computers of the late 70’s through the 80’s. The next machine up to cover on the timeline is the Tandy TRS-80 Color Computer, affectionately known as the CoCo. Since there’s SOO much information to cover about this interesting machine, it will be a multi-parter, with the first episode covering the history of the CoCo. I was lucky enough to get one of the authors of THE CoCo history book, my good friend Boisy Pitre, to come on the show and co-host this with me. We’re going to cover the history of the CoCo from before its inception, through its introduction, until its eventual cancellation. Boisy provides a fantastic perspective on the life and career of this machine and I think you’ll enjoy it. Before delving into the main part of the show, I’ll cover a little bit of news, new acquisitions and feedback. Links Mentioned in the Show: New Acquisitions FreHD - http://ianmav.customer.netspace.net.au/trs80/emulator BEST Electronics - http://www.best-electronics-ca.com/ News Uthernet II Order Page - http://www.a2retrosystems.com/order.htm Uthernet II FAQ - http://www.a2retrosystems.com/support.htm#faq Video from Terry Stewart on the Amstrad CPC 464 - https://www.youtube.com/watch?v=rOuPuE194fo&feature=em-subs_digest VCF Midwest 10 - August 29-30, 2015, Elk Grove Village, IL - http://vcfmw.org/ Chicago TI International World Faire - http://www.chicagotiug.com/tiki-index.php?page=Faire October 31, 2015, Evanston, IL Feedback WinUAE - http://www.winuae.net/ picture of Brent Santin’s Vic-20 setup - http://sleepingelephant.com/denial/wiki/images/d/d4/VIC-20_80_column_setup.jpg VIC-20 information Wiki - http://sleepingelephant.com/denial/wiki/index.php?title=DenialWIKI_Home VIC-20 Mega-Cart - http://mega-cart.com Doug Crawford’s blog for vintage activities: https://abitoutofplace.wordpress.com/ Tomy Tutor Information - http://www.floodgap.com/retrobits/tomy/ The Trash Compactor - http://www.trs-80.org/norcom-tc-iii/ Interview with Co-host Boisy Pitre CoCoRx - https://github.com/boisy/CoCoRX “Swift for Beginners: Develop and Design” by Boisy Pitre - http://www.amazon.com/dp/0134044703/?tag=flodaypod-20 Twitter - @boisypitre Email - coco@toughmac.com “CoCo: The Colorful History of Tandy's Underdog Computer” by Boisy G Pitre, Bill Loguidice - http://www.amazon.com/dp/1466592478/?tag=flodaypod-20 Boisy’s Blog - http://latenightcoco.blogspot.com
Main Topic: The TRS-80 Model II At this point in the podcast run, we are still in the late 1970’s time frame, and the TRS-80 Model II falls into that time frame for its release. As usual, we’ll cover the history, technical specs, peripherals, Web sites, books, emulation and much, much more. I am joined by special guest host Myles Wakeham who will help me cover this machine. But first, I’ll cover new acquisitions, news, feedback, and an interview with Myles before diving into the TRS-80 Model II. Links Mentioned in the Show: New Acquisitions Holmes Engineering IM-2 TRS-80 Model I Memory Upgrade - http://www.trs-80.org/holmes-internal-memory/ News CoCo Coding Contest - http://www.cocopedia.com/wiki/index.php/CoCoCoding_1980_Contest The MISE Project - http://home.comcast.net/~bartlett.p/MISE/ DynoSprite - https://www.github.com/richard42/dynosprite RetroChallenge - http://www.wickensonline.co.uk/retrochallenge-2012sc/ VCF East X - http://www.vintage.org/2015/east/exhibit.php Feedback OSI Challenger advertisement on the back cover of the Dec 1980 Byte magazine - https://archive.org/stream/byte-magazine-1980-12/1980_12_BYTE_05-12_Adventure#page/n403/mode/2up Magazines/Newsletters/Books/Manuals manual for the TRS 80 Model II in PDF - http://electrickery.xs4all.nl/comp/trs80m2/doc/Model_2_Operation_Manual_(19xx)(Tandy).pdf Trs-80 Means Business: Trs-80 Model II, With 64K (Diskette and Book) Hardcover – July, 1982 by Ted G. Lewis - http://www.amazon.com/Trs-80-Means-Business-Model-Diskette/dp/0471875651 User's Handbook to the Trs-80 Model II Computer Paperback – June, 1983 by Jeffrey R. Weber - http://www.amazon.com/Users-Handbook-Trs-80-Model-Computer/dp/0938862014/ref=sr_1_5?s=books&ie=UTF8&qid=1418176303&sr=1-5&keywords=trs-80+model+II VisiCalc for the TRS-80 model II and model 16 computers (Microcomputer power series) 1982 by Edouard J Desautels - http://www.amazon.com/VisiCalc-TRS-80-model-computers-Microcomputer/dp/0697099555/ref=sr_1_7?s=books&ie=UTF8&qid=1418176303&sr=1-7&keywords=trs-80+model+II Ads Marketing brochure for the Model II - http://www.trailingedge.com/trs80/TRS80Mod2.pdf Modern Upgrades FreHD hard drive emulator - http://ianmav.customer.netspace.net.au/trs80/emulator Emulation MESS - http://www.progettoemma.net/mess/system.php?machine=trs80m2 Videos Model II Ramblings - https://www.youtube.com/watch?v=CG0ABstKl4Q Unboxing a TRS-80 Model II by Devin2277 - https://www.youtube.com/watch?v=QTc7ceIwREA Reassembling the TRS-80 Model II (4 parts) by Devin2277 - https://www.youtube.com/watch?v=OKtbOwDVed0 Current Web Sites oldcomputers.net - http://oldcomputers.net/trs80ii.html home page of Kees Stravers - http://home.iae.nl/users/pb0aia/cm/modelii.html Ira Goldklang’s TRS-80 Revived Site @ trs-80.com - http://www.trs-80.com/wordpress/trs-80-computer-line/model-ii/ VanNatta Computer History - http://www.vannattabros.com/history2.html old-computers.com - http://www.old-computers.com/museum/computer.asp?c=243 Dave’s Old Computers - http://classiccmp.org/dunfield/trs80/index.htm Digibarn Computer Museum - http://www.digibarn.com/collections/systems/trs80-model2/ PDF documentation for the Tandy TRS-80 model II - http://electrickery.xs4all.nl/comp/trs80m2/doc/index.html Bill Degnan’s Model II Restoration Project - http://www.vintagecomputer.net/browse_thread.cfm?id=184 Computer Museum of FJKraan (Yet Another Computer Museum) - http://fjkraan.home.xs4all.nl/comp/trs80m2/ References Wikipedia - http://en.m.wikipedia.org/wiki/TRS-80#Model_II_and_12
There’s little hotter in the world of web development right now than creating optimized web experiences and applications for mobile web enabled devices like iPhone, Android, iPad and webOS. Luckily, there’s a number of excellent HTML/CSS/Javascript frameworks to help developers create native-like experiences for these devices. In this session, Jonathan Stark takes an in depth look at several of these, including JQTouch, JQuery Mobile and SenchaTouch, comparing and contrasting their approaches, and most appropriate uses. As a developer looking to tailor experiences and applications for the mobile web, this will be an invaluable session. Jonathan Stark is a mobile and web application consultant who the Wall Street Journal has called an expert on publishing desktop data to the web. He is the author of O’Reilly’s Building iPhone Apps with HTML, CSS, and JavaScript, is a tech editor for both php|architect and Advisor magazines, and is often quoted in the media on internet and mobile lifestyle trends. Jonathan began his programming career more than 20 years ago on a Tandy TRS-80 and still thinks Zork was a sweet game. Follow Jonathan on Twitter: @jonathanstark Licensed as Creative Commons Attribution-Share Alike 3.0 (http://creativecommons.org/licenses/by-sa/3.0/).
NOTE: This was also cross posted in the otakugeneration LJ community. Shownotes :: (show 076) :: (website) :: (podcast feed) :: (direct download) :: (direct iTunes link) With Convention Highlights, recorded live on November 20th, 2006. This week Alan was at AnimeUSA, and Matt was at Philcon. They both talk about their convention going experiences. Plus the crew received some art-goodies from Matt Godden; artwork he sells here. So download this week's show, here all the con scout reports, and get little anime in your ears before your Thanksgiving. Call Us! ::: Skype Voicemail ::: You can leave us voicemail using Skype, at: otakugeneration or call: (610) 628.3154 ::: K7 Voicemail ::: You can also leave us voicemail with a west coast phone number: (206) 984-2069 ::: GoogeTalk Voicemail ::: You can also leave us voicemail with GoogleTalk, at: otaku.generation@gmail.com ::: Gizmo ::: You can also leave us voicemail with using Gizmo, at: otakugeneration Mentioned Stuff and Link(s) (during the show) OG Link Shortner OG-chan Saggy Z linky Wiki Masters (scanlation) Matt Godden's website, (online shop) Anne Packrat's (j-org-as-im link) [prolly NSFW], (dookie link) [prolly NSFW], (anime-con bored link) Ultimate Showdown (orgy parody); [NSFW] ...SO NOT WORK SAFE!!! OG Mash-up / Remix contest Okay to Sean's (da wiki master's) suggestion, we're going to start a new creative contest. So the deal is... take audio from the show... and create your own music, or whatever (that you own the copyright too), and make a OG mash-up using audio from the show. Just like the wiki master did a while back, when he did that Jefferson Techno remix, and when Killer Penguin sent in a Jefferson Mash-Up as well.. I think we'll run this contest to the end of the year, and play back the entries during the New Years show... or something. So get us your OG mash-up / remixes in! Do it! Do it NOW! As usual, email your entries to: otaku.generation@gmail.com, and use the subject line of: OG MASH-UP CONTEST; stereo MP3s are preffered. Right now there's no limit on how many entries you can send; but please don't clog our email. Listen to the show for more details. The OG LamePoll by Alan This is an application Alan built long ago... so we're going to put it to use... Take this weeks new LamePoll!!! (the poll ends on the Monday of the recording, will we mention the results on the new show. If you're interested, you can see last week's poll results here. Flame of the Week by Bryce :: (hatemail@otakugeneration.net) Nothing to be "flipped this week"... Come on, send us your fanboy-hate or flames to Bryce at: hatemail@otakugeneration.net, and he'll flip it to something amusing. Don't be nasty, or rude... this might not last as a segment idea, but we thought we'd give it a try. Promos / Break Letting Go :: by Naked Underneath :: (now on music.podshow.com) Winder About Me :: by Porter Block :: (now on music.podshow.com) Over It :: by Valley Lodge :: (now on music.podshow.com) Convention Schedule (1.0) by Anne Packrat (read from fansview.com) Otaku News (2.0) by Aaron :: (news@otakugeneration.net) WII claims first victim, (link 2) The PS3 is now officially a man, (link 2) Very metal football RIAA TP Beer Goggles Fanboy Forecast (1.0) by Bryce :: (fanboyforecast@otakugeneration.net) (info) :: Jump Superstars Nickname ME! by Alan :: (nickname@otakugeneration.net) None this week, but don't let that stop you, tell us something about yourself... and we'll give you a nick! This way you can be uniquely identifiable among the other OG listners! Video Shares of the Week by Alan :: (weirdweb@otakugeneration.net) Terra Naomi Blink Twice and Cover JoyRide13 (get remixed), (her vlog) Esmeedenters Prank Call "F4" Kylie Minogue Knitting Obession Change Your Copy Paper, (another commercial) Never Grow Old Gadget Reviews (1.0) by Todd :: (gadgets@otakugeneration.net) (toy) :: Microsoft Zune (toy) :: MadCatz XBOX 360 Arcade GameSTICK (toy) :: OCZ Roadster Flash Drive (toy) :: OCZ Min-Kart (toy) :: WiFi Spray (toy) :: Nope It's Soap (retro) :: Tandy TRS-80 Model 100 (retro toy of the week) If you send us feedback, and you want us to nickname you, email us, at: otaku.generation@gmail.com With somewhere in the subject: NICKNAME ME NOTE: If we've already nicknamed you, you can't be re-nicked... unless you plead... lots! ...and we mean LOTS!!! =D For Podcast promos or MP3 Feedback, email us, at: otaku.generation@gmail.com With the exact subject: MP3 PROMOTION :: (for podcast promos) MP3 FEEDBACK :: (for audio feedback) In the body of the message, put: Your Name Your Podcast Your website Brief copy about your podcast for us to read NOTE: No copyrighted music, or clips! We won't play promos with this kind of content! Unless you own the copyright, and have given us written authorization! Join us next week... for a guest... live and in person? a not-so nekkid Dan? a creative contest (that alan finally sorta mentioned this week)? ...and more mind-crinkling forms of podcasting! There will be a new show on Wednesday, so "podcast-in" with us! You know you'll want listen and see if really stole all those chocolates that Vas sent! So, download us, give us a listen... and maybe we'll explain the "3 more times" thing from AnimeUSA!! ...um... maybe it will stay a secret... It's November!!! Which means Happy Turkey-Day, and it is still voting time again!! [insert "something" here] We appreciate the votes , donations, and comments even if we don't read them on the show... umm.. right votes... and iTunes reviews... at any of the following places: www.PodcastAlley.com, www.PodcastPickle.com, www.PodcastDirectory.com, www.PodcastCharts.com, and/or www.DigitalPodcast.com. Oh and always check out www.podcasterworld.com! Word-of-mouth advertising is also appreaciated. Thanks for the support, and the people who have been voting for us! You roxxorz Aaron's snuggle bunnies! ...they melt in your hand, not in your mouth!!