POPULARITY
Aujourd'hui, je reçois, Andrea Pilutti, Product Design Director chez Mews. Il nous partage son parcours et son évolution dans le monde du design, depuis son immersion dès l'enfance dans l'univers du graphisme et de la typographie, jusqu'à son rôle actuel.
No episódio #58, Arthur e Aíquis convidam Fernanda Faria, Global Product & Design Director da AB InBev para contar como foi o Lenny & Friends Summit. DESCONTOS DA ARENA 15% OFF [8ª turma] Pensamento Crítico e Analítico - 30/11 MINUTAGEM (05:33) Motivações para Participar do Evento (08:16) Insights das Palestras Impactantes (11:13) A Revolução da Inteligência Artificial no Produto (14:03) Mudanças na Estrutura de Times e Gestão (20:02) Reflexões sobre o Futuro do Produto e AI (26:58) A Relevância dos Designers de Serviço (30:21) Impacto e Influência nas Decisões de Produto (33:19) Simplicidade e Eficácia no Design (36:57) Roundtables e Conexões no Evento (39:55) Diferenciais do Evento em Relação a Outros (46:19) Bate-Bola: Perguntas Rápidas e Respostas (52:20) Tecnologia e Educação: O Futuro do Aprendizado (53:50) Recomendações de Produtos (58:23) Encerramento e Agradecimentos Conteúdos extras indicados: Anthropic's Mike Krieger wants to build AI products that are worth the hype - The Verge Livro: O clique de um bilhão de doláres Livro: #NoFilter - os bastidores do Instagram Livro: Co-Intelligence - Living and working with AI PRODUTOS DA SEMANA RapidAPI Pokémon TCG Mobile Smiles QuintoAndar ClassPass 99 Duolingo ClassApp WhatsApp Dicas de séries e outros conteúdos: Silicon Valley - Max YellowStone - Paramount Casal Perfeito - Netflix
Aujourd'hui, nous recevons Solène SAGUEZ, Product Design Director @ Aviv, elle nous présente son parcours fait d'opportunités et de talent chez UX-Republic, Bouygues Télécom puis Aviv.De ses débuts dans le Design au management international, Solène s'arrête sur les moments importants de sa carrière avec un focus sur son rôle actuelle et Hexagon UX, une association qui accompagne des jeunes femmes dans leurs carrières Design.Le podcast "Head Of Design" met en lumières des personnalités inspirantes qui définissent les tendances du design. Vous découvrirez leurs parcours, savoir-faire et les convictions qui les animent tout en partageant leurs bonnes pratiques et recommandations.Vous avez laissé votre manteau au vestiaire… Bienvenue dans le club !
Rob Hamblen shares his insights on effective sprint facilitation, why he asks clients if they're designing for today or tomorrow, and why design sprints have a PR problem. Highlights include: What do you do when senior leaders aren't willing to be wrong? What types of business challenges are most suited to a design sprint? What have you learned from facilitating sprints with tricky team dynamics? Does dot voting to enable effective group decisions to be made? Does it matter if design sprints are performative if alignment is the result? ====== Who is Rob Hamblen? Rob is the Founder of Be the Leap, a company specialising in the combination of rapid innovation frameworks, like the Design Sprint and Design Thinking, with leadership accelerators. Why? To help product teams launch more successful products! With over three decades of experience working in and leading teams that make digital products, Rob has worked with clients like AMEX, Adidas, HSBC Bank, McKinsey and ‘that company formerly known as Twitter'. Before founding Be the Leap, Rob served as a Product Design Director at AJ&Smart in Berlin. In this role, he honed his facilitation expertise, leading the B2B sprint team and overseeing both the client experience and the development of the product offering. Prior to that, Rob spent some time in sunny Dubai as the Creative Director of UX for IBM iX, where he helped to establish IBM Studios and managed a cross-functional team that supported clients as they sought to transform their businesses. ====== Find Rob here: LinkedIn: https://www.linkedin.com/in/robhamblen/ Instagram: https://www.instagram.com/betheleap/ Website: https://www.betheleap.com/ X: https://twitter.com/bamberlingling ====== Liked what you heard and want to hear more? Subscribe and support the show by leaving a review on Apple Podcasts (or wherever you listen). Follow us on our other social channels for more great Brave UX content! YouTube: https://www.youtube.com/TheSpaceInBetween/ LinkedIn: https://www.linkedin.com/company/the-space-in-between/ Instagram: https://www.instagram.com/thespaceinbetw__n/ ====== Hosted by Brendan Jarvis: LinkedIn: https://www.linkedin.com/in/brendanjarvis/ Website: https://thespaceinbetween.co.nz/ Twitter: https://twitter.com/brendanjarvis/
Today my guest is graphic designer Simon Roche. Simon is a Product Design Director who builds products and design systems in education and tech. Simon has worked in many fields in the last 20+ years as a designer, and produced work for international clients from Denmark to Australia, as well as for many Irish businesses through cultural work, branding and editorial design. I was keen to chat with Simon about his career and the new concepts and tools being used in the graphic design industry, so I hope you are sitting comfortably and happy to stay with us.
Chloe's unique approach to Executive Coaching and Product Design consulting combines twenty + years of experience in Executive UX Leadership and Digital Product Design. Most recently, Chloe was the Product Design Director of Google Shopping. Prior to Google, she was the Chief Creative Officer at R/GA.
I'm joined by Kristy Tillman, Director of Design at Netflix, as she shares invaluable insights on career growth and the pursuit of creative opportunities. Kristy challenges the traditional emphasis on job titles, urging listeners to prioritize personal growth and learning. Drawing from her experience as a Director of Design, she highlights the diverse scopes and possibilities that each role can offer. Furthermore, Kristy emphasizes the importance of designers developing strong business acumen to thrive in their roles.The conversation then delves into expanding one's horizon of opportunities. Kristy emphasizes the significance of building connections and making oneself open to different people and experiences. By broadening networks and creating opportunities for others, individuals can unlock unforeseen collaborations and pathways to success. Kristy addresses the ongoing question of designers' presence at the decision-making table within businesses, stressing the importance of fostering relationships and making a lasting impact.The episode also explores the concept of personal detachment from work and the value of pursuing side projects. Kristy shares a valuable lesson: the work done at one's job ultimately belongs to the company, but side projects offer a realm of personal freedom and creativity. By taking charge of these projects, individuals can craft their own opportunities, collaborate with like-minded individuals, and lay the foundation for future endeavors. Kristy highlights the importance of networking by giving back and creating opportunities for others, as it serves as a gateway to entering new networks and expanding professional horizons.About the Guest:Having worked across industries for over 15 years, Design Extraordinaire Kristy Tillman is currently the Product Design Director at Netflix.Through her experience as Head of Global Experience Design, Head of Communication Design, and Design Director, she acquired a comprehensive understanding of what it takes to be equipped for a variety of design challenges and development.As part of MICA's Flexible Design Studio workshop, she teaches a module on social impact design. She studied design at Kansas City Art Institute and is a proud HBCU alum of FamU - Florida A&M University.As a design leader, she has built design teams from scratch and transitioned talent from entry level to design leadership. She is an Advisor for Designer Fund and sits on the board of Design Advisory Council for the University of Texas at Austin.A designer, investor, and cultivator of a different kind of tomorrow, one that harnesses the exponential addition of talent in the gaps, she's learned a lot along the way around growing her own talent and those around her in the realm of design.Connect with Kristy Tillman:Twitter: https://twitter.com/kristytLinkedIn: https://www.linkedin.com/in/kristytillman/Timestamps(02:28) - Icebreaker: Kristy's current obsessions from work and personal perspectives(03:43) - Her journey from nervousness to excitement over the size and scope of her organization and role within Netflix(05:22) - What makes each of her job titles as a director unique and the end goal in mind that's being set up by her current role(07:58) - Understanding the multiple layers in Web3, why it is considered Wild West, and how it can be improved and made safer through UX and Design(11:24) - Icebreaker: Her current playlist and how visualizing music can change your experience (12:47) - Icebreaker: The two obvious problems about the design industry that's worth turning around. And no, it's not the D word or having
A round table discussion hosted by Chris and Andrew from Knapsack with the Meta Blueprint team, part two. View the transcript of this episode here.GuestsChristopher Clare - Director of Product DesignChris Clare is the Head of Foundation Design for FB App responsible for unifying the app through the Blueprint Design System, driving efficiency for the rest of the design org and giving capacity back to our teams to focus on innovation. Prior to this role, he was the Head of Design for the Communities Product Group at Meta. His team was responsible for helping people build meaningful communities through products like Groups, Events, Profile and Messenger. After he joined the company 7.5 years ago to help rethink the strategy and experience for the Groups Product, it quickly became the top priority for the company who changed their mission to be community driven. In the previous 15 years before Meta, Chris has led Design System and Product teams as multiple Companies, including his time as Creative Director at Motorola (Google) and head of Skype Android and Desktop at Microsoft.Mitch Johnson - Director, Product DesignMitch Johnson leads the Blueprint Design System Team for Facebook responsible for building the underlying Design System and infrastructure to enable teams design efficiently on a unified infrastructure, consistently across surfaces, accessible for all users, and to a high bar of people-first quality.Elizabeth Rifer - Director, Content Design DirectorElizabeth is responsible for developing Facebook's content architecture. She spent years building Facebook Marketplace and believes in strengthening communities through local commerce. Her mission is to humanize technology so everyone (including her mother) can enjoy it. Dan Lebowitz - Director, Product DesignDan Lebowitz is a Product Design Director at Meta leading design system architecture across Facebook and partnering across the company on systems initiatives. Since 2015, Dan has helped lead the design of Meta's web platform, numerous design systems, and 0-1 products.Adelle Charles - Product Design ManagerAdelle Charles leads the Design Excellence team for Facebook responsible for our broader Excellence programs, design craft, design tooling and partnering on Blueprint to deliver on design tool efficiency and quality across Facebook. Andrew Rohman - VP Sales & CS at KnapsackAndrew leads Knapsack's customer-facing teams and has experience with dozens of large enterprise Design System implementations. Andrew provides a practical approach to goal setting and fostering both organizational and cultural change when adopting a design system.HostChris Strahl is co-founder and CEO of Knapsack, host of @TheDSPod, DnD DM, and occasional river guide. You can find Chris on Twitter as @chrisstrahl and on LinkedIn.Sponsored by Knapsack, the design system platform that brings teams together. Learn more at knapsack.cloud.
A round table discussion hosted by Chris and Andrew from Knapsack with the Meta Blueprint team (part one). View the transcript of this episode here.GuestsChristopher Clare - Director of Product DesignChris Clare is the Head of Foundation Design for FB App responsible for unifying the app through the Blueprint Design System, driving efficiency for the rest of the design org and giving capacity back to our teams to focus on innovation. Prior to this role, he was the Head of Design for the Communities Product Group at Meta. His team was responsible for helping people build meaningful communities through products like Groups, Events, Profile and Messenger. After he joined the company 7.5 years ago to help rethink the strategy and experience for the Groups Product, it quickly became the top priority for the company who changed their mission to be community driven. In the previous 15 years before Meta, Chris has led Design System and Product teams as multiple Companies, including his time as Creative Director at Motorola (Google) and head of Skype Android and Desktop at Microsoft.Mitch Johnson - Director, Product DesignMitch Johnson leads the Blueprint Design System Team for Facebook responsible for building the underlying Design System and infrastructure to enable teams design efficiently on a unified infrastructure, consistently across surfaces, accessible for all users, and to a high bar of people-first quality.Elizabeth Rifer - Director, Content Design DirectorElizabeth is responsible for developing Facebook's content architecture. She spent years building Facebook Marketplace and believes in strengthening communities through local commerce. Her mission is to humanize technology so everyone (including her mother) can enjoy it. Dan Lebowitz - Director, Product DesignDan Lebowitz is a Product Design Director at Meta leading design system architecture across Facebook and partnering across the company on systems initiatives. Since 2015, Dan has helped lead the design of Meta's web platform, numerous design systems, and 0-1 products.Adelle Charles - Product Design ManagerAdelle Charles leads the Design Excellence team for Facebook responsible for our broader Excellence programs, design craft, design tooling and partnering on Blueprint to deliver on design tool efficiency and quality across Facebook. Andrew Rohman - VP Sales & CS at KnapsackAndrew leads Knapsack's customer-facing teams and has experience with dozens of large enterprise Design System implementations. Andrew provides a practical approach to goal setting and fostering both organizational and cultural change when adopting a design system.HostChris Strahl is co-founder and CEO of Knapsack, host of @TheDSPod, DnD DM, and occasional river guide. You can find Chris on Twitter as @chrisstrahl and on LinkedIn.Sponsored by Knapsack, the design system platform that brings teams together. Learn more at knapsack.cloud.
As you pivot, you have to have a vision of where you are going. Chloe Gottlieb, founder of DesignMeCo and UX Leadership Coach, shares how stepping into your future before building the present can provide you with power and influence. Remaining focused on the vision and being open to different strategies takes practice and a willingness and desire to succeed. More about Chloe: She's a renowned leader in the fields of Leadership Coaching and UX consulting. With over twenty years of experience in Executive UX Leadership and Digital Product Design, Chloe has a unique approach to helping individuals, teams and businesses reach their full potential. Her career includes chapters as the Product Design Director of Google Shopping, of Google Workspace and as the Co-Chief Creative Officer at R/GA, where she partnered with major brands such as Nike and Samsung to create innovative digital products and services. Today, she's going to talk to us about how to find your career path.
Check out the full episode transcript on dife-site.webflow.io This is a very special episode of the Design is for Everyone Podcast. designFAO, a new design conference was kind enough to invite us to join their stage for a very special conversation with 3 amazing people, 3 amazing designers that accepted the challenge of sharing their design insights with us. They were Kate Pincott, an amazing design coach slash head of design at Mattereum. João Miranda, Typographer extraordinaire, and Benny Zuffolini, Product Design Director, Mother of Bunnies, and a great conversationist. We gathered around the topic of dealing with design in a post-democratization era. Hope you enjoy this episode. --- Send in a voice message: https://anchor.fm/dife-podcast/message
Armando是一位来自智利的设计师,目前在Atlassian公司任职体验设计经理,之前他在Xero担任产品设计总监时,他曾是我的老板。他来自一个非英语母语的国家,但却在新西兰的设计界非常具有影响力,这也是我邀请他来我的播客的一个重要原因。在与他共事时,我发现他的沟通方式与对于设计的理解非常独特且深刻,希望你也可以像我一样,从这期播客中,学到很多非常有价值的思维方式。Armando Torrealba: design is intention, find what's your unique way to add value to your work, mindful design and tips for non-native speakersArmando Torrealba is an Experience Design Manager at Atlassian, and I worked with him while he worked at Xero as a Product Design Director. He came from Chile (as a non-native speaker) and thrives as a design leader in New Zealand, which was one of the reasons I invited him to join my podcast. While I worked with Armando at Xero, I noticed he is really great at communication, design intention and mindfulness. I've learned a lot from him and I believe you will get some takeaways from this podcast as well.Highlights
Armando Torrealba is an Experience Design Manager at Atlassian, and I worked with him while he worked at Xero as a Product Design Director. He came from Chile (as a non-native speaker) and thrives as a design leader in New Zealand, which was one of the reasons I invited him to join my podcast. While I worked with Armando at Xero, I noticed he is really great at communication, design intention and mindfulness. I've learned a lot from him and I believe you will get some takeaways from this podcast as well.Highlights
Alicia is a Product Design Director for IT Products at Rippling - the platform that frees smart people to work on hard problems! She has been a designer across industries, including higher education, academia, insurance, pharmacy, e-commerce, and technology, and is an Adjunct Instructor at Columbia College, where she focuses on how to prepare for moving from college to what your life as a designer will be like. She co-organizes the Ladies that UX Chicago meetup, where she brings conversations like accessibility, ethics in design, and emotional intelligence to the community.In this episode, we talked about:How to get a job after being unemployed for a yearHow to see if a company is a good fit for you using organizational designTips on career strugglesUX driven transformationHow did Alicia get into designAlicia's role at RipplingWhat is Rippling and how does it serve people?Links: Connect with Aliciahttps://twitter.com/mika_johttps://www.rippling.com/https://adplist.org/mentors/alicia-joy-warren Hiring:Product Designer: https://www.rippling.com/careers/5035370003?gh_jid=5035370003Lead Product Designer: https://www.rippling.com/careers/5201191003?gh_jid=5201191003UX Researcher: https://www.rippling.com/careers/5035351003?gh_jid=5035351003
Today, I'm talking to Alicia Warren.-Alicia is currently the Product Design Director at Rippling, an all-in-one HR & IT platform. Before Rippling, she was a UX Lead at JPMorgan Chase. In addition, she's an adjunct professor at Columbia College Chicago teaching experience design and design operations. On top of all these, she's a city co-organizer for Ladies that UX, a welcoming community promoting women in UX.-When I first saw Alicia's profile, what stood out to me was her diverse work experience in an array of industries such as academia, higher education, and more. But, her road to product design was not easy. As you heard in the beginning, in her early days, she was once unemployed for a full year and seeing where she is now as a director of product design, her journey has been nothing but inspirational.-We delved into a variety of topics such as imposter syndrome, the impact of working in different industries, ethical design, and so much more. I really appreciated the vulnerability Alicia showed during this chat, and I'm sure you'll enjoy this one. And also, Alicia told me post-interview that Rippling is planning to hire new grad designers and interns towards the beginning of next year! So definitely check out the job board link in the show notes! Now, without further ado, here's my conversation with Alicia Warren.===Highlights⭐ How to cope with imposter syndrome⭐ Ethical design & real-life examples⭐ Responsibility as a director of product design⭐ Teaching experience design at college⭐ Her early day struggles & how she overcame them===Links
This week Mike and Will are talking to Jaime Robb, Product Design Director at TotallyMoney.Jaime has recently been promoted up to the role of Director, we talk about where having a seat at the table differs from her expectations as well as the her initial transition into management when she became Head of Design at Totally Money.
Benny Zuffolini bravely breaks down how she's navigating enterprise as a neurodiverse design leader, and shares a formative realisation from facilitating her first design sprint. Highlights include: ⭐ Should people treat you differently when they find out that you're autistic? ⭐ Why don't you wish you were diagnosed as being neurodiverse earlier? ⭐ How important is it for people to tell each other the stories they're telling themselves? ⭐ Are you concerned that being open about neurodiversity may lead to discrimination? ⭐ What have you learned about effectively facilitating workshops with senior stakeholders? ====== Who is Benny Zuffolini? Benny is a Product Design Director at Pearson, a 176 year old world-leading education company that's helping people to achieve their potential through physical and digital learning and assessment experiences. Prior to Pearson, Benny was the Head of Design and Experience at Zego, a UK-based insurtech startup that simplifies the way businesses insure their vehicles. Benny was also the UX Manager at Vonage, where she was credited as one of two design leaders that enabled the successful creation and rollout of a design system that unified the company's digital product experience, and brought greater efficiency and scalability to design efforts. Recently diagnosed with autism, Benny has been actively raising awareness of neurodiversity and its many unique aspects and advantages in the workplace. ====== Find Benny here: LinkedIn: https://www.linkedin.com/in/bennyzuffolini/ Twitter: https://twitter.com/benny_bz Website: https://bennypad.com/ The Ladder of Inference: https://www.mindtools.com/pages/article/newTMC_91.htm ====== Liked what you heard and want to hear more? Subscribe and support the show by leaving a review on Apple Podcasts (or wherever you listen). Follow us on our other social channels for more great Brave UX content! YouTube: https://www.youtube.com/TheSpaceInBetween/ LinkedIn: https://www.linkedin.com/company/the-space-in-between/ Instagram: https://www.instagram.com/thespaceinbetw__n/ ====== Hosted by Brendan Jarvis: LinkedIn: https://www.linkedin.com/in/brendanjarvis/ Website: https://thespaceinbetween.co.nz/ Twitter: https://twitter.com/brendanjarvis/
Bastien, alias Basti Ui, est UX Designer, Youtuber & Streamer. Depuis tout petit, Bastien souhaite faire du graphisme. Malheureusement, après le lycée il n'est pas retenu dans l'école a laquelle il postule, il part donc en DUT Informatique. A la fin de son DUT, Bastien veut toujours faire du graphisme et rejoint l'école des Gobelins pour faire sa licence. Durant cette licence, il découvre le développement applicatif sur iPhone et surtout la conception d'interface. Au fil du temps, il travaille sur de petites applications, gagne en compétences design et découvre qu'il veut devenir UX/UI Designer Mobile. A la fin de ses études, il rejoint une entreprise bruxelloise dans laquelle il travaille comme développeur mobile et Designer d'interface, c'est là qu'il apprend tout du métier de Designer. Puis il rejoint Capgemini à Lille comme “graphiste” où il travaille sur les applications mobile de la FNAC ou Leroy Merlin. Au même moment, Windows 8 sort et Microsoft paie les grandes enseignes de la distribution pour porter leurs applications sur la plateforme. Bastien est le Designer derrière la conception graphique de ses applications qui lui permettent d'acquérir très rapidement de l'expérience et à comprendre ce qu'est vraiment l'UI Design. Véritable touche à touche, Bastien nous explique comment il s'est mis à faire de la DA et de l'animation pour les clients pour lesquels il travaille. Bastien est le premier invité du podcast à travailler en agence. C'est donc l'occasion de comprendre ce milieu, d'en comprendre les avantages et inconvénients, mais également d'en déconstruire les clichés. On aborde donc des sujets variés comme la relation entre un Designer et son client, la place de la user research au cours d'une mission ou encore l'impossibilité de savoir si le travail que l'on a fourni a permis ou non d'aider son client. Avec le temps, Bastien gravit les échelons et occupe un poste de manager. C'est l'occasion de revenir sur son parcours professionnel, comprendre ce qui lui plait dans son métier et qui ce qui lui déplait, mais surtout les raisons derrières ces envies. Cette conversation est un excellent moyen de se poser les bonnes questions savoir comment l'on souhaite évoluer en tant que Designer. D'ailleurs, Bastien nous explique pourquoi il n'aime pas le rôle de manager dans son métier et préfère s'apparenter un mentor afin d'aider les autres designers de son agence à monter en compétence et partager leurs savoirs. Dans son agence, ATECNA, Bastien est l'un de ceux qui connait le mieux l'outil Sketch, on lui demande donc de former les reste des designers à cet outil. Etant tous chez les clients, Bastien décide de faire sa formation sous la forme d'une vidéo… Qu'il finit par poster sur YouTube. Grâce à cette, puis ces vidéos, ATECNA commence à recevoir des demandes de formation de la part de ses clients. Cependant, cela ne rapporte pas assez d'argent à l'agence et Bastien décide de continuer son projet seul. Bastien revient sur les formations qu'il a créé et donné dans son agence : Comment construire un design system ? Comment mettre à plat ses fichiers ? Comment travailler entre designers et développeurs ? Passionné par son métier, Bastien ouvre sa chaine Twitch. Avec lui, on revient sur les raisons qui l'on poussé à partager ses connaissances et faire du contenu régulier autour du métier de designer. On revient aussi sur les raisons de son succès : contenus pratiques, simples et ancrés dans le réel. Dernièrement, Bastien est devenu freelance. L'occasion de comprendre sa décision, la différence entre le freelancing et l'agence et de comprendre ce qu'apporte cette façon de travailler lorsque l'on est designer. Les ressources de l'épisodes Les liens La chaine YouTube Basti Ui La chaine Twitch Basti Ui Le discord de Basti Ui Underscore Les autres épisodes de Design Journeys L'épisode #5 avec Romain Briaux, 3D Artists et Co-fondateur chez Hervé Studio L'épisode #20 avec Julien Hillion, Lead Product Designer chez Qonto L'épisode #15 Avec Audrey Hacq, Product Design Director chez OpenClassrooms Pour contacter Bastien : YouTube Twitch Twitter Vous avez aimé cet épisode ? Abonnez-vous à DESIGN SYSTEM sur votre application de podcast préférée N'oubliez pas de mettre ⭐️⭐️⭐️⭐️⭐️ avec un petit commentaire sur Apple Podcasts Partagez ce podcast à toutes les personnes qui travaillent dans le Design et le Produit
Jeremy Goldberg is a former Product Design Director on Messenger at Facebook. He helped lead Messenger's early business & AI efforts, core chat features, safety and integrity tools, and design systems. Jeremy lives in New York and is exploring new product ideas in the NFT and 3D space.This episode traverses:Why Jeremy made the leap to the Web3 space from his design director role at FacebookWhy he's so excited about NFTsWhat's currently missing in the NFT spaceWhat needs to happen to make the space more user-friendlyThe power of memesThe power and magic of high fidelity 3D worlds for showcasing NFTsStriking the balance between living in the real vs 3D/VR worldsJeremy's favorite ways to ReWild + the Japanese Art IslandsThe power of color + gradientsReach Jeremy on:TwitterHis websiteTune in, share with your pals, and #tiltwithusWhere to find us:The TILT on SubstackTwitterInstagram@blaiseturnbull@mahoney_magicProduced for you, with love, in the decentralized metaverse/ Aotearoa NZ.
Bastien, alias Basti Ui, est UX Designer, Youtuber & Streamer. Depuis tout petit, Bastien souhaite faire du graphisme. Malheureusement, après le lycée il n’est pas retenu dans l’école a laquelle il postule, il part donc en DUT Informatique. A la fin de son DUT, Bastien veut toujours faire du graphisme et rejoint l’école des Gobelins pour faire sa licence. Durant cette licence, il découvre le développement applicatif sur iPhone et surtout la conception d’interface. Au fil du temps, il travaille sur de petites applications, gagne en compétences design et découvre qu’il veut devenir UX/UI Designer Mobile. A la fin de ses études, il rejoint une entreprise bruxelloise dans laquelle il travaille comme développeur mobile et Designer d’interface, c’est là qu’il apprend tout du métier de Designer. Puis il rejoint Capgemini à Lille comme “graphiste” où il travaille sur les applications mobile de la FNAC ou Leroy Merlin. Au même moment, Windows 8 sort et Microsoft paie les grandes enseignes de la distribution pour porter leurs applications sur la plateforme. Bastien est le Designer derrière la conception graphique de ses applications qui lui permettent d’acquérir très rapidement de l’expérience et à comprendre ce qu’est vraiment l’UI Design. Véritable touche à touche, Bastien nous explique comment il s’est mis à faire de la DA et de l’animation pour les clients pour lesquels il travaille. Bastien est le premier invité du podcast à travailler en agence. C’est donc l’occasion de comprendre ce milieu, d’en comprendre les avantages et inconvénients, mais également d’en déconstruire les clichés. On aborde donc des sujets variés comme la relation entre un Designer et son client, la place de la user research au cours d’une mission ou encore l’impossibilité de savoir si le travail que l’on a fourni a permis ou non d’aider son client. Avec le temps, Bastien gravit les échelons et occupe un poste de manager. C’est l’occasion de revenir sur son parcours professionnel, comprendre ce qui lui plait dans son métier et qui ce qui lui déplait, mais surtout les raisons derrières ces envies. Cette conversation est un excellent moyen de se poser les bonnes questions savoir comment l’on souhaite évoluer en tant que Designer. D’ailleurs, Bastien nous explique pourquoi il n’aime pas le rôle de manager dans son métier et préfère s’apparenter un mentor afin d’aider les autres designers de son agence à monter en compétence et partager leurs savoirs. Dans son agence, ATECNA, Bastien est l’un de ceux qui connait le mieux l’outil Sketch, on lui demande donc de former les reste des designers à cet outil. Etant tous chez les clients, Bastien décide de faire sa formation sous la forme d’une vidéo… Qu’il finit par poster sur YouTube. Grâce à cette, puis ces vidéos, ATECNA commence à recevoir des demandes de formation de la part de ses clients. Cependant, cela ne rapporte pas assez d’argent à l’agence et Bastien décide de continuer son projet seul. Bastien revient sur les formations qu’il a créé et donné dans son agence : Comment construire un design system ? Comment mettre à plat ses fichiers ? Comment travailler entre designers et développeurs ? Passionné par son métier, Bastien ouvre sa chaine Twitch. Avec lui, on revient sur les raisons qui l’on poussé à partager ses connaissances et faire du contenu régulier autour du métier de designer. On revient aussi sur les raisons de son succès : contenus pratiques, simples et ancrés dans le réel. Dernièrement, Bastien est devenu freelance. L’occasion de comprendre sa décision, la différence entre le freelancing et l’agence et de comprendre ce qu’apporte cette façon de travailler lorsque l’on est designer. Les ressources de l'épisodes Les liens La chaine YouTube Basti Ui La chaine Twitch Basti Ui Le discord de Basti Ui Underscore Les autres épisodes de Design Journeys L’épisode #5 avec Romain Briaux, 3D Artists et Co-fondateur chez Hervé Studio L’épisode #20 avec Julien Hillion, Lead Product Designer chez Qonto L’épisode #15 Avec Audrey Hacq, Product Design Director chez OpenClassrooms Pour contacter Bastien : YouTube Twitch Twitter Vous avez aimé cet épisode ? Abonnez-vous à DESIGN SYSTEM sur votre application de podcast préférée N'oubliez pas de mettre ⭐️⭐️⭐️⭐️⭐️ avec un petit commentaire sur Apple Podcasts Partagez ce podcast à toutes les personnes qui travaillent dans le Design et le Produit
In episode #46, David Hoang shares how you can develop your own leadership tree and why everyone needs a Hype Doc. David Hoang is a design leader, educator, and angel investor. David is currently the Product Design Director at Webflow and previously led Product Design and Research at One Medical. In this episode, we talk about balancing employee happiness while ensuring the greater good of the company… and how career conversations are crucial in hyper-growth organizations. Tune in to hear all about the different types of management, leader roles, and the difference between managing, coaching, and mentorship.
Cet épisode est la seconde partie partie de ma discussion avec Audrey. Vous pouvez retrouver la première partie ici. Alors qu’elle s’est spécialisée dans l’Atomic Design et le Design System, Audrey ne souhaite pas être contrainte par sa spécialisation et souhaite rejoindre une entreprise dans laquelle elle pourra suivre un produit de bout en bout. Elle cherche aussi une entreprise avec du sens et dans laquelle elle n’a pas à faire de l’évangélisation produit en interne, comme elle devait le faire chez ses clients, lorsqu’elle travaillait en agence. C’est alors qu’elle rejoint OpenClassrooms en tant que Product Design Director, où elle aura la charge d’organiser et manager l’équipe Product Design. Avec Audrey, nous revenons sur les process qu’elle a mis en place dans son équipe afin de développer l’apprentissage, l’entraide et la responsabilisation : Sessions d’apprentissage organisées par un Product Designer expert sur une compétence pour faire monter l’ensemble de l’équipe sur cette dernière Sessions de Pair Design au cours desquelles un Designer avec des compétences plus faibles se fait aider par un autre Designer pour progresser Des sessions de revue durant lesquelles un Designer va regarder dans les détails l’ensemble des maquettes d’un autre Designer et lui donner des conseils pour s’améliorer OpenClassrooms est une entreprise avec des grilles de salaire transparentes. Le succès de ces grilles reposent sur les compétences nécessaires pour un poste donné. Audrey nous explique comment elle a mis en place la grille de compétences des Product Designers et UX Writers de son équipe et comment cela permet à chacun de progresser sur les compétences où ils ont le plus de lacunes. Enfin, Audrey nous explique comment elle recrute son équipe, quels sont les profils qu’elle recherche et comment la complémentarité des compétences de chacun permet d’avoir une équipe plus performante et compétente. Les ressources de l'épisodes Les liens Le site d’OpenClassrooms Le Medium d’Audrey Le Medium de Nathan Curtis Design Systems France TouchUp Les livres Hackez le Design System d’IDEAN Design Systems de Alla Kholmatova Le pouvoir des habitudes de Charles Duhigg Les vidéos Focus sur la création d’un Design System avec Audrey Questions réponses sur le Design System avec Audrey Hacq et et Nicolas Duval Les podcasts Vlan! de Grégory Pouy Les autres épisodes de Design Journeys L’épisode #10 avec Nicolas Duval de BlaBlaCar L’épisode #11 avec Sophie Ianiro de Doctolib L’épisode #14 avec Camille Promérat Pour contacter Audrey : LinkedIn Vous avez aimé cet épisode ? Abonnez-vous à DESIGN SYSTEM sur votre application de podcast préférée N'oubliez pas de mettre ⭐️⭐️⭐️⭐️⭐️ avec un petit commentaire sur Apple Podcasts Partagez ce podcast à toutes les personnes qui travaillent dans le Design et le Produit
Audrey est Product Design Director chez OpenClassrooms. Avant cela, elle était Lead Designer & Design System Expert chez IDEAN (ex-Backelite) Passionnée par l’art, Audrey se spécialise très tôt dans le graphisme en faisant un bac arts appliqués, suivi d’un BTS communication visuelle pour finir aux Gobelins avec une spécialisation graphisme. Elle commence son parcours dans le print, en tant que maquettiste, chez Prisma Media. Elle évolue ensuite dans des agences généralistes, dites 360, où elle commence à découvrir le métier de designer digital. Puis, Audrey rejoint une agence 100% digital, où elle va apprendre à designer des applications mobiles. A l’époque, le métier d’Audrey s’appelle encore “Directrice Artistique”. Enfin, Audrey rejoint l’agence spécialisée dans le mobile Backelite (devenue IDEAN) où elle travaille sur de grosses applications comme celle du Crédit Agricole ou d’ING en tant que Lead Designer. Nous sommes en 2013 et Audrey réalise que les projets sont gérés en vase clos, qu’ils évoluent en fonction des designers affectés au projet et que la communication entre les équipes n’est pas optimale, ce qui donne des résultats mitigés. C’est ce qui l’amène à s’intéresser à l’Atomic Design et au Design System. Au cours de cet épisode, Audrey revient sur ce qu’est l’Atomic Design - une méthode pour créer des composants d’interface - et le Design System - le regroupement de ses composants. Nous abordons les questions à se poser en amont de créer un Design System pour savoir à quoi il va servir et comment le mettre en place. En 6 ans, Audrey a vu des entreprises qui avaient mis en place des Design Systems mais qui avaient échoué à se démocratiser au sein des équipes. En effet, un Design System est un vaste sujet et a besoin de structure pour aboutir. On revient donc sur les méthodes pour réussir cette mise en place : Audit interne pour savoir quelles sont les attentes, comment les équipes fonctionnent ensemble, quel est leur degrés de maturité Evangéliser auprès des parties prenantes pour leur expliquer l’utilité d’un Design System et le retour sur investissement Recommander les bonnes méthodes d’implémentation Le faire en collaboration avec l’ensemble des équipes pour qu’elles s’approprient le sujet Cette dernière étape de transition est importante car Audrey travaillait en agence pour des clients. Mettre en place un Design System dans un entreprise sans préparer la transition est l’assurance que le projet s’arrêtera rapidement car il ne sera pas reprise en interne. Grâce à son expérience, Audrey revient également sur les erreurs à éviter lorsque l’on met en place un Design System, mais également sur la façon de mesurer le succès de cette mise en place. Elle nous donne également des astuces sur son utilisation et de la façon de le faire persister au sein d’un entreprise. Les ressources de l'épisodes Les liens Le site d’IDEAN Le Medium d’Audrey Le Medium de Nathan Curtis Design Systems France TouchUp Les livres Hackez le Design System d’IDEAN Design Systems de Alla Kholmatova Les vidéos Focus sur la création d’un Design System avec Audrey Questions réponses sur le Design System avec Audrey Hacq et et Nicolas Duval Les autres épisodes de Design Journeys L’épisode #10 avec Nicolas Duval de BlaBlaCar L’épisode #11 avec Sophie Ianiro de Doctolib L’épisode #14 avec Camille Promérat Pour contacter Audrey : LinkedIn Vous avez aimé cet épisode ? Abonnez-vous à DESIGN SYSTEM sur votre application de podcast préférée N'oubliez pas de mettre ⭐️⭐️⭐️⭐️⭐️ avec un petit commentaire sur Apple Podcasts Partagez ce podcast à toutes les personnes qui travaillent dans le Design et le Produit
If you are a true gear head, you are going to love this conversation. And if you aren’t a full-on gear nerd but you’d like to better understand what “waterproof” really means, and when you should and shouldn’t worry about a 10k or 20k rating on the jacket or pants you are thinking of buying, then you also ought to listen to this conversation.Luke Koppa and I spoke this week with Michael Cattanach, who is the Product Design Director at Polartec. Polartec is a very interesting company with a hundred years of history behind it. But you might not be too familiar with them, since Polartec makes the textiles and fabrics that a lot of your favorite outerwear and apparel are made of, but they don’t make or sell the end products. In other words, Polartec makes the ingredients used to make your favorite apparel. And so today, we’re going to dive deep into the details about ingredients and textiles and fabrics, and Polartec’s history, and what Polartec is up to today.Now as we said, we do get into the weeds quite a bit in this conversation, so we strongly encourage you to check out the show notes to this episode, where we have listed a number of very relevant terms and definitions.TOPICS & TIMES:History of Polartec (2:48)Michael’s background (6:52)History of NeoShell (8:44)Hydrostatic Head Pressure (14:31)MVTR & RET Tests (and see our Show Notes!) (18:34)Handfeel (28:53)“Electrospun” membranes (31:45)Polartec Power Shield Pro vs Neoshell (36:48)Being an “ingredient” brand (47:010Product control & Polartec’s Apex Awards (51:29)Polartec Power Fill, Alpha, & Power Air (59:20)Fleece, Microplastics, & Sustainability (1:03:13)Polartec.com - see the brands working with Polartec (1:10:32)RELATED LINKS:Show Notes — Important Terms & Definitions Our “Outerwear 101” articleOur “Outerwear 201” article See acast.com/privacy for privacy and opt-out information.
Join Jenn and Greg with Daniel McLeroy, Product Design Director at Daniel Defense as we talk about the new Delta 5 Pro, Daniel Defense, and PRS!
Funsize friend, Chad Engle, is the Product Design Director at GoDaddy, a company that is rapidly expanding its product offerings and leaning into design with a focus on in-house talent. He stopped by to share his experience growing design orgs, explain what he looks for in applicants, and provide some insight into how he approaches leadership.We cover:Growing a design practice at GoDaddyTransitioning from designer to Design ManagerUsing a different set of design skills to create a design orgThe value of pier-to-pier conversations and mentoring"Steering the bull" of cultureHiring for aptitude vs. craftGrowing as an ICDesigning design ladders
#06- Digital Gadz - Mickaël David - Doctolib : UX DesignMickaël David (An.200) est spécialiste de l’UX design et actuellement Product Design Director chez Doctolib. Avant de rejoindre la nouvelle licorne française, Mickaël a travaillé dans des agences digitales et a eu un passage par l’entrepreunariat. Depuis quelques années, Mickaël enseigne l’UX design.Au programme :✅Qu’est ce que l’UX Design et le métier d’UX designer?✅Qu’est ce qui fait le succès de Doctolib ? Quelle est la culture de Doctolib?✅Comment Mickaël explique l’importance du produit numérique dans les entreprises ?✅Qu’est ce que la formation d'ingénieur aux Arts et Métiers a apporté à Mickaël ?Doctolibhttps://www.doctolib.fr/Retrouver Mickaël :https://www.linkedin.com/in/mickaeldavid/Liens et références :Serge Soudoplatoff - Les vraies ruptures d'Internet: https://www.dailymotion.com/video/xchhe2Ecole des Arts et Metiers : www.artsetmetiers.fr Voir Acast.com/privacy pour les informations sur la vie privée et l'opt-out.
Lead Designer of Wilsonart International Engineered Surfaces, Gwen Petter joins us LIVE at the Gaylord Resort right outside of Dallas, Texas. The Dream comes true as we have our First, Official Designer on the show! We get into how the design team picks how the wall boards will be displayed, what colors go in the … Continue reading EP92 Wilsonart International Product Design Director: Gwen Petter →
Today's guest is Bruce Stigler who is a Senior Designer, Art Director and Soloprenuer at Bruce Advertising and Design. Previously he was a Product Design Director and a Senior Designer at Hornall Anderson in Seattle. I really enjoyed talking to Bruce about his change of direction early on in his creative career and also about his hobbies that help him clear out any creative blocks he might run into. Enjoy!
Today's guest is Bruce Stigler who is a Senior Designer, Art Director and Soloprenuer at Bruce Advertising and Design. Previously he was a Product Design Director and a Senior Designer at Hornall Anderson in Seattle. I really enjoyed talking to Bruce about his change of direction early on in his creative career and also about his hobbies that help him clear out any creative blocks he might run into. Enjoy!
Today we caught up with Charlie Sutton, a Product Design Director at Facebook currently working on Games and Video, previously working on Social VR. In this episode we dig into the world of gaming and Facebook's involvement in the growing industry, taking on large unknown responsibilities at a young age, sticking around at companies to the bitter end, and so much more.
Design critiques are a great way for a designer to get feedback from his/her design team. However, depending on the way they are facilitated or the manner of which a designer asks for feedback, sometimes they don't always turn out so great.Knowing the value of feedback from design peers, how can we as design teams create a critique process that doesn't lead to negative, out of context or unproductive advice that can hurt designs or even bruise a designer's pride in the process?Patrick and Andy met with Ben Peck to discuss the challenges that deign teams face when participating in regular design critiques and how we can make them more productive and helpful for all involved.LISTEN IN TO HEAR:How to build a proper critique process that will work for your team.What sort of critique guidelines can help designers to give/receive productive feedback.How to streamline rapid feedback during the critique and record the information given to the presenter for later review.Ben Peck is a Product Design Director at Jane coming from over a decade of design experience working with software companies that have partnered with brands such as Nike, The North Face, Oakley, Under Armour, and Sonos. Ben is focused on designing Jane’s software and products to significantly impact the user experience needs of our consumers and sellers.Ben is also the cofounder of the Front Conference, a product design and management conference held in Utah which is on it 4rd year, as well as the Director of Product Hive with over 3,000+ product designers and product managers.
Better Future Podcast - Made for People - Design in the Boardroom
Awards Chair Mark Bergin recently caught up with Tim Bromm, Product Design Director at StrongArm Tech, in Brooklyn for a chat about ergonomics and product design that is made for people. More details - drivenxdesign.com/d100/feature.asp?AssetId=47340
Better Future Podcast - Made for People - Design in the Boardroom
In this episode of the The Awards Wrap DRIVENxDESIGN founder Mark Bergin caught up with Tony Mulvany, Product Design Director at Xeroin Melbourne to review a selection of projects from the perspective of design from the demand side. As always a big thanks to our community supporters: Davidson - Unispace - Evolution 7 - Principals - Group GSA - Brightgreen Project links and details - drivenxdesign.com/d100/feature.asp?AssetId=43096
This week we’re happy to share with you this talk we had with Emmet Connolly - Intercom's Product Design Director. Talking with Emmet was insightful, and we learned a lot about the way Intercom's design team works and scales. Find all the show notes at: http://hackingui.com/category/scaling-a-design-team/ Get the Hacking UI newsletter here: http://hackingui.com/sign-up/
Marcus Behrens is a wholehearted engineer and Product Design Director at SAP in Walldorf, Germany. We came into discussion at the IoT-TechDay in Frankfurt. He's not only one of the masterminds at SAP for IoT, but also an engaged engineer within Embedded Systems. This interesting combination triggered this talk. We're chatting about our experiences and impressions from the IoT-TechDay, the chances and risks we see in IoT and our future outlook for IoT in our daily environment.