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About: A small collection of softer, more lullaby-style themes. Artwork: The Legend of Zelda: Link's Awakening 00:00 - A Song From Her Memory [Final Fantasy IX] by Nobuo Uematsu > 01:52 - Truth and Dreams [Breath Of Fire IV] by Yoshino Aoki > 04:24 - A Coin Of Fate [Final Fantasy VI] by Nobuo Uematsu > 07:33 - PSYNCHIN' IN THE CAPTAIN [AI: The Somnium Files] by Keisuke Ito > 11:50 - Komadori Orphanage [Soul Hackers 2] by Keiichi Okabe > 14:11 - Defend Globe (Ending) [Pokémon Mystery Dungeon: Explorers of Sky] by Arata Iiyoshi, Hideki Sakamoto, Keisuke Ito > 18:03 - Mabe Village [The Legend of Zelda: Link's Awakening] by Ryo Nagamatsu > 21:02 - A Wish… [Secret Of Mana] by Hiroki Kikuta > 23:42 - The King Forgotten By Time [Etrian Odyssey III: The Drowned City] by Yuzo Koshiro > 25:01 - FarewellS Song [Trials Of Mana] by Hiroki Kikuta, Tsuyoshi Sekito, Koji Yamaoka > 27:37 - Passers Buy [Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy] by Tomohito Nishiura > 31:32 - Treasured Memories [Professor Layton and the Miracle Mask] by Tomohito Nishiura > 33:54 - Far Off Promise [Chrono Trigger] by Yasunori Mitsuda, Nobuo Uematsu, Noriko Matsueda > pixelbeatpod@icloud.com >
About: Another episode dedicated to a number of Jazzy themes. There is a lot of variety in the different styles of Jazz present here. 00:00 - Neon District [VA-11 HALL-A] by Garoad > 03:54 - Obstructive Existence [Trails In The Sky SC] by Falcom Sound Team JDK > 06:10 - Lovely Gate 3… for Egg Quarters [Sonic Adventure 2] by Tabitha Fair > 09:27 - Time Castle [Persona 2: Eternal Punishment] by Toshiki Konishi > 12:19 - A Curious Happening [Secret of Mana] by Hiroki Kikuta > 15:04 - The Scorpion Casino [Professor Layton and the Miracle Mask] by Tomohito Nishiura > 18:03 - Lost [Catherine] by Shoji Meguro > 19:37 - The Runaround Pt. IV [Final Fantasy VII Remake: Intermission] by Tsuyoshi Sekito, Mitsuto Suzuki > 21:46 - Sphere Hunter - The Seagulls [Final Fantasy X-2] by Noriko Matsueda, Takahito Eguchi > 24:26 - Struggle III [Radiata Stories] by Noriyuki Iwadare > 26:07 - Also Sprach Brooks [Catherine] by Shoji Meguro > 27:52 - Queen's Blood [Final Fantasy VII Rebirth] by Mitsuto Suzuki, Junnosuke Usui > pixelbeatpod@icloud.com >
About: You can find a lot of island settings in many, many video games. Take a listen to some of these island themes, ranging from more chilled, tropical themes, to some upbeat-island tempo tracks. Artwork: Kingdom Hearts 00:00 - Besaid [Final Fantasy X-2] by Noriko Matsueda, Takahito Eguchi > 02:43 - Destiny Island [Kingdom Hearts] by Yoko Shimomura > 04:28 - Windfall Island [The Legend of Zelda: Wind Waker] by Kenta Nagata, Hajime Wakai, Toru Minegishi, Koji Kondo > 05:39 - San Grio: Island of Happiness [Professor Layton and the Azran Legacy] by Tomohito Nishiura > 09:12 - Islet [Brandish 2: The Planet Buster] by Falcom Sound Team JDK > 10:40 - Forbidden Forest [Etrian Odyssey II: Heroes of Lagaard] by Yuzo Koshiro > 13:28 - Virga Island [Metaphor: ReFantazio] by Shoji Meguro > 16:41 - Uninhabited Island [Skies of Arcadia] by Yutaka Minobe, Tatsuyuki Maeda > 19:12 - A Glorious Fortress Near the Water [Suikoden] by Miki Higashino > 21:42 - You're In Ruins [Ragnarok Online] by soundTeMP > 24:07 - Tu'Lia [Final Fantasy XI] by Naoshi Mizuta > 27:58 - Damn Damn Drum [Trials of Mana 2020] by Hiroki Kikuta, Tsuyoshi Sekito, Koji Yamaoka > 31:04 - Float Islands [Kirby's Dream Land] by Jun Ishikawa > 32:55 - Dragon Roost Island [The Legend of Zelda: The Wind Waker] by Kenta Nagata, Hajime Wakai, Toru Minegishi, Koji Kondo > 34:31 - Holy Consult [Final Fantasy XIV] by Nobuo Uematsu > 39:08 - Midori Eyes [Paradise Killer] by Epoch > pixelbeatpod@icloud.com >
About: An episode complete with music on the lighter, fun side. This one features generally upbeat, uplifting and overall enjoyable themes from an assortment of games. Artwork: Chrono Trigger 00:00 - Torigoth [Xenoblade Chronicles 2] by ACE > 03:28 - Guardia Millennial Fair [Chrono Trigger] by Yasunori Mitsuda > 06:38 - Dance and Stamp and Cheer [The House In Fata Morgana] by Gao > 09:04 - Fine Weather [Live A Live HD-2D] by Yoko Shimomura > 11:54 - Overworld [Super Mario 3D Land] by Asuka Hayazaki, Takeshi Hama, Mahito Yokota > 13:20 - The Lobby [Gunbound] by Kevin Lee > 15:17 - Man in the Girls' High [AI: The Somnium Files - nirvanA Initiative] by Keisuke Ito > 17:47 - So Cool [TalesWeaver] by Nauts > 19:42 - Gentle Wind [Trauma Center: Under The Knife 2] by Manabu Namiki, Noriyuki Kamikura > 21:34 - Ancient Lake [Diddy Kong Racing] by David Wise, Graeme Norgate > 23:05 - The Little Sprite [Secret Of Mana] by Hiroki Kikuta > 25:55 - Raven [Trials of Mana 2020] by Hiroki Kikuta, Tsuyoshi Sekito, Koji Yamaoka > 29:45 - Break Time [Scarlet Nexus] by Hayata Takeda > 32:40 - Tutorial [New Pokémon Snap] by Hiroki Hashimoto > 35:28 - Knight's Academy [The Legend of Zelda: Skyward Sword] by Takeshi Hama > 37:19 - The Path To You [Fire Emblem Fates] by Takeru Kanazaki > 40:39 - Unending Clear Blue Sky [Radiant Historia] by Yoko Shimomura > 43:42 - Bashfully Across The Ledge [Atelier Ryza: Ever Darkness and the Secret Hideout] by Kazuki Yanagawa > 45:27 - Town Of Palm [Grandia] by Noriyuki Iwadare > pixelbeatpod@icloud.com >
About: For almost as long as gaming has existed, we've had big bad boss enemies to deal with. The tunes that accompany them often increase the intensity to the max with hard-hitting, fast themes. We've lined up a fourth Boss Rush set of music for you. Best prepare yourself well. Artwork: Final Fantasy XIV 00:00 - Critical Clash II [Octopath Traveller II] by Yasunori Nishiki > 03:11 - Battle -Abdiel- [Shin Megami Tensei V] by Ryota Kozuka, Toshiki Konishi, Kenichi Suchiya, Tsukasa Masuko, Shoiji Meguro > 06:01 - Song Of Giga Rosa [Xenoblade Chronicles 2] by Kenji Hiramatsu > 07:48 - Burning Spirits [Dawn Of Mana] by Kenji Ito, Tsuyoshi Sekito > 12:04 - BT Ver. 1 [Unlimited SaGa] by Masashi Hamauzu > 15:20 - Fateful Encounter [Ni No Kuni II: Revenant Kingdom] by Joe Hisaishi > 16:58 - Spear Of Justice [Undertale] by Toby Fox > 18:51 - Battle 2 [Final Fantasy IV] by Nobuo Uematsu > 21:07 - Fight Against Byrne [The Legend Of Zelda: Spirit Tracks] by Toru Minegishi, Manaka Tominaga, Asuka Ohta, Koji Kondo > 23:44 - Southern White Wind [Atelier Ryza: Ever Darkness and the Secret Hideout] by Hayato Asano > 25:38 - Battle Oath [Fantasian] by Nobuo Uematsu > 27:53 - Fateful Confrontation [The Legend of Heroes: Trails In The Sky SC] by Falcom Sound Team JDK > 30:48 - Insatiable [Final Fantasy XIV: Shadowbringers] by Masayoshi Soken > 34:38 - Fight!! Ver 4 ~ The Final Battle [Grandia II] by Noriyuki Iwadare > pixelbeatpod@icloud.com >
About: We're full speed ahead with our 100th episode! This features a selection of tracks themed around travelling or marching onwards. Moving forward and never looking back. It's an episode full of momentum for a momentous occasion. Artwork: Final Fantasy XIII-200:00 - Full Speed Ahead [Final Fantasy XIII-2] by Naoshi Mizuta > 03:50 - Come On, Let's Travel [Grandia II] by Noriyuki Iwadare > 06:19 - Reach For The Front [Lunar: Silver Star Story Complete] by Noriyuki Iwadare > 09:14 - Collapsed Expressway [Final Fantasy VII: Remake] by Mitsuto Suzuki > 11:48 - Epic Of The Archon [Live A Live HD-2D] by Yoko Shimomura > 15:22 - The Rider's Boon [Final Fantasy XIV: A Realm Reborn] by Tsuyoshi Sekito > 18:36 - Battle Field [Golden Axe] by Tohru Nakabayashi > 21:00 - Dawn Of Makria [The Legend Of Xanadu] by Falcom Sound Team jdk > 23:10 - Rudy's Companions [Wild Arms] by Michiko Naruke > 25:20 - An Abondoned Highway [Scarlet Nexus] by Hayata Takeda > 28:34 - Crossing The Wasteland [3D Dot Game Heroes] by Shinji Hosoe, Ayako Saso, Yousuke Yasui, Shoichiro Sakamoto, Teruo Taniguchi, Takahiro Eguchi, Norihiro Hurukawa > 31:11 - Field of Hopes and Dreams [Deltarune: Chapter 1] by Toby Fox > www.pixelbeatpod.com > pixelbeatpod@icloud.com >
About: Final Fantasy is a 35 year plus series, and one of gamings most enduring RPG series'. Over the years, there have been many side games, spin offs and remakes that include legacy music from the series, reimagined and reborn. These are all arranged themes from Final Fantasy core titles, that have appeared in other games in the wider series, or other games that have included Final Fantasy characters. 00:00 - Battle 1 Arrange [Dissidia 012 [duodecim]] by Rieko Mikoshiba, Nobuo Uematsu > 02:28 - Cyan's Theme [Final Fantasy XIV: Stormblood] by Masayoshi Token, Nobuo Uematsu > 05:54 - A Contest of Aeons Arrange [Dissidia 012 [duodecim]] by Takeharu Ishimoto, Junya Nakano > 09:14 - Cornelia - Motif from “Town” [Stranger of Paradise: Final Fantasy Origins] by Naoshi Mizuta, Nobuo Uematsu > 14:25 - Mount Gulug [Final Fantasy IX] by Nobuo Uematsu > 16:28 - Arbor of Still and Din - Motif from “Danger in the Forest” [Stranger of Paradise: Final Fantasy Origins] by Roy Nagamatsu, Nobuo Uematsu > 19:24 - Phantom Forest Arrange [Dissidia 012 [duodecim]] by Tsuyoshi Sekito, Nobuo Uematsu > 21:15 - Let The Battles Begin! REMAKE Jukebox Version [Final Fantasy VII Remake] by Nobuo Uematsu > 23:34 - The Dilemma [Chocobo GP] by Hidenori Iwasaki, Nobuo Uematsu > 26:59 - Magiteknical Difficulties [Final Fantasy XIV: A Realm Reborn] by Nobuo Uematsu > 30:32 - Battle On The Big Bridge [Final Fantasy XII] by Hitoshi Sakimoto, Nobuo Uematsu > 33:30 - The Arsenal [Final Fantasy VII Remake] by Nobuo Uematsu > www.pixelbeatpod.com > pixelbeatpod@icloud.com >
Première émission de cette 4ème saison qui courra de jusqu'en 2023, en compagnie de Romain Vincent, professeur d'Histoire, doctorant sur l'utilisation pédagogique des jeux vidéo, et vidéaste derrière la chaîne JVH - Jeux Vidéo & Histoire. Émission diffusée le 02 octobre 2022. Au programme :– La chronique de Lys qui nous parle de Card Shark du studio Nerial, et de son interprétation libre d'œuvres littéraires, en particulier .– La chronique d'Alexandre dans laquelle il nous parle de son rapport actuel au jeu vidéo, surtout depuis qu'il est abonné au Game Pass.– La première chronique trimestrielle de H qui décrypte le male gaze à travers la dernière œuvre de Sam Barlow, Immortality.– 1ère pause musicale : The Rider's Boon composé par Tsuyoshi Sekito pour l'OST de Final Fantasy XIV.– L'entretien avec Romain par Jean et la 2ème pause musicale proposée par l'invité : Space composée par Andrew Prahlow pour l'OST d'Outer Wilds.– La première chronique de Calypso qui nous parle de la sensibilisation à la santé mentale à travers Life is Strange: True Colors.– La chronique de H qui s'éloigne un peu de ses sujets habituels pour nous parler d'une expérience personnelle qu'elle a vécu lors du Stunfest.– Le blind test de jeux qui sont "des œuvres artistiques" selon wikipédia par H. The Future of Writing About Games par le vidéaste Jacob Geller Casting :– Alexandre Hanquier, chroniqueur– Calypso Meszaros, chroniqueuse– H, chroniqueuse– Jean Jouberton, intervieweur– Lazare Jolly, réalisateur, monteur et responsable technique– Lys Sombreciel, chroniqueuse– Vincent Boutin, programmateur musical Production : Pixel Up! grâce au financement de l'université Sorbonne Nouvelle et en partenariat avec Radio Campus Paris.
Pensando a te, ovunque tu sia.Preghiamo perché questa sofferenza abbia fine nella speranza che i nostri cuori si riuniscano. Ora io realizzerò questo desiderio.E chissà: rincominciare a viaggiare non è poi così difficile… o forse il mio viaggio è già iniziato.Ci sono tanti mondi, ma tutti condividono lo stesso cielo - un solo cielo, un solo destino.La decisione è stata inaspettatamente fluida. La sua Agente ha acconsentito alla prima trattativa e non è andata male. Hanno risposto dicendo qualcosa del tipo: "Le piacciono i giochi, quindi potrebbe andare bene". Hanno anche aggiunto che le piace la Disney.“Le piacciono i giochi e la Disney…” non so se Hikaru Utada si aspettasse un risultato del genere, una svolta così prorompente per la sua carriera e per la sua immagine. Se avesse anche solo annusato la possibilità che quel primo progetto tra Square e Disney sarebbe poi diventato una serie da oltre 30 milioni di copie nel mondo…Classe 1983 Utada nasce negli stati Uniti da genitori Giapponesi e fin dalla giovane età si ritrova a fare avanti e indietro tra Tokyo e New York a causa del lavoro del padre come produttore musicale. Il suo debutto sulla scena avviene nel 1998, alla sola età di 15 anni pubblica l'album Precious sotto lo pseudonimo di Cubic U… il disco è un fallimento totale. La ragazza non molla e l'anno dopo pubblica in Giappone il suo primo album in sola lingua giapponese: è un successo. Nel corso della sola prima settimana il disco vende oltre un milione di copie, rimane nella top ten delle classifiche giapponesi per oltre 6 settimane e raggiunge la cifra di 6 milioni di copie vendute a fine 1999. Utada inizia così la sua scalata musicale nel mondo del pop e R&B giapponese diventando ad oggi una delle più influenti e redditizie cantanti del sol levante.L'incontro tra lei e Kingdom Hearts è quindi l'incontro inaspettato di due stelle in ascesa. Da una parte una ragazzina di soli 18 anni con 6 milioni di dischi venduti sulle spalle e la richiesta di essere la voce d'ingresso al mondo di Kingdom Hearts, dall'altra un pretenzioso azzardo videoludico affidato nelle mani del più sregolato director del nuovo millennio: Tetsuya Nomura.La versione che state ascoltando è presa dalla Collection Project Destati, una trascrizione fan made realizzata da tre appassionati del gioco che ho già utilizzato per l'episodio predente e che utilizzerò anche per questo. Va da sé che la versione originale di questo brano è molto molto diversa ma tranquilli, in descrizione trovate il link alle opening di tutti e tre i Kingdom Hearts numerati.Ma Jonathan ha senso parlare di questo brano utilizzando una cover fatta al pianoforte? Allora, innanzitutto sono due pianoforti, in secondo luogo per quello che mi preme dirvi ha molto senso. Amici di mangianastri in questa intro all'episodio voglio raccontarvi al volo il significato musicale delle opening di Kingdom Hearts e nel mentre che la melodia di Hikari (O simple & clean nella versione occidentale) ci accompagna vi leggo la traduzione del ritornello:Mentre te ne vai, non mi senti dire"Per favore, baby, non andare"Semplice e pulitoÈ il modo in cui mi fai sentire staseraÈ difficile lasciar perdereIl primo aspetto importante da comprendere è che Utada ha scritto questa canzone sia per il gioco che per il suo album Deep River, ci significa che è si legato alle vicende narrate nel primo Kingdom Hearts ma neanche troppo nel senso che la canzone parla di una relazione amorosa e come imparare ad amare mentre in Kingdom Hearts si parla più di affetto e del ritrovare gli affetti perduti. Il secondo aspetto fondamentale è che il plot narrativo del primo gioco ha subito tantissimi cambiamenti in corso d'opera, cambiamenti che sono avvenuti prima, durante e dopo il processo di scrittura di Simple & Clean e questo potrebbe anche spiegare (in larghissima parte) il perchè di un focus così mirato sulla relazione amorosa.Se quindi il primo Kingdom Hearts poteva fregiarsi di una opening non del tutto legata al gioco ma sicuramente di enorme impatto visto che la voce del gioco era la cantante più in voga nel territorio giapponese dell'epoca, con il secondo titolo le cose cambiano radicalmente.Gli aspetti che cambiano maggiormente tra il primo ed il secondo Kingdom Hearts sono due: la popolarità raggiunta dal brand (Kingdom Hearts 1 fu un successo mondiale) e la conseguente presa di coscienza di Tetsuya Nomura che si può tradurre in un accrescimento spropositato del suo ego. Questi due aspetti hanno fatto sì che intorno a questo brano che state ascoltando si siano sprecate tante, ma tante, ma tante di quelle parole, supposizione, sproloqui, teorie che rendono ora complesso comprendere quale sia la verità. Nella versione originale di Passion (nella versione inglese intitolata Sanctuary) vennero introdotte alcune frasi al contrario che nascondevano alcuni piccoli easter egg legati al gioco e alla serie, frasi del tipo:Il mio cuore è un campo di battagliaNecessito più affetto di quello che immaginiCosì tanti alti e bassiNecessito emozioni vereDa questo alle versioni di Sanctuary riprodotte interamente al contrario e sottotitolate a caso che potete trovare su YouTube ne passa di acqua sotto i ponti, acqua che però Nomura ha saputo cavalcare alla grande in quanto la opening del secondo Kingdom Hearts segna un punto di non ritorno per la serie: segna il punto delle speculazioni ardite, delle risposte non dette, dell'agrovigliamento del cuore di Sora e dell'inizio di alcuni problemi narrativi belli grossi. Di chi sono quelle frasi? Di Riku? Di Roxas? Di Sora? Di Ventus? Di tutti e 4? Di nessuno di loro?Questo ora non ci interessa, ci interessa invece che per la prima volta nella storia dei videogiochi la musica divenne non solo espressione del mondo di gioco, non solo caratterizzante fin nel suo midollo ma anche veicolo primario di informazioni di trama.È un macello? Si.È stato gestito male? Si.Ma Kingdom Hearts è questo, così tanti alti e bassi che hanno fatto provare al sottoscritto una quantità infinita di emozioni vere trasformando il mio cuore in un campo di battaglia.Benvenuti o Bentornati su mangianastri, io sono Jonathan e oggi concludiamo il nostro viaggio all'interno della colonna sonora di Kingdom Hearts.OPENINGKingdom Hearts Kingdom Hearts IIKingdom Hearts IIISITOGRAFIAKingdom HeartsMusica di Kingdom HeartsYoko ShimomuraKingdom Hearts (videogioco)Kingdom Hearts: Chain of MemoriesKingdom Hearts 358/2 DaysKingdom Hearts HD 1.5 RemixIntervista a Yoko Shimomura e Tetsuya Nomura KINGDOM HEARTS: Memories of Dearly Beloved with Yoko ShimomuraYoko Shimomura talks Kingdom Hearts MusicFamitsu Interview with Yoko Shimomura, Takeharu Ishimoto and Tsuyoshi Sekito on KH3's soundtrackYoko Shimomura compositriceYoko Shimomura siteQuesto episodio non è a fini di lucroI diritti dei brani musicali di questo brano non appartengono al sottoscritto.Ogni episodio di LATO A è una lettera d'amore all'industria videoludica, ai suoi produttori, direttori, sviluppatori, ma sopratutto ai suoi compositori. Per questo ogni episodio di LATO A è a scopo divulgativo e informativo.Jonathan This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit mangianastripodcast.substack.com
Episode #244 of BGMania: A Video Game Music Podcast. This week on the show, Bryan and Bedroth from RPGera are presenting another super fun episode that spawned off of our 'Games Based on Movies' episode back in April! Except this time, we're focusing on cartoons! Email the show at bgmaniapodcast@gmail.com with requests for upcoming episodes, questions, feedback, comments, concerns, whatever you want really! Special thanks to our Executive Producers: Jexak & Xancu. EPISODE PLAYLIST AND CREDITS Intro Stage from Animaniacs [Tomoya Tomita, 1994] Pirate Ship from Tiny Toon Adventures: Buster's Hidden Treasure [Hideto Inoue, Shinji Tasaka & Tsuyoshi Sekito, 1993] The End from Eek! The Cat [Barry Leitch & Keith Tinman, 1994] Options & Game Over from Daffy Duck in Hollywood [Matt Furniss, 1995] Zone J from Chip 'n Dale Rescue Rangers [Harumi Fujita, 1990] Redbeard Ghost Boss from Scooby-Doo! Night of 100 Frights [Todd Dennis, Howard Ulyate & Tommy Tallarico, 2002] Race Theme 1 from Biker Mice From Mars [Hideto Inoue & Nobuyuki Akena, 1994] Music 4 from The Jetsons: Cogswells Caper! [Iku Mizutani & Kazuko Umino, 1992] Workshop -Quirky Worky Song- from Phineas & Ferb: Quest For Cool Stuff [Danny Jacob, 2013] Domain of the Gobblewonker -Lake- from Gravity Falls: Legend of the Gnome Gemulets [Nicholas Bonardi, 2015] Quacker Jack Stage from Darkwing Duck [Yasuaki Fujita, 1992] To the South from Goof Troop [Yuki Iwai, 1993] A Hero is Born from South Park: The Stick of Truth [Jamie Dunlap, 2014] Fire and Ice from The Legend of Korra [Naofumi Harada & Hitomi Kurokawa, 2014] SUPPORT US Patreon: https://patreon.com/rpgera CONTACT US Website: https://rpgera.com Discord: https://discord.gg/cC73Heu Twitch: https://twitch.tv/leveldowngames Twitter: https://twitter.com/OriginalLDG Instagram: https://instagram.com/bryan.ldg/ Facebook: https://facebook.com/leveldowngaming RPGERA PODCAST NETWORK Very Good Music: A VGM Podcast --- Send in a voice message: https://anchor.fm/bgmania/message
Dixième et dernière émission de la saison 2021-2022, en compagnie de Velvet, Game Developper, artiste lesbienne trans, et membre du Pang Pang Club.Et pour l'occasion, cette émission dure 2h ! Émission diffusée le 25 juin 2022. Au programme :– La chronique de Lys qui nous parle de Ravenous Devils du studio Bad Vices Games, et de comment le studio reprend la légende de Sweeney Todd pour le passer à la moulinette du jeu de gestion.– La chronique d'Alexandre dans laquelle il nous parle de Sonic the Hedgehog 2 sans vraiment en parler, car il a trop flashé sur Tails et s'est laissé envoûter par la voix d'Idris Elba.– La troisième et dernière chronique trimestrielle de Thaïs qui déroule, désosse et décrypte les inventaires de jeux vidéo.– 1ère pause musicale : Aurora Area composé par Jun Ishikawa pour l'OST de Kirby's Return to Dream Land.– L'entretien avec Velvet par Jean et la 2ème pause musicale proposée par l'invitée : First Steps composée par Lena Raine pour l'OST de Celeste.– 3ème pause musicale : The Rider's Boon composée par Tsuyoshi Sekito pour l'OST de Final Fantasy XIV.– La chronique de H qui s'éloigne un peu de ses sujets habituels pour nous parler d'une expérience personnelle qu'elle a vécu lors du Stunfest.– Le blind test de mashups de musiques jeux vidéo et de morceaux de la pop culture par Alexandre.– Dernière pause musicale : Cagoulovania composée par DiFFtY. Get in the Car, Loser! développé par Christine LoveSonic Wood développé par Princess HYPE.Bitsy Game Maker, logiciel de développement de jeu, créé par Adam Le Doux.La chaîne Youtube de Peggy _P pour découvrir ses mashups. Casting :– Alexandre Hanquier, chroniqueur et réalisateur– H, chroniqueuse– Jean Jouberton, intervieweur– Lazare Jolly, monteur et responsable technique– Lys Sombreciel, chroniqueuse– Thaïs Arias, chroniqueuse– Vincent Boutin, programmateur musical Production : Pixel Up! grâce au financement de l'université Sorbonne Nouvelle et en partenariat avec Radio Campus Paris.
Ricordo ancora tutto quanto di quel giorno. Non so perchè e non so come mai una cosa banale come un videogioco possa incidersi così tanto nella testa di un ragazzo di 12 anni ma ricordo tutto.Ricordo lo spacchettamento della scatolina. Ricordo il libretto di istruzione in cinque lingue a colori. Ricordo la cutscene iniziale in computer grafica sul gameboy Advance che mi spaccò la mascella. Ricordo l’introduzione del gioco con le carte, sto Sora con la chiave, un Castello, un bordello. Ricordo che giocavo sul gameboy Advance bianco, regalatomi dalla nonna, sul tavolo sotto alla luce perchè non c’era lo schermo retroilluminato. Ricordo tutto del mio primo giorno con Kingdom Hearts Chain of Memories. Di quel piccolo amore che, nonostante tutto, ancora dimora dentro di me per l’intera saga di Kingdom Hearts.Fine anni ’90, Square osserva il successo di Mario 64 e capisce che ha bisogno anche lei di fare un gioco tridimensionale di quel calibro. Serve però un cast riconoscibile quanto quello di Ninendo.. un cast come quello Disney.Ma figurati se Disney accetterebbe mai una roba del genere… se non fosse che al tempo Square e Disney lavorano nello stesso palazzo e capita un giorno che Shinji Hashimoto, uno dei capi di Square nonché produttore di molti giochi, prende l’ascensore con un dirigente Disney e gli butta lì l’idea di fare un gioco che unisse i mondi Disney a quelli di final fantasy. Tetsuya Nomura viene messo a capo del progetto sotto la produzione di Hashimoto e di Kitase e nel 2002 esce il primo capitolo di Kingdom Hearts… il resto è storia.Sora, Riku e kairi sono 3 ragazzi che vivono alle Isole del destino, un piccolo arcipelago in mezzo al mare dove il tempo viene scandito tra giochi in spiaggia e sogni espressi al cielo finché una notte una violenta tempesta colpisce le isole, Riku viene attratto da una inspiegabile forza oscura, Kairi sparisce da qualche parte e Sora, il nostro protagonista, si ritrova catapultato nella Città di Mezzo, uno strano posto dove confluiscono le persone che si sono perse. Ha così inizio uno dei viaggi più intricato, a volte raffazzonato, spesso tirato per i capelli, diverse volte emozionante ma soprattutto dotato di un fascino pericoloso, ammaliante.Da questo punto si sviluppano le vicende di Sora e del Keyblade, di Kairi e delle 7 principesse, di Riku e del fascino dell’oscurità, di Ansem il cercatore dell’oscurità e della misteriosa organizzazione 13. Un viaggio composto da 12 videogiochi sparpagliati su tutte le piattaforme possibili e immaginabili, con 3 titoli numerati e 9 spin off, che di spin off però non hanno proprio nulla. Un viaggio che ha accompagnato una intera generazione, la mia, dal 2002 fino ad ora e che risulta ancora lontana dall’essere conclusa. Un’epopea che presenta una colonna sonora forse senza paragoni capace di sfondare i muri del videogioco come mai nessuno prima d’ora e che ha emozionato migliaia e migliaia di giocatori in tutto il mondo.Con oltre 30 milioni di titoli venduti in tutto il mondo, una serie sconfinata di manga, cd musicali, merchandise e chi più ne ha più ne metta. Con una fan base esagerata e numerosissima, un apprezzamento globale da parte della critica ed uno dei director più scellerato di sempre in perenne bilico tra il genio ed il ridicolo.Benvenuti o bentornati su mangianastri, io sono Jonathan, e oggi parliamo di una prima parte della colonna sonora della saga di Kingdom Hearts.SITOGRAFIAKingdom HeartsMusica di Kingdom HeartsYoko ShimomuraKingdom Hearts (videogioco)Kingdom Hearts: Chain of MemoriesKingdom Hearts 358/2 DaysKingdom Hearts HD 1.5 RemixIntervista a Yoko Shimomura e Tetsuya Nomura KINGDOM HEARTS: Memories of Dearly Beloved with Yoko ShimomuraYoko Shimomura talks Kingdom Hearts MusicFamitsu Interview with Yoko Shimomura, Takeharu Ishimoto and Tsuyoshi Sekito on KH3's soundtrackYoko Shimomura compositriceYoko Shimomura siteQuesto episodio non è a fini di lucroI diritti dei brani musicali di questo brano non appartengono al sottoscritto.Ogni episodio di LATO A è una lettera d'amore all'industria videoludica, ai suoi produttori, direttori, sviluppatori, ma sopratutto ai suoi compositori. Per questo ogni episodio di LATO A è a scopo divulgativo e informativo.JonathanGrazie per leggere e ascoltare Mangianastri! Iscriviti per non perdere nessun contenuto e per sostenere questo piccolo podcast :) This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit mangianastripodcast.substack.com
About: An episode dedicated to a number of Jazzy themes. These songs gear more on the Acid Jazz flavour, with some other varied styles thrown in the mix as well. 00:00 - Danganronpa V3 [Danganronpa V3: Killing Harmony] by Masafumi Takada > 02:10 - It's Not Over Yet [TalesWeaver] by Nauts > 04:48 - Luke's Door [Professor Layton and the Last Specter] by Tomohito Nishiura > 07:17 - I'm A Spy… For Security Hall [Sonic Adventure 2] by Fumie Kumatani, Tabitha Fair > 10:53 - Tokyo Emergency [Persona 5] by Shoji Meguro > 13:19 - BT Ver. 5 [Unlimited SaGa] by Masashi Hamauzu > 16:28 - Automobile Interior [AI: The Somnium Files] by Keisuke Ito > 18:51 - Sphere Hunter - The Seagulls [Final Fantasy X-2] by Noriko Matsueda, Takahito Eguchi > 21:36 - The Oppressed (Jukebox Ver.) [Final Fantasy VII Remake] by Nobuo Uematsu, Miki Fujimoto > 24:15 - Team Galactic HQ [Pokémon Diamond & Pearl] by Go Ichinose > 26:08 - Bohemian Street Jam/Simmin' [SimCity 4] by Jerry Martin > 31:40 - Downtown Jazz - City Lights [Tetris Effect] by Hydelic > 34:39 - The Runaround Pt. III [Final Fantasy VII Remake: Intermission] by Tsuyoshi Sekito, Mitsuto Suzuki > 38:44 - The Battle of Blizzard Bridge [Kirby and the Forgotten Land] by Yuuta Ogasawara, Hirokazu Ando, Jun Ishikawa, Yuki Shimoda > 43:52 - 34°N, 12°E… For Mad Space [Sonic Adventure 2] by Fumie Kumatani, Tabitha Fair > www.pixelbeatpod.com > pixelbeatpod@icloud.com >
About: One of gamings most iconic creators has written, directed, and designed some of the most beloved games across the past three decades. Hideo Kojima has pushed the medium forward in multiple ways, focusing on several aspects that define gaming as its own, unique experience. Artwork: liamwong.com / @liamwong 00:00 - End Of The Dark [Policenauts] by Tappi Iwase, Masahiro Ikariko, Motoaki Furukawa > 01:50 - Theme Of Junker [Snatcher PC-8801] by Masahiro Ikariko, Kazuhiko Uehara > 03:25 - The Entrance To Hell [Snatcher PC-8801] by Masahiro Ikariko, Kazuhiro Uehara > 04:39 - AD 2042 Neo Kobe City [Snatcher PC-8801] by Masahiro Ikariko, Kazuhiko Uehara > 06:18 - Afghanistan's A Big Place [Metal Gear Solid V: The Phantom Pain] by Harry Gregson-Williams > 08:33 - The Fury [Metal Gear Solid 3: Snake Eater] by Norihiko Hibino > 10:49 - Frequency 140.85 [Metal Gear 2 - Solid Snake] by Masahiro Ikariko, Mutsuhiko Izumi, Yuko Kurahashi, Tomoya Tomita, Kazuhiko Uehara, Yuji Takenouchi, Tsuyoshi Sekito > 13:17 - The Front Line [Metal Gear 2 - Solid Snake] by Masahiro Ikariko, Mutsuhiko Izumi, Yuko Kurahashi, Tomoya Tomita, Kazuhiko Uehara, Yuji Takenouchi, Tsuyoshi Sekito > 15:10 - Cavern [Metal Gear Solid] by Kazuki Muraoka, Hiroyuki Togo, Takanari Ishiyama, Lee Jeon Myung, Maki Kirioka > 18:18 - Ocelot Youth - Confrontation [Metal Gear Solid 3: Snake Eater] by Harry Gregson-Williams, Norihiko Hibino > 21:21 - Cargo High [Death Stranding] by Joel Corelitz > 24:13 - Fortune [Metal Gear Solid 2] by Norihiko Hibino > 27:17 - Violent Ceasefire [Metal Gear Solid 4: Guns Of The Patriots] by Yoshitaka Suzuki > 29:21 - Beautiful Mirage - The Vision Fades [Ludvig Forssell] by Metal Gear Solid V: The Phantom Pain > 31:08 - The Face Of Our New Hope [Death Stranding] by Ludvig Forssell > 34:33 - Wavelet [Metal Gear 2 - Solid Snake] by Masahiro Ikariko, Mutsuhiko Izumi, Yuko Kurahashi, Tomoya Tomita, Kazuhiko Uehara, Yuji Takenouchi, Tsuyoshi Sekito > 36:56 - First Triangle [Policenauts] by Tappi Iwase, Masahiro Ikariko, Motoaki Furukawa > 38:56 - Opening Title “Old L.A. 2040” [Policenauts] by Tappi Iwase, Masahiro Ikariko, Motoaki Furukawa > 46:10 - Faded Memories [Snatcher PC-8801] by Masahiro Ikariko, Kazuhiko Uehara > 48:15 - Farewell [Metal Gear 2 - Solid Snake] by Masahiro Ikariko, Mutsuhiko Izumi, Yuko Kurahashi, Tomoya Tomita, Kazuhiko Uehara, Yuji Takenouchi, Tsuyoshi Sekito > 50:11 - Twilight Of Neo Kobe City [Snatcher PC-8801] by Masahiro Ikariko, Kazuhiko Uehara > 52:07 - V Has Come To [Metal Gear Solid V: The Phantom Pain] by Harry Gregson-Williams > 55:08 - Father & Son [Metal Gear Solid 4: Guns Of The Patriots] by Harry Gregson-Williams > 57:35 - A Phantom Pain [Metal Gear Solid V: The Phantom Pain] by Ludvig Forssell > www.pixelbeatpod.com > pixelbeatpod@icloud.com >
We’re digging into the soundtrack for the Konami shooter that time forgot, Space Manbow. With music by Yuji Takenouchi, , Tsuyoshi Sekito, and Michiru Yamane, you can’t go wrong. Support me on Patreon! The ROWYCO theme song is “Kaze Fuma” and was created by chibi-tech for the podcast. The ROWYCO logo was designed by Melissa Diaz. Follow me […]
About: While many dangers lurk in the various Dungeons, Temples and Palaces during your gaming journeys, there are often incredible background themes to help you slay, search and survive. We take a listen to some of the varied styles found in these tracks. Artwork: Secret of Mana 00:00 - Donyoku Kai [Shin Megami Tensei: If…] by Tsukasa Masuko > 03:41 - Dungeon - The Dark Mage [Sorcerian] by Falcom Sound Team JDK > 06:32 - Underground Dungeon - The Floodgate of Lucifer [Sorcerian] by Falcom Sound Team JDK > 09:00 - Weird Counterpoint [Trials of Mana 2020] by Tsuyoshi Sekito, Koji Yamaoka, Hiroki Kikuta > 12:40 - Mystic Invasion [Secret of Mana] by Hiroki Kikuta > 15:23 - Temporal Spire [Pokémon Mystery Dungeon: Explorer's of Sky by Arata Iiyoshi > 19:41 - The Labyrinth [Rogue Galaxy] by Tomohito Nishiura > 21:58 - Heavens' Rock Seat [Etrian Odyssey II: Heroes of Lagaard] by Yuzo Koshiro > 26:21 - Fort Dragonia [Chrono Cross] by Yasunori Mitsuda > 30:25 - Venus Lighthouse [Golden Sun] by Motoi Sakuraba > 33:22 - Welcome to the Jail [Persona 5 Strikers] by Gota Masuoka > 35:32 - Scherzo Di Notte [Kingdom Hearts] by Yoko Shimomura > 37:13 - Hyrule Castle [The Legend of Zelda: Breath of the Wild] by Manaka Kataoka > www.pixelbeatpod.com > pixelbeatpod@icloud.com >
THIS WEEK: Joe gets really tired as he tries to awaken sleeping Disney worlds with Tsuyoshi Sekito's work in Kingdom Hearts 3D: Dream Drop Distance and Peter saves the titular ape with the side-scrolling SNES monkey-platforming sequel in Donkey Kong Country 2: Diddy's Kong Quest.
We've got a pretty great mixtape to celebrate a pretty shitty year! Happy New Year, and here's to a better 2021! The Last of Us Part II - Unbroken by Gustavo Santolalla Spiritfarer - Spiritfarer by Max LL Ori and the Will of the Wisps - Ku's First Flight by Gareth Coker Genshin Impact - Symphony of Boreal Wind by Yu-Peng Cheng Star Wars Squadrons - Main Theme by Gordy Haab Spider-Man: Miles Morales - New York's Only Spider-Man by John Paesano Yakuza: Like a Dragon - Hei An Ru Encounter by Sega Sound Team Final Fantasy VII Remake - Let the Battles Begin! - Ex-SOLDIER by Shotaro Shima Hades - Out of Tartarus by Darren Korb DOOM Eternal - Meathook by Mick Gordon Animal Crossing: New Horizons - Welcome Horizons by Kazumi Totaka Genshin Impact - Foxes at Play by Yu-Peng Cheng Hyrule Warriors: Age of Calamity - The Knight Who Seals the Darkness by Kumi Tanioka Streets of Rage 4 - Shiva by Yoko Shimomura Super Smash Bros. Ultimate - Ramen Bowl by Atsuko Asahi Paper Mario: The Origami King - Autumn Mountain Battle by Yoshito Sekigawa Yakuza: Like a Dragon - Geomijul Encounter by Sega Sound Team Star Wars Squadrons - Finale by Gordy Haab Super Smash Bros. Ultimate - Opening - Bombing Mission by Yuzo Koshiro Streets of Rage 4 - Mrs. Y by Yuzo Koshiro Trials of Mana - Sacrifice Part Three by Tsuyoshi Sekito & Koji Yamaoka Devil May Cry 5 Special Edition - Bury the Light by Casey Edwards Genshin Impact - Adeptus' Solace by Yu-Peng Cheng Assassin's Creed Valhalla - The First Departure by Sarah Schachner Final Fantasy VII Remake - Under the Rotting Pizza by Shotaro Shima Spider-Man: Miles Morales - Worst Enemies by John Paesano Hyrule Warriors: Age of Calamity - Urbosa, The Gerudo Chief by Reo Uratani Streets of Rage 4 - They're Back by Yuzo Koshiro Hades - Gates of Hell by Darren Korb Super Smash Bros. Ultimate - Halland/Dalarna by ACE Pokémon Sword/Shield: The Isle of Armor - The Isle of Armor by Minako Adachi The Legend of Heroes: Trails of Cold Steel IV - Burning Throb by Falcom Sound Team Genshin Impact - A Casual Visit by Yu-Peng Cheng Final Fantasy VII Remake - Hollow Skies by Yasunori Nishiki The Last of Us Part II - The Island by Mac Quayle Assassin's Creed Valhalla - Silent Ambush by Jesper Kyd Cyberpunk 2077 - Never Fade Away by P.T. Adamczyk DOOM Eternal - The Super Gore Nest by Mick Gordon & Chad Mossholder Pokémon Sword/Shield: The Crown Tundra - Battle! Galarian Legendary Birds by Minako Adachi Paper Mario: The Origami King - Disco Devil by Yoshito Sekigawa Yakuza: Like a Dragon - Universal Boss Theme by Sega Sound Team Final Fantasy VII Remake - J-E-N-O-V-A Quickening by Tadayoshi Makino
Episode #171 of BGMania. On today's show, the themes of October are back as Bryan and special guest Jessica from Romance Me Up! A Visual Novel & Otomate Podcast sit down to chat about the idea of ghosts and spirits in gaming. Email the show at bgmania@leveldowngames.com with requests for upcoming episodes, questions, feedback, comments, concerns, whatever you want really! Please consider supporting the show by using our Amazon Affiliate link when shopping online! Jessica can be found through the following links: Instagram and Twitter EPISODE PLAYLIST AND CREDITS Ghostly Galaxy from Super Mario Galaxy [Mahito Yokota & Koji Kondo, 2007] Feeling Spooky from Ghost Master [Paul Weir, 2003] Track #1 from Casper: A Haunting 3D Challenge [Richard Band, 1996] Dungeon from Haunting Starring Polterguy [Tony Berkeley, Michael Bartlow & Don Veca, 1993] Hidden By Night -The Lich Yard- from Shovel Knight: Specter of Torment [Jake Kaufman, 2017] Ghost Ship from Heroes of the Storm [Glenn Stafford & Jason Hayes, 2015] Loading Music from The Sims 3: Supernatural [Steve Jablonsky, 2012] Phantom from Geist [Brad Martin & Michael Reed, 2005] Devour Your Soul from Murdered: Soul Suspect [Jason Graves, 2014] Title Theme from Luigi's Mansion 3 [Chad York & Darren Radtke, 2019] Vooju Spirits from Ghost Pirates of Vooju Island [Pedro Macedo Camacho, 2009] Keyblade Graveyard Horizon from Kingdom Hearts: Birth by Sleep [Yoko Shimomura, Tsuyoshi Sekito & Takeharu Ishimoto, 2010] Childhood Memories from BEYOND: Two Souls [Lorne Balfe, 2013] Ghostly Encounter from Paper Mario: The Thousand-Year Door [Yoshito Hirano, Yuka Tsujiyoko & Saki Haruyama, 2004] CONTACT US Website: https://leveldowngames.com/ Discord: https://discord.gg/cC73Heu Twitch: https://twitch.tv/leveldowngames Twitter: https://twitter.com/OriginalLDG Instagram: https://instagram.com/bryan.ldg/ Facebook: https://facebook.com/leveldowngaming --- Send in a voice message: https://anchor.fm/bgmania/message Support this podcast: https://anchor.fm/bgmania/support
Do you hear that sound? Can you feel it? The cool ocean breeze in your hair, the salt on your tongue. It's the smooth crash of the Last Wave on KVGM with your host, Hammock, bringing you thirty minutes of the best video game jams(z) from all your favorite composers and consoles, each and every week from our beachside studio in sunny Aqua City Island. Sit back, relax, and get ready to catch...the Last Wave.Welcome to the world of business and money and profit margins - it's the world we currently inhabit, and it has its fair share of problems. Fortunately, we've got smooth video game music to help soothe the pain, and when someone tells you "Game over, man!" - just remember, you can always continue. Nobuo Uematsu makes his second appearance on the show with an even smoother jam than before, and the request line continues to ring off the hook so keep 'em coming!DOWNLOAD - THE LAST WAVE (9/29/19)PlaylistBGM 6 - Koei Sound Team(Top Management 2, Super Famicom)Trophy Gallery - Nobuo Uematsu(Super Smash Bros. Brawl, Nintendo Wii)Title - Koichi Sugiyama(Backgammon, Nintendo)Money Makes Money - Hidenori Shoji(Yakuza 0, Playstation 3)Game Over ~ Continue - Shotaro Sasaki and Aka Ishibashi(Striker Gunner S.T.G., Arcade)Network Mode (Unused) - Tetsuya Shibata and Mitsuhiko Takano(Marvel vs. Capcom 2: New Age of Heroes, Sega Dreamcast)Sky - Jake Kaufman(Shantae and the Pirate's Curse, Nintendo 3DS)Staff Roll - Michiru Yamane and Tsuyoshi Sekito(Motocross Madness 2, Game Boy Color)Special RequestGame 1 - Nobuyoshi Sano(Dunk Mania, Arcade)
في هذه الحلقة تكلّمنا عن انطباعاتنا للعبة Tropico 6 ومهمة Zero Hour - Outbreak Perfected في Destiny 2، بالإضافة الى أخبار ناقشناها مثل اعلانات State of Play وغيره!ألعاب تكلمّنا عنها وبالترتيب:1- Kingdom Hearts III2- Gris3- Tropico 64- Destiny 2 (Zero Hour - Outbreak Perfected)الحضور:عبدالرحمن المشعلعمر اليوسففهد يوسفتويتر ألعاب: (@AlaabGaming)twitter.com/AlaabGamingانستجرام ألعاب: (@AlaabGaming)instagram.com/alaabgamingقناة ألعاب في اليوتيوبyoutube.com/c/alaabgamingقناة ألعاب للبث المباشر في تويتش:twitch.tv/AlaabLIVEتابعوا جميل عبد الأحد على قناته في تويتش: www.twitch.tv/jemimaruAlaab Network - A Beautiful Day To Play ~Alaab Main Theme~Publisher: Ahmed AlrashedComposer: Tee LopesKingdom Hearts III - Wave of DarknessPublisher: Square EnixComposer: Yoko Shimomura, Takeharu Ishimoto, Tsuyoshi Sekito
في هذه الحلقة تكلّمنا عن تجربتنا للعبة Apex Legends, Beta Anthem وغيرها من الألعاب، بالإضافة الى اخبار ناقشناها مثل الإعلان عن سيرفرات خاصة للعبة The Division 2 في منطقة الشرق الاوسط وغيره!ألعاب تكلمّنا عنها وبالترتيب:- Apex Legends- (Anthem (Beta- Crash Team Racing Nitro-Fueled- Wargroove- Kingdom Hearts III- (The Eternal Castle (REMASTERED- Ace Combat 7: Skies Unknown- Monster Boy and The Cursed Kingdomالحضور:أحمد الأحمريأحمد الراشدرواح المعيقلعبدالرحمن المشعلضيف الحلقة:عبدالله العمير (https://twitter.com/apooq)تويتر ألعاب: (@AlaabGaming)twitter.com/AlaabGamingانستجرام ألعاب: (@AlaabGaming)instagram.com/alaabgamingقناة ألعاب في اليوتيوبyoutube.com/c/alaabgamingقناة ألعاب للبث المباشر في تويتش:twitch.tv/AlaabLIVEتابعوا جميل عبد الأحد على قناته في تويتش: www.twitch.tv/jemimaruAlaab Network - A Beautiful Day To Play ~Alaab Main Theme~Publisher: Ahmed AlrashedComposer: Tee LopesKingdom Hearts III - Toy Box BattlePublisher: Square EnixComposer: Yoko Shimomura, Takeharu Ishimoto, Tsuyoshi Sekito
We're so thankful you could join us for this episode of the GameBytes Show! We have a veritable cornucopia of news, new releases, and discussion for you. Simply join us at this oversized table and feast your ears on the audio plenty which abounds for you! This week we discuss Sony's absence at E3 next year, The Game Awards nominees, one well-known game designer exits the industry and another one hangs in there with a new announcement. The army starts a new eSports initiative, groundwork begins on the Super Mario theme park attractions, and who is Nintendo suing this week? Find out the answers to all that, and learn about the deals we're interested in for Black Friday! Now dig in! INTRO: Ascian Boss Theme (Thunderer) - Final Fantasy XIV, by Masayoshi Soken, Nobuo Uematsu, Tsuyoshi Sekito, Naoshi Mizuta OUTRO: "Cinnabar Island Theme" - Pokemon Let's Go Pikachu! and Eevee!, by Junichi Masuda Check out our Discord community at https://discord.gg/ZTzKH8y
Links YouTube Playlist: https://www.youtube.com/playlist?list=PL2IpVJPL-ncmbgFAUZ_xWJBvm63YV0qvW Music suggested by: https://twitter.com/new_wand https://twitter.com/LamboMat https://twitter.com/Ex_Mosquito https://twitter.com/KeithBarlow82 Luke Hebblethwaite https://twitter.com/ukieluke Podcasts https://twitter.com/PixelatedAudio https://twitter.com/vg_grooVes https://twitter.com/RGDSpodcast https://twitter.com/Arcade_Perfect_ https://twitter.com/tenpencearcade https://twitter.com/Gettwodachoppa Grand Prix Circuit - C64 Title Screen Kris Hatleid Tecmo World Wrestling - NES/Famicom Fight 1 Nintendo World Cup / Nekketsu High School Dodgeball Club: Soccer - NES/Famicom Matches 7 - 9 Super Tennis - Super Famicom Title Screen Super Formation Soccer / Super Soccer - Super Famicom Title John Madden Football 92 - Megadrive Title Theme F1 Exhaust Heat - Super Famicom Main Theme Masanao Akahori NBA Jam Tournament Edition - Megadrive Team Select Jon Hey Windjammers / Flying Power Disc - Neo Geo You Got a Power (Concrete Court) Seiichi Hamada / Tomoyoshi Sato Neo Turf Masters / Big Tournament Golf - Neo Geo Fujiyama Oriental Golf Club - Japan Takushi Hiyamuta Let’s Also Make a Pro Baseball Team - Saturn Forty Year Plan, Are You Finished? Mario Tennis 64 - Nintendo 64 Menu Motoi Sakuraba Virtua Tennis - Dreamcast / Arcade Dream and Passion Cosmic Smash - Dreamcast / Arcade The Cosmic Smash (Radio Edit) Allstar Pro-Wrestling 2 - Playstation 2 Gate 9 Tsuyoshi Sekito Minna no Golf 5 - Playstation 3 VTR Theme Gon Ohtsuji
Topics Covered: 00:02:10 - Xenoblade Chronicles 2 00:11:53 - Dragon Ball FighterZ (Beta) 00:25:40 - Dissidia Final Fantasy NT (Beta) 00:42:00 - Nintendo Labo Email us at: email@saveourprogress.com Follow us on Twitter at: https://twitter.com/SaveOurProgress Or follow the hosts on twitter at: Craig - https://twitter.com/SearosCanoel Paul - https://twitter.com/pomorales Pete - https://twitter.com/HalfTuckPete Zac - https://twitter.com/AronZacField Produced by Zachary Field Podcast Artwork by Natalie Fang Dai Opening Theme https://www.youtube.com/watch?v=yJEPTk7FLmk Pamgaea by Kevin MacLeod [Check out more of Kevin MacLeod over at http://incompetech.com/] Ending Credits Dissidia Final Fantasy NT "The Man with the Machine Gun - arrange -" by Takeharu Ishimoto, Keiji Kawamori, Tsuyoshi Sekito
The fourth generation of consoles produced some of the most divisive and bitter rivalry ever seen in the history of video games. The two main contenders, The Sega Genesis and The Super Nintendo, waged a war against one another unlike anything ever seen before, which is why this STAGE of the Retro VGM Revival Hour is dedicated to the console wars of the 90s pitting the Sega Genesis and the Super Nintendo!!!! =====Game - Composer - Title - Year - Company - System==== 1.) Sonic 3 & Knuckles - Brad Buxer, Cirocco Jones, Geoff Grace, Sachio Ogawa, Tatsuyuki Maeda, Tomonori Sawada, Jun Senoue, Miyoko Takaoka, Masanori Hikichi, Howard Drossin & Michael Jackson - “Flying Battery Zone 1" - (sonic 3)February 2, 1994/(sonic & Knuckles)October 18, 1994 - Sonic Team/SEGA - Sega Genesis 2.) Sparkster - Kazuhiro Uehara, Masahiro Ikariko, Minako Matsuhira, Michiru Yamane & Akira Yamaoka - “Lakeside” - September 15, 1994 - KONAMI - SNES 3.) Streets of Rage - Yuzo Koshiro - "Keep The Groovin (Round 4)” - SEGA - August 2, 1991 - Sega Genesis 4.) Battletoads in Battlemaniacs - David Wise - “The Dark Queen (BonusStage 1)" - June 1993 - RARE/Tradewest - SNES 5.) Batman - Naoki Kodaka - “Gotham City Street" - July 27, 1990 - SunSoft - Sega Genesis 6.) Star Fox - Hajime Hirasawa -"Corneria" - February 21, 1993 - Nintendo & Argonaut Games/NINTENDO - SNES 7.) X-Men 2: The Clone Wars - Kurt Harland - “ Climbing The Temple” - 1995 - HeadGames/SEGA - Sega Genesis 8) Actraiser - Yuzo Koshiro - “Fillmore" - December 16, 1990 - Quintet/Enix - SNES 9.) The Ooze - Howard Drossin - "Toxic Dump (Parts I & II)" - September 22, 1995 - Sega Technical Institute/SEGA - Sega Genesis 10.) Battletoads & Double Dragon - David Wise - "Missile Mayhem (Stage 5)" - December 1, 1993 - RARE/Sony ImageSoft - SNES 11.) Elemental Master - Toshiharu Yamanishi - “Dance of Flame (Stage 1)”- December 14, 1990 - TechnoSoft/Renovation Products - Sega Genesis 12.) EarthBound - Keiichi Suzuki & Hirokazu Tanaka - “Pokey(porky) Means Business" - August 27, 1994 - Ape & HAL Laboratoty/Nintendo - SNES 13.) Advanced Busterhawk Gley Lancer - Masanori Hikichi, Noriyuki Iwadare, Isao Mizoguchi & Yoshiaki Kubotera - "Asteroid Field (Stage 1)” - July 16, 1992 (Japan Only) - Masaya - Sega Genesis 14.) Mega Man 7 - Yuko Takehara, Makoto Tomozawa & Toshihiko Horiama - “Intro Stage(Opening Stage)" - March 24, 1995 - CAPCOM - SNES 15.) Sparkster (Sparkster: Rocket Knight Adventures 2) - Akira Yamaoka & Michiru Yamane - “Stage 1-1/1-3” - February 22, 1994 - KONAMI - Sega Genesis 16.) Top Gear - Barry Leitch & Hiroyuki Masuno - “Las Vegas/Mad Racer (Track 1)” - March 27, 1992 - Gremlin Graphics/KEMCO - SNES 17.) Cool Spot - Tommy Tallarico - "Rave Dancetune" - 1993 - Virgin Games/Virgin Interactive - Sega Genesis 18.) Final Fight 3 - Katsunari Katajima - “For Metro City” - December 21, 1995 - CAPCOM - SNES 19) Decap Attack - Fumito Tamayama & Hiroto Kanno - “Stage 2” - September 1991 - Vic Tokai/SEGA - Sega Genesis 20.) Shadow run - Marshall Parker - "3 AM On A Summer Night(Mourge)” - May 1993 - Beam Software/Data East - SNES 21.) Tiny Toon Adventures: Buster's Hidden Treasure - Shinji Tasaka, Hideto Inoue & Tsuyoshi Sekito - "Inside the Caverns” - February 7, 1993 - KONAMI - Sega Genesis 22.) Super Adventure Island - Yuzo Koshiro - "Follow Wind(Stage 1)” - April 1992 - Produce/Hudson Soft - SNES 23.) Comix Zone - Howard Drossin - "Episode 2, Page 1-3 (Later That Night)" - August 2, 1995 - Sega Technical Institute/SEGA - Sega Genesis - 24.) Lady Stalker: Challenge from the Past - Eri Sugai - "fighting dancer(Fighting Spirit)” - April 1, 1995(Japan Only) - Climax Entertainment/Taito Corporation - SNES Edgar Velasco: @MoonSpiderHugs FB: www.facebook.com/groups/vgmrevivalhour/ Tumblr: retro-vgm-revival-hour.tumblr.com/ AND NOW AVAILABLE ON GOOGLE PLAY: play.google.com/music/m/I2uvnfvy4…_VGM_REVIVAL_HOUR
This week, we discuss Masayoshi Sokens history within Square Enix. Enjoy! Spotlight: Masayoshi Soken By Joseph DeGolyer Look, it’s hard to follow up after a huge success. To every first generation of Saturday night live hosts, there’s always a second generation. Like Irvine Kershner after George Lucas. Like Jason Newsted after Cliff Burton. Like Andrew Johnson after Abraham Lincoln. Like Commodus after Marcus Aurelius. Some, like Kershner, rise to meet the challenge. Others, like Andrew Johnson, do so terribly their effects sour generations. Even more are just forgotten with time. For Example, Can you name the musical composer for Final Fantasy 12? How about 13? For most of us, these names probably don’t pop so easily into our heads… (They are Hitoshi Sakimoto, Hayato Matsuo, Masaharu Iwata for FF12 and Masashi Hamauzu for 13 By the way---and yes, I did have to look those up.) How can you possibly follow a legend like Nobuo Uematsu? With 12 main series Final Fantasy games composed primarily by him. With pieces like “theme of Love” from FF4 being taught to schoolchildren in Japan, and having the second-highest selling video game single ever (Eyes on Me, yes I still hate it, although I won’t deny the accomplishment), how can someone possibly fill his shoes. You’ve heard the rumors… Is the next Uematsu here? HAS THE CHOSEN ONE ARRIVED? On that, who knows? But let’s talk about him anyway. This is our special Spotlight on Final Fantasy XIV: A Realm Reborn composer, Masayoshi Soken!!! ----------------------------small musical interlude---------------------------------- Masayoshi Soken was born on January 10th, 1975 in La Paz Mexico. His father was a Trumpet Player in the NHK Symphony Orchestra for many years, as well as a professor at the Okinawa Prefectural University of Art. Why was his pregnant mother in mexico at the time of Soken’s birth? Who knows! Because he went straight from Mexico to Tokyo, Japan. There he grew to love music, learn piano, learn the guitar, and get into the Tokyo University of Science. Now I’ve desperately been searching for what he got his degree in at University… There are departments there in Science, engineering, innovation studies, chemical sciences, pharmaceutical sciences, management, fire science, math, technology, and biology…. Basically, no music or sound design school. Students are required to take some liberal arts stuff, according to the university’s website. I figured, for fun, I’ll list off their principles on liberal arts-supplemented education: “Leaders in science and technology are required to remain motivated to tackle, in cooperation with like minded people from different fields, cross-sectional and complex issues that transcend the borders of specialties, while maintaining a foothold in science and technology. We believe that cultivating such ability and supporting outstanding specialized skills are the role of liberal arts education. For this purpose, organizing a curriculum for liberal arts education should aim to cultivate the following types of ability. Ability to adopt a bird’s-eye perspective of nature, people, and society Ability to think logically and critically Communication skills Internationalism (ability to understand different cultures, languages, ethnic groups, and international issues) Self-management ability” ----------------------------small musical interlude------------------------------------- Whatever it was that he learned from University, be it Biology or his skill in “Internationalism”, he was able to get an interview at Square in 1998 to work in the sound department. Apparently, his enthusiasm for rock and roll is what got him the job, as well as his sick skills on the guitar. And he put that guitar skill to work with his first video game soundtrack credit for the game “Gekikuukan Pro Yakyuu At the End of the Century” in 1999. The game features his punk rock music tracks, as well as some of his sound design… Let’s take a listen to one of his first video game scores…. https://www.youtube.com/watch?v=Zyj_AjLK7E8 Soken would continue to work on sports games for Square, until Square decided that they were done making them. Before that time, would compose tracks for the games Nichibeikan Pro Baseball: Final League and the soccer simulator World Fantasista… Here’s a bit of sound from that game: https://www.youtube.com/watch?v=IphGvVxw9x8 ---------------------------------------------------------------------------------------------------------------- Now, Soken stayed quiet after the Sports Team was dissolved at square. My only assumption was that he was just lurking in sound design for various games, and not given any more opportunities to compose any music until 2005. There is some confusion regarding his credits, as Soken often went by pseudonyms during this time. It is believed that he co-created the piece "Endless Love, Endless Road” with Masashi Hamauzu and Tsuyoshi Sekito from a Final Fantasy X Tribute Album called “Feel/Go Dream Yuna & Tidus”in 2001. I don’t see any proof of this anywhere, but if Wikipedia says it, you know it’s true!!!! I think it deserves a bit of a listen though, don’t you? https://www.youtube.com/watch?v=DqID7jQwnLQ If you want more information on that album… It’s supposed to be songs about Tidus and Yuna… You can look up more if you want. His next piece that we know of was the beginning jingle for the show “Square-Enix music TV” where Square’s video game composers would be interviewed and promote their music. https://www.youtube.com/watch?v=y6hsXHXOEn8 On this front, in an attempt to promote himself, apparently he showed up at some kind of fan convention and fought some robots half-naked for Square-Enix players… Perhaps this paid off, he got to compose one spoof soundtrack for Front Mission 5 called “Blue Stream”... http://downloads.khinsider.com/game-soundtracks/album/front-mission-5-scars-of-the-war-original-soundtrack/321-blue-stream.mp3 And so his return to Composing was complete. He would next go on to do the entire soundtrack for the Square/Nintendo collaboration Mario 3 on 3. Here’s a taste of that... https://www.youtube.com/watch?v=ehAZmNS6BPI&list=PLBBD787E4AD05D073 Now, as you can see, a lot of this stuff is more poppy in tone, and far from anything you’d hear in let’s say Final Fantasy 6, but I think that soken was just going pretty much where he was told. He contributed a remix for The Bouncer’s main theme, and he worked on Square-Enix’s web-based games Elebest, Game Brain, and Zenobuster. He was moving up the ladder. In 2007 he got the opportunity to play second fiddle to Kenji Ito on the score of Dawn of Mana in 2007. Here’s his biggest contribution to that game, a track called “Sanctuary”... Sit back and relax for this one... https://www.youtube.com/watch?v=cDbxqrcxSkk Now, that’s more like it, am I right? Mr. Soken was still considered a mid-level composer in the company, and his next two projects “Nameless game” in 2008 would be a minor release on the DS, a Video Game adaptation of The Ring. The theme here, I think, shows that he can do more than pop, rock, and pretty piano pieces… He can create something epic... https://www.youtube.com/watch?v=n_8YugTt-Bc&list=PLfSOLl6OGya6nIZomTmyNp7MZaPnkt2f1&index=2 The last major game he’d work on before Final Fantasy XIV would be the game “Mario Sports Mix” in 2010. I’ll play a bit of one of the pieces that showcases Soken’s punk rock style the most from this game… https://www.youtube.com/watch?v=gqjH20atoNE&list=PL8827B3786F638845&index=5 So, at some point he got hired on to do the sound direction for the 1.0 version of Final Fantasy XIV after this (Which, considering how huge the series is, that is still a massively important job in its own right). Nobuo Uematsu was making a one-off return to the series after going solo, and his shoes wouldn’t need to be filled until 1.0’s massive failure. During the 1.0 to 2.0 debacle (you can listen to our FF14 review to learn all about that), Soken was given the double duty of directing the sound of both games. With no Uematsu, Soken had to fill in much of the soundtrack himself, eventually creating over 100 tracks for the new game, and later creating another 60 tracks for the Heavensward expansion. Let’s go through a few of his most popular tracks from FF14. We’ll be putting up piano remixes these pieces, as I think that that may be the best way to truly appreciate the musicality of Soken--check the description for the links and check out the channels. For the true Soken audio, consult the game, or buy the albums. This first one is called “Wailers and Waterwheels” arranged by Matt Fuss... https://www.youtube.com/watch?v=FmZRCxdvSvU&list=PLBEaChoG50t4iyMscJ9mwMc0fCEK2MNh3 Here’s a pretty cool version of “Leviathan” from Husky By the Geek... https://www.youtube.com/watch?v=h37r9S0GdIs&index=13&list=PLpamuGhPkpi5sSydUiEYpP3FDpgeGdTP7 ...and we’ll play one more by the Shanghai Philharmonic Orchestra. This is “A New Hope”... https://www.youtube.com/watch?v=p97GPoQDXfc ------------------------------------------------------------------------------------------------------------ For our closing statements on Masayoshi Soken, I’d like to say that I think he’s got incredible potential as far as his future work is concerned. Many FF14 players have gathered around his music in particular, praising it over Uematsu’s work on the same game. I think the Jury’s still out on this one, but I sense great things from Masayoshi Soken in the future. Let’s fade out with my favorite piece from Heavensward that I’ve heard so far… This is “Contention”. A remix by Benjamin Antony James… https://www.youtube.com/watch?v=G-9WEwgevEg
It's Dale's turn to miss a show, but that's ok because Jerod is here to save the day yet again. He steps in to help us discuss all of the news to come out this week. We hit up some new releases and discuss the 2016 video games that we are most looking forward to. Intro: "The Beginning" - Zack & Wiki: the Quest for Barbaros' Treasure, by Shinya Okada & Tadayoshi Makino Outro: "On the Path of Predecessors" - Final Fantasy Explorers, by Tsuyoshi Sekito