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Na przekór trendom i zdrowemu rozsądkowi – zapraszamy do odcinka, w którym ignorujemy większość najgorętszych newsów ze świata gier, zamiast tego opowiadając o tym, o czym w tym burzliwym okresie prawie się nie mówi. W sekcji recenzji nostalgiczny powrót do przygodówek wskaż i kliknij z początku lat ’90, a także dwa europejskie tytuły niezależnie (jeden z nich ma mniej niż 100 recenzji na Steamie!) Sekcja VR to ponownie tłuściutka wyliczanka powstałych i nadchodzących modów do gier płaskich – przypominamy też o największych zapowiedziach z ostatniego VR Showcase. W kulturce kolejna hiszpańska komedia i kolejna kiepska produkcja prosto z centrum wszechświata (Warszawy). Zapraszamy do odcinka! Gobliiins Collection otrzymaliśmy od Red Art Games. Kod zniżkowy -30% na Into The Radius 2 (Meta Quest)Ważny do 24 WrześniaPECHORSK30-61E7B2 Podziękowania dla Patronów za wsparcie, a najbardziej dla: Op1ekun, Jan Jagieła, Janomin, Uki, Mateusz „Kaduk” Kadukowski (Kadukowo), Kosmaty Dziadu (8biters), Pierek, Sebastian (Gry Starego Boomera), Thomas Voland (Voland's Reality), Bartosz Drozdowski AKA Drozdu (Aha Super) Okładka i montaż: PerkaRozpiska: Simplex Kanał Defana: https://www.youtube.com/@wsumiespoko/ (00:00:00) Start(00:02:19) Ryslaw przetłumaczył Blade Runnera(00:04:48) Gamescom Opening Night Live nie porwał(00:09:35) Rok premiery Wiedźmina 4 – 2028(00:10:34) Xbox pozwoli na migrację z płyt do cyfry(00:14:24) Warren Spector idzie na emeryturę, Harvey Smith otwiera nowe studio(00:20:22) GOG naprawia Piaski Czasu, na pocieszenie po anulowanym remake'u.(00:24:18) Star Citizen za miliard dolarów rozpadł się na własnym pokazie(00:26:27) Kolejny fail live service Sony(00:32:58) Simplex – gram: Lorn's Lure, Gobliiins Collection, Mohrta, Skończyłem: Thaumaturge, Vholume, Gobliins, Gobliins 2, Ghost Recon Wildlands: Last Rites DLC(00:38:40) Perka – Gram: Sekiro, Iron Blight, Psi-Ops, Lootbound, Sprawl, Skończyłem: Resistance: Retribution, Call of Duty 3, vholume, Ritter & Rotwein(00:58:15) Gobliins – Simplex(01:06:13) Gobliins 2 – Simplex(01:23:59) Ritter & Rotwein – Perka(01:41:02) Vholume – Perka, Simplex(01:56:17) Steam Frame kolejny raz potwierdzone(02:00:31) Into the Radius na PSVR2 i QUEST 3(02:03:14) VR Gaming Showcase(02:12:31) XR replay do nagrywania fajnych momentów(02:14:02) Virtual Desktop po kablu(02:15:29) Powstaje coraz więcej modów VR(02:37:01) Bany na raybany(02:40:27) Wyciekły filmiki instruktażowe Steam Frame(02:48:31) Muertos SL/Śmierć Sp. Z.O.O. (Netflix) – Perka(02:57:59) Klara S01 (HBO MAX) – Simplex(03:14:32) Podziękowania dla patronów(03:15:24) Ankieta Spotify(03:16:45) Komentarze Konsumpcja:YouTube#1: https://www.youtube.com/@MKwadratPodcastYouTube#2: https://www.youtube.com/@streaMKwadratRSS: https://mkwadratpodcast.pl/feed/podcastSpotify: https://open.spotify.com/show/7e5OdT8bnLmvCahOfo4jNGiTunes: https://podcasts.apple.com/ca/podcast/mkwadrat-podcast/id1082742315twitch: https://www.twitch.tv/mkwadratpodcastMP3: https://mkwadratpodcast.pl/podcast/MKwadrat_250.mp3Interakcja:WWW: https://mkwadratpodcast.pl/Forum: https://stareforumpoly.pl/Discord: https://discord.com/invite/PafByaf9DUFanpage: https://facebook.com/MkwadratPodcast/Grupa FB: https://www.facebook.com/groups/mkwadratpodcast/Twitter: https://twitter.com/mkwadratpodcastInstagram: https://www.instagram.com/mkwadratpodcast/Wsparcie:Patronite: https://patronite.pl/mkwadratpodcastSuppi: https://suppi.pl/mkwadratpodcast
Our new-game slate is full up with Star Wars Zero Company and Blood Dungeon this week, plus updates on Big Walk, Marvel Snap, and... Elite Dangerous? In the news, we round up notables from the Gamescom Opening Night Live show, get excited about a new Amnesia Fortnight, and consider Tim Curry's impressive career in games (and otherwise). Plus, the Exit 8 expanded universe, too many cookbooks, cool video game company logos, and more.CHAPTERS(00:00:00) NOTE: Some timecodes may be inaccurate for versions other than the ad-free Patreon version due to dynamic ad insertions. Please use caution if skipping around to avoid spoilers. Thanks for listening.(00:00:10) Intro(00:01:40) A Barnes & Noble Experience(00:06:15) The Exit 8 Expanded Universe(00:11:45) Star Wars Zero Company | [PC (Microsoft Windows), PlayStation 5, Xbox Series X|S] | Aug 27, 2026(00:43:14) First Break(00:43:15) Blood Dungeon | [Mac, PC (Microsoft Windows), PlayStation 5, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2] | Aug 25, 2026(00:56:13) Big Walk | [Mac, PC (Microsoft Windows), PlayStation 5, Nintendo Switch 2] | Aug 04, 2026(00:58:46) Elite: Dangerous | [PlayStation 4] | Jun 27, 2017(01:06:03) Marvel Snap | [PC (Microsoft Windows)] | Aug 22, 2023(01:10:47) Second Break(01:11:37) Gamescom 2026 and Opening Night Live(01:13:05) The Witcher 3: Wild Hunt Remastered | [PC (Microsoft Windows), Nintendo Switch 2, Xbox Series X|S, PlayStation 5] | Sep 29, 2026(01:13:32) The Witcher 3: Wild Hunt - Songs of the Past | [PC (Microsoft Windows), PlayStation 5, Xbox Series X|S] | 2027(01:17:31) No Law | [PC (Microsoft Windows), PlayStation 5, Xbox Series X|S] | 2027(01:19:49) Stage Tour | [PC (Microsoft Windows), PlayStation 5, Nintendo Switch 2, Xbox Series X|S] | Dec 10, 2026(01:25:32) Warlock: Dungeons & Dragons | [PC (Microsoft Windows), PlayStation 5, Xbox Series X|S] | 2027(01:28:25) Pony Island 2: Panda Circus | [PC (Microsoft Windows)] | Apr 27, 2027(01:29:26) Tom Clancy's Rainbow 6 Tactics | [PC (Microsoft Windows)] | 2027(01:29:49) Worms Galactic Tactics | [PC (Microsoft Windows), Nintendo Switch 2, PlayStation 5, Xbox Series X|S] | 2027(01:31:10) LEGO Skylines | [PC (Microsoft Windows), Xbox Series X|S, PlayStation 5, Nintendo Switch 2] | TBD(01:32:13) Ontos | [PC (Microsoft Windows), PlayStation 5, Xbox Series X|S] | 2027(01:33:17) Road Kings | [PC (Microsoft Windows), PlayStation 5, Xbox Series X|S] | Mar 11, 2027(01:34:15) Mega Man: Dual Override | [Xbox One, Nintendo Switch, Nintendo Switch 2, PlayStation 4, PlayStation 5, Xbox Series X|S, PC (Microsoft Windows)] | 2027(01:35:10) Exodus | [PC (Microsoft Windows), PlayStation 5, Xbox Series X|S] | Apr 07, 2027(01:35:53) Mariachi Legends | [Nintendo Switch, PC (Microsoft Windows), PlayStation 5, Xbox Series X|S] | Apr 27, 2027(01:37:30) Hitman World of Assassination | [PlayStation 4, PlayStation VR, PC (Microsoft Windows), PlayStation 5, Xbox One, Xbox Series X|S, SteamVR] | Jan 26, 2023(01:39:43) Are we getting too many trailers too frequently?(01:44:44) Harvey Smith launches a new studio(01:48:18) 2XKO is ending development(01:53:31) Double Fine confirms it is getting your money(02:06:12) RIP Tim Curry and Dolly Parton(02:09:17) Emails(02:20:04) Wrapping up and thanks(02:22:49) Mysterious Benefactor Shoutouts(02:25:29) See ya!
Essa semana, pulamos, voamos e caçamos no surpreendente e divisivo teste de rede de The Duskbloods. Também falamos dos novos vazamentos de GTA VI, do fim precoce de jogos de serviço como 2XKO e Horizon Hunters Gathering, do novo Kickstarter da Double Fine e do recém-fundado estúdio de Harvey Smith.Blocos• 00:10:49: GTA VI segue vazando• 00:29:04: 2XKO chega ao fim• 00:52:49: Horizon Hunters Gathering é rebootado• 01:10:19: Gastos com consoles estão caindo?• 01:23:41: Sony reforça: jogos digitais não são seus• 01:33:10: Warren Spector se aposenta• 01:43:16: Harvey Smith funda novo estúdio• 01:54:01: Double Fine revela seu futuro independente• 02:09:50: Teste de rede de The Duskbloods Apoie e acompanhe• Contribua• YouTube• Twitch• Bluesky• Contato
Nesse episódio, Edu Aurrai e Felipe Mesquita falam sobre os recentes vazamentos de GTA VI; a aposentadoria de Warren Spector; o anúncio do estúdio Black Pony Immersive por Harvey Smith e da Pretty Cool Games por veteranos de Human: Fall Flat; o reboot interno do spin-off multiplayer Horizon Hunters Gathering; o sucesso de vendas de Pokémon Pokopia no Switch 2; e muito mais. Duração: 84 min Comentados: Matt Groening dá pistas sobre o retorno de The Simpsons: Hit & Run na D23! Vídeos: KINGDOM HEARTS IV – Extended D23 2026 Coco Trailer FATAL FURY: CotW | Duck King Arcade Archives CYBER CYCLES Golden Axe | Official Trailer | Paramount+ Música da Semana: Hikaru Utada & Skrillex – Face My Fears [Official Video]
In this episode of the Day 0 Update: We talk about Hayden Panettiere's passing, Harvey Smith's new studio, and Warren Spector's retirement. All this and more, up next!Full show notes can be found here.
We've been head-down doing developer things (more on that very soon)! That makes this quite the episode. Earnings! Circana! EA is now privately held! Microsoft is biffing it! Roblox is screwed! And much, much, much more! You can support Virtual Economy's growth via our Ko-Fi and also purchase Virtual Economy merchandise! TIME STAMPS [00:03:36] - Circana Report on U.S. Video Game Spending for July 2026 [00:17:45] - Microsoft Q4 FY26 Earnings, Console Price Hikes [00:32:02] - Sony Q1 FY27 Earnings [00:39:25] - Nintendo Q1 FY27 Earnings [00:47:34] - Capcom Q1 FY27 Earnings [00:52:57] - Sega Q1 FY27 Earnings [00:59:00] - Square Enix Q1 FY27 Earnings [01:09:50] - Take-Two Q1 FY27 Earnings [01:14:35] - Remedy Entertainment Q2 FY26 Earnings [01:19:40] - Investment Interlude [01:44:53] - Quick Hits [01:51:07] - Labor Report [02:11:37] - Indie Games of the Week SOURCES Earnings Release FY26 Q4 | Microsoft Xbox UK and Europe console price hikes revealed - and it's even worse than we expected | Eurogamer Q1 FY2026 Consolidated Financial Results | Sony Consolidated Results for the Three Months Ended June 30, 2025 and 2026 | Nintendo Consolidated financial results for the 1st Quarter of FY2026 | Capcom Consolidated Financial Results for the Three Months Ended June 30, 2026 (Japanese GAAP) | Sega SQUARE ENIX HOLDINGS CO., LTD. ANNOUNCES FINANCIAL RESULTS FOR THE THREE-MONTH PERIOD ENDED JUNE 30, 2026 | Square Enix Remedy Entertainment Plc: Half-Year Financial Report January–June 2026: CONTROL Resonant set to launch on September 24th | Remedy Take-Two Interactive Software, Inc. Reports Results for Fiscal First Quarter 2027 | Take-Two INVESTMENT INTERLUDE EA Announces Completion of Acquisition by PIF, Silver Lake, and Affinity Partners | EA Judge sets March 2027 trial on Paramount-Warner Bros deal | Reuters Tripledot Studios acquires Supersonic from Unity for $40m | GamesIndustry Secret Mode opens new Sheffield studio to support internal titles | GamesIndustry Deus Ex and Dishonored designer Harvey Smith has a new studio making immersive sims | Engadget Devolver wants to delist because indie publishing is not 'compatible' with public trading | Game Developer Epic Games sells ArtStation and Sketchfab to KitBash | Game Developer Roblox shares plummet by 70% after the company reports persistent decline in player numbers, and of course the solution involves AI | PC Gamer LABOR REPORT Double Fine Laid off 23 People | Double Fine on Bluesky Bethesda layoffs include the artist responsible for designing Skyrim's khajiit and argonians, who had been at the company for 27 years | PC Gamer Candy Crush maker King has declined staff's collective bargaining agreement | Game Developer BREAKING: Netflix to shut down two more game studios | Game File Report: Crossfire dev That's No Moon lays off 14 staff | Game Developer Witcher multiplayer spin-off Project Sirius hit by fresh layoffs | GamesIndustry The studio behind Blumhouse-published horror game Crisol: Theater of Idols has reportedly shut down | VGC Court orders Midgar Studio to liquidate after failing to secure a buyer | GamesIndustry Report: FIFA World Cup developer Refactor Games shuttered by Delphi Interactive | Game Developer The Ambitious Open-World Cyberpunk Action Game Troy Baker Was Working On Gets Hit With Mass Layoff | Kotaku Studio founded by former Star Wars: Galaxy of Heroes GM lays off staff | Game Developer The Alters and Frostpunk developer 11 Bit Studios is laying off 20 employees | Game Developer INDIE GAMES OF THE WEEK Manda - The Incident at Galley House, Developed by William Rous and Evil Trout Mike - Rogue Eclipse, Developed by HUSKRAFTS
THIS WEEK: Danfinity and Tiddly break down this week's biggest gaming story: the CyberLeek's ongoing GTA 6 leaks and Take-Two's legal scramble to shut them down. We also unpack BioWare's uncertain future after EA's $55 billion buyout, immersive sim veteran Harvey Smith's new studio, and Success for Double Fine & Compulsion Games post Microsoft.| SOURCES |IGN - GTA 6 Leaker Releases More Gameplay Videos Despite Rockstar Owner Take-Two's Microsoft and Discord Subpoenas by Wesley Yin-PooleIGN - Mass Effect 5 and BioWare's Future Uncertain Following Buyout, Former EA Manager Now Says by Tom PhillipsPC Gamer - Dishonored Co-Creator Harvey Smith Launches a New Studio and It Literally Has the Word 'Immersive' in the Name by Andy ChalkGamesBeat - Compulsion Games Pulls Off Management Buyout and Separates From Xbox by Dean TakahashiKotaku - Psychonauts Dev Now Owns All Its Games and Publishing Rights by Rebekah ValentineNeed a Rez is a weekly podcast covering the latest news and reviews in the world of video games. Hosted by Danfinity, EpicDan22, BonafideHiro, Eseipha, Samikat and Tiddly. New episodes go live every Monday on YouTube and wherever you get your podcasts.Watch live every Sunday at 6:30 PM ET on Twitch: https://twitch.tv/needarezpod Subscribe on YouTube: https://www.youtube.com/@needarezpod Visit our website: https://needarez.com Follow us on Twitter/X: https://x.com/needarezpod Follow us on Bluesky: https://bsky.app/profile/needarez.comFollow Danfinity: https://danfinity.gg Follow Tiddly: https://bsky.app/profile/tiddly.bsky.socialThe 'Need A Rez' Theme was written and produced by Andrew Gomez. Find his work here: https://linktr.ee/andrewj_gomez
It's the week before Gamescom! Around this time, the Dukes never expect much as Xbox has already fired out their reveals for the year thanks to June's annual showcase. A recent rumor changed all of that! Thanks to NateTheHate, we are officially aware of a sequel to an Xbox owned IP being developed by a third party team which would see a release this year. The Dukes crack open the archives of Xbox and sift through all the dreams of what this could be. One thing is for certain: It's not Banjo. Timestamps: Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00 - Intro2:47 - Health is wealth18:26 - An Xbox first party game you've missed27:38 - You can DoorDash games30:22 - Harvey Smith is back43:00 - Sledgehammer was prototyping a Halo game56:05 - Xbox's 25th Anniversary Controller details leak57:46 - Fallout 4's newest update has some serious lore1:21:14 - Xbox is partnering with McDonalds1:30:02 - Kingdom Hearts 4 news galore1:45:04 - Shuhei Yoshida's peculiar advice to Sandfall Interactive1:50:18 - Trails In The Sky gets a unique localization patch1:56:34 - PlayStation's live service struggles continue2:05:35 - Oxenfree studio Night School is shutdown by Netflix2:11:57 - What We're Playing2:29:16 - Xbox has a secret game announcement coming to Gamescom2:59:08 - Wrap Up Learn more about your ad choices. Visit podcastchoices.com/adchoices
In this week's episode, the industry landscape shifts as Nintendo posts robust profits despite a hardware sales dip, while legendary developer Warren Spector announces his retirement. We also unpack Harvey Smith's new venture, Black Pony Immersive, 2K's strategic move to rival EA Sports FC, and the unexpectedly deep RPG mechanics heading to the Tomb Raider remake. Meanwhile, the panel shares their top picks of the week, ranging from the tactical tabletop depths of Duel of Meloch and the deck-building brilliance of Balatro, to the pastoral charm of Fields of Mistria and a nostalgic deep dive into CD ripping. #gameburst
Spieleveteranen-Episode #456 (35-2026) Besetzung: Heinrich Lenhardt und Jörg Langer begrüßen die Gaststars Chris Hülsbeck, Frank Matzke und Peter Thierolf Aufnahmedatum: 19.08.2026 Laufzeit: 1:43:20 Stunden (0:00:15 News & Smalltalk – 0:40:57 Apidya Special) Flotte Bienen auf dem Bildschirm: Der Insektenheld von Apidya ballert sich mit Extrawaffen-Hilfe durch fünf bunte Welten, in denen es vom Mückengeschwader bis zum flotten Hecht nicht an skurrilen Gegnern mangelt. Eines der technisch beeindruckendsten Amiga-Spiele kehrt 34 Jahre nach dem Debüt in aufgemotzter Form zurück. Wir freuen uns, aus diesem Anlass die drei Kaiko-Gründer als Gäste begrüßen zu dürfen: Chris Hülsbeck, Frank Matzke und Peter Thierolf erzählen, wie es damals zur Entstehung des Studios kam, was sie zu Apidya inspirierte und wie die neue Special-Version möglich wurde. Bevor wir mit Streuschuss & Co. kesse Käfer bekämpfen, krabbeln wir zu Beginn durch das News-Dickicht, vermelden aktuelle Spielberichte und stellen uns einer Welle von Hörerfragen. Unterstützt die Spieleveteranen und hört das volle Programm: https://www.patreon.com/spieleveteranen 00:15 News & Smalltalk 05:20 Gemischte News: Warren Spector verkündet seinen Ruhestand, Ron Gilbert erfreut sich eines Fan-Investors für Thimbleweed Park 2, Harvey Smith hat ein neues immersives Studio, die Neuauflage von Defender of the Crown wurde veröffentlicht. 16:06 Zuletzt gespielt: Menace, Trails in the Sky 1st Chapter. 31:00 Hörerpost von Patric Grosse, Alexander Voigt und Nudge. 40:57 Apidya Special 42:10 Eckdaten: Das Amiga-Ballerspiel von 1992 kehrt 2026 mit einem „Special“-Remaster zurück. 49:31 Entwicklung: Die Kaiko-Gründer Chris Hülsbeck, Frank Matzke und Peter Thierolf berichten von der Entstehung ihres Studios und der Originalversion von Apidya. 1:13:19 Comeback: So kam es zur Neuauflage, bei deren Entstehung Apidya-Fan Stefan Becker eine entscheidende Rolle spielte. 1:24:40 Special-Impressionen: Was ist uns beim neuen Apidya aufgefallen, welche Erleichterungen gibt es für alternde Spieler? 1:34:01 Pressespiegel und Veteranenfazit. 1:40:16 Abspann.
So far as we know, nobody is leaking clips from this podcast, but the same can't be said for Grand Theft Auto VI. Join Patrick, Chia, and Janet as they reminisce about how their parents treated GTA growing up, Netflix's latest signal they don't know what to do with video games, and plenty of games talk, including impressions of Netflix's (impressive!) Unhinged experiment, MiO: Memories in Orbit, Rogue Voltage, Mortal Shell II, and more. Plus, in The Question Bucket, we ponder why developers disable achievements when using options to tweak a game's difficulty.Links: GTA 6 Suffers Third Day of Leaks, Latest Video Suggests Leakers Have Access to a Build of the Game, Nightschool Shuttered by Netflix, Industry legend Warren Spector is retiring: 'I'm feeling like I've done what I set out to do', Matthew Karch Apologizes to Stella Sacco, School for Poetic Computing, Compulsion Games pulls off management buyout and separates from Xbox | exclusiveDiscussed: 00:00:00 - Intro00:12:19 - The GTA VI Leaks, the Worker's Union, and GTA Histories00:16:32 - gameworkers.square.site 00:34:31 - Night School Shuttered by Netflix 00:38:37 - Unhinged00:55:57 - Saber Interactive CEO Apologizes to Former Employee 01:05:38 - Warren Spector Retires01:09:58 - Harvey Smith starts a new company01:11:10 - Arco recoups it's development costs01:14:21 - MIO: Memories in Orbit01:24:51 - Mortal Shell 201:42:28 - Rogue Voltage01:52:21 - School for Poetic Computing01:57:28 - Compulsion Games is now Independent01:58:37 - Angel Essence02:07:02 - Pin-Crawl02:12:14 - Question Bucket See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Send us Fan MailSaturn got back into gacha games! Sara watched a lot of X-Files! Ben watched Spider-Man!Saber Interactive Denies Replacing Lead Writer With ChatGPT, CEO Responds to AccusationsTwitch Is Now Using Your Content To Train Amazon AI Models And Has Hidden The Option To Opt OutUltrarare Nintendo Mario game cartridges discovered in WisconsinThe Elder Scrolls 6 Demo to Xbox Leadership Included a Giant Inflatable Rat, Placed Outside Bethesda Offices in Protest at Microsoft's Mass LayoffsD23 Deep Dive Into Kingdom Hearts Panel: Everything Announced"I'm pretty sure I mean it" - Legendary game developer Warren Spector announces retirementMarvel Boss Kevin Feige Teases 'Sagas Upon Sagas' of X-Men Movies, With Young Cast Ready for '100 More'Dishonored's Harvey Smith launches new studio with former Arkane staff to make immersive simsSupport the showPATREON: http://www.patreon.com/thegorgeDiscord: discord.gg/K8A6SG2Big Gay Nerds: https://soundcloud.com/biggaynerdsBackground music: DJ CUTMAN: https://music.djcutman.com/Broke for Free: https://brokeforfree.comVisager: https://visager.bandcamp.comAdventuria: https://adventuria.bandcamp.com/INTRO: https://soundcloud.com/zak235Ben's BlueSky: thegorgepodcast.bsky.socialSara's BlueSky: radioinactivity.bsky.socialE-mail: thegorgepodcast@gmail.com
Podcast 411 Last July, I had a conversation with my father-in-law. He was scared and worried. He was due to retire at the end of 2026 (now only a few months away), and he had no idea what to do. It was that conversation that inspired me to dig deep into what it takes to build a solid, meaningful and joyful retirement. That's what we're going to look into today. Links: Email Me | Twitter | Facebook | Website | Linkedin Get the Designing The Perfect Retirement Programme Interview with Harvey Smith Get Your Copy Of Your Time, Your Way: Time Well Managed, Life Well Lived The Working With… Weekly Newsletter Carl Pullein Learning Centre Carl's YouTube Channel Carl Pullein Coaching Programmes Subscribe to my Substack The Working With… Podcast Previous episodes page Script | 411 Hello, and welcome to episode 411 of the Your Time, Your Way Podcast. A podcast to answer all your questions about productivity, time management, self-development, and goal planning. My name is Carl Pullein, and I am your host of this show. I'm in my mid-fifties now, a time when many people start to think about what they will do when they walk out of their workplace for the last time and enter the next chapter of their lives. It's a scary time for many people. Yes, there's a lot to look forward to: being able to design your own days and go on trips whenever you want, without needing to submit a holiday request form. But there's an underlying sense of anxiety, will I be bored? Will I lose my health? Will I be lonely? This is why giving some thought to your retirement before you retire can bring you a sense of relief and purpose. But what do you want to do? As the productivity saying goes, “You can do anything but not everything”. So one of the first things to do when you begin thinking about your retirement is ask that question: What do I want to do? And this is important. My grandfather was a farmer all his working life. He had a dairy farm, and each morning at 5:00 am, he would wake up, bring the cows into the dairy and start the milking for the day. He did this for over forty years, seven days a week. Farming is not so much work; it's a way of life. When my grandfather was not milking, he was repairing machines and fences, and doing all the other odd jobs that needed to be done. At the age of 60, he retired. His plan was to travel, something he's never been able to do, enjoy a little gardening and take life easy. That didn't happen. For someone who had been active all his life, not having to get up early in the morning, come rain or shine, and now being able to stay in bed and have a leisurely morning reading the newspapers was a temptation that was hard to resist. And so he stopped. He didn't do very much, and within two years, he was dead. He was diagnosed with oesophageal cancer, and while the operation to remove the cancer was successful, he developed complications and passed away a few weeks after the operation. I was only 12 years old when he died, and it was the first family death I experienced. It was a horrible experience. I was close to my grandfather. He was a lovely person. It woke me up to the frailties of a human life at an early age. Aunties and uncles often said he died because he retired. I was too young to understand that at the time, but I remember a friend of my mother's later once telling me that the biggest killer is your armchair. That person was the famous international show jumper, Harvey Smith. Harvey is 87 years old now. When he retired from show jumping in 1990, he didn't sit around in his armchair. His dream was to build a horse racing stable. And together with his wife, Sue, that is what they did. In 2013, Harvey and Sue trained the horse Auroras Encore, which won the prestigious Grand National horse race at Aintree in Liverpool that year. I know many of my non-British listeners may not have heard of the Grand National, but anyone in the UK will know it is one of the biggest races on the horse racing calendar. But not only that, Harvey's written at least four books, and he still doesn't spend much time in his armchair. If you want to hear Harvey's words of wisdom, there is a superb YouTube video in which he and Sue are interviewed. I'll put that video link in the show notes. Harvey is a true Yorkshireman with the wonderful Yorkshire wit. Retirement is not the end. It's the start of a new chapter in your life. You have built up a wealth of knowledge and experience and likely collected quite a few interests along the way. Retirement is your time to use that knowledge and work on the things that interest you. So what interests you? I've had a love of bonsai trees since I was in my twenties. I was probably inspired by the film The Karate Kid. While I have a couple of trees now, I don't have the time to properly learn to nurture and grow them. However, when the time comes for me to slow down and retire, one thing I will do is spend a couple of weeks in Japan learning from the masters. When I was researching retirement for my father-in-law, I came to see that there are three pillars you need to ensure are built into any plans you may have. The first is mental. This does not mean mental health as it is discussed today; it is about learning. Learning something new. That could be a foreign language, art history, or how to train racehorses. It doesn't matter so much what you learn; it is about learning something challenging. Something to get your brain around. Something that will make you think. The dangers today are AI and the loss of critical thinking. In retirement, you do not want to lose the ability to think critically. Go out and buy the textbooks, enrol in courses, listen to podcasts and do the hard work of learning. Keep your brain active. It's this that will keep you sharp and cognitive. As the saying goes, “if you don't use it, you lose it.” The second pillar is physical. After we reach 30, we start to lose muscle mass. Again, it's the “if you don't use it, you lose it” problem. Unfortunately, for most of us, around thirty, we get chained to a desk and a computer, and we use our arms to help us get out of a chair. We stop using most of our muscles. This weakens our strength, and it is gradual. Hardly noticeable. So we don't see the damage we are doing to ourselves. When we reach our mid-fifties, that muscle loss accelerates. We can lose as much as 10% of our muscle mass over five years. It's scary. The consequence of this is that the risk of falling rises, and one of the biggest killers of older Adults is the complications of dealing with the injuries caused by falling. Broken hips, legs and shoulders. Not at all nice. By adding in a daily exercise session that focuses on your core strength—stomach, legs and ankles, and doing some cardio such as walking up hills to the point where you become out of breath, is all you need. Thirty minutes a day. That's it. If you add in some stretching exercises later in the day, you are building a natural defence against one of the biggest underlying killers among older people. Your muscles are your natural defence against many lifestyle-related diseases, such as diabetes, heart disease, and gout! Yes, gout is making a comeback. A disease prevalent in the 16th and 17th centuries is making a comeback because of how we live today. Build in some exercise every day. If you want a simple exercise programme, the one that the late Prince Philip, the Duke of Edinburgh, used every day from his time in the Royal Navy, then look up the 5BX. Look for the original Royal Canadian Air Force instructional video on YouTube. It's brilliant and very quaint. If you want to know how effective this exercise programme is, look at Prince Philip at his final public engagement. He was 97 years old then, and you can see from the way he walked just how fit he was. The final pillar is social. When we are at work, there is a natural connection with our coworkers. There's a camaraderie and a social aspect to working with other people. We may not like our coworkers, but there's still the connection. When we retire, that disappears, and it's important to replace it with new connections. However, there's a danger here. It can be tempting to replace all those meetings on our work calendars with volunteer work in retirement. Don't do this. Go back to asking yourself what you want to do. Hopefully, what you want to do excites you. If you are replacing those work connections with volunteer work you do not find interesting, you will soon find yourself swamped. Not what retirement is all about. Be very strict about what you will get involved in. Be clear about what you want out of this chapter of your life. Perhaps some of the hobbies you try will bring with them exciting connections. Imagine how many new people Harvey Smith has met through horse racing. But do not rush into it. Take your time. This period of your life is about you and what you want from it. If you are worried about retirement, or are retired and have found yourself overwhelmed by all the activities you have embarked on, I have just launched a brand-new programme to help you. Ever since I started writing about time management and productivity ten years ago, I have had many people ask me to put together something for retirees. It was my conversation with my father-in-law last year that started my research. And that research uncovered some of the most inspiring stories of people I have come across. There was Jack Weber, a retired dentist who wrote a memoir of his life and published it on Amazon at the age of 100. And then there was the gentleman who inspired me when I was fifteen years old. I was a competitive track and field athlete back then, and this gentleman was in his 80s. He would be one of the first people to turn up to training every Tuesday and Thursday evening. When he was younger, he was a sprinter. Now, in his 80s, he ran marathons. Although he was in his 80s, he looked about 65. I remember saying to myself that when I am 80, I want to be doing that. And that has been and still is a huge motivation for me. I've never stopped running and exercising for an extended period. I have tried to keep myself reasonably fit throughout my working life so that when I do finally retire, I will have the strength to run those marathons. Watch out, London, New York, Tokyo and Paris. I'm going to be running your streets in twenty-five years' time! If you are interested in this programme, I will put the details in the show notes. This programme will teach you about the three pillars, the pitfalls to avoid, and how to manage your calendar so you are not overwhelming yourself. In addition, by joining, you get free access to a community of like-minded people where you can share your experiences and learn from others who are enjoying this fantastic chapter of your life. Thank you for listening, and it just remains for me now to wish you all a very, very productive week.
It's our version of 7-Eleven day, as Episode 11 of Season 7 brings a Crime, Courts and Public Safety Update - sponsored by JamRock Security!Part 1- A brief review of some of the shady and crooked Police Headquarters billings we heard about earlier this week.Testimony at the public inquiry into the Phil Sheegl-inspired project raised a disturbing question: If "contractors told the RCMP they did not issue invoices that were attributed to their companies"- why did the RCMP not lay any charges for fraud? 19.40 Part 2- The Social Planning Council supports a "police free future" and is advertising a protest march on Sunday against police brutality. "PLEASE WEAR A MASK" instructs the event poster. A "police free future" would result, among other things, in total mayhem on every city bus, more gun-toting thugs riding in taxis, and a downtown ripe for plunder. You'll hear the police statistics outlining the results of their fall transit safety and fare enforcement initiative, comments from our Facebook group by retired and current transit employees, and a brief CTV audio interview with a city councillor who, for some reason, wasn't identified as an elected official. Considering he can influence budget allocations for transit safety, that seemed like an odd editorial decision. 36.50 Part 3 - Despite the cop crackdown on transit safety, which was largely focused on downtown, a coalition representing 8 unions - including government workers - are still petrified to walk downtown. One cited the unsafe placements of new Transit stops as contributing to their fears. Another stated she wouldn't walk in the skywalk after hours.The safety of the skywalk was an issue in the 2014 election, and it still hasn't been fixed. Has anyone apologized to Lori Steeves yet?Lastly, Marty Gold repeats his offer to chauffeur the Mayor and City Councillors around town after midnight sometime, so they can see for themselves- as the late Harvey Smith used to - what happens on city streets after dark. ******With the municipal election coming in October, TGCTS has opened the ledger for donations towards the expenses for our Season 7 reporting and investigations. Our goal this time around is $7500 and as in the past, we can accept E-Transfers, PayPal, cheques, cash contributions and other forms of support like gift cards etc. Please contact martygoldlive@gmail.com for more information. From now until May 31st, a special personal memento is being gifted to donors as a sign of appreciation for your support of our citizen journalism. For 20 years, we have been YOUR WATCHDOG and will continue throughout 2026 to be a source of trusted analysis and information. There is NO government funding here, and never will be.
Please enjoy this collection of some of our favourite clips from My Perfect Console episodes released in 2025. Featuring: Tonda Ros, Kat Abugazaleh, Nathan Brown, Adanna Nedd, Joel Morris, Basia Bulat, Andy Davidson, Bennett Foddy, Rami Ismail, Brian Gibson, Greg Jenner, Chris Plante, Tomm Hulett, Harvey Smith, Mark Cerny, Dr. Greg Zeschuk, Lorien Testard, and Alexander O. Smith.Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsoleTake the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.
Please enjoy this collection of some of our favourite clips from My Perfect Console episodes released in 2025. Featuring: Tonda Ros, Kat Abugazaleh, Nathan Brown, Adanna Nedd, Joel Morris, Basia Bulat, Andy Davidson, Bennett Foddy, Rami Ismail, Brian Gibson, Greg Jenner, Chris Plante, Tomm Hulett, Harvey Smith, Mark Cerny, Dr. Greg Zeschuk, Lorien Testard, and Alexander O. Smith.Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsoleTake the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.
Harvey Smith is a game designer and writer whose work has helped shape some of the most atmospheric and influential games of the last two decades. After serving in the U.S. Air Force he began his career in video games as a tester on the formative System Shock. Then he joined Ion Storm worked as lead designer on Deus Ex, one of the most influential immersive sims of the era. In 2008 he became a partner at Arkane Studios, where he co-directed the acclaimed Dishonored series and, most recently, Redfall. Known for championing player agency, richly layered world-building, and morally complex storytelling, his games invite players to think as much as act. And whether crafting dystopias or dark fantasies, he's remained a guiding voice in one of the medium's most ambitious genres. Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsoleTake the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.
In November of 2025, Raphael Colantonio and Peter Salnikov met agaiin to share the experience of the best game developers worldwide. In the first episode they talk to Harvey Smith, the renowned designer and writer (Dishonored, Deus Ex) about creating solid connections between games and gamers, with elementary examples of good and bad. Learn how to create a webshop for your mobile game: https://bit.ly/3Mb3SPo Supported by Indie Go, the investment fund for independent devs: https://bit.ly/4opM7cC - What's Harvey Smith up to after Arkane? - Obvious & unobvious ways to create decent immersion for any game; - So many things to crush a game director, and only one way to heal. Things we don't talk about too often; - The importance of the last 6 months in game development – that final touch which makes a game special; - Big cities vs. the wilderness & why do we need boring characters? - Bartering quality for comfort. Things we love about progress, and things that frustrate us. This and much more – in the massive and sincere first episode of The House of The Dev podcast in season 3. Watch video version fo the podcast on YouTube: https://www.youtube.com/@TheHouseofTheDev --- Ads: ERID: 2Vtzqvzvi5w ERID: 2Vtzqw9nxDX
Emma Harvey Smith, Managing Director of Partnerships at Green Finance Institute, joins host Paul Moody, Managing Director of Global Partnerships and Client Solutions at CFA Institute, to discuss how finance can drive the transition to a net zero and nature-positive economy. From leading the UK's first green mortgage initiative to scaling impact across nine countries, Emma shares insights on the Green Finance Institute's mission, the importance of collaboration between public and private sectors, and the emerging opportunities in nature-based finance. She also offers valuable advice for professionals eager to enter the sustainability and finance space. Listen now to explore how finance is shaping a more resilient, sustainable world.
In this special Deep Dive bonus interview, Nightdive's Locke Vincent sits down with game designer and writer Harvey Smith to talk about how he got his start in the games industry at Origin Systems working on titles like System Shock and Ultima VIII: Pagan, along with topics including the insatiable drive to create, how immersive sims cater to player expression, and more! Connect With Us IG ➡️ nightdivestudios Twitch ➡️ nightdivestudios TikTok ➡️ nightdive.studios Discord ➡️ discord Facebook ➡️ nightdivestudios X | Twitter ➡️ https://x.com/NightdiveStudio
Send us a textWhat happens when a leader embraces the role of team coach? In this episode, we sit down with Harvey Smith, VP Partners, who shares his experience leading partner teams across EMEA through his natural team coaching approach. Harvey opens up about the delicate balance between authority and humility that defines great team coaching leadership. Drawing on his extensive experience at DocuSign, Salesforce, Tableau, and VMware, Harvey reveals how he transformed disparate teams into cohesive units through simple but powerful approaches.His mantra? “If you've got 27 priorities, you haven't got any.” By focusing on no more than three clearly ranked objectives, Harvey empowered his team to stay aligned, and say no to distractions. The phrase “Harvey says no” became a cultural shorthand for protecting priorities and staying on mission. We delve into how genuine trust is built within teams. Harvey shares his belief in vulnerability and accessibility, implementing skip-level meetings where team members could speak freely and career development sessions that demonstrated his commitment to their growth. This created psychological safety that allowed honest communication to flourish.Harvey's innovative approaches to breaking down silos include his "pod model" for cross-functional collaboration and strategic use of "stretch projects" that deliberately positioned team members to connect teams.When it comes to conflict, Harvey doesn't shy away. His take? “Partners are like a car accident – everyone slows down to look but no one wants to get involved.” His solution? Proactive education, clear communication channels, and shared understanding of roles and responsibilities.Book PicksRebel Ideas by Matthew Syed – on the power of diverse thinkingThe Culture Map by Erin Meyer – a must-read for navigating global teams.Whether you're managing partners, leading through change, or simply trying to create more effective teams, this episode offers practical wisdom for balancing the human element with unwavering focus on business outcomes.We would love you to follow us on LinkedIn! https://www.linkedin.com/company/amplified-group/
They went, they saw and they came home with the FA Vase - Whitstable Town take centre stage after an incredible afternoon at Wembley Stadium which saw them become Kent's second Vase winners. We hear from man of the match Harvey Smith, defensive colossus Finn O'Mara and player-boss Jamie Coyle after The Oystermen's afternoon to remember, and give our own reflections on the incredible events in north west London.And we also hear from someone who is heading along Wembley Way this weekend - Ashford striker Gary Lockyer discusses his efforts to be the FA Cup's top scorer this season and entering the spotlight on the big day. All that and loads more, including Paramount Plus, triple-cooked chips, running too far and workwear.Please like, share, listen and subscribe! Hosted on Acast. See acast.com/privacy for more information.
Another bumper show this week after ups and downs, thrills and spills and any other cliches you fancy! Whitstable Town take top billing after their dramatic FA Vase win over Whitchurch Alport, and we hear from both player-boss Jamie Coyle and matchwinner Harvey Smith after the Oystermen booked a last-four spot in front of a record crowd. It was not to be for Erith & Belvedere though as they went out at Hartpury University - joint-manager Billy Hamlin reflects on that defeat, the midweek draw with Corinthian and the emotional tributes to his late mum. Corinthian manager Michael Golding discusses that draw, his ongoing battle with recruitment and the efforts of his young side as they stay in the play-off picture. And we hear from Phoenix Sports manager Darren Anslow after a vital win over Erith Town put his side to within three points of the safety zone. Plus there's all the usual chat and nonsense, including Pancake Day, corndogs and, well, a not very nice man... Hosted on Acast. See acast.com/privacy for more information.
This week, we chat to Harvey Smith, the legendary designer behind Deus Ex, System Shock, and Area 51! From his early days playing D&D and Ultima Underworld to working at Origin Systems on Super Wing Commander. We hear about the challenges of designing Deus Ex, working alongside Warren Spector, and the technical innovations that made it a classic! Contents: 00:00 - The Week's Retro News Stories 37:43 - Harvey Smith Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes Mortal Kombat II for 3DO: https://tinyurl.com/mjf9hewr PS2 memory card that can run your entire library: https://youtu.be/mdxDRtfEXNg Dream Ride – a new Skidmarks style game for the Dreamcast: https://tinyurl.com/vnysuarv Tang FPGA console: https://tinyurl.com/pp3jhzun
Im Jahr 2000 veröffentlichte das Studio Ion Storm mit Deus Ex einen Titel, der ambitioniert die Grenzen zwischen Rollenspiel, Shooter und Schleichspiel verwischte – und dabei einen Meilenstein der Spielegeschichte setzte. In einer düsteren Cyberpunk-Zukunft übernimmt der Spieler die Rolle von JC Denton, einem biomechanisch augmentierten Agenten, und taucht ein in eine Spielwelt voller Gewalt, ethischer Dilemmata und... spielerischer Freiheit. Christian und Gunnar sprechen in dieser Folge über die Entstehung des Spiels unter der Leitung von Warren Spector, analysieren die Mechanik und diskutieren, wie richtungweisend Deus Ex damals war und wie es seine Versprechen einlöst. Ein Blick zurück auf ein hochdekoriertes Spiel, das trotz seines Alters immer noch als Maßstab für interaktives Storytelling gilt. (Hinweis: Wer uns auf Patreon/Steady unterstützt, erhält in Kürze noch eine zusätzliche Folge, in der eine Reihe von Sachen untergebracht ist, die hier nicht mehr reingepasst haben oder zu spät fertig wurden.) Diese Folge ist ein "Remake", wir haben 2011 in Folge 2 schon mal über Deus Ex gesprochen, in einem kurzen und, uh, launigen Anekdotengespräch, in dem es mehr um die Firma Ion Storm als um das Spiel ging. Stay Forever war damals ein ziemlich anderer Podcast... Egal, unsere Unterstützer(innen) haben sich eine Neuauflage gewünscht, hier ist sie. Infos zum Spiel: Thema: Deus Ex Erscheinungstermin: 23.6.2000 Plattform: Windows Entwickler: Ion Storm Austin Publisher: Eidos Interactive Genre: Immersive Sim Designer: Warren Spector, Harvey Smith, Chris Norden u.a. Musik: Alexander Brandon Podcast-Credits: Sprecher: Christian Schmidt, Gunnar Lott Audioproduktion: Christian Schmidt Titelgrafik: Paul Schmidt Intro, Outro: Nino Kerl (Ansage); Chris Hülsbeck (Musik) www.stayforever.de
Follow-ups on "Nightmare on Watt Street", more about Plan 2050, and asking if civic politicians played politics with commemorative awards, are what you'll hear in Episode 28! Part 1- Lots of horror stories continue to emerge after Marty's column in the Winnipeg Sun exposed a rooming house wreaking havoc on a working class neighborhood in East Kildonan. The interview with the whistleblower in the last episoderecounted the ways the City of Winnipeg has failed to protect the community. Coun. Jason Schreyer is scrambling to hold public meetings to turn things around- even as advertising appeared on Thursday to fill a vacant bedroom for $650 a month. You'll hear reaction not only from readers, but audio from a recovering addict who lived there until March, confirming one of the deaths that occured inside the Watt St. "death trap" and outraged the rental property is still operating. Harvey Smith made a point of taking a drive through his ward to see for himself what was happening at night. Do any city councillors do that anymore? No one is speaking up for area families and businesses in fear of more arsons, crime and deaths- and we will keep the pressure on to help them. Our Investigations and Interviews are made possible by generous supporters who donate to our Season 5 Funding Drive! We are within $2000 of the $5600 target- please go to the ActionLine.ca Donate page to chip in via Paypal or E-Transfer today! 23.20 Part 2- A telephone referendum, held in the RM of Springfield by a taxpayer's rights group, showed an incredible degree of opposition to Metro's Plan20-50. Will the rump WMR caucus still supporting the plan- led by Mayor Gillingham - persist in calling them "misinformed" or "conspiracy theorists"? There's 2900 folks in that RM who'd challenge the name-callers. Who would residents of Winnipeg ask if they wanted to know how Plan20-50 will affect them? Months later, the City can't answer that question. 31.00- Another story about crime and disorder affecting law-abiding property owners and residents is in the Winnipeg Sun today. Riverbank ‘garbage dump' impacting ability to attract tenants to downtown building Marty Gold spoke with a representative of the high-end apartment complex at 300 Assiniboine, who have challenged Mayor Gillingham and Premier Wab Kinew to remove the garbage-strewing, arson-starting, drug-using homeless encampments behind their building on the banks of the Assiniboine River. 33.00- Politicizing the Winnipeg 150 Awards has fueled even more cynicism towards City Hall. An email from a listener - one of many, actually- raised questions about the choices the Mayor and city councillors made for Winnipeg 150 medals, supposedly "nominated for their significant contribution to their neighbourhood or the city at large." Some are clearly deserving of recognition. Others, such as a CBC radio host with no listed volunteer activities since moving here, seem to have been beneficiaries for political purposes. Some check all the right boxes- except the boxes denoting the actual pre-requisites for the medals. Should people doing a job at a city-funded agency get an award for simply doing the jobs thay are paid to do? Coming up- Transit undermines driver and rider safety; more trouble from downtown homeless encampments; Vandal says vamanos to politics... E-transfers, sponsor inquiries, comments, news tips- martygoldlive@gmail.com
Our guest this week is the co-creative director of Arkane Studios, Harvey Smith. Starting out in QA for System Shock and other games, he went on to be lead designer for Deus Ex and ultimately made Dishonored at Arkane. We talk meeting your heroes, recombining systems and the secret to making a magical game this week! [00:00:00] - Harvey Smith discusses his first encounter with a game that sparked his passion, System Shock, comparing it to seeing one's first love in a movie.[00:45:00] - Harvey recounts his experience with Ultima 8, explaining how he created a list of 100 ways the game could have been improved and how he was eventually given a team to fix these issues.[01:05:00] - Harvey shares the development of Deus Ex, discussing how the team decided to extend the development period by six months after realizing the game could be significantly improved.[01:13:00] - Harvey emphasizes the importance of having additional time for game development, citing examples like Deus Ex and Dishonored, where extra time made a substantial difference in quality.[01:17:00] - Harvey and Alex discuss the challenges and rewards of working in the game industry, touching on topics like QA work, the grind of production, and the passion required to succeed.[01:25:00] - The episode wraps up with thanks to the listeners, information about the production team, and a call to action to visit the podcast's website and follow on various platforms.Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!Hosted by Alexander Seropian and Aaron MarroquinFind us at www.thefourthcurtain.comCome join the conversation at https://discord.gg/KWeGE4xHfeVideos available at https://www.youtube.com/@thefourthcurtainFollow us on twitter: @fourthcurtainEdited and mastered at https://noise-floor.comFeaturing the music track Liberation by 505
In a relatively slow week, we're able to settle into a major interview conducted by Variety with the one and only, Matt Booty. Sitting as Xbox Game Content and Studios President, Matt Booty was a major factor behind Xbox's decision to shut down four Bethesda studios. In the brand's third attempt to answer the deeper reasoning behind these closures, we get a few more breadcrumbs that leave room for assumption on the matter. Alongside that, Booty speaks on the Xbox exclusive situation with remains relatively unclear moving into the future. Plus more on Forza Horizon 4's delisting, Hellblade 2 initial sales, and more! Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro 0:14:25 - Forza Horizon 4 being delisted 0:24:43 - Avowed is fully playable in third person 0:29:16 - Harvey Smith on Redfall's final update 0:32:07 - Xbox's statement on Black Myth Wukong 0:39:24 - Bethesda Game Studios Montreal is unionizing 0:44:52 - Hellblade 2 fails to crack top 100 sales in Europe 0:53:49 - Disney Epic Mickey: Rebrushed release date 0:57:20 - Katsuhiro Harada on why Soul Calibur disappeared 1:10:26 - Jet Set Radio Remake leaks online 1:17:55 - BioWare on Dragon Age Veilguard's name change 1:20:34 - What We're Playing 1:47:13 - Warm Up Question 01:57:42 - Matt Booty interview with Variety 02:43:06 - Game Pass Pick Of The Week 02:51:40 - Ending Question Learn more about your ad choices. Visit podcastchoices.com/adchoices
Welcome to Dev Game Club, where this week we return to our series on Homeworld with an interview with special guest Alex Garden, who co-founded Relic and directed the title. We talk about the inception of the idea to the implementation difficulties and much more. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:52 Interview 1:03:49 Break 1:04:24 Outro Comments Issues covered: the history of our guest, distributing pirated games, the cold intro, testing games, dropping out of high school, selling the company and working for some years, fixing someone else's bugs, the crystal sphere, "Spaghetti Ball," the lightning bolt, focusing on the loss, pulling together the team, a 50000-line demo, starting with multiplayer to demo, demoing for gods, "this has changed how I'll make games," not knowing how to tell stories in space, creating a reference for the ships, believing you can overcome the difficulties, finding your home and knowing you were in the right, the gravity of the situation and losing people, every life being precious, you are not the target audience, making the story and the gameplay the same, lack of dynamic range, one revolution multiple evolution, changing the licensor, ships with fantastic shapes and colors, the main ship and why it has that design, ship scale on LODs, a frequency domain audio engine, doing a lot procedurally, clock radios, joining the rebellion, what sticks with you today, trusting your vision, expectations smashed, the new game gods, trying to make designers rock stars, knowing your collaborators. Games, people, and influences mentioned or discussed: Madden (franchise), Triple Play, The Divide, PlayStation, Impossible Creatures, Warhammer 40K: Dawn of War, Company of Heroes, Nexon, Xbox Live, Zune, Zynga, US Robotics, Distinctive Software, Chris Taylor, Don Mattrick, Omar Sharif On Bridge, Where in the World is Carmen Sandiego, Sega Genesis, Beavis and Butthead, Conceptual Interface Devices, Luke Moloney, Radical Entertainment, Electronic Arts, NASA/JPL, Ptolemy, Battlestar Galactica, Jon Mavor, Greg McMartin, Scott Lynch, Sierra, Valve, Erin Daly, Rob Cunningham, Aaron Kambeitz, Jane Jensen, Rob Lowe, Roberta and Ken Williams, Peter Molyneux, Black & White, Wing Commander, Chris Roberts, Star Citizen, The Breakfast Club, Blizzard, Starcraft, Republic Commando, Games Workshop, Blur Entertainment, Chris Foss, Peter Elson, Monkey Island, Shane Alfreds, Deus Ex, Warren Spector, Harvey Smith, Tim Cain, Fallout, Ion Storm, Ken Levine, Cliff Bleszinski, Killcreek (Stevie Case), John Romero, Hal Barwood, Wil Wright, Tim Schafer, Larry Holland, Gabe Newell, American McGee, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: ??? Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @devgameclub Discord DevGameClub@gmail.com
Episode 176 of the Luck On Sunday Podcast. Nick was joined in the studio by LOS regular Maddy Playle, TIEA Employee of the Year winner David Porter-Mackrell, jockey Paddy Brennan & Equine legend Harvey Smith. Only two days out from the 2024 Cheltenham Festival. We spent plenty of time looking ahead to the big event. We also grabbed chats with Nicky Henderson, Josh Guerriero, Shark Hanlon & Henry De Bromhead on some of their key runners.
Jala is joined by Daniel and Miguel to discuss Arkane Studio's Dishonored video game franchise and multimedia spin-offs. In this episode they cover a spoiler-free summary of the games, what is neat about them and general production info as well as a discussion of the entirety of the first game (after the spoiler wall). SPOILER WALL: 01:17:45 Articles * Leaked Microsoft Documents Hint at New Doom and Dishonored Games (https://www.engadget.com/leaked-microsoft-documents-hint-at-new-doom-and-dishonored-games-122130396.html) * John Atkinson Grimshaw (https://g.co/kgs/6vR756) * Canaletto (https://g.co/kgs/4aRZy6) * Gustave Doré (https://g.co/kgs/8T8QRh) * The Drunken Whaler (http://cdnstatic.bethsoft.com/bethblog.com/wp-content/uploads/2012/09/The%20Drunken%20Whaler.mp3) * Tales of Dunwall episode 1 (https://www.youtube.com/watch?v=2hD4BcrDJdo) * Tales of Dunwall episode 2 (https://www.youtube.com/watch?v=Va8Ez__QNoE) * Tales of Dunwall episode 3 (https://www.youtube.com/watch?v=oIgrvjkaSP8) * Interview with Harvey Smith by Anita Sarkeesian (https://www.youtube.com/watch?v=1Q_FtVHK1W0&t=292s) Swag Shop (https://www.teepublic.com/user/fireheartmedia) now open! Support this show via Ko-fi! Just like Patreon, there are subscription tiers (with bonus content!) in addition to the ability to drop us a one-time donation. Every little bit helps us put out better quality content and keep the lights on, and gets a shout out in a future episode. Check out ko-fi.com/fireheartmedia (https://ko-fi.com/fireheartmedia) for the details! Don't forget to rate & review us on your podcasting platform of choice~ Jala Prendes - Bluesky - @jalachan (https://bsky.app/profile/jalachan.bsky.social), Bluesky - @fireheartmedia (https://bsky.app/profile/fireheartmedia.bsky.social) Twitter (https://twitter.com/jalachan) The Level (https://thelevelpodcast.com/hosts/jala) Daniel - @samitchdoo@mastodon.social (https://mastodon.social/@samitchdoo) Special Guests: Daniel and Miguel (Ryzana).
0:08 — Ben Christopher covers politics and elections for CalMatters 0:20 — Harvey Smith, member of People's Park Historic District Advocacy Group The post New California Housing Laws Going into Effect this Month; Plus, the Battle for People's Park Continues appeared first on KPFA.
In this episode of “At Your Convenience,” CSP Senior Editor Hannah Hammond talks to Mandee Harvey-Smith, director of analytics, insights and media strategy at RaceTrac, about how an open mind led her to her job. RaceTrac, Atlanta, is No. 15 on CSP's 2023 Top 202 ranking of convenience store chains by store count. She also spoked to the importance of being open to feedback and what she thinks the future of retail media networks is. “At Your Convenience” brings industry experts and analysts together with CSP editors to discuss the latest in c-store news and trends. From mergers and acquisitions to foodservice and technology, the podcast delivers the story straight to listeners in short-format episodes, perfect for the morning commute or a quick break at the office.
With $192M in Trudough on the line, Mayor Scott Gillingham announced he wants Winnipeg to change zoning regulations for housing. These changes would allow housing of up to 4 stories within 800 meters of transit corridors and up to 4 units on a single lot. CTV reported: “Gillingham said all would happen without the need for a public hearing or zoning application approved by city council.” Not so fast, said St. Vital Coun. Brian Mayes. But the Mayor retorted, "It's going to be very gradual, I don't think we should expect to see, you know, four plexes popping up all over the city immediately." What isn't gradual is the timeline of the new bylaw. As property owners realized it's only 3 weeks, they spoke out. In Part 1 of Episode 23 we review an email sent to councillors, that used St. James as an example: Scope: “Would Ness Avenue be considered a frequent transit corridor? If so, almost all of St. James-Assiniboia would be eligible for four-storey complexes.” Public Consultation: “There is no time prior to vote for councillors to present this issue to their ward residents and obtain their feedback and concerns in a series of community forums. This would be a major change in practice with significant neighbourhood impacts. Less than three weeks from beginning to end.” Process: “Councillors voiced frustration with infill being built outside the spirit of the guidelines at the last council meeting. What could happen with future developments without the existing processes? Would there still be an appeal process?” Noting potential impacts to sewer and water or overland flooding, the key question was, “Would the mayor and councillors want a 4plex built on either side of their homes?” 8:17 - Hear from Bev Pike, coordinator of the South Osborne Residents Group. She was on TGCTS during the 2022 civic election: South Osborne Rep: Next Mayor Must “Be Brave” And Fire City Planners Her message is that City planners and Councilors ignore fair consultation already to favour developers, and even more corruption will result from Gillingham's proposals. "He's implying all sorts of things without evidence... we smell a rat." Here's their inventory of laws broken from 2011- she says it hasn't gotten better since: https://southosborneresidentsgroup.wordpress.com/what-we-do/research/winnipeg-laws-public-consultation/ Bev maintains there are 4000 empty housing units in Winnipeg, undercutting the 'Urban Visionary' argument the City needs to add 15,000 units to current planned housing starts. "We see all kinds of shenanigans... And it's really really hard to fight this level of corruption especially when your own councilor (Sherri Rollins) won't represent their voters." We are YOUR watchdog! Support our work via paypal.com/paypalme/MartyGoldMedia 19:49 More from Bev Pike- her stark warning for all residents to defend their rights- before Council votes. 1. Beware emotional blackmail. 2. Never accept insults like NIMBY. Citing how overbuilding causes sewage backups in Lord Roberts, she reinforces that these plans are based on "ruining all the mature areas... for developer profit. That's all it's about." She reminds us what Harvey Smith said about backroom horse-trading that gets councilors to sacrifice neighborhoods. When Marty Gold asks where the skilled trades people will materialize for these projects, Bev tells of the dangerous shortcuts she's seen already. 34:47 -Marty closes Episode 23 by noting the block-busting and demographic changes Gillingham is rushing through to help the feds- "It just stinks." There's a scramble among Councilors to get a grip on the growing discontent- let them know what you think! https://www.winnipeg.ca/city-governance/mayor-council/council-members-0/contact-information Twitter @TGCTS JOIN OUR FACEBOOK GROUP https://www.facebook.com/groups/TGCTS Comments, Questions, News Tips, or to send along Interac donations : Email Martygoldlive@gmail.com
Auroras, fireballs and space junk. They are all visible. Prof Lisa and Dr Karl discuss how and where you might spot them. Also, how you can get your name into space. drKarl.com lisaharveysmith.com
From 1935 to 1943 the Federal Art Project -- a project of the Works Progress Administration, or WPA-- employed some 10,000 artists and craft workers, helping them survive the Great Depression. The artists created hundreds of thousands of visual arts: paintings, murals, prints, posters, and renderings. Many of them survive to this day, but you have to know where to look for them. That's why LHT host Chris Garlock found himself on Telegraph Hill yesterday, during a visit to San Francisco, meeting up with Harvey Smith, who leads tours of local WPA sites. Find out more at LivingNewDeal.org Coit Tower is home to a stunning collection of murals that have recently been restored; Chris had seen them many years ago and had been struck by the depictions of workers and bosses that managed to be simultaneously beautiful and politically powerful and arranged to meet up with Harvey so he could shed some light on their creation and meaning. Harvey does a terrific job describing the art, but we've also got a great album of photos of the murals posted on the Labor Heritage Foundation's Facebook page. On this week's Labor History in Two: The year was 1917; that was the day IWW leader Frank Little was buried in Butte, Montana. Questions, comments, or suggestions are welcome, and to find out how you can be a part of Labor History Today, email us at LaborHistoryToday@gmail.com Labor History Today is produced by Chris Garlock for the Labor Heritage Foundation and the Kalmanovitz Initiative for Labor and the Working Poor. Coit Tower mural photos by Lisa Garlock. #LaborRadioPod #History #WorkingClass #ClassStruggle @GeorgetownKILWP #LaborHistory @UMDMLA @ILLaborHistory @AFLCIO @StrikeHistory #LaborHistory @wrkclasshistory @LivingNewDeal
We Discuss All Things Gaming. The CMA sides with Microsoft over Call of Duty, Microsoft says Sony can make a rival to COD, Harvey Smith reveals info about Redfall, and Todd Tony says too much about Spider Man 2 on Twitter. Also Ninja Theory shows off facial animation tech for Hellblade 2, Horizon Forbidden West DLC preorders live, Alan Wake 2 to be out this year Last of Us season 2, release dates, games being delisted, and Bungie on Lance Reddick.
Arkane Studios, best known for creating the acclaimed stealth series Dishonored, has made a name for itself by realizing game worlds with rich lore, environmental storytelling, and curious, interweaving levels. Its specialty is developing immersive sims, a niche it's helped cultivate since 1999. On May 2, Arkane releases its next project, Redfall, an open-world first-person shooter. I've been a fan of Arkane Studios' rich single-player worlds for years. Naturally, I had questions about Redfall's position in the developer's portfolio. However, after interviewing Studio Head Harvey Smith and playing the game for 90 minutes, I have the answers I was looking for – and I'm excited to share it all in this week's episode of The Game Informer Show. In this week's episode of The Game Informer Show, Alex returns from New York City to share his thoughts on Redfall after a lengthy hands-on session. Blake breaks down his Resident Evil 4 Remake review, and Marcus shares his thoughts on the Diablo IV closed beta. Then the conversation switches to lighter subjects when Kyle talks about what makes Tchia an open-world game worth exploring. Lastly, the podcast closes with a short interview between Arkane Studios' Harvey Smith and Game Informer's Alex Van Aken, who talk about creativity, serialization, and how Redfall morphs into a different experience when playing with friends. Follow us on social media: Alex Van Aken (@itsVanAken), Kyle Hilliard (@KyleMHilliard), Marcus Stewart (@MarcusStewart7), Blake Hester (@MetallicaIsRad) The Game Informer Show is a weekly gaming podcast covering the latest video game news, industry topics, exclusive reveals, and reviews. Join host Alex Van Aken every Thursday for a chat about your favorite games – past and present – with Game Informer staff, developers, and special guests from around the industry. Listen on Apple Podcasts, Spotify, or your favorite podcast app. Matt Storm, the freelance audio editor for The Game Informer Show, edited this episode. Matt is an experienced podcast host and producer who's been speaking into a microphone for over a decade. You should listen to Matt's shows like the "Fun" And Games Podcast and Reignite, a BioWare podcast. Jump to the timestamps to get to a particular point of discussion: 00:00:00 – Introduction 00:08:32 – Resident Evil 4 Remake 00:24:19 – Redfall Hands-On Preview 00:54:41 – Diablo IV 01:11:24 – Listener Emails 01:24:40 – Harvey Smith Interview
Ezt tudja egy telefon, ami 600 ezer forintba kerül Rakéta 2023-03-23 06:21:02 Mobiltech Telefon Samsung Kamera A Samsung Galaxy S23 Ultra Snapdragon processzort és 200 megapixeles kamerát is kapott, emellett pedig nagyjából minden tud, amit egy mai csúcskategóriás telefonnak tudnia kell. Kérdés, hogy ez mennyire fogja meggyőzni a vásárlókat arról, hogy érdemes kiadniuk 600 ezer forintot egy új telefonra. Új funkciókkal bővül a WhatsApp IT Business 2023-03-23 12:57:33 Mobiltech Új funkciókat vezet be a WhatsApp a csoportos csevegés élmény javítása miatt. Az adminok mostantól eldönthetik, kik csatlakozhatnak egy csoporthoz és könnyebbé vált annak ellenőrzése is, hogy mely csoportokban van közös kapcsolata a felhasználóknak más kontaktokkal. Mint azt a Meta korábban bejelenttet, a WhatsApp március 23-ai frissítésének köszön Megérkezett a Java 20 Bitport 2023-03-23 09:50:00 Infotech Oracle Ennek örömére az Oracle pontosította a nagy port kavaró Universal licenc feltételeit. Naperőmű épült Szeged határában Öko-drive 2023-03-23 12:06:07 Tudomány Csongrád-Csanád Szeged Beruházás Generáció MVM Csoport Naperőmű Az MVM Zöld Generáció Kft. 9,4 milliárd forintos beruházással 23,97 megawatt (MW) csúcs kapacitású naperőművet épített uniós támogatással Szeged határában. Ma este ismét csodát láthatsz az égen First Class 2023-03-23 06:01:07 Tudomány Remek látvány tárul azok elé, akik a napokban felnéznek este az égre: három “közeli” égitest együttállása figyelhető meg. Távcsókolózó eszközt fejlesztett egy kínai startup 444.hu 2023-03-23 11:55:56 Infotech Kína Komment Startup A MUA nevű termék még akkor is szórakoztató, ha szingli vagy, írta az egyik kommentelő. Megfizethető gamer gépeket mutatott be a Lenovo PCWorld 2023-03-23 14:54:03 Infotech A Lenovo azoknak a játékosoknak akar kedvezni, akiknek a Legion laptopok már nem férnek bele a költségvetésbe. Argentin matematikusé idén az Abel-díj Mínuszos 2023-03-23 07:33:52 Tudomány Elismerés Argentína Norvégia Guardian A 74 éves argentin Luis Caffarelli nyerte el idén a matematikai kiválóságot jutalmazó Abel-díjat a parciális differenciálegyenletekkel kapcsolatos munkásságáért – közölte a The Guardian. Caffarelli az első dél-amerikai matematikus, aki megkapja a világ egyik legrangosabb matematikai díjának számító elismerést. A díjat május 23-án Oslóban adják át. A Z generáció kevésnek érzi az iskolában megszerzett digitális készségeket Digital Hungary 2023-03-23 13:05:00 Infotech Generáció Dell A Z generáció (18-26 évesek) tisztában van a jövőbeli karrierjükhöz szükséges digitális készségek fejlesztésének fontosságával. Háromnegyedük (76%) nélkülözhetetlennek tartja az új digitális készségek elsajátítását, és szándékában áll megszerezni ezeket – derült ki a Dell Technologies 15 országban végzett globális kutatásából. Redfall: lehetséges, hogy a single-player módhoz mégsem kell majd online kapcsolat?! theGeek 2023-03-23 08:29:07 Gaming Az Arkane igyekszik elmagyarázni, miért vezetnék be a mindig online követelményt a Redfall esetében. A Redfall lehet, hogy elhagyja a mindig online követelményt az egyjátékos módban. Harvey Smith játékigazgató az Eurogamernek elmondta, hogy a fejlesztő Arkane „aktívan dolgozik” a követelmény elhagyásán, de egyelőre semmi sincs megerősítve. Smith ki Itt egy okosbicikli, ami mesterségesen intelligens napi.hu 2023-03-23 12:47:00 Infotech Közlekedés Innováció Mesterséges intelligencia Kerékpár Acer Az Acer számítástechnikai cég innovációja az ebbi fantázianévre keresztelt okosbringa, amelybe mesterséges intelligenciát is építettek. Ennek hatására a kerékpár megismeri hajtója közlekedési szokásait és jellemző útvonalait, így elvileg mindig pont annyira segíti út közben a haladást, mint amennyire szükséges. Először láttak porvihart a Naprendszeren kívül 24.hu 2023-03-23 11:38:08 Tudomány Világűr NASA James Webb A NASA James Webb űrteleszkópja a 40 fényévre található VHS 1256 b exobolygót figyelte meg. Fenntartható talajművelést segítő rendszert dolgoz ki a szegedi Karotin Kft. Agrotrend 2023-03-23 11:36:04 Gazdaság Mezőgazdaság Csongrád-Csanád Európai Unió Szeged Mesterséges intelligencia A fenntartható talajművelést segítő diagnosztikai eljárást és mesterséges intelligenciát is használó döntéstámogató rendszert dolgoz ki európai uniós forrás igénybevételével a szegedi Karotin Kft.
Ezt tudja egy telefon, ami 600 ezer forintba kerül Rakéta 2023-03-23 06:21:02 Mobiltech Telefon Samsung Kamera A Samsung Galaxy S23 Ultra Snapdragon processzort és 200 megapixeles kamerát is kapott, emellett pedig nagyjából minden tud, amit egy mai csúcskategóriás telefonnak tudnia kell. Kérdés, hogy ez mennyire fogja meggyőzni a vásárlókat arról, hogy érdemes kiadniuk 600 ezer forintot egy új telefonra. Új funkciókkal bővül a WhatsApp IT Business 2023-03-23 12:57:33 Mobiltech Új funkciókat vezet be a WhatsApp a csoportos csevegés élmény javítása miatt. Az adminok mostantól eldönthetik, kik csatlakozhatnak egy csoporthoz és könnyebbé vált annak ellenőrzése is, hogy mely csoportokban van közös kapcsolata a felhasználóknak más kontaktokkal. Mint azt a Meta korábban bejelenttet, a WhatsApp március 23-ai frissítésének köszön Megérkezett a Java 20 Bitport 2023-03-23 09:50:00 Infotech Oracle Ennek örömére az Oracle pontosította a nagy port kavaró Universal licenc feltételeit. Naperőmű épült Szeged határában Öko-drive 2023-03-23 12:06:07 Tudomány Csongrád-Csanád Szeged Beruházás Generáció MVM Csoport Naperőmű Az MVM Zöld Generáció Kft. 9,4 milliárd forintos beruházással 23,97 megawatt (MW) csúcs kapacitású naperőművet épített uniós támogatással Szeged határában. Ma este ismét csodát láthatsz az égen First Class 2023-03-23 06:01:07 Tudomány Remek látvány tárul azok elé, akik a napokban felnéznek este az égre: három “közeli” égitest együttállása figyelhető meg. Távcsókolózó eszközt fejlesztett egy kínai startup 444.hu 2023-03-23 11:55:56 Infotech Kína Komment Startup A MUA nevű termék még akkor is szórakoztató, ha szingli vagy, írta az egyik kommentelő. Megfizethető gamer gépeket mutatott be a Lenovo PCWorld 2023-03-23 14:54:03 Infotech A Lenovo azoknak a játékosoknak akar kedvezni, akiknek a Legion laptopok már nem férnek bele a költségvetésbe. Argentin matematikusé idén az Abel-díj Mínuszos 2023-03-23 07:33:52 Tudomány Elismerés Argentína Norvégia Guardian A 74 éves argentin Luis Caffarelli nyerte el idén a matematikai kiválóságot jutalmazó Abel-díjat a parciális differenciálegyenletekkel kapcsolatos munkásságáért – közölte a The Guardian. Caffarelli az első dél-amerikai matematikus, aki megkapja a világ egyik legrangosabb matematikai díjának számító elismerést. A díjat május 23-án Oslóban adják át. A Z generáció kevésnek érzi az iskolában megszerzett digitális készségeket Digital Hungary 2023-03-23 13:05:00 Infotech Generáció Dell A Z generáció (18-26 évesek) tisztában van a jövőbeli karrierjükhöz szükséges digitális készségek fejlesztésének fontosságával. Háromnegyedük (76%) nélkülözhetetlennek tartja az új digitális készségek elsajátítását, és szándékában áll megszerezni ezeket – derült ki a Dell Technologies 15 országban végzett globális kutatásából. Redfall: lehetséges, hogy a single-player módhoz mégsem kell majd online kapcsolat?! theGeek 2023-03-23 08:29:07 Gaming Az Arkane igyekszik elmagyarázni, miért vezetnék be a mindig online követelményt a Redfall esetében. A Redfall lehet, hogy elhagyja a mindig online követelményt az egyjátékos módban. Harvey Smith játékigazgató az Eurogamernek elmondta, hogy a fejlesztő Arkane „aktívan dolgozik” a követelmény elhagyásán, de egyelőre semmi sincs megerősítve. Smith ki Itt egy okosbicikli, ami mesterségesen intelligens napi.hu 2023-03-23 12:47:00 Infotech Közlekedés Innováció Mesterséges intelligencia Kerékpár Acer Az Acer számítástechnikai cég innovációja az ebbi fantázianévre keresztelt okosbringa, amelybe mesterséges intelligenciát is építettek. Ennek hatására a kerékpár megismeri hajtója közlekedési szokásait és jellemző útvonalait, így elvileg mindig pont annyira segíti út közben a haladást, mint amennyire szükséges. Először láttak porvihart a Naprendszeren kívül 24.hu 2023-03-23 11:38:08 Tudomány Világűr NASA James Webb A NASA James Webb űrteleszkópja a 40 fényévre található VHS 1256 b exobolygót figyelte meg. Fenntartható talajművelést segítő rendszert dolgoz ki a szegedi Karotin Kft. Agrotrend 2023-03-23 11:36:04 Gazdaság Mezőgazdaság Csongrád-Csanád Európai Unió Szeged Mesterséges intelligencia A fenntartható talajművelést segítő diagnosztikai eljárást és mesterséges intelligenciát is használó döntéstámogató rendszert dolgoz ki európai uniós forrás igénybevételével a szegedi Karotin Kft.
In this episode, Soren and Leyla interview veteran game designer Harvey Smith, best known for his work on the Deus Ex and Dishonored series. They discuss what TDA stood for at Origin, if Dishonored is just Thief but faster, and why it is sometimes better to be heavy handed. This episode was recorded on March 23, 2022.
For those working in medicine and dentistry, having a great team is key to being able to support their patients. Today's guest wants to help practitioners attract, develop, and retain the right team so they can see their businesses thrive. Ben Shaver is a certified leadership coach and a business consultant working with medical and dental practices on organizational development, recruiting, and branding. In this episode of the Prosperous Doc®, host Shane Tenny, CFP®, asks the questions you want answers to if you're considering buying your own practice or struggling with attracting the type of team you need to be successful.
Join Larry Hryb, Xbox's Major Nelson along Jeff Rubenstein & Rebecca Gordius from Team Xbox as they chat about the latest news in gaming, chat with developers and more. In this episode: 00:00 What We're Playing 27:13 Q Muhaimin, Project Amplify 34:41 Dinga Bakaba, Arkane Lyon, & Harvey Smith, Arkane Austin (Deathloop, Dishonored & Redfall) 55:55 Wrap up Games discussed range from rated Everyone to Mature. Subscribe to The Official Xbox Podcast | https://anchor.fm/officialxboxpodcast # # # --- Send in a voice message: https://anchor.fm/officialxboxpodcast/message
Alessandro e Francesco tornano con il Weekly dopo una settimana di pausa imprevista. Apriamo la puntata recuperando il megaleak di Grand Theft Auto 6 (e quello di Diablo 4 che non si è filato nessuno) (01:00). Poi è il momento dei guai di People Can Fly (27:32). Seguono i tre giochi che Harvey Smith di Arkane non è mai riuscito a creare (tra cui un gioco basato su Heat di Michael Mann!) (38:06). Chiudiamo la sezione principale del podcast con la faccenda del doppiaggio Hellblade 2 (45:33). Apriamo “L'angolo della gente demmerda” con Carlos ‘ocelote' Rodriguez, CEO e co-fondatore di G2 Esports, che si è fatto beccare con il pessimo Andrew Tate e ha finito per dare le dimissioni dalla compagnia (54:14). Chiudiamo con Atlus che fa causa ai gestori di un server amatoriale dell'MMO Shin Megami Tensei Imagine Online, i cui server ufficiali furono chiusi nel maggio del 2016 (01:02:40). “Baci e abbracci” si apre con Metal: Hellsinger che, grazie ai mod amatoriali, diventa Jazz: Hellsinger e molto altro (01:08:28). Poi passiamo a una celebrazione dei quarant'anni di The Hobbit, la storica avventura testuale uscita su Commodore 64 e Spectrum e sviluppata da Veronika Megler (01:12:06). Quindi parliamo di Cyberpunk 2077 e della sua probabilmente meritata redenzione a due anni dal suo tormentato lancio (01:18:34). Chiudiamo parlando di Screen Culture 2033, l'iniziativa del British Film Institute che ha l'obiettivo di supportare le arti visive con immagini in movimento, videogiochi inclusi (01:32:35). Infine, il capo giopep si inserisce per darci la sua opinione su The Excavation of Hob's Barrow (01:40:00), uscito su PC nei giorni scorsi. Buon ascolto! Soundtraccia: Outcast Weekly - Alessandro Mucchi Le fonti per i vari argomenti trattati nel podcast: Rockstar si perde i pezzi di GTA6 per strada https://www.pcgamer.com/heres-another-alleged-gta-6-leak-this-time-with-video/ https://www.forbes.com/sites/paultassi/2022/09/18/gta-6-suffers-massive-leak-of-90-gameplay-videos/ https://www.vg247.com/gta-6-leak-take-two-strike-ransom https://it.ign.com/grand-theft-auto-vi/196959/news/gta-vi-arrivato-il-comunicato-di-rockstar-games-leak-confermati-e-dichiarazioni-sul-futuro-del-gioco https://kotaku.com/control-sea-of-thieves-cult-lamb-development-early-clip-1849560888 E Blizzard quelli di Diablo 4 https://www.pcgamer.com/now-diablo-4-test-footage-has-leaked-online/ People Can Fly nei guai https://www.vg247.com/people-can-fly-take-two-project-dagger-publishing-ends Tre giochi mai nati di Harvey Smith https://www.ign.com/articles/arkane-director-pitched-thief-4-a-blade-runner-game-and-a-game-inspired-by-michael-manns-heat Hellblade 2 non usa i doppiatori AI https://www.ign.com/articles/hellblade-ninja-theory-denies-using-ai-voice-actors-in-upcoming-games Ocelote si è fatto beccare con Andrew Tate https://kotaku.com/andrew-tate-g2-esports-tiktok-youtube-twitch-league-1849550734 https://www.pcgamer.com/ceo-of-world-champion-esports-team-apologizes-for-partying-with-alleged-human-trafficker/ https://www.pcgamer.com/g2-esports-ceo-quits-for-good-after-andrew-tate-controversy/ Atlus fa causa ai fan https://www.pcgamer.com/atlus-is-suing-fans-for-reviving-its-long-dead-mmo/ Metal: Hellsinger non è più solo metal https://www.polygon.com/23375116/metal-hellsinger-music-mods I 40 anni di The Hobbit https://www.theguardian.com/games/2022/sep/22/i-saw-the-possibility-of-what-could-be-done-so-i-did-it-revolutionary-video-game-the-hobbit-turns-40 La redenzione di CP2077 https://kotaku.com/cyberpunk-2077-netflix-anime-edgerunners-cdpr-steam-1849585913 https://www.ign.com/articles/cyberpunk-2077-passes-20-million-copies-sold L'iniziativa Screen Culture 2033 del BFI https://www.eurogamer.net/bfi-announces-a-10-year-plan-designed-to-support-the-moving-image-including-games https://www.bfi.org.uk/news/screen-culture-2033 The Excavation of Hob's Barrow https://store.steampowered.com/app/1182310/The_Excavation_of_Hobs_Barrow/
Spiele, die unser Leben verändert haben: Darüber spricht Manu in diesem Kooperations-Format "Games that made me" mit Gästen aus dem Redaktions-Pool von GameStar und GamePro. Heute hat uns Elena Schulz das Meisterwerk Deus Ex von Warren Spector und Harvey Smith mitgebracht. Es gilt neben System Shock als einer der Urväter des Immersive-Sim-Genres und hat Spiele wie Dishonored und Prey, aber sicherlich auch Cyberpunk 2077, stark beeinflusst. Wie Elena dieses Spiel für sich entdeckt hat, warum sie von sich aus sagt, dass sie ohne Deus Ex wohl nicht bei der GameStar als Redakteurin arbeiten würde und wieso sie sich dringend ein Reboot wünscht, das erfahrt ihr wie immer im Podcast. Viel Spaß! Hosted on Acast. See acast.com/privacy for more information.
Raphael Colantonio and Peter Salnikov talk to Harvey Smith (Dishonored games; novel Big Jack Is Dead) about mental and physical health, people's relationships, and the price one has to pay to start doing things they love in video games industry. - Game development as lifestyle; - Digging a hole to bury a ton of rocks – what does it have to do with making games; - Miracles that make a game happen; - The world is changing while your personal life is on fire; - Why goats and horses are equally important. Look for these and many other things in the second episode of The House of The Dev podcast. Unreal Engine Dev Contest: https://unrealcontest.ru/2021/ Subscribe to our YouTube channel for video version of this podcast and more content: https://www.youtube.com/channel/UC4veWHR5m7wyk0GNWmQD8VA
La tertulia de FS GAMER no falta a su encuentro semanal con sus oyentes, y en esta ocasión con una cita muy especial en el horizonte: el Fun & Serious Game Festival. El festival bilbaíno empieza en una semana y este año hay mucho que comentar, con un montón de ponentes estelares como Warren Spector, Harvey Smith y Yuji Naka. También tendremos hueco para comentar el nuevo Call of Duty Infinite Warfare. ¡Agárrate a los mandos que empezamos!