Podcasts about Koon

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Best podcasts about Koon

Latest podcast episodes about Koon

KQED’s Perspectives
Michael Koon: More Than Meets the Eye

KQED’s Perspectives

Play Episode Listen Later May 1, 2026 3:57


Michael Koon shares about his favorite role model growing up.

Stuff You Missed in History Class
Greeting Cards

Stuff You Missed in History Class

Play Episode Listen Later Apr 27, 2026 35:41 Transcription Available


Humans have been exchanging tokens of friendship since before recorded history. From calling cards to Valentines to Christmas cards, the modern greeting card industry evolved. Research: “America’s First Christmas Card.” Albany Institute of History and Art. https://www.albanyinstitute.org/online-exhibition/50-objects/section/america-s-first-christmas-card Britannica Editors. "scarab". Encyclopedia Britannica, 3 Apr. 2014, https://www.britannica.com/topic/scarab Britannica Editors. "greeting card". Encyclopedia Britannica, 15 Mar. 2024, https://www.britannica.com/topic/greeting-card Brown, Ellen F. “Christmas, Inc.: A Brief History of the Holiday Card.” JSTOR Daily. Dec. 20, 2015. https://daily.jstor.org/history-christmas-card-holiday-card/ Chase, Ernest Dudley. “The Romance of Greeting Cards.” Rust Craft. Cambridge, MA. 1956. “Dali at Hallmark.” Hallmark Art Collection. https://www.hallmarkartcollection.com/creatively-thinking/stories/dali-at-hallmark/ “Esther Howland 1847.” Mount Holyoke. https://www.mtholyoke.edu/directory/alum/esther-howland Evans, Elaine Altman. “The Sacred Scarab, Occasional Paper.” McClung Museum of Natural History and Culture. University of Tennessee. January 1, 1996. https://mcclungmuseum.utk.edu/1996/01/01/sacred-scarab/ Greeting Card Association. “The History of Greeting Cards.” https://www.greetingcard.org/history/ Hanc, John. “The History of the Christmas Card.” Smithsonian. Dec. 9, 2015. https://www.smithsonianmag.com/history/history-christmas-card-180957487/ Henry, William E. “Art and Cultural Symbolism: A Psychological Study of Greeting Cards.” The Journal of Aesthetics and Art Criticism, vol. 6, no. 1, 1947, pp. 36–44. JSTOR, https://doi.org/10.2307/426176 Kavanagh, Marybeth. “Louis Prang, Father of the American Christmas Card.” The New York Historical. Dec. 19, 2012. https://www.nyhistory.org/blogs/prang Koon, Wee Kek. “How ancient Chinese new year cards went from elites’ greetings to bribery instruments.” South China Morning Post. Jan. 31, 2026. https://www.scmp.com/lifestyle/chinese-culture/article/3341675/how-ancient-chinese-new-year-cards-went-elites-greetings-bribery-instruments?module=perpetual_scroll_0&pgtype=article Korolkov, Maxim. “‘Greeting Tablets’ in Early China: Some Traits of the Communicative Etiquette of Officialdom in Light of Newly Excavated Inscriptions.” T’oung Pao, vol. 98, no. 4/5, 2012, pp. 295–348. JSTOR, http://www.jstor.org/stable/41725988 Lee, Ruth Webb. “A History of Valentines.” 1984. Newberry, Percy E. “Scarabs: An Introduction to the Study of Egyptian Seals and Signet Rings.” London. Archibald Constable and Co. Ltd. 1908. https://dn790001.ca.archive.org/0/items/scarabsintroduc00newbuoft/scarabsintroduc00newbuoft.pdf Purcell, Denise. “Authentic Messaging and Independent Makers Drive Greeting Cards' Next-Gen Relevance.” U.S. Chamber of Commerce. https://www.uschamber.com/co/good-company/launch-pad/greeting-card-next-gen-relevance#:~:text=The%20category%20is%20massive:%20According,card%20market%20at%20$7%20billion. Grafton, Samuel. “Holly Leaf and Copper Plate.” The North American Review, vol. 226, no. 6, 1928, pp. 660–64. JSTOR, http://www.jstor.org/stable/25110633 Shoichet, Catherine E. “This ‘visionary’ woman changed the way many Americans celebrate Valentine’s Day.” CNN. Feb. 14, 2024. https://edition.cnn.com/2024/02/13/style/esther-howland-valentines-card-history-cec Schmidt, Leigh Eric. “The Commercialization of the Calendar: American Holidays and the Culture of Consumption, 1870-1930.” The Journal of American History, vol. 78, no. 3, 1991, pp. 887–916. JSTOR, https://doi.org/10.2307/2078795 Stupperich, Andy. “Art Education: Louis Prang's Christmas Card Competitions.” The Henry Ford Museum. January 29, 2026. https://www.thehenryford.org/collections/explore/articles/art-education-louis-prang%27s-christmas-card-competitions Terrell, Ellen. “Esther Howland and the Business of Love.” Library of Congress. March 23, 2016. https://blogs.loc.gov/inside_adams/2016/03/esther-howland-and-the-business-of-love/ “World's first printed Valentine's Card.” A History of the World. BBC. 2014. https://www.bbc.co.uk/ahistoryoftheworld/objects/L1NM_6mWRymAMKXcRDlXJA Wright, Helena E. “A winning design: Prang’s Christmas card contests of the 1880s.” National Museum of American History. December 23, 2019. https://americanhistory.si.edu/explore/stories/winning-design-prangs-christmas-card-contests-1880s See omnystudio.com/listener for privacy information.

Authors on the Air Global Radio Network
Gene Koon - ANOTHER TRY - Crime Wave

Authors on the Air Global Radio Network

Play Episode Listen Later Apr 14, 2026 18:26


This week on Crime Wave: Gene Koon's ANOTHER TRY follows covert operative Garris Kelley, whose life explodes when the US president exposes his identity after he takes down a cartel kingpin. Suddenly a public figure, Kelley is pulled into a deadly chain of events—from a mass shooting on Portland's MAX train to a shadowy militia and a billionaire's dangerous game in the Pacific Northwest. Teaming with an FBI agent searching for a missing colleague, he navigates revenge-seeking cartels and tangled political agendas. Fast-paced and high-stakes, the novel blends espionage, domestic terrorism, and intrigue into a relentless thriller. Connect with Gene: https://www.genekoon.com #podcast #author #interview #authors #CrimeWavePodcast #authorsontheair #podcast #podcaster #authors #authorsofig #authorsofinstagram #authorinterview #writingcommunity #suspensebooks #authorssupportingauthors #thrillerbooks #suspense #wip #writers #bookrecommendations #bookaddict #bookaddicted #bookaddiction #bibliophile #read #amreading #lovetoread #BonnarSpring #BonnarSpringBooks #bookouture #thrillers #GeneKoon #AnotherTry

Authors on the Air Global Radio Network
Gene Koon - ANOTHER TRY - Crime Wave

Authors on the Air Global Radio Network

Play Episode Listen Later Apr 14, 2026 18:26


This week on Crime Wave: Gene Koon's ANOTHER TRY follows covert operative Garris Kelley, whose life explodes when the US president exposes his identity after he takes down a cartel kingpin. Suddenly a public figure, Kelley is pulled into a deadly chain of events—from a mass shooting on Portland's MAX train to a shadowy militia and a billionaire's dangerous game in the Pacific Northwest. Teaming with an FBI agent searching for a missing colleague, he navigates revenge-seeking cartels and tangled political agendas. Fast-paced and high-stakes, the novel blends espionage, domestic terrorism, and intrigue into a relentless thriller. Connect with Gene: https://www.genekoon.com #podcast #author #interview #authors #CrimeWavePodcast #authorsontheair #podcast #podcaster #authors #authorsofig #authorsofinstagram #authorinterview #writingcommunity #suspensebooks #authorssupportingauthors #thrillerbooks #suspense #wip #writers #bookrecommendations #bookaddict #bookaddicted #bookaddiction #bibliophile #read #amreading #lovetoread #BonnarSpring #BonnarSpringBooks #bookouture #thrillers #GeneKoon #AnotherTry

Latent Space: The AI Engineer Podcast — CodeGen, Agents, Computer Vision, Data Science, AI UX and all things Software 3.0
Moonlake: Causal World Models should be Multimodal, Interactive, and Efficient — with Chris Manning and Fan-yun Sun

Latent Space: The AI Engineer Podcast — CodeGen, Agents, Computer Vision, Data Science, AI UX and all things Software 3.0

Play Episode Listen Later Apr 2, 2026 66:47


We've been on a bit of a mini World Models series over the last quarter: from introducing the topic with Yi Tay, to exploring Marble with World Labs' Fei-Fei Li and Justin Johnson, to previewing World Models learned from massive gaming datasets with General Intuition's Pim de Witte (who has now written down their approach to World Models with Not Boring), to discussing the Cosmos World Model with with Andrew White of Edison Scientific on our new Science pod, to writing up our own theses on Adversarial World Models. Meanwhile Nvidia, Waymo and Tesla have published their own approaches, Google has released Genie 3, and Yann LeCun has raised $1B for AMI and published LeWorldModel.Today's guests have a radically different approach to World Modeling to every player we just mentioned — while Genie 3 is impressive, its many flaws demonstrate the issues with their approach - terrain clipping, noninteractivity (single player, no physics/no objects other than the player move), and maximum of 60 second immersion. Moonlake AI (inspired by the Dreamworks logo) is the diametric opposite - immediately multiplayer, incredibly interactive, indefinite lifetime, capable of MANY different kinds of world models by simulating environments, predicting outcomes, and planning over long horizons. This is enabled by bootstrapping from game engines and training custom agents: In Towards Efficient World Models, Chris Manning and Ian Goodfellow join Fan-Yun in explaining why their approach to efficiency with structure and casuality instead of just blind scaling is sorely needed:SOTA models still show physical or spatial understanding glitches, such as solid objects floating in mid-air or moving “inside” other solid objects.If the goal is to plan for the next action, how often is a high-resolution pixel view necessary for modeling the world? Our bet is that there is a disproportionately large share of economically valuable tasks where such detail is not required. After all, humans with a wide variety of sensory limitations have little difficulty doing almost everything in the world. Furthermore, for a large number of purposes, describing a scene or a situation in a few words of language (“the car's tires squealed as it cornered sharply”) is sufficient for understanding and planning.Experiments also show that humans only partially process visual input in a top-down, task-directed way, often making use of abstracted object-level modeling. In almost all cases, partial representations combined with semantic understanding are sufficient.…If the goal is to facilitate the understanding of causality in multimodal environments, then the world model—whether it is used in the virtual world or the physical world—must prioritize properties such as spatial and physical state consistency maintained over long time periods, and an ability to evolve the world that accurately reflects the consequences of actions. That's what Moonlake is building.Game engines are the right starting point abstraction to efficiently extract causal relationships, and building the interfaces and community (including their new $30,000 Creator Cup) to kickstart the flywheel of actions-to-observations.We were fortunate enough to attend their sessions at GDC 2026 (the Mecca of Game Devs), and were impressed by the huge variety and flexibility of the worlds people were building with Moonlake's tools already! Live videos on the pod.Full Video Pod on YouTube!Timestamps00:00 Benchmarking Gets Hard00:47 Meet Moonlake Founders01:26 Why Build World Models03:12 Structure Not Just Scale05:37 Defining Action Conditioned Worlds07:32 Abstraction Versus Bitter Lesson14:39 Language Versus JEPA Debate20:27 Reasoning Traces And Rendering Layer37:00 Gameplay Over Graphics38:02 Fiction Rules And World Tweaks39:15 Code Engines Beat Learned Priors41:10 Diffusion Scaling Limits43:23 Symbolic Versus Diffusion Boundary46:14 Platform Vision Beyond Games50:24 Spatial Audio And Multimodal Latents54:23 NLP Roots Hiring And Moon Lake NameTranscript[00:00:00] Cold Open[00:00:00] Chris Manning: Think this whole space is extremely difficult as things are emerging now. And I mean, it's not only for world models, I think it's for everything including text-based models, right? ‘cause in the early days it seemed very easy to have good benchmarks ‘cause we could do things like question answering benchmarks.[00:00:20] But these days so much of what people are wanting to do is nothing like that, right? You're wanting to get some recommendations about which backpack would be best for you for your trip in Europe next month. It's not so easy to come up with a benchmark, and it's the same problem with these world models.[00:00:41] Meet the Founders[00:00:41] swyx: Okay. We're back in the studio with Moon Lake's, two leads. I, I guess there's other founders as well, but, sun and Chris Manning. Welcome to the studio.[00:00:54] Fan-yun Sun: Thanks. Thanks, Chris. Thanks for having us.[00:00:56] swyx: You've got, you guys have, come burst onto the scene with a really refreshing [00:01:00] new take of mold models.[00:01:01] I would just want to, I guess ask how you, the two of you came together. Chris, you're a legend in NLP and just AI in, in, in general. You're, you're his grad student, I guess[00:01:10] Fan-yun Sun: Actually my co-founder.[00:01:11] swyx: Oh, yeah.[00:01:12] Fan-yun Sun: I should give a lot of credit to my co-founder, Sharon. Yeah. She was, she was actually working with Professor Fe Androgyn and then she ended up working with, Ron and Chris Manning here.[00:01:22] And then, so I got connected through to Chris initially, actually through my co-founder,[00:01:26] What is Moon Lake?[00:01:26] swyx: what is Moon Lake? What, what is, actually, I'm also very curious about the name, but like why going into world models?[00:01:33] Fan-yun Sun: So I was working a lot. With actually Nvidia research during my PhD years on essentially generating interactive worlds to train reinforcement learning agents or embody EA agents.[00:01:44] And then there's two observations. One in academia and one in industry. An industry like folks at Nvidia are actually paying a lot of dollars to purchase these types of interactive worlds, whether it's for the sake of evaluation or training the robots, or policies or models. And [00:02:00] then, in academia, same thing is happening.[00:02:02] And more specifically, when I was actually working with Nvidia on the synthetic data foundation model training project, we were actually generating a lot of these synthetic data and showing that, hey, you can actually, these synthetic data are actually as useful as real world data when it comes to multimodal pre-training.[00:02:16] But then, like I said, there's a lot of dollars being paid out to like external vendors or, or like. Other folks to manually curate these types of data. It was very clear to us that, okay, on our way to, let's call it embody general intelligence models need to learn the consequences behind their actions, which means that they need interactive data and the demand for those types of data are growing exponentially.[00:02:38] But everybody's sort of thinking about it from a pure, say, video generation perspective or something else. But we feel like the true actually opportunity is actually building reasoning models that can do these things, like how humans do these things today. So that's a little bit on the genesis of Moon Lake, and I think the reason I got into world models was partly.[00:02:59] A philosophical [00:03:00] take of the on the world where I like, believe the simulation theory and stuff like that. But on the other, on the other hand, it's really just like, oh, like there's an opportunity there that I feel like nobody's doing it the way I think should be done.[00:03:10] Structure, Not Scale: The Vision[00:03:10] Chris Manning: I can say a little bit about that.[00:03:12] Yeah. So of the overall goal is the pursuit of artificial intelligence and most of my career has been doing that in the language space and that's been just extremely productive. As we all know, the story of the last few years, I don't have to tell about how much we've achieved with large language models, but, uh.[00:03:31] Although they have been extremely effective for ramping language and general intelligence, it's clearly not the whole world. There's this multimodal world of vision, sound, taste that you'd like to be dealing with more than just, language. And then the question is how to do it. And despite, a huge investment in the computer vision space, right, as the research field computer [00:04:00] vision has been for decades, far, far larger than the language space, actually.[00:04:05] I think it's fair. Say that, vision, understanding sort of stalled out, right? You got to object recognition and then progress just wasn't being made right? If you look at any of these, vision language models, it's the language that's doing 90% of the work and the vision barely works. And so there's really an interesting research question as to why that is and at heart, the ideas behind Moon Lake are an attempt to answer that, believing that there can be a really rich connection between a more symbolic layer of abstracted understanding of visual domains, which aren't in the mainstream vision models, which are still trying to operate on the surface level of pixels.[00:04:50] swyx: I think one of your blog posts, you put it as structure, not scale. Is that, a general thesis?[00:04:57] Chris Manning: Yeah. Well, scale is good too.[00:04:58] swyx: Yeah. Scale is good. Too[00:04:59] lot,[00:04:59] Chris Manning: [00:05:00] lots of data is good as well and scale, but nevertheless, you want the structure Yeah. To be able to much more efficiently learn.[00:05:07] swyx: Yeah. The other thing I really liked also is you put out an example of what your kind of reasoning traces look like.[00:05:12] Right. Which you would distill is the word that comes to mind. I don't even think that's a good, good description, but it would involve, for example, geometry, physics, affordances, symbolic logic, perceptual mappings, and what, what have you. But like that, that is the kind of example that involves, let's call it spatial reasoning, role model reasoning as as compared to normal LM reasoning.[00:05:35] Yeah.[00:05:36] Defining World Models vs Video Generation[00:05:36] Vibhu: But also like taking it a step back. So how do you guys define world models? A lot of people see okay, you can do diffusion, you can do video generation. But, you guys put out quite a few blog posts. You put out a essay recently, we can even pull it up about efficient world models. You have a pretty like structural definition here, but for the general audience that don't super follow the space, right.[00:05:55] What's, what's the difference in what we see from like a video generation model to [00:06:00] a world gen A simulator? How do you kind of paint that last[00:06:02] Chris Manning: year? Yeah, so I think this is actually a little bit subtle because, people look at these amazing generative AI video models, SAWA VO three, one of these things, and they think Genie, they think, oh, this is amazing.[00:06:17] This is we've solved understanding the world because you can produce these generative AI videos, but. The reality is that although the visuals do look fantastic, those visuals actually are accompanied by an understanding of the 3D world, understanding how objects can move, what the consequences of different actions are, and that's what's really needed for spatial intelligence.[00:06:49] So I mean, a term we sometimes use is that you need action condition, world models. That you only actually have a world model if you can predict, [00:07:00] given some action is taken, what is going to change in the world because of it. And in particular, that becomes hard over longer time scales. So if you're simply, trying to.[00:07:12] Predict the next video frame. That's not so difficult. But what you actually want to do is understand the consequences, likely consequences of actions minutes into the future. And to do that, you actually much more of an abstracted semantic model of the world.[00:07:32] The Bitter Lesson & Data Abstraction[00:07:32] swyx: Yeah, the question comes where you want to have more structure than is available in just predicting the next token.[00:07:41] And typically, well, let's, let's call it the experience of the last five years has been that is just washed away by scale, right? So what is the right middle ground here that, you don't ignore the bitter lesson, but also you. Can be more efficient than what we're doing today.[00:07:57] Chris Manning: One possibility [00:08:00] is, look, if we just collect masses and masses and masses and masses of video data, this problem will be solved.[00:08:11] Under certain assumptions that could be true, but there are sort of multiple avenues in which it could not be true. The first is what's really essential is understanding the, the consequences of actions producing an action conditioned world model. And if you are simply, collecting observational video data, which is the easy stuff to collect, when you're sort of mining online videos, you don't actually.[00:08:41] Know the actions that are being taken to see how the video is changing. And so if you are never collecting directly actions and you are having to try and infer them from what happened in the observed video, that's not impossible. But it's very [00:09:00] hard and it's not really established that you can get that to work at any scale yet.[00:09:05] And so there's a lot of premium on collecting action condition video data, which is part of why there's been a lot of interest in using simulation so that you can be collecting data where you do know the actions, which isn't quite limited supply, but there's also in the limit of as much data as you could possibly have.[00:09:28] Maybe the problem is eventually solvable, but. Even though we collect huge amounts of text data is always at a great level of abstraction, right? Language is a human designed, abstracted representation where there's meaning in each token and it's representing and abstraction of the world, right?[00:09:51] As soon as you are describing someone as a professor, and as soon as you are saying that they're condescending, right? These are very [00:10:00] abstracted descriptions of the world. It's not at what you're observing as pixel level, and to get to that kind of degree of abstraction, starting from pixels is orders and magnitude of extra data and processing.[00:10:14] And so, although, we absolutely want to exploit, get as much data as possible, use the bitter lesson. Nevertheless, if there are ways in which you can work with five orders of magnitude less data than people working purely from pixels, you're gonna be able to make a lot more progress, a lot more quickly.[00:10:34] And that's the bet here. And so you could just say that's only wanting to be able to, do it more efficiently, do it more quickly, do it more cheaply. But I think it's actually more than that, I think. One should be making the analogy to how human beings work at one level. You know? Yes, we have these high [00:11:00] resolution eyes and we can look and see a scene like a video, but all of the evidence from neuroscience and psychology is that most of what comes into people's eyes is never processed.[00:11:13] Right. That you are doing fairly fine ated processing of exactly what you're focusing on. But as soon as it's away from that of yeah, there's another guy over there that you've sort of only processing top down this very abstracted semantic description of the world around you. And so, that's what human beings are doing.[00:11:33] They're working with semantic abstractions and so. I think it is just the right representation. ‘cause we also have other goals we want to be able to do, real time worlds. So that means there's a limit to how much processing you can do and we want to do long-term planning and consistency. And again, that favors abstraction.[00:11:55] I mean, I guess there was actually a recent. Blog posts that [00:12:00] came out from our Friends of physical intelligence and, they were sort of heading in the same direction they were saying Oh, to the pay[00:12:06] swyx: pay model.[00:12:07] Chris Manning: Yeah. Yeah. To maintain a long term memory of what's happening in the world. So we can, do longer term we actually storing text of what is, been happening in the world.[00:12:19] Right. It is not such a successful strategy of trying to keep it all at a pixel level.[00:12:24] Vibhu: And yeah, I mean, you can see it in video models like that Temporal consistency. We're at a scale of train on, all the video data we have. We have it for maybe 30 seconds, a few minutes. That's not the same as a game state played for half an hour.[00:12:37] Right. I thought you guys break it down pretty well. You have a, you have a blog post about. Building multimodal worlds with an agent. I dunno if you guys wanna talk about this. This is one of the things I read, I[00:12:48] swyx: thought, yeah, it's the thing I talked about with the reasoning chain. Yeah.[00:12:51] Vibhu: So there's like different phases to this.[00:12:53] It seems like it's more of an agent, a scaffold, very different approach than just, type in a prompt and you, you don't have the same consistency. [00:13:00] It also, like, for people that are listening, I, I would highly recommend reading it. It breaks down the problem in a different light, right?[00:13:06] So like, what do you need to consider when you're talking about video, like world game models, right? How would, what do you need to consider? What are the factors? What are the elements? What's the state? So I don't know if you guys have stuff to talk about for this one.[00:13:19] Fan-yun Sun: Yeah. Actually, I wanted to add on a little bit Yeah.[00:13:22] On our previous point, which is just like, change topics so quickly. I, I do feel like sometimes people confuse like, oh, like we're taking an an, an method with abstraction. That means they don't believe in bitter lesson. Like that's just false, right? Like we are believed is a bitter lesson. But then I feel like the question that we always discuss is like, what is the right abstraction level today?[00:13:42] The analogy I like to make is like, let's just say we can encode and decode. Represent all of images, videos, audio and bytes. Then the most bitter lesson approached is to train a next byte prediction model as opposed to the next token prediction model where it's just like, okay, it's natively multimodal, can just, but it's like, yeah, like [00:14:00] to, to Chris's point, it's like the scale and computing you need to achieve that.[00:14:03] So that's why we always come back to like, okay, what is the most efficient way to do it? And reasoning models to the point of this blog post is a showcase of like, Hey, we're actually just like reasoning about the world and reasoning about. The aspects of the world that CAGR that matter for me to learn what I want to learn from this role model.[00:14:21] swyx: Yeah, it's like you're improving the en encoder of whatever you're, trying to model. And like a better representation would just represent the important things in less space. Yeah. Which would just be more efficient.[00:14:33] Fan-yun Sun: Yeah.[00:14:34] swyx: So yeah, I, I, I fully agree that it is not, antagonistic to, bitter lesson.[00:14:38] I do wanna wanna mention one more thing. Is there any philosophical differences with the JPA stuff that, Yun is working on? I gotta go there. You, you, you, you're, you're imagining like some latent abstraction. I'm like, okay, fine. Let's, let's talk about it, right? Like it's an elephant in the room.[00:14:52] Chris Manning: Yeah.[00:14:53] JEPA & Philosophical Differences with LeCun[00:14:53] Chris Manning: There are philosophical differences. Jan Lacoon is a dear friend of mine, but. [00:15:00] He has never appreciated the power of language in particular, or symbolic representations in general. Yarn is a very visual thinker. He always wants to claim that he thinks visually and there are no words, symbols, or math in his head.[00:15:21] Maybe that's true of yarn. It's certainly not the way I think. Um. But at any rate, the world according to yarn is the basic stuff of the, the world and of intelligence is visual and language is just. This low bit rate communication mechanism between humans and it doesn't have much other utility and it's far inferior to the high bit rate video, that comes into your eyes.[00:15:53] And I think he's fundamentally missing a number of important things [00:16:00] there. Think of this evolutionary argument looking at animals, right? That the closest analogies, the things with chimps, right? So chimpanzees, have fairly similar brains to human beings. They have great vision systems, they have great memory systems.[00:16:18] They've got, better memory than we do of short term memories. They can plan, they can build primitive tools that, humans. Massively ahead in what we understand about the world, what we can plan, what we can build. And essentially what took off for us was that humans managed to develop language and that gave a symbolic knowledge, representation, and reasoning level, which just, okay if this sort of vaulting of what could be done with the intelligence in brains.[00:16:59] So the [00:17:00] philosopher Dan de refers to language as a cognitive tool and argues that, humans unique among the creatures in the world have managed to build their own cognitive tools and language is the famous first example. But other things like, mathematics and programming languages are also cognitive tools.[00:17:21] They give you an ability to. Think in abstractions, in extended causal reasoning chains. And that allows you to do much more. And we use that for spatial representation and intelligence and planning and gameplay as well. So we believe, and this is, underlying the specific technologies that Moon Lake is making, that symbolic representations are powerful.[00:17:50] And you want to use that in your understanding of the visual world when you want a causal understanding, when you want to maintain long-term [00:18:00] consistency and prediction. And as I understand it, that's just not in ya Koon's worldview. So I think that's the fundamental philosophical difference. Then there's the specific model.[00:18:11] He's been advancing jpa, that's a reasonable. Research bed is a direction as to, to head for building out a model of the visual world. To my mind, it's sort of one reasonable research bed. It's not really established. It's the best one that everyone should be following,[00:18:32] swyx: at least developed at scale, at Meta.[00:18:34] But it's not just vision, right? Like, I mean, JPA is a, just joint admitting prediction can be applied to anything really. And people have done it. The argument is that there is a latent representation or that is probably more. Suited to the task, then why not let machines do it for us instead of predefining it at all?[00:18:50] And isn't something like a JPA shaped thing the right answer? And if not, why not?[00:18:55] Chris Manning: So I think there's a part of jpa that's right, which is [00:19:00] you do want to have a joint. Embedding that gives you a consistent model of the world. And Jan's argument is you can never get that from auto aggressive language models ‘cause they're sort of left to right churning out one token at a time.[00:19:22] I guess this is where we're the research arguments of the field, I'm not actually convinced that's right. ‘cause although the token production is this auto aggressive, process that's heading, left to right, I guess don't have to be left to right. But anyway, in sequence of tokens we could have right to left Arabic.[00:19:40] But although that's true, all of the weights of the model that are internal to the transformer, they are a joint model of the model's understanding of the world. And so I think you can think of the weights of the model as a form of. Joint representation, [00:20:00] and therefore it is plausible to think that could be the basis of a world model, which avoids, ya's objections.[00:20:10] swyx: I think I follow, and obviously that would touch on what Moon Lake eventually ends up doing as well. Right. Like, which it's hard to tell because you put out the end results, but we don't know the inputs that go into it. So it's, it's, that's something that we have to figure out over time.[00:20:25] Vibhu: Yeah. I mean, I guess this kind of breaks down some of the outputs. Do you wanna walk us through it?[00:20:31] Reasoning Traces & Interactive Worlds[00:20:31] Fan-yun Sun: Yeah. So this, this really just walks us through the reasoning traces of like, okay. So that just say, if we wanna build a world in this context, it's really just a game demo that, that shows the, the variety of interactions that this world model can build.[00:20:45] And yeah, it's really just a reasoning traces of like, okay it prompted to create a bowling game. Like how did it achieve what you saw? That level of causality, interaction and consistency, right? So yeah, this is almost just like a, an example of [00:21:00] like a reasoning traces. Very[00:21:01] swyx: detailed.[00:21:01] Fan-yun Sun: Yeah.[00:21:01] Vibhu: Very, very detailed.[00:21:02] You gotta you don't even realize it, right? Like when a video is generated, what happens when a ball strikes a pin, right? So first, like you, there's audio in that, like audio triggers happens, score increments, the world changes. Like pins have to start dropping. There's a timer that goes on. It's just like very similar to how now we're used to reasoning for language models.[00:21:20] There's a whole state of what happens. So geometry, physics, all this stuff. And then yeah, there's kind of that single prompt. So asset, ation all this stuff. It's like a, it's a nice view to see what's going on.[00:21:32] swyx: I think Sun is also too polite to point out that, both like Google's genie, demos as well as world Labs is marble, do not have interactive worlds.[00:21:41] Fan-yun Sun: That's the benefit of having a reasoning model, right? Like, because you can, you can say, oh, like maybe in this particular context, I want to learn how to bowl. And then you can say, okay, then what is it important when it comes to learning how to bowl? Okay, maybe it's like I need to understand the, the basic of like, physics and I want to throw it over [00:22:00] them.[00:22:00] I wanna know that when I, when it resets it's a new game. So I know that yeah, basically, you know to pick up the ball, you know that ball's gonna cause the pins to fall down. You know that what's important to this particular bowling game is to score and you know that the score corresponds to the number of pins that fell down.[00:22:19] So it's just like, if it's a model that sort of knows what it. Looks like, knows what a bowling game looks like, but doesn't actually allows you to practice over and over again and to understand that, oh, like what it takes to actually get a high score. Then it sort of doesn't actually allow you to learn what you set out to learn within the world model.[00:22:38] And I think this is really just one example of showing like the advantages of the approach that we're taking over most the, let's call it the zeitgeist, is today, when people talk about clinical role models,[00:22:51] Chris Manning: right? So it sort of seems like the question to ask when there's a world model is.[00:22:58] Can I not [00:23:00] only just wander around the world and look at the beautiful graphics, can I interact with the objects in the world and see the right consequences of actions?[00:23:11] Vibhu: And you also understand what the consequences would be if you do something right. So it's not just like, okay, there's one thing if I pick it up, something will happen.[00:23:19] But, there's 50 options and I know I can expect, I can infer what would happen if I do any of them. Right. So very different when you can actually see it play around with it.[00:23:28] swyx: There,[00:23:28] Beyond Unity: Cognitive Tools for World Building[00:23:31] swyx: there's two cheeky elements of that. I mean, the, the, the I guess, less ambitious one is, let's really establish for listeners, why is this fundamentally different than writing Unity code, right?[00:23:40] Like just creating a model to translate a prompt into Unity code[00:23:44] Fan-yun Sun: so there is an underlying physics engine. Yeah. In that sense, there's some overlapping things to Unity, but the way we think about it is like physics engine. Tools or code are cognitive tools like borrowing Chris's term, right? Like tools [00:24:00] that the model can employ as means to an end.[00:24:04] So today maybe you say, okay, in this particular context we care about physics, we care about the long-term causality consequences. Then yes, we deploy it, employ physics engine, and then maybe tomorrow we say, okay, we're we're training that. Just say drones where we only care about really fluid dynamics and the visual aspect of the world.[00:24:25] Then, then yeah, maybe we don't actually, the model actually doesn't have to use a physics engine. Or maybe it employs other types of representation or physics engine to achieve the task. So yes, writing code for Unity is sort of similar to a tool that our A model can employ, but our goal is for a model to take a representation conditioned reasoning.[00:24:46] Approach or process.[00:24:47] swyx: Yeah,[00:24:47] Fan-yun Sun: internally.[00:24:48] swyx: Yeah. Using these things as just like general two calls. Right. Which I think is very interesting. The other more ambitious one is, some kind of recursive element where it becomes multiplayer, right? Like here, there's a single player element, you're not [00:25:00] modeling any other people involved.[00:25:01] And that is a whole other thing.[00:25:04] Fan-yun Sun: But in fact, we can really do multiplayers. Oh yeah, okay. I haven't seen any double situations. So just actually just like prompt our, our model to say, Hey, like configure to multiplayer. Then it'll do like this. You'll be able to configure multiplayer[00:25:16] swyx: great[00:25:17] Fan-yun Sun: persistency database for you.[00:25:18] Easy. Yeah.[00:25:19] Vibhu: So what, what are like some of the current limitations in where we're at? So there's one approach of like, okay, scale up video predictors. Obviously there's data issues. With approaches like this, is it data constraints? What are like the next steps? Is it real time? Like, so there's one side of, write an agent to write Unity code, but okay, I want to be streaming a game real time.[00:25:38] I want to have characters being also like agent, but where, where do we kinda see this scaling up? Right?[00:25:44] Fan-yun Sun: Yeah, there's definitely a data constraint. Like the more data, the, the better. This reasoning model can almost basically act as humans to like operate a variety of tools and softwares to build whatever's necessary.[00:25:57] And then there's a sort [00:26:00] of fidelity constraint, which we're actually solving with another model, which we can talk about later. But it's like, it's not as easy to get to photorealism with the approach that we're taking. But we think there are better solutions to that, which is we can dive into later.[00:26:14] Later.[00:26:15] Vibhu: The one one thing you note here is it's a diffusion model, right? So there's, there's a few approaches, diffusion caution, splatting, yeah, so Ry diffusion model, you guys wanna[00:26:25] Fan-yun Sun: Yeah.[00:26:25] Vibhu: Introduce,[00:26:26] Fan-yun Sun: yeah, totally.[00:26:26] Rie: Neural Rendering & Skins for Worlds[00:26:26] Fan-yun Sun: So within our world modeling framework, we think there are two models that we train, right?[00:26:31] Like, there's the multimodal reasoning model that we just talked about that essentially handles. Mainly the, the causality, the persistency and logic determinism of the world. And then RY is our bet on saying, okay, like while all those model, can take care of all these things that we just talked about, it's limitations compared to existing, say, video models, is that it doesn't have as high of a pixel [00:27:00] ality right off the gate, right?[00:27:02] And EE is to say, Hey, we can actually take whatever persistent representation that we generate with our multimodal reasoning model and learn to restyle it into photo photorealistic styles or arbitrary styles you want. So this model is almost to say, Hey, I'm going to respect the persistency and interactivity of the world that you created, but my only job is to make sure that its pixel distribution is close to what we want.[00:27:29] Vibhu: Yeah.[00:27:30] swyx: Great example right there. You kept the KL divergence.[00:27:33] Fan-yun Sun: Oh. Where,[00:27:34] swyx: no, no. I mean this, this is a, a classic like, how you don't stray too far from the source material as you, you kept the kl, which is Oh yeah. Kind of cool. Yeah.[00:27:43] Fan-yun Sun: Yeah.[00:27:44] swyx: I mean, and the[00:27:44] Chris Manning: difference is, and I mean sun was pointing at this, where sort of saying it's in one way a more difficult path, but a better path that, typically the diffusion models are producing the whole scene and it looks lovely, [00:28:00] but there isn't spatial understanding behind it, which is allowing for the real time graphics gameplay, the spatial intelligence, understanding the consequences of worlds where this is, taking a path where it is assuming an abstracted semantic model of the world's state.[00:28:20] And then the diffusion model is then being used on top of that to produce the high quality graphics.[00:28:27] swyx: Is there an intended practical, or business use for this, or is it like a, like a demonstration of capabilities?[00:28:34] Fan-yun Sun: We actually believe that this is gonna be the next paradigm of rendering. So it's gonna replace how ra raizer, it's gonna replace DLSS today because it not only has these pixel prior that's learned from the world such that you can literally play any game in photo realistic styles, which is a lot of people's desire when they do GTA, right?[00:28:51] Like,[00:28:51] Vibhu: all the mods, all the people adding perfect lighting and all this.[00:28:54] swyx: So[00:28:54] Fan-yun Sun: skins[00:28:55] swyx: for worlds, let's call it[00:28:56] Fan-yun Sun: skins, let's call it skin for worlds. I,[00:28:58] Vibhu: it's also like, you can call it skin, you can call it [00:29:00] customization. You can play it how you want, right?[00:29:01] Fan-yun Sun: Yeah, exactly. And I think another thing that we really pointed out specific specifically in this blog is the programmability of it, right?[00:29:09] So what this means is that this render historically render is always a derivative of the game state, right? You're saying, oh, here's the game state, I'm rendering out a frame. But here I'm saying actually this render can be part of the gameplay loop. I can say something along the lines of, if upon getting 10.[00:29:26] Apples, I'm gonna, my weapon of choice, my bullet's gonna turn into apples. And that's, that's possible because we can say, we can basically dynamically have certain game state trigger the, the preconditions to the render such that the rendering is now part of the game loop too. One thing is to just say, okay, it's, it's, it's the appearance.[00:29:47] But the second thing is also to say there's these novel interactions that are possible because this render now has actually priors of the world.[00:29:57] swyx: It is up to the artist to figure out what to do with it.[00:29:59] Fan-yun Sun: It [00:30:00] is up to the creators. Yes.[00:30:01] swyx: Yeah.[00:30:01] Fan-yun Sun: And I also think that's actually another big argument that we're making and the reason that we're picking, taking the bet we're baking is that a lot of the times, whether it's for embody AI gaming, like you want a layer where human can inject their intentions.[00:30:15] So, for example, let's just say in the context of gaming, it's obviously like my creative intent, but maybe in the context of embodied ai, it's like, oh, like I take this foundational policy and I want to actually fine tune it to deploy in my house. So you want to almost say, inject, have a layer where human can say, oh, here's the distribution of things I want to create to achieve my goal.[00:30:35] And I think 3D graphics as it as it is today, is basic, the layer for people to say, Hey, what do I care about in this world? And it allows, basically human intent to be expressed in these worlds much more explicitly and distributionally as opposed to just saying, Hey, I'm gonna generate like, arbitrary.[00:30:54] And it's like just prompts,[00:30:55] swyx: it's one of those things where like, I think you, you're going to build up a series of models, right? [00:31:00] This is just one of, this is probably like the highest utility or heaviest, frequency one, I don't dunno what to call this. Where like you Yeah. You can immediately drop this in on any game and you don't need anything else that.[00:31:10] That you guys do. But, I, I could see, I could see that I think the, the human intent is something that people are not even used to because we're so used to static worlds or, worlds that just don't react, or, I don't know. It's, it, you're kind of blowing my mind right now with like, I'm, I wonder if you've talked to people at GDC Hmm.[00:31:27] And what are they gonna do with it?[00:31:30] Fan-yun Sun: Yeah. Now the stance that we take on this front is like, we're not gonna be more creative than our users to ship[00:31:35] swyx: it out.[00:31:35] Fan-yun Sun: Yeah. But we wanna make sure that we're building things in a way that really allows them to express their intent.[00:31:41] swyx: The thing that you said about, here's the distribution that I want.[00:31:45] I think text may be too low of a bandwidth to. To really demonstrate, because I, I, there, I'm, I'm probably just gonna want to drop in a bunch of, reference assets and then you can figure it out from[00:31:58] Vibhu: there. But you probably wanna do a, a mixture of [00:32:00] both, right? Like you throw in a few images. I wanted this style.[00:32:02] Yeah. I want it to look like this. So it, it's, it's a mixture, right?[00:32:05] Chris Manning: I, I think it's a mixture. I mean, yeah, I mean there's clearly a visual component of this, and it's not that, everything can be text. ‘cause of course you want to give a visual look, but there's also a massive amount of giving the overall picture of the look of the world and the behavior of things that you can express in a few words of text.[00:32:32] And it be very time consuming and difficult to do via visual means. So I think, yeah, you want a combination of both.[00:32:40] Evaluating World Models[00:32:40] Vibhu: So one question I kind of have is, how do we go about evaluating world models? So like, there's many axes, right? One is like, okay. I have preferences. How well do we adhere to prompts? One is the simulation.[00:32:50] One is like do things, is there core logic that's broken? So coming from we know how to evaluate diffusion, there's fidelity, there's [00:33:00] stuff like that. But what are some of the challenges that most people probably aren't thinking about?[00:33:04] Fan-yun Sun: Yeah, I think this is like a great question and probably one of the hardest questions in role models because like, I think it always comes back to what are you building this role model for?[00:33:13] And depending on your end goal and purpose, the evaluation should defer. So in the context of games, then the most direct way of measuring is how much behind are people actually spending in this world that you create? And if your goal is to say, for example, in the context that we just talked about, like, hey, deploying, deploying action in body, a agent, then your, your end.[00:33:33] Metric is then, okay, after training in these worlds that you generate how robust it is to when you actually deploy to the target environment. But then, it's, it's hard to measure these end metrics. So today people have like these proxy metrics that I call that basically try to measure what we really care about, which is the end metrics, but then frankly it's different for every use case.[00:33:57] Yeah,[00:33:57] Vibhu: which seems like quite a challenge, right? Like in [00:34:00] in language models or video models. Image models, your benchmarks are proxies, right? People aren't actually asking instruction, following tool use questions. They're proxies of how well it will do downstream. But for this, so like, should teams, should companies have their own individual benchmarks outside of games?[00:34:16] If you think of stuff like, okay, video production, movies, stuff like that, that also want to use world models. Should, should they sort of internalize like. Their own proxy. Is this something you guys do? Where, where does that connect[00:34:28] Chris Manning: go? Yeah, I think this whole space is extremely difficult as things are emerging now.[00:34:35] And I mean, it's not only for world models, I think it's for everything including text-based models, right? ‘cause in the early days it seemed very easy to have good benchmarks ‘cause we could do things like question answering benchmarks and could you answer the question based on these documents and the various other kinds of, do pieces of logical reasoning or math.[00:34:58] But again, these are sort of. [00:35:00] And there were sort of visual equivalents of things like object recognition, right? For these small component tasks. These days so much of what people are wanting to do also with language models is nothing like that, right? You're wanting to, have an interaction with the language model and get some recommendations about which backpack would be best for you for your trip in Europe next month.[00:35:25] And it's not the same kind of thing, right? And it's not so easy to come up with a benchmark as to does this large language model give you an effective interaction for guiding you in a good way for shopping, right? So, and it's the same problem with these world models. So if we take the game design case, well success is that a game designer can.[00:35:57] Produce what they are [00:36:00] imagining in a reasonable amount of time. And that's really the kind of macro task. That's a very hard thing to turn into a benchmark and I think a lot of this is actually going to turn into people walking, walking with their feet. Right? I mean, I guess that's what's happening, at the large language model level, right?[00:36:23] When people are choosing to use, GPT five or Gemini or clawed, individuals are trying out these different models and deciding, oh, I like the kind of answers that GT five gives me, or no, I feel like I get more accurate detail from Claude, right?[00:36:43] Vibhu: It's a lot of[00:36:43] Chris Manning: vitech, a lot of people just using it.[00:36:45] It's vibe checking. I realize that, but it's actually whether. People feel it's giving them utility in what they want. Right.[00:36:52] Vibhu: And the the interesting thing there is like a lot of people prefer the visual, right? This looks pretty, which is not the objective of what this is [00:37:00] for, right? It's if a, if a game designer is working on something, they care about the game engine, right?[00:37:04] The state, it's, it can look whatever. You can fix that up later. Or you can have a really good game state and you can quickly edit it to 20. 20 different versions, like Keep State,[00:37:14] Chris Manning: right?[00:37:14] Vibhu: So[00:37:14] Chris Manning: that's a really important distinction, for and for speaking to Moon Lake strength, right? So, yeah, great visuals are lovely to look at for a few seconds, but gains are really all about the concept, the game play.[00:37:33] And a lot of the time that doesn't actually even require great visuals. I mean, there are just lots of very successful games which have relatively primitive visuals, and there are other games where people have spent millions producing photo realistic, visuals, and the game sucks, right? So, keeping those two axes apart is really important in thinking about what's important in a [00:38:00] world model for different uses.[00:38:02] swyx: This conversation is reminding me of some game review and fiction discussions I've, had in my sort of non-AI related life. Some, for some people might know Brandon Sanderson, who's a very famous, fiction author, had, is is a big game reviewer. And he, he's a big fan of video games where you change one thing about a normal what you might assume about, about the world.[00:38:22] For example, Baba is you, I don't know if you might have come across that, where like the rules change as you play the game. And also like where, you can do things like reverse time selectively or like change gravity selectively. And I think this is also reminds, reminds me of other kinds of world models that are created by authors.[00:38:38] Where Ted Chang is, is my typical example where he'll take the world that, you know today, but change one thing about it and, but then create a consistent world based on that. Which is long-winded answer of me to, of. For me to say is it's it easy to create alternative roles that don't exist, but you change one thing and then let's, let's run a whole bunch of people through it to see if it works.[00:38:58] Chris Manning: My first dance will [00:39:00] be, that seems a lot easier and more conceivable to do using Techn technology like Moon Lakes than with some of the other world models out there, where the sun can actually make it happen. I'll let him give a second answer.[00:39:15] swyx: If I guess for you, you're constrained by the game engine tool, right?[00:39:18] Like at the end of the day, that's the, that's the thought, partner that you have. If I ask for something where like, if it never is allowed to reverse time or if gravity only ever works one way, then well that's it. But sometimes gravity might change,[00:39:33] Fan-yun Sun: but it's a lot easier to change with code as opposed to a model that is learned primarily on data of.[00:39:42] Real world and virtual worlds that are, I guess, like for example, junior, like there's actually trained on a lot of real world data and a lot of virtual gaming data, and it's hard to say maybe it's easier to say, okay, I wanna change the visuals in like the time period of, of the world. Like, you can't change gravity, for [00:40:00] example.[00:40:00] Vibhu: I feel like you can to light bounds, right? Everything comes down to like, code is a better way to execute it, but the models aren't that diverse and creative, right? You can say, okay, make gravity slower. It can do that, but it's limited to your representation of how you text it out, right? Like they're, they're only gonna do a few iterations, whereas programmatically, if there's a game engine under the hood, you can kind of go wild, right?[00:40:22] So one of the, I dunno, one of the limitations of most models is that they're very overtrained to one style. Right. And extracting diversity is pretty difficult. At least that's something we've seen.[00:40:35] Fan-yun Sun: I mean, are there examples you have in mind where you Existing models? Yeah. Like it would be easier to do that's not using code.[00:40:43] Certain types of creative intent or like transition state transitions,[00:40:47] swyx: Clipping, other models, other wo models are very good at clipping through things. Clipping my, my, my legs clipping through a rock because it's, it's just, it's just bad. [00:41:00] Like, you would have to struggle very hard with your stuff to actually make that happen.[00:41:04] Which I think is maybe a topic that you actually prepared on, Gian Splatting versus, the other stuff.[00:41:09] Vibhu: Yeah. Yeah. It's just for those not super familiar, right? There's a, there's gian splatting, there is diffusion. Like what works, what scales up. I feel like in February when Soro one came out the blog post was literally titled like,[00:41:21] swyx: you bring it up.[00:41:22] You never know.[00:41:23] Vibhu: World, world, video generation models are world simulators. It's super bitter lesson pilled. Yeah, emer, a lot of it is emergence, right? So, not to go through their blog post, basically their whole thing was as you scale up all this consistency, all this stuff just kind of solves, it's a very simple premise, right?[00:41:41] They just scaled up, diffusion, and from there, this is, this is Feb 2024, how much can we, it's already been two years, which is basically five years. How much more in AI time do we need to just scale up or, or do we hit a data cap? But I think we already talked about this a lot, right? Like this is back to the beginning discussion of what's [00:42:00] appropriate for the time.[00:42:01] And that seems like your approach, right?[00:42:03] Fan-yun Sun: Yeah. The point I'm trying to make is that they're very many, many different types of world simulators and like having a world simulator that can produce pixel coherency is very, very useful for games and, marketing and all these things, but it's not as useful as people think when it comes to causal reasoning.[00:42:25] When it comes to embodied ai. Yeah, like it this title is true. We're not saying that it's, it's like, not a great world simulator, but actually in the blog that we, we, we, we wrote, the bet is more so that there are gonna be disproportionately large share of value of real world tasks or, and virtual tasks where high resolution pixel fidelity is not needed.[00:42:47] Yes. Video models have their values.[00:42:50] swyx: Yeah. This is at the absolute limit of my physics understanding, but one example that comes to mind is basically having to solve like ba the equivalent of a three [00:43:00] body problem in a deterministic Well, where the video models, which is approximated good enough. Yeah.[00:43:08] Right. Like there's, there's some point at which your approach kind of runs into like the you now have to simulate the world. Please, thank you very much. And like you're trying to do that, but only to the extent that the game engine lets you and like game engines cannot do some things.[00:43:23] Fan-yun Sun: Yeah, no, I mean, I think the interesting or more technical question here actually is where do you draw the boundary between.[00:43:32] What's handled with, let's say, diffusion prior and what, when? What's handled with symbolic priors?[00:43:38] swyx: Yes.[00:43:38] Fan-yun Sun: Okay.[00:43:38] swyx: Okay.[00:43:39] Fan-yun Sun: Right. Let's go there. Because this, this boundary can actually be fluid. Like I think like maybe what you're trying to get at is like, okay, people are saying pixel prior, everything. But what we're saying is, okay, there's a boundary that we draw where this is where we think provides the most economical value for the domains and things that we care about today.[00:43:59] [00:44:00] And I actually do think, and it's something that we do internally all the time, which is like, okay, given new equations that we learn or new elements of the world and that we, we learn, or maybe some other knowledge that we acquire in the process of developing the models. Should we still be maintaining this line exactly as it is today?[00:44:22] Or should we move it a little bit left or a little bit right? Right. Like sometimes that we realize that, oh, like maybe customers or, or folks like want certain things that are better handled with preop pryor as opposed to, symbolic prior than,[00:44:34] swyx: yeah. Your, your skin thing is a, is a example moving it, right.[00:44:37] Yeah.[00:44:37] Or left. Yeah,[00:44:37] Fan-yun Sun: exactly.[00:44:38] swyx: I dunno what the, the left right is.[00:44:39] Fan-yun Sun: Yeah, yeah, yeah. No the, the model.[00:44:42] swyx: Yes.[00:44:42] Fan-yun Sun: Actually we have a few iterations of them. They're actually at slightly different[00:44:45] swyx: I know boundaries. You should, you should do that. That's a cool dimension to show.[00:44:49] Fan-yun Sun: Yeah.[00:44:50] swyx: Is quantum mechanics the diffusion prior of our world?[00:44:55] Right. It's like that's the boundary of classical mechanics versus quantum. Right? Like, that's it. At one [00:45:00] point God plays dice and the other point doesn't.[00:45:02] Fan-yun Sun: I dunno if Chris, you wanna say it, but I think, I think generally I feel like physics is better with symbol P priors.[00:45:08] Chris Manning: Even quantum physics.[00:45:09] Fan-yun Sun: Even quantum physics.[00:45:11] swyx: Yeah. This is starts against to, MLST territory is, is what I call it, where, he, he likes to get philosophical. We, we we're quite friendly.[00:45:18] Vibhu: I mean, we need to get, we need to get singularity. I heard some of that.[00:45:23] swyx: No, no, I think that is actually really helpful and man, I just want you to productize this like, as a product guy, I'm just like, oh, also[00:45:32] Vibhu: a gamer, I[00:45:33] swyx: wanna, it's like a researcher, like, it's cool.[00:45:35] Like this is a, the theoretical, like you have a very good, I don't know, like the way of thinking about these things, but I just wanna see you like, express it. I do think like your fundamentally things when, when you leave open new tools, like, okay, use, use human intent to incorporate it into how you render.[00:45:52] Artists are gonna have to take like two to three years to figure out what to do with this. And you just don't know.[00:45:57] Chris Manning: Right. But I think, this is, [00:46:00] gives a much more approachable and controllable world for the society, which is the beauty, the beauty of, NLP, that that will enable it to be adopted and used.[00:46:10] And we are very hopeful about that. Yeah,[00:46:13] Fan-yun Sun: yeah. Yeah. I mean, we are, we are very focused actually on commercialization in the sense that like we do, we do really believe in the data flywheel app approach. Yeah. Where, we put this in the hands of the creators and the users and then they will teach us when, what capability our model should improve.[00:46:27] And that's why we are, we are actually, like products and beta[00:46:31] swyx: Yeah. Focusing on gaming. What, what's like the adjacent thing to gaming[00:46:34] Fan-yun Sun: embody adjacent, basically. So maybe we can, we can I'll maybe start with where we see the platform in three years. Yeah. Which is like, okay. The users would tell us what they want to achieve.[00:46:45] The end goal could be, Hey, I just, I wanna make something to teach my kids the value of humility. Or it could be, Hey, I wanna fine tune my, drones to be really good at rescue situations. I could be vacuum robots. I want to like train [00:47:00] my manipulation or like vacuum robot to be very robust to my office, right?[00:47:04] But it's like, whatever it is, scenario robust to[00:47:06] swyx: my office[00:47:07] Fan-yun Sun: or like navigate very robustly in my office. But then it's like, whatever end goal that you want, our role model will say, okay, given what you want to achieve, let me generate a distribution of environments such that I can train and evaluate whatever it is you want.[00:47:24] Yeah. Right. Maybe for the purpose of games, it's just the end simulation and that's the end product for certain policies. It's like I can train it within these environments and then help you see where your policy is failing or not. Yeah. And then, so I think,[00:47:37] swyx: so in that case, much more of a training tool.[00:47:40] Than in other training[00:47:41] Vibhu: evaluation? Both. Right?[00:47:43] swyx: Sure. Same. Same thing.[00:47:43] Fan-yun Sun: Yeah, same thing. I think it's just this role model that allows people to train any policy that can act in any multimodal environments.[00:47:51] swyx: Would it be harder to reward hack? Is there an angle here where it is harder to reward hack? Like it's just, I'll just put it generally because I think that's a, that's obviously a key [00:48:00] problem that a lot of people face when in training agents in these environments, and I don't know, can you solve it?[00:48:07] Chris Manning: I think not necessarily. To the extent that there's a mis specified reward that. It seems like it could be hacked in a more symbolic world or in a more pixel based world. I dunno if Sun's got any thoughts, but I don't think that's really being solved.[00:48:26] swyx: The other thing that comes to mind is just you could just build a better sawa as a video generator model, right?[00:48:31] Because then you, you would move the diffusion, side a bit more further to the right. I think if I got the directionality correct. And that's it.[00:48:40] Vibhu: It's better on domains, right? Like on consistency over now, or for sure it exists versus something doesn't, right.[00:48:46] Chris Manning: So[00:48:46] swyx: yeah. Yeah. Is[00:48:49] Vibhu: is a question more like, like[00:48:51] swyx: I'm just riffing on like, how do you, what can you build, you know?[00:48:54] Oh, with the stuff that you have. I do think that the minor, the academic does go immediately to training [00:49:00] and in eval evaluation, but like art tends to take unusual directions. Like you might end up,[00:49:06] Chris Manning: okay. Yeah. But the question is, can you use this piece of software to develop compelling gameplay and. I don't think you can take SOAR and produce compelling gameplay, right?[00:49:19] If you want to have a world that you can wander around in a bit, you are good. But what are your abilities to have gameplay mechanics implemented the way you'd like them to be and to have things stay, with the long-term history of your gameplay that influences future actions. I think there's just nothing there for that.[00:49:39] swyx: Yeah, I do tend to agree. I, I'm just trying to sort of test the boundaries. I would also make the observation that as AAA games industry has developed the line between what is a movie and what is a game has blurred. And you, you, you do end up basically producing a two hour movie as part of your game.[00:49:57] Fan-yun Sun: No, honestly, there, there's so many actually [00:50:00] applications in adjacent markets that our world model can go into. Yeah. But yeah, it, it's sort of fun to riff, riff on. Although on the execution side, we we, we need to stay focused with like, okay, what are the capabilities we want to unlock over time?[00:50:11] And there's a roadmap for that. But yeah, if we're just riffing on sort of like the possibilities, I feel like, whether it's endless Yeah, it's like classic[00:50:18] swyx: and the embedding for a possibility and endless in my mind, it's very close. Yeah. I do wanna, focus on one, like weird choice. I, I don't know if it's weird.[00:50:28] Maybe I'm, I got something here. Audio, right? You could have just said no audio And audio in my mind has a lot of recursion, whereas in video you can just do recasting and that's much computationally much simpler. Audio just seems way harder. I don't know if you wanna just comment on just the special 3D audio.[00:50:46] Problem. Did you really have to do it? I guess you do to be immersive, but like a lot of people do treat it as like, well, you just stick a, a tt S model on top of[00:50:57] Vibhu: Well, there's a lot more to game audio than [00:51:00] just speech. Right. It's not just[00:51:01] swyx: tts. Yeah. Tts. S Fxt, GM Spatial in my mind Echoes[00:51:06] Chris Manning: Yeah.[00:51:06] swyx: And reflections.[00:51:07] And I, I don't even know what's, what else? I don't know what, what other problems in this space.[00:51:13] Fan-yun Sun: Yeah, I think this point like the, it's sort of a more, more pointing to the benefits of using an game engine as a tool that's available to the model, right? Because like part of the spatial audio is from the code that is underlying the simulation.[00:51:32] And while we do give our model access to other types of audio models as. Tools.[00:51:39] swyx: None of them would be spatial, I think.[00:51:41] Fan-yun Sun: But that's exactly sort of more 0.2. We're giving our model an abstraction or a suite of tools such that it's able to achieve that. And you can argue that sort of spatial is like a, like a emergence out of the, the tools that we and abstraction that we provide to the agents.[00:51:59] And I think that's the beauty of [00:52:00] this, this, this approach is like there's a lot of things kind of like how human's built technology and they're like Lego blocks that build on top of each other. And it's the same thing here. There's gonna be things that sort of just sort of emerges from being able to put these things together in like combinatorially interesting ways,[00:52:14] Chris Manning: right?[00:52:15] So this integrated audio model exploits the understanding and semantics of the Moon Lake world, right? And whereas in general for the Gen AI video models. There's no actual integration across to audio at all, right? That someone might stick some music or stick a soundscape or whatever else on top of their video.[00:52:44] So it's not a silent video, but they're in no way connected into a consistent world model. And there's nothing that's okay. An action is happening in the video. Therefore there should be a sound that's [00:53:00] coming from this part of the visual field.[00:53:03] swyx: Yeah.[00:53:03] Vibhu: Is that different than Sora too? Does it not have audio?[00:53:06] Not to say it's not like[00:53:08] swyx: amazing[00:53:08] Vibhu: isn't a spatial[00:53:09] swyx: audio.[00:53:09] Vibhu: It doesn't,[00:53:10] swyx: no. I've played around it with it enough. It just sounds like someone put an 11 laps voice on top of it and just tried to do the lip sync.[00:53:18] Vibhu: Oh, yeah. I've seen, okay. Generate a dog at the beach and reactions to big wave and move[00:53:23] swyx: around.[00:53:23] It's definitely like, so have the dog, have the dog move away from camera and see if the, the song goes down. It doesn't. ‘Cause they don't have facial audio.[00:53:32] Fan-yun Sun: We do want to basically like we, our moral model, like the one we're training is basically towards the goal of having a combined latent representation across all these different modalities.[00:53:42] Right? Such that it can like reason across these different modalities. So for example, if I close my eyes and like you play a video, you play a sound of like a car skidding away from me. I almost can like, visually extrapolate that trajectory in my mind. And I think that type of capability, we want our model to be able to reason, right?[00:53:59] And that's the reason that [00:54:00] we're sort of taking this multimodal reasoning approach. It's like we want this combine late in space that can[00:54:05] swyx: Yeah. Oh, you said late in space. We like that. Here we have to play the, the bell Every time that someone says late in space, no, you gotta train daredevil one. Where you, you, you, it's only audio, but you have to work out.[00:54:15] Where everything is.[00:54:19] Cool. I I think that that was, that was about it for our Moon Lake coverage. I do think that we have like a couple of, Chris Madden questions on, on IR and, just any, any other sort of attention topics or n NLP topics.[00:54:31] Vibhu: Okay.[00:54:31] swyx: Go ahead.[00:54:32] Chris Manning's Journey: From NLP to World Models[00:54:32] Vibhu: Well, no, I mean, yeah, it's just fun. We talked a bit about how you guys met, but you basically, you, you were like the godfather of NLP per se, right?[00:54:39] You spent the whole career from early embeddings, early early attention. You did 2015 attention for machine translation, everything. You, you had information retrieval, so RAG before rag, we just wanna shout that out and admire a lot of that. Right? So what prompted the switch over to world models?[00:54:56] How, how'd all that come about?[00:54:58] Chris Manning: To some answer it [00:55:00] is, the enthusiasms and creativity of students, but there's a bit of a history there, right? So, yeah. So clearly most of my career has been doing stuff with language and how I got into research was thinking, ah, this is just so amazing how humans can produce speech and understand each other in real time.[00:55:21] And somehow they managed to learn languages from their kids. How could this possibly happen? And so, yeah, starting off I was very focused on language, but as it sort of got into the 2000 and tens, I started, going, I'd been working on question answering, and then I started to get, interest in visual question answering.[00:55:42] And that was an area where it was very noticeable. That the visual understanding was bad. Right. These were the days when like, it sort of seemed like there's almost no visual [00:56:00] understanding. You were just getting answers that came from priors. So, if you asked how many people are sitting at the table, it'd always answer two regardless of how many, how many people you could see in the picture.[00:56:11] And so it seemed like, oh, these models actually aren't able to get semantic information outta

Heard It On The Shark
Primary Elections With Phil Koon and Randle Hall

Heard It On The Shark

Play Episode Listen Later Feb 10, 2026 11:43


Host Melinda Marsalis talks with Tippah County Circuit Clerk Phil Koon and Chairman of the Election Commission Board Randle Hall about the upcoming primary election. Welcome to HEARD IT ON THE SHARK with your show host Melinda Marsalis and show sponsor, Mississippi Hills National Heritage Area.  HEARD IT ON THE SHARK is a weekly interview show that airs every Tuesday at 11 am on the shark 102.3 FM radio station based in Ripley, MS and then is released as a podcast on all the major podcast platforms.  You'll hear interviews with the movers and shakers in north Mississippi who are making things happen.  Melinda talks with entrepreneurs, leaders of business, medicine, education, and the people behind all the amazing things happening in north Mississippi.  When people ask you how did you know about that, you'll say, “I HEARD IT ON THE SHARK!”  HEARD IT ON THE SHARK is brought to you by the Mississippi Hills National Heritage area.  We want you to get out and discover the historic, cultural, natural, scenic and recreational treasures of the Mississippi Hills right in your backyard.  And of course we want you to take the shark 102.3 FM along for the ride.     Bounded by I-55 to the west and Highway 14 to the south, the Mississippi Hills National Heritage Area,  created by the United States Congress in 2009 represents a distinctive cultural landscape shaped by the dynamic intersection of Appalachian and Delta cultures, an intersection which has produced a powerful concentration of national cultural icons from the King of Rock'n'Roll Elvis Presley, First Lady of Country Music Tammy Wynette, blues legend Howlin' Wolf, Civil Rights icons Ida B. Wells-Barnett and James Meredith, America's favorite playwright Tennessee Williams, and Nobel-Laureate William Faulkner. The stories of the Mississippi Hills are many and powerful, from music and literature, to Native American and African American heritage, to the Civil War.  The Mississippi Hills National Heritage Area supports the local institutions that preserve and share North Mississippi's rich history. Begin your discovery of the historic, cultural, natural, scenic, and recreational treasures of the Mississippi Hills by visiting the Mississippi Hills National Heritage Area online at mississippihills.org.   Musical Credit to:  Garry Burnside - Guitar; Buddy Grisham - Guitar; Mike King - Drums/Percussion     All content is copyright 2021 Sun Bear Studio Ripley MS LLC all rights reserved.  No portion of this podcast may be rebroadcast or used for any other purpose without express written consent of Sun Bear Studio Ripley MS LLC      

Disaster Zone
Emerging Trends in Emergency Management and Homeland Security

Disaster Zone

Play Episode Listen Later Jan 28, 2026 67:24


2025 has been a year of turmoil when it comes to emergency management. In thispodcast we will be discussing how the future of emergency management will beshaped from one of the leaders in the profession.Bryan Koon is the President and CEO of IEM International, Inc., a leading professionalservices firm focused on emergency management, disaster recovery, and resilience. AtIEM, he integrates innovative technology and best practices to keep the organization of900+ employees ready to support communities in preparing for, responding to,recovering from, and mitigating against disasters.Before IEM, Koon was the Director of the Florida Division of Emergency Management(FDEM), where he enhanced Florida's emergency response capabilities and fosteredpublic-private partnerships, notably during Hurricane Irma and the Pulse Shooting. AsPresident of the National Emergency Management Association (NEMA) from 2014 to2016, he advocated for nationwide improvements in disaster response and resilience,testifying before Congress on the importance of controlling disaster costs and investingin mitigation.Koon serves on the FLASH Board of Directors, promoting policies to reduce disasterrisks and bolster community resilience. His career is marked by a passion for buildingresilient communities and developing aspiring emergency managers through highereducation partnerships.Please visit our sponsors!L3Harris Technologies' BeOn PPT App. Learn more about this amazing product here: www.l3harris.com Visit The Readiness Lab and learn about our Next Level Emergency Management training! https://www.thereadinesslab.com/Impulse: Bleeding Control Kits by professionals for professionals: www.dobermanemg.com/impulseDoberman Emergency Management Group provides subject matter experts in planning and training: www.dobermanemg.comCheck out how you can use digital twins in your training, exercising, and planning using RSET https://rset.com/ For sponsorship requests, check out our Sponsorship Portfolio here or email us at contact@thereadinesslab.com

gone cold podcast - texas true crime
The Coldblooded Killing of Leslye Koon

gone cold podcast - texas true crime

Play Episode Listen Later Dec 29, 2025 40:22 Transcription Available


On January 24th, 1969, one of Gregg County, Texas's most cold-blooded and savage murders occurred: that of 17-year-old Longview High School senior Leslye Dian Koon. The slaying prompted one of the city's most extensive and intensive investigations in its history. What you might call a taskforce was created that included the Gregg County Sheriff's Office, the District Attorney's Office, and Longview Police Detectives, who were on loan out of their jurisdiction. Upon the discovery of a life insurance policy in Leslye's name, the District Attorney identified three suspects who were charged, indicted, and tried for the murder. But the case remains unsolved to this day – and hasn't been mentioned since.If you have any information about the 1969 murder of Leslye Dian Koon, please contact Gregg County Crime Stoppers at 903-236-STOP.You can support gone cold and listen to the show ad-free at https://patreon.com/gonecoldpodcast Find us at https://www.gonecold.comFor Gone Cold merch, visit https://gonecold.dashery.comFollow gone cold on Facebook, Instagram, Threads, TikTok, YouTube, and X. Search @gonecoldpodcast at all or just click https://linknbio.com/gonecoldpodcastThe Texas State Historical Society, AmericanRoads.us, the Longview News-Journal, The Shreveport Journal, Tyler Morning Telegraph, and The Kilgore News Herald were used as sources for this episode.#JusticeForLeslyeKoon #JudsonTX #LongviewTX #Longview #GreggCountyTX #Texas #TX #TrueCrime #TrueCrimePodcast #Podcast #ColdCase #Unsolved #UnsolvedMurder #Murder #UnsolvedMysteries #GoneCold #GoneColdPodcast #TexasTrueCrimeBecome a supporter of this podcast: https://www.spreaker.com/podcast/gone-cold-texas-true-crime--3203003/support.

SIBKL Podcast
Psalm Series: Trusting God in All Our Circumstances - Elder Wong Koon Tatt

SIBKL Podcast

Play Episode Listen Later Dec 7, 2025 50:44


Connect with us through social media at http://tiny.cc/sibklchurch and visit us at www.sibkl.org.my 

The Arise Podcast
Season 6< Episode 15: Therapy and Faith, Colonized? Dominion? How do we make sense of it?

The Arise Podcast

Play Episode Listen Later Dec 4, 2025 37:26


Danielle (00:02):Hey, Jenny, you and I usually hop on here and you're like, what's happening today? Is there a guest today? Isn't that what you told me at the beginning?And then I sent you this Instagram reel that was talking about, I feel like I've had this, my own therapeutic journey of landing with someone that was very unhelpful, going to someone that I thought was more helpful. And then coming out of that and doing some somatic work and different kind of therapeutic tools, but all in the effort for me at least, it's been like, I want to feel better. I want my body to have less pain. I want to have less PTSD. I want to have a richer life, stay present with my kids and my family. So those are the places pursuit of healing came from for me. What about you? Why did you enter therapy?Jenny (00:53):I entered therapy because of chronic state of dissociation and not feeling real, coupled with pretty incessant intrusive thoughts, kind of OCD tendencies and just fixating and paranoid about so many things that I knew even before I did therapy. I needed therapy. And I came from a world where therapy wasn't really considered very Christian. It was like, you should just pray and if you pray, God will take it away. So I actually remember I went to the Seattle School of Theology and Psychology, partly because I knew it was a requirement to get therapy. And so for the first three years I was like, yeah, yeah, my school requires me to go to therapy. And then even after I graduated, I was like, well, I'm just staying in therapy to talk about what's coming up for my clients. And then it was probably five years, six years into therapy when I was finally like, no, I've gone through some really tough things and I just actually need a space to talk about it and process it. And so trying to develop a healthier relationship with my own body and figuring out how I wanted to move with integrity through the world is a big part of my healing journey.Danielle (02:23):I remember when I went to therapy as a kid and well, it was a psychologist and him just kind of asking really direct questions and because they were so direct and pointed, just me just saying like, nah, never happened, never did that, never felt that way, et cetera, et cetera. So I feel like as I've progressed through life, I've had even a better understanding of what's healing for me, what is love life like my imagination for what things could be. But also I think I was very trusting and taught to trust authority figures, even though at the same time my own trauma kept me very distrusting, if that makes sense. So my first recommendations when I went, I was skeptical, but I was also very hopeful. This is going to help.Jenny (03:13):Yeah, totally. Yep. Yeah. And sometimes it's hard for me to know what is my homeschool brain and what is just my brain, because I always think everyone else knows more than me about pretty much everything. And so then I will do crazy amount of research about something and then Sean will be like, yeah, most people don't even know that much about that subject. And I'm like, dang it, I wasted so much effort again. But I think especially in the therapy world, when I first started therapy, and I've seen different therapists over the years, some better experiences than others, and I think I often had that same dissonance where I was like, I think more than me, but I don't want you to know more than me. And so I would feel like this wrestling of you don't know me actually. And so it created a lot of tension in my earlier days of therapy, I think.Danielle (04:16):Yeah, I didn't know too with my faith background how therapy and my faith or theological beliefs might impact therapy. So along the lines of stereotypes for race or stereotypes for gender or what do you do? I am a spiritual person, so what do I do with the thought of I do believe in angels and spiritual beings and evil and good in the world, and what do I do? How does that mix into therapy? And I grew up evangelical. And so there was always this story, I don't know if you watched Heaven's Gates, Hells Flames at your church Ever? No. But it was this play that they came and they did, and you were supposed to invite your friends. And the story was some people came and at the end of their life, they had this choice to choose Jesus or not. And the story of some people choosing Jesus and making it into heaven and some people not choosing Jesus and being sent to hell, and then there was these pictures of these demons and the devil and stuff. So I had a lot of fear around how evil spirits were even just interacting with us on a daily basis.Jenny (05:35):Yeah, I grew up evangelical, but not in a Pentecostal charismatic world at all. And so in my family, things like spiritual warfare or things like that were not often talked about in my faith tradition in my family. But I grew up in Colorado Springs, and so by the time I was in sixth, seventh grade, maybe seventh or eighth grade, I was spending a lot of time at Ted Haggard's New Life Church, which was this huge mega, very charismatic church. And every year they would do this play called The Thorn, and it would have these terrifying hell scenes. It was very common for people to throw up in the audience. They were so freaked out and they'd have demons repelling down from the ceiling. And so I had a lot of fear earlier than that. I always had a fear of hell. I remember on my probably 10th or 11th birthday, I was at Chuck E Cheese and my birthday Wish was that I could live to be a thousand because I thought then I would be good enough to not go to hell.(06:52):I was always so afraid that I would just make the simplest mistake and then I would end up in hell. And even when I went to bed at night, I would tell my parents goodnight and they'd say, see you tomorrow. And I wouldn't say it because I thought as a 9-year-old, what if I die and I don't see them tomorrow? Then the last thing I said was a lie, and then I'm going to go to hell. And so it was always policing everything I did or said to try to avoid this scary, like a fire that I thought awaited me.Yeah, yeah. I mean, I am currently in New York right now, and I remember seeing nine 11 happen on the news, and it was the same year I had watched Left Behind on that same TV with my family. So as I was watching it, my very first thought was, well, these planes ran into these buildings because the pilots were raptured and I was left behind.Danielle (08:09):And so I know we were like, we get to grad school, you're studying therapy. It's mixed with psychology. I remember some people saying to me, Hey, you're going to lose your faith. And I was like, what does that mean? I'm like 40, do you assume because I learned something about my brain that's going to alter my faith. So even then I felt the flavor of that, but at the time I was with seeing a Christian therapist, a therapist that was a Christian and engaging in therapy through that lens. And I think I was grateful for that at the time, but also there were things that just didn't feel right to me or fell off or racially motivated, and I didn't know what to say because when I brought them into the session, that became part of the work as my resistance or my UNC cooperation in therapy. So that was hard for me. I don't know if you noticed similar things in your own therapy journey.Jenny (09:06):I feel sick as you say, that I can feel my stomach clenching and yeah, I think for there to be a sense of this is how I think, and therefore if you as the client don't agree, that's your resistance(09:27):Is itself whiteness being enacted because it's this, I think about Tema, Koon's, white supremacy, cultural norms, and one of them is objectivity and the belief that there is this one capital T objective truth, and it just so happens that white bodies have it apparently. And so then if you differ with that than there is something you aren't seeing, rather than how do I stay in relation to you knowing that we might see this in a very different way and how do we practice being together or not being together because of how our experiences in our worldviews differ? But I can honor that and honor you as a sovereign being to choose your own journey and your self-actualization on that journey.Danielle(10:22):So what are you saying is that a lot of our therapeutic lens, even though maybe it's not Christian, has been developed in this, I think you used the word before we got on here like dominion or capital T. I do believe there is truth, but almost a truth that overrides any experience you might have. How would you describe that? Yeah. Well,Jenny (10:49):When I think about a specific type of saying that things are demonic or they're spiritual, a lot of that language comes from the very charismatic movement of dominion and it uses a lot of spiritual warfare language to justify dominion. And it's saying there's a stronghold of Buddhism in Thailand and that's why we have to go and bring Jesus. And what that means is bring white capitalistic Jesus. And so I think that that plays out on mass scales. And a big part of dominion is that the idea that there's seven spheres of society, it's like family culture, I don't remember all of them education, and the idea is that Christians should be leaders in each those seven spheres of society. And so a lot of the language in that is that there are demons or demonic strongholds. And a lot of that language I think is also racialized because a lot of it is colorism. We are going into this very dark place and the association with darkness always seems to coincide with melanin, You don't often hear that language as much when you're talking about white communities.Danielle (12:29):Yeah, I don't know. Yeah, it's interesting when you talk about nuts and bolts and you're in therapy, then it becomes almost to me, if a trauma happens to you and let's say then the theory is that alongside of that trauma and evil entity or a spirit comes in and places itself in that weak spot, then it feels like we're placing the victim as sharing the blame for what happened to them or how they're impacted by that trauma. I'm not sure if I'm saying it right, but I dunno, maybe you can say it better. (13:25):Well, I think that it's a way of making even the case of sexual assault, for instance, I've been in scenarios where or heard stories where someone shared a story of sexual assault or sexual violence and then their life has been impacted by that trauma in certain patterned ways and in the patterns of how that's been impacted. The lens that's additionally added to that is saying an evil entity or an evil spirit has taken a stronghold or a footing in their life, or it's related to a generational curse. This happened to your mother or your grandma too. And so therefore to even get free of the trauma that happened to you, you also have to take responsibility for your mom or your grandma or for exiting an evil entity out of your life then to get better. Does that make sense or what are you hearing me say?Jenny (14:27):Well, I think I am hearing it on a few different levels. One, there's not really any justification for that. Even if we were to talk about biblical counseling, there's not a sense of in the Bible, a demon came into you because this thing happened or darkness came into you or whatever problematic language you want to use. Those are actually pretty relatively new constructs and ideas. And it makes me think about how it also feels like whiteness because I think about whiteness as a system that disables agency. And so of course there may be symptoms of trauma that will always be with us. And I really like the framework of thinking of trauma more like diabetes where it's something you learn to moderate, it's something you learn to take care of, but it's probably never going to totally leave you. And I think, sorry, there's loud music playing, but even in that, it's like if I know I have diabetes, I know what I can do. If there's some other entity somewhere in me, whatever that means, that is so disempowering to my own agency and my own choice to be able to say, how do I make meaning out of these symptoms and how do I continue living a meaningful life even if I might have difficulties? It's a very victimizing and victim blaming language is what I'm hearing in that.Danielle (16:15):And it also is this idea that somehow, for instance, I hate the word Christian, but people that have faith in Jesus that somewhere wrapped up in his world and his work and his walk on earth, there's some implication that if you do the right things, your life will be pain-free or you can get to a place where you love your life and the life that you're loving no longer has that same struggle. I find that exactly opposite of what Jesus actually said, but in the moment, of course, when you're engaged in that kind of work, whether it's with a spiritual counselor or another kind of counselor, the idea that you could be pain-free is, I mean, who doesn't want to be? Not a lot of people I know that were just consciously bring it on. I love waking up every day and feeling slightly ungrounded, doesn't everyone, or I like having friends and feeling alone who wakes up and consciously says that, but somehow this idea has gotten mixed in that if we live or make enough money, whether it's inside of therapy or outside of healing, looks like the idea of absence of whether I'm not trying to glorify suffering, but I am saying that to have an ongoing struggle feels very normal and very in step with Jesus rather than out of step.Jenny  (17:53):It makes me think of this term I love, and I can't remember who coined it at the moment, but it's the word, and it's the idea that your health and that could kind of be encompassing a lot of different things, relational health, spiritual health, physical health is co-opted by this neoliberal capitalistic idea that you are just this lone island responsible for your health and that your health isn't impacted by colonialism and white supremacy and capitalism and all of these things that are going to be detrimental to the wellness and health of all the different parts of you. And so I think that that's it or hyper spiritualizing it. Not to say there's not a spiritual component, but to say, yes, I've reduced this down to know that this is a stronghold or a demon. I think it abdicates responsibility for the shared relational field and how am I currently contributing and benefiting from those systems that may be harming you or someone else that I'm in relationship with. And so I think about spiritual warfare. Language often is an abdication for holding the tension of that relational field.Danielle  (19:18):Yeah, that's really powerful. It reminds me of, I often think of this because I grew up in these wild, charismatic religion spaces, but people getting prayed for and then them miraculously being healed. I remember one person being healed from healed from marijuana and alcohol, and as a kid I was like, wow. So they just left the church and this person had gotten up in front of the entire church and confessed their struggle or their addiction that they said it was and confessed it out loud with their family standing by them and then left a stage. And sometime later I ran into one of their kids and they're like, yeah, dad didn't drink any alcohol again, but he still hit my mom. He still yelled at us, but at church it was this huge success. It was like you didn't have any other alcohol, but was such a narrow view of what healing actually is or capacity they missed. The bigger what I feel like is the important stuff, whatever thatBut that's how I think about it. I think I felt in that type of therapy as I've reflected that it was a problem to be fixed. Whatever I had going on was a problem to be fixed, and my lack of progress or maybe persistent pain sometimes became this symbol that I somehow wasn't engaging in the therapeutic process of showing up, or I somehow have bought in and wanted that pain longterm. And so I think as I've reflected on that viewpoint from therapy, I've had to back out even from my own way of working with clients, I think there are times when we do engage in things and we're choosing, but I do think there's a lot of times when we're not, it's just happening.Jenny (21:29):Yeah, I feel like for me, I was trained in a model that was very aggressive therapy. It was like, you got to go after the hardest part in the story. You have to go dig out the trauma. And it was like this very intense way of being with people. And unfortunately, I caused a lot of harm in that world and have had to do repair with folks will probably have to do more repair with folks in the future. And through somatic experiencing training and learning different nervous system modalities, I've come to believe that it's actually about being receptive and really believing that my client's body is the widest person in the room. And so how do I create a container to just be with and listen and observe and trust that whatever shifts need to happen will come from that and not from whatever I'm trying to project or put into the space.Danielle (22:45):I mean, it's such a wild area of work that it feels now in my job, it feels so profoundly dangerous to bring in spirituality in any sense that says there's an unseen stronghold on you that it takes secret knowledge to get rid of a secret prayer or a specific prayer written down in a certain order or a specific group of people to pray for you, or you have to know, I mean, a part of this frame, I heard there's contracts in heaven that have agreed with whatever spirit might be in you, and you have to break those contracts in order for your therapy to keep moving forward. Now, I think that's so wild. How could I ever bring that to a client in a vulnerable?And so it's just like, where are these ideas coming from? I'm going to take a wild hair of a guest to say some white guy, maybe a white lady. It's probably going to be one or the other. And how has their own psychology and theology formed how they think about that? And if they want to make meaning out of that and that is their thing, great. But I think the problem is whenever we create a dogma around something and then go, and then this is a universal truth that is going to apply to my clients, and if it doesn't apply to my clients, then my clients are doing it wrong. I think that's incredibly harmful.Yeah, I know. I think the audacity and the level of privilege it would be to even bring that up with a client and make that assumption that that could be it. I think it'd be another thing if a client comes and says, Hey, I think this is it, then that's something you can talk about. But to bring it up as a possible reason someone is stuck, that there's demonic in their life, I think, well, I have, I've read recently some studies that actually increases suicidality. It increases self-harming behaviors because it's not the evil spirit, but it's that feeling of I'm powerless. Yeah,Jenny (25:30):Yeah. And I ascribed to that in my early years of therapy and in my own experience I had, I had these very intensive prayer sessions when therapy wasn't cutting it, so I needed to somehow have something even more vigorously digging out whatever it was. And it's kind of this weird both, and some of those experiences were actually very healing for me. But I actually think what was more healing was having attuned kind faces and maybe even hands on me sometimes and these very visceral experiences that my body needed, but then it was ascribed to something ethereal rather than how much power is in ritual and coming together and doing something that we can still acknowledge we are creating this,That we get to put on the meaning that we're making. We don't have to. Yeah, I don't know. I think we can do that. And I think there are gentler ways to do that that still center a sense of agency and less of this kind of paternalistic thinking too, which I think is historical through the field of psychology from Freud onwards, it was this idea that I'm the professional and I know what's best for you. And I think that there's been much work and still as much work to do around decolonizing what healing professions look like. And I find myself honestly more and more skeptical of individual work is this not only, and again, it's of this both, and I think it can be very helpful. And if individual work is all that we're ever doing, how are we then disabling ourselves from stepping into more of those places of our own agency and ability?Danielle (27:48):Man, I feel so many conflicts as you talk. I feel that so much of what we need in therapy is what we don't get from community and friendships, and that if we had people, when we have people and if we have people that can just hold our story for bits at a time, I think often that can really be healing or just as healing is meaning with the therapist. I also feel like getting to talk one-on-one with someone is such a relief at times to just be able to spill everything. And as you know, Jenny, we both have partners that can talk a lot, so having someone else that we can just go to also feels good. And then I think the group setting, I love it when I'm in a trusted place like that, however it looks, and because of so many ethics violations like the ones we're talking about, especially in the spiritual realm, that's one reason I've hung onto my license. But at the same time, I also feel like the license is a hindrance at sometimes that it doesn't allow us to do everything that we could do just as how do you frame groups within that? It just gets more complicated. I'm not saying that's wrong, it's just thoughts I have.Jenny (29:12):Totally. Yeah, and I think it's intentionally complicated. I think that's part of the problem I'm thinking about. I just spent a week with a very, very dear 4-year-old in my life, and Amari, my dog was whining, and the 4-year-old asked Is Amari and Amari just wanted to eat whatever we were eating, and she was tied to the couch so she wouldn't eat a cat. And Sean goes, Amari doesn't think she's okay. And the four-year-old goes, well, if Amari doesn't think she's okay, she's not okay. And it was just like this most precious, empathetic response that was so simple. I was like, yeah, if you don't think you're okay, you're not okay. And just her concern was just being with Amari because she didn't feel okay. And I really think that that's what we need, and yet we live in a world that is so disconnected because we're all grinding just to try to get food and healthcare and water and all of the things that have been commodified. It's really hard to take that time to be in those hospitable environments where those more vulnerable parts of us get to show upDanielle (30:34):And it can't be rushed. Even with good friends sometimes you just can't sit down and just talk about the inner things. Sometimes you need all that warmup time of just having fun, remembering what it's like to be in a space with someone. So I think we underestimate how much contact we actually need with people.Yeah. What are your recommendations then for folks? Say someone's coming out of that therapeutic space or they're wondering about it. What do you tell people?Jenny (31:06):Go to dance class.I do. And I went to a dance class last night, last I cried multiple times. And one of the times the teacher was like, this is $25. This is the cheapest therapy you're ever going to have. And it's very true. And I think it is so therapeutic to be in a space where you can move your body in a way that feels safe and good. And I recognize that shared movement spaces may not feel safe for all bodies. And so that's what I would say from my embodied experience, but I also want to hold that dance spaces are not void of whiteness and all of these other things that we're talking about too. And so I would say find what can feel like a safe enough community for you, because I don't think any community is 100% safe,I think we can hopefully find places of shared interest where we get to bring the parts of us that are alive and passionate. And the more we get to share those, then I think like you're saying, we might have enough space that maybe one day in between classes we start talking about something meaningful or things like that. And so I'm a big fan of people trying to figure out what makes them excited to do what activity makes them excited to do, and is there a way you can invite, maybe it's one, maybe it's two, three people into that. It doesn't have to be this giant group, but how can we practice sharing space and moving through the world in a way that we would want to?Danielle (32:55):Yeah, that's good. I like that. I think for me, while I'm not living in a warm place, I mean, it's not as cold as New York probably, but it's not a warm place Washington state. But when I am in a warm place, I like to float in saltwater. I don't like to do cold plunges to cold for me, but I enjoy that when I feel like in warm salt water, I feel suddenly released and so happy. That's one thing for me, but it's not accessible here. So cooking with my kids, and honestly my regular contact with the same core people at my gym at a class most days of the week, I will go and I arrive 20 minutes early and I'll sit there and people are like, what are you doing? If they don't know me, I'm like, I'm warming up. And they're like, yeah.(33:48):And so now there's a couple other people that are arrive early and they just hang and sit there, and we're all just, I just need to warm up my energy to even be social in a different spot. But once I am, it's not deep convo. Sometimes it is. I showed up, I don't know, last week and cried at class or two weeks ago. So there's the possibility for that. No one judges you in the space that I'm in. So that, for me, that feels good. A little bit of movement and also just being able to sit or be somewhere where I'm with people, but I'm maybe not demanded to say anything. So yeah,Jenny (34:28):It makes me think about, and this may be offensive for some people, so I will give a caveat that this resonates with me. It's not dogma, but I love this podcast called Search for the Slavic Soul, and it is this Polish woman who talks about pre-Christian Slavic religion and tradition. And one of the things that she talks about is that there wasn't a lot of praying, and she's like, in Slavic tradition, you didn't want to bother the gods. The Gods would just tell you, get off your knees and go do something useful. And I'm not against prayer, but I do think in some ways it seems related to what we're talking about, about these hyper spiritualizing things, where it's like, at what point do we actually just get up and go live the life that we want? And it's not going to be void of these symptoms and the difficult things that we have with us, but what if we actually let our emphasis be more on joy and life and pleasure and fulfillment and trust that we will continue metabolizing these things as we do so rather than I have to always focus on the most negative, the most painful, the most traumatic thing ever.(35:47):I think that that's only going to put us more and more in that vortex to use somatic experiencing language rather than how do I grow my counter vortex of pleasure and joy and X, y, Z?Danielle (35:59):Oh yeah, you got all those awards and I know what they are now. Yeah. Yeah. We're wrapping up, but I just wanted to say, if you're listening in, we're not prescribing anything or saying that you can't have a spiritual experience, but we are describing and we are describing instances where it can be harmful or ways that it could be problematic for many, many people. So yeah. Any final thoughts, Jenny? IJenny (36:32):Embrace the mess. Life is messy and it's alright. Buckle up.Kitsap County & Washington State Crisis and Mental Health ResourcesIf you or someone else is in immediate danger, please call 911.This resource list provides crisis and mental health contacts for Kitsap County and across Washington State.Kitsap County / Local ResourcesResourceContact InfoWhat They OfferSalish Regional Crisis Line / Kitsap Mental Health 24/7 Crisis Call LinePhone: 1‑888‑910‑0416Website: https://www.kitsapmentalhealth.org/crisis-24-7-services/24/7 emotional support for suicide or mental health crises; mobile crisis outreach; connection to services.KMHS Youth Mobile Crisis Outreach TeamEmergencies via Salish Crisis Line: 1‑888‑910‑0416Website: https://sync.salishbehavioralhealth.org/youth-mobile-crisis-outreach-team/Crisis outreach for minors and youth experiencing behavioral health emergencies.Kitsap Mental Health Services (KMHS)Main: 360‑373‑5031; Toll‑free: 888‑816‑0488; TDD: 360‑478‑2715Website: https://www.kitsapmentalhealth.org/crisis-24-7-services/Outpatient, inpatient, crisis triage, substance use treatment, stabilization, behavioral health services.Kitsap County Suicide Prevention / “Need Help Now”Call the Salish Regional Crisis Line at 1‑888‑910‑0416Website: https://www.kitsap.gov/hs/Pages/Suicide-Prevention-Website.aspx24/7/365 emotional support; connects people to resources; suicide prevention assistance.Crisis Clinic of the PeninsulasPhone: 360‑479‑3033 or 1‑800‑843‑4793Website: https://www.bainbridgewa.gov/607/Mental-Health-ResourcesLocal crisis intervention services, referrals, and emotional support.NAMI Kitsap CountyWebsite: https://namikitsap.org/Peer support groups, education, and resources for individuals and families affected by mental illness.Statewide & National Crisis ResourcesResourceContact InfoWhat They Offer988 Suicide & Crisis Lifeline (WA‑988)Call or text 988; Website: https://wa988.org/Free, 24/7 support for suicidal thoughts, emotional distress, relationship problems, and substance concerns.Washington Recovery Help Line1‑866‑789‑1511Website: https://doh.wa.gov/you-and-your-family/injury-and-violence-prevention/suicide-prevention/hotline-text-and-chat-resourcesHelp for mental health, substance use, and problem gambling; 24/7 statewide support.WA Warm Line877‑500‑9276Website: https://www.crisisconnections.org/wa-warm-line/Peer-support line for emotional or mental health distress; support outside of crisis moments.Native & Strong Crisis LifelineDial 988 then press 4Website: https://doh.wa.gov/you-and-your-family/injury-and-violence-prevention/suicide-prevention/hotline-text-and-chat-resourcesCulturally relevant crisis counseling by Indigenous counselors.Additional Helpful Tools & Tips• Behavioral Health Services Access: Request assessments and access to outpatient, residential, or inpatient care through the Salish Behavioral Health Organization. Website: https://www.kitsap.gov/hs/Pages/SBHO-Get-Behaviroal-Health-Services.aspx• Deaf / Hard of Hearing: Use your preferred relay service (for example dial 711 then the appropriate number) to access crisis services.• Warning Signs & Risk Factors: If someone is talking about harming themselves, giving away possessions, expressing hopelessness, or showing extreme behavior changes, contact crisis resources immediately.Well, first I guess I would have to believe that there was or is an actual political dialogue taking place that I could potentially be a part of. And honestly, I'm not sure that I believe that. Well, first I guess I would have to believe that there was or is an actual political dialogue taking place that I could potentially be a part of. And honestly, I'm not sure that I believe that.

Crenshaw & Clarkson
What's Skyhawks' relationship with the Hawks' front office? We ask Senior Vice President of the College Park Skyhawks Janice Koon that and more

Crenshaw & Clarkson

Play Episode Listen Later Nov 16, 2025 14:39


Sam and Greg are joined by Senior Vice President of the College Park Skyhawks Janice Koon as the Skyhawks get their season started.

Suit Up Philosophy: Becoming Fit For Every Opportunity
BONUS | With The Great Waldo Pepper and Gene Koon

Suit Up Philosophy: Becoming Fit For Every Opportunity

Play Episode Listen Later Nov 7, 2025 59:27


"After WW1, an ex-pilot takes up barn-storming and chance-meets a former German ace fighter pilot with whom he co-stars in Hollywood war movies depicting aerial dog-fights." Gene Koon returns to the show to chat The Great Waldo Pepper (1975). We'll talk aviation stunts, history, storytelling, William Goldman and much more! Gene's Book List Fighting the Flying Circus: The Greatest True Air Adventure to Come out of World War I -  https://a.co/d/bMJWxkZ Hanger Flying - https://a.co/d/gA1vwVm Order Another Try - https://a.co/d/ePALzwL Order my crime adventure, Diamonds in Denver https://a.co/d/aHi7p9z Order my 1920's Aviator novella, Unwanted Passenger https://a.co/d/5FVQJWU Order my pulp treasure hunt novel, One Man's Treasure https://a.co/d/i19YMn7 Get the show ad free for $1.00/month - https://buymeacoffee.com/suitup Follow Gene https://genekoon.com/ https://x.com/genekoonbooks https://www.instagram.com/genekoonbooks/?hl=en https://www.threads.com/@genekoonbooks Follow The Show! https://terrancelayhew.com/suitup/ https://www.instagram.com/suitup.author https://www.facebook.com/tlayhew  

Lunatic Fringe - Into the Void
Lunatic Fringe with Danny Koon

Lunatic Fringe - Into the Void

Play Episode Listen Later Oct 26, 2025 45:33


DK Live! The one and only Mr. Danny Koon has got to be one of the most upbeat, positive-vibe skydivers on the planet, and this after having spent more than half his life in the sport, 25 years to be exact. Starting out in what could only be considered one of the most challenging places to learn, the high desert of Las Vegas, Danny got his start almost completely by accident. From scrubbing toilets and packing, to video, freeflying and swooping, he's traveled all around the country working and playing hard in the sport that's been his passion for the last quarter century. As a lifelong member of the Lunatic Fringe, Mr. Danny Koon has more than a few stories, and a whole lot of experience to share.

Heard It On The Shark
Phil Koon & Randle Hall Talk About The "Special Election" In Tippah County

Heard It On The Shark

Play Episode Listen Later Oct 21, 2025 13:25


Host Melinda Marsalis talks with Election Commissioner Randle Hall and Circuit Clerk Phil Koon about the "special election" for Tippah County 2nd District Supervisor. If you are a resident of Tippah County and unsure of whether or not you are in District 2, call the circuit clerk's office for clarity. An ID with a picture is required to vote in Mississippi. Election Day is November 4th. Welcome to HEARD IT ON THE SHARK with your show host Melinda Marsalis and show sponsor, Mississippi Hills National Heritage Area.  HEARD IT ON THE SHARK is a weekly interview show that airs every Tuesday at 11 am on the shark 102.3 FM radio station based in Ripley, MS and then is released as a podcast on all the major podcast platforms.  You'll hear interviews with the movers and shakers in north Mississippi who are making things happen.  Melinda talks with entrepreneurs, leaders of business, medicine, education, and the people behind all the amazing things happening in north Mississippi.  When people ask you how did you know about that, you'll say, “I HEARD IT ON THE SHARK!”  HEARD IT ON THE SHARK is brought to you by the Mississippi Hills National Heritage area.  We want you to get out and discover the historic, cultural, natural, scenic and recreational treasures of the Mississippi Hills right in your backyard.  And of course we want you to take the shark 102.3 FM along for the ride.     Bounded by I-55 to the west and Highway 14 to the south, the Mississippi Hills National Heritage Area,  created by the United States Congress in 2009 represents a distinctive cultural landscape shaped by the dynamic intersection of Appalachian and Delta cultures, an intersection which has produced a powerful concentration of national cultural icons from the King of Rock'n'Roll Elvis Presley, First Lady of Country Music Tammy Wynette, blues legend Howlin' Wolf, Civil Rights icons Ida B. Wells-Barnett and James Meredith, America's favorite playwright Tennessee Williams, and Nobel-Laureate William Faulkner. The stories of the Mississippi Hills are many and powerful, from music and literature, to Native American and African American heritage, to the Civil War.  The Mississippi Hills National Heritage Area supports the local institutions that preserve and share North Mississippi's rich history. Begin your discovery of the historic, cultural, natural, scenic, and recreational treasures of the Mississippi Hills by visiting the Mississippi Hills National Heritage Area online at mississippihills.org.   Musical Credit to:  Garry Burnside - Guitar; Buddy Grisham - Guitar; Mike King - Drums/Percussion     All content is copyright 2021 Sun Bear Studio Ripley MS LLC all rights reserved.  No portion of this podcast may be rebroadcast or used for any other purpose without express written consent of Sun Bear Studio Ripley MS LLC      

Authors on the Air Global Radio Network
Gene Koon—ANOTHER TRY

Authors on the Air Global Radio Network

Play Episode Listen Later Sep 9, 2025 18:51


Today in the interrogation chair, it's debut author Gene Koon with his book, ANOTHER TRY. Find out why Jeffery Deaver said, "I love this novel!" and why Michael Connelly called it, "Wonderful." Hear about Gene's work in The Hague working on the Slobodan Milošević trial and how he grew up with an airplane wing in his bedroom. Welcome, to The Dossier Podcast! genekoon.com | thewritersdossier.com | Voice credit: Hillary Huber

The Dribble Drive
Ep. 56 - Illinois Preview with Mike Koon

The Dribble Drive

Play Episode Listen Later Jul 22, 2025 47:00


It's episode 4 of our preview season, and this episode is all about the Illinois Fighting Illini! The radio voice of Illinois WBB, Mike Koon, joins the show to talk about the Shauna Greene tenure, the talent both leaving and entering the program, the transfer portal additions, injury updates, CHICKEN NUGGETS, a stacked freshmen class, and so much more. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Suit Up Philosophy: Becoming Fit For Every Opportunity

Gene Koon joins the show to talk about his debut thriller Another Try. Wine and bullets. Another Try is a sharp political thriller, intertwining hidden agendas and looming danger as Garris Kelley navigates through a vineyard of trouble that entangles both a covert plot and political echelons. On this episode, we discuss Gene's experiences in The Hague, writing Another Try, prose styles, aviation adventures and much more! Pick up Another Try https://a.co/d/felKEq1 Another Try Audiobook https://a.co/d/felKEq1 Pick up my pulp treasure hunt novel, One Man's Treasure https://a.co/d/i19YMn7 Pick up my 1920's Aviator novella, Unwanted Passenger https://a.co/d/5FVQJWU  Follow Gene https://genekoon.com/ https://x.com/genekoonbooks https://www.instagram.com/genekoonbooks/?hl=en https://www.threads.com/@genekoonbooks Follow The Show! https://terrancelayhew.com/suitup/ https://www.instagram.com/suitup.author https://www.facebook.com/tlayhew  

The Cloud Podcast
Coming of Age | EP. 260 | หมอแนต นิษฐา ผู้สร้าง KOON โรงพยาบาลเฉพาะทาง Palliative Care EP. 260 หมอแนต นิษฐา ผู้สร้าง KOON โรงพยาบ

The Cloud Podcast

Play Episode Listen Later Jun 24, 2025 56:30


หมอแนต-พญ.นิษฐา เอื้ออารีมิตร เติบโตมาในครอบครัวผู้บริหารโรงพยาบาลเอกชัย แต่กลับไม่เคยมีความคิดสานต่องานบริหารเลย จนกระทั่งอายุ 39 หลังได้อ่านสมุดเบาใจของคุณพ่อ เธอจึงเริ่มเข้าสู่งานบริหารและสร้าง ‘โรงพยาบาลคูน (KOON Hospital)' ที่มีการรักษาแบบประคับประคอง (Palliative Care) แห่งแรกในไทย ภายใต้แนวคิดที่เน้นให้คนไข้และครอบครัวมีความสุขและมีคุณภาพชีวิตที่ดีขึ้นในช่วงเวลาที่ลำบาก พร้อมออกแบบพื้นที่โรงพยาบาลให้เหมือนอยู่บ้าน มากกว่าการนอนรอในห้องพักผู้ป่วยธรรมดา   กว่าจะมาเป็นหมอแนตในวันนี้ เธอเคยเป็นหมอ ICU ที่คุ้นเคยกับการรับมือคนไข้ในช่วงวิกฤตมาก่อน เธอชอบทำงานในโรงพยาบาลรัฐ และมีใจรักการสอนนักเรียนแพทย์ จนวันหนึ่งที่ไม่รู้ว่าจะสอนอะไรให้นักเรียนแพทย์ที่ต้องดูแลคนไข้รับมือกับผู้ป่วย NR (No Resuscitation) หรือผู้ป่วยที่ไม่มีโอกาสรอดแล้ว หมอแนตจึงตัดสินใจลงเรียนเกี่ยวกับ Palliative Care และคอร์สสั้น ๆ นั้นกลับเป็นจุดเปลี่ยนสำคัญที่พาเธอก้าวออกจากพื้นที่เดิม สู่วิธีคิดแบบใหม่ไปตลอดกาล วันนี้ในวัย 44 ปี หมอแนตแตกต่างจากหมอ ICU ในอดีตคนนั้นอย่างสิ้นเชิง เธอไม่ได้เป็นหมอที่พยายามทำทุกวิถีทางให้คนไข้รอดชีวิตเพียงอย่างเดียว แต่เธอเป็นนักออกแบบคุณภาพชีวิตที่เชื่อในพลังของการสื่อสาร ความเข้าใจ และการเรียนรู้ร่วมกัน   เธอสนุกกับการสอน พัฒนาทีม และสร้างพื้นที่ให้คนไข้ไม่เพียงได้รับการดูแลทางการแพทย์ แต่ยังได้ใช้ชีวิตอย่างมีความหมายร่วมกับครอบครัวในช่วงเวลาเปราะบางที่สุด โรงพยาบาลคูนไม่ได้เป็นแค่สถานที่สำหรับผู้ป่วยระยะท้าย แต่ยังเป็นจุดเริ่มต้นของการหายดีสำหรับหลายคนที่กลับบ้านไปพร้อมชีวิตที่มีคุณภาพขึ้น และเธอยังเดินหน้าเปิดโรงพยาบาลคูนสาขาใหม่ที่อ่าวนาง จังหวัดกระบี่ เร็ว ๆ นี้อีกด้วย    ดำเนินรายการ : ทรงกลด บางยี่ขัน กำกับ : เมธี สมานทอง ถ่ายภาพ : เมธี สมานทอง ตัดต่อ : กิตติรักษ์ คงอาวุธ ควบคุมการผลิต : วรัมพร ศิริสวัสดิ์, ชนกพัดชา สินอาษา นักศึกษาฝึกงาน : กานต์ ปิยารักษ์, มนัสวี งามนิมิตรธรรม 

Coming of Age | The Cloud Podcast |
EP. 260 หมอแนต นิษฐา ผู้สร้าง KOON โรงพยาบาลเฉพาะทาง Palliative Care แห่งแรกในไทย

Coming of Age | The Cloud Podcast |

Play Episode Listen Later Jun 23, 2025 56:30


หมอแนต-พญ.นิษฐา เอื้ออารีมิตร เติบโตมาในครอบครัวผู้บริหารโรงพยาบาลเอกชัย แต่กลับไม่เคยมีความคิดสานต่องานบริหารเลย จนกระทั่งอายุ 39 หลังได้อ่านสมุดเบาใจของคุณพ่อ เธอจึงเริ่มเข้าสู่งานบริหารและสร้าง ‘โรงพยาบาลคูน (KOON Hospital)' ที่มีการรักษาแบบประคับประคอง (Palliative Care) แห่งแรกในไทย ภายใต้แนวคิดที่เน้นให้คนไข้และครอบครัวมีความสุขและมีคุณภาพชีวิตที่ดีขึ้นในช่วงเวลาที่ลำบาก พร้อมออกแบบพื้นที่โรงพยาบาลให้เหมือนอยู่บ้าน มากกว่าการนอนรอในห้องพักผู้ป่วยธรรมดา กว่าจะมาเป็นหมอแนตในวันนี้ เธอเคยเป็นหมอ ICU ที่คุ้นเคยกับการรับมือคนไข้ในช่วงวิกฤตมาก่อน เธอชอบทำงานในโรงพยาบาลรัฐ และมีใจรักการสอนนักเรียนแพทย์ จนวันหนึ่งที่ไม่รู้ว่าจะสอนอะไรให้นักเรียนแพทย์ที่ต้องดูแลคนไข้รับมือกับผู้ป่วย NR (No Resuscitation) หรือผู้ป่วยที่ไม่มีโอกาสรอดแล้ว หมอแนตจึงตัดสินใจลงเรียนเกี่ยวกับ Palliative Care และคอร์สสั้น ๆ นั้นกลับเป็นจุดเปลี่ยนสำคัญที่พาเธอก้าวออกจากพื้นที่เดิม สู่วิธีคิดแบบใหม่ไปตลอดกาล วันนี้ในวัย 44 ปี หมอแนตแตกต่างจากหมอ ICU ในอดีตคนนั้นอย่างสิ้นเชิง เธอไม่ได้เป็นหมอที่พยายามทำทุกวิถีทางให้คนไข้รอดชีวิตเพียงอย่างเดียว แต่เธอเป็นนักออกแบบคุณภาพชีวิตที่เชื่อในพลังของการสื่อสาร ความเข้าใจ และการเรียนรู้ร่วมกัน เธอสนุกกับการสอน พัฒนาทีม และสร้างพื้นที่ให้คนไข้ไม่เพียงได้รับการดูแลทางการแพทย์ แต่ยังได้ใช้ชีวิตอย่างมีความหมายร่วมกับครอบครัวในช่วงเวลาเปราะบางที่สุด โรงพยาบาลคูนไม่ได้เป็นแค่สถานที่สำหรับผู้ป่วยระยะท้าย แต่ยังเป็นจุดเริ่มต้นของการหายดีสำหรับหลายคนที่กลับบ้านไปพร้อมชีวิตที่มีคุณภาพขึ้น และเธอยังเดินหน้าเปิดโรงพยาบาลคูนสาขาใหม่ที่อ่าวนาง จังหวัดกระบี่ เร็ว ๆ นี้อีกด้วย  ดำเนินรายการ : ทรงกลด บางยี่ขัน กำกับ : เมธี สมานทอง ถ่ายภาพ : เมธี สมานทอง ตัดต่อ : กิตติรักษ์ คงอาวุธ ควบคุมการผลิต : วรัมพร ศิริสวัสดิ์, ชนกพัดชา สินอาษา นักศึกษาฝึกงาน : กานต์ ปิยารักษ์, มนัสวี งามนิมิตรธรรม

10 Lessons Learned
Suet Koon Lai (Koon) - Don't Be Confident, Be Competent

10 Lessons Learned

Play Episode Listen Later May 27, 2025 60:27


About Koon Suet Koon Lai, better known as Koon, is an executive coach with over two decades of leadership experience at one of Australia's largest global consulting firms. She brings a wealth of real-life experience to support leaders through a holistic approach that combines practical insights with transformative coaching techniques. She has made significant strides in advancing numerous multicultural leaders, helping them unlock their full potential and overcome systemic barriers. Koon's clients value her whole person approach, which helps them develop authentic leadership skills both in their professional and personal lives. What does that mean? LinkedIn Writing, finding your authentic voice, and a true desire to make a genuine difference. Engaging with posts that pushes the envelope of acceptable DEI narratives. Episode Notes 07:30 Lesson 1:  Don't Follow The Herd 12:57 Lesson 2:  Don't Network, Be Generous 15:52 Lesson 3:  Don't Be Confident, Be Competent 19:14 Lesson 4:  Don't Go Outside Your Comfort Zone, Stretch Your Comfort Zone 23:11 Lesson 5:  Don't Speak Up, Contribute With Substance 32:41 Lesson 6 :  Don't Be Yourself, Be Your Future Self 35:59 Lesson 7:  Don't Smash The Bamboo Ceiling, Build Your Own House Instead 49:32 Lesson 8:  Don't Self Promote, Be Truthful 53:18 Lesson 9:  Don't Work Hard, Work Smart 55:45 Lesson 10: Don't work for money. Money works for you.

Authors on the Air Global Radio Network
Debut novelist Gene Koon: ANOTHER TRY

Authors on the Air Global Radio Network

Play Episode Listen Later Apr 14, 2025 15:55


Gene Koon is a former broadcast video director whose last post was directing the Yugoslavian war crime trials for the United Nations in The Hague, Netherlands. He now lives in Oregon, balancing his love for airplanes, wine, coffee and riding his Dutch bike. Not necessarily in that order. Visit his website at https://genekoon.com/ Spies, Lies and Private Eyes is copyrighted by Authors on the Air Global Radio Network #authorsofinstagram #authorinterview #writingcommunity #authorsontheair #suspensebooks #authorssupportingauthors #thrillerbooks #suspense #wip #writers #mystery #KerryAnneKing #writersinspiration #books #bookrecommendations #bookaddict #bookaddicted #bookaddiction #bibliophile #read #amreading #lovetoread #terrencemccauley #terrencemccauleybooks #bookouture #thrillers #TheTwilightTown #GeneKoon #AnotherTry

An American's Guide to Bollywood
Episode 81: Hum Aapke Hain Koon…!

An American's Guide to Bollywood

Play Episode Listen Later Apr 8, 2025 28:29


Hannah & Rose discuss Hum Aapke Hain Koon…! (1994), a romantic comedy about two families joined by marriage. This film is directed by Sooraj Barjatya with music by Raamlaxman. It stars Madhuri Dixit, Salman Khan, Renuka Shahane and Mohnish Bahl. Recommended for intermediate viewers. Rated for all ages. The songs used in this episode are … Continue reading "Episode 81: Hum Aapke Hain Koon…!"

Interviews by Brainard Carey

Marek Wolfryd (b.1989, Mexico City) lives and works in Mexico City. He is a multidisciplinary artist that explores the intersection of artistic and economic narratives in the context of culture, history, and society. Through a wide range of media, such as process art, readymades, sculpture, installations, video, and performance, Wolfryd reviews cultural movements and their aesthetic discourses, generally delving into micro-historical phenomena surrounding these great chronicles. Through long-term research projects, Wolfryd builds a conceptual framework that exposes the complexity of certain narratives that exist both within and outside the spheres of symbolic influence of the Western world. His works reflect and explore the means of mass production, consumer culture, copyright, authorship, and the mechanisms of art creation and distribution. His work has been shown in Aparador LA, Los Angeles, General Expenses, Mexico City, Tiro al Blanco, Guadalajara, Mexico, Chalton Gallery, London, United Kingdom, Aoyama Meguro, Tokyo, Japan, Museo de la Ciudad de Querétaro, Querétaro, Mexico, Ekkisens Art Space, Reykjavik, Iceland among others. Wolfryd holds a BA from ENPEG “La Esmeralda” and has studied at SOMA. Marek Wolfryd, “The Great Logic of Contents that Bind the World into Existence or “Season's Greetings!”” Marek Wolfryd, Koon's Blue Balls, 2024 Blown Sphere, Polyurethane Foam, Screws and Resin 12 H x 24 W x 12 D in. 30 H x 61 W x 30 D cm. Marek Wolfryd, Jasper Jaar or the Influx of Consuming What we Ideologically Perceive as American From Both Sides of the Ecuador, 2024 Oil on Canvas 51 H x 78 W in. 130 H x 198 W cm.

Redeemed Through His Blood
S3 E69 Unlocking the Power of Christ's Atonement - What is Provided Through His atonement

Redeemed Through His Blood

Play Episode Listen Later Apr 7, 2025 64:19 Transcription Available


The Atonement of Christ Covers: (Hebrew—“Kaphar”). ▪ Death▪ Sin▪ All the negatives of the Fall▪ All the unfairness in life▪ Pain▪ Sickness & disease▪ Payment, penalty and punishment for sinThe Atonement of Christ Provides:▪ Redemptive power/mercy▪ Enabling power/grace▪ Compensatory power/equity▪ Transformation/Change of heart and nature▪ Reparation for sins and wrongs committed▪ Expiation for man/Cleansing offered▪ Propitiation for God/Justice fulfilled▪ Reconciliation with oneself, others, and Divinity▪ Justification/Sanctification/Glorification▪ Perfection/Wholeness▪ Succoring and Divine empathy▪ Strength beyond our own▪ Merits of Righteousness▪ Healing—physical, spiritual, emotional▪ Trials and afflictions consecrated▪ Restored what was lost and fixed what was broken. "Tikkun Olam,”("tee-KOON oh-LAHM”) Hebrew word meaning to repair the world

Heard It On The Shark
Randle Hall & Phil Koon Discuss Municipal Elections

Heard It On The Shark

Play Episode Listen Later Mar 25, 2025 12:48


Most towns and cities in Northeast Mississippi will host primary municipal elections on April 1, 2025 with a general municipal election following on June 3. Tippah County Election Commissioner Randle Hall and Circuit Clerk Phil Koon walk across from the Tippah County Courthouse to Sun Bear Studio in Ripley, MS to discuss the upcoming election. Welcome to HEARD IT ON THE SHARK with your show host Melinda Marsalis and show sponsor, Mississippi Hills National Heritage Area.  HEARD IT ON THE SHARK is a weekly interview show that airs every Tuesday at 11 am on the shark 102.3 FM radio station based in Ripley, MS and then is released as a podcast on all the major podcast platforms.  You'll hear interviews with the movers and shakers in north Mississippi who are making things happen.  Melinda talks with entrepreneurs, leaders of business, medicine, education, and the people behind all the amazing things happening in north Mississippi.  When people ask you how did you know about that, you'll say, “I HEARD IT ON THE SHARK!”  HEARD IT ON THE SHARK is brought to you by the Mississippi Hills National Heritage area.  We want you to get out and discover the historic, cultural, natural, scenic and recreational treasures of the Mississippi Hills right in your backyard.  And of course we want you to take the shark 102.3 FM along for the ride.     Bounded by I-55 to the west and Highway 14 to the south, the Mississippi Hills National Heritage Area,  created by the United States Congress in 2009 represents a distinctive cultural landscape shaped by the dynamic intersection of Appalachian and Delta cultures, an intersection which has produced a powerful concentration of national cultural icons from the King of Rock'n'Roll Elvis Presley, First Lady of Country Music Tammy Wynette, blues legend Howlin' Wolf, Civil Rights icons Ida B. Wells-Barnett and James Meredith, America's favorite playwright Tennessee Williams, and Nobel-Laureate William Faulkner. The stories of the Mississippi Hills are many and powerful, from music and literature, to Native American and African American heritage, to the Civil War.  The Mississippi Hills National Heritage Area supports the local institutions that preserve and share North Mississippi's rich history. Begin your discovery of the historic, cultural, natural, scenic, and recreational treasures of the Mississippi Hills by visiting the Mississippi Hills National Heritage Area online at mississippihills.org.   Musical Credit to:  Garry Burnside - Guitar; Buddy Grisham - Guitar; Mike King - Drums/Percussion     All content is copyright 2021 Sun Bear Studio Ripley MS LLC all rights reserved.  No portion of this podcast may be rebroadcast or used for any other purpose without express written consent of Sun Bear Studio Ripley MS LLC      

Impressions Xchange
Her Imprint: Kimberly Lawton Koon's Journey Leading a Fifth Generation Printing Business

Impressions Xchange

Play Episode Listen Later Mar 7, 2025 23:31


Kimberly Lawton Koon, president of Lawton Connect, discusses the history and diverse business ventures of the fifth-generation family-owned printing company. She shares insights into their niche businesses, transition to digital technology, and major accomplishments. Kimberly also talks about her journey from engineering to taking over the family business, the importance of employee happiness and development, and the challenges and strategies of being a woman leader in the printing industry. She emphasizes confidence, continuous learning, and leveraging strengths in the workplace.

Oral Arguments for the Court of Appeals for the Eighth Circuit

United States v. Jerome Koon, Jr.

The Manila Times Podcasts
SPORTS: Koon joins Strong Group Athletics | Jan. 17, 2025

The Manila Times Podcasts

Play Episode Listen Later Jan 17, 2025 1:12


SPORTS: Koon joins Strong Group Athletics | Jan. 17, 2025Visit our website at https://www.manilatimes.netFollow us:Facebook - https://tmt.ph/facebookInstagram - https://tmt.ph/instagramTwitter - https://tmt.ph/twitterDailyMotion - https://tmt.ph/dailymotionSubscribe to our Digital Edition - https://tmt.ph/digitalSign up to our newsletters: https://tmt.ph/newslettersCheck out our Podcasts:Spotify - https://tmt.ph/spotifyApple Podcasts - https://tmt.ph/applepodcastsAmazon Music - https://tmt.ph/amazonmusicDeezer: https://tmt.ph/deezerStitcher: https://tmt.ph/stitcherTune In: https://tmt.ph/tunein#TheManilaTimes Hosted on Acast. See acast.com/privacy for more information.

Daybreak Africa  - Voice of America
Liberia President Boakai recognizes Koon as House Speaker - December 11, 2024

Daybreak Africa - Voice of America

Play Episode Listen Later Dec 11, 2024 3:23


The dispute in Liberia's divided House of Representatives over the speakership took a dramatic turn on Monday. President Joseph Boakai invited embattled Speaker J. Fonati Koffa to a meeting and asked him to resign as Speaker. The president told the justice minister to recognize the majority bloc and their new speaker, Richard Koon. The Liberia FrontPage Africa publication reports that the Senate also recognized Koon as the new speaker. Representative J. Marvin Cole, chair of the committee on rules, order, and administration and a member of the minority bloc that supports the embattled Speaker Koffa, tells VOA's James Butty, Koffa is still the Speaker in line with the constitution.

Daybreak Africa  - Voice of America
Liberia's ‘majority' speaker claims support of the Supreme Court - December 09, 2024

Daybreak Africa - Voice of America

Play Episode Listen Later Dec 9, 2024 2:35


Representative Richard Koon, elected as the new Speaker by the Majority Bloc in the Liberian House of Representatives, says last Friday's Supreme Court ruling favors his side because the court rejected almost everything that Speaker J. Fonati Koffa petitioned the court for. Koon tells VOA's James Butty, his group continues to do the work of the House of Representatives

Winning The Game Of Life
The Art of Bouncing Back in Poker (Hellmuth, Galfond, Holz, Koon and MORE)

Winning The Game Of Life

Play Episode Listen Later Dec 6, 2024 35:49


What separates a crushing defeat from a defining moment?In poker, as in life, it's not about the cards you're dealt - it's about how you play them when everything's on the line. Join 10 of poker's most iconic players as they reveal their darkest hours and greatest triumphs.From million-dollar losses to sleeping on floors, from crypto hacks to Black Friday devastation - these aren't just comeback stories. They're masterclasses in human resilience.Because sometimes, rock bottom is just the beginning.Featured players include: Phil Hellmuth, Fedor Holz, Phil Galfond, Jason Koon, Steve O'Dwyer, Ben Heath, Cole Keenan, Ben Rolle, Chris Hunichen, Mariano GrandoliThis powerful compilation shows that even poker's elite have faced devastating setbacks - and reveals the mental fortitude that helped them rise again. Whether you're a poker player or not, these stories of resilience will transform how you think about overcoming life's biggest challenges.Join The JungleVerse and sharpen your skills in a community built for winners: https://enterthejungleverse.com/Here is what you can expect to here on this video:00:22 Phil Hellmuth06:20 Phil Galfond07:51 Mariano Grandoli08:57 Jason Koon10:50 Steve O'Dwyer14:32 Ben Heath17:47 Cole Keenan20:02 Benjamin Rolle21:52 Fedor Holz23:40 Chris Hunichen

Ohio Mysteries
OM Backroads Ep:54 Spiritualism in Ohio: The Koons Family Spirit Room

Ohio Mysteries

Play Episode Listen Later Nov 21, 2024 26:36


Hello and welcome to another episode of Ohio Mysteries: Backroads. Join us tonight for a dive into early spiritualism in Ohio as we discuss the Koon's family spirit room. Family patriarch Jonathan Koons built a cabin on their rural land in Athens County, Ohio and dubbed it their "spirit room". Visitors came from all over the nation to have an otherworldly experience. As the crowds would gather, the lights would darken and the spirits would begin. Soon musical instruments would begin to play seemingly on their own, luminous hands would fly around the room and the show would begin. What happens next? Tune in and find out! Check out our Facebook page!: https://www.facebook.com/profile.php?id=61558042082494¬if_id=1717202186351620¬if_t=page_user_activity&ref=notif Please check other podcast episodes like this at: https://www.ohiomysteries.com/ Dan hosts a Youtube Channel called: Ohio History and Haunts where he explores historical and dark places around Ohio: https://www.youtube.com/channel/UCj5x1eJjHhfyV8fomkaVzsA Learn more about your ad choices. Visit megaphone.fm/adchoices

RecLess Podcast
RecLess 3:7 Errin Koon - Recreation Manager - Programs, Parker Fieldhouse, Parker, CO

RecLess Podcast

Play Episode Listen Later Nov 1, 2024 81:14


Errin Koon - Recreation Manager - Programs, Parker Fieldhouse, Parker, CO, recorded live at the National Recreation and Parks Association conference in Atlanta, GA, highlighting youth sports programming, recreation centers and their impact on a community, and the great state of Colorado. CAPRA Accreditation - https://www.nrpa.org/certification/accreditation/CAPRA/ Shane Mize is the Director of Parks and Recreation in the city of Pflugerville, Texas, where he resides with his wife and children. Tom Venniro is the 10-year Director of Parks and Recreation in Hilton-Parma, New York, where he resides with his wife Melissa, son Jack, and daughter Amelia. Jay Tryon is a 17-year park and recreation professional who loves to improve communities and their quality of life. He currently resides in Charlotte, North Carolina, with his wife and children.

Rogue Rebels Podcast
217: The Living Force with King Tom!

Rogue Rebels Podcast

Play Episode Listen Later Oct 11, 2024 63:43


Sal talks The Living Force with KING TOM Chansky! JEDI. COUNCIL. ROAD TRIP. Help one person! Kwenn and the Jedi Temple! When the people see the Jedi… or don't? Mundi! Poof! Tiin! Koon! Gallia! Piell! Koth! Yoda! Windu! Yaddle! Rancissis! Billaba! Zilastra and the Riftwalkers! Compassion and Empathy Check out Sal's The Living Force Review Here!! Check out our guest on the interwebs! Check out ⁠@TomChansky!⁠ ⁠The Sith List⁠ Patreon chats with ⁠Blue Harvest⁠, ⁠Steele Wars⁠, and ⁠The Bad Motivators⁠! We want to hear from you! Check out our questions and polls ⁠on Spotify!⁠ ⁠Click here to subscribe wherever you listen to podcasts!⁠ ⁠Check out the Rogue Rebels Books and Stories playlist here!⁠ Follow us EVERYWHERE! ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠IG: @TheRogueRebels ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Tweets @RogueRebelsFam ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠The Rogue Rebels on FB⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠RogueRebels on Twitch! --- Support this podcast: https://podcasters.spotify.com/pod/show/roguerebelspodcast/support

Heard It On The Shark
Randle Hall and Phil Koon - Part II

Heard It On The Shark

Play Episode Listen Later Sep 24, 2024 10:58


Melinda finishes up her conversation with Tippah County Election Commission Chairperson, Randle Hall, and Tippah County Circuit Clerk, Phil Koon, about the upcoming election. Welcome to HEARD IT ON THE SHARK with your show host Melinda Marsalis and show sponsor, Mississippi Hills National Heritage Area.  HEARD IT ON THE SHARK is a weekly interview show that airs every Tuesday at 11 am on the shark 102.3 FM radio station based in Ripley, MS and then is released as a podcast on all the major podcast platforms.  You'll hear interviews with the movers and shakers in north Mississippi who are making things happen.  Melinda talks with entrepreneurs, leaders of business, medicine, education, and the people behind all the amazing things happening in north Mississippi.  When people ask you how did you know about that, you'll say, “I HEARD IT ON THE SHARK!”  HEARD IT ON THE SHARK is brought to you by the Mississippi Hills National Heritage area.  We want you to get out and discover the historic, cultural, natural, scenic and recreational treasures of the Mississippi Hills right in your backyard.  And of course we want you to take the shark 102.3 FM along for the ride.     Bounded by I-55 to the west and Highway 14 to the south, the Mississippi Hills National Heritage Area,  created by the United States Congress in 2009 represents a distinctive cultural landscape shaped by the dynamic intersection of Appalachian and Delta cultures, an intersection which has produced a powerful concentration of national cultural icons from the King of Rock'n'Roll Elvis Presley, First Lady of Country Music Tammy Wynette, blues legend Howlin' Wolf, Civil Rights icons Ida B. Wells-Barnett and James Meredith, America's favorite playwright Tennessee Williams, and Nobel-Laureate William Faulkner. The stories of the Mississippi Hills are many and powerful, from music and literature, to Native American and African American heritage, to the Civil War.  The Mississippi Hills National Heritage Area supports the local institutions that preserve and share North Mississippi's rich history. Begin your discovery of the historic, cultural, natural, scenic, and recreational treasures of the Mississippi Hills by visiting the Mississippi Hills National Heritage Area online at mississippihills.org.   Musical Credit to:  Garry Burnside - Guitar; Buddy Grisham - Guitar; Mike King - Drums/Percussion     All content is copyright 2021 Sun Bear Studio Ripley MS LLC all rights reserved.  No portion of this podcast may be rebroadcast or used for any other purpose without express written consent of Sun Bear Studio Ripley MS LLC      

SBS Vietnamese - SBS Việt ngữ
Koon Lei, Maryam Zahid và Nareen Young đang kêu gọi các công ty phản ánh tốt hơn về nước Úc đa văn hóa

SBS Vietnamese - SBS Việt ngữ

Play Episode Listen Later Sep 17, 2024 9:15


Mặc dù có sự gia tăng đáng kể trong việc đại diện cho phụ nữ trong các vai trò lãnh đạo tại các công ty hàng đầu của Úc, các tập đoàn lớn vẫn không đại diện cho bối cảnh đa văn hóa của Úc. Một số nhà lãnh đạo doanh nghiệp nữ đã cùng nhau kêu gọi các giám đốc điều hành phản ánh tốt hơn sự đa dạng của các cộng đồng đa dạng về văn hóa và ngôn ngữ của Úc trong quá trình ra quyết định của công ty.

zahid koon nareen young
The Dribble Drive
Ep. 4 - Mike Koon

The Dribble Drive

Play Episode Listen Later Jul 9, 2024 30:35


The radio voice of Illinois women's basketball, Mike Koon, joins the show. Mike discusses the incredible turnaround under Shauna Green the past two seasons, the advantages of having so many returning players, the upcoming European summer trip, and much more. Find our podcasts on Apple and Spotify and find archived video versions on the Back Home Network YouTube page, with a new episode released every Monday evening at 7:00.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Boots & Whiskey Podcast

Today Sam Koon joins the show for our last episode of Season 11 and the last episode of Men's Mental Health Month and this one couldn't be any better. We hope you enjoy.

Librairie Majalis
Minahu-l Miskiyyah : Xarbaax N°5 «Gone gi Sëriñ bu mak bi déŋkoon Sëñ M. Lamiin Joob Dagana… »

Librairie Majalis

Play Episode Listen Later Jun 22, 2024 2:49


Al-Minahu-l Miskiyyah المنح المسكية في الخوارق المبكية Di téere boo xamne Sëriñ Muhammadu-l Amiin Joob Dagana, moo ko bind, jagleel ko lenn ci kéemaane Sëriñ Tuubaa yi mu fekkee, ak yi mu jëlee ci nettali yu wér. Tekki ak jottali gi : Abdu Xaadir BA Majalis --- Send in a voice message: https://podcasters.spotify.com/pod/show/librairie-majalis/message

The Lifeguard Project
Dr. William Koon : Expanding Evidence for the Prevention of Coastal Drowning | Ep. 1

The Lifeguard Project

Play Episode Listen Later May 30, 2024 105:46


Dr. Will Koon is a beach Lifeguard from California who recently completed a dissertation titled "Expanding the Evidence Base for Coastal Drowning Prevention". Will currently works as the National Manager of Drowning Prevention Strategy for Royal Lifesaving Australia. Drowning is recognized as one of the leading causes of accidental death internationally and we have little data to be able to direct the needed behavior changes to prevent it. Drowning is defined as "the process of experiencing respiratory impairment from submersion or immersion in liquid" and has outcomes of being fatal, non-fatal, and non-fatal with morbidity (lasting health effects). Simply put it is a preventable process, and much more complex than most people realize.Will and I discuss drowning as a world issue, gaps in the data, studies about surfers and their involvement in the drowning space, prevention measures, lifeguarding, and much more!Thank you for listening! If you would like to see more please go to:thelifeguardproject.org

Stories of Hope
Pre Season Bonus Episode: Lou Koon

Stories of Hope

Play Episode Listen Later Mar 14, 2024 20:37


**SENSITIVE MATERIAL** Disclaimer that this episode circles around suicide and how we can help prevent it. Viewer discretion is advised.In this pre season episode, Brady sits down with Chris Wilson and Lou Koon immediately following the second annual Upstate Suicide Prevention Training. The Dream Center is so thankful to be able to host this training and support the battle against the 2nd leading cause of death in South Carolina. Lou shares the reason why he trains people in suicide prevention for a living and how thankful he is someone asked him "the suicide question."Suicide Hotline (nation wide): 988stopsuicideusa.orgLou's Youtube channel: https://youtube.com/@kennethkoon363?si=1N1LIPARkXx0Nhr4Stop Suicide USA Facebook: https://www.facebook.com/stopsuicideusa

Defining Moments Podcast
Defining Moment with Koon Vega: Across Borders

Defining Moments Podcast

Play Episode Listen Later Mar 12, 2024 64:14


How did a chance encounter in Bangkok lead to a lifelong bond between two kindred spirits? Join us as we follow Sarah and Kuhn's journey from a serendipitous meeting in Thailand to overcoming obstacles and embracing new beginnings together in America. Kuhn experienced significant culture shock when he moved from Bangkok to rural Oklahoma. The open skies and sparse population felt overwhelming after a lifetime in crowded Bangkok. As an immigrant, Kuhn had to adjust to many differences in American culture and values. Over time, Kuhn adapted to American culture, he appreciates everything America has to offer while he still feels pride in his Thai heritage. Thank you to our sponsors M&D Drilling! Theme song by Martymus Lynch.

PokerFraudAlert - Druff & Friends
Poker Fraud Alert Radio - 02/17/2024 - gg, GG

PokerFraudAlert - Druff & Friends

Play Episode Listen Later Feb 24, 2024 280:38


This is part 2 of the show which aired from 2/16-2/17/24. Part 1 is already posted.... Topic begins at (0:09:46) mark: Jason Koon quits as GGPoker ambassador under mysterious circumstances, Fedor Holz takes on Player Integrity role, some skins suspected of allowing unverified players on GG Network.... (1:18:43): Winner of GGPoker $1,000,000 Mystery Bounty jackpot claims it was only paid as $780k.... (1:27:44): Matt Berkey mocks Jonathan Little, then Little immediately wins tournaments, then Negreanu and Berkey battle over the matter.... (2:07:22): Party Poker player claims the site stole $707,000 from him, and closed his account -- but was he actually a victim here?.... (2:59:26): Ryan Feldman, Garret Adelstein have tense argument on Twitter Spaces.... (3:37:41): Update: Jacksonville Jaguars want the $20 million BACK from FanDuel, where embezzler Amit Patel chunked off the money he stole.... (3:50:08): Druff goes to the new Whataburger on the Las Vegas strip, and gives review of his experience.... (4:19:59): Judge in Borgata/MGM case rules casinos have no duty to stop compulsive gamblers from betting.

PokerFraudAlert - Druff & Friends
Poker Fraud Alert Radio - 02/17/2024 - gg, GG

PokerFraudAlert - Druff & Friends

Play Episode Listen Later Feb 24, 2024 280:38


This is part 2 of the show which aired from 2/16-2/17/24. Part 1 is already posted.... Topic begins at (0:09:46) mark: Jason Koon quits as GGPoker ambassador under mysterious circumstances, Fedor Holz takes on Player Integrity role, some skins suspected of allowing unverified players on GG Network.... (1:18:43): Winner of GGPoker $1,000,000 Mystery Bounty jackpot claims it was only paid as $780k.... (1:27:44): Matt Berkey mocks Jonathan Little, then Little immediately wins tournaments, then Negreanu and Berkey battle over the matter.... (2:07:22): Party Poker player claims the site stole $707,000 from him, and closed his account -- but was he actually a victim here?.... (2:59:26): Ryan Feldman, Garret Adelstein have tense argument on Twitter Spaces.... (3:37:41): Update: Jacksonville Jaguars want the $20 million BACK from FanDuel, where embezzler Amit Patel chunked off the money he stole.... (3:50:08): Druff goes to the new Whataburger on the Las Vegas strip, and gives review of his experience.... (4:19:59): Judge in Borgata/MGM case rules casinos have no duty to stop compulsive gamblers from betting.

The Spurs Up Show
Bryce Koon of "247Sports" Talks How Nick Saban's Retirement Benefits LSU, Why 2024 Is "CFP Or Bust" For Brian Kelly, Surprising Success On The Hardwood And More

The Spurs Up Show

Play Episode Listen Later Jan 15, 2024 35:23


Bryce Koon of "247Sports" joins the show to talk all things LSU Tigers including how Nick Saban's retirement decision impacts the Bayou Bengals, why Garrett Nussmeier can lead LSU to the CFP in 2024, why Texas will have more success than OU in the SEC and much more. SECU has new video content every day so make sure you're subscribed: https://www.youtube.com/channel/UCsQmBNkPOToCPXQOxQmS9eg Subscribe to SEC Unfiltered, the best SEC podcast on the internet: https://podcasts.apple.com/us/podcast/sec-unfiltered/id1441899352 Website: https://www.secunfiltered.com/ Discord: https://discord.gg/secunfiltered X: ​https://twitter.com/SECUnfiltered Instagram: https://www.instagram.com/secunfiitered/ Facebook: ​https://www.facebook.com/SECUnfiItered Podcast: https://podcasts.apple.com/pl/podcast/sec-unfiltered/id1441899352 Let's get it! Learn more about your ad choices. Visit podcastchoices.com/adchoices

Podcast Business News Network Platinum
9936 Steve Harper Interviews Becki Koon Heart Based Intuitive and Owner of Step Stone Wellness Center

Podcast Business News Network Platinum

Play Episode Listen Later Jan 8, 2024 32:06


https://www.beckikoon.com/ Listen to us live on mytuner-radio, onlineradiobox and streema.com (the simpleradio app)https://onlineradiobox.com/search?cs=us.pbnnetwork1&q=podcast%20business%20news%20network&c=ushttps://mytuner-radio.com/search/?q=business+news+networkhttps://streema.com/radios/search/?q=podcast+business+news+network

Podcast Business News Network Platinum
9897 Steve Harper Interviews Becki Koon Heart Based Intuitive and Owner of Step Stone Wellness Center

Podcast Business News Network Platinum

Play Episode Listen Later Jan 2, 2024 32:34


https://www.beckikoon.com/ Listen to us live on mytuner-radio, onlineradiobox and streema.com (the simpleradio app)https://onlineradiobox.com/search?cs=us.pbnnetwork1&q=podcast%20business%20news%20network&c=ushttps://mytuner-radio.com/search/?q=business+news+networkhttps://streema.com/radios/search/?q=podcast+business+news+network

Podcast Business News Network Platinum
9861 Steve Harper Interviews Becki Koon Heart Based Intuitive and Owner of Step Stone Wellness Center

Podcast Business News Network Platinum

Play Episode Listen Later Dec 26, 2023 29:56


https://www.beckikoon.com/ Listen to us live on mytuner-radio, onlineradiobox and streema.com (the simpleradio app)https://onlineradiobox.com/search?cs=us.pbnnetwork1&q=podcast%20business%20news%20network&c=ushttps://mytuner-radio.com/search/?q=business+news+networkhttps://streema.com/radios/search/?q=podcast+business+news+network

Podcast Business News Network Platinum
9805 Steve Harper Interviews Becki Koon Heart Based Intuitive and Owner of Step Stone Wellness Center

Podcast Business News Network Platinum

Play Episode Listen Later Dec 18, 2023 28:13


https://www.beckikoon.com/ Listen to us live on mytuner-radio, onlineradiobox and streema.com (the simpleradio app)https://onlineradiobox.com/search?cs=us.pbnnetwork1&q=podcast%20business%20news%20network&c=ushttps://mytuner-radio.com/search/?q=business+news+networkhttps://streema.com/radios/search/?q=podcast+business+news+network

The Forgotten Podcast
Episode 199: A Unified Call to Foster (w/ Anna Koon)

The Forgotten Podcast

Play Episode Listen Later Sep 4, 2023 32:42


Have you ever felt guilty that you couldn't do more? Wished you could simply help more children in foster care? Or perhaps you've felt like you've failed when you reach your limits? You are not alone. Anna Koon started her journey alongside the foster care community as a case worker and an adoption specialist. But she quickly wanted to do more, and was dipping into her personal finances to buy items to meet the needs of children in foster care. Anna and her husband couldn't stand the thought of children sleeping at the DCS office when a foster family couldn't be found, so they shifted roles to become foster parents specifically for respite and emergency placements. Anna shares her unique journey with us from being a case worker to becoming a foster parent and insights along the way about supporting the foster care community. I was encouraged by our conversation and I hope you are as well! Show Notes: https://theforgotteninitiative.org/anna-koon-199/