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Jaylon Givan, CEO/Founder of The G Community, LLC, is a professional artist, educator, director, and youth mentor from Birmingham, Alabama. Mr. Givan's work focuses extensively on one-on-one global dance training for all ages and skill levels. He is a founding graduate of Alabama State University's BFA Dance Program.To summarize his background, Givan has trained with esteemed institutions such as Alonzo King LINES Ballet and Dance Theatre of Harlem. He has performed with notable companies, including Urban Souls Dance Company, Dissonance Dance Theatre, and Montgomery Ballet. Additionally, he has collaborated with top commercial dance professionals such as Fatima Robinson and Jeremy Green.Recent career highlights include performing in critically acclaimed Color Purple film, modeling for Beyoncé's IVY PARK, and dancing with artists like Lil Nas X and Stevie Wonder.
In this episode of the Heal Thyself Podcast, Dr. G dives deep into the powerful connection between nutrition and mental health. Discover the top 10 foods scientifically proven to boost brain function, enhance mood, and reduce stress. From leafy greens and berries to fermented foods and dark chocolate, learn how these nutrient-packed options can transform your mental well-being. Dr. G also shares practical meal suggestions and simple tips to make healthier food choices that fuel both your body and mind. Tune in to take the first step toward a happier, healthier you! #superfoods #mentalhealth #wellness === Thank You To Our Sponsor! Birch Click here https://birchliving.com/healthyself to get 20% off your Birch mattress plus two free pillows. === Show Notes: 00:00:24 - Welcome to the Heal Thyself Podcast 00:00:53 - The Importance of Mental Health Awareness 00:01:15 - Mental Health Statistics and Growing Concerns 00:02:00 - Holistically Approaching Mental Health 00:02:26 - The Impact of Diet on Mental Health 00:03:02 - Nutrient-Dense Foods vs. Process Foods 00:03:44 - Key Nutrients for Brain Health 00:04:04 - Introduction to the Top 10 Foods for Mental Health 00:04:28 - Leafy Greens: The Top Food for Mental Health 00:05:02 - Nutritional Benefits of Leafy Greens 00:08:32 - Join the Dr. G Community for Updates 00:08:46 - Introduction to Berries as a Key Food 00:09:00 - Antioxidant Benefits of Berries 00:09:33 - Berries and Cognitive Health 00:10:08 - The Importance of Walnuts for Brain Health 00:10:24 - Introduction to Omega 3s and Brain Health 00:11:09 - Importance of Fermented Foods for Gut Health 00:12:24 - Connection Between Gut Health and Mood Regulation 00:13:17 - Benefits of Dark Chocolate for Brain Function 00:14:32 - Role of Legumes in Mental Health 00:16:02 - Avocado's Impact on Brain Function and Mood 00:17:47 - Advantages of Whole Grains for Mental Health 00:18:36 - Benefits of Sweet Potatoes for Reducing Depression 00:19:34 - Meal Plan for Better Brain and Mental Health 00:21:16 - Conclusion and Nutrient-Dense Meal Suggestions 00:21:39 - Importance of Food Choices 00:21:56 - Encouragement for Small Changes 00:22:09 - Closing Remarks
Join us for an inspiring journey through the life of Michael Chernow, as he shares his incredible transformation from battling addiction to becoming a wellness advocate and successful entrepreneur. From overcoming personal struggles to launching renowned restaurants, Michael's story is a testament to resilience and purpose. Discover his daily habits, morning routines, and health practices that have fueled his recovery and success, including the role of fitness, nutrition, and community in shaping his wellness-focused lifestyle. #addiciton #wellness #health Michael Chernow IG: @michaelchernow === Thank You To Our Sponsors! Birch Click here https://birchliving.com/healthyself to get 20% off your Birch mattress plus two free pillows. Puori Click here https://puori.com/drg and use code DRG for 20% off the already discounted subscription prices. Siphox Visit siphoxhealth.com/healthyself to get 20% off your first at-home blood test and start your journey toward optimal health. Cornbread Hemp Just visit cornbreadhemp.com/drg and use promo code DRG at checkout === 00:00:00 - Introduction to Michael Chernow's Story 00:00:02 - Overcoming Addiction: A Journey to Success 00:00:32 - Transition from Addiction to Purpose 00:01:10 - Family Values and Lifestyle Changes 00:02:40 - Seeking Escape from Pain 00:05:04 - A Cry for Help: A Turning Point 00:08:33 - The Overdose Experience 00:11:14 - Realizing the Need for Change 00:12:27 - Eye-Opening Moment: Facing Myself in the Mirror 00:14:47 - Surrender: Turning My Life Over to a Higher Power 00:16:30 - Morning Routine: Starting the Day Right 00:23:29 - Importance of Community in Recovery 00:25:30 - Movement and Nutrition's Role in Sobriety 00:28:21 - My Journey into Movement and Mindfulness 00:35:59 - Joining the Dr. G Community for Health Tips 00:40:14 - Living in the Present and Making the Most of Today 00:42:35 - Insights on Sleep Patterns and Productivity 00:43:44 - Discussing the Challenges of Waking Up Early 00:45:29 - Traveling and Maintaining Sleep Discipline 00:49:34 - Introduction of Creature Sleep Product 00:51:25 - The Journey from Addiction to Entrepreneurship 00:55:13 - Launch of the Meatball Shop 00:56:55 - Transition from Restaurants to Wellness 00:59:58 - Shifting Focus to Wellness and Creating a Brand 01:03:05 - Nutritional Benefits of My Oatmeal Brand 01:04:33 - Giving Back: Supporting Addiction Recovery 01:06:01 - The Life-Changing Power of Simple Habits 01:07:10 - Final Thoughts on Change and Commitment 01:10:19 - Embracing Your Strengths in a Diverse World
Dr. G is here to bust the biggest myths about breast cancer and give you the facts you need to protect your health. From the truth about deodorants and underwire bras to the role of lifestyle choices like diet, exercise, and supplements, this video dives into the science behind prevention and empowerment. Let's cut through the noise and get to the facts—because your health deserves clarity. #breastcancer #cancer #womenshealth === Thank You To Our Sponsors! BON CHARGE Click here and use code DRG for 15% off storewide BiOptimizers Go to https://bioptimizers.com/drg and use promo code DRG10 to get 10% any order. === Timestamps: 00:00:30 - Personal Connection to Breast Cancer 00:01:37 - The Role of Nervous System Dysregulation 00:02:49 - Debunk Myths Surrounds Breast Cancer 00:03:14 - Aluminum in Deodorants and Breast Cancer Risk 00:05:53 - Recommendations for Choosing Deodorants 00:11:14 - Joining the Dr. G Community for Health Tips 00:11:48 - The Myth of Underwire Bras and Breast Cancer Risk 00:12:23 - Research Findings on Underwire Bras and Cancer 00:13:32 - Importance of Lymphatic Drainage and Massage 00:14:45 - Antiperspirants and Their Impact on Breast Cancer Risk 00:16:54 - Birth Control Pills and Breast Cancer Risk 00:18:41 - Physical Trauma to the Breast and Cancer Connection 00:19:41 - Caffeine Consumption and Breast Cancer Risk 00:20:25 - The Relationship Between Sugar and Cancer Growth 00:21:52 - Understanding Cell Phone Radiation and Breast Cancer Risk 00:22:52 - Debunk Myths: What Really Causes Cancer? 00:23:28 - Genetic vs. Epigenetic Factors in Cancer Development 00:24:02 - Key Genetic Mutations Linked to Breast Cancer 00:25:19 - Importance of Genetic Testing for Breast Cancer 00:25:57 - Hormone Replacement Therapy and Breast Cancer Risk 00:26:49 - The Role of Obesity in Breast Cancer Risk 00:27:12 - Alcohol Consumption and Its Effects on Cancer Risk 00:28:06 - Radiation Exposure and Breast Cancer Correlation 00:29:11 - Dense Breasts: Risk Factor and Detection Challenges 00:30:32 - Preventative Measures: Importance of Regular Exercise 00:31:22 - Building Muscle and Its Benefits for Cancer Prevention 00:32:03 - Nutrition: Antioxidant and Fiber-Rich Foods 00:32:30 - Emphasizing Plant-Based Diets for Cancer Risk Reduction 00:33:12 - Reducing Alcohol Consumption and Its Social Implications 00:33:51 - Importance of Vitamin D for Cancer Prevention 00:34:23 - Role of Vitamin D in Cell Growth and Immune Function 00:34:37 - Vitamin D and Breast Cancer Risk Reduction 00:35:05 - Recommended Dosage of Vitamin D 00:35:22 - Curcumin: A Potent Anti-Inflammatory for Cancer Prevention 00:36:02 - Dosage and Absorption of Curcumin 00:36:23 - Benefits of Green Tea Extract (EGCG) for Cancer Protection 00:36:59 - Green Tea Consumption Recommendations 00:37:35 - Importance of Quality Green Tea 00:37:59 - Omega-3 Fatty Acids and Their Anti-Inflammatory Effects 00:38:18 - Recommended Dosage of Omega-3 Fatty Acids 00:38:55 - Benefits of Reishi Mushrooms for Immune Health 00:39:55 - Flaxseeds and Their Role in Estrogen Regulation 00:41:37 - Melatonin's Role in Cancer Prevention 00:43:15 - Empowerment Through Knowledge About Breast Cancer 00:44:35 - Debunk Common Myths and Explore Risk Factors 00:44:57 - Recommendations for Vitamin D Testing and Healthy Eating 00:45:11 - Closing Remarks and Call to Action 00:45:31 - Request for Ratings, Reviews, and Subscriptions 00:45:47 - Encouragement to Share and Protect Health
G Stand for the guidance. On This Episode of the get ready for it! Podcast we handle topics center around the G community. So take a listen as we guide you throughout this episode about everything gay. Does the G community feel the same way as the heterosexual community about holding hands find out our full opinion on this episode.Support the show
Diese Folge ist ein TIPPS-MIX
Maps, a staple in many tabletop RPG’s. Whether it’s to find treasure or to lay on the table so players can put their miniatures upon it, we talk about maps. Announcements Gamhole con Evercon Random Encounter Comments from G+ Community – Jared, Laramie Mike P. emails us Saul writes in Die Roll Brett Evil Hat Cuts... The post Maps in RPG’s appeared first on Gaming and BS RPG Podcast.
011 - Right In The Gaming Feels Recorded February 20th, 2017 00:20 - Monsterhearts 2 by Avery Alder https://www.kickstarter.com/projects/averyalder/monsterhearts-2 17:05 The Sprawl by Hamish Cameron - http://www.ardens.org/games/the-sprawl/ 30:01 The Veil by Fraser Simons - http://samjoko.storenvy.com/products/18645202-the-veil-print-pdf-combo 30:01 Headspace by Mark Richardson - http://www.greenhatdesigns.com/?project=head-space 34:49 Urban Shadows by Andrew Medeiros and Mark Diaz Truman - http://www.magpiegames.com/our-games/urban-shadows/ 49:52 Amidst Endless Quiet by Ben Lehman - http://www.tao-games.com/amidst-endless-quiet/ PLUGS Our podcast is at http://itslikednd.ca Check out Kate’s blog Bluestockings at http://bluestockings.ca Check out Rach and Rob’s blog ‘Thac0s at Midnight’ at http://thacos.com Connect with us in our G+ Community! Best way to get there is http://itslikednd.ca/g+ or http://itslikednd.ca/gplus Our intro song is Energy by Bensound.com
010 - The Canadian Dreamation Was So Far Away Recorded February 20th, 2017 05:43 Fall of Magic by Ross Cowman/Heart of the Deernicorn - http://heartofthedeernicorn.com/product/fall-of-magic-scroll-edition/ 12:31 Space Wurm vs Moonicorn by Johnstone Metzger - http://www.drivethrurpg.com/product/169564/Space-Wurm-vs-Moonicorn 12:48 The Watch by Anna Kreider and Andrew Medeiros - https://www.kickstarter.com/projects/medeiros/the-watch-rpg 15:34 Swords Without Master by Epidiah Ravachol - http://www.worldswithoutmaster.com/swords-without-master/ 19:02 Kagematsu by Danielle Lewon - https://sites.google.com/site/creamaliengames/Home/kagematsu-the-rpg 23:10 Raspberry Heaven by Ewen Cluney - http://www.drivethrurpg.com/product/156194/Raspberry-Heaven 24:01 Ryuutama by Atsuhiro Okada - http://kotohi.com/ryuutama/ 31:27 Mars 244 by Rachel E S Walton 36:40 Chuubo’s Marvelous Wish Granting Engine by Jenna Moran - http://www.drivethrurpg.com/product/134196/Chuubos-Marvelous-WishGranting-Engine 44:15 Carry: A Game About War by Nathan Paoletta - http://ndpdesign.com/carry-a-game-about-war/ 48:52 Velvet Glove by Sarah Richardson - http://www.magpiegames.com/product/velvet-glove-notebook-edition-printpdf/ PLUGS Our podcast is at http://itslikednd.ca Check out Kate’s blog Bluestockings at http://bluestockings.ca Check out Rach and Rob’s blog ‘Thac0s at Midnight’ at http://thacos.com Connect with us in our G+ Community! Best way to get there is http://itslikednd.ca/g+ or http://itslikednd.ca/gplus Our intro song is Energy by Bensound.com
009 - Saving Sunshine Actual Play This episode was recorded on January 14th, 2017 and January 17th, 2017 In this episode we review and provide our reactions to Saving Sunshine, a LARP by Krissy Bullock. We also present the ~40 minute actual play of our game beginning at 08:30. In Saving Sunshine we took on the roles of a committee tasked to decide the fate of a young up-and-coming child star recently diagnosed with a rare, deadly illness. This LARP asked us to consider the many relevant, conflicting factors of her case before deciding if Sunshine will undergo an experimental treatment. Special thanks to Agatha C, Marc-André Laurence, and Sara McMillen for playing with us. Our podcast is at http://itslikednd.ca Check out Kate’s blog Bluestockings at http://bluestockings.ca Check out Rach and Rob’s blog ‘Thac0s at Midnight’ at http://thacos.com Connect with us in our G+ Community! Best way to get there is http://itslikednd.ca/g+ or http://itslikednd.ca/gplus It’s Like DnD is now on iTunes http://goo.gl/HRY4xr Our intro song is Energy by Bensound.com
008 - Killing Games For Fun and Profit This episode was recorded on January 17th, 2017 00:28 - It’s Like DnD on iTunes! - https://itunes.apple.com/ca/podcast/its-like-dnd/id1190443140 00:59 - Shooting the Moon by Emily Care Boss - http://www.blackgreengames.com/lcn/2016/7/24/romance-trilogy 05:30 - Under my Skin by Emily Care boss http://www.blackgreengames.com/lcn/2016/7/24/romance-trilogy 05:32 - Breaking the Ice by Emily Care Boss http://www.blackgreengames.com/lcn/2016/7/24/romance-trilogy 09:53 - Urban Shadows by Andrew Medeiros and Mark Diaz Truman - http://www.magpiegames.com/our-games/urban-shadows/ 11:34 - The X-Card by John Stavropoulos - https://docs.google.com/document/d/1SB0jsx34bWHZWbnNIVVuMjhDkrdFGo1_hSC2BWPlI3A/edit 11:48 - The Prize by Emily Care Boss - http://www.blackgreengames.com/lcn/2016/7/24/romance-trilogy 11:51 - Breakout Gaming Convention - https://breakoutcon.com/ 12:08 - Sunday Morning Swords (Swords Without Master) by Epidiah Ravachol - http://www.worldswithoutmaster.com/swords-without-master/ 12:48 - Witch: The Road to Lindisfarne by Pomply Crew Design - https://www.ukroleplayers.com/witch/ 17:24 - Hell 4 Leather by Prince of Darkness Games - http://princeofdarknessgames.com/Hell4Leather/index.htm 20:32 - Call of Cthulhu by Chaosium - http://www.chaosium.com/call-of-cthulhu-rpg/ 20:46 - Fate Accelerated by Evil Hat Productons - http://www.evilhat.com/home/fae/ 22:47 - Urban Shadows by Andrew Medeiros and Mark Diaz Truman - http://www.magpiegames.com/our-games/urban-shadows/ 24:37 - Fall of Magic by Ross Cowman - http://heartofthedeernicorn.com/product/fall-of-magic-scroll-edition/ 25:00 - Fox tokens for Fall of Magic by Ross Cowman - https://www.kickstarter.com/projects/rosscowman/fall-of-magic-100-foxes?ref=user_menu 26:17 - Monsterhearts 2 by Avery Alder - https://www.kickstarter.com/projects/averyalder/monsterhearts-2 27:56 - Undying by Paul Riddle - http://www.drivethrurpg.com/product/174206/Undying 34:23 - The Hour Between Dog and Wolf by Matt Gwinn - https://www.errantknightgames.biz/thbdaw 36:32 - Space Wurm vs Moonicorn by Johnstone Metzger - http://www.drivethrurpg.com/product/169564/Space-Wurm-vs-Moonicorn 40:01 - Masks by Brendan Conway - http://www.magpiegames.com/masks/ 49:27 - Marvel Heroic Roleplaying by Margaret Weis Productons - https://en.wikipedia.org/wiki/Marvel_Heroic_Roleplaying 59:13 - Apocalypse World by Vincent Baker - http://apocalypse-world.com/ 71:20 - Summerland by Greg Saunders - https://www.rpg.net/reviews/archive/14/14187.phtml 72:00 - Dungeons and Dragons: 5th Edition - http://dnd.wizards.com/ Our podcast is at http://itslikednd.ca Check out Kate’s blog Bluestockings at http://bluestockings.ca Check out Rach and Rob’s blog ‘Thac0s at Midnight’ at http://thacos.com Connect with us in our G+ Community! Best way to get there is http://itslikednd.ca/g+ or http://itslikednd.ca/gplus It’s Like DnD is now on iTunes http://goo.gl/HRY4xr Our intro song is Energy by Bensound.com
007 - Great Expectations This episode was recorded on December 14th, 2016 00:27 Sagas of the Icelanders by Gregor Vuga - http://redmoosegames.blogspot.ca/2012/03/sagas-of-icelanders-playbooks-and-mc.html 01:02 Yule Cat - https://en.wikipedia.org/wiki/Yule_Cat 01:42 The Man playbook hack by Catherine Ramen - https://plus.google.com/100252886773770950140/posts/T5wtZXBWcGg?sfc=true 02:52 Hillfolk rpg by Robin Laws - http://site.pelgranepress.com/index.php/hillfolk/ 12:46 Grimm World’s Battle Master playbook by Trenton Kennedy Greyoak - http://www.boldlygames.com/grimworld/wp-content/uploads/2015/12/DW_Battlemaster_Preview.png 12:54 Life on Mars by Ross Cowman - http://heartofthedeernicorn.com/product/life-on-mars-print-edition/ 13:04 Fall of Magic by Ross Cowman - http://heartofthedeernicorn.com/product/fall-of-magic-scroll-edition/ 22:44 Seven Wonders by Pelgrane Press - http://site.pelgranepress.com/index.php/seven-wonders-a-story-games-anthology-2/ 22:51 Before the Storm by Joanna Piancastelli - http://site.pelgranepress.com/index.php/seven-wonders-a-story-games-anthology-2/ 22:56 Nemesis 382 by Alex Helm - https://rpggeek.com/rpg/33943/nemesis-382 27:12 Breakout Gaming Convention - https://breakoutcon.com/ 27:13 Dreamation - http://www.dexposure.com/d2017.html 27:17 IPR - Indie Press Revolution - http://www.indiepressrevolution.com/xcart/ 27:34 Bits and Mortar - http://www.bits-and-mortar.com/ 27:42 Magpie Games - http://www.magpiegames.com/ 27:45 Evil Hat Productions - http://www.evilhat.com/home/ 30:48 When the Dark is Gone by Becky Annison - http://site.pelgranepress.com/index.php/seven-wonders-a-story-games-anthology-2/ 30:56 Rise and Fall by Elizabeth Lovegrove - http://site.pelgranepress.com/index.php/seven-wonders-a-story-games-anthology-2/ 31:06 Witch: The Road to Lindisfarne by Pompey Crew, Richard Lacy and Kevin Barthaud - https://www.ukroleplayers.com/witch/ 31:19 Dream Askew by Avery Alder - http://buriedwithoutceremony.com/dream-askew/ 33:59 Annalise by Nathan D Paoletta - http://ndpdesign.com/annalise/ 34:27 Urban Shadows by Andrew Medeiros and Mark Diaz Truman - http://www.magpiegames.com/our-games/urban-shadows/ 49:46 The X-Card by John Stavropolous - https://docs.google.com/document/d/1SB0jsx34bWHZWbnNIVVuMjhDkrdFGo1_hSC2BWPlI3A/edit 52:35 The Hour Between Dog and Wolf by Matt Gwinn - http://www.errantknightgames.biz/thbdaw 53:32 The Forgotten by Andrew Medeiros - http://www.northfiregames.com/the-forgotten/ 53:33 Anna Kreider - https://gomakemeasandwich.wordpress.com/ 55:40 Bluebeard’s Bride by Sarah Richardson, Strix Beltran, and Marissa Kelly - https://www.kickstarter.com/projects/1921129910/bluebeards-bride 55:54 #Feminism a nano game anthology - https://feministnanogames.wordpress.com/ 56:11 Undying by Paul Riddle- https://enigmamachinations.com/category/rpg/role-playing-game/role-playing-game-design/undying/ 57:21 Monsterhearts 2 by Avery Alder - https://www.kickstarter.com/projects/averyalder/monsterhearts-2 59:22 Nanowrimo - http://nanowrimo.org/ 60:26 Epyllion by Marissa Kelly - http://www.magpiegames.com/epyllion/ 61:59 Houses of the Blooded by John Wick - http://housesoftheblooded.net/ 64:26 Gumshoe/ Trail of Cthulhu by Kenneth Hite and Robin Laws - http://site.pelgranepress.com/index.php/category/products/trail-of-cthulhu/ 65:04 The Armitage Files by Robin Laws - http://site.pelgranepress.com/index.php/the-armitage-files/ 65:13 Bookhounds of London by Kenneth Hite - http://site.pelgranepress.com/index.php/21387/ 65:15 Dreamhounds of Paris by Robin Laws - http://site.pelgranepress.com/index.php/dreamhounds-of-paris/ 66:27 Ken and Robin Talk About Stuff - http://www.kenandrobintalkaboutstuff.com/ 67:11 Blades in the Dark by John Harper - https://www.kickstarter.com/projects/2080350433/blades-in-the-dark 69:09 Thou Art But A Warrior by Anna Kreider - http://browserbeware.com/tabaw/ 69:11 Polaris by Ben Lehman - http://www.tao-games.com/polaris/ 69:33 Hot Guys Making Out by Ben Lehman - http://www.tao-games.com/hot-guys-making-out/ 70:17 Breakout Gaming Convention - https://breakoutcon.com/ 72:20 Tales from the Loop by Simon Stålenhag - https://www.kickstarter.com/projects/cabinetentertainment/simon-stalenhags-tales-from-the-loop 72:21 Eden by Marc Hobbs - https://www.kickstarter.com/projects/1802720588/eden-5 72:22 Home by Dark by Protagonist Industries - https://www.kickstarter.com/projects/protagonist-ind/home-by-dark-a-story-game-of-hope-and-fear?ref=user_menu 72:39 Unbound by Grant Howitt - http://unboundrpg.com/ Our podcast is at http://itslikednd.ca Check out Kate’s blog Bluestockings at http://bluestockings.ca Check out Rach and Rob’s blog ‘Thac0s at Midnight’ at http://thacos.com Connect with us in our G+ Community! Best way to get there is http://itslikednd.ca/g+ or http://itslikednd.ca/gplus It's Like DnD is now on iTunes http://goo.gl/HRY4xr Theme music is Gorilla Foot by The Itchy Creeps http://members.shaw.ca/happypuppyrecords/
006 - I Never Metatopia I Didn’t Like This episode was recorded on December 14th, 2016 00:17 Metatopia - http://www.dexposure.com/m2016.html 01:09 Stinkiest Mall in the World - https://en.wikipedia.org/wiki/index.html?curid=2197040 01:28 Garlic Knots - https://en.wikipedia.org/wiki/Garlic_knot 04:08 Dreamation - http://www.dexposure.com/d2017.html 04:18 Gather by Stephen Dewey - https://www.patreon.com/stephendewey/posts 04:39 Ten candles by Stephen Dewey - http://cavalrygames.com/ten-candles 15:42 NP by Matthew McFarland - http://growlingdoorgames.com/ 17:23 Apocalypse World by Vincent Baker - http://apocalypse-world.com/ 20:14 Saving the Sunshine by Krissy Bullock - https://plus.google.com/u/0/113351837500816904667 20:29 The Tribunal by J. Tuomas Harviainen - https://nordiclarp.org/wiki/The_Tribunal 28:35 Amanda Valentine - http://www.ayvalentine.com/ 28:35 Avonelle Wing - http://www.dexposure.com/ 28:36 Fred Hicks - http://www.deadlyfredly.com/ 28:36 Mark Diaz Truman - http://www.magpiegames.com/ 29:17 Toxic Masculinity Panel with Taylor Stokes, Jay Sylvano, Avonelle Wing, Jason Pitre Tayler Stokes - https://plus.google.com/+TaylerStokes Jay Sylvano - http://www.gamestogather.org/ Avonelle Wing - http://www.dexposure.com/ Jason Pitre - http://www.genesisoflegend.com/ 32:49 Wil Wheaton - http://wilwheaton.net/ 32:57 Two player rpg lists - http://makebigthings.com/2-player-rpgs/ 33:37 Toronto Area Gamers - www.torontoareagamers.com 34:14 Alex Roberts - http://oneshotpodcast.com/author/alex-roberts/ 34:54 Marvel Heroic Roleplaying - https://en.wikipedia.org/wiki/Marvel_Heroic_Roleplaying 34:55 Urban Shadows by Andrew Medeiros and Mark Diaz Truman - http://www.magpiegames.com/our-games/urban-shadows/ 34:56 Houses of the Blooded by John Wick - http://housesoftheblooded.net/ 35:15 Mars Colony 39 Dark by Tim C Koppang - http://www.tckroleplaying.com/39dark/ 35:17 Mars Colony by Tim C Koppang - http://www.tckroleplaying.com/marscolony/index.html 35:54 The Hour Between Dog and Wolf by Matt Gwinn - http://www.errantknightgames.biz/thbdaw 36:01 183 Days from Tiny Knives - http://www.drivethrucards.com/product/144510/183-Days 36:25 Boldly Go by Geoff Bottone - https://www.facebook.com/geoffquestbottone/ 39:02 Zombie World by Mark Diaz Truman - http://www.magpiegames.com/ 39:12 Neall Raemonn Price of Scion - https://www.kickstarter.com/projects/200664283/scion-2nd-edition-tabletop-rpg 39:15 Jason Cordova of the Gauntlet Podcast - http://www.gauntlet-rpg.com/ 41:56 Jason Morningstar of Bully Pulpit Games - http://bullypulpitgames.com/about/jason/ 44:44 Issues the Comic Book Continuity game by Chris O’Neil of 9th Level Games - http://9thlevel.com/wp/ 45:48 Nanowrimo - http://nanowrimo.org/ 48:55 Robin from Monsterhearts/Urban Shadows - http://facesofbluestockings.blogspot.ca/2016/09/inactive-robin-winthorpe.html 48:55 Monstehearts by Avery Alder - http://buriedwithoutceremony.com/monsterhearts/ 49:54 Robin’s story - http://robinreturns.blogspot.ca/ 51:35 Breakout - https://breakoutcon.com/ 53:10 Fall of Magic by Ross Cowman - http://heartofthedeernicorn.com/product/fall-of-magic-scroll-edition/ 53:28 Anna Kreider’s Birthday - https://gomakemeasandwich.wordpress.com/ 54:27 Life on Mars by Ross Cowman - http://heartofthedeernicorn.com/product/life-on-mars-print-edition/ 54:31 Space Wurm vs Moonicorn by Johnstone Metzger - http://www.drivethrurpg.com/product/169564/Space-Wurm-vs-Moonicorn 55:04 Swords Without Master by Epidiah Ravachol - https://dig1000holes.wordpress.com/swords-without-master-2/ 55:12 Raspberry Heaven by Ewen Cluney - https://yarukizerogames.com/tag/raspberry-heaven/ 55:49 Ryuutama by Atsuhiro Okada - http://kotohi.com/ryuutama/ Our podcast is at http://itslikednd.ca Check out Kate’s blog Bluestockings at http://bluestockings.ca Check out Rach and Rob’s blog ‘Thac0s at Midnight’ at http://thacos.com Connect with us in our G+ Community! Best way to get there is http://itslikednd.ca/g+ or http://itslikednd.ca/gplus Theme music is Gorilla Foot by The Itchy Creeps http://members.shaw.ca/happypuppyrecords/
, It’s Like DnD 005 - Beyond the Con Crash Gaming at Fan Expo Canada with Justin Mohareb Dungeons and Dragons Adventurers League Lenore, Clare and Stephanie are the saviors of Fan Expo! Blue Rose and Titansgrave with Nicole Lindroos Slashing the Vale with Emily Care Boss Swords Without Master and the Dread Geas of Duke Vulku with Epidiah Ravachol Pugmire with Eddy Webb Fate of the Norns with Andrew Valkauskas Fate of the Norns Vanagard with Christopher Challice The Arena by Kate Bullock Night Witches by Jason Morningstar METATOPIA 2016; Avonelle Wing is our hero! Anna Kreider is also our hero! Queen City Conquest with Mark Knapik Johnstone Metzger's Space Wurm vs. Moonicorn! #SundayAMSwords Phil Vecchione from Misdirected Mark, Encoded Designs, and Gnome Stew Senda and Emily from the She’s a Super Geek Podcast Apocalypse World by Vincent Baker and Meguey Baker Dungeon World by Sage LaTorra and Adam Koebel Urban Shadows by Mark Diaz Truman and Andrew Medeiros Savage Worlds by Shane Hensley Fate Core by Leonard Balsera, Brian Engard, Jeremy Keller, Ryan Macklin, Mike Olson, Fred Hicks, and Rob Donoghue Buffalo Fate Corps Rogue Cthulhu Golden Sky Stories and Fantasy Friends by Ewen Cluney Baby Bestiary Mutant Chronicles 3rd Edition by Jay Little, John Dunn, Jason Marker and Dave Allen Star Wars Edge of the Empire by Dave Allen, Shawn Carman and Jay Little Toronto Area Gamers NaNoWriMo 2016 Breakout 2017 Ben Roboly's awesome art! Masks: A New Generation by Brendan Conway Monsterhearts by Avery Alder Seven Wonders by Pelgrane Press Before the Storm by Joanna Piancastelli Nemesis 382 by Alex Helm Crossroads Carnival by Kate Bullock Monster of the Week by Michael Sands and Steve Hickey Bluebeard's Bride by Whitney "Strix" Beltran, Marissa Kelly, Sara Richardson The Watch by Anna Kreider and Andrew Medeiros Gattaibushido:FUSION! Mecha Pilot RPG by Nathanael Cole Mobile Frame Zero Firebrands by Vincent Baker Ki Khanga: The Sword and Soul Role Playing Game by Milton Davis and Balogun Ojetade Nyambe: African Adventures by Chris Dolunt Necessary Evil by Clint Black, Shane Lacy Hensley, and Scott Pyle Scion Second Edition by Onyx Path Publishing, Richard Thomas, Neall Raemonn Price, Rose Bailey, Whitney "Strix" Beltran, Geoffrey McVey, James Mendez Hodes, KickStarter Part 2: The Only Way to Fix the Problem is to BUY GAMES BY WOMEN Brie Sheldon's Five or So Questions with Geoffrey McVey on Scion 2nd Edition 7th Sea by John Wick, Mark Diaz Truman, Mike Curry, Marissa Kelly, Thomas Deeny, Hannah Shaffer, James Mendez Hodes, Shoshana Kessock, Danielle Lauzon, Liz Chaipraditkul, Jerry Grayson, Ben Woerner, Rob Justice Prince Valiant® Storytelling Game by Greg Stafford, Stewart Wieck Swords & Wizardry Complete Rulebook 3rd Printing by Stacy Dellorfano, Matthew Finch Eden by Marc Hobbs, Caroline Hobbs, Follow by Ben Robbins Home By Dark by Jason Olson Perseverant RPG by Ben Dutter City of Mist by Amít Moshe Sexism and Gender Issues in Tabletop Gaming by Kees Schuller Playing Safe: Making Women Welcome by Kate Bullock ---------------------------------------------------------- PLUGS Our podcast is at http://itslikednd.ca Check out Kate’s blog Bluestockings at http://bluestockings.ca Check out Rach and Rob’s blog ‘Thac0s at Midnight’ at http://thacos.com Connect with us in our G+ Community! Best way to get there is http://itslikednd.ca/g+ or http://itslikednd.ca/gplus Theme music is Gorilla Foot by The Itchy Creeps http://members.shaw.ca/happypuppyrecords/
This is it. Our fiftieth episode marks the end of our long conversation about designing tabletop RPGs (and everything else we spilled over into). This episode addresses audience questions, the past, and the future. What do you do when you're done and the thing you've been working on leaves the workshop? Let's talk about it. Thank you for joining us on this journey, for reals. It means a lot to us. But we're not done! New miniseries under the Design Games banner are on the way. So weigh in on the show, share your own work, and let us know what you'd like to hear next by visiting our G+ Community. Our next miniseries is based on a question we get rather a lot: a request to do a deeper dive into a few particular games. Which games do you want us to look at? Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Our supporters get access to special patron-only episodes (with one more coming this week!). Every dollar helps. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
You need funding. You might give your game away for free, but you didn't make it for free. Your time and work have value. How does that translate to cost and how does your product help fund itself and the next thing you want to make? Nathan is sharing a living document about all this, too: "Notes on Independent Publishing." Get in there and share your questions on this topic, if you like. We're also seeking some final questions and topics to explore as we wind down the show's run. Got questions? Weigh in on the show, share your own work, and let us know what you want us to talk about next, by visiting our G+ Community, for example. And hurry! We're soon to wrap up this series. (Our next miniseries is based on a question we get rather a lot, so these questions really do make a difference in what we cover.) Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
It’s Like DnD 004 - RPG Every Day This episode was recorded on August 15th, 2016 RPG A DAY RPG a Day http://www.brigadecon.org/rpgaday2016/ September 25th - What makes for a good character? September 10th - Largest in-game surprise you have experienced? Star Wars: The Roleplaying Game by Greg Costikyan https://en.wikipedia.org/wiki/Star_Wars:_The_Roleplaying_Game Apocalypse World by Vincent Baker and Meguey Baker http://apocalypse-world.com/ Urban Shadows by Andrew Medeiros http://www.magpiegames.com/our-games/urban-shadows/ Don’t Rest Your Head by Fred Hicks http://www.evilhat.com/home/dont-rest-your-head-2/ September 13th - What makes a successful campaign. Bubblegumshoe by Emily Care Boss, Kenneth Hite, and Lisa Steele http://www.evilhat.com/home/bubblegumshoe/ Monsterhearts by Avery Alder http://buriedwithoutceremony.com/monsterhearts/ FALL OF MAGIC Jiffycon by Emily Care Boss http://jiffycon.blogspot.ca/ Fall of Magic by Ross Cowman http://heartofthedeernicorn.com/product/fall-of-magic-scroll-edition/ Sentinels of the Multiverse by Christopher Badell, Adam Rebottaro, Paul Bender https://sentinelsofthemultiverse.com/ GEN CON JEALOUSY Andrew Medeiros http://www.northfiregames.com/ Epyllion by Marissa Kelly http://www.magpiegames.com/epyllion/ Fate of the Norns by Andrew Valkauskas http://www.fateofthenorns.com/ ENnie Awards http://www.ennie-awards.com/blog/ IDGN Groundbreaker Awards http://www.igdnonline.com/indie-groundbreaker-awards/ Diana Jones Award http://www.dianajonesaward.org/ Eric Lang http://www.ericmlang.com/ Cat Tobin, Pelgrane Press http://pelgranepress.com 183 Days by Sara Williamson and James Stuart http://www.drivethrucards.com/product/144510/183-Days Snow White by Jonathan G. Nelson http://adventureaweek.com/ A Real Game by Caitlynn Belle http://caitlynnbelle.com/?page_id=300 If I Ran The Zoo Con by Leslie Turek, et. al http://www.nesfa.org/press/Books/TurekRunCon-4.htm Singularity by Caitlynn Belle and Josh Jordan http://caitlynnbelle.com/?page_id=323 (Josh, so sorry I blanked on your name when we were recording! - Rob) Invisible Sun by Monte Cook Games http://invisiblesunrpg.com/ Star Wars: Edge of the Empire by Dave Allen, Shawn Carman and Jay Little of Fantasy Flight Games https://www.fantasyflightgames.com/en/products/star-wars-edge-of-the-empire/ Burning Wheel Luke Crane https://www.burningwheel.com/ Burning Wheel Codex Kickstarter https://www.kickstarter.com/projects/burningwheel/the-burning-wheel-codex/description Hillfolk by Robin Laws http://site.pelgranepress.com/index.php/hillfolk/ Deliria by Phil Brucato https://www.patreon.com/philbrucato The Gamers Movie by Dead Gentlemen Productions http://deadgentlemen.com/projects/the-gamers-series/the-gamers/ Velvet Glove: Notebook Edition by Sarah Richardson http://www.magpiegames.com/product/velvet-glove-notebook-edition-printpdf/ The Veil: Cyberpunk RPG by Fraser Simons https://www.kickstarter.com/projects/samjokopublishing/the-veil-cyberpunk-rpg Cartel by Mark Diaz Truman http://www.magpiegames.com/cartel-ashcan-edition/ Night Witches by Jason Morningstar http://bullypulpitgames.com/games/night-witches/ SOME OTHER TOPICS Simple Superheroes by Joshua Kitz http://www.composedreamgames.com/pages/simplesuperheroes.php The Starlit Kingdom by Anna Kreider http://browserbeware.com/games/ Fraser Ronald on Book Signing http://swordsedge.ca/2016/03/signage/ Hope Inhumanity by Derek Gour https://hope-inhumanity.com/ PLUGS Our podcast is at http://itslikednd.ca Check out Kate’s blog Bluestockings at http://bluestockings.ca Check out Rach and Rob’s blog ‘Thac0s at Midnight’ at http://thacos.com Connect with us in our G+ Community! Best way to get there is http://itslikednd.ca/g+ or http://itslikednd.ca/gplus Check out Sparkle Dice Alliance at http://sparkledice.com Breakout Gaming Convention is March 10-12! Go to http://breakoutcon.com for more information about the convention! #BreakoutCon Theme music is Gorilla Foot by The Itchy Creeps http://members.shaw.ca/happypuppyrecords/
Let's talk about some of the software that we—Nathan and Will—use for production purposes like layout and graphic design. More importantly, let's talk about how that impacts our game designs and workflow across the board. We're also seeking new questions and topics to explore as we wind down the show's run. Got questions? Weigh in on the show, share your own work, and let us know what you want us to talk about next, by visiting our G+ Community or writing in via Nathan's website. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
As you're proceeding into production of your game, ask yourself: What can I do myself? When should I ask for help? What would I say to externalize my vision to a hire? What you do yourself, what you expand your skills to accomplish, and when you hire experts — these are parts of the spheres of production. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
What form does your RPG take? Is it a book? A deck of cards? A poster or mousepad or business card? Are you sure? Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Let's talk about another means of delivering random results and packaging information for players in your tabletop roleplaying and story games: cards. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
It’s Like DnD 003 - We don't care about your elf's tight pants! TAG’s 10th BIRTHDAY PARTY! 00:20 - Toronto Area Gamers http://torontoareagamers.com 00:40 - Mobile Frame Zero: Firebrands by Vincent Baker https://payhip.com/b/nhBY 01:30 - D&D Adventurers League http://dndadventurersleague.org/ 02:20 - Masks by Brendan G. Conway http://www.magpiegames.com/masks/ 04:25 - Fantasy Friends by Ewen Cluney and Golden Sky Stories by Ryo Kamiya translated by Ewen Cluney http://starlinepublishing.com/our-games/golden-sky-stories/ 09:20 - The Watch by Anna Kreider http://browserbeware.com/games/ and Andrew Medeiros http://www.northfiregames.com/ 15:40 - Hope Inhumanity by Derek Gour https://hope-inhumanity.com/ DOWNFALL 16:30 - Downfall by Caroline Hobbs https://lessthanthreegames.com/downfall/ PLAYTESTING THE ARENA 23:30 - The Arena by Kate Bullock http://bluestockings.ca FANTASY ROLEPLAYING GAMES 30:20 - Dungeons & Dragons 3rd Edition by Monte Cook, Jonathan Tweet, and Skip Williams 30:21 - Dungeons & Dragons 2nd Edition by David "Zeb" Cook 30:22 - Dungeons & Dragons v.3.5 by Monte Cook, Jonathan Tweet, and Skip Williams 30:27 - Pathfinder by Jason Bulmahn http://paizo.com/pathfinderRPG 30:28 - 13th Age by Rob Heinsoo, Jonathan Tweet http://site.pelgranepress.com/index.php/category/products/13th-age/ 30:30 - Grim World by Deanna Nygren and Trenton Kennedy http://www.boldlygames.com/grimworld/ 30:31 - Dungeon World by Sage LaTorra and Adam Koebel http://www.dungeon-world.com/ 30:34 - Dungeons & Dragons 4th Edition by Rob Heinsoo, Andy Collins, James Wyatt 30:36 - Dungeons & Dragons 5th Edition by Mike Mearls, Jeremy Crawford, Rodney Thompson, Peter Lee, James Wyatt, Robert J. Schwalb, Bruce R. Cordell and the rest of the Wizards of the Coast D&D Team http://dnd.wizards.com/ 30:39 - GURPS 4th Edition by Steve Jackson, Sean M. Punch, and David L. Pulver http://www.sjgames.com/gurps/ 30:40 - Dragon Age by Chris Pramas and Nicole Lindroos https://greenronin.com/dragonagerpg/ 31:00 - A Song of Ice and Fire Roleplaying by Robert J. Schwalb https://greenronin.com/sifrp/ 32:30 - Savage Worlds by Shane Lacy Hensley https://www.peginc.com/product-category/savage-worlds/ 33:00 - Eberron Campaign Setting by Keith Baker, Bill Slavicsek, and James Wyatt 33:30 - Legends of Anglerre by Sarah Newton, Chris Birch, Mike Chinn, David Donachie, Doug Laedtke, Tom Miskey, Mike Olson, and Marc Reyes 33:31 - Starblazer Adventures by Chris Birch, Stuart Newman, David Donachie and Douglas Nicol 33:45 - Castles and Crusades by Davis Chenault and Mac Golden http://www.trolllord.com/cnc/ 34:15 - Dragon Slayers Fiasco Playset by Logan Bonner http://bullypulpitgames.com/downloads/december-playset-dragon-slayers-2/ for Fiasco by Jason Morningstar http://bullypulpitgames.com/games/fiasco/ 36:00 - Werewolf the Forsaken by Carl Bowen, Conrad Hubbard, Rick Jones, James Kiley, Matthew McFarland, Adam Tinworth http://theonyxpath.com/category/worlds/chroniclesofdarkness/werewolftheforsaken/ 36:05 - Star Wars: The Roleplaying Game by Greg Costikyan 36:10 - In a Wicked Age by Vincent Baker http://www.lumpley.com/wicked.html 47:10 - Fate of the Norns by Andrew Valkauskas http://www.fateofthenorns.com/ 49:25 - Ryuutama: Natural Fantasy RPG by Atsuhiro Okada, translated by Matt Sanchez and Andy Kitkowski. http://kotohi.com/ryuutama/ 56:55 - Blue Rose by Jeremy Crawford, Dawn Elliot, Stephen Kenson, John Snead, Nicole Lindroos and Chris Pramas http://blueroserpg.com/ 57:10 - Iron Claw by Jason Holmgren, Erik Coons, Adam Lindberg, Frederick Stanton, Pieter Van Heil, Ted Wadsworth and Ben Wong http://www.sanguinegames.com/ironclaw/ 58:30 - Swords without Master by Epidiah Ravachol http://www.worldswithoutmaster.com/swords-without-master/ . Check out #SundayAMSwords too! https://plus.google.com/u/0/explore/SundayAMSwords PLUGS Our podcast is at http://itslikednd.ca Fan Expo Canada is September 1-4th if you’re going be sure to swing by the RPG room to come say hi and play games with us! http://fanexpocanada.com/gaming-attractions/ Check out Kate’s blog Bluestockings at http://bluestockings.ca Check out Rach and Rob’s blog ‘Thac0s at Midnight’ at http://thacos.com Connect with us in our G+ Community! Best way to get there is http://itslikednd.ca/g+ or http://itslikednd.ca/gplusTheme music is Gorilla Foot by The Itchy Creeps http://members.shaw.ca/happypuppyrecords/
Look around. Get your bearings. Take a look back at what's working and what you've learned, then move forward with the knowledge. That's what we're doing, this time. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
You've got a lot of notes, you've got rules and systems, maybe you've been writing for yourself. How do you start writing all of that out for other people in addition to yourself? Let's talk. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
It's Like DnD 002 - What's an Urban Fantasy? JIFFY CON 0:00:20 Jiffy Con by Emily Care Boss http://jiffycon.blogspot.ca/ 0:01:10 Ten Candles by Stephen Dewey http://cavalrygames.com/ten-candles/ 0:06:50 Beyond Our Walls by Robert Bohl. https://plus.google.com/u/0/+RobertBohl/posts/2ShxWWpXTQB 0:07:50 Joshua A.C. Newman is responsible for the phallic art direction of Beyond Our Walls. http://glyphpress.com/ 0:10:10 Hearts Blazing by Glenn Given of Games by Play Date. http://www.gamesbyplaydate.com/hearts-blazing/ 0:18:30 Modern Myths http://modern-myths.com/ 0:18:45 Downfall by Caroline Hobbs https://lessthanthreegames.com/downfall/ 0:19:45 Mobile Frame Zero: Firebrands by Vincent Baker https://payhip.com/b/nhBY 0:20:05 Mobile Frame Zero by Joshua A.C. Newman http://mobileframezero.com/ 0:24:30 Fall of Magic by Ross Cowman http://heartofthedeernicorn.com/product/fall-of-magic-scroll-edition/ 0:27:45 X-Card by John Stavropoulos http://tinyurl.com/x-card-rpg EXPECTATIONS FOR KICKSTARTERS 0:29:30 Hamish Cameron’s comment in response to Episode 01 of It’s Like DnD https://plus.google.com/u/0/117694340632268764245/posts/FW5oveHyj2f 0:31:00 Red Markets by Caleb Stokes https://www.kickstarter.com/projects/159466030/red-markets 0:32:00 The Veil by Fraser Simons https://www.kickstarter.com/projects/samjokopublishing/the-veil-cyberpunk-rpg 0:33:00 Sagas of the Icelanders by Gregor Vuga redmoosegames.blogspot.ca/2012/03/sagas-of-icelanders-playbooks-and-mc.html THE VEIL PLAYTEST 0:38:10 The Veil by Fraser Simons https://www.kickstarter.com/projects/samjokopublishing/the-veil-cyberpunk-rpg 0:42:00 Apocalypse World by Vincent Baker http://apocalypse-world.com/ 0:46:15 URBAN FANTASY ROLEPLAYING GAMES 0:50:20 d20 Modern by Bill Slavicsek, Jeff Grubb, Rich Redman, Charles Ryan, Wizards of the Coast 0:50:38 Vampire the Masquerade by Mark Rein-Hagen, Graeme Davis, Tom Dowd, Lisa Stevens, Stewart Wieck, White Wolf Publishing 0:50:45 Changeling the Dreaming by Mark Rein·Hagen, Sam Chupp, Ian Lemke, Joshua Gabriel Timbrook, White Wolf Publishing 0:50:55 The Dresden Files Roleplaying Game by Leonard Balsera http://www.evilhat.com/home/dresden-files-rpg/ 0:52:50 Cybergeneration by Jonathan Lavallee http://www.firestorm-ink.com/ 0:52:55 Deleria by Phil Brucato https://www.patreon.com/philbrucato 0:53:30 Don’t Rest Your Head by Fred Hicks http://www.evilhat.com/home/dont-rest-your-head-2/ 0:58:30 Urban Shadows by Andrew Mediros, Mark Diaz Truman http://www.magpiegames.com/our-games/urban-shadows/ 1:03:15 Dread by Epidiah Ravachol https://dreadthegame.wordpress.com/about-dread-the-game/ 1:14:00 Monsterhearts by Avery McDaldno http://buriedwithoutceremony.com/monsterhearts/ 1:20:00 Monsterhearts Survey https://docs.google.com/forms/d/1g1BKOTZEFv_NPCBe8SEdCneu0h18nfQCbEeDnSitNd8 and Asexuality in Monsterhearts https://docs.google.com/forms/d/1X2NRKCTA2w1YlFVknB_v-MPi3QZ1640B7eyL-29Ew64/ 1:24:38 The Hour Between Dog and Wolf by Matthew Gwinn http://www.errantknightgames.biz/#!thbdaw/c1vw1 PLUGS The Toronto Area Gamers 10th Birthday is July 9th. http://torontoareagamers.com/birthday If you’re interested in volunteering to facilitate RPGs at Fan Expo Canada, please check out this link for D&D Adventurers League https://docs.google.com/forms/d/1QPY-pFjiw4YTVF-DgiFFZkf-kL3iWHsRTicsMuXdrwQ/, and this link for all other RPGs https://docs.google.com/forms/d/1hC2cBNXVQ8UgRQNrzORFI57NDg82SIZO3rr4IdRu8aE/. Fan Expo Canada is September 1st - 4th. Check out Kate’s blog Bluestockings at http://bluestockings.ca Check out Rach and Rob’s blog ‘Thac0s at Midnight’ at http://thacos.com Connect with us in our G+ Community! Best way to get there is http://itslikednd.ca/g+ or http://itslikednd.ca/gplus Theme music is Gorilla Foot by The Itchy Creeps http://members.shaw.ca/happypuppyrecords/
It’s Like DnD 001 - Road Trip! 00:20 What have we backed on Kickstarter? Kate backed The Veil: Cyberpunk RPG by Fraser Simons http://samjoko.storenvy.com/ Rob backed Threadbare RPG by Stephanie Bryant - http://www.threadbarerpg.com/ Rach backed Red Markets by Caleb Stokes - http://hebanon.blogspot.ca/ 00:37 The Veil 02:25 The Spark by Jason Pitre 02:30 Apocalypse World by Vincent Baker and Meguey Baker 04:15 Urban Shadows by Andrew Medeiros and Mark Diaz Truman 7:15 The Sprawl: Cyberpunk Roleplaying by Hamish Cameron 8:00 Dream Askew by Avery McDaldno 8:45 The Watch by Anna Kreider and Andrew Medeiros 10:30 Threadbare RPG 11:30 +1 Forward’s podcast by Rich Rogers.http://www.gauntlet-rpg.com/1-forward/threadbare-rpg 12:00 Golden Sky Stories by Ryo Kamiya translated by Ewen Cluney 14:00 Laser Kittens by Cheyenne Wall-Grimes and Stentor Danielson 15:15 Red Markets 15:45 Summerland by Greg Saunders 19:45 The Sociology of D&D by Matthew Colville, https://youtu.be/EHUCi6ZbVxU 23:40 Road Trip to Jiffy Con! JiffyCon West MA, Hampshire College in Amherst, June 11, 2016! http://jiffycon.blogspot.ca/ 25:00 Robert Bohl, Emily Care Boss, Epidiah Ravachol, Hannah Shaffer 25:10 Noirlandia by Evan Rowland and Hannah Shaffer 26:00 Fall of Magic by Ross Cowman 26:20 Ten Candles by Stephen Dewey 27:30 Dungeons & Dragons by the Wizards of the Coast team 27:40 Star Wars by the Fantasy Flight team 28:00 Dungeons & Dragons Adventurers League 29:10 Masks by Brendan G. Conway 30:00 Anna Kreider’s Blog Go Make Me a Sandwich, www.patreon.com/gmmas Specifically the Pathfinder posts: https://gomakemeasandwich.wordpress.com/2016/05/09/ https://gomakemeasandwich.wordpress.com/2016/05/20/ https://gomakemeasandwich.wordpress.com/2016/05/27/ 30:23 The Ruined Empire by Anna Kreider 30:23 401 Games, http://store.401games.ca/ 30:45 Games To Play On A Roadtrip! Rob wants to play Ribbon Drive by Avery McDaldno, http://buriedwithoutceremony.com/ribbon-drive/ Rach wants to play Amidst Endless Quiet by Ben Lehman, http://www.tao-games.com/amidst-endless-quiet/ Kate wants to play A Penny for My Thoughts by Paul Tevis, http://www.evilhat.com/home/a-penny-for-my-thoughts/ 31:45 Ribbon Drive 34:30 Amidst Endless Quiet 38:45 Fiasco by Jason Morningstar 39:00 The Hour between Dog & Wolf by Matthew Gwinn 39:30 A Penny for my Thoughts Plugs! Check out the podcast at http://itslikednd.ca Check out Kate’s blog Bluestockings at http://bluestockings.ca Check out Rach and Rob’s blog ‘Thac0s at Midnight’ at http://thacos.com If you want to play Roleplaying Games in Toronto check out these events: June 12th - TAG’s June RPG Meetup http://torontoareagamers.com/rpg July 9th - TAG’s 10th Birthday! http://torontoareagamers.com/birthday September 1-4th - Fan Expo Canada’s RPG Track! http://fanexpocanada.com/gaming March 10 - 12th - Breakout 2017 http://breakoutcon.com/ Connect with us in our brand new G+ Community! Best way to get there is http://itslikednd.ca/g+ or http://itslikednd.ca/gplus Theme music is Gorilla Foot by The Itchy Creeps http://members.shaw.ca/happypuppyrecords/
Say a thing. Say it again. A design isn’t right the first time, so we revise and restate and iterate. Let’s talk about that. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Do you know about the Game Chef design competition? This time we talk about our experiences with Game Chef and what we know of its history and influence on games and designers. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Episode forty?! Ye gads. Here we explore more notions on the topic of your early playtests, and how to get information out of them, make sense of some of it, and prepare for revisions to your design. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
We’ve reach that time. Let’s talk about playtesting your design—specifically, how to prep and participate in the early playtests of your RPG. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Let’s talk about how a game moves, functions, and adapts. Let’s talk about affordances. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
We set out to talk about designing games to be ready for hacking and remixing by the end user, but first a stopover at a discussion of universal systems, too. Let it go, Will. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Some game designs are highly visual. When does that work happen? How early is too early to think about art and a visual arrangement of ideas? We talk it out. This episode references Nathan’s design-process illustration, by the way. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
This time, we tackle a great listener-submitted topic about how to makes risk and challenges feel dramatic and satisfying in your RPG designs — and how to help players think about risk and challenge in play. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Another great listener topic, another episode wrestling with said topic. This time: we talk about designs involving Player vs Player and PvE mechanics and, y'know, some of what that means. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Here we attempt to tackle another great question from the G+ community. This one’s about designing with purpose and how purpose can align with (or away from) content, context, vision, and more. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
We’ve talked a lot already about design steps and techniques, thoughts and approaches. You’ve got vision and notes and notions. Now let’s talk about bringing it all together. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
When we talk about “color” in RPG design, we’re often talking about texture and tangibility and how they interact with and express your game and what it is about. We think. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
What is “a success” in play? What is failure? When do players’ and characters’ victories align? When do they diverge? And how do we talk about it all? Tune in and hear. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
What even is a playstorm? We think we know and we dive into the answer in this episode, to consider what makes playstorming different from playtesting, what it’s for, and when we do it. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
What do we mean when we talk about emergence? What’s emergent by design and what emerges anyway? We wrestle with the issue this time — and maybe not for the last time! Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Space, in many games (and especially RPGs), is abstracted and metaphorical, letting the idea of space mingle with other ideas in exciting ways. What is “narrative mass” and how do relationship maps suggest or defy a space? Let’s talk! Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
It’s time to talk about time. This time, we make time to discuss real-time play, abstractions, and dramatic units of time in RPGs and other games, which takes us into territory about focus, abstraction, and player agency once again. Expand the episode with these links: Caitlynn Belle’s Message is a text game you play in an hour. The Beast (Fair warning: contains adult content) Black Sun Deathcrawl Also, re: Continuum — There are 5 Levels of Span (time travel ability, basically) in the game: Span 1 -> Span 2 requires two months of real time, including 3 4-hour sessions Span 2 -> Span 3 requires three additional months of real time, including 4 4-hour sessions Span 3->Span 4 requires four additional months of real time, including 5 4-hour sessions Span 4->Span 5 requires five addition months of real time, including 5 4-hour sessions Additional Span levels are possible, each of which require 5 months of real time and 5 -4 hours sessions, plus some fictional triggers. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
What’s the situation in your game? How do you flag, support, and inspire situations in play? RPG play can be as small as a single dramatic situation or as vast worlds teeming with volatile circumstances … but it’s for naught if the players don’t know how to interact with that situation. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
How does your game’s setting interact with its design? How do you begin to design a setting? How does your setting suit your game — and why? We talk about this rich and vast topic, not for the last time. Look around the old site for more info from this episode! Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Let’s talk about influences on our designs and how we converse with them and with our own game’s vision and voice. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
What are some early exercises and tactics for starting a new design? Formalize your inspiration and vision. Make some notes on what is exciting you about this game. Visually sketch out a scene in your head or write it out as lines of dialogue. Other techniques include: mockup a possible cover for an eventual book; sketch a character sheet; make art-direction notes Try analog mind-mapping: sketching, making lists, arranging reference material on a table, post-it notes and notecards, or any other method that attaches your hands to your brain without using a keyboard. Write an example of play from the perspective of “here’s what play should sound like.” Fill it back in with notes on mechanics and structure to get play to sound like that. Analyze the “inputs” and “outputs” for a specific moment of play. What do the players need to already have? What does play revolve around? What needs to come out of the scene in order for play to progress? Note which inputs and outputs connect into reward cycles. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Let’s talk more about settings and worlds for gameplay, including designing and recognizing links between your world and your game! Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Going Linux 290 · Listener Feedback We received no emails for this episode, so we read some of the most recent posts from our G+ Community and provide our comments. We discuss the length of our episodes, Libre Office, getting around blocked websites, how local mirrors work in the latest Mint, video cards and Chromebooks. Episode 290 Time Stamps 00:00 Going Linux 290 · Listener Feedback 00:15 Introduction 02:31 Jack: Shorter shows and a browser tip 08:00 Bill: Using VPN to stop website blocking 09:33 Matt: Use Ubuntu Server to prevent website blocking 10:27 George: Mint Update Manager - How do local mirrors work? 12:42 Ken L: Libre Office extensions 13:48 Ken L: Story time - video glitches 16:35 Ken B: I love my Chromebook because... 23:51 goinglinux.com, goinglinux@gmail.com, +1-904-468-7889, @goinglinux, feedback, listen, subscribe 25:01 End
In our second episode of Discern Realities, we discuss character downtime and the Carouse move, the Story Games Names Project, equipment abstraction (a la Adventuring Gear), and more! We also continue our ongoing comic strip AP, featuring the adventures of Ramshackle Crow. Join our G+ Community: https://plus.google.com/u/0/communities/104672702589306017985 Play games with us: https://plus.google.com/u/0/communities/116329047011220562548 Twitter: @GauntletRPG
This time, we look back at the show and reflect on 20 episodes of conversations. What are we happy with and what do we still want to attempt? What course corrections might we attempt for the show next? This approximates the kind of reflection we do as designers, midway through a design, and helps us identify what’s next for the show in 2016. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
What is antagonism in play — we talk about the problems inherent in the term, what it means in play, and how you can think about it in your design. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
This time, we talk about communications between a game’s designer and its players—especially the GM—both implicit and explicit. We also refer again to our previous questions, written by Nathan and refined/revised through our conversations, about (but not just about) GM tasks, authority, and responsibility: What need to be created (or established)? Why does it matter who does it? Who does the buck “stop with” in terms of content? Who maintains authority over it once play begins? What’s the propellant? Who does what to make the (plot/action/story/situation/etc.) dynamic? Who does what to keep it going? What makes things “interesting” (and what does "interesting” mean in your game)? Where does antagonism, challenge, or fictional friction come from? What makes things non-trivial or non-obvious? What makes the outcome of the game both unpredictable and inevitable? Which personal visions for play do you prioritize (and why, and when)? How do you handle the conflict of personal visions? What structures in your game require or support the shift of emphasis in personal visions between different players in the game? Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
This time we’re dropping names and game titles all over the place, focusing on just a few of the games that we’re feeling influenced by lately or over time — especially when it comes to GMing. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
This time we’re talking about designing for GM authorities and responsibilities in tabletop RPGs — a rich topic that we’ll explore more in the future. Here’s a version of the questions that we considered on the show, useful for considering in your own designs, too, we hope: Questions about, but not just about, “GM” tasks, authority and responsibility: What need to be created (or established)? Why does it matter who does it? Who does the buck “stop with” in terms of content? Who maintains authority over it once play begins? What’s the propellant? Who does what to make the (plot/action/story/situation/etc.) dynamic? Who does what to keep it going? What makes things “interesting” (and what does "interesting” mean in your game)? Where does antagonism, challenge, or fictional friction come from? What makes things non-trivial or non-obvious? What makes the outcome of the game both unpredictable and inevitable? Which personal visions for play do you prioritize (and why, and when)? How do you handle the conflict of personal visions? What structures in your game require or support the shift of emphasis in personal visions between different players in the game? Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
In this episode, we discuss the roles, responsibilities, and authority of the GM in tabletop RPGs and story games. It’s a role with a lot of permutations for designers to think about, plan for, and react to. What do you think? Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
We’re tackling a few more listener questions this time — and it’s a bit of a challenge. These are great questions! Of course, it was only after we recorded that we remembered a great example of a game with character-leading-to-class mechanisms: Mortal Coil! Galileo Games’s worlds of magic and magical systems builds up the rules of magic during play in a really fun way! This episode experienced some audio issues, too, as we wrestled with strange, new equipment. We’re getting it worked out — please bear with us. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
For our not-spooky 13th episode, we address a few listener questions we’ve received. Still, things get a little spooky. Design Games is made possible by our supporters at Patreon, where you can back NDP and Will right now. Every dollar helps. What do you think? Weigh in on the show, your own work, and what you want us to talk about next, by searching for our G+ Community. Music is “Dances and Dames” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Indie Film Hustle, Alex Ferrari on the Film Trooper Podcast In this episode (Part 2 of 2), I interview, Alex Ferrari, founder of Indie Film Hustle, and filmmaker of the short film, “Broken”, which made $90,000 from DVD sales in 2006. Subscribe with iTunes Subscribe to the YouTube Channel Join the G+ Community http://www.indiefilmhustle.com/ http://alexferrari.com/work/broken/ Don’t… The post 087: How a Filmmaker Made $90,000 Selling His Short Film Online with Alex Ferrari (Part 2) appeared first on Film Trooper.
Indie Film Hustle, Alex Ferrari on the Film Trooper Podcast In this episode (Part 1 of 2), I interview, Alex Ferrari, founder of Indie Film Hustle, and filmmaker of the short film, “Broken”, which made $90,000 from DVD sales in 2006. Subscribe with iTunes Subscribe to the YouTube Channel Join the G+ Community http://www.indiefilmhustle.com/ Get Lipstick… The post 086: How a Filmmaker Made $90,000 Selling His Short Film Online with Alex Ferrari (Part 1) appeared first on Film Trooper.
Indie Film Hustle, Alex Ferrari on the Film Trooper Podcast In this episode (Part 1 of 2), I interview, Alex Ferrari, founder of Indie Film Hustle, and filmmaker of the short film, “Broken”, which made $90,000 from DVD sales in 2006. Subscribe with iTunes Subscribe to the YouTube Channel Join the G+ Community http://www.indiefilmhustle.com/ Get Lipstick…
The San Diego Comic-Con G+ Community hosted a Hangout On Air with Steven Johnson, VP of Public Affairs for the San Diego Convention Center, to discuss the recent approval of the San Diego Coastal Commission to the expansion plans. and it's effect on the San Diego Comic-Con. This important ruling was the last remaining requirement for the expansion to go forward with the expansion. These are exciting times and this, obviously, means a great deal to the city of San Diego - for us fans of Comic-Con International, it's also a very exciting development for the future of the Con. We shall discussed how this ruling affects the Con in its current commitment to the Center, how the Con will run while the construction is under way and the future of Comic-Con in San Diego. This Hangout took place at Wednesday 23rd October, 10am PST / 1pm EST / 6pm GMT, and was moderated by Community Moderator Leonard Sultana ('An Englishman In San Diego' / @EnglishmanSDCC)
This is a recording of a Hangout On Air, hosted by The San Diego Comic-Con G+ Community, with CCI's Director of Press & Public Relations, David Glanzer, talking about the recent approval of the San Diego Coastal Commission to the expansion plans of the San Diego Convention Center. This important ruling was the last remaining requirement for the expansion to go forward. These are exciting times and this, obviously, means a great deal to the city of San Diego and to the future plans of Comic-Con International. We discussed how this ruling affects the Con in its current commitment to the Center, how the Con will run while the construction is under way and the future of Comic-Con in San Diego. This Hangout took place at Friday 18th October 2013 and was moderated by Community Moderator Leonard Sultana ('An Englishman In San Diego').
We've got a big show this week, beginning with a little follow up on last week's discussion about branding and websites, specifically writing. We also talk about practice...does practice really make perfect or just better? Plus, we answer several of your emails and questions from the G+ Community. Edward Burtynsky is our Photographer of the Week.
We’ve got a big show this week, beginning with a little follow up on last week’s discussion about branding and websites, specifically writing. We also talk about practice...does practice really make perfect or just better? Plus, we answer several of your emails and questions from the G+ Community. Edward Burtynsky is our Photographer of the Week.
Gaz and Guy are back on the job and this show proves it. So much craziness it almost can't be contained. Guy doesn't want to hear about the iWatch, but is interested in a possible less expensive iPhone. Gaz thinks he's nuts but no real big change there. Out great G+ Community people gives us lots to work with too and of course all the usual of what you might expect from a GG MyMac Postcast.
A place for your Clinical Cases and Questions that are not podcast specific
Simple show concept this week. We talk about Christmas stuff, some G+ Community questions, then off to your Bumpers (brilliant they are too), and finally ending the show with a thank you to all the wonderful people that not only listen to the podcast, but contribute to MyMac.com in general. Merry Christmas to you all!