Podcasts about Dark Souls

2011 video game

  • 2,758PODCASTS
  • 6,738EPISODES
  • 1h 22mAVG DURATION
  • 2DAILY NEW EPISODES
  • Sep 5, 2025LATEST
Dark Souls

POPULARITY

20172018201920202021202220232024

Categories



Best podcasts about Dark Souls

Show all podcasts related to dark souls

Latest podcast episodes about Dark Souls

Aftermath Hours
Rogue Squadron (With Ryan Gilliam and Cass Marshall)

Aftermath Hours

Play Episode Listen Later Sep 5, 2025 91:00


On this week's episode, Nathan and Chris are joined by former Polygon writers Ryan Gilliam and Cass Marshall, who just launched a new worker-owned video game website, Rogue. It's like Aftermath, but Polygonier. We ask them how the project came together, how things are going so far, and what their pie-in-the-sky goals are for the future. Then, after extolling the virtues of structures that don't force us to always heap attention on the big game of the week, we heap attention on the big game of the week: Silksong. It's finally out, and as expected, it's more Hollow Knight! In other words, it's good, but also very reminiscent of the first game in structure and feel. This puts it somewhat at odds with other Event Releases like Elden Ring, which garnered similar attention to curious non-fans at launch, but managed to offer them something legitimately new compared to Dark Souls. Will the un-Knighted masses bounce off this one, or will they find something to love despite a lack of attachment to the original? And as the video game industry continues to fragment, how many more all-consuming launches like this do we have in us? Finally, we invent a cool uncle who plays Warframe (Warfruncle). Credits- Hosts: Nathan Grayson, Chris Person, & special guests Ryan Gilliam and Cass Marshall- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Dev Game Club
DGC Ep 442: Papers, Please/Cart Life (part three)

Dev Game Club

Play Episode Listen Later Sep 3, 2025 82:05


Welcome to Dev Game Club, where this week we complete our series on a pair of empathy games, Papers, Please and Cart Life. We spend some more time with Melanie and her coffee hut before turning to our takeaways, shared between both games. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Several days of Cart Life Issues covered: the tutorialization in the Melanie story, a whole functioning town, replaying the first few days, real world flexibility, entering a potential failure state, adding parenting into the mix, encountering a bug, reading deeply into the simulation, having a meaningful experience without a systemic backing, supporting the illusion of systems, being forced to have your daughter go to her dad's, bugs and not being sure, losing Andrus's cat, dream sequences, having trouble wanting to play the game, adventure game topics and language, high pressure time, topics in other games, keywords, production economy, words as an inventory, life under capitalism vs authoritarianism, depriving a character of connection, choosing coffee due to life choices, not taking baristas for granted, useful friction and life, min/maxing the simulator vs trying to experiment with it, the horror of retail, opportunities for connection, making the game or life go more quickly, getting OCD with espresso, the physical repetitive tasks, "playing anything," what motivates play and games, being naturally empathetic with the character, choosing an abstract aesthetic, production techniques for lo-fi heart and enabling creativity, being glad that such games exist, tactility of game elements, abstraction and QTEs, Easter eggs.  Games, people, and influences mentioned or discussed: BioStats, CalamityNolan, Samuel Jackson, Pulp Fiction, Twine, The Walking Dead, David Lynch, Dark Souls, Ultima (series), Her Story, Sam Barlow, Hal Barwood, Return of the Obra Dinn, Mad Libs, howling dogs, WarCraft, Gilmore Girls, The Sims (series), Skyrim, Typing Tutor, Sabrina Carpenter, Receiver, Ian Bogost, Play Anything, Power Washing Simulator, Kim Jung Gi, Sierra, The Last of Us, Cleo 5 to 7, Jeanne Dielman, Chantal Ackerman, David Cage, God of War, Outer Wilds, Passage, Brad, Jason Rohrer, N. K. Jemisin, Kirk Hamilton, Aaron Evers, Mark Garcia.  Next time: BioStats and CalamityNolan's interview with another host Twitch: timlongojr and twinsunscorp Discord  DevGameClub@gmail.com 

The Weekly Stuff Podcast with Jonathan Lack & Sean Chapman
Purely Academic #19 - How I Spent My Summer Vacation: Dark Souls, Dexter, Donkey Kong & More!

The Weekly Stuff Podcast with Jonathan Lack & Sean Chapman

Play Episode Listen Later Aug 29, 2025 220:13


Our August episode of Purely Academic is one of our busiest recordings to date, as Sean and Jonathan break down how they spent their summer vacations, and talk about the start of the new school year. Sean tells us about some of the legal insanity affecting education in Texas, while Jonathan explains why he created a bunch of feature-length anime fan edits for various classes he's teaching this semester. We discuss a bunch of video games both old and new, from Donkey Kong Bananza and Mafia: The Old Country, to Sean falling down the Dark Souls rabbit hole again and Jonathan finding himself many hours into a new playthrough of the original Pokémon Blue. Jonathan also talks about binging the entire run of Showtime's Dexter, and finally, Sean is up for The Monthly Ten, counting down the Top 10 podcast topics he would most dread doing. Time ChartIntro: 0:00:00 – 0:08:50News: 0:08:50 – 0:35:33School Talk: 0:35:33 – 1:27:31Jonathan's Anime Edits: 1:27:31 – 1:48:20Dexter: 1:48:20 – 2:16:53Berserk & Dark Souls: 2:16:53 – 2:44:57Pokémon Blue: 2:44:57 – 2:52:28Donkey Kong Bananza: 2:52:28 – 3:01:57Mafia: The Old Country: 3:01:57 – 3:17:06The Monthly Ten: 3:17:06 – 3:40:13 Read Jonathan Lack's movie reviews and stay up to date with all our podcast projects at https://www.jonathanlack.comSubscribe to JAPANIMATION STATION, our podcast about the wide and wonderful world of anime: https://japanimationstation.comRead Jonathan's book 200 Reviews in Paperback or on Kindle – https://a.co/d/bLx53vKSubscribe to our YouTube channels! Japanimation Station: https://www.youtube.com/c/japanimationstation Purely Academic: https://www.youtube.com/@purelyacademicpodcastSupport the show at Ko-fi ☕️ https://ko-fi.com/weeklystuffOriginal Music by Thomas Lack https://www.thomaslack.com/©2012 - Present Jonathan R. Lack & Sean Chapman

Retro Spectives
E133: The Legend of Zelda: Ocarina of Time

Retro Spectives

Play Episode Listen Later Aug 29, 2025 115:28


The Legend of Zelda: Ocarina of Time is without a doubt one of the most influential video games ever made.  Unlike some titles that struggled with the transition to 3D, Zelda absolutely smashed it, setting the blueprint for what successful open world level design looked like for many years to come.It introduced (or popularised) many mechanics, including lock-on, c-button item selection and even an active day/night cycle.  It somehow took the 2D dungeon design of the earlier Zeldas and transformed them into something that modern games struggle to emulate to this day.  And its legacy is so strong that even people who have never played the games are familiar with “Hey, Listen!”.  But for all its fame and fortune, for all of its innovation and brilliance - it is 27 years later.  What was once revolutionary is now standard or even passe.  Ocarina of Time not only has to compete against all the games that have copied and built on its foundations, but also itself, with many more 3D zelda games launched in its wake.  Has Ocarina of Time truly stood the test of time, or should it go back to kid mode and stay there?On this episode, we discuss:DungeonsOcarina of Time's major gameplay draw, its deepest mechanics, are all found in its dungeons.  It's a mix of puzzles, combat and exploration, gated by keys and items.  Are the dungeons in OOT well designed with good pacing, or are they frustrating slogs with endless backtracking?ItemsThe longer you play Ocarina of Time, the more tools you have at your disposal.  Nuts, hookshots, hover boots, ocarina songs, spells - the list goes on and on.  Does the game manage to balance this huge array of options, or does each one end up feeling too shallow and specific?CombatOne of the pillars of Ocarina of Time, and all Zelda games, are their combat systems.  OOT introduced the concept of a lock on, with some very aggressive mini boss enemies that feel like prototype Dark Souls skeletons.  Is the combat here fun and engaging, or does the camera control and AI hold it back?We answer these questions and many more on the 133rd episode of the Retro Spectives Podcast!—Intro Music: KieLoBot - Tanzen KOutro Music: Rockit Maxx - One point to anotherZelda OOT OST: Koji Kondo—We played Zelda: Ocarina of Time using Ship of Harkinian, a custom modded port of the game that runs like a dream on modern PCs.  Definitely check it out!—Is our take on the Water Temple spot on, or highly controversial?  DId you ever get stuck while wandering the greater open world, or was that just a feature so you could catch more fish?  Which Zelda game should we play next?  Come let us know what you think on our community discord server!You can support the show monetarily on our Buy me a Coffee page

GROGPOD Roguelike Podcast
Elden Ring Nightreign (with Kris @garglestone)

GROGPOD Roguelike Podcast

Play Episode Listen Later Aug 27, 2025 159:02


Praise the Sun! The Nightlords have invaded the world of Elden Ring and it's up to you and your trusty co-op Nightfarers to stop them. The biggest roguelike game of 2025 so far, lauded developer FromSoftware's latest entry takes a stark departure from previous games in the Dark Souls series at a blistering pace. Featuring gigantic bird-man, big-hat sorceress, acrobatic bow boy, yelling drunken pirate, angry Sekiro dog-man, sassy child, French fencer, and John Nightreign himself toting a grappling hook and arm cannon, Elden Ring Nightreign drops you into a wild hybrid of Soulsbourne combat with bosses and enemies drawn from across the series. Listen in as we drop into Limveld from our bird-based battle busses. “Don't give up, skeleton!” “At last, Fort…Night!” Custom RSS Apple Podcasts Spotify YouTube Music Transcript 1:40 - Game stats 4:44 - One sentence description 6:22 - Hosts' backgrounds with Dark Souls games 11:13 - Nightreign as departure from traditional Souls formula 21:21 - Game announcement reactions & initial confusion 25:26 - Launch reception & Steam review progression 31:59 - Tutorial walkthrough & first boss encounter 39:26 - Multiverse concept & boss selection choices 43:10 - Round Table Hold hub world navigation 44:16 - Character classes & special abilities overview 54:50 - Remembrance quest system mechanics & issues 1:05:44 - Relic system & meta progression discussion 1:18:45 - Map exploration & routing strategies 1:28:49 - Castle exploration & difficulty scaling 1:41:17 - Boss fights & Nightlord encounters 1:56:01 - Upcoming “Deep of the Night” DLC details 2:06:46 - Rankings and final thoughts 2:22:55 - Similar games and show wind-down Next episode: The King Is Watching Contact us at grogpodzone@gmail.com! https://grogpod.zone Intro music: In the Still of the Night - Oscar Peterson Outro music: Caligo, Miasma of Night - Nightreign OST

Games Insider
Folge 53: Elden Ring und so

Games Insider

Play Episode Listen Later Aug 26, 2025 54:28 Transcription Available


Weil Benedikts Zeitbudget vollständig aufgebraucht war, haben er und seine Mitstreiter Sönke und Andy thematisch kurzfristig umdisponiert. Vielleicht hat Benedikt auch einfach zu viel Elden Ring gespielt? Deshalb geht es in der neuen Folge von Games Insider um den aktuellen Action-Rollenspiel-Hit von Hidetaka Miyazaki und From Software. Denn wenn die Herren Podcaster zusammengerechnet schon weit über 300 Stunden in das Spiel investiert haben, muss es einfach etwas ganz Besonderes sein! Was uns an Elden Ring so fasziniert und wie Andys Arbeit an seiner epischen Komplettlösung für Gameswelt vonstattengeht, darüber sprechen wir in geselliger Runde. Obendrein geben wir auch gleich ein paar nützliche Tipps für den Einstieg in das Open-World-Epos. Viel Spaß beim Hören! Benedikt, Sönke und Andy

Kölncampus
Dark Fantasy Action auf der gamescom 2025 mit Phantom Blade Zero, Valor Mortis und Onimusha: Way of the Sword

Kölncampus

Play Episode Listen Later Aug 25, 2025 8:55


Kaum eine Reihe hat in den letzten Jahren die Gamingszene so nachhaltig geprägt wie Darksouls. Das Lore-basierte Storytelling, Kämpfe basierend auf Ausdauerbalken und Parrys und ein teilweise gottloser Schwierigkeitsgrad lassen sich heutzutage in fast jedem Fantasy-Action Game wiederfinden. Und auch auf der Gamescom gab es wieder einige Titel, in denen sich diese DNA wiederfindet. Controller-Kollege und Soulslike-Superfan Lukas hat Phantom Blade Zero, Valor Mortis und Onimusha: Way of the Sword für uns getestet.

The Computer Game Show
465: Bop About Churches

The Computer Game Show

Play Episode Listen Later Aug 20, 2025 160:54


This week we're joined by Imogen Mellor! We're talking about Remedy being unsatisfied with FBC: Firebreak's launch sales, Helldivers teasing a HALO OSDT crossover, PETA calling for Nintendo to remove Cow's "cruel" nose ring, Black Ops 7 might not make it to Switch, and more Shenmue is on the way. Also: teaching, KSI, a new news segment, and more! Games discussed: Assassin's Creed: Shadows, Dark Souls 3, Elden Ring Nightreign, Balatro, Pokemon Pocket TCG, Death Stranding 2, Earthworm Jim 2, UFO 50, Donkey Kong Bananza, Kingdom Come: Deliverance 2.   Support Patreon   Contact Website Discord Bluesky Threads Instagram Facebook   Follow TCGS on Bluesky David on Bluesky Sean on Bluesky Mat on Bluesky James on Bluesky   Watch Twitch YouTube   Listen Spotify Apple Podcasts Pocket Casts   Credits Music by Nick Parton Art by Dave Chong

Totally Reprise - Audio Entropy
This Is A Totally Reprise Episode 10: Molly's Victory Lap

Totally Reprise - Audio Entropy

Play Episode Listen Later Aug 13, 2025


We time skip the hell out of Fargo and a lot of the results are exactly what Molly has written. Writing TV has never been easier. We talk about: Bullies, Thief, Sleep Issues, The Priory of the Orange Tree, Donkey Kong Bananza Lore, Honey I Shrunk The Kids, The Proposal, GTA 6, Walk Hard, Warframe, Dark Souls, EVO, Washing Machine, Bill Shuts Us Down, Porkin', Why Is The FBI Here, Direction, Empathetic Lights, AR Cake, Endeared, Pregnancy Jumpscare, Logic Puzzles, The Most Baffeling Scene, We're Doing Alright, Job Conventions,

Tiltcast
S16 EP 626 Dark Souls Square Butt

Tiltcast

Play Episode Listen Later Aug 13, 2025


It's another rough and roudy week of the Tiltcast!  This week we focus on what makes games good, what the boys want and some fairly original games.  With the drought that is AAA, we dove into some Eastern titles that focus on what works with game design over trend chasing.  Tune in! EpisodeThe AltersWuchang: Fallen FeathersStellar Blade

GROGPOD Roguelike Podcast
Spelunky (with Woody Ciskowski)

GROGPOD Roguelike Podcast

Play Episode Listen Later Aug 13, 2025 120:41


It belongs in a museum! For our listener request week and the landmark 75th episode, we cover one of the foundational early roguelikes with Spelunky! Released in 2012 on the Xbox Live Arcade as a full-scale HD remaster of the 2008 freeware hit, Spelunky marked the watershed moment of stealing fire from the Berlin Roguelike gods and applying it to platformers. It's undeniable legacy looms large, but does the nostalgia factor still stand strong? Will the hosts go hollow trying to make THIS one THE run? I mean, even the great Liz Mutton had to fall on a spike or two, right? Custom RSS Apple Podcasts Spotify YouTube Music Transcript 1:10 - game stats 4:35 - one sentence description 6:14 - Thesis about Spelunky as definitive video game 8:14 - Historical context of roguelike games pre-Spelunky 11:20 - Game difficulty and bounce-off rates discussion 16:14 - Comparing Spelunky difficulty to Dark Souls games 19:35 - Standard run walkthrough and tutorial explanation 28:47 - Controls mastery and engagement requirements 36:25 - Biome progression and level design philosophy 43:07 - Shopkeeper mechanics and vindictive AI behavior 54:02 - Olmec boss fight and final temple challenges 1:06:53 - Hell runs and eggplant challenge explanation 1:28:57 - Spelunky 2 comparison and sequel discussion 1:31:30 - Community feedback and player perspectives 1:41:11 - rankings and final thoughts 1:53:06 - similar games Next episode: Elden Ring Nightreign Contact us at grogpodzone@gmail.com! https://grogpod.zone Intro music: Herbie Hancock - Thieves in the Temple Outro music: Eirik Suhrke - Temple A

The Tomb of the Heretic Saint | Age of Umbra Episode 8 Part 2

Play Episode Listen Later Aug 5, 2025 71:57


Part 2 The diminished but defiant group arrives at the Barrow of Blind Repose, seeking the last hope for the people of Desperloch... DAGGERHEARTDaggerheart is OUT NOW! Visit https://daggerheart.com to learn more. Purchase your copy at friendly local game stores, Amazon, Barnes & Noble, and other bookstores, or Critical Role shops:US: https://shop.critrole.comUK: https://shop.critrole.co.ukEU: https://shop.critrole.euAU: https://shop.critrole.com.auCA: https://canada.critrole.com AGE OF UMBRASmall communities hold fast against the darkness of a dying world in Age of Umbra, a dark, survival fantasy 8-part Daggerheart mini-series with Game Master Matthew Mercer and players Ashley Johnson, Laura Bailey, Liam O'Brien, Marisha Ray, Sam Riegel, Taliesin Jaffe, and Travis Willingham. Death lurks around every corner, but five characters of the small community of Desperloch must band together to fight for hope for their community, risking it all for those they love. BEACONCurious what happens when the camera turns off after an Age of Umbra episode? Watch the Cooldown episodes with the cast discussion after each episode, exclusively on Beacon! Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to the shows you love completely ad-free! You'll receive NEW Beacon exclusive series, instant access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord. CREDITSKey Art & Character Art by Anthony Chong Jones | @robotpencilPlayer Miniatures by Hero ForgeSpecial thanks to Solar Simon DMMain Theme Song by Omar FadelSet Design by Shaun EllisSet Fabrication and Production Design by Noxweiler Berf Due to the improv nature of RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If hearing discussions of certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources

Nuevebits - Podcast de Videojuegos en Español
Dark Souls - A Juego Lento 3 | De Izalith al Horno de la Primera - Gwyn no era malo

Nuevebits - Podcast de Videojuegos en Español

Play Episode Listen Later Aug 5, 2025 123:20


En este podcast sobre lore e historia de Dark Souls llegamos hasta el Horno de la Primera Llama, derrotamos a Sif y dejamos atrás Izalith y Nuevo Londo. Solo nos queda viajar hasta Oolacile y llorar al lado de Artorias.-Escucha la serie A Juego Lento de Dark Souls desde el principio: https://open.spotify.com/playlist/3iKdmBvyQxtoaKFGsQEu5Z?si=edd9f45a04b14811-Pide más información del máster en arte 2d y 3d para videojuegos de UNIR: https://www.unir.net/diseno/master-arte-2d-3d-videojuegos/Pide más información del máster en animación 3D para videojuegos de UNIR: https://www.unir.net/diseno/master-animacion-3d/

Blowout - Blowout Podcast Network
Super GamesCast 64 Ep. 418 - Gooner Dark Souls

Blowout - Blowout Podcast Network

Play Episode Listen Later Aug 3, 2025 66:33


Trey Mitchell, Austin Guttery and Connor Risenhoover talk Video Games 

SuperCast 64 Podcast Network
Super GamesCast 64 Ep. 418 - Gooner Dark Souls

SuperCast 64 Podcast Network

Play Episode Listen Later Aug 3, 2025 66:33


Trey Mitchell, Austin Guttery and Connor Risenhoover talk Video Games 

The Tomb of the Heretic Saint | Age of Umbra Episode 8 Part 1

Play Episode Listen Later Jul 31, 2025 146:36


Part 1 The diminished but defiant group arrives at the Barrow of Blind Repose, seeking the last hope for the people of Desperloch... DAGGERHEARTDaggerheart is OUT NOW! Visit https://daggerheart.com to learn more. Purchase your copy at friendly local game stores, Amazon, Barnes & Noble, and other bookstores, or Critical Role shops:US: https://shop.critrole.comUK: https://shop.critrole.co.ukEU: https://shop.critrole.euAU: https://shop.critrole.com.auCA: https://canada.critrole.com AGE OF UMBRASmall communities hold fast against the darkness of a dying world in Age of Umbra, a dark, survival fantasy 8-part Daggerheart mini-series with Game Master Matthew Mercer and players Ashley Johnson, Laura Bailey, Liam O'Brien, Marisha Ray, Sam Riegel, Taliesin Jaffe, and Travis Willingham. Death lurks around every corner, but five characters of the small community of Desperloch must band together to fight for hope for their community, risking it all for those they love. BEACONCurious what happens when the camera turns off after an Age of Umbra episode? Watch the Cooldown episodes with the cast discussion after each episode, exclusively on Beacon! Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to the shows you love completely ad-free! You'll receive NEW Beacon exclusive series, instant access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord. CREDITSKey Art & Character Art by Anthony Chong Jones | @robotpencilPlayer Miniatures by Hero ForgeSpecial thanks to Solar Simon DMMain Theme Song by Omar FadelSet Design by Shaun EllisSet Fabrication and Production Design by Noxweiler Berf Due to the improv nature of RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If hearing discussions of certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources 

Escape from the Reach | Age of Umbra Episode 7 Part 2

Play Episode Listen Later Jul 29, 2025 72:11


Part 2 The group carefully navigates the dangerous domain of the Damask Queens and confront the dangerous guardian of a verdant home... DAGGERHEARTDaggerheart is OUT NOW! Visit https://daggerheart.com to learn more. Purchase your copy at friendly local game stores, Amazon, Barnes & Noble, and other bookstores, or Critical Role shops:US: https://shop.critrole.comUK: https://shop.critrole.co.ukEU: https://shop.critrole.euAU: https://shop.critrole.com.auCA: https://canada.critrole.com AGE OF UMBRASmall communities hold fast against the darkness of a dying world in Age of Umbra, a dark, survival fantasy 8-part Daggerheart mini-series with Game Master Matthew Mercer and players Ashley Johnson, Laura Bailey, Liam O'Brien, Marisha Ray, Sam Riegel, Taliesin Jaffe, and Travis Willingham. Death lurks around every corner, but five characters of the small community of Desperloch must band together to fight for hope for their community, risking it all for those they love. BEACONCurious what happens when the camera turns off after an Age of Umbra episode? Watch the Cooldown episodes with the cast discussion after each episode, exclusively on Beacon! Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to the shows you love completely ad-free! You'll receive NEW Beacon exclusive series, instant access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord. CREDITSKey Art & Character Art by Anthony Chong Jones | @robotpencilPlayer Miniatures by Hero ForgeSpecial thanks to Solar Simon DMMain Theme Song by Omar FadelSet Design by Shaun EllisSet Fabrication and Production Design by Noxweiler Berf Due to the improv nature of RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If hearing discussions of certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources

With The Homie's Podcast
The Greatest JRPGs of Every Decade

With The Homie's Podcast

Play Episode Listen Later Jul 27, 2025 235:36


Send us a textThis Week We Discuss The Greatest JRPGs of Every Decade. The 1980s, 1990s, 2000s, 2010s, 2020s. With Special Guest Anthony. We Hope You Enjoy!  Support the showSocials, Discord, Twitch, And More!

Escape from the Reach | Age of Umbra Episode 7 Part 1

Play Episode Listen Later Jul 24, 2025 86:45


Part 1 The group carefully navigates the dangerous domain of the Damask Queens and confront the dangerous guardian of a verdant home... DAGGERHEARTDaggerheart is OUT NOW! Visit https://daggerheart.com to learn more. Purchase your copy at friendly local game stores, Amazon, Barnes & Noble, and other bookstores, or Critical Role shops:US: https://shop.critrole.comUK: https://shop.critrole.co.ukEU: https://shop.critrole.euAU: https://shop.critrole.com.auCA: https://canada.critrole.com AGE OF UMBRASmall communities hold fast against the darkness of a dying world in Age of Umbra, a dark, survival fantasy 8-part Daggerheart mini-series with Game Master Matthew Mercer and players Ashley Johnson, Laura Bailey, Liam O'Brien, Marisha Ray, Sam Riegel, Taliesin Jaffe, and Travis Willingham. Death lurks around every corner, but five characters of the small community of Desperloch must band together to fight for hope for their community, risking it all for those they love. BEACONCurious what happens when the camera turns off after an Age of Umbra episode? Watch the Cooldown episodes with the cast discussion after each episode, exclusively on Beacon! Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to the shows you love completely ad-free! You'll receive NEW Beacon exclusive series, instant access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord. CREDITSKey Art & Character Art by Anthony Chong Jones | @robotpencilPlayer Miniatures by Hero ForgeSpecial thanks to Solar Simon DMMain Theme Song by Omar FadelSet Design by Shaun EllisSet Fabrication and Production Design by Noxweiler Berf Due to the improv nature of RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If hearing discussions of certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources

The Valleycast
When Friends Marry Friends' Moms

The Valleycast

Play Episode Listen Later Jul 24, 2025 48:42


In this episode, Joe and Steve are just total GOOFBALLS. They discuss the Switch 2, what it's like when friends start marrying your friends' moms, Dark Souls, Elden Ring, and even Donkey Kong! Music/SFX: If you like our sounds, sign up for ONE FREE MONTH on us at Epidemic Sound! Over 30,000 songs: http://share.epidemicsound.com/n96pc Follow The Valleyfolk across the digital globe: http://twitter.com/TheValleyfolk http://instagram.com/TheValleyfolk http://facebook.com/TheValleyfolk Follow the group on their personal socials: Joe Bereta: http://twitter.com/JoeBereta http://instagram.com/joebereta Elliott Morgan: http://twitter.com/elliottcmorgan http://instagram.com/elliottmorgan Steve Zaragoza: http://twitter.com/stevezaragoza http://instagram.com/stevezaragoza Elliott apologizes for bailing on this episode of the podcast and also for then failing to upload it on time. He's between trips at the moment and is headed to Scotland soon. OKAY GUVNAH?

Bonfireside Chat - A Dark Souls and Bloodborne Podcast
Bonfireside Chat 303: Scadu Altus Roundtable [Jeremy Archives]

Bonfireside Chat - A Dark Souls and Bloodborne Podcast

Play Episode Listen Later Jul 23, 2025 59:27


This week we speak with Jeremy Greer, of Days of Future Cast and many other shows, about his experiences with the Shadow of the Erdtree. We also read your responses to Castle Ensis and Scadu Altus! Reposted in remembrance of our good friend Jeremy Greer.

Active Reload: A Video Game Podcast
Battlefield 6 Leak & Reveal! New FromSoftware Game Coming Soon?

Active Reload: A Video Game Podcast

Play Episode Listen Later Jul 23, 2025 80:04


Welcome to Active Reload! This week James and Grant open up the show discussing the new Battlefield reveal coming this week as well as the leak of the game officially getting its title, Battlefield 6 (wow!).Saber Interactive released a pretty cool trailer for their upcoming Hellraiser game with partnership from Clive Barker.Microsoft quietly revealed they removed the movies and TV section from their store on all their platforms, from Xbox to the Microsoft website. The guys take a trip down memory lane to watch part of the Xbox One reveal to see their vision at the time of the all-in-one machine and how much it's changed since then.There are some credible rumors that FromSoftware could be on the verge of releasing another single player game within the next year. James breaks down what it could be, Dark Souls? Armored Core? Sekiro?Finally, the return of Guess That Game!

The Unforgiving City | Age of Umbra Episode 6 Part 2

Play Episode Listen Later Jul 22, 2025 68:17


Part 2 The horrors of the Halcyon Domain reach a fever pitch for the group as they push through the Amber Reach, with hope further than ever before... DAGGERHEARTDaggerheart is OUT NOW! Visit https://daggerheart.com to learn more. Purchase your copy at friendly local game stores, Amazon, Barnes & Noble, and other bookstores, or Critical Role shops:US: https://shop.critrole.comUK: https://shop.critrole.co.ukEU: https://shop.critrole.euAU: https://shop.critrole.com.auCA: https://canada.critrole.com AGE OF UMBRASmall communities hold fast against the darkness of a dying world in Age of Umbra, a dark, survival fantasy 8-part Daggerheart mini-series with Game Master Matthew Mercer and players Ashley Johnson, Laura Bailey, Liam O'Brien, Marisha Ray, Sam Riegel, Taliesin Jaffe, and Travis Willingham. Death lurks around every corner, but five characters of the small community of Desperloch must band together to fight for hope for their community, risking it all for those they love. BEACONCurious what happens when the camera turns off after an Age of Umbra episode? Watch the Cooldown episodes with the cast discussion after each episode, exclusively on Beacon! Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to the shows you love completely ad-free! You'll receive NEW Beacon exclusive series, instant access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord. CREDITSKey Art & Character Art by Anthony Chong Jones | @robotpencilPlayer Miniatures by Hero ForgeSpecial thanks to Solar Simon DMMain Theme Song by Omar FadelSet Design by Shaun EllisSet Fabrication and Production Design by Noxweiler Berf Due to the improv nature of RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If hearing discussions of certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources

Bonfireside Chat - A Dark Souls and Bloodborne Podcast
Bonfireside Chat 129/130: Immortal Unchained (Part 4 and 5) [Jeremy Archives]

Bonfireside Chat - A Dark Souls and Bloodborne Podcast

Play Episode Listen Later Jul 22, 2025 196:46


Jeremy Greer joins us to talk about the remainder of Immortal: Unchained, as we storm Apex Citadel, face a completely unforeseen betrayal, and finally transcend reality itself. Reposted in remembrance of our good friend Jeremy Greer.

Bonfireside Chat - A Dark Souls and Bloodborne Podcast
Bonfireside Chat 102: Lothric Castle [Jeremy Archives]

Bonfireside Chat - A Dark Souls and Bloodborne Podcast

Play Episode Listen Later Jul 21, 2025 135:04


Gary Butterfield, Kole Ross, and Jeremy Greer talk about Lothric Castle. Reposted in remembrance of our good friend Jeremy Greer.

Bonfireside Chat - A Dark Souls and Bloodborne Podcast
Bonfireside Chat: Bottom 10 Areas [Jeremy Archives]

Bonfireside Chat - A Dark Souls and Bloodborne Podcast

Play Episode Listen Later Jul 20, 2025 78:14


This very special episode takes a break from Dark Souls 3 to count down Gary and Jeremy Greer's bottom ten Soulsborne areas! This episode is brought to you by Gary's lovely Kickstarter backers who made Souls of Darkness a reality. Stay tuned for more specials! Reposted in remembrance of our good friend Jeremy Greer.

Bonfireside Chat - A Dark Souls and Bloodborne Podcast
Bonfireside Chat 69: Chalice Dungeons (with Appendix) [Jeremy Archives]

Bonfireside Chat - A Dark Souls and Bloodborne Podcast

Play Episode Listen Later Jul 19, 2025 221:49


Gary Butterfield, Kole Ross, and Jeremy Greer talk about the early Chalice Dungeons. This episode covers the basics, the Pthumerian Labyrinth, the Central Pthumerian Labyrinth, the Hintertomb, and the Lower Hintertomb. Reposted in remembrance of our good friend Jeremy Greer.

Bonfireside Chat - A Dark Souls and Bloodborne Podcast
Bonfireside Chat 47: Drangleic Castle (with Appendix) [Jeremy Archives]

Bonfireside Chat - A Dark Souls and Bloodborne Podcast

Play Episode Listen Later Jul 18, 2025 143:24


Gary Butterfield, Kole Ross, and Jeremy Greer talk about Drangleic Castle, including the Shrine of Winter and the King's Passage. Reposted in remembrance of our good friend Jeremy Greer.

The Unforgiving City | Age of Umbra Episode 6 Part 1

Play Episode Listen Later Jul 17, 2025 127:38


Part 1 The horrors of the Halcyon Domain reach a fever pitch for the group as they push through the Amber Reach, with hope further than ever before... DAGGERHEARTDaggerheart is OUT NOW! Visit https://daggerheart.com to learn more. Purchase your copy at friendly local game stores, Amazon, Barnes & Noble, and other bookstores, or Critical Role shops:US: https://shop.critrole.comUK: https://shop.critrole.co.ukEU: https://shop.critrole.euAU: https://shop.critrole.com.auCA: https://canada.critrole.com AGE OF UMBRASmall communities hold fast against the darkness of a dying world in Age of Umbra, a dark, survival fantasy 8-part Daggerheart mini-series with Game Master Matthew Mercer and players Ashley Johnson, Laura Bailey, Liam O'Brien, Marisha Ray, Sam Riegel, Taliesin Jaffe, and Travis Willingham. Death lurks around every corner, but five characters of the small community of Desperloch must band together to fight for hope for their community, risking it all for those they love. BEACONCurious what happens when the camera turns off after an Age of Umbra episode? Watch the Cooldown episodes with the cast discussion after each episode, exclusively on Beacon! Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to the shows you love completely ad-free! You'll receive NEW Beacon exclusive series, instant access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord. CREDITSKey Art & Character Art by Anthony Chong Jones | @robotpencilPlayer Miniatures by Hero ForgeSpecial thanks to Solar Simon DMMain Theme Song by Omar FadelSet Design by Shaun EllisSet Fabrication and Production Design by Noxweiler Berf Due to the improv nature of RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If hearing discussions of certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources

Bonfireside Chat - A Dark Souls and Bloodborne Podcast
Bonfireside Chat 19: World 3-1 (with Appendix) [Jeremy Archives]

Bonfireside Chat - A Dark Souls and Bloodborne Podcast

Play Episode Listen Later Jul 17, 2025 122:32


Gary Butterfield, Kole Ross, and Jeremy Greer talk about World 3-1 of Demon's Souls. Reposted in remembrance of our good friend Jeremy Greer.

Bonfireside Chat - A Dark Souls and Bloodborne Podcast
Dark Souls PVP 201 [Jeremy Archives]

Bonfireside Chat - A Dark Souls and Bloodborne Podcast

Play Episode Listen Later Jul 16, 2025 130:38


Gary Butterfield, Kole Ross, and Jeremy Greer reconvene to take a more in-depth look at PVP in Dark Souls. Reposted in remembrance of our good friend Jeremy Greer.

Dev Game Club
DGC Ep 437: Spelunky (part three)

Dev Game Club

Play Episode Listen Later Jul 16, 2025 85:25


Welcome to Dev Game Club, where this week we complete our series on 2D indie platformer-ish things with our final episode on Spelunky. Tim talks a little bit about Derek Yu's book, the rigor and how the game just plays different, as well as Brett dipping into spoiler territory for Tim's benefit, before we turn to takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: To Ice Mines (Tim) Podcast breakdown: 00:00:47 Game discussion 59:05 Break 59:45 Takeaways Issues covered: the opening song, music in later levels and its fitness, applying movement mechanics to different challenges, procedural metrics, fall distances, hanging vs standing in one state, getting into the mental state of what your equipment is, not panicking, playing with a heart monitor, living in present vs future, the specialness of the daily challenge, reps and exercise, fighting games and muscle memory, consistency of the rules, using ropes to drop from your height, always be carrying, getting right up to the edge and dropping your carry, getting into the book, making all objects consistent, sacrifice spoiler talk, golden path spoiler talk, turkeys, going beyond your genre, what's a roguelike/lite, personality coming through, unleashing creativity, pursuing consistency throughout, games that say yes/and or yes/but, embracing a roguelite's purity, trusting the game and not minding failure, getting to depth, choosing the right run length, the risk of dilution. Games, people, and influences mentioned or discussed: Nintendo, Indiana Jones, Prince of Persia, Final Fantasy (series), Dark Souls (series), Clint Eastwood, Unforgiven, KyleAndError, Hollow Knight, Calamity Nolan, Quake, Artimage, Boss Fight Books, Nick Suttner, Shadow of the Colossus, Sebastian Deken, Aquaria, Dwarf Fortress, The Evil Dead, PlayStation Vita, Fez, Cave Story, Daisuke Amaya, Earthbound, Pokemon, Derek Yu, mossmouth, Super Mario Bros, Outer Wilds, Kirk Hamilton, Aaron Evers, Mark Garcia.  Next time: TBA Twitch: timlongojr  Discord  DevGameClub@gmail.com 

Bonfireside Chat - A Dark Souls and Bloodborne Podcast
Dark Souls PVP 101 [Jeremy Archives]

Bonfireside Chat - A Dark Souls and Bloodborne Podcast

Play Episode Listen Later Jul 15, 2025 69:09


Gary Butterfield, Kole Ross, and Jeremy Greer talk about the basics of PVP in Dark Souls. Reposted in remembrance of our good friend Jeremy Greer.

Mason and Fricker's Eldritch Stories
Eldritch Extras 16: With George Mann

Mason and Fricker's Eldritch Stories

Play Episode Listen Later Jul 11, 2025 46:49


We talk with Sunday Times bestselling author, George Mann. George writes comics, novels and audio dramas for properties such as Star Wars, Doctor Who, Sherlock Holmes, Judge Dredd and Dark Souls. He is also the creator of the Wychwood supernatural mystery series, as well as Newbury & Hobbes and Tales of The Ghost series..You can find out more about George and his work at https://www.georgemann.netThis is an episode of Eldritch Extras, for our short stories, please check out our other episodes.Mason and Fricker's Eldritch Stories is a reader-supported publication. To receive new posts and support our work, consider becoming a free or paid subscriber.3 Ways You Can Support the ShowIf you are enjoying the show, and you want to help us, here are three things we'd love you to do:* Share the word on social media - word of mouth is the best thing!* Subscribe to our website or Patreon.* Leave us a few words in the comments - we only get a handful of comments on any given week, but they are super encouraging - thanks!PatreonI want to let you know that we now have a Patreon - kind of like an eletronic tip jar. You can find all our episodes there.Listen and subscribe wherever you get your podcasts (Apple, Spotify, etc). Get full access to Mason and Fricker's Eldritch Stories at www.eldritchstories.com/subscribe

Dev Game Club
DGC Ep 436: Spelunky (part two)

Dev Game Club

Play Episode Listen Later Jul 9, 2025 70:06


Welcome to Dev Game Club, where this week we continue our series on Spelunky, part of a larger series on independent games. Tim uses the B word about the game, and we talk about the rigor with which one approaches the game, as well as some best practices for play, among other topics and listener mail. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played:  Into the Jungle (Tim) Issues covered: relative lack of text but narrative, blending between levels, the Tunnel Man, the gold key and the chest, triggering the golden path, bouncing off the game originally, practice and rigor, in the learning/knowledge phase, a platformer Tim would play, embracing the process, how you spend the time and how to learn, learning from deathly mistakes, Always Be Carrying, looking down, the brilliance of breaking the platformer mold, "this could be the run," the patterns of Spelunky, learning to play Chess, remembering in chunks, slipping into flow and staying, dying to the shopkeeper in a new way, stepping back with the analytical brain, how to use ropes, everything's physical, building up the things you can do, the Polaroid simulating after you die, similarities to Outer Wilds, sacrificing on the altar, the safe space of a coffin, making a choice, running vs not running, the exception that proves the rule, how the random seed works, animating a sprite on a curve, the first commercial game, frying a video card. Games, people, and influences mentioned or discussed: Rogue, Rogue Legacy (series), Dark Souls (series), Mario (series), Andy Nealen, Outer Wilds, Hollow Knight, Remnant II, Chess, LostLake86, Legend of Zelda, Cave Story, Sasha/scarytiger, Daisuke Amaya, Wii, Nintendo Switch, Luke Theriault, Derek Yu, Aquaria, Alec Holowka, Bit Blot, World of Goo, Gish, Edmund McMillen, Lugaru HD, Wolfire Games, Humble Bundle, Penumbra, Frictional Games, Amnesia, Ori and the Blind Forest, Kirk Hamilton, Aaron Evers, Mark Garcia.  Next time: More Spelunky! Errata: The eye is in fact called the Udjat Eye. And yes, it is in fact Edmund McMillen. Twitch: timlongojr  Discord  DevGameClub@gmail.com

Ages of Pain | Age of Umbra Episode 5 Part 2

Play Episode Listen Later Jul 8, 2025 128:34


Part 2 Past horrors call upon August and Misty in the Screaming Forest and hard decisions come to all as they approach the Amber Gate... DAGGERHEARTDaggerheart is OUT NOW! Visit https://daggerheart.com to learn more. Purchase your copy at friendly local game stores, Amazon, Barnes & Noble, and other bookstores, or Critical Role shops:US: https://shop.critrole.comUK: https://shop.critrole.co.ukEU: https://shop.critrole.euAU: https://shop.critrole.com.auCA: https://canada.critrole.com AGE OF UMBRASmall communities hold fast against the darkness of a dying world in Age of Umbra, a dark, survival fantasy 8-part Daggerheart mini-series with Game Master Matthew Mercer and players Ashley Johnson, Laura Bailey, Liam O'Brien, Marisha Ray, Sam Riegel, Taliesin Jaffe, and Travis Willingham. Death lurks around every corner, but five characters of the small community of Desperloch must band together to fight for hope for their community, risking it all for those they love. BEACONCurious what happens when the camera turns off after an Age of Umbra episode? Watch the Cooldown episodes with the cast discussion after each episode, exclusively on Beacon! Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to the shows you love completely ad-free! You'll receive NEW Beacon exclusive series, instant access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord. CREDITSKey Art & Character Art by Anthony Chong Jones | @robotpencilPlayer Miniatures by Hero ForgeSpecial thanks to Solar Simon DMMain Theme Song by Omar FadelSet Design by Shaun EllisSet Fabrication and Production Design by Noxweiler Berf Due to the improv nature of RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If hearing discussions of certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources

Ages of Pain | Age of Umbra Episode 5 Part 1

Play Episode Listen Later Jul 3, 2025 96:38


Part 1 Past horrors call upon August and Misty in the Screaming Forest and hard decisions come to all as they approach the Amber Gate... DAGGERHEARTDaggerheart is OUT NOW! Visit https://daggerheart.com to learn more. Purchase your copy at friendly local game stores, Amazon, Barnes & Noble, and other bookstores, or Critical Role shops:US: https://shop.critrole.comUK: https://shop.critrole.co.ukEU: https://shop.critrole.euAU: https://shop.critrole.com.auCA: https://canada.critrole.com AGE OF UMBRASmall communities hold fast against the darkness of a dying world in Age of Umbra, a dark, survival fantasy 8-part Daggerheart mini-series with Game Master Matthew Mercer and players Ashley Johnson, Laura Bailey, Liam O'Brien, Marisha Ray, Sam Riegel, Taliesin Jaffe, and Travis Willingham. Death lurks around every corner, but five characters of the small community of Desperloch must band together to fight for hope for their community, risking it all for those they love. BEACONCurious what happens when the camera turns off after an Age of Umbra episode? Watch the Cooldown episodes with the cast discussion after each episode, exclusively on Beacon! Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to the shows you love completely ad-free! You'll receive NEW Beacon exclusive series, instant access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord. CREDITSKey Art & Character Art by Anthony Chong Jones | @robotpencilPlayer Miniatures by Hero ForgeSpecial thanks to Solar Simon DMMain Theme Song by Omar FadelSet Design by Shaun EllisSet Fabrication and Production Design by Noxweiler Berf Due to the improv nature of RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If hearing discussions of certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources

Dev Game Club
DGC Ep 435: Spelunky (part one)

Dev Game Club

Play Episode Listen Later Jul 2, 2025 71:30


Welcome to Dev Game Club, where this week we continue our major series on various indie games, now looking at some 2D action games with Spelunky. We talk very briefly about its director and then Tim marvels over a dynamic level design that nonetheless feels just right. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Into the Jungle (Tim) Issues covered: walking over the sands, a little history of the game, a legendary game, precise platforming, procedural and dynamic, how the level generation works, rules-based generation, eschewing precise level design, not being able to know the level, having many verbs, having to learn the skills, the wind-up of the whip, a game where you have to be focused, not seeing an obstacle due to focusing, focus meditation, the Spelunky daily challenge, similarities to theater, taking a risk with design, not knowing what other players will do, opponents dictating skill ceilings, matchmaking as the balancing feature, consistency of behaviors, not rushing, gaining knowledge in games, the ghost and fear, practicing via the tunnel man, whether it's helpful to skip ahead, the speed-run achievement, spending time on each level, getting abilities in the stores vs equippables, the eggplant and the ball-and-chain, Derek's book, learning by death.  Games, people, and influences mentioned or discussed: Tiny Subversions/Darius Kazemi, Fez, Derek Yu/mossmouth, Andy Hall, UFO 50, PS Vita, World of Warcraft, Cave Story, Diablo, Dead Cells, Minecraft, Kaeon, MegaMan, Contra, Super Mario Bros., Hunt: Showdown, Overwatch, Fortnite, Halo (series), Dark Souls, Andy Nealen, Zelda (series), Elden Ring, Bloodborne, Olmecorox, Half-Life 2, TIGSource, Demons's Souls, Dark Souls 2, Outer Wilds, Kirk Hamilton, Aaron Evers, Mark Garcia.    Next time: More Spelunky! Twitch: timlongojr  Discord DevGameClub@gmail.com 

The Rampart and Beyond | Age of Umbra Episode 4 Part 2

Play Episode Listen Later Jul 1, 2025 89:39


Part 2 Foes and friends await the group as they journey through the ruined landscape of the Halcyon Domain, destiny guiding their steps... DAGGERHEARTDaggerheart is OUT NOW! Visit https://daggerheart.com to learn more. Purchase your copy at friendly local game stores, Amazon, Barnes & Noble, and other bookstores, or Critical Role shops:US: https://shop.critrole.comUK: https://shop.critrole.co.ukEU: https://shop.critrole.euAU: https://shop.critrole.com.auCA: https://canada.critrole.com AGE OF UMBRASmall communities hold fast against the darkness of a dying world in Age of Umbra, a dark, survival fantasy 8-part Daggerheart mini-series with Game Master Matthew Mercer and players Ashley Johnson, Laura Bailey, Liam O'Brien, Marisha Ray, Sam Riegel, Taliesin Jaffe, and Travis Willingham. Death lurks around every corner, but five characters of the small community of Desperloch must band together to fight for hope for their community, risking it all for those they love. BEACONCurious what happens when the camera turns off after an Age of Umbra episode? Watch the Cooldown episodes with the cast discussion after each episode, exclusively on Beacon! Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to the shows you love completely ad-free! You'll receive NEW Beacon exclusive series, instant access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord. CREDITSKey Art & Character Art by Anthony Chong Jones | @robotpencilPlayer Miniatures by Hero ForgeSpecial thanks to Solar Simon DMMain Theme Song by Omar FadelSet Design by Shaun EllisSet Fabrication and Production Design by Noxweiler Berf Due to the improv nature of RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If hearing discussions of certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources

Night Clerk Radio: Haunted Music Reviews
Vibing with The Rat Man in Vermis

Night Clerk Radio: Haunted Music Reviews

Play Episode Listen Later Jun 30, 2025 34:14


Support Night Clerk Radio on Patreon In this episode, we're exploring one of our favorite metagenres: haunted media about media that never existed. This time, we're delving into Vermis, a strategy guide for a game that doesn't exist. It's a beautiful and evocative collection of art and worldbuilding from the artist Plastiboo. We also check out the accompanying dungeon synth album by Radagast, released on cassette by HDK. Choose the nature of your flesh and then join us in the well!IMPORTANT UPDATE: Birk found the Doom 2 Strategy Guide he was talking about. Turns out it was the official one. Check out Chapter 5: Infantry Tactics on the link below!The BookVermis I - lost dungeons and forbidden worlds The SoundtrackSounds of the World Vermis Vol.1 - Melodies of the Unknown by Radagast, Plastiboo Extra LinksVermis II - mist & mirrorsThe Guide to a Game That Doesn't Exist: On Plastiboo's “Vermis”Doom II - Strategy GuideCreditsMusic by: 2MelloArtwork by: Patsy McDowellNight Clerk Radio on Bluesky

The Rampart and Beyond | Age of Umbra Episode 4 Part 1

Play Episode Listen Later Jun 26, 2025 109:06


Part 1 Foes and friends await the group as they journey through the ruined landscape of the Halcyon Domain, destiny guiding their steps... DAGGERHEARTDaggerheart is OUT NOW! Visit https://daggerheart.com to learn more. Purchase your copy at friendly local game stores, Amazon, Barnes & Noble, and other bookstores, or Critical Role shops:US: https://shop.critrole.comUK: https://shop.critrole.co.ukEU: https://shop.critrole.euAU: https://shop.critrole.com.auCA: https://canada.critrole.com AGE OF UMBRASmall communities hold fast against the darkness of a dying world in Age of Umbra, a dark, survival fantasy 8-part Daggerheart mini-series with Game Master Matthew Mercer and players Ashley Johnson, Laura Bailey, Liam O'Brien, Marisha Ray, Sam Riegel, Taliesin Jaffe, and Travis Willingham. Death lurks around every corner, but five characters of the small community of Desperloch must band together to fight for hope for their community, risking it all for those they love. BEACONCurious what happens when the camera turns off after an Age of Umbra episode? Watch the Cooldown episodes with the cast discussion after each episode, exclusively on Beacon! Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to the shows you love completely ad-free! You'll receive NEW Beacon exclusive series, instant access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord. CREDITSKey Art & Character Art by Anthony Chong Jones | @robotpencilPlayer Miniatures by Hero ForgeSpecial thanks to Solar Simon DMMain Theme Song by Omar FadelSet Design by Shaun EllisSet Fabrication and Production Design by Noxweiler Berf Due to the improv nature of RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If hearing discussions of certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources

Dev Game Club
DGC Ep 434: Cave Story (part two)

Dev Game Club

Play Episode Listen Later Jun 25, 2025 63:47


Welcome to Dev Game Club, where this week we finish our series on 2004 indie classic Cave Story. We talk a lot about difficulty, a bit about story, and also just what a miracle a game like this is from one person. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished (Brett), to dragons (Tim) Issues covered: killing baby dragons, the boss rush, being exhausted beating your head against the wall, drinking a potion maybe too early, what is easy when you play a game every day, the hardcore game underneath, the punishing weapon system, depth of weapon strategy, bad patterns, save points as a balancing mechanism, the charm offensive, story depth and characters, motivating the player, having the music stop to introduce a character, the jetpack weapon, finding the map really late, keys that aren't keys, a HUD on top of level information, parallax, designing for player scalability, macro difficulty and player choice, linearity, having a choice at the end, committing to make a game more difficult or easier for yourself, the music options.  Games, people, and influences mentioned or discussed: League of Legends, Nintendo Treehouse, Hollow Knight/Silksong, From Software, Bayonetta, Nintendo Switch, Calamity Nolan, Resident Evil 4, Jamie Fristrom, MegaMan, Kaeon, Earthbound, Mario (series), Metroid, Castlevania, God of War, Celeste, Zelda: Ocarina of Time, Dark Souls, KyleAndError, Metal Gear Solid (series), Fez, Spelunky, Derek Yu, Outer Wilds, LostLake, Kirk Hamilton, Aaron Evers, Mark Garcia.  Next time: Spelunky! Links: Music for Podcasting!  Twitch: timlongojr  Discord  DevGameClub@gmail.com 

What Is Gained, What Is Lost | Age of Umbra Episode 3 Part 2

Play Episode Listen Later Jun 24, 2025 90:13


Part 2 Consequences overwhelm the group, but they are determined to do the right thing and reignite hope in Desperloch, no matter what... DAGGERHEARTDaggerheart is OUT NOW! Visit https://daggerheart.com to learn more. Purchase your copy at friendly local game stores, Amazon, Barnes & Noble, and other bookstores, or Critical Role shops:US: https://shop.critrole.comUK: https://shop.critrole.co.ukEU: https://shop.critrole.euAU: https://shop.critrole.com.auCA: https://canada.critrole.com AGE OF UMBRASmall communities hold fast against the darkness of a dying world in Age of Umbra, a dark, survival fantasy 8-part Daggerheart mini-series with Game Master Matthew Mercer and players Ashley Johnson, Laura Bailey, Liam O'Brien, Marisha Ray, Sam Riegel, Taliesin Jaffe, and Travis Willingham. Death lurks around every corner, but five characters of the small community of Desperloch must band together to fight for hope for their community, risking it all for those they love. BEACONCurious what happens when the camera turns off after an Age of Umbra episode? Watch the Cooldown episodes with the cast discussion after each episode, exclusively on Beacon! Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to the shows you love completely ad-free! You'll receive NEW Beacon exclusive series, instant access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord. CREDITSKey Art & Character Art by Anthony Chong Jones | @robotpencilPlayer Miniatures by Hero ForgeSpecial thanks to Solar Simon DMMain Theme Song by Omar FadelSet Design by Shaun EllisSet Fabrication and Production Design by Noxweiler Berf Due to the improv nature of RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If hearing discussions of certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources

What Is Gained, What Is Lost | Age of Umbra Episode 3 Part 1

Play Episode Listen Later Jun 19, 2025 85:41


Part 1 Consequences overwhelm the group, but they are determined to do the right thing and reignite hope in Desperloch, no matter what... DAGGERHEARTDaggerheart is OUT NOW! Visit https://daggerheart.com to learn more. Purchase your copy at friendly local game stores, Amazon, Barnes & Noble, and other bookstores, or Critical Role shops:US: https://shop.critrole.comUK: https://shop.critrole.co.ukEU: https://shop.critrole.euAU: https://shop.critrole.com.auCA: https://canada.critrole.com AGE OF UMBRASmall communities hold fast against the darkness of a dying world in Age of Umbra, a dark, survival fantasy 8-part Daggerheart mini-series with Game Master Matthew Mercer and players Ashley Johnson, Laura Bailey, Liam O'Brien, Marisha Ray, Sam Riegel, Taliesin Jaffe, and Travis Willingham. Death lurks around every corner, but five characters of the small community of Desperloch must band together to fight for hope for their community, risking it all for those they love. BEACONCurious what happens when the camera turns off after an Age of Umbra episode? Watch the Cooldown episodes with the cast discussion after each episode, exclusively on Beacon! Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to the shows you love completely ad-free! You'll receive NEW Beacon exclusive series, instant access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord. CREDITSKey Art & Character Art by Anthony Chong Jones | @robotpencilPlayer Miniatures by Hero ForgeSpecial thanks to Solar Simon DMMain Theme Song by Omar FadelSet Design by Shaun EllisSet Fabrication and Production Design by Noxweiler Berf Due to the improv nature of RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If hearing discussions of certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources

The Lost Monastery | Age of Umbra Episode 2 Part 2

Play Episode Listen Later Jun 17, 2025 87:54


Part 2 A desire to both protect and to learn has led to terror in Firmament's Harrow - but can that terror be contained? DAGGERHEARTDaggerheart is OUT NOW! Visit https://daggerheart.com to learn more. Purchase your copy at friendly local game stores, Amazon, Barnes & Noble, and other bookstores, or Critical Role shops:US: https://shop.critrole.comUK: https://shop.critrole.co.ukEU: https://shop.critrole.euAU: https://shop.critrole.com.auCA: https://canada.critrole.com AGE OF UMBRASmall communities hold fast against the darkness of a dying world in Age of Umbra, a dark, survival fantasy 8-part Daggerheart mini-series with Game Master Matthew Mercer and players Ashley Johnson, Laura Bailey, Liam O'Brien, Marisha Ray, Sam Riegel, Taliesin Jaffe, and Travis Willingham. Death lurks around every corner, but five characters of the small community of Desperloch must band together to fight for hope for their community, risking it all for those they love. BEACONCurious what happens when the camera turns off after an Age of Umbra episode? Watch the Cooldown episodes with the cast discussion after each episode, exclusively on Beacon! Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to the shows you love completely ad-free! You'll receive NEW Beacon exclusive series, instant access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord. CREDITSKey Art & Character Art by Anthony Chong Jones | @robotpencilPlayer Miniatures by Hero ForgeSpecial thanks to Solar Simon DMMain Theme Song by Omar FadelSet Design by Shaun EllisSet Fabrication and Production Design by Noxweiler Berf Due to the improv nature of RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If hearing discussions of certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources

The Lost Monastery | Age of Umbra Episode 2 Part 1

Play Episode Listen Later Jun 12, 2025 108:41


Part 1 A desire to both protect and to learn has led to terror in Firmament's Harrow - but can that terror be contained? DAGGERHEARTDaggerheart is OUT NOW! Visit https://daggerheart.com to learn more. Purchase your copy at friendly local game stores, Amazon, Barnes & Noble, and other bookstores, or Critical Role shops:US: https://shop.critrole.comUK: https://shop.critrole.co.ukEU: https://shop.critrole.euAU: https://shop.critrole.com.auCA: https://canada.critrole.com AGE OF UMBRASmall communities hold fast against the darkness of a dying world in Age of Umbra, a dark, survival fantasy 8-part Daggerheart mini-series with Game Master Matthew Mercer and players Ashley Johnson, Laura Bailey, Liam O'Brien, Marisha Ray, Sam Riegel, Taliesin Jaffe, and Travis Willingham. Death lurks around every corner, but five characters of the small community of Desperloch must band together to fight for hope for their community, risking it all for those they love. BEACONCurious what happens when the camera turns off after an Age of Umbra episode? Watch the Cooldown episodes with the cast discussion after each episode, exclusively on Beacon! Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to the shows you love completely ad-free! You'll receive NEW Beacon exclusive series, instant access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord. CREDITSKey Art & Character Art by Anthony Chong Jones | @robotpencilPlayer Miniatures by Hero ForgeSpecial thanks to Solar Simon DMMain Theme Song by Omar FadelSet Design by Shaun EllisSet Fabrication and Production Design by Noxweiler Berf Due to the improv nature of RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If hearing discussions of certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources