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Vi snakker litt om SF-spillere som kanskje forlater oss. Vi snakker om trenerutskifting i Eliteserien. Vi snakker om SF2 og SF Kvinner sine siste kamper. Vi snakker om kampen mot Molde. I tillegg avslører vi planer for VM-pausen. Hosted on Acast. See acast.com/privacy for more information.
rWotD Episode 3317: ST motif Welcome to random Wiki of the Day, your journey through Wikipedia's vast and varied content, one random article at a time.The random article for Wednesday, 3 June 2026, is ST motif.The ST motif is a commonly occurring feature in proteins and polypeptides. It consists of four or five amino acid residues with either serine or threonine as the first residue (residue i). It is defined by two internal hydrogen bonds. One is between the side chain oxygen of residue i and the main chain NH of residue i + 2 or i + 3; the other is between the main chain oxygen of residue i and the main chain NH of residue i + 3 or i + 4. Two websites are available for finding and examining ST motifs in proteins, Motivated Proteins: and PDBeMotif.When one of the hydrogen bonds is between the main chain oxygen of residue i and the side chain NH of residue i + 3 the motif incorporates a beta turn. When one of the hydrogen bonds is between the side chain oxygen of residue i and the main chain NH of residue i + 2 the motif incorporates an ST turn.As with ST turns, a significant proportion of ST motifs occur at the N-terminus of an alpha helix with the serine or threonine as the N cap residue. They have thus often been described as helix capping features.A related motif is the asx motif which has aspartate or asparagine as the first residue.Two well conserved threonines at α-helical N-termini occur as ST motifs and form part of the characteristic nucleotide binding sites of SF1 and SF2 type DNA and RNA helicases.It has been suggested that the sequences SPXX or STXX are frequently found at DNA-binding sites and also that they are recognized as substrates by some protein kinases. Structural studies of polypeptides indicate that such tetrapeptides can adopt the hydrogen bonding pattern of the ST motif.This recording reflects the Wikipedia text as of 01:20 UTC on Wednesday, 3 June 2026.For the full current version of the article, see ST motif on Wikipedia.This podcast uses content from Wikipedia under the Creative Commons Attribution-ShareAlike License.Visit our archives at wikioftheday.com and subscribe to stay updated on new episodes.Follow us on Bluesky at @wikioftheday.com.Also check out Curmudgeon's Corner, a current events podcast.Until next time, I'm generative Tiffany.
I dag har vi med supporter Simen Bergan i studio. Vi snakker om kampen mot LSK og kampen mot FFK. Det blir en prat med Matteus Baardsen, hvor vi får vite litt om hva som egentlig ligger i "Lån med opsjon på kjøp" ved spillere. Vi ser frem mot kampen mot Molde. Vi snakker også om kampene til SF2 og SF Kvinner. Hosted on Acast. See acast.com/privacy for more information.
Vous n'aviez pas les sous pour la version next-gen ? Pas de panique. Il existe tout un monde parallèle où vos jeux préférés tournaient sur la console d'en dessous, sur la portable du petit frère, ou sur un PC qui avait clairement pas demandé ça. Parfois c'était brillant. Parfois c'était une catastrophe industrielle. Mais ça avait toujours une personnalité. Bienvenue dans les sous-versions. Mugen assume l'intro low cost, Ace Bunny crashe en direct avant de revenir ("je suis la photocopie d'une photocopie"), Brad, Pedro et HKR arrivent avec leurs sélections — et une règle maison : les jeux PC portés sur console comptent aussi, sinon HKR n'a rien à dire. Au programme : Pedro - Unreal Tournament 99 (PS2 & Dreamcast) Le fast FPS fondateur porté sur deux consoles qui n'avaient aucune raison de l'accueillir. La version Dreamcast tourne sous Windows CE à 50-60fps et se rapproche du PC medium/high, mais split-screen local uniquement, souris à 120€, mode Assaut absent. La version PS2 descend à 25fps mais gagne deux sticks et le clavier-souris USB. L'argument imparable des deux : jouer à 4 en split-screen dans son salon en Unreal Tournament. Brad vs Ace Bunny - Forza Horizon 2 (Xbox 360) Même jeu, deux avis opposés. Brad présente le naufrage : physique bancale, voitures qui tombent à travers le sol, monde ouvert tronqué. Ace défend Sumo Digital (le studio britannique sorti des cendres de Gremlin Interactive) qui, conscient de ses limites, a redessiné les événements de fond en comble : des circuits là où la version One faisait du off-road, des courses contre des avions et des bateaux. Verdict partagé : une sous-version honnête, et au moins elle est jouable (contrairement à Arab Drift Cars). Hkr - Anno : Create a New World (Wii) Après un historique complet de la licence (1602, 1503, 1701, 1404), HKR présente la version Wii de 2010, développée spécifiquement pour la console et pas un simple portage. Objectifs progressifs, Wiimote qui fonctionne étonnamment bien, DA colorée et accessible. Moins de profondeur que le PC, chaînes de production simplifiées, pas de sandbox, mais une porte d'entrée réussie pour un public console qui n'aurait jamais touché à l'original. Une sous-version dans le bon sens du terme. Mugen - MediEvil Resurrection (PSP) La transgression assumée : techniquement supérieure à l'original PS1, et pourtant c'est une sous-version artistique. Du gothique Tim Burton, on passe au cartoon années 2000 avec un sidekick insupportable et des vannes Britney Spears dans toutes les langues du jeu. Mais les niveaux sont redessinés intelligemment, l'essence du gameplay est là, et c'était le premier jeu PSP de Mugen, couru acheter en boutique au sens propre. Pedro - Medal of Honor Underground (GBA) Le fond du fond. Deux frames par seconde. Des soldats représentés par des traits de pixels parfois non codés (ils ne bougent pas). De la pelouse en intérieur, un chapitre manquant, des murs remplacés par des carrés noirs. Pedro l'a fini jusqu'au bout pour vivre "la sensation de perte de temps ultime". Déconseillé. À tester quand même si vous avez l'âme d'un guerrier. Ace Bunny - WWE 2K18 (Switch) Le pire portage de la Switch. Développé par Blind Squirrel Games (ça s'explique). Pub de lancement sans une seule image du jeu. Résultat à regarder les yeux fermés. Brad - Tony Hawk's Pro Skater 2 (GBA) La bonne surprise. Vue 2D isométrique, 60fps constants, 13 pros plus Spider-Man, BO recomposée en chiptune par Manfred Linzner sur moteur GAX. C'est excellent. L'essence du gameplay est préservée, manette en main. Une des meilleures sous-versions de l'histoire de la GBA, déclinée sur sept opus de la saga par Vicarious Visions. HKR - Street Fighter 2 : The World Warrior (MS-DOS) Un traumatisme d'enfance. SF2 sorti en 1995 sur MS-DOS, quatre ans après l'arcade, alors que Super Street Fighter 2 Turbo existait déjà. Framerate catastrophique, quatre musiques en boucle pour tout le jeu, Blanca avec une sale gueule encore pire que dans l'original. Et un mapping clavier qui a oublié que Street Fighter repose sur des quarts de cercle : pas de diagonales, les combos deviennent une expérience mystique. HKR l'a relancé pour l'émission. Il le regrette. Tellement raté que c'en est fascinant. Mugen - Rayman Advance (GBA) Jeu de lancement de la GBA en juin 2001, portage de la version PlayStation par Digital Eclipse. Tout le contenu y est, les graphismes sont magnifiques, les mécaniques préservées. Sauf les musiques, unanimement catastrophiques : l'équipe recommande de lancer un podcast à côté dès le premier niveau. Sur le fond, c'est Rayman : un platformer brillant et affreusement difficile, avec des cages cachées que seule une combinaison de sauts, plané et grappin permet d'atteindre. Mugen l'a poncé à l'époque, malgré les oreilles. Name dropping collectif : Metal Gear Solid PC, FF7 et FF8 PC, Ratatouille PSP, Gran Turismo PSP, Dead Space Extraction Wii, Dead Rising Chop Till You Drop, Batman Arkham sur Switch, Soul Calibur 2 sur PS2, Rise of the Tomb Raider 360, Tony Hawk sur GBA, Les Sims sur GBA, King Kong sur DS, Ghostbusters Wii, Prince of Persia Les Sables du Temps GBA… Jeux évoqués : Unreal Tournament 99 (PS2, Dreamcast), Forza Horizon 2 (Xbox 360), MediEvil Resurrection (PSP), Medal of Honor Underground (GBA), WWE 2K18 (Switch), Tony Hawk's Pro Skater (GBA), Metal Gear Solid (PC), Final Fantasy VII & VIII (PC), Ratatouille (PSP), Gran Turismo (PSP), Dead Space Extraction (Wii), Dead Rising Chop Till You Drop (Wii), Soul Calibur 2 (PS2), Rise of the Tomb Raider (Xbox 360), Prince of Persia Les Sables Oubliés (Wii), Dragon Quest XI (3DS), Hogwarts Legacy (Switch), King Kong (DS) Intervenants : Mugen, Ace Bunny, Brad, Pedro, HKRMontage et mixage : Ace_BunnyTechnique, diffusion et hébergement : Mugen_Pascal
Når både A-laget og SF2 vinner, og SF Kvinner gjør det bra. Da er det god stemning i studio. Vi snakker om kampen mot Aalesund, og setter børs. Vi snakker om SF Kvinner. Samir Saric kommer i studio og snakker med oss om SF2. Vi snakker også om kampen mot KBK. Hosted on Acast. See acast.com/privacy for more information.
BT og Leif Tore har fått med seg Magnus Gulbrandsen i studio. Vi er sure på NFF, det er for mye flytting av kamper i Eliteserien. Vi snakker med Matteus og prøver å få litt status. Vi snakker om kampen mot Tromsø, og ser frem mot kampen mot Aalesund. SF2 og SF Kvinner for også nehørlig omtale. Hosted on Acast. See acast.com/privacy for more information.
Vi snakker om kampene til SF2 og SF Kvinner. Vi prater med Matteus Baardsen. Vi snakker om RBK kampen. Det blir spillerbørs. BT Tenker. Vi ringer TIL supporter Truls Svendsen, og vi snakker om kampen mot Tromsø. Hosted on Acast. See acast.com/privacy for more information.
Vidar og Leif Tore har laget nok en episode. Denne er også spilt inn "online" på grunn av jobb og annnet. Vi snakker en stund med Matteus Baardsen. Vi nevner kampene som både SF2 og SF Kvinner har spilt. Vi snakker selvsagt om seieren i Bergen, og vi tar for oss kampen mot RBK! Hosted on Acast. See acast.com/privacy for more information.
Vi snakker om seieren til SF2. Selvsagt ringer vi Matteus. Det gledes over seiren mot Kåffa. Vi ser frem mot kampen mot Brann. Hosted on Acast. See acast.com/privacy for more information.
The Semi-Final 2 running order for Eurovision 2026 has been released. Who sings when and in which order? And how does it affect the chances for each country to qualify for the final from the second semi-final? We review the running order for the 15 semi-finalists and make some SF2 predictions. 00:50 Semi-Final 2 Running Order at Eurovision 2026 01:30 01.
► Agenda FGC et réseaux sociaux : linktr.ee/kahikusu► Bluesky : https://bsky.app/profile/kahikusu.bsky.social► https://twitter.com/kahikusu► https://twitter.com/Linkexelo► https://twitter.com/Naudno77► https://twitter.com/M4rtelus► https://twitter.com/iamarktall---------------------------------------------------------------Chapitrage 0:00 : Intro + programme5:52 : Résultats de la semaine10:58 : Agenda FGC19:39 : L'arrivée de l'équipe24:28 : Le Point Matos 26:09 : La Revolution X Unlimited de Nacon32:02 : La Beast Box de Daigo Umehara37:34 : Réduction d'input lag sur TEKKEN Tag Tournament 240:41 : Des nouvelles des lobbys de MK Legacy Kollection41:23 : Un nouveau perso pour Iron Saga Vs42:15 : Rappel des dates des Game Awards et des annonces EVO44:07 : GBVSR intègre ses modes Smart et Super Ultimate49:16 : Débrief Miary Zo dans TEKKEN 81:02:42 : Le Hall of Shame dans TEKKEN 81:04:15 : Le patch de 2XKO qui ne change pas grand chose1:09:00 : La sauce 2XKO commence à prendre au Japon1:12:07 : Virtua Fighter 6 veut bien faire pour les nouveaux1:20:13 : Site de frame data pour VF5 REVO WS1:21:06 : SF6 toujours en hausse de popularité1:25:30 : Des indices sur la naissance de la FGC1:28:32 : Le debug mode sur SF2 trouvé après 35 ans1:29:12 : Le retour du Giant Attack de SF61:32:37 : Debrief + résultats de la Street Fighter League EU1:38:28 : Ce qu'on a le plus aimé 1:48:15 : Ce qui a moins convaincu 2:01:15 : La force de la diversité des nationalités2:17:22 : Comparaison avec l'édition 20242:42:44 : Et si le format SFL était l'avenir du Versus Fighting ?2:56:46 : Les rendez-vous du week-end
ORDINANCES AND RESOLUTIONSCB2025-079: A Resolution Designating a Portion of John Street as Honorary Dean Clarence Shelley Way CB2025-080: An Ordinance Approving Special Use Permit to Allow a Multifamily Residential Building in the SF2, Single and Two-Family Zoning District CB2025-081: A Resolution Approving a Grant Agreement with the State of Illinois Law Enforcement Training and Standards Board for a Law Enforcement Camera Grant Award CB2025-082: A Resolution Accepting a Bid for Janitorial Services for the Champaign Police Department CB2025-083: A Resolution Approving the FY 2025/26 Annual Budget for the Champaign-Urbana Solid Waste Disposal System CB2025-084: A Resolution Accepting a Bid and Authorizing the City Manager to Execute an Agreement for the 2025 Storm Sewer Cleaning and Televising Project CB2025-085: A Resolution Authorizing the City Manager to Execute Change Order No. 2 for the Fire Station No. 1 Dorm Renovation Project CB2025-086: A Resolution Authorizing the City Manager to Execute a Professional Services Agreement with Dewberry Architects Inc., to Provide Architectural Design Services for the Fire Station No. 3 Design Project CB2025-087: A Resolution Expressing Official Intent Regarding Certain Expenditures to be Reimbursed from the Proceeds of an Obligation CB2025-088: A Resolution Approving a Change Order with Clark Dietz, Inc. for the Public Works HVAC Project CB2025-089: A Resolution Accepting a Bid and Authorizing the City Manager to Execute a Contract for the Public Works Center Upper Roof Overlay Project CB2025-090: A Resolution Accepting a Bid and Authorizing the City Manager to Execute a Contract for the Public Works Parking Building Roof Overlay Project STUDY SESSIONChampaign County Community Coalition Update
Eurovision Week for 2025 is upon us as well as the 37 artists gathered in Basel. We get caught up on the news leading up to this week before discussing the rehearsals and our predictions for who will advance to Saturday's Grand Final. Eurovision 2025 Semi-Final Preview Summary Lumo stuns in Basel debut (0:48) Eurovision Artist Support Measures (2:38) Ongoing Issues: Flag Policy 2025 and Israel's Participation (6:01) Semi-Final Format Changes (10:48) Where to watch Eurovision 2025 (16:13) Eurovision Semi-Final 1 Predictions (POTENTIAL SPOILERS) (18:27) Eurovision Semi-Final 2 Predictions (POTENTIAL SPOILERS) (32:24) Subscribe The EuroWhat? Podcast is available wherever you get your podcasts. Find your podcast app to subscribe here (https://www.eurowhat.com/subscribe). Comments, questions, and episode topic suggestions are always welcome. You can shoot us an email (mailto:eurowhatpodcast@gmail.com) or reach out on Bluesky @eurowhat.bsky.social (https://bsky.app/profile/eurowhat.bsky.social). Basel 2025 Keep up with Eurovision selection season on our Basel 2025 page (https://www.eurowhat.com/2025-basel)! We have a calendar with links to livestreams, details about entries as their selected, plus our Spotify playlists with every song we can find that is trying to get the Eurovision stage. Join the EuroWhat AV Club! If you would like to help financially support the show, we are hosting the EuroWhat AV Club over on Patreon! We have a slew of bonus episodes with deep dives on Eurovision-adjacent topics.
In our weekly episode we run through the team's winner predictions with Mike also joining to give his analysis. We hear from Go-Jo's and his weekly European diary, Sissal from Denmark and Ziferblat from Ukraine. Before ending with Mike and Dale's SF2 review and prediction. Patreon: https://www.patreon.com/c/aussievision Full Denmark interview: https://www.youtube.com/watch?v=wokNUFn3IEg Full Ukraine interview: https://www.youtube.com/watch?v=JXfIJDyKRt4
John, Ron, and Jason talk about what some of the upcoming releases they expect to be announced for SF2 so they have more to talk about! Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
OFLP : Un live sans langue de bois tous les jeudis dès 19h15 sur http://twitch.tv/kahikusu ► Agenda FGC et réseaux sociaux : linktr.ee/kahikusu ► https://twitter.com/kahikusu ► https://twitter.com/M4rtelus ► https://twitter.com/iamarktall ► https://twitter.com/NaudNo77 ► https://twitter.com/Linkexelo --------------------------------------------------------------- 0:00 : Intro + programme 5:31 : Résultats de la semaine 5:59 : Agenda FGC, RetroCorp, LaDose, Toulouse VSF 15:18 : L'arrivée de l'équipe 21:06 : Le point matos 23:19 : Les PCB Brook GEN-5X dispo en France 26:53 : Sony veut réduire l'input lag avec de l'IA 45:42 : Une IA pour imiter les joueurs 1:01:55 : MK1 essaye de se relancer dans l'eSport 1:17:38 : Les chiffres de ventes des Mortal Kombat 1:33:57 : Les dessins animés SF2 et Darkstalkers en Blu-ray 1:39:52 : SF6 prépare le terrain pour Mai 1:45:39 : ENCORE du gameplay de Mai dans SF6 1:54:01 : Le potentiel de la Super Art 1 de Mai 2:07:19 : La Super Art 2 de Mai 2:19:36 : Mai, un perso prometteur ? 2:22:04 : Les attentes avec Elena dans SF6 2:28:55 : Les RDV du Week-end 2:31:51 : Fin de l'émission, rendez-vous mardi sur YouTube
ORDINANCES AND RESOLUTIONS CB2024-080: A Resolution Approving the FY 2024/25 Annual Action Plan CB2024-081: An Ordinance Amending the Zoning Map of the City of Champaign to Rezone Real Property Located to the Northwest of the Intersection of West John Street and Kenwood Road from the SF2, Single-and Two-Family Zoning District to the MF1, Multifamily Low-Density Zoning District CB2024-082: A Resolution Approving the FY 2024/25 Annual Budget for the Champaign-Urbana Solid Waste Disposal System CB2024-083: A Resolution Accepting a Bid for the 2024 Sewer Rehabilitation Project CB2024-084: A Resolution Accepting a Bid for the 2024 Sewer Lining Project CB2024-085/086: A Resolution Approving an Engineering Services Agreement with Farnsworth Group, Inc., for the 2025 Asphalt Streets Improvement Project; A Resolution for Improvement of Streets by Municipalities Under the Illinois Highway Code CB2024-087/088: A Resolution Approving an Intergovernmental Agreement Between the City of Champaign, Somer Township, and the County of Champaign for the Design, Construction, and Maintenance of Improvements to Wilber Avenue; A Resolution Approving a Letter of Intent with the Illinois Department of Transportation for the Jurisdictional Transfer of Wilber Avenue from Market Street to 0.14 Miles East of Market Street CB2024-089: A Resolution Accepting a Bid an Authorizing the City Manager to Execute an Agreement for the 2024 Storm Sewer Cleaning and Televising Project CB2024-090: A Resolution Accepting a Bid and Authorizing the City Manager to Execute a Contract for the City Building Lower Roof Replacement
OFLP : Un live sans langue de bois avec Linkexelo, Martelus, Kima, Arktall & Dhrus ! ► Tous les jeudis dès 19h15 sur http://twitch.tv/kahikusu ► https://twitter.com/kahikusu ► https://twitter.com/iamarktall --------------------------------------------------------------- 0:00 : Intro + programme 4:04 : Le point auto-promo 6:15 : Les résultats de la semaine 13:14 : L'agenda FGC 19:13 : L'UFA 2023 daté 21:02 : Le stick arcade de la semaine 26:46 : Kuni, Yomoda et Taihei au TSB 2023 27:25 : 2Gather Versus ouvre son site web 28:10 : L'appli SF6Universe se met à jour 29:08 : Bientôt du classé pour Flycast Dojo 29:36 : Playstation augmente le prix de ses abos 31:46 : Pocket Bravery dispo depuis le 31 aout 33:05 : Leone Abbacchio dispo ce 1er septembre 34:58 : Samurai Shodown 2019 sur smartphone 36:06 : Le Brawler dans DNF Duel 37:32 : Des nouvelles du patch DBFZ 40:17 : Un mode Streamer dans MK1 envisagé 43:00 : Débrief Kombat Kast 3 de MK1 43:26 : Gameplay de Sindel dans MK1 49:07 : Gameplay de Rain dans MK1 54:19 : Le Kameo Styker 56:23 : Gameplay du General Shao dans MK1 59:19 : Le Kameo Motaro 1:01:42 : Gameplay de Baraka dans MK1 1:03:45 : Premier aperçu de Shang Tsung MK1 1:05:13 : Du Guest Kameo confirmé 1:07:40 : À quoi faut-il s'attendre au TGS 2023 ? 1:10:57 : Un mod GGST de toute beauté 1:12:32 : Des serveurs Afrique dans GGST 1:13:12 : Date & Gameplay en détail d'AKI dans SF6 1:19:33 : Le Fighting Pass d'AKI SF6 1:21:16 : La tier list est-elle si importante ? 1:41:35 : Des règles World Warrior de trop ? 1:49:04 : Le secret du Battle Hub de SF6 1:51:43 : Takamura trouve un gros sponsor 1:56:20 : Le film d'animation SF2 en bluray 4K 1:58:20 : La bagarre du week-end 2:00:41 : Fin de l'émission, à la semaine prochaine EN LIVE !
Neste podcast os apresentadores falam um pouco sobre o aniversario de SF2 e o lançamento de SF6
Hasta día de hoy, pocas veces hemos tratado el género de la lucha en profundidad. Pero después de habernos picado el gusanillo con un gran monográfico de Tekken y los inicios de la saga, hay algo que cualquier podcast retro que se precie, no puede dejar escapar: hablar de Street Fighter 2. Probablemente, el auténtico rey del género. Al menos en su vertiente más clásica. En este episodio no solo repasamos los motivos por los que fue y sigue siendo uno de los juegos más influyentes de la industria y del género, sino que nos acordamos con gran cariño de aquella época, con los salones recreativos y la versión de Super Nintendo. Por supuesto, dejamos gran parte del programa para hablar de nuestros recuerdos y de nuestras sensaciones. Y aunque no es un programa tan técnico como con otros monográficos, también os contamos curiosidades del desarrollo, del lanzamiento o las ventas que ha tenido. Aunque lo mejor de todo es que hablamos del género en sí, de todo aquello que aportó SF2 y de muchísimas cosas que nos encantan del juego: sus brutales animaciones, la excepcional banda sonora de Yoko Shimomura, el carisma de sus personajes, la importancia del lore en una época en la que eso casi no existía y, por supuesto, de su adictiva y explosiva jugabilidad. En resumen, apenas nos hemos dejado nada en el tintero para que cualquier recuerdo que tengas con el juego, reaviva en ti con la llama de un buen Yoga Flame. Y sí, nos encantará que nos hagáis llegar vuestro feedback cuando lo hayáis escuchado. En esta ocasión, también han vuelto los audios de los oyentes, que nos cuentan lo que han querido sobre el juego. Recordad que también podéis enviar audios sobre lo que queráis: temas anteriores que hemos comentado, preguntas, inquietudes etc. Por eso, os recordamos que tenemos un grupo de Telegram abierto a todos los oyentes. No tenéis más que instalar el programa y acceder a través de este enlace: https://t.me/joinchat/LZ01hh0YoYzWJJLAGeSBww (también puedes buscarnos directamente en la App). A través de él, podréis no solo formar parte de una gran familia retro, sino que también podréis participar de forma directa en el programa. Y recordad también que MC ya forma parte del programa Ivoox Fans. A partir de ahora, podéis apoyarnos económicamente (a partir de 2,99 euros) para que podamos seguir creciendo y para que podamos ofrecer aún más contenido. Además, si nos apoyáis, tendréis acceso a múltiples ventajas: episodios sin publi, acceso a los episodios exclusivos que publiquemos y más. Desde aquí, mil gracias por vuestro apoyo todo este tiempo. Y como siempre, os recordamos que si nos seguís en Twitter (@MemoriaCosmica7), estaréis al tanto de todas nuestras iniciativas. Gracias por estar al pie del cañón y... ¡nos escuchamos! ¡No olvides suscribirte al canal!
E3 won't have the big three! Let's talk about that, a new Titanfall getting buried and lost to time, and we debut a new "Lightning Round" set of news to catch those smaller stories we get each week-- Watch live at https://www.twitch.tv/supergamekraft Sunday, 10:30am PTIntro Theme: "Burning Vigor" (Ken's Theme from SF2) by ThatHeadbandGuy, ocremix.org
Nok en gang er tiden lite tilstrekkelig, men vi utnyttet tiden vi har til å spille inn podcast under kvalifiseringskampen mellom SF2 og Råde! 20 minutter med prat, i ett! Vi var skuffa over kampen mot HamKam, er det lov å røpe? Hosted on Acast. See acast.com/privacy for more information.
Back to SF2 for the Game Boy!
Fears of violence in games make coinop jittery Multimedia takes on 3D for the future of gaming Capcom partners up with Sega These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in September 1992. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here: https://twitter.com/wiedo and https://www.youtube.com/watch?v=8SW2_WXgbbo and https://www.slipseer.com/index.php?resources/quake-brutalist-jam.126/ Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: It Came From the Desert (TGCD) Video Version: https://www.patreon.com/posts/7-minutes-in-it-72903123 https://en.wikipedia.org/wiki/It_Came_from_the_Desert#TurboGrafx-CD https://www.mobygames.com/company/cinemaware-corporation Corrections: August 1992 Ep - https://www.patreon.com/posts/august-1992-71735879 https://en.wikipedia.org/wiki/Street_Fighter_II:_Rainbow_Edition https://en.wikipedia.org/wiki/Pok%C3%A9mon https://en.wikipedia.org/wiki/E3 https://en.wikipedia.org/wiki/Nintendo_data_leak https://www.ncsl.org/research/transportation/daylight-savings-time-state-legislation.aspx https://www.mobygames.com/game/it-came-from-the-desert https://www.mobygames.com/game/windows/press-x-to-not-die https://twitter.com/zaphodgjd 1992 Japanese toy giants enter coinop biz Play Meter Sept. 1992 pg. 28 https://archive.org/details/video-games-computer-entertainment-september-1992. pg 34 Addams Family pinball sets record Replay September 1992 pg. 3 https://www.ipdb.org/machine.cgi?id=20 https://ipdb.org/machine.cgi?id=738 Coin-op industry investigates the future Replay September 1992 pg. 14 Operators worried about violence in games Replay September 1992 pg. 10 https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29/page/n41/mode/1up Street Fighter mania comes home https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29/page/n7/mode/1up https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29/page/n11/mode/1up https://www.mobygames.com/game/snes/street-fighter-ii-the-world-warrior https://www.mobygames.com/game/street-fighter-ii-champion-edition Capcom goes Sega https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29/page/n75/mode/1up https://archive.org/details/GamePro_Issue_038_September_1992/page/n137/mode/1up Joe Morici - Capcom - https://www.patreon.com/posts/37289815 https://www.mobygames.com/browse/games/capcom-co-ltd/genesis/ https://www.mobygames.com/browse/games/capcom-co-ltd/sega-cd/ https://www.mobygames.com/browse/games/tecmo-inc/genesis/ https://twitter.com/johnandersen21/status/771868802682331136 Nintendo announces the SuperFX chip https://archive.org/details/Game_Informer_Issue_006_September-October_1992/page/n49/mode/1up https://www.mobygames.com/game/star-fox_/release-info https://en.wikipedia.org/wiki/Super_FX Sega keeps improving lock out tech https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29/page/n75/mode/1up https://www.mobygames.com/game/ayrton-sennas-super-monaco-gp-ii Riedel Software Productions gets Donkey Kong license Play Meter Sept. 1992 pg. 28 https://www.mobygames.com/company/rsp-inc https://www.mobygames.com/developer/sheet/view/developerId,802/ https://www.mobygames.com/game-group/spy-vs-spy-licensees https://en.wikipedia.org/wiki/Spy_vs._Spy Hudson announces RISC based console https://archive.org/details/asm_magazine-1992-09/page/n8/mode/1up https://en.wikipedia.org/wiki/PC-FX https://www.pcengine-fx.com/forums/index.php?topic=1420.0 https://www.mobygames.com/browse/games/pc-fx/ Learn to play the piano on your console https://archive.org/details/Game_Informer_Issue_006_September-October_1992/page/n7/mode/1up https://en.wikipedia.org/wiki/Miracle_Piano_Teaching_System https://en.wikipedia.org/wiki/Rocksmith EA wants a piece of the CRPG pie https://archive.org/details/powerplaymagazine-1992-09/page/n21/mode/2up https://www.filfre.net/tag/electronic-arts/ https://en.wikipedia.org/wiki/The_Bard%27s_Tale#Novels https://en.wikipedia.org/wiki/Spelljammer https://www.mobygames.com/game/dos/spelljammer-pirates-of-realmspace Wolfenstein gets reviewed https://archive.org/details/vgce_92-09/page/n111/mode/2up https://www.mobygames.com/game/wolfenstein-3d Germany gets Wolfenstein 3D barred from CompuServe https://archive.org/details/video-games-computer-entertainment-september-1992/page/n21/mode/1up https://archive.org/details/video-games-computer-entertainment-september-1992/page/n112/mode/1up https://www.pcgamer.com/people-in-germany-can-at-last-buy-wolfenstein-3d/ https://www.destructoid.com/censorship-in-germany-how-they-changed-your-fav-games/ BBS gets shut down https://www.newscientist.com/article/mg14519701-300-software-pirate-sunk-by-new-law/ https://archive.org/details/video-games-computer-entertainment-september-1992/page/n19/mode/1up Zap Pax makes game characters collectable https://archive.org/details/GamePro_Issue_038_September_1992/page/n137/mode/1up https://retrendo.de/page-en/zap-pax-1992-11697 Amiga makes Babylon 5 fly https://archive.org/details/amiga-world-1992-09/page/n9/mode/1up https://en.wikipedia.org/wiki/Babylon_5 https://en.wikipedia.org/wiki/Video_Toaster https://en.wikipedia.org/wiki/Star_Trek:_Deep_Space_Nine Battletoads to take ot the airwaves https://archive.org/details/GamePro_Issue_038_September_1992/page/n137/mode/1up https://youtu.be/mtQ_RSF1jYU https://en.wikipedia.org/wiki/DIC_Entertainment Virgin buys Westwood https://archive.org/details/questbusters-v9n09/page/n1/mode/1up https://en.wikipedia.org/wiki/Westwood_Studios#Later_success_and_acquisition_by_Virgin_Games https://en.wikipedia.org/wiki/Westwood_Studios Microprose misses targets https://archive.org/details/Computer_Gaming_World_Issue_98/page/n35/mode/1up Wild Bill Stealey - Microprose - https://www.patreon.com/posts/36710924 Hal labs files for bankruptcy https://archive.org/details/GamePro_Issue_038_September_1992/page/n139/mode/1up https://en.wikipedia.org/wiki/Metal_Slader_Glory https://en.wikipedia.org/wiki/Satoru_Iwata Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras Find out on the VGNRTM 30 years ago Fears of violence in games make coinop jittery, Multimedia takes on 3D for the future of gaming & #Capcom partners up with #Sega These stories and many more on this episode of the VGNRTM https://patreon.com/posts/septembe
Found a neat tidbit for SF2, and was literally in my view the whole time, fascinating!
Nintendo and Sega duke it out at CES Mortal Kombat looks to be a winner Soundblaster gets competition These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in August 1992. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here: https://twitter.com/wiedo and https://www.youtube.com/watch?v=8SW2_WXgbbo Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: Noah's Ark Video Version - https://www.patreon.com/posts/7-minutes-in-ark-71731760 https://www.mobygames.com/game/noahs-ark https://en.wikipedia.org/wiki/Noah%27s_Ark_(video_game) https://www.mobygames.com/game/bible-adventures/release-info https://en.wikipedia.org/wiki/GoldStar Corrections: July 1992 Ep - https://www.patreon.com/posts/july-1992-71059719 Road of the Dead - https://www.newgrounds.com/portal/view/550714 https://www.mobygames.com/game/menzoberranzan 1992: Mortal Combat is raking in the quarters Replay August 1992 pg. 3 https://www.mobygames.com/game/arcade/mortal-kombat https://archive.org/details/Computer_Gaming_World_Issue_97/page/n23/mode/1up?view=theater https://en.wikipedia.org/wiki/Dutch_guilder https://www.mobygames.com/game-group/visual-technique-style-digitized-sprites Capcom does 180 on Championship upright exclusivity Replay August 1992 pg. 12, 25 https://www.mobygames.com/game/arcade/street-fighter-ii-champion-edition https://en.wikipedia.org/wiki/Street_Fighter_II:_Champion_Edition December 1990 jump - https://www.patreon.com/posts/december-1990-45937819 Joe Morici interview - https://www.patreon.com/posts/joe-morici-37289815 https://en.wikipedia.org/wiki/Japan_Amusement_Machine_and_Marketing_Association Song downloads come to karaoke Replay August 1992 pg. 3 https://en.wikipedia.org/wiki/Karaoke#Early_age https://www.brother.cn/digest/history FCC grants telecoms right to transmit TV signals Replay August 1992 pg. 11, 12, 37 https://en.wikipedia.org/wiki/Regional_Bell_Operating_Company https://en.wikipedia.org/wiki/United_States_v._AT%26T https://en.wikipedia.org/wiki/Hugo_(franchise) https://www.youtube.com/watch?v=wix8VnRmnik Exidy gets into the dating game Replay August 1992 pg. 120 https://archive.org/stream/play-meter-volume-18-number-10-september-1992-600DPI/Play%20Meter%20-%20Volume%2018%2C%20Number%2010%20-%20September%201992_djvu.txt https://undumped.miraheze.org/wiki/DaterBase Sneakers - https://www.imdb.com/title/tt0105435/?ref_=fn_al_tt_1 CES opens to the public https://archive.org/details/Computer_Gaming_World_Issue_97/page/n22/mode/1up?view=theater https://en.wikipedia.org/wiki/Consumer_Electronics_Show#1992 (WARNING: Wikipedia lists 1993 as the year that was open to the public and its wrong.) MarioPaint bows at CES https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1992.08/page/n41/mode/2up https://en.wikipedia.org/wiki/Mario_Paint https://gamicus.fandom.com/wiki/List_of_SNES_Mouse-compatible_video_games Lightguns go XXL https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1992.08/page/n41/mode/2up https://en.wikipedia.org/wiki/Super_Scope https://en.wikipedia.org/wiki/Menacer Nintendo sticks to January 93 release date https://archive.org/details/GamePro_Issue_037_August_1992 pg. 102 Power Play 1992-08 pg. 19 https://en.wikipedia.org/wiki/Super_NES_CD-ROM#Technical_specifications Sega Multimedia Studio opens https://segaretro.org/Sega_Multimedia_Studio https://retrocdn.net/index.php?title=File%3AHobbyConsolas_ES_011.pdf&page=6 https://www.mobygames.com/company/sega-multimedia-studio Price war comes to handhelds https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20037%20%28August%201992%29/page/n35/mode/1up https://en.wikipedia.org/wiki/Game_Boy https://en.wikipedia.org/wiki/Atari_Lynx https://en.wikipedia.org/wiki/Game_Gear SF2 sells out in 60 minutes https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20037%20%28August%201992%29/page/n35/mode/1up https://www.mobygames.com/game/snes/street-fighter-ii-the-world-warrior https://www.mobygames.com/game/genesis/street-fighter-ii-champion-edition https://www.mobygames.com/game/amiga/street-fighter-ii-the-world-warrior/screenshots https://www.mobygames.com/game/amiga/mortal-kombat Trade in your A500 for a CDTV https://archive.org/details/CommodoreUserIssue1071992Aug/page/n6/mode/1up https://en.wikipedia.org/wiki/Commodore_CDTV https://en.wikipedia.org/wiki/Amiga_500 7 Minutes in Heaven - July 1991 - Champion of the Raj - https://www.patreon.com/posts/7-minutes-in-of-54250971 Sound Card clones abound https://archive.org/details/Computer_Gaming_World_Issue_97/page/n12/mode/1up?view=theater https://archive.org/details/Computer_Gaming_World_Issue_97/page/n54/mode/1up?view=theater https://archive.org/details/Computer_Gaming_World_Issue_97/page/n80/mode/1up?view=theater https://archive.org/details/Computer_Gaming_World_Issue_97/page/n98/mode/1up?view=theater https://archive.org/details/Computer_Gaming_World_Issue_97/page/n126/mode/1up?view=theater https://archive.org/details/Computer_Gaming_World_Issue_97/page/n134/mode/1up?view=theater https://en.wikipedia.org/wiki/Sound_Blaster HP launches color inkjet https://archive.org/details/eu_BYTE-1992-08_OCR/page/n27/mode/1up https://en.wikipedia.org/wiki/Inkjet_printing TV gets interactive https://www.nytimes.com/1993/11/05/business/company-news-a-marketer-is-chosen-by-interactive-network.html?searchResultPosition=2 https://archive.org/details/GamePro_Issue_037_August_1992 pg. 14 https://timesmachine.nytimes.com/timesmachine/1993/01/17/454293.html?pageNumber=127 https://www.timetemperature.com/tzus/time_zone.shtml https://en.wikipedia.org/wiki/Satellite_television_by_region#Europe University of Chicago uses SimCity to test AI https://archive.org/details/Computer_Gaming_World_Issue_97/page/n19/mode/1up?view=theater https://www.nytimes.com/1992/05/05/science/peripherals-taking-a-letter-as-far-as-possible.html https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.50.5358&rep=rep1&type=pdf https://www.science.org/doi/pdf/10.1126/science.256.5059.962?download=true https://en.wikipedia.org/wiki/SimCity Palace closes its doors https://archive.org/details/TheOneIssue47Aug92/page/n10/mode/1up https://en.wikipedia.org/wiki/Palace_Software Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras Find out on the VGNRTM mortalkombat, capcom, sf2, karaoke, daterbase, ces, mariopaint, nintendo, sega, snes, genesis, segacd, gameboy, gamegear, lynx, amiga, cdtv, interactivenetworks, simcity, palace
Nintendo bails on coinop Sega teams up with Sony Sound card pioneer Adlib bites the dust These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in July 1992. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Ethan from The History of How We Play and our very own Department of Corrections is our cohost. You can find his other fine retrogaming work here: https://thehistoryofhowweplay.wordpress.com/ Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: Wizkid Video Version - https://www.patreon.com/posts/7-minutes-in-71057943 https://www.mobygames.com/game/wizkid-the-story-of-wizball-ii https://www.mobygames.com/game/wizball 7 Minutes in Heaven - Cannon Fodder - https://www.patreon.com/posts/7-minutes-in-62260663 100th Episode - 7 Minutes in Heaven Spectacular - https://www.patreon.com/posts/100th-episode-7-62261269 Corrections: June 1992 Ep - https://www.patreon.com/posts/june-1992-69739257 https://en.wikipedia.org/wiki/Hi_Tech_Expressions https://en.wikipedia.org/wiki/Nintendo#Seal_of_Quality https://en.wikipedia.org/wiki/TurboGrafx-16 https://en.wikipedia.org/wiki/Super_NES_CD-ROM https://tcrf.net/User:Eientei95/SNES_CD https://www.mobygames.com/game/dark-castle 1992: Play Meter warns coin men of the coming home invasion Play Meter July 1992, pg. 119 Jim Trucano - AMOA - https://www.patreon.com/posts/48912975 July 1982 Ep - https://www.patreon.com/posts/july-1982-70742832 Nintendo scales down coin op operations RePlay July 1992, pg. 3 NES Arcade variants - https://en.wikipedia.org/wiki/Nintendo_Entertainment_System_models#Arcade_variants Super System - https://ultimatepopculture.fandom.com/wiki/Nintendo_Super_System Al Stone - https://www.gamedeveloper.com/console/obituary-alan-stone-nintendo-of-america-cofounder-onetime-sega-enterprises-ceo Sega loses big in patent case https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20036%20%28July%201992%29/page/n31/mode/1up https://patents.google.com/patent/US3900886A/en https://www.latimes.com/archives/la-xpm-1992-04-11-fi-275-story.html https://www.joc.com/maritime-news/patent-suits-aggravate-us-japan-trade-tension_19920525.html Sega and Sony go all in on CD https://archive.org/details/micromania-segunda-epoca-50/page/n7/mode/1up https://www.washingtonpost.com/archive/business/1992/05/21/sony-sega-form-alliance-for-games-entertainment/7b81f177-c961-4058-a703-cc890f7cacb8/ https://www.mobygames.com/company/sony-electronic-publishing-ltd Camerica anounces Aladdin https://archive.org/details/GamePro_Issue_036_July_1992/page/n107/mode/2up https://en.wikipedia.org/wiki/Aladdin_Deck_Enhancer Video Game Historian Video on Aladdin Deck Enhander - https://youtu.be/_eG-PSZU5MI Apple loses GUI suit https://archive.org/details/eu_BYTE-1992-07_OCR/page/n31/mode/1up https://en.wikipedia.org/wiki/Apple_Computer,_Inc._v._Microsoft_Corp. https://www.nytimes.com/1990/03/24/business/most-of-xerox-s-suit-against-apple-barred.html Newton promises a consumer friendly computer future https://archive.org/details/eu_BYTE-1992-07_OCR/page/n19/mode/1up https://en.wikipedia.org/wiki/Apple_Newton Analogue control made easy https://archive.org/details/Computer_Gaming_World_Issue_96/page/n7/mode/1up https://archive.org/details/Computer_Gaming_World_Issue_96/page/n9/mode/1up https://www.ebay.com/p/1118763648 https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1992.07/page/n12/mode/1up Columbus anniversary brings out the exploring https://archive.org/details/Computer_Gaming_World_Issue_96/page/n31/mode/1up https://www.mobygames.com/game/discovery-in-the-steps-of-columbus https://www.mobygames.com/game/seven-cities-of-gold-commemorative-edition https://www.mobygames.com/game/exploration https://en.wikipedia.org/wiki/Christopher_Columbus SSI plans for the future https://archive.org/details/Computer_Gaming_World_Issue_96/page/n31/mode/1up https://www.mobygames.com/game-group/dungeons-dragons-dd-add-licensees/offset,100/so,1d/ https://www.mobygames.com/game-group/dungeons-dragons-campaign-setting-dark-sun https://www.mobygames.com/game/al-qadim-the-genies-curse https://en.wikipedia.org/wiki/Dark_Sun Sierra announces Scary Tales series https://archive.org/details/Computer_Gaming_World_Issue_96/page/n47/mode/1up https://www.mobygames.com/game/roberta-williams-phantasmagoria Ken Williams - Sierra - https://www.patreon.com/posts/42700706 https://www.filfre.net/tag/phantasmagoria/ Help make a porn game! https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1992.07/page/n13/mode/1up https://picclick.de/Pussy-Puzzle-Digital-Harem-Erotik-SEX-Erotic-324652667114.html?refresh=1 Street Fighter 2 is coming to home computers https://archive.org/details/TheOneIssue46Jul92/page/n12/mode/1up https://www.mobygames.com/game/street-fighter-ii-the-world-warrior Double Dragon movie announced https://archive.org/details/GamePro_Issue_036_July_1992/page/n107/mode/2up https://www.imdb.com/title/tt0106761/?ref_=fn_al_tt_1 https://www.imdb.com/title/tt0108255/?ref_=fn_al_tt_4 https://doubledragon.fandom.com/wiki/Double_Dragon_(comic) https://en.wikipedia.org/wiki/Carl_Barks The Lawnmower Man promises to do for VR what Tron did for video games https://archive.org/details/powerplaymagazine-1992-07/page/20/mode/1up https://youtu.be/BO1Nae_EBvQ Probe abandons computer game development https://archive.org/details/CommodoreUserIssue1061992Jul/page/n6/mode/1up Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122 Lucasfilm Games becomes LucasArts Games https://archive.org/details/TheOneIssue46Jul92/page/n12/mode/1up https://en.wikipedia.org/wiki/Lucasfilm_Games Microprose buys Vektor Grafix & Paragon http://amr.abime.net/issue_15_pages pg. 10 https://archive.org/details/powerplaymagazine-1992-07/page/16/mode/1up https://www.mobygames.com/developer/sheet/view/developerId,570/ https://en.wikipedia.org/wiki/Take-Two_Interactive Wild Bill Stealey - Microprose - https://www.patreon.com/posts/36710924 https://www.mobygames.com/game/snes/sid-meiers-civilization https://www.mobygames.com/game/bloodnet The Learning Company goes public https://archive.org/details/Computer_Gaming_World_Issue_96/page/n19/mode/1up https://www.mobygames.com/game/rockys-boots https://www.mobygames.com/company/learning-company Ad Lib files for bankruptcy https://archive.org/details/eu_BYTE-1992-07_OCR/page/n39/mode/1up https://en.wikipedia.org/wiki/Ad_Lib,_Inc. Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras Find out on the VGNRTM
It's the year 20XX and the economy sucks, warfare is spreading, and terrorism is rampant. No, we're not doom scrolling, we're talking about the Psikyo/Capcom collaboration Cannon Spike!How long can we talk about a game that takes 15 minutes to play? Is Cannon Spike primarily a shmup or a beat ‘em up? What's the correct way to describe a single ski? Is the Dreamcast version better than the arcade?So strap on your motor boots and get ready to hear the tale of ARS-Force along with discussion about middle aged boys and their toys, screaming over a Naomi fan, very muscular dolphins, ruining Blitz, and supporting your local arcade. Special thanks to YouOldSoAndSo for nominating this game for the Listeners' Choice series.
It's the year 20XX and the economy sucks, warfare is spreading, and terrorism is rampant. No, we're not doom scrolling, we're talking about the Psikyo/Capcom collaboration Cannon Spike!How long can we talk about a game that takes 15 minutes to play? Is Cannon Spike primarily a shmup or a beat ‘em up? What's the correct way to describe a single ski? Is the Dreamcast version better than the arcade?So strap on your motor boots and get ready to hear the tale of ARS-Force along with discussion about middle aged boys and their toys, screaming over a Naomi fan, very muscular dolphins, ruining Blitz, and supporting your local arcade. Special thanks to YouOldSoAndSo for nominating this game for the Listeners' Choice series.
Atari gets trounced in court Nintendo and Sega slash prices CD gaming goes OEM These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in June 1992. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Chris from the Retro Asylum is our cohost. You can find his other fine podcasts here: http://retroasylum.com and https://playthroughpod.com/ Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: Toki: Going Ape Spit Video Version - https://youtu.be/IqGZLAMyqw4 https://www.mobygames.com/game/toki-going-ape-spit https://www.mobygames.com/game/toki Corrections: May 1992 Ep - https://www.patreon.com/posts/may-1992-68552769 Dread (Amiga) - https://www.patreon.com/posts/dread-binary-big-68405040 https://en.wikipedia.org/wiki/Freescape https://en.wikipedia.org/wiki/Descent:_FreeSpace_%E2%80%93_The_Great_War https://en.wikipedia.org/wiki/Super_Mario_World https://en.wikipedia.org/wiki/Action_52 https://en.wikipedia.org/wiki/Robert_Garriott 1992: LA Riots hit coin op Play Meter June 1992, pg. 3 RePlay June 1992, pg. 15, pg. 48 https://en.wikipedia.org/wiki/1992_Los_Angeles_riots Stuttgart hits Asterix with added tax https://archive.org/details/AmigaJoker199206_and_07/page/n121/mode/1up?view=theater https://www.mobygames.com/game/arcade/astrix__ https://gauselmann.de/index-2.html https://de.wikipedia.org/wiki/Paul_Gauselmann Wild Bill Stealey - Microprose - https://www.patreon.com/posts/36710924 Coinop supports recycling Play Meter June 1992, pg. 16 https://en.everybodywiki.com/Recycle_It,_Don%27t_Trash_It! RePlay magazine highlights family fun centers RePlay June 1992 Jim Trucano - AMOA - https://www.patreon.com/posts/48912975 Parallel market for Street Fighter Championship Edition boards is huge RePlay June 1992, pg. 39 https://www.mobygames.com/game/arcade/street-fighter-ii-champion-edition Correction: Street Fighter II Hyper Fighting Edition was Street Fighter II Turbo in the USA Capcom to launch SNES arcade stick https://archive.org/details/GamePro_Issue_035_June_1992/page/n107/mode/1up https://segaretro.org/Capcom_Power_Stick_Fighter_MD Joe Morici - Capcom - https://www.patreon.com/posts/37289815 https://www.gpvideogames.com/Products/22037/the-ultimate-arcade-fighting-stick https://www.mobygames.com/game/amiga/street-fighter-ii-the-world-warrior Atari Corporation loses to Nintendo Play Meter June 1992, pg. 20 https://www.nytimes.com/1992/05/16/business/company-news-nintendo-suit-by-atari-is-dismissed.html April 1999 Jump - https://www.patreon.com/posts/69717644 Nintendo revenue soars! RePlay June 1992, pg. 16 Console Price War heats up https://archive.org/details/Game_Informer_Issue_005_Summer_1992 pg. 43 German SNES price to undercut Megadrive https://archive.org/details/powerplaymagazine-1992-06/page/n24/mode/1up MegaCD becomes SegaCD https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20035%20%28June%201992%29/page/n19/mode/1up?view=theater https://en.wikipedia.org/wiki/Sega_CD Matsushita buys into San Mateo Software Group https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20035%20%28June%201992%29/page/n51/mode/1up?view=theater https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer https://en.wikipedia.org/wiki/The_3DO_Company Phillips boosts CDi software library https://archive.org/details/vgce_92-06/page/n21/mode/1up?view=theater https://en.wikipedia.org/wiki/CD-i https://www.mobygames.com/game/dark-castle https://www.mobygames.com/game/cd-i/mad-dog-mccree Lucasfilm licenses to Software Toolworks https://archive.org/details/vgce_92-06/page/n21/mode/1up?view=theater https://archive.org/details/Computer_Gaming_World_Issue_95/page/n19/mode/1up https://www.mobygames.com/game/dos/secret-weapons-of-the-luftwaffe_ https://www.mobygames.com/game/secret-of-monkey-island-enhanced-version https://www.mobygames.com/game/dos/loom Commodore gives up on selling CDTV as a set top box https://archive.org/details/1992-06-compute-magazine/page/n30/mode/1up https://en.wikipedia.org/wiki/Commodore_CDTV Commodore kills the A500 Plus http://amr.abime.net/issue_14_pages pg. 10 https://archive.org/details/amiga-world-1992-06/page/n9/mode/1up https://archive.org/details/amiga-world-1992-06/page/n13/mode/1up https://en.wikipedia.org/wiki/Amiga_500#Amiga_500_Plus https://en.wikipedia.org/wiki/Amiga_600 https://en.wikipedia.org/wiki/Commodore_64 MicroLeague introduces real time game stats updates https://archive.org/details/vgce_92-06/page/n22/mode/1up?view=theater https://www.mobygames.com/game/dos/microleague-baseball-iv/promo/promoImageId,549053/ Gamepro introduces its face based scoring system https://archive.org/details/GamePro_Issue_035_June_1992/page/n9/mode/1up https://en.wikipedia.org/wiki/GamePro https://www.kultboy.com/Amiga-Joker-Zeitschrift/4/ https://de.wikipedia.org/wiki/Power_Play_(Zeitschrift) https://www.spieleveteranen.de/ Computer Gaming World struggles with VR https://archive.org/details/Computer_Gaming_World_Issue_95/page/n127/mode/1up https://en.wikipedia.org/wiki/Ken_Williams_(game_developer) https://en.wikipedia.org/wiki/The_Lawnmower_Man_(film) https://www.mobygames.com/game/dos/neverwinter-nights_ https://en.wikipedia.org/wiki/Grimjack Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
► SF6 : Comprendre le Système Drive : https://youtu.be/iLI53OA6Gh0 --------------------------------------------------------------- Un grand merci au chat, aux follows & sub ! --------------------------------------------------------------- ► Invités : - https://twitter.com/Pap_fgc --------------------------------------------------------------- Un live sans langue de bois avec Linkexelo, Dhrus, M4rtelus, Kima & Arktall ! ► https://twitter.com/kahikusu ► https://twitter.com/Linkexelo ► https://twitter.com/GoodDhrus ► https://twitter.com/M4rtelus ► https://twitter.com/Kima_Live ► https://twitter.com/iamarktall --------------------------------------------------------------- 00:00 : Intro et programme de la semaine 06:50 : Les résultats de la semaine 20:06 : Evènements/actu de la commu 36:30 : LE WTF & bait de la semaine 39:25 : Le trailer de Enchantress dans DNF 43:13 : La classement des jeux de l'EVO par nombre d'inscrits 53:30 : Un gros patch pour Them Fighting Herds 55:21 : La beta de Skullgirls, comme d'hab une master class 58:42 : L'open bêta de Fight of Steel 59:54 : Le nouvel Input lag de KOFXV 1:04:41 : Le débrief de la saison 2 de GGStrive 1:35:54 : Un mod challenge pour SFIII - 3rd Strike (ému) 1:38:26 : Le mod Sakura dans UMVC3 1:39:00 : SF2 gratuit dans Capcom Arcade Stadium 1:40:14 : Les premières phases Twitter avant la sortie de SF6 1:51:45 : L'actu Street Fighter 6 (Super Arts, dégâts visuels...) 2:18:28 : La refonte du rollback netcode SF6 2:25:25 : La question du Crossplay SF6 2:27:07 : La difficulté d'exécution dans SF6 2:42:43 : Fin de l'émission, des bisous !
Shōryūken! If you want to skip the SF2 crash course avoid minutes 7:13 - 45:15 Check out Griff's terrible slideshow that accompanies the long intro: https://youtu.be/qrwVYGwopAU
Reacting to the Semi-Final 2 running order of Eurovision 2022. Do you think the SF2 running order will impact who qualifies for the final? We share some of our readers' comments. Finland: The Rasmus – “Jezebel” Israel: Michael Ben David – “I.M” Serbia: Konstrakta – “In corpore sano” Azerbaijan: Nadir Rustamli – “Fade to Black” Georgia: Circus Mircus – “Lock Me In” Malta: Emma Muscat – “I Am What I Am” San Marino: Achille Lauro – “Stripper” Australia: Sheldon Riley – “Not the Same” Cyprus: Andromache – “Ela” Ireland: Brooke – “That's Rich” North Macedonia: Andrea – “Circles” Estonia: Stefan – “Hope” Romania: WRS – “Llámame” Poland: Ochman – “River” Montenegro: Vladana – “Breathe” Belgium: Jérémie Makiese – “Miss You” Sweden: Cornelia Jakobs – “Hold Me Closer” Czech Republic: We Are Domi – “Lights Off”
Blog link: http://videogamegrooves.com/2022/04/24/episode-94-street-fighter-alpha-2-skullgirls No fighting game soundtrack left unfeatured! At least, that seems to be our motto, but can you blame us? We just can't pass up these pristine pressings of pugilistic polyphony! This week, Anthony takes us back to class and demonstrates the musical evolution of the Street Fighter series with Street Fighter Alpha 2. We listen to some of the riffs on the classic SF2 themes, and we're introduced to some new ones that fit seamlessly into the pantheon of music... but what are we left humming? Then we take a jog on the jazzy and jiggly side with Skullgirls, jamming to Michiru Yamane and Vincent Diamante's homage to the 1940s, while the gameplay recalls Marvel vs Capcom 2. The game's interesting history and ambitious art and music are front and center for appreciation. We may throw down a few gauntlets in this episode. Ready? Fight! We press on to discuss the "genre" considerations of listenability and vinyl pressing. Why have fighting games been regularly featured on VGG, and what types of games seem to be missing? We also catch you up on the latest releases and announcements! Could international currency exchange work in your favor this week? Mmmmmaybe. Outro: "Guy Theme" - Street Fighter 2 Alpha, by Setsuo Yamamoto, Syun Nishigaki, Tatsuro Suzuki Twitter – @vg_grooves, @jeremy_lamont, @ajohnagnello Links: Chrono Cross: The Radical Dreamers Edition Vinyl (Square Enix US) (Square Enix JP) https://store.na.square-enix-games.com/en_US/product/725855/chrono-cross-the-radical-dreamers-edition-vinyl https://store.jp.square-enix.com/item/SQEX_10936.html Final Fantasy Chocobo and Friends (Square Enix US) https://store.na.square-enix-games.com/en_US/product/725858/chocobo-and-friends-select-tracks-from-the-fantasy-series-compi-vinyl-set Final Fantasy 9 (Square Enix US) https://store.na.square-enix-games.com/en_US/product/726993/final-fantasy-ix-vinyl Needy Girl Overdose (Frontier Works, Amazon JP) https://www.amazon.co.jp/dp/B09WYJYL5K/ Deathloop (Limited Edition X4LP Boxset) (Laced Records) https://www.lacedrecords.co/products/deathloop-original-soundtracklimited-edition-x4lp-boxset Deathloop (Deluxe Double Vinyl) (Laced Records) https://www.lacedrecords.co/collections/vinyl/products/deathloop-original-soundtrack-deluxe-double-vinyl Tiny Tina's Wonderlands (Laced Records) https://www.lacedrecords.co/products/tiny-tina-s-wonderlands-limited-edition-deluxe-double-vinyl Far Cry 6 (Laced Records) https://www.lacedrecords.co/products/far-cry-6-limited-edition-deluxe-triple-vinyl Mercenary Kings (Yetee Records) https://theyetee.com/products/mercenary-kings-soundtrack Streets Of Rage 4: Mr. X Nightmare (Brave Wave) https://limitedrungames.com/collections/all-soundtracks/products/streets-of-rage-4-mr-x-nightmare-vinyl-soundtrack Umurangi Generation (Stumpy Frog Records) https://www.stumpyfrog.com/ About That... Paradise Killer B-Sides (Black Screen Records) https://blackscreenrecords.com/collections/paradise-killer/products/about-that-paradise-killer-b-sides Eastward (iam8bit) Standard: https://www.iam8bit.com/collections/eastward/products/eastward-2xlp-vinyl-soundtrack Board game: https://www.iam8bit.com/collections/eastward/products/eastward-2xlp-limited-edition-board-game Unpacking (Limited Run Games) https://limitedrungames.com/collections/all-games/products/unpacking-2lp-vinyl-soundtrack Assassin's Creed Valhalla: Dawn Of Ragnarök (Lakeshore Records) https://www.lakeshorerecordsshop.com/product/assassin-s-creed-valhalla-dawn-of-ragnarok-original-game-soundtrack Banjo-Kazooie Re-Jiggyed (Respawned Records) (Black Screen Records) https://respawnedrecords.com/collections/vinyl-releases/products/banjo-kazooie-re-jiggyed https://blackscreenrecords.com/collections/soundtracks-vinyl/products/banjo-kazooie-re-jiggyed Hypnospace Outlaw (Fangamer)
The Semi-Final Allocation Draw for Eurovision 2022 took place in Turin, Italy on January 25. We react to the SF1 and SF2 assignments, and first half and second half of the show running order. Read more: https://wiwibloggs.com/2022/01/25/eurovision-2022-semi-final-allocation-draw-which-countries-sing-when/268821/
We've somehow been around for five years and never actually spoken about Street Fighter 2 the game. So to mark our anniversary, Dylan rounded up a bit of trivia and a lot of chat about arguably the most important one on one fighting game ever made. The boys chip in with their opinion on favourite SF2 memories, characters, backdrops, versions and of course, that amazing soundtrack. Like what we do? Please consider supporting us on Patreon: www.patreon.com/arcadeattack Fancy discussing this podcast? Fancy suggesting a topic of conversation? Please tweet us @arcadeattackUK or catch us on facebook.com/arcadeattackUK All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use' for the purposes of comment or critique.
La 2ème saison de « On Fait Le Poing », l'hebdo qui traite l'actu du jeu de baston et son esport. ► À suivre en direct les jeudis dès 19h15 sur https://twitch.tv/kahikusu ► Aussi sur Spotify, Apple Podcast, Google Podcast etc. : - https://open.spotify.com/show/6lrWdOXrXbFSwF5QyNbJJt- https://podcasts.apple.com/fr/podcast/on-fait-le-poing/id1586160844- https://podcasts.google.com/feed/aHR0cHM6Ly9hbmNob3IuZm0vcy82YWU0ZGM0Yy9wb2RjYXN0L3Jzcw ► Invité de la semaine : pas cette semaine ^^ --------------------------------------------------------------- Un grand merci au chat, aux follows & sub ! --------------------------------------------------------------- Un live sans langue de bois avec Linkexelo, Dhrus, M4rtelus & Kima ! ► https://twitter.com/kahikusu ► https://twitter.com/Linkexelo ► https://twitter.com/GoodDhrus ► https://twitter.com/M4rtelus ► https://twitter.com/Kima_Live --------------------------------------------------------------- 00:00 : Intro & programme 07:15 : Résultats de la semaine 19:33 : Le Patch Notes de Melty Blood est en ligne 21:06 : On a failli avoir un Mortal Kombat HD 24:22 : Un nouveau perso dans Power Rangers 25:39 : La fin de Jump Force 30:10 : Whip dans KOFXV 33:22 : La news Project L 44:18 : Une ligue GGStrive aux USA 48:20 : Des hoodies pour les orga ArcRevo Dardevil 50:44 : Twitch dispo sur Switch 51:29 : La ligue GGStrive Benelux 51:58 : Des news GGStrive au RBK ? 53:13 : Une étape FR ArcRevo Dardevil 54:08 : Whiteblack castera le GGStrive du Celtic Throwdown 54:56 : Un patch en test pour GGXXACPR 57:00 : Les tournois de la commu 57:56 : TKR reprend du service sur Twitch 01:00:25 : iDom trouve un sponsor 1:01:56 : SF2 nominé comme meilleur jeu de tous les temps 1:05:58 : On paierait plus pour avoir des tournois sur PC ? 1:13:47 : SFXT retiré de Steam (provisoirement) 1:15:41 : Un documentaire sur Daigo et son Ume DP 1:17:11 : Une démo pour Write & Fight 1:20:39 : La vidéo docu sur l'histoire du RBK 1:21:38 : RBK : les LCQ GGStrive 1:22:22 : RBK : le stop motion Daigo Vs. Tokido 1:24:28 : RBK : La 3ème vague d'annonces de joueurs 1:29:24 : RBK : Rappel des joueurs présents 1:30:10 : M.Crimson ne participera pas au RBK 1:32:01 : RBK : Qui pour remplacer M.Crimson ? 1:33:46 : Go1 et SonicFox en Stream pour doser ! 1:34:36 : RBK : Programme, lives, horaires ... 1:38:35 : Allez-vous regarder le RBK ? 1:46:32 : RBK : Les pronostics ! 1:50:45 : Le Weekly Fighting 1:55:56 : L'agenda de la semaine 2:00:30 : Fin de l'émission, des bisous =)
Jeffrey is a dive industry titan specialising in all areas of technical, cave and rebreather diving. He's logged more than 20 years experience at the pointy end of diver and instructor development, and is also the owner of GoPro Asia and Bans Technical Diving, based on Koh Tao, Thailand. His qualifications include multi-agency accreditations, such as a PADI Course Director and Technical Instructor Trainer, TDI/SDI Course Director, Instructor Trainer for RAID International (which is the world's fastest growing and most dynamic dive agency), Raid Cave 2 Instructor, TDI Full Cave Instructor, and Advanced Trimix Instructor Trainer for all 3 agencies.Jeff is also an instructor for the world's 3 leading exploration rebreathers: the JJCCR, the XCCR and the SF2. He's certified well over 1000 divers in technical, rebreather and cave diving as well as countless technical diving instructors at all levels of their diver training.Jeff is a member of international dive teams assembled for scientific research and exploration objectives. Two of these currently include Major Projects Foundations led by Dr Matt Carter as well as Bottomline Projects, led by close friend and trusted dive buddy, Mikko Paasi.
From every SF game from 1-5, and Alpha 1-2, if we are following SF2-Game Boy rules listing 9 characters that would be in the game. I feel like have done this before…anywho, like Jason Kelce says its the whole team for SF1! SF2 and SF4 is explanatory (same cast). The real fun is with SF3, Alpha 1/2 and SFV!
In this episode of RTW Rewind, Jaime "The Vet" Williams returns to put a bow on the last show he was on with his annex of greatest comedies that were left out. Then the boys will jump in to the 40th anniversary of Raiders of the Lost Ark, 30th anniversary of Street Fighter II, and the 20th anniversary of WrestleMania X7!Send your questions for our mailbag to:RTWBrand@gmail.comFollow RTW on Twitter:@RTWBrandFollow Rob on Twitter:@RadRobGamingSUBSCRIBE TO THE NEW HAMIN MEDIA GROUP AFFILIATES CHANNEL!www.haminmediagroup.podbean.comYOUTUBE: https://www.youtube.com/channel/UCnZk...CHECK OUT OUR SPONSORS!!Vince Russo Bro!Coffee from TheBroasters.comArtisan Greek Olive Oil from zourdosoliveoil.comPro Wrestling Tees!Prowrestlingtees.com/SuperStarSilvioProWrestlingTees.com/BinHaminProWrestlingTees.com/StevieRichardsProWrestlingTees.com/SEGShirtsProWrestlingTees.com/GreekGodPapadonStevie Richards Fitness!StevieRichardsFitness.com
La 2ème saison de « On Fait Le Poing », l'hebdo qui traite l'actu du jeu de baston et son esport. ► À suivre en direct les jeudis dès 19h15 sur https://twitch.tv/kahikusu --------------------------------------------------------------- Un live sans langue de bois avec Linkexelo, Dhrus, M4rtelus & Kima ! ► https://twitter.com/kahikusu ► https://twitter.com/Linkexelo ► https://twitter.com/GoodDhrus ► https://twitter.com/M4rtelus ► https://twitter.com/Kima_Live --------------------------------------------------------------- 00:00 : Intro & programme 07:01 : Les résultats de la semaine 22:50 : Linkexelo raconte son Gameward 32:40 : Team Sopo ou cassé ? 1:09:59 : Le SteamDeck pour la FGC ? 1:22:08 : CuddleCore chez Red Bull 1:23:47 : Un nouveau UNI en développement 1:24:54 : Vlov dans Melty Blood Type Lumina 1:27:11 : Des promos Blazblue 1:33:21 : Un report pour Phantom Break 1:37:14 : La fin des Game Center au Japon ? 1:53:24 : Les jeux retro encore joué en 2021 2:01:49 : Le retour de MVC2 sur PS5/X1 ? 2:05:37 : Du jeu de baston dans Judgment 2 2:07:40 : Showcase Leonardo dans Nickelodeon All-Star Brawl 2:08:46 : Segment KOF 2:09:19 : Iori dans Guilty Gear Strive ?! (mod) 2:12:40 : Les dates du DBFZ World Championship 2:14:36 : Tournoi SFV pour débutant de Kima 2:16:30 : Documentaire US sur SF2 2:18:13 : Ken Bogard Vs. YouTube 2:26:20 : Résultats Japon Vs. Corée 2:28.02: Trop de costumes dans SFV ? 2:36:23 : Finito Oro depuis le dernier patch SFV 2:41:57 : Le circuit ArcRevo Guilty Strive dès octobre ! 2:44:45 : Le Weekly Fighting 2:50:13 : L'agenda 2:52:31 : Fin de l'émission.
Crypto News Alerts | Daily Bitcoin (BTC) & Cryptocurrency News
Quantitative analyst PlanB believes Bitcoin will hit a six-figure price by the end of the year despite the recent meltdown in the cryptocurrency markets. PlanB tells his 833,000 Twitter followers that BTC will close at or above $100,000 in December, according to his stock-to-flow (SF2) model. However, based on logarithmic regression or the time model, the quantitative analyst says the flagship cryptocurrency could fall to $30,000. “So what will Bitcoin's December closing price be? – S2F model says $100K – Time model (logarithmic regression) says $30K Next couple of months will be Interesting. My money is on S2F, of course.” For complete show notes and for the full premium experience with video, visit our YouTube channel at http://CryptoNewsAlerts.net
[Power Rangers-Game Gear] part 3 of 9 talking about systems of certain fighting games! Also challenged IFCYipes to a game of SF2 for the Game Boy. Mad respects to the legend!
There is hope! I found my SF2 cart, Nathan may like fighting games (only if its the Hulk there!) There is hope!
Welcome to another episode of The Game Tenants Podcast! On this episode, Church and Jason talk about a downsized Shantae collection, Netflix is making video games, the best Street Fighter (it's not SF2) and much more! Thanks for tuning in! Intro/Outro Music - Street Fighter Alpha - Intro Theme - https://www.youtube.com/watch?v=i3usnYNsQr0 Besides Youtube, The Game Tenants Podcast is available via Soundcloud, Apple Podcasts, and your favorite podcast apps! Church's Youtube - https://www.youtube.com/c/thegamegrinder Church's Twitter - https://twitter.com/The_GameGrinder's Church's Facebook - https://www.facebook.com/thegamegrinder Church's Instagram - https://www.instagram.com/thegamegrinder Corpse_Flood Gaming's YouTube - https://www.youtube.com/channel/UCRc9diOIutuZIEYbptmVYEA Corpse_Flood Gaming's Facebook - https://www.facebook.com/corpseflood/ Corpse_Flood Gaming's Twitter: https://twitter.com/CorpseFlood BoomerPixel's Youtube - https://www.youtube.com/watch?v=TtRh-_tZYuQ BoomerPixel's Twitter - https://twitter.com/BoomerPixls Also check out Cartridge Club, a community of gamers and content creators based around a video game of the month: http://www.cartridgeclub.org/ The views and opinions expressed on this channel are solely those of the author. The content within these recordings are property of their respective Designers, Writers, Creators, Owners, Organizations, Companies and Producers. Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted.
Como hicimos con la SF1, toca hacer lo propio con la SF2. Así que, poquito después de disfrutar del show, hemos abierto los micros de This is Galicia calling para comentar, en poco más de 1 hora, todo lo sucedido en esta semifinal y alabar -si toca- o degradar -que algo de eso hay- las diferentes propuestas. Se explayan, se sinceran, se desahogan a gusto @lolo_dato, @Xan_UpNorth y @maumauag75 Conduce Xabi_CM
Awesome to be able to share Episode #64 - Mikko Paasi brought to you with the support of XDEEP and the patrons of Speaking Sidemount. Huge thanks to both for their support. By now the name Mikko Paasi is, or should be well known to all of us as a key member of the support diver team that contributed massively to the positive outcome of the Thai Cave rescue. Hailing from Finland, Mikko owns Kho Tao Divers in Thailand and beyond his exploits in the rescue, Mikko is a cave diver and dedicated wreck explorer. In particular, he is involved in a number of awesome shipwreck exploration projects in SE Asia under the auspices of Bottomline projects. In this episode, Mikko shares on his background in diving, how he ended up in Thailand and of course his reflection on the Thai Cave Rescue nearly three years later. Mikko tells us about his experiences returning to the Tham Luang cave system and seeing the passages dry after the floodwaters had receded. We talk about his new venture in Malta and then cover plenty on sidemount diving, sidemount rebreathers including the SF2 and KISS Sidewinder and then look forward to meeting up at the FLOW Sidemount event to be held in Sardinia later this year... Thanks again for your support :)! Cheers Steve
Finally finished the survival mode; next eps are the tier list and creating the mini SF2 game console!
Our first podcast! This one is an overview of the SNS league, who we are, what we do and how we have fun. We talk a bit about the previous season in both SF2 and SF1, and chat a bit about the season that is starting 3/21/21
In this week’s installment of the Fancy Ramen Podcast, Lizzie joins in to discuss the intricacies of the Netflix adaptation of Death Note and issues on Splatoon 2 Multiplayer, Cuki finds Rabbids difficult, and Neil finishes the Letter (and not much else). Scott joins in remotely from Montana with news of overheating SNES’s that… on … Continue reading "Episode 30 – Cigarettes are Cool and Algebra is Hard Shit"