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We explore the transformative world of thrifting with Betty Mahika Milano and Steve Isaacs from America's Thrift Store, uncovering how secondhand shopping can dramatically stretch your dollar while supporting sustainability efforts.• Thrift stores source merchandise through donations and many contribute proceeds to community organizations• America's Thrift Store puts approximately 10,000 new items on the floor weekly• Popular thrift items include clothing, accessories, housewares, furniture, and even brand-new products• Most thrift stores offer additional discounts for seniors, military personnel, and often run special promotions• Pricing at thrift stores is typically 80-95% lower than retail, with many high-quality and designer items available• Common misconceptions include that thrift stores only serve low-income customers or offer poor-quality merchandise• Thrifting has evolved to attract diverse shoppers including budget-conscious families, sustainability-focused young people, and resellers• For beginners, start with smaller thrift stores and focus on housewares before tackling clothing sections• America's Thrift Store offers a 30-day return policy with receipt, challenging the assumption that thrift purchases are final• Beyond saving money, thrifting supports environmental sustainability by keeping millions of pounds of goods out of landfillsHave an idea for a show or a question for Kim? Send us a text messageSupport the showWelcome to Money Matters, the podcast that focuses on how to use the money you have, make the money you need and save the money you want – brought to you by Neighbors Federal Credit Union. The information, opinions, and recommendations presented in this Podcast are for general information only and any reliance on the information provided in this Podcast is done at your own risk. This Podcast should not be considered professional advice.
Big Al recaps the TNF upset win by the Patriots and then is joined by Steve Isaacs to talk golf and the big move to LIV from Jon Rahm!
One year ago, I hit “Publish Now” on the first episode of Abandoned Albums. I had no idea what I was doing. Fortunately, I learned rather quickly, and over the past year, the show has evolved into what it is now a pretty damn good podcast. Luckier still is that I didn't do too much to this episode because it was still pretty damn good! The origin of Abandoned Albums is found here on this inaugural episode's album selection - the 1986 debut record by the LA-based band Broken Homes. This self-titled debut captures Broken Homes at that perfect moment. A band with all the talent (as witnessed by what everyone did after the band's dissolution) and momentum going for them. Unfortunately, they didn't have what was needed most, the support of a good rock and roll record label. If the band had been signed to Geffen Records instead of MCA Records, I am 1000% confident; I would not be writing this now. [Listen to the Steve Isaacs episode to hear a funny acronym of what MCA stands for.] When Broken Homes stepped into the studio with producer Jeff Eyrich, the band was undoubtedly firing on all cylinders. You'll have to listen to the podcast to find out why one member didn't make the grade for Eyrich despite this. The guy wasn't fired; they just brought in a studio wizard to cover his part. Sorry, no spoilers… ya gotta listen. The energy and excitement are palpable throughout the record, but if you need proof, listen to “It's All Over Now” - arguably, one of the better album closers. Check out the full article over on our Substack - sign up while you're there! LINKS: Jimmy Ashhurst on Instagram Craig Ross on Instagram Mike Doman Craig Aaronson - Obituary from Alternative Press Jeff Eyrich Broken Homes on Spotify “Steeltown Bluestown” Video Michael Goldstone Linda Draper (Produced by Jeff Eyerich) Broken Homes: An Album You Should Know
On this episode of Abandoned Albums, Steve Isaacs stopped by Thunderlove Studios to chat about his career. Now Steve is one of those guys who generate positivity. After paying dues on the coffee house circuit in Los Angeles in the early 90s (that he helped create), he packed up and moved east to become a VJ at MTV right when grunge broke. From there, he auditioned - and got the gig - for a tour of a broadway play (no spoilers, you gotta listen). And then, he fronted his band, Skycycle. A band named after the rocket that Evel Knievel (Wile E. Coyote personified ) tried to jump over the Snake River. Skycyle released one EP - Breathing Water - and one LP - Ones and Zeros. And then fronting another band with ¾ of Jane's Addiction… while keeping a day job! Steve Isaacs has one helluva work ethic and a whole lot of creativity. And he's a super nice guy! Listen for yourself! Steve Isaacs Web Site Skycycle The Panic Channel Evel Kinevel on Jim Roma
Monday's AOA began with Darin Newsom, of Newsom Analysis, discussing the rationale behind today's bullish move in the grain markets; John Baranick, of DTN Weather, joined in segment 2 for a harvest weather update and a look at precipitation in South America in the weeks ahead. Segment 3, we talked with Dr. Steve Isaacs, Extension Farm Management Specialist at the University of Kentucky about the risks farmers are facing in this volatile year. The show ended with Dave Green, NW Ohio farmer and Precision Ag Consultant at AIT in Ohio had a harvest update from the eastern corn belt. Mike Pearson
Steve Isaacs is a lover of lifelong learning, games, and how to solve problems. He is also the Education Program Manager with Epic Games. When you listen to this episode you will learn how he got to Epic Games and sees the role of educators as facilitators for learning. The Intern Whisperer Podcast is brought to you by Employers 4 Change - Increasing diversity through #Skills based #DiversityEquityInclusion #recruitment and #management for #interns and #employees alike. Sign up to be an #Employer4Change that invests in their #intern talent and employees. Want a break? Play our game, Intern Pursuit Game on Steam. Thank you to our sponsor Cat 5 Studios.
This hour is all about Golf. Big Al is joined by two old friends, Steve Isaacs and Hank Klein. The three buddies talk a number of topics in the game of golf, including the LIV Tour. How long will the LIV be around? Hank and Steve give you their thoughts.
(START): The guys discuss JJT's story about Jackson State and Deion Sanders that is this month's Sports Illustrated cover story. (24:06): Whispers From The Star-JJT works the Cowboys locker room at OTA's (38:40): The owner and founder of Bru's Biltong, Steve Isaacs, joins the guys to discuss biltong and why he's brought it to the States. They also get into SpaceX, where Steve used to work, and his first ever experience at a Dallas Cowboys game. (01:05:29): The Block-Matt with a road trip, the largest Buc-ee's ever and crazy rent prices in DFW RECORDED 6/9/22. EXPLICIT LANGUAGE INCLUDED.
(START): The guys discuss JJT's story about Jackson State and Deion Sanders that is this month's Sports Illustrated cover story. (24:06): Whispers From The Star-JJT works the Cowboys locker room at OTA's (38:40): The owner and founder of Bru's Biltong, Steve Isaacs, joins the guys to discuss biltong and why he's brought it to the States. They also get into SpaceX, where Steve used to work, and his first ever experience at a Dallas Cowboys game. (01:05:29): The Block-Matt with a road trip, the largest Buc-ee's ever and crazy rent prices in DFW RECORDED 6/9/22. EXPLICIT LANGUAGE INCLUDED.
Tyler Smith (IndySportsLegends.com) and Steve Isaacs from the Hoosier Hysteria Podcast join Jim Reamer to talk about the upcoming NBA Trade Deadline. They start off talking about the Pacers prognosis through the deadline, then (39:23) they look around the NBA at some current trade narratives. They throw out a few fake trades too! --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/courtside-indiana/message Support this podcast: https://anchor.fm/courtside-indiana/support
#127 - Steve Isaacs is under the Christmas tree this year! Impending fatherhood. Video game time suck. Virtual reality. Von Dutch documentary & fad. Rare Form Christmas song! --- Support this podcast: https://anchor.fm/rareformradio/support
Mark Mathias, founder and president of Remarkable STEAM, tells how Connecticut's Makers Faire is elevating Science, Technology, Engineering, Arts and Mathematics, while boosting the economy, elevating STEAM in schools, and creating space for community and global connection and innovation. Resources: Unreal Engine from Epic Games Mark Mathias on LinkedIn The Great Duck Project View the Great Duck & ducklings The Connecticut Maker Faire Episode Transcript (electronically generated): Unreal Engine by Epic Games[00:00:00] This episode of the EdCuration podcast is sponsored by Unreal Engine unreal, online. Learning is a free learning platform that offers Hands-On video courses and guided learning paths. For more than two decades. Unreal Engine has evolved to become the most advanced real-time 3D creation tool for photo-real visuals and immersive experiences looking to learn more. You can find Unreal Engine at EdCuration.com Kristi Hemingway: [00:00:50] Mark, Mathias is a Career Information Technology executive who has lived and worked all over the world. He is the founder and the president of Remarkable STEAM, which is Connecticut's leader in promoting innovation, technology, engineering arts and Mathematics, but before hearing all about Remarkable STEAM, I just wanted to know a little bit about marks history, with and passion for education. Mark Mathias: [00:01:30] I have a kind of a family history and education. My father was a college professor. My mother worked at University. My stepmother was a college professor. And I did corporate training for a number of years for large computer companies. And, and then when I moved to this town here in Connecticut, Westport, my wife and I wanted to get involved with the community. And so I said, well, I've got a background education. Why not run for the Board of Education. Kristi Hemingway: [00:01:54] Mark won a seat on the school board and served for four-year terms. That's 16 years for the right-brainers listening before. Retiring about two years ago and while he was on the board of education Mark and his two children attended the world Maker Faire in New York. Mark Mathias: [00:02:11] I had a couple of Brothers in California that had told me about an event in California called The Maker Faire. And they said, Mark, you'd love to be there and you see it. You should fly out to California to be part of this event. I said, I'm not going to fly to California for this, but then when it came to New York, and so I took my two kids there, they were like 7 and 14 at the time and they had so much fun and they didn't know they were learning. Kristi Hemingway: [00:02:31] I don't know about you, but I've never been to a makers fair. I didn't really have a clear picture. What happens at a makers Fair. Mark Mathias: [00:02:38] They had somebody that had made a bicycle with a jet engine on it. They had a swing set that had sprinklers on it where when you use it was swinging. It would turn the sprinklers on and off. Just all these really fun crazy things. And I said to myself, you know, there's so many kids here in Connecticut, that we'll never make it to this event in New York. Mark, we should bring it to Connecticut. Kristi Hemingway: [00:03:03] That's when Mark and a couple of friends decided to found Remarkable STEAM as the host and organizer of Connecticut's Makers Faire Maker Faire. Connecticut is now the northeast's largest and most impactful creativity and Innovation event. This event in fuses steam through the entire Community while also partnering with local schools, Mark Mathias: [00:03:26] and we thought, if we can get you know, a lot of these kids just couldn't come to this event for free. And experience this fun of this craziness, that it would be good for them, just fun, but also academically. And so we said, if we can get 800 people to show up. That was our bar. That's what we set the bar. We get 800 people to show up, that's going to be our success and we put it together in about six months and we ended up having 2,200 people show up that first event and we decided Well, I guess we're going to do this again. We should really start and create our own legal team. And so we created a Remarkable STEAM to primarily be the producer of what was originally known as the Westport mini Maker Faire and has since grown to be now Maker Faire, Connecticut. Kristi Hemingway: [00:04:14] The makers Fair has continued to attract more people. Each year - 2020, which we'd all like to Simply erase and not only does it provide an opportunity for Artisans and innovators to display a network. It's having a lasting impact on the economy in Westport. Mark Mathias: [00:04:31] Entrepreneurs have started to find each other that entrepreneurs a started companies have started to find investors and manufacturers and marketing firms and Distributors. And so we started off as being kind of this fun event. And now we're having a positive impact in numerous areas in our economy. Kristi Hemingway: [00:04:53] So just out of curiosity. How hard is it to host A Makers Fair? Like did it become your full-time job, then all of a sudden because it sounds like a lot of work.. Mark Mathias: [00:05:02] It is a lot of work. It takes us about six months to produce one up, until now. It's been a free event. So, everything we have to pay for all the facilities, the tents, the electrical, you know, generator is the police and fire protection, the marketing, the insurance, all that kind of stuff has to be paid for. And so, one of my primary jobs is to raise the money to pay for the event. We also have a team of about 50 members of, we call the, or the Maker Faire, organizing committee and of that 50 people about 12 of us be that like the core that I'd say and really about four people do most of the work, but a lot of that is getting the word out. The real value is all of what we call makers or in more of a conference parlance the exhibitors, you know, we have to find them, we have to get on their schedule. We have to figure out where they are going to be. Some of them have done things that are dangerous, like they have Flames or they have noise or they're throwing things, and we have to make sure that those are all done safely. Kristi Hemingway: [00:06:02] Mark proceeded to tell me about the mountain of bureaucracy. Inherent was such a circus of dangerous feeds. Mark Mathias: [00:06:08] We have these things called marshmallow Shooters. You take PVC pipe, you cut them up, you put them together and then you put a miniature marshmallow in the thing and you blow it. Okay, like a little blow gun, we found that our insurance company would not insure for these mini marshmallow, these marshmallows Shooters because they were projectiles the point. It's lots of details. When people just show up to a festival or an event like this that are all taking care of that they never see and it's fun. It's exciting. But there's a lot of stuff that we have to make sure that we have food trucks. Toilets, you know, all those kinds of things. They have to be in a good place for people to actually have a good experience. Kristi Hemingway: [00:06:50] I'm brimming with questions. You're just reminding me of my son's, one of his middle school projects, He created a potato cannon and he was the hit of the neighborhood and he ended up selling it on Craigslist or somewhere for a lot of money like people wanted this potato cannon. It was amazing. And so I'm curious who are these makers? Are they people who have invented a thing and they want to sell the thing or who are they? Mark Mathias: [00:07:22] It's a lot of people, and we really try and encourage a broad spectrum. We typically have a section for what is typically called crafts, you know, people who have made things, whether it be they turn something on the lathe and make it out of wood or they photography or something like that, but we're not a craft fair or a craft show. What we like are people who we hadn't have a lot of students that will bring a project to say. I built this project in my science class. We love having kids that come. Just to show off what they've done in school and teachers like that too. Because in most schools, when you do something, you here's an assignment, you do the project, you turn it in. You get a grade, you move onto the next thing. What we're allowing is teachers and the students to work on a project that they can do it and then they can showcase it to the public. We had one student here in Connecticut that made a collapsible bow like a bow and And he made it a PVC pipe and hinges and things like that. It was not even associated with this school. We have one guy. He called himself the Concrete Cowboy and he makes concrete Furniture. A lot of it is people said would say I didn't know that you could do that. Yeah. All right, or or why would you do that? And what I loved about this is people said because it sounded like fun. Kristi Hemingway: [00:08:47] One of the beautiful things about a Makers Faire Beyond just encouraging experimentation and Creativity is the way in which it Fosters and reinforces that growth mindset that we educators are talking about a lot. These days, Mark Mathias: [00:09:01] one of the lessons that we like people to learn is that you fail, a lot, is that every project that might be a finished project has multiple steps along the way and especially if it's not something that's prescribed like in a classroom you go. Here's the rubric you have to do it this way and pretty much every kid's result is the same. We like it when people try something that they don't, if they can, do they stumble along the way, they try something that doesn't work. They have to try something else. And what's the beauty of it? Is, this is a human interaction. People. That attend the event, get to talk to people who did these things and they and the person says, you know, the attendee says, wow, that looks pretty fun. I'm the guy behind the, the, the table. So, yeah, it took me 18 months to make that on the versus really said. Yeah, this is the 12th iteration and maybe I'm not even done yet. Okay. Now that I'm at the 12th iteration, I have ideas for five more things. We like people to see that failure is part of a problem or challenges are part of the creative process. I find that a lot of people adults and youth. That as soon as they run into a roadblock. They stop, they say this can't be done or I can't do it and we like them to meet people that have been in that exact situation. That have said, this is my 12th iteration of this. Kristi Hemingway: [00:10:27] Mark had so many examples of this characteristic. The stick-to-itiveness and growth mindset of innovators, inventors and creators. These are the kinds of models. We really want to provide for our students. I feel like Mark and I could have talked all day. Mark Mathias: [00:10:43] I'll take another one. We had a guy that put a jet engine on a go-kart and he built this jet engine in his garage, which is kind of a dangerous thing in and of itself. and of course it's noisy. As all get out jet engines, are not known for being quiet. But the idea was, this was a project that he had evolved over years for these young men, young man. He had to build the go-kart, then he had to build the jet engine. Then he had to get them to work together. He had to have a gas pedal and had to have good brakes, had to have fuel for it. And all of these things is not something you buy on Amazon. And so they we like to use these events as inspiration for youth to see things that they've never seen before. Leave you another example. We a couple years ago. We had the American Welding Society. Bring a tractor trailer that had virtual reality welding in it. So you'd put on the VR goggles, you hold this welding stick and then you would do things and it would demonstrate to you how to do arc welding, but there was no smoke. There was no metal, slag falling on your feet. And the idea is to encourage people to consider a career in welding. This is Workforce Development. Yeah. We're Getting people interested in being part of perhaps a career that they've never seen before. Kristi Hemingway: [00:11:56] Since Mark mentioned Workforce Development. I just want a sidebar a minute here. Have you noticed that construction project seemed to stand unfinished for months and that it takes weeks to schedule a home repair of any kind. This is happening Nationwide according to a new analysis by people ready's skilled trades division. There were three hundred and eighty eight thousand, three hundred, and forty five jobs. Posted for skilled trades related workers between May and June of twenty Twenty-One and a fifty percent increase. From pre-pandemic levels with most positions remaining unfilled for an average of 24 days. The skilled trade industry was one of the few Industries to experience growth every single month throughout the pandemic. But the demand for workers is growing at a much faster, rate trades workers are retiring by the thousands and those positions are Our remaining unfilled graduates just aren't choosing skilled trades as professions as an example of this. The boat company that makes submarines for the US government approached Mark about presenting at the Makers Faire. Mark Mathias: [00:13:05] I said, well, why are you here? I said, you looking to get people to work for you said? Yeah. I said are you targeting like college students is no. We're targeting. Middle School students. That are going to go through Middle School, High School, College University, and then come and work for them, but they have to plant the seeds now and they need to let people know that being a with the mechanic plumber or a pipefitter is a very good profession available to you right here in the state. And you need to plant that seed early so that when the students are looking for jobs and careers They'll remember. Hey, I could help make submarines from an academic standpoint educational standpoint, you know, to be a plumber or an electrician or something like that requires skills, that requires math skills, requires Hands-On skills requires all sorts of skills. That schools can give. And of course, if the academic part of it, the whole math and science things, but then there's the whole trade component which is how to work with your hands, how to work with tools, how to machine things, how to weld things, how to cut wood, how to What are structural components and it's so that the pointed there are opportunities for learning beyond the classroom and what we really try and do at our events is to expose people adults and children in areas that they might find interesting that they've not seen before. Hopefully, many of them will go back to the classroom and say, you know, I saw the Z. Now, I see where this applies. This. Yes, I'm taking in art or this class. I'm taking in music or this class. I'm taking a math or engineering. I can see where that can be applied in real life, which at least for me. And I've seen this happen as I've been. An educator is when, when the students see the path, they see how this is going to be applied. It makes that path. They're on much easier to Traverse and it leads to better outcomes. Kristi Hemingway: [00:15:13] So Mark, do you? You just Remarkable STEAM, you're talking about the impact in the classroom. Do you partner with students in schools in an intentional way? Mark Mathias: [00:15:24] We reach out to all academics. In fact, we will give any student by him or herself that has a project will give them a free Booth if they're just, they're showing off. This is what I did in my class or this is what I did on my own, we will give them a free Booth, sometimes the the district or the school will have a presence. At the at our event, sometimes just the students will this gives some of these more non-traditional classes that don't generally have the performance component to be able to take something that's in the classroom, and then show it on a larger stage. Kristi Hemingway: [00:15:59] So a school who? that gets a booth. What are some of the things that the school might do with their Booth? What kinds of things are they showing? Mark Mathias: [00:16:07] we had a whole bunch of things we had. I remember one time we had a group of students that came in. And they were growing different plants. So they brought the plants that they'd grown some actually brought some fruits and vegetables that come from their garden. And that's always an amazing thing when somebody actually grows food for the first time they did it. Absolutely is, we've had a lot of science. We've had the first robotics teams come and in our, in our geography, probably within about a 30-mile radius. We have about five or six, first robotics teams. So we've made a what's called a play Space which is essentially like a dance floor you know about a 20 by 20 foot Dance Floor. We put down the hard surface. And then they have these robots that they've been working on all year long and they have kind of competitions with each other. And, you know that typically, each team will have a table around the play space and they'll be working on tinkering their things. And of course, they'll put the robot out there and it'll go Bing and it won't work and they'll have to haul it back not to fix it and people will come and they'll say they'll see the people work in those robots in the go. They're my age. You know, I can do that. Yeah, and that's one of the big aha's is that this is not something that you bought from Amazon that you bring it home. You take out of the box, you do it. These are people just like me doing something that I would like to do or that looks like fun. And because it's in person and it's human which is very different than, you know, online, YouTube videos. You can actually go over and talk to this person and say and say, Ask, how did you do that? They'll tell you and they'll show you and maybe they'll just come be part of our team that happens all the time. The people in the booths, the makers become rock stars, Unreal Engine by Epic Games: [00:18:02] integrating steam into cross, content learning can be so easy. And engaging with resources, from today's sponsor, Unreal Engine by Epic Games. [00:18:12] Hi, my name is Steve Isaacs, and I'm the Education Manager at Epic Games. Our goal on the education team is to provide resources and professional development opportunities to bring interactive 3D into the classroom, with industry, standard tools, like Unreal, Engine twin motion, sketchfab and Fortnight creative visit, our education website at Unreal Engine.com, unreal - Futures to start your Learning Journey. You don't have to be an expert to teach with these tools. Let us help you get started. [00:18:40] You'll also find Unreal Engine by Epic Games at EdCuration.com. On their profile page, you can request a demo, ask a question or all about the resources, save them to your dashboard and keep notes to help. You make decisions about the best resources to fit your population. Priorities and budget visit us at EdCuration today and now back to Mark Mark Mathias: [00:19:03] I had a young man come to me one year. He could come to the event and seeing all the stuff. And he said mr. Matthias. I did this project in school, this year and next year Can I have a booth to show it off to my friends? He did. Yeah, it's like this. We've made a difference in this student's life. Yeah, he has something. He's proud of. We gave him a stage to show it off. We are giving these students these opportunities to be seen to be heard to be validated to be inspired, and bring, that's what motivates me. Kristi Hemingway: [00:19:43] I mean, I can tell that you're extremely passionate about it. And it's so much fun to hear all the stories. I'm so you, and you've mentioned that it's a, it's an economic boost for the, for your area, for your town. It's it's there's you're partnering with schools and different ways. It's an opportunity obviously for the makers. What is the stated mission of the Maker Faire? Is it all of those things? The standout to do this. Mark Mathias: [00:20:11] The stated mission of Remarkable STEAM, is to close the education Gap and create jobs. Got it. Okay, that's it. And that takes a lot of different forms. Kristi Hemingway: [00:20:28] Mark, if you would talk to Educators for a minute about, because as you're describing the Maker Faire and the excitement around it and the motivation for learning, I'm feeling like, but why can't learning just Be like that all the time in school. So what can schools be doing to support More Steam, and Interactive Learning in Greater ways. What have you learned from The Maker Faire that we can take? Mark Mathias: [00:20:57] Yeah. Well, I think what we've learned is that to your point. I think a lot of people are now encouraging more Hands-On learning, which takes place through effect. A lot of lot of schools now. Have more called maker spaces in them. That have a lot of tools that typically were part of the shop classes. Although things like 3D printers were never part of a shop class, but there are certainly good reasons why people can combine things. I give you an example. There was a class that was done. I believe it was actually what done here in Westport where they got the drama Department to work together With the art Department to lay out the sets. What are the sets going to be like, for our next play and the art Department 3D printed. A lot of the things to create a stage for the drama Department to say, is this what you're looking for. So the students over here in the art Department, had to learn things like AutoCAD or some of the technical things to be able to design these things that could then be used on a 3D printer to print out the stage slope, when they showed them to the drama department. They said, yes, that's what we want or no. That's not what we want. So what we're finding and what I'm encouraging people to do is, as you're a teacher, try and engage other Educators in what your students are doing. So that what you're doing, applies to multiple courses. Kristi Hemingway: [00:22:24] Yeah, so cross content learning and more collaboration. It sounds like Mark Mathias: [00:22:27] exactly any a lot of places are already doing that. What I'm seeing is that there are a lot of new tools out there, and, of course the technological tools for collaboration or just, you know, blossoming left and right. Right, but what I'm finding is that the more you can get Hands-On things with the students, where they're actually creating things that are tangible, that are requiring them to collaborate with other students in other classes, or even different Grade levels really results in more motivation for the students and Higher Learning. Kristi Hemingway: [00:23:10] Rubber Duckie, you're the one you make better 3D printing and cross content learning. One of my favorite stories that Mark shared from the Makers Faire was the great duck project. This was a global art and engineering project to create the world's largest 3D printed duck. They took a diagram of a bathtub duck. Blew it up to 6 Feet tall and added wall thickness. And then digitally, chopped it up into 476 individual pieces. People who signed up to participate received an email of an individual 3D printable file and they printed the parts and then mailed them back to Mark's Team people from more than a dozen countries participated. In fact, the interest was so great that they had to create ducklings to handle the Overflow. Each duckling was about a hundred and fifty additional. All pieces in all they completed the giant Duck, and three ducklings. There are links to the project and pictures of the Ducks being the episode notes. So much fun, and a great idea for a school hosted, Arts Engineering spin-off project. You talked about this, the importance of resilience and a growth mindset with in regards to failure. Can you expand on what you would consider the really important qualities and characteristics of a successful innovator. What have you observed? Mark Mathias: [00:24:40] I do want to emphasize, failure is a necessary requirement of success. Now, add in fact, one of the things that there used to be a conference called like failures and was always people who got together, talk about their failures. That actually makes it very good topic for a stage where you have five or so people to talk about things that they did in their life that failed and it could be that they succeeded at the end of it. But the point is that people need to understand and celebrate failures. And I encourage teachers when they have a student struggling and they're having a problem. Talk about it in a way that says, hey, over here Johnny was the first one to fail. Atta boy, Johnny you know. Kristi Hemingway: [00:25:32] good so good. You know, I mean, I think we all adopted that there was that failure is not an option from was it Apollo 13? Yeah, and we all adopted it as like, yes, this is our American catchphrase. And then we realized oh, wow, that's not really working for us and it needs to change to failure is not only an option. It's a necessity. Mark Mathias: [00:25:53] right? And going back to Apollo 13. They had a failure, right? And they didn't give up. Yeah. Okay, they brought the guys back safely. And, and that to me is the point is that just because something bad happens, doesn't mean you give up something, when something bad happens, you say, what am I going to do about it? And and again, I think a lot of people because there's some sort of a stigma of well, if I'm not good at it immediately then I don't want, I don't want to try And and we need to ensure that people say I am going to pursue and by having them have that start have that rough middle and then hopefully the success at the end they can talk about. Then they go. It doesn't have to be a man. I am a success because I persevered Kristi Hemingway: [00:26:46] building that level of resilience and what Angela Duckworth she tells of grit in our students is, it's a huge challenge. I think we're all still trying to figure out because we're having to shift our learning environment, our culture, and our messages around, around failure. And I think a lot of it comes from our grading practices, you know, but that's, that's all another episode. So I do want to ask you one more thing if there's an educator listening and he was thinking, well, I can't start. I'm a, you know, full-time teacher. I can't start a Makers Faire in my town. I don't Have the capacity for that. But how might I start something like this? For my students or in my school. What would be the first step? What advice could you give them? Mark Mathias: [00:27:36] Well, first of all, I would say try it. Okay. It doesn't have to be a town-wide event, have it be something where during lunch one day, you put together a collection of 20 students that have worked on projects over the past three or four months. It's want to show it off. Okay, it can be somewhat ad. Hoc. You may or may not invite, you know people from outside the school, but this does not have to Be a big thing. We by radio and Internet advertising, you don't have to do that, make a few posters. Make some signs, have it be like it during lunch. Try it out, see how it's received by your students. And if there are perhaps other schools in your District, maybe the two middle schools, then maybe one day, you your students from your middle school, go to another Middle School to show that off. And you get that sort of Affirmation from the other other schools. The high school students. This is amazing. You get high school students to come to a middle school. The high school students can show off what they've been doing in high school to the middle school Kids. The middle school because I really want to go to high school because they do cool stuff. Kristi Hemingway: [00:28:47] All right, it gives them. It makes it a lot less scary for them. Mark Mathias: [00:28:52] It does. And again, this is not a big budget thing, doesn't have to be a big budget thing. It can be very low-key. And frankly. I would think that working even with the PTA. There are a lot of resources that can be tapped on a free level. And if you have two or three people coordinating, this it can happen very, very easily. Unreal Engine by Epic Games: [00:29:15] You'll find links to connect with Mark, the Connecticut Makers, Faire website and the great duck project in the episode notes. And now that you're all jazzed up about cross content, learning, creativity, and steam. You'll definitely want to check out our sponsor, Unreal Engine by epic games. Daniel Rollo from st. Clare Catholic School said, having used the Fortnight creative and Unreal Engine hour of code lessons with my seventh and eighth graders this year during remote learning. I would say that the content and lessons themselves are excellent for introducing students to fundamental concepts in computer science such as conditionality, iteration and looping and variables in a context that is both familiar to students And highly engaging. You can learn about all the epic games. And Unreal Engine has to offer at Ed creation.com. And while you're there, check out the wide range of resources for every content area and grade level along. along with free, professional learning opportunities. If you enjoyed this episode, please write us on your platform of choice and leave us a quick review or comment. This helps other Educators, find us. If you have a question or suggestion for the podcast, we'd love to hear it. We thank you for listening to the Ed curation podcast, and we hope you'll join us again next week.
This show has a couple laughs but mostly this is a pretty serious discussion that needed to happen. With the events at the Capitol in Washington, DC capping off a wild summer of protests here in the states, we thought it'd be good to exchange points of view with someone who has become the enemy to many of us, and remain a hero to many of us as well. Dan's Cousin Dave, a long time police officer, does not speak for anyone other than himself, and we're grateful he joined us for this episode. If we can't talk about tough issues, we're doomed. --- Support this podcast: https://anchor.fm/rareformradio/support
Friends, we have an awesome pod for you today. We will talk about the awesome benefits of eSports and we have two interviews this episode - the authors of the eSports Education Playbook and educator and speaker Dr. Peter Gorman.Guest: Authors of the Esports Education PlaybookOur guest this week is Tom Murray. Tom is the Director of Innovation for Future Ready and will be delivering one of the keynote talks at FETC 2021.Steve Isaacs on Twitter: https://twitter.com/thomascmurrayChris Aviles on Twitter: https://twitter.com/TechedUpTeacherChristine Lion-Bailey on Twitter: https://twitter.com/clionbaileyJesse Lubinsky on Twitter: https://twitter.com/jlubinskyBUY THE BOOK!: https://docs.google.com/forms/d/e/1FAIpQLSccR9Xyt3vCbzbmh15fnMnV51TvtNcb0IusQ2pxfZ0SlznSbg/viewformGuest: Peter GormanDr. Peter Gorman has more than 30 years of experience in education and business, including serving as Superintendent for Charlotte-Mecklenburg Schools. He’s an author and speaker and the Superintendent in Residence for District Administration® Leadership Institute.Peter Gorman on LinkedIn: https://www.linkedin.com/in/peter-c-gorman/Website: http://www.pgleadership.com/Notes:#ChatOnEducation is now LIVE on https://twitch.tv/insideparticipate every FRIDAY at 8pm ET. Join us!OnEducation is now on YouTube! Subscribe to the channel and listen to prior episodes as they are released!: https://www.youtube.com/channel/UCu2fkhy9cnZZbggW8_K3FgQMike on Twitch: https://www.twitch.tv/misterwashburnGlen on Twitch: https://www.twitch.tv/irvspanishParticipate on Twitch: https://twitch.tv/insideparticipateMike launched his Minecraft server! Complete this form for an allow list request https://bit.ly/mwservereducatorSign up for the OnEducation/Logics Academy Minecraft PD! (PLEASE): https://logicstechnology.com/december-minecraft-series/ JOIN US for the LA Works MLK Day event: https://www.laworks.com/MLKToday's podcast is brought to you by:Participate: The presenting sponsor of OnEducation is Participate. Lately, teachers from all over have been working together to find new approaches to provide quality, remote education. Participate’s sister company, Participate Learning, presents: United We Teach--a global gathering place for educators to share distance-learning resources and relatable discussions as we navigate these strange times. For these resources and more, including weekly live chats, visit participate.com/oneducation.
December 4 2020 - Episode 31The EdTech Chat Podcast with @mrkempnz1. Introduction2. Ignite EdTech Team Introduction - Evo Hannan3. Question for you - How will you use Tech over the Holiday season to be the best you?4. EdTech Tool of the Week - Book Creator5. Interview with Steve Isaacs and Alex Quigley7. Win this weeks prize (Alex's Book) by going to bit.ly/edtechwin and completing the short form (Competition ends 9am SGT on Wednesday 9 December).8. Subscribe, Rate and ShareIf you have a question that you want answered on the podcast please emailinfo@igniteedtech.comConnect with Mark Quinn here or via email markquinn9129@gmail.comLinks from PodcastEvo Hannan on Ignite EdTechSteve Isaacs on TwitterAlex Quigley on TwitterClasscraftTwine - Choice based adventure gamesBananarama Principle Microsoft TeamsEEF Covid-19 Remote Learning ResourcesAlex Quigley's BooksConnect with Craig on Twitter, LinkedIn, Instagram or Facebook to stay up to date.Find episodes you might have missed here.Thank you for your support. Please share your favourite part of today's episode and tag me on your social media and don't forget to rate our podcast so we can reach more people!
Mr. Steve Isaacs has been teaching since 1992. In 1998 began teaching in Bernards Township, NJ where he developed an internationally recognized middle and high school game development program. Steve is an EdTech influencer, community builder, and leader in game-based learning. He has brought commercial video games including Minecraft and Fortnite into his classroom to support students as content creators. Steve is actively involved in building the K12 to College Esports pipeline and co-founded the #EsportsEDU community as well as Garden State Esports. He is one of the co-authors of the upcoming book: The Esports Education Playbook: Empowering Every Learner Through Inclusive Gaming. Steve was honored as the 2016 ISTE Outstanding Teacher and the PBS Digital Innovator representing the state of New Jersey. --- Send in a voice message: https://anchor.fm/wondernamya/message
Steve Isaacs joins us to discuss game-based learning - its place in the classroom, different games and gaming strategies to pair with education, and how teachers can put the best gaming resources to use.
In this episode Mike and Glen discuss the return to school for many districts, the pros and cons of the bitmoji classroom movement and our guest this week is amazing educator and friend of the pod Steve Isaacs.Guest: Steve IsaacsSteve doesn't really need an intro. He is one of our best friends and Mike spends as much time with him right now as he does his own family.Steve on Twitter: https://twitter.com/mr_isaacsSteve's YouTube Channel: https://www.youtube.com/wamsgamedesignNotes:#ChatOnEducation is now LIVE on https://twitch.tv/insideparticipate every FRIDAY at 8pm ET. Join us!OnEducation is now on YouTube! Subscribe to the channel and listen to prior episodes as they are released!: https://www.youtube.com/channel/UCu2fkhy9cnZZbggW8_K3FgQMike on Twitch: https://www.twitch.tv/misterwashburnGlen on Twitch: https://www.twitch.tv/irvspanishParticipate on Twitch: https://twitch.tv/insideparticipateMike launched his Minecraft server! Complete this form for an allowlist request https://bit.ly/mwservereducatorCheryl is on the sunshine list!: https://www.ontario.ca/page/public-sector-salary-disclosureFlorida Governor “If you’re asymptomatic after 24-48 hours send them back to school”: https://www.reuters.com/article/us-coronavirus-health-education-nebraska-idUSKCN25C067Today's podcast is brought to you by:Participate: The presenting sponsor of OnEducation is Participate. As stories continue to highlight the stress placed on educators amid the shift to remote learning, it’s important we recognize the students facing similar emotions. Our partners at Empatico are working hard to provide caregivers at home with resources to help children break through the isolation we’re all experiencing. To learn more about Empatico, visit participate.com/oneducation
Brad Shreffler chats with us about adjusting to failure, finding the good in emergency remote learning, and why you are doing enough, even when it doesn't feel like it sometimes. More at www.teachbetter.com/podcast/bradshreffler. Brad's Recommendations EdTech Tool: Google Sheets Book: "The Principal" by Michael Fullan "Harry Potter and the Prisoner of Azkaban" by JK Rowling Who to Follow on Instagram: Mike Washburn @misterwashburn Steve Isaacs @mr_isaacs OnPodcastMedia @onpodcastmedia YouTube/Podcast/Website/Blog: Last Week Tonight with John Oliver Daily/Weekly/Monthly Routine: Daily meditation. (Shoutout to Mandy Froehlich!) Best piece of advice you've ever received: If everyone else could do what you do, they would be where you are. Links to Connect With Brad Website: www.bradshreffler.com Twitter: @bradshreffler Facebook Page: Facebook.com/bradshreffler Instagram: @bradshreffler YouTube: Brad Shreffler Podcast: Planning Period Podcast UnScriptEd: Tuesdays at 1 pm EST on twitch.tv/insideparticipate --- Send in a voice message: https://anchor.fm/teach-better-talk/message
On today’s show… We know Minecraft can be used for building, and you’ve heard on previous episodes about how educators are using it to help students make connections around the world. We’ve talked about building great lessons too. Did you know you can also code with Minecraft?! We’ll be talking to Steve Isaacs about that and more.Steve IsaacsTwitter: https://twitter.com/mr_isaacsHour of Code is an easy way to take your first steps in coding. It is 100% self directed, and anyone can do it with no prior knowledge of coding. https://education.minecraft.net/hour-of-codeIf you’ve already done the Hour of Code, we have a new set of extension activities that pick up where the fun left off. Code Town is part 2 which picks things up right where students left off. Find it under Computer Science in the Minecraft: Education Edition Library or on the web: https://education.minecraft.net/lessons/minecraft-code-town/If you’re an educator looking to teach coding to your students we offer over 50 hours of coding curriculum that is based on CSTA standards on our web site. Computing with Minecraft is for beginners and Coding with Minecraft covers topics such as conditionals, functions, and coordinates. Both courses are free to download in OneNote. https://education.minecraft.net/class-resources/computer-science-subject-kit/Educators who want to learn more about coding in M:EE can take the Building Blocks of Code online professional development course on the Microsoft Educator Center: https://education.microsoft.com/en-us/course/7dd3d540/overviewJoin the Minecraft Education Challenge! This virtual build challenge invites students around the world to learn about issues related to sustainability and inclusion, then design solutions with Minecraft: Education Edition.Create your own prompt that invites students to address a local issue impacting your school, community or region. This could be something like designing a more accessible version of your classroom in Minecraft. Think about people with different learning styles and disabilities, so the space is a safe and inspiring environment for everyone to be healthy. Or build a more sustainable version of your school in Minecraft. Consider a holistic definition of sustainability, which may involve rethinking energy systems, recycling, transportation, and how nature plays a role.Share progress and stories of your Challenge experience via Twitter and Facebook, and tag us using our Twitter handle @PlayCraftLearn and the hashtag #MinecraftChallenge, and then post your results on the Minecraft Challenge Flipgrid page.
In this episode guest host Mike and Glen discuss whether schools need to teach the gaming of algorithms. This week, the Catholic education system received a couple of doses of REALLY bad news, we’ll talk about that. Our guest this week, is friend of the pod, Steve IsaacsGuest: Steve IsaacsSteve doesn't need much an introduction here. He's one of our best friends and closest education companions. We brought him on to talk about all the amazing things going on over at Epic Games related to Fortnite and Unreal Engine in Education; something both him and Mike are deeply involved in.Twitter: https://twitter.com/mr_isaacsWebsite:http://gamesandlearning1.blogspot.com/Epic Games Contest: https://www.unrealengine.com/en-US/events/interactive-3d-contestNotes:#ChatOnEducation is a slow chat on Fridays with questions at 9am, 12pm and 3pm join us to discuss the topics we talk about on this week's podcast. It's awesome, trust us!OnEducation is now on YouTube! Subscribe to the channel and listen to prior episodes as they are released!: https://www.youtube.com/channel/UCu2fkhy9cnZZbggW8_K3FgQSupport OnEducation on Patreon: https://www.patreon.com/OnEducationPodPaolo de Buono reads a book: https://globalnews.ca/news/6570892/the-boy-who-cried-fabulous-book-tcdsb/Jean Vanier's legacy is tarnished: https://montrealgazette.com/news/local-news/larche-founder-jean-vanier-sexually-abused-six-women-report-findsIs Dreams the next Minecraft Education Edition?: https://www.theguardian.com/games/2020/feb/20/dreams-review-creative-learning-as-delightful-playPocket Points: https://youtu.be/gireuwEOMcsShould school teach you how to "game" an algorithm?: https://twitter.com/mrShakedown/status/1229114470041112577?s=20The Bests: Things in Education That Need to Stop, NOW.HomeworkTextbooksSkipping Recess as PunishmentHigh Stakes Standardized TestingShort Lunch BreaksToday's podcast is brought to you by:Classcraft: The presenting sponsor for OnEducation is Classcraft. We are excited to announce Classcraft’s new Story Mode which makes it easy for educators to harness the power of stories. Episodes 1 & 2 of Season 1 are ready for you and your students to play today and it’s completely free! To learn more about Classcraft and the new Story mode simply visit classcraft.com/oneducationPhidgets: OnEducation is sponsored by Phidgets. Phidgets are interactive USB sensors that bring your code to life. There is no soldering or wiring required. Simply plug in a Phidgets sensor, write code in your favorite language, and watch your ideas come alive. Phidgets are used by thousands of STEM professionals globally, and are now available for computer science students. Simply go to bit.ly/phidgetsoneducation to get your introductory kit that includes a free sensor worth over $50. Thats bit.ly/phidgetsoneducationBadge Summit: Do you have plans to attend the ISTE conference this summer? Come one day early and participate in the best hidden gem conference in the United States - Badge Summit 2020 will take place in Costa Mesa, California on June 22. There will be many amazing educators to collaborate with on topics such as digital badges, credentials, gamification and more. To learn more about the badge summit simply visit bit.ly/badgesummit
Noa Daniel is joined by panelists Jim Pedrich, Carol Salva, Mike Washburn, Jocelyn Kervin, Steve Isaacs and Denise Colby in a robust discussion of gamification and game-based learning in the classroom. Some points of resonance, but also some ideas that may just challenge our beliefs and assumptions.
Noa Daniel is joined by panelists Jim Pedrich, Carol Salva, Mike Washburn, Jocelyn Kervin, Steve Isaacs and Denise Colby in a robust discussion of gamification and game-based learning in the classroom. Some points of resonance, but also some ideas that may just challenge our beliefs and assumptions.
Mr. Steve Isaacs is welcomed onto the podcast to talk about teaching with Fortnite, Minecraft, and creating an environment to help all his students connect with the world through video games. We even get into discussion about creating female-only spaces, and why they are important. However, we realize this topic needs further voice and want to open dialogue around it. -- Steve Isaacs (LinkedIn // Twitter) Minefaire -- Esports is organized competitive video games allowing schools to redefine their athletic culture, diversify opportunities for student participation, promote physical and mental health, increase collegiate scholarship pathways, and play games! We cannot forget the importance of play! James O'Hagan (LinkedIn // Twitter) is the Founder and Host of The Academy of Esports podcast. The Academy of Esports (Website // Twitter) You may email any questions or topic suggestions to contact@taoesports.com. -- Music provided Royalty Free "8 Bit Adventure!" Querky Fun Game Music by HeatleyBros iTunes: https://goo.gl/M3b16f Spotify: https://goo.gl/5SbVuk License: https://goo.gl/jadB5E Twitter: https://goo.gl/fKqyrj Facebook: https://goo.gl/PrsTvS --- Send in a voice message: https://anchor.fm/taoesports/message Support this podcast: https://anchor.fm/taoesports/support
Hello, and welcome to Episode 103 of the Planning Period Podcast, your #EdBreakroom. I’m your host, Brad Shreffler. This week on the show I am … Read More ›
Mike Washburn chats with us about appreciating people, being fearless, and having "good stress." Mike shares why it's critical to have realistic expectations, the importance of learning to reflect and grow, and why we need to go after those big ideas. More at www.teachbetter.com/podcast/mikewashburn Episode Highlights 0:00 - Previews of sessions at the Teach Better Conference in November. Use "PodcastTalk" to save $50 on your 2-day registration. 3:55 - Highlighting the importance of networking. 7:56 - Previewing the episode with Mike Washburn. 10:59 - Mike introduces himself. 14:36 - Chatting about Mike's podcast, OnEducation. 22:18 - Mike's failure: Staying late at school the entire year. Setting up a video project and not accounting for the need of him to be there for every piece of it. 28:23 - What keeps Mike excited about education: Having conversations with people about working together. And of course, the podcast. 31:54 - Mike's advice for teachers: Have realistic expectations, and focus on always getting better. 25:11 - 6 questions answered in 15 seconds or less. 36:00 - Jeff wastes a whole bunch of everyone's time... 43:35 - How to connect with Mike. Mike's Recommendations EdTech Tool: Explain Everything Book: Just bought 4 python books. Who to Follow on Instagram: Glen Irvin @irvspanish Ann Kozma @annkozma723 Steve Isaacs @mr_isaacs SHOUT OUT TO RAE whose insta game is top tier. YouTube/Podcast/Website/Blog: Everyday Astronaut Daily/Weekly/Monthly Routine: Daily - Watch a YouTube Video or read a wikipedia article about something outside your wheelhouse. Weekly - Make someone’s day better by telling them something they’ve done that you appreciate Monthly - Think of a big idea, something you’ve never done before, and start to make plans to make it happen. Review your progress for other big ideas. Keep pushing forward. Best piece of advice you've ever received: Be myself. Do what I do for me, and trust that what I’m saying will resonate --- Send in a voice message: https://anchor.fm/teach-better-talk/message
In this episode of The Suite Talk, Steve Isaacs talks about game base design in education, tech tools that are used for this environment, the growing demand of ESports, and the skills acquired and the integration into all subject areas. You can check out my website www.thesuitetalk.com for more information about my show. Want to be a guest? Please do so and show off your edtech expertise! Please click here or visit my website to fill out the guest form. I will get back to you as soon as I can. Stay up to date on the latest episode on my YouTube channel, newsletter or podcast. My show is available on Podbean, Spotify, Apple Podcasts, Google Play Music, and Google Podcast. Click on the ‘Episodes and Podcast List' page to read the show notes and watch past or current episodes. Click on the ‘Schedule' page to see who will be a guest on the show.
In Episode 16 Scott and Matthew interview The Game Master himself Mr. Steve Isaacs! Mr. Isaacs shares with us about game design, eSports, creative modes in the classroom using Fortnite and Minecraft, Minefaire, Games4Ed, and GamesforChange. Follow Mr. Isaacs at @mr_isaacs and his blog at http://gamesandlearning1.blogspot.com We are the TNT Edtech Podcast, and now we are powered by CUE (@cueinc), www.cue.org! check out tntedtech.com for show notes
RARE FORM RADIO on DASH RADIO. 9/12/19 - Cinephile creator Steve Isaacs. Time is a bitch. Aging in LA. Awkward Frank. Catch RFR live every Thursday, 7:30-9pm PST on DashRadio.com - the ALT X station. Call in - (323)-230-4445. Send questions to rareformradio@gmail.com. Follow us on Instagram @rareformradio & Twitter @RareFormRadio.
Esports Ed is all about starting and maintaining your esports team. In this episode, we'll discuss esports in middle school, game design and development, and Minefaire - an event Steve Isaacs produced to bring Minecraft to kids and super fans across the nation. Steve has been a part of technology, game design, game development, and esports spheres for over 25 years. Class is in session, so grab your notebook and learn how to design games like a professional.This episode of Esports Ed is sponsored by RESPAWN PRODUCTS. RESPAWN has the power to keep you comfortable as you get through the gaming grind to get the win.Have a question or comment for Esports Ed? Email us at podcasts@bytespeed.comFollow us on social! @esports_ed on Twitter and InstagramShow Notes:Twitch: twitch.tv Discord: discordapp.com/invite/sJ6GDR9Game Star Mechanic: gamestarmechanic.com Scratch: scratch.mit.edu Minecraft EDU Edition: education.minecraft.netTwine: twinery.orgFortnite Creative Mode: epicgames.com/fortnite/creative Xennial Digital: xennialdigital.com DonorsChoose: donorschoose.org PledgeCents: pledgecents.com NASEF: esportsfed.org Brickfest Live: brickfestlive.com Young Innovators: younginnovatorsfair.comMinefaire: minefaire.com Games for Change: gamesforchange.org This podcast is created by ByteSpeed LLC. ByteSpeed has been a leading IT solutions resource since 1999. We provide customized computer hardware, enterprise networking solutions, and professional IT services nationwide. Gravity Gaming, created by ByteSpeed, offers high-end, custom built esports gaming PCs.
Steve Isaacs joins us today to talk about using gaming in the classroom. He clarifies the difference between gamification and game-based learning, shares his insights as a game design and development teacher, and speaks about his involvement with Minefaire, the #1 Minecraft event in the United States.
In this episode Mike and Glen recap the ISTE conference and let you know where we are headed next. We will discuss the value of attending small vs large conferences. Our guests this week are Steve Isaacs and maker extraordinaire Jesus Huerta.References:Guest: Steve IsaacsTwitter: https://twitter.com/mr_isaacsWebsite: http://gamesandlearning1.blogspot.com/Guest: Jesus HuertaTwitter: https://twitter.com/jesush1979Website: https://mrhuertasclass.weebly.com/Notes:#ChatOnEducation is a slow chat on Thursdays with questions at 9am, 12pm and 3pm join us to discuss the topics we talk about on this week's podcast. It's awesome, trust us!Soundtrap's Best of ISTE Podcast: https://www.soundtrap.com/iste (We are episode 1!)OnEducation's ISTE19 Playlist: https://www.oneducationpodcast.com/iste19Schoology NEXT: https://www.schoologynext.com/Atlantic Education Summit: https://connected-community.ca/Today's podcast is brought to you by:Classcraft: The presenting sponsor for OnEducation is Classcraft. We are excited to announce Classcraft’s new Story Mode which makes it easy for educators to harness the power of stories. But that's not all...Have you ever wanted to see yourself as a character in a story? Now teachers and students can create their custom game avatar and see them come to life on an augmented reality poster To learn more about Classcraft’s story mode and new AR experience simply visit classcraft.com/oneducation
Immediately following the panel presentation of J Collins, Dr. Liz Newbury, Tristan Wheeler and Steve Isaacs at ISTE 2019, I sit down with them and Bradford Harris to go a little deeper into some of the topics and perspectives facing the #EsportsEDU world including questions of access, equity, and our thoughts about the current issues swirling around Riot Games in relation to our student programs. A truly fantastic episode! -- Participants: J Collins (LinkedIn // Twitter) Dr. Liz Newbury (LinkedIn // Twitter) Tristan Wheeler (LinkedIn // Twitter) Steve Isaacs (LinkedIn // Twitter) Bradford Harris (LinkedIn // Twitter) EsportsEDU on Twitter Riot Games Exposé How to Spell "esports" -- Esports is organized competitive video games allowing schools to redefine their athletic culture, diversify opportunities for student participation, promote physical and mental health, increase collegiate scholarship pathways, and play games! We cannot forget the importance of play! James O'Hagan (LinkedIn // Twitter) is the Founder and Host of The Academy of Esports podcast. The Academy of Esports (Website // Twitter) You may email any questions or topic suggestions to contact@taoesports.com. -- Music provided Royalty Free "8 Bit Adventure!" Querky Fun Game Music by HeatleyBros iTunes: https://goo.gl/M3b16f Spotify: https://goo.gl/5SbVuk License: https://goo.gl/jadB5E Twitter: https://goo.gl/fKqyrj Facebook: https://goo.gl/PrsTvS --- Send in a voice message: https://anchor.fm/taoesports/message Support this podcast: https://anchor.fm/taoesports/support
Steve Isaacs is an educator with over 25 years of experience. A teacher at Bernards Township Public Schools in New Jersey, he is an EdTech influencer, community builder, and leader in the area of game-based learning and teaching Game Design and Development. Steve has been part of a wide scale research study on VR in the classroom with foundry10, a research organization in Seattle. He has also been actively involved with the XR4C community as am XR4C ambassador. Steve was honored as the ISTE Outstanding Educator in 2016. In addition to teaching, Steve is the lead content producer for Minefaire, a massive Minecraft fan experience and co-founder of #EdTechBridge, a weekly Twitter chat (Second Wednesday of each month at 7 pm ET) and community working to build collaborative relationships among EdTech stakeholders to create better EdTech for students. More recently, Steve has become passionate about #esports in schools and founded the #esportsedu twitter chat (Thursday nights at 7:30 pm ET) and #esportsedu discord server
In this episode, we are speaking with Steve Isaacs about esports in education. Steve is an educator with over 25 years experience. Leader in the area of Game Based Learning and teaching Game Design and Development. Steve is an edtech influencer and community builder as well as producer of Minefaire, a massive minecraft fan experience. We talked about the following:…Read more
OnEducations' FETC 2019 coverage is brought to you by Classcraft! OnEducation listeners can go to classcraft.com/oneducation and use promo code ONFETC to get $16 dollars off a yearly premium license and a free class pack which includes 2 poster and 48 stickers for their students and classroom. Valid through end of February.In this episode Mike & Glen recap day three of FETC chatting about conversations with Piper, who make an amazing DIY laptop, Mike’s session on eSports with Steve Isaacs and our treacherous journeys back home to the cold.Rae Hughart on Twitter: https://twitter.com/RaeHughartTeach Better Team: https://teachbetter.com/Michael Cohen on Twitter: https://twitter.com/TheTechRabbiBUY THE BOOK!: https://www.amazon.com/gp/product/1949595102/ref=as_li_tl?ie=UTF8&tag=thetechrabbi-20&camp=1789&creative=9325&linkCode=as2&creativeASIN=1949595102&linkId=f4add396bdae5693266ffd75be897fa7Mike & Steve's Slide Deck for eSportsEDU session: https://t.co/7ok4XpQj5G
OnEducations' FETC 2019 coverage is brought to you by Classcraft! OnEducation listeners can go to classcraft.com/oneducation and use promo code ONFETC to get $16 dollars off a yearly premium license and a free class pack which includes 2 poster and 48 stickers for their students and classroom. Valid through end of February.In this episode Mike & Glen tee up Day One of FETC talking about the upcoming Keynote. They are joined by Steve Isaacs and Cathy Cau-Isaacs, game-based learning and education power couple, for an awesome chat.Steve Isaacs on Twitter: https://twitter.com/mr_isaacsCathy Chau-Isaacs on Twitter: https://twitter.com/iwearthecrowns
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In this episode, Mike and Glen talk about how Betsy DeVos is continuing to do her best to destroy the American education system. They chat about the article written by Mike and Steve Isaacs about Esports and why teachers should take it seriously. The pod is capped off with an awesome interview with Alludo's Damon Torgerson who talks about why most PD programs suck and how they can help you fix that.References:Mike Washburn & Steve Isaacs EdSurge Article: https://www.edsurge.com/news/2018-08-29-gaming-s-not-just-for-kids-what-educators-need-to-know-about-esportsAlludo Learning: https://www.alludolearning.com/Alludo's Program Launch Checklist: https://www.alludolearning.com/oneducationWhy Your PD Program Sucks and How to Fix It: https://www.oneducationpodcast.com/blog/2018/9/13/why-your-pd-program-sucks-and-how-to-fix-itTribe Gaming on Twitter: @tribegaming1Tribe Gaming on Twitch: https://www.twitch.tv/tribegamingdotnetToday's podcast is brought to you by:Schoology: To learn more about how Schoology can help you advance what's possible, check out Schoology.com and sign up for a free teacher account.Audible: go to http://audibletrial.com/oneducation to signup for a free trial from Audible and receive a free audiobook!Teacher Gaming: Go to teachergaming.com to start a free trial and set up a call with their team to learn about all your games-based learning options!
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Minecraft: Education Edition is a more than an educational version of most everyone’s favorite video game. It has become the central hub for learning for many classrooms, connecting students and teachers alike. This webinar features a panel of experts, including educators Steve Isaacs, Cathy Cheo-Isaacs, and Minecraft Education manager/Connected Learning in Teacher Education leader Meenoo Rami. Moderated by game-based learning researcher Matthew Farber, Ed.D., best practices are discussed, as are easy entry points to onboard teachers who have little or no background in adapting Minecraft to their classrooms.
Welcome to this eighth episode of the The Future Tech for Education Series on The Edtech Podcast, supported by Pearson What's in this episode? What initiatives are supporting teachers and students to co-create games together? Hear from educators, gaming companies, and researchers on the evolution of games-based learning from “content” to “creation”. People Sophie Bailey is the Founder and Presenter of The Edtech Podcast Dr. Kristen DiCerbo, Vice-President of Education Research, Pearson Dave Chilver, formerly of Lowestoft Sixth Form College Steve Isaacs, an ISTE outstanding teacher, blogger and lead digital innovator Jessica Lindl, Global Head of Education, Unity Show Notes and References Checkout https://theedtechpodcast.com/edtechpodcast and tinyurl.com/pearsonfuturetech Tell us your story We’d love to hear about innovative technology or approaches you are developing or using in education. Leave your stories in the comments below. Alternately, record a quick free voicemail via speakpipe for inclusion in the next episode. Finally, you can post your thoughts or follow-on links via twitter @podcastedtech @kristendicerbo via The Edtech Podcast Facebook page. The Pearson Future Tech for Education Series is produced by The Edtech Podcast and supported by Pearson Education. If you're interested in the themes that come out of the series, check out more ideas in the "open series" here.
The TeacherCast Podcast – The TeacherCast Educational Network
On November 29 and 30, educators from across the planet will be participating in the annual http://skypeathon.com (Skypeathon). Brought to you by http://education.microsoft.com (Microsoft Education), the Skypeathon is a fantastic way of bringing together not only classrooms, but it's a great opportunity to invite industry experts into your class to share their passions about their professions. Recently, I had the opportunity to sit down with New Jersey educator and Microsoft Innovative Educator Expert, Steve Isaacs and TEDx Speaker and Middle School Educator Marialice Curran and discuss how the http://skypeathon.com (Skypeathon) has impacted their classrooms. If your class is looking to engage with amazing educators, I would highly recommend reaching out to Steve and Marialice. Steve not only is a fellow New Jersey Educator, he is one of just a handful of teachers worldwide who are MineCraft Education Experts willing to work with you and your students and share his passions for brick building. Follow Steve online at http://twitter.com/Mr_Isaacs (@Mr_Isaacs) Passionate about Digital Citizenship and Student Voice, I had the pleasure of meeting Marialice and her son and they are VERY inspiring. Follow Marialice on Twitter http://twitter.com/MBFXC (@MBFXC) About our GuestsMarialice CurranDr. Marialice B.F.X. Curran is the founder and CEO of the Digital Citizenship Institute. As a mother and a connected educator, she has served as an associate professor, middle school teacher, principal and library media specialist. As a pioneer in digital citizenship, she developed and created the first 3-credit digital citizenship course for teachers in the United States. She co-founded the digital citizenship chat on Twitter (2011) and the Digital Citizenship Summit (2015). She chairs the International Society for Technology in Education (ISTE) digital citizenship PLN and is a researcher, keynote, and TEDxYouth speaker. Dr. Curran is committed to promoting social good through the use of social media and technology. She believes in a community-driven approach to educating and empowering digital citizens to solve problems in local, global and digital communities. Her mission is to turn negatives into positives and help to transform participants into designers, creative thinkers, global collaborators, problem solvers and justice-oriented digital citizens. Find out more at the http://digcitinstitute.com/ (Digital Citizenship Institute) and follow Marialice on Twitter at https://twitter.com/mbfxc (@mbfxc) and https://twitter.com/digcitinstitute (@digcitinstitute). Steve IsaacsSteve Isaacs teaches Video Game Design and Development at William Annin Middle School in Basking Ridge, NJ. In addition, he developed and teaches an online version of the Video Game Design and Development course for the VHS Collaborative. Steve is a strong proponent of student choice and student voice. It is his mission to provide students with opportunities to pursue and nurture their passion. Community building and connecting with other educators is one of Steve's passions. He is proud to be the co-founder of #EdTechBridge, a Twitter chat, and community working to build collaborative relationships with EdTech stakeholders to create better EdTech for our students. The chat meets on the first Wednesday of every month at 7 pm EST. On a personal note, Steve has been married for 21 years (consecutively, to the same person
Emily Gover returns with Steve Isaacs to talk about #edtechbridge and the conversations that need to take place between educators and technology developers. Follow Support for this episode of House of #EdTech comes from: SummerPD.com - Use Promo code: HOUSEOFEDTECH Grammarly Audible.com Domain.com Listeners Like You! Become a Patron... Complete show notes: chrisnesi.com/73 ** SEGMENTS ** (1:36) Intro (5:47 ) House of #EdTech Thought - How to Get Better at Taking Feedback (9:43) House of #EdTech Recommendation - TES Teach with Blendspace (13:44) Featured Content - Emily Gover and Steve Isaacs talk #edtechbridge (53:50) House of #EdTech VIP - Jay Billy ** FEEDBACK ** Call: (732) 903-4869 Voxer: mrnesi Email: feedback@chrisnesi.com Twitter: @mrnesi Send a voice message from http://www.chrisnesi.com
ARG is an acronym for alternate reality games. Learn how teachers are using this powerful gaming model to engage students in riveting learning experiences. Follow: @MatthewFarber @mrmatera @@mr_isaacs @bamradionetwork John Fallon is an Upper School English teacher at Fairfield Country Day School in Fairfield CT. He designs alternate reality games for his classroom and believes that game based learning is a crucial best practice for modern education. He also likes games. A lot. Steve Isaacs has been teaching game design and development at William Annin middle school in Basking Ridge, NJ and online for Virtual High School for years.He is the co-founder and moderator of the weekly #EdTechBridge chat and also a founding member of the games4ed initiative.
CNG fourth graders remake The Fly. Before ISTE2015, HackEd collected voices on gamification - Michael Matera, Chris Aviles, Kevin Werbach, Marianne Malstrom, and Steve Isaacs. Jane McGonigal explains how games can make our lives better and James Paul Gee explains how game design will help us reform education in the redesign of learning environment.
Dan Magaha, Director of Operations at GameSalad, is joining us for EdGamer 144. GameSalad’s Creator platform allows game developers to rapidly design, publish, and distribute sophisticated games for iOS, Android, and HTML5, while eliminating the need to code. Tune-in and level-up! Please go to the Show Notes for all of our links. Here’s our Show Notes Show Host: Zack Gilbert Show Guest: Dan Magaha Show Guest/Producer: Steve Isaacs Show Contributor/Producer: Gerry James Contact us with any questions or comments- zack@edgamer.net… Read the rest
This week on EdGamer 135 we are joined by Steve Isaacs the brains behind EdTechBridge. Listen in as Steve walks us through some of the concepts of his gaming and learning community. Also, his blurby puts Zack’s blurby to shame…tune-in and level-up! Please go to the Show Notes for all of our links. Here’s our Show Notes Show Host: Zack Gilbert Show Guest: Steve Isaacs Show Contributor/Producer: Gerry James Contact us with any questions or comments- zack@edgamer.net… Read the rest
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