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Includes an interview with Steve Peterson, the creative director at CLOVE Experiential who organized the launch event at Survios for the Meta Quest version of Alien: Rogue Incursion & a discussion of Alien & Predator […] The post #209: Reality of Nightmares, Discussing Alien & Predator Immersive Experiences fting. Steve Petersen appeared first on Alien vs. Predator Galaxy.
We're just two months away from the December 19th release date of the highly anticipated Alien: Rogue Incursion, the first-ever Alien VR title. Starring fan-favorite Zula Hendricks (and Davis 01!), Rogue Incursion is shaping up to be, well ... a game changer! In this extensive roundtable interview, Jaime and Patrick chat with TQ Jefferson (Survios' CPO), Alex White (Rogue Incursion's writer), and Tate Mosesian (Studio Art Director) about Rogue Incursion's story, design, gameplay, and tons more. Make sure you preorder Alien: Rogue Incursion here, if you haven't already! // Apple Podcasts: bit.ly/perfectorganismitunes // For more on this and our other projects, please visit www.perfectorganism.com. // If you'd like to join the conversation, find us on our closed Facebook group: Building Better Worlds // To support the show, please consider visiting www.perfectorganism.com/support. We've got some great perks available! // And as always, please consider rating, reviewing, and sharing this show. We can't tell you how much your support means to us, but we can hopefully show you by continuing to provide better, more ambitious, and more dynamic content for years to come.
A highlight of our time at San Diego Comic-Con was getting to spend a lovely afternoon chatting with the team working on Alien: Incursion, an upcoming VR game starring Zula Hendricks written by fan-favorite Alex White. The game is slated to drop this coming holiday season, so be sure to sign up for updates: https://alienrogueincursion.com/ Thanks to Survios for giving us the inside scoop on this exciting new entry into Alien fandom! // Apple Podcasts: bit.ly/perfectorganismitunes // For more on this and our other projects, please visit www.perfectorganism.com. // If you'd like to join the conversation, find us on our closed Facebook group: Building Better Worlds // To support the show, please consider visiting www.perfectorganism.com/support. We've got some great perks available! // And as always, please consider rating, reviewing, and sharing this show. We can't tell you how much your support means to us, but we can hopefully show you by continuing to provide better, more ambitious, and more dynamic content for years to come.
In the latest podcast, Mishka delves into an all-encompassing discussion with Chris Hewish, President and interim CEO of Xsolla. Chris boasts an impressive gaming career that spans iconic companies like Skydance, Survios, DreamWorks, and includes a substantial 13-year stint at Activision. Topics discussed: Macroeconomics vs. Game Investments Console Gaming: Challenges & Opportunities Behavioral Economics Unity's Odyssey Transmedia Generative AI and Creative Workflows Bonus… --- Send in a voice message: https://podcasters.spotify.com/pod/show/deconstructoroffun/message Support this podcast: https://podcasters.spotify.com/pod/show/deconstructoroffun/support
Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription. https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe About this episode: In this riveting episode of Game Dev Unchained, our guest Alex Silkin delves deep into the transformation of the VR landscape over the past decade. From pioneering hardware software prototypes at USC, leading a company, Survios, creating innovative VR games, to their present projects focusing on big IP licenses, Alex offers an insider's perspective on the VR industry. In a candid conversation about the resurgence of VR interest, the impacts of Apple's new product on the industry, and the future of VR/AR, this episode offers invaluable insights into where the technology is heading. Will the next five years see a merge of AR and VR technologies? What's the potential impact of Apple's entry into this space? Find out all this and much more in this must-listen episode. If you're a gamer, developer or tech enthusiast, you won't want to miss this deep dive into the fast-evolving world of Virtual Reality. Alexander Silkin | LinkedIn Survios Connect with us: •
It's time to get technical this week with Survios Co-Founder and CTO Alex Silkin! Join us for a deep dive into VR gamedev in Unreal Engine as we cover decisions and challenges faced by Survios while making some of the market's biggest VR games like Raw Data, Creed: Rise to Glory, Sprint Vector, and an upcoming Aliens title. 0:00 - Welcome back/intros. 1:55 - How Alex approaches game design. 5:38 - VR games as fitness tools. 7:31 - Player fatigue and session playtime. 13:41 - Designing gameplay loops around fatigue. 14:50 - Survios "must-haves" when designing for VR. 20:33 - What Survios considers before production. 22:27 - Flat screen games vs VR. 29:45 - Lessons Survios has learned. 33:31 - Survios' standards with VR design. 40:51 - Survios' testing process. 45:29 - Collaboration between designers and engineers. 53:06 - Survios' "must-have" tools. 1:05:20 - Best practices for architecting systems in Unreal Engine. 1:27:32 - Shift from blueprints to next steps. 1:33:12 - Alex's thoughts on Nanite/Lumen. 1:38:32 - Mistakes made and lessons learned. 1:44:28 - Lightning Round
***There is an explicit language warning for this mini-season of Business Edge. The thoughts and opinions of our interviewees do not reflect the thoughts and opinions of Alpha Kappa Psi Professional Business Fraternity. This past October, the 2022 Forbes Under 30 Summit was held in Detroit, MI. Three AKPsi members attended on behalf of the fraternity to learn from the event and share that information with all of you. Those brothers are Siddarth Nagisetty and Bobby Housel from the University of Michigan, and yours truly, Finn Lambouris from Michigan State University. We interviewed a number of attendees, including several Under 30 listers! Here's what they had to say. Alexander Silkin is a co-founder & CTO at Survios. This season of Business Edge is sponsored by Montclair Flowers and Gifts. They have been hand-delivering premium floral arrangements and gift baskets to celebrate life's special moments since 1972. Visit their website at montclairflorist.net.
Would it make more sense to send drugs into space rather than golden records? We think yes!Talk about Space Debris falling in Australia and Philippines.We fall down a rabbit hole about gold mining the streets of New York, and end up discussing past experiences with panning for gold and using metal detectors as a hobby.We then check out the incredible Bear Soongyoong and her genius cat storylines, at least that's what we hear from “Headquarters”! We watch and marvel at masterfully done cat massage videos.We show off our TikTok MLB Homerun Derby VR gameplay vid which got quite a few views (for us, at least.)Earth has been spinning faster than ever……. Not good! Enjoy your 23 hour 59 minute and 59.99841 second days!Hi, How Are You? We fall into a discussion about Daniel Johnston, a personal fav of dgtlhrt, we highly recommend you check him out! We also note Ahh! Real Monsters seems to pay him homage in their Krumm character.We hype the Walk About Min Golf VR Labyrinth DLC!Then we check out a few odd alien videos which leads to us mentioning VR dev legends Survios new Aliens VR game announcement and discussion!A mysterious orb discovered in Mexico… real, hoax? Likely hoax!We end with a discussion of old Vice vs new Disney Vice, David Choe and Thumbs Up from 2012.
Episode 37 features Chris Cole a Senior Pipeline Technical Artist working at Amazon Game Studios as of the debut of this episode. We discuss his time at Survios working in VR, breaking in on Blacksite Area 51 at Midway Austin, life at Blizzard working on World of Warcraft, and we discuss ways to better manage and retain your talent. Chapters: (00:00) John's Intro (2:10) Who is Chris Cole? (13:15) Amazon Game Studios (25:39) Breaking in at Midway Austin (41:03) Leadership Style (52:47) Neuro-Divergence & Superpowers (01:15:07) Activision Blizzard (01:24:05) Pay Transparency (01:38:47) Final Round (01:44:09) John's Outro Links: Chris's LinkedIn: https://www.linkedin.com/in/overlorddagon/ Electric Nodes UE Plugin: https://unrealengine.com/marketplace/en-US/product/electronic-nodes Connect with the host: http://elkingpin.com Come On The Show: https://outofplayarea.com Apple Podcast: https://podcasts.apple.com/us/podcast/out-of-play-area/id1550421307 Spotify: https://open.spotify.com/show/0Da0qLAOBi6rV6ccSzx1gX?si=043f4ec5a6034bf0 Follow @outofplayarea & @elkingpin on Twitter Check out Descript using my affiliate url: http://descript.com?lmref=john@outofplayarea.com
Dan and Luis meet to discuss Discord coming to Xbox, Sony's new loyalty program, Nintendo buying an animation studio, June's NPD results, and plenty more. 00:00 - Intro / Housekeeping 08:00 - Discord is coming to Xbox via XboxWire 15:08 - Xbox Series outsells Xbox One lifetime sales in Japan 2:1 via VGC + Mojang blocks NFTs and Blockchain technologies from Minecraft via Fortune 19:22 - Sony announces loyalty program PlayStation Stars via PlayStation Blog 29:25 - SIE completes Haven acquisition, teases Mark Cerny collab via VGC + 6 minutes of TLOU Part 1 remake footage has leaked via VGC 34:34 - Nintendo buys animation studio, forms Nintendo Pictures group via Polygon 41:54 - Kirby's Dream Buffet announced for Switch via VGC + Nintendo advises against using its wi-fi dongle from the DS/Wii era via NintendoLife 44:21 - June NPD Results via GI.biz 49:01 - Game of the Year Watch - Best Video Games for 2022 via Metacritic 57:27 - Extra News #1 - John Romero announces all-new FPS via PCGamer #2 - Meta Quest VR to remove Facebook account mandate via ArsTechnica #3 - Ubisoft delisting many games from Steam via Polygon #4 - Ubisoft cancels Ghost Recon battle royale via Polygon #5 - Bandai Namco says it was hacked by a ransomware group via Polygon #6 - Supermassive Games acquired by Danish company Nordisk via VGC #7 - SEGA Genesis Mini 2 coming to NA on 10/27 via GameInformer #8 - Fall Guys clone Stumble Guys tops mobile charts via MobileGamer.biz #9 - Activision Blizzard workers demand gender equality + Vicarious Visions QA workers plan to unionize via Polygon #10 - Nintendo and Valve warn handheld users about heat implications via WashingtonPost #11 - Bruce Straley founds new studio: Wildflower Interactive via VGC #12 - Spotify bought music guessing game Heardle via Polygon #13 - Rockstar shelves plans to bring RDR2 to current gen via VGC #14 - Youtube poaches streamers LilyPichu and Myth from Twitch via WashingtonPost Roundup: Animation Tekken: Bloodline hits Netflix on 8/18; Inscryption comes to PS4/PS5 on 8/30; Yars: Recharged comes to PC, Xbox, Switch, PS and the Atari VCS on Q3 2022; No More Heroes 3 hits PS, Xbox and PC on 10/11; Dragon Ball: The Breakers comes to PC, PS4 and Switch on 10/14; Bayonetta 3 comes to Switch on 10/28; The Dark Pictures: The Devil in Me comes this Fall for PC, Xbox and PS; RoboCop: Rogue City is comes to Switch, PS5, PC and Xbox in June 2023; Ubisoft has delayed Avatar: Frontiers of Pandora to “2023 or 2024”; Survios announced a new Aliens game for PC, consoles and VR; new Terminator survival game is in development. 1:11:57 - Out This Week 1:27:36 - RPP's List of Best Games of All Time 1:35:00 - Recommendations - Nope (theaters), The Grey Man (Netflix), Get Out and Us (AppleTV, Prime) 1:39:11 - Ready Press Play Full Theme by Joel “WAZ” Perez Every other Friday, Dan Lima (@PowerUpDan) and Luis Menchaca (@Chacalaca88) will catch you up on everything that's new and exciting in the world of video games.
Chris & Ryan talk all about Survios and revisit their library of games while questioning if they can do justice for the Aliens franchise when it comes to not just VR, but flat gaming as well
Robert has been in the gaming industry for more than 20 years. He was the VP of Electronic Arts Interactive from 2008 to 2010 and EVP of Digital Entertainment at BBC from 2010 to 2013. His last role was the COO at Survios, a VR game company that developed titles like Raw Data and Electronauts. In this episode, we dived deeper into what it's like to work in the gaming industry, the difference between working at a start-up vs. a large company, and how to get started if you have a game idea.
Victor Lucas invites three experts to the Basement to chat about a favorite topic around The Electric Playground, Superhero Videogames… • TQ JEFFERSON, CPO of Survios and producer on countless Marvel video games, including Treyarch’s classic Spider-Man 2! • EVAN NARCISSE, comics writer for Marvel and others, author of Rise of the Black Panther and … Continue reading "Episode 265 – Superhero Games with Marvel Creators Evan Narcisse, TQ Jefferson and Chris Baker"
Everything Virtual - Your Source for Everything VR and Virtual Reality
In this episode, Ronnie and Zain discuss the recent statements made by the Survios team about how they believe PSVR 2 is the future of VR and the rumors of Apples VR headset costing $3,000. Thanks for listening! --- Support this podcast: https://anchor.fm/everythingvirtual/support
Don't miss out on the next WeAreLATech podcast episode, get notified by signing up here http://wearelatech.com/podcastWelcome to WeAreLATech's LA Tech Startup Spotlight!“Making Games That Bring People Together”Contributing to our Patreon to show your support is the fuel we need to keep on going https://www.patreon.com/wearelatech/WeAreLATech Podcast is a WeAreTech.fm production.To support our podcast go to http://wearelatech.com/believeTo be featured on the podcast go to http://wearelatech.com/feature-your-la-startup/Want to be featured in the WeAreLATech Community? Create your profile here http://wearelatech.com/communityHost, Espree Devorahttps://twitter.com/espreedevoraespree@wearelatech.comGuest,Eshan Mathur of GameCakehttps://www.linkedin.com/in/emathur/https://twitter.com/eshanmathurFor a calendar of all LA Startup events go to, http://WeAreLATech.comTo further immerse yourself into the LA Tech community go to http://wearelatech.com/vipLinks Mentioned:GameCake, https://www.gamecakestudios.com/Comcast Ventures, https://comcastventures.com/Gameforge, https://gameforge.com/Survios, https://survios.com/Basecamp, https://basecamp.com/People Mentioned:Paul Bettner, https://twitter.com/paulbettnerDavid Bettner, https://www.linkedin.com/in/davidbettnerBenjamin Bharier, https://www.linkedin.com/in/benbharier/Credits:Produced and Hosted by Espree Devora, http://espreedevora.comStory produced, Edited and Mastered by Adam Carroll, http://www.ariacreative.ca/Show Notes by Karl Marty, http://karlmarty.comMusic by Jay Huffman, https://soundcloud.com/jayhuffmanShort Title: Family Friendly Games
The Walking Dead: Onslaught content has started to arrive, and it's reception has been lukewarm at best. With The Walking Dead: Saints & Sinners already established as one of the very best VR games ever, is Onslaught being held to an impossible standard, or is it really that bad? Is it a fair comparison? Will this be the first game from Survios that people don't like? Let's talk about it. Support our community by joining our Patreon: https://www.patreon.com/VirtualStrangers Join our Discord: https://discord.gg/vk4BNqB Follow Wes on Twitter: https://twitter.com/LethalWeaselVR Channel Links: Check out Wes' VR gameplay channel Lethal Weasel VR: https://www.youtube.com/channel/UC6BR... Check out Ruuts on YouTube: https://www.youtube.com/channel/UCrQC...and on Twitch: https://www.twitch.tv/iamruuts/videos Check out OG VS and friend of the channel Mamefan on YouTube: https://www.youtube.com/channel/UC6BR... Check out OG VS and friend of the channel Alex on YouTube: https://www.youtube.com/channel/UCJFS... Check out the ModMic Wireless from Antlion Audio: https://antlionaudio.com/products/mod... #VR #OculusQuest2 #PSVR
On this episode, we welcome guest Chris Hewish, President of Xsolla. We start by discussing Chris’s take on the effects of coronavirus, his new role at Xsolla, and how he got started in the game industry, offering insight into what he wishes he had known at the beginning. He then shares valuable advice for people entering the industry and for people trying to advance their careers in Design or Production – hint: bootstrapping your way in and learning emotional intelligence can help. Chris divulges a few of his favorite games he’s worked on and what he’s excited about, including the evolution of cross-platform play and games becoming their own social platforms. We discuss some potential threats to the game industry and share candid thoughts on AR/VR/MR technology. Some funny stories are shared, a few including odd pets, and Chris talks about his current game of choice keeping him up. The episode wraps up with an overview of Xsolla’s platform, along with some more powerful advice for people currently working in the game industry. “I wish I had known that sometimes there’s more power, not power in a control sense, but there’s more power in being able to move things forward by listening than there is by telling.” - Chris Hewish Chris Hewish is a multifaceted leader who's worked in both the developer and publisher sides of the business; having been directly involved in designing or producing over 50 Console, PC, Mobile, and VR games. His unique skill-set combines the design and production skills of a developer, with the business and strategic acumen of a publisher; all supported by a servant leader mentality. He’s managed individual game teams, operated multi-game studios, and run worldwide interactive business units at companies like Activision, DreamWorks Animation, Survios, and Skydance Interactive. He loves creating concepts, building prototypes, establishing roadmaps, managing production, owning P&L’s, and being a strategic thinking vision holder who brings the best out of the teams he works with. Visit Chris’s website Follow him on Twitter Discussion Details: [01:02] Introducing Chris Hewish [01:30] Dealing with COVID-19 both personally and professionally [04:08] Chris’s new role as President at Xsolla [05:19] How he got started in the industry [11:15] What do you wish you had known when you started? [14:48] Advice for someone looking for their first job in the industry [18:41] Advice for someone trying to advance their career in Design or Production [26:02] Chris’s favorite games to work on [28:38] What Chris is excited about [34:18] Potential threats to the gaming industry [38:08] Thoughts on VR/AR/MR technology [41:13] Some funny stories including one with a pet spider [49:02] Games Chris plays now [50:14] Some details about Xsolla [54:45] Best piece of advice for people working in the industry right now [57:12] Outro Show Links: *Games Workshop *Sid Meier *Bruce Shelley *Vampire the Masquerade *Travis Scott in Fortnite *Creating in Roblox *EQ *MicroProse *Apex Legends *Xsolla Game Dev Advice: *New: Game Dev Advice Patreon *Game Dev Advice Twitter *Game Dev Advice Email *Game Dev Advice Website *Level Ex Website - we’re hiring for all kinds of roles *Game Dev Advice Hotline: (224) 484-7733 – give me a call and ask a question *Don't forget to subscribe and go to www.gamedevadvice.com for full show notes with links
Ruuts and Wes detail progress on their respective backlogs and then give their thoughts on the change in direction that Survios has apparently taken with The Walking Dead: Onslaught. Support our community by joining our Patreon: https://www.patreon.com/VirtualStrangers Join our Discord: https://discord.gg/vk4BNqB Follow Wes on Twitter: https://twitter.com/LethalWeaselVR Channel Links: Check out Wes' VR gameplay channel Lethal Weasel VR: https://www.youtube.com/channel/UC6BR... Check out Ruuts on YouTube: https://www.youtube.com/channel/UCrQC... and on Twitch: https://www.twitch.tv/iamruuts/videos Check out OG VS and friend of the channel Mamefan on YouTube: https://www.youtube.com/channel/UC6BR... Check out OG VS and friend of the channel Alex on YouTube: https://www.youtube.com/channel/UCJFS... Check out the ModMic Wireless from Antlion Audio: https://antlionaudio.com/products/mod... #VR #Oculus #PSVR
Here are our top three sports technology stories for May 15th This week we take a look at the virtual training capabilities for athletes, blending the virtual world with real life application. Our first story, Joe Joyce using boxing game under Survios to train ahead of upcoming match using Oculus Quest and Creed Our second story, The virtual Lamar Jackson experience is coming Lastly, Rezzill VR full immersion training for soccer players
We're releasing this episode in two parts because the halves are so diametrically opposed. This is the interview half, where Ted, Jesse, and Remy get to speak with video game lawyer Max Leitman of Survios.Music by Alex "Extract" Otero
We're releasing this episode in two parts because the halves are so diametrically opposed. This is the interview half, where Ted, Jesse, and Remy get to speak with video game lawyer Max Leitman of Survios. Music by Alex "Extract" Otero See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
In this episode of the Immersive Audio Podcast, Alex Bragg talks to a variety of guests about the world of public VR centres. This episode features input from four leading innovators in the VR industry: Mike Bacchus, Director and Co-Founder of Limitless-VR based in Croydon, Anthony Nixon, Director and Co-Founder of Interactive Pro Gaming, a chain of in-pub VR arcades based in London, Alexander Tsyurupa, Director and Co-Founder of DNA VR, London’s first VR entertainment venue known for its multiplayer gaming experiences, Michael Festa, Director of Distribution at Survios, and Cyril Voiron, Executive Producer of Ubisoft Escape Games, the video game developing company behind the recently released virtual reality escape room, ‘Escape the Lost Pyramid.’ Today, they discuss how VR is changing the way we socialize while gaming, reinventing the escape room experience, and being implemented in sectors far beyond gaming, in health, art, and education. This episode was produced by Oliver Kadel, Alex Bragg, Felix Thompson and Michelle Chan with the help of Abbigayle Bircham and Shane O’Hare and included music by Hair Fairlight, Mikey Geiger, Yung Koolade and Knobs Bergamo. You can follow the podcast on Twitter @IAudioPodcast for regular updates and content. If you have any comments, questions or suggestions for what you want to see, let us know via podcast@1618digital.com You can also follow us on Facebook and Instagram @1618digital. Extended show notes, relevant links and more about this episode can be found on our website. https://1618digital.com/immersive-audio-podcast-episode-30-public-vr-centres/ We want to hear from you! We really value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: https://surveymonkey.co.uk/r/3Y9B2MJ Thank you!
@nathanburba on Twitter nathanburba.com survios.com books mentioned: Raising Venture Capital - https://amzn.to/2RgByN5 Steve Jobs - https://amzn.to/2Lh7WLN Creativity Inc. - https://amzn.to/2OJfnxx
Everything Virtual - Your Source for Everything VR and Virtual Reality
In today's episode, Zain and Ronnie chat about their experiences with Battlewake (from Survios) and breakdown the different aspects during the game talk portion of the episode. They also provide a preview to what Ronnie has in store for Oculus Connect 6 later this week. More content from OC6 coming later this week! Battlewake: https://survios.com/battlewake/ --- Support this podcast: https://anchor.fm/everythingvirtual/support
Eike Langbehn forschte die letzten Jahre intensiv im Bereich der VR-Locomotion an einer Redirected Walking Lösung, die er nun in seinem Start-Up Space Walk VR weiterentwickelt. Dieses Jahr war der passionierte PC-Spieler zum ersten Mal beruflich auf der Gamescom: Gemeinsam schnacken er, Lars und Simon über ihre Erfahrungen, Eindrücke, Lieblingsgames und den Business-Aspekt der weltgrößten Videospielemesse. Show Notes: Space Walk VR https://spacewalk-vr.com/ Gamescom https://de.m.wikipedia.org/wiki/Gamescom Siggraph https://de.m.wikipedia.org/wiki/SIGGRAPH The Walking Dead: Onslaught, Survios: https://twdonslaught.com/ Espire 1, Digital Lode: https://espire1.com/
Alex, Ruuts and Wes discuss this virtual DJ simulator from Survios. Join our Discord: https://discord.gg/tVEvBtP Channel Links: Check out Wes' VR gameplay channel Lethal Weasel VR: https://www.youtube.com/channel/UC6BR... Check out Ruuts on YouTube: https://www.youtube.com/channel/UCrQC... and on Twitch: https://www.twitch.tv/iamruuts/videos Check out OG VS and friend of the channel Mamefan on YouTube: https://www.youtube.com/channel/UC6BR...
In this week's episode we discuss Battlewake, the upcoming title from Survios, give our first impressions of some of May's new releases, and discuss the latest PSVR news. Next, Justin describes his experiences with The Void, as well as other location based VR experiences. And then, we wrap it all up as we always do; by talking about some of the titles that we have been playing. Check it out! 00:13 Battlewake 06:00 Jupiter & Mars 12:43 Pupil: Wandering 20:45 With Loneliness 26:45 Sony Announces 2 New PSVR Bundles coming 5/28 31:00 Mages Tale now has PS4 Pro enhancements 37:25 Dots (Data Oriented Tech Stack) Unity Update 47:40 Location-based VR Attraction ‘Hologate’ 52:40 The VOID Star Wars: Secrets of the Empire & Ghostbusters Dimension 1:09:30 Transference 1:29:30 Pixel Ripped 1989 1:41:20 Wipeout Omega Collection 1:51:50 Zero Latency Singularity 2:04:15 Affected: The Manor (Alex Plays Affected: The Manor - https://youtu.be/gke2a0t7RK0) 2:15:00 No Limits 2 Roller Coaster Simulation 2:21:48 A Chair In A Room: Greenwater Channel Links: Justin / mamefan: https://www.youtube.com/channel/UCyHB... James / IamRuuts: https://www.youtube.com/channel/UCrQC... Wes / Lethal Weasel VR: https://www.youtube.com/channel/UC6BR...
Virtual Strangers returns to help guide you through this week's onslaught of VR news. We start by discussing the upcoming updates to two of the most prominent games in the entire VR catalog: First, we discuss the all new Twilight Garden level that is being added to Moss. Then we turn our attention to Firewall Zero Hour: Operation Nightfall, and discuss the merits of microtransactions and pay walls. Next we check out the week's new game announcements, including yet another new title from Survios, The Walking Dead: Onslaught. We share our opinions on Beat Saber's imminent departure from early access, and discuss the recently revealed pricing for the Oculus Quest launch titles. And then we put a bow on it as we always do; by talking about some of the games that we have been playing. Enjoy. 00:19 Moss: Twilight Garden 10:13 Firewall Zero Hour: Operation Nightfall 30:52 The Walking Dead: Onslaught 47:49 Space Junkies 51:50 Follia, Dear Father 58:15 Until You Fall 1:04:09 Beat Saber 1:17:25 Oculus Quest launch title prices 1:28:22 Technolust 1:52:29 Vengeful Rites 2:02:58 Blind 2:16:52 Seeking Dawn 2:30:24 Operation Warcade 2:44:34 Vanishing Realms 2:57:00 The Climb 3:11:17 Gunheart Channel Links: Justin / mamefan: https://www.youtube.com/channel/UCyHB... James / IamRuuts: https://www.youtube.com/channel/UCrQC... Wes / Lethal Weasel VR: https://www.youtube.com/channel/UC6BR...
Cofounder and President of Survios discusses company origins and his side project, Super Football. Full video: https://www.youtube.com/watch?v=L0JRWAIyV9w Follow https://twitter.com/NathanBurba Learn more at http://survios.com Music by Danny Baranowsky
Episode 89 of the FReality Podcast. Each week we deliver the latest news in Virtual Reality, Augmented Reality and Mixed Reality. This week we discuss the best Oculus Quest games, Minecraft Earth and The Walking Dead Onslaught from Survios.
In this episode of the People In XR podcast it is my pleasure to talk to Nathan Burba who is co-founder and president at Survios. Survios is the biggest VR development studio and under Nathan's direction the company has published four of the biggest VR titles out there: Raw Data, Sprint Vector, Electronauts and Creed. Nathan gives us an exciting look behind the scenes of the early days of VR that he was actively involved in while working on Project Holodeck, the university successor of Survios. We learn about how Survios was founded, got funded and now has developed to become the biggest VR game development studio! Now sit back, relax and dive into this episode of People In XR!
It's just Rob & Iain this month and both are still quite entrenched in Spider-man. They did manage to get to some other things though, namely the latest (& concluding) installment of Tomb Raider, Survios' boxing movie tie-in, Creed: Rise to Glory & Overkill's take on the relentless Walking Dead franchise.Contact us on Email at: notplayingpodcast@gmail.comFollow us on Twitter: @notplayingpodYou can find the show notes for this show at www.notlistening.co.ukIf you're listening on iTunes, please give us a review!Music kindly provided by Miracle of Sound https://www.youtube.com/miracleofsoundTo Check out other shows in the Collection visit:http://barkerpodcasts.webs.comIncluding the #NOTwatching Podcast:http://www.spreaker.com/show/the-notwatching-podcast
Everything Virtual - Your Source for Everything VR and Virtual Reality
In this episode, Ronnie shares his thoughts and gameplay impressions concerning the latest VR title from Survios, “CREED: Rise to Glory.” Ronnie has had a ton of fun with the game. It is clear from the final product that Survios has really taken its time to polish the game’s melee combat system to offer both a realistic and an engaging experience. As always, thanks for […] --- Support this podcast: https://anchor.fm/everythingvirtual/support
Everything Virtual - Your Source for Everything VR and Virtual Reality
In this episode, Co-Founder and President of Survios Nathan Burba returns to the Everything Vive Podcast! Ronnie and Nate discuss the studio’s recently-released VR music creation title “Electronauts.” Survios developed this ambitious title with the vision of “empowering non-musicians to find their artistic voice” through their innovative and aptly-named “Music Reality Engine.” Nate is as entertaining and informative in this episode as ever. Electronauts is […] --- Support this podcast: https://anchor.fm/everythingvirtual/support
Literally an hour after the champagne was opened to celebrate the release of Electronauts. We got to speak with the President of Survios, Nathan Burba. Hear his take on new features, mod support and new songs for Electronauts. Nathan was happy to share fun and interesting stories from the development of Electronauts. Electronauts got released on the 7th of August. It is more of a virtual reality experience than a game. You get to play around with music. Create personal interpretations of songs created by big musicians. Roman also got excited for Survios next release. Creed. That will release during 2018. Find Survios here: Survios.com Twitter: @Survios Facebook.com/surviosvr Instagram.com/survios
On this episode of the Game Dev Loadout podcast, I interviewed Andrew Abedian of Survios. His studio made the adrenaline platformer Sprint Vector and the critically-acclaimed Raw Data, the first VR-exclusive game to hit #1 on Steam's Global Best Seller list. You’ll learn how to make VR levels, Andrew experience of working 90 hours a week, and why you should have the courage to try out many things. Thanks again to Andrew for the awesome interview and I hope you enjoy. Connect with Andrew Abedian Andrew Linkedin https://www.linkedin.com/in/andrewabedian/Survios Website https://survios.com/Survios Twitter https://twitter.com/SurviosGDC 2018 Keynote: Sprint Vector's Fluid Locomotion VR Tech https://www.youtube.com/watch?v=pzXisCEaud0Game Sprint Vector https://store.steampowered.com/app/590690/Sprint_Vector/Game Raw Data https://store.steampowered.com/app/436320/Raw_Data/
Everything Virtual - Your Source for Everything VR and Virtual Reality
In this episode, Ronnie interviews Henry Halvorson (Audio Engineer) and Hunter Kitagawa (Director of Marketing) from Survios about the company’s upcoming VR music “Electronauts.” Set to release later this year, Henry and Hunter explain how the company’s passion for music creation led them to develop a game that is both deep, but also accessible to players that have never experienced the rush of creating music themselves. Survios […] --- Support this podcast: https://anchor.fm/everythingvirtual/support
Everything Virtual - Your Source for Everything VR and Virtual Reality
In today’s episode, Ronnie talks shop with Eugene Elkin, Software Engineer and Project Lead for Survios’ upcoming title “Creed: Rise to Glory.” The team at Survios is looking to “solve” melee combat as a VR gaming mechanic with their new upcoming title. What better way to do so than to work with MGM to provide players with a chance to live out their fantasies in Creed/Rocky film […] --- Support this podcast: https://anchor.fm/everythingvirtual/support
The Players speed through the vibrant futuristic raceways of Sprint Vector by Survios! Listen as the Players describe what it feels like flying across pits, vigorously climbing, shooting other racers in the back at high speeds, and complaining about their nonexistent arm muscles. Enjoy!!! Join the conversation by contacting The Players directly by email, facebook, and twitter! email: player4@theplayerspodcast.com facebook: @playerspodcast twitter: @players_podcast
Everything Virtual - Your Source for Everything VR and Virtual Reality
In today’s episode, we give our initial reactions of Sprint Vector which released Thursday, February 8th. This is the 2nd game by Survios, the same developers who brought us Raw Data. We were both highly impressed with the depth and level of polish this game had, although it’s not surprising seeing what they had released previously with Raw Data. As of now we have only […] --- Support this podcast: https://anchor.fm/everythingvirtual/support
Mike Etchart and Guest Co-Host, Mike Castanon, are living it up at NAMM 2018 surrounded by their favorite things in the whole world, musical instruments! NAMM (the National Association of Music Merchants) showcases the newest, coolest tech, alongside the best classics in the music world. First, we chat with Universal Audio Product Specialist, Tom Waterman, about their part in the birth of the modern recording industry. Then, VP of Sales Operations for Roland, Robin Kelly, tells the story of when the TR-808 was first released, from failure to underground success. Next, we chat with Survios Director of Marketing, Hunter Kitagawa, about their new VR music creation experience, Electronauts. Former Chairman of NAMM, Dennis Houlihan, discusses the robust future of retail in the music industry and how musicians want a place to touch and play an instrument before they buy. Also, James 'McGoo' McGregor fills us in on his new app, PLNIFY, that makes your life as a traveling team easy. QSC Product Manager of Pro PA Loudspeakers, Chris Brouelette, describes how they've made PA and amplification tech compact and lightweight for the modern age. Then, Del Breckenfeld tells us about his charity benefit with the band, Gambler. Premier Guitar Publisher and Managing Director, Jon Levy, gives us some insight on the duality of musicians interest, and Fender's wacky guitar on display in their booth. We wrap up the show with Vienna Symphonic Library Director of Marketing and PR, Martin Tichy, discuesses how they've made composing orchestral pieces simple. Find out more, here! [00:00:00] NAMM, A Trade Show Like No Other [00:06:09] Universal Audio and Bill Putnam Sr. [00:12:30] The Revival of Universal Audio [00:19:53] The TR-808: From Failure to Revolution [00:27:26] The Customer is #1 at Roland [00:35:54] Get Into the Music with Electronauts [00:42:16] The Future of Retail and NAMM [00:49:23] PLNIFY Your Life on the Road [00:54:46] Bring Your PA Without a Workout Regimen [01:02:09] Del Breckenfeld and Amplify EM [01:12:18] Your #1 Source for Guitar News [01:18:10] VSL Brings Orchestra to Your Fingertips
Research VR Podcast - The Science & Design of Virtual Reality
Az and Petr are joined by Amy Lynn and Andrew Abedian from Survios to talk about their upcoming new game: Sprint Vector, a game ALL about running in VR. a Movement and locomotion have always been a big topic of debate in VR, especially since many people are prone to motion sickness when the visuals don't match the state of their bodies, so in this episode, we dive into HOW Survios has managed to achieve what was once thought to be sacrilege: SPRINTING IN VR.
Working in the game industry and being able to make games is a privilege. But being able to ship games with your best friend while hanging out at work is pure fun! This week we interview the Chris' who have worked at multiple companies together throughout their careers and are currently working as Producers to ship games side-by-side at Survios. We talk about the how they managed to stick together at multiple companies and discuss some philosophies about VR, Survios, and future of the game industry. Thanks for our Patrons for support: Paul Miller Jr., Jarvis Mcgee, Jan Tverdik, Kelvin Reid, Garrett Gustafson Support us on Patreon: www.patreon.com/gamedevunchained Check us out on our website www.gamedevunchained.com/ Join our community on Discord discord.gg/sJtGmpV
Interview with Mike and Alex from Survios, developer of Raw Data and upcoming game Sprint Vector.
Interview with Raw Data VR developers from Survios. Episode 109. https://survios.com/ https://survios.com/rawdata/ Twitter @survios Facebook facebook.com/surviosvr LinkedIn linkedin.com/company/survios Instagram instagram.com/survios www.zonezter.com
On Geektown Radio this week, we have all the usual TV new and air date info, plus we're all about the gaming, as we head over to EGX and take a look at the latest game releases and previews! If that wasn't enough, we also have an exclusive interview with Jeremy Nathan Tisser, the composer behind the music for best-selling VR game 'Raw Data'! Jeremy Nathan Tisser is a composer for film & television, but has really been focused on video game work recently, especially in VR games. Like a lot of kids, he started off playing the piano, but when his mum noticed he was a hyper kid who loved to tap on everything, she asked if he would like to switch to drums. Jeremy found his passion as a drummer, first studying rock – then moving into jazz and funk, playing in bands all throughout school. However, his big break came whilst in college, where he ended up scoring a VR project and making friends with Palmer Luckey and James Iliff. If you don’t know those names, Palmer Luckey is one of the founders of Oculus VR, and James Iliff is Chief Creative Officer for Survios, the company behind one of VR’s best-selling games, ‘Raw Data’.’. In the interview, we chat about composing for VR and coming up with the unique sound for 'Raw Data'. We also how he ended up being on screen in the hit movie 'La La Land'! Also On This Week's Show: Matt returns to the co-host chair, so we catch up with the games we've been playing, plus talk the latest tv shows and films we've been watching, including 'Star Trek: Discovery', 'Philip K. Dick’s Electric Dreams', 'The Shannara Chronicles' and 'The Good Place'. We delve through the games from EGX including Jonathan Nielssen's beautiful 'Falling Sky', business management sim 'Living The Deal', Team 17's 'The Escapists 2', Square Enix Collective's 'Deadbeat Heroes', 'Fear Effect Sedna' and Ubisoft's 'South Park - The Fractured But Whole', 'Assassin’s Creed Origins', and 'Far Cry 5'. We take a look at all the latest tv & film news, including the ‘Sabrina the Teenage Witch’ series and Russell Tovey joining the Arrowverse. We give you our recommendations for upcoming TV in the next 7 days. See acast.com/privacy for privacy and opt-out information.
One of the biggest hurdles VR content creators face during development is overcoming motion sickness for as many people as possible. Our guest this week, Nathan Burba of Survios, strongly feels that his team has made great strides to make the experiences they have created such as Raw Data and their upcoming project called Sprint Vector leave users feeling pretty good afterwards. Have a listen and learn more about Survios, including what led Nathan to co-found the company, along with the companies philosophies are regarding company culture and game design. If you have yet to experience Raw Data, make sure to get your hands on this popular game and make sure to be on the lookout for Sprint Vector, currently on pace for a Quarter 4 2017 release. Let us know what you think about this episode by sending us an email to podcast@thevrara.com. Connect with Nathan Burba and Survios: Twitter - @NathanBurba Twitter - @Survios Website - Survios.com Full show notes can be found at: http://www.thevrara.com/podcast-posts/nathanburba
Everything Virtual - Your Source for Everything VR and Virtual Reality
In today’s episode, we interview Nathan Burba of Survios, the folks that brought us all Raw Data and the upcoming Sprint Vector. This is one of the earlier titles for the Vive, launching in July of 2016. Raw Data sold many people on VR and the Vive, including Zain who tried it during his first VR experience. It has both single and multiplayer options and […] --- Support this podcast: https://anchor.fm/everythingvirtual/support
Fabian Geyrhalter is the Founder and Principal of FINIEN, a Los-Angeles based consultancy specialized in turning ventures into brands. Fabian has been published internationally by the likes of The Washington Post, Graphis and The Huffington Post and he has written about branding for publications including Mashable and Entrepreneur and is a columnist for Inc. His consultancy has worked on branding projects for startups like Jukin, Survios, Bandito Brothers and Vimmia to large companies like Evolution Juice, The Bill & Melinda Gates Foundation and W Hotels. Show notes at http://hellotechpros.com/fabian-geyrhalter-unplugged/ What You Will Learn In This Episode Why it's a good thing that we are constantly "ON" about business. How to work harder with less stress. A process that will allow you to filter through the thoughts in your head, reduce your anxiety and get clear on the most important actions you need to take. Why your stress levels increase when your mind and body are out of balance. How to determine which activities you can safely stop doing by finding and aligning to your purpose.
Jefferson Graham peeks into the future of virtual reality with reps from 3 L.A. VR studios on the extended weekend edition of the #TalkingTech podcast, Nathan Burba, the CEO of Survios, Gil Baron, CEO of Visionary VR and Wevr CTO Marcel Samek.
In this episode, we were lucky enough to attend Survios' E3 Housewarming Party and experience Virtual Reality gaming for the first time ever. We share our experience with VR and cover a couple of other E3 announcements and other geeky news! Please take a look at http://survios.com to see more of what they are developing for VR and their game "Raw Data" which looked like an amazing Co-Op experience. More show notes available here https://thenerdlys.com/2016/06/16/episode-70-we-are-we-are-vr/ Please let us know if you have any questions or feedback by messaging us on Facebook or emailing us at contact@thenerdlys.com If you would like to support our podcast and help with our costs please consider donating during our Twitch streams or via Ko-Fi. https://ko-fi.com/thenerdlys We'd really appreciate if you leave feedback for our little show on Apple Podcasts or Stitcher also. Thanks!
Tech wizard's Nathan Burba and James Illif blow Duncan's mind with their amazing virtual holodeck!
Hello listeners! Welcome to another episode of EnterVR. On today’s show I speak with Nathan Burba and James Iliff from Survios (formerly known as project holodeck). We talked about what Survios is up to right now, the origins of Survios and they teased out the really cool things we can expect from them in the future. On top of that we also talked about the public relations obstacles to virtual reality, the economics of VR ,how robots have become the nuclear weapons of the 21st century and how the NSA plans on listening to the thoughts inside your head. for more information on Survios, check out the links below: https://www.facebook.com/surviosvr http://www.survios.com/ https://twitter.com/Survios EnterVR is also available on Itunes and Stitcher Radio by simply typing ‘entervr’ in the search bar. Follow me @ cris_miranda1 or @entervr Thanks again for listening!
Come along as we discuss more VR development, re-teaching users how to play, using VR for machinima and we dip our toes in the world of cryptocurrency. I also reveal how I almost became a Pastafarian. For more information on Survios check out the links below : https://twitter.com/Survios http://www.survios.com/ Thank you to Nathan and James for their time and hospitality. You guys rock! Thanks for listening! Please share the show with your mom, your dad, your grandma and subscribe to the r/entervr subreddit to send me feedback, ideas or questions. This podcast is also available on Itunes and stitcher radio by simply typing entervr in the search bar. Thank you!
Welcome to another exciting episode of EnterVR. I had the honor and pleasure to demo the latest build of Zombies on the holodeck from Survios. I truly felt like a kid demoing out Zombies on the Holodeck. To check out the demo video check out the link below: http://www.youtube.com/watch?v=R5Gvzj7hKLs While there, we decided to record another amazing podcast. Come along as we discuss more VR development, re-teaching users how to play, using VR for machinima and we dip our toes in the world of cryptocurrency. I also reveal how I almost became a Pastafarian. For more information on Survios check out the links below : https://twitter.com/Survios http://www.survios.com/ Thank you to Nathan and James for their time and hospitality. You guys rock!