American video game developer
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In Episode 44 of Venture Games, my guest Kristian Segerstrale, CEO at Super Evil Megacorp discusses his decades-long career in gaming; co-founding Glu Mobile and Playfish; leading the seed investment round in Supercell; and the learnings from Vainglory.
If you were going to start a new games studio, how would you design the organization, the work environment, and work culture and values for the company? We speak with the co-founders of Gardens, who are building a shared fantasy adventure game from a veteran team that has worked on games such as Journey, Spider-Man, Skyrim, and many others. Gardens has recently announced an over $30M series A round, and we discuss how they are starting. - How are they designing their organization? Why did they make specific decisions on how to work and operate? Also joining us, is veteran game industry veteran Kristian Segerstrale. Co-founder of Glu Mobile, early investor in Supercell, cofounder and CEO of Playfish acquired by EA, senior exec at EA, and currently CEO of Super Evil Megacorp. OUTLINE: 0:00 Intro 1:38 How to deal with cofounder relationships? 2:35 Meeting Lexi for the first time and starting the company with lots of preparation 6:06 How do you fight and disagree with each other? 8:54 Most important issues to figure out as an early startup - need to resolve disagreements in a good way and personal motivations 12:42 Industry trends over next 5-10 years vs. focusing internally - strategic product decisions (platform) and fundraising strategy 20:08 Validating assumptions and asking for help 20:50 Gardens game: “an online PVPVE fantasy action adventure survival sandbox” 23:53 How to green light/validate game concepts at Garden and convincing investors of funding from Seed to Series A through prototyping 29:00 How did they think about designing their organization and establishing company culture and values? 34:06 Will Garden's employee-centric focus and support of “work-life-balance” hurt their ability to succeed? Is hard-core necessary? 40:50 How to be successful without working in office and without hardcore work ethic? 47:20 What are key concerns for success? Scaling/hiring 49:37 Hiring from 3 to 20 51:53 Objectives from Series A funding and overall ambition for the game project SUBSCRIBE TO GAMEMAKERS: - Spotify Podcast: https://spoti.fi/3Cpyq7i - Newsletter: https://gamemakers.substack.com/
This is a repost from a few years back and it's definitely one of my favorite episodes of all time. Kristian Segerstrale is the CEO Super Evil Megacorp, a games company based out of San Francisco. Kristian is a legend in gaming. He started his first games company Macrospace twenty years ago, which IPOed as Glu Mobile a few year later. Later he sold his second company Playfish to EA in 2009. We talk about being an entrepreneur in gaming, and how Kristian's beliefs have evolved over the years, in what it takes to succeed in gaming.
My guest this week is composer and producer Dren McDonald who has done everything from experimental indie rock to video game music to string quartet chamber music to film and VR animation soundtracks. He has worked with game studios and publishers such as Valve Corporation, Ubisoft, Glu Mobile, DeNA/Hasbro, Romero Games, Zynga, Tapulous, and others, and he's been nominated for awards for his soundtrack, music and sound design work 16 times and has won 5 times. Dren also created music and audio designs for AR and VR experiences at Facebook, and taught at University of California, Santa Cruz and the San Francisco Conservatory of Music. He has released several original game soundtrack releases on Nerdtracks Recordings, as well as instrumental recordings for Appearing Records. During the interview we spoke about how he got into video games, directing voice overs for games, how sound design is different for games than film, working on AR audio for Facebook, his new album built around hundreds of guitar tracks, and much more. Find out more about Dren and his new album at DrenMcDonald.com. I spoke with Dren via Zoom from his studio in the Bay area. On the intro I'll take a look at the 5 things that musicians should know about the brain, and an AI for music primer. var podscribeEmbedVars = { epId: 86177374, backgroundColor: 'white', font: undefined, fontColor: undefined, speakerFontColor: undefined, height: '600px', showEditButton: false, showSpeakers: true, showTimestamps: true };
On the second episode of This Week in the Metaverse, Matthew is joined by Brian Peganoff, an advisor to several games companies and previously the Senior Director of Corporate Development & Strategy at Glu Mobile, to break down three news items and how they impacting the development of the metaverse. They look at a16z's new $600 million Games Fund One and $4.5 billion Crypto Fund Four, the M&A rumors swirling around Electronic Arts and the games industry as a whole and earnings takeaways from Roblox, Unity and Nvidia.
Sarah has over 20 years of experience making games. For the past 12 years she has been focusing exclusively on mobile. Most recently she was the VP and GM of the #1 Fashion game, Covet Fashion. Prior to that Sarah worked on The Sims Mobile, various mobile titles at Ngmoco and DeNA as well as Spore, X men- the official game, The Sims 2, The Godfather and James Bond Everything or Nothing. Sarah could have continued her career path at big companies. But instead, she decided to start her own initiatives and work on projects that give her meaning and allow her to make a bigger impact on the industry. In this episode, Sarah is sharing with us: How she led her team on Covet Fashion and built her Leadership team with 90% women How the Covet Fashion team addressed the sensitive topic of racial diversity in the game How she made the switch from Glu Mobile to invest her time on meaningful and impactful projects such as WINGS mobile Why is it hard(er) for women and marginalised communities to get funding, and what we can do about it Enjoy this new episode. If you want to support WINGS interactive mobile and join the initiative of supporting more diverse games and teams in the market, reach out to us: https://wingsfund.me/
Alex Paley is a co-founder of Faraway, a web3 gaming studio specializing in hyper-social games with player-driven economies. Faraway is the studio behind Mini Royale: Nations, a browser-based first person shooter built on Solana. Mini Royale is the first live multiplayer game on Solana and boasts over 2 million registered players. Faraway is proud to be supported by some of the best web3 investors including Lightspeed Venture Partners, a16z, Sequoia, FTX, Pantera Capital, among others. Prior to founding Faraway with his long-time co-founder, Dennis Zdonov, he was VP of Product at Scopely and Head of Studio at Glu Mobile. ~~~~~ A Crypto Gaming Institute Production. Website: https://CryptoGaming.Institute Twitter: https://twitter.com/CryptoGamingI Discord: https://discord.gg/VKMVr8nSJt Podcast: https://cryptogaming.institute/podcast YouTube: https://www.youtube.com/ben-gothard?sub_confirmation=1 YouTube Membership: https://www.youtube.com/c/BenGothard/join NFT Collection: https://opensea.io/CryptoGamingInstitute Podcast Support: https://anchor.fm/crypto-gaming-institute/support CGI Social Token: https://bitclout.com/u/CryptoGamingInstitute ~~~~~ Recommended Crypto Software. 3Commas (Trading Bot #1 I Use): https://3commas.io/?c=youtubesquad Pionex (Trading Bot #2 I Use): https://www.pionex.com/en-US/sign/ref/qJ1KZsPl Gemini (C-Exchange #1 I Use): https://www.gemini.com/share/zv5ya73p FTX.US (C-Exchange #2 I Use): https://ftx.us/#a=youtube Bittrex (C-Exchange #3 I Use): https://bittrex.com/account/register?referralCode=ZTM-FMI-Y3W Biswap (D-Exchange I Use): https://biswap.org/?ref=d668eb6cc7f4dcb5f627 ~~~~~ Recommended Streaming Gear & Tools. Alienware Aurora R11 Desktop (RTX 3080): https://amzn.to/3eZjIZR Razer Blade 15.6" Laptop (RTX 3070): https://amzn.to/3eXHWDn Alienware 27 Gaming Monitor: https://amzn.to/3nMBeno Razer Huntsman V2 Analog Gaming Keyboard: https://amzn.to/3h16fmv Razer DeathAdder V2 Gaming Mouse: https://amzn.to/3eipIgH Razer BlackShark V2 Pro Wireless Gaming Headset: https://amzn.to/3h1Qrjm Razer Goliathus Extended Chroma Gaming Mousepad: https://amzn.to/2PNuvx4 Razer Base Station V2 Chroma: https://amzn.to/2RqRvTa Razer Ripsaw Game Capture Card: https://amzn.to/3thPw0F Restream: https://restream.io/join/mZ03jR ~~~~~ The topics covered in this podcast include cryptocurrency, crypto, blockchain, games, gaming, gamers, nft, gamefi, play to earn, play-to-earn, play 2 earn, the metaverse, and everything in between.
Building a User Research strategy can feel daunting, especially for beginners. What does a research strategy even have to look like? Where should you begin? Join Lanie and Sarah Romoslawski in this episode as they discuss how you can start building your User Research strategy for your project, even if you're still a beginner. They'll share tips on where to begin and how you can kick off building your own strategy but starting with 2 simple questions - what do we want to learn? And, what is our end goal? Sarah Romoslawski is a user researcher that has worked in games, children's entertainment, consumer electronics, health tech, and most recently, fintech industries. Sarah's interest in user research for games came about while working in academic virtual reality and mixed reality research groups at Carnegie Mellon and Arizona State University. Starting her gaming career at EA Pogo.com as a game producer, her first research-focused position was at Sifteo, where she built a grassroots playtesting service for the iconic video gaming blocks. Previously the Senior Manager of User Experience Research at Glu Mobile, she grew the user experience research function there from a team of one to a team of eight, supporting a wide variety of game genres and multiple game development studios. Sarah is currently a Staff Researcher at Coinbase focused on the design system.
Rodrigo é Head de PR e Social Media na Nimo TV Brasil, graduado em Design de Industrial inicialmente que logo fez a transição para carreira em games. Passou por grandes empresas como Gameloft, Glu Mobile e IGN. Acumulou muita experiência principalmente no mercado de games para celular, a qual compartilha conosco no episódio 46.
Alexa Wieczorek is the Growth Marketing Manager for Electronic Arts (EA). Previous to EA, Alexa was the Growth Marketing Analyst at DraftKings, and a Data Analyst at Glu Mobile. She is based in San Francisco.Questions Alexa Answered in this Episode:Do you have any thoughts on why EA, one of the largest game developers in the world, had not made any significant investments in DSP as part of their strategy until you joined?Why do you think it is important to be investing in the programmatic landscape? What are some of the advantages?What more data do you get from a DSP?What do you find yourself gravitating more towards: the self-service or the Bidder-as-a-Service as a managed service?You mentioned that DSPs that offer creative services can be more appealing. Is there anything else when you're looking at DSPs that really matters? When you're vetting DSPs, what are you looking out for?Have you found that most programmatic partners have been ready for the challenges presented by the ATT prompt and the lack of access to the IDFA? Are you confident that DSPs are doing the right thing?Timestamp:6:17 Alexa's professional background9:46 Barriers to investing in DSP11:05 Advantages of a DSP11:56 The data you get from a DSP13:21 What you're in for with managing DSPs15:05 Self-service or Bidder-as-a-Service19:15 Vetting managed DSPs21:41 Shifts in what DSPs are offering22:45 Tackling ATT and IDFA changesQuotes:(13:34-13:45) “I think it comes down to two things: a lack of understanding and I think it's a lack of resourcing because going through a managed DSP is a lot more hands-on than a lot of Facebook or Google campaign management is.”(15:15-15:34) “The self-service option can be a little more cost-effective. The fees are a lot lower and they're transparent. Whereas depending on the manager service partner, the fees aren't always transparent. So I think that when you're spending at a certain level of scale it makes sense. But if you don't have the internal support, or you're a smaller company, I think managed services are a great option.”(21:59-22:18) “I think that's why a lot of people are moving toward a self-service or an in-house approach. I think also just being transparent about the data is important. All the DSPs don't share exchange and publisher-level reporting, just to some degree. So I think working with a DSP that will share that level of data with you is also super important.”Mentioned in this Episode:Alexa Wieczorek's LinkedInElectronic Arts
Angelica "Jel" Baca is a UX Designer at Intercept Games who found her way through QA for Glu Mobile, Bungie, PopCap, Card Kingdom, and King. Listen to her journey through this industry and how she thrives today. Chapters: (00:00) Who is Angelica Baca? (07:23) Customer Support @ Big Fish Games (14:55) First Game (22:28) QA Ground Floor (30:45) Networking & Professional Relationships (37:21) Stepping out of Games for Ads Colony (45:29) Discovering UX at King (56:15) Card Kingdom (01:13:57) Final Round (01:26:14) John's Closing Thoughts Links: Jel Baca on Twitter: https://twitter.com/jellbel Jel Baca on LinkedIn: https://www.linkedin.com/in/angelica-baca-16518230/ Star Wars: The Empire Strikes Back - Nes Playthrough Connect with the host: https://linktr.ee/jkingpin Follow the show: http://outofplayarea.com
We discuss the future outlook and potential emerging opportunities for blockchain gaming. Who better to discuss than: 1. Chong Ahn, VP of Product at Mythical Games (Blankos Block Party) 2. Brian Peganoff, Ex-Senior Dir of Corporate Development & Strategy at Glu Mobile 3. Mitch Zamara, Lead Designer, Million on Mars Read about it in the GameMakers newsletter: https://gamemakers.substack.com/ --- Send in a voice message: https://anchor.fm/gamemakers/message
Niccolo de Masi of dMY Technology Group talks to Boardroom Alpha's David Drapkin about why quantum computing is the next big tech innovation and how investors won't want to miss out. Discussion TopicsIntro IonQ and Quantum computing overviewIonQ's financial and strategic valueCompetitive landscapeRevenue and customer pipelineSPAC RedemptionsFinal message ahead of IonQ shareholder voteThis is the second of two special episodes with Niccolo. Hear Part I on dMY Technology here.About IonQIonQ, Inc. is the leader in quantum computing, with a proven track record of innovation and deployment. IonQ's 32 qubit quantum computer is the world's most powerful quantum computer, and IonQ has defined what it believes is the best path forward to scale. IonQ is the only company with its quantum systems available through both the Amazon Braket and Microsoft Azure clouds, as well as through direct API access. IonQ was founded in 2015 by Chris Monroe and Jungsang Kim based on 25 years of pioneering research at the University of Maryland and Duke University. Learn more at IonQ's website: https://ionq.com/About Niccolo de Masi (CEO of dMY Technology Group)Niccolo de Masi is an experienced public company chief executive officer and board member with deep expertise in mobile, deep tech, and creating software and hardware ecosystems.He serves or will serve on the Board of all three dMY Technology SPAC-IPOs post close: Rush Street Interactive, Genius Sports Group, and IonQ.Over the course of his career, Mr. de Masi has consummated over 25 mergers and acquisitions and has raised approximately $3 billion in equity to support public and private companies he has led. He has held leadership positions in five mobile companies: Glu Mobile, Inc. (Nasdaq: GLUU) (“Glu”), Essential Products, Inc. (“Essential”), Xura, Inc. (formerly Nasdaq: MESG) (“Xura”), Hands-On Mobile and Monstermob Group PLC (formerly LSE: MOB) (“Monstermob”). Mr. de Masi became Chief Executive Officer of Glu and of Monstermob before the age of 30.From December 2014 through its sale to Electronic Arts in 2021 for $2.4B, Mr. de Masi was Chairman of Glu Mobile, a gaming leader. Mr. de Masi was President and Chief Executive Officer from January 2010 to November 2016 and was instrumental in creating many of the app ecosystem's “firsts,” including developing mobile “freemium” gaming (of which Glu has published approximately one hundred titles), evolving the Android and iOS rewarded advertising ecosystems, and developing some of the world's first mobile virtual reality (“VR”) and augmented reality (“AR”) experiences. Mr. de Masi additionally helped to create the entire category of celebrity games, launching Kim Kardashian: Hollywood in June 2014—a unique partnership with Kim Kardashian.Between October 2018 and January 2020 Niccolo served on the Board of Directors of Resideo Technologies, Inc. (NYSE: REZI). He also served as President, Products and Solutions and Chief Innovation Officer. Resideo, which was spun-off from Honeywell International, Inc. in October 2018, is a leading global provider of critical comfort, residential thermal solutions and security solutions primarily in residential environments that operate in the IoT space. Resideo reported approximately $5 billion in net revenue in 2020 with approximately 13,000 employees.Mr. de Masi serves on the Leadership Council of the UCLA Grand Challenges.Mr. de Masi received first class B.A. and M.Sci degrees in physics from Cambridge University.For more on dMY Technology group visit their website at: https://www.dmytechnology.com/
Niccolo de Masi of dMY Technology Group talks to Boardroom Alpha's David Drapkin about why they are at the top of the SPAC sponsor tables, how bad actors are stealing value from everyone else in the SPAC market, and why dMY is "long-term greedy."Discussion TopicsIntro w/ Niccolo dMY Overview and value addWhy dMY's deals have been successful SPACs, targets, and projections from bad actorsTransitioning from private to publicInvolvement in PF company boardsFuture of the SPAC marketWhat's next for dMYThis is the first of two special episodes with Niccolo. We'll soon be publishing a second discussion with Niccolo on why quantum computing and IonQ are the next big thing.About Niccolo de Masi (CEO of dMY Technology Group)Niccolo de Masi is an experienced public company chief executive officer and board member with deep expertise in mobile, deep tech, and creating software and hardware ecosystems.He serves or will serve on the Board of all three dMY Technology SPAC-IPOs post close: Rush Street Interactive, Genius Sports Group, and IonQ.Over the course of his career, Mr. de Masi has consummated over 25 mergers and acquisitions and has raised approximately $3 billion in equity to support public and private companies he has led. He has held leadership positions in five mobile companies: Glu Mobile, Inc. (Nasdaq: GLUU) (“Glu”), Essential Products, Inc. (“Essential”), Xura, Inc. (formerly Nasdaq: MESG) (“Xura”), Hands-On Mobile and Monstermob Group PLC (formerly LSE: MOB) (“Monstermob”). Mr. de Masi became Chief Executive Officer of Glu and of Monstermob before the age of 30.From December 2014 through its sale to Electronic Arts in 2021 for $2.4B, Mr. de Masi was Chairman of Glu Mobile, a gaming leader. Mr. de Masi was President and Chief Executive Officer from January 2010 to November 2016 and was instrumental in creating many of the app ecosystem's “firsts,” including developing mobile “freemium” gaming (of which Glu has published approximately one hundred titles), evolving the Android and iOS rewarded advertising ecosystems, and developing some of the world's first mobile virtual reality (“VR”) and augmented reality (“AR”) experiences. Mr. de Masi additionally helped to create the entire category of celebrity games, launching Kim Kardashian: Hollywood in June 2014—a unique partnership with Kim Kardashian.Between October 2018 and January 2020 Niccolo served on the Board of Directors of Resideo Technologies, Inc. (NYSE: REZI). He also served as President, Products and Solutions and Chief Innovation Officer. Resideo, which was spun-off from Honeywell International, Inc. in October 2018, is a leading global provider of critical comfort, residential thermal solutions and security solutions primarily in residential environments that operate in the IoT space. Resideo reported approximately $5 billion in net revenue in 2020 with approximately 13,000 employees.Mr. de Masi serves on the Leadership Council of the UCLA Grand Challenges.Mr. de Masi received first class B.A. and M.Sci degrees in physics from Cambridge University.For more on dMY Technology group visit their website at: https://www.dmytechnology.com/
In this new episode, I am talking to Tatiana Kondratyeva, CEO & co-founder at Playpack, a new company formed in early 2021 focused on making games for an underserved audience with meaningful social interactions. Tatiana started her career in games more than 13 years ago. Games were always her biggest passion and she made it all the way up from being in QA to her current role of CEO and co-founder at Playpack. Tatiana has an amazing track record in the industry. She has worked at Wooga and Etermax, and beforehand she's been working at Glu Mobile at the times where mobile Free-to-pay games were just on a rising trend. We tackle in this episode how Tatiana formed her new company, how she found her co-founders, and how they defined together their company mission and values. Enjoy this new episode! Open positions at Playpack: https://www.playpack.games/
Robert has been in the gaming industry for more than 20 years. He was the VP of Electronic Arts Interactive from 2008 to 2010 and EVP of Digital Entertainment at BBC from 2010 to 2013. His last role was the COO at Survios, a VR game company that developed titles like Raw Data and Electronauts. In this episode, we dived deeper into what it's like to work in the gaming industry, the difference between working at a start-up vs. a large company, and how to get started if you have a game idea.
This is the hundred and twenty-fourth episode of the GameDev.tv Community Podcast. Jenna Christini Miller is a video game industry designer & director of 17 years. She's led design at top mobile/social game studios including EA, Zynga, Glu Mobile, Playdom / Disney, TinyCo, Digital Chocolate, and more. She specializes in casual, mobile, social, free-to-play game design, creative direction, interaction design, and monetization. She has credits on 38 released games with multiple top-grossing titles including FarmVille 2: Country Escape and Star Wars: Galaxy of Heroes. When not designing, Jenna rides and trains her horse in Oregon. Jenna believes video games are an art that will change the world.Complete Drawing Course: Create Video Game Concept Art:https://www.gamedev.tv/p/complete-drawing?coupon=K-B&affcode=45216_dezckag6Unity Multiplayer Intermediate C# Coding & Networking: https://www.gamedev.tv/p/unity-multiplayer/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6Unreal C++ Course:https://www.gamedev.tv/p/unreal-engine-c-developer-4-22-learn-c-and-make-video-games/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6Unreal Blueprint Course:https://www.gamedev.tv/p/unreal-blueprint/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6Unity 3D Course:https://courses.gamedev.tv/p/complete-unity-developer-3d/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6Unity 2D Course:https://courses.gamedev.tv/p/complete-unity-developer-2d/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6Blender Course:https://www.gamedev.tv/p/blender/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6Math For Games Course:https://courses.gamedev.tv/p/math-for-games/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6GameDev.tv Official PodcastEnjoy the Podcast! Support the show (https://www.gamedev.tv/p/complete-unity-developer-3d/?product_id=1319848&coupon_code=The_K_B&affcode=45216_dezckag6)
¡Lo que inspira a tus inversionistas, NO inspira a tu gente! ¿Qué es lo que realmente inspira a tus colaboradores? Patrick Mork nos cuenta la historia de su tiempo en Glu Mobile y sobre qué es el propósito y su importancia Visítanos en https://goleap.cl/ #leap #culturaempresarial #coachingdeequipo #culturadeempresa #transformacioncultural #propositoempresa #
On this week's show, we talk paying with google maps, Snyder Cut Meal, Gay Burger, Spider-man 3 rumors, Blade writer, New Dracula movie, Dusk til dawn animated show, Live Action Wednesday Adams, HBOmax Reboot of Constantine, Last of Us Casting, Gina Carano fired from Disney, Steve Aoki Street Fighter, EA buying Glu Mobile, and Xbox game pass on web browser.
Οι εκδότες μπαίνουν στην εποχή «ο νέος έχει bugs, αλλά ο παλιός είναι αλλιώς», η CD Projekt κάνει συλλογή πονοκεφάλων και η Warner είχε τη φαεινή ιδέα να κατοχυρώσει σύστημα gameplay. Επικοινωνία με την εκπομπή:Email | Twitter Ι Facebook Group Links παραγωγών:Ηλίας Παππάς – Facebook | Twitter | InstagramΜάνος Βέζος – The Vez | Facebook | Twitter | Instagram Ι Apple Music Electronic Arts to Acquire Glu Mobile, Creating a New Global Leader in the Largest and Fastest Growing Gaming SegmentElectronic Arts Buys Glu Mobile, Maker of ‘Kim Kardashian: Hollywood'EA’s Andrew Wilson talks about the Glu acquisitionBandai Namco reports rising profits amid restructureCall of Duty drives record year for Activision BlizzardActivision Blizzard financial call – Diablo IV and Overwatch 2 to skip 2021, new “remastered content” plannedCall of Duty Warzone's free to play model to become the norm for other Activision Blizzard franchisesAssassin’s Creed Valhalla leads Ubisoft’s biggest quarter everNintendo discusses Switch growth plans as console enters “middle of its lifecycle”NBA 2K, GTA, catalog titles drive Take-Two’s holiday quarterCD Projekt Slides as Ransomware Hack May Delay Cyberpunk FixCyberpunk 2077 studio's hacked data has reportedly been soldWarner Bros secures patent for the Nemesis System from Shadow of Mordor
Οι εκδότες μπαίνουν στην εποχή «ο νέος έχει bugs, αλλά ο παλιός είναι αλλιώς», η CD Projekt κάνει συλλογή πονοκεφάλων και η Warner είχε τη…
We have a bit of a rambly episode for you this week where we chat cooking, MCU movies and of course, the games we've been playing, including Mario 3D World. There was also a lot of news to discuss: EA acquired Glu Mobile, Terraria won't come to Stadia because the dev's Google account was locked, CD Projekt Red was hacked, Pokémon Day is coming and more. What is Everyone Playing? (00:26:27) Mario 3D World (00:36:20) This Week's News (00:54:39) EA Acquires Glu Mobile, one of the biggest acquisition in gaming (00:54:39) Terraria on Stadia cancelled after developer's Google account gets locked (01:01:02) CDPR Hacked (01:05:03) Pokémon day is coming: Post Malone show and more news incoming (01:07:45) Meta-Human in Unreal Engine 5 (01:10:38) Outro and Wrap-up (01:13:50) Check if your data was leaked: https://cybernews.com/personal-data-leak-check/ and https://haveibeenpwned.com/ The ultimate neutral video: https://www.youtube.com/watch?v=ussCHoQttyQ The Old Meme Archive: https://twitter.com/OldMemeArchive --- Thanks for listening! The GoGCast comes out weekly so make sure to subscribe and you won't miss an episode. For more about us, Girls on Games, check out girlsongames.ca. Find our Merch at http://www.designbyhumans.com/shop/GirlsOnGames/ Buy us a Ko-Fi at https://ko-fi.com/girlsongames
Our very own Loki released a game on Steam and itch.io this week, Pixel Poops Number Two! Although Loki has been walking us through the development of his game for several episodes now, he talks a bit about the release of the product. We get into gaming news going on in the rest of the world too though, including a couple of big conventions - Not only is Blizzcon happening virtually this week after a delay, but E3 has announced that it will be an all digital event this year too. Could a digital event be a good long term strategy for these shows? We discuss this and much more in gaming news on another week of OLR! Also in the News: * EA Buys Glu Mobile * Crash Bandicoot 4 for Switch * CD Projekt Red Hacked * Kingdom Hearts coming for PC All this and more on the show where EVERY gamer has a voice-- Orange Lounge Radio! LIVE on the VOG Network, Sunday nights at 6 Pacific, 9 Eastern www.vognetwork.com Twitter: @olr Mailbag: participate (at) orangeloungeradio dot com
In the latest podcast after-show, we discuss Ubisoft’s earnings call and stock price fall, EA acquiring Glu Mobile, whether ZyngaContinue Reading
With the pandemic still hanging on, a new report corroborates and expands on news we broke in December: E3 is going digital (and it won’t be cheap). Also: EA buys Glu Mobile, Epic scores Kingdom Hearts, CD Projekt hit with a ransomware attack, NPD for January 2021, and more. TIME STAMPS [00:01:07] - Skybound is partnering with Striking Distance Studios [00:07:02] - After being locked out of Google accounts, Terraria dev cancels Stadia port [00:16:07] - Epic Games settles with teen cheater and EGS news [00:22:25] - CD Projekt ransomware attack [00:28:54] - Quick Hits [00:40:41] - SAG-AFTRA approves influencer contract [00:45:43] - Riot sued over CEO’s alleged misconduct and harassment [00:50:42] - EA purchases Glu to bolster mobile portfolio and talent [00:54:17] - NPD Report for January 2021 [01:01:29] - E3 is going digital SOURCES Skybound Entertainment Partners With Striking Distance Studios on Upcoming Survival Horror Game The Callisto Protocol: https://www.businesswire.com/news/home/20210209005433/en/ Andrew Spinks on Twitter: https://twitter.com/Demilogic/status/1358661840402845696?s=20 Epic Games Ends Fight With Teen Over Fortnite Cheat Codes (Law360): https://www.law360.com/ip/articles/1353296/epic-games-ends-fight-with-teen-over-fortnite-cheat-codes-?nl_pk=73c14053-a66c-4f92-a446-aa4ed6d290d1&utm_source=newsletter&utm_medium=email&utm_campaign=ip CD Projekt on Twitter: https://twitter.com/CDPROJEKTRED/status/1359048125403590660?s=20 Niantic’s Black Developers Initiative: https://nianticlabs.com/beyond-reality/black-developers-initiative/ Safe in Our World Community Developer Training: https://forms.monday.com/forms/8aaaa04a6935c351ad15811a818aba26?r=use1 Riot Games CEO Sued for Sexual Harassment By His Former Assistant (Vice): https://www.vice.com/en/article/g5b3zm/riot-games-ceo-sued-for-sexual-discrimination-by-his-assistant Electronic Arts to Acquire Glu Mobile, Creating a New Global Leader in the Largest and Fastest Growing Gaming Segment: https://www.businesswire.com/news/home/20210208005854/en/Electronic-Arts-to-Acquire-Glu-Mobile-Creating-a-New-Global-Leader-in-the-Largest-and-Fastest-Growing-Gaming-Segment EA's Andrew Wilson talks about the Glu acquisition (GamesIndustry): https://www.gamesindustry.biz/articles/2021-02-09-andrew-wilson-glu-interview Virtual Economy Episode 61 re E3 2021 digital plans and PAX Online problems: http://virtualeconcast.com/podcast/episode-61-biowares-leadership-shakeup-and-paxs-live-event-optimism-news-show/ E3 pushes forward with plans for a digital 2021 event (VGC): https://www.videogameschronicle.com/news/e3-pushes-forward-with-plans-for-a-digital-2021-event/ SAG-AFTRA Approves New Influencer Agreement (Backstage): https://www.backstage.com/magazine/article/sag-aftra-approves-new-influencer-agreement-72636/
Disney hits an all-time high as Disney+ reports 95 million subscribers. Dating app Bumble surges 70% in its Wall Street debut. Twitter and Zillow surge on earnings. Affirm Holdings and Cloudflare slip. Electronic Arts buys mobile video game developer Glu Mobile. And Under Armour reports a surprise profit. Motley Fool analysts Emily Flippen and Jason Moser discuss those stories, weigh in on the future of pharmacies, and share two stocks on their radar: Brooks Automation and Unity Software. Plus, Motley Fool co-founder David Gardner shares his thoughts on Amazon’s next CEO, Jeff Bezos’ second act, and how today’s stock market compares to the one 20 years ago.
Terraria cancels its launch on Google Stadia, Ratchet Clank Gets a Release Date, CD Projekt Red, GTA V prints money, and EA acquires Glu Mobile. --- Support this podcast: https://anchor.fm/diggitypodcast/support
NRC is back for Thursday! Zack Snyder's Jared Leto Joker returns for a chance of redemption! Is an Xbox x Tesla Collaboration on the way in the wake of Elon Musk's love for the Halo Franchise? The Flash is coming to Fortnite, E3 2021 is set to change things up in the wake of the COVID-19 Pandemic; Nocterra Hype is real as Scott Snyder's upcoming Image Comic series breaks Crossover's 150k Orders! The Borderlands Movie makes a big cast in Jamie Lee Curtis. Scalpers are in trouble potentially and EA buys Glu Mobile for 2.1 Billion Dollars! And Bad Bunny makes 500,000 Dollars in Merch sales for the WWE! Social Accounts Twitter: https://twitter.com/NeoRealityEnt Main Brand Channel: https://www.youtube.com/c/NeoRealityEntertainment/ Pop-Culture Omniversa: https://www.youtube.com/channel/UCyP5TkHbhn5MCy5i1Pn0rXw/ NRE OmniGaming: https://www.youtube.com/channel/UCAE16YQxuSoACEymg8h3NOg/ NRE The WrestleVerse: https://www.youtube.com/channel/UCOyFupNfc7YTBZb4S_L0wBg/ --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
New Amazon CEO recommits to gaming, as we all watch and wonder why. The PS5 may have a dualsense problem, while gamers debate the morality of the nemesis system patent, and CD Projekt Red faces ransomware. Earnings call news: F2P for both Ubisoft and Blizzard, and of course a new CoD, and the future of Anthem may be in clear view. Scalpers in the UK may be a think of the past, as us scalpers focus their attention on a new target. CW lays down some renewals, and Lucasfilm cuts ties. Rumors about a highly requested scene circle the SnyderCut and we say goodbye to a Star Trek Villain. That and more.
Welcome to Legacy Respawn! Yet again its been a huge week for game news! Embracer acquires Gearbox for some big bucks. EA not shying away from spending money either dropping some dollars on Glu Mobile. CD Projekt Red gets hit by ransomware. Also EA announcing the return of College football. We also Discuss Control Ultimate Edition and begin our review in progress...Plus Much More! Twitter.com/legacyrespawn Help support the show by joining us on Patreon : Patreon.com/legacyrespawn --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
US stocks were mixed Tuesday. Plus, Electronic Arts is acquiring Glu Mobile for $2.4B, Reddit's valuation just hit $6B, and Tesla's China sales doubled last year.
Wir haben endlich mit der letzten Season von Attack on Titan angefangen - Guido kann dir sagen, ob du das schauen musst. Und Gotti Martina weiss, ob du deine Kinder vom neuen Paw Patrol Game fernhalten musst oder nicht. ***GAMING NEWS (00:01:40) EA kauft Glu Mobile (00:04:00) 140 Mio verkaufte GTA V (00:06:00) CD Projekt Red wurde gehacked (00:12:00) Terraria Dev verliert Google Account (00:15:15) WB Games patentiert Nemesis-Mechanik (00:22:50) Diogo Jota führt FUT Liste an ***TV&FILM NEWS (00:28:00) GotG3 benutzt Mando Volume (00:29:40) Gamestop Movies (00:33:05) Casting News ***THEMENEN (00:41:40) Paw Patrol (01:03:30) Attack on Titan S4 (01:09:40) Fondation Beyeler in Animal Crossing
Welcome back to another episode of the Online Warriors Podcast! We've got a Lady and the Tramp special this week, with Illeagle and Nerdbomber holding down the fort. Let's jump right in with "The Big Game" recap! Recapping the Superbowl game (6:55) Discussing the Superbowl commercials (8:27) Impressions of the Weeknd's Halftime Show (15:23) Falcon and the Winter Soldier trailer debut (21:03) Old trailer debut (30:00) Then we jump into some gaming news to discuss: The EA acquisition of Glu Mobile for $2.1 Billion (39:23) The indefinite delay of the Prince of Persia remake (48:48) The crew's been catching up on a ton of great content in the last week, and share their thoughts in the latest Hands On segment: Illeagle watches WandaVision, plays Tony Hawk Pro Skater 1 & 2, and watches The Little Things (54:21) Nerdbomber watches Palmer on Apple+ (58:21) For our game show this week, we get retro with a solo-quiz all about Game Boy Games! (1:00:03) This week's episode is brought to you by KIND! We are teaming up with KIND and PODGO to bring our listeners 10% or 15% off for military, teachers, students, first responders, doctors and nurses. Go to PODGO.CO/KIND that’s PODGO.CO/KIND. Special shoutout to our Patreon Producers: Ben Cheknis and Steven Keller! We'd like to thank each and every one of you for listening in every week. If you'd like to support the show, you can drop us a review on your favorite podcast platform or, if you're feeling extra generous, drop us a subscribe over at Patreon.com/OnlineWarriorsPodcast. We have three tiers of subscriptions, each of which gives you some awesome bonus content! As always, we appreciate you tuning in, and look forward to seeing you next week! Stay safe and healthy everyone. Find us on Twitter: @OnlineWarriors1, @OWIlleagle86, @OWNerdbomber, @OWTechtic Follow us on Facebook and Instagram!
US stocks were mixed Tuesday. Plus, Electronic Arts is acquiring Glu Mobile for $2.4B, Reddit’s valuation just hit $6B, and Tesla’s China sales doubled last year.
Consider Joining the Channel today for special benefits! Hit that Like / Subscribe button and drop a comment below! Let us know what you think. YouTube Channel: http://YouTube.com/4guyswithquarters My Amazon Wishlist: https://amzn.to/3g3F4or Host/Producer Clownz: http://twitter.com/italianclownz Special Guest: iDizzy81: https://twitter.com/iDizzy81 Panel Members Midway Monster: https://twitter.com/Midway8Monster VJ: https://twitter.com/viewpointgaming Fun Speculation: https://twitter.com/FunSpeculation Flamish: https://twitter.com/gregorygoyvaert DreadP00l: https://twitter.com/DREADP00L Mumma: https://twitter.com/thatmummarocks PKX: https://twitter.com/PKXLIVE Podcast Links: Amazon Music: https://amzn.to/2ZT3RVu Anchor: https://anchor.fm/4gwqpodcast iHeart Radio: https://ihr.fm/3kluudq Apple Podcasts: https://apple.co/3kopc0J Google Podcasts: https://bit.ly/2FF3Ehh Spotify: https://spoti.fi/33wi37K #XboxSeriesX #Playstation5 #PS5 #GamersUnitedGuild 4GqTV (4 Guys with Quarters Podcast) https://bit.ly/3t5npmz RetroRenegades: http://bit.ly/39oZHtx Next Level Gaming (NLG) http://bit.ly/3r2EgVh The Xbox Round Table Podcast (TXR) http://bit.ly/36m7VAC By Gamers 4 Gamers (BG4G) https://www.bg4ghub.com/ The Indie Gamer http://bit.ly/39p1ChF Open Box Pete (OEB Pete) http://bit.ly/2M1o5sv Stubz Cast: http://bit.ly/39p1wXl Xbox Ultimate Podcast: http://bit.ly/36AJxvx Topics: Xbox Series X, Xbox, Playstation 5, Playstation, Podcast, Xbox Podcast, Playstation Podcast, Microsoft, Sony, Video Games, Video, Games, Gaming, Next Gen, Current Gen, Electronic Arts, Ubisoft, AC Valhalla, Dirt 5, Watchdogs Legion, Watchdogs, Cyberpunk, Cyberpunk 2077, 2077, CD Projekt Red, CDPR, Bloober Team, The Medium, Outriders Stay Connected with us on Social Media: ► Twitter: https://bit.ly/3olnjUu ► YouTube: https://bit.ly/2JTo9J6 ► Facebook: https://bit.ly/33JzEd9 ► Twitch: https://bit.ly/3qzuRF1 --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/4gwqpodcast/support
https://youtu.be/k_dqTcSSJq8 This week’s episode brought to you by Slice on Broadway, and Sidekick Media Services and listeners like you at www.patreon.com/awesomecast Sorg is off air this week, but Brian Crawford of PGHMuseums.org joins John Chichilla and Katie Dudas to chat about the Awesome Things in Tech News! PA Covid app helped me worry less about maybe having covid Big Bird take cue from TikTok trend and Tweets about his cousins from around the world Hooks everyone needs hooks New interactive short film comes to NVIDIA GeForce NOW on iOS EA is purchasing Glu Mobile for $2.4 billion Touch Portal for video switching Social Media Not so awesome. Don’t post that photo of your vaccination card. Identity theft issue Instagram adding vertical scroll through stories similar to tiktok Have you joined the new MySpace? Magic Magnet Chargers After the show remember to: Eat at Slice on Broadway (@Pgh_Slice) if you are in the Pittsburgh area! It is Awesome! (sliceonbroadway.com) Join our AwesomeCast Facebook Group to see what we’re sharing and to join the discussion! You can support the show at Patreon.com/awesomecast! Join our live show Tuesdays around 7:00 PM EST on AwesomeCast Facebook and Youtube!
Glu Mobile shares pop 30% as the mobile game developer gets bought by Electronic Arts. Simon Property Group and Jones Lang LaSalle project optimism for the year ahead. Chegg wraps up a strong year. Bill Barker analyzes those stories, plus we dip into the Fool Mailbag to revisit Bill’s math on the eBay’s returns and discuss the latest study on the health benefits of coffee.
60 Seconds you need to know before you go Bitcoin 48,000 45,000 back to 46 take a look also Kim Kardashian his favorite brand that would other than hers be Glu Mobile. That's right. They're getting bought by EA shares are up 34% bang Yes, we had an unusual activity. Cody one of our sisters obviously already has to deal with Cody so does Kim. Nonetheless cosmetics company reported earnings that were above street estimates. However, demand was dented by the pandemic and shares are falling by double digit 16% in the pre market, take a look at Chegg this is the textbooks and so forth over the internet check beats us estimates by six cents a share. It's moving higher by 3% in the pre looking around Canopy Growth along with tilray both continuing to move higher bang. Take a look at Hanes brands. HPI trading that one beat estimates by almost 10 cents and it is higher by 3%. And lastly Centene. This is a health insurer missed estimates by a penny that stock under some pressure. We're watching that one closely right now. I am Jon Najarian checkout three and three every business day and I'll be on the Halftime Report noon Eastern. BANG! Let's get some
Michelle Martin and Ryan Huang discuss Tesla's investment of 1.5 billion US dollars in Bitcoin, the bullish sentiment in US stocks, Electronic Arts to acquire Glu Mobile, Hyundai and Kia say they're no longer helping build the Apple car and social media sentiment ETF to launch in the wake of a Reddit rebellion. See omnystudio.com/listener for privacy information.
Our legend of a guest this week is Kassi O'Connor from Glu Mobile. Kassi has spent well over a decade in the industry carving out a niche for herself as the bridge between internal and external development. Beyond having the most positive energy of any guest we've ever had, Kassi is a wealth of knowledge about how to best incorporate external partners into your development process. We talk about how Machine Learning will impact external dev, XDS, excel hacks, and Kassi's days as a competitive Marion Kart player. Kassi is a true 'force for good' in the industry and a great guest. It's worth noting that the audio is a little spotty at times on this episode (the joys of recording at home), but we wanted to make sure it still got out as the content is so great. Enjoy!
Adam and Madeline are joined by Glu Mobile' SVP of Business Dev, Corporate Dev, and Advertising, Chris Akhavan. He reviews how Glu's prototypical games have changed over the years and the incredible role that acquisitions have played in the company's success. Chris teases upcoming games to be released this year and dishes on who he is as a gamer. We also talk influencers and in-game communications, give it a listen!
From stacking inventory on the Parker Brothers loading docks, to being knee deep in the trenches of the video game crash, to founding Hasbro Interactive and helping acquire Magic and D&D, Tom Dusenberry has seen the industry like few others and he's here to share his story, his passion for innovation, and some great inside insight on the business of gaming. Links: https://en.wikipedia.org/wiki/Parker_Brothers https://en.wikipedia.org/wiki/General_Mills https://en.wikipedia.org/wiki/Hasbro https://en.wikipedia.org/wiki/Instant_Insanity https://en.wikipedia.org/wiki/Merlin_(console) https://en.wikipedia.org/wiki/Texas_Instruments https://en.wikipedia.org/wiki/Toys_%22R%22_Us https://en.wikipedia.org/wiki/Sears https://en.wikipedia.org/wiki/Atari https://en.wikipedia.org/wiki/Nerf https://www.handheldmuseum.com/ParkerBros/index.html http://www.atarimania.com/list_games_atari-2600-vcs-parker-brothers-usa_publisher_25_2_G.html https://en.wikipedia.org/wiki/Kenner_Products https://en.wikipedia.org/wiki/Tonka https://www.mobygames.com/company/parker-brothers https://www.mobygames.com/game/nes/heavy-shreddin https://en.wikipedia.org/wiki/Hasbro https://en.wikipedia.org/wiki/Hasbro_Interactive https://en.wikipedia.org/wiki/Windows_95 https://en.wikipedia.org/wiki/Westwood_Studios https://www.mobygames.com/game/monopoly https://www.mobygames.com/company/hasbro-interactive-ltd https://en.wikipedia.org/wiki/Spectrum_HoloByte https://en.wikipedia.org/wiki/MicroProse https://en.wikipedia.org/wiki/Atari_SA https://en.wikipedia.org/wiki/Tiger_Electronics http://www.dusenberryentertainment.com/ https://en.wikipedia.org/wiki/Java_Platform,_Micro_Edition https://en.wikipedia.org/wiki/Binary_Runtime_Environment_for_Wireless https://en.wikipedia.org/wiki/Glu_Mobile https://en.wikipedia.org/wiki/Glover_(video_game) https://en.wikipedia.org/wiki/Gen_Con https://en.wikipedia.org/wiki/Magic:_The_Gathering https://en.wikipedia.org/wiki/Alan_G._Hassenfeld https://en.wikipedia.org/wiki/Richard_Garfield https://en.wikipedia.org/wiki/Pok%C3%A9mon https://en.wikipedia.org/wiki/NASCAR_Heat_(series)
Amanda Lulewicz is the director of product marketing for Crowdstar at Glu Mobile, a leader in 3D freemium mobile gaming. Amanda works with the game Covet Fashion. She came to mobile marketing from a background in fashion public relations. Questions Amanda Lulewicz Answered in this Episode:How do you interact with your consumer base to empower the decisions you make in your marketing initiatives?How do you communicate with the users who are not a part of the ambassador program?What’s been the empirical result on your growth and retention from proactively communicating with your users?How do you leverage the feedback you get from your ambassador program in your marketing?What’s your process for sharing feedback with the product team?How do you focus your time?What’s the main reason people churn from your app?Timestamp:5:40 Crowdstar’s history and relationship to Glu9:15 The feature flop that got Glu talking directly to its consumers12:45 Glu’s channels for communicating with users14:56 Impact on retention17:13 Getting called out on ads by game ambassadors23:27 Releasing 6-7 new pieces of content every day25:36 Celebrating Covet Fashion’s 7th anniversaryQuotes:(7:00-7:20) “Women often don’t like to take time for themselves. They feel guilty if they’re just kind of off, maybe just playing a game, just doing something purely to relax and enjoy themselves. And they wanted something that actually tied back into their real life. They wanted to feel like they were learning something, like they were accomplishing something. So Covet Fashion was kind of born to meet that need.”(13:03-13:20) “We realized we needed to be a lot more transparent with our community about the updates we were making, why we made the decisions we made; if something was going wrong in the game, explaining what was going on. And from there, we kind of lifted the veil of this cold, hard tech company and actually showed them who we were as people.” Mentioned in this Episode:Amanda Lulewicz’s LinkedInGlu mobileCovet Fashion
Kristian Segerstrale is the CEO Super Evil Megacorp, a games company based out of San Francisco. Kristian is a legend in gaming. He started his first games company Macrospace twenty years ago, which IPOed as Glu Mobile a few year later. Later he sold his second company Playfish to EA in 2009. We talk about being an entrepreneur in gaming, and how Kristian's beliefs have evolved over the years, in what it takes to succeed in gaming. Watch Kristian's talk from 2011 by going here https://elitegamedevelopers.com/egd-news-26/
In this podcast, find out about responsible growth and building businesses for the long term. The developers of Covet Fashion and Design Home, Judy Chen and Sarah Fuchs from Crowdstar at Glu Mobile, join us for episode 1. Discuss how to build a long-term games business by taking a holistic approach to the game, its players, and the creators.
John Ozimek - Co-Founder & Director:John has 20 years of experience in technology PR and marketing, and has worked with global giants such as IBM, Vodafone and Nokia, as well as many incredibly innovative and exciting start-ups.Previous roles include Co-Founder & Director of Dimoso, Associate Director at Liberty PR, Account Director at Edelman UK, and Head of Marketing at Glu Mobile.John's skills lie in helping clients to harness digital and online marketing tools effectively, building a transition between traditional and forward-looking communications strategies, and bringing creativity to his day to day work. James Kaye:James has 20 years of B2B and B2C marketing experience (which is crazy seeing as he claims he’s only 21), and 10 of these years have been spent working at an international level within the mobile sector.James worked alongside John, prior to forming Big Ideas Machine, when they co-founded award-winning PR/Marketing agency dimoso.Over 20 years experience in B2B marketingIn depth knowledge of the Mobile & Games sectorsWorked at the Daily Mirror, BT and OrangeBeen a consultant for several companies including Flurry (acquired by Yahoo), Exent and Scoreloop (acquired by Blackberry). Main talking points include:The Big Ideas Machine – came from the need of B2B tech companies needing Apps. This has evolved into an agency that pivoted into a PR / Marketing Agency. The PR industry is a closed industry – there was a need to have a creative approach in the PR industry. B2B doesn’t need to mean “Boring to Boring” – James Kaye. The creative industry is a linchpin to the economy, yet B2B companies don’t agree with it. The PR industry is based around perception – eg: AppleApple’s PR is making people have a good feeling about Apple and the quality that they createApple's marketing is about showing the benefits of their products and how they can change your life. What PR can do: People are looking for PR to have an effect on the bottom line. PR and marketing are different disciplines and need to be treated as such, but they do need to work together. Building a PR strategy – needs to be a collaborative process:What is it you think you want, and what is it you really want? The PR industry is playing catch up with some of the metrics that the marketing industry. Inbound PR: PR used to be simply shouting about what you do. With social media (LinkedIn primarily for B2B), PR is becoming far more of a trust building factor. See Ginnie Detrich ??The PESO modelBook: Spin SucksPR has now pivoted to a content marketing process. The context: There used to be a lot of trade media that was mixed with product advertising. With the move to digital, some of these streams of advertising have gone. When we’re looking at content marketing / PR / etc… Who is your customer? What problem do they have? What problems do they solve?Why should your potential customer be bothered?A fundamental part of the purpose of content creation HAS TO BE SEO. The affects on linkbuildingThe hardest thing in PR is that you can’t guarantee a result… If you want a guaranteed result, you need to do advertising. Where to start with PR: What is your perception of PR? It’s not about Media Relations!Understanding your objectives and the media coverage that can help you get thereMeasuring the inbound results of this, right down to the volume and quality of leads that you are generatingAutomating the process where necessary www.bigideasmachine.com ShoutoutsBrian Dean – BacklinkoNeil PatelSerpstat Join our Facebook Group! See acast.com/privacy for privacy and opt-out information.
Jayne Peressini started her career with Glu Mobile in London, then worked for Cisco, Razorfish, Reddit, and Machine Zone. She is now the senior director of growth marketing for DraftKings. We talk about: The state of adtech ... what's changing, what’s working, and what’s broken. Fraud Scaling ad spend Safe ways to grow fast Measurement and privacy Attribution and incrementality Metrics that matter And ... her best advice for growth marketers … on messaging, advertising campaigns, building a team, when to scale, and how to scale.
Larry is a strategic senior leader in global HR management, with proven success with multibillion dollar businesses such as Equinix, Citibank and Philips Electronics, as well as dynamic software companies like TIBCO Software and Glu Mobile, to deliver highly effective talent management and organizational development strategies. Over his career, Larry has developed some comprehensive development programs to instill strong corporate values and foster higher-level competencies. He is known for his exceptional ability to work with cross-functional leaders to guide HR and business integration for global mergers and acquisitions Currently Larry is the Vice President of Global Talent at NetApp, an IT Services company that provides a full range of hybrid cloud data services with $6B in revenue and over 10k employees. In this newly created global talent role, Larry is focused on ensuring the people strategy closely aligns with the business strategy.
Larry is a strategic senior leader in global HR management, with proven success with multibillion dollar businesses such as Equinix, Citibank and Philips Electronics, as well as dynamic software companies like TIBCO Software and Glu Mobile, to deliver highly effective talent management and organizational development strategies. Over his career, Larry has developed some comprehensive development programs to instill strong corporate values and foster higher-level competencies. He is known for his exceptional ability to work with cross-functional leaders to guide HR and business integration for global mergers and acquisitions Currently Larry is the Vice President of Global Talent at NetApp, an IT Services company that provides a full range of hybrid cloud data services with $6B in revenue and over 10k employees. In this newly created global talent role, Larry is focused on ensuring the people strategy closely aligns with the business strategy.
Larry is a strategic senior leader in global HR management, with proven success with multibillion dollar businesses such as Equinix, Citibank and Philips Electronics, as well as dynamic software companies like TIBCO Software and Glu Mobile, to deliver highly effective talent management and organizational development strategies. Over his career, Larry has developed some comprehensive development […]
How does 2019 look for Glu? In the lates TWIG we discuss: #1 Glu Mobile redesigns its headquarters and its strategy #2 Why Glu Mobile Inc. Stock Plunged Today In this episode, Joseph and I are joined by Eric Kress, Principal at Gossamer Consulting Group. Together we aim to answer whether Glu is set for success with its new strategy or not. Hit us up on Twitter (@m_katkoff & @jokim1 &) to let us know, which news topics you want us to talk about next or more in-depth. Or to just let us know how we can improve. Also, hit the subscribe button to get notified when we deconstruct the latest news in games. And finally, if you enjoy this podcast, subscribe and rate. ---- Links to the articles: https://venturebeat.com/2018/02/25/glu-mobile-redesigns-its-headquarters-and-its-strategy/view-all/?fbclid=IwAR2eWbf2baS4qLMSYUhAkbtyASSC3UXc_HXxd4O8-bdTpuV86N39detmMtY https://www.fool.com/investing/2018/10/08/why-glu-mobile-inc-stock-plunged-today.aspx --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/deconstructoroffun/support
Emotion mgmt is key for min risk by waiting for low vol pullback before entry. $gluu $study
The Twenty Minute VC: Venture Capital | Startup Funding | The Pitch
Jon Callaghan is a founder of True Ventures, one of the West Coast's leading early stage funds with a portfolio including the likes of Fitbit, recent unicorn Peloton, Automattic (makers of Wordpress) and more amazing companies. Jon also led the deals and sits on the board of Fitbit, Brightroll, Peloton and Glu Mobile, just to name a few. Prior to True, Jon founded 3 of his own companies, the first being in 1986 with Mountain Bike Outfitters Inc. Following several years founding companies, Jon made his move into VC with Summit Partners and then enjoyed roles with AOL's venture incubator, CMGi's Venture group and Globespan Capital. In Today’s Episode You Will Learn: 1.) How Jon made his first forays into the world of VC and came to co-found True with Phil Black? 2.) How does Jon look to straddle the divide of "founder/VC"? Why does Jon believe it is crucial to have an entrepreneurial mindset as an investor? 3.) Why does Jon believe VCs biggest bias is loss aversion? Why does Jon always believe that the role of the VC is to maximise risk? What 1 thing must all prospective investors get good at very quickly? 4.) How does Jon view reserve allocation? True invest -1% per deal in each company, how do they look to efficiently deploy reserves? What must the communication be between founder and VC with regards to attaining follow on funding? 5.) Why does Jon believe that current board meetings do not serve startup founders? What are the characteristics of the best board members and how they conduct themselves? What is the single biggest problem boards bring to founders? Items Mentioned In Today’s Show: Jon’s Fave Book: Moby Dick Jon’s Fave Blog: Dave Pell: NextDraft Jon’s Most Recent Investment: Brava As always you can follow Harry, The Twenty Minute VC and Jon on Twitter here! Likewise, you can follow Harry on Snapchat here for mojito madness and all things 20VC. Pendo delivers the only complete platform that helps companies create great products. The Pendo Product Experience Platform enables product teams to understand product usage, collect user feedback, measure NPS, assist users, and promote new features in-app – all without requiring any engineering resources. This unique combination of capabilities helps companies improve customer satisfaction, reduce churn, and increase revenue. Pendo is the proven choice of Salesforce, Cisco, Optimizely Citrix, BMC and many more leading companies. Start a free trial at http://go.pendo.io/harry Treehouse is an online school where you can learn how to build websites and apps. Their course library has thousands of hours of content, where you can learn all sorts of topics, including Javascript, iOS, Android and more. With high-quality video instruction from real industry experts teaching you all you need to know, and quizzes and code challenges keep you engaged and on track. Learn on your own schedule and go from beginner to pro. Go to teamtreehouse.com to start your free trial.
The Twenty Minute VC: Venture Capital | Startup Funding | The Pitch
Niccolo De Masi is the CEO & Chairman @ Glu Mobile, one of the world’s hottest gaming companies with title including the current No 1 Game in the App Store with the Kendall and Kylie Game, Glu is also the maker of the Kim Kardashian game and the likes of Deer Hunter and many more. Prior to Glu, Niccolo was CEO at mobile entertainment company Hands On Mobile and before that Niccolo was the CEO at London listed mobile entertainment company, Monstermob Group Plc. We would like to say a special thank you to Mattermark for providing all the data used in the show today and you can check out Mattermark Search here! In Today’s Episode You Will Learn: 1.) What does Niccolo make of the wildly unrealistic pricing applied to early stage startups today? What will result from this incredibly optimistic pricing? 2.) If Niccolo were a VC today, how would he respond to the impending implosion of the early stage startups? What are the best VCs currently doing and what can startups do to preserve as much value as possible? 3.) How central a role does first mover advantage become in a down turning market? Will we see large scale consolidation and if so what will the effects of this be? How can startups position themselves to be the consolidator not the consolidated? 4.) How do Glu pick the celebrities that are featured for their celebrity feature games? What are the KPI's? What are the requirements in terms of existing brand and audience for a celebrity game to be a success? 5.) Why are women better at establishing larger social following than men? What celebrities would Niccolo most like to have on Glu's platform who they currently do not have? As always you can follow The Twenty Minute VC, Harry and Niccolo on Twitter here! If you would like to see a more colourful side to Harry with many a mojito session, you can follow him on Instagram here!
The Twenty Minute VC: Venture Capital | Startup Funding | The Pitch
Niccolo De Masi is the CEO & Chairman @ Glu Mobile, one of the world's hottest gaming companies with title including the current No 1 Game in the App Store with the Kendall and Kylie Game, Glu is also the maker of the Kim Kardashian game and the likes of Deer Hunter and many more. Prior to Glu, Niccolo was CEO at mobile entertainment company Hands On Mobile and before that Niccolo was the CEO at London listed mobile entertainment company, Monstermob Group Plc. We would like to say a special thank you to Mattermark for providing all the data used in the show today and you can check out Mattermark Search here! Click To Play In Today's Episode You Will Learn: 1.) How Niccolo came to be CEO at one of the world's hottest gaming companies, Glu Mobile? 2.) How did Niccolo make the transition from feature phone business to smartphone business with Glu so successfully? How did Glu's public market status affect the transition? 3.) How important is transparency within organisations as a leader, whether it be Founder or CEO? What are the important elements to communicate with your team and your investors? 4.) Why are private market valuations so misaligned with the public market? What will happen to the plethora of newly made unicorns? 5.) How does Niccolo source potential acquisition targets, what does he look for in, so called 'well valued assets'? What makes them well valued? 6.) What is Niccolo's turnaround strategy for his acquisition targets? How can Glu's platform elevate companies that are in distress? Items Mentioned In Today's Episode: Niccolo's Fave Book: The Rise and Fall Of The Great Powers As always you can follow The Twenty Minute VC, Harry and Niccolo on Twitter here! If you would like to see a more colourful side to Harry with many a mojito session, you can follow him on Instagram here!
Nintendo stock is making moves, while Glu Mobile’s Kim Kardashian: Hollywood game is climbing the iTunes charts. Motley Fool analysts Nathan Hamilton and Sean O’Reilly discuss why on this week’s Industry Focus Podcast.
Playfish's CEO and Co-founder Kristian Segerstrale joins the show to talk about one of the largest, fastest growing social gaming companies in the world. Playfish is behind five of the top 10 games on Facebook, including "Pet Society" and "Who has the biggest brain?" Prior to Playfish, Kristian co-founded Glu-Mobile, a leading global publisher of mobile games.
Playfish's CEO and Co-founder Kristian Segerstrale joins the show to talk about one of the largest, fastest growing social gaming companies in the world. Playfish is behind five of the top 10 games on Facebook, including "Pet Society" and "Who has the biggest brain?" Prior to Playfish, Kristian co-founded Glu-Mobile, a leading global publisher of mobile games.
Greg Ballard, a veteran entrepreneur and currently the CEO of Glu Mobile, shares his business insights on products, people and values through a variety of enlightening and entertaining anecdotes.