Podcasts about mappers

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Best podcasts about mappers

Latest podcast episodes about mappers

Frenemy Fire
Frenemy Fire Feat. Spencer of the RPG Archive and The Button Mappers

Frenemy Fire

Play Episode Listen Later Apr 16, 2023 100:21


Aren, unfortunately is no longer with us. So in his memory we have Spencer from RPG Archive and The Button Mappers replacing him! This week, Aren's not dead he's just not here. So enjoy the sounds of our soultry voices  Games played Kev Blossom Tales Retro City Rampage Mega Man X2 Xenoblade Chronicles  Spencer Resident Evil 4 Etrian Odyssey V Dragon Quest 7 Teamfight Tactics News EXCLUSIVE - Sony's Next PlayStation Handheld - Insider Gaming   Ps State of play - get a link dummy head https://consent.yahoo.com/v2/collectConsent?sessionId=1_cc-session_c56c89ef-89f0-4949-ac6c-9a15e4043287  https://twitter.com/IGN/status/1646226955434328083?t=Cg7q_Iz4D5BtCysdjH5ZZg&s=19  Persona 3 Remake Rumors Pick Up Steam Amid Leaked Footage and More - IGN   https://www.reddit.com/r/SteamDeck/comments/12kjgkh/microsoft_is_experimenting_with_a_windows_gaming/?utm_source=share&utm_medium=android_app&utm_name=androidcss&utm_term=1&utm_content=share_button  Ubisoft Plus is finally launching on Xbox, but it will have fewer games than on PC - The Verge 

Geographical Thinking
Management Perspectives: "We've gone from mappers to geospatial consultants"

Geographical Thinking

Play Episode Listen Later Feb 2, 2023 28:14


Carla Evans, senior geospatial consultant and director of spatial information management and CAD and IM solutions with Golder Member of WSP's Ontario - Earth & Environment division, talks about the importance of aligning your geospatial strategy with the overall company strategy to best effect change.

Lexman Artificial
Peter Norvig on Cacogenics, Mappers, and Pacifism

Lexman Artificial

Play Episode Listen Later Dec 31, 2022 5:33


In this episode, Lexman interviews Peter Norvig, the noted AI scientist and author of 'Playhouse: A Model of Conscious Experience.' Norvig discusses the topic of cacogenics - the study of how various forms of leisure activities can improve cognitive function. He also shares his insights on how mappers can improve the efficacy of peace-keeping interventions, and argues that pacifism may sometimes be the best course of action.

Null Pointers
47: Object Relational Mappers (ORMs)

Null Pointers

Play Episode Listen Later Apr 7, 2021 38:01


Tune in while we talk all about object relational mappers. OK, mostly Entity Framework because of the .NET developers we are. But also we touch on Dapper, document databases, our migration nightmares and even Steven and Gerald's mothers... Now if that doesn't convince you to listen I don't know what will!

queer muslim resistance
Dreaming Abolition - A Conversation with The Abolitionist Dream Mappers

queer muslim resistance

Play Episode Listen Later Dec 9, 2020 51:38


This episode, Maha, Muna, Beverly and Renée talk about abolition as a relational project, and the central role dreaming has in imagining and co-creating futures of collective liberation. The Abolitionist Dream Mappers' website will be live in 2021. Follow us on Instagram @queermuslimresistance for queer muslim content. Email: queermuslimresistance@gmail.com References and further reading: RUTH WILSON GILMORE MAKES THE CASE FOR ABOLITION “Muslim Abolitionists on Islam, Carceral Systems, and the Surveillance State” by Vanessa Taylor The Undercommons: Fugitive Planning & Black Study - by Fred Moten and Stefano Harney

Software Sessions
Object Relational Mappers with Julie Lerman

Software Sessions

Play Episode Listen Later Nov 18, 2020 61:43


Julie discusses the role of object relational mappers and their trade-offs, micro-ORMs, the rise of specialized databases, and Entity Framework

Software Engineering Radio - The Podcast for Professional Software Developers
Episode 435: Julie Lerman on Object Relational Mappers and Entity Framework

Software Engineering Radio - The Podcast for Professional Software Developers

Play Episode Listen Later Nov 17, 2020 64:56


Julie Lerman discusses Object Relational Mappers and Entity Framework with Jeremy Jung.

Millennial Mind Mappers
Episode 1: Millennial Mind Mappers Introduction

Millennial Mind Mappers

Play Episode Listen Later Oct 12, 2020 15:08


Get to know your hosts for MMM. We open the conversation for internal and external challenges we face as a generation and how we plan to progress through these issues together. Today, we'll be talking about: 1. External issues as a millennial in this era.  2. Why you should listen to this podcast to access knowledge that will help you move forward towards your goals.
3. Who we are as hosts and our internal struggles.
4. How to stay connected. Connect with us on: Website: millennialmindmappers.comInstagram: https://www.instagram.com/millennialmindmappersEmail: team@millennialmindmappers.com Intro & Outro Music from:  LAKEY INSPIRED - Better Days Stream on Spotify: https://spoti.fi/2YxsvYGDownload→ https://soundcloud.com/lakeyinspired/...    DM or email us with your thoughts on this podcast, what content you guys want to learn about  and if you liked this episode, use the hashtag #MillennialMindMappers and tag us so we know you're a homie!   CHEERS,The Millennial Mind Mappers

Meat Slap Podcast
The Meat Slap Morning Drive Vol. I

Meat Slap Podcast

Play Episode Listen Later Jan 31, 2020 32:03


Hey there Mappers and Slappers! Just some bonus content for y'all. Blasting some of the classic hits of THE MEAT SLAP PODCAST mixed by DJ Playlist/Thrifty himself Daddy Slapchops. Jam out, enjoy yourself, it's the Meat Slap Morning Drive. Don't forget to log that coffee dump on Poop Map and follow daddyporkchops, MamaDump, and merchdumpkin. 

Devchat.tv Master Feed
iPS 275: Finding Quality Packages using SwiftPM Library with Dave Verwer

Devchat.tv Master Feed

Play Episode Listen Later Oct 15, 2019 57:08


In this episode of The iPhreaks Show the panel interviews Dave Verwer about his new SwiftPM Library. Dave is an iOS developer from the UK, he’s been working with iOS since the beginning. He is mostly known for his weekly email newsletter, iOS Dev Weekly, which is released every Friday afternoon. SwiftPM Library is a site that aims to make it easy for people to find quality packages that support the Swift Package Manager to integrate into their project. It is a repository of all the packages he can find and anyone can contribute packages to it.  The CocoaPods Quality Index was his inspiration for this library. The CocoaPods Quality Index gives a quality score based on a few metrics, Dave wanted to do this but specifically for packages that support SwiftPM. The panel considers what this means for SwiftPM, which unlike most package managers it does not have a library of packages to use.  Dave sees two outcomes for the SwiftPM Library, either it becomes the go-to place for people to discover new packages or Github package registry will come along and kill it. The Github package registry is a multiplatform, multilanguage tool for registering packages. Daves explains the features that SwiftPM Library has that gives it a fighting chance against the Github package registry.  First, the SwiftPM Library was built with speed in mind. The Github package registry piggybacks on Github search which therefore will take longer. Also, Github is likely to list its packages in a way that he take those packages and include them in his library as well, so Github will not have more Swift supporting packages than the SwiftPM Library.  Another thing that sets apart SwiftPM Library is that it is all about Swift. The Github package registry also supports other languages like Ruby and Java. It is doubtful that Github will have very many Swift specific features and metadata on their site, where at the SwiftPM Library Dave already has many of those in place.  The panel asks Dave about SwiftPM and how it compares to CocoaPods and Carthage. He explains that SwiftPM is very similar to using Cocoapods, however, you can create a library using X code and also include other libraries as dependencies. He gives a brief walkthrough of how to replace CocoaPods with SwiftPM in a project.  SwiftPM has a couple of limitations that the SwiftPM team is currently working on. Right now in SwiftPM, it does not support resources, such as zip files and images, in packages. Another major limitation of SwiftPM is that you cannot switch between languages in a Swift package. The panel considers these limitations and shares how they affect whether or not they choose SwiftPM.  Once these problems are solved, Dave hopes that everyone will transition to SwiftPM. SwiftPM is managed by Apple, therefore, is a cleaner and better option even though the transition may be painful. The panel shares the things they like about SwiftPM, including how easy it is to use. It becomes so easy to update packages and dependencies after the transition. Back to the SwiftPM Library, the panel asks Dave more about it works. Dave explains how the quality index works, giving each package a score based on a few quality metrics. The value of a quality index comes from the need to be careful when adding a dependency. The search results on his site are based on the quality score of each package.  The metrics Dave is currently using to measure are: Does it support the latest version of Swift? How many versions of the package have been released? How many stars does it have on its Github repository? Does the license file exist and is it an open source license that is unencumbered? The panel takes a look at what the search results look like. Dave includes everything a developer would need to know in order to choose the best package for their project. The search results highlight the license source. It includes how many libraries and executables are included in the package. The search results show what version of swift and other platforms are supported. Not only does it show you the master branch but also the latest stable version and the latest beta of the package when possible. Dave walks the listeners through how to contribute packages to the library. Dave explains his philosophy when it comes to running the site, his role is not a gatekeeper. He doesn’t want to decide which packages to include and which to exclude. His hope is that the quality indexing will sort the good from the bad. Anyone can add to the library and anyone can request a removal from the library. Any problems with packages should be deferred back to there maintainers.  Panelists Jaim Zuber Abbey Jackson Gui Rambo Andrew Madsen Guest Dave Verwer Sponsors   Sentry– use the code “devchat” for two months free on Sentry’s small plan Adventures in .NET Adventures in Angular CacheFly Links Launching the SwiftPM Library Quality Indexes WWDC 2019 Keynote — Apple Github Package Registry Carthage Elasticsearch https://forums.swift.org/c/development/SwiftPM https://daveverwer.com/ https://twitter.com/daveverwer?lang=en https://www.facebook.com/ReactNativeRadio/ https://twitter.com/R_N_Radio Picks Dave Verwer: Advice for Software Apprentices Jaim Zuber: https://iosdevweekly.com/ Try it using the RSS feed Andrew Madsen: iTerm 2 Gui Rambo: NES Emulator Part #1: Bitwise Basics & Overview NES Emulator Part #2: The CPU (6502 Implementation) NES Emulator Part #3: Buses, RAMs, ROMs & Mappers Abbey Jackson: https://cocoahub.app/

The iPhreaks Show
iPS 275: Finding Quality Packages using SwiftPM Library with Dave Verwer

The iPhreaks Show

Play Episode Listen Later Oct 15, 2019 57:08


In this episode of The iPhreaks Show the panel interviews Dave Verwer about his new SwiftPM Library. Dave is an iOS developer from the UK, he’s been working with iOS since the beginning. He is mostly known for his weekly email newsletter, iOS Dev Weekly, which is released every Friday afternoon. SwiftPM Library is a site that aims to make it easy for people to find quality packages that support the Swift Package Manager to integrate into their project. It is a repository of all the packages he can find and anyone can contribute packages to it.  The CocoaPods Quality Index was his inspiration for this library. The CocoaPods Quality Index gives a quality score based on a few metrics, Dave wanted to do this but specifically for packages that support SwiftPM. The panel considers what this means for SwiftPM, which unlike most package managers it does not have a library of packages to use.  Dave sees two outcomes for the SwiftPM Library, either it becomes the go-to place for people to discover new packages or Github package registry will come along and kill it. The Github package registry is a multiplatform, multilanguage tool for registering packages. Daves explains the features that SwiftPM Library has that gives it a fighting chance against the Github package registry.  First, the SwiftPM Library was built with speed in mind. The Github package registry piggybacks on Github search which therefore will take longer. Also, Github is likely to list its packages in a way that he take those packages and include them in his library as well, so Github will not have more Swift supporting packages than the SwiftPM Library.  Another thing that sets apart SwiftPM Library is that it is all about Swift. The Github package registry also supports other languages like Ruby and Java. It is doubtful that Github will have very many Swift specific features and metadata on their site, where at the SwiftPM Library Dave already has many of those in place.  The panel asks Dave about SwiftPM and how it compares to CocoaPods and Carthage. He explains that SwiftPM is very similar to using Cocoapods, however, you can create a library using X code and also include other libraries as dependencies. He gives a brief walkthrough of how to replace CocoaPods with SwiftPM in a project.  SwiftPM has a couple of limitations that the SwiftPM team is currently working on. Right now in SwiftPM, it does not support resources, such as zip files and images, in packages. Another major limitation of SwiftPM is that you cannot switch between languages in a Swift package. The panel considers these limitations and shares how they affect whether or not they choose SwiftPM.  Once these problems are solved, Dave hopes that everyone will transition to SwiftPM. SwiftPM is managed by Apple, therefore, is a cleaner and better option even though the transition may be painful. The panel shares the things they like about SwiftPM, including how easy it is to use. It becomes so easy to update packages and dependencies after the transition. Back to the SwiftPM Library, the panel asks Dave more about it works. Dave explains how the quality index works, giving each package a score based on a few quality metrics. The value of a quality index comes from the need to be careful when adding a dependency. The search results on his site are based on the quality score of each package.  The metrics Dave is currently using to measure are: Does it support the latest version of Swift? How many versions of the package have been released? How many stars does it have on its Github repository? Does the license file exist and is it an open source license that is unencumbered? The panel takes a look at what the search results look like. Dave includes everything a developer would need to know in order to choose the best package for their project. The search results highlight the license source. It includes how many libraries and executables are included in the package. The search results show what version of swift and other platforms are supported. Not only does it show you the master branch but also the latest stable version and the latest beta of the package when possible. Dave walks the listeners through how to contribute packages to the library. Dave explains his philosophy when it comes to running the site, his role is not a gatekeeper. He doesn’t want to decide which packages to include and which to exclude. His hope is that the quality indexing will sort the good from the bad. Anyone can add to the library and anyone can request a removal from the library. Any problems with packages should be deferred back to there maintainers.  Panelists Jaim Zuber Abbey Jackson Gui Rambo Andrew Madsen Guest Dave Verwer Sponsors   Sentry– use the code “devchat” for two months free on Sentry’s small plan Adventures in .NET Adventures in Angular CacheFly Links Launching the SwiftPM Library Quality Indexes WWDC 2019 Keynote — Apple Github Package Registry Carthage Elasticsearch https://forums.swift.org/c/development/SwiftPM https://daveverwer.com/ https://twitter.com/daveverwer?lang=en https://www.facebook.com/ReactNativeRadio/ https://twitter.com/R_N_Radio Picks Dave Verwer: Advice for Software Apprentices Jaim Zuber: https://iosdevweekly.com/ Try it using the RSS feed Andrew Madsen: iTerm 2 Gui Rambo: NES Emulator Part #1: Bitwise Basics & Overview NES Emulator Part #2: The CPU (6502 Implementation) NES Emulator Part #3: Buses, RAMs, ROMs & Mappers Abbey Jackson: https://cocoahub.app/

Ask Drone U
ADU 0996: A Drone Mappers Guide to All the Equipment You Need for Precise Drone Mapping

Ask Drone U

Play Episode Listen Later Jun 14, 2019 40:20


Drone Mapping Equipment Guide In today's show, we reveal the best equipment for professional drone mapping. From mapping drones to GPS units to drone mapping software, we reveal the best drone mapping equipment to help you get started in this business. Our caller, Paul wishes to foray into precision drone mapping. From Phantom 4 Pro to Matrice 210 RTK, he is confused by the wide range of options. Apart from drones, Paul also needs help with purchasing the right accessories in order to get started. Wrong drone mapping equipment means that your business is doomed for failure even before it starts off. To help Paul out, we first discuss the different mapping jobs that a drone pilot can take up. From simple 3D modeling to precision drone mapping, we discuss equipment requirements across the gamut. First, we reveal how you can select the correct mapping drone by accurately assessing job requirements. Should you opt for a fixed-wing drone? Or, will a multirotor suffice? We segment drone mapping into 1) Conservative and 2) Advanced, and reveal the best drone for each workflow. Next, we talk about drone mapping software. Is Pix4D the gold standard of drone mapping? Is Bentley's ContextCapture a good alternative? You will also learn about the best accessories for drone mapping. We discuss RTK and PPK GPS and reveal their pros and cons. Can you make do with the cheaper PPK GPS technology? Or, do you have to invest thousands of dollars in an RTK GPS unit in order to take up precision drone mapping jobs? This segment of the show will be particularly interesting to professional drone mappers who are looking for some cost-effective options. We discuss how you can best incorporate the Leica Viva GS16 and Propeller Aeropoints into your mapping workflow. This show is loaded with some excellent Tips & Tricks. Thanks for the great question, Paul. Fly Safe! List of Drone Mapping Equipment RTK GPS Unit: Leica Viva GS16 GNSS RTK Rover PPK GPS: Propeller Aeropoints Best Drone for Conservative Mapping Workflow: Phantom 4 Advanced Best Drone for Advanced Mapping Workflow: Phantom 4 RTK The Ultimate Comprehensive Guide to Drone Mapping, Acquisition & Processing Software Drone U landing pad Recently crashed your drone? Unable to find trained technicians who can repair your drone quickly and at a reasonable rate? Don’t fret. The cool folks at Fortress UAV can help you get your drone back up in the air in as little as 7 days! Use Promo Code “DroneU” to get 25% off. Check them out now! Get your questions answered: https://thedroneu.com/. If you enjoy the show, the #1 thing you can do to help us out is to subscribe to it on iTunes. Can we ask you to do that for us real quick? While you're there, leave us a 5-star review, if you're inclined to do so. Thanks! https://itunes.apple.com/us/podcast/ask-drone-u/id967352832. Become a Drone U Member. Access to over 30 courses, great resources, and our incredible community. Looking for simple, fast, and transparent coverage that gives you peace of mind? Our friends at Skywatch are offering affordable on-demand drone insurance that rewards YOU for flying safely. Check them out NOW! Both hourly and monthly options available. Follow us: Site - https://thedroneu.com/ Facebook - https://www.facebook.com/droneu Instagram - https://instagram.com/thedroneu/ Twitter - https://twitter.com/thedroneu YouTube - https://www.youtube.com/c/droneu Get your copy of “Livin’ the Drone Life” – http://amzn.to/2nalUDH Get your copy of our Part 107 Study Guide – https://amzn.to/2omQatT//amzn.to/2omQatT Check out our upcoming Mapping Classes – https://www.thedroneu.com/droneu-events Timestamps A Special Thanks to our sponsor, Fortress UAV Today's question is about the best drone equipment and workflow for  mapping Are you buying the wrong equipment for your drone mapping business? Can you use drones mapping for marketing? Watch and learn how to lightpaint using Lume cubes

The MapScaping Podcast - GIS, Geospatial, Remote Sensing, earth observation and digital geography

Mapper leverage freelance mappers to acquire data anywhere in the world and enable machines to navigate with centimeter-level accuracy. Founder & CEO Nikhil Naikal talks about his vision for the future of machine maps and what it will take to get there.

Explore Your Enthusiasm, with Tara Swiger | Craft | Art | Business
244: Beyond goal-setting: Daily and weekly plans

Explore Your Enthusiasm, with Tara Swiger | Craft | Art | Business

Play Episode Listen Later Feb 6, 2019 20:32


What do you after you set your goal? What if you know what to do but you aren't getting anything done? Today I'm going to answer those questions and talk about how I use a planner. I know it's February, and most people think about planning and planners and overhauling their habits at the first of the year, but I'll be honest with you: this year I didn't start even THINKING about my new year until January 20th. Between the logistics of a new 2 year old foster placement in my life and the learning curve of toddler parenting, I had no brainspace to spend thinking or planning. And once I started talking about my planning on Instagram (@taraswiger), I started getting questions that I wanted to answer here on the podcast. And hey, these are the questions I'm dealing with right now, as my whole work life is different now that I’m a new mom. So the real question, for most of us when it comes to productivity is "how do I get done what I want to get done?" In my experience getting things done comes down to three different parts of the process. At least one part of the process probably comes to you very naturally, and you don't have to even think of it. But another part of the process may not feel natural. You may get frustrated because you have such a clear vision about where you want to go, but your days seem to slip past you. Or you may be a pro at checking things of your list, but you feel fuzzy about where it's all going. What you need is to identify how you do all three parts and then focus in on where your system is breaking down. The Three Parts of Getting What You Want Done: First, identify the destination. Where do you want to go? If you just start planning your day or setting goals without a vision for the destination, it will be hard and you'll probably change course often and not make a lot of progress. The clearer you are, the easier this will be, but I don't want you to fret too much over this. The longer you work on your business, the clearer you'll get about your Ideal Destination, and the more you'll know about the business you want. Your vision can evolve as you move along your path. But you do need to spend time thinking about the aspects of where you want your year or your life or the next 3 months to go. What do you want to have more of? How do you want to spend your time? How do you want to feel? The first section of Map Your Business walks you through this. Second, map out the steps to get closer to the destination. Break your destination down into a smaller goal (for the next 3-6 months) and map out the steps you'll need to get there. This is the heart of my book Map Your Business, it has worksheets that guide you through this process 4x a year.   I hear from women every day who are using Map Your Business to get clear about where they are in their business and where they want it to go. (I LOVE hearing from Mappers and seeing your posts on Instagram, so if you are using Map Your Business, please tag me!) But it's not just about SETTING the goal, Map Your Business walks you through identifying what you'll need to do to reach your goal - the mini-goals you'll hit on the way there, and the actual tasks you'll need to complete. When you're done mapping, you'll have a big to do list that will move you where you want to go.   You can't make progress unless you know SPECIFICALLY what to work on. Third, give the tasks a time and space. This can be as free or as structured as you like. There are any number of ways to do this, but for many of the makers I talk with, this is the step they're skipping. They may have done Map Your Business and now they don't actually get the tasks done because they haven't set aside the time and space. The big thing to remember is: this aspect will probably have to change as you grow. For years, I would have the same set workday, and then just take my map to do list and work through it during the workday. Over time I learned I work best when days have a specific focus, like writing on Monday and recording on Tuesday. Within those boundaries, I'd work on my to do list. Now my whole schedule has been blown up by a 2 year old, so I'm rethinking how I do this. Here are some ways that work for the women I know: Have set work hours and just work down your list during those hours. Theme days: writing days, shipping days, sewing days Time Block your schedule: look at the blocks of time you have and assign the blocks kinds of tasks (the main thing is to STOP doing that task when the block is over). You may get your family out the door from 6-8, workout from 8-9, work on marketing and photography  9-12, then work on production from 1-3. Then family time from 3-8. Your blocks can be tiny (1 hour) or bigger (3 hrs is probably the max for your focus and attention). Plan when you'll do what task at the beginning of the week (useful if your schedule changes a lot). I want you to remember: it doesn't matter HOW you organize time or even how much time you have, what matters is "are you working on what matters to you and to your goals during that time?" It's possible you have one of the above systems in place (or you intend to) and yet you still aren't working on what matters? Why? I've found that most of us are dealing with one of the following reasons: We aren't actually working on what we planned to. Instead of taking photos for Instagram, we're scrolling instagram. Instead of writing the email newsletter, we're looking at our email stats. That's ok! Don't beat yourself up! Just recognize it, identify where you do it, and move on. We haven't written it down. I don't know how you'll keep track of what to work on if it's not written down somewhere visible. You can make a pretty planner, you can use Asana, you can just write a list on a post-it, but I've never met anyone who didn't need SOME way of keeping track of what to do next. If you find yourself NOT working during your work time, stop and write down what you'll do next. It may see silly or unnecessary if you've already written it all down, but this is my quickest productivity hack: I just write down the next 2 things I'll do starting...now. You're not keeping track of all you DO do.Many times I've talked to a business owner who is complaining she never gets anything done and then she tells me about her day and OMG she is DOING SO MUCH. But she's not "counting it". So start writing down and planning ALL that you do, not just your business or not just the newest goal. Having it all written down in front of you can make you more realistic about the time you have to spend on this new goal and help you celebrate all that you get done! If you liked today's episode but you wanna go WAY deeper into productivity and how to plan a workday that works for you, check out my creativeLIVE class, How to Get More Done. It's 6 hours long with awesome bonuses and worksheets and you can find it at taraswiger.com/time. And if you want to see my own planner system, check out my YouTube channel, my Monday videos have recently been about the systems I have used and how I plan now!   Listen in at TaraSwiger.com/podcast244

Abnormal Mapping
Meta Mapping 35: Paper Mario

Abnormal Mapping

Play Episode Listen Later Aug 10, 2017


Legends tell of a man, a quiet man, a man who jumps and a man who spins, a man who one day—this day—must rise and save us all. But that man was not available, and so it falls upon this paper plumber to embark upon a journey to the stars to save a princess oft and once more kidnapped. The Mappers embark upon this man’s journey through a twisted land of pun-laden characters and self-aware deconstruction, and arrive finally at the end of their quest with only the corpses of penguins to show for it*.(*No penguins were harmed in the making of this podcast.)As a companion piece to this episode, Em produced an zine for Paper Mario, featuring cool and cute paintings and sketches of the characters and the world of this month’s game! You can (and totally should, it’s really good!) pick it up on gumroad.This episode was brought to you by our patrons. To support our shows, suggest topics, and vote on games, please check out our Patreon. Any amount of support helps a ton!You can find this podcast on iTunes, Stitcher, and Google Play! We're on all the things!This Month’s Game Club: Paper MarioThings Discussed: Papa’s Donuteria, Racially Diverse Kitchen 3, Metal Gear Solid, Everybody’s Gone to the Rapture, Roger Ebert’s Great Movies, Player 2, The Binding of Isaac: Rebirth, Etrian Odyssey Untold: The Millennium Girl, The Minesweeper Wall, Paper Mario, Super Mario RPG: The Legend of the Seven Stars, Iwata Asks for Paper Mario Sticker Star, Upon Reflection, Retro Game Challenge, NES Remix, Shovel Knight, Attack of the Friday Monsters, Yakuza 3, Gone Home, Her StoryMusic This EpisodeBlown Away by Kevin MacLeodAttack of the Koopa Bros. by Yuka Tsujiyoko & Taishi SendaMarch Ahead by Yuka Tsujiyoko & Taishi SendaNice To Meet You by Yuka Tsujiyoko & Taishi SendaDetective Mario by Yuka Tsujiyoko & Taishi Senda

Abnormal Mapping
Abnormal Mapping 63: Myst

Abnormal Mapping

Play Episode Listen Later May 25, 2017


The Mappers delve into the past for an examination of two pillars of 90s PC gaming, as we all tackle the mysteries of Myst together (with returning third chair Destiny), and then I take a moment to talk about Full Throttle Remastered with Kotaku's Heather Alexandra. It's a lot of clicking and a lot of puzzle solving in this wave of computer nostalgia.Note: we have a Patreon! Support us by going to patreon.com/abnormalmapping!You can get our podcast on iTunes, on Stitcher, or you can download directly from the player above.Things Discussed: Persona 5: Jungian Inception, Forza Horizon 3, Injustice, The Patreon Letters, Full Throttle, Grim Fandango, Heather's review for Full Throttle Remastered, Secret of Monkey Island Special Edition, LOOM, 90s PC games versus console games, Myst, Jeff Gerstmann in the RealMyst Quick Look, Rock Paper Shotgun's Myst Opinions, Life is Strange, The Eternal Quest To Defend Pop PunkThis Month's Game Clubs: Full Throttle Remastered, MystNext Month's Game Club: Knights of the Old Republic 2: The Sith LordsMusic This EpisodeBlown Away by Kevin MacLeodGet Outta Town by The Gone JackalsMyst Theme by Robyn MillerThe Temple of Achenar by Robyn MillerThe Last Message by Robyn Miller

KritzKast
KritzKast #417: PANG Vs Machine

KritzKast

Play Episode Listen Later Apr 14, 2017 59:53


The top trio of Chronos, Uberchain and Agro are back togehter. There is much to discuss; from comic book lore to the work of Julien Renoult, TFC coming of age, a wet Pyro, Fresh Meat, MvM and Hugs dot TF. We’re interviewing Valve, need lore nerds Unpublished Team Fortress 2 comic Julien Renoult – Artstation TFC is 18 Rainy day pyro Fresh Meat TF2Map’s Mappers vs Machines and their Medals Hugs.tf […]

KritzKast
KritzKast #417: PANG Vs Machine

KritzKast

Play Episode Listen Later Apr 14, 2017 59:53


The top trio of Chronos, Uberchain and Agro are back togehter. There is much to discuss; from comic book lore to the work of Julien Renoult, TFC coming of age, a wet Pyro, Fresh Meat, MvM and Hugs dot TF. We’re interviewing Valve, need lore nerds Unpublished Team Fortress 2 comic Julien Renoult – Artstation TFC is 18 Rainy day pyro Fresh Meat TF2Map’s Mappers vs Machines and their Medals Hugs.tf […]

KritzKast
KritzKast #412: New tricks for an old game

KritzKast

Play Episode Listen Later Feb 26, 2017 50:31


There’s a new version of TF2 that’s just hit beta. It features all old levels, the original characters, completely unchanged gameplay and weapons from what you can play now. And somehow we’re all really rather pleased about this. Jill is looking for beta testers Gabe Newell interview on VNN Rally Call 2017 TFTV Map Cups Mapchamp by Champ.gg Interview with Mappers by TFTV TF2 lego Concept 2017 Winter 72hr TF2 […]

Abnormal Mapping
Abnormal Mapping 54: Metroid Fusion

Abnormal Mapping

Play Episode Listen Later Sep 29, 2016 54:41


The Mappers bring you a short and sweet podcast this time covering a short and sweet game from Em’s past. We also talk anything but games, including the now regular comic book corner segment, where Jackson regales us with tales of the Marvel Ultimate Universe (RIP).You can get our podcast on iTunes, on Stitcher, or you can download it directly by clicking here.Things Discussed: Chameleon Run, Reigns, Roman Reigns, Comics Talk Round Two, Batman: Year One, The Ultimates, East of West, Attack on Titan (the Manga), Metroid FusionThis Month’s Game Club: Metroid FusionNext Month’s Game Club: JazzpunkMusic This EpisodeBlown Away by Kevin McLeodMain Deck by Minako Hamano Akira FujiwaraThe Truth Reigns by Jim Johnston

Abnormal Mapping
Abnormal Mapping 53: The Room Trilogy

Abnormal Mapping

Play Episode Listen Later Aug 25, 2016 77:18


The Mappers celebrate the long season of heat by refusing to turn their PCs on and instead delving into the wide world of mobile games. This is a secret place, full of dark mystery and a thousand alluring traps, but they will persevere. Teasing apart of a puzzle is just human nature. The soul of humanity abhors a secret. What could possibly go wrong?You can get our podcast on iTunes, on Stitcher, or you can download it directly by clicking here.Things Discussed: Comics, Atop The Fourth Wall, Assassin’s Creed IV, The Wolf Among Us, Style Savvy, Style Savvy’s British Localization, Jetpack Joyride, The Room, The Room Two, The Room Three, Friends At The Table, This Episode of Yu Gi Oh! AbridgedThis Month’s Game Club: The Room 1, 2, and 3Next Month’s Game Club: Metroid FusionMusic This EpisodeThe Room Theme by David NewbyJetpack Joyride Main Theme by HalfbrickDive Man by Minae Fujii

Abnormal Mapping
Abnormal Mapping 47: Lili Child Of Geos

Abnormal Mapping

Play Episode Listen Later Apr 29, 2016 78:25


The Mappers take a turn away from video games this spring to talk about M’s experiences watching bad super-hero movies and how many of the wrong things they have learned from video games. With Marvel’s Civil War nearly upon us, the question becomes: how much premium currency do I have to spend to unlock single-mecha-glove Tony Stark in Marvel Heroes/Future Fight/Conquest of Champions/Disney Infinity 3.0? We then talk about how weird and hard it is to write kids entertainment, which I guess could be about Civil War but definitely isn’t because they don’t really make those movies for kids.They make them for Loot Crate subscribers.You can get our podcast on iTunes, on Stitcher, or you can download it directly by clicking here.Things Discussed: Majora’s Mask 3DS, Miitomo, Stardew Valley, Trackmania Turbo, Chris Kanyon (RIP), Behind the Sausage returns, Thor 2, The Amazing Spider-Man 2, Halo and N7 armor design, Injustice: Gods Among Us, Episode II: Attack of the Clones, the Jackie Chan movie of video games, Indian Jones and the Last Crusade, Lili: Child of Geos, Rebel FMThis Month’s Game Club: Lili: Child of GeosNext Month’s Game Club: Hitman: Blood MoneyMusic This EpisodeBlown Away by Kevin MacLeodMy Enemy by Hans Zimmer, The Magnificent Six, Pharrell Williams, Johnny MarrMill Hill theme by UnknownThe Wind Can be Still by ConcernedApeSandstorm by Darude

Abnormal Mapping
Abnormal Mapping 41: Expand

Abnormal Mapping

Play Episode Listen Later Jan 29, 2016 79:02


The Mappers begin the new year with a new podcast about a new video game! There’s no such thing as too much new, as we delve deep into new characters, new shapes, and new possiblities with some new artwork and some new laughs. We also induct new things into the reading list. New. New new new. Please enjoy this new podcast, and maybe let friends (new ones, but old ones too I guess) know, so that they can be new listeners in this new era.Meatloaf, Pure Pool, The Witcher, Animal Crossing, Shaven Wookie, Destiny, Mass Effect, Beyond: Two Souls, City of Heroes, Star Trek Online, The Sims, Saints Row, Miis, GTA IV, Sleeping Dogs, I am Become Rihanna, the Destroyer of Worlds, The Natural, Expand, When Two Best Friends Make Video Games, CS Go 1.7 Beta, games for children, the “Tears in the Rain” Blade Runner speech, Minecraft LPs, the car story from the BeastcastYou can get our podcast on iTunes, on Stitcher, or you can download it directly by clicking here.Reading List Inductees:Psychology of Video GamesFriends at the TableMonster FactoryThis Month’s Game Club Game: ExpandNext Month’s Game Club Game: Ninja Gaiden BlackMusic This EpisodeBlown Away by Kevin MacLeodMii Channel by Kazumi TotakaClosure by Christopher LarkinSlide by Etch MusicBusy Earnin’ by Jungle

Abnormal Mapping
Abnormal Mapping 39: Earthbound

Abnormal Mapping

Play Episode Listen Later Dec 30, 2015 89:06


It’s the end of the year, and the Mappers have arrived a little late and a little weary to talk about the year that is now past and the year that lies ahead. 2015 was a mess of a year, like years often are, and in grand tradition we echew game of the year lists to bring you some memories, some japes, and some feelings. What lies ahead for the podcast? Within are the answers. Then, we turn to the games of yesteryear, for a deep conversation about one of the most highly regarded RPGs of all time, GameFAQs and Starman.net’s own … EarthBound.A big thank you to friend of the show Tracie Mauk for providing the voice of the photographer in this episode.You can get our podcast on iTunes, on Stitcher, or you can download it directly by clicking here.This Month’s Game Club: EarthBoundNext Month’s Game Club: ExpandThings discussed: 2015 Spreadsheet, The Metal Gear Articles, Metals Gear, Zelda, Final Fantasy XIII, Final Fantasy XIII-2, Final Fantasy VII, Ninja Gaiden Black, Yakuza 3, Star Wars: The Force Unleashed, Call of Duty: Advanced Warfare, The Crew, Alphabear, Neko Atsume, Binding of Issac: Rebirth, Monster Hunter 4: Ultimate, Bloodborne, Etrian Odyssey, The Walking Dead: Season 2, Crusader Kings 2, EarthBound, the EarthBound guideMusic This EpisodeBlown Away by Kevin MacLeodPhotographer’s Theme by Keiichi Suzuki and Hirokazu TanakaYour Name Please by Keiichi Suzuki and Hirokazu TanakaThe Sky Runner by Keiichi Suzuki and Hirokazu TanakaRunaway Five Left the Building by Keiichi Suzuki and Hirokazu TanakaOnett Theme by Keiichi Suzuki and Hirokazu Tanaka

Abnormal Mapping
Abnormal Mapping 37: Castlevania: Symphony of the Night

Abnormal Mapping

Play Episode Listen Later Oct 30, 2015 87:02


The Mappers take to the Halloween skies of a cursed night long long ago in a castle far far away to discuss the Greatest Video Game Ever Made … Super Bombad Racing.Items Discussed: Going to GAME in 2015; Bloodborne; Errant Signal’s “Peak Star Wars“; Star Wars in video games (Battlefront 2015 and 2003, Shadows of the Empire, Lego, etc); Castlevania: Symphony of the Night; Leigh Alexander’s writing on SotN; Eva Problem’s “your asshole dad’s castle is back again“; Mike Joffe’s writing on SotN; Vania Mania; Castlevania: Aria of Sorrow; Destiny’s Pokemon Team: Espurr, Eevee, Squirtle, Jigglypuff, Snorlax; Matthew’s Pokemon Team: Wobbuffet, Arcanine, Breloom, Probopass, Victini, Kiefi; Metroid Prime; Donkey Kong Country; Mario 64; Mystical Ninja starring Goemon; Catherine; Star Wars books; Stephen KingYou can get our podcast on iTunes, on Stitcher, or you can download it directly by clicking here.This Month’s Game Club: Castlevania: Symphony of the NightNext Month’s Game Club: BeeswingMusic This EpisodeBlown Away by Kevin MacLeodDance of Gold by Michiru YamaneWood Carving Partita by Michiru YamaneRainbow Cemetery by Michiru YamaneI Am The Wind by Michiru Yamane (feat. Cynthia Harrel)

Street Shots Photography Podcast
The Light Mappers

Street Shots Photography Podcast

Play Episode Listen Later Sep 22, 2015 41:55


Photography at its most basic is about capturing light. There are all kinds of light: natural, artificial, diffused, transmitted, reflected, ambient, and so on. In this episode of Street Shots, listen to Antonio and Tom discuss what kind of light turns them on and how they go about capturing it. It'll prove to be an illuminating show. And apologies for the bad puns.

photography mappers street shots
Abnormal Mapping
Abnormal Mapping 35: Paper Mario

Abnormal Mapping

Play Episode Listen Later Aug 28, 2015 101:30


Legends tell of a man, a quiet man, a man who jumps and a man who spins, a man who one day—this day—must rise and save us all. But that man was not available, and so it falls upon this paper plumber to embark upon a journey to the stars to save a princess oft and once more kidnapped. The Mappers embark upon this man’s journey through a twisted land of pun-laden characters and self-aware deconstruction, and arrive finally at the end of their quest with only the corpses of penguins to show for it*.(*No penguins were harmed in the making of this podcast.)As a companion piece to this episode, Em produced an zine for Paper Mario, featuring cool and cute paintings and sketches of the characters and the world of this month’s game! You can (and totally should, it’s really good!) pick it up at either itch.io or gumroad.You can get our podcast on iTunes, on Stitcher, or you can download it directly by clicking here.This Month’s Game Club: Paper MarioSeptember’s Game Club: FramedGames Discussed: Papa’s Donuteria, Racially Diverse Kitchen 3, Metal Gear Solid, Everybody’s Gone to the Rapture, Roger Ebert’s Great Movies, Player 2, The Binding of Isaac: Rebirth, Etrian Odyssey Untold: The Millennium Girl, The Minesweeper Wall, Paper Mario, Super Mario RPG: The Legend of the Seven Stars, Iwata Asks for Paper Mario Sticker Star, Upon Reflection, Retro Game Challenge, NES Remix, Shovel Knight, Attack of the Friday Monsters, Yakuza 3, Gone Home, Her StoryMusic This EpisodeBlown Away by Kevin MacLeodAttack of the Koopa Bros. by Yuka Tsujiyoko & Taishi SendaMarch Ahead by Yuka Tsujiyoko & Taishi SendaNice To Meet You by Yuka Tsujiyoko & Taishi SendaDetective Mario by Yuka Tsujiyoko & Taishi Senda

Abnormal Mapping
Abnormal Mapping 32: Final Fantasy VIII, Part Two

Abnormal Mapping

Play Episode Listen Later Jul 10, 2015 114:12


whenever we cast our podson the net, on our ownwhenever we say our wordswishing they would be heardwe saw you smiling at us threetalking about final fantasyso click the play button in the cornerof this tiny little barIt is a glorious day, a day of celebration, of reflection, of escape. The Mappers sit together, Final Fantasy VIII behind them, fading away, knowing that they are free. They had been on a journey together, a journey through time and love and a needlessly labyrinthine battle system. And now, here on the other side, they know that they’ve forged in fire a part of themselves that they shall never lose.But that is not all that today is. Today shall go down in history, remembered by all for at least the next week and a half. For today is… The Day The Batman Died.You can get our podcast on iTunes, on Stitcher, or you can download it directly by clicking here.July’s Game Club: Her StoryGames Discussed: Metal Gear Solid: The Twin Snakes, Metal Gear Solid 2 HD, NiER, Neko Atsume, Tamagotchi, Final Fantasy VIII, Austin’s Article on FF8 fan theories, Final Fantasy VII Remake, Persona 4 and 3, Batman: Arkham KnightMusic This EpisodeBlown Away by Kevin MacLeodFisherman’s Horizon by Nobuo UematsuThe Oath byNobuo UematsuMaybe I’m a Lion byNobuo UematsuEyes on Me byNobuo UematsuBatman Theme by Neal Hefti

Abnormal Mapping
Abnormal Mapping 31: Tony Hawk's Project 8

Abnormal Mapping

Play Episode Listen Later Jun 26, 2015 94:17


The Mappers celebrate the heat of summer with hot jams, hotter skating, and the blazing addition of a third host! The three of them get down to business with a long talk about the sun-drenched streets of sizzling pavement and blasting AC, cars in traffic and the endless parade of city construction. It’s open season on open worlds, a question of what open worlds mean for the formal structure of video games and level design. Then, we skitch behind a stunt car and grind our way through through the … well, the grind of the eighth endeavor of Mr. Anthony “Tony Hawk” Hawke, Esq., also known as Project 8. Friendships are tested, hands are contorted, and we come through the other side with a rousing defensive of youth and play by one of our number, who can never not ollie. He said see you later boy. He wasn’t good enough for us. But he deigns to take us on this Junetime adventure, as we grumble our way through this expansive romp.You can get our podcast on iTunes, on Stitcher, or you can download it directly by clicking here.NOTE: Jackson and Matthew clarified some of the points in this podcast in addendum article, which you can read here.This Month’s Game Club: Tony Hawk’s Project 8Next Month: Final Fantasy VIII: Part 2Games Discussed: A New Host Appears, VaniaMania Returns with Castlevania 2, Jackson’s PS4 Adventure, Grand Theft Auto 4, Skyrim, Assassin’s Creed 2, World of Warcraft, Sleeping Dogs, Grand Theft Auto: Vice City, Red Dead Redemption, Yakuza 3, Saints Row the Third, Fallout 3, Fallout: New Vegas, Burnout Paradise, Spider-Man 2, Batman: Arkhams Asylum and City, Tony Hawk’s Project 8, Tony Hawk’s Pro Skater, this Errant Signal video, skate 2, Crazy Taxi, Goldeneye.Music This EpisodeBlown Away by Kevin MacLeodPunk Rock Girl by The Dead MilkmenIf You Must by Del The Funky HomosapienAll My Best Friends Are Metalheads by Less Than JakeSuperman by Goldfinger

Abnormal Mapping
Abnormal Mapping 26: Elegy For A Dead World

Abnormal Mapping

Play Episode Listen Later Apr 17, 2015 73:40


The Mappers deal with the loss of technology and hope in the only way they know how: deep existential crisis and how it informed criticism. Good thing they’ve finally stumbled across a game that is willing to compete with them for who can be the most fatalistic, even if it means doubling down on prescriptive ideas of what educational/artistic games should be. Also, we talk about lore for almost a half an hour and nobody makes a Star Trek joke, so it’s all a minor miracle today in this post-computer episode of this post-computer podcast.You can get our podcast on iTunes, on Stitcher, or you can download it directly by clicking here.This Month’s Game Club: Elegy for a Dead WorldNext Month? TBD, sorry!Games Discussed: Elegy for a Dead World, Pokemon Art Academy, Rock Band, Resident Evil HD, Even The Stars, Mass Effect, Mass Effect 2, Skyrim, Dragon Age: Origins, Dishonored, Alan Wake, Final Fantasy XIII-2, Battlefield: Hardline, Monster Hunter 4 Ultimate, Dark SoulsMusic This EpisodeBlown Away by Kevin McLeodGame Over from Sega Rally ChampionshipRock the Dragon by Shuki Levy and Kussa MahehiWicked Child by Kinoyu YamashitaAll I Want by Offspring

Abnormal Mapping
Abnormal Mapping 25: Grim Fandango

Abnormal Mapping

Play Episode Listen Later Mar 27, 2015 87:23


The Mappers take on a special guest in this very special episode, as Heather Alexandra comes onto the cast to join us on our journey through the path of the spirit. We brave forests, destroy ships, run nightclubs, and manage to recite a poem or two in remembrance of classic adventure game Grim Fandango! No fancy intro this time, just good old fashion podcasting about a classic game! I hope you enjoy!Art for this episode was done by Em, who themself himself an amateur artist when he’s not hosting this podcast.You can get our podcast on iTunes, on Stitcher, or you can download it directly by clicking here.Heather Alexandra can be found on twitter (@transgamerthink) and at her blog. You can find her Skies of Arcadia video here.Reading List Additions: Justice Points and Major ThirdGames Discussed: Goldvision Pacifist GTA Online, Skies Of Arcadia, Far Cry 3, Beyond: Two Souls, Heavy Rain, Dead Island, Bloodborne, Cave Cave Deus VidetThis Month’s Game Club: Grim FandangoNext Month’s Game Club: Elegy for a Dead WorldMusic This EpisodeBlown Away by Kevin McLeodRubacava by Peter McConnellCasino Calavera by Peter McConnellManny & Meche by Peter McConnellShe Sailed Away by Peter McConnellBone Wagon by Peter McConnell

Abnormal Mapping
Abnormal Mapping 22: Offline

Abnormal Mapping

Play Episode Listen Later Jan 30, 2015 125:31


The Mappers are joined in this January episode by one of the few games writers they’re genuinely intimidated by, and they go on a heady adventure into lands untold. How does anyone understand the landscape of a culture whose history keeps disappearing? What does it mean to want to work in a field and criticize works when every aspect of that production is increasingly devalued in both money and regard? What does it mean to explore the murky issues of consent in games? And how long can you exist on a ghostly train ride before it becomes a lens through which you view your own predispositions? All these questions and more are yours inside when Em and Jackson try their best to keep up with Lana Polansky in this heady, intense, appropriately metaphorical train wreck of an episode. Please enjoy!You can get our podcast on iTunes, on Stitcher, or you can download it directly by clicking here.Our guest this month is Lana Polansky, who you can find at Sufficiently Human and on Patreonand Twitter.This Month’s Game Club Game: offɭineNext Month’s Game Club Game: Yakuza 3Music In This EpisodeBlown Away by Kevin McLeodthe soundscape of offɭine by NAWKSHSnowflakes by Shoji MeguroThings (All Of Them, Until We Can’t Link Anymore) Discussed in This EpisodeArcade ReviewFive out of TenZEALCahiers du cinémaCritical DistanceGood Games Writing@OldGamesWritingZoya StreetReading EGMCelia Pearce Tracy Fullerton Jacquelyn Ford MorieA Game of One’s Own Computers as Theatre by Brenda Laurel Frances Hodgson Burnett Hélène CixousSimone de BeauvoirCharlotte Perkins GilmanVirginia Woolf Art in the Age of Mechanical Reproduction by Walter BenjaminLeigh Alexander “You Can Sleep Here All Night”: Video Games and Labor by Ian WilliamsForskaTJ ThomasAustin C HoweEspen AarsethRoland BarthesSusan SontagGita JacksonMike Joffe (Check out our prior episode featuring an interview with Mike!)Theatre of the Oppressed by Augusto Boal Videogames of the Oppressed by Gonzalo FrascaThe Crew Review: Postcard America by Austin Walker Level 99 Capitalist by Stephen BeirneGender Trouble by Judith Butler80 DaysJustice Points podcast .error404Bayonetta and .error404: Two Concepts of Nudity by Katherine CrossConsensual Torture Simulator by Merritt Kopas Hurt Me Plenty by Robert Yang Flushed: A Toilet Gaming E-ZinePol ClarissouMystZorkTwineLas Meninas, Diego VelazquezGlitchhikersnight tuneStarsEven The StarsAndi Mcclure2:22AMBeeswingActual Sunlight (and Jackson’s old writing on that game)There Are Monsters Under Your BedEveryone’s Hot For Worf (Lana’s upcoming parody game)

Abnormal Mapping
Abnormal Mapping 21: The Winter of our Disk Content

Abnormal Mapping

Play Episode Listen Later Jan 16, 2015 76:19


The Mappers return from the holidays to a heaping helping of holiday ennui, an alliteration obliterating miasma from which there is no escape. They soldier on, in this dark era where the PS3 has not ascended, trying to put together the pieces of a now uncertain future. What is around the bend?It might be doom, it might be untold riches, but it’ll certainly be adventure. If only there were a … group? Of people who were dedicated to … exploring? Nah, that’d never work.You can get our podcast on iTunes, on Stitcher, or you can download it directly by clicking here.Games Discussed: Bayonetta 2, 80 Days, Batman: Arkham Origins, .error404, DanganRonpa: Trigger Happy Havoc, How to Be a Great Artist in 10 Seconds, Star Trek Theme Songs, Sleeping Dogs, The Fall, Alan Wake, Final Fantasy 7’s Gay Sexual TensionNext Month The RPG Explorers Club Returns with: Atelier Rorona Plus: The Alchemist of ArlandMusic This Episode:Blown Away by Kevin McLeodAnother Winter by AnamanaguchiDigimon Main Theme by Paul Gordon

Abnormal Mapping
Abnormal Mapping 20: Minecraft

Abnormal Mapping

Play Episode Listen Later Dec 26, 2014


This final Abnormal Mapping of 2014 begins with a bit of introspection, as the Mappers go over the year that is quickly fading behind them, and look forward to the year to come. Then, joined by oft-guesting Destiny, they explore the endless realms of Minecraft, doing their best to stave off the expected and inevitable slide into existential terror as they look to the horizon and ponder just how many blocks one has to dig up to be alive. Join us on this, the Eve of the Year of the PS3, as we head towards the future, hearts heavy but heads held high.You can get our podcast on iTunes, on Stitcher, or you can download it directly by clicking here.This Month’s Game Club: MinecraftNext Month’s Game Club: offɭineMusic in This EpisodeBlown Away by Kevin McLeodChristmas in Nightopia by Tomoko SasakiStal by C418Toy Day by Manaka Kataoka & Atsuko AsahiNext month’s guest, Lana Polansky, can be found at Sufficiently Human, or support her Patreon!

Abnormal Mapping
Abnormal Mapping 16: Final Fantasy VII, Part One

Abnormal Mapping

Play Episode Listen Later Oct 17, 2014 147:53


The Mappers are joined once again by Honorary Cartography Extraordinaire Destiny Sturdivant for the inaugural meeting of the RPG Explorers Club. Em leads them down the Mako-soaked lanes of his memory as they dig up that burning question for the ages: what exactly does happen to Aeris? It’s a long journey, full of pitfalls and pratfalls, and together they all learn to love again. Just like Cloud. Who learns to love a certain flower girl. Who dies. Oh right, Aeris dies.Destiny Sturdivant can be found at Badland Girls!You can get our podcast on iTunes, on Stitcher, or you can download it directly by clicking HERE.Games Discussed: Sims 3, Final Fantasy Theatrhythm: Curtain Call, Neverending Nightmares, EGX, Even the Stars, Clicker Heroes, Cookie Clicker, Candy Box, and of course, Final Fantasy VIIMusic This Episode:Blown Away by Kevin MacLeodAnxious Heart by Nobuo UematsuTurk’s Theme by Nobuo UematsuThe Great Warrior by Nobuo UematsuTheatrhythm Curtain Call End Theme by Tokyo Ska Paradise Orchestra

Abnormal Mapping
Abnormal Mapping 15: Rollercoaster Tycoon 2

Abnormal Mapping

Play Episode Listen Later Sep 26, 2014 111:57


Trans-media beings exist in a digital realm, transcending the archaic definitions of one art or another. Words become images, images become environments, narrative forms change shape in a strange alchemy of noble intent and desperate capitalism. The Mappers navigate this technoplane, where all things change and the nature of creation is itself in flux, and they find themselves gripped tight to their seats. How many Gs exist in cyberspace? Will the Mappers survive, or are they doomed to hurl their lunches at the very thought of all things being subverted into newer, bigger, more engaging? This is the thin line between good and evil, light and dark, reality and dreams: this is the blurred space where adaptations and roller coasters become one.Games Discussed: Final Fantasy VII, DanganRonpa: Trigger Happy Havoc, FIFA/Madden, Spider-Man 2, Batman: Arkham Asylum, QWOP, South Park: The Stick of Truth, The Hunger Games: Girl on Fire, The Great Gatsby, The Lion King, The Incredible Hulk: Ultimate Destruction, Waiting for Godot, GoldenEye: 007, Tom Clancey’s Rainbow Six, Spaceteam, Keep Talking and Nobody Explodes, DuckTales, Dante’s Inferno, Chronicles of Riddick: Escape from Butcher Bay, Star Wars: Rogue Squadron 2: Rogue Leader, Star Wars Episode I: Racer, Roller Coaster Tycoon series, The Sims, Little Big PlanetNext Month’s Game Club: Dishono(u)redMusic This Episode:Blown Away by Kevin MacLeodMain Theme of The Lion King by Frank Klepacki, Dwight Okahara, Patrick CollinsRollerCoaster Tycoon 2 Main Theme by Allister BrimbleGoonies 2 Stage 1 by Satoe TerashimaInfogrames Rocks My World by an unknown but beautiful angel of music

Abnormal Mapping
Abnormal Mapping 14: Meat Loaf's Butt Stuff

Abnormal Mapping

Play Episode Listen Later Sep 8, 2014 103:02


This month’s Coolsoge kicks off with a bang as the Mappers are joined by fellow David Cage veteran Destiny Sturdivant to talk a boatload of games and the very ridiculous task that we’re all going to undertake this fall. Also more than a little time is spent educating Jackson on just what Meatloaf wouldn’t do for love, because they has to learn somehow. The answer is potentially “collect multiple cows” or “descend into Rapture” or “select ninja dog.” But the smart money is on “keep his eyes dry when a certain flower girls eats it.” Will we ever learn the truth? Probably not on Disc 1, but if you stick around for the secret ending and you unlock the 4th level of the tie-in cell phone game, maybe the true answer will arise from the lifestream. Only time will tell.The Coolsoge Backlog Slog begins with us starting to play Final Fantasy VII! We’ll cover up through disc 1 next month, and Em will be a nostalgic, mopey mess for this strangely maligned once-unassailable game.You can find Destiny on Badland Girls, a cool junk culture podcast that we heartily endorse!Please subscribe, rate and review our show on iTunes! If that’s not your bag, you can get the episode directly by clicking HERE.Additions to the Reading ListWatch Out for FireballsMemory InsufficientGames Covered This MonthI’m FineHarvest Moon 3D: A New BeginningEidolonNinja Gaiden BlackHohokumBioShock 2Be the BallP.T.Octodad: Dadliest CatchCivilization 5Music in This EpisodeShow Your Moves by Kevin MacLeodCoastal Brake by TychoCloudwatching by Michael BellOctodad (Nobody Suspects A Thing) by Ian McKenney

Abnormal Mapping
Abnormal Mapping 13: Planescape Torment

Abnormal Mapping

Play Episode Listen Later Aug 29, 2014 125:55


The day they thought would never happen is finally here. The clockwork machinery of the gods themselves rolled away and revealed a blinding light, from which poured a host of a host of creatures both fair and foul. All of that number were beyond mortal understanding, but they all cried out with a single human voice: YOU WERE WRONG. And so it was, that as the seas boiled and the sun and moon reversed their paths through the firmament, did these two Mappers set out to admit this final damning truth, even if the planes be rent asunder forever and all lives both player-driven and peripheral be cast into the deepest of voids. Such is the One True Cast.This Month’s GamePlanescape: TormentNext Month’s GameRollerCoaster Tycoon 2Music in This EpisodeBlown Away by Kevin McLeodDeionarra’s Theme by Mark Morgan and Richard BandFall-From-Grace’s Theme by Mark Morgan and Richard BandOpening Theme by Mark Morgan and Richard Band

Abnormal Mapping
Abnormal Mapping 12: Captain Worf, Steak Afficianado

Abnormal Mapping

Play Episode Listen Later Aug 5, 2014 90:32


Em braves audio failure as Jackson drags them kicking and screaming through another Coolsoge adventure. After many many weeks between them, the Mappers have a pile of games they’ve finished and the dimmest of memories with which to recall them, but they do their best to talk about various driving and skating games, the terror of suplexing scorpions, and some Donkey Kong follow-up beef. Vows are made to cast the Coolsoge more often and they pour one out for the machete man gang, but eventually it all collapses into Star Trek talk, because it always does when Em and Jackson are talking longer than 15 minutes. Featuring special guest Worf, son of Mogh, it’s the second Coolsoge onslaught!You can find the Coolsoge Cast in our usual iTunes feed or click HERE to get to the file directly.Stuff Talked About!Trashpect Ratio, Jackson and Em’s new movie podcastThe Abnormal Mappers on The Badland GirlsEm’s Blackwell Let’s PlaysJackson’s article about UnchartedJackson’s other article about the Burnout seriesGames Covered (some spoilers, fair warning!)Resident Evil 4The Blackwell SeriesUncharted 3Deadly CreaturesTony Hawk’s Pro Skater (all of them)Thrasher: Skate and DestroyPapo y YoBurnout 3 & RevengeDonkey Kong Country: Tropical FreezeFire Emblem: AwakeningPersona 4 Golden (and Persona 5)Mass EffectStar Trek OnlineOutlandRogue LegacyNintendo 3DS Guide: Louvrebit Generations seriesMusic UsedShow Your Moves by Kevin MacLeodSkate or Die 2 Main Theme by Rob HubbardStar Trek: The Next Generation Theme by Jerry Goldsmith by way of the NES Sound ChipBusted Bayou by David Wise

Miskatonic University Podcast | Interviews, actual play, and discussion about Call of Cthulhu and other horror and Lovecraft

… Continue readingMU Podcast 057 – Mappers' Friends and Lunar Fiends

Miskatonic University Podcast
MU Podcast 057 – Mappers' Friends and Lunar Fiends

Miskatonic University Podcast

Play Episode Listen Later Jun 1, 2014


Abnormal Mapping
Abnormal Mapping 6: Crash Bandicoot

Abnormal Mapping

Play Episode Listen Later Mar 28, 2014 94:27


The Mappers dig into the ancient jungle tombs filled with the un-biodegradable legacy of dozens of one-off novelty music games and the shells of grimy controllers—trying to wrap their heads around wrapping their hands around these relics of a bygone era. Emerging from the tombs, they find a box-busting Bandicoot before them, challenging them to one final task in this three month sojourn through some of the most significant games of the 90s. What ever happened to the Bandicoot of tomorrow? All this and more is revealed within.Please subscribe via our RSS or iTunes! If you insist on a bare MP3, you can find it HERE.Topics Discussed: video game controllers and controls, Crash BandicootNext Month’s Game: the collected works of Christine Love!Please click THIS LINK for more information about what we’re doing.Relevant Linksa history of Crash Bandicoot’s developmentthe full Read for Speed experience in one handy youtube playlistMusic in this EpisodeBlown Away by Kevin McLeodJoystick by Dazz BandCrash Twinsanity Main Theme by SpiralmouthEnd of the Century by No. 9Main Theme (Marvel Ultimate Alliance) by Trevor MorrisHey! We love mail. Email us at abnormalmappingpodcast@gmail.com!

Mickelson's Podcast
Thursday August 25 2011

Mickelson's Podcast

Play Episode Listen Later Aug 25, 2011 89:03


Some parents pull their kids out a day care center which requires employees have good morals.   Huh?   Then,  Matt Barber studies MAPPERS?... whazzat?  "Minor Attracted Persons"... used to be called pedophiles.   Then congress votes to change Rules of Engagement...  (ROE's)

Software Engineering Radio - The Podcast for Professional Software Developers

In this episode, Michael Plöd is interviewed about Object-Relational Mapping technology. He talks about the common concepts, compares the range of different tools that go by this name, and goes into the design and architectural consequences of using an OR mapper.

Software Engineering Radio - The Podcast for Professional Software Developers

In this episode, Michael Plöd is interviewed about Object-Relational Mapping technology. He talks about the common concepts, compares the range of different tools that go by this name, and goes into the design and architectural consequences of using an OR mapper.

Software Engineering Radio - The Podcast for Professional Software Developers

In this episode, Michael Plöd is interviewed about Object-Relational Mapping technology. He talks about the common concepts, compares the range of different tools that go by this name, and goes into the design and architectural consequences of using an OR mapper.