POPULARITY
Solglajjorna på för nu väntar häng med Speljuntan i den yrvakna trädgården. Det bubblas om spelvärldens senaste nyord: tjejkotten, om kärlek i GTA, speljournalistikens svåra sits och vad Nintendos jurister har för sig. I samband med att vårfesten ballar ut berättar Anton att han äntligen ärvt en herrgård med oberäknelig planritning och skruvade släktträd - i Blue Prince. Angelica och Susanne däremot har tillsammans befunnit sig i både då- och nutid med kroppsvätskor och märkliga symboler med spelet The Past Within. Innan nattkylan smyger sig på snurrar Patreons Choice-tombolan ett varv och avtäcker nästa anledning för den som ännu inte stödjer Speljuntan att bli patreon på speljuntan.se Spel som nämns i avsnittet: Infinity Nikki, GTA VI, Palworld, Pokémon, Blue Prince, The Past Within, We Were Here, Keep Talking and Nobody Explodes, Cube Escape, Rusty Lake-spelen. Tidskoder: (00:55) Personliga frågan (05:10) Spelnyheter (41:22) Reklam (42:25) Spelintryck
Das neue kooperative, actionreiche und niederschwellige Zwei-Personen-Spiel Split Fiction ist da, und es ist fast perfekt geworden. Das nehmen Rainer Sigl und Robert Glashüttner zum Anlass, in dieser Ausgabe des FM4 Game Podcast allgemein über Koop-Games zu sprechen, die uns in den letzten zehn Jahren besonders begeistert haben. Außerdem stellen wir den Grazer Apple-Game-Entwickler Klemens Strasser vor. Und wir feiern acht (!) Jahre FM4 Spielekammerl, unseren wöchentlichen Variety-Gaming-Livestream. (Folge #153) Sendungshinweis: FM4 Game Podcast, 13. März 2025, 0-1 Uhr.Links:- Split Fiction: fm4.orf.at/stories/3046756- Klemens Strasser: fm4.orf.at/stories/3046761- Knights in Tight Spaces: fm4.orf.at/stories/3046715- FM4 Spielekammerl: twitch.tv/radiofm4- Spaceteam: spaceteam.ca- Weitere Koop-Games-Empfehlungen: It Takes Two; A Way Out; Unravel; Portal 2; We Were Here; Overcooked; Lethal Company; PHOGS!; Bread & Fred; Heave Ho; Keep Talking and Nobody Explodes
Keep Talking and Nobody Explodes
In this Halloween themed episode of 4-FRIGHTED Dive, Ashley Johnson, Liam O'Brien, Taliesin Jaffe, and Sam Riegel pull questions from the Tower of Inquiry, discuss their latest adventures in the Shattered Teeth, and play a puzzling game of "Keep Talking and Nobody Explodes." 4-Sided Dive airs one Tuesday a month on http://twitch.tv/criticalrole and http://youtube.com/criticalrole Twitch subscribers gain instant access to VODs of our shows like Critical Role, 4-Sided Dive, and Exandria Unlimited. But don't worry: Twitch broadcasts will be uploaded to YouTube about 36 hours after airing live, with audio-only podcast versions of select shows on Spotify, Apple Podcasts & Google Podcasts following a week after the initial air date. Twitch subscribers also gain access to our official custom emote set and subscriber badges and the ability to post links in Twitch chat! "Let's Roll (4-Sided Dive Theme)" by Peter Habib and Sam Riegel Original Music by Omar Fadel and Hexany Audio Additional Music by Universal Production Music, Epidemic Sounds, and 5 Alarm
Dykk ned i hverdagen til den spillende skoleleder i vår nyeste episode. Vi utforsker overgangen fra trenge tilrettelegging for å drive pedagogisk utvikling til å være tilretteleggeren. Fersk avdelingsleder Aleksander forteller om overgangen fra lærer til leder, mens Halvor og Odin deler av sine erfaringer skolelederrollens utfordringer som tidsbalansering til endrede arbeidsmønstre. Det blir mindre spillfokus enn man ellers er vant med i denne episoden, men noe av det blir det også. Blant annet diskusjon om viktigheten av å etablere spillpraksis vs. KI-praksis i et lærerkollegium. Musikk - Chants of Sennaar, Keep Talking and Nobody Explodes, litt Indiana Jones og Marion's Theme fra Indiana Jones. Produsent: Odin Nøsen
John & Drew wrap up their The Legend of Zelda: Tears of the Kingdom coverage with a final take until the DLC is released. They also play "Name That Gaming Dad," find out how many dads Drew can name based on the clues and you can play along with us! Also, they talk the PGA/LIV golf merger, TV shows like Euphoria that might be TOO sexy, what does Nintendo have coming after Pikmin 4 is released & a lot more! PLUS the games they played including Tears of the Kingdom, Harmony: The Fall of Reverie, Disney Speedstorm, Keep Talking and Nobody Explodes, Shovel Knight: Pocket Dungeon Puzzler's Pack DLC, Cat Quest & more! Our Substack including links to all our socials and our merch store: https://dadsafterdarkshow.substack.com/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/dads-after-dark/message
Olá Amigos e Amigas Gamers! Sejam bem-vindos a mais um podcast do Gamer Como a Gente! O Detonando Agora é a atração do GCG onde falamos sobre os jogos que estamos jogando ou que até mesmo já zeramos. Todo gamer gosta de bater um papo sobre os games do momento e este é o espaço que fazemos isso. Podem ficar tranquilos que é sem spoilers. Apertem logo o play e vamos lá! Keep Talking and Nobody Explodes: www.youtube.com/watch?v=hqelfBKuiic Kingdom Two Crowns: www.youtube.com/watch?v=GnqjjY38anQ Humanity: www.youtube.com/watch?v=62Yjl5rTXSY&t=18s The Life and Suffering of Sir Brante: www.youtube.com/watch?v=C6w_31mWz8A Já conhecem a nossa forja de armaduras? Mande o seu email ou uma DM no instagram que a gente disponibiliza uma camiseta bem maneira para vocês! Dúvidas, sugestões, xingamentos, desafios ao mestre platinador é só chamar a gente no email: gamercomoagente@gmail.com Podem também deixar seus comentários nas postagens e não se esqueçam de acessar o nosso Instagram e Twitter. Arte da vitrine: Rodrigo Estevão Edição: Diego Ferreira
In this weeks episodeof TBO Dans back and we have video of our stupid dumb faces. Plus we play the game Keep Talking & Nobody Explodes Podcast links: https://linktr.ee/TFEPOD Email: TFEPOD@gmail.com Host links: https://linktr.ee/frankcomstein TBO Intro/Outro Music https://www.youtube.com/watch?v=x_vgvfmrDfs&ab_channel=ElectronicaMonster-NoCopyrightMusic
Puntata n 39Puoi supportare il podcast offrendoci un Caffè qui su KO-FIhttps://ko-fi.com/boardgamesofferteWalk of shame Gothttps://youtu.be/M-9u6msqJNoAlex L'ariete Trailerhttps://youtu.be/Hy2wMLIw0pQCartographershttps://amzn.to/3W5rQg8Cartographers Heroeshttps://amzn.to/42TG2edCartographers Mapshttps://amzn.to/3M2LF2WRoll Playerhttps://amzn.to/3pJ6ngzLockuphttps://amzn.to/42S2QuTLe catacombe di Karakhttps://amzn.to/3pGmY4PKarak Goblinhttps://amzn.to/3MnTlhsKarak Regenthttps://amzn.to/3M4V6yFShishhttps://youtu.be/XH0CSzdHwg0Keep Talking and nobody Explodes (Humble Bundle)https://bit.ly/42BmNGDMantis Fallshttps://amzn.to/3O80DaoTwin Peakshttps://amzn.to/3I82acRAgente Brisonhttps://youtu.be/tR-Y6bfbzwsManuela Soap Operahttps://youtu.be/ysoEnyX23DwSigla Twin Peakshttps://youtu.be/2_-qf5kFoiIJe suis Catherine Deneuvehttps://youtu.be/xOSpeqiawFkEsempio del gioco “la ghigliottina”https://youtu.be/ulTJb8GlAgUISCRIVITI A BOARDGAMES OFFERTE SU TELEGRAMhttps://t.me/BgOfferteIscriviti al canale Youtube di Valetutto!https://bit.ly/3TGPFJHIscriviti al canale Youtube de LaGiocoFamigliahttps://bit.ly/40wGr4VSIGLEINTRO Otierre - La nuova realtàhttps://youtu.be/7DYMnYpDdT4OUTRO Frankie Hi-Nrg Omaggio, Tributo, Riconoscimento https://youtu.be/esnMHQMkN2A
Ethics and civics have always mattered, but perhaps they matter now more than ever before. Recently, with the rise of online teaching and movements like #PlayApartTogether, games have become increasingly acknowledged as platforms for civic deliberation and value sharing. We the Gamers: How Games Teach Ethics and Civics (Oxford UP, 2021) explores these possibilities by examining how we connect, communicate, analyze, and discover when we play games. Combining research-based perspectives and current examples, this volume shows how games can be used in ethics, civics, and social studies education to inspire learning, critical thinking, and civic change. We the Gamers introduces and explores various educational frameworks through a range of games and interactive experiences including board and card games, online games, virtual reality and augmented reality games, and digital games like Minecraft,Executive Command, Keep Talking and Nobody Explodes, Fortnite, When Rivers Were Trails, Politicraft, Quandary, and Animal Crossing: New Horizons. The book systematically evaluates the types of skills, concepts, and knowledge needed for civic and ethical engagement, and details how games can foster these skills in classrooms, remote learning environments, and other educational settings. We the Gamers also explores the obstacles to learning with games and how to overcome those obstacles by encouraging equity and inclusion, care and compassion, and fairness and justice. Featuring helpful tips and case studies, We the Gamers shows teachers the strengths and limitations of games in helping students connect with civics and ethics, and imagines how we might repair and remake our world through gaming, together. Rudolf Inderst is a professor of Game Design with a focus on Digital Game Studies at the IU International University of Applied Science, editor of “Game Studies Watchlist”, a weekly messenger newsletter about Game Culture and curator of @gamestudies at tiktok. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/new-books-network
Ethics and civics have always mattered, but perhaps they matter now more than ever before. Recently, with the rise of online teaching and movements like #PlayApartTogether, games have become increasingly acknowledged as platforms for civic deliberation and value sharing. We the Gamers: How Games Teach Ethics and Civics (Oxford UP, 2021) explores these possibilities by examining how we connect, communicate, analyze, and discover when we play games. Combining research-based perspectives and current examples, this volume shows how games can be used in ethics, civics, and social studies education to inspire learning, critical thinking, and civic change. We the Gamers introduces and explores various educational frameworks through a range of games and interactive experiences including board and card games, online games, virtual reality and augmented reality games, and digital games like Minecraft,Executive Command, Keep Talking and Nobody Explodes, Fortnite, When Rivers Were Trails, Politicraft, Quandary, and Animal Crossing: New Horizons. The book systematically evaluates the types of skills, concepts, and knowledge needed for civic and ethical engagement, and details how games can foster these skills in classrooms, remote learning environments, and other educational settings. We the Gamers also explores the obstacles to learning with games and how to overcome those obstacles by encouraging equity and inclusion, care and compassion, and fairness and justice. Featuring helpful tips and case studies, We the Gamers shows teachers the strengths and limitations of games in helping students connect with civics and ethics, and imagines how we might repair and remake our world through gaming, together. Rudolf Inderst is a professor of Game Design with a focus on Digital Game Studies at the IU International University of Applied Science, editor of “Game Studies Watchlist”, a weekly messenger newsletter about Game Culture and curator of @gamestudies at tiktok. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/education
Ethics and civics have always mattered, but perhaps they matter now more than ever before. Recently, with the rise of online teaching and movements like #PlayApartTogether, games have become increasingly acknowledged as platforms for civic deliberation and value sharing. We the Gamers: How Games Teach Ethics and Civics (Oxford UP, 2021) explores these possibilities by examining how we connect, communicate, analyze, and discover when we play games. Combining research-based perspectives and current examples, this volume shows how games can be used in ethics, civics, and social studies education to inspire learning, critical thinking, and civic change. We the Gamers introduces and explores various educational frameworks through a range of games and interactive experiences including board and card games, online games, virtual reality and augmented reality games, and digital games like Minecraft,Executive Command, Keep Talking and Nobody Explodes, Fortnite, When Rivers Were Trails, Politicraft, Quandary, and Animal Crossing: New Horizons. The book systematically evaluates the types of skills, concepts, and knowledge needed for civic and ethical engagement, and details how games can foster these skills in classrooms, remote learning environments, and other educational settings. We the Gamers also explores the obstacles to learning with games and how to overcome those obstacles by encouraging equity and inclusion, care and compassion, and fairness and justice. Featuring helpful tips and case studies, We the Gamers shows teachers the strengths and limitations of games in helping students connect with civics and ethics, and imagines how we might repair and remake our world through gaming, together. Rudolf Inderst is a professor of Game Design with a focus on Digital Game Studies at the IU International University of Applied Science, editor of “Game Studies Watchlist”, a weekly messenger newsletter about Game Culture and curator of @gamestudies at tiktok. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/communications
Ethics and civics have always mattered, but perhaps they matter now more than ever before. Recently, with the rise of online teaching and movements like #PlayApartTogether, games have become increasingly acknowledged as platforms for civic deliberation and value sharing. We the Gamers: How Games Teach Ethics and Civics (Oxford UP, 2021) explores these possibilities by examining how we connect, communicate, analyze, and discover when we play games. Combining research-based perspectives and current examples, this volume shows how games can be used in ethics, civics, and social studies education to inspire learning, critical thinking, and civic change. We the Gamers introduces and explores various educational frameworks through a range of games and interactive experiences including board and card games, online games, virtual reality and augmented reality games, and digital games like Minecraft,Executive Command, Keep Talking and Nobody Explodes, Fortnite, When Rivers Were Trails, Politicraft, Quandary, and Animal Crossing: New Horizons. The book systematically evaluates the types of skills, concepts, and knowledge needed for civic and ethical engagement, and details how games can foster these skills in classrooms, remote learning environments, and other educational settings. We the Gamers also explores the obstacles to learning with games and how to overcome those obstacles by encouraging equity and inclusion, care and compassion, and fairness and justice. Featuring helpful tips and case studies, We the Gamers shows teachers the strengths and limitations of games in helping students connect with civics and ethics, and imagines how we might repair and remake our world through gaming, together. Rudolf Inderst is a professor of Game Design with a focus on Digital Game Studies at the IU International University of Applied Science, editor of “Game Studies Watchlist”, a weekly messenger newsletter about Game Culture and curator of @gamestudies at tiktok. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/science-technology-and-society
Ethics and civics have always mattered, but perhaps they matter now more than ever before. Recently, with the rise of online teaching and movements like #PlayApartTogether, games have become increasingly acknowledged as platforms for civic deliberation and value sharing. We the Gamers: How Games Teach Ethics and Civics (Oxford UP, 2021) explores these possibilities by examining how we connect, communicate, analyze, and discover when we play games. Combining research-based perspectives and current examples, this volume shows how games can be used in ethics, civics, and social studies education to inspire learning, critical thinking, and civic change. We the Gamers introduces and explores various educational frameworks through a range of games and interactive experiences including board and card games, online games, virtual reality and augmented reality games, and digital games like Minecraft,Executive Command, Keep Talking and Nobody Explodes, Fortnite, When Rivers Were Trails, Politicraft, Quandary, and Animal Crossing: New Horizons. The book systematically evaluates the types of skills, concepts, and knowledge needed for civic and ethical engagement, and details how games can foster these skills in classrooms, remote learning environments, and other educational settings. We the Gamers also explores the obstacles to learning with games and how to overcome those obstacles by encouraging equity and inclusion, care and compassion, and fairness and justice. Featuring helpful tips and case studies, We the Gamers shows teachers the strengths and limitations of games in helping students connect with civics and ethics, and imagines how we might repair and remake our world through gaming, together. Rudolf Inderst is a professor of Game Design with a focus on Digital Game Studies at the IU International University of Applied Science, editor of “Game Studies Watchlist”, a weekly messenger newsletter about Game Culture and curator of @gamestudies at tiktok. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/technology
Ethics and civics have always mattered, but perhaps they matter now more than ever before. Recently, with the rise of online teaching and movements like #PlayApartTogether, games have become increasingly acknowledged as platforms for civic deliberation and value sharing. We the Gamers: How Games Teach Ethics and Civics (Oxford UP, 2021) explores these possibilities by examining how we connect, communicate, analyze, and discover when we play games. Combining research-based perspectives and current examples, this volume shows how games can be used in ethics, civics, and social studies education to inspire learning, critical thinking, and civic change. We the Gamers introduces and explores various educational frameworks through a range of games and interactive experiences including board and card games, online games, virtual reality and augmented reality games, and digital games like Minecraft,Executive Command, Keep Talking and Nobody Explodes, Fortnite, When Rivers Were Trails, Politicraft, Quandary, and Animal Crossing: New Horizons. The book systematically evaluates the types of skills, concepts, and knowledge needed for civic and ethical engagement, and details how games can foster these skills in classrooms, remote learning environments, and other educational settings. We the Gamers also explores the obstacles to learning with games and how to overcome those obstacles by encouraging equity and inclusion, care and compassion, and fairness and justice. Featuring helpful tips and case studies, We the Gamers shows teachers the strengths and limitations of games in helping students connect with civics and ethics, and imagines how we might repair and remake our world through gaming, together. Rudolf Inderst is a professor of Game Design with a focus on Digital Game Studies at the IU International University of Applied Science, editor of “Game Studies Watchlist”, a weekly messenger newsletter about Game Culture and curator of @gamestudies at tiktok.
Welcome friends to Tanked Up, the almost weekly podcast. We've had a week or two off but we're back with gaming chat and beers. Ben has been playing the mobile version of Delete After Reading, a new release from Patrones & Escondites, more Crisis Core on the PS4 and he gives some impressions on Darkest Dungeon 2 a month or so after his last session. Aadil remembers he actually played a game, and in a party setting too, discussing Keep Talking and Nobody Explodes. To drink, Aadil has the Export India Porter from The Kernel Brewery and Ben dips into a new brewery with Cosmic Dance from Two Flints. Tweet and follow us: http://twitter.com/outoflivesnet Join The OOL Community Discord: https://discord.gg/JwY25Kv Visit Us On Facebook: https://www.facebook.com/outoflivesnetwork
Ben and Tao tug and pull each other - not like that - as they swing from leaf to bough to frog to swan, in stringy suburban couch co-op pendulous puzzler, Unravel Two. The duo break down exactly what they're looking for in a co-operative platformer and if this side scroller has all the right ingredients. Between comparisons to other co-op titles and nearly random film references, they talk friendship, fascism, faux urgency, the role of metaphors in story design, and of course their own interpretations of the Unravel Two plot. Plus, what makes a suitable audience, and why Ben's sudden interest in simulations may be linked to his new VR headset. Negligible spoilers.Content Warning: PEGI 12. Some bad language but not worse than your average playground. No violence. No sex. Good or bad? You decide! (And let us know in our Suggestion Box…)Clarifications:If it isn't obvious, the audio at the end is Ben and Tao narrating their own playthrough of Unravel Two. It's not the commentary track of an inappropriate DVD.Safety Not Guaranteed (2012) is a sci-fi comedy from Mark Duplass. Vengeance (2022) is a comedy film written and directed by B. J. Novak. Ben enjoyed it and recommends. You can see other films he liked (and hated) here: BennyViews.comTao references N! - game you can still play in browser here: https://www.thewayoftheninja.org/n.html (it's not as fun as everyone remembers it)We reviewed Overboard! Here: We reviewed It Takes Two here: We reviewed Astroneer here: We reviewed Greedfall here: Audio extracts:Monty Python - Bring Out Your DeadAl Bowlly - Goodnight ViennaSpanish Flea by Herb AlpertOverboard! Game (2021)The Amazing Spiderman - 1960's Cartoon themeThe Mighty Boosh - ‘Hold Me'Half-Life 2Keep Talking and Nobody Explodes by Liam SauvéIt Takes Two OSTAre we the baddies? - Mitchell and WebbWho Do You Think You Are Kidding Mr. Hitler by Jimmy Perry and Derek Taverner (Dad's Army theme)A Way Out game (2018)Brothers: A Tale of Two Sons game (2013)Portal OST - 'Still Alive' by Jonathan CoultonAstroneer OSTSafety Not Guaranteed (2012) feat. Mark DuplassGreedfall OST by Olivier DeriviereSubstack: Sign up free to read our reviews and commentary at www.pixelvision.netTwitter: @pixelvizEmail: pixelvisionpodcast@gmail.com Get full access to Pixel Vision at www.pixelvision.net/subscribe
At Segments, our vision is to help our customers thrive with data by making it human. We made significant strides this year, from growing our team to developing new features & integrations to becoming a certified analytics partner of Shopify. It's been an amazing year of learning and growth, and I want to spend some time reflecting on 2021 and share some of the highlights and milestones thus far. Teamwork makes the dream work “The strength of the team is each individual member. The strength of each member is the team.” ― Phil Jackson The first and most important milestone I want to celebrate is the growth of our awesome team. To achieve our mission and accelerate our roadmap, we needed to build a robust team and strong culture. Over the course of 2021, our company has more than doubled in size from a team of 6 to now a team of 15. Building a remote-first team through a pandemic has its own challenges, especially going through 6 months of lockdown. With constant communication through Slack, rigorous documentation on Notion, and adopting the Shape Up framework, I can proudly say that our core team is stronger than ever. Personally, Tony (my co-founder) and I follow a lot of the tenets in No Rules Rules: Netflix and the Culture of Reinvention when building our company culture; in fact, each new team member is gifted this book when they join the team. We trust our team members and give them a lot of autonomy and freedom; by giving them full ownership, we can evidently see that they are inspired to work harder, be more innovative, and make better decisions on behalf of the company. We also invest in our team members by hosting numerous lunch-and-learns, inviting monthly guest speakers, and regularly having online team building activities (this year we've played games such as Codenames, Push the Button, and Keep Talking and Nobody Explodes). Without our team, we would not have accomplished as much in 2021, so I really want to give a huge shoutout to all our team members for believing in our company and mission, contributing day-in and day-out, and having a customer-first mentality to help solve our customers' problems. Thank you for your hard work! Launching Segments 2.0 “If you are not embarrassed by the first version of your product, you've launched too late” — Reid Hoffman The second milestone I want to highlight is the successful launch of a new version of Segments. When Tony and I first built Segments, we built an MVP (minimum viable product) with the first 100 customers in mind. Segments 1.0 was not the most beautiful app out there, but it worked and customers loved the actionable insights and prebuilt customer segmentation that enabled them to be data driven in ways they never could before. For the first time, our customers found clarity and in control of their customer data. “Do you like wasting your money? Neither do I, so that is exactly why you should choose Segments. It will open your eyes to how customers are spending their money and how you can use that to target more specifically and prevent your business from leaving money on the table. This is a lot like taking the red pill and visualising the truth about your business and the best thing is you do not need to be a data analyst or whatnot.” —Bjarni Thors from Brandson Iceland With that, we were able to drum up support from investors who believed in our vision and we used that capital to build a strong team and accelerate our roadmap. As we start to build Segments 2.0, we want to give customers a fresh experience on how data feels. We want to make data interactive, beautifully simple, and as an “un-dashboard” without a million charts and numbers. Just answers and key actions to take. I'm so proud that our team was able to come together so quickly to bring 2.0 to life in just 3 months. We took significant steps towards making data human—with intuitive UI and design elements, and bringing compassion to analytics—with “How to read this chart” explanations in English...
FEATURING: (00:04:22) New Business: Keep Talking and Nobody Explodes.(00:07:35) Switch OLED.(00:21:42) Splatoon 3 Splatfest(00:38:27) Streaming the eShop.(00:42:27) Here Comes Niko.(00:52:44) Listener Mail: The Moral King - Mickey.(01:23:40) Game trials that lead to game sales.
On this episode of the Video Games Ahoy Podcast, Daf Gape plays the DLC to Cuphead, Daf Weeks puts his life on the line in Keep Talking and Nobody Explodes, Zac talks all things Pokemon, whilst Jonny plays through Stray.We also discuss Naughty Dog's leaks, EA's newest Skate addition, and Bungies new parent company.We also say a fond farewell to a beloved member of VGA.So join us as we once again talk Video Games, with a whole lot of nonsense thrown in for good measure.Come say hello at:Discord: https://discord.gg/Peh8dSrqWeFacebook: https://www.facebook.com/VideoGamesAhoyTwitter: https://twitter.com/VGApodcastTwitch: www.twitch.tv/videogamesahoyYouTube: https://www.youtube.com/channel/UC0Fxb1pE6ckbYlJ4jZV-aEA/vPatreon: https://www.patreon.com/VideoGamesAhoyCheck out green man gaming via the link below: https://www.greenmangaming.com/?tap_a=1964-996bbb&tap_s=1096308-292356&fbclid=IwAR2lRJ-zH-00ggfMLAnqDh3yhictjGoooGyHQ01hitVN3Ja1iWaEmuVFtiI
Se desiderate supportarci: ko-fi.com/edvideogiochi Gioco uscito inizialmente per il VR, KTANE è un titolo che è piaciuto tantissimo per il suo essere un cooperativo asimmetrico, parliamone insieme in questo nuovo episodio! Tutti i link del nostro progetto sono disponibili qui: enciclopediadeivideogiochi.it Tutti gli episodi dell'Enciclopedia dei Videogiochi sono disponibili qui: https://rebrand.ly/EdV_ARCHIVIO --- Support this podcast: https://anchor.fm/edv/support
Cami returns to the Meta Tech Podcast, with now having 18 months of AR/VR experience under her belt. Cami is excited to share what developers can now do on the Quest platform. In this episode, Pascal and Cami discuss new SDKs for motion controls, voice and spatial objects; and for creators without programming experience - there's Horizon Worlds. Cami, as a Developer Advocate, shares her expertise whilst being acutely aware of areas that require careful consideration. To find out more from Cami and the exciting updates on Quest, tune into episode 43 of the Meta Tech Podcast. Got feedback? Send it to us on Twitter (https://twitter.com/metatechpod), Instagram (https://instagram.com/metatechpod) and don't forget to follow our host @passy (https://twitter.com/passy). Fancy working with us? Check out https://www.metacareers.com/. Links: Display prototypes on Zuck's Facebook: https://www.facebook.com/4/videos/355247026677540/ Boz to the Future on Display Tech: https://www.facebook.com/1681/videos/390455039578133/ Presence Platform Announcement: https://developer.oculus.com/blog/introducing-presence-platform-unleashing-mixed-reality-and-natural-interaction-for-oculus-developers/?locale=en_GB Presence Platform Developer Portal: https://developer.oculus.com/presence-platform/ Cami on Twitter: https://twitter.com/cwillycs Keep talking and nobody explodes: https://www.oculus.com/experiences/quest/2010043642376517/?locale=en_GB wit.ai: https://wit.ai/ Timestamps: Intro 0:06 Cami: Reintro 2:01 Horizon Worlds 3:22 Presence Platform SDK 7:59 Voice SDK 12:57 Insights SDK 17:34 Next-Gen Displays 24:14 Keep Talking and Nobody Explodes 28:20 Building for Horizon 31:37 ELI5 on YouTube 36:59 Meta Connect 42:51 Outro 44:14
Level 77 - Underrated VS Overrated Level Up Gamers! Thank you for joining the guys for another week of the Save Before Quitting podcast! After a lengthy intro about braces, action figures and Shrek…we begin the show. We begin by talking about the games we played. Those include an entire stream of us playing Keep Talking and Nobody Explodes and Returnal's newly released co-op mode. Later, we get into the news. PlayStation has finally revealed the long awaited Spartacus and we break down every tier. Other topics include Zelda getting delayed to 2023, Activision's 18 million dollar settlement, E3 cancelling this year's expo, Unreal Engine 5's release, a new Tomb Raider game is announced, Remedy and Rockstar remaking Max Payne 1 & 2, and more! Finally, we get into listener questions from our Discord. It's another fun filled episode that won't disappoint you! #LEVELUP Thank you to @thelukeybaby & @thatartguykev for their contributions to the show! JOIN OUR PATREON! patreon.com/saveb4quitting JOIN OUR DISCORD! https://discord.gg/sUhJuSE3 You can now find everything SB4Q related at SAVEBFOREQUITTING.COM! If YOU have a question or comment PLEASE don't hesitate to hit us up at savebeforequitting@gmail.com or any of our contacts down below ⬇️⬇️ Follow us on our social media! Twitter: @saveb4quitting @CJKingAnimation @ANTMAN2K Instagram: @saveb4quitting @cjkingjr @antman2k We're now on TikTok!: @Saveb4quitting Subscribe to our Youtube channel! https://www.youtube.com/channel/UC1BOvAO0528ETmpRIpbdrHQ/ Follow us on Twitch! Twitch.tv/saveb4quitting Theme song by @AoGotTheSauce3
It's a celebration bitches! Kyle turned 30...something. He gives us the rundown on St. Patrick's day. Also, we got our first review! Be sure to Keep Talking so Nobody Explodes! The co-op game of communication sure is a...blast! Let's gab about Ghostbusters: Afterlife. A SPIRITual tribute to Harold Ramis, and a fun family flick. Our appetite is big for food delivery apps! Who has the big delivery energy? In this weeks request for unhelpful advice, we contemplate a Cheeto crunching canine conundrum. Don't forget to rate and review on Spotify, Apple Podcasts, Overcast, or your player of choice! --- Send in a voice message: https://anchor.fm/triplegpodcast/message
https://www.justgiving.com/fundraising/AidForUkraine In this episode Matt and Matt talk about Sucession, Free Guy, Keep Talking and Nobody Explodes, the Stream Deck, The Mandalorian, Satisfactory, Dirt 4 and, as has become the norm, a bunch of Transformers. Sorry for Matt's audio being a little rough, seems like it recorded off the in-built mic rather than his nice one, will be fixed by the next episode. Emails to: thedrummermatt@gmail.com
El nuevo año ha comenzado y nosotros seguimos al pie del cañón con el podcast nº 44. Hablamos de la #actualidad videojueguil con la noticia bomba del mes, y bueno, del año: ¡Microsoft compra Activision Blizzard! En Lo Más Fresco, comentamos cómo la compañía americana ha dado la campanada, de los títulos tan importantes que pasan a formar parte de la familia Xbox Studios, pero también de qué podría significar esta compra para los usuarios de Sony PlayStation y Nintendo Switch. Por otro lado, en Made in Japan os adelantamos los últimos datos sobre PlayStation VR2. El casco de realidad virtual de Sony cada vez parece más cerca pero a la vez, tan lejos. Y para terminar en Quemando Controles, os hacemos una pequeña review sobre This War of Mine, el clásico Flashback para Switch, mucha diversión en VR con Keep Talking and Nobody Explodes, Virtua Racing y... ¡mucho más! Músicas: Star Fox, Virtua Racing, Gran Turismo PSP, Cyberpunk 2077, Fantasynth, Dirt 4...
Josh and Ryan ponder the finer points of Hollywood disclosures. Ryan reviews God of War and Josh gives you a two for one special with Operation Tango and Keep Talking and Nobody Explodes.
Pour clôturer l'année et la saison 1 du podcast, on a le plaisir de recevoir non pas un, mais 4 invités : Alexandre, Joris, Simon & Théo. Ce sont 4 créatifs basés à Lille, et ensemble ils ont fondé en 2018 leur propre studio de jeux vidéo : Les Crafteurs, et développé leur premier jeu Toasterball actuellement disponible en accès anticipé sur Steam. Dans un autre registre, cette année ils ont travaillé sur les énigmes cachées dans chaque épisode du podcast Un Bon Moment de Kyan Khojandi et Navo. Dans cet épisode, on s'intéresse à eux, leur studio et leur premier jeu « Toasterball ». Les Crafteurs nous parlent des couch games et jeux en multijoueur local qui les ont marqué / inspiré pour Toasterball. Enfin on parle de leur travail incroyable de conception et réalisation d'énigmes pour le podcast Un Bon Moment. Bonne écoute ! Se retrouver dans l'épisode : (00:00) Présentations (09:46) Les énigmes pour le podcast Un Bon Moment (20:11) Soccer Physics (26:42) Star Wars Racer (32:54) Heave Ho (46:50) Toasterball : le feedback du public (55:24) Overwatch (1:02:26) Keep Talking and Nobody Explodes (1:06:33) Process de travail (1:09:08) Conclusion (1:19:25) Mot de la fin Leurs jeux du moment : Joris : Virginia (walking simulator) Théo : Tony Hawk Pro Skater 1+2 / Overwatch / GeoGuessr / Valorent Simon : Counter Strike / PUBG / Rocket League / Rogue Legacy 2 Alexandre : Breath of the Wild / Audio Surf Retrouver Les Crafteurs sur Internet : https://les-crafteurs.com/ https://www.facebook.com/toasterball https://twitter.com/toasterball https://www.instagram.com/toasterball_/ Jouer à Toasterball : https://store.steampowered.com/app/1142810/Toasterball/ Travail sur les énigmes pour le podcast Un Bon Moment https://les-crafteurs.com/un-bon-moment-enigmes Heave Ho : Behind the Schemes : https://youtu.be/HMGcDg5NZMA?t=270 Suivez nous sur les réseaux sociaux et pensez à nous noter sur Apple Podcast! Instagram : https://www.instagram.com/dutempsetdesjeux/ Twitter : https://twitter.com/dutempsdesjeux/ Crédits : Musique : Baxter Animateurs : Chris Abbey - Yann Jauffret Coordination, montage et arrangements : Chris Abbey
A while back, the creative team behind Powers Squared (Rachel, Julia, Trevor, Paul, and David) played the game Keep Talking and Nobody Explodes as a team-building exercise. Music: Andre Jetson - Bipolar (Original Mix)
What can games teach us about time management? Which games address existence from a philosophical lens? In this episode of Deep in the D-Pad, the fellas discuss the relationship between time management and existential dread in and out of games. For his D-Pad Delight Carlos Gutierrez discusses how Dead Rising killed his Xbox360. We round out today's episode by exploring small unit tactics as they pertain to AI during Skill Treat. Appearances by Zelda--Majora's Mask and Skyward Sword—Spiritfarer, and Keep Talking and Nobody Explodes. Intro-00:00:04 D-Pad Delights-00:00:15 Deeper into the D-Pad- 00:10:15 Skill Treat- 00:53:15 Outro-01:01:00 Special thanks to 8-bit Jazz & Kevin MacLeod for supplying music for the show and Julia Eldred for creating the artwork.
We've successfully bagged ourselves Switch OLED systems, just in time to help each other survive Keep Talking and Nobody Explodes and Return of the Obra Dinn. TIMESTAMPS 0:47 - Intro 20:53 - Game Center - Return of the Obra Dinn 38:30 - Game Center - Keep Talking and Nobody Explodes 46:45 - News Rundown SUPPORT US ON PATREON https://www.patreon.com/theswitchcast JOIN OUR NINTENDO SWITCH COMMUNITY Facebook - https://www.facebook.com/groups/TheSw... Twitter - @TheSwitchCast Discord - https://discord.gg/Ty6bwnt Email - KC@TheSwitchCast.com Apple Podcasts - https://itunes.apple.com/us/podcast/t... The SwitchCast Friend Code List - http://bit.ly/scfriendcodelist MUSIC Special thanks to the HeatleyBros for bringing real Nintendo power to our Nintendo Switch podcast with great chiptunes! "8 Bit Joy" By HeatleyBros Free Music For Your YouTube Video https://www.youtube.com/user/HeatleyBros
3 games: Superhot, Beat Saber, and Keep Talking and Nobody Explodes.
Communication is key, and that's true whether you're in a relationship or guiding someone through defusing a bomb that's about to send the world back to the Stone Age. Operation: Tango is an asymmetrical, co-op-only spy 'em up inspired by the likes of 2015 indie puzzler Keep Talking and Nobody Explodes and all those scenes in the Mission: Impossible movies where Simon Pegg is telling Tom Cruise which direction to run in.
Communication is key, and that's true whether you're in a relationship or guiding someone through defusing a bomb that's about to send the world back to the Stone Age. Operation: Tango is an asymmetrical, co-op-only spy 'em up inspired by the likes of 2015 indie puzzler Keep Talking and Nobody Explodes and all those scenes in the Mission: Impossible movies where Simon Pegg is telling Tom Cruise which direction to run in.
AmongUs 完全爆弾解除マニュアル Keep Talking and Nobody Explodes ウインクキラー 東京トイボクシーズ 元気が出る! あのマンガの名セリフ 転生したらスライムだった件 ハリー https://twitter.com/HRM_09/ ヤーマン https://twitter.com/HIRO28416523 お便りはこちらから https://forms.gle/FjfvyGc9Ua8uBPR99
Przed wami odcinek specjalny pod każdym względem, od naszego gościa zaczynając. Dzisiaj towarzyszy nam Simplex z podcastu MKwadrat. W roli gospodarza Dejw, który jest specjalny na swój wyjątkowy sposób. Temat odcinka jest również niczego sobie, ponieważ rozmowa dotyczy VR!!! Czegoś takiego jeszcze nie było! Rozmawiamy o goglach VR, o grach, o tym co się opłaca kupić i do jakich zastosowań, o wadach i zaletach poszczególnych egzemplarzy. Ale sprzęt to nie wszystko. A może jednak? W końcu na VR nie ma gier! Ha! Cóż za błędne przekonanie. Posłuchajcie o jakich grach rozmawiamy, o jakich gatunkach! Każdy znajdzie coś dla siebie. A to wszystko na trwającym blisko 4 godziny nagraniu, dawno nie było tak długiego i napakowanego treścią odcinka! A to dopiero początek, nasz wierzchołek góry lodowej, bo dalej będzie o grach i aplikacjach VR, a także o szybkim rozwoju tej technologii. Także o tym, co może zaoferować jako dodatek, a nawet jako zastępstwo grania na PC i konsolach. Serdecznie zapraszamy! Przydatne linki Podcast Mkwadrat https://mkwadratpodcast.pl Stare Forum Poly https://stareforumpoly.pl VR Polska VRPolska.eu Poradnik nowego posiadacza Questa 2 https://vrpolska.eu/poradnik-nowego-posiadacza-questa/ Porównanie Quest 2 i PSVR https://vrpolska.eu/quest2-vs-psvr/ Viveport Infinite (VR Game Pass od HTC) https://www.viveport.com/infinity Statystyki sklepów VR https://vrdb.app Oculus store Price Tracker https://odeals.net Gunstock VR https://www.youtube.com/watch?v=MrpoyoZ3SbY Niektóre omawiane gry, kolejność losowa: First Steps, First Contact, Elixir, Waltz of th Wizard Google Earth VR, Socjalne: Darmowe Rec Room, VR chat Rytmiczne: Beat Saber, Synth Riders, Audica, Thumper (za darmo na psvr), Pistol Whip Battle Royale: Population One, Rec Room FPS: Superhot VR, Keep Talking and Nobody Explodes, Onward, Pavlow, Into The Radius Escape Room - I Expect You To Die, The Room VR Sportowe: Thrill of the fight, Creed Rise to Glory, Eleven table tennis, Racket Fury, Everybody's Golf Horrory VR: Exorcist, Cosmodread, Dreadhalls, FNAF, Organ Quarter, Gry czillowe: Tetris Effect, Rez VR, Xing Land Beyond Survivale: The Forest, Subnautica, Green Hell, Valheim Kokpitowe: Elite Dangerous, No Man's Sky, Project Cars, Assetto Corsa, Ace Combat 7 (PSVR), War Thunder, Eve: Valkyrie, Dirt Rally (DLC dajace VR na PSVR), Dirt Rally 2.0 (na PC), F1 2020 Znane marki: Angry Birds, Trover Saves the Universe, Dr Who, Westworld, Vader Immortal, Star Wars: Tales from the Galaxy's Edge, Star Wars Squadrons, Star Trek Bridge Crew Eksy PSVR: Astrobot Rescue Mission, Statik, Farpoint, Blood and Truth, Iron Man VR, Firewall Zero Hour, Hitman 3, RE7 Exy Quest/Rift: In Death Unchained (tylko quest), Robo Recall, Phantom Covert Ops, Echo VR Gry AAA: Half life Alyx (Valve), Asgard's Wrath, Lone Echo (Ready at Dawn), The Walking Dead Saints and Sinners, Flight Simulator, Arktika.1 (gra od twórców Metro), Stormland (od Insomniac) Porty VR klasycznych fpsów: Doom, Quake 1, Quake 2, Duke Nukem, Doom 3, Return to Castle Wolfenstein. Half-Life 1 + DLC, Serious Sam, Alien Isolation, Doom VFR
Vi velger å tro at det kun er et tidsspørsmål før spill gjør sin inntreden som et "mainstream" kulturuttrykk i skolen. Men for at det kan skje må det bli enklere for lærere å skaffe spill til undervisningsbruk. Halvor, Odin og Aleksander rabulerer om noen mulige tiltak som kan gjøre læreres vei fra ide til gjennomføring av spill i klasserommet kortere. Ukens spill er a Short Hike (Nytt undervisningsopplegg tilgjengelig på Spillpedagogbanken). Musikk fra Maquette, A Short Hike og Keep Talking and Nobody Explodes. Produsent: Odin Nøsen
In this week's episode, we discuss Microsoft's potential purchase of Discord, the end of the PlayStation Store on PS3 and PS Vita, and our pretty new custom DualSense controllers. In our main segment, we dive into our experience with VR, some of our favorite games, and what we'd like to see in future hardware and software. Have a VR recommendation? Reach us virtually (see what I did there? Like, virtual reality… and you're reaching us virtually… by email… never mind) at prettypixelspodcast@gmail.com. Joey's on Twitter: @Losperman 00:01:10: Microsoft reported to be in talks to buy Discord 00:03:27: PlayStation buys EVO 00:03:50: Woof 00:04:19: Meow 00:06:08: RIP PlayStation store on PS3/PSP/PS Vita 00:11:13: Gotham Knights Delayed to 2022, Shin Megami Tensei 3 HD Remake coming in May 00:11:51: Bloodhound Dog DLC for theHunter: Call of the Wild 00:12:45: We order beautiful, sexy custom DualSense controllers 00:18:00: What we've been playing (Ghost of Tsushima Legends, Persona 5 Strikers, Peggle 2) 00:23:26: Getting into VR 00:25:43: Bella decides to use my leg as a scratching post. Thanks, B 00:35:30: Arizona Sunshine 00:39:56: Batman: Arkham VR 00:43:53: SUPERHOT VR 00:47:30: Tetris Effect 00:49:15: Pistol Whip 00:52:33: Keep Talking and Nobody Explodes! 00:56:36: Beat Saber 01:01:05: Job Simulator 01:04:09: Star Trek: Bridge Crew 01:07:49: Until Dawn: Rush of Blood 01:09:26: The Exorcist: Legion VR 01:11:16: Monster of the Deep: Final Fantasy XV 01:11:34: Star Wars: Squadrons 01:12:31: VR games on our to-play list 01:16:56: What we want from future VR hardware/software Theme song by lovers.tiff: loverstiff.bandcamp.com
Two explosive games in one package.
Speljuntan har fått in ett lyssnarbrev och nystar därför i frågan om hur man kan introducera sin bättre hälft till spelandets fantastiska värld. Det avhandlas också spaningar inför Blizzconline, Valheims segertåg och om Juntan hissar eller dissar skådisarna som ska förverkliga tv-serieversionen av The Last of Us. Elisabeth har börjat känna på Sakuna: of Rice and Ruin, Anton har spelat svenskutvecklade kalla kårar-äventyret Little Nightmares 2 och vi får en slutgiltig uppdatering om ifall Angelica någonsin ska få ett PS5. Spel vi pratar om i avsnittet: Valheim, The Last of Us (tv-serien), Själsfrände-tips: Unravel Two, Portal 2, Jackbox, A Way Out, Don't Starve Together, Keep Talking and Nobody Explodes.
On the August 28, 2018 episode of /Film Daily, /Film editor-in-chief Peter Sciretta is joined by /Film managing editor Jacob Hall, senior writer Ben Pearson and writers Hoai-Tran Bui and Chris Evangelista to talk about what they've been up to at the Water Cooler. You can subscribe to /Film Daily on iTunes, Google Play, Overcast, Spotify and all the popular podcast apps (here is the RSS URL if you need it). Opening Banter: Brad isn't joining us this week because he's out sick. In The News: HT: ‘Star Wars: Episode 9' Casts Matt Smith in Key Role At The Water Cooler: What we've been Doing:Jacob went on a birthday vacation to San Antonio, where he stayed in a nice hotel and visited a lot of tourist traps, including a wax museum, a Ripley's museum, a haunted house, and the world's worst 4D theater. Peter visited The Jim Henson Exhibition: Imagination Unlimited exhibit at Skirball, ran into Cesar from 1 second every day and watched Jon Armstrong perform 4 hours of magic at the Magic Castle without repeating a trick. Ben went to London for the first time What we've been Reading:Hoai-Tran started reading Sharp Objects. Ben read A Study in Scarlet Jacob has been reading Kitchen Confidential. What we've been Watching:Peter binge-watched the whole first season of Justin Willman's Netflix series Magic For Humans, saw Searching on opening night, rewatched Muppets Take Manhattan, and started watching HBO's Succession. Chris watched Lizzie and the upcoming season of BoJack Horseman. Ben watched The Wild One, Once, and has been rewatching Game of Thrones Jacob revisited Indiana Jones and the Last Crusade on the world's crappiest hotel television and watched a little too much of a Shark Tank marathon. Hoai-Tran watched Juliet, Naked and the series finale of Sharp Objects. What we've been Eating:Peter has joined Brad in going on a diet. Jacob ate at The Esquire Tavern, La Gloria, and other San Antonio establishments. What we've been Playing:Jacob simply cannot stop playing Dead Cells. He also played Keep Talking and Nobody Explodes. Other articles mentioned: Specters, Shadows, and Slackers: How I Survived My Job at a Haunted House A New Must-Experience Magic Show Is Coming To Hollywood All the other stuff you need to know: You can find more about all the stories we mentioned on today's show at slashfilm.com, and linked inside the show notes. /Film Daily is published every weekday, bringing you the most exciting news from the world of movies and television as well as deeper dives into the great features from slashfilm.com. You can subscribe to /Film Daily on iTunes, Google Play, Overcast, Spotify and all the popular podcast apps (RSS). Send your feedback, questions, comments and concerns to us at peter@slashfilm.com. Please leave your name and general geographic location in case we mention the e-mail on the air. Please rate and review the podcast on iTunes, tell your friends and spread the word! Thanks to Sam Hume for our logo.
What up people, This week Duke and Chinny talk some Rocket League Rumble, which is the new DLC from Rocket League. Tune in to find out what they thought. Chiny has finished Mirror's Edge. Stu and Chinny played some Keep Talking and Nobody Explodes (with a little help from the twitch chat). Find out if the bomb exploded or not. Stu plays some Killzone: Shadow Fall on the PS4 and Always Sometimes Monsters. News Topics: Playstation 4 Pro, The lack of mod support on Fallout 4 on the PS4, Walking Dead Season 3 We finish the show with Emails, Speakpipes and shoutouts. Send Speakpipes to www.speakpipe.com/veterangamers Follow us on twitter @veterangamersuk and if you have any opinions or questions, send emails to: podcast@veterangamers.co.uk Gamertags Chinny – 360 ChinChinny, PS3 Chinny1985 The Daddy – 360 Big Daddy Blast, Steam BigDaddyBlaster, PS3 xXBig-DaddyXx Duke – 360 DukeSkath, PS3 DukeSkath, Steam DukeSkath
Ryan and Matt "All Sorts of Man's Sky" Amberg are back and barfing about LCD Soundsystem live, Warm Bodies, King Kong, and Filmage before it's on to time spent with the Lawbreakers alpha, No Man's Sky, Matt's HTC Vive-venture with Tilt Brush, Job Simulator, and Keep Talking and Nobody Explodes, then Wolfenstein: The New Order, Overwatch, and Pokemon Go. Also Metroid 2 finally came out, Evolve's evolution, Rocket League rumblings, Destiny's Iron Bowel Syndrome, Quake Champions' and Prey's latest trailers, and Farmer Fenix's Tomato Wars 2027™. Then make way for the lightning round with Telltale's Batman, XCOM 2, Dead Rising, Civ 6, and Rocksmith 2014 remastered!
In this Quickie episode Larry briefly discusses his experience playing games at Grant's house. First he talks about Jackbox Party Pack for Xbox, and then goes into his experience with Samsung VR, first talking the creepy film Sisters, the less creepy (but still creepy) Jurassic World, and the absolutely awesome game Keep Talking and Nobody Explodes.
After a considerable siesta, Joey and Ari return to talk about a pile of games. Keep Talking and Nobody Explodes, Quarries of Scred, Aviary Attorney, and Luckslinger to name a few. Also there's alphas, 20MoL, and MORE. steamID: clockface and dybno
Ryan and Matt "I'm Sorry for Last Week's Nickname" Amberg ring in the New Year and talk about Avalon, One Night, and Bang! The Dice Game before moving on to more video gamey games like Just Cause 3, Little Big Planet 3, Carcassonne, Keep Talking and Nobody Explodes, The Jackbox Party Pack, Quiplash, and Lara Croft Go. Then it's on to Star Wars Battlefront's OT bend, Uncharted 4's delay, and a few VR headlines about Oculus and Playstation VR.
Ryan and Matt "Quote Unquote" Amberg couldn't help but watch Speed, Pee-wee's Big Adventure, Whiplash (again again), Cleveland's Rock & Roll Hall of Fame, Red Eye, Fury, and Ryan's Math Journey to Elite Town, just as much as they couldn't help playing Keep Talking and Nobody Explodes, Team Fortress 2's Halloween update, Halo 5's multiplayer, Watch Dogs, and consummate airplane games Downwell, Pac-man 256, and Tiny Wings 2's latest update. Then Fallout 4 takes over, as it will, Darksiders 2 to 3, Need for Speed's free DLC kick, Rocket League's new features, The Witcher Movie, The Activision Blizzard Movie, Blizzcon and Overwatch, Xbox One's backwards compatibility and DLC support, The Game Awards 2015, Dark Souls 3 Extra Money Edition, Battleborn delayed, UFC 2 announced, Mass Effect Andromeda teased, Life Is Strange 2 announced, and Alan Wake 2... confirmed!
Ryan and Matt "NDA-OK" Amberg might have watched Mission Impossible 3, We're the Millers, Scream 2, A Nightmare on Elm Street, Ebay Day 2015, and Whiplash (again), but they also might have played Halo 5, Keep Talking and Nobody Explodes, not even one second of Battleborn, Watch Dogs, Downwell, Neko Atsume, and Rock Band 4. Meanwhile important things actually happened like Evolve's Gorgon, Mirror's Edge Catalyst's delay, Titanfall's big year, Epic's new Paragon, Konami's Chinese Contra, Nintendo's new mobile game and rewards program, LEAVO 2017, Activision's King Dingaling, and the death of sucky Sonic!
This week, Amazon goes after Etsy, how posting on social media might lower your credit score, Tesla goes autopilot, how lab-grown meat is made, and the biggest tech acquisition ever, and much much more. What We're Playing With Dwayne: DIY Drip Irrigation Andy: The Beginner's Guide; Keep Talking and Nobody Explodes Tosin: Keep Talking and Nobody Explodes, Star Wars Battlefront Headlines Amazon Challenges Etsy With Strictly Handmade Marketplace ACLU: Orwellian Citizen Score, China's credit score system, is a warning for Americans Apple loses patent lawsuit to University of Wisconsin, faces hefty damages Pornhub thinks your smartphone choice reflects your kinks Tesla: Your Autopilot Has Arrived Mercedes, Google, Volvo To Accept Liability When Their Autonomous Cars Screw Up Audible Book of the Week Steve Jobs by Walter Isaacson Sign up at AudibleTrial.com/TheDrillDown Music Break: Drive My Car by The Beatles Hot Topics Dell to Buy EMC in Deal Worth About $67 Billion - Largest Tech Acquisition Ever What Dell-EMC merger could mean to the storage market, company employees, customers, and rivals Twitter Will Cut More Than 300 Employees, 8 Percent of Staff The Extremely Shitty Way One Man Learned He'd Been Fired From Twitter Music Break: I Eat Cannibals by Toto Coelo Final Word Ada Lovelace Day: Celebrating the Achievements of Women in Technology The Drill Down Video of the Week Meat without murder: The Meat of the Future: How Lab-Grown Meat Is Made If I Ate Lab-Grown Human Tissue or Organs, Would I Be Considered a Cannibal? Subscribe! The Drill Down on iTunes (Subscribe now!) Add us on Stitcher! The Drill Down on Facebook The Drill Down on Twitter Geeks Of Doom's The Drill Down is a roundtable-style audio podcast where we discuss the most important issues of the week, in tech and on the web and how they affect us all. Hosts are Geeks of Doom contributor Andrew Sorcini (Mr. BabyMan), marketing research analyst Dwayne De Freitas, and Box tech consultant Tosin Onafowokan.
PAX Prime 2015 Day 2 is DEAD, but not before Ryan, Matt, and Adam played Rock Band 4 with the Protomen, Mad Max, Rainbow Six Siege, Just Cause 3, Death Road to Canada, Keep Talking and Nobody Explodes, and LEGO Dimensions. Day 3 will be up shortly!