Podcasts about stfc

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Best podcasts about stfc

Latest podcast episodes about stfc

Life of a Kitman
The Angus MacDonald Ep

Life of a Kitman

Play Episode Listen Later Jun 22, 2026 53:36


In the special offseason podcast we welcome former STFC and Aberdeen defender Angus MacDonald to the kit room. We discuss everything, including his amazing journey through rejection and illness all the way to European football.Enjoy! Hosted on Acast. See acast.com/privacy for more information.

european acast aberdeen stfc angus macdonald
Talking Trek: Star Trek Fleet Command
Breaking Down Cam's STFC Rebuild Plan: Seasons, Streaks, Economy & the Future of Fleet Command

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Jun 19, 2026 158:19


Big changes are being discussed for Star Trek Fleet Command, and this episode breaks down what players need to know after the latest conversations with Cameron Stewart and the creator community. We talk through Scopely's new focus on tech stability, culture, economy, regular players, seven-day streaks, bulk claim, and why “happy players spend money” might finally be more than a slogan. We also dig into upcoming arc direction, including M92, M93 Anthology, M94's slower experience-driven approach, and the introduction of seasons beginning around M95. Plus, we cover the creator program's changing role, min-maxer feedback, economy repair, officer design, community mod support, and why player feedback may be more important right now than it has been in years.   0:50 Welcome to Talking Trek Live 5:39 Stupid News and opening chaos 13:01 Bundle claim improvements explained 17:14 Multi-claim and faster store interactions 22:00 Backend tech changes and server communication 25:21 Boost mode for high-traffic systems 28:18 Cam's three pillars: tech, economy, and culture 31:48 “Happy players spend money” returns 32:20 Regular Players become the key KPI 37:04 Seven-day streaks and why Cam values them 39:20 Why quality of life should not be a reward 41:19 Community homework: what should the seven-day bonus be? 46:01 Cam's 50+ one-on-one meetings with the STFC team 48:16 Failure, learning, and changing Scopely's internal culture 55:34 David Eckleberry is back in an advisory role 58:13 Engineering council and better technical feedback 1:02:30 M92, playtests, and the culture shift around shipping content 1:03:59 M93 Anthology confirmed as the content pause 1:04:21 M94 described as slower and more experience-driven 1:24:14 Why the creator program is becoming more important 1:31:23 How creator feedback is being routed back to Scopely 1:41:34 M92, M93, M94, and the road to seasons 1:42:04 Seasons begin with M95 1:46:39 Why Scopely wants feedback from hyper-engaged players 1:50:04 The economy problem and why min-maxers matter 1:56:11 Two-way communication and the changing creator program 2:02:25 Officer systems and captain maneuver concerns 2:07:16 Making officers more accessible while monetizing upgrades 2:12:01 Seven-day rewards: efficiency vs quality of life 2:22:01 Recap of the biggest open questions for players 2:24:12 Official community mod is now supported by STFC 2:37:00 Final plugs and closing chaos

Talking Trek: Star Trek Fleet Command
Voyage Across the Void, Mythic Math & the Great STFC Economy Reset | Talking Trek Live

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Jun 12, 2026 193:06


Talking Trek is BACK, and this episode comes packed with emotional updates, ridiculous comedy, and a massive Star Trek Fleet Command economy discussion. We start with server sound-off, the return of Talking Trek Stupid News, and a deeply questionable investigation into Demolition Man and the legendary three seashells. DJ also shares the personal story of Oliver's recent hospital emergency, the children's hospital team that helped him recover, and why child life programs matter so much. Then we dive into STFC with a full breakdown of Voyage Across the Void, the new weekly event structure, officer shard math, platinum concerns, battle pass changes, the mythic track, and what all of this may mean for the future of Fleet Command's economy. Is Voyage Across the Void a better system? Is the mythic battle pass worth it? Is G7 too expensive? Is Fleet Command finally trying to reset years of broken math, or did they just hand the player base a calculator and a headache? Let's talk about it. Download, stream, argue, laugh, and bring your spreadsheets. This one has feelings, math, mullets, and mild economic panic.   0:56 Welcome Back to Talking Trek Live 3:32 Bulk Claim Grief, Chicago Blame, and Sports Ball Confusion 8:23 Talking Trek Stupid News Returns 17:54 Demolition Man, the Three Seashells, and Maya's Diagnostic Failure 22:12 Where We've Been: Oliver's Hospital Story 31:21 Child Life, Therapy Dogs, and Gratitude for Children's Hospitals 38:54 Chicago, Pokémon GO Fest, and a Makeup Birthday Stream 41:00 Oliver Calls the Show and Requests App Approvals 45:40 The Oliver Debit Card Game Begins 52:00 Back to Fleet Command After the Hiatus 55:00 Voyage Across the Void Event Series Breakdown 58:00 Weekly Event Structure and New Permanent Sourcing 1:01:00 Daily SMS/SLB Rewards, Materials, and Missing Pieces 1:10:00 Produced Breakdown Wrap-Up: Is Voyage Across the Void Good? 1:13:00 Platinum Losses, Officer Shards, and First Impressions 1:22:00 Officer Depot Math and Weekly Reward Comparisons 1:34:00 Economy Reset Talk: Too Much, Too Fast? 1:40:00 Less Chores, More Choice: Cameron's Direction for STFC 1:49:00 Fun vs Rewards: Would Players Take Less for Better Gameplay? 1:55:00 M90 vs M91 Battle Pass and Mythic Track Discussion 2:01:00 Battle Pass Milestone Changes and Reward Rearrangement 2:07:00 Faction Credits, Platinum Conversion, and G7 Value Math 2:13:00 Battle Pass Value vs Player Sentiment 2:16:00 The Core Problem: Everything Costs Too Much 2:22:00 G3 Economy Memories and Lessons for G7 2:28:00 Omega Materials, Stat Squish Talk, and Economy Repair Ideas 2:34:00 New Players, Veteran Frustration, and the “First Pancake” Problem 2:37:00 Is Mythic Basically a Second Battle Pass? 2:40:00 Officer History, Battle Pass Memories, and Economy Wrap 2:44:00 Chicago Exhaustion, Production Day, and LEGO Enterprise Plans 2:48:00 GoWheel Updates, Meetups, and Community Travel Goals 2:52:00 Commercial Chaos: Mullets, Inflation, and Cereal Toys 2:56:00 Talking Trek AMA Begins 3:00:00 Athena Purchases, Shenanigans, and Ship Blueprint Questions 3:04:00 G6 Scrapping, QOL Leaks, and Rapid-Fire Chat Questions 3:08:00 Battle Pass Submissions, Mega Cube, Skydeck, and Final Questions 3:12:00 Final Plugs and Sign-Off

Fools Rush In- STFC Fan Chat
2026 (37) - STFC Content Creators Season Review

Fools Rush In- STFC Fan Chat

Play Episode Listen Later May 12, 2026 74:22


Fyfie is in the privileged position to host as Vic (OSC), Max (LSP), Joe (Adver), Andrew (BBC) and Sam (Moonraker) all discuss talking points from the season.

Talking Trek: Star Trek Fleet Command
Scribbler Joins Talking Trek! Prodigy Stories, Alliance Tournament Fixes & Epcot Chaos

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later May 11, 2026 128:44


Scribbler joins Talking Trek for a full creator showcase episode packed with Star Trek history, Hollywood stories, Star Trek: Prodigy memories, STFC discussion, and a whole lot of Epcot planning chaos. Shauna Benson talks about her journey from Disney cast member and IT work to Hollywood writing, her time on shows like The 100 and Star Trek: Prodigy, favorite Easter eggs, “Murder Planet,” Planet Larry, and what made Prodigy such a special on-ramp for new and lifelong Trek fans alike. Then we shift into Star Trek Fleet Command with a detailed conversation about Alliance Tournaments, rerolls, store strategy, monetized tasks, catch-up mechanics, mid-ops changes, G6/G7 progression, and what Scopely may need to rethink before Alliance Tournaments return. Finally, Scribbler helps the Talking Trek crew plan the upcoming Disney / Epcot IRL stream, including drinking around the world, park logistics, checkpoints, streaming rules, sunscreen survival, and what could possibly go wrong. Spoiler: probably everything, but beautifully. 01:01 Welcome to Talking Trek Live 04:01 Scribbler joins the show 05:30 Scribbler's Hollywood background 07:27 Growing up with Star Trek 11:17 Disney College Program stories 14:28 From Disney IT to writing 17:00 The long road into Hollywood 21:30 Landing Star Trek: Prodigy 24:46 Nickelodeon nostalgia and slime dreams 29:02 Writing Prodigy episodes 31:13 “Murder Planet” and Planet Larry 32:30 Is there hope for Prodigy season 3? 35:21 Writing Trek for kids and adults 41:39 Favorite Prodigy Easter eggs 46:11 Scribbler becomes a streamer 51:10 From strike-line streaming to ScribblerSB 55:08 STFC, missions, and narrative love 59:18 Alliance Tournament talk begins 01:06:00 Alliance Tournament store strategy 01:11:26 Alliance Tournaments get tabled 01:13:09 Scribbler's suggested fixes 01:16:00 Mid-ops changes and feeling “free” 01:21:00 Catch-up mechanics and new-player pressure 01:26:00 Catch-up versus “mustard” mechanics 01:30:00 G6, G7, and why players are not pushing 01:33:00 Epcot planning begins 01:38:00 Drinking around the world strategy 01:46:00 Rope drop, rides, and park logistics 01:51:00 Checkpoints, streaming, and community meetup plans 01:56:00 The mobile broadcast backpack plan 02:01:00 Park survival tips: water, fans, sunscreen 02:03:39 Thanking Scribbler and Comic-Con plans 02:05:24 Closing announcements and upcoming streams

Talking Trek: Star Trek Fleet Command
Paragon Recruit Failed HARD… But What Does It Say About STFC's Future? | Talking Trek Live

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later May 5, 2026 200:32


This episode of Talking Trek was originally intended to be a livestream, not a traditional podcast recording. Because of that, the format is not perfectly “podcast clean” in every moment, with some live-chat interaction, stream chaos, and real-time gameplay mixed in. But the conversation around the Paragon Recruit event, officer sourcing, spending value, community frustration, and the broader direction of Star Trek Fleet Command was strong enough that we felt it deserved to be published for the podcast audience. DJz, Jules Verne, Matters, XeroGees, and the community dig into why the Paragon Recruit event felt so bad, how the 90-pull guarantee and diluted chest design landed with players, and why even spenders walked away feeling punished instead of rewarded. The show also explores the bigger question: is this just one bad event, or part of a larger reset in the STFC economy? Later in the show, the crew pivots into Duo Wave Defense strategy, updated crewing advice, real-time testing, officer sourcing choices, and the value of wave completion versus pushing too high too quickly. It is part breakdown, part therapy session, part teaching stream, and part “what in the actual galaxy is happening right now?” energy.   00:09 Stream opens with Ghost Energy, chat chaos, and pantsless tradition 05:31 DJz jokes about “proper communication” and a future heroic spend event 07:01 Xero's frustration and why even longtime players need a break 12:03 Xero explains what finally pushed him away from Fleet Command 20:43 DJz frames the night: community sound-off, teaching, and surviving together 21:34 Paragon Recruit warning: no current plan for the event to return 24:02 Why the Paragon chest concept was not the problem, but the bloat was 25:29 The awkward 90-pull guarantee math and why the spend felt intentional 32:19 Jules explains the Vengeance Is Mine dilemma and the Paragon trap 33:59 $350+ in value and still only halfway to Academy Doctor 35:01 Officer acquisition reset, or something far worse than a reset? 39:01 Community fear: are these changes pushing players out? 47:36 DJz shares the professional message he sent about recent STFC decisions 54:32 Paragon called out as vague, shiny, RNG-heavy, and “gambly” 56:01 Direct warning: Paragon was a single-run event, subject to change 57:38 Cadre Recruit preview and why it looks like the same mechanic again 01:06:43 Trying to find the positive: Alliance Tournament and Duo Wave Defense 01:12:16 The larger theory: new player resets, old player fatigue, and game direction 01:20:16 STFC is not shutting down, but it may be shaving life off itself 01:25:07 Revenue, whales, burnout, and whether top spenders are “acceptable casualties” 01:34:38 Wave Defense Battle Pass value and why some players may not need to panic 01:43:51 DJz admits this was not planned as a podcast, but the conversation is strong 01:50:38 DJz talks diversification, Pokemon Go Fest, and creator-life strategy 02:00:14 Why STFC is a different game now than veterans remember 02:09:59 Duo Wave Defense Part 2 begins with Jules Verne coaching strategy 02:20:00 Preparing DJz's first Duo Wave Defense run on Server 15 02:35:17 Which officer to choose from the Paragon guarantee, if you chase it 02:38:26 Target levels, ship choices, and why level 68s matter in Duo Waves 02:44:00 Protector placement, wave tricks, and old group-wave tactics 02:50:30 Live Duo Wave Defense run begins 02:58:22 Wave strategy: what to kill, what to ignore, and where hostiles spawn 03:07:27 Officer Laurels, future sourcing, and why Genesis may be worth chasing 03:08:06 Duo Wave Defense strategy wrap-up and lessons learned 03:14:07 Bonus chaos: cow video narration, documentaries, and post-show nonsense 03:20:02 Podcast outro for a livestream that unexpectedly became publishable

Fools Rush In- STFC Fan Chat
2026 (34) - Date With Destiny

Fools Rush In- STFC Fan Chat

Play Episode Listen Later May 2, 2026 117:42


Can they do it? STFC have a straight shootout on the fnial day of the season. How confident are the Fools?

Talking Trek: Star Trek Fleet Command
STFC's Battle Pass Disaster, Research Rollbacks & Duo Wave Defense Math | Talking Trek Live

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later May 1, 2026 151:22


The April 30th arc day in Star Trek Fleet Command was… a lot. Battle passes went down, came back up, reset, went down again, players got compensation promises, research rollbacks hit 1,719 accounts, and the community started asking whether this was just a bug day or a full systems parade of gremlins in the Jeffries tubes. In this episode of Talking Trek Live, DJz, Griffin, Tarpy, Jules Verne, and the community break down what happened with the battle pass, why the research rollback mattered, whether Digit vs. Scopely responsibility changes the conversation, and what players should know about duo wave defense. Jules also brings the classroom energy with real duo wave defense testing, hypothermic decay math, repair drone mechanics, bugs found in the mode, and a deep dive into the new Paragon recruit math and value concerns.   01:03 Show open: the arc disaster begins 08:16 Stupid News returns to the chaos desk 16:28 DJz's missing Junkers and customer service comedy 23:40 Battle Pass Update: the sequel nobody ordered 31:01 Research rollback, 1,719 accounts, and why it had to happen 38:59 Were buildings and ships affected too? 46:00 “Oopsie poopsie,” exploit correction, and the missing undo button 52:04 Did the rollback break the battle pass? 57:18 70,000 battle pass points and the second relaunch problem 01:04:37 Why DJz is saying Digit instead of just Scopely 01:12:49 Scopely responsibility vs. Digit execution 01:19:00 Jules Verne enters with duo wave defense testing 01:27:00 Venari Ral, hypothermic decay, and repair drone mechanics 01:35:00 Duo wave maps, allowed hostiles, and carry-a-friend strategy 01:43:10 Duo wave defense takeaways and video intro chaos 01:51:00 Crew tweaks, impulse speed, and Griffin's squishy science lab 01:59:06 Paragon recruit value math begins 02:07:32 “Chance of nothing” and the $600 comparison 02:16:05 Paragon pools, rerolls, and the “guarantee” explained 02:24:01 Changing math, confusing sourcing, and final arc frustration 02:29:10 Closing thoughts, margarita math, and the end of the doozy

Talking Trek: Star Trek Fleet Command
STFC M90 Patch Breakdown: Starfleet Academy, Duo Wave Defense, Battle Pass Changes & G5 Scrapping

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Apr 28, 2026 50:09


M90 is here, cadets, and Talking Trek is rolling straight into Starfleet Academy with a full Talking in Carz breakdown of the new patch. DJz, Griffin, Tarpy, Jules Verne, and the crew unpack the new Academy loop, Duo Wave Defense, critical damage mitigation, Academy drones, the new building, refinery currencies, laurels, and the first wave of new officers. We also dig into the bigger M90 economy changes, including battle pass updates, the 27-day arc format, Boldly Go rewards, desolate rod sourcing, officer depot token changes, Paragon and Cadre bundles, alliance tournament updates, new artifacts, ship refits, and the long-awaited arrival of G5 scrapping. There's a lot in this patch, some of it exciting, some of it suspiciously spreadsheet-shaped, and some of it wearing a cadet uniform while stealing your lunch money. Topics include: Starfleet Academy loop, Duo Wave Defense, critical damage mitigation, Academy drones, STFC.phd battle log parsing, engineering credits, science credits, command credits, laurels, new Academy officers, Genesis outpost loot, battle pass changes, Boldly Go, officer depot tokens, Paragon and Cadre bundles, Emerald Chain progression, alliance tournaments, simulacrum refits, and G5 scrapping timers.   00:51 Show open and welcome to Talking in Carz 02:23 Welcome to Starfleet Academy, cadets 03:12 The new Starfleet Academy loop begins 04:37 Academy drones, crit chance, and crit damage explained 05:24 Critical damage mitigation enters the game 07:45 Battle logs, STFC.phd, and tracking the new mechanic 08:52 Why the Academy building matters early 10:03 Training merits, engineering credits, and the refinery loop 11:34 The 60-second currency recap 12:27 Laurels become the new officer promotion currency 13:17 Duo Wave Defense strategy and why waiting may be smart 15:39 New Academy officers: Doctor, Jahl of Myr, and Genesis 17:04 Genesis and the big outpost plunder loot boost 20:46 The early concern: is the new loop too siloed? 23:00 Battle pass and live ops changes for the 27-day arc 24:03 Desolate rods, Boldly Go, and flash pass replacement sourcing 26:58 Community data needed for battle pass reward comparisons 28:49 Officer depot token store changes and 30-day warning 31:03 Paragon and Cadre officer sourcing bundles 32:30 New artifacts: Emerald Chain helm and G7 parts efficiency 34:24 Emerald Chain progression and alliance tournament XP 36:23 Surprise: two alliance tournament runs this month 39:18 Titles, cosmetics, and the fun side of the arc 40:15 Choice token concerns and alliance tournament task changes 42:18 New simulacrum refits and Academy drone mitigation 43:42 G5 scrapping timers, exocomp boost, and realistic expectations 47:36 When to use the G5 scrapping exocomp 48:35 Wrap-up and tonight's Talking Trek lab preview

Fools Rush In- STFC Fan Chat
STFC 2 - 2 Accrington - On The Whistle

Fools Rush In- STFC Fan Chat

Play Episode Listen Later Apr 19, 2026 73:55


Another wasted oppertunity, another poor performance. Fyfie gives fans an hour to share their views straight from the full time whistle.

Talking Trek: Star Trek Fleet Command
Jason Vneck, Borg Sphere Reactions & The Future of Alliance Tournaments

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Apr 13, 2026 171:12


Talking Trek is back live with special guest Jason Vneck for a big community episode covering STFC's latest updates, the return of Vengeance Is Mine, Borg Sphere reactions, and the increasingly spicy conversation around Alliance Tournaments. The show starts with some classic live-show chaos as DJz and Griffin return from Idaho with stories, jokes, and one truly unhinged Ghost energy haul before settling into a fun and thoughtful conversation with Jason about content creation, Twitch growth, podcast milestones, and how communities form around Star Trek Fleet Command. From there, the episode dives into the game itself: Borg Sphere impressions, ship utility, artifacts, store issues, officer value, and how newer content is landing with players across different ops ranges. There is also some great Star Trek lore discussion mixed in, especially around the Borg, First Contact, and Voyager. The second half of the show is a deep dive into the future of Alliance Tournaments, including the announced sunset of alliance rerolls, the broader in-game economy, free-to-play strategy, tournament balance, Temporal Disruptors, and whether STFC is heading toward a full tournament refresh. If you enjoy long-form STFC discussion with community perspective, game analysis, and a little live-show gremlin energy, this is a great episode to catch. #StarTrekFleetCommand #STFC #TalkingTrek #StarTrek #BorgSphere #AllianceTournaments #JasonVneck 00:59 Live show kickoff and server sound-off 03:48 Jason Vneck joins the stage and the show setup begins 05:46 Idaho travel stories, Ghost energy loot, and airport suitcase chaos 12:26 Griffin and Jason discover a wild Fry's Electronics connection 14:16 Twitch Partner Plus talk and community support update 17:54 Talking Trek celebrates episode #600 hitting the podcast feed 24:30 Jason shares when he started playing STFC and his server history 25:58 Mid-ops discussion and ideas for helping newer players on older servers 30:23 First impressions of the Borg Sphere and mixed player reactions 33:23 Borg Cube utility, Sphere grind, and how players adapted to the new ship 40:02 Store navigation headaches and bounty pack talk 48:01 Borg fandom chat, First Contact callbacks, and Voyager changing the Borg 56:30 Alliance Tournaments announcement and the end of alliance rerolls 01:06:20 DJs breaks down the in-game economy and why tournament changes may be coming 01:13:41 Temporal Disruptors, material spending, and the debate over “broken” scoring 01:20:23 Could Alliance Tournaments become bigger, newer, and more rewarding? 01:36:54 Maverick tasks defended as some of the best recent content in STFC 02:05:10 What is actually breaking tournaments, and what players may not want to lose 02:22:38 Ops progression vs. lower-level support in tournament design 02:37:53 Paywall versus slow grind: defining the difference in modern STFC 02:49:20 Final thoughts from Jason Vneck and community sendoff 02:50:43 Bonus LEGO Enterprise stream plug and closing sign-off

Talking Trek: Star Trek Fleet Command
STFC Borg Sphere Fallout, Maintenance Chaos, and F2P Reality Check | Talking Trek Live

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Apr 10, 2026 161:17


Emergency maintenance turned this episode of Talking Trek into a live STFC town hall, and the result was one of the most honest conversations yet about the Borg Sphere arc. DJz, Tarpy, and the panel break down the maintenance chaos in real time, react to server rollbacks and shield-extension questions, and talk through what the outage means for players across different regions. The show also dives into tentative plans for an upcoming community meetup and 24-hour stream, with talk of Epcot, travel logistics, and even possible ticket giveaways for viewers. It is a wild mix of community energy, live troubleshooting, and classic podcast banter. In the second half, the conversation turns sharply toward the Borg Sphere itself and whether this arc is actually delivering value. The panel digs into free-to-play timelines, alliance task dependency, challenge track priorities, G7 fatigue, and the growing sense that the month's content may be much thinner than the hype suggested. If you want the real player-perspective version of this arc, not just the sales brochure in a shinier coat, this episode is worth the trip. #TalkingTrek #STFC #StarTrekFleetCommand #BorgSphere #StarTrek   00:59 Intro, server sound off, and emergency maintenance energy 06:17 DJz explains the maintenance mess and “Windows update” chaos 13:37 Epcot meetup plans, 24-hour stream talk, and ticket giveaway tease 19:23 EU and APAC begin rolling back online while US stays down 23:19 Why getting raided is “not the end of the world” 31:09 Regen tournament and community banter during downtime 41:24 Post-raid philosophy, value, and resource loss perspective 52:32 Store issues, disappearing bundles, and platform weirdness 01:02:28 What likely caused the maintenance and why it spiraled 01:12:11 Compensation talk, missed events, and shield-extension concerns 01:20:48 Global maintenance fairness and how APAC deals with this all the time 01:27:56 Dev chat update on shields, timing, and uncertainty around reset 01:33:59 Call-ins begin with the free-to-play progress conversation 01:35:12 G7 fatigue, boredom, and reduced motivation to grind 01:43:08 Challenge track priorities and what players are actually doing daily 01:54:40 Monthly pacing, arc value, and how much content really exists here 02:08:31 Free-to-play timeline estimates for unlocking the Borg Sphere 02:19:47 Alliance strength, task completion, and how much that changes progress 02:33:46 Servers begin to come back and the panel wraps the F2P discussion 02:35:00 Final reactions as the game appears to recover

Talking Trek: Star Trek Fleet Command
Talking Trek Fireside Chat: Cast Takeover, PVP Banding, Incursions & Crew Strategy

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Apr 4, 2026 170:07


Tonight's Talking Trek takes a different shape with a true fireside chat cast takeover as the crew steps in for a relaxed, wide-ranging conversation without DJz and Griffin at the helm. What starts as a casual hangout quickly turns into a deep dive on PVP banding changes, incursions, alliance support, and whether STFC's current combat structure actually rewards the right kind of gameplay. The panel explores everything from possible instanced PVP systems and event redesign ideas to War Room progression, warmonger research, and how players at different ops levels experience the game very differently. As the conversation evolves, the episode shifts into strategy mode with practical talk around battle logs, Apex Barrier, Apex Shred, officer choices, and progression planning for players trying to squeeze more value out of their account decisions. This one has the feel of a late-night Trek lounge mixed with a mechanics workshop: funny, thoughtful, occasionally chaotic, and full of the kind of player-driven discussion that makes the Talking Trek community special. #StarTrekFleetCommand #STFC #TalkingTrek #Incursions #PVP #StarTrekGaming #MobileGaming   00:00 Cast takeover begins without DJz and Griffin 05:00 Maintenance update and when the PVP banding change actually starts 13:05 Debating whether tighter PVP ranges would help or hurt the game 18:17 Thunderdome-style instanced PVP systems for incursions 24:20 Alliance support, ship imbalance, and the reality of high-end combat 30:00 War Room progression, tactical warmonger research, and limited-life primes 39:00 Why players believe Scopely is still adjusting incursions and watching feedback 49:26 Solo armada meta predictions and cloaked hit-and-run strategies 55:17 A Kobayashi Maru-style event idea with brutal but meaningful rewards 01:03:00 One last warning before maintenance locks in the new banding rules 01:14:25 Why raw ops level alone does not tell the full PVP story 01:24:49 Game design chaos, account progression, and rebuilding systems over time 01:34:04 Mobile lag, touch controls, and why phone players feel pain faster 01:45:06 Apex Shred explained: what it is and why it matters 01:53:57 Why Apex Barrier scaling makes long fights dramatically harder 02:00:00 Reading battle logs correctly when officer abilities do not display cleanly 02:09:56 Picard vs. Harrison for long-term account growth 02:19:29 Why stopping at tier four can be smarter than maxing officers early 02:29:28 Relativity, hostile scaling, and practical ship advice for ops 67 players 02:44:23 Final officer recommendations and choosing immediate gains vs long-term value

Talking Trek: Star Trek Fleet Command
STFC Borg Sphere: Worth the Buy or Easy Skip? Full Maverick Store Value Breakdown

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Apr 3, 2026 199:03


Tonight on Talking Trek Live, we take a deep dive into the new Borg Sphere and the big question the whole STFC community is asking right now: is the Maverick store actually worth it? We break down the Sphere loop, the new weekly task structure, epic Maverick credits, blueprint pacing, building priorities, research value, and whether this feature is something players should buy immediately, grind slowly, or skip for now. Along the way, the panel tackles both sides of the argument. Some players see long-term value and future G7 prep, while others feel the store is too slow, too complicated, or simply not worth the price tag. This episode is a full value audit with real math, real reactions, and a lot of live back-and-forth as the crew tries to figure out whether the Borg Sphere is a smart investment or just another expensive detour through the Delta Quadrant. #StarTrekFleetCommand #STFC #BorgSphere #TalkingTrek #UltimatDJz #Scopely #MaverickStore   01:21 Cold open, server sound-off, and the opening chaos 05:06 Is the Borg Sphere skippable or not? Setting up the night's big question 09:19 Lost In 73's teaser rolls in after a marathon stream 11:00 Breaking down the Borg Sphere loop and how the weekly tasks work 14:39 Matters explains buying the Sphere immediately to test the loop 17:16 Regret vs. value begins, and the community split comes into focus 21:24 Tarpy argues the store does not justify the spend for many players 24:00 The panel shifts into long-term value, G7 usefulness, and future payoff 39:59 Store item review starts getting more specific with what matters now versus later 49:57 Maverick credit math starts driving the discussion instead of pure feeling 59:58 Timeline talk: when players might realistically hit key Sphere milestones 01:10:00 Officers, costs, and where huge chunks of credits may really go 01:20:00 Prime priorities and what should come before blueprints 01:30:16 Blueprint math shows a possible long grind path without overspending 01:47:36 DJs says the system feels too complicated and should have been cleaner 01:59:58 Bundle randomness versus targeted pulls and why choice matters 02:08:08 Strange prerequisites, odd unlock placement, and store progression weirdness 02:23:21 A brief vape-detour turns into a funny side tangent before returning to grind talk 02:40:09 Chaos tech gets re-evaluated live as the math changes mid-conversation 03:00:40 Final big-picture takeaway: this may be more G7 prep than immediate payoff

Talking Trek: Star Trek Fleet Command
Talking in Carz: Arcfall Launch, Borg Sphere Costs, and Day 1 Strategy | STFC

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Mar 31, 2026 45:47


The recording for this Talking in Carz episode starts a few minutes into the show, but once it kicks in, DJz and Jules go deep on Arcfall launch day, the new Borg Sphere loop, and the real math behind blueprint acquisition in Star Trek Fleet Command. This episode breaks down how the new hostile mechanics work, why killing hostiles without the Sphere does not really help progression, and how the Sphere's tasks and Maverick-credit rewards are designed to scale over time. DJz and Jules also tackle the biggest hot-button topic of the launch: blueprint cost, free-to-play timelines, and the hard choices players now have to make between Dive Bar upgrades, research, officers, and Sphere progress. They also cover Suppressors vs. Obliterators, forbidden tech, Chaos Tech, new refits, artifacts, epic Maverick credits, and why the Sphere is best understood as a loop-focused ship rather than an all-purpose monster. Along the way, they share the strategy advice players need most on day one, including when to prioritize Dive Bar 20, when Dive Bar 30 may actually be smarter, and why Jules' calculator is so important for planning your path. If you're trying to figure out whether the Borg Sphere is worth chasing, how long free-to-play acquisition may really take, and what matters most in Arcfall right now, this episode is your roadmap. #StarTrekFleetCommand #STFC #Arcfall #BorgSphere #TalkingTrek #TalkingInCarz #Scopely #STFCStrategy #MaverickFaction #StarTrek   00:00 First Contact event hype and exclusive real-life rewards 00:01:04 Recording picks up mid-show and the informal live-only format begins 00:01:34 Can players kill new hostiles without the Sphere? 00:02:55 Burning vs. hypothermic decay and the round-one kill loophole 00:04:07 Suppressors vs. Obliterators and early punch-up possibilities 00:04:42 The blueprint-cost debate and why players will have to choose 00:06:18 Best early priorities: Dive Bar 20, key research, then blueprints 00:08:15 How long it should take newer Ops 55 players to reach Dive Bar 20 00:09:05 Punch-down strategy for solo armada milestones and weekly credit math 00:11:24 Blueprint pricing, weekly returns, and the long breakeven conversation 00:14:45 Is the Borg Sphere paywalled content or a grind-to-unlock feature? 00:16:35 Why players are frustrated with a path that could stretch beyond 100 days 00:18:43 How Sphere tasks stack and improve Maverick-credit income over time 00:21:04 Why regular Maverick credits may eventually become surplus 00:23:34 Jules' calculator and planning your credit-spend priorities 00:25:30 Behind-the-scenes pushback that got blueprint costs lowered 00:28:19 Forbidden tech, Chaos Tech, and what actually comes with the ship 00:31:03 Why Suppressors matter now and Obliterators are a later-game accelerator 00:33:17 Is Scopely experimenting with long free-to-play unlock timelines? 00:36:42 Zephyr and Cochrane shard events plus First Contact Day meta 00:38:36 Free refits, instant jump, and whether Assimilate Sting matters 00:40:01 New artifacts, epic Maverick credits, and who they're really for 00:42:12 What non-buyers will still be doing this month in the Maverick loop 00:43:56 Final verdict: the Sphere is a loop-only ship, not an all-rounder 00:45:00 Preview of tonight's follow-up stream and lab testing plans

Talking Trek: Star Trek Fleet Command
Arcfall Eve Eve Preview! Borg Sphere, Maverick Loop Changes & New STFC Arc Mechanics

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Mar 30, 2026 155:47


Arcfall is almost here, and tonight's Talking Trek Live is all about getting ready for what's next in Star Trek Fleet Command. DJz and Tarpy break down the full Arcfall Eve Eve preview, including the arrival of the new Borg Sphere, how it fits into the Maverick loop, what the new weekly tasks look like, and why players need to understand the difference between Suppressors and Obliterators before diving in. This episode covers the Sphere's passives, refits, new Prototype Tech and Chaos Tech, Epic Maverick Credits, faction store rewards, and the bigger gameplay implications for free-to-play, light spenders, and whales alike. If you want the full strategy-first breakdown of the next arc's mechanics before launch day hits, this is the episode to watch.   01:04 Welcome in and server sound off begins 04:00 Tarpy joins the studio and the show opens with pre-podcast banter 05:40 Recap of Studio B, 90s rap chaos, and surprise Twitch front-page traffic 13:30 Bonus LEGO Enterprise-D stream gets unlocked by the community 15:08 Setting the plan for the show: watch the preview, then rewind for the full breakdown 18:01 Hammy's Arcfall Eve Eve preview video begins with the Borg Sphere reveal 19:00 New weekly tasks, solo progression, and Maverick loop acceleration explained 19:47 Borg Sphere refits introduced, including Transwarp and Assimilation Protocol 20:37 Suppressors and Obliterators revealed, with instant-kill mechanics for non-Sphere ships 22:19 New Chaos Tech and Prototype Tech enter the loop 23:15 DJs rewinds the video and starts the deep-dive analysis 27:13 Side-by-side breakdown begins with Tarpy helping unpack the subtle mechanics 35:00 Sphere positioning in the arc and why players need to focus on the right targets 41:23 Free refits, unlock tiers, and why the Sphere progression feels Vengeance-like 51:12 Epic Maverick credits discussion and why separate currencies may actually help 01:22:43 Why Suppressors are the real target for most players, not Obliterators 01:40:00 Monetization pressure, ship access, and what the loop may feel like for different spend levels 02:05:16 Interplexing Beacon, Borg Operating Table, and how tech may reduce crew pressure 02:19:13 Tasks being based on ship level rather than Ops level gets a big thumbs up 02:33:16 Final takeaways, wrap-up, and teaser for continued Arcfall coverage tomorrow

Talking Trek: Star Trek Fleet Command
STFC CoTA Debate, STFC.phd Combat Deep Dive, and Jules Vern's 20 Tips for Your 20s

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Mar 20, 2026 219:30


Tonight on Talking Trek, DJz and Griffin tackle one of the hottest STFC topics in the community: the return of CoTA, why it was canceled, why it may be back for only one more run, and why players are so split on the decision. Before that, DJz clears the air on the recent apology controversy and addresses the rumors surrounding his original statement to the community. Then the show goes full teaching mode with special guest Sudo, creator of STFC.phd, for a deep dive into battle log parsing, sub-rounds, officer activations, mitigation, hidden combat data, and how players can use the tool to improve their gameplay. In the second half, Jules Vern delivers a massive “20 tips for your 20s” presentation focused on low and mid-ops progression, covering ship priorities, faction strategy, away teams, event traps, community tools, and how newer players can avoid costly mistakes. The episode closes with a lengthy community roundtable on CoTA, player trust, communication, hoarding strategy, and the ongoing tug-of-war between player value and game economics. If you enjoy STFC strategy, game analysis, community debate, and a little live-show chaos along the way, this one has the whole buffet.   00:52 Welcome in, server sound off, and tonight's roadmap 11:31 Sudo tech gremlins, live troubleshooting, and studio banter 23:14 The apology controversy, community perception, and “who was it for?” 34:53 Sudo finally joins and the STFC.phd deep dive begins 46:24 Sub-rounds explained and why battle mechanics fire the way they do 57:46 Forbidden Tech, Chaos Tech, and the hidden data inside logs 01:09:13 Why STFC.phd matters for diagnosing bad fights and crewing mistakes 01:20:44 Community log submissions, examples, and how players can help the tool grow 01:32:42 Sudo wrap-up, support talk, and transition to the next teaching segment 01:43:49 Jules Vern's “20 in 20” ship priorities for early and mid ops players 01:55:16 Away teams, trait XP, crit strategy, and long-term account planning 02:06:50 Kobayashi-style pass warning, alliance tournaments, and spending traps 02:18:17 Alliance culture, community value, and the final stretch of Jules' presentation 02:29:57 CoTA returns: why it's back, why players care, and why it may change 02:41:22 Community backlash to CoTA's return and the “vocal minority” debate 02:52:51 Callers weigh in on whether “one more run” is still a win 03:04:27 Communication issues, delayed feedback, and why players felt blindsided 03:15:57 Free-to-play vs spender perspectives on CoTA and event expectations 03:27:26 Planning lessons, hoarding strategy, and why you should never spend to zero 03:38:57 Final thoughts, thanks to guests and callers, and good night      

Shite Talk: An Irish History Podcast
STFC - Studs w/ Killian Sundermann

Shite Talk: An Irish History Podcast

Play Episode Listen Later Mar 19, 2026 14:53


Hello, here's another Shite Talk Film Club with the amazing and very talented Killian Sundermann (⁠he's on tour now go check him out⁠). It's football month this month so we decided to watch Studs, a 2006 classic where new manager Brendan Gleeson tries to help Emmet Rovers get out of a rut at the bottom of the league. . If you want to listen to our episodes ad free AND get every bonus episode we've ever done you can head over to ⁠⁠⁠⁠⁠⁠⁠⁠Headstuff+⁠⁠⁠⁠⁠ and if you want to see our video content follow us on ⁠⁠Instagram⁠⁠ . Also, Studs sounds like our Jonesborough version of Young Hot Guys . Learn more about your ad choices. Visit megaphone.fm/adchoices

studs brendan gleeson headstuff stfc killian sundermann
Shite Talk: An Irish History Podcast
STFC - Studs w/ Killian Sundermann

Shite Talk: An Irish History Podcast

Play Episode Listen Later Mar 19, 2026 14:53


Hello, here's another Shite Talk Film Club with the amazing and very talented Killian Sundermann (⁠he's on tour now go check him out⁠). It's football month this month so we decided to watch Studs, a 2006 classic where new manager Brendan Gleeson tries to help Emmet Rovers get out of a rut at the bottom of the league. . If you want to listen to our episodes ad free AND get every bonus episode we've ever done you can head over to ⁠⁠⁠⁠⁠⁠⁠⁠Headstuff+⁠⁠⁠⁠⁠ and if you want to see our video content follow us on ⁠⁠Instagram⁠⁠ . Also, Studs sounds like our Jonesborough version of Young Hot Guys . Learn more about your ad choices. Visit megaphone.fm/adchoices

studs brendan gleeson headstuff stfc killian sundermann
Talking Trek: Star Trek Fleet Command
Ultravetika on CC Showcase and a Breakdown of Conor's 2026 Roadmap

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Mar 8, 2026 171:39


In this episode of Talking Trek Live, DJz and the crew welcome UltraVetika for a special content creator showcase, diving into his background in streaming, his APAC-based channel, and the Star Trek fandom that helped shape both his content and his connection to Star Trek Fleet Command. From community-driven gameplay and mid-ops progression talk to the wild charm of duck races, the first part of the show is a fun and personal look at one of the game's standout creators. In the second half, the panel breaks down the latest GM Conor roadmap update, including galactic anomalies, planetary bases, Starfleet Academy content, open armadas, dreadnoughts, alliance gameplay changes, quality-of-life improvements, and more. It's a lively mix of analysis, skepticism, optimism, and classic Talking Trek chaos as the crew explores what 2026 could mean for the future of STFC.   01:06 Opening intro, roadmap tease, and UltraVetika welcome 09:15 UltraVetika introduces himself, APAC life, and stream schedule 17:05 How content creators turn community knowledge into usable gameplay tips 24:05 Fresh Ops 70 life, staying put, and avoiding extra squishiness 32:10 Mid-ops nostalgia, MaCo experience, and why old content still hits 41:34 Speeding through ops, AI building buffs, and account catch-up talk 50:01 Field training, player learning curves, and creator influence in STFC 58:22 Raids, relationships, and why the Star Trek community keeps creators connected 01:03:17 Why UltraVetika's channel works so well as both learning and hangout content 01:06:35 Duck races, channel personality, and community engagement magic 01:12:24 Mid-show reset and pivot into Ultra's Star Trek fandom 01:13:01 Growing up on TNG in Australia and recording episodes on VHS 01:14:02 Finding Fleet Command through ads and never looking back 01:32:35 Roadmap segment begins with galactic anomalies 01:33:37 Planetary bases, customization, and social-space ambitions 01:35:15 Open armadas, alliance tournaments, and social gameplay focus 01:35:56 Dreadnoughts, creator programs, and bigger Trek holiday events 01:47:30 Roadmap reactions: cautious optimism on planetary bases 01:49:05 Maverick tasks, alliance teamwork, and Connor's team-oriented vision 01:58:28 Challenge track choices and playing the game on your own terms 02:03:03 Effort vs spending, legacy officers, and why game knowledge still matters 02:05:15 Galactic anomalies compared to hazards and deeper roadmap analysis 02:48:30 Final reflections, future arc hype, Ultra shoutout, and sign-off

Life of a Kitman
The Junior Hoilett Ep

Life of a Kitman

Play Episode Listen Later Feb 27, 2026 43:26


This week we welcome Canada international and STFC new signing Junior Hoilett to the kitroom. We find out about his relationship with Neil Warnock, how he ended up in England at such a young age, what playing in the Premier League is actually like and hoe good Luka Modric really is! This alongside all the usual fun and a ridiculous 5aside team is capped off with another MatchWornShirt unboxing...it could be the best one yet!! Wait for his reaction! Enjoy! Hosted on Acast. See acast.com/privacy for more information.

Fools Rush In- STFC Fan Chat
2026 (14) - All Aboard or Off The Rails

Fools Rush In- STFC Fan Chat

Play Episode Listen Later Feb 21, 2026 92:53


Woody takes charge for the evening to discuss all the latest from STFC.

Fools Rush In- STFC Fan Chat
2026 (13) - Don't Hate The Players, Hate The Game

Fools Rush In- STFC Fan Chat

Play Episode Listen Later Feb 17, 2026 132:42


A loss for Swindon men in the STFC derby but a chance to put it right midweek. A win for Swindon women and midweek action at the CG. And a review of the FRI derby between Bassett and Corsham - it is a packed show.

Fools Rush In- STFC Fan Chat
2026 (12) - Oh No He Isnt.... Here Yet

Fools Rush In- STFC Fan Chat

Play Episode Listen Later Feb 14, 2026 116:18


Fyfie is late - AGAIN. Thankfully Woody and Nick are on hand to kick off the STFC derby preview

stfc
Fools Rush In- STFC Fan Chat
2026 (9) - Deadline Day Live

Fools Rush In- STFC Fan Chat

Play Episode Listen Later Feb 3, 2026 126:27


A win for STFC and new players in the door - dare we set sail again?

Fools Rush In- STFC Fan Chat
2026 (8) - Let's Get Ready To Royal Rumble

Fools Rush In- STFC Fan Chat

Play Episode Listen Later Jan 31, 2026 141:52


Following another defeat of STFC, the panel have had much to debate in the Whatsapp chat, and now we bring that bickering to the screen.

Talking Trek: Star Trek Fleet Command
Checklists for Interim and What to Look To for February

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Jan 23, 2026 154:12


00:01 – Cold open, welcome back, Season 7 kickoff, and server shout-outs 06:45 – Technical chaos, camera setup banter, and live-stream realities 13:30 – Sponsor spots, giveaways, and community appreciation 20:05 – Cheesecake giveaways, shipping stories, and community reactions 27:10 – Arc timing clarification and “final weekend” discussion 33:00 – Starfleet Academy talk, Trek fandom reactions, and internet discourse 39:20 – Transition to STFC focus and interim schedule discussion 46:10 – January progress check: what players focused on this arc 52:40 – Prep mindset for Galactic Rush and future content pacing 01:00:30 – How January choices impact February efficiency 01:07:45 – Spending styles: whales vs grinders vs planners 01:15:20 – Community goal-setting across ops levels 01:23:10 – What “finishing a loop” really means in modern STFC 01:31:40 – Alliance tournaments, repair tokens, and resource drains 01:39:15 – Player burnout, pacing issues, and expectation management 01:47:05 – Interim events as a strategic reset window 01:55:30 – Trust, communication, and Scopely's recent improvements 02:03:50 – Community feedback, long-term planning, and realism checks 02:12:40 – Final thoughts on preparation, flexibility, and adaptation 02:21:10 – Wrap-up, reminders, shout-outs, and sign-off

Talking Trek: Star Trek Fleet Command
2025 Year in Review, In and Out of the Game

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Dec 24, 2025 190:03


00:49 – Show open, holiday greetings, and massive live server sound-off 06:29 – Festivus, Diwali, Yule, and “everyone is included” holiday chaos 09:55 – Return of Stupid News and podcast throwback energy 10:40 – Christopher Nolan's The Odyssey and pop-culture headlines 12:40 – Cruise culture jokes, Disney controversy, and odd news reactions 15:32 – Audience reactions and grading the return of Stupid News 16:45 – Jules Verne joins the stage for a major community announcement 18:12 – Jules Verne officially announced for Star Trek Cruise IX (face reveal!) 19:40 – Talking Trek creator lineup revealed for the 2026 cruise 21:12 – Cape Canaveral meetup details, free tickets, and community plans 23:59 – Cruise meetups, swag, giveaways, and Scopely proximity jokes 25:00 – Cruise production upgrades, multi-camera streaming, and backpack tech discussion 27:15 – Streaming quality upgrades: 1080p60, bitrate increases, and Twitch limits 28:02 – Cruise panel restrictions, permissions, and appeal process explained 30:02 – Jules Verne impact on the community and long-term influence discussion 31:55 – Griffin exits; transition from announcements into year-end reflection 32:45 – Setting the tone for the 2025 retrospective and honest assessment 34:55 – Framing the discussion: best features, officers, and QoL of 2025 36:35 – G7 launch and regional/Veil space as a major gameplay shift 38:55 – Claim-All refinery button praised as top QoL improvement 41:05 – Squall ship impact across G5–G7 progression and loop value 44:40 – Evergreen officer discussion: Joaquin (Wrath of Khan) breakdown 48:30 – Regional chat, server interaction, and MMO identity finally realized 53:10 – Panel consensus, chat feedback, and comparative perspective vs 2024 58:20 – Wrapping the first hour: momentum, lessons learned, and tone shift 01:02:00 – Transition into 2025 year-in-review discussion 01:08:30 – Honest reflection: was 2025 better than 2024 for STFC? 01:15:20 – G7 launch, Veil space, and regional chat impact 01:21:45 – Joaquin (Wrath of Khan) and evergreen officer design discussion 01:28:40 – Claim-All button praised as best QoL improvement of the year 01:36:10 – Squall ship breakdown and why the loop still matters 01:52:30 – Regional gameplay, Veil chat interactions, and community scale 02:18:40 – Panel feedback, chat consensus, and feature prioritization 02:47:55 – Final thoughts on 2025 progress, lessons learned, and momentum

Fools Rush In- STFC Fan Chat
Where 0 becomes 1 - 25/26-34

Fools Rush In- STFC Fan Chat

Play Episode Listen Later Nov 29, 2025 103:59


STFC travel to a Chesterfield side unbeaten at home in the league, can we put a 1 in their L column, plus, Ben ends the show in a way only he can!

Talking Trek: Star Trek Fleet Command
7th Anniversary of STFC Live from Chicago with Community Members!

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Nov 27, 2025 153:37


00:00 – Opening from Chicago / Live studio audience reunion 05:00 – Server sound-off and old-school Discord-only show vibes 10:00 – Stupid News returns in classic format 15:00 – Chicago Handshake challenge (Malört + Old Style reactions) 20:00 – Deep dish adventures at Pequod's & pineapple sabotage recap 25:00 – Community meetup at Short Fuse Brewery / DJz arriving late 30:00 – The deer incident on the way to the airport 35:00 – Tiki bar chaos, Putts getting lost in the bathroom 40:00 – Star Trek convention weekend experiences 45:00 – Transition into game talk: Outpost announcement setup 01:00:00 – Breaking down the “Solo Outposts: The Road Ahead” post 01:07:00 – Discussion on badge scarcity & player progression systems 01:15:00 – Live studio audience guest: Burton from Colorado 01:25:00 – Jules Verne segment: efficiency, data tools, and charts 01:35:00 – Community education philosophy & Jules' STFC origin story 01:45:00 – Interview shifts to memories of charitable community efforts 01:55:00 – The children's hospital story and holiday giving recap 02:05:00 – Closing interview moments with Jules Verne 02:15:00 – Wrapping up Chicago trip highlights 02:25:00 – Final thoughts, goodbyes, and Looking Ahead to next year

Talking Trek: Star Trek Fleet Command
The Conversation and the Collapse

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Nov 14, 2025 84:30


Talking Trek takes a serious tone tonight as a message is sent to the Fleet Command heads...    00:00 – Opening Greetings & Server Roll Call Warm welcomes, hype train sparks up, and the usual massive STFC server roll call kicks off the show. 04:10 – Christmas Angel Fund Update DJz and Griffin outline the 2025 charity drive progress, floors funded, and this year's expanded mission. 07:10 – Sound Alerts Chaos & Light Banter The crew laughs through mistimed audio cues, PG-13 moments, and a chaotic early-show energy spike. 10:45 – Compensation Chest Message Breakdown The pair read and analyze the Ops 51+ compensation chest distributed earlier in the day. 14:30 – “Conversation & Collapse” Title Explained DJz introduces the show's theme: the contrast between his positive talk with Conor and today's game issues. 18:15 – Outpost Bug Returns & Player Impact Discussion of the previously-reported frozen outpost bug and how it resurged dramatically during an event. 22:20 – Engineering Silence & Ticket Ignored DJz details how dozens of reports went unanswered between Tuesday and Thursday morning. 26:00 – Community Mood: Fatigue & Frustration A deep dive into player sentiment, burnout, and how long-term trust has eroded. 29:45 – Lack of Accountability & Cultural Issues They address STFC's longstanding reluctance to acknowledge mistakes or apologize directly. 33:00 – The Human Side of Scopely Staff DJz emphasizes the hardworking individuals inside the company and rejects “evil corporate empire” caricatures. 36:40 – A VIP Letter: “I Sense the End Has Come” They read a powerful message from a veteran player expressing sadness, hopelessness, and fading joy. 40:30 – Base Raiding, Broken Mechanics & Mid-Ops Pain A review of broken core systems like raiding, outposts, veil waves, and how mid-level players are most hurt. 43:20 – Battle Logs & Why They Matter to Everyone Griffin breaks down why missing battle-log data harms both gameplay learning and purchase confidence. 46:50 – The Veil System: Long-Standing G7 Issues Discussion of wave crashes, directive loss, and stability problems that have persisted for weeks. 49:55 – Direction to Move Forward: The Bug Priority List DJz describes opening a new Discord bug-report channel and setting community-driven priorities. 53:40 – Connor's Promise of Transparency & Meetings The team outlines Connor's offer for DJz to be included in bug-fix progress meetings. 57:30 – Chat Reactions: Hope, Skepticism & “Too Little Too Late” The community weighs in with mixed feelings on whether change is still possible. 01:01:45 – DJz's Five Priorities for the Next 7 Days A proposed “must-fix” list: raiding, battle logs, veil waves, cube screen lag, and outpost freeze issues. 01:08:30 – Why Fixing Bugs Must Come Before New Features The hosts argue that new officers and meta systems are meaningless if the foundation is broken. 01:15:55 (1:15:55) – Closing Reflections: Fighting for the Community A somber but resolute ending: “We love you guys. We're fighting for you every day. Let's keep pushing for better — together.”

Fools Rush In- STFC Fan Chat
Munrooooomg - 25/26-29

Fools Rush In- STFC Fan Chat

Play Episode Listen Later Nov 11, 2025 111:31


A great weekend! Fools live Friday, STFC win Saturday and STWFC win Sunday. We react to all the big moments plus look at MKD (A) midweek.

fools stfc
Talking Trek: Star Trek Fleet Command
Inside the Mid Ops Experience with WarDaddy Logan from STFC Live Ops

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Nov 7, 2025 150:01


Tonight WARDADDY joins us to explain Scopely's newest mid ops initative for g4 players and down. What is happening for the new player experience and why is it different than g5-g7?  Today's show is sponsored by Audible! Get a 3 month promotion for only $.99 a month and take your pick of THOUSANDS of titles! Use this link to support our show and receive this amazing offer! https://amzn.to/47zmVKc   00:00:00 – Opening greetings, roll call, and overview of tonight's topics 00:06:48 – Christmas Angel Fund update and community donations 00:12:33 – Audible sponsor plug and quick banter 00:17:58 – Guest introduction – WarDaddy (Logan) from Scopely Live Ops 00:24:11 – Breaking down the new Mid-Ops team structure 00:31:42 – Designing the Causality Arc (Voyager / Relativity) 00:39:25 – Reading the “Not Quite Right” event text live 00:46:57 – Rewards philosophy – officers, ship parts and syndicate XP 00:54:22 – Community reaction and chat commentary 01:01:50 – Future of the Mid-Ops initiative confirmed 01:09:44 – Leak Segment #1 – Cosmic Recruit Heroic events teased 01:17:36 – Economy and progression tools explained 01:26:10 – Community Q&A on armadas and officer sourcing 01:35:27 – Culture shift inside Scopely – the “legion” story 01:44:52 – Balancing fun and progress at every Ops level 01:54:18 – Leak Segment #2 – Ticketed event system and faction flexibility 02:04:09 – Panel reaction and post-interview discussion 02:14:42 – Patch notes and December event calendar review 02:22:55 – Charity push and community thank-yous live on air 02:29:40 – Final wrap-up, Audible reminder and “For the Children” sign-off  

Fools Rush In- STFC Fan Chat
Halloween 2025 - 25/26-26

Fools Rush In- STFC Fan Chat

Play Episode Listen Later Nov 1, 2025 94:03


It is FA Cup weekend, and the end of our Eras game - will it be a trick or a treat for STFC?

Fools Rush In- STFC Fan Chat
Aaaacrington - 25/26-23

Fools Rush In- STFC Fan Chat

Play Episode Listen Later Oct 21, 2025 102:43


A packed show as Si joins us to look ahead to Colchester, we preview Notts County, look back on a terrible Saturday for STFC and a good weekend for STWFC

Fools Rush In- STFC Fan Chat
In Conversation with Stefani Miglioranzi - 25/26-22

Fools Rush In- STFC Fan Chat

Play Episode Listen Later Oct 18, 2025 115:54


Fyfie and Woody are joined by fan favourite Stefani Miglioranzi talking STFC, World Cup, Beckham, MLS, Leeds, Brighton etc, plus we preview Accrington.

Teletime
15/10/25 | Claro cresce no 3T | Brisanet cresce, mas recua no FWA | STFC não terá mais edital

Teletime

Play Episode Listen Later Oct 15, 2025 17:15


Este boletim traz um resumo das principais notícias do dia na análise de Samuel Possebon, editor chefe da TELETIME.TELETIME é a publicação de referência para quem acompanha o mercado de telecomunicações, tecnologia e Internet no Brasil. Uma publicação independente dedicada ao debate aprofundado e criterioso das questões econômicas, regulatórias, tecnológicas, operacionais e estratégicas das empresas do setor. Se você ainda não acompanha a newsletter TELETIME, inscreva-se aqui (shorturl.at/juzF1) e fique ligado no dia a dia do mercado de telecom. É simples e é gratuito.Você ainda pode acompanhar TELETIME nas redes sociais:Linkedin: shorturl.at/jGKRVFacebook: https://www.facebook.com/Teletime/ Google News: shorturl.at/kJU35Ou entre em nosso canal no Telegram: https://t.me/teletimenews Hosted on Acast. See acast.com/privacy for more information.

Fools Rush In- STFC Fan Chat
STFC go International - 25/26-19

Fools Rush In- STFC Fan Chat

Play Episode Listen Later Oct 4, 2025 102:35


Lunchtime game in Wales for the Fools to preview as Keiron joins us, as well as more guest announcements.

wales fools lunchtime go international keiron stfc
Talking Trek: Star Trek Fleet Command
Prototype Forbidden Tech and The F2P Guide to the Reliant

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Sep 19, 2025 176:50


Tonight we deep dive into the abilities to tier up the new Prototype Forbidden Techs, and then focus on MORE rewarding content, the Reliant and the Wrath of Khan loop as F2P have officially unlocked their new ship, so how do you engage now that we've tested the waters and shown the best ways to engage.    0:00 – Cold open chaos & endless alerts 2:20 – Official show start, server sound-off, community shoutouts 4:00 – Tonight's agenda: prototype forbidden tech, Bek's return, heroic events 5:30 – Meeting recap with Bek: energy, initiatives, and drama in whale Discord 8:10 – First reactions to prototype forbidden tech – lackluster or misunderstood? 10:30 – Scopely's intent: new combinations vs. invalidation of old tech 13:40 – The community dilemma: “We don't want invalidation… but why buy duplicates?” 16:50 – Time-to-max math: years vs. immediate value problem 18:45 – Recon Locus building comparison – when grind feels reasonable 21:00 – Automotive analogy: building customer trust & value through transparency 27:30 – Customer service story & lessons applied to STFC monetization 30:10 – Why players aren't spending on prototype tech this month 33:00 – Heroic events: grind vs. spend, ops-level challenges 36:40 – Hostile math: required kills, building level dependence 40:00 – G5 vs. G6 analysis: progression gaps and grinding realities 45:00 – Deep dive into Counterplay Device (Explorer prototype tech) 47:30 – Mid-tier stats vs. max stats: is the payoff worth the time? 50:00 – Free-to-play strategy: rare pulls, saving for future tech 53:00 – Spreadsheet walk-through: banner income vs. refinery pulls 54:50 – Community sentiment: disengagement from spending 57:00 – Open mic: guest perspectives, Eco's heroic event math misfires 1:10:00 – Value, perception, and the predictability problem 1:25:00 – More on Bek's role & player feedback loops 1:40:00 – PvP applications of prototype tech 2:00:00 – Panel debate: is Scopely out of touch with player priorities? 2:20:00 – Lessons from other arcs & monetization models 2:40:00 – Final roundtable: what needs to change 2:55:00 – Closing thoughts & community thanks

Talking Trek: Star Trek Fleet Command
Talking Trek Awards and Cruise, $1000 in packs, and Breaks Down Conor's Letter

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Sep 8, 2025 198:38


00:00 – Opening, welcomes, community shout-outs 05:00 – Explaining sweepstakes rules & entry totals 12:00 – Cruise guest list reveal (Shatner, Frakes, Sirtis, John de Lancie, etc.) 20:00 – More cruise highlights (Discovery, Lower Decks, Academy cast) 30:00 – Drawing of 11 finalists begins 34:00 – Grand prize winner revealed

Talking Trek: Star Trek Fleet Command
Talking Trek Roundtable: Official Response to STFC GM Apology Video

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Aug 22, 2025 188:11


DJz returns from Dallas from an amazingly nerdy automobile industry convention, but it's REMARKABLE how similar the consumer bases are.... let's compare some amazing statistics about consumers, and see if they relate to the STFC playerbase... 

Talking Trek: Star Trek Fleet Command
Flashpoint Events Ruining Transogen Loop for Players?

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Jul 21, 2025 158:44


Tonight we return to the studio after a week off and boy was there some stuff to catch up on! We'll start with the Transogen loop and why it's different than flashpoint and why flashpoint should LARGELY be ignored in it's current state. We'll move onto the Ascendence events, current materials spending and a host of other widely controversial topics in the world of STFC this week. 

The Irish Tech News Podcast
ohn Hays, from Queen Mary's University, and John Andrew from Advanced Power Technology

The Irish Tech News Podcast

Play Episode Listen Later Jul 17, 2025 12:43


We caught up with John Hays, from Queen Mary's University, and John Andrew from Advanced Power Technology.More about both intervieweesJonathan Hays is a Professor of Physics at Queen Mary University of London, where he is the head of the Particle Physics Research Centre. His research interests rest mainly with high energy particle physics, having been involved with research at the Large Hadron Collider for many years on the CMS and ATLAS experiments and at the Fermilab Tevatron before that. His main focus now is on low background experiments measuring neutrinos and searching for dark matter.Alongside this, he has had a strong involvement in large-scale computing for over two decades as a user, developer, provider and now as Science Director of STFCs IRIS Federation - that coordinates and provides access to large-scale compute and data services across the science remit of STFC.He is also Project lead for the National Federated Compute Services NetworkPlus Project that aims to provide a community driven roadmap for the future of a truly national joined up computing and data service serving users across the broad UKRI portfolio. Sustainable computing is a key part of this and he has been involved in multiple projects investigating how to achieve this through measuring, monitoring, and mitigating the impact of our scientific endeavours on the environment.About Queen Mary University of London  Queen Mary University of London, a research-intensive Russell Group university based in East London, is one of the top universities in the world. The University climbed 35 places in two years in the QS World University Rankings and is now ranked 110th in the 2026 rankings. It is also a top 100 global university and top 10 UK university for the second year running in the 2025-26 US News and World Report Best Global Universities rankings, and is ranked 24th in the world for the quality of its research and 11th in the world for international outlook.At Queen Mary University of London, there is a strong belief that a diversity of ideas helps achieve the previously unthinkable. Throughout the University's history, it has fostered social justice and improved lives through academic excellence. It continues to live and breathe this spirit today, not because it's simply ‘the right thing to do' but for what it helps be achieved and the intellectual brilliance it delivers.The University's reformer heritage informs its conviction that great ideas can and should come from anywhere, an approach that has brought results across the globe, from the communities of East London to the favelas of Rio de Janeiro. Queen Mary University of London continues to embrace diversity of thought and opinion in everything it does, in the belief that when views collide, disciplines interact, and perspectives intersect, truly original thought takes form.John Andrew, Technical Sales Manager, APTWith a strong focus on energy efficiency, innovation, modular design, and scalability, John has helped organisations design and implement high-performance, future-ready data centres that meet both operational and environmental goals. Specialising in modular and on-premises data centre solutions, he combines technical knowledge with practical experience to support clients in achieving resilient, efficient, and sustainable IT Deployments.APTEstablished in 1990, Advanced Power Technology is an award-winning provider of Energy Efficient Critical Power and Cooling Systems. We select the best technology from our partners to engineer and implement highly efficient, sustainable solutions, for our customers.We are experts in designing, building and supporting Data Centres, Modular Data Centres, UPS Systems, and Prefabricated Switchgear. We always strive to implement the most resilient, yet energy efficient solution. 

Talking Trek: Star Trek Fleet Command
DJz Explores Burning Questions for Scopely with Obsidian Griffin

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Feb 14, 2025 165:04


Tonight we have discussions on event store loot, the events, and long standing issues within STFC and get some answers (or not) from a (not) Scopely Representative. 

Talking Trek: Star Trek Fleet Command
STFC 2.0 Coming Soon? Plus Candy White Releases NEW Community Driven Merch

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Jan 24, 2025 180:54


Tonight was a wildly random show, with a serious plea, fun community engagement, and brand spanking new merch from the genius Candywhite. While it was a bit goofy, this is a must listen to show! enjoy!

Talking Trek: Star Trek Fleet Command
UltimatDJz & Bek Break Down the Galaxy Quest Galaxy Invasion!

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Aug 2, 2024 186:39


Is this the arc that everyone wants it to be? Whether you like the crossover theme or not, there is still the impacts to STFC and what the content will do for our game play. It's clear that this is a new loop, but will it be beneficial to other areas of the game? Time will tell, but we have some clues to hone in on today.   

Talking Trek: Star Trek Fleet Command
Eco Explains the Upcoming STFC Summer Games!

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Jul 1, 2024 132:22


Our beloved former Community Manager Eco stops by to explain his very first event series, the upcoming STFC Summer Games. Is there strategy? Is there community feedback built in? Is it rewarding? Listen in and find out for yourself as Eco gives the skinny on the event series starting July 1st! 

Talking Trek: Star Trek Fleet Command
Talking Trek Introduces Obsidian Hamster and the Return of the State of the Game!

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Apr 5, 2024 141:53


Meet our newest Community Manager, Obsidian "Hammy" Hamster, a fun loving guy with an aptitude for dealing with people... and he's the newest champion of STFC. Is he legit? You be the judge! 

Talking Trek: Star Trek Fleet Command
Ideas with Alex: STFC Reimagined

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Mar 30, 2024 159:30


Rev, DJz, and Alex sit down to talk about STFC, state of the game, and a possible parallel future in which STFC is created differently from the ground up. 

Shite Talk: An Irish History Podcast
STFC - The Field w/ Paul Marsh

Shite Talk: An Irish History Podcast

Play Episode Listen Later Aug 28, 2023 72:07


Hello! This week we chatted with comedian Paul Marsh about The Field, a 1990 film directed by Jim Sheridan that was based on a John B. Keane play about, well its about a field. It's a great film and we had a lovely time talking to Paul, so good we had to cut a load of extra bits out and stick them on the Patreon (along with all the other Film Club episodes), so if you want to listen to that / those the links are here -> STH..This show is part of the Spreaker Prime Network, if you are interested in advertising on this podcast, contact us at https://www.spreaker.com/show/5645402/advertisement