POPULARITY
Tetris ist so simpel wie genial: Jedes Kind kann es spielen, doch es zu meistern ist unmöglich. Zum 40. Geburtstag des Kultspiels blicken wir zurück auf seine Geschichte und schauen uns die aktuelle Szene an. Der Podcast im Überblick (00:00:37) Toni: Faszination Tetris (00:06:03) Von der Sowjetunion zum Weltphänomen (00:13:08) Kompetitives Tetris und wie Gen-Z die Szene auf den Kopf stellt (00:28:41) Tolstoj: Die Tetris-WM Links Tetris spielen (Geolino): https://www.geo.de/geolino/spiele/13349-rtkl-onlinespiel-tetris Tetris spielen (Tetris.com): https://tetris.com/play-tetris/?utm_source=top_nav_link&utm_medium=webnav&utm_campaign=playNow_btm_tst&utm_content=text_play_now Tetris live (Twitch): https://www.twitch.tv/classictetris Tetris live (YouTube): https://www.youtube.com/channel/UC-8BAEcWSEs4-KQp1ULVnaQ Tetris Dok (Gaming Historian): https://www.youtube.com/watch?v=_fQtxKmgJC8 Tetris Dok (From Russia with Love): https://www.youtube.com/watch?v=6ohCy4ktA5w Tetris Film (Apple TV+): https://tv.apple.com/de/movie/tetris/umc.cmc.4evmgcam356pzgxs2l7a18d7b Tetris Dok (Geschichte der Rekorde, Summoning Salt): https://www.youtube.com/watch?v=mOJlg8g8_yw Tetris Talk (Champhionship, GDC 2019): https://www.youtube.com/watch?v=RC6W2MBXaVo Tetris Evolution (1984-2000): https://www.youtube.com/watch?v=eu_Gqi6ysVk Tetris lernen (mit Jonas Neubauer): https://www.youtube.com/watch?v=7w_WO3vueYI Hypertapping & Rolling: https://www.youtube.com/watch?v=n-BZ5-Q48lE&t=356s Toni & Tolstoj (10 vor 10): https://www.srf.ch/play/tv/10-vor-10/video/40-jahre-videospiel-tetris?urn=urn:srf:video:3540682a-4d44-4a76-af68-24bf84c88acb SRF Geek Sofa bei Discord https://discord.gg/geeksofa
Tetris ist so simpel wie genial: Jedes Kind kann es spielen, doch es zu meistern ist unmöglich. Zum 40. Geburtstag des Kultspiels blicken wir zurück auf seine Geschichte und schauen uns die aktuelle Szene an. Der Podcast im Überblick (00:00:37) Toni: Faszination Tetris (00:06:03) Von der Sowjetunion zum Weltphänomen (00:13:08) Kompetitives Tetris und wie Gen-Z die Szene auf den Kopf stellt (00:28:41) Tolstoj: Die Tetris-WM Links Tetris spielen (Geolino): https://www.geo.de/geolino/spiele/13349-rtkl-onlinespiel-tetris Tetris spielen (Tetris.com): https://tetris.com/play-tetris/?utm_source=top_nav_link&utm_medium=webnav&utm_campaign=playNow_btm_tst&utm_content=text_play_now Tetris live (Twitch): https://www.twitch.tv/classictetris Tetris live (YouTube): https://www.youtube.com/channel/UC-8BAEcWSEs4-KQp1ULVnaQ Tetris Dok (Gaming Historian): https://www.youtube.com/watch?v=_fQtxKmgJC8 Tetris Dok (From Russia with Love): https://www.youtube.com/watch?v=6ohCy4ktA5w Tetris Film (Apple TV+): https://tv.apple.com/de/movie/tetris/umc.cmc.4evmgcam356pzgxs2l7a18d7b Tetris Dok (Geschichte der Rekorde, Summoning Salt): https://www.youtube.com/watch?v=mOJlg8g8_yw Tetris Talk (Champhionship, GDC 2019): https://www.youtube.com/watch?v=RC6W2MBXaVo Tetris Evolution (1984-2000): https://www.youtube.com/watch?v=eu_Gqi6ysVk Tetris lernen (mit Jonas Neubauer): https://www.youtube.com/watch?v=7w_WO3vueYI Hypertapping & Rolling: https://www.youtube.com/watch?v=n-BZ5-Q48lE&t=356s Toni & Tolstoj (10 vor 10): https://www.srf.ch/play/tv/10-vor-10/video/40-jahre-videospiel-tetris?urn=urn:srf:video:3540682a-4d44-4a76-af68-24bf84c88acb SRF Geek Sofa bei Discord https://discord.gg/geeksofa
This week Matt goes fast, Eric sees the (moon)light, and we discuss the previews for Suicide Squad: Kill the Justice League (and its Technical Alpha), the latest from Alone in the Dark, Season 2 of Arcane, and the new rumors from Xbox! Releases: Momodora: Moonlit Farewell & videos from Summoning Salt & OneShortEye SS: https://www.youtube.com/@SummoningSalt OSE: https://www.youtube.com/@OneShortEye
NEW CHANNEL: https://www.youtube.com/channel/UCcHYe-Qw7qUN5gFWMdj9nNw Four close man friends gather around to talk about speedrunning. This is the Official Podcast. Links Below. This is the very last The Official Podcast episode being released onto this channel. Thank you so much for watching and if you'd like to continue watching, we'll have more The Official Podcast episodes uploaded each week to the above channel along with shorts, clips and additional series. Thank you for watching, we sincerely appreciate it and hope you come with us on the next step of the journey. --- Get additional episodes and bonus content with early access: go to https://www.PATREON.com/THEOFFICIALPODCAST Brought to you by the following sponsors: GET A HARRYS CRAFT HANDLE SHAVE SET FOR $10: go to https://www.HARRYS.com/OFFICIAL GET GODSLAP AND PLAGUE SEEKER RIGHT NOW: go to https://www.BADEGG.co --- Timestamps: 00:00 IMPORTANT NEWS 02:00 Intro 03:05 Salt's Records on Punch-Out!! 06:10 Cutting Out Other Games 08:07 Chasing The Dragon 12:15 Chat Seat Gamers 13:49 Punch-Out's Sequels & Spin-Offs 17:14 The Pros/Cons of Tricks & Glitches 21:14 Keeping Glitches a Secret 23:11 Harry's 25:46 Salt's YouTube Content 33:11 Funny Names in Speedrunning 36:19 Cheating in Speedrunning 40:58 Competitive Games at the Olympics 46:07 Charlie's Speedrunning Career 50:06 What Is the Hardest Part of Speedrunning 54:25 New Super Mario 64 Method (Carpetless) 57:59 Salt's YouTube Content (Continued) 1:00:18 Summoning Salt vs. Mike Tyson 1:09:47 Is Charlie Coming out of Retirement? 1:10:49 Wrap --- Hosts: Jackson: https://twitter.com/zealotonpc Andrew: https://twitter.com/huggbeestv Charlie: https://twitter.com/moistcr1tikal Kaya: https://twitter.com/kayaorsan SummoningSalt: https://twitter.com/summoningsalt --- The Official Podcast Links: Channel: https://www.youtube.com/channel/UCcHYe-Qw7qUN5gFWMdj9nNw SubReddit: https://reddit.com/r/theofficialpodcast Google Play: https://play.google.com/music/m/Iv4af6j46ldkjja7vwnvljbyiw4?t=The_Official_Podcast Google Podcasts: https://www.google.com/podcasts?feed=aHR0cHM6Ly9mZWVkcy5tZWdhcGhvbmUuZm0vVE9QNzc4NDYyNTk4MA%3D%3D Spotify: https://open.spotify.com/show/6TXzjtMTEopiGjIsCfvv6W iTunes: https://itunes.apple.com/au/podcast/the-official-podcast/id1186089636 Patreon: https://www.patreon.com/theofficialpodcast Intro by: https://www.youtube.com/c/Derpmii Music by: https://soundcloud.com/inst1nctive Thumbnail by: https://www.instagram.com/nook_eilyk/ Edited by: https://www.instagram.com/00zaya
Kennt ihr schon dieses “neue” Videoportal YouTube? Wir haben mal reingeschnuppert und unter all dem Dreck, die kleinen und großen, aber wunderschön funkelnden Perlen gefunden und zutage gefördert. Es geht um Grenzüberschreitungen bei Videospielen, sozialkritischen Schnack, nerdige Bastler und ‘ne Menge Kunstkram. Ach ja, bissl Musik spielt natürlich auch eine Rolle. Broadcast yourself! Oder so... (Es kommen vor: HowToBasic, Shesez, Summoning Salt, liamcarps, Kurzgesagt, Andre Antunes, Mia Mulder, TheCrafsMan SteadyCraftin, GameTwo, Peter Draws, James Gurney, The Urban Rescue Ranch, How It Should Have Ended)
Where are you now? It's a question that may seem easy to answer on the surface, but in truth hides more complexity than people expect. In today's episode, we tackle the latest that they've found online on AI, creative endeavors, and more before diving into the meaty discussion of position localization. 00:01:13 Steam Deck00:11:22 Summoning Salt on Mario00:16:49 100k stars00:24:26 ChatGPT spam call00:25:31 Build Your Own DB (from scratch)00:29:50 DuckDB00:35:07 Jason has an idea00:37:58 Fighting Fantasy Classics00:41:52 Patrick's bread00:47:52 Support the show00:53:54 Awkward CRM emails00:56:07 Rill01:00:29 Position localization in detail01:17:15 Common filter01:25:22 Simultaneous localization01:28:59 FarewellsResources mentioned in this episode:Join the Programming Throwdown Patreon community today: https://www.patreon.com/programmingthrowdown?ty=h Subscribe to the podcast on Youtube: https://www.youtube.com/@programmingthrowdown4793News/Links: The History of Super Mario Bros 3 100% World Records (Summoning Salt)https://www.youtube.com/watch?v=_EsFyogVvkw AutoGPT hits 100k starshttps://twitter.com/AlphaSignalAI/status/1649524105647906819 Build Your Own Database from Scratchhttps://build-your-own.org/database/ Asking generative art AI to render mathematical theoremshttps://twitter.com/TivadarDanka/status/1649721970886594561 DuckDB:https://duckdb.org/ Book of the Show: Jason: Fighting Fantasy Classics https://play.google.com/store/apps/details?id=com.tinmangames.ffhub&hl=en_US&gl=US https://apps.apple.com/us/app/fighting-fantasy-classics/id1261201650 Patrick: Evolutions in Bread: Artisan Pan Breads and Dutch-Oven Loaves at Homehttps://amzn.to/44kW4iE Tool of the Show: Jason: Jinja https://jinja.palletsprojects.com/en/3.1.x/ Patrick: Rill https://www.rilldata.com/ If you've enjoyed this episode, you can listen to more on Programming Throwdown's website: https://www.programmingthrowdown.com/ Reach out to us via email: programmingthrowdown@gmail.com You can also follow Programming Throwdown on Facebook | Apple Podcasts | Spotify | Player.FM | Youtube Join the discussion on our DiscordHelp support Programming Throwdown through our Patreon ★ Support this podcast on Patreon ★
E moves a Korok, Brian eats four meals, and Ed draws a line graph.
Joe Kwaczala (comedian) joins the show to tell us about how creating something as a loving tribute doesn't always have its intended result, as Joe's comedy tribute to video game speedrunning documentarian Summoning Salt leads to a block. However, it seems mostly innocent and Joe has come to plead his case as to why the BP Community should help him get unblocked. Meanwhile, Stefan is back from Taiwan and it's our first main episode recorded in-person in nearly a month and it shows as we get a little loopy talking about sucking on coffee beans, getting too high, substitute teaching, and separating the wheat from the chaff. It's also been a minute and Twitter is crumbling by the day so it's a SUPER SOCIAL MEDIA UPDATE as we discuss Nick Adams, the Pepe Deluxe guy, Facebook fan pages, the stupid AI Ryan Reynolds Tesla "ad", and David Draiman of Disturbed continuing to be the most divorced man alive. If you want to make a commitment to us that you'll never want a divorce from, head on over to patreon.com/blockedparty, where $5/month gets you access to THREE bonus episodes every single month. This past week, we dropped a Canadian Education episode where we taught our friend Johnny Pemberton about Barenaked Ladies and this week coming up, it's the possible return of our interview series Heck/Cullen (we haven't decided yet. But it'll be cool). Plus you get merch discounts, access to our Discord, and much more. So check it out! Joe Kwaczala is a comedian with TWO comedy albums on the way, so be sure to follow him on social media to get all the details once it's happening. He's on Twitter at @joekjoek and Instagram and TikTok at @joekwa. He also has a podcast, "Who Cares About the Rock Hall?", available wherever you get your pods. Learn more about your ad choices. Visit megaphone.fm/adchoices
Mikey and Roxy learn the Rules of Halloween as they review Trick R Treat. ----- Trick R Treat (2007) https://www.imdb.com/title/tt0862856/ Rent or Buy on Amazon https://amzn.to/3rHzgHY Also playing in select theaters in a limited special run for the first time! ----- Referenced This Episode Guardians of the Galaxy (2014) https://www.imdb.com/title/tt2015381/ Barney Son of Satan (2020) https://www.youtube.com/watch?v=VkHDpxqGyKQ Channel Zero (2016-2018) https://www.imdb.com/title/tt4820370/ The Hidden Shortcuts of Mario Kart Double Dash by Summoning Salt https://www.youtube.com/watch?v=ToO7IeVx1y8 ----- “L'il Miss Buncha Hands” played by Courtney Vineys, on Twitter at https://twitter.com/CVineys and Twitch at http://twitch.tv/courtenberry Hosts: Mikey McCollor on Twitch at http://twitch.tv/mikeymccollor and Twitter at http://twitter.com/mikeymccollor Roxy Polk on Twitch at https://www.twitch.tv/redmageroxy and Twitter at https://www.twitter.com/redmageroxy Post-production and editing by Darryl Mott
Pour ce trentième numéro de Aux Manettes je vais vous parler de trois jeux dans le Rumble Pak:• JoJo's Bizarre Adventure: All Star Battle R• The DioField Chronicle• TinkynEnsuite focus sur Summoning Salt, une chaîne YouTube qui parle Speedrun.Mon invité du jour, Kocobe racontera ses jeux du mois dans le Multitap.Et on se quittera avec le Super Scope, le zoom sur les jeux du mois prochain.Pause Musicale : RoBKTA – Blue Topaz
No rules just right on this irresponsibly under-prepped episode of Dodge Button. Ashe throws a few more dozen hours into the Persona-shaped void, Jordan says goodbye to a beloved development team, and we break the first rule of improv. Games Discussed: Zachtronics Catalogue Persona 5 Royal Traveler's Rest Skul: The Hero Songs of Syx Wytchwood CS:GO Surfing Assassin's Creed: Valhalla Turns out there is a Summoning Salt video on Portal Speedruns
0:00 Twitch's partner streaming exclusivity 2:14 How it feels to watch my own content 3:19 Super mario maker has annoying buttons 4:10 I keep watching Runescape videos for some reason 5:32 Summoning salt 6:12 Why I dont have a P.O Box 6:48 My struggle before success 8:35 Meme of the decade 9:55 What is selling out and when have I sold out? ✔YouTube Channel - https://www.YouTube.com/DarkViperAU ✔Twitch Channel ~ https://www.twitch.tv/DarkViperAU ✔Merch ~ https://merch.streamelements.com/darkviperau ✔Clips Channel ~ https://www.youtube.com/DarkViperAuClips ✔Twitter ~ https://www.twitter.com/DarkViperAU ✔Patreon ~ https://www.patreon.com/DarkViperAU ✔TikTok ~ https://www.tiktok.com/@darkviperau ✔Instagram ~ https://www.instagram.com/DarkViperAU/ ✔DarkviperAU Subreddit ~ https://www.reddit.com/r/DarkViperAU/ ✔Business Email ~ darkviperau@mgmtexe.com ✔My Discord ~ https://discord.com/invite/DarkViperAU ✔GTA 5 Speedrun Discord ~ https://discord.com/invite/zQt8wZg
Happy 3 year anniversary to us! Our most regular (not-in-the-bathroom) co-hosts are here together for the first time ever. Welcome back Simon and J.D.! In this episode we drink Towne Club Honolulu Blue, Cold Hearted & Black Hearted IPAs from Bells, and J.D. has a finisher for the trilogy of unthinkable drinks. RLXP includes finishing a bathroom, 3 bad movies, the rona and strep throat, and sauerkraut. We played Astria Ascending (XB), Windjammers 2 (XB), Not For Broadcast (Steam), and Lawn Mowing Simulator (XB). We recommend the podcasts Through The Fog, VIrgo Daily, Sitcom D&D, and the YouTube channel Summoning Salt. Links: Through the Fog - https://www.throughthefogcast.com/ Sitcom D&D - https://headgum.com/sitcomdd Summoning Salt - https://www.youtube.com/c/SummoningSalt?app=desktop Cartmart.games - https://www.cartmart.games/ FoundationCL.org - https://foundationcl.org/ JD Ninja website - https://www.jdlowe.ninja/ --- Send in a voice message: https://anchor.fm/grandrapidians/message Support this podcast: https://anchor.fm/grandrapidians/support
ALL RIGHTS GO TO SUMMONING SALT FOR THIS VIDEO, HE MADE THIS VIDEO AND DID AN EXCELLENT JOB ON IT! This is to support him and bring popularity to him!The Video: https://www.youtube.com/watch?v=RRF6LTEYLBASummoning Salt's channel: https://www.youtube.com/c/SummoningSaltON THE DOT PODCAST LINKS AND HANDLES Twitch: https://www.twitch.tv/onthedotpodcast TikTok: @onthedotpodcast Discord: https://discord.gg/tjnKRtzk Apple Podcast: https://podcastsconnect.apple.com/my-... Spotify: https://open.spotify.com/show/2H556YD... Google Podcast: https://podcasts.google.com/feed/aHR0... We want YOU to interact with US! Check out our email, where you can email us ideas, thoughts, critics, jokes, or anything! You may even be featured in an episode, who knows!!! Email: onthedotpod@gmail.com PARTICIPANT'S PLUGS/LINKS - Philip Youtube: https://www.youtube.com/channel/UCkAI... Twitch: https://www.twitch.tv/potatochipman04 TikTok: https://www.tiktok.com/@lil_phil04?la..., @lil_phil04 - Makenna IInstagram: @10kennaaa19 TikTok: https://www.tiktok.com/@makennalitzinger, @makennalitzinger - Meredith TikTok: https://www.tiktok.com/@merdeemac, @merdeemac - Kate Instagram: @kate.duloglo Spotify: https://open.spotify.com/user/kate.du... - Dakota YouTube: https://www.youtube.com/channel/UCfUH... Instagram: @dks_blessed TikTok: https://www.tiktok.com/@big_bear7, @big_bear7 - Caleb: Twitch: https://www.twitch.tv/cleb2004 TikTok: https://www.tiktok.com/@clebby2004, @clebby2004
JOIN THE DISCORD!--LISTENER! There is a video version of THIS podcast!Go watch it here: YouTube--On today's episode, we talk about Solar Sands, Forza Horizon 5, Disney+ Day and a whole lot more!--WebsiteDiscordInstagramYouTube
Let the games begin! The nominees are out for this year's edition of The Game Awards so it's time for our annual betting game! We picked 14 out of the 30 categories, and place our bet on which game will take home the trophy. Play along with us and tune in to The Game Awards on December 9th to see which predictions came true. Plus, we share our first impressions of the Halo Infinite Multiplayer Beta. What is Everyone Playing? (00:29:35) Halo Infinite Multiplayer Beta (00:29:40) This Week's Topic: The Game Awards Bets (00:45:00) Outro and Wrap-up (01:12:30) Summoning Salt video recommended by Simon: https://www.youtube.com/watch?v=NscWoJVrEfw -- Thanks for listening! The GoGCast comes out weekly so make sure to subscribe and you won't miss an episode. For more about us, Girls on Games, check out girlsongames.ca. Find our Merch at http://www.designbyhumans.com/shop/GirlsOnGames/ Buy us a Ko-Fi at https://ko-fi.com/girlsongames
We discuss the Quest to Beat Matt Turk, a video about a legendary Punch-Out speedrunner and the community that came together to beat his times. We enlisted the help of Summoning Salt, who made the video and who also holds several world records in Punch-Out speedrunning! Featuring Luke, Nick, Tim, Kyle, and Summoning Salt himself. Check out Summoning Salt's channel here: https://www.youtube.com/c/SummoningSalt Have suggestions for an episode? Email us at acubicinchofsound@gmail.com! --- Send in a voice message: https://anchor.fm/cubicinch/message
For quite some time, a vocal portion of our audience has asked me to weigh in on speed running. If you don't know what 'speed running' is, it's when players attempt to finish a game as fast as humanly possible. And admittedly, I don't know that much about it. So I found someone who does. My special guest this week is the one and only, Summoning Salt! Summoning Salt is a Youtuber that creates phenomenal documentary style videos about speed running. He takes individual games, breaks down the history of the speed run world record for said particular game, and does a great explaining not only what the record is and who holds it, but how they got there. Tricks, tips, strategies. I went into his videos knowing NOTHING about speed running, and I've learned a ton from watching his youtube channel. And in addition to his channel, Summoning Salt is a speed runner himself. He holds several world records right now, with his area of expertise being Mike Tyson's Punch-Out!! from the NES. One of his records is the fastest ever TKO of Tyson himself, clocking in at an INSANE 2:00:97!!!! We had a great chat about the hobby itself, advice for new speed runners, Salt's records, how he got into making videos, the speed running community as a whole, and more. It was a real pleasure talking with him, and I hope you enjoy the episode. You can find Summoning Salt here: Youtube Channel - Youtube.com/SummoningSalt Twitter - @SummoningSalt And as always, before we talk speed running, it's another Remember The Game Infamous Intro! This week, we talk about TMNT: Shredder's Revenge, where I see 'Remember The Game?' in five years, gaming fatigue, and someone asks which Super Mario game they should play first. Plus, we have another round of 'Play One, Remake One, Erase One'. This time, it's the TMNT edition, featuring Teenage Mutant Ninja Turtles (NES), TMNT IV: Turtles in Time, and TMNT: Tournament Fighters! **If you're interested in tickets to my online comedy show on March 20th, you can find them at Eventbrite.com!** And if you want to skip to something specific, here's where to go: 0:00 - Intro 5:17 - Initial self-indulgent rambling & 'Expansion Pass #50: Ranking My Favourite SNES Games' Clip 13:55 - 'Blowing In The Cartridge' (Listener comments & questions) 29:30 - 'Play One. Remake One. Erase One.' 39:50 - What have I been playing? 41:25 - Listener's 'Speed Running' Thoughts 48:00 - Interview with Summoning Salt! Enjoy the podcast!
Game historian and documentarian Summoning Salt joins us to discuss the world of speedrunning, the process behind his deep-dive videos that unpack its most exciting moments, and the ineffable magic that makes some classic games so beautifully broken. Show notes: Summoning Salt Home - We're Finally Landing Breaking World Records with Kinnijup and ix The Quest for 1 Million Subscribers Games Done Quick SS's speedrun.com records The Quest to Beat Matt Turk The History of Wii Sports Resort Golf World Records Jon Bois Tim Rogers' Action Button Summoning Salt Patreon The History of Contra World Records Mario Kart 64: The Quest for World Record Perfection Video Game History Foundation World Record Progression: Half-Life 2 Andy's latest EP
About Lucky MaverickAbout Jonathan BalesIf you want to break the rules of grammar, first learn the rules of grammar.- Kurt VonnegutI used to play this iPhone game called “Fun Run.” It's sort of like Mario Kart in that you race and there are question mark things you can get that have weapons to kill your opponents (lightning, a bear trap thing, a sword, etc).When I first started playing, I tried to move as fast as possible and finish the race with the quickest time I could. Seems logical…faster is better in any race, right? Maybe, maybe not. You need to perform well to win a race, but the goal isn't to have the fastest time you can; it's to have a faster time than everyone else. Those are similar ideas, but not exactly the same.Once I started playing Fun Run more and more, I did the most psychopathic s**t you can imagine and began charting all of the details of the game in Excel—my time, the course, kills, deaths, etc. I was doing this to see which courses were my best because players got to vote on one of two before the race, so I thought that optimal selection would slightly improve my win rate and also I wasn't a virgin at this time if you can believe that. As I tracked the data, I noticed that while my win probability improved, my times barely got better. Why? It was due to the recognition that, while fast times and wins are correlated, the former is really just an effect of the latter, not always a cause of it. There are many times it benefited me to reduce my expected time to increase the odds of winning, such as going out of my way to obtain an additional question mark, using a super low-variance strategy late in the race if I'm winning, taking more risks when I'm losing, and so on.In all games, you work within the confines of the rules to find edges and increase your chances of winning. Sometimes, though, specifically as you become well-versed in a game and begin competing at the highest level, you realize world-class performance requires a completely different way of thinking. Why is it that in so many areas—from poker to business to video games to chess—the greats seem to be playing a fundamentally different game than their opponents?The path to greatness starts with learning the rules of the game and figuring out how to play within the rules to win. But it eventually transforms into breaking all those rules, approaching problems from a distinct viewpoint to play a game—one I'll call the “hidden” game—that's fundamentally different from others.SpeedrunningThis article was inspired by an email I received about something called “speedrunning.”Hi Bales,When reading Lucky Maverick articles, I find one area that continuously applies these concepts: speedrunning. If you're unfamiliar with speedrunning, it is a community of gamers that attempt to beat video games as fast as possible. For example, the current world record to beat Super Mario Bros on the NES is 4:55.314. Speedrunners are fighting over frames and fractions of seconds to secure world records, which is why they have to apply some of the tenets of the Lucky Maverick posts.The two main strategies that are applicable in speedrunning are taking ideas to their logical extreme and playing the game by different, hidden rules. A great example of this is in the speedrun for Wii Sports Resort Golf. The main strategy that runners realized after thousands of attempts was that they were able to manipulate both wind and cup position by intentionally failing the first hole. This is counterintuitive to conventional thinking of “the fastest way to play Wii Golf is to just get the ball in the cup as quickly as possible.” By finding these hidden mechanics of the game, and taking them to their absolute extreme, these runners were able to take the world record down multiple minutes from the early days of running.I really enjoy your newsletter and would be happy to discuss speedrunning further if you'd like. Feel free to reach out/or use this as a topic if you are interested.Best,ChrisA few notes:I love when you guys send me emails with awesome stuff you're reading, watching, or otherwise learning about. I can't always give super-long responses—and sometimes the emails suck ass, no offense—but for the most part, they're really great. I imagine the average Lucky Maverick reader is either a super-sharp worldly scholar or a degenerate gambler who responds to his grandmother's innocent claim that it takes less than 10 minutes to drive into town with “Oh yeah, how much would you bet? I'll give you 2-to-1.” Anyway, keep sending me sweet content that you're enjoying.In this particular case, I've gotten deep into the lab on speedrunning. Even if you're not that into video games, the way in which the top players go about solving each game is this absolutely beautiful combination of efficiency and innovation—shaving fractions of a second off of their times with small optimizations while also making giant leaps through completely outside-the-box tactics.I'd say I've played an average amount of video games in my life—maybe a bit less—but like everything I've done, rather than a healthy and balanced approach, I've become completely obsessed with just a handful of games. As an example, I was the No.2-ranked player in NCAA Football on Xbox for a two-year period in high school. I played all day long, every day, and I'd have my little brother put on the headset and talk smack to my opponents so they'd tilt their faces off thinking they're getting whooped by a six-year old. I played like 15 hours a day, which tells you that no matter what you do in life, there's always someone out there, somewhere, who is a bigger loser than you.This article is going to be about how to truly think differently, using speedrunning as a foundation for the main points. It's not required, but I'd check out this video and others from the same name—Summoning Salt—on YouTube.Let your curiosity—and not the need to win—guide you.Not all who wander are lost.– J.R.R. TolkienI've been playing racquetball with my friend Adam Levitan for a few years. I sucked when we started. I never played a racquet sport and my cardio was total s**t, whereas Levitan was in decent shape and had played tennis for years.My only hope was to hit the ball up into the ceiling so it would bounce high off the front wall and slowly drop in the back, hopefully bouncing weirdly in the corner. I wasn't good enough with my racquet to consistently hit winners and if the game became too fast-paced, I basically looked like a fish out of water, flopping around, completely unable to breathe.But I became curious about racquetball and began watching pros on YouTube. It turns out that Kane Waselenchuk and Rocky Carson and all our heroes on the court didn't play like me, if you can believe it. Sometimes they hit flop shots, but I realized that it would be impossible to win long-term against a great player without hitting very low, accurate winners into the corners.Another thing I noticed my friends Kane and Rocky didn't do was continually smash their racquet into the court when they lost.I watched hours of play, and they literally never repeatedly banged their racquet into the ground until it was demolished, then immediately order a new one on Amazon. Not once! I blame Amazon Prime and their uber-fast and reliable shipping. I'd have much better sportsmanship if it weren't for that f*****g Bezos.Smashing my racquet into pieces was a reflection of my hatred of losing, but here's what that racquetball experience taught me and what I believe is the most important trait in those who think differently to achieve greatness: your path toward perfection must be governed not by a need to win, but rather a natural curiosity and passion for what you're doing.I really believe this is the primary key to being contrarian, non-consensus, non-conformist…whatever you want to call it. A pure, child-like curiosity will take you off the beaten path to identify the best long-term strategies, not because you're trying to be different, but because children at play have no choice but to wander.Make no mistake about it: a will to win is absolutely vital. I'm as competitive as anyone I know, hence why my racquets have a shorter lifespan than a gastrotrich. It's a marine microorganism that lives three days. Now you don't have to look it up.However, in choosing to win at all costs, what you're really doing is sacrificing the war to win a battle. If I never attempted to hit more winners in racquetball—which temporarily lowered my win rate—then I never would have improved enough to consistently win.So the need to win is still an essential trait, but it can't be over a short time horizon. It's sort of like Amazon continually delaying profits. They're a company designed to make money, yet have chosen to push back short-term net income in favor of a long-term view.If you extend this idea to its logical extreme, the optimal time horizon for greatness is “forever,” meaning you should let your passions and curiosities dictate your direction. Doing so has compounding advantages over optimizing for the present moment, and those advantages can be “cashed in” for wins at a later date.Just as Amazon and other great companies invest in innovation, you can achieve long-term greatness by investing time in following your curiosities—by “wandering.”Don't stop at local maxima.Wandering in business is not efficient…but it's also not random. It's guided…and powered by a deep conviction that the prize is big enough that it's worth it to be a little messy and tangential to find your way there. Wandering is an essential counter-balance to efficiency. The outsized discoveries—the non-linear ones—are highly likely to require wandering. - Jeff BezosWhen you don't let yourself wander, you'll inevitably accept “good enough.” Say an alien is beamed down to our world and asked to find our tallest building. Let's just forget for a minute how incredibly advanced this alien civilization would have to be just to get here, and let's instead assume it's just some regular old dumb alien with human-level intelligence. We'll call him Joe.Joe is dropped onto Earth. He walks around a bit, learns how to hail a taxi, and starts exploring. Eventually, he spots a very tall building and finds his way to the top. He looks out in every direction as far as his single alien eye can see and nothing is taller.“I did it! I found the tallest building on this planet!” Joe exclaims, in English somehow. Happy with his accomplishment, Joe sends word back to his home planet.“I already found it, guys. Didn't take long at all. If you need me, I'll be here on top of the Radisson Hotel in Fargo. It's over 200 feet high!”This is one of the dumbest analogies I think I've ever had. I mean this is really f*****g stupid, but I wrote too much and I'm not deleting it now. Moving on…Joe is at a local maximum—the highest point in a given range or a larger set.Just like Joe on top of the Radisson, when you're at a local maximum, you usually can't see that there are much higher points that can be reached. Joe might have taken the stairs and it might have been very difficult and he could have felt a great sense of achievement once he reached the top…but he's still on top of a hotel in North Dakota.And the only way to improve is to explore, to wander, to seek out what might be uncomfortable out of pure curiosity. This means being below more recent highs almost all of the time. If your goal is to be good or even great, your quest for new maxima need not be strenuous.But if your aim is to be the best—if it's the equivalent of Joe making his way to Dubai to find the Burj Khalifa—then you have no choice but to explore. That means passing on other local maxima—giving up future “wins”—by becoming a kid again.Long-term greatness requires exposing yourself to short-term hurdles; if you're truly exploring, most of the time you're not going to be at a peak, but rather at a much lower point looking for something better.Side note: I can't find the article, but I saw a really cool breakdown with a formula of the “optimal” number of people you should date before getting married. If you consider the average amount of time it takes you to get to know someone, how quickly you can meet new potential partners, and when you'd like to get married/have children, there's actually a formula you can employ to maximize your chances of finding the best possible person for you. The interesting thing is that, mathematically speaking, you should continue to meet, date, and then break up with people, no matter what, until a certain point. I remember putting in my numbers and the calculator said it would be suitable to date 17 people, leave all of them, and then continue to date people until I came across the first one who's better than the best from that group of 17.This approach is forgoing local maxima in effort to optimize the odds of finding a true maximum given your time constraints. If you think about it, this happens naturally so much more than it used to. Whereas older generations would frequently date and marry people from their hometowns, the ease of travel and, specifically, the internet and dating apps has made it much, much easier to find suitable partners—to traverse the topological map of dating—to forgo the local maxima.At some point, though, you need to make a choice. If you settle too soon, you're very likely to end up at a local maximum, but if you are always searching for something better, that doesn't seem like a great recipe for happiness either. Maybe I'll find it and write about it, I just thought the concept was really cool, and it can be applied to everything from job-seeking to esports to buying a house. Wander, then optimize. And for all the straight men out there, if there's one thing I know about women, it's that they get super wet when you treat them as a variable in a formula.Find the hidden rules.In gameplay, it's what you know that others don't that really matters. - Me, later in this sectionThe first article of this newsletter was called How to Win Games: Find the Hidden Rules. What I call “hidden rules” are basically the unstated mechanics of gameplay that dictate success. Sometimes, you can reverse-engineer these by thinking about what “winning” means, then working backwards from success to eliminate actions that don't increase your win probability.A simple example is that underdogs should increase variance, while favorites should minimize it. An NFL team down 14 points with 10 minutes to play needs things to get chaotic, whereas the favorite wants no volatility. If you're an underdog in a video game with an opponent, it might make sense to choose an unusual character with which your opponent isn't familiar, even if you're new to using that character.A big mistake I see is making assumptions about what increases win probability, then extending those throughout the entirety of the game. For example, winning a football game is almost always one of point-maximization, but not always; one of the weakest areas of in-game strategy right now is end-of-half clock management, with teams seemingly too focused on scoring points and not enough on point differential, i.e. don't give your opponent another possession with meaningful time on the clock.In DFS, the big “hidden rule” I discovered was that the game actually isn't about scoring as many points as possible, but rather winning with as few points as possible, i.e. where can I unlock points others aren't and benefit when they're doing poorly as a whole?In the game of Wii Sports Resort Golf, it's easy to make the assumption that the fastest time always equates to the fewest strokes, but that's not the case. As Chris mentioned in his email, players learned they could tank the first hole to gain a more favorable setup for subsequent holes, which more than made up for the initial time lost.On one of the later holes, there's a lake right next to the tee box. One of the top players eventually figured out if you drive the ball straight into the lake and keep hitting it directly into the water, you'd hit the max strokes faster than if you just played the hole normally.In both cases, astute players found new solutions by asking “What are ways I can lower my time by actually taking more strokes?”The reason this works—the foundation for hidden rules—is that you're not going to benefit from something if everyone else is doing it. Few players are specifically trying to search for areas in which more strokes is better, and so if you're the first to uncover one of these hidden edges, the rewards are yours alone.Lots of times, this means identifying temporary “losses” that act as a slingshot to higher future win probability, like tanking the first hole, going out of the way in Fun Run, or trying for winners in racquetball when you're not yet super-skilled.The key is to decipher what it is you're actually optimizing for, then look for the few times that the conventional approach has faulty assumptions that makes it sub-optimal. In gameplay, it's what you know that others don't that really matters.Question everything.A contrarian isn't one who always objects. That's a conformist of a different sort. A contrarian reasons independently, from the ground up, and resists pressure to conform. – NavalOne thing I find interesting in watching the speedrunning videos is that even though it seems like the new records are unbreakable, they continually get lower and lower over time. Even though the differences in time might seem small, the strategies used by the end are often fundamentally different than those in the beginning.Super Mario Bros. 2 is a good example of this progression.There's one level in one of the games in which everyone previously used Luigi because there's a crucial point at which you can save a lot of time by quickly jumping up. In an ideal world, the players would use Toad, who runs the fastest when he's holding an item over his head. However, it was accepted that Toad was not useful in this level because he couldn't jump high enough to save time over Luigi, until someone came along and figured out a unique way to bounce off of a goomba (edit: idk if it's actually a goomba? someone told me it isn't and they aren't in mario bros 2, but google says they're in level 4-1. you'd think i'd just change it rather than add this long explanation inside of parentheses. and why am i not capitalizing anything here?) and trick the game into thinking it was still on a flat service, allowing the user to jump again mid-air. This user went on to set a world record by thinking about the ideal scenario—that he could use Toad—and questioning if it were really true that Toad can't jump as high as Luigi.Another example of this idea of questioning even basic beliefs comes in Mario Kart—a game with many glitches that allow players to skip large portions of the track.Two of those basic assumptions you might not ever think to question: you have to go forward to win the race and you should try to stay on the track. There are actually a bunch of situations in which you can go out of bounds strategically to have yourself set back in a more favorable location, and even some in which going backwards at the start of the race—or even at the end of laps—can give you huge edge via securing better items or even tricking the game into thinking you've completed a lap you haven't.By the way, I've never tried any of these, but how sick would it be to sit down with your friends to play Mario Kart and win a race in like 30 seconds?One way to effectively question your most basic beliefs is to take them to their logical end. I wrote about this in My Extreme Theory of Learning.Be an outsider.Whenever possible, I think crosspollinating ideas from other contexts is far, far better than attempting to solve our problems as if no one has ever faced anything similar. – Sam HinkieI'm currently reading a book about psychology and self-image called Psycho-Cybernetics. What's interesting is that this widely renowned work was written by a plastic surgeon—not a psychologist—after he noticed how patients' self-respect changed after cosmetic surgeries.It seems many discoveries, inventions, and insights come from “outsiders,” but why? I think there are two primary reasons. First, “outsiders” don't have tunnel-vision about the way things “should be.” Everyone views the world through various lenses, and when you get deeply involved in something, it's very difficult to step back and think about things from a fresh perspective. You inevitably forget the original questions you asked and can have laser-focus that's perhaps great for small improvements but misses out on the advantages of a beginner's mindset.The second reason outsiders can find unique success is that some of the greatest ideas come at the intersection of two seemingly different concepts—what some call “cross-pollination.” I studied philosophy in college, concentrating on Taoism, and was amazed at how many parallels there seemed to be between Eastern philosophy and another passion of mine: theoretical physics. I truly believe an understanding of physics made my reading of Taoism much richer, and vice versa. This isn't a new concept; if you're one of the maybe two people reading this sitting at the Eastern philosophy and theoretical physics intersection of interests, check out The Tao of Physics.To attain a fresh perspective into something familiar, use cross-pollination. Take something else you know or like—anything—and combine it with something else. I used to basically eat, sleep, and breathe DFS, and anything I learned—even if it had nothing to do with sports—I translated into DFS terms. Reading Taleb and applying antifragility to tournaments was the greatest leap of my career. Whether it was playing chess or reading a book about markets or thinking back to psychology classes, I tried to apply lessons I learned or lenses through which one might view the world to something totally unrelated in an effort to generate unique insights. Even when watching speedrunning videos, I find myself taking certain principles or ideas and trying to apply them to my world. When you're cross-pollinating ideas—especially those on opposite sides of the brain, like math and art—you're connecting parts of your mind that normally don't interact. There's a lot of really interesting research right now on something that enhances that process—psychedelic drugs—but that's for another post.Don't try to be contrarian.The most contrarian thing of all is not to oppose the crowd, but to think for yourself. – Peter ThielIf there's one thing to take from this article, it's that you shouldn't be afraid to play. Be a kid again. The more unique insights don't come from following the rules; they come from trying new s**t because trying new s**t is fun.When you're truly child-like in spirit, doing things for the sake of satisfying your curiosities and for no other reason, you'll naturally find your own way. You'll be contrarian in the best way possible, rejecting certain widely held beliefs not because they're widely held, but because they're false.Being contrarian shouldn't be the aim; it should be a byproduct of thinking independently. This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit luckymaverick.substack.com
A last minute guest cancellation means double value for you! Jaffe presents the panel with Quora.com's top twenty video game questions at three minutes a piece. Original music by Kurt Feldman. Alphabetical Nominees (Unranked): 1. Jay Sapinsky asks: how do you spot gamers in real life? (06:06) 2. Nor Reza asks: What about Fallout Lore bothers you? (08:57) 3. Aditi Triveti asks: What is the most messed up thing you’ve ever done in any video game? (11:49) 4. Anthony Andranik Moumjian asks: Is it bad to leave a gaming PC on all the time? Can it damage the PC? (14:56) 5. Andre Xast asks: Hulk will protect you from the final bosses of the last 3 video games you played. Do you live? (17:35) 6. Kaan Kala asks: How difficult is legendary difficulty in Skyrim? (20:21) 6. Nor Reza asks: What is something in the Call of Duty games that makes no sense? (22:02) 6. Kyle Dring asks: Why are low morality games so popular? (24:11) 9. Lily Shen asks: What is the cheapest thing you’ve done to win a video game that wasn’t technically cheating? (27:39) 10. Anonymous asks: How do I find inappropriate games on Roblox? (31:21) 11. David P. Black asks: Do soldiers in wars actually throw empty mags like in video games? (35:15) 12. Sam Bunn asks: What game feature or animation makes you think “This person must’ve had a lot of fun making this?” (37:36) 13. Nor Reza asks: What if you woke up in a video game and there was no way out? (40:39) 14. Ryan Nelson asks: Are there any games that punish or mock you for playing it in a certain way? (43:18) 15. Sean Kernan asks: What’s the furthest a parent has gone to get their kid to quit gaming? (46:10) 16. Ryan Russell asks: What are some things that only gamers would understand? (49:01) 17. Christopher Abrahams asks: Why do Marvel games not made by Sony feel like they are pandering to MCU fans? (50:33) 18. Nor Reza, King of Video Game Quora asks: Why are support classes so dang boring in video games? All you do is heal people and it doesn’t feel rewarding. (52:56) 19. Craig O Grant asks: What’s your favorite Minecraft trick and how do you do it? (56:16) 20. Anonymous asks: Why is video gaming a “teenage” thing? (58:22) A SMALL SELECTION OF THINGS REFERENCED: Jóhann Jóhannsson Quora.com Johnny Cage Torso Rip Fatality (warning: mortal kombat) Red Eye Knight Ike Ike! Nekketsu Hockey-bu: Subette Koronde Dairantou Goofy Alien: Colonial Marines animation The Lion King III: Timon & Pumbaa Simba Hanging Himself (cw: simba hangs himself) A Way Out) Children's Screen Time Has Soared in the Pandemic, Alarming Parents and Researchers by Matt Richtel Jam) Envelope with the letter M and the number 2 on it A Healer Only Lives Twice Building a 6502 in Minecraft DooM running in Minecraft Pokemon Red running in Minecraft Recommendations: Brandon: Mandy (2018) Frank: Speedrunning in general, AGDQ VODs, Ep. 15: Speedrunning Around with Summoning Salt of The Video Game History Hour with Frank Cifaldi and Kelsey Lewin Jaffe: The Video Game History Hour with Frank Cifaldi and Kelsey Lewin, Batman: Soul of the Dragon (2021)
THE speedrun historian and world's fastest Mike Tyson's Punch-out!! record holder, Summoning Salt, gives us an inside look at the niche, but expanding, world of competitive speedruns. His newest video, The History of Super Mario Bros. 2 World Records, depicts one of many yet unfinished dramatic battles for first place on the leaderboard. We learn how Summoning Salt got into researching speedruns, how he even goes about tracking down this information, and what he advocates for in the space. See more from Summoning Salt: YouTube: /summoningsalt Twitter: @summoningsalt The Video Game History Hour music is Blippy Trance by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License: http://creativecommons.org/licenses/by/4.0/
In this episode we talk about what to do when your favorite productivity tool is down, character design in a popular game and how to escape hell! Beer of the Week: Dez - Hitachino Nest - Kiuchi Brewery Marco - Guinness West Indies Porter - Guinness Beer database - https://docs.google.com/spreadsheets/d/1q9ssb8gqcfG6xmDtZy7gOg9ARtYLVwkeisY9iyal7Io/edit?usp=sharing Speedrunning: AGDQ/SGDQ marathon - https://gamesdonequick.com/ Speedrunning database - https://www.speedrun.com/ Summoning Salt - https://www.youtube.com/channel/UCtUbO6rBht0daVIOGML3c8w Breath of the Wild speedrun - https://www.speedrun.com/botw Zelda/Mii crossover: https://twitter.com/HEYimHeroic/status/1345946860222033923?s=20 Twitter - Dez and Marco (@dezandmarco) Instagram - Dez and Marco (@dezandmarco) • Instagram photos and videos Email - dezandmarco@gmail.com Special Effects: www.zapsplat.com Music: www.bensound.com
FREE PLAYING VS. CORONAVIRUS! http://bit.ly/2ISJQFt RIUSCIREMO A RESISTERE ALLA TENTAZIONE DELLA NEXT-GEN? Inoltre: è Control la killer app del Game Pass? (Immagine: https://bit.ly/33vyCm3) 0:00:03 INIZIO 0:06:12 IL #MAESTROMIRCO NON RESISTE ALLA NEXT GEN 0:34:23 PROBLEMINI CON LA MODALITÀ RIPOSO DI PS5 (Facebook, Facebook) 0:47:45 ISTRUZIONI PER DIVENTARE GIORNALISTI DI VIDEOGIOCHI (Facebook) 1:27:04 #PODCAST: PIXEL PILLOLE (Facebook) 1:28:04 #WEB: LA STORIA DI SEGA E NINTENDO IN ITALIA (Facebook) 1:41:06 GRAZIE SAKURA BIO (Link) 1:41:29 #VG: ASSASSIN'S CREED: VALHALLA #DRIZZT (Amazon) 2:00:09 #VG: AMONG US #MAESTROMIRCO (Link) 2:07:28 #PODCAST: IL PODCAST DEL PILOTA VIRTUALE #BRUNODINOI (Link) 2:07:57 #YOUTUBE: SUMMONING SALT #BRUNODINOI (YouTube) 2:09:34 #SERIE: AMERICAN HORROR STORY #DRIZZT (Amazon Prime Video) 2:10:21 CONCLUSIONE 2:10:54 #VG: IL PROGETTO YAKUZA #UOMOBIGGIO 2:15:26 #EXTRA: ANDREA GAMINACTION - DR. HOUSIMONE Le note dell'episodio complete: [https://www.freeplaying.it/2020/11/19/free-playing-fp417-next-gen-impossibile-resistere/] Il link Amazon per i vostri acquisti: [https://amzn.to/2rW5cdX] (potrebbe arrivarci una commissione!)
Bobby and Emilio are joined by former host, Mini, as we discuss some new and exciting games coming up. Bobby is let down by Kingdom New Lands while Emilio enjoys Urtuk: The Desolation. Mini beats Hades and The Mandalorian is back! 1917, Stirring Abyss, Warchief, Urtuk The Desolation, EA Desktop, Hades, Summoning Salt, Kingdom New...
Episode 28 welcomes Summoning Salt on, a YouTuber who documents speedrunning world record progressions and can beat up Mike Tyson in short order. We discuss how much effort goes into his videos, what is research regimen is, and we even dig for more details on the enigmatic Matt Turk. To kick off the show, Alex and Trav answer some emails about formative gaming experiences and licensed games, both good and bad. Would you fight 100 duck sized t-rexes? We wouldn't either.Support the show (https://www.patreon.com/snesdrunk)
Anth0z and Mattbrush discuss the tragic death of Chadwick Boseman of Black Panther fame. They also go over Speedrunning, European Speedrunner Assembly, Summoning Salt, Karl Jobst, Mandolorian Season 2 and SO much more ! If you would like to contact them, you can email TheScummBarPodcast@Gmail.com or follow Mattbrush on MattbrushGaming on twitter and youtube or anth0z at anth0z1 on twitter. You can check out our podcast on any of your podcasting platforms. Here are some popular ones : iTunes : itunes.apple.com/ca/podcast/the-scumm-bar-podcast/id1434796772?mt=2 Spotify : open.spotify.com/show/1vrgIHphwurr3GelCgtLc1 Rss Feed : anchor.fm/thescummbarpodcast Thank you for listening, Yar !
Your Daily Rec: Summoning Salt--Subscribe now for great recommendations, Monday through Friday!
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Pardon our dust folks! Radish Season 3 is under construction! While we work on our new intro, listen to another exciting installment of the internet’s finest show and tell showcase! This week we got old people yelling at video games and all of us yelling at Sean!Also, if anybody knows what Toad is or how to kill him (it???) please let us know!!And please, please, please, #GetSeanOnHoleyMoleyTopics this week: Fort Nights, “Sizzling” by Daphni, Legion Season 3, Holey Moley, Summoning Salt, Always Amazing
The Speedrunning Episode: A Very-Ill-Advised Car Ride, World Record Progression, Speedrunning, The Rules, The Glory, The Glitches, The Thrills, Summoning Salt, Quake Done Quick, Grenade Speedups and Bunny Hops, History Lost, Games Done Quick, Time. Summoning Salt's Youtube Channel is here. The most recent Quake Done Quick (Quake Done Quickest) is here; you might need to watch it twice to even process what's going on. The Internet Archive's collection of over 4,000 speed run movies is here. And Games Done Quick has a website here, which has links to the many, many speedruns done at the event over the years.
Your weekly dose of Lore Boys are back, with a lore-light but content-heavy episode about the history of speedrunning! So plug in your headphones and fire up your TAS-bot, we're diving deep into a sequence breaks and glitches and every sort of time save you can imagine. We're here to tell you to summon the salt (Summoning Salt, specifically) necessary to make a speedrun happen.Jamie fires up an ubermensch, Peter gives his any percent, and Ethan couldn't make it to AGDQ this year. Plug in and make sure to bring your speedrun strats.As always, anyone looking to help out the show make sure to follow us and leave a review on iTunes and across all our social media, Facebook, Twitter, and Instagram. Also check us out on twitch if you’ve ever wanted to see us play the games we talk about. See acast.com/privacy for privacy and opt-out information.
The saltiest man alive! Hear him talk about all his ideas for his videos and what he plans to make in the future! (Audio starts 20 seconds in.)
André, Sushi, Mell e Clarice conversam sobre como foi a mudança e tem sida a adaptação à nova Jogabilicasa, a segunda temporada de Dirk Genty, o filme live action de Fullmetal Alchemist, a nova adaptação de Tomb Raider para o cinema e sobre Aniquilação, o filme que veio para matar todas as suas expectativas.E o que você tem a dizer?Deixe seu feedback acessando o post deste podcast, ou mande um e-mail para contato@jogabilida.deLinks Comentados: Assista: A histórias dos recordes de speedrun Assista: Vídeo da Mell sobre Tomb Raider Blocos do Podcast: Jogabilicasa 2.0: 00:03:38 Summoning Salt e Dirk Gently: 00:37:21 Fullmetal Alchemist (live action): 00:59:10 Tomb Raider (2018): 01:17:26 Aniquilação: 01:27:56 Trilha do Podcast: “First Crush”, por Saberpulse "Main Theme", de Dirk Gently "Bratja", de Fullmetal Alchemist "Main Theme", de Tomb Raider (1996) "Parabola", por Tool "Schism", por Tool
Derek (Two Dorks) and Chris (cwr2) discuss selling on eBay, picking thrift stores, negotiating with other sellers and eBay's restricted items! DownloadSuggested contentSummoning Salt https://www.youtube.com/summoningsaltMichael Pierce https://www.youtube.com/MichaelJosephPierce
This week, Buddy & Mango hash out what makes lifestyle games viable. Summoning Salt: https://www.youtube.com/channel/UCtUbO6rBht0daVIOGML3c8w ---------------------------------------------------------------- Want to watch us play D&D, and occasionally video games? Check us out at twitch.tv/somederpsplaygames Replays! https://www.youtube.com/channel/UC_nUkst1COpd4cCiUkmPh1g Want to tell us something? email us at podcast@somederpsplaygames.com Like our facebook page too! https://www.facebook.com/SomeDerpsPlayGames/ Rate us on iTunes! https://itunes.apple.com/us/podcast/some-derps-talk-about-games/id1048899720 Follow us on Twitter! SDPG: https://twitter.com/somederps Buddy: https://twitter.com/thatbuddysola Mango: https://twitter.com/theonetruemango Intro and Outro courtesy of https://twitter.com/VinceRolin
Welcome to Dev Game Club, where we are closing our series on 1996 3D platforming sensation Super Mario 64. We start at the end, discuss Koji Kondo's iconic music and finally, our takeaways, before turning to listener feedback. SM64 Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished the game! Podcast breakdown: 0:42 Segment 1: Discussion and Pillars 44:35 Break 45:08 Segment 2: Feedback/next time Issues covered: the boss battle, getting better at the game, getting those red stars, finding a backflip shortcut, throwing Bowser and figuring out a pattern for yourself, listening for audio cues, desperation, difficulty of the final Bowser fight, having a one-up nearby, building that Bowser battle around the controller, training you for that final battle, ending games, weird final cake, the last few levels, Tiny Huge Island and finding Wiggler, Tim learns you can choose one or the other image to jump into Tiny Huge Island, secret stars, sliding down the ramp, the music, our John Williams, adapting simple melodies across multiple titles, the stickiness of a few Mario musical themes, pulling these melodies forward into modern games, comparing film music to game music, limitations of hardware influencing musical choices, the 3D camera working so well with the level design, accommodating a camera in your level design (vs not), the abstraction that allows exploration of 3D ideas and experimentation, decision paralysis, the hub and spoke structure revisited, not holding up as consistently, green cap, variant gameplay should be easy, endings of games are hard, new combinations of skills, appreciating the game as an adult, more developed critical skills, importing an N64 and renting it out, reconfiguring the levels, speedrunning Mario 64, Brett uses the F word, teleporting out of the world, extending the play of the world, getting to the unreachable coin, swimming in 3D platformers, wish fulfillment in games, octogenarians and nostalgia, physical competence, VR potentially having a role when we are old, targeting wish fulfillment to only one demographic, power fantasy, mobile fantasy fulfillment. Games, people, and influences mentioned or discussed: Super Mario Odyssey, Portal, Mario Kart, Daron Stinnett, Koji Kondo, Nobuo Uematsu, Final Fantasy, Legend of Zelda, John Williams, Halo, Indiana Jones, Star Wars, Super Mario Sunshine, Super Mario Galaxy, Final Fantasy XV, Soul Reaver, Dan Houser, Super Mario World, Super Metroid, Dark Souls, Bloodborne, Sasha Visari, Truffles Mochacchino, SEGA Saturn, Tomb Raider, The Hobbit, Starfighter, TIE Fighter, Bobby Oster, Phil Rosehill, Summoning Salt, Awesome Games Done Quick, Audrey Fox, Mikkel Lodahl, Cribbage, Backgammon, Bridge, Ultima, Richard Garriott, Kim Kardashian's Hollywood, Ready Player One, j-dog33, Fallout 3, Silent Hill 2, Anachronox, Republic Commando, Reed Knight, Deus Ex, Tom Hall, id Software, Jeff Green, Computer Gaming World. Links: Summoning Salt on the Super Mario 64 120-Star World Record Progression Summoning Salt on the Super Mario 64 0-Star World Record Progression Super Mario 64 120 Star Race at GDQ Super Mario 64 0/1 Star Race at GDQ Half Button Presses The Super Mario 64 coin that took 18 years to collect Next time: Anachronox! Through "Bricks" @brett_douville, @timlongojr, and @devgameclub DevGameClub@gmail.com
The My Insane Pace Podcast: Speedrunning | Gaming | Interviews
Summoning Salt brings the hype this week to explain about all things Punch Out, World Records and how they progress, and a lot more. Be sure to check out his stuff-> Twitter | Youtube | Twitch If you enjoy the show and have a minute to spare, might I interest you in leaving an iTunes review? […]
In Ep 119 of the IMPLANTgames Podcast we talk Good Will thrifting, Sonic Heroes, ZeldaXPro, Summoning Salt & more! patreon.com/implantgames
The clubhouse A/C broke, and it got so hot during the recording of this episode that your nice hosts started to get a little delirious.But before they completely melted down, Mark talked about how Enemy AI can be a great tool for both level design and narrative design, Stephen collaborated on a discussion about co-op games, and Martha shared her excitement about the recently held Summer Games Done Quick speedrunning event.Discuss this episode on Reddit using this thread at r/gamedev!Stephen is on Twitter @leonyx03Some highlights from Mark's VR night!highlight 1highlight 2highlight 3 Enemy AI 0:03:00 Mark LaCroixGame DesignDesign Club - Super Mario Bros: Level 1-1 - How Super Mario Mastered Level Desi… - Extra Credits, YouTubeNobody dies on the first goomba - Sephzilla, Destructoid2007 AiGameDev.com Awards: Technical Innovation in Game AIEnemy design and enemy AI for melee combat systems - Bart Vossen, Game DeveloperAnalysing Mario to Master Super Mario Maker - Game Maker's Toolkit, YouTubeChip's Challenge:1A - Zabrush Cimahi, YouTubeSaltybet - Twitchseebotschat - TwitchThe Perfect Organism | The AI of Alien: Isolation - Tommy Thompson, AI and GamesA Thousand Tiny Details: Emergent Storytelling in Slime Rancher - Steven Lumpkin, TwitterPeople Have Discovered The Perfect Way To Mess With Your Cat - Rachael Krishna, BuzzfeedMeet the Artist Using Ritual Magic to Trap Self-Driving Cars - Beckett Mufson, Vice Co-op Games 0:29:40 Stephen McGregorGamingMartha asked Mark to cut a part out of this section, but Stephen edited this episode, so...Overcooked: How To Make Co-op Cookery Fun - Philippa Warr, Rock Paper ShotgunMiyamoto talks Super Mario Galaxy co-op - Alexander Sliwinski, Engadget Speedrunning 0:47:42 Martha MegarryGamingAwesome Games Done QuickSpeedDemosArchiveOcarina of Time - Skip 99% of Traveling Across the Field - Swordless Link, YouTubeThe Man Who Does The Impossible in Super Mario 64 - Patricia Hernandez, KotakuSpeedrunning RulesBlindfolded speedrun race - Noko Online, YouTubeI can't believe this actually happened (glitch discovered during blindfolded sp… - Tokyoboi, YouTubeKotaku's speedrun articles - KotakuIntelligent Qube by caneofpacci - Games Done Quick, YouTubeTASBot plays Brain Age by micro500, xy2_ in 20:06 - - Games Done Quick, YouTubeWorld Record Progression: Super Mario World - Summoning Salt, YouTube0:00 / 29:59 I Am Bread by Blood_Thunder in 20:50 - Games Done Quick, YouTube0:00 / 1:06:01 The Talos Principle by Azorae in 58:16 - Games Done Quick, YouTubeTomb Raider: Underworld hard mode - Jarek, Speed Demos ArchiveYes, you can speedrun in FingeanceNew Trick Has Ocarina of Time Speedrunners Debating What A Glitch Actually Is - Heather Alexandra, Kotaku
The clubhouse A/C broke, and it got so hot during the recording of this episode that your nice hosts started to get a little delirious. But before they completely melted down, Mark talked about how Enemy AI can be a great tool for both level design and narrative design, Stephen collaborated on a discussion about co-op games, and Martha shared her excitement about the recently held Summer Games Done Quick speedrunning event. Discuss this episode on Reddit using this thread at r/gamedev! Stephen is on Twitter @leonyx03 Some highlights from Mark's VR night! highlight 1 highlight 2 highlight 3 Enemy AI 0:03:00 Mark LaCroix Category Game Design Design Club - Super Mario Bros: Level 1-1 - How Super Mario Mastered Level Desi… - Extra Credits , YouTube “Nobody dies on the first goomba” - Sephzilla , Destructoid 2007 AiGameDev.com Awards: Technical Innovation in Game AI “Enemy design and enemy AI for melee combat systems” - Bart Vossen , Gamautra 2 “Analysing Mario to Master Super Mario Maker” - Game Maker's Toolkit , YouTube Chip’s Challenge:1A - Zabrush Cimahi , YouTube Saltybet - Twitch seebotschat - Twitch “The Perfect Organism | The AI of Alien: Isolation” - Tommy Thompson , AI and Games “A Thousand Tiny Details: Emergent Storytelling in Slime Rancher" - Steven Lumpkin , Twitter “People Have Discovered The Perfect Way To Mess With Your Cat” - Rachael Krishna , Buzzfeed Meet the Artist Using Ritual Magic to Trap Self-Driving Cars - Beckett Mufson , Vice 2 Co-op Games 0:29:40 Stephen McGregor Category Gaming Martha asked Mark to cut a part out of this section, but Stephen edited this episode, so... Overcooked: How To Make Co-op Cookery Fun - Philippa Warr , Rock Paper Shotgun “Miyamoto talks Super Mario Galaxy co-op” - Alexander Sliwinski , Engadget Speedrunning 047:42 Martha Megarry Category Gaming Awesome Games Done Quick SpeedDemosArchive “Ocarina of Time - Skip 99% of Traveling Across the Field” - Swordless Link , YouTube “The Man Who Does The Impossible in Super Mario 64” - - Patricia Hernandez , Kotaku Speedrunning Rules Blindfolded speedrun race - Noko Online , YouTube “I can't believe this actually happened” (glitch discovered during blindfolded … - Tokyoboi , YouTube Kotaku’s speedrun articles - Kotaku “Intelligent Qube by caneofpacci” - Games Done Quick , YouTube TASBot plays Brain Age by micro500, xy2_ in 20:06 - - Games Done Quick , YouTube “World Record Progression: Super Mario World” - Summoning Salt , YouTube 0:00 / 29:59 I Am Bread by Blood_Thunder in 20:50 - Games Done Quick , YouTube 0:00 / 1:06:01 The Talos Principle by Azorae in 58:16 - Games Done Quick , YouTube Tomb Raider: Underworld hard mode - Jarek , Speed Demos Archive Yes, you can speedrun in Fingeance New Trick Has Ocarina of Time Speedrunners Debating What A Glitch Actually Is - Heather Alexandra , Kotaku