Podcasts about soundblaster

Family of sound cards by Creative Technology

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  • 1EPISODE EVERY OTHER WEEK
  • Apr 18, 2025LATEST
soundblaster

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Best podcasts about soundblaster

Latest podcast episodes about soundblaster

Ewig Gestern – Retropodcast
Das erste Mal ... am PC (Folge 143)

Ewig Gestern – Retropodcast

Play Episode Listen Later Apr 18, 2025 79:37


Während heutzutage High-End Systeme wie Xbox, PlayStation oder der Gaming-PC oftmals die erste Gaming-Plattform sind, hatten wir das "Glück" in einer Pionierzeit, mit unterschiedlichsten Systemen aufzuwachsen: Atari, Amiga, NES, Game Boy oder C64 – das sind die Plattformen "That Made Us" – bis wir dann auch irgendwann den Sprung auf den ersten PC gemacht haben. Wie es sich angefühlt hat, zum ersten Mal vor einem PC zu sitzen, wie unsere ersten Systeme bestückt waren und welche Spiele uns besonders in Erinnerung geblieben sind, besprechen wir in dieser Folge.

Dadgeflüster
Creative Soundblaster 2kII4

Dadgeflüster

Play Episode Listen Later Jun 26, 2024 11:43


BoomBox auf Maximum Ab inne Tram Und alle teilhaben lassen Is riiischtiiisch Bärlin Love U all

cd SPILL
Tex Murphy: Martian Memorandum (#98)

cd SPILL

Play Episode Listen Later Jun 10, 2024 89:56


Tex Murphy er tilbake! I denne oppfølgeren til Mean Streets får vi se hvordan Tex får en ny sak som involverer rikinger, Marsturer og date med sekretæren til arbeidsgiveren din.   Les hyllesten om Joachim Froholt Les litt mer om Msound Vi har også laget en episode om det første spillet i serien Mean Streets. Se også historien om Tex Murphy. Les artikkelen om spillet/episoden hos spillhistorie.no Støtt oss gjerne på Patreon. Følg oss gjerne på Bluesky, Twitter, Facebook, og Podchaser. (00:00) Intro (00:46) Velkommen til cd SPILL (03:12) Kommentarer fra Duke Nukem (09:29) Hyllest til Joachim https://spillhistorie.no/2024/05/22/en-hyllest-til-en-av-norges-viktigste-spillhistorikere/ (16:10) Dagens spill: Martian Memorandum (21:06) Hva går spillet ut på? (26:01) Tech Specs (34:12) RealSound vs SoundBlaster (37:11) Musikken (40:57) Sigves forhold til Tex (42:00) Spoiler hele historien (42:57) Spoiler Terraform (43:51) Spoiler: Bortført (46:27) Spoiler Mac Malden (49:10) Spoiler: Jocques Sparrow (52:26) Spoiler: Chantal Vargas (54:43) Spoiler: Date med Rhonda (57:51) Spoiler: Mordet (59:37) Spoiler: Jungelen (01:03:55) Spoiler: Mars (01:08:37) Spoiler: Endgame (01:11:16) Ferdig med spoilers (01:18:54) Oppfølgere (01:21:57) Ingenting fra sosiale medier (01:23:33) Har det holdt seg? (01:26:06) Finnes det noe tilsvarende idag? (01:28:26) Neste episode

Podcasty Retro Nation
Wolfcast 100: Nelehké soužití software a hardware 4

Podcasty Retro Nation

Play Episode Listen Later Apr 15, 2024 68:31


Je tady poslední díl Wolfcastu na téma Nelehké soužití software a hardware. Michal Rybka se v poslední části podcastu zabývá vývojem technologií práce se zvukem a novými trendy v oblasti kvantového programování a hardwaru pro umělou inteligenci. Rozebírá se dynamika mezi softwarem a hardwarem, která často vytváří zajímavý cyklus inovací. Jako příklad slouží vývoj technologií práce se zvukem, který začal v softwaru, přešel k hardwarové akceleraci a nakonec se opět vrátil k softwaru. Prvotní přístup využíval jednoduché přepínání stavů reproduktoru, avšak s postupem času se objevily specializované čipy, které byly schopny vydávat zvuk nezávisle na procesoru. Dalším krokem byly zvukové karty, jako například Sound Blaster, které nejen přinesly nové syntézy zvuku, ale také komplexní efekty a možnosti. Společně s Martinem Vaněm se podíváme na nové trendy v oblasti kvantového programování a hardwaru pro umělou inteligenci. Wolf také zmiňuje technologie jako memristory a jejich potenciál v oblasti paměťových technologií. Závěrem podcastu jsou položeny otázky týkající se role hardwaru a softwaru ve vědě a technologii, vlivu uzavřených a otevřených systémů a výzvách při pokračování v odkazu vědců jako von Neumann. Poslechněte si ostatní Wolfcasty, historický přehled naleznete na ⁠⁠retronation.cz⁠⁠.

Autopod Decepticast: A Weekly Podcast Delivering a Minute-By-Minute Breakdown of the 1986 Transformers Movie.

Join your yacking yule yokels of the APDC plus special guests Mike Seibert and Mikel Andrews of “2 Mikes 2 Furious” as they review the 1980s classic Japanese Transformers series Headmasters and Super-God Masterforce! We're back! Lonely Shockwave VHS archives!! Snowball me!!! Merry Optmas! Shock-Mommy!!! Omni Dub step! Cassette-men Soundblaster and Twincast!!! Billy!! Six Shot: Ninja Consultant!!! Grand Galvatron weight problems! Wheelie Nolte!!! Cotton-Eyes Masterforce! Evil kids named Tyler!!! SHOUTS OUT – 3:37 COCKTAIL – 6:57 HEADMASTERS – 21:45 SUPER-GOD MASTERFORCE – 1:29:11

japanese evil cocktails cassettes snowball headmasters holiday extravaganza soundblaster mike seibert twincast apdc shouts out japanese transformers mikel andrews
Video Game Newsroom Time Machine

Mortal Monday,  F-15 Strike Eagle saved by Falcon,  Sega announces Saturn These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in September 1993.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: General Chaos Video Version:  https://www.patreon.com/posts/7-minutes-in-93420048 https://www.mobygames.com/game/23830/general-chaos/   Corrections: August 1993 Ep - https://www.patreon.com/posts/august-1993-91387119 5th Anniversary Interview - https://www.patreon.com/posts/5th-anniversary-92773072 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.mobygames.com/game/63391/battletoads/ https://www.mobygames.com/game/8131/virtua-racing/ https://en.wikipedia.org/wiki/Super_Famicom_Naizou_TV_SF1 https://lmo.wikipedia.org/wiki/Sharp_Nintendo_Television Ethan, in fact, playing Wizkid - https://www.patreon.com/posts/71057943   1993     September 13th is Mortal Monday      https://archive.org/details/Electronic-Games-1993-09/page/n16/mode/1up?view=theater     Gregory Fischbach Part 2 - Acclaim https://www.patreon.com/posts/47720122     Gregory Fischbach Part 1 - Activision - Acclaim https://www.patreon.com/posts/46578120     Chris Garske - EA - Activision - Sierra - Sega - GT Interactive  https://www.patreon.com/posts/39835860 Street Fighter 2 sequels not as pricey as expected     https://archive.org/details/game-pro-issue-50-september-1993/page/133/mode/1up?view=theater Bill White switches sides     https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater        https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n19/mode/1up?view=theater Nintendo Espana founded     https://archive.org/details/micromania-segunda-epoca-64/page/n7/mode/1up Sega beats Nintendo at CES     https://archive.org/details/Electronic-Games-1993-09/page/n85/mode/1up?view=theater CES closes to the public     https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater Multimedia is the new hotness     https://archive.org/details/Electronic-Games-1993-09/page/n45/mode/1up?view=theater     https://archive.org/details/PC.Games.N012.1993.09-fl0n/page/n9/mode/1up?view=theater        https://www.youtube.com/watch?v=aW4OQcBaV5c&list=PLBw24bgyD-sJkM_K9uPP6N73WwyxRFLaW     https://archive.org/details/computer-game-review-and-cd-rom-entertainment-september-1993/page/61/mode/1up?view=theater     https://archive.org/details/CommodoreUserIssue1201993Sep/page/n8/mode/1up?view=theater     https://www.filfre.net/2023/10/a-digital-pornutopia-part-1-the-seedy-rom-revolution/     https://www.filfre.net/2023/11/a-digital-pornutopia-part-2-the-internet-is-for-porn/ MPEG becomes standard     https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater Commodore sets big goals for CD32     The One , Sept. 1993, pg. 14 CDI gets FMV add-on     https://archive.org/details/Electronic-Games-1993-09/page/n9/mode/1up?view=theater     https://archive.org/details/CommodoreUserIssue1201993Sep/page/n8/mode/1up?view=theater Saturn is Sega's future     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20050%20%28September%201993%29/page/n49/mode/2up        https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20050%20%28September%201993%29/page/n53/mode/2up Japanese turn to yanks     https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater       https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n22/mode/1up?view=theater Game crossovers taking off     https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater Acclaim is wheeling and dealing     https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n19/mode/1up?view=theater Acclaim signs deal with James Cameron     https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater      Barkley signs with Accolade     https://archive.org/details/Electronic-Games-1993-09/page/n9/mode/1up?view=theater     https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n7/mode/1up Game while you fly in Europe     https://archive.org/stream/FinancialTimes1993UKEnglish/Jul%2007%201993%2C%20Financial%20Times%2C%20%23606%2C%20UK%20%28en%29_djvu.txt        https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20050%20%28September%201993%29/page/n79/mode/2up Top Guy takes the NES on the go     https://bootleggames.fandom.com/wiki/Top_Guy        https://archive.org/details/game-pro-issue-50-september-1993/page/112/mode/1up?view=theater.        Microprose bought by Spectrum Holobyte     https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.09/page/n8/mode/1up       https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater        https://archive.org/details/computer-game-review-and-cd-rom-entertainment-september-1993/page/60/mode/1up?view=theater     Wild Bill Stealey - Microprose https://www.patreon.com/posts/36710924 Windows goes to the Arcade     https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n9/mode/1up?view=theater     https://www.mobygames.com/game/2842/microsoft-arcade/ Lucasfilm sends Amiga owners mixed messages     http://www.kultmags.com/mags.php?folder=QW1pZ2EgR2FtZXMvMTk5Mw==       Amiga Games September 1993 pg. 8        https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.09/page/n8/mode/1up       https://archive.org/details/CommodoreUserIssue1201993Sep/page/n12/mode/1up?view=theater SSI diversifies D&D     https://archive.org/details/Electronic-Games-1993-09/page/n41/mode/1up?view=theater     Joel Billings - SSI https://www.patreon.com/posts/36827469     Don Daglow Part 2 - Broderbund - Beyond Software - Stormfront - SSI https://www.patreon.com/posts/39095819     Don Daglow Part 1 - PDP - Mattel - Intellivision - EA https://www.patreon.com/posts/38445119 Psygnosis partners with MDI     https://www.computinghistory.org.uk/det/49109/Dictionary%20of%20the%20Living%20World/         https://archive.org/details/micromania-segunda-epoca-64/page/n7/mode/1up        https://www.mobygames.com/company/3187/media-design-interactive/ Ad games continue to proliferate in Germany     https://archive.org/details/PC.Games.N012.1993.09-fl0n/page/n9/mode/1up?view=theater       https://archive.org/details/PC.Games.N012.1993.09-fl0n/page/n15/mode/1up?view=theater         http://www.kultmags.com/mags.php?folder=QW1pZ2EgR2FtZXMvMTk5Mw==  Amiga Games September 1993 pg. 9 Tandy to sell off computer manufacturing operations     https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater        https://en.wikipedia.org/wiki/List_of_TRS-80_and_Tandy-branded_computers#PC-compatible_computers      MediaVision give Soundblaster a run for its money     https://en.m.wikipedia.org/wiki/Media_Vision_Pro_AudioSpectrum     https://archive.org/details/powerplaymagazine-1993-09/page/n15/mode/1up?view=theater        https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n13/mode/1up?view=theater Mediavision gets into interactive movie biz     https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n13/mode/1up?view=theater        https://www.mobygames.com/company/47/hyperbole-studios/ Scorched Earth reviewed in CGW     https://archive.org/details/Computer_Gaming_World_Issue_110/page/n75/mode/1up     http://www.whicken.com/scorch/index.html     http://www.cafepress.com/officialscorch Sega gets into toys     https://archive.org/details/Electronic-Games-1993-09/page/n9/mode/1up?view=theater        https://en.wikipedia.org/wiki/Sega_Toys TSN goes paperless     https://archive.org/details/Electronic-Games-1993-09/page/n94/mode/1up?view=theater     Ken Williams - Sierra https://www.patreon.com/posts/42700706      Andy Eddy leaves Video Games and Computer Entertainment     https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n5/mode/1up?view=theater      Smithsonian inducts software     https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n13/mode/1up?view=theater Vectrex makers post OG files online     https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n14/mode/1up?view=theater        https://en.wikipedia.org/wiki/Vectrex      Camerica shuts down     https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras

Video Game Newsroom Time Machine

Street Fighter movie is a go Traditional computer game makers falter Sega's Battle with Nintendo heats up These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in June 1993.  As always,  we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: Kirby's Adventure     Video Version:  https://www.patreon.com/posts/86863884     https://en.wikipedia.org/wiki/Kirby%27s_Adventure Corrections:     May 1993 Ep - https://www.patreon.com/posts/may-1993-85165933     Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     https://www.mobygames.com/group/11345/star-trek-licensees/sort:date/     https://www.mobygames.com/game/7384/the-death-and-return-of-superman/     https://en.wikipedia.org/wiki/A_Death_in_the_Family_(comics) 1993: Capcom set to cofinance Street Fighter movie.... oh, and Street Fighter 3 to come in the Fall    Replay June 1993, pg. 3     https://www.imdb.com/title/tt0111301/?ref_=nv_sr_srsg_0_tt_8_nm_0_q_street%2520fighter     https://en.wikipedia.org/wiki/Edward_R._Pressman Capcom announces Street Fighter 2 Turbo for Super Famicom     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20047%20%28June%201993%29/page/n3/mode/2up        https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20047%20%28June%201993%29/page/n73/mode/2up        https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20047%20%28June%201993%29/page/n127/mode/1up     https://en.wikipedia.org/wiki/HuCard     https://www.mobygames.com/game/8053/street-fighter-ii-champion-edition/     https://www.mobygames.com/game/6239/street-fighter-ii-the-world-warrior/     https://www.mobygames.com/game/7083/street-fighter-ii-turbo/ Castlevania coming to the Genesis          https://tfwiki.net/wiki/The_many_deaths_of_Optimus_Prime     https://www.mobygames.com/game/company:4353/platform:genesis/sort:title/page:1/ Sega reduces cartridge production costs         https://archive.org/details/video-games-computer-entertainment-june-1993/page/n7/mode/2up     Wild Bill Stealey - Microprose https://www.patreon.com/posts/36710924 Nintendo announces Super Famicom online play    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20047%20%28June%201993%29/page/n75/mode/1up     https://en.wikipedia.org/wiki/Satellaview     https://en.wikipedia.org/wiki/St.GIGA Japanese cart prices drop fast!     https://archive.org/details/GamePro_Issue_047_June_1993/page/n121/mode/1up     Jerry Wolosenko - Synapse https://www.patreon.com/posts/42014024     https://en.wikipedia.org/wiki/Nintendo_Space_World Tomy brings Barcode Battler to the West     https://archive.org/details/theone-magazine-57/page/n13/mode/2up     https://en.wikipedia.org/wiki/Barcode_Battler Konami's Arcadeboy will turn your gameboy into an arcade cabinet     Video Games 06-1993 pg. 31     http://www.kultmags.com/mags.php?folder=VmlkZW8gR2FtZXMvMTk5Mw==     https://www.nintendolife.com/news/2019/04/feature_the_konami_hyperboy_is_a_dumb_but_loveable_throwback_to_a_bygone_era      Court gives AMD go ahead to make 486s     https://archive.org/details/pc-review-20/page/14/mode/2up     https://en.wikipedia.org/wiki/Advanced_Micro_Devices,_Inc._v._Intel_Corp. Creative Labs shows off Soundblaster 16 at Cebit     PC Games 06-1993 pg 18     http://www.kultmags.com/mags.php?folder=UEMtR2FtZXMvMTk5Mw== EPA hopes Energystar will help save the planet         https://archive.org/details/BYTE-1993-06/page/n35/mode/1up?view=theater&q=energystar     https://rmi.org/cryptocurrencys-energy-consumption-problem/ Windows is coming to everything!     https://archive.org/details/BYTE-1993-06/page/n92/mode/1up?view=theater     https://en.wikipedia.org/wiki/List_of_Microsoft_Windows_versions Maxis wants to unify game data     https://archive.org/details/Computer_Gaming_World_Issue_107/page/n95/mode/1up?view=theater     http://podcast.theycreateworlds.com/e/the-simulations-of-will-wright/     https://www.mobygames.com/group/1066/simcity-series/ Andy Hollis leaves Microprose     https://archive.org/details/computer-game-review-and-cd-rom-entertainment-june-1993/page/58/mode/2up     https://www.mobygames.com/group/8561/janes-combat-simulations/     https://www.mobygames.com/game/1365/strike-commander/ Viacom buys ICOM     https://archive.org/details/computer-game-review-and-cd-rom-entertainment-june-1993/page/58/mode/2up     https://www.mobygames.com/company/330/rabid-entertainment-inc/     https://www.mobygames.com/company/447/viacom-new-media/ Trimark gets interactive     https://archive.org/details/Video_Games_Computer_Entertainment_Issue_53_June_1993/page/n21/mode/2up     https://www.mobygames.com/company/753/trimark-interactive/ Spectrum Holobyte gets cash infusion     https://archive.org/details/Video_Games_Computer_Entertainment_Issue_53_June_1993/page/n21/mode/2up         https://archive.org/details/CommodoreUserIssue1171993Jun/page/n41/mode/1up Sheff's Game Over gets reviewed     Replay June 1993, pg. 37   Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras 30 years ago: #StreetFighter movie is a go, Traditional computer game makers falter & #Sega's battle with #Nintendo heats up These stories and many more on this episode of the VGNRTM with @tcwpodcast's Alex! street fighter,nintendo, sega,microprose,ssi,sierra,spectrum holobyte,icom,barcode battler,konami,snes,genesis,satellaview,castlevania,amd,intel

The High Flyers Podcast
#129 Sam Wong: Soundblasters, Mixed Heritage, Blackbird's first hire to building the NZ fund + Finding alpha outcomes in non-obvious companies

The High Flyers Podcast

Play Episode Listen Later May 9, 2023 69:16


Sam Wong is a General Partner at Blackbird Ventures, who exist to supercharge Australia's and New Zealand's most ambitious founders. She was the first hire in their Australia fund and has since invested in companies including Vow, Halter, Harrison AI and led the raising of their inaugural $59M New Zealand Fund, and $80M New Zealand Fund II (2022) + heads up their New Zealand office. Sam was born in Perth, Australia and now lives in Auckland, New Zealand. In this episode #129 w Sam Wong, learn about:Sam's sunrise in Perth, Australia growing up in and around her parent's business packing Soundblaster boxes, and influenced by various cultures with mum of Malaysian/Chinese heritage and Dad being half English and half Chinese but grew up in India.This one is wide ranging and Sam is very candid — we cover her highlights from 7 years as a lawyer and influences from early managers that have shaped Sam's leadership style today as General Partner at the Venture Capital firm, Blackbird.Sam's been at various vantage points in her career, from law to early stage startup to co-founding a startup to investing so I wanted to know where would she start her career if she could do it again? Learn about her experience co-founding a startup with her partner Ben, biases Sam had to delete switching from founder to investor and we cover the Blackbird story to date, including Sam's reflections on her investments in companies like Vow and Halter that seemed very non obvious at the time, the story behind raising and building the NZ fund and her most painful learning to date.

Les Technos
SoundBlaster, BBS à 11 ans, Twitter à 11 €

Les Technos

Play Episode Listen Later Jan 23, 2023 14:18


Dans notre bonus 385 avec Sebastien S. et David.• SoundBlaster : Le créateur de SoundBlaster est mort (source)• Twitter : Twitter à 11$/mois sur Android... Comme sur Apple Store (source)• BBS : Ma vie secrete d'opérateur BBS à 11 ans (source)• Stockage optique : Un successeur pour le bluray? (source)

Tech Radio
953: Game Over for Google

Tech Radio

Play Episode Listen Later Jan 20, 2023 39:36


This week, we mourn the loss of the Sound Blaster inventor as well as Google's Stadia games service. Also, are Apples new M2 Mac Pro's are great laptops, are they worth it compared to the M1? Finally, we get a great look into the new frontier in genetic research with guest Prof Sally-Ann Lynch, winner of the inaugural ‘Health Research Impact Award'. 

The Gadget Spot
1-12-23: CES 2023!!!

The Gadget Spot

Play Episode Listen Later Jan 12, 2023 86:39


New AMD Stuff, Founder of Sound Blaster passes away, Samsung Displays, PS5 problems, Razer Leviathon V2, Smart Baking Mixer, CES EV stuff, CES Monitors, Project Leonardo, Coinbase downsizes  

Seibertron.com Transformers Twincast/Podcast
Seibertron.com Twincast / Podcast #309 "Pulse Con 2022"

Seibertron.com Transformers Twincast/Podcast

Play Episode Listen Later Oct 2, 2022 176:59


Episode 309 of the Seibertron.com Twincast Podcast is all about the just-concluded Hasbro Pulse Con 2022 and the new Transformers products revealed during the live streaming event. Generations Legacy Evolution's lineup is discussed at length, starting with Core Class and its new set of combining Dinobots. The Deluxe figures are the next subject, with Legacy-holdover Breakdown being joined by Hot Shot, Needlenose and new character Scraphook. Voyagers for Lio Convoy (or Leo Prime, if you prefer) and the Decepticon Justice Division enforcer himself, Tarn, finish out the specific Evolution discussion before talk moves on to speculation fueled by the poster shared for the line. Shattered Glass Soundwave rounds out the discussion topics before the episode ends with the recurring Bragging Rights segment.

Video Game Newsroom Time Machine

Nintendo and Sega duke it out at CES Mortal Kombat looks to be a winner Soundblaster gets competition These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in August 1992. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here: https://twitter.com/wiedo and https://www.youtube.com/watch?v=8SW2_WXgbbo Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: Noah's Ark Video Version - https://www.patreon.com/posts/7-minutes-in-ark-71731760 https://www.mobygames.com/game/noahs-ark https://en.wikipedia.org/wiki/Noah%27s_Ark_(video_game) https://www.mobygames.com/game/bible-adventures/release-info https://en.wikipedia.org/wiki/GoldStar Corrections: July 1992 Ep - https://www.patreon.com/posts/july-1992-71059719 Road of the Dead - https://www.newgrounds.com/portal/view/550714 https://www.mobygames.com/game/menzoberranzan 1992: Mortal Combat is raking in the quarters Replay August 1992 pg. 3 https://www.mobygames.com/game/arcade/mortal-kombat https://archive.org/details/Computer_Gaming_World_Issue_97/page/n23/mode/1up?view=theater https://en.wikipedia.org/wiki/Dutch_guilder https://www.mobygames.com/game-group/visual-technique-style-digitized-sprites Capcom does 180 on Championship upright exclusivity Replay August 1992 pg. 12, 25 https://www.mobygames.com/game/arcade/street-fighter-ii-champion-edition https://en.wikipedia.org/wiki/Street_Fighter_II:_Champion_Edition December 1990 jump - https://www.patreon.com/posts/december-1990-45937819 Joe Morici interview - https://www.patreon.com/posts/joe-morici-37289815 https://en.wikipedia.org/wiki/Japan_Amusement_Machine_and_Marketing_Association Song downloads come to karaoke Replay August 1992 pg. 3 https://en.wikipedia.org/wiki/Karaoke#Early_age https://www.brother.cn/digest/history FCC grants telecoms right to transmit TV signals Replay August 1992 pg. 11, 12, 37 https://en.wikipedia.org/wiki/Regional_Bell_Operating_Company https://en.wikipedia.org/wiki/United_States_v._AT%26T https://en.wikipedia.org/wiki/Hugo_(franchise) https://www.youtube.com/watch?v=wix8VnRmnik Exidy gets into the dating game Replay August 1992 pg. 120 https://archive.org/stream/play-meter-volume-18-number-10-september-1992-600DPI/Play%20Meter%20-%20Volume%2018%2C%20Number%2010%20-%20September%201992_djvu.txt https://undumped.miraheze.org/wiki/DaterBase Sneakers - https://www.imdb.com/title/tt0105435/?ref_=fn_al_tt_1 CES opens to the public https://archive.org/details/Computer_Gaming_World_Issue_97/page/n22/mode/1up?view=theater https://en.wikipedia.org/wiki/Consumer_Electronics_Show#1992 (WARNING: Wikipedia lists 1993 as the year that was open to the public and its wrong.) MarioPaint bows at CES https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1992.08/page/n41/mode/2up https://en.wikipedia.org/wiki/Mario_Paint https://gamicus.fandom.com/wiki/List_of_SNES_Mouse-compatible_video_games Lightguns go XXL https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1992.08/page/n41/mode/2up https://en.wikipedia.org/wiki/Super_Scope https://en.wikipedia.org/wiki/Menacer Nintendo sticks to January 93 release date https://archive.org/details/GamePro_Issue_037_August_1992 pg. 102 Power Play 1992-08 pg. 19 https://en.wikipedia.org/wiki/Super_NES_CD-ROM#Technical_specifications Sega Multimedia Studio opens https://segaretro.org/Sega_Multimedia_Studio https://retrocdn.net/index.php?title=File%3AHobbyConsolas_ES_011.pdf&page=6 https://www.mobygames.com/company/sega-multimedia-studio Price war comes to handhelds https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20037%20%28August%201992%29/page/n35/mode/1up https://en.wikipedia.org/wiki/Game_Boy https://en.wikipedia.org/wiki/Atari_Lynx https://en.wikipedia.org/wiki/Game_Gear SF2 sells out in 60 minutes https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20037%20%28August%201992%29/page/n35/mode/1up https://www.mobygames.com/game/snes/street-fighter-ii-the-world-warrior https://www.mobygames.com/game/genesis/street-fighter-ii-champion-edition https://www.mobygames.com/game/amiga/street-fighter-ii-the-world-warrior/screenshots https://www.mobygames.com/game/amiga/mortal-kombat Trade in your A500 for a CDTV https://archive.org/details/CommodoreUserIssue1071992Aug/page/n6/mode/1up https://en.wikipedia.org/wiki/Commodore_CDTV https://en.wikipedia.org/wiki/Amiga_500 7 Minutes in Heaven - July 1991 - Champion of the Raj - https://www.patreon.com/posts/7-minutes-in-of-54250971 Sound Card clones abound https://archive.org/details/Computer_Gaming_World_Issue_97/page/n12/mode/1up?view=theater https://archive.org/details/Computer_Gaming_World_Issue_97/page/n54/mode/1up?view=theater https://archive.org/details/Computer_Gaming_World_Issue_97/page/n80/mode/1up?view=theater https://archive.org/details/Computer_Gaming_World_Issue_97/page/n98/mode/1up?view=theater https://archive.org/details/Computer_Gaming_World_Issue_97/page/n126/mode/1up?view=theater https://archive.org/details/Computer_Gaming_World_Issue_97/page/n134/mode/1up?view=theater https://en.wikipedia.org/wiki/Sound_Blaster HP launches color inkjet https://archive.org/details/eu_BYTE-1992-08_OCR/page/n27/mode/1up https://en.wikipedia.org/wiki/Inkjet_printing TV gets interactive https://www.nytimes.com/1993/11/05/business/company-news-a-marketer-is-chosen-by-interactive-network.html?searchResultPosition=2 https://archive.org/details/GamePro_Issue_037_August_1992 pg. 14 https://timesmachine.nytimes.com/timesmachine/1993/01/17/454293.html?pageNumber=127 https://www.timetemperature.com/tzus/time_zone.shtml https://en.wikipedia.org/wiki/Satellite_television_by_region#Europe University of Chicago uses SimCity to test AI https://archive.org/details/Computer_Gaming_World_Issue_97/page/n19/mode/1up?view=theater https://www.nytimes.com/1992/05/05/science/peripherals-taking-a-letter-as-far-as-possible.html https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.50.5358&rep=rep1&type=pdf https://www.science.org/doi/pdf/10.1126/science.256.5059.962?download=true https://en.wikipedia.org/wiki/SimCity Palace closes its doors https://archive.org/details/TheOneIssue47Aug92/page/n10/mode/1up https://en.wikipedia.org/wiki/Palace_Software Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras Find out on the VGNRTM mortalkombat, capcom, sf2, karaoke, daterbase, ces, mariopaint, nintendo, sega, snes, genesis, segacd, gameboy, gamegear, lynx, amiga, cdtv, interactivenetworks, simcity, palace  

ThinkComputers Weekly Tech Podcast
ThinkComputers Podcast #331 - Sound Blaster Katana V2, RTX 40 Leaks, Intel Z790 Motherboard & More!

ThinkComputers Weekly Tech Podcast

Play Episode Listen Later Sep 8, 2022 64:27


This week on the podcast we go over our review of the Creative Sound Blaster Katana V2 Soundbar.  We also discuss some RTX 40 series leaks including leaked renders and multiple RTX 4080 versions, Intel Arc ray tracing performance, more RTX 30 series price drops and more!

Björeman // Melin
Avsnitt 318: Drakar i Västerås

Björeman // Melin

Play Episode Listen Later Jul 31, 2022 84:49


Intro/uppvärmning Tangentbordstvätt – sådant man gör på semestern Pimox på en Raspberry Pi 3: nej. Rene “Judas” Ritchie börjar på Youtube Mjukvaruuppdatering av en Volvo Arc-hörnan: spaces, en känsla av flyktighet Ämnen Vilka datorspel har ni lagt mest tid på genom tiderna - del 2 “Export” av meddelanden i Meddelanden - finns det något i alla fall lite vettigt man kan göra? Film & TV Game of Thrones. Jocke har strecksett sex säsonger The old man Länkar Pimox Rene Ritchie börjar på Youtube MKBHD:s “bakomkanal” the Studio Arc Civilization I Mac LC II Unreal tournament The settlers Law of the west The king of Chicago Cinemaware Dune II Facing worlds Middle earth: shadow of Mordor Stunt car racer Populous II Wolfenstein Sound blaster Last ninja 2 Duke nukem 3D Tsai om Meddelandens dåliga utrymmeshantering Game of thrones The old man Jockes Amiga 2000 på Tradera Jockes Commodore 128 på Tradera Fullständig avsnittsinformation finns här: https://www.bjoremanmelin.se/podcast/avsnitt-318-drakar-i-vasteras.html

Adafruit Industries
The Great Search - DE-15 PC Game Port connector with Screwlock Standoffs

Adafruit Industries

Play Episode Listen Later Jun 28, 2022 7:47


On this week's Great Search we're on the hunt for a super-retro component: a connector that will match up with PC Game port connectors like you had on your old 486dx with a Sound-Blaster 16. We're looking for something through-hole, right-angle, with 2 rows of sockets. We also want the li'l 4-40 hex standoffs that are used to secure the joystick to the connector. Let's see whether we can find it in stock on Digi-Key! See on Digi-Key at https://www.digikey.com/short/v5pzcqfz ----------------------------------------- Visit the Adafruit shop online - http://www.adafruit.com LIVE CHAT IS HERE! http://adafru.it/discord Adafruit on Instagram: https://www.instagram.com/adafruit Subscribe to Adafruit on YouTube: http://adafru.it/subscribe New tutorials on the Adafruit Learning System: http://learn.adafruit.com/

Adafruit Industries
The Desk of Ladyada -Yet Another Stemma & Seesaw Sunday - PCF8574 & PC Joystick

Adafruit Industries

Play Episode Listen Later Jun 26, 2022 36:45


We blogged about this cool project that converts a PC joystick to USB https://github.com/necroware/gameport-adapter and we realized there's probably millions of these old joysticks folks may be wanting to update or interface with. So we threw together a quick PC Joystick QT breakout! I'm using seesaw cause we need analog inputs as well as digital and once you have ADC + GPIO in an I2C project we feel we're best off going with a microcontroller. We also wrapped up an ancient PCF8574 https://www.digikey.com/short/7bvpbqvt QT breakout and wrote a library for it. The PCF8574 is a very wierd little chip which does 'bidirectional gpio expansion' but without a direction port, how's it do that? Tune in to find out! :) The Great Search - DE-15 PC Game Port connector with Screwlock Standoffs https://www.digikey.com/short/v5pzcqfz On this week's Great Search we're on the hunt for a super-retro component: a connector that will match up with PC Game port connectors like you had on your old 486dx with a Sound-Blaster 16. We're looking for something through-hole, right-angle, with 2 rows of sockets. We also want the lil 4-40 hex standoffs that are used to secure the joystick to the connector. Let's see whether we can find it in stock on Digi-Key! Visit the Adafruit shop online - http://www.adafruit.com ----------------------------------------- LIVE CHAT IS HERE! http://adafru.it/discord Adafruit on Instagram: https://www.instagram.com/adafruit Subscribe to Adafruit on YouTube: http://adafru.it/subscribe New tutorials on the Adafruit Learning System: http://learn.adafruit.com/ ----------------------------------------- #deskofladyada #thegreatsearch #adafruit

Changeling the Podcast
episode 13 – shadows on the hill

Changeling the Podcast

Play Episode Listen Later Jun 15, 2022 92:30


Lucky thirteen! In this installment, we move forward in the Immortal Eyes chronicle, Shadows on the Hill, following the protagonist oathmates to their next adventure in Hawaiʻi. Like the previous book, The Toybox, the storyline (and included adventures) of the Immortal Eyes is kind of ancillary to the setting details laid out here. We found this one somewhat richer overall, with a lot of material that could be used for games set in the islands, with the caveat that one should always use discretion and do some additional research before taking everything in these pages for granted. (Disclaimer: we're both white folks with limited knowledge of the setting and culture.) But even if you don't use the book as intended, it has many beautiful passages and lots of bits that you might want to incorporate into a chronicle of your own. File under "not strictly necessary to buy, but a nice addition to the collection," if that's a label you're keen to use. in the beginning... There's a passage describing the creation of the Hawaiʻian island chain that Pooka mentions reminds them of the intro to the first Civilization computer game. For the sake of a visual aid, and to do a throwback to a game even older than Changeling: the Dreaming, here's the video. It doesn't have quite the same power when the tinny Sound Blaster music isn't piping out of your cheap speakers, but you get the idea. (Pooka will not be taking questions on how many hours they've wasted playing the games in this series, so you'll just have to guess.) ... sacred sites and science One of the secondary antagonists in the book's first adventure is an Autumn Person geologist, Jennifer Friedman, whose character is not really developed beyond that description. She's mentioned as part of a group of tourists who are depleting the mana from the land, as part of an ongoing framing of mana as Glamour specifically infused with the notion of being a dream of the land, an idea of the people, and the relationship between the two. While that concept of mana is an intriguing one, the use of this geologist in relation to it just seems too easy—another foray in the anti-science mentality that crops up regularly in 1st edition. The issue of science intruding on culture is a longstanding one in Hawaiʻi, with the Thirty Meter Telescope protests being the most recent and high-profile conflict. (Note: the protests were erroneously referred to in the episode as taking place on Mauna Loa; they are actually on Mauna Kea.) Changeling has always been a game with the capacity to responsibly explore political issues like this, and if a group wants to engage with heritage and tradition in relation to land use and rights, this is a possible situation to address. On the other hand, the technical knowledge gained about how the planet works can be just as Glamour-inspiring for some, not to mention life-saving for others. That's part of why the character of Dr. Friedman as a throwaway line is so frustrating: she's a one-dimensional foil to the characters. We don't dispute the book's foregrounding of Hawaiʻi as a spiritual landscape first, but if you choose to have a scientist as a villain, at least make them more interesting than being just another Autumn Person. If they're going to disrespect the land to give players a reason to stand against them, they should have some kind of reason for it. This goes for other similar cases as well. All around the world are places and moments where passionate belief is challenged by thirst for data. You can certainly have unabashedly corrupt foes—Pentex and their local branch, Big Fruit, spring to mind—but we recommend giving you and your group the space to get more complex here, because the game allows you to. The nature of Glamour and Banality is a theme we keep returning to; when the stakes are the well-being of entire groups of people, the question of what each of those forces means to people becomes all the more urgent. ... hot tub satyr machine That was a pretty serious topic in the last section. For a bit of whimsy to counterbalance it, here's the hot tub picture from page 124 that Josh found weird and uncomfortable: It's really the satyr's face that does it. The longer you look at it, the more uncomfortable it gets. ... a few resources The book that Pooka mentioned finding at the local bookmonger was the second volume of the Nānā i ke Kumu series. The first two were published in the 1970s as a joint venture between the University of Hawaiʻi at Manoa and local community leaders/organizations. They cover all manner of legend, folktale, custom, and religious belief over the course of hundreds of pages; a third volume, published in 2020, covers more modern social problems from a cultural context. You can find more information/purchase the books at the press website, or (if you want) use a certain rapacious corporation's website instead. Such a collection is valuable for creating verisimilitude in your game—there are plenty of stories, practices, and kapu that you can search through to flesh out a Hawaiʻian setting—but also just for self-education. And if you want some cool information about the mindboggling navigational practices that got the Menehune and their people to Hawaiʻi in the first place, check out this page from the university on techniques (see the sidebar for links to specific traditional tools), and this article from the BBC last year about the Hōkūleʻa, a traditionally-built canoe that was sailed using those techniques across the Pacific in 1976. The canoe's voyage demonstrated that the voyages of the ancient Polynesians were entirely possible, creating a sense of renewed pride and interest in the history of seafaring. Pretty astounding stuff that can make for an interesting sidebar in a chronicle set on the seas. (Some of this also pops up in Mage's Dead Magic II, within a WoD-context.) ... promo card note In a misalignment of circumstance, Pooka did not take a picture of the promo card for the Arcadia: the Wyld Hunt CCG they have in the back of their copy of IE2 before departing for overseas voyages. And now, as the episode goes live, they are thousands of miles away from said book. Luckily, the In Arcadia blog has a write-up of the phenomenon, and an image handy as you please: It's unlikely that this is still valid, right? Still, if we can get our hands on more cards, maybe an episode about the CCG will make an appearance in the future... ... your hosts Josh Hillerup (he/him) tasted of the forbidden fruit, and found it resembled persimmon with a hint of cardamom. Pooka G (any pronoun/they) is in terrible need of pastries most hours of the day. ... "Ukuliʻi ka pua, onaona i ka mauʻu." (Tiny is the flower, yet it scents the grasses around it.) —Hawaiʻian proverb cited by Serge Kahili King (psst! email us at podcast@changelingthepodcast.com if you want) (and join our Discord at https://discord.gg/SAryjXGm5j !) (support us on Patreon! it's now live at https://www.patreon.com/changelingthepodcast)

Pixelated Audio
LIVE: VGMTogether – Preserving Game Audio – PA162

Pixelated Audio

Play Episode Listen Later May 3, 2022 65:34


We had a great time at VGMTogether presenting our talk on game audio logging and the dedicated communities around the world that have spent years archiving music as accurately as possible. It's a commonly overlooked topic that nevertheless supports a lot of activities in the game music scene. You may have heard it referred to as "VGM ripping"; logging is the process of accessing, capturing, organizing and ultimately archiving game music in more accessible ways. There are a few ways that game music is stored in data, and a few ways that game music is captured for easier access. It's a time-consuming but rewarding process that requires some computer skills and a decent amount of patience. In addition to the tracklist we've included a number of other resources: links to some of our past shows with a focus on logging and preservation, links to some of the more prominent game and computer music archives, and some other relevant talks. To all of those involved in VGM logging including our good friends ValleyBell and ctr, as well as the many folks we didn't mention, we thank you for all of your hard work and for everything you've done for the VGM community over the years. We did our best to make our show as enjoyable for regular listeners, but we have also included our presentation slides which help enhance the experience. Click through the presentation below to see the visual aids and video examples we used during our talk. Here's the link to our video presentation on YouTube Track List: 0:06:50 Stage 2 – Yuurei-kun (MSX2) By Manabu Saito 0:20:23 Ending 2 - Earthbound Beginnings (NES) By Keiichi Suzuki & Hirokazu "Hip" Tanaka Exclusive to the US version of the game Logged by MrNorbert1994 0:26:12 The Mountains - The Smurfs (GB) By Alberto Jose González (Twitter) 0:32:02 Isotoxin - Unreal (PC) By Andrew "Necros" Sega, edited by Alexander Brandon 0:39:08 Security - System Shock (PC) By Greg Lopiccolo, Tim Ries Originally logged and fixed by Joey "Chicajo" D in 1998 0:47:11 Vigilante Shuffle - Interstate '76 (PC) By Bullmark Leader [Music Direction By] – Arion Salazar, Jason Slater, Kelly W. Rogers Written-By, Bass, Keyboards – Arion Salazar Guitar – David Shul Drums – Bryan Mantia Horns – Les Harris Engineer, Mixed By – Eric Valentine Executive-Producer – Kelly W. Rogers 0:51:24 Song of the Ancients [excerpt] - Nier (360/PS3) Composed by Keiichi Okabe Interactive audio demo example 1:01:26 Launching (Title) - Star Trader (X68000) Originally composed by Mieko Ishikawa Additional composers for X68k port: Hiroya Hatsushiba, Keishi Yonao 1:04:34 Elevator - System Shock (PC) By Greg Lopiccolo, Tim Ries Originally logged and fixed by Joey "Chicajo" D in 1998 Some past episodes Logging community and audio format discussion Namco C352 with ctr - Community member ctr discusses his custom playback software for 90s Namco arcade games "QuattroPlay" as well as some favorite picks Hole Chaser with Masahiro Kajihara - Composer Kajihara-san talks about his music and developing the PMD sound driver, also used by his contemporaries to write FM music for 80s/90s Japanese computers 5 Years of VGMRips - A retrospective on some favorite music direct from the archivists in the VGMRips community Roadkill - Jesse Bishop aka "Street Cleaner" talks about his work logging the audio from the game Roadkill. Check out our interview with Jesse about his game too! Interview with Chase Bethea - Composer Chase Bethea talks about his music, including a live demo on dynamic audio Hover Racing - Friend of the show electricboogaloo logged the music for the PS1 indie game on the "Net Yaroze" platform KGB / Conspiracy - A great soundtrack and a discussion of the custom HERAD sound driver that makes the Sound Blaster music really shine

Immersive Audio Podcast
Immersive Audio Podcast Episode 62 Nikunj Raghuvanshi & Noel Cross (Microsoft - Virtual Acoustics)

Immersive Audio Podcast

Play Episode Listen Later Mar 11, 2022 82:57


In this episode of the Immersive Audio Podcast, Oliver Kadel, Monica Bolles and Bjørn Jacobsen are joined by a Principal Dev Leader at the Mixed Reality division at Microsft Noel Cross and Senior Principal Researcher at Microsoft Research Nikunj Raghuvanshi from Redmond, US. Nikunj likes to invent techniques that create immersive sight and sound from computation. He is endlessly fascinated with simulating the laws of physics in real-time and finds it thrilling to search for simple algorithms that unfold into complex physical behaviour. He has over a decade of research and development experience at the intersection of computational audio, graphics, and physics, with over fifty papers and patents. His inventions have been successfully deployed in the industry, particularly Project Acoustics, which is bringing immersive sound propagation to many major AAA game franchises today. Nikunj is currently a Senior Principal Researcher at Microsoft Research. Previously, he initiated interactive sound simulation research at UNC-Chapel Hill during his PhD studies, whose codebase was acquired by Microsoft. Noel grew up playing games on my Commodore 64 and Amiga computers. His love for multimedia computing helped him to start working at Microsoft as an intern in 1991 in the multimedia team. This was the age of the SoundBlaster 16 ISA cards and CD-ROMs were just being introduced into PCs. Out of the multimedia team, the DirectX team was born to accelerate the development of high-quality games for the PC. Noel worked on DirectSound and audio drivers for Windows getting a taste of the game development community attending several GDCs in the 90s. This was the first time he was introduced to 3D audio algorithms and at the time the technology didn't impress much. Through the 2000s, he worked on every release of Windows with the focus on improving the audio subsystem. This led to the complete overhaul of the audio infrastructure on the Windows Vista platform which has remained largely intact since introduced in 2006. The most current stop on his Microsoft journey is working on Mixed Reality devices. He worked on the speech and audio functionality exposed from HoloLens and Windows Mixed Reality devices with a concentration on spatial audio. After having lackluster impact in the 90s with spatial audio, he's been reinvigorated working on this technology with the introduction of high-quality HRTFs and head-tracking services to complete the experience. Spatial audio processing has also led Noel to better understand the impact of acoustics on virtual 3d worlds. His team is currently working on Project Acoustics which allows developers of 3d titles to take advantage of wave-based simulations to handle how audio propagates in the real world. In this episode, Nikunj and Noel dive deep into the topic of physics-based virtual acoustics along with Project Triton and Project Acoustics covering fundamental theory, research, technology and case studies. This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott. For extended show notes and more information on this episode go to https://immersiveaudiopodcast.com/episode-62-nikunj-raghuvanshi-noel-cross-microsoft-physics-based-virtual-acoustics/ If you enjoy the podcast and would like to show your support please consider becoming a Patreon. Not only are you supporting us, but you will also get special access to bonus content and much more. Find out more on our official Patreon page - www.patreon.com/immersiveaudiopodcast We thank you kindly in advance! We want to hear from you! We value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you! You can follow the podcast on Twitter @IAudioPodcast for regular updates and content or get in touch via podcast@1618digital.com immersiveaudiopodcast.com

Del Bit a la Orquesta
317 - Johannes Bjerregaard, Biografías Musicales, Leyendas de la C64

Del Bit a la Orquesta

Play Episode Listen Later Dec 1, 2021 53:01


Programa de Radio No.168 Podcast 317Transmitido el 1° de diciembre 2021 por Radio y TV. Querétaro 100.3 FM Ya casi cerramos el 2021 así cómo nuestra serie de Leyendas de la Commodore 64 por Radio Querétaro, donde les presentaremos la música del compositor Danés, Johannes Bjerregaard otro gran músico de la generación pionera de la C64, los sistemas AMIGA así cómo los inicios de los sistemas sonoros para PC Adlib y Sound Blaster.

Seibertron.com Transformers Twincast/Podcast
Seibertron.com Twincast / Podcast #288 "Filler Episode"

Seibertron.com Transformers Twincast/Podcast

Play Episode Listen Later Nov 14, 2021 117:49


The Seibertron.com Twincast Podcast presents its 288th episode which starts out with reaction to the news of the year long delay for the next installment in the Transformers live action film franchise, Rise of the Beasts. Along with this topic, the cast considers what imaginary "filler" toy-lines they would like to see if the movie's accompanying toys happen to get delayed alongside the film's release. Actually planned toys are the next topic on the slate, with just-revealed Studio Series toys from the Bumblebee movie such as Deluxe Class Brawn and Voyager Class Soundwave creating excitement. The Generations: War for Cybertron: Kingdom Blaster also comes up, with inevitable thoughts about an obvious repaint inspired by the name of this very podcast. Impressions of the first 45 minute long Cyberverse special released last week on Hasbro's Youtube channel comes next, followed by brief lamentations on IDW's ongoing Transformers run inspired by a listener's question. The episode concludes with the regularly occurring Bragging Rights segment.

Topic Lords
105. Ficus On A Leash

Topic Lords

Play Episode Listen Later Oct 25, 2021 69:34


Support Topic Lords on Patreon and get episodes a week early! (https://www.patreon.com/topiclords) Lords: * Tyriq * FourBitFriday everywhere. * https://www.ckgame.net/ * Chall * @MrChrisLHall Topics: * How cars age vs how people age * Learning the wrong lesson from childrens media (due to being an incompetent child) * BOFH: Servers Under Siege * https://www.old-games.com/download/1796/bastard-operator-from-hell-servers * Korn - Freak on a Leash * https://www.youtube.com/watch?v=jRGrNDV2mKc * Unedited (syncable) commentary: https://www.youtube.com/watch?v=m_L7WeZVlQ0 * Do other people just have boring dreams?? * Forgot to mention on the show, but on the Topic Lords discord, dreams go in #announcements. * Turns out, running has everything I love about walking, but it's very time efficient * https://www.youtube.com/watch?v=zUXow3d3-b0 Microtopics: * Make game. * The properties of houseplants. * TikToks of feral houseplants. * Three people trying to remember the name of the musical starring Rick Moranis about carnivorous plant. * One (1) 2004 Toyota Camry, tan. * Speaker covers turning into sand. * Sometimes being in charge of your body and sometimes being in charge of your car and sometimes being in charge of both. * A make of cars as an enormous number of identical twins. * Paint is shirts for cars. * Whether paint is shirts for cars or tattoos for cars. * Coming home with a new nose and nobody recognizes you. * Cars doing most of their aging in instants. * Seeing a car for the first time in many years and being unsure whether it accumulated all those dents and scratches over many years, or if someone took a hammer to it five minutes ago. * An airplane outside of your house waiting for you to finish recording this podcast so you can board. * Plastic surgery for an airplane. * Getting tired looking at your aging car so you cover it with sweet blue LEDs and now nobody can ever look at it again. * Being sarcastic in movie for children who are too young to understand sarcasm. * What happens when young foolish screenwriters try to write wise old characters. * Bad ways of teaching history. * Teaching only the things you can test. * Learning how to extract meaning from the things you read. * Triaging the attention paid to your students so your ignore your best students who don't need your help but also ignoring your worst students because what the hell am I gonna do with this guy?? * A fun movie depicting a series of events that happen. * Whether hitting people with sticks is fun. * Bastard Operator From Hell. * Sysadmins writing revenge fantasies on Usenet about screwing over their incompetent users. * Indie games from the early aughts that are playable on the Amiga and Commodore 64. * A sysadmin with a rocket launcher. * Pokey the Penguin. * Arctic Circle-Candy. * All the Pokey the Penguin fan games that came from the Pokey the Penguin mailing list. * Prodly the Puffin. * Parchment, the Z-Machine interpreter written in JavaScript. * 0-Hour Game Jam. * RPG Maker vs. RPG Maker '99. * Coming on the show and donating of your time and topics. * Indie games starting to exist now that mainstream games are made by dozens of people. * MadMaze. * LadderMan: He's a man! He's a ladder! * Whether the video for Freak on a Leash could be made today and still be western-style animation. * Extremely red coffee. * Whether they're pouring steaming blood into this coffee mug or maybe you just have Flux on. * Playing hopscotch at the precipice of a cliff. * A cop drawing a gun to stop you from jumping off a cliff. * Where's Hopscotch Girl? * The kind of person who would prominently display a cookie jar and never fill it. * A speeding bullet rapidly leaving a party like "this party sucks" * A hundred page forum thread arguing about whether the plane on a treadmill will take off. * Weird creatures that have eyes but no mouth and vice versa. * A bullet bee making bullet honey. * A music video that is just a Ganon fight with two posters firing bullets back and forth at each other. * A bullet intended to pierce someone's ear but it just goes right through their gauge. * A DOS program you can use with your SoundBlaster. * A blanket you can use to increase the strangeness of your dreams. * Whether most people have boring dreams or whether most people are just bad storytellers. * Things happening because of other things. * Dreams where the whole dream is that you know a fact. * How to know whether someone is the president of Nairobi. * Running on the path you used to walk on and seeing way more bugs per minute. * Gauging your mouth so that you can collect even more bugs while running. * Installing a whistle tip in your mouth so you make an incredibly loud whistling noise while running around. * Getting into blood doping just because you want to get high. * The nicest form of Mustard Gas. * Soaking your clothes with essential oil of lavender so passers by are like "I love the smell of lavender" and then they die because all the oxygen has been replaced with lavender. * The new exercise fad where you go running while looking behind you, terrified. * Bubb Rubb lauding Missile Tips. "The missiles go woooo!" * Being super into being witnessed. * Throwing a stumble scramble into your jogging routine and everybody around you panicking as they try to figure out what you're running from.

Seibertron.com Transformers Twincast/Podcast
Seibertron.com Twincast / Podcast #282 "Lost and Found"

Seibertron.com Transformers Twincast/Podcast

Play Episode Listen Later Aug 15, 2021 92:17


The Seibertron.com Twincast / Podcast presents episode 282 which begins with chat about the leaked out first looks of War for Cybertron Kingdom's fourth wave of deluxe class figures, with Pipes and Shadow Panther plus the Selects release of a blue Bluestreak. This presents opportunity to address a listener question about preferences for leaks as opposed to official reveals, especially appropriate given more retailer listings for upcoming items have been discovered in Target's system. Some other upcoming Masterpiece products have been revealed with Crosscut and Nightbird, and some time is taken to reflect on these unconventional entries into the lineup. In-hand impressions follow of the just released MPM-12 Optimus Prime figure, based on his appearance in 2018's Bumblebee movie. Listener questions continue after that with thoughts about Armada Masterpiece figures nosediving into Robots in Disguise MP wishes. After that, another listener question prompts the cast to think about literal lost Transformers toys before the recurring Bragging Rights segment wraps up another episode with what the cast has found recently.

Podcasty Retro Nation
Wolfcast 35: Digitální audio 3 – Od Sound Blasteru k USB

Podcasty Retro Nation

Play Episode Listen Later Apr 12, 2021 94:46


Michal a Martin Vaňo dobíhají ve svém audio maratónu do poslední desetiletky 20. století. Roku 1994 přichází výrazná změna v kvalitě a zpracování zvuku s Sound Blaster AWE32. Výkonná karta dostává do plného povědomí i praxe wavetable syntézu, která nahrazuje FM syntézu známou z předchozích let. Hráče překvapil a potěšil reverb, tedy způsob, jakým karta umožňovala práci se zvukovým prostorem. Tažení Sound Blasterů skrz naše domovy bylo slavné, ale v současnosti samostatné karty nahrazuje zabudovaný audio obvod a USB přehrávání. Jak k takovému přerodu došlo se dozvíte ve Wolfcastu. V prvním díle mini trilogie o počítačovém zvuku se Michal a Martin věnovali úplným začátkům a důvodům, proč by vůbec stroje měly umět přehrávat zvuky a hudbu. Druhý díl popisoval osudy Lva Sergejeviče Těrmena a zvukové schopnosti osmibitů a novějších počítačů. Ukázky z podcastu: Co je to chorus? - Johnny DeMarco (Roland Media) https://www.youtube.com/watch?v=zmN7fK3fKUE Co je to reverb? - Johnny DeMarco https://www.youtube.com/watch?v=TZG2K0J_A3c Jestli vás povídání zaujalo, poslechněte si Michalův podcast o hardwarových katastrofách, československých počítačích, vynálezcích a vizionářích nebo o dětských počítačícha Jacku Tramielovia další Wolfcasty. Podívejte se na https://www.retronation.czna další skvělé výlety do herního retra!

RETROMATICA
PC Speaker VS SoundBlaster

RETROMATICA

Play Episode Listen Later Feb 25, 2021 62:40


Un pequeño repaso a algunas joyas de los videojuegos de los 90, a través de sus bandas sonoras. También un cara a cara entre el infame PC-Speaker y las primeras tarjetas de sonido comerciales para PC.

Keration Podcast
News del 12 febbraio 2021

Keration Podcast

Play Episode Listen Later Feb 12, 2021 16:05


Quali sono le novità dell'ultima settimana? Vi lascio un po' di link utili. News del 12 febbraio 2021 - YouTube Le app di Covid-Tracing hanno scoperto 600 mila infezioni (10k in italia) (angolodiwindows.com) PLAY! 4: una nuova Sound Blaster (angolodiwindows.com) Sound Blaster PLAY! 4 — Audio Adapter with Auto Mute and Two-way Noise Cancellation for Work Calls - YouTube Sound Blaster PLAY! 4 - DAC USB plug and play portatile ad alta risoluzione con disattivazione automatica del microfono e cancellazione del rumore a due vie con SmartComms Kit per conference call - Creative Labs (Italia) Android Apps: la nuova vetrina delle App (angolodiwindows.com) Android Apps by Giovanni Correddu on Google Play - YouTube Progetto Solidale Magisk: partecipa al test-drive (angolodiwindows.com) --- Send in a voice message: https://anchor.fm/corgiov/message

Stay Forever
SF Technik Episode 1: Soundkarten

Stay Forever

Play Episode Listen Later Dec 25, 2020 138:49


Ein neues Format: Stay Forever Technik exploriert in Gesprächen unterschiedlicher Konstellationen der Herren Käufer, Schmidt, Lott und Thomsen historische Entwicklungen und Aspekte der Technik, die ein PC, von Haus aus ja eine in Sachen Gaming eher hilflose Maschine, zur Darstellung von aufregenden Games-Welten braucht. In Folge 1 begeben sich Henner Thomsen und Gunnar Lott auf eine Reise durch die Wunderwelt der Sound-Erzeugung für den IBM-PC. Es geht los mit dem PC-Speaker (beep! beep!), aber der Schwerpunkt liegt dabei auf der Marke Sound Blaster, die wie keine andere für Computer-Sound steht. Sound Blaster ist der Name einer Reihe von Computer-Soundkarten der singapurischen Firma Creative Labs. Das erste Modell, eine Steckkarte zum Einbau in IBM-kompatible PCs, erscheint im November 1989 und hat ihrer Konkurrenz die Fähigkeit voraus, digitalisierte Tonaufnahmen zu erstellen und wiederzugeben. In den frühen Neunzigerjahren etablieren die Sound-Blaster- Karten so einen eigenen, marktbeherrschenden Standard für die Tonwiedergabe am PC, insbesondere in Computerspielen. Podcast-Credits: Sprecher: Henner Thomsen, Gunnar Lott Audioproduktion: Fabian Langer, Christian Schmidt Titelgrafik: Paul Schmidt Intro, Outro: Nino Kerl (Ansage); Chris Hülsbeck (Musik) www.stayforever.de

This Week In Geek
TWIG - Sonic The Hedgehog - SX-FI Theater Headphones - Laeral Silverhand's Explorer's Kit - Doggo Driver

This Week In Geek

Play Episode Listen Later Apr 6, 2020 99:00


Every week TWIG brings you a variety show full of segments ranging from news, reviews, interviews, and everything in-between to satisfy your geeky appetite!This week in geek:- Introductions- Sonic the Hedgehog (Paramount Digital Movie Review)https://www.sonicthehedgehog.com/- Tech/Geek News- Creative Labs SX-FI Theater Headphones (Audio Hardware Review)https://en.creative.com/p/headphones-headsets/creative-sxfi-theater- Weird News- Forgotten Realms Laeral Silverhand's Explorer's Kit (Tabletop Game Review)https://dnd.wizards.com/products/tabletop-games/rpg-products/explorers-kit- What's Next? Your Geekmasters:Mike "The Birdman" Dodd - https://twitter.com/BirdmanDoddAlex "The Producer" - https://twitter.com/DeThPhaseTWIGFeedback for the show?:Email: Feedback@thisweekingeek.netTwitter: https://twitter.com/thisweekingeekSubscribe to our classic/best of episodes here: https://www.spreaker.com/show/this-week-in-geek-classiciTunes: https://podcasts.apple.com/us/podcast/this-week-in-geek/id215643675Spotify: spotify:show:0BHP4gkzubuCsJBhU3oNWXGoogle Podcasts: https://www.google.com/podcasts?feed=aHR0cHM6Ly93d3cuc3ByZWFrZXIuY29tL3Nob3cvMzU3MTAzNy9lcGlzb2Rlcy9mZWVkCastbox: https://castbox.fm/channel/id2162049Website: http://www.thisweekingeek.netApril 5, 2020

This Week In Geek
TWIG Back To School Fall 2019 Buying Guide Spectacular!

This Week In Geek

Play Episode Listen Later Aug 31, 2019 58:42


It's here! Our Back To School 2019 Media/Electronics/Gaming Guide Spectacular! So download, kick back, and listen in for some helpful tips on how to start the fall season right with the best tech you can get on a budget.This week in geek:- Introductions- Part 1 (Televisions, Media Players, Portable Music Players, Computers)TCL TV: https://www.tclusa.com/products/home-theaterRoku: https://www.roku.com/en-ca/Amazon Fire Stick: https://www.amazon.ca/Fire-TV-Stick-with-All-New-Alexa-Voice-Remote/dp/B0791Z1G6WAndroid Box: https://www.amazon.ca/dp/B07FYFN7QK/ref=cm_sw_em_r_mt_dp_U_KVCADbQSA7XSEiPod Touch 7th Gen: https://www.apple.com/ca/shop/buy-ipod/ipod-touchFiios: https://www.amazon.ca/dp/B07L8P8QDY/ref=cm_sw_em_r_mt_dp_U_PWCADb60BGZNXHidizs: https://www.amazon.ca/dp/B07M66PXYC/ref=cm_sw_em_r_mt_dp_U_7WCADb7NRA8TKComputer: https://www.asrock.com/nettop/AMD/DeskMini%20A300%20Series/- Birdman's Suggestions ( Tabletop Gaming)- Part 2 (Speakers, Headphones, Gaming)Amazonbasics Speakers: https://www.amazon.ca/dp/B07D7TL9KM/ref=cm_sw_em_r_mt_dp_U_t1CADb9TD11JFCreative Pebble Plus: https://us.creative.com/p/speakers/creative-pebble-plusPDP LVL 50 Headset: https://www.pdp.com/shop/headsetAukey Earbuds: https://www.amazon.ca/dp/B0749CRPS9/ref=cm_sw_em_r_mt_dp_U_32CADbYA14JGTCreatice Outlier Air: https://us.creative.com/p/headphones-headsets/creative-outlier-airNintendo Switch Lite: https://www.nintendo.com/switch/lite/PDP Faceoff Deluxe+ Controller: https://www.pdp.com/en/faceoff-deluxe-audio-wired-controller-red-camo- What's Next? Your Geekmasters:Mike "The Birdman" Dodd - https://twitter.com/BirdmanDoddAlex "The Producer" - https://twitter.comDeThPhaseTWIGFeedback for the show?:Email: Feedback@thisweekingeek.netTwitter: https://twitter.com/thisweekingeekSubscribe to our classic/best of episodes here: https://www.spreaker.com/show/this-week-in-geek-classicYouTube: https://www.youtube.com/channel/UCc1BfUrFWqEYha8IYiluMyAiTunes: https://podcasts.apple.com/us/podcast/this-week-in-geek/id215643675Spotify: spotify:show:0BHP4gkzubuCsJBhU3oNWXGoogle Podcasts: https://www.google.com/podcasts?feed=aHR0cHM6Ly93d3cuc3ByZWFrZXIuY29tL3Nob3cvMzU3MTAzNy9lcGlzb2Rlcy9mZWVkCastbox: https://castbox.fm/channel/id2162049Website: http://www.thisweekingeek.netAugust 30, 2019

.NET Rocks!
Mark Heath Talks Audio in Windows

.NET Rocks!

Play Episode Listen Later Mar 14, 2013 53:21


Carl and Richard talk to Mark Heath about audio in Windows. Mark is the leader on the nAudio codeplex project that is a .NET audio and MIDI library. The conversation digs into the fundamentals of digital audio as well as many of the codex and APIs associated with audio - it can be confusing! Mark also talks a bit about the history of audio gear around AdLib, Soundblaster, Voyetra and the like. Mark has some other open source projects involving audio including a Skype voice changer and MP3 decoder in managed code. Check 'em out!Support this podcast at — https://redcircle.com/net-rocks/donations