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Most people think perfectionism comes from high standards. But a lot of the time, it's not high standards. It's theory crafting.You're stuck in the menus, running simulations, adjusting the build, trying to make the perfect plan before you take the first step. It feels productive, but it doesn't create real-world results.In this video, I talk about why over-planning can become a form of avoidance, how theory crafting creates emotional debuffs, and why real GAMEPLAY gives you better feedback than another round of thinking.You'll learn why the clock doesn't pause while you plan, why “Falsely Assuming Progress” feels so convincing, and how to start getting XP through action instead of waiting until everything feels perfect.Chapters:00:00 Perfectionism isn't always high standards00:32 Theory crafting vs real action01:04 The hidden cost of planning01:43 The clock doesn't stop02:23 GAMEPLAY gives better feedback03:13 Falsely Assuming Progress04:20 Fear of failure and Mind Wizardry05:15 Why your aligned action mattersWhere are you theory crafting right now instead of getting XP? Drop it in the comments.Subscribe for more personality type, self-development, and RPG-inspired growth tools.
Worum geht's? 1996 erscheint mit Quake von id Software ein Spiel, das sein Genre nachhaltig verändert, nicht nur durch die für seine Zeit revolutionäre Grafiktechnologie. Chris und Gunnar beleuchten das Gameplay, das Design und natürlich die technischen Meisterleistungen hinter der Quake Engine: Lightmaps, Pre-Processing und der Assembler-Code von Michael Abrash, der die Framerate schlicht verdoppelte. Außerdem geht es um die die chaotische Entstehungsgeschichte sowie den Einfluss des Spiels: von der Modding-Kultur bis hin zum Online-Multiplayer. Infos zum Spiel: Thema: Quake Erscheinungstermin: 22. Juni 1996 (Shareware-Episode), Juli 1996 (Vollversion) Plattform: DOS, später u.a. Windows, Linux, Mac OS Entwickler: id Software Publisher: GT Interactive Genre: Ego-Shooter Designer: John Carmack, John Romero, Sandy Petersen, American McGee, Tim Willits, Michael Abrash u.a. Produktions-Credits: Sprecher, Redaktion: Christian Schmidt, Gunnar Lott Audioproduktion: Johannes DuBois, Christian Schmidt Titelgrafik: Paul Schmidt Intro & Outro: Nino Kerl (Ansage); Chris Hülsbeck (Musik)
Get double the episodes, and keep FUT Weekly going (for just £3 a month) by becoming a Patreon over at bit.ly/morepod. This includes an exclusive supporter podcast this week! EA Principle Gameplay Designer on FC, Gili Lopes, joins your hosts Josh and Ben to discuss the latest gameplay update in FC 26 and more: Chapters (please note, as Spotify inserts ads into run time, these timestamps will usually be behind when the topics starts): 00:00 Introduction to Gameplay Changes 01:15 Understanding the Bruiser Patch 07:16 Balancing Bruiser and Enforcer Mechanics 13:48 The Complexity of Defensive Mechanics 24:32 Changes to Intercept Play Style 34:22 Exploring Gameplay Mechanics and Depth 36:45 Understanding Team Press Changes 42:10 Balancing Responsiveness and Gameplay 51:51 Future Directions in Competitive Gameplay Learn more about your ad choices. Visit podcastchoices.com/adchoices
Thanks for watching!!! Lmk if you like this kind of content!!Email me at: everythingbrawlstarspodcast@gmail.com
Tonight I'm Joined by Shannon Eno, Chadd Thomas, MaddieBeth, and Tim Aulph and we are continuing the “Becoming the Hero Series” with A Link Between Worlds!Intro (0:50)Experiences (22:08)Overview (43:53)Story (48:45)Gameplay (53:27)Outro (1:40:34)Be sure to check out this Podcast and more at: https://www.retrologic.gamesIntro and Outro created by the one and only Adam Caporello!If you want to send your experiences in to be read on the show, send them to ontopicretro@gmail.com If you would like to join the friendliest Discord community on the internet click the link here!https://discord.gg/6CKzNzdFzf
On this episode of Gamescast, Stoy Jovic, Pat Klein, and Just Taylor bounce between great discussions and lighthearted fun, breaking down Pragmata's gameplay-first design, unpacking the symbolism behind Silent Hill 2 Remake, and sharing stories from the unpredictable world of Tomodachi Life. Along the way, they dig into game collecting trends, recent pickups, and personal favorites, blending thoughtful discussion with real gamer experiences for a well-rounded and entertaining episode.Join the Boss Rush Network Community DiscordFollow Boss Rush Network: Follow Boss Rush Network on X/Twitter, Bluesky, Facebook, LinkedIn, Threads, and InstagramSupport Boss Rush Network:Support Boss Rush on Patreon and buy merch on our Store. Subscribe to Boss Rush on YouTube and visit our website at BossRush.net for more great content.Thank you for your Support!
As AI changes the video game industry, Matt Cost, from Morgan Stanley's U.S. Internet team, takes us through the game play and what could drive the next level of engagement.Read more insights from Morgan Stanley.----- Transcript -----Welcome to Thoughts on the Market. I'm Matt Cost, from Morgan Stanley's U.S. Internet team. Today – how new AI tools are reshaping the video game industry. It's Wednesday, May 27th, at 10am in New York. We've all done it at some point. You think you'll open your phone for just a few minutes. But end up in a game, a match, or a virtual world for much longer than you planned. Now, that window of attention is at the heart of one of the biggest battles in entertainment. Americans over 15 years old spend about 22 minutes per day playing games – that's more than they spend socializing, playing sports, or reading. And the next big shift in gaming may stem from who gets to create games and how they do it. We expect consumers to spend more than $275 billion on video games in 2026. And the industry is reinvesting over $50 billion of that into game development and operations. But AI could cut that by nearly half. Today, making a major game is expensive, slow, and labor-intensive. A typical AAA title – the gaming equivalent of a studio blockbuster – can cost hundreds of millions of dollars and take four years to build. More than 90 percent of that cost is people: so that's developers, designers, artists, writers and many more. But AI could change that math. New tools could increase productivity multiple times over, helping smaller teams do more in less time. Even after accounting for AI compute and asset-generation expense, we think that cost savings could exceed 40 percent. That's over $100 million per game project. Across the industry, that could generate savings of roughly $22 billion. But that money won't just go straight to profits. Increased competition may erode those savings. And studios might put more money into marketing in response. So, AI could still meaningfully shift value across the gaming ecosystem.The positives are clear. AI can speed up coding, asset creation, testing, and many other processes that are manual today. That'll let studios spend less time on repetitive work and more time on higher-value creative tasks. But it's tough for newcomers to level up. AI does open the door for new players, but we think the industry looks more insulated from near-term disruption than the market fears – especially for companies with strong IP and advantages in live operations, data, and distribution. AI can help generate worlds, characters, and digital assets, but great gameplay is harder. Gameplay is the feel, the challenge, the feedback, and the fun. Models still struggle to measure that, let alone deliver it consistently. Live operations are another moat for established gaming companies. Many successful games don't end at launch. Teams run them for years through updates, events, and passionate communities. That skill is hard to copy. And often it determines whether a game becomes a lasting franchise or fades quickly. So gradual integration of AI looks more likely than overnight replacement. Finally, the largest opportunity may still be on the horizon. Beyond lowering the cost of making today's games, AI could unlock entirely new types of interactive experiences that didn't exist until now. And the game industry has been through this process before, when new technologies like smartphones changed games forever. But ultimately, the prize is still the same: building something that people can't stop playing.Thanks for listening. If you enjoy the show, please leave us a review wherever you listen and share Thoughts on the Market with a friend or colleague today.
Thanks for watching!!! Email me at everythingbrawlstarspodcast@gmail.com
Your favorite Blerds are back bringing you all of their thoughts on everything happening in nerd culture. This week, Shannon and Jaja give their full review on the highly controversial game, Mixtape. Plus, Jaja gives the rundown of all of the game showcase's coming up. Newsflash, it's ALOT. The Blerds are also talking about Xbox's rebrand to XBOX. What does this mean for the brand? Plus, we're running through our upcoming shows for this summer. Chapters 00:00-Introduction to Nerd Culture 04:30-Gaming Adventures and Experiences 10:33-Anticipation for GTA VI 12:58-Mixtape Review and Critique 21:21-Gameplay vs. Movie Experience 22:10-Summer Showcase Excitement 24:34-PlayStation State of Play Preview 28:07-Sony's Price Hike Announcement 35:14-Security Vulnerabilities in PSN Accounts 38:30-Xbox Updates and Community Engagement 42:26-Xbox Community Feedback and Priorities 46:20-Upcoming Xbox Changes and Leadership 46:47-Excitement for Upcoming TV Shows 51:22-DC's New Releases and Genre Variety 51:38-Spider Noir and Upcoming Releases 53:30-Marvel's Future: Daredevil and Wonder Man 58:07-Wrap-Up and Final Thoughts Make sure to subscirbe to us on Youtube, Apple Podcasts, Spotify or your podcast app of choice! Follow Us! https://linktr.ee/blerdsnerds National Resources List https://linktr.ee/NationalResourcesList Youtube https://www.youtube.com/channel/UCK56I-TNUnhKhcWLZxoUTaw Email us: Blerdsnerds@gmail.com Follow Our Social: https://www.instagram.com/blerdsnerds/ https://twitter.com/BlerdsNerds https://www.facebook.com/blerdsnerds https://tiktok.com/blerdsnerds_pod Shannon: https://www.instagram.com/luv_shenanigans James: https://www.instagram.com/llsuavej Jaja: https://www.instagram.com/jajasmith3
- Spoiler Warning -In Tonight's Episode I'm joined by Steven Keller and Eston Huff to talk about Capcoms first new major successful IP in ten years. Pragmata.Intro (0:50)Experiences (2:45)Overview (16:59)Story (25:27)Gameplay (44:29)Outro (1:20:34)
MERCH: https://orchideight.com/collections/poorhammer TWITCH: https://www.twitch.tv/poorhammer PATREON: https://www.patreon.com/SolelySingleton On this week's episode, Brad and Eric step away from Warhammer to talk about Trench Crusade, the new Warhammer killer!!! …or so they say. They managed to make an entire wargame based on the Festus the Leechlord model and I don't know how to feel about it… SHOW LINKS: Brad's Bsky: https://bsky.app/profile/drruler.bsky.social Eric's Bsky: https://bsky.app/profile/onekuosora.bsky.social 00:00 Hello and Welcome 00:48 Elevator Pitch 02:04 The Setting and the Lore 04:19 The Factions: 04:42 The Principality of New Antioch 08:31 Trench Pilgrims 10:38 The Sultanate of the Iron Wall 15:43 Heretic Legions 18:08 Court of the Seven Headed Serpent 19:49 The Cult of the Black Grail 22:27 The Models: 22:47 Model Legality and Availability 25:56 The Resin Kits 30:16 Printed First Party Models 32:21 "It's a Podcast Expense" 34:23 Plastic Models 36:47 Free Rules 39:36 Balance Updates 45:36 Gameplay 49:54 Skillchecks 52:29 Blood Markers 53:24 Charge 54:31 Alternating Activations 55:09 Keywords 56:04 Scenarios 59:00 Narrative vs Competitive 01:00:03 Campaign 01:03:40 Final Thoughts 01:07:48 Wait... They did shout outs? 01:09:49 Alright Audio Audience Contact Information: You can interact with Solely Singleton by joining the hosts on discord and Twitter to give input to improve the show. Feel free to email more detailed questions and suggestions to the show's email address. Your Hosts: Brad (DrRuler) & Eric (OnekuoSora) Brad's Bsky: https://bsky.app/profile/drruler.bsky.social Eric's Bsky: https://bsky.app/profile/onekuosora.bsky.social Show Email: thepoorhammerpodcast@gmail.com Merch Website: http://www.poorhammer.com/ Edited by: Menino Berilio Show Mailing Address: PO Box 70893 Rochester Hills, MI 48307 Licensed Music Used By This Program: "Night Out" by LiQWYD CC BY "Thursday & Snow (Reprise)" by Blank & Kytt CC BY "First Class" by Peyruis CC BY "Funky Souls" by Amaria CC BY
MERCH: https://orchideight.com/collections/poorhammer TWITCH: https://www.twitch.tv/poorhammer PATREON: https://www.patreon.com/SolelySingleton On this week's episode, Brad and Eric step away from Warhammer to talk about Trench Crusade, the new Warhammer killer!!! …or so they say. They managed to make an entire wargame based on the Festus the Leechlord model and I don't know how to feel about it… SHOW LINKS: Brad's Bsky: https://bsky.app/profile/drruler.bsky.social Eric's Bsky: https://bsky.app/profile/onekuosora.bsky.social 00:00 Hello and Welcome 00:48 Elevator Pitch 02:04 The Setting and the Lore 04:19 The Factions: 04:42 The Principality of New Antioch 08:31 Trench Pilgrims 10:38 The Sultanate of the Iron Wall 15:43 Heretic Legions 18:08 Court of the Seven Headed Serpent 19:49 The Cult of the Black Grail 22:27 The Models: 22:47 Model Legality and Availability 25:56 The Resin Kits 30:16 Printed First Party Models 32:21 "It's a Podcast Expense" 34:23 Plastic Models 36:47 Free Rules 39:36 Balance Updates 45:36 Gameplay 49:54 Skillchecks 52:29 Blood Markers 53:24 Charge 54:31 Alternating Activations 55:09 Keywords 56:04 Scenarios 59:00 Narrative vs Competitive 01:00:03 Campaign 01:03:40 Final Thoughts 01:07:48 Wait... They did shout outs? 01:09:49 Alright Audio Audience Contact Information: You can interact with Solely Singleton by joining the hosts on discord and Twitter to give input to improve the show. Feel free to email more detailed questions and suggestions to the show's email address. Your Hosts: Brad (DrRuler) & Eric (OnekuoSora) Brad's Bsky: https://bsky.app/profile/drruler.bsky.social Eric's Bsky: https://bsky.app/profile/onekuosora.bsky.social Show Email: thepoorhammerpodcast@gmail.com Merch Website: http://www.poorhammer.com/ Edited by: Menino Berilio Show Mailing Address: PO Box 70893 Rochester Hills, MI 48307 Licensed Music Used By This Program: "Night Out" by LiQWYD CC BY "Thursday & Snow (Reprise)" by Blank & Kytt CC BY "First Class" by Peyruis CC BY "Funky Souls" by Amaria CC BY
House Ekwidon is back in Draconian Measures, and apparently the design philosophy was “what if capitalism had battle tactics?” In this episode, we break down the new cards, mechanics, combos, and why Ekwidon players are about to become everyone's least favorite opponents again.We talk:The strongest Ekwidon reveals so farSneaky combos and busted interactionsWhat Draconian Measures could mean for the metaWhether this set is genius… or absolute nonsenseGrab your chains, count your Æmber, and prepare to get taxed.#KeyForge #DraconianMeasures #EkwidonHelp support the showsArchons Corner (Keyforge)►AC Merchandise►Patreon►Twitter/X►Facebook►BlueSky►Instagram►TikTok►Join Our DiscordAltered Corner (Altered)
Echo Squad moves up to take the bridge of The Colossal Ocelot; Juno Vega's ship! Gameplay @ 7:28 Thanks to Demiplane for our digital character sheets! #demiplane Using Starfinder 2e by Paizo! #starfinder #paizo Visit our Patreon ~ patreon.com/TheatreoftheMindFlayer Due to the improv nature of RPG content, some themes and situations that occur in-game may be difficult for some. If certain episodes or scenes become uncomfortable or traumatic, we strongly suggest taking a break or skipping the episode. Always look to a professional if concerned about your mental health. Follow us on Instagram: @theatreofthemindflayer And Bluesky: @mindflayerpod.bsky.social Contact us at: theatreofthemindflayer@gmail.com Jacob Machin is our DM: @jacob.ryan.machin Chuck is played by Dylan McEwan: @dylanmcewaan Byzq is played by Hercules Mayes: @theballadofherculesmayes Rook is played by Brandon McEwan: @brandonmcewaan VIGIL is played by Michael Briganti: @mikeybrigz
In Episode 301 we feature two games by Vital Lacerda: Speakeasy and Kanban EV. We also discuss a poll on heavy games and include our final thoughts on heavy games in general and whether Vital Lacerda is a designer we want to revisit.Timestamps:00:00 Introduction02:53 Poll Time: How many board games do you own that are rated over 4.0 weight on Board Game Geek?12:43 Speakeasy Description14:10 Gameplay and Mechanisms31:55 Production and Theme37:33 Kanban EV Description39:13 Gameplay and Mechanisms51:56 Production and Theme55:40 Final Thoughts1:08:56 Listener ShoutoutIf you enjoy the show, please consider supporting us at https://www.patreon.com/boardgamehottakesFollow us on BlueSky: https://bsky.app/profile/boardgamehottakes.bsky.socialJoin our Board Game Arena Community: https://boardgamearena.com/group?id=11417205Join our Discord server at:https://discord.gg/vMtAYQWURd
In this episode of Sae Bae: Unnoted, Dale Teeny, Dehsow, Mason, Travag, & W E E V discuss skill expression in emergent PvM mechanics, the difficulty of high-level PvM, & One-Shot Mechanics. https://www.youtube.com/@Dehsow https://www.youtube.com/@TravagGames https://www.youtube.com/@WEEVsWorldSubscribe:https://creators.spotify.com/pod/show/saeder/subscribe to access this episode & all exclusive Sae Bae Casts! Merch: https://sae-bae-shop.fourthwall.com
WATCH THE VODSound off in the comments with your best ideas on how Vincent could play in FF7R Part 3!BECOME A PARTY MEMBER!:Patreon: / finalfantv YouTube Membership: / @warriorsofhype One-Time donation:https://www.ko-fi.com/FinalFanTV
Will Pemberton get elected? Will the 7th Tower Crew overcome the Circle of Flame? Find out now, in the last episode of Playing With Madness: Season 9!Reza- LenaThe Magnificent Figaro- Danny DelucaGamemaster- Jared WitkofskyAl Key- Chris FrenchPerberton- Andrew Collins-AndersonKevin- Morgan JustTony 'The Toe' Tito- Chris ThielFeaturing music by Pressure Highway, Jordan Fickel, Danny Deluca and Motoshi Kosako This work is based on Blades in the Dark (found at http://www.bladesinthedark.com/), product of One Seven Design, developed and authored by John Harper, and licensed for our use under the Creative Commons Attribution 3.0 Unported license (http://creativecommons.org/licenses/by/3.0/).
Was macht es aus, in den 90ern Teenager zu sein? Genau darum geht es in Mixtape. Drei Freunde, die sich ein letztes Mal treffen, bevor sich ihre Wege trennen, erleben ihre finale gemeinsame Nacht und blicken auf die Höhen und Tiefen ihrer Jugend zurück. Der Soundtrack liefert dabei die perfekte Untermalung für die emotionale Gefühlslage der Teenager. Während das Gameplay eher rudimentär und simpel ausfällt, packen die Story, die Musik und der charmante Comic-Look sofort. Man verbindet unweigerlich eigene Erinnerungen mit der Geschichte und fiebert mit den Charakteren mit. Dennoch ist es ein recht kurzes Vergnügen: Nach rund drei Stunden ist die Geschichte bereits wieder auserzählt.
Tonight I'm Joined by the winners of the Super Castlevania IV Retro Rewind Champions Contest, Sam Wagers and Philip Paulson AKA Flightsy AKA Your Wallets Defense Attorney! We spend the better part of an hour and a half talking about the game. Intro (0:50)Experiences (14:41)Overview (37:29)Story (40:45)Gameplay (55:04)Music (1:12:14)Outro (1:24:35)Be sure to check out this Podcast and more at: RetroLogic.gamesIntro and Outro created by the one and only Adam Caporello!If you want to send your experiences in to be read on the show, send them to ontopicretro@gmail.comIf you would like to join the friendliest Discord community on the internet click the link here!https://discord.gg/6CKzNzdFzf
Episode 116 - Exographer.Timestamps:(1:37) Basic Info(5:08) Gameplay(22:23) Vibe(31:59) Wrap Up.Featured Tracks:The Natitan AcademyCathode RaysTemple of MistakeIn The Absurd WorldInl's Farewell.Music by Yann van der Cruyssen.Found Bytes Intro Song by Brian McGinlyFollow Brian's gaming! https://psnprofiles.com/XenoLinkGot feedback? Email us at FoundBytesGRS@gmail.com or Tweet @foundbytesgrs and check out the content on YouTube!
Ben Lindbergh and Steve Ahlman sit down and chat about the extended sneak preview they got of the latest from TT Games, 'Lego Batman: Legacy of the Dark Knight'! They touch on and highlight its mix of classic Lego humor and Arkham-inspired gameplay, open-world Gotham, character-driven mechanics, and the celebration of Batman lore. Host: Ben Lindbergh Guest: Steve Ahlman Producers: Devon Renaldo and Steve Ahlman Learn more about your ad choices. Visit podcastchoices.com/adchoices
Echo Squad tackles Juno Vega's crew! Gameplay @ 3:30 Thanks to Demiplane for our digital character sheets! #demiplane Using Starfinder 2e by Paizo! #starfinder #paizo Visit our Patreon ~ patreon.com/TheatreoftheMindFlayer Due to the improv nature of RPG content, some themes and situations that occur in-game may be difficult for some. If certain episodes or scenes become uncomfortable or traumatic, we strongly suggest taking a break or skipping the episode. Always look to a professional if concerned about your mental health. Follow us on Instagram: @theatreofthemindflayer And Bluesky: @mindflayerpod.bsky.social Contact us at: theatreofthemindflayer@gmail.com Jacob Machin is our DM: @jacob.ryan.machin Chuck is played by Dylan McEwan: @dylanmcewaan Byzq is played by Hercules Mayes: @theballadofherculesmayes Rook is played by Brandon McEwan: @brandonmcewaan VIGIL is played by Michael Briganti: @mikeybrigz
This week on Amigos: Everything Amiga, we dive into Captain Blood — a surreal sci-fi dreamscape packed with alien languages, a Jean-Michel Jarre soundtrack, and some of the strangest gameplay ever released on the Amiga — plus current Amiga news and more!
Go check out MyProtein at: https://us.myprotein.com/referrals.list?applyCode=LINCOLN-RH9Use code LINCOLN-RH9 to get $20 off purchases over $40!!! Email me at: everythingbrawlstarspodcast@gmail.com
This week on Amigos: Everything Amiga, we dive into Captain Blood — a surreal sci-fi dreamscape packed with alien languages, a Jean-Michel Jarre soundtrack, and some of the strangest gameplay ever released on the Amiga — plus current Amiga news and more!
The Penultimate episode of this Blades in the Dark season, the 7th Tower gang enters the temple!Reza- LenaThe Magnificent Figaro- Danny DelucaGamemaster- Jared WitkofskyAl Key- Chris FrenchPerberton- Andrew Collins-AndersonKevin- Morgan JustTony 'The Toe' Tito- Chris ThielFeaturing music by Pressure Highway, Jordan Fickel, Danny Deluca and Motoshi Kosako This work is based on Blades in the Dark (found at http://www.bladesinthedark.com/), product of One Seven Design, developed and authored by John Harper, and licensed for our use under the Creative Commons Attribution 3.0 Unported license (http://creativecommons.org/licenses/by/3.0/).
This week on Archons Corner, we threw caution into the discard pile and let the community ask us anything.KeyForge hot takes? Personal questions? Dumb hypotheticals? Spicy opinions? Yep, it all made the cut. In this AMA episode, we answer listener questions, ramble through the chaos, and probably reveal more than we should have.So grab your Æmber, prepare for questionable wisdom, and join us for an Ask Me Anything episode packed with KeyForge talk, Archons Corner nonsense, and just enough bad decisions to keep it interesting.Help support the showsArchons Corner (Keyforge)►AC Merchandise►Patreon►Twitter/X►Facebook►BlueSky►Instagram►TikTok►Join Our DiscordAltered Corner (Altered)
In this episode B team takes Pemberton to the courthouseReza- LenaThe Magnificent Figaro- Danny DelucaGamemaster- Jared WitkofskyAl Key- Chris FrenchPerberton- Andrew Collins-AndersonKevin- Morgan JustTony 'The Toe' Tito- Chris ThielFeaturing music by Pressure Highway, Jordan Fickel, Danny Deluca and Motoshi Kosako This work is based on Blades in the Dark (found at http://www.bladesinthedark.com/), product of One Seven Design, developed and authored by John Harper, and licensed for our use under the Creative Commons Attribution 3.0 Unported license (http://creativecommons.org/licenses/by/3.0/).
Get double the episodes, and keep FUT Weekly going (for just £3 a month) by becoming a Patreon over at bit.ly/morepod. This includes an exclusive supporter podcast this week! On this weeks gameplay episode, your hosts Ben and Josh are joined by NealGuides to talk about how good their Evo's actually are, and whether stats are actually important after all! Neal's 4141 Tactic - j#7t8neptfAj They discuss: 01:30 Our TOTS Player Recommendation 09:08 Are Your Evo's Actually Better Than This? 16:47 Are Stats More Important Than We Believe? 23:55 What Non TOTS Players Are Still In Our Squads 31:59 Power Rankings of Box to Box Playstyles 50:58 Neal's 4141 Tactic Learn more about your ad choices. Visit podcastchoices.com/adchoices
Liebe Freunde, wir freuen uns heute ganz besonders, denn zum einen ist mal wieder der wunderbare Björn „Speckobst“ Balg bei uns zu Gast. Der Mann kennt sich prima mit Spielen aus Japan aus und um ein solches soll es heute gehen. Capcoms erste neue Spielemarke seit 2012 ist dann ebenfalls ein Grund zum anerkennenden Nicken. Zugegeben: Nicht jeder Spieler mag Bock auf die Geschichte eines Astronauten haben, der ein Androidenkind unter seine Fittiche nimmt. Aber die Entwickler haben hier den Third-Person-Shooter ganz neu gedacht und ziehen ihr Game-Design konsequent durch. Und das ist es wert, gespielt zu werden – oder zumindest ein ausführliches Gespräch! Timecodes: 00:00:00 - Einleitung 00:06:41 - Prämisse 00:19:34 - Stimmung und Szenario 00:31:47 - Gameplay, Leveldesign und Pacing 01:12:37 - Fazit Jetzt Abonnent werden: https://www.gamespodcast.de Ihr wollt mehr Björn? Dann hört seinen Podcast unter https://inkribbonradio.de/ oder schaut auf seinem YouTube-Kanal vorbei: https://www.youtube.com/@speckobstler In dieser Folge zu hören: Sebastian Stange & Björn Balg
In this episode the 7th Tower crew splits into two teams to accomplish their final mission...Reza- LenaThe Magnificent Figaro- Danny DelucaGamemaster- Jared WitkofskyAl Key- Chris FrenchPerberton- Andrew Collins-AndersonKevin- Morgan JustTony 'The Toe' Tito- Chris ThielFeaturing music by Pressure Highway, Jordan Fickel, Danny Deluca and Motoshi Kosako This work is based on Blades in the Dark (found at http://www.bladesinthedark.com/), product of One Seven Design, developed and authored by John Harper, and licensed for our use under the Creative Commons Attribution 3.0 Unported license (http://creativecommons.org/licenses/by/3.0/).
Survivor winner Jeremy Collins joins The Exclusive to break down the Jimmy Fallon twist that shook up the game and Cirie Fields' “magical” social strategy this season. He reacts to the latest Tribal Council, explains the key decision that shifted the vote, and shares why some players are thriving while others are unraveling. Jeremy also weighs in on Devens' chaotic gameplay, the risks of playing too hard too fast, and what it really takes to build a winning resume in today's Survivor.
Gaming hosts Josh, Ryan and Ace are breaking down the current state of gaming and what's working (and what's not) in today's ever-changing landscape. From there, they dive into the dark and punishing world of Mortal Shell, sharing their thoughts on how it stacks up among modern video games. Then it's time to kick back, chat all things gaming, and tackle some absolutely wild listener questions that only this community could come up with. If you love video games and unpredictable conversations, this is one gaming episode you don't want to miss from the Video Gamers Podcast! Mortal Shell 2 Gameplay: https://www.youtube.com/watch?v=Szvz55-oHCU Thanks to our MYTHIC Supporters: Redletter, Disratory, Ol' Jake, Gaius, Jigglepuf, Phelps and NorwegianGreaser, Dettmarp and Night Wizard63 Thanks to our Legendary Supporters: HypnoticPyro, PeopleWonder, Bobby S. Connect with the show: Support us on Patreon: patreon.com/videogamerspod Join our Gaming Community: https://discord.gg/h2cHKAvSmu Follow us on Instagram: https://www.instagram.com/videogamerspod/ Follow us on X: https://twitter.com/VideoGamersPod Subscribe to us on YouTube: https://www.youtube.com/@VideoGamersPod?sub_confirmation=1 Visit us on the web:https://videogamerspod.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
In this episode the 7th tower crew makes the final preparations for their last job!Reza- LenaThe Magnificent Figaro- Danny DelucaGamemaster- Jared WitkofskyAl Key- Chris FrenchPerberton- Andrew Collins-AndersonKevin- Morgan JustTony 'The Toe' Tito- Chris ThielFeaturing music by Pressure Highway, Jordan Fickel, Danny Deluca and Motoshi Kosako This work is based on Blades in the Dark (found at http://www.bladesinthedark.com/), product of One Seven Design, developed and authored by John Harper, and licensed for our use under the Creative Commons Attribution 3.0 Unported license (http://creativecommons.org/licenses/by/3.0/).
Get double the episodes, and keep FUT Weekly going (for just £3 a month) by becoming a Patreon over at bit.ly/morepod. This includes an exclusive supporter podcast this week! NepentheZ joins Josh and Ben this week for his first Gameplay pod of the year. We get his thoughts on gameplay as a whole, how to find fun in the grind and why big man could be THE meta to counter AI defenders. 00:00 Introduction and ToTS Champs Thoughts 10:20 Fullback Playstyle Power Rankings 28:12 Using Different Fullback Roles 36:47 How Jafonso Won ePrem With Attacking Fullbacks 39:26 Is Analog Sprint the Next OP Mechanic? 48:22 More Dribbling Tips 52:23 What are Accelerate Types? 1:00:42 Stop Sprinting 1:02:17 How to Defend Against the Best Cards Learn more about your ad choices. Visit podcastchoices.com/adchoices
Rob Has a Podcast | Survivor / Big Brother / Amazing Race - RHAP
House of Villains Season 3 Ep 9 Exit Interviews Rob Cesternino and Jenny Autumn link up with Tyson Apostol and Tom Sandoval to break down the latest moves from House of Villains episode 9. Tension rises as alliances are tested and close friends face off over the infamous “death sentence” letter twist, leaving everyone questioning whom they can trust. Rob admits to some lighthearted jealousy over Tyson's “close friend” rankings, setting the stage for an honest conversation about bonds, gameplay, and missed opportunities. The group dives deep into the chaos that unfolds after the appearance of the mysterious letter. Tom Sandoval and Tyson Apostol recount the tense hours spent searching for clues, navigating shifting targets, and the strain on their alliance with Kate. Strategy and paranoia run high as Tyson Apostol tries to repair trust with Tom Sandoval, and both reflect on their decisions under pressure. The discussion shifts to their complicated relationship with Paul, reliving moments of distrust, questionable moves at the toxic tea party, and the challenge of balancing honesty with gameplay. Highlights include: Tom Sandoval and Tyson Apostol debate how handling the letter twist derails their alliance with Kate and affects the endgame. Dissecting Paul's gameplay, including shifting loyalties, uncertain moves during the toxic tea alliance, and how transparency—or the lack of it—shapes trust. Tom Sandoval explains why credibility and directness matter, sharing examples of deals kept and promises broken. The group reflects on missed chances, jury threats, and whether making a “big move” actually benefits a contestant's game or simply creates chaos. Hints about new projects from Tom Sandoval and Tyson Apostol spark curiosity over what's next for these dynamic reality stars. As shifting alliances and high-stakes twists leave everyone guessing, will the players find a way to put their differences aside before the final move? Or do fractured relationships make the path to the end even more unpredictable? Don't miss this detailed breakdown—catch all the biggest strategies, drama, and behind-the-scenes stories from House of Villains by listening to the full podcast. Chapters: 00:00 Jealousy Over Tyson’s Friendship Ranks 00:56 Betrayal and the “Stupid Letter” 03:06 Tyson Shares Letter to Rebuild Trust 05:25 The Long Search for the Letter 06:36 Paul's Trust Issues Surface 10:11 Loyalty Shattered with Johnny's Betrayal 13:33 Paul's Vote Switch Exposed 15:51 Kate Refuses Tyson's Endgame Pitch 17:30 Paul's Gameplay and Chaos Critiqued 20:29 Tyson and Tom's Reality TV Future LISTEN: Subscribe to We Know Reality TV feed to never miss an episode! WATCH: Watch and subscribe to all RHAP podcasts on YouTube SUPPORT: Become a RHAP Patron for bonus content, access to Facebook and Discord groups plus more great perks!