Farm village in Suffolk, England
POPULARITY
Categories
Cultismo tutto. Siete venuti a giocare con noi al MUSE di Trento, lo scorso weekend? Sì? Fantastico! Commentate qui sotto con entusiasmo e dedizione, grazie. No? Peccato, la fatina delle falangi verrà a trovarvi presto. No, dai, a parte gli scherzi…. Non è una fatina.È più che altro una figura con un grande naso adunco, alta, che si muove in modo scoordinato, ghiotta di tributi, CANUTA. Troppo “grim”? Troppo “coven”? Nahhhh, dopo che avrete visto cosa c'è nella scatola di Grimcoven, il DucaConte che vien di notte a rubarvi pezzi di dita vi sembrerà Tonio Cartonio coi capelli bianchi e i denti d'oro. Non ho idea se questo paragone abbia funzionato o meno. Tulikko e una BGG Top 50 speciale completano l'episodio di oggi. Buona ascolto e come sempre… Ci vediamo dall'altra parte!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/dunwich-buyers-club--2814177/support.
Cultismo tutto. Che bello ritrovarsi in allegria dopo la sbornia di Play, o no? Dormire, non avere la gola assassinata da 10 ore in fiera parlando forte per farsi sentire, gambe non ridotte a un budino, le risate con gli amici appassionati di riti, i sacrifizi, l'oscurità, le dita mancanti Ma sto divagando. Zymo. Questa settimana abbiamo tre giochi che sono addirittura acquistabili in italiano! Scandalo! Non c'è nessun titolo underground truculento e grim, nessun 1 vs 1 comprabile solo sul deep vinted, nessun party game fatto sparire dai poteri forti, nessun GDR che ci mette nei panni di posate maledette. Solo giochi divertenti e ben congegnati. Coincidenze? NON CREDO. Dewan, Cozy Stickerville, Skara Brae. Buona ascolto e come sempre… Ci vediamo dall'altra parte!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/dunwich-buyers-club--2814177/support.
Cultismo tutto. La drammatica registrazione di quanto avvenuto la sera del 23 maggio 2026, presso La Palazzina di Ciagniano, vero e proprio rifugio peccatorum per appassionati del gioco da tavolo, fan del DBC e anime in pena in cerca di una fuga temporanea dalla civiltà. Quindi, per tutti quelli che c'erano, ma soprattutto per tutti voi che non c'eravate, all'interno troverete: voci rotte, occhi rossi, 20 ore di fiera complessive da moltiplicare per tre e mezzo, gente che ha fatto le ore piccole in modo forse troppo spavaldo, tortelloni straordinari, birrette, trenini indiani che poi non sono trenini, la papessa, multitavolo di Alien, poker co-op western, gioco cyberpunk neozelandese da guardare con gli occhiali dal sole, ma soprattutto: Bandanardo, Mekkaello, Rubbatello e Jekkelangelo contro le forze del male. Il tutto circondato da uno splendido pubblico di amici vecchi e nuovi. TU KWAKBuona ascolto e come sempre… Ci vediamo dall'altra parte!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/dunwich-buyers-club--2814177/support.
Culstimo tutto. Quando starete leggendo questo inutile testo, saremo probabilmente con le nostre umili valige su un'auto alla volta di Bologna. Lo sguardo vacuo fisso sulla pianura che scorre oltre il finestrino e la mente obnubilata dalla fregola. Play , insomma, sta per iniziare, e questo è il nostro tributo alla maggiore fiera italiana di settore. Consigili, novità, aggiornamenti, curiosità, in questa due ore che speriamo accompagnerà tutti voi verso il i padiglioni nei quali lurkeremo per tre lunghi giorni, nutrendoci esclusivamente di ombre e nerdismo purissimo. Non esitate a fermarci per un selfie, un autografo, un'offerta votiva. Buona ascolto e come sempre… Ci vediamo dall'altra parte!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/dunwich-buyers-club--2814177/support.
Puntata abbacinante (cit. duk.) e - dobbiamo spoilerarlo - particolarmente ludica del DBC. Per affrontare degnamente i premi più “grandi” e globali dell'anno, ci siamo presi due categorie a testa, le abbiamo analizzate al microscopio e abbiamo detto la nostra PRIMA dell'annuncio dei vincitori. Che spocchia, eh? Le più furbe e i più furby tra di voi hanno già capito dove sto andando a parare: avrete infatti l'occasionissima di confrontare i risultati finali annunciati lunedì, con quello che viene detto in questo episodio e inchiodarci alle nostre responsabilità. Tutto vero. Tutto autentico. NO RAGRETS. L'unica cosa preparata erano le decine di titoli che ci siamo analizzati (come partite e come studio) negli ultimi 20 giorni. Episodio CAVALCATA. Buon ascolto e come sempre… Ci vediamo dall'altra parte!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/dunwich-buyers-club--2814177/support.
Programa 57: El futuro ya está aquí. Grabado el día 9 de mayo de 2026. 07:26 "Termush", de Sven Holm 50:39 "Fragmento de historia futura", de Gabriel Tarde 01:26:30 "Sustitutos", de Lisa Tuttle 01:54:27 "Lenz", de Georg Büchner
Cultismo tutto! Si avvicina l'avvicinamento a PLAY. E come ingannare la fregolotta abbagliante se non con una tripletta di argomenti così speziati da ricordarvi quella volta che avete mangiato la broda color fuoco al ristorante Sichuanese a Shanghai (storia vera, peraltro, magari un'altra volta). Il punto è: siete pronti per un episodio davvero salace? Il Duca era così carico che abbiamo dovuto metterlo sui rulli tipo le moto al banco prova. Il Cap, tecnico del gruppo AKA l'unico che sappia anche solo minimamente fare dei lavoretti fai-da-te, ha collegato poi il tutto a un generatore, così, for fun. Abbiamo quindi illuminato l'intero quartiere, con i bambini che pensavano stesse arrivando di nuovo Capodanno e gli adulti che pensavano ci fosse una sagra e uscivano di casa chiedendo dove fosse la cassa per ordinare le costicine. Va così, qui al DBC, ogni giorno un'avventura. Onward: Twisted, Dungeon Crawler Carl RPG + Unstoppable!, Sweet Land. Buon ascolto e come sempre… Ci vediamo dall'altra parte!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/dunwich-buyers-club--2814177/support.
Cultismo tutto! JACK: “ho problemi a ricordare i nomi, ma vado meglio con quelli un po' diversi dal solito”. GISBERTO: “hold my beer”. Gisberto, signore e signori, sfonda la porta del saloon con un calcio volate, poi con passo deciso si porta verso il bar, dove strappa la bottiglia al barista e si versa whisky e birra sotto lo sguardo attonito degli astanti. Spande come non ci fosse un domani. Poi, sbatte la pistola sul bancone fradicio e con fare sprezzante si rivolge al tavolo del poker, sputando per terra un grosso bolo di tabacco masticato. “Via le carte, sfigati, che adesso giochiamo con le miniature”. L'unico che potesse oggettivamente gestire il personaggio era il Duca, che abbiamo investito della responsabilità di commentare una top 3 davvero unica. Per il resto: Ale parla di un grande classico sottovalutato del GdR distopico come Cold City / Hot War, mentre Jack fa giochini che dopo il mattonazzo della scorsa settimana deve riposare, povera bestia, per cui vi beccate Light Speed Arena + il gioco per bambini Mooki Island. (Che ha vinto l'As d'Or). Buon ascolto e come sempre… Ci vediamo dall'altra parte!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/dunwich-buyers-club--2814177/support.
Cultismo tutto! Allora, vi siete iscritte e vi siete iscritti tutti alla DBCena del 23 maggio? Sarebbe bello vedere del nuovo cultismo dritto dritto nelle palle degli occhi. Certo, ci aspettiamo numerosa la classica fauna da “evento organizzato dal DBC”, personaggi che popolano da anni il sottobosco melmoso degli ascoltatori più fedeli. Ne abbiamo per tutti i gusti: il medico matto, l'inventore bizzaro, la giocatrice che sembra aver sbagliato tavolo ma poi vince sempre, il figlio del diavolo, quello che ha spiegato talmente tanto Hegemony che sogna solo pedine a forma di operaio specializzato, Il controllore di volo, il Lord, il cultista ZERO che si spaccia per primo ma non lo è. Volete privarvi dell'emozione di cenare vicino a uno che vi racconta che, a conti fatti, un Weimar tra esperti dura come una partita di Gino Pilotino? Per questa e altre deliranti assurdità, vi aspettiamo il 23 maggio. Nel frattempo: Labyrinth Chronicles, Trailblazers, Galactic Cruise. Buon ascolto e come sempre… Ci vediamo dall'altra parte!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/dunwich-buyers-club--2814177/support.
Cultismo tutto! Tra una roba e l'altra non c'è stato il tempo neanche di godersi una settimana di vacanza dal podcast che sono subito stato richiamato ai miei doveri di conduttore. Sono tornato che il codice DBC20 era offline, Bolivia analizzava i pro e i contro dell'intero roster di Street Fighter 6, il Duca chiedeva 120€ per un posto affianco a lui alla DBCena di maggio, pur sapendo che non ci saranno posti fissi come a un matrimonio. Ale si aggirava per la taverna con il suo solito fare da Litch. Poi, ho capito che era tutto come al solito, e mi sono tranquillizzato. Agemonia è un gioco che lo specialone lo merita eccome, per un milione di motivi. No skip, just PLAY.Buon ascolto e come sempre… Ci vediamo dall'altra parte!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/dunwich-buyers-club--2814177/support.
Este es uno de nuestros proyectos de ficción sonora más emblemáticos y primigenios! Tras una ardua labor de traducción, locución y edición sonora tentacular, os ofrecemos por fin uno de los pilares de Los Mitos de Cthulhu! Con la inestimable colaboración de los maestros Iskander, KeySvnKvlt y Lucian en los guturales del primigenio YogSOthOth. iVoox ha facilitado un nuevo formato de publicación de pago único, lo que nos permitirá desarrollar ficciones exclusivas, más largas y titánicas, de Lovecraft y otros escritores de Fantasía Terror y Ciencia Ficción. Si queréis contribuir, mostrar vuestro apoyo por el proyecto de Noviembre Nocturno y disfrutar de El Horror de Dunwich, adquirir este episodio es el mejor medio para hacerlo! Más de tres horas de ficción sonora con nuestra habitual introducción y análisis posterior. Con el guión, la voz y el montaje de Lávdano. Y que las Babas del Gran Cthulhu caigan sobre vosotros y os cubran de deleites! Aquí os dejamos la reseña. Escrito en 1928, El Horror de Dunwich se publicó por primera vez en el número de abril de 1929 de la mítica revista Weird Tales. Ambientado en una localidad imaginaria de Massachusetts, para muchos, es una de las historias centrales de los Mitos de Cthulhu. Lovecraft se enorgullecía de "El horror de Dunwich", calificándolo de "tan diabólico que Farnsworth Wright (editor de Weird Tales) quizá no se atreva a publicarlo". Sin embargo, Wright lo compró de inmediato después de su lectura, y le envió a Lovecraft un cheque por 240 dólares, una buena suma para la época, y de hecho, el mayor pago que había recibido por su obra hasta ese momento En una carta dirigida a su amigo y corresponsal Farnsworth Wright, fechada el 5 de julio de 1927, Lovecraft escribe: "Todos mis cuentos se basan en la premisa fundamental de que las leyes, intereses y emociones humanas carecen de validez o importancia en la escala del vasto cosmos. Me resultan pueriles los cuentos que pretenden trasladar las formas y pasiones de la condición humana a otros mundos y universos". H.P.L. Escucha el episodio completo en la app de iVoox, o descubre todo el catálogo de iVoox Originals
Nonostante alla registrazione di questa settimana non abbia partecipato Jack, il suo spirito era comunque con noi, dato che in apertura abbiamo malamente sbagliato il numero dell'episodio. Per non dare adito ad ulteriori dubbi: questo è proprio l'episodio 407 (QUATTROCENTOSETTE). Sapevatelo.Tornando immantinenti ai contenuti odierni della vostra trasmissione preferita, avremo in ordine:- il Doc Bolivia con un succoso intervento riguardo All-In: Predictions, un nuovo gioco di carte basato sul poker, condito da vari twist molto croccanti;- il DucaConte che ci delizierà con una disamina sul tanto agognato Boss Fighters QR, un "light boss battler" di carte che ci ha riservato più di una sorpresa;- il Cap Rubbo, per l'occasione agghindato con il cappellino da enotmologo, ci illustrerà invece la sua esperienza con Ants, un titolo tutto italiano (titolo escluso) dove sarete chiamati, manco a dirlo, a gestire una colonia di simpatiche formiche.Oggi testo di accompagnamento sobrio ed elegante, rispettoso dei motori di ricerca e della chiarezza espositiva. Perchè come è noto, non di sola empietà vivono i cultisti.Buon ascolto e come sempre… Ci vediamo dall'altra parte!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/dunwich-buyers-club--2814177/support.
Amiche e amici del DBC. Dal nostro panopoticon possiamo vedervi, intenti nel vostro febbrile brulicare, mentre ridacchiate tra di voi, fregandovi le manine mentre vi dileggiate ebbri di auto compiacimento, facendo finta di non sapere chi sia l'autore dell'intervento su Formidable Farm. Tra di voi ci sono i “senza-occhi”: creature semi senzienti vestite con i jeans gialli della Energie che criticano la grafica de: Le Due Torri. Ottimo: è sulla pluralità di “vedute” che si fonda questo podcast, è su di essa che siamo cresciuti come un fetido rampicante e ci siamo appropriati delle vostre menti un tempo lucide. Abbiamo ristrutturato il vostro apparato neurale e vi abbiamo fatto apparire confortante il fatto che Ale abbia preparato un intervento sulla criminalità organizzata, ricordandovi che qualche sanguinolenta sparatoria è meglio della solita apocalisse. SPEAKEASY. Per ora è tutto. Potete andare. Buon ascolto e come sempre… Ci vediamo dall'altra parte!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/dunwich-buyers-club--2814177/support.
Programa 56: El trío de lo extraño. Grabado el día 28 de marzo de 2026. 04:30 "La casa del árbol", de Rui Díaz 01:01:52 "Cuarto acercamiento al OVNI", de Tamara Romero
Amiche e amici del DBC. Questa settimana AI, non ho tempo. Ciao. Anche questa settimana un travolgente episodio del vostro podcast preferito di giochi e avventure nel mondo del boardbracciaame. Si inizia con un innocente peccato del DucaConte che effettivamente ci parla di un videogame, ma non temete! Si tratta di un prodotto che ha tutte le caratteristiche senza per risultare piacevole anche per un pubblico di appassionati di esperienze analogiche, posto che abbiate Steam, ovvio. È 9 KINGS! Passiamo poi al mani tema del Cap Rubbo, che come è solito fare, ci porta in una terra devastata dall'apocalisse, dove gruppi di disperati cercano di sopravvivere. Grazie Cap per la solita fiocinata di ottimismosegnisulvolt! È HEREDITY: IL LIBRO DI SAWN! Chiusura con Jack e il suo solito giochino tedesco che costa poco, vecchio, e con componenti sul uscite da un oratorio, ma alla fine revampato come si deve. Grazie Jack. Continua così che il prezzo del petroliovoltosacrificaz... È FINCA!Buon ascolto e come sempre… Ci vediamo dall'altra parte!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/dunwich-buyers-club--2814177/support.
“Buonasera”. “Buonasera, come posso esserle utile?”. “Guardi, io ho seguito passo passo tutta la procedura del manuale. Ho bruciato nel caminetto una copia di Wingspan, ho pronunciato 15 volte la parola sottomergibile e ho passato la notte a leggere librogame con il sottofondo di partite registrate degli Orlando Magic. Inoltre, mi sono messo le cuffie e ho ascoltato 18 volte di fila Bang Bang dei Totorro.”“Quindi?”. “Quindi, qui c'è scritto che l'effetto dovrebbe essere immediato e invece mi guardi. Nessuna evocazione, nessun terzo occhio… ho perfino ancora tutti e quattro gli arti intatti”. “Mhhhh…Ha provato a contarsi le dita delle mani?”. “Ah”. PS non si è capito dal titolo dell'episodio o dalla copertina o dai numerosi segni presenti nelle scritture? Ecco qui: Leaders, Akham Horror Investigators Gamebooks, Regicide Legacy Buon ascolto e come sempre… Ci vediamo dall'altra parte!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/dunwich-buyers-club--2814177/support.
En este episodio exploramos el misterio de los gemelos malditos de Dunwich, una historia donde lo desconocido, lo monstruoso y lo prohibido se entrelazan en un relato que redefinió el horror cósmico.
Uno de los relatos de "La llamada de Cthulhu", "El horror de Dunwich".
Cultismo! Questa settimana abbiamo una notizia buona e una cattiva. Quella buona: il DucaConte è presente. Quella cattiva: siamo di nuovo in tre, perchè il nostro Goblin di fiducia è a guadagnarsi la pagnotta saccheggiando fattorie inermi. La dura vita a cui ci costringe la diffusione dell'empietà, purtroppo è questa. Ma non disperate, perchè la qualità regna sovrana anche in questo quattrocentotreesimo episodio!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/dunwich-buyers-club--2814177/support.
Cultismo tutto. Altra settimana, alto ostacolo nella realizzazione dell'episodio a quattro. Nello specifico, il Capitano Rubbo ha dovuto temporaneamente parcheggiare il jet di linea con cui solitamente ci porta a spasso per mondi cupi e vagamente inquietanti, spesso legati a oscurità e corruzione. Non vi preoccupate, caro pubblico, è solo un innocuo incidente di percorso. Torna però il DucaConte. Avreste dovuto vederlo. Il capello ceruleo e alla moda, il naso adunco, perennemente affamato, il pugno facile. In effetti era sempre il solito a parte una benda, purtroppo non da pirata. In quanto al dottor Bolivia, si è presentato con un gioco di Knizia e ci ha scaldato il cuore perché talvolta è bello rifugiarsi nel brodo caldo dopo una dura giornata d'inverno. PS Va beh algoritmo, ecco i titoli di questo episodio: Zoo Vadis, Il Gatto e la Torre (che va cantato come Bennato) e The Four Doors. A posto, grazie. Alla prossima, ciao. Buon ascolto e come sempre… Ci vediamo dall'altra parte!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/dunwich-buyers-club--2814177/support.
Cultismo tutto. Il freddo inverno circondava la sua mangione con una stretta inevitabile. Il ghiaccio si accumulava tra le pieghe degli infissi e la luce di un sole pallido e morente si faceva strada a malapena attraverso il pesante tendaggio. Al centro della grande stanza ovale, un letto. Al centro del letto, il DucaConte. Al centro del DucaConte, un sentimento di profonda malinconia. Due episodi persi nel giro di un mese. Chi sono, io? Si chiese, mentre allungava lentamente il braccio per accarezzare il manuale in pelle di Cani della Vigna. Fissò per un attimo la sua attenzione sul grande scaffale con la big box di Thunder Road Vendetta ancora incellophanata. Il suo sguardo si fece meno vuoto. Aprì Vinted con mano tremolante. Ancora zero offerte per la sua copia usata di Blitz Bowl a 899€. Un prezzo onesto, ma forse era giusto così. Forse, era il destino che gli stava dicendo che certi giochi non si devono vendere. Chi lo sa. “Tonerò”, pensò, cupo, ma con un debole raggio di luce a illuminare il grande naso adunco. L'ombra che proiettava sul muro, si mosse. Buon ascolto, e come sempre… Ci vediamo dall'altra parte!PS Va beh algoritmo, ecco i titoli di questo episodio: Maestro Makatsu, Storyfold, Abomination: The Heir of Frankenstein. A posto, grazie. Alla prossima, ciao. Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/dunwich-buyers-club--2814177/support.
Cultismo tutto. Federica Brignone. Flora Tabanelli. Francesca Lollobrigida. Il DucaConte. Tutte medaglie olimpiche che hanno lasciato il segno: chi sul ghiaccio, chi sulla neve, chi sulle tavole da gioco di tutto il mondo. C'è chi ha realizzato tempi record, chi si è esibita in evoluzioni pirotecniche, chi ha lanciato dadi e token ovunque in preda ad incontrollabili scatti d'ira. Perché il DBC è questo: un posto dove i sogni diventano realtà, e la realtà si piega e si rompe sotto i pugni de DucaComte. Voilà. Pure la rima vi abbiamo regalato. Altro che Olimpiadi. Dal 2017 dritti fino ai giorni nostri: carrellata matta e disperatissima con decine dei giochi che hanno fatto la storia di questo podcast, ma anche la vostra, di storia, caro pubblico. Perché non dovete mai dimenticare quello che disse il saggio: “You are the real heroes”. E quando vi sveglierete un mattino chiedendovi “Ma che ca**o ha vinto il DucaConte?”, voi dovrete pensare solo ad una e una sola cosa: pugni sul tavolo. Buon ascolto e come sempre… Ci vediamo dall'altra parte!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/dunwich-buyers-club--2814177/support.
Programa 55: Estancias invisibles. Grabado el día 14 de febrero de 2026. 04:11 "En los muros de Eryx", de Kenneth J. Sterling y H. P. Lovecraft 54:34 "El rincón de la dicha", de Henry James 01:56:18 "Sobre el dragón del abismo", de Izumi Kyôka 02:30:28 "My Brother's Keeper", de Tim Powers
Cultismo tutto. Avete capito bene. Questa settimana cerchiamo (invano peraltro) di fronteggiare la dolorosa assenza del DucaConte con una specie di Royal Rumble di titoli che tre mesi fa sono stati i finalisti del gioco dell'anno italiano. Li abbiamo proprio messi dentro un'arena virtuale della nostra fantasia e con le armi della dialettica, della leggerezza del sentimento e della fine capacità analitica, li abbiamo vivisezionati, ri-assemblati e infine sparati uno contro l'altro tipo protoni al CERN. Per il risultato ti tali operazioni, sarà necessario skipper queste inutili righe di testo e schiacciare umili il tasto PLAY. Chiudiamo poi con un intervento/guida all'acquisto su un titolo che vi mette nei panni di hacker che fanno a botte fortissimo nel cyberspace, il titolo in questione si chiama The Breach e lo consigliamo se volete menare le mani fortissimo. Nel cyberspace. Non so cosa potete volere di più, oltre al Duca e al cyberspace, chiaro. CYBERSPACE. Buon ascolto e come sempre… Ci vediamo dall'altra parte!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/dunwich-buyers-club--2814177/support.
Tonight on Story Time with TessaTNT I will be reading "The Dunwich Horror" by H.P. LovecraftThis has been really awesome so far. Almost finished it tonight!Become a supporter of this podcast: https://www.spreaker.com/podcast/we-are-paradox-media--3672397/support.THANK YOU!!! So much for hanging out with me! I am so lucky to have you here with me to witness and experience so many crazy and amazing things! Thank you to all of my friends out there wherever you may be Beyond The Omniverse.Don't forget "We are all in this together, together we can make the world better and together my friends, We Are PAradox Media!!! Without YOU there is no us.PLEASE!!! If you have the means, ability and/or initiative.... If you enjoy or believe in what I am doing here..... or/and enjoy hangin out with me on the interwaves please sling or fling some green my way to help keep this "MOTHER SHIP" affloat!Places you may donate or help are...By MAIL:We Are Paradox MediaP.O. Box 663Bayfield, CO81122CASH APP:$TessaTNTPayPal:@TessaTNTVenmo:@Tessa-Thomas-Peterson
Cultismo tutto. Questa volta sono un po' preso, per cui breve intro scritta dalla IA. Benvenute e benvenuti, cari ascoltatori del DBC. Per prima cosa, durante questo rutilante episodio vi racconteremo le avventure di Ale e Jack in quel di Cappella Maggiore, con i titoli giocati durante il classico evento “Essen a Cappella” e vi racconteremo delle nostre ore passate al tavolo da gioco, in un ambiente unico, in una giornata speciale, circondati da esperti appassionati oscurità tentacoli del nostro amato hobby in scatola!È poi con grande piacere che lasceremo ampio spazio al noto DucaConte emerge l'ombra che ci parlerà di Giochi di Ruolo, e come potrebbe essere altrimenti? Con la facezia e il carisma che contraddistinguono il Nostro, andremo alla scoperta dei titoli empietà elencati in una mail trovata all'interno di un cofanetto rinvenuto nello stomaco di una delle creature abboccate all'amo della nostra classica pesca Natalizia.a .a. a. Non stiamo dicendo che coloro che ci hanno scritto la letterina dei loro giochi preferiti si trasformeranno presto in una viscida creature a metà tra l'essere umano e un essere anfibio. Perché mai dovrebbe succedere oscurità tentacolo ombra?.Ah ahahah. Nel frattempo, per sicurezza, immergetevi nella vasca da bagno e contate quanto riuscite a resistere sott'acqua. Grazie mille!Buon ascolto e come sempre… Ci vediamo dall'altra parte!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/dunwich-buyers-club--2814177/support.
Cultismo tutto. Ùqjdy3n ewjfjo, odwodwno. Come vedete siamo ancora alle prese con il Duolingo per imparare il linguaggio dell'abisso. Tra qualche lezione saremo finalmente in grado di creare qualche spaccatura nel terreno, ma nel frattempo lavoriamo duro, focalizzati sull'obiettivo . Ci raccomandiamo sempre di sostituire il doom-scrolling con il necro-learning: non buttate via il vostro tempo. Lasciate perdere vezzose app che vi schiavizzano il cervello e sostituitele con app dedicate all'oscurità. Pensate al vostro benessere.Argomenti della settimana: il report completo su IdeaG nazionale con la coppia Duca + Doc. Una bella campagna de' sostanza e un gioco che vi mette nei panni di intrepidi guerrieri contro l'automazione. Adesso scusate ma efhil, pwqs, ewowoenqh! Buon ascolto e come sempre… Ci vediamo dall'altra parte!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/dunwich-buyers-club--2814177/support.
Agradece a este podcast tantas horas de entretenimiento y disfruta de episodios exclusivos como éste. ¡Apóyale en iVoox! En los valles olvidados de Massachusetts, donde las colinas susurran secretos antiguos, se esconde un pueblo maldito por fuerzas que la razón no puede comprender. El horror de Dunwich es una de las obras capitales de los Mitos de Cthulhu: una historia de ocultismo, abominaciones invisibles y saberes prohibidos, donde Lovecraft alcanza su máxima expresión de horror cósmico. ☕ Hazte fan del podcast en iVoox: https://www.ivoox.com/ajx-apoyar_i1_support_666521_1.html Todos los libros de Marc: https://author.to/todosmislibros Narrado y dramatizado por Marc Soto, este audiolibro completo ofrece una experiencia inmersiva y respetuosa con el tono original del maestro de Providence. Autor: H. P. Lovecraft ️ Año: 1929 ️ Dominio público ️ Voz y producción sonora: Marc SotoEscucha este episodio completo y accede a todo el contenido exclusivo de DIVERGENCIA CERO. Descubre antes que nadie los nuevos episodios, y participa en la comunidad exclusiva de oyentes en https://go.ivoox.com/sq/666521
Cultismo tutto. Purtroppo, anche l'anno scorso, il 31 dicembre non ci ha deliziati con il ritorno di ciò che in eterno può attendere. Cioè, lui sì, ma noi mica tanto. Comunque, eccoci di nuovo qua. Il nono anno solare a vedere un episodio del DBC pubblicato nell'empia internet.Abbiamo cercato di combattere questo atavico senso di nostalgia chiedendo ai nostri Patreon quale sia stata la loro esperienza ludica numero uno nel 2025. Ed è stato come lanciare una tornita cosciotta di pollo arrosto nella vasca dei piranha. Detti elementi hanno iniziato a spolpare l'argomento con vorace abbandono, lasciandoci solo una scelta: quella che sentirete è infatti solo una sintesi, uno spietato nonché doloroso taglia e incolla, perché ne abbiamo viste di cose in queste mail… Di conseguenza, ringraziamo di cuore quanti ci hanno scritto, regalandoci frammenti di grande gaming. Un abbraccio. WARNING: Questo episodio contiene linguaggio scurrile. Con l'obiettivo di garantire l'integrità delle discussioni e la qualità del contenuto, abbiamo deciso di lasciare inalterate alcuni momenti come dire… croccanti. Addio algoritmo, è stato bello. Buon ascolto e come sempre… Ci vediamo dall'altra parte!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/dunwich-buyers-club--2814177/support.
Horror Hill: A Horror Anthology and Scary Stories Series Podcast
High in the remote hills of rural Massachusetts, something ancient has been stirred—and it is moving. In this final chapter of Sermons on the Mountain, the quiet isolation of Dunwich gives way to mounting dread as unseen forces leave unmistakable scars upon the land. Homes fall, livestock vanish, and the air itself grows foul with a presence that refuses to remain hidden. Whispers of old rites and forbidden knowledge resurface, hinting that what was once confined to a single family's dark ambitions may now threaten everything beyond the valley. As fear spreads and reason falters, a small group of scholars races to uncover the truth behind the disturbance—armed only with fragments of esoteric knowledge, half-forgotten warnings, and the uneasy sense that humanity was never meant to witness what now walks the hills. Bleak, oppressive, and charged with cosmic terror, this episode brings Horror Hill's journey through a Lovecraftian classic to a thunderous close—where ancient powers stir, reality bends, and survival itself feels like a fragile miracle. To watch the podcast on YouTube: http://bit.ly/ChillingEntertainmentYT Don't forget to subscribe to the podcast for free wherever you're listening or by using this link: https://bit.ly/HorrorHillPodcast If you like the show, telling a friend about it would be amazing! You can text, email, Tweet, or send this link to a friend: https://bit.ly/HorrorHillPodcast Learn more about your ad choices. Visit podcastchoices.com/adchoices
Horror Hill: A Horror Anthology and Scary Stories Series Podcast
In this chilling first installment, Horror Hill ventures into Dunwich, a forgotten backwater steeped in decay, superstition, and something far older than human history. Strange noises echo beneath the earth. Fires burn where no fires should. A family long feared by its neighbors guards secrets best left buried—and raises questions no one dares to ask aloud. As forbidden knowledge, inherited corruption, and cosmic dread begin to intersect, the boundaries between myth and reality grow dangerously thin. What begins as a portrait of rural rot slowly reveals a deeper unease: the sense that humanity is not alone… and never truly was. To watch the podcast on YouTube: http://bit.ly/ChillingEntertainmentYT Don't forget to subscribe to the podcast for free wherever you're listening or by using this link: https://bit.ly/HorrorHillPodcast If you like the show, telling a friend about it would be amazing! You can text, email, Tweet, or send this link to a friend: https://bit.ly/HorrorHillPodcast Learn more about your ad choices. Visit podcastchoices.com/adchoices
Cultismo! Ecco a voi la riproposizione in formato podcast della Top 10 dei giochi migliori passati dal DBC nell'anno solare 2025, con la proclamazione del nostro nuovo Gioco dell'Anno! Tutto questo e non solo: menzioni speciali, il gioco "non fa per me", buffi cappelli, i commenti molesti live, i pugni del Duca e ovviamente uno scomposto brindisi finale.Quasi due ore di diretta matta e disperatissima, cara audience, che potete anche rivedere su YouTube, se proprio volete rifarvi gli occhi: https://youtube.com/live/Iix0PrqqGmM Buon ascolto o buona visione, buone feste e come sempre... Ci vediamo nel 2026!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/dunwich-buyers-club--2814177/support.
The people of East Haddam have lived with a problem most towns never have to think about: the ground itself screams. For centuries, residents around Mount Tom and Moodus have reported sudden, deafening booms that shake houses, topple stone walls, and roll across the Connecticut River Valley like artillery fire from an invisible war. The Wangunk called it Machimoodus - “the place of bad noises.” The Puritans blamed God. Later generations blamed witches, alchemists, and even buried gems glowing in the dark.But the real story is stranger. And much louder.In this episode, we trace the history of the Moodus Noises, from Hobomock and the Wangunk origin story, to Reverend Hosmer's terrified letters, the legendary “surgery” of Dr. Steele and his Great Carbuncle, the summer resorts that turned the booms into a tourist attraction, Lovecraft's Dunwich connection, the nuclear plant built alarmingly close by, and the modern seismologists who tried to pin it all on shallow, stressed bedrock… only to have the noises keep coming anyway.A tale of geology, religion, folklore, cosmic horror, and what happens when the loudest voice in town belongs to the earth itself.hauntedamericanhistory.comPatreon- https://www.patreon.com/hauntedamericanhistoryLINKS FOR MY DEBUT NOVEL, THE FORGOTTEN BOROUGHBarnes and Noble - https://www.barnesandnoble.com/w/the-forgotten-borough-christopher-feinstein/1148274794?ean=9798319693334AMAZON: https://www.amazon.com/dp/B0FQPQD68SEbookGOOGLE: https://play.google.com/store/books/details?id=S5WCEQAAQBAJ&pli=1KOBO: https://www.kobo.com/us/en/ebook/the-forgotten-borough-2?sId=a10cf8af-5fbd-475e-97c4-76966ec87994&ssId=DX3jihH_5_2bUeP1xoje_SMASHWORD: https://www.smashwords.com/books/view/1853316 !! DISTURB ME !! APPLE - https://podcasts.apple.com/us/podcast/disturb-me/id1841532090SPOTIFY - https://open.spotify.com/show/3eFv2CKKGwdQa3X2CkwkZ5?si=faOUZ54fT_KG-BaZOBiTiQYOUTUBE - https://www.youtube.com/@DisturbMePodcastwww.disturbmepodcast.com TikTok- @hauntedchris LEAVE A VOICEMAIL - 609-891-8658 Twitter- @Haunted_A_HInstagram- haunted_american_historyemail- hauntedamericanhistory@gmail.com Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
Cultismo! Il crepuscolo è imminente! Com'è bello celebrare il termine, la fine, lo spirare ineluttabile di qualcosa. In questo caso si tratta dell'anno solare, ma è ovvio che decadenza e consunzione facciano parte del nostro bagaglio di interessi primari, del nostro know-how basilare. Naturalmente è solo un giro di parole per evitare di affrontare il vero argomento della settimana. Speravo di non scriverlo mai, ma il momento è giunto. Non c'è il Duca. Lo so, lo so. Per chi stesse ancora leggendo, quei quattro pellegrini disperati che lo fanno più per bovina consuetudine che per reale interesse, dico solo che ce l'abbiamo messa tutta per colmare a questa mancanza. Abbiamo anche provato a dargli spazio, ma ne abbiamo ricavato solo dei silenzi gravidi di assenza, che abbiamo deciso di tagliare. Comunque fate voi. Però torna, eh, per il SEASON FINALE, la grande diretta del 17 dicembre alle 20:30 con tutto il meglio del 2025. YouTube, Facebook, risate, brindisi, commenti live. Buon ascolto e come sempre… Ci vediamo dall'altra parte! Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/dunwich-buyers-club--2814177/support.
Member for Oodgeroo Amanda Stoker revealed the details behind a covert early-morning operation to remove unauthorised flagpoles from the Dunwich waterfront. She explained why the flying of the Palestinian flag sparked the crackdown and addressed the rising taxpayer cost of enforcing the law.See omnystudio.com/listener for privacy information.
Cultismo! Che episodio. Se era un po' che non andavate dal parrucchiere non temete: il Digest di questa settimana vi pettinerà a dovere e se siete senza capelli ve li farà crescere, ve li pettinerà e ve li farà ri-perdere con la sola forza del sua contenuto. C'è poco da fare, quando le grandi pale eoliche della creatività girano al DucaConte, tutto si illumina, tutto si schiarisce, tutto diventa più colorato e tornito, come le gote arrossate delle “Bamboline del Duca”. Un altro club non ufficiale tipo la Cricca che potrebbe o non potrebbe esistere veramente. Chi lo sa. Ma dove eravamo rimasti? Ah sì, eccoci qua con un titolo che ha davvero catturato l'interesse profondo del Doc. Onward è IL MOBA da tavolo. Come dite? Cosa si intende per MOBA? Multiplayer Online Battle Arena. Ecco, di Online non c'è poi molto perché qui è tutto splendidamente analogico. Evviva. Due fazioni, tante, tante botte. Analisi compita e compiuta per un gioco che lascerà il segno più sulla vostra coscienza che sul vostro portafogli, promesso. Infine, per chiudere, un breve recap su Salso Ludix - uno degli eventi più spettacolari a cui ci sia capito di partecipare. Reportino di Jack, ancora gonfio di tortellini e parmigiano. Buon ascolto e come sempre… Ci vediamo dall'altra parte! Per tutti i nerd o le bamboline del Duca, ecco la lista dei titoli trattati nel Digest:Pilgrims of the Murk Dome - Hollow PressSock Puppets - MS EdizioniLiminal Horror: Edizione Arcane Throne - Nigredo PressDolmenwood - Need GamesElder Mythos - Mana Project StudioDiventa un supporter di questo podcast: https://www.spreaker.com/podcast/dunwich-buyers-club--2814177/support.
Tonight, the Vault opens to something a little different — a moment of peace along our journey.
Programa 54: Dylan Dog contra Daryl Zed: el monstruo eres tú. Grabado el día 18 de octubre de 2025. Introducción 18:31 ¿Quién es Dylan Dog? 44:10 "Caccia alle streghe (Caza de brujas)", una aventura de Dylan Dog por Tiziano Sclavi y Pietro Dall'Agnol 01:28:00 "Daryl Zed. Il cacciatore di mostri (Daryl Zed. El cazador de monstruos)", de Tito Faraci, Nicola Mari, Angelo Stano y Werther Dell'Edera
Programa 53: La hora del lobo. Grabado el día 4 de septiembre de 2025. 05:09 "El libro de los hombres lobo. Información sobre una superstición terrible", de Sabine Baring-Gould 58:36 "Hijos de lobos", de Tanith Lee 01:37:52 "Lokis / El manuscrito del profesor Wittembach", de Prosper Mérimée 02:15:37 "Tetas", de Suzy McKee Charnas 02:40:49 "El cuento de la esposa / La versión de la esposa", de Ursula K. Le Guin
Synopsis When a small town catholic priest commits suicide, he apparently opens a gate to hell. Elsewhere a young psychic predicts the resulting apocalypse of the dead rising from the grave, and she promptly dies. Did I say she dies? Just kidding, a reporter finds her alive in a graveyard. They travel to the small town she saw in the vision named Dunwich, and team up with another couple and… do things? Review of City of the Living Dead (1980) What is there to say about City of the Living Dead that hasn't already been said by wacky mad libs? It feels like someone with attention deficit disorder and short term memory loss was tasked with making a horror movie, and made it up as they went along. Even the title is a misnomer, at most this is a village or hamlet of the living dead. If you find yourself asking what is going on, rest assured that you will not find answers by the end. I'm sure if you asked Lucio Fulci to explain, you'd get some hand wavy explanation that would mention H.P. Lovecraft, the Salem Witch trial, and Heresy against god. The impression is that making sense is not a large concern for this film, this is more of a strap in and enjoy the ride film. Along the way you will be treated by some surprisingly good practical effects including bleeding from the eyes, lots of smashed brains, and a drill press through the jaw. I can't say that it held my rapt attention, but it did have some good moments. This is a great movie to watch with friends, preferably under the influence of some kind of substance. In my case sitting alone, sober, watching this movie as an assignment from patrons, It was not super enjoyable. Score 3/10
Programa 52: Anne Brontë. Grabado el día 3 de julio de 2025. 04:50 Vida de Anne Brontë 52:28 "Agnes Grey" 01:52:47 "La inquilina de Wildfell Hall" 03:04:04 "Poesía completa" 03:18:09 "El gabinete de las hermanas Brontë. Nueve objetos que marcaron sus vidas", de Deborah Lutz 03:42:30 "In Search of Anne Brontë", de Nick Holland
Our SUMMER OF LOVECRAFT kicks off deep in the woods of Dunwich. The Necronomicon has been opened, and the the return of the old ones is imminent! Step into the eerie world of cosmic horror as we dive deep into The Dunwich Horror (1970), the cult classic adaptation of H.P. Lovecraft's chilling tale. In this review, we explore the film's psychedelic style, strange performances, and how it captures—or distorts—the essence of Lovecraft's Cthulhu mythos.Starring Dean Stockwell, Sandra Dee, and Ed Begley, this supernatural thriller from American International Pictures takes you to a remote New England town haunted by ancient, otherworldly forces. But how well does Roger Corman's last Lovecraft film hold up over 50 years later?
This episode Keepers Dave and Bridgett continue our 5-part series where we travel on a Miskatonic Country Roadtrip! We're joined by Special Guest Host: Julian Simpson!!!! Next stop? Dunwich! Patreon Plug & Update We have new and updated Patreon tiers and benefits. If you would like to support the podcast and engage with other backers, please consider backing. Back us on Patreon! To back us you can click the button on the sidebar of our website, mu-podcast.com or head over to Patreon directly at www.patreon.com/mup! Thanks to Gregory Geiger! Thank you to everyone who has updated their levels and is engaging with our new tiers. We're so thankful for all of you. Who we regularly see on… The Discord Plug Our MUP Discord and we are all there! We invite all of our listeners to come and enjoy the community of horror gaming and cute pet pics. Link in the show notes: MU Discord server invite link: https://discord.gg/vNjEv9D And thank you to our editor Equinox for editing this episode. Main Topic Welcome to the second stop on our Miskatonic Country Roadtrip– Dunwich! This series on Miskatonic Country is focused on finding new and interesting ways to make the part-fiction, part-fact region more gameable and fun, for Keepers new and veteran!
This episode Keepers Dave and Bridgett continue our 5-part series where we travel on a Miskatonic Country Roadtrip! We're joined by Special Guest Host: Julian Simpson!!!! Next stop? Dunwich! Patreon Plug & Update We have new and updated Patreon tiers and benefits. If you would like to support the podcast and engage with other backers, please consider backing. Back us on Patreon! To back us you can click the button on the sidebar of our website, mu-podcast.com or head over to Patreon directly at www.patreon.com/mup! Thanks to Gregory Geiger! Thank you to everyone who has updated their levels and is engaging with our new tiers. We're so thankful for all of you. Who we regularly see on… The Discord Plug Our MUP Discord and we are all there! We invite all of our listeners to come and enjoy the community of horror gaming and cute pet pics. Link in the show notes: MU Discord server invite link: https://discord.gg/vNjEv9D And thank you to our editor Equinox for editing this episode. Main Topic Welcome to the second stop on our Miskatonic Country Roadtrip– Dunwich! This series on Miskatonic Country is focused on finding new and interesting ways to make the part-fiction, part-fact region more gameable and fun, for Keepers new and veteran!
In this special episode of YeOldeGuide, we delve into the fascinating history of England's forgotten settlements. Despite being a small and crowded island, some important towns have faded into obscurity or vanished entirely. Where were these missing settlements, and why did they disappear?Join us as we welcome historian Daniel Gooch back to the studio for an insightful discussion on the Lost Cities of England. Our discussion includes:Dunwich: Once a thriving settlement with a population of over 3000, Dunwich now has only 84 residents. Coastal erosion has dramatically reshaped this town, making it a shadow of its former self.Old Sarum: Now an English Heritage site, Old Sarum was once a significant settlement. Discover its history and why it became virtually non-existent.Silchester: With a current population of 921, Silchester has Roman roots and significant wallsWinchelsea: Although not entirely lost, Winchelsea never grew to the aspirations of its planners. Today it offers a great opportunity to see a planned town layout. Join us for an enjoyable exploration of these intriguing locations. Are these settlements truly lost, or do they still hold a place in England's historical tapestry? Tune in to find out!Send us a text
Send us a textOn this episode I talk horror and metal with my friend Nick Shedlok of Dunwich Creations. Nick is a killer artist and I had a great time talking with him. https://linktr.ee/dunwichcreations?utm_source=linktree_profile_share<sid=ad4af8e8-6827-4771-8e17-137e5a0bbeacSynth Outro by Abraxas HornMy email and social links:Brandonlegion666@yahoo.comTwitter: Horrorwolf666Instagram: Brandonlegion666 Facebook: Horrorwolf666Website: www.horrorwolf666.com(Merchandise)https://www.teepublic.com/user/the-horrorwolf666-podcast
Artist Nick Shedlock joins us this week. If you dig horror and that stark black and white aesthetic, check out his efforts at Dunwich Creations. Nick and I talk comics, horror movies and music. Intro: “All the Dark Things” – Mike Hill Outro: “Dunwich” – Electric Wizard
Skip the Queue is brought to you by Rubber Cheese, a digital agency that builds remarkable systems and websites for attractions that helps them increase their visitor numbers. Your host is Paul Marden.If you like what you hear, you can subscribe on iTunes, Spotify, and all the usual channels by searching Skip the Queue or visit our website SkiptheQueue.fm.If you've enjoyed this podcast, please leave us a five star review, it really helps others find us. And remember to follow us on Twitter or Bluesky for your chance to win the books that have been mentioned in this podcast.Competition ends on 13th March 2025. The winner will be contacted via Bluesky. Show references: Website: https://www.crowdconvert.co.uk/ Linkedin: https://www.linkedin.com/company/crowd-convert/Bluesky: https://bsky.app/profile/crowdconvert.co.ukCrowd Convert has been created to provide attractions with the tools and expertise to create world class digital interactions that extend their incredibly moving physical experiences into the digital world. Very simply Crowd Convert is here to Rehmanise Commerce http://kellymolson.co.uk/Kelly Molson - The Lifestyle Agency AdvisorSupporting overwhelmed solo founders who crave long-term sustainable growth, through monthly advisory. Define your niche. Generate leads. Build your pipeline. Founding Rubber Cheese, a lifestyle web development agency in 2003, she grew the agency profitably for over 20 years transforming our success in 2019 by establishing it as the leading web design agency in the visitor attraction sector. She sold the business in 2024, and now support founders building specialist lifestyle agencies to find their own path – agency growth on their terms.• Gain clarity on direction, mission and positioning to win the right clients• Become confident in increasing prices and saying no to ‘stuff' that sucks time and energy• Feel the excitement of building strategic partnerships that deliver your dream clientsBuild an agency on your terms, choosing profitability over pressure, putting life before work. Transcription: Kelly Molson: Well, look who is back. They've let me loose with the microphone again. I might never leave. Paul Marden: Welcome to Skip the Queue, a podcast for people working in and working with visitor attractions. Kelly Molson: Can I just say that you pretty much called me a queen just before we began recording this, and I think I wear that crown appropriately today. Andy Povey: Podcast royalty. Kelly Molson: She is back where she belongs in her rightful place on her throne with her microphone. Wow. Thank you. You two have been cooking up something interesting, and I am back here to tease it out of you both today. But because I am in charge again, I get to do things my way, which means Icebreakers are back on the cards. Yay. Kelly Molson: I'm so happy to be back here doing this. Right? Paul Marden: I've never done one of these. This is so. In all of the time. I know. Andy Povey: So I've got something over you now, Paul. Kelly Molson: I can't believe this. Even when we did the sessions that were us two, the episodes that were us two. Paul Marden: You didn't ask me icebreakers. I am dodged that bullet for two and a half years. Kelly Molson: That's outrageous. Okay, well, then we'll start with you. I would like to know who's your favourite podcast host? Why is it me? Paul Marden: Wow. Kelly Molson: No. Genuine question. Genuine question. Okay, so, I mean, obviously it is me. We could put that aside. Paul Marden: Yeah, yeah. So put a pin in that one. Kelly Molson: Put a pin in that. So listen there, I have seen in the last. Well, since we started Skip the Queue back in 2019. Goodness, July 2019, there's been lots of different sector podcasts that have kind of popped up, and they are brilliant. And I'm all for more and more niche podcasts. They are the best kind of podcast. But I want to know, aside from Skip the Queue, what is your second favourite sector podcast? Paul Marden: Oh, oh. Attraction Pros is the one for me. I do like listening to the guys at AttractionPros. Kelly Molson: They are good. They were around before Skip the Queue. So they're like. For me, they're the ones that we are looking up to in terms of the podcast. Paul Marden: We were. Kelly Molson: Oh, oh, Podcast Beef. Josh is gonna hear this. He's not going to be happy. Andy, same question to you. What other podcasts you listen to sector wise? Andy Povey: So, I mean, that's a really difficult question because. Well, it's not. The answer's none. I don't listen to sector podcasts very much. I become a politics junkie, or I've been a politics junkie for years. Kelly Molson: Okay.Andy Povey: So my podcasts are just full of politics podcast, which in the past two weeks I've stopped listening to. I've turned off completely because the world of politics is just such a mess.Kelly Molson: It's a car crash.Andy Povey: Within two minutes of having been published. Kelly Molson: What would be normally your go to, like, the regular one that you would listen to? Andy Povey: Me being a reluctant remainer. It's all the stuff that hangs over from that. So there's. Oh, God, what now? Quiet riot. The two. Alistair Campbell and Rory Stewart. I can't remember what that one's called right now. Paul Marden: The rest is politics. Kelly Molson: Rest is politics. Yeah, cool. Paul Marden: What about the one with Ed Balls and George Osborne? Andy Povey: I tried it and haven't really got into it. Paul Marden: Yeah. So I'm the opposite way around. So that's the one I like. And I don't like Rest is politics. And I turned out that actually George Osborne is a human being and I quite like the guy. I'd go for a drink with him. Who knew? Kelly Molson: This is no news. Paul Marden: Yeah. Kelly Molson: I wonder if he'd like to go for a drink with you. Paul Marden: Probably no.Andy Povey: I'm sure he'll be delighted to hear that when he listens to this. Paul Marden: When these politicians, when they give up their day job and they return to normal life and then you hear them on programmes, they're actually quite relatable and you think, why could you not capture that relatability when you were actually doing the job? Andy Povey: Well, it's actually a key part of the job, isn't it? It's the only thing you need to be good at as a politician. Kelly Molson: You would think, “Oh, could I could make a good politician then?” I'm just generally nice to people. Andy Povey: Absolutely. What would be your policies, Kelly? What would you do? What would you bring in? Kelly Molson: Oh, new policies. Oh, well, that's a very good question. I have one about mobile phones and people walking and looking at them at the same time, which I would ban because I generally just want to kick people. Kelly Molson: You know when you, like on the tube and you've got to get somewhere and you've just got people walking up the stairs in front of you, like, whilst looking at their phone, like, I want to swipe their legs away. So something around that they would be useful. It would make me happy anyway. Andy Povey: Absolutely. Kelly Molson: Make some other people happy, too. Who knows? Good. Okay. Glad that went there. Second question. This is a good one. It's coming up to. Well, I mean, it's already started, isn't it? Conference season has kicked in well and truly. You're at NFAN. That's really the start of it. I am going to be at the Association for Cultural Enterprise Conference in March. So looking forward to seeing everybody. I'm going to be at the awards do as well. I've been judging the awards. Paul Marden: Have you really? Kelly Molson: Yes, there was a lot in my category, I'm not going to lie. That took a lot longer than I was expecting it, but it was really fun. And the short list of finalists is out now if you haven't seen it. And it's an amazing list. So yeah, I'm really looking forward to seeing who the winners are. But I would like to know what is the worst food you've ever been served at a conference? Because let's face it, can be a bit dodge, can't it? Andy Povey: So this sticks in my mind. It was an awful experience. We were at Port Sunlight up in. Actually not that far from Liverpool where the ACE conference is going to be in March. And it was pretty close, pretty soon after lockdown and it was almost like the caterers just looked in the freezer to see what they've got left over and no other conference had been there and then just put it all out at the same time. And it was all beige and it was just such mixture. Kelly Molson: Hang on a minute, hang on a minute. Let's not dis beige food because I'm not gonna let. I am a bit of a fan of beige food. So if you. If there was a conference that basically the lunch was made up of like kids party food, that would be the best conference I'd ever been to. Like sausage rames. Andy Povey: As long as you can have half a grapefruit covered in tin foil with cocktail sticks with cheese and pineapple stuff in it. Kelly Molson: No pineapple, I'm allergic, that would kill me. Paul Marden: But cheese tinned pineapple, it's got to be. Kelly Molson: Oh, tin pineapple is actually okay. Weirdly, that wouldn't kill me. So yeah, I would be down. I know, it's weird, I know. It's just fresh pineapple. Who knew?Kelly Molson: So little classed. Paul Marden: Still loves the sausage roll and a scotch egg. Andy Povey: That's fine. Sausage rolls and scotch eggs, absolutely no problem. It's when you mix them with onion barges and samosas and Chinese spring rolls and. Paul Marden: Sounds like every Boxing Day lunch I've ever been to. Kelly Molson: I'm not going to lie, it actually sounds like my dream conference. Paul, over to you. Paul Marden: Conferences that serve you food that you cannot eat with one hand. Andy Povey: Yes. Paul Marden: Yeah. So pasta with a sloppy sauce. Why would you do that to me? I mean, I am not the best eater. I need a bib at most times, but if I'm out in public, I don't want garlic bread, I don't want saucy food. I want stuff I can shovel crack quickly and politely. I mean, as politely as you can shuffle food, but, you know.Kelly Molson: I'm with you on this. Like, what is wrong with the sandwich? Yeah, genuinely, I don't feel like we need to push the boundaries of conference food. I'm happy with stuff that you can pick up with one hand and eat comfortably. Kelly Molson: Stuff that, you know, you're confident that you can sit because let's face it, you get quite upright cos. And personal to people at conferences, don't you, when you're trying to, you know, it's not. Let's not be overloading them with garlic or anything. Kelly Molson: Delightful, you know? Yep, exactly. I don't know, I still, I keep going back to the whole party food. I think kids parties have got the right idea. Party rings, sausage rolls, scotch eggs. Paul Marden: And what sits that you can put in your mouth like a walrus. Kelly Molson: Oh, you know my party tricks. Brilliant, guys. Okay, listen, unpopular opinions are back for one time only. So, Andy, what you've got for me? Andy Povey: So mine's food related and it's probably more unpopular in my house than it is anywhere else, but Chinese food is massively overrated. Paul Marden: Behave. Kelly Molson: Yeah, I'm very on the fence about this one. Andy Povey: My kids love it, but the things they love are all the stuff that come with the sugar sauces. So lemon chicken, the sweet and sour chicken balls, all that kind of stuff. We good? So we mean, I don't need dessert and the main meal at the same time. Paul Marden: So we're talking English approximations of Chinese food from the takeaway. Yeah.Andy Povey: Nothing very sophisticated. Kelly Molson: I'm afraid I feel like that is all the stuff that I used to like, but now if you served me up a big plate of all of that stuff, it'd be like, oh, God, I'm gonna, I'm this. I'm gonna really struggle with this and I'm gonna be up in the night, aren't I? Paul Marden: I'm basically just a nine year old. Because it sounds like my idea of heaven. Sweet and sickly, deep fried. What's not to love? Kelly Molson: All right, well, let's see how our listeners feel about the whole Chinese debate. Paul, what about you? What you got? Paul Marden: The best radio station, is in fact Radio 4. Andy Povey: I agree with you 100%. Paul Marden: So that's not a controversial opinion. I thought that was going to be massively controversial. They've been podcasting for about 100 years. They podcasted long before there was really a podcast. It's all just spoken voice. So if I got trapped on a desert island, my luxury would be a Radio 4 on a radio to listen to because there's always a variety of stuff that you can listen to. Kelly Molson: Do you not listen to any of the other? Paul Marden: I do quite like. I quite like Greg James in the morning. Kelly Molson: I love Greg. I am a Radio 1 fan. Paul Marden: So have you listened to Greg on Radio 4? Kelly Molson: No, I know he does do that. Paul Marden: But, yeah, he's got a program on Radio 4 where he delves through the BBC archives. Rewinder, it's called, and it's brilliant. I love it. It's Greg James. Funny, combined with the novelty of listening to new things on Radio 4. Kelly Molson: Okay, all right, well, I'll give that a go. Yeah. I'm not fully sold on the Radio 4. I do like it. Paul Marden: But if I've got three or four hours in the car, up to a meeting and then another three or four hours to drive back afterwards, I'd rather listen to Radio 4 than Radio 1 because I won't get repeats of stuff. Kelly Molson: Yeah, I definitely am with you on that. And I would not. Yeah, I would not listen to Radio 1 for that length of time for that reason. Well, I'm. I did used to like. What was the pop quiz? Was that on Radio four? No, that was radio. Paul Marden: That was Radio 2. Kelly Molson: It was two, wasn't it? Sorry, I'm getting my radios mixed up. Paul Marden: Getting your old person radio mixed up. Kelly Molson: If I'm honest, I quite like a little bit of magic every now and again, but that really does age me. It's quite gentle. It's calming. When you've had a three and a half year old toddler screaming at you in the car for a while, it's quite nice to put something neutral on. Andy Povey: Absolutely. Kelly Molson: Thank you. Thank you for indulging, actually. Paul Marden: That was enjoyable. Kelly Molson: You're welcome. Andy Povey: That's why she likes doing them. Kelly Molson: All right, listen, let's get to the good stuff. I mean, everyone likes that bit. Let's face it, they've missed it, they want me back. But let's get to the actual route of why we're supposed to be here. Andy Povey: So I have another unpopular opinion that sort of leads in as a segue to where we were going. Kelly Molson: Oh, for God's sake, who's in control of this podcast? Me. Go on, then. Andy Povey: So this unpopular opinion is that if you're an attraction operator, you don't want a ticketing system. Kelly Molson: Excellent segue. Andy Povey: We were just talking about conferences. There are sessions in conferences and one of my favourite conferences I go to is the Ticketing Professionals Conference. But there are sections in each of these conferences on how to find a ticketing system, how to choose your ticketing system supplier, how to get a better relationship with your ticketing system. And in my opinion, an attraction operator doesn't want one. They want happy guests who are giving them lots of money to come and have great experiences. They don't care how it happens. Kelly Molson: It's true. Yeah, yeah, I agree with that, definitely. But are you dissing ticketing professionals and saying basically the sessions you're putting on a rubbish no one gives them? Andy Povey: No, no, no. There's a certain section of society that really enjoys it. So I describe this as. When I go to B and Q to look for a drill, I'm one of the geeks that actually wants to understand how the drill works and how fast it is and all that kind of stuff. But the majority of people going to buy a drill don't want a drill. They want a hole. Kelly Molson: Want a hole. Andy Povey: Yeah. So he's an attraction operator. You don't want a ticketing system. You want happy customers who are giving you lots of money and having great experiences. Kelly Molson: Okay, right. So that was a great segue into where I was going. Look, you two, you two have been thick as thieves for a good few months, if not longer, and there's been something cooking up between the two of you. Kelly Molson: I have had a little bit of privy to understand what's been going on, but this is the first time that you've actually got to the point of talking about it openly and publicly, isn't it? And that why you've got me back on, basically, is to grill you on what you're doing. So spill up, fess up. What have you been doing in the background, the two of you? Paul Marden: Well, this all came about after a lunch that Andy and I had in August of last year, where were putting the world to rights and figuring out what do attractions need to do with their ticketing, what do they need to do with their websites, and what could we do to try to improve things? And Andy had thought lots about this stuff and he prepared me. It's quite the lunch. He prepared me a PowerPoint presentation for lunch. Kelly Molson: Wow. Like when you want your mum and dad to get you a dog. Andy Povey: Absolutely. Can we make this happen? Paul Marden: Yeah, it was. It was his wish list. Clearly, this PowerPoint has been worked on for many years because there was lots of wishes, lots of ideas, and being the developer at heart that I am, I'm like, how hard can that be? It's only a website. Surely we can do this. Surely we can do it. We've done bits of it before and we started to think about where we could go with stuff that had long predates me. Yeah. There are elements of Rubber Cheese that you and Wag were working on for years, probably prior to the merger with Carbon Six. But it's been a really challenging market. Paul Marden: And getting out there and meeting people and talking about some of these elements of E commerce and ticketing, sales and personalisation and things like that we're going to talk about in a minute are quite hard to sell into people when it's a challenging market. And it seemed like, well, that was our first date and we thought that it could be a marriage made in heaven for the two of us, because Andy's got a lot of understanding of the sector and the needs and the challenges and who would benefit from this sort of technology. And I'm in the lucky position after having merged Carbon Six and Rubber Cheese, of having some of this technology that we could then develop. So it was a seed that grew from there, really, wasn't it, Andy? Andy Povey: Yeah. And he's carried on growing. I mean, the intent behind it all was that everything is just so disjointed at the moment. So if you're a big theme park with accommodation and a decent retail and decent catering, food and beverage offering, you're looking at seven or eight different systems that you need to run your business and someone needs to plug all of those together to get a good guest experience. And unless you're the size of Merlin or Disney or Universal, with lots and lots of resource to apply to plugging these systems together, it just doesn't happen. Which is why we're still not delivering the Best in class Omni Channel experience to people who are coming out for a day out. Kelly Molson: I think this is a really exciting conversation. And if I think back to some of the conversations that we were having prior to me leaving Rubber Cheese, Paul,it's exactly the challenge that they were having. You know, thinking back to a particular pitch where there's a historic house, there was a plague playground, there was a golf course, there was a spa, there was a hotel, there was something else. And all of these things had so many different systems that were running them and there wasn't really a way to facilitate bringing them all together. And that's the challenge because that's exactly what they need. But they weren't of the scale to be able to invest in the infrastructure to be able to do that. But it is exactly what they needed. Kelly Molson: So is this thing that you've built, or in the process of building and developing, going to solve that problem for people? Andy Povey: That's the objective. Paul Marden: That was a very guarded statement, wasn't it? That was a politician's answer. I think the answer that were just groping for then was yes. Kelly Molson: Yes, it is.Andy Povey: Yes. Kelly Molson: It's exactly the answer that I wanted. Andy Povey: We're forming a company that we're calling Crowd Convert and we'll put a link to the URL and website and all that kind of stuff in the show notes. And the objective behind CrowdConvert is that we will make this all work together. It's a journey. We don't have it today. It doesn't exist. I worked for Merlin Entertainment for the two source group for 18 years now. We had lots of resource in comparison to smaller attractions, but we still didn't make it happen. So it doesn't exist out there at the moment and we're going to build it. Kelly Molson: Okay, so we've got Andy, we've got an industry veteran. Hope you don't mind me. Andy Povey: Not at all. Kelly Molson: Kind of makes you feel, it makes you feel ancient, but you're not. But, you know, you've got all of this historic understanding and experience within the sector. Paul, yours is building, obviously we've built that over the years with Rubber Cheese. But you're, you know, you're the digital specialist that can come in and support facilitating building these and you've both come together under the Crowd Convert name. So this is the new company that the two of you have formed. I love the name. Andy Povey: Thank you. Kelly Molson: So I want to understand, like how then there's a story there. What I want to get a little bit of a deeper understanding is what is the offer? So, you know, what is the thing that you are actually building and does that thing have a name at the moment? What does it look like? So firstly, where did the name come from? Crowd Convert. Paul Marden: Weeks and weeks of effort. I hate choosing names for things, so hard. You come up with a brilliant idea and then you say it to your wife, “Oh my God, you can't call it that”. Or you come up with a name and then somebody's bought the domain name and by the end of It I was just like, please, somebody just put me out of my misery. I don't care what we choose. Andy Povey: It was actually the most torturous thing about getting this all together. There were a few others that came in very close second. But choosing the name and getting that together was really quite painful. Paul Marden: But it was the right process because we were so happy with the result at the end of it. Andy Povey: Absolutely. But it seems or it felt to me like the choosing the name, when we actually got to that part of the process took two or three minutes. And if we'd have thought of that name right at the start, then would we have rejected it or would we have carried on? Could we have saved two minutes? Kelly Molson: So you worked through the process, which means the name has more meaning. Paul Marden: Yeah. Kelly Molson: So what is the meaning behind it? What's the ethos behind between Crowd Convert? Like what? Andy Povey: So we've reverse engineered this one a little bit. And if you're in the world of attractions, you have a crowd. You hopefully you have a crowd. And as a visitor to an attraction, you want to be part of a crowd. You don't want to be the last person in the pub or the only person in theatre, because that just feels weird. But as an attraction operator, I want to have a relationship with you. I want to know who you are, I want to know what you want. I want to give you a great experience. I want to give you a membership. If I'm a charitable organisation, I want to convert you to a donor. If I'm not, then I want to turn you into an advocate at a superfan. Andy Povey: So Crowd Convert is giving you the tools to convert those crowds into individuals that you can create that know, like and trust relationship with. Kelly Molson: That's nice. So you talk a lot on the website about kind of humanising that process. And I think it is. It's taking it back to that kind of one on one that talking to people as individuals rather than talking to them as a mass. Andy Povey: Absolutely. That goes back to the. You don't want a ticketing system. Don't show me what goes in the sausage. Give me a great experience. Paul Marden: Mixing your metaphors there. Andy Povey: I know. Kelly Molson: You lost me at sausage. So, sorry. So I want to go back a little bit, Paul, to what you. Something that you said earlier about that this predates you and your part that you play in Rubber Cheese and your ownership of Rubber Cheese. So I'm going to make an assumption here that something that you're using is something that we already kind of started, but quite a long time ago. So we had almost like a product at Rubber Cheese that was in the ticketing space. And if I'm honest, as a small agency, you only have so much resource to work on things that are for you and ultimately the things that were for us and for you, like the podcast and the survey and the report, always took priority. Kelly Molson: And that was an awful lot of work for an agency that was, you know, before we merged, there were six or seven of us. You know, we weren't huge. We didn't have a whole lot of capacity and resources to give up to these things. But we did start to develop a product that kind of. We knew that it could be good, but it almost. We just, we had to shelve it and we just said, you know, one day we might get investment or one day we might be big enough that we could actually kind of focus on that. It feels like that's the product that you are now. Paul Marden: That is definitely the great grandparent of the idea that we've got now. Kelly Molson: I like that. Paul Marden: So there's, I guess there's two parts to some of the stuff that you had developed previously. Some of it was in the ticketing space. So for very small attractions, you developed a system that had an inventory of tickets that you could buy online and it would issue the ticket, create a barcode, send it to them. But there was also a piece that you did that integrated with existing ticketing systems. And that's the area where I think my mind was going is around building a best in class e commerce experience. Because people sat on the sofa on a Thursday night trying to decide what they're going to do at the weekend, want to be able to find an attraction, get their tickets, and then carry on watching the telly. They want quick and easy experience. We can build that experience. Paul Marden: We know from the survey that it's nine steps on average to be able to complete an attractions checkout, plus or minus a couple of steps. So there's ones that are even worse. And that checkout experience is torturous in many cases. They want to know when you're coming, what time you're coming, what type of ticket you want to buy. They want to know who's coming, the names, possibly the email addresses of all of your guests that you're bringing with you. They'll want to know what your home address is, what your billing address is. They'll then want to sell you a guidebook. They might upsell or cross sell some other products along the way. And that's how you end up with 12 steps in a process that just feels torturous. Paul Marden: I had one last year where they even made me enter a password for a site I was never going to return to and told me off twice for getting the password wrong. I mean, the process that many attractions go through to make you buy, it's a wonder anybody ever perseveres. What's stopping us from achieving an Amazon like one or two click experience? How can we go from that really extreme version down to something really simple and quick? And we've proven that it is possible to do that. It's possible to get down to a couple of clicks and we do that. I know you look surprised. Kelly Molson: Yeah, well, yes, I, well, I am surprised, but also quite excited by that because that is one of the issues that has come up year after year in the visitor attraction, you know, website report is the amount of steps and the aggravation it causes people, but also the cost that it could save attractions. Paul Marden: Yep. Kelly Molson: I mean you said nine steps. I thought were, I thought were aboutbbetween seven and nine steps is about the average. Kelly Molson: Right. So we know that can cost attractions a huge amount in lost revenue. You know, I'm just going back to the 2022 report, but it was something like 250k for one of our best performing attractions. But it's also tied to, you know, that excessive amounts of CO2 emissions, which I know you focused on really heavily for the current report. So you're saying that the product that you're building could essentially take those average steps down to two. Andy Povey: It's not good. It does. Kelly Molson: WowPaul Marden: It does. Yeah. So the way that we do that is a number of different core principles. Yeah. So we are not going to ask you for anything we do not need in order to affect the transaction. We are only going to ask you to share the data we absolutely need to complete the transaction. We are going to start to make some assumptions about you through personalisation technology. We will know roughly where you are and how far you are away from the transaction. If you're within an hour's distance of the place, chances are if you're looking on Thursday night, probably looking for this weekend. If you're on a different continent, you might be planning for a long term holiday. Paul Marden: If we know that you're quite local, let's assume the date that you want to travel based on our understanding of average behaviour of people at that particular attraction and then let people change it if it's not right. Yeah. Another thing Andy talks about a lot is not overselling. So a lot of ticketing systems are trying to upsell, cross sell and increase the average order value, but by cannibalising the conversion rate. And you talk, Andy, don't you, about the maitre d at the restaurant? Andy Povey: Yeah. So it's. It's like comparing a McDonald's experience to go to a fine dining place. So if I'm in the McDonald's world, I have to choose what drink I want, what dessert I'm going to have, what main course I'm going to have, all at the same point. And it's a really artificial transaction. It's almost like if you were walking into a fine dining restaurant with the maitre d at the front going, “Welcome, Andy, come in. Lovely to see you. Can you tell me what you'd like for your starter for your main course? For dessert? Will you like coffee after dessert? Would you like a liqueur after the coffee?” We still haven't got to the table and that's where we are with attractions, upsells. Andy Povey: Because we believe mistakenly, in my opinion, that's the only opportunity that we've got to sell guidebook or the teddy bear or whatever to the guest who's coming. We should stop all of that because it's stopping the transaction, it's interrupting the transaction, adding extra steps and causing people to leave. Kelly Molson: It's a really good point. I mean, I actually have in the past have advocated for adding in upsells in that journey. And because I have often been like, well, yeah, actually it's a really good opportunity for people to sell a little bit more, you know, whether it's a guidebook, whether it's an experience, whatever that might be. So what would you say to people who they still want to do that? Is that, are we then talking about, you know, there's options for you to do that or actually that becomes part of the pre visit, pre boarding. So it funnels down into like emails, comms and stuff. Andy Povey: It's both options, really. For an upsell to work really well, it needs to be at the time where it's most appropriate. So back to the restaurant analogy, offering me a coffee at the point I walk in the door is completely inappropriate. Andy Povey: Offering me a coffee after I've had a great meal and I'm feeling quite full and quite happy with myself is entirely the appropriate time to offer me the coffee. So let's make the offers on the upsells appropriate to the time and to the guest. So if you're an attraction that charges for car parking, for example, it might be that 9:00 in the morning on the day of visit when the family are just getting in the car to travel to the venue is the most appropriate time to offer the car parking upsell. Not at the point where I'm buying the ticket. It might be if you've got a VIP upgrade experience. So if you're a water park there's a cabana you can have. If you're a theme park it's a fast track experience. Andy Povey: If you're a museum then there's a guided Tour that upsell VIP type experience you offer 48 hours before the day of visit. Kelly Molson: Sure. Andy Povey: Memberships are another great thing. So there's still the majority of first time membership purchases are made as the consumer is leaving the attraction. Had a great day out. Get today's entry feedback against your membership and that's still go and join this queue with kids who are overtired and a little bit disappointed because they're leaving and I'm stressed because I've got a. I'm tired as well and I've got a long drive home and then I've got to work out what we're going to do for dinner when we get in. There's all these negatives. Don't try and sell me a membership then. Sell me the membership for the next seven days and hit me up with lots of different messages through appropriate channels. Andy Povey: So it might be that a WhatsApp message on the way home offering me a really simple way of upgrading to a membership is the most appropriate that time. But it might be that 9 o'clock on Monday morning when we can assume that a lot of people are going to be sitting behind a desk. Then it's the most appropriate to send me an email and then hit me up again Thursday when I'm thinking about what I'm going to be doing next this weekend coming remind me of the great experience I had and give me an opportunity then. So just be, make it much more human. Kelly Molson: It makes sense. And there's something that you. I've been able to have a sneak peek of the Crowd Convert website. So we'll talk a little bit later about where people can find out a little bit more about you. But I've been able to have a little look at that and there's something that you talk about which is about rehumanising commerce and there's a really lovely story on there that you talk about, which is the Shopkeeper's Wisdom. And I read that, I was like, this is really nice because I've always. The local shop is or did sit at the epicentre of the community at one point. And I have got really vivid memories. So we lived on a little estate near my school in Essex and across the road from us was the corner shop. Kelly Molson: And it was where everything happened, you know, like it was the post office, it was where you got your papers, where you got your sweets. At one point is where you got your videos, not your DVDs because they did not exist. You know, you got your VHS cassettes and you could go and rent, you know, everything kind of happened there. And they knew you, they knew your family, they knew your mum and dad, they knew your names, you know, and it was a really, it was just quite a wholesome experience. And you talk about that, the Shopkeeper's Wisdom. So you say, you know, the local shopkeeper knew everything that it was to know about their customers. And that is kind of taking it back to that level. That's, that's what this feels like. Andy Povey: And that's completely where we're trying to get to. We don't want to get to the level of creepiness where people are getting all upset about what were. Andy Povey: And we don't want to be intrusive. But we have a great opportunity in the attraction space. Our customers want to engage with us. They're going because they enjoy what we do. They're going to see us because they want to experience the thing that we're doing. It's not like we're selling insurance or car tires that you just got to have and it's really tedious. People want to engage, so let's make it easy for them to do that. Kelly Molson: Okay. So we're doing that by making it quicker for them and less friction to buy a ticket in the first place. Communicating with them at the appropriate times and in the ways that they want to be communicated to and offering them. Because we don't want to stop offering people extra things. We're doing it in the way and at the time that's appropriate for that audience. Paul Marden: We're absolutely convinced that moving some of these upsells and cross sell opportunities to later in your relationship will increase the likelihood of you closing the deal. Don't cannibalise the conversion rate at the initial conversation. You haven't built a trust relationship with someone, so don't keep throwing options at them. It's just too much. I'm a simple boy. If I go to a restaurant, I want a really simple menu, three or four things, and I'll make a choice. Yeah. If you give me too many options, I'll just sit there and I won't be able to decide. And I think that's what we do when we present people with nine steps and we want to know the email address of everybody, we want to know the postcode of where they live because we want to be able to market to them and that's important. Paul Marden: But there are other better ways of being able to identify where somebody is other than using their postcode and making them type something in. They don't need that hassle. Andy Povey: So this is all about the e commerce journey. Stepping back a little bit closer to what Rubber Cheese do. And the DNA behind Rubber Cheese is making attractions websites work really well. And it's back to the point about things being disconnected and attraction operators having to plug them together. How many websites are there or how many attraction e commerce journeys are there where you click on the button to buy a ticket and you're taken to a different page and that different page can have a completely different look and feel? Kelly Molson: Oh, yeah. I mean, that's a massive bug. It's been a bugbear of mine for years. Andy Povey: But how many websites do you have where I can be sitting there looking at the tulip experiences coming up? We heard lots of that kind of stuff at the end fan conference. I'm on the tulips page. But then you take me to a page where I've got to pick the date that I want to visit. I've already told you, I'm on the tulip page. I want to come and see tulips. I'm not interested in Father Christmas. Kelly Molson: I'm just all about the tulips. Andy Povey: So don't make me choose twice. Make it work together. Kelly Molson: Okay, So I want to play devil's advocate here because I'm sitting here listening to this going, this sounds great. I'm going back to what Andy said about, you know, attractions, they don't really want a ticketing system. They just. They don't really care about the system. They just want it to work. Right, I get that. But there's going to be a lot of people that are listening to this podcast going, “bloody ticketing system”. There's a lot, right? Let's face it. Paul Marden: It's a busy space. Kelly Molson: You are. It is a busy space. And if you are an attraction sitting here going,”Oh my God, another one.” We know that another one. You know that we know what we've got isn't working for us. We've, we've got workarounds, we're doing what we can with what we already have. But you know, ultimately we can't grow with what we have and we know we need to change it. This is a big task, right? You know, your ticketing system is often embedded so deeply into your organisation that the process of selecting a new one and then implementing that change is so vast and overwhelming that one people declare we just won't bother. That's why I've got these workarounds in place or two, you know, overwhelmed with choice. And yes, I know there's specialists out there. Kelly Molson: You know, we work with a couple that will help you go through that process and select the right partners for you. But if someone like me is sitting here going, “Okay, why do I come to Crowd Convert?” Like, why is this, what is it the thing that your product is going to be stand out for that is going to sit above or is going to solve the problems I've got above all of the other options that I've got out there? Andy Povey: So this is back to the comment earlier about this being a concept, an ethos of philosophy. Our business will grow through either building solutions, acquiring other solutions that have already been built, or selecting partners to integrate with. And we will do the whole integration. So it doesn't matter what ticketing system you're using that you have today, if you want the better digital experience for your guests, we will integrate to your current ticketing system. Kelly Molson: Okay, so you're taking the pain of having to change something that's deeply embedded in your organisation and almost putting something, a layer on top of that will actually facilitate this better customer interaction, purchasing process without the need for all of the stressful change. Paul Marden: Do away with the whole monolithic solution that solves the operation of the entire business and start to turn it into LEGO bricks. I want a LEGO brick from a website. I want a LEGO brick for my ticketing. I want my LEGO brick for my e commerce experience. I want my LEGO brick for my online shop. We'll either build or acquire those LEGO bricks or partner with the best of breed LEGO bricks that exist. Other building blocks are available and we will help to plug those together and make them work effectively. But you can imagine, you know, I always talk about, we talked a lot about ticketing today, but I, whenever I talk to somebody about ticketing, changing your ticketing system is like open heart surgery on the business. Paul Marden: Yeah, it's something you don't necessarily do casually, although I have met people who have changed it casually. But it's often so difficult because it's so deeply ingrained across the entire operation. But if you start to. It's a horrible, boring technical term. If you start to build this composable set of systems that can plug together, then it becomes easier. If you plug in an e commerce online ticketing solution and it plugs into your current ticketing system, well then later on when you change that ticketing system, you won't necessarily have to change the online experience in order to be able to do that. Yeah, we'll be able to plug into the new one that you choose. It makes it easier for you to chop and change things and become less dependent on one single monolithic provider. Kelly Molson: Yeah, because that's the thing. Right. You know, I think the past dream has been one system that does everything and suddenly that one system goes down and you're absolutely screwed. Andy Povey: That's not the way the world works anymore. And the human world. I use analogy of a TV. I got a new TV a few weeks ago out of the box and turned it on and I was presented on screen with an option to get the remote control for my new TV to operate other devices in my house. And my kids could have set it up. Kelly Molson: Danger.Andy Povey: Absolutely. Why is integration so difficult? And that's the way the world is going. If you look at credit card processing two, three years ago, to be able to accept a payment by credit card, you had to sign into a five year agreement with a credit card process provider. I was in my local WIX yesterday and I could have bought credit card terminal off the shelf. Andy Povey: They were sitting on the shelf next to the suites at the checkout. For 50 quid I could have taken it home, unboxed it and I would be processing credit card transactions there and then. I'm not signing into a three year agreement. If I don't like it, I can take it back and get one in pink because I prefer pink to white. It's got to be much easier. The world is becoming much easier. The technology world is becoming much easier to make these things work together. So you won't need clever people like Paul to make it all work together. Crowd convert. Paul Marden: I'll be on the golf course, won't I? Kelly Molson: Do you play golf? Paul Marden: No. Never played golf in my life. Crazy golf. Kelly Molson: I like the analogy. I like the Lego brick analogy. I like this whole kind of the concept that it's, you know, like plug and play but you know, you haven't got. You're using the base of what you already have, but you can pop these things as part of it. That feels really understandable for people to get their head around the concept of what you're doing. Paul Marden: But still totally integrated. What we don't want is the solution that is that somebody, an attraction that we've been to recently, where to get in, you have to go through different turnstiles depending on whether you've got a day ticket or a membership ticket because the two different sets of systems can't talk to the same turnstile at the same time. And so then you need more double the staff to be able to man the turnstiles. Kelly Molson: And confusion, and it ruins that whole first impact of arrival because you don't know yet. Andy Povey: But we're exposing our dirty laundry to the consumer. Why? They don't care. Kelly Molson: Yeah, yeah. Andy Povey: It doesn't matter to them what ticketing system you've got. Paul Marden: That is the vision. And the vision is becoming reality as well. Kelly Molson: Okay, well, let's talk about that. So there is a website that I've had privy to and the product is in its, should we say it's in its infancy at the moment and it's being developed. Paul Marden: Yes. Kelly Molson: So this is the time to that you'll be having, I guess you'll be having conversations with people about what that product, you're almost building it for the people. Right. You're having conversations with them about this is what we see happening. This is how we see what we do. What are your needs? Paul Marden: Yeah. Kelly Molson: Okay, cool. So can people get involved with that process? Paul Marden: Exciting. Andy Povey: Absolutely. Paul Marden: Anyone can talk to Andy. He'll talk to anybody. Kelly Molson: It's true, he will. Paul Marden: I just get locked in a cupboard and told to design things. Andy Povey: Make it work, plug it together. Kelly Molson: Okay, so I've got a few questions about what does this mean for Rubber Cheese? What does this mean for Rubber Cheese? What does this mean for Skip the Queue. What does this mean for the report initiatives that we do? I guess that's all still happening. Paul Marden: Yeah, yeah. Absolutely no changes to Rubber Cheese at all. This is part of a wider, bigger family that Rubber Cheese is part of. And looking at different parts of the attraction operating experience. Paul Marden: Yeah. So Rubber Cheese is going to carry on almost single minded focus on websites that enable people to get to the buy button. Kelly Molson: I like that. Paul Marden: Getting them from being interested in the attraction to hitting that buy now button or get your ticket button. Yeah. That's our specialty and that will remain our specialty. The job of Crowd Convert then is to convert them. Kelly Molson: Pick up from that point. Andy Povey: Absolutely. Kelly Molson: That's lovely, isn't it? Andy Povey: And that's where the build, acquire and partner comes in. So there will be other organisations, other tools that we partner with and plug together. And that's the bit that Crowd Convert does. It's almost the umbrella, the glue that glues all of these things together. Kelly Molson: Okay, so what more do our listeners need to understand about Crowd Convert and how can they get involved? How can they be part of this conversation to define what this product actually looks like and does for them? Andy Povey: So we're launching the website. You can find Paul and me on LinkedIn. We've got a bunch of events and exhibition shows that we're going to be at over the next few months where we're actively going to be asking people to get involved. If you are interested, then pick up the phone and drop us an email. We'll have a chat. Paul Marden: Contact@crowdconvert.co.uk.Kelly Molson: I was going to say we need the domain name in there. Crowdconvert.co.uk is the place to go. Go and have a look, find out, have a little bit of a read through about the site. It's designed in a really nice way. I think that what I really liked as I was reading it through was kind of this real focus on building something for the greater good. It's not just another ticketing platform. It's not just about. It really is about working with the attractions to build something that is just, it just works. And it works for them in the way they need it to and it works for the visitors in the way they need it to. Andy Povey: And that's it completely. It's about putting the guest at the centre of everything we're doing. And looking at this from the consumer's perspective, does it make sense or am I going to have to work out where I bought my tickets? So I know whether I go through the right hand turnstiles or the left hand turnstiles, that's just rubbish. Kelly Molson: Yeah, okay, great. So website is launching.Paul Marden: It is launched. It's up and running. Kelly Molson: Oh, it's out. It's out there all right. It's out there in the world already. So that's where you go, listeners, if you want to find out more about what's happening. And I would really recommend booking a call with Andy, booking a call with Paul, talking through, you know, if anything that we've talked about today has made you feel quite excited about what the prospect of this product could potentially be. Book a call with them. I mean, listen, if you're seeing Andy at a conference, you just need to up. And you'll find him. Or maybe it's just me.Paul Marden: Me, not so much. Kelly Molson: Oh, it's just me. Okay, listen, I always finish off my podcasts with a book recommendation for our listeners, so I'd like to ask you both if you've prepared a book today. Andy, what do you have for us? Andy Povey: So I pondered this for quite a while because I was expecting it and I think it's the third or fourth you've asked me for. So I'm actually not going to recommend a book at all. I told you that I've given up on podcasts earlier on and I found Audible. So at the moment the thing that's occupying all of my attention is that, The Day of the Triffids on Audible which is fantastic. Fantastic escapism from everything that's going off in the world at the moment. Paul Marden: Interesting. Kelly Molson: That's nice actually. That's really good. But audiobooks are really good for long drives that were talking about earlier. They're quite good. I got into. Sorry, Paul, just. I'll come to you in a minute. Paul Marden: It's all about you. Kelly Molson: It's all about me today. I really got into. Kelly Molson: Just before the pandemic and during it there was a BBC podcast called the Lovecraft. Oh gosh, what is it called? The Lovecraft's Tales. I'm gonna have to have to check this on my.Paul Marden: Sorry, listeners. Well, she's out of practice on this. Kelly Molson: So I am out of practice. Apologies, but you know me. The Lovecraft investigations. Don't know if anyone would listen to it. It's brilliant. It's based on the love. It's loosely based on on Lovecraft books but it was quite like it's about supernatural. But what I really enjoyed about it was linked to like local places that I kind of knew like Retend and Forest and there was a lot of like, kind of like Norfolk, Suffolk and Dunwich and stuff. And that was. They're really good for like long drives as well because you can really get into something on like a two or three hour journey. So I totally with you on the triffids thing. So I did bring it back to Andy in the end. Andy Povey: Thank you, Kelly. Kelly Molson: Paul, what have you prepared? Paul Marden: I am an absolute Fan of classic British crime novels. Love an Agatha Christie. Love, a mystery of some sort. But I'm not going to recommend an Agatha Christie one. I'm going to recommend one that I've got on Audible as well, that I found originally from Audible. Paul Marden: And it is one of the British Library classic British crime series, where they're republishing stuff from, like, you know, the 20s and 30s, and it's called the Wintringham Mystery Anthony Barclay. It's a classic whodunit in a kind of locker room mystery in a massive stately home. It's just like a Poirot novel, but it's not Poirot. It's a different one. But I love it. It's a brilliant book. Kelly Molson: When you find stuff like that, it's really comforting, isn't it? It's like a little a warm hug and a cup of tea. Andy Povey: Absolutely. Kelly Molson: Lovely. Well, do our listeners still get to win copies of those books even though they're audiobooks? Paul Marden: Yeah, but they don't do it on X anymore because, you know, who wants to be posting on X? So if listeners. If you'd like a copy of Andy's. Well, no, you can't have Andy Lovecraft books but it was quite like it's about supernatural. On Audible or mine. On Audible or on Paperback, then head over to Bluesky and repost the shownotes where Wenalyn has announced the podcast and the first person that does that will get a copy of the book. Kelly Molson: Lovely. Well, it has been an absolute treat to be back on the podcast today. Thank you. Paul Marden: You're not coming back over again? It's still mine. It's mine there. Kelly Molson: Please let me come back. Please. Anything that we've talked about today will, as ever, be in the show notes. So you'll find links to the Crowd Convert website, you'll find links to Paul and Andy's LinkedIn profiles and email addresses, whatever. However, best to get in touch with them. But I highly recommend having a chat with them. Can I just say, because it is all about me. I've been very sad to not be part of the podcast moving forward. But I am also been really thrilled that you have taken completely up to the ownership of it. So I just. While I'm on here, and it is about me, I just wanted to congratulate you for taking over and making it your own, because you really needed to do that. And it's brilliant to see. Kelly Molson: And I've loved listening to the episodes. I think the bravery in doing some of the live ones. Paul Marden: Stupidity. Kelly Molson: Well, maybe a tad. Paul Marden: We won't talk about what happened at NFAN last week. Please let's not talk about that. Andy Povey: What happens in Blackpool stays in Blackpool. Kelly Molson: Next time I come on the podcast, I'm going to make you spill that as a guilty confession. Paul Marden: But you know what? I absolutely loved it. I came back afterwards and I listened to that episode and it's the first one where I've been. I really thoroughly enjoyed listening to the conversation. I'm finding my feelings only taken me a couple of years. Kelly Molson: Well, it only took me a couple of years as well. But you're there now and it's brilliant. So, like one, well done. I genuinely think that you're doing an excellent job and I'm very glad that I got to hand the baton over to you and you're doing it differently. Paul Marden: You can just come back as a guest star. Andy Povey: It was more of a temporary end, wasn't it, than a handover. Paul Marden: It's mine. It's mine. Kelly Molson: I think it was a, "Here you go, dumped on your lap." Paul Marden: Thank you for coming back and talking to us. It's been marvellous. Kelly Molson: Thank you for having me back. I've loved every minute. Paul Marden: Thanks for listening to Skip the Queue. If you've enjoyed this podcast, please leave us a five star review. It really helps others to find us. Skip the Queue is brought to you by Rubber Cheese, a digital agency that builds remarkable systems and websites for attractions that helps them to increase their visitor numbers. You can find show notes and transcripts from this episode and more over on our website, skipthequeue fm. The 2024 Visitor Attraction Website Survey is now LIVE! Dive into groundbreaking benchmarks for the industryGain a better understanding of how to achieve the highest conversion ratesExplore the "why" behind visitor attraction site performanceLearn the impact of website optimisation and visitor engagement on conversion ratesUncover key steps to enhance user experience for greater conversionsDownload the 2024 Rubber Cheese Visitor Attraction Website Survey Report
Welcome to another edition of the 2024 special Halloween season, Old Time Radio Horror. For today's listening, it's this season's first appearance from the series "suspense." The episode title is "The Dunwich Horror." This script is based on the H.P. Lovecraft Novella, adapted for radio by William Spier. This episode first aired on November 1, 1945. As far as the story - this one is hard to explain - Dunwich is a fictional town plagued by a mysterious creature. The creature's history is just as mysterious, and it all makes much more sense hearing it play out. Otherwise, I'd have to recite the entire story to explain everything, which would defeat this series's purpose.
Dunwich Building - is a location in the video game Fallout 3, known for its creepy atmosphere and Lovecraftian horror elements. It's an abandoned office building with a dark history, containing clues about occult activities and featuring supernatural phenomena that players can explore as part of the game's side content. Discover more TERRIFYING podcasts at http://eeriecast.com/ Follow Carman Carrion! https://www.facebook.com/carman.carrion.9/ https://www.instagram.com/carmancarrion/?hl=en https://twitter.com/CarmanCarrion Subscribe to Spotify! https://open.spotify.com/show/0uiX155WEJnN7QVRfo3aQY Please Review Us on iTunes! https://podcasts.apple.com/us/podcast/freaky-folklore/id1550361184 Music and sound effects used in the Destination Terror Podcast have or may have been provided/created by: CO.AG: https://www.youtube.com/channel/UCcavSftXHgxLBWwLDm_bNvA Myuu: https://www.youtube.com/channel/UCiSKnkKCKAQVxMUWpZQobuQ Jinglepunks: https://jinglepunks.com/ Epidemic Sound: https://www.epidemicsound.com/ Kevin MacLeod: http://incompetech.com/ Dark Music: https://soundcloud.com/darknessprevailspodcast Soundstripe: http Learn more about your ad choices. Visit podcastchoices.com/adchoices