Podcasts about Gameplay

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    Best podcasts about Gameplay

    Show all podcasts related to gameplay

    Latest podcast episodes about Gameplay

    The MinnMax Show
    GTA VI Gameplay, Duskbloods, Gamescom Highlights

    The MinnMax Show

    Play Episode Listen Later Aug 28, 2026 171:26


    https://www.patreon.com/minnmax - We'll DM you a Steam code for the excellent Lumines Arise if you're a new Patreon supporter at the $5 or above tier. Offer ends 8/31/26 MinnMax's Ben Hanson, Sarah Podzorski, Leo Vader, Jacob Geller, and Jeff Marchiafava gather together in the MinnMax Studio in Minneapolis to react to the big gameplay reveal for GTA 6 from Rockstar Games. Then Jacob unpacks his feelings on From Software's The Duskbloods on Nintendo Switch 2 and we debate Horizon Hunters Gathering more before we jump into the XCOM-like Star Wars: Zero Company. After that, we run through some of the highlights from Geoff Keighely's Opening Night Live such as Final Fantasy VII Revelation and The Witcher 3's new expansion. So many games to talk about! Then we answer questions submitted on Patreon by the community and award the iam8bit question of the week! You can win a prize and help make the show better by supporting us on Patreon and submitting a question! https://www.patreon.com/minnmax Watch and share the video version - https://youtu.be/PzSq3CfRT0w Don't miss Sarah and Haley's MinnMax Spotlight on 17-Bit's Awaysis in Japan - https://youtu.be/4c4d85dFsoUhttps://youtu.be/4c4d85dFsoU Help support MinnMax's supporters! https://www.iam8bit.com - 10% off with Promo Code: IAM8BEACH https://hungryroot.com/minnmax- 40% off with Promo Code: MINNMAX To jump to a particular discussion, check out the timestamps below...  00:00:00 - Intro 00:03:16 - Deepest Dive poll winner/Lumines Arise code giveaway 00:07:52 - GTA VI 00:28:40 - Hungry Root Ad 00:30:12 - The Duskbloods 00:45:30 - Deadlock 00:50:05 - Horizon Hunters Gathering 00:58:38 - Project Zomboid 01:01:11 - Star Wars: Zero Company 01:23:58 - Blood Dungeon 01:30:58 - Gamescom Highlights 01:32:53 - Acornia: Mirror Worlds 01:35:45 - Tom Clancy's Rainbow 6 Tactics 01:40:44 - The Witcher 3: Songs of the Past 01:43:29 - Stage Tour 01:49:53 - Ontos 01:51:16 - Pony Island 2 01:52:17 - Final Fantasy VII Revelation 01:57:34 - Gamescom Opening Night Live and AI 02:06:13 - Teardown 02:08:30 - PengPong 02:12:11 - Thanking iam8bit - https://www.iam8bit.com/ 02:14:13 - Community questions 02:42:42 - Get A Load Of This Jacob's GALOT - https://www.howtoinventeverything.com/ Leo's GALOT - https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRTYqG96r6azBBKJiCkBOHapJNSogyeKGySnbn_6epJfqMbyy-B6fHA65g&s=10 Ben's GALOT - https://www.youtube.com/watch?v=TimC_NyEmsk JeffM's GALOT - https://bsky.app/profile/haleyfax.bsky.social/post/3mtwa6yxyrk2u Community GALOT - https://www.ign.com/articles/pokemon-veteran-james-turner-rejoins-franchise-following-work-on-the-plucky-squire Disclosure - Games discussed on MinnMax content are most often provided for free by the publisher or developer. Support us on Patreon - https://www.patreon.com/minnmax Support MinnMax directly on YouTube - https://youtube.com/minnmax/join Follow us on Twitch - https://www.twitch.tv/minnmaxshow Subscribe to our YouTube channel - https://www.youtube.com/minnmax Subscribe to our solo stream channel - https://www.youtube.com/@minnmaxstreamarchives Buy MinnMax merch here - https://minnmax.com/merch Follow us on Bluesky - https://bsky.app/profile/minnmax.com Go behind the scenes on Instagram - https://www.instagram.com/minnmaxshow This podcast is powered by Pinecast.

    The Trophy Room: A PlayStation Podcast
    GTA VI Gameplay Looks INSANE! | Best Games of Gamescom 2026 | Another PS5 Price Hike?!

    The Trophy Room: A PlayStation Podcast

    Play Episode Listen Later Aug 28, 2026 144:23


    Follow The Trophy Room Patreon: https://www.patreon.com/BadBit Discord: https://discord.gg/wPNp3kC Twitter: https://twitter.com/PSTrophyRoom Follow Triangle Square: https://www.youtube.com/@NARTECH  ****** Absolutely — for Apple Podcasts, I'd make it more editorial and conversational than the YouTube description, while still naturally hitting GTA VI, Gamescom 2026, PS5, and Xbox. Episode Description: GTA VI gameplay is finally here! This week on The Trophy Room, Joe and the crew react to Rockstar's latest look at Grand Theft Auto VI and break down whether Jason, Lucia, Vice City, and the gameplay lived up to years of anticipation. We also recap Gamescom Opening Night Live 2026 and pick our favorite games from the show, including Gears of War: E-Day, Final Fantasy VII Revelation, The Witcher 3 Remastered, Crimson Desert Enhanced, Exodus, Mega Man: Dual Override, and more. Plus, could the PS5 be about to get even more expensive? We discuss the potential impact of new tariffs on gaming hardware and what another price increase could mean for PlayStation players. Finally, Xbox is taking an interesting approach to the physical-vs-digital debate with a new feature that gives owners of supported physical Xbox games a digital entitlement. What does Xbox's approach mean for game preservation, physical media, and the future of console gaming? All that and more on this week's episode of The Trophy Room: A PlayStation Podcast!  

    Analytic Dreamz: Notorious Mass Effect
    "GTA 6 (GRAND THEFT AUTO 6) OFFICIAL NETFLIX EXTENDED GAMEPLAY"

    Analytic Dreamz: Notorious Mass Effect

    Play Episode Listen Later Aug 28, 2026 44:41


    Linktree: ⁠⁠https://linktr.ee/Analytic⁠⁠Join The Normandy For Ad-Free NME, Additional Bonus Audio And Visual Content For All Things Nme+! Join Here:⁠⁠ ⁠⁠https://ow.ly/msoH50WCu0K⁠⁠ In this segment of Notorious Mass Effect, analytic dreamz delivers a key breakdown of the GTA 6 map and world. Rockstar's largest open world yet spans twice the playable area of GTA 5 and three times Red Dead Redemption 2. Vice City doubles Los Santos while Leonida's suburbs, rural regions and waterways add variety. Hundreds of handcrafted interiors, 600,000-plus NPC animations, and systemic police and combat raise density. Jason Duval and Lucia Caminos operate as partners with seamless switching. Physical change systems, exploration activities, social media satire and returning character Valentina feature in the Extended Look. GTA 6 arrives November 19, 2026 on PlayStation 5 and Xbox Series X|S.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/exclusive-contentPrivacy & Opt-Out: https://redcircle.com/privacy

    Gamertag Radio
    Crazy Taxi World Tour Gameplay & Hands-On Preview! | Gamescom Impressions

    Gamertag Radio

    Play Episode Listen Later Aug 26, 2026 24:14


    We got our hands on Crazy Taxi World Tour at Gamescom! In this episode of Gamer Tag Radio, Danny Peña and Riana Manuel Peña share their full hands-on preview, first impressions, and gameplay breakdown after spending nearly an hour with the game.From exploring the Germany map to testing out new traversal mechanics like Crazy Drift, Crazy Boost, and Crazy Stop, we cover everything this updated Sega classic has to offer. Plus, hear our thoughts on side quests, arcade passenger pickups, hilarious characters, and classic soundtrack tunes!

    Gamertag Radio
    Stranger Than Heaven Gameplay Preview & Hands-On Impressions! | Gamescom 2026

    Gamertag Radio

    Play Episode Listen Later Aug 26, 2026 12:56


    Danny Peña and Riana Manuel Peña share their hands-on impressions of Stranger Than Heaven from Sega's press event in Los Angeles! From developer balance updates and revamped boss fights to the game's unique combat mechanics, photorealistic visual style, and 50-year narrative arc, we break down what makes this upcoming RGG Studio title stand out.Subscribe to Gamer Tag Radio for gaming previews, hands-on reviews, and event coverage!

    Sacred Realms: A Zelda Retrospective Podcast
    Sacred Realms Retrospective - Gimmicks and Gameplay w/ Cody Davies

    Sacred Realms: A Zelda Retrospective Podcast

    Play Episode Listen Later Aug 26, 2026 223:44


    Lyndon and Matt are joined by the Wonder From Down-Under, the King of Shovels himself Cody to discuss the gimmicks and gameplay pillars of the Zelda series.Support the show

    Double Barrel Gaming
    NEW Fable Gameplay Has Been CONFIRMED By XBOX At Gamescom 2026 | A HUGE Reveal Is Expected!

    Double Barrel Gaming

    Play Episode Listen Later Aug 26, 2026 97:14


    TIME STAMPS:00:00:01 Community Guest Intros00:00:35 NEW Fable Gameplay Has Been CONFIRMED By XBOX At Gamescom 2026 | A HUGE Reveal Is Expected!00:30:00 The "Asha Effect" The NEW Marketing Push For XBOX Has Been On Another Level and Team XBOX Is Going For Gold At Gamescom 2026!01:10:00 Gamescom 2026 expectations? We know that there are numerous rumors surrounding the 3 day event. 01:37:00 Panel Outros and Special Message to the Community!

    GameLinked
    Hackers Leak GTA 6 Gameplay, Senators Probe Roblox Child Safety, Star Citizen Demo Falls Apart Live + more!

    GameLinked

    Play Episode Listen Later Aug 21, 2026 8:53


    News Sources: https://lmg.gg/StKt2 Timestamps: 0:00 GTA 6 gameplay leaked 1:21 Senate investigates Roblox 2:31 Star Citizen's Siege of Orison stream 5:01 QUICK BITS INTRO 5:09 Saber Interactive AI disclosure 5:36 Turn Games pulled from PlayStation 6:19 Mattel Game Studios 6:52 Horizon Hunters Gathering reboot 7:18 Super Mario Bros. world record 7:56 Credits Learn more about your ad choices. Visit megaphone.fm/adchoices

    The Trophy Room: A PlayStation Podcast
    PlayStation's Live Service Strategy Falls Apart | GTA 6 HUGE Story Leaks | Wolverine Gameplay Drama

    The Trophy Room: A PlayStation Podcast

    Play Episode Listen Later Aug 20, 2026 99:51


    Follow The Trophy Room Patreon: https://www.patreon.com/PSTrophyroom Apple Podcast: https://apple.co/2PglU1a Discord: https://discord.gg/wPNp3kC  PlayStation's live-service strategy is facing even more trouble. Horizon Hunters Gathering is reportedly undergoing a major overhaul following poor internal testing, with its live-service elements being stripped back and the team reportedly given until December to prove the project should remain in development. Joining us this week is our good friend Kevin Ainsworth from Save The Game Media! Kevin joins Joe and Kyle to break down the latest PlayStation news, Wolverine discourse, GTA 6 leaks, and the increasingly messy state of Sony's live-service plans.

    Analytic Dreamz: Notorious Mass Effect
    "GTA 6 LEAKED GAMEPLAY FOOTAGE EXPLAINED: 6-STAR WANTED SYSTEM FOR THE FIRST TIME IN GTA VI"

    Analytic Dreamz: Notorious Mass Effect

    Play Episode Listen Later Aug 20, 2026 32:25


    Linktree: ⁠⁠https://linktr.ee/Analytic⁠⁠Join The Normandy For Ad-Free NME, Additional Bonus Audio And Visual Content For All Things Nme+! Join Here:⁠⁠ ⁠⁠https://ow.ly/msoH50WCu0K⁠⁠ In this segment of Notorious Mass Effect, Analytic Dreamz examines the August 19, 2026 wave of alleged GTA 6 leaks. Footage reportedly shows Jason in Vice City and Ambrosia, new mechanics including taser disarm, Clone Key vehicle options, a stamina meter and possible 6-star wanted level, plus a complete Leonida map. Analytic Dreamz covers the emergence of story cutscene material featuring Jason and Cal Hampton, CyberLeek's stated protest against digital pre-orders and offline preservation issues, Rockstar's DMCA response, conflicting evidence on the build's age, and the official Extended Look on August 27 ahead of the November 19, 2026 release on PlayStation 5 and Xbox Series X|S.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/exclusive-contentPrivacy & Opt-Out: https://redcircle.com/privacy

    Board Game Hot Takes

    In Episode 314 we give our hot take review on Entropy covering the mechanisms, the production, and our overall feelings of the game.We discuss a poll on how other people's experience at the game table impacts you and also discuss some games that have been on our tables including Pokemon Modern Art, Wavelength, and Duel of Meloch.Timestamps:00:00 Introduction00:24 Poll Time: Does another player's bad experience impact your enjoyment of a board game09:00 Beat the Experts Contest Update11:50 Entropy Description13:45 Gameplay and Mechanisms31:54 Production and Theme41:06 Final Thoughts51:36 Pokemon Modern Art53:26 Wavelength58:32 Duel of Meloch1:10:17 Listener ShoutoutIf you enjoy the show, please consider supporting us at https://www.patreon.com/boardgamehottakesFollow us on BlueSky: https://bsky.app/profile/boardgamehottakes.bsky.socialJoin our Board Game Arena Community: https://boardgamearena.com/group?id=11417205Join our Discord server at:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://discord.gg/vMtAYQWURd⁠⁠⁠⁠⁠

    Throwdown Show
    597: Will Wolverine have disappointing gameplay?

    Throwdown Show

    Play Episode Listen Later Aug 17, 2026 79:59


    Tonight's questions:- Will Wolverine be disappointing?- Is Wolverine's art design mediocre?- Will folks support Dan Houser's new game studio?- Is the GTA 6 / Netflix thing a gimmick?- Are you picking up the Neo Geo AES+?- What were the ‘90s console wars like?- What was your kid's first video game?- Are you hyped for Tides of Annihilation?- Have you previewed Stranger than Heaven?- What was your last game purchase?- Which games do you play to relieve stress?Thanks as always to Shawn Daley for our intro and outro music. Follow him on SoundCloud: https://soundcloud.com/shawndaleyWhere to find Throwdown Show:Website: https://audioboom.com/channels/5030659Twitch: https://www.twitch.tv/throwdownshowX: https://x.com/ThrowdownShowYouTube: https://www.youtube.com/throwdownshowDiscord: https://discord.gg/fdBXWHTTwitter list: https://twitter.com/i/lists/1027719155800317953

    Lollygagging Sports
    Rapid Fire, Mic'd Up Players During Gameplay, NL Pennant Race

    Lollygagging Sports

    Play Episode Listen Later Aug 13, 2026 59:13


    This week we're lollygagging around a rapid fire covering a range of topics, mic'd up players during gameplay, the NL pennant race, and more! Do you have any questions or comments about Lollygagging Sports? Reach out to us on Bluesky: Bo Reed (@boreed009.bsky.social), Samantha Bunten (@samanthabunten.bsky.social‬), Lollygagging Sports (@lollygaggingpod.bsky.social). And on Twitter/X: Samantha Bunten (@samanthabunten), Matthew Irby (@IrbyStatMan), Lollygagging Sports (@LollygaggingPod).

    Found Bytes: A Game Review Series
    Chronicles of the Wolf

    Found Bytes: A Game Review Series

    Play Episode Listen Later Aug 13, 2026 37:50


    Episode 119 - Chronicles of the Wolf.Timestamps:(1:31) Basic Info(5:57) Gameplay(26:38) Vibe(34:23) Wrap Up.Featured Tracks:Chronicles of the Wolf*March of the Rose CrossApcher ValleySave StateHaunted Library (Forbidden Book).Music by Jeffrey Montoya & Óscar Araujo*.Found Bytes Intro Song by Brian McGinlyFollow Brian's gaming! https://psnprofiles.com/XenoLinkGot feedback? Email us at FoundBytesGRS@gmail.com or Tweet @foundbytesgrs and check out the content on YouTube!

    Reality Steve Podcast
    Gameplay Inside the Big Brother House Heating Up, Rome's Love Message to Lyric, Chuk Speaking Out of His Ass, and DCC's Reece Gets Her Big Break on Broadway

    Reality Steve Podcast

    Play Episode Listen Later Aug 12, 2026 22:23


    (SPOILER) Your Daily Roundup covers the gameplay inside the Big Brother house ramping up, Rome's love message to Lyric once she was eliminated, Chuk speaking out of his ass, & DCC's Reece gets her big break on Broadway.Music written by Jimmer Podrasky (B'Jingo Songs/Machia Music/Bug Music BMI)See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

    Left Behind Game Club: A Video Game Podcast
    212: Still Wakes the Deep

    Left Behind Game Club: A Video Game Podcast

    Play Episode Listen Later Aug 12, 2026 78:44


    We are trapped on an oil drilling platform in Still Wakes the Deep. Developer: The Chinese Room | Publisher: Secret Mode | Initial Release: June 18, 2024 PLAYERS: Travis Colenutt (Bluesky) SPECIAL GUEST: Dan (Bluesky) from The Greatest Story Ever Played SHOW NOTES: 00:00 – Intro 01:16 – Intro to Dan from Greatest Story Ever Played 02:59 – Game intro and Fast Pitch 06:17 – How did we play and where we first heard about it 09:12 – Story set up 11:39 – Gameplay set up and discussion 18:24 – Nailing the setting and immersion 24:32 – Voice acting 29:20 – Story mode option 34:58 – Spoiler Warning! 38:00 – Describing the supernatural horrors 46:32 – Getting lost in the environment (in a good way!) 51:11 – Story spoilers 1:02:34 – Story ending discussion 1:07:14 – Closing thoughts 1:15:51 – Plugs and outro RESOURCES: Greatest Story Ever Played – SOMA Episode: https://podcasts.apple.com/us/podcast/soma-cutscenes-a-video-game-movie-podcast/id1359441046?i=1000537558467 Greatest Story Ever Played – Everybody's Gone To The Rapture Episode: https://podcasts.apple.com/us/podcast/everybodys-gone-to-the-rapture-cutscenes-a-video/id1359441046?i=1000527190919 BLUESKY: leftbehindgameclub.bsky.social DISCORD: The Left Behind Game Club is a monthly game club podcast that focuses on positivity and community. To talk to members of the community, join our Discord server!

    PS I Love You XOXO: PlayStation Podcast by Kinda Funny
    We Played Star Wars Zero Company! - Kinda Funny Gamescast

    PS I Love You XOXO: PlayStation Podcast by Kinda Funny

    Play Episode Listen Later Aug 11, 2026 58:57


    Kinetic Publishing's first-ever Showcase is happening Wednesday, August 12th at 12 PM Pacific on Twitch. We're talking first looks at their indie games, devs walking you through what they're building and, yes, there's even a cool surprise at the end. Make sure to tune in with us or twitch.tv/kineticpublishingHead to http://kindafunny.com/porty to grab the limited edition Portillo plushie! 00:00:00 - Start00:01:52 - Topic of the Show: We Played Star Wars Zero Company!00:05:45 - Gameplay!00:33:25 - tactics genre00:37:44 - Ads00:50:00 - PermaDeath! Learn more about your ad choices. Visit megaphone.fm/adchoices

    star wars twitch played gameplay portillo permadeath kinda funny gamescast
    Kinda Funny Gamescast: Video Game Podcast
    We Played Star Wars Zero Company! - Kinda Funny Gamescast

    Kinda Funny Gamescast: Video Game Podcast

    Play Episode Listen Later Aug 11, 2026 58:57


    Kinetic Publishing's first-ever Showcase is happening Wednesday, August 12th at 12 PM Pacific on Twitch. We're talking first looks at their indie games, devs walking you through what they're building and, yes, there's even a cool surprise at the end. Make sure to tune in with us or twitch.tv/kineticpublishingHead to http://kindafunny.com/porty to grab the limited edition Portillo plushie! 00:00:00 - Start00:01:52 - Topic of the Show: We Played Star Wars Zero Company!00:05:45 - Gameplay!00:33:25 - tactics genre00:37:44 - Ads00:50:00 - PermaDeath! Learn more about your ad choices. Visit megaphone.fm/adchoices

    star wars twitch played gameplay portillo permadeath kinda funny gamescast
    Kinda Funny Xcast - An Xbox Podcast
    We Played Star Wars Zero Company! - Kinda Funny Gamescast

    Kinda Funny Xcast - An Xbox Podcast

    Play Episode Listen Later Aug 11, 2026 58:57


    Kinetic Publishing's first-ever Showcase is happening Wednesday, August 12th at 12 PM Pacific on Twitch. We're talking first looks at their indie games, devs walking you through what they're building and, yes, there's even a cool surprise at the end. Make sure to tune in with us or twitch.tv/kineticpublishingHead to http://kindafunny.com/porty to grab the limited edition Portillo plushie! 00:00:00 - Start00:01:52 - Topic of the Show: We Played Star Wars Zero Company!00:05:45 - Gameplay!00:33:25 - tactics genre00:37:44 - Ads00:50:00 - PermaDeath! Learn more about your ad choices. Visit megaphone.fm/adchoices

    star wars twitch played gameplay portillo permadeath kinda funny gamescast
    Kinda Funny Game Showdown - Video Game Trivia Show
    We Played Star Wars Zero Company! - Kinda Funny Gamescast

    Kinda Funny Game Showdown - Video Game Trivia Show

    Play Episode Listen Later Aug 11, 2026 58:57


    Kinetic Publishing's first-ever Showcase is happening Wednesday, August 12th at 12 PM Pacific on Twitch. We're talking first looks at their indie games, devs walking you through what they're building and, yes, there's even a cool surprise at the end. Make sure to tune in with us or twitch.tv/kineticpublishingHead to http://kindafunny.com/porty to grab the limited edition Portillo plushie! 00:00:00 - Start00:01:52 - Topic of the Show: We Played Star Wars Zero Company!00:05:45 - Gameplay!00:33:25 - tactics genre00:37:44 - Ads00:50:00 - PermaDeath! Learn more about your ad choices. Visit megaphone.fm/adchoices

    star wars twitch played gameplay portillo permadeath kinda funny gamescast
    Voices of VR Podcast – Designing for Virtual Reality
    #1752: Blending Embodied Game & Narrative Genres with “One True Path, Part 1”

    Voices of VR Podcast – Designing for Virtual Reality

    Play Episode Listen Later Aug 10, 2026 43:16


    I interviewed Richard Turco about One True Path, Part 1 on Tuesday, September 2, 2025 at Venice Immersive in Venice, Italy. Here is the story synopsis for One True Path, Part 1: "The viewer can travel through three fantastical worlds from author Jack Stevenson's oldschool Fiendish Fates gamebook series, each featuring different themes and gameplay. With a magical sword in hand, the viewer can make their way through the necromantic Army of Evil, led by the demonic Grey Knight. In Butchers of Orion, they can use mind-powers and body-hopping abilities to escape the slaughterhouse spaceship of the lifesucking Lady Oriana. Moreover, it is possible to blast the corrupt guards of Sheriff Cassidy's wasteland penitentiary with shock-hand and trusty cyber-shooter in Prisoner of the Cyberhounds. Exploiting interdimensional portals to cross between place, time, and gameplay styles, the viewer discovers clues, secrets, and personal notes to decipher the story behind the books and the true meaning of their journey through Jack's fictional worlds." Here are the contextual domains that are explored: Adventure into speculative literary worlds [9] of a variety of different genres in order to investigate and solve [9] a mystery [12] of why the author was killed [8] as he created these worlds Here is the Elemental Center of Gravity: 1st Center of Gravity of Fire Element / Active Presence: Gameplay Modalities in Different Genres - Mashing those up, uses the waypoint locomotion as a constraint. The most game-like exploration of different actions that are also mirroed in the worldbuilding and story that's being told2nd Center of Gravity of Earth Element / Environmental and Embodied Presence: Embodied Actions that change depending upon the genre of game/literature being explored. These genres are blended in the culmination. There's also the spatial context of the builetin board that helps spatially track where you are in the story.3rd Center of Gravity of Water Element / Emotional Presence: Context of a Mystery. But there's a murder that's happened within the base reality of this world, but then you go off onto these various speculative worlds based upon these different genres of interactive books. This overall experience is just the pilot, and so we don't get to see the full arc of the story. So it's sort of like watching the first episode of a longer series, which leaves it in a bit of a cliffhanger type of situation in terms of fully solving the murder mystery.4th Center of Gravity of Air Element / Mental and Social Presence: Very specific inspiration from literature, so it's an adaptation of sorts. There's cut scene contextualization at the beginning and end of each core gameplay loop cycle where you get a bit more dialogue. But it's mostly a sort of puzzle like game, and so with the constrained locomotion, it puts more of an emphasis on strategy of teleportation movement rather than the brue force nature of FPS shooters. Archetypal Themes and Character Explored: Exploration, Adventure, Gameplay, Solve mystery Artist Statement: "It's a difficult moment for narrative driven VR games and the game industry in general. Despite this, we wanted to push the boundaries of storytelling and develop an ambitious universe, at a time where we don't see lots of innovation in the VR market, especially on the narrative side. We've been developing this first part of the game for several months, with most of the final features included, and decided to release it on early access. Our character Jack has more cards in his sleeve and there will be many more secrets (and even worlds!) to discover. We consider it as a “pilot”, a first part to what will hopefully — with players' help — become the complete narrative experience we've imagined." https://www.youtube.com/watch?v=E2U8p6mEwmI This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

    Xbox In Ten Podcast
    Grand Theft Auto VI: An Extended Look Premiering on Netflix + Game Play Reveal! - (Xbox In Ten: An Xbox Podcast - Ep. 376)

    Xbox In Ten Podcast

    Play Episode Listen Later Aug 10, 2026 10:18


    Week of: 8-3-2026 Xbox Gaming News, Releases, and A Fun Fact

    Echoes of History
    A Pirate's Life In Assassin's Creed Black Flag Resynced

    Echoes of History

    Play Episode Listen Later Aug 7, 2026 55:10


    Blackbeard, Anne Bonny, Mary Read, Benjamin Hornigold... Assassin's Creed Black Flag Resynced recreates the key people, places and events of the Golden Age Of Piracy. The game puts players in the salty shoes of Captain Edward Kenway as he rubs shoulders with real historical pirates as they fight for their freedom from the British and Spanish empires.In the final episode of this special series, Matt Lewis is joined by the game's Narrative Director Joel Janisse, and Level Design Director Julien Koch to find out how Ubisoft meticulously recreated the world of pirates with new historical details; and what were the biggest challenges of revisiting a fan-favourite game?Echoes of History is a Ubisoft podcast, brought to you by History Hit. You can watch this interview on YouTube.Hosted by: Matt LewisEdited by: Robin McConnellProduced by: Robin McConnellSenior Producer: Anne-Marie LuffProduction Manager: Beth DonaldsonExecutive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen BennettMusic:A Short Life But A Merry One by Brian TylerAssassin's Creed IV: Black Flag Theme by Brian TylerIf you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.comChapters00:00 - Introduction02:09 - Did you reuse assets from the OG Black Flag?09:31 - New decade, new tech: how did you stay faithful to Black Flag?12:21 - Did you do new historical research?14:10 - What's your favourite historic detail?16:31 - Why is it called "Resynced"?20:07 - Narrative vs Level Design21:49 - Does History get in the way of Gameplay?26:09 - 2013 vs 2026: the changes to working on Black Flag 29:48 - What's your favourite level/mission in the game?30:15 - New Crew: are they based on historical people?33:56 - Avoiding Pirate Tropes37:28 - Did Matt Ryan re-record his performance as Edward Kenway?39:31 - Why remake Black Flag?44:17 - Why did Ubisoft remove the Abstergo sequences?45:56 - Combat gameplay: fighting like a true pirate47:56 - What did you learn making this game?50:23 - What other games will be Resynced? Hosted on Acast. See acast.com/privacy for more information.

    Dr. Tommy Show
    Finally Friday, Headlines, Doc Tommy: The Vig Gameplay, Doc Tommy: 24-Hour Dental

    Dr. Tommy Show

    Play Episode Listen Later Aug 7, 2026 69:07


    Finally Friday, Headlines, Doc Tommy: The Vig Gameplay, Doc Tommy: 24-Hour Dental by Tommy McElroy

    Gamertag Radio
    Is Onimusha: Way of the Sword Capcom's Next Masterpiece?

    Gamertag Radio

    Play Episode Listen Later Aug 6, 2026 21:08


    Danny Peña and Riana Manuel-Peno share their hands-on impressions of Capcom's upcoming action-adventure game, Onimusha: Way of the Sword! Danny details his experience from a recent preview event in Los Angeles, including a tough boss battle and exclusive footage of the game running on the Nintendo Switch 2. Meanwhile, Riana talks about her experience playing the game at Summer Game Fest as a newcomer to the classic Capcom franchise. The team also breaks down the combat rhythm, motion control features, gauntlet mechanics, and the convenience of playing major AAA titles on handheld systems.Episode Highlights Temporary Setups & Move Updates: Danny and Riana share a quick update on their temporary recording setups as they undergo a multi-month move. Onimusha: Way of the Sword Overview: Early impressions of Capcom's latest entry in the franchise ahead of its early September release. Hands-On Impressions & Combat Mechanics: Riana and Danny break down the accessible yet rewarding combat, parry timing, linear-world exploration, and the Oni Gauntlet system. Exclusive Switch 2 Gameplay & Performance: Danny walks through footage of Onimusha: Way of the Sword running on the Nintendo Switch 2 at 1080p/30fps. Handheld Gaming & Comfort: Discussion on using detached Joy-Cons versus Pro Controllers and the appeal of handheld gaming for busy schedules. Capcom's Recent Momentum: Praise for Capcom's strong slate of releases this year. Connect with us: Danny Peña Parris Lilly Pete Toledo Riana Manuel-Peña Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community member.

    FUT IN REVIEW

    Welcome to FUT in Review #741—our final FC 26 podcast of Season 8! Today, John is joined by the two most handsome men in Scotland, Neil and Nathan (Hercules), for an in-depth, honest retrospective of the entire game cycle. Moving past the hype, the trio breaks down what actually worked, what broke down, and whether FC 26 lived up to its initial promise.We break down the highlights, nightmares, and system shifts unfiltered:The Final FC 26 Scorecard: The panel gives their final ratings out of 10 for FC 26. Starting at a brilliant 8/10 during its first few weeks, how far did the score drop after endless patch cycles, AI defending buffs, and store-driven content?Gameplay & The "We've Listened" Patch Cycle: We analyze the shift between Competitive and Authentic gameplay presets. Why did EA abandon their promising early-game manual defending mechanics to cater to casual complaints? Plus, we dissect the meta formations, the overpowered Bruiser and Finesse playstyles, and the death of goalkeeper movement.Pay-to-Progress vs. Free-to-Play: Is FC 26 the most blatant "Pay-to-Progress" game in franchise history? We debate how EA nerfed Rivals, Champs, and Squad Battles rewards to push players toward massive 100k+ store packs. Did Evolutions and Icon SBCs do enough to bridge the gap for casual players?Live Content, Gauntlet & Rush Mode: From the success of live friendlies and Gauntlet tournaments to the complete burnout caused by weekly Rush point caps, we evaluate how EA structured player engagement and whether FOMO (Fear Of Missing Out) ruined the fun for regular gamers.The Death of the Transfer Market & EVO Overloads: Why 83 and 84-rated cards were more expensive than 88s, how convoluted Evolution chains broke silver stars like Vulture, and why the traditional transfer market is practically irrelevant heading into FC 27.⏱️ MID-SHOW HYDRATION BREAK

    On Topic Retro
    Ep 059 Tears of the Kingdom!

    On Topic Retro

    Play Episode Listen Later Aug 6, 2026 120:53


    Welcome to On Topic Retro Ep59 I'm John Cummins and joining me tonight is Shannon Eno and Derek Adams and we are continuing the “Becoming the Hero” series with Tears of the Kingdom.Intro (0:50)Experiences (22:06)Overview (47:00)Story (59:14)Gameplay (1:17:32)Outro (1:51:53)Be sure to check out this Podcast and more at: RetroLogic.GamesIntro and Outro created by the one and only Adam Caporello!If you want to send your experiences in to be read on the show, send them to ontopicretro@gmail.comIf you would like to join the friendliest Discord community on the internet click the link here!https://discord.gg/6CKzNzdFzf

    The Casual FUT Podcast
    FC 27 Preview

    The Casual FUT Podcast

    Play Episode Listen Later Aug 5, 2026 96:47


    We're back from a summer/having a baby/cba break from FC to try and muster some hope from the initial Gameplay and FUT deep dives so far. We go through the prospect of some new features across both FUT and gameplay with the traditional synisism that you have come to know and love. Hosted on Acast. See acast.com/privacy for more information.

    Slightly Above Average Gaming
    Episode 120 - MW4 Inbound, no SBMM?

    Slightly Above Average Gaming

    Play Episode Listen Later Aug 5, 2026 104:12


    The conversation begins with the hosts setting up for the podcast and discussing the technical aspects of their live stream. They then move on to discuss the gaming podcast episode 120 and share their thoughts on single-player games, particularly the experience of playing through a single-player game at launch. This leads to a discussion on campaigns in first-person shooter games and the disappointment with recent campaigns in popular game titles. Finally, they delve into the multiplayer gaming experience and the challenges faced with audio and gameplay in big map style games. The conversation delves into the impact of audio hardware on gaming, the evolution of gaming audio, the importance of in-game audio, the quality of gaming headsets, the role of audio in competitive gaming, and the experience of old vs. new games. The conversation covers topics related to gaming platform disparities, limitations on champion quest, account suspensions for violations, nuke lobbies and team play, camo grinding and the debate between skill vs. time, and the impact of matchmaking and SBMM on gaming experiences. The conversation delves into the evolution of Warzone, the impact of matchmaking on player experience, the balance between casual and competitive play, gameplay and movement styles, and the transition to future plans.TakeawaysThe experience of playing through a single-player game at launch may not always justify the cost, leading to a preference for renting or trying the game before purchasing.The disappointment with recent campaigns in popular first-person shooter games highlights the need for more engaging and replayable single-player experiences. Audio hardware plays a crucial role in gaming experiences.The quality of gaming headsets has significantly improved over time. Gaming platform disparities impact player experiencesAccount suspensions for violations aim to address unfair practicesCamo grinding raises questions about skill vs. time investmentMatchmaking and SBMM influence player satisfaction and game dynamics Warzone's evolution impacts player experienceBalancing casual and competitive play is crucialChapters00:00 Setting Up for the Podcast01:13 Gaming Podcast Episode 12004:25 Discussion on Single Player Games13:47 Campaigns in First-Person Shooter Games24:04 Multiplayer Gaming Experience25:20 The Impact of Audio Hardware on Gaming27:20 The Evolution of Gaming Audio28:40 The Importance of In-Game Audio30:44 The Quality of Gaming Headsets32:06 The Role of Audio in Competitive Gaming44:13 The Experience of Old vs. New Games54:04 Gaming Platform Disparity55:29 Champion Quest Limitations56:00 Account Suspensions for Violations57:15 Nuke Lobbies and Team Play58:01 Camo Grinding and Skill vs. Time01:12:04 Matchmaking and SBMM01:16:36 The Evolution of Warzone01:18:00 Matchmaking and Player Experience01:21:30 Casual vs. Competitive Play01:34:03 Gameplay and Movement Styles01:41:09 Transition and Future Plans

    Gamereactor TV - English
    Big Walk (Gameplay #2) - It's about the journey, not the destination

    Gamereactor TV - English

    Play Episode Listen Later Aug 4, 2026 38:14


    Gamereactor TV - English
    Big Walk (Gameplay #1) - We're going on an adventure!

    Gamereactor TV - English

    Play Episode Listen Later Aug 4, 2026 22:19


    Theatre of the Mind Flayer
    Starfinder 2e Actual Play Session 22: Probosc-This ~ Theatre Of The Mind Flayer

    Theatre of the Mind Flayer

    Play Episode Listen Later Aug 4, 2026 81:10


    Echo Team(no, the other one) attempt to take out the cloning stations on The Core World's moon... Gameplay @ 5:32 Thanks to Demiplane for our digital character sheets! #demiplane Using Starfinder 2e by Paizo! #starfinder #paizo Visit our Patreon ~ patreon.com/TheatreoftheMindFlayer Due to the improv nature of RPG content, some themes and situations that occur in-game may be difficult for some. If certain episodes or scenes become uncomfortable or traumatic, we strongly suggest taking a break or skipping the episode. Always look to a professional if concerned about your mental health. Follow us on Instagram: @theatreofthemindflayer And Bluesky: @mindflayerpod.bsky.social Contact us at: theatreofthemindflayer@gmail.com Jacob Machin is our DM: @jacob.ryan.machin Chuck is played by Dylan McEwan: @dylanmcewaan Byzq is played by Hercules Mayes: @theballadofherculesmayes Rook is played by Brandon McEwan: @brandonmcewaan VIGIL is played by Michael Briganti: @mikeybrigz

    Gamereactor TV - Italiano
    Big Walk (Gameplay #2) - It's about the journey, not the destination

    Gamereactor TV - Italiano

    Play Episode Listen Later Aug 4, 2026 38:14


    Gamereactor TV - Italiano
    Big Walk (Gameplay #1) - We're going on an adventure!

    Gamereactor TV - Italiano

    Play Episode Listen Later Aug 4, 2026 22:19


    Gamereactor TV - Norge
    Big Walk (Gameplay #2) - It's about the journey, not the destination

    Gamereactor TV - Norge

    Play Episode Listen Later Aug 4, 2026 38:14


    Gamereactor TV - Norge
    Big Walk (Gameplay #1) - We're going on an adventure!

    Gamereactor TV - Norge

    Play Episode Listen Later Aug 4, 2026 22:19


    FUT Weekly
    FC 27 Gameplay Deep Dive - Unambitious or Exciting? #W45

    FUT Weekly

    Play Episode Listen Later Jul 31, 2026 86:05


    Get double the episodes, and keep FUT Weekly going (for just £3 a month) by becoming a Patreon over at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠bit.ly/morepod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠. This includes an exclusive supporter podcast this week! The gameplay deep dive for FC 27 is here and it has caused two quite different reactions on the Pod. AI defending getting nerfed is the headline but there is plenty to dig into underneath. With plenty to discuss, Ben is joined by regular co-host Josh. Chapters (please note, as Spotify inserts ads into run time, these timestamps will usually be behind when the topics starts): 00:48 A Shorter Than Usual Pitch Notes 07:55 A Change To AI Defending, Finally 15:29 Manual Defending Buffs 20:50 Mikel Arteta's FC 27 Pitch Notes 27:25 Will Crossing Be Bossing In FC 27? 32:42 Attacking Runs In FC 27 Are Bent 39:56 RIP German Crosses 43:15 Players Now Aware Offside Is A Thing! 44:38 Through Ball Changes - Manual On The Rise 47:02 "Dinked" Passes Are Fully Manual 49:14 Off Balance Dribbling 51:54 Are PlayStyles FINALLY Being Nerfed? 1:05:14 Unambitious or Exciting - Our Takeaways Learn more about your ad choices. Visit podcastchoices.com/adchoices

    FUT IN REVIEW
    EA Sports FC 27 Gameplay Deep Dive!

    FUT IN REVIEW

    Play Episode Listen Later Jul 30, 2026 41:38


    Welcome back to FUT in Review #739! Today, John and Homer (Graeme) reunite after a well-deserved one-week breather to break down the first official gameplay details released by EA Sports. Moving away from pure real-life football, the duo dissects the deep-dive pitch notes and six-minute trailer to explore what competitive FUT 27 mechanics will actually look like on the pitch.We break down the technical updates and system shifts unfiltered:The Manual Defending Overhaul: EA is attempting to dial back AI-controlled defenders in competitive play. AI teammates will no longer win possession outright for you or boast extreme interception radiuses; instead, manual input gets a wider reach and better tackles. John and Homer debate whether EA will hold their ground or "patch the life out of it" five weeks in like previous years when the casual player base complains about conceding goals.The Corner Kick & Crossing Rework: Long-standing short corner metas might finally be challenged. A new camera transition during corners gives players a brief window to trigger "avoidance" mechanics, shield, and manually attack space in the box. Coupled with a complete crossing overhaul that replaces assisted trajectories with space-targeted deliveries, crossing into the box might actually be viable again.New L1 & R1 Trigger Mechanics: The team breaks down the newest controller additions. By tapping both L1 and R1 (LB & RB) simultaneously, players can now trigger curved runs to exploit spaces behind high-line center-backs. Additionally, EA is capping the distance of manual-triggered runs to prevent unauthentic 80-yard fullback overlaps that force opponents into low-block six-at-the-back systems.Off-Balance Dribbling & PlayStyles: Powered by physical attributes, elite dribblers will now stumble through shoulder challenges and body bumps without instantly losing control. Plus, EA has narrowed the gap between regular PlayStyles and PlayStyle+ traits to make early-game starter cards far more useful.⏱️ MID-SHOW HYDRATION BREAK

    BetMGM Tonight
    Hot or Cold Game - Play Along!

    BetMGM Tonight

    Play Episode Listen Later Jul 28, 2026 18:17


    Pat in joined by producer Zac Krull to play a game of Hot or Cold. They dive in to questions surrounding Steph Curry, LeBron James & Daniel Jones.

    Stay Forever
    Phoenix Wright: Ace Attorney (SSF 98)

    Stay Forever

    Play Episode Listen Later Jul 26, 2026 95:53 Transcription Available


    Worum geht's? Diesmal verhandeln Fabian und Gunnar vor dem Super Stay Forever-Gerichtshof den Fall Phoenix Wright: Ace Attorney, das Spiel von Capcom erschien 2001 in Japan für den Game Boy Advance und erreicht 2005 als überarbeitete Fassung für den Nintendo DS auch den Westen. In der Rolle des jungen Verteidigers Phoenix Wright ermitteln und plädieren die beiden durch fünf waschechte Mordfälle, die sich jeweils in Ermittlungsabschnitte und dramatische Gerichtsverhandlungen aufteilen. Dabei geht es um Zeugenaussagen, das Aufspüren von Widersprüchen und natürlich um den einen großen, unvergesslichen Ruf: Einspruch! Fabian und Gunnar diskutieren das Gameplay und sprechen darüber, wie Schöpfer Shu Takumi über Umwege bei Capcom landete, unter anderem über die verworfene Urversion von Resident Evil 2, und wie aus seinem Herzensprojekt eine der einflussreichsten Adventure-Reihen der letzten 25 Jahre wurde. Credits Redaktion, Sprecher: Gunnar Lott, Fabian Käufer Audioproduktion und -Schnitt: Johannes DuBois, Christian Schmidt Titelgrafik: Paul Schmidt Intro & Outro: Nino Kerl (Ansage); trash80.com (Musik)

    Reality Steve Podcast
    Big Brother Game Play Getting Messy, Bracketology Picks Tonight, Interesting Big Brother Stat, & Rachel Lindsay Speaks on the Jax/Lori Relationship

    Reality Steve Podcast

    Play Episode Listen Later Jul 23, 2026 29:56


    (SPOILER) Your Daily Roundup covers Big Brother game play getting a little messy, Bracketology picks due tonight, an interesting stat about past winners, & Rachel Lindsay speaks on the Jax/Lori relationship. Music written by Jimmer Podrasky (B'Jingo Songs/Machia Music/Bug Music BMI)Ads:Factor Meals - 50% off your first box PLUS free daily greens per box at https://factormeals.com/realitysteve50off Promo Code: realitysteve50offSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

    Faithful to 'The Traitors'
    The Amazing Race Canada S12 EP03 | The Gameplay Begins!

    Faithful to 'The Traitors'

    Play Episode Listen Later Jul 22, 2026 31:49


    Alex and Ben discuss the brand new season of The Amazing Race Canada with leg 3 underway. The contestants take a train ride, get chased by cows and climb a cliff. But we also see our first signs of gameplay and backstabbing. Find us: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://linktr.ee/faithfulto⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠ If you'd like to support the podcast, please got to: ⁠⁠⁠⁠https://buymeacoffee.com/faithful⁠⁠⁠⁠⁠ Thank you to our sponsor Quince: quince.com/faithfulto Learn more about your ad choices. Visit megaphone.fm/adchoices

    Reality Steve Podcast
    Rick Devens Game Play All Over the Board on Big Brother, More on Taylor Frankie Paul and Yesterday's Reaction, & DWTS: The Next Pro with a Big of a Surprise (At Least to Me)

    Reality Steve Podcast

    Play Episode Listen Later Jul 21, 2026 29:39


    (SPOILER) Your Daily Roundup covers Devens game play all over the board on Big Brother, more on Taylor Frankie Paul and yesterday's reaction, plus DWTS: The Next Pro with a surprise last night (at least to me). Music written by Jimmer Podrasky (B'Jingo Songs/Machia Music/Bug Music BMI)Ads:Factor Meals - 50% off your first box PLUS free daily greens per box at https://factormeals.com/realitysteve50off Promo Code: realitysteve50offSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

    New Books Network
    Daniel L. Gardner, "Thresholds of Digital Gameplay" (MIT Press, 2025)

    New Books Network

    Play Episode Listen Later Jul 21, 2026 62:59


    Contemporary digital gameplay is only accessible by navigating an ecosystem of interfaces that support its computational nature. Account logins, controllers, and an assortment of menus, settings, and other peripheral-to-gameplay elements support a range of practical and necessary functions that result from the transformation of gameplay into digital gameplay, as well as broader shifts toward an increasingly networked and data-driven world. The games industry has adopted usability testing on top of play testing to evaluate how these interfaces may influence the accessibility and success of their game software, but how embedding gameplay within webs of software, hardware, and platform infrastructures impacts the medium, players, and production has not yet been fully explored. In Thresholds of Digital Gameplay (MIT Press, 2025), Daniel Gardner demonstrates how a series of interfaces and other elements on the periphery of digital gameplay fundamentally alter the phenomena of gaming. This book examines non-gameplay-centered material or mechanical attachments that surround and enclose gameplay while directing or mediating our experience of it—for example, access controls, character configuration, and microtransactional storefronts. Rudolf Thomas Inderst (*1978) enjoys video games since 1985. He received a master's degree in political science, American cultural studies as well as contemporary and recent history from Ludwig-Maximilians-University, Munich and holds two PhDs in game studies (LMU & University of Passau). Currently, he's teaching as a professor for game design and game studies at the HNU University of Applied Sciences Neu-Ulm, Germany, holds the position as lead editor at the online journal TITEL kulturmagazin for the game section, and is editor of the weekly game research newsletter Game Studies Watchlist. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/new-books-network

    Rob Has a Podcast | Survivor / Big Brother / Amazing Race - RHAP

    Aubry Bracco Talks Big Brother 28 Big Brother 28 is deep into chaos as alliances shift and eviction targets wobble, with the house fixated on the fallout from the HoH's big move and the relentless push-pull over who stays and who goes. Hosts Rob Cesternino and Taran Armstrong are joined by special guest Aubry Bracco for a recap and strategy deep dive, unpacking the current shakeups and social maneuvering as the game's pace tests even the most seasoned reality veterans. This episode covers Devens' reign as HoH and his struggle adapting to a position of power after mostly playing from the bottom, with discussions on his plan to target Rome and the resulting complications when the veto threatens to throw everything into question. Aubry delves into the differences between Survivor and Big Brother gameplay, especially around pacing and how alliances are built and tested over a week instead of a day. The trio breaks down the influence Dee and Angela wield in the group, Lyric's social savvy resulting in safety, and the chaotic ripple that comes from changing targets and messy coalition-building. The influence of outside friendships, especially the Survivor/Big Brother crossover, is front and center as Dee, Devens, and Angela navigate loyalty and self-interest. Aubry points out how Devens relies on feedback from his allies and finds working with others more comfortable than solo gameplay. Taran notes Dee's ability to connect with every type of player in the house, keeping her well-positioned even after making nominations. The hosts observe Lyric's impressive social maneuvering, getting almost everyone to support taking her off the block. Aubry and Taran agree that Barrett risks being left behind if he lets Dee's influence outpace his own relationships. The struggle between acting boldly and maintaining trust comes up as Devens questions if the house will really back his Rome plan at eviction. With shifting alliances and the week's eviction plan up in the air, the balance of power could tip at any moment. Will Devens and his allies keep control, or is another blindside on the way? Tune in for the full breakdown of the latest moves and what might come next in Big Brother 28. Chapters: 00:00 Big Brother 28 Intros 02:02 Watching Survivor Friends on BB28 04:43 Rick Devens' Big Brother Approach 07:31 Survivor Mindset Meets Big Brother 10:09 Dee and Devens: Social Strengths 13:20 Big Brother Power Versus Survivor Bottom 16:20 Dee's Gameplay and Player Connections 18:48 Lyric's Block Move and House Dynamics 20:29 Melody Versus Rome TV Week 23:22 Angela's Survivor Knowledge Advantage 26:30 Returning Players and Newbie Dynamics 29:07 Barrett and Dee's Showmance Impact 32:38 Houseguests Remind of Survivor Players 35:14 Would Aubry Play Big Brother? 38:34 Survivor Versus Big Brother Pacing 41:42 Survivor Stakes in Big Brother House 44:21 Live Feeds Show True Gameplay 46:02 Would Aubry Join Big Brother 29? 49:22 Message to Dee and Devens Never miss a minute of RHAP's extensive Big Brother coverage! LISTEN: Subscribe to the Big Brother podcast feed WATCH:  Watch and subscribe to the podcast on YouTube SUPPORT:  Become a RHAP Patron for bonus content, access to Facebook and Discord groups plus more great perks!

    Big Brother Recaps & Live Feed Updates from Rob Has a Podcast

    Aubry Bracco Talks Big Brother 28 Big Brother 28 is deep into chaos as alliances shift and eviction targets wobble, with the house fixated on the fallout from the HoH's big move and the relentless push-pull over who stays and who goes. Hosts Rob Cesternino and Taran Armstrong are joined by special guest Aubry Bracco for a recap and strategy deep dive, unpacking the current shakeups and social maneuvering as the game's pace tests even the most seasoned reality veterans. This episode covers Devens' reign as HoH and his struggle adapting to a position of power after mostly playing from the bottom, with discussions on his plan to target Rome and the resulting complications when the veto threatens to throw everything into question. Aubry delves into the differences between Survivor and Big Brother gameplay, especially around pacing and how alliances are built and tested over a week instead of a day. The trio breaks down the influence Dee and Angela wield in the group, Lyric's social savvy resulting in safety, and the chaotic ripple that comes from changing targets and messy coalition-building. The influence of outside friendships, especially the Survivor/Big Brother crossover, is front and center as Dee, Devens, and Angela navigate loyalty and self-interest. Aubry points out how Devens relies on feedback from his allies and finds working with others more comfortable than solo gameplay. Taran notes Dee's ability to connect with every type of player in the house, keeping her well-positioned even after making nominations. The hosts observe Lyric's impressive social maneuvering, getting almost everyone to support taking her off the block. Aubry and Taran agree that Barrett risks being left behind if he lets Dee's influence outpace his own relationships. The struggle between acting boldly and maintaining trust comes up as Devens questions if the house will really back his Rome plan at eviction. With shifting alliances and the week's eviction plan up in the air, the balance of power could tip at any moment. Will Devens and his allies keep control, or is another blindside on the way? Tune in for the full breakdown of the latest moves and what might come next in Big Brother 28. Chapters: 00:00 Big Brother 28 Intros 02:02 Watching Survivor Friends on BB28 04:43 Rick Devens' Big Brother Approach 07:31 Survivor Mindset Meets Big Brother 10:09 Dee and Devens: Social Strengths 13:20 Big Brother Power Versus Survivor Bottom 16:20 Dee's Gameplay and Player Connections 18:48 Lyric's Block Move and House Dynamics 20:29 Melody Versus Rome TV Week 23:22 Angela's Survivor Knowledge Advantage 26:30 Returning Players and Newbie Dynamics 29:07 Barrett and Dee's Showmance Impact 32:38 Houseguests Remind of Survivor Players 35:14 Would Aubry Play Big Brother? 38:34 Survivor Versus Big Brother Pacing 41:42 Survivor Stakes in Big Brother House 44:21 Live Feeds Show True Gameplay 46:02 Would Aubry Join Big Brother 29? 49:22 Message to Dee and Devens Never miss a minute of RHAP's extensive Big Brother coverage! LISTEN: Subscribe to the Big Brother podcast feed WATCH:  Watch and subscribe to the podcast on YouTube SUPPORT:  Become a RHAP Patron for bonus content, access to Facebook and Discord groups plus more great perks!

    Survivor: 46 - Recaps from Rob has a Podcast | RHAP
    Aubry Bracco Talks Big Brother 28

    Survivor: 46 - Recaps from Rob has a Podcast | RHAP

    Play Episode Listen Later Jul 20, 2026 55:39


    Aubry Bracco Talks Big Brother 28 Big Brother 28 is deep into chaos as alliances shift and eviction targets wobble, with the house fixated on the fallout from the HoH's big move and the relentless push-pull over who stays and who goes. Hosts Rob Cesternino and Taran Armstrong are joined by special guest Aubry Bracco for a recap and strategy deep dive, unpacking the current shakeups and social maneuvering as the game's pace tests even the most seasoned reality veterans. This episode covers Devens' reign as HoH and his struggle adapting to a position of power after mostly playing from the bottom, with discussions on his plan to target Rome and the resulting complications when the veto threatens to throw everything into question. Aubry delves into the differences between Survivor and Big Brother gameplay, especially around pacing and how alliances are built and tested over a week instead of a day. The trio breaks down the influence Dee and Angela wield in the group, Lyric's social savvy resulting in safety, and the chaotic ripple that comes from changing targets and messy coalition-building. The influence of outside friendships, especially the Survivor/Big Brother crossover, is front and center as Dee, Devens, and Angela navigate loyalty and self-interest. Aubry points out how Devens relies on feedback from his allies and finds working with others more comfortable than solo gameplay. Taran notes Dee's ability to connect with every type of player in the house, keeping her well-positioned even after making nominations. The hosts observe Lyric's impressive social maneuvering, getting almost everyone to support taking her off the block. Aubry and Taran agree that Barrett risks being left behind if he lets Dee's influence outpace his own relationships. The struggle between acting boldly and maintaining trust comes up as Devens questions if the house will really back his Rome plan at eviction. With shifting alliances and the week's eviction plan up in the air, the balance of power could tip at any moment. Will Devens and his allies keep control, or is another blindside on the way? Tune in for the full breakdown of the latest moves and what might come next in Big Brother 28. Chapters: 00:00 Big Brother 28 Intros 02:02 Watching Survivor Friends on BB28 04:43 Rick Devens' Big Brother Approach 07:31 Survivor Mindset Meets Big Brother 10:09 Dee and Devens: Social Strengths 13:20 Big Brother Power Versus Survivor Bottom 16:20 Dee's Gameplay and Player Connections 18:48 Lyric's Block Move and House Dynamics 20:29 Melody Versus Rome TV Week 23:22 Angela's Survivor Knowledge Advantage 26:30 Returning Players and Newbie Dynamics 29:07 Barrett and Dee's Showmance Impact 32:38 Houseguests Remind of Survivor Players 35:14 Would Aubry Play Big Brother? 38:34 Survivor Versus Big Brother Pacing 41:42 Survivor Stakes in Big Brother House 44:21 Live Feeds Show True Gameplay 46:02 Would Aubry Join Big Brother 29? 49:22 Message to Dee and Devens Never miss a minute of RHAP's extensive Big Brother coverage! LISTEN: Subscribe to the Big Brother podcast feed WATCH:  Watch and subscribe to the podcast on YouTube SUPPORT:  Become a RHAP Patron for bonus content, access to Facebook and Discord groups plus more great perks!

    Amigos: Everything Amiga Podcast
    Lock 'N' Chase (Amiga) Review | Can Data East's Bank Heist Outrun Pac-Man? Amigos 559

    Amigos: Everything Amiga Podcast

    Play Episode Listen Later Jul 18, 2026 39:22


    On this week's Amigos, we stuff our swag bags full of diamonds and slam the vault doors shut to review Lock 'N' Chase, the classic 1981 arcade bank heist that tests your reflexes against a relentless squad of chasing constabulary.

    The Pod of Greed
    Yesterday's Gameplay, Today's Cards

    The Pod of Greed

    Play Episode Listen Later Jul 16, 2026 95:38


    Paul and Alec recap their experience at the Yu-Gi-Oh North America World Championship Qualifier, including the controversy around Genesys format.

    Atlanta Braves
    ESPN's Karl Ravech - Home Run Derby & All-Star Game Play-by-Play

    Atlanta Braves

    Play Episode Listen Later Jul 14, 2026 23:27


    ESPN Radio's Play-by-Play commentator Karl Ravech joins Cellini & Dimino to recap his experience from calling the Home Run Derby, preview tonight's no-stakes All-Star Game, discuss the Braves' potential in the second half of this season, and give some industry insight on his commentary process. All of this and more on Cellini & Dimino!See omnystudio.com/listener for privacy information.