Realtime physics engine software
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Unia Europejska walczy z wykorzystywaniem graczy, PhysX z otwartym kodem źródłowym i wiele więcej. Zapraszam!ANKIETA GADŻETOWA: https://forms.gle/xWeRqchaUgBCM8519Patronite Okiem Deva:https://patronite.pl/okiemdevaDiscord Okiem Deva:https://discord.gg/4anD7dJJn8Linki: https://linktr.ee/okiemdevaKompilacja ofert pracy:https://docs.google.com/document/d/1agVeF3cW5aK4skDnHnB0IVwmma7n1rD8Sm9btTCTFdw/edit?usp=sharingPytania do następnego live'ahttps://forms.gle/4rEHhLdoiPUDWdtE7Co wiadomo o Marathon?00:00:00 Intro00:01:29 Unia Europejska blokuje zdzierstwo!00:09:06 PhysX open source00:12:52 PS6 będzie słabe?00:14:56 Podwyżki cen PS500:18:05 Outro----------------Wspierający:Spotify: AdamP, Kozak12, JJanekWichowskiIntern Dev: Piotr ŁypJunior Dev: Kasia Nie, Krzysztof Mierzejewski, HARDCOROWYKOŚCIU GAMEPLAY!, Konrad Szejnfeld (ko_sz), Aloxxx, GerWanTPL, Saaellor, Marcin Pietrzyk (Mithrandir), Mateusz Salach, kondi16, Kruszynka Izka, Khart, nothing, Tomek “Tomku” Mar, Anna Weglarz, ExitWound, Kojo Bojo, ZajacccXD, Ania Węglarzy, FiSherMan414, MichalDev, Aliwera, LucyferRegular Dev: Leniwa Ola, Marcin "kowboj_czacza" Ignasiak, Adam Kabalak, Backgroundcharacter_A, Kaspa Anonim, Mateusz Stolarz Stolarczyk, czekająca na cud, kona 1, PabloRal, R W, scooby666, Mat Heus (Sizuae), Bonga, vxd555, Remigiusz Maciaszek, Jakub Staniszewski, Ari Gold, bibruRG_78, Łukasz Korzanowski, Artur LoskaSenior Dev: Michał G, Magdalena Porath, Mateusz Śródka, Rafał Jaszczuk, Krzysztof Szczech, Kornel Kisielewicz, Marek Leśniak, Jan Skiba, Arek Dudkowski, Aleksander Świątek, Gatki, Michał Kondzior, Michał Moskal, DamianRoman, Ard, Jakub WmH, Robert Jurasz, Mateusz Myga, HARDCOROWYKOŚCIU GAMEPLAY!, Wered, Michał Król, Magdalena Płoszaj-Kotynia, Krzysiek Prus, Łukasz Klejnberg, Bartosz Majcherczak, Agata Pławna, Patryk Bzdyra, Veman, Arkadiusz Czeryna, Jakub Kornatowski (@GramyNaMacu), Agnieszka Rumińska, Michał Stankiewicz, Cezary Łysoń, Mariusz Kowalski, Tek, Maxjestic, Buła Losu, Łukasz Kister, Regito93, KovalGames, Piotr Beyer, Pielgrzym, Tomasz Golik, Arti ,,Niezłomny", jmozgawa, Mateusz Kozielecki, JayKob, Piteroix, Warsi, enonemasta, Miras, Daniel Zabłocki, Pawelek1329, Morfiniusz, Mateusz Lokś, Szymon Góraj, Wojciech Wojciechowski, keksimus maximus, Arashito, Bonga, BloszamelowyJacuśPrincipal Dev: Wojciech Uziębło, Dawid Kuc, Zuzanna Lepianka, Mariolka Mazur, Leszek Lisowski, Tomasz Kowalczykhttps://workplays.it/----------------Źródła:https://ec.europa.eu/commission/presscorner/detail/en/ip_25_831https://www.digital-fairness-act.com/https://www.videogameseurope.eu/wp-content/uploads/2024/09/In-game-spending-by-children-parental-control-tools-2024-GameTrack-Survey.pdfhttps://commission.europa.eu/document/download/8af13e88-6540-436c-b137-9853e7fe866a_enhttps://www.beuc.eu/game-over#the-actionhttps://www.videogameseurope.eu/news/video-games-europe-and-egdf-statement-on-cpcs-principles-on-in-game-virtual-currencies/https://www.videogameseurope.eu/publication/2023-video-games-european-key-facts/https://80.lv/articles/nvidia-s-physx-flow-are-now-fully-open-source/https://insider-gaming.com/portable-ps6-wont-be-as-powerful-as-ps5-its-claimed/https://www.gamedeveloper.com/business/sony-has-raised-the-price-of-the-playstation-5-in-some-markets
A Steam Deck prototype shows up on eBay, Microsoft remade Quake II with AI, emulating ray tracing on older AMD GPUs, open-source PhysX, and another blogger takes a crack at Linux gaming.
Probíráme kontroverze Nvidie i nová GPU od AMD.(00:00) Sponzor(00:06) Úvod(01:05) Grafické karty(02:17) Používá Nvidia klamavý marketing?(07:50) RTX 50(16:51) Nedostupnost a vysoké ceny(22:16) Chybějící ROP jednotky(30:20) Absence 32bitového PhysX(37:55) RDNA 4(41:33) FSR 4(49:00) RX 9000(56:33) Celková situace(59:40) Herní oznámení a co momentálně hrajeme(01:08:08) Závěr
-No Doi, SONY: https://www.pcgamer.com/games/former-sony-exec-finally-says-the-quiet-part-out-loud-putting-playstation-games-on-pc-is-almost-like-printing-money/# -Farewell Monolith. Another victim of idiot executives: Warner Bros. closes Monolith Productions and MultiVersus studio, cancels Wonder Woman game -Fable delayed to 2026: Xbox has delayed its Fable reboot until 2026 -The 5 people who got GPUs better check to see if they're defective: Nvidia confirms ‘rare' RTX 5090 and 5070 Ti manufacturing issue -32 Bit PhysX is dead on 50 series cards: Hope you weren't planning to play PhysX games on Nvidia's new 50-series GPUs -Framework gaming desktop? I want it. Framework “2nd Gen” event. https://www.tomshardware.com/laptops/framework-moves-into-desktops-2-in-1-laptops-at-second-gen-event -PC gamers play less than console gamers? I think this data is bias. https://clawsomegamer.com/40-pc-gamers-spend-less-than-5-hours-a-week-playing/ -Europe Rejoice! Balatro appeals PEGI 18 classification to PEGI 12!. Your kids can still spend that sweet sweet money on Balatro. In other news, the US still has DOGE… https://www.eurogamer.net/balatro-wins-formal-appeal-to-reclassify-poker-game-as-pegi-12
Suscríbete para más: https://www.youtube.com/c/pixxelersSigueme en redes: https://linktr.ee/jlrock92Discord: https://discord.gg/EFkfqhMZDUNOTAS:- Shrek 5: https://youtu.be/KbiwL74KyJQ- RTX 50 ROPs: https://youtu.be/LvBtfqU6svo- RX 9070 esperanza: https://youtu.be/ekKQyrgkd3c- RTX 50 PhysX: https://youtu.be/_dUjUNrbHis- Frameork Desktop: https://youtu.be/-lErGZZgUbY- YouTube Premium Lite: https://tinyurl.com/3s9udm2x- Apple vs UK: https://tinyurl.com/yeywwb2t- HP en espera: https://tinyurl.com/34h4rp33- WB Games: https://tinyurl.com/5a5hhf5x- NetEase estudios: https://tinyurl.com/54arrvxw- Xbox IA: https://tinyurl.com/4czetzpn- LIBRA Milei: https://youtu.be/Ud6GuH7gSDw- Trump x Musk IA: https://tinyurl.com/y83y5t5h- Elon vs Slim: https://tinyurl.com/8yjvrur7
Der RTX-50-Clusterfuck geht weiter!Die Nvidia RTX 5070 Ti wurde getestet und wie bisher: Eher enttäuschend, Preis wäre so halbwegs ok, wenn es sie denn überhaupt zur UVP gäbe. Es sieht inzwischen sehr danach aus, als wäre die UVP bei dieser Generation einfach eine Vorspiegelung falscher Tatsachen, um die Grafikkarten besser aussehen zu lassen. Langsam stellt sich die Frage, ob überhaupt jemand eine 5070 Ti zur UVP von 879 Euro bestellen konnte und die dann auch bekommen hat. Es mehren sich Berichte zu nachträglichen Stornierungen durch Shops. Und dann waren die Grafikkarten erneut zu höheren Preisen wieder eingestellt. Seltsam. "Glückliche" Besitzer von einer RTX 50 sollten nachsehen, ob sie alles bekommen haben, wofür sie teuer gezahlt haben. Bei vereinzelten Exemplaren von RTX 5090, 5070 Ti und inzwischen wohl auch 5080 sind nicht alle ROPs (Render Output Processors) aktiv, die aktiv sein sollten. Es fehlen dann acht Stück. Betroffen seien laut Nvidia zwar weniger als 0,5 Prozent der bisherigen Produktion. So etwas darf jedoch nicht sein. Und weiter gehts: Nvidia hat mit dieser Generation die Unterstützung von 32bit-PhysX eingestellt. Somit ist die Generation RTX 40 die letzte, mit der man Spiele wie Mirror's Edge, Borderlands 2 oder die Arkham Batman in ihrer ganzen GPU-beschleunigten Physikpracht genießen kann ohne massiven Performance-Verlust. Apple hat ein Budget-iPhone vorgestellt: Das iPhone 16e hat das Design des iPhone 14, den SoC des iPhone 16, mit dem C1 ein eigenes Apple-Modem ohne UWB und WiFi 7, nur eine Kamera und beginnt bei 699 Euro. Viel Spaß mit Folge 245! Sprecher: Meep, Michael Kister, Mohammed Ali DadAudioproduktion: Michael KisterVideoproduktion und Titelbild: Mohammed Ali DadBildquellen: Nvidia/PexelAufnahmedatum: 21.02.2025 Besucht unsim Discord https://discord.gg/SneNarVCBMauf Bluesky https://bsky.app/profile/technikquatsch.deauf Instagram https://www.instagram.com/technikquatschauf Youtube https://www.youtube.com/@technikquatsch(bald wieder) auf Twitch https://www.twitch.tv/technikquatsch RSS-Feed https://technikquatsch.de/feed/podcast/Spotify https://open.spotify.com/show/62ZVb7ZvmdtXqqNmnZLF5uApple Podcasts https://podcasts.apple.com/de/podcast/technikquatsch/id1510030975 00:00:00 Themen: UVP der Nvidia RTX 5070 Ti ist Kundentäuschung; bei einzelnen RTX 5090, 5070 Ti und wohl auch 5080 fehlen ROPs; RTX-50-Reihe ohne 32bit-PhysX; Apple iPhone 16e mit A18-SoC und C1-Modem und einer Kamera ab 699 Euro; Microsoft Xbox KI "Muse" soll Gameplay erstellen; Flugtaxi-Hersteller Lilium schon wieder insolvent 00:01:12 Nvidia RTX 5070 Ti Reviews: halbwegs ok, wenn die UVP von 879 Euro überhaupt existieren würdehttps://www.computerbase.de/artikel/grafikkarten/nvidia-geforce-rtx-5070-ti-test.91379/Gamers Nexus: Do Not Buy: NVIDIA RTX 5070 Ti GPU Absurdity (Benchmarks & Review) https://www.youtube.com/watch?v=PhtVic3Vm0YJayzTwoCents: RTX 5070Ti - I don't trust what I am being told one bit! https://www.youtube.com/watch?v=zhSA5LYA8XU 00:15:24 RTX-40-Reihe schon End of Life, Preise daher massiv gestiegen 00:26:18 RTX 5090: Grafikkarten aufgetaucht, auf denen acht ROPs fehlen bzw. zu wenig aktiv sindhttps://www.computerbase.de/news/grafikkarten/nvidia-geforce-rtx-5090-d-berichte-ueber-grafikkarten-mit-zu-wenig-rops-mehren-sich.91509/ 00:39:51 Update: offizielle Bestätigung von Nvidia, auch 5070 Ti betroffen; Update Update: erste User-Meldung auf Reddit zu betroffener RTX 5080https://www.computerbase.de/news/grafikkarten/nvidia-geforce-rtx-5070-ti-rop-defekt-kostet-im-3dmark-bis-zu-11-prozent-leistung.91524/https://www.reddit.com/r/nvidia/comments/1iwi18d/rtx_5080_missing_rops/ 00:43:10 RTX-50-Serie ohne Unterstützung von 32bit-PhysX, ältere Spiele fallen auf CPU-Rendering zurück, was zu massivem Performance-Verlust führthttps://videocardz.com/newz/nvidia-ends-cuda-32-bit-support-for-geforce-rtx-50-series-impacting-physx-in-older-games
Keep up with everything Operation: Puppet does on https://www.OperationPuppet.com0:00IntroRemote time! Andrew gives us a vacation roundup and kindly avoids getting us sick.11:37The Puppet Pit (just the puppet stuff)Bi-weekly build & stream roundup. There were no build streams because reasons but there were puppets!Funky fabric in store for next weekBuild streams still scheduled for thursdays 10am ET but thanks to reasons may move around. Keep you on your toes!Against all odds there is a new Oracle episode brewing!All links on https://www.operationpuppet.com. Join the Discord! https://discord.gg/3zPqDcGJAC20:25Gizmotown (tech & tech culture)The Deck Nook.The Verge has a roundup of the handheld gaming spaceKevin has been running Bazzite as his daily driver: report. Related; this really is the year of Linux on the desktopThe new Nvidia launches have been, um, poorNvidia kills support for older games with PhysX with their new line of GPUsOh no, the Humane AI pin is deadNetflix uses AI to have murder victim read their own diaryThe Pixles and Puppets Owncast server is up!1:04:43Pixels and Tokens (gaming)Bungie talked Naughty Dog out of Last Of Us OnlineTMNT x COD = are you kidding meKOTOR 1 and 2 are free on Epic!Marvel Rivals layoffs may NOT be clear cutAvowed is out! It's good! It was almost something else!Your bi-weekly Warframe round-up. Yes, more good vibes.Music Credits:Opening Music/Stinger: Funk Babe by emiliomerone. Audiojungle Broadcast License.Gizmotown: kiddpark, Freesound.org (Creative Commons 0 License).Pixels and Tokens: Kagateni, Freesound.org (Creative Commons 0 License) Hosted on Acast. See acast.com/privacy for more information.
Cette semaine : Dune Awakening, benchmark et création de perso, GTA 5 toujours vivant, File Pilot, Catapulta - Moto / Minicube, l'enfer des cartes graphiques (+ 5070 Ti), Nvidia abandonne le support Physx 32-Bit sur RTX 5000, HP rachète les escrocs de Humane, et Apple iPhone 16e. Lisez plutôt Torréfaction #322 : GTA 5 bouge encore, File Pilot, l'enfer des cartes graphiques, Apple iPhone 16e avec sa vraie mise en page sur Geekzone. Pensez à vos rétines.
Another big DF Direct Weekly sees John, Rich and Alex tackle the massive issue of lay-offs in the industry along with the welcome response from some developers in taking back control of their own destinies. Meanwhile, the team reacts to THAT Kingmakers trailer, while assessing Nintendo's legal action against the Yuzu Switch emulator. Finally, what is DirectSR? 0:00:00 Introduction 0:01:42 News 01: Massive gaming layoffs at Sony and EA 0:28:39 News 02: Studios take back control 0:39:37 John's game buying interlude 0:41:59 News 03: Kingmakers trailer impresses 0:49:03 News 04: Nintendo seeking Yuzu emulator shutdown 0:57:12 News 05: Pentiment PS5 doubles Xbox version FPS target 1:07:38 News 06: DirectSR streamlines PC upsampling 1:16:08 Supporter Q1: Is the 5700X3D a good upgrade over a 2700X on an older system? 1:21:04 Supporter Q2: What kind of performance do you expect from a PS5 Pro? 1:26:35 Supporter Q3: When games are fully path traced, what options do you expect to see in their graphics menus? 1:30:27 Supporter Q4: How do you think the recent rounds of layoffs will impact QA? 1:33:45 Supporter Q5: Could a next-gen Xbox be much more powerful than its PlayStation counterpart? 1:41:03 Supporter Q6: Why don't we see more physics-oriented features like PhysX today? 1:50:48 John's next DF Retro! Learn more about your ad choices. Visit megaphone.fm/adchoices
Ascoltatori: «Mario Draghi, lo conosco benissimo» / Tre idee per Mario: COSIMO SCOTUCCI, inventore di Physx, il primo modello dinamico di social distancing; SALVATORE MAGLIOZZI, ingegnere e travel blogger, ideatore dell'iniziativa ECOS - ...
Nella mattinata di oggi, lunedì 1° febbraio, dalla nostra Laura Basile è stato ospite Cosimo Scotucci, architetto italiano che ha ideato Physx, il primo modello dinamico di social distancing. Ci ha spiegato in cosa consiste: l'idea nasce dalla vita quotidiana, le misure di distanziamento sociale sono stati eccellenti per evitare il diffondersi del virus, ma la socialità delle persone è diminuita molto per ovvi motivi. Cosimo voleva creare interazione, pur rimanendo distanti.
The RGDS boys sit down to chat about memories of PC gaming during the 90’s and the numerous Hardware upgrades they purchased to play the latest and greatest games. Hear why Matt L can’t be trusted to buy a good Graphics card, why Drisky was king of the gaming world (for a while at least), why Kingy overpays for corporate junk and Matt A believes the PC’s time is now (as well as then…). If you played PC games in the 90’s and know your RTS from FPS, your 3DFX from PhysX and your HBP from your AGP, you’ll have a blast dipping back in time with this episode. @TheDrisk @UVTKingy @Lambomat @Matt_Aguilera
Science What's at the center of your galaxy lollipop?: https://www.engadget.com/2018/11/02/scientists-evidence-black-hole-galaxy-center/ Osiris-rex finds water on asteroid: https://www.nasa.gov/press-release/nasa-s-newly-arrived-osiris-rex-spacecraft-already-discovers-water-on-asteroid Technology Do you need more PhysX? nVidia open sources PhysX: https://www.engadget.com/2018/12/03/nvidia-physx-open-source/ MS Edge gets the chrome treatment: https://arstechnica.com/gadgets/2018/12/report-microsoft-is-scrapping-edge-switching-to-just-another-chrome-clone/ Other Cool/Weird Shit It's ok to shoot down drones: https://gizmodo.com/congress-gives-feds-the-ok-to-shoot-down-drones-1829530565 Escalator failure, ride from hell: https://gizmodo.com/catastrophic-escalator-failure-in-rome-sends-crowd-spee-1829954495 Musk opening a new tunnel: https://arstechnica.com/cars/2018/10/elon-musk-tweets-a-date-for-the-opening-of-his-first-los-angeles-tunnel/
En el programa de hoy reflexionamos sobre el código abierto y cómo es una herramienta de las empresas de captación de talento a nivel global. Todo ello porque Microsoft ha liberado las librerías de interfaces de Windows. A saber, WPF (Windows Presentation Foundation), Windows Forms (WinForms) y la última Windows UI XAML, haciendo públicas todas las librerías que hoy día permiten construir interfaces para aplicaciones Windows. También hablamos de Nvidia que ha liberado su motor de físicas PhysX muy usado en el mundo de los videojuegos y que también puede ser usado para inteligencia artificial, robótica e incluso conducción autonóma. Os contamos todo sobre esta interesante noticia. Descubre nuestras ofertas para oyentes: "Concurrencia en iOS con Swift" en Udemy por $20,99/20,99€. "Swift de lado servidor con Vapor" en Udemy por $69,99/69,99€. "Desarrollo Seguro en iOS con Swift" en Udemy por $124,99/124,99€. "Aprendiendo Swift 5.2" en Udemy por $74,99/74,99€. Apple Coding Academy Suscríbete a Apple Coding en nuestro Patreon. Canal de Telegram de Swift. Acceso al canal. --------------- Consigue las camisetas oficiales de Apple Coding con los logos de Swift y Apple Coding. Logo Apple Coding (negra, logo blanco) Logo Swift (negra, logo blanco) Logo Swift (blanco, logo color original Swift) Logo Apple Coding (blanco, logo negro) --------------- Sigue nuestro canal en Youtube en: Canal de Youtube de Apple Coding Tema musical: "For the Win" de "Two Steps from Hell", compuesto por Thomas Bergensen. Usado con permisos de fair use. Escúchalo en Apple Music o Spotify.
Mike and Ting talk about Read Dead Redemption 2, No Man's Sky Next and NVIDIA's new RTX graphics cards. The “book club” game is: Prey. Finish "Shipping and Receiving" by the next episode! Discuss: @lostlevelsclub /r/lostlevelsclub Lost Levels Club on YouTube and Twitch mike.and.ting@lostlevels.club Show Notes: Pre-Chat PADI Open Water Diver Decompression sickness (a.k.a. “the bends”) Fire show Colonoscopy YouTube star TotalBiscuit opens up about cancer Crazy Rich Asians Jimmy O. Yang - “Crazy Rich Asians” and “How to American” | The Daily Show (YouTube) Red Dead Redemption 2 Red Dead Redemption 2: Official Gameplay Video (YouTube) Fast-travel in Single-player Red Dead Redemption Red Dead Redemption 2 Has Animated Horse Testicles Red Dead Redemption 2's Hub Area is Your Gang's Camp Zelda: Breath of the Wild guide: Hylian Homeowner side quest Fallout 4: how to build the perfect settlement Compliments of the House DLC Spider-Man PS4 Release Date, Preview Impressions, Spider-Man Suits List, Story Trailer, Sinister Six Villains - Everything We Know 7 Insanely Powerful Enemies We Seriously Underestimated (YouTube) No Man’s Sky Next No Man's Sky Next Trailer (YouTube) Freighter Larval Core Resource duplication glitch + Infinite credits in No Man's Sky No Man's Sky Bug Causes Ships To Shoot Themselves IGN pulls game review after YouTuber’s plagiarism accusations The big Sean Murray interview No Man’s Sky Available Now on Xbox One RTX GeForce RTX Gaming Graphics Cards | NVIDIA Here's a list of every game that's going to look amazing on the Nvidia RTX 2080 and 2080Ti Voodoo3 List of Nvidia graphics processing units Creative Labs Graphics Blaster EXXTREME Cyrix Cx5x86 Ray tracing (graphics) NVIDIA GeForce RTX 2070 Announced – A $499 US Turing Based Graphics Card With Stellar Gaming Value, 2304 Cores and 8 GB GDDR6 VRAM, Faster Than Titan Xp NVIDIA 3D Vision NVIDIA PhysX team member's blog post about the recent "weird" and "confused" comments on PhysX, Ray Tracing etc. Introducing a new version of Steam Play NVIDIA GTX 2060 5GB 3DMark Score Allegedly Leaks: It’s VERY Fast
Recorded on November 7th, 2012 with Brian Fife, James Fingal and Thomas Westberg. Incremental improvements in game hardware (faster processing speed, more colors/pixels, etc.) are inevitable each generation, but generally don’t enable new game concepts. Tom covers a history of transformative hardware/platform features, including advanced sound, mass optical storage and network connectivity. Jim reviews middleware platforms and the group discusses how third-party libraries and game platforms like Game Maker influence how games are built today. Links to referenced items: Pong, Computer Space, Gun Fight, Atari 2600, Fairchild Channel F, Breakout, Nintendo Entertainment System, Chiptune, Intellivison, Super Mario Bros., Legend of Zelda, Atari 7800, Ballblazer, Sierra, Pro Audio Spectrum 16, MIDI, Pinball Construction Set, Hard Drivin’, Battlezone, I, Robot, Doom, 3dfx, OpenGL, Wolfenstein 3D, Math co-processor, Ultima Eight, Goldeneye, Halo, Playstation One, Texture Mapping, Sega Genesis, Final Fantasy Seven, EEPROM, SRAM, Defender, R3000, Playstation Two, Emotion Engine, Middleware, Unreal Engine, id Tech, XBox, XBox Live, XBox 360, Playstation Three, Killer App, Jaguar, ColecoVision, Smurf: Rescue in Gargamel’s Castle, Analog Stick, Nintendo 64, Haptic Feedback, Audio Game, Pinching the Harmonica - Hypercritical Playstation Controller, “The Duke”, Wii, Power Glove, Wii Sports, Guitar Hero, Madden, Kinect, Mass Effect Three, Steel Battalion - Heavy Armor, Steel Battalion Controller, Kinectimals, The Gunstringer, Dance Central, Capacitive Touchscreen, App Store, Indie Game, Steam, Havok, Bink, PhysX, Deus Ex: Human Revolution Ragdoll Physics, Mirror’s Edge, Half Life Two, F.E.A.R., Oblivion, Dead Rising, Bioshock, Assassin’s Creed, Killzone, Red Faction, Heavy Rain, Rise of the Videogame Zinesters, GameMaker, Unity3D, A Slower Speed of Light, Unity Asset Store, Area 51, Return to Castle Wolfenstein, Unfinished Swan, Okami HD, The Basement Collection, Halo Four, Catherine, Mists of Pandaria, World of Tanks, Playstation Network, Letterpress, Game Center, X-Com: Enemy Unknown, Messing with the Aliens - Tobolds, Dawn of War Two, Super Hexagon, The Moron Test, Wario Ware.
Show Notes Introduction Michael Boldischar Sean Godinez Brian Morgan Special Guest: John Carlson Computer Graphics 1. Survey of Game Developer Salaries http://www.cgw.com/Press-Center/News/2011/2010-Game-Developer-Salary-Survey-Reports-Mainst.aspx PhysX 3.X Roadmap http://www.geeks3d.com/20110511/physx-3-x-roadmap-details-linux-version/ 2. Intel OpenCL SDK 1.1 http://www.geeks3d.com/20110510/intel-opencl-1-1-sdk-beta-version/ 3. GPU To Accelerate the Linux Kernel http://www.geeks3d.com/20110509/kgpu-when-the-gpu-is-used-to-accelerate-the-linux-kernel/ Android 1. Google blocks rooted Android phones http://www.androidcentral.com/google-movies-blocked-rooted-devices 2. Netflix App Comes to Android http://www.engadget.com/2011/05/12/netflix-releases-android-app-for-select-htc-phones-samsung-nexu/ 3. Hello Verizon, Goodbye Unlimited Continue Reading
Mental Bout Max - 3Ds Max - Vray - Mental Ray Video Training
Hello Guys and Gals,October 2010 brings not only New Modules from the MentalBoutMax team, but a Brand New concept for us in the form of The 'Crash Course' Series. As our very first offering we have released Parts 1 & 2 of a 3 Part presentation that will get you Up, Running and Fully Conversant with the NEW PhysX simulation tools found in the 3ds Max 2011 Subscription Advantage Pack!. With Part 3 coming soon we are confident that even Max users who have never touched Physics Simulations in 3ds Max's 'Reactor' toolset will be getting Cool results with 'PhysX' in no time at all!Enjoy - MBM Dev TeamYouTube 'Overview' Movie:QuickTime Mpeg 4 Version:
Hosted by Eric McClintock, Mark Stewart, Brendan Farmer, and Chris Palmer. Listen Here: Download Audio Here Video: Download 720P HD (911MB) | Download Low Quality (401 MB) Official: Orbx Pacific Northwest to be released Sunday February 28th From John of Orbx: After 14 months of development, the region will raise the bar yet again, and marks the Orbx debut region for North America. The price will be AU$54.95 for the download edition. The DVD edition will be available by the end of March for AU$64.95 - all our resellers will accept pre-orders for the DVD. FSS will accept pre-pay for the download edition from tomorrow morning which gives early buyers a 24 hour exclusive period. Orbx will release 1S2 Darrington and 7S3 Twin Oaks airports soon after the release of PNW. Those airports will also be available on DVD by the end of March. Thanks everyone for your enthusiasm and support for PNW - we know you will love flying there! Read the entire thread here, and pre-order here! View all of our PNW shots here! IRIS Flight Simulation Software: "Pro Series" Diamond Star XLS The Diamond Star is our first of a series of General Aviation aircraft from IRIS Flight Simulation Software and has been an enjoyable experience for the team from design & development, through to release. I am also proud to announce that this is the debut design from Mr. Jose Valdez. Jose is a long time IRIS customer who has turned his talents to 3D modeling in FSDS and is responsible for the 3D mesh you see in this aircraft. As usual, our flight modeling was contracted to the fantastic Jade Island Flight Test Center run by Pamela Brooker who has provided an enjoyable flight model which performs closely to the published specifications of the Diamond DA-40 AFM. David Brice has been responsible for the product audio and the development of the gauges in the aircraft including providing a modified G-1000 unit developed specifically for this aircraft. Overall we?re very proud of the work done on our first G.A. aircraft and you can expect more of the same in the coming years. More details here! "Five Minute" Flights... Our Thoughts? This was originally posted on SimFlight, check out the entire article and all 5 flights here... It’s a dilemma I face all the time. I need a place to fly and it needs to be quick. Like many flight simmers, I seem to always be pressed for time, or I sit down at my desk unsure of how long I’ll be able to devote to flying. I think that’s why VFR flights and GA aircraft appeal to me: they’re easy to get into the air without a lot of tinkering around. Load some fuel, passengers, cargo and maybe set up a failure or two and we’re flying. It’s also why I’m partial to flying in the Caribbean: there’s so much to see and the airports are rarely further than 30 minutes apart. So, with that in mind, I bring you my top-five short flights (in no particular order)... Aerosoft Twin Otter The De Havilland Canada DHC-6 Twin Otter is one of the most versitile aircraft ever designed. Still Canada's most successful commercial aircraft program with more than 800 built, the Twin Otter remains popular for its rugged construction and useful STOL performance. The De Havilland Canada DHC-6 Twin Otter (aka Twotter) is one of those aircraft that should have been replaced by some new aircraft at least a decade ago. But it's not. The DHC-6 still flies and in fact the amount of registered is risen at this moment. The main reason for it is the fact it is just as much at home at the poles as it is in the tropics. It is used to maintain routes to airports up to 9000 feet and to ferry between islands. It will fly everywhere using wheels, floats or skis. It's a legend. This STOL twin turboprop commuter airliner was in production between 1964 and 1988, with over 800 build it has been the most successful aircraft build in Canada. The model is currently been upgraded to a 400 version by Viking Air who holds the type certificate for the Twin Otter. The high end model presented by Aerosoft and partly designed by SibWings includes all versions, and advanced avionics set. It is perfectly suited for use on some of our most favorite scenery products such as Lukla X and German Airfields 1. The gauges include two high end Bendix King systems that provide near perfect navigation and communication capabilities. Of course the original panel is also an option. One of the main design goals was to keep the memory and CPU load of this aircraft as low as possible to ensure good framerates. By keeping the number of non essential items in the models low this was achieved. The Twin Otter is only just more demanding then the very basic default aircraft of FSX! Listen to our full review in this week's episode, more details here! Recommendations Eric: Microsoft Security Essentials Mark: FSX Scenery--Gulf Island Research (GIR) Brendan: Drop Box E-Mails Comment: FSX Dual Core or Quad Core? I found your Podcast 2 days ago and I was trying to listen to all of your episodes before I even dare to write a comment, mainly so I don't ask about something that has already been discussed, but now after listening to all of your episodes until number 12 (I've have my earbuds stuck to my ears since yesterday morning to catch up with all of the episodes as quickly as possible), but now the reason why I break the silence in such an early stage is because you show after show continue to mention that FSX uses 4 cores when this is incorrect to my knowledge, FSX used only 1 core at first lunch and up to 2 cores with accelerator even with affinity set to 15, now I am a PC enthusiast and of course I overclock my PC and for that there are several tools that help me monitor my PC's performance and while running FSX Acceleration all my monitoring software shows only 1 core working at 100% and a secondary core working sporadicly up to 50% the other cores seem to be operating at a lesser intensity and this operating cycles seem to be caused by Win7's and various programs background applications, please correct me if I am wrong, since my own little research seems to corroborate my own computer behaviour. Yet another new Simulator (Engine) Have you seen this video? You should definitely check this out, it looks very promising. Maybe you could even have the guys on who are behind Outerra. http://outerra.com/ Regards Lukas FS9 Better than FSX? Here are a couple screenshots from FS9. This is what I mean when I say that FS9's environment looks a bit more realistic looking than in FSX. I do agree with Mark about the PhysX in FSX thats it's alot better compared in FS9. But I am sure REX will be coming out with new updates for FS9 to try to simulate a more realistic flying experience in FS9. Also, these screenshots do not have HDR enabled. So keep that in mind. HDR plug-in is also compatible with FS9. I love the show! keep up the great work! http://www.mediafire.com/imageview.php?quickkey=jtlmzzmvgtn http://www.mediafire.com/imageview.php?quickkey=nbrzvtkwjmm Next Online Flight... When are you guys going to fly another online flight? Your podcast after the last online flight (Sept/09) was filled with "that was fun" "I'm going to fly more online" ect. But you guys haven't flown online since...(I checked). Except Brendan, but he's anti-social, flying out of Uzbekistan or god only knows. So how about another online flight. Maybe a IFR flight (away from ZLA) I'm a brand new S1 controller at ZHU (Houston ARTCC) and I could possibly talk these guys into staffing whatever positions necessary to provide ATC. Something like KDEN - KIAH or KMSY - KDEN...Brendan is a controller in Denver so he should be able to talk to them and get his airspace staffed. or maybe have two flights, one a so called "newbie flight" and another a little more advanced for the rest of us who have been into flightsim for a number of years like me (25 years) and can handle the big iron, flying interstate. Actions speak louder than words; so, come on guys. a flight a month isn't too much to bring all the listeners together. After all this is the "All things flightsim" podcast, but seems more of a show about add-ons. My 2 cents Kevin
This week we cover some of the announcements for the upcoming GDC, talk about What's in the Box & the Mystery of Jasper Morello, and about new developments for NVidia with PhysX