Podcasts about sony online entertainment

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Best podcasts about sony online entertainment

Latest podcast episodes about sony online entertainment

The Corner of Story and Game
Paul Reed on Finding Character Voices

The Corner of Story and Game

Play Episode Listen Later Jul 5, 2023 37:52


Paul Reed joins us this week to let us peek into his mind and learn from his journey. Paul is a writer and game designer that started out as a Nintendo Game Counsellor, and has worked his way up from there. He has worked at studios like Retro Studios and Sony Online Entertainment - and today he is working at Cryptic Studios. In this episode, we dig into, amongst other things: Breaking into the video game industry, why it is so difficult, and what we could do to the education system to help, The application of screenwriting skills in video game writing, What he learned from creating Shadow Madness, Finding the voices of the characters and letting them be heard, Working on Star Trek Online and DC Universe Online, Tomatoes in Hobbiton?, Making a world memorable through characterization of settings, and The importance of finding and telling authentic stories. Give it a listen Paul's Links: -> ⁠⁠⁠⁠⁠Star Trek Online -> Spectaculars -> Sentinels of the Multiverse Find The Corner of Story and Game: -> ⁠⁠⁠⁠Facebook⁠⁠⁠⁠ -> ⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠ -> ⁠⁠⁠⁠Twitter⁠⁠⁠⁠ -> Email: ⁠⁠⁠⁠⁠⁠⁠⁠gerald@storyandgame.com⁠⁠⁠⁠⁠⁠⁠⁠ If you have any questions or comments on this, or any other, episode, please let me know. Be sure to subscribe to the podcast to hear more conversations with professionals in the video game, tabletop game, and fiction industries.

The Booster Pack
TCG Design Theory — 09 — Designing Physical TCGs vs Digital TCGs with Chuck Kallenbach

The Booster Pack

Play Episode Listen Later Jun 13, 2023 95:46


On this episode of TCG Design Theory, Jay talks to Chuck Kallenbach, former game designer at Decipher and Sony Online Entertainment, about the different challenges of designing a TCG in the physical space vs digital space.Is it easier to design games in the digital space? Can designing a digital game lead to mechanics that are too complex? What design challenges are present in digital games that aren't in physical games?Thinking about these types of questions will help you plan ahead in your design journey if you plan on having your game on a digital platform, even if it already has a physical presence.Check out our new sponsor for new TCG cards:https://www.trollandtoad.com/Use code "TBPN5" to get a discount on all cards sold from Troll & Toad directly (Look for the T&T logo in the card's listing)Audio Podcast Version — https://pod.link/1553640008Find Chuck on Twitter:https://twitter.com/chuckkallenbachFollow Chuck's Substack:https://kallenbach.substack.com/Chuck's episodes on on other  @TBPN show:Part 1 [Star Trek CCG, Star Wars CCG, Lord of the Rings CCG]https://youtu.be/1uupsqSIY9UPart 2 [WARS TCG, .hack// TCG & much more]https://youtu.be/BvVRth2CIwQTBPN_____________________________________________Reach out to Jay about anything viajay@theboosterpacknetwork.comFind The Booster Pack Network viahttps://www.theboosterpacknetwork.com/or on Socials:Twitter — https://twitter.com/TBPNcontentFacebook — https://www.facebook.com/TBPNcontent/Insta — https://www.instagram.com/tbpncontent/Discord — https://discord.gg/F6upsYdYkf___________________________________________________~SPONSOR~:https://www.categoryonegames.com/(find classic CCG & TCG cards at Category One Games!!!)Music Credit: Jazzy Spot by SergeQuadrado ( https://pixabay.com/music/traditional-jazz-jazzy-spot-20934/ )

Artist Decoded
#204: Jingna Zhang - “Allowing Interests To Guide You”

Artist Decoded

Play Episode Listen Later May 31, 2021 52:38


Born in Beijing and raised in Singapore, Jingna Zhang is a fashion and fine art photographer and director based in New York City and Seattle. Imbued with love for the Pre-Raphaelites and Japanese anime, Jingna’s work interweaves Asian aesthetics with western art styles, bringing unique visions of painterly and fantastical images to fashion and fine art photography. Before photography, Jingna was a world-class air rifle shooter representing Singapore at the Commonwealth Games and World Cup. She was the only female founder of a North American esports team in StarCraft 2; and was once a concept artist and illustrator’s agent, with clients including LucasArts, Amazon Publishing, and Sony Online Entertainment. Jingna majored in fashion design before dropping out of school to pursue photography. She is an alumna of Stanford’s innovation and entrepreneurship program Ignite and a Forbes Asia 30 Under 30 listmaker. Jingna’s works have appeared on multiple editions of Vogue, Elle, and Harper’s Bazaar. Her clients include Mercedes Benz, Montblanc, and Lancome. Jingna’s fine art works have exhibited at Leica Gallery Milan, Tsinghua University, and Japan Creative Centre in Singapore, and she has spoken at Laguna College of Art and Design, Monterrey Institute of Technology, and Square Enix. Show Notes: 00:00:00 - Introduction 00:05:24 - Self-Expression 00:11:54 - Jingna's start in art  00:16:20 - Competition  00:18:12 - Working with certainty and uncertainty 00:22:08 - Resources for growth  00:29:39 - Jingna's work with creative writing / the beginner's mindset 00:37:31 - Childlike naivety 00:39:20 - Jingna's relationship with video games 00:47:00 - Wrap up www.artistdecoded.com www.zhangjingna.com www.instagram.com/zemotion

Cool Things Entrepreneurs Do
Dataclay Make Video Editing Easy

Cool Things Entrepreneurs Do

Play Episode Listen Later Mar 4, 2021 34:08


Episode 636 of "Making Waves at C-Level" is co-produced in partnership with the Austin Technology Council, the largest tech industry organization in Central Texas. ATC empowers members through insights, resources, and connections so their members can succeed and thrive. This episode is an in-depth interview with Arie Stavchansky, founder and CEO of Dataclay. Check out this conversation about pivoting to a profitable business model, making customers lives easier, entrepreneurship, and the city of Austin. Check out this episode. I especially like the quote "When you believe you are giving back, that is when society will reward you back". Arie has a great attitude about entrepreneurship and growing a business. He also believes deeply about the "soul" of the City of Austin, and how that adds to the business success of those growing companies in the Texas Hill Country.  About Arie Stavchansky Dr. Arie Stavchansky is a multi-disciplinary professional. As a practitioner of digital media for more than two decades, he works in all phases of production and has carried the titles of designer, developer, creative director, and educator. An Austin native and first generation American, his cross cultural influences, diverse industry experience and extensive education inform his analytical, creative, and technical work. Currently, he works to design interactive media products, code software applications, produce and direct video content, and guide creative and technical professionals toward delivering innovative solutions. Arie completed his Ph.D. in Digital Media Studies and Production at The University of Texas at Austin. For his dissertation he researched how video production techniques affect viewers’ trust in television news. He also holds a Master of Design in Interaction Design from Carnegie Mellon University and a B.S. in Radio, Television, Film from UT Austin. After completing his doctorate, he worked as a lecturer at UT Austin educating graduate and undergraduate students. His industry experience spans across a range of brand and studio sizes. He has worked on shipped products for well-known companies such as Nintendo, Warner Brothers, Sony, Dell, and Cisco Systems. Agencies and studios he has worked with include Chicago-based Digital Kitchen, Los Angeles-based Mac Guff, New York-based Radical Media, Sony Online Entertainment and NFL Digital. Currently he is founder of Dataclay, a company providing automation systems for video production workflow. Enterprises such as Netflix, Amazon, Apple, the NFL, facebook, Google, Saatchi & Saatchi, and NBCUniversal have adopted Dataclay's technology to automate their video production needs for various distribution channels. About Dataclay Dataclay was founded in 2014 with a simple but important mission: to free video content creators from the inefficiencies of menial data entry, empowering them to develop greater quantities of higher quality content in less time, and with less cost. Since then, their mission has broadened to enable new modes of video communication. They want to improve the way video is created and consumed. The team at Dataclay believes in the power of customized video to forge strong connections between video creators and their audiences. These connections facilitate better customer experiences and can enrich the lives of viewers. https://thomsinger.com/podcast/dataclay Learn more about your ad choices. Visit megaphone.fm/adchoices

aLovingRobot
Guest: Jennifer Chan - Head of Studio, Darkpaw Games; Tech Director, Daybreak Games; Lead Programmer, Sony Online Entertainment

aLovingRobot

Play Episode Listen Later Aug 15, 2020 143:11


This Episode My guest for this Twitch stream was Jenn Chan, Head of Studio, Darkpaw Games; Former Tech Director, Daybreak Games; Programmer / Lead Programmer, Sony Online Entertainment. Video available on Twitch & YouTube. About This Format I've started streaming EverQuest as part of the Aradune TLP server release. I'm a former EQ designer, turned Producer and games executive, who currently streams at: https://www.twitch.tv/averylovingrobot I'm using this stream as a means of reconnecting with my old colleagues, tapping into the nostalgia of a great era in our lives (and MMO gaming), and ensuring that some of the fun stories of the past aren't forgotten.

aLovingRobot
Guest: Todd Schmidt - Former Designer, Programmer, and Tech Director at Sony Online Entertainment & Daybreak Games

aLovingRobot

Play Episode Listen Later Aug 12, 2020 172:39


This Episode My guest for this Twitch stream was Todd Schmidt (aka GM Hobart), Former Designer, Programmer, and Tech Director at SOE & Daybreak (2000-19) for EverQuest, Vanguard, FreeRealms, CloneWars Adventures, and H1Z1. Video available on Twitch & YouTube. About This Format I've started streaming EverQuest as part of the Aradune TLP server release. I'm a former EQ designer, turned Producer and games executive, who currently streams at: https://www.twitch.tv/averylovingrobot I'm using this stream as a means of reconnecting with my old colleagues, tapping into the nostalgia of a great era in our lives (and MMO gaming), and ensuring that some of the fun stories of the past aren't forgotten.

aLovingRobot
EverQuest History: Rich Waters - Former Sr. Creative Director at Sony Online Entertainment on EverQuest, EverQuest 2, Free Realms

aLovingRobot

Play Episode Listen Later Aug 12, 2020 49:34


This Episode My guest for this Twitch stream was Rich Waters, Former Creative Director & Sr. Creative Director at Sony Online Entertainment on EverQuest, EverQuest 2, Untold Legends: Dark Kingdom, Free Realms; Game Director at Crystal Dynamics; VP of Design, Big Fish Games; Head of Game Design, EA. About This Format I'm a former EQ designer, turned Producer and games executive, who currently streams at: https://www.twitch.tv/alovingrobot I'm using this stream as a means of reconnecting with my old colleagues, tapping into the nostalgia of a great era in our lives (and MMO gaming), and ensuring that some of the fun stories of the past aren't forgotten. Video available on Twitch & YouTube.

aLovingRobot
Guest: Greg Short - Founder & CEO of Casters Realm Network; Director, online support services (Sony Online Entertainment)

aLovingRobot

Play Episode Listen Later Aug 12, 2020 82:02


This Episode My guest for this Twitch stream was Greg Short, Founder & CEO of Casters Realm Network; Founder & CEO of Guildz (dot) com; Director, online support services (Sony Online Entertainment); Founder & CEO EEDAR; Chairman & Founder IEP. Video available on Twitch & YouTube. About This Format I've started streaming EverQuest as part of the Aradune TLP server release. I'm a former EQ designer, turned Producer and games executive, who currently streams at: https://www.twitch.tv/averylovingrobot I'm using this stream as a means of reconnecting with my old colleagues, tapping into the nostalgia of a great era in our lives (and MMO gaming), and ensuring that some of the fun stories of the past aren't forgotten.

Security Architecture Podcast
Checkpoint, SASE Outbound inspection and protection #5

Security Architecture Podcast

Play Episode Listen Later Aug 6, 2020 51:52


This Season is dedicated to SASE Our guest for the show is Gregory Paper, Greg is a Security Architect and Evangelist with over 13 years at Check Point Software Technologies We are focusing on a small part of SASE related to user browsing and access resources on the internet. In Kick off the episode, we introduce the topic with Anton Chuvakin For slides and please refer to our website and watch the video episode To promote our work and support the podcast, please review us here https://www.podchaser.com/podcasts/security-architecture-podcast-1313281 You can check the questions we ask our vendors. About Vendor: Whitepaper: https://www.checkpoint.com/products/branch-cloud-security/ POC: https://portal.checkpoint.com/signin Check Point Software Technologies Ltd. (www.checkpoint.com) is a leading provider of cybersecurity solutions to governments and corporate enterprises globally. Its solutions protect customers from 5th generation cyber-attacks with an industry-leading catch rate of malware, ransomware and other types of attacks. Check Point offers multilevel security architecture, “Infinity” Total Protection with Gen V advanced threat prevention, which defends enterprises’ cloud, network and mobile device held information. Check Point provides the most comprehensive and intuitive, consolidated and effective security solutions in the marketplace. Check Point protects over 100,000 organizations of all sizes More about Greg Greg Pepper is a Security Architect and Evangelist with over 13 years at Check Point Software Technologies. Greg has been an IT professional for 20+ years with expertise in Security, Networking & Cloud Computing. Prior to Check Point, Greg has worked at well-known companies like Cisco, Sony Online Entertainment, Price Waterhouse Coopers and Organic. https://www.linkedin.com/in/gregorypepper/

GenerationZen Podcast
Smash JT: YouTuber, Investor, and Former Video Game Tester

GenerationZen Podcast

Play Episode Listen Later Aug 3, 2020 99:48


On this episode of the GenerationZen podcast, we're joined by Smash JT! We talk about his time working in the gaming industry, his difficulties first starting a youtube channel and his hands-on experience with the Intellivision Amico! Smash JT currently has over 10k subscribers and has experience as a successful recruiter in the video gaming industry after working with Rockstar, EA, and Sony Online Entertainment. Thank you so much for listening to this episode of the show! Smash JT is a wonderful person and makes great videos on YouTube. We greatly appreciate him coming on the show to spend time with us and we hope you enjoy! Follow Smash JT: YouTube: https://www.youtube.com/channel/UCih0X9u7oBsYQA_wys_XrZQ Twitter: https://twitter.com/SmashJT Facebook: https://www.facebook.com/SmashxJT/ Follow the show on Twitter: @GenerationZen_ Follow the show on Instagram: @GenerationZen__ Check out our Friday Night Live Streams on YouTube: https://www.youtube.com/channel/UCW-nan-SEARxRycmNqbnRHg Questions for the show? Email us: @GenerationZen8@gmail.com Generation Zen Logo Created and Credited to Estefania Yanza Twitter: @EstYanza Email: estyanza@gmail.com

Dev Game Club
DGC Ep 221: SWRC Bonus Interview with Two Surprise Guests

Dev Game Club

Play Episode Listen Later Jul 22, 2020 120:49


Welcome to Dev Game Club, where this week we continue to flog the dead tauntaun of our series on Republic Commando, through a pair of interviews. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:53 Interview One 54:05 Break One 54:17 Interview Two 1:46:40 Break Two 1:45:55 Feedback Issues covered: starting out as a theater geek, finding a job in the newspaper, faking co-op via phone, QA as the breeding ground for designers and producers, needing to staff a project after folks left, finding management talent in QA as well, the benefits of a theater education in level design, the historical areas of the Indiana Jones game (including the Aetherium), using similar research as for set design, theatricality and 3D spatial design, matching believability with fun, reallocating resources to JK's ex-pack, scripting cutscenes, Leia/Marcus engine, the long crunch of Indy, figuring out how to ship a game, sharing design amongst Daron and programmers, looking into leadership, thinking you'd come in for mission design and having so much people work, leadership vs management, moving into more of a direction role, getting to build on something you knew, choosing pillars around features, aiming for more bombast, tying missions together, wearing a producer hat as well, "90% of the challenges are people challenges," picking people for the project, wanting to work with people, skill sets and talent, diving back into the first person shooter, building consensus and going too far, finding the right boundaries for consensus, using pillars and goals to set the sandbox for discussion, giving respect to others, having the connection of the team, listening as an actor (and as a director), the trust on the stage, physics as a misstep, switching to computer science for grad school, doing military contracting in academia, Caveman Tim lifts his head, learning a million subjects all at once, remembering that first interview, getting a random offer, having no flight simulator experience, starting out playing pure flight sims, programming mission logic, figuring out how a game works from the tools, EvE (the Event Editor), knowing the LucasArts legacy, learning everything about being a professional programmer and a good collaborator, moving quickly into leadership, the internal MMO, working closely with level designers, being asked to be a lead, "the designer's programmer," having a rapport with designers (and building it), fighting for the users, learning to work with people, being able to hold the technological line, a game being too expensive to build, helping shore up technical management, helping the programmers help the designers, Brett makes an Alien reference, not being set up for failure, opportunities for growth, the potential problems of success, the conundrum of what people make sense when on a project, the weird side effects of matrix management, we agree to never do it again, the difficulty of writing squad-style AI for varied potential parties in CRPGs, the goals of action games vs RPGs, differing fantasies, disconnect from expectations of players if you had more independence in CRPGs. Games, people, and influences mentioned or discussed: LucasArts, Mortimer and the Riddles of the Medallion, Star Wars: Dark Forces, Star Wars: X-Wing vs TIE Fighter, Star Wars: Jedi Knight, Mysteries of the Sith, Indiana Jones and the Infernal Machine, Starfighter (series), Crystal Dynamics, Tomb Raider (series), Microsoft, 343 Industries, Halo (series), Nintendo Wii, Jason Botta, Playstation 2, Xbox, MobyGames, Tacoma, Skyrim, Reed Knight (nee Derleth), Dan Connors, Jonny Rice, Nihilistic Software, Ray Gresko, Rob Huebner, Justin Chin, Infinite Machine, GT Interactive, Activision, Dan Pettit, Geoff Jones, Outlaws, Kevin Schmitt, Ryan Kaufman, Telltale Games, Hal Barwood, Wayne Cline, Daron Stinnett, Troy Mashburn, Rich Davis, Dave Bogan, Brad Pitt, Angelina Jolie, Tim Miller, Unreal, Harley Baldwin, Tim Schafer, Full Throttle II, Bethesda Game Studios, Fallout (series), Apple ][+, Colossal Cave Adventure, Macintosh SE/80, Richard Feynman, Pixar, Doom, Quake, Diablo, MYST, Steve Ash, Aric Wilmunder, SCUMM, Steve Dauterman, Garrett James, Descent: Freespace, Chris Corry, Andrew Kirmse, Sony Online Entertainment, Star Wars Galaxies, Jesse Moore, Doug Modie, Reeve Thompson, Force Commander, Tron, David Lee Swenson, Steve Dykes, Malcolm Johnson, David Worrall, Vernon Harmon, Sam and Max: Freelance Police, The Warriors, J. Scott Peter, Alien, Battlefront II, Patrick Sirk, Chris Williams, Harry Potter, EA, Nathan Martz, John Hancock, Michelle Hinners, Ashton Herrmann, Mass Effect, Baldur's Gate, Josh Lindquist, Hollow Knight. Next time: A final(?) interview Twitch: brettdouville, instagram:timlongojr, @brett_douville, @timlongojr, and @devgameclub DevGameClub@gmail.com

Bob Cooney's Deep Dive Webinar - Podcast
EP62 Bob Cooney's Virtual Reality Deep Dive - David Georgeson of Cleanbox Technology (Part 2)

Bob Cooney's Deep Dive Webinar - Podcast

Play Episode Listen Later Feb 23, 2020 22:09


David Georgeson is a longtime game producer and CTO and co-founder of Cleanbox, the only complete hygienic system that quickly decontaminates VR/AR headsets. David has an impressive history of senior roles in leading companies such as Sony Online Entertainment, Bandai Namco, 3DO and Activision, and he is a prolific inventor of VR technology. In this episode, Bob will be talking with David not only about the hygiene in VR, but also about what is lacking in VR game design. Let's dive in! WHAT YOU'LL LEARN FROM THIS EPISODE: David's start in the arcade business Why the VR arcades are not even close to the level of 80s arcades David's impression on ‘Alien Descent' VR experience How David got into video game business David's recollections of 3DO while he was working there Transitioning from software to hardware; and what challenges hardware business brings What skills must an entrepreneur have when running a hardware business versus a software business How many different consultants and advisers David had to use while developing Cleanbox When will the other Cleanbox products come out and what will be the price for them David's thoughts on working for Activision Cleanbox Technology website: https://www.cleanboxtech.com/ David's LinkedIn: linkedin.com/in/davidgeorgeson Dream Park by Larry Niven: https://www.amazon.com/Dream-Park-Larry-Niven/dp/0765326671 Listen to PART 1 here: https://anchor.fm/bobcooney-vrdeepdive/episodes/EP61-Bob-Cooneys-Virtual-Reality-Deep-Dive---David-Georgeson-of-Cleanbox-Technology-Part-1-eb0t2n

Bob Cooney's Deep Dive Webinar - Podcast
EP63 Bob Cooney's Virtual Reality Deep Dive - David Georgeson of Cleanbox Technology (Part 3)

Bob Cooney's Deep Dive Webinar - Podcast

Play Episode Listen Later Feb 23, 2020 20:17


David Georgeson is a longtime game producer and CTO and co-founder of Cleanbox, the only complete hygienic system that quickly decontaminates VR/AR headsets. David has an impressive history of senior roles in leading companies such as Sony Online Entertainment, Bandai Namco, 3DO and Activision, and he is a prolific inventor of VR technology. In this episode, Bob will be talking with David not only about the hygiene in VR, but also about what is lacking in VR game design. Let's dive in! WHAT YOU'LL LEARN FROM THIS EPISODE: What was David's first VR experience What things about VR excite David Why David is interested in VR escape rooms What is David's ultimate dream The future possibilities of VR David's thoughts on field of view in AR Is VR going to take off in the near future Cleanbox Technology website: https://www.cleanboxtech.com/ David's LinkedIn: linkedin.com/in/davidgeorgeson Dream Park by Larry Niven: https://www.amazon.com/Dream-Park-Larry-Niven/dp/0765326671 Listen to PART 1 and 2 here: https://anchor.fm/bobcooney-vrdeepdive/episodes/EP61-Bob-Cooneys-Virtual-Reality-Deep-Dive---David-Georgeson-of-Cleanbox-Technology-Part-1-eb0t2n https://anchor.fm/bobcooney-vrdeepdive/episodes/EP62-Bob-Cooneys-Virtual-Reality-Deep-Dive---David-Georgeson-of-Cleanbox-Technology-Part-2-eb0t3m

Bob Cooney's Deep Dive Webinar - Podcast
EP61 Bob Cooney's Virtual Reality Deep Dive - David Georgeson of Cleanbox Technology (Part 1)

Bob Cooney's Deep Dive Webinar - Podcast

Play Episode Listen Later Feb 23, 2020 19:06


David Georgeson is a longtime game producer and CTO and co-founder of Cleanbox, the only complete hygienic system that quickly decontaminates VR/AR headsets. David has an impressive history of senior roles in companies such as Sony Online Entertainment, Bandai Namco, 3DO and Activision, and he is a prolific inventor of VR technology. In this episode, Bob will be talking with David not only about the hygiene in VR, but also about what is lacking in VR game design. Let's dive in! WHAT YOU'LL LEARN FROM THIS EPISODE: What is Cleanbox and how David came up with the idea Does hydrophobic technology work separately from the UV or do they work in combination in Cleanbox Where and how is Cleanbox used How much Cleanbox costs What are the mechanics of using CleanBox in an arcade How much power it takes Where did David's career start Cleanbox Technology website: https://www.cleanboxtech.com/ David's LinkedIn: linkedin.com/in/davidgeorgeson Dream Park by Larry Niven: https://www.amazon.com/Dream-Park-Larry-Niven/dp/0765326671 Listen to PART 2 and 3 here: https://anchor.fm/bobcooney-vrdeepdive/episodes/EP62-Bob-Cooneys-Virtual-Reality-Deep-Dive---David-Georgeson-of-Cleanbox-Technology-Part-2-eb0t3m https://anchor.fm/bobcooney-vrdeepdive/episodes/EP63-Bob-Cooneys-Virtual-Reality-Deep-Dive---David-Georgeson-of-Cleanbox-Technology-Part-3-eb0t4c

Space4U
Richard Green - Space Artist

Space4U

Play Episode Listen Later Nov 25, 2019 35:20


In this episode: We meet Richard Green, an accomplished digital artist who brings his passion for aerospace and technology to life in his award-winning work. Over the course of three decades, he has created a portfolio that has inspired and awed with technically accurate illustrations and 3D models, as well as fantastic, futuristic 3D graphics, and animations. His work for the Space Foundation began in 2009 as the featured artist for the 25th Space Symposium. He also created poster art for the Space Symposium in 20012, 2013, and 2019. In 2009, Richard was awarded the “Neutrino Prize” in CERN/ATLAS worldwide animation competition and his work has been published in Popular Science and Scientific American. He has worked with such industry leaders as the U.S. Air Force Space Command, Paccar, Loctronix, LucasArts Entertainment & Lucas Learning, Ltd., Sony Online Entertainment, Activision, and 2K Games. Richard earned a degree in Industrial Design from ArtCenter College of Design in Pasadena, California, and his favorite (real and fictional) spaceships are the Saturn V rocket and the Millennium Falcon. In this podcast, Richard walks us through his career and how he remained open to new ideas and types of work. He also tells us about his experience competing for the annual Space Symposium poster design. As the 2019 winner, Richard attended the 35th Space Symposium where he signed posters and met a future client for an exciting new project. Introductory and closing music: Paint the Sky by Hans Atom (c) copyright 2015 Licensed under a Creative Commons Attribution (3.0) license. http://dig.ccmixter.org/files/hansatom/50718 Ft: Miss Judged

Dev Game Club
DGC Ep 187: World of Warcraft (part one)

Dev Game Club

Play Episode Listen Later Nov 20, 2019 82:17


Welcome to Dev Game Club, where we this week we start a new series with a bit of a different goal: a game we'll play for an initial couple of episodes and then return to from time to time. We discuss 2004's seminal and crowning MMORPG World of Warcraft, discussing the year in which it came out, a history (personal and not) of MMOs, and then dig a bit into the initial hours of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up until level 8 Issues covered: revisiting our chat with John Romero, looking at 2004 in games, a live game model in EverQuest, self-cannibalization, early history of MUDs, a sad discovery, reflecting on Brad McQuaid's career, sharing games as source, MUDs and theming, talking through the history of a number of MMOs, talking about the market and approachability of other MMOs, peak users, the influence of other Blizzard games on WoW, Brett's confession, introducing characters through the RTS, modding and Warcraft III, launch and WoW, pulling the games from the shelves, server queues, revenue gross, Brett does some on-the-fly math, Activision-Blizzard merger, the starting area for gnomes and dwarves, inviting you into the world like a DM, learning the design language of the game, usability of the quest system, shifting the focus to quests (vs combat grinding), doing multiple things with the quests and rewards, changing your character's look, each race having its own animation set, differentiating races strongly, pre-rendered introduction, RTS influence again, seeing your first human (on a horse), simplifying WoW in the modern version, having to read the text to understand where to go, adding user interface mods, increasing intrinsic reward through difficulty, managing your own grouping, growing the scale of what you see, scale of towns and villages, growing up with the world through exploration, experience ramp. Games, people, and influences mentioned or discussed: John Romero, LucasArts, Republic Commando, God of War, Shadow of the Colossus, Half-Life 2, DOOM 3, Metal Gear Solid 3, Fable, Halo 2, Far Cry, Chronicles of Riddick, Katamari Damacy, Vampire: The Masquerade: Bloodlines, Source Engine, Troika Entertainment, Tim Cain, Leonard Boyarsky, The Outer Worlds, EverQuest & EverQuest II, 989 Studios, Sony Online Entertainment, Rob Pardo, MUD, Roy Trubshaw, Richard Bartle, DikuMUD, Brad McQuaid, Zork, Adventure, MOO, Pantheon, Saga of Heroes, Habitat, LucasFilm Games, Randy Farmer, Chip Morningstar, Meridian 59, Ultima Online, Dark Age of Camelot, Asheron's Call, Raph Koster, Star Wars Galaxies, Ultima Underworld, Turbine Entertainment, Lord of the Rings Online, Mythic, EA, Star Wars: The Old Republic, Blizzard, Warcraft: Orcs and Humans, Bill Roper, Diablo, David Brevik, Warcraft III, Chris Metzen, DotA, Icefrog, Riot Games, Dark Souls. Next time: To level 20 https://twitch.tv/brettdouville, @timlongojr, and @devgameclub DevGameClub@gmail.com

The Art Of Struggle.
Man sentenced to 2 years in prison for 2013 DDoS attack against Daybreak

The Art Of Struggle.

Play Episode Listen Later Aug 30, 2019 4:00


A federal court has sentenced Austin Thompson to 27 months in prison for the role he played in a series of DDoS attacks against multiple parties and services, including Daybreak Game Studios (as Sony Online Entertainment), Battle.net, League of Legends, and Dota 2, in 2013. A press release from the Southern District of California's U.S. Attorney's Office spotted by Polygonnotes that the court has also ordered Thompson to pay $95,000 in restitution to Daybreak. #daybreak #pegasus #undercover #airtailwind #zoompegasus #sunrise #nike #deer #mistywater #nikedaybreak #dawn #metigoshe #waterfowl #tamron #daybreakundercover #reflectionsonwater #sonya #landscapes #goldenhour #fox #calmwaters #baretrees #wildlife #turtlemountains #sonyalpha #mistonlake #zoomvaporflyhk #nikepegasus #niketrainer #bhfyp #nikeflyknit #daybreakhk #nikezoomvaporflyhk #nikezoomvaporfly #nikedaybreakhk #tailwind #zoomx #hk #nikehk #nikezoomx #rosheld #zoomvaporfly #nikeracer #risqu #undercoverdaybreak #summer #ig #goodmorning #huaweip #morningmotivation #ocean #miami #nature #morning #sundayskool #pro #sadaga #featurefridays #room #queencity --- Support this podcast: https://anchor.fm/pixel-sultan/support

Pencil & Paper Podcast Network
Super Mega Crash Bros. Turbo 62 - The Shapeshifting Detective

Pencil & Paper Podcast Network

Play Episode Listen Later Nov 12, 2018 67:28


This week, we talk about the impending lawsuit against Riot Games, the ruling over the DoS attacks against Sony Online Entertainment, the uptick in video game porn related searches thanks to Red Dead Redemption II and more. Plus, Laceya gives her review of the recently released FMV from D'Vekki Studios: The Shapeshifting Detective! Twitter: @SuperMegaCrash Instagram: https://www.instagram.com/supermegacrashbrosturbo Live streams on Sundays at 2pm CST: www.twitch.tv/supermegacrashbrosturbo Email: SuperMegaCrash@gmail.com Patreon: https://www.patreon.com/pencilandpaperproductions Podbean Patron: https://pencilandpaperproductions.podbean.com Theme music composed by Setsuo Yamamoto/ arranged and performed by FamilyJules7x Subscribe to Family Jules: https://www.youtube.com/c/FamilyJules7x

Behind the Screen
Episode 12 - Josh Singh, Art Direction

Behind the Screen

Play Episode Listen Later Aug 31, 2018 111:23


In this episode of Behind the Screen, we chat with Joshua Singh, Art Director at Wavedash Games, the studio behind upcoming platform fighter Icons: Combat Arena Joshua Singh's journey in art has taken him to some well-known places - from Sony Online Entertainment, to 38 Studios, to Blizzard (where he worked on the project that would eventually re-work itself into Overwatch), and Riot Games. Now working as Art Director at Wavedash Games, Josh seeks to break new ground in the platform fighter genre with Icons: Combat Arena, applying his 15+ years of experience in games to a fresh and exciting new IP.

Nintendo Seconds
The Daily: 6/20/2018

Nintendo Seconds

Play Episode Listen Later Jun 20, 2018 5:17


Today, Octopath Traveler has no planned DLC, more Captain Toad details have been provided, the former head of Sony Online Entertainment speaks up on Fortnite, and new releases for this week. Music: Plains - Captain Toad: Treasure Tracker --- Support this podcast: https://anchor.fm/nintendoseconds/support

Education Bookcast
37. A Theory of Fun for Game Design by Raph Koster

Education Bookcast

Play Episode Listen Later Feb 18, 2017 54:00


The words "theory" and "fun" in such close proximity may make you suspicious. Or, they may make you curious. "Fun" is one of those ideas that is so natural and intuitive, and yet for that very reason is so hard to pin down. Raph Koster has a somewhat peculiar view of what fun is: "Fun is just another word for learning." As the head of Sony Online Entertainment, I'm inclined to believe him. If fun is learning, how do we ensure everyone in education gets more of it - and the right kind? This book is a meditation on certain central themes in the theory of games and play, and provokes us to think about why games aren't used more in education. (Correction: I try to provoke you to think this, based on some concepts taken from the text.) The problem seems not to be whether games teach, as they always do. They problem is that they aren't teaching the right things. We go in with questions. We come out with an understanding of the central problem of game design for education. Not a bad way to spend an hour. Enjoy the episode.

Veteran On the Move
Winner of the Apprentice Army Veteran Kelly Perdew CEO of Target Close

Veteran On the Move

Play Episode Listen Later Dec 21, 2015


93: Is Donald Trump's hair real?  Army Veteran Kelly Perdew tells all about how he made it onto the Apprentice.  Competing on the set of the apprentice.  Dealing with adversity, competition and drama to pull a team together and succeed.  Kelly reveals what it was like working for Donald Trump.  How Kelly's Army experience helped him win the apprentice.  How Kelly used his success on the Apprentice to launch successful businesses after working for Donald Trump.  http://traffic.libsyn.com/veteranonthemove/Kelly_Perdew_Winner_of_the_Apprentice_EP_93.mp3 Army veteran Kelly Perdew is the father of Twins, Co-founder and CEO - Targetclose, Winner of the Apprentice Season 2, Author, Entrepreneur and Angel Investor. Prior to co-founding TargetClose, Kelly was CEO of Fastpoint Games, a venture-backed software development company that created live data-driven games for Fortune 500 brands including the NBA, NASCAR, Fox Television and Sony Online Entertainment. Kelly was previously President of ProElite.com, an online social network for combat sports enthusiasts. As President, Kelly helped raise over $40M, and signed Showtime and CBS to televise their mixed martial arts fights. He was also a manager at Deloitte Consulting in the Braxton Strategy Practice. Kelly acts as a board member or advisor for TroopSwap.com, Ustream, Scopely, GatherGreen, and was previously an advisor or board member for LinkedIn (LNKD), Pandora (P) and eteamz (ACTV). Kelly is a nationally recognized speaker on leadership, technology, career development and entrepreneurship. He earned a BS from the US Military Academy at West Point, a JD from the UCLA School of Law and an MBA from the Anderson School at UCLA. He served in the US Army as a Military Intelligence Officer and Airborne Ranger. Listen to Free Audio version of Kelly Perdew's book - Take Command Click Here:  Take Command by Kelly Perdew or Purchase a hard copy here: Take Command by Kelly Perdew The Veteran On the Move podcast has published over 100 episodes giving listeners the opportunity to hear in-depth interviews conducted by host Joe Crane featuring the people, programs and resources to assist veterans in their transition to entrepreneurship:  Marine Corps, Army, Navy, Air Force and Coast Guard veterans, DOD, entrepreneurship, business, success, military spouse, transition, education, programs and resources.  Veteran On the Move has garnered over 500,000 listens verified through Stitcher Radio, Sound Cloud, Itunes and RSS Feed Syndication making it one of the most popular Military Entrepreneur Shows on the Internet Today.

Spawn On Me
Spawn On Me #49: Black & Blue Streak

Spawn On Me

Play Episode Listen Later Mar 16, 2015 141:57


We are honored to welcome Tramell Isaac and his 20 plus years of game design experience to Brookago. Tramell drops some knowledge bombs about the industry at large and specifically about his friends over at (the former) Sony Online Entertainment. Plus we get a few ints about what's going on with his new game at Cliffy B's BossKey Productions. Kah and Cee wax philosophical about what exactly are the realistic expectations of a Kickstart backer. How exploitative is the new Battlefield game? They give early impressions of Evolve!

VTW: Show X
Show X - Episode 184 - Finally, A Day to Ourselves, Ken enjoys his Wayne time

VTW: Show X

Play Episode Listen Later Feb 12, 2015


Wayne and Ken are skipping a week of having guests so that they can catch up on everything they have been doing as well as some internet news. Wayne starts the show by talking about his free day at the zoo, chasing people with cameras. Ken tells us about his experiences in Amsterdam, including enjoying all of the local qusine and really how well someone could enjoy an enhanced experience eating their way through the streets. Wayne earns some Geek Cred this week by playing games witht he guys from Battlefield Friends and is feeling extra special due to a retweet by Totalbiscuit. Ken gets organized in his office by cataloging his office's coffee intake. In the Geekoscope, the FCC is looking at how to regulate the internet in the US. They have raised what it means to be called "Broadband" and are looking at possibly reclassifying the internet as a title II utility similar to electricity and water. Sony Online Entertainment is no longer running MMOs, Canon has released new high end cameras, GTA V is being designed to correctly run on the PC, and teens are watching Porn on the internet! Show Notes: http://media.vtwproductions.com/forum/index.php?topic=11510.0 Video Link: http://youtu.be/jMAWYyERngU Audio Link: http://media.blubrry.com/showx/media.vtwproductions.com/archive/showx/vtw-showx-2015-02-08.mp3

Jogando Papo
Jogando Papo Nº 55 – SOE, Spotify, PS Vita e BF Hardline

Jogando Papo

Play Episode Listen Later Feb 11, 2015 32:55


Nessa Edição, os jogadores Fábio Porto, Darth Randy BR e Vitor Fleury comentam a venda da Sony Online Entertainment, a chegada do Spotify nas plataformas Playstation, o encerramento dos aplicativos do Youtube e Mapas no PS Vita, e o anúncio de que Roger, ex vocalista do Ultraje a Rigor, dublará o personagem principal de Battlefield Hardline. […]

Eight Bit
Eight Bit #105: Bus Full Of Crackers

Eight Bit

Play Episode Listen Later Feb 10, 2015 51:38


Ian Buck and Ian Decker discuss (live on their Twitch stream) a suspicious backdoor into League of Legends accounts, Polygon's noble pursuit of gaming journalism, Sony Online Entertainment's sudden selloff and rebranding, The Legend of Zelda's new home on Netflix and the DICE Awards!

KillScreen
KillScreen 51: #YesAllGhostbusters

KillScreen

Play Episode Listen Later Feb 9, 2015 126:28


A fortnightly podcast about video games hosted by Stephen Castaneda and Josh Picard. This week Stephen and Josh talk about Sony Online Entertainment’s future, the new Persona 5 trailer, a possible live action Zelda series, the female Ghostbusters reboot and much, much more! You can also find all of Josh Picard's fantastic music here: soundcloud.com/josh-picard The intro song is Nausea by Jeff Rosenstock and is on the upcoming album We Cool? out March 3rd. The outro song can be found here https://soundcloud.com/the-theme-song/fuck-this-shit-im-out

Geek Pop Alliance Podcast
Geek Pop Alliance Podcast #5: Bounty Hunting Hutts

Geek Pop Alliance Podcast

Play Episode Listen Later Feb 9, 2015


In our biggest episode yet, Keith returns to talk with Ryan about all the greatest things to happen in the last 2 weeks. Topics include all the new trailers for the Fantastic Four film and Daredevil Netflix series; the Marvel Cinematic Universe origins for Quicksilver and Scarlet Witch; Star Wars spin-off casting news; Ray Palmer's A.T.O.M. suit is revealed for Arrow; AOL shuts down several major gaming blogs; Sony Online Entertainment gets sold off; Radio Shack files for bankruptcy; the Legend of Zelda could be getting a Netflix series; and a bunch of quarterly earnings reports from major companies. Plus, we have our first ever original comic book draft and lots of talk about recent comics, tv shows, and anime!

Built to Play
Built to Play 53: Jazz

Built to Play

Play Episode Listen Later Feb 8, 2015 53:10


Subscribe (iTunes)Subscribe (Stitcher) In an all-news episode, we discuss the end of the Nintendo Club, Persona 5, and Net Neutrality for all. We haven't had a chance to discuss the news for a while, so we thought it's time to catch up on everything we've missed since mid-January. Sony Online Entertainment was bought by Columbus Nova, and renamed Daybreak Game Company, alerting our suspicions. The Club Nintendo is becoming more exclusive to the point it no longer exists. Microsoft expects to believe that people will play Minecraft on the Hololens. Square Enix, against the will of God himself, made a profit. Persona 5 may have the coolest menus in video games. Net neutrality may be a real thing in the US and Canada.  THANKS TO THE FREE MUSIC ARCHIVE FOR  "Songe D'Autumne" and "Hungaria" BY Latch Swing. and "Baby Sleeping" by Natalia Svortzova. BUILT TO PLAY IS A PRODUCT OF THE SCOPE AT RYERSON RADIO STATION IN THE HEART OF DOWNTOWN TORONTO. IT WAS PRODUCED AND EDITED BY ARMAN AGHBALI AND WRITTEN BY DANIEL ROSEN. IF YOU LIKE THE SHOW PLEASE SUBSCRIBE AND RATE US ONLINE. IT HELPS MORE PEOPLE FIND THE SHOW AND GIVES US AN IDEA HOW WE'RE DOING. FEEL FREE TO COMMENT DOWN BELOW.

Constantly Calibrating Podcast (Gaming & Geek Culture)

This week we delve into the acquisition and renaming of DayBreak Game Company, formerly known as Sony Online Entertainment. We talk titles and game styles, and remember Star Wars Galaxies fondly. We also memorialize Monty Oum in our own way, and pay homage to our friend and inspiration

IRLnoobs
Ep. 58: The Bone Zone

IRLnoobs

Play Episode Listen Later Feb 8, 2015


The Podfest happened yesterday. It was cool. Here’s the video of our performance. Sony Online Entertainment is becoming Daybreak Games. The Elder Scrolls Online is still going ahead with that F2P thing. Tempurpedic beds: good for boning?

Top Down Perspective
Top Down Perspective 05/02/15

Top Down Perspective

Play Episode Listen Later Feb 6, 2015 87:04


Paul tries out Dark Deception, Castle in Darkness and Life is Strange (along with Sean). Jon is just continuing with his everlasting quest to play every Picross puzzle ever.Club Nintendo releases their final rewards, variant color Amiibos are on their way and Sony no longer own Sony Online Entertainment.

Press Play to Save: Video Game News and Reviews on the Cheap

This weeks episode is the big championship! We discuss the impact of Superbowl gaming commercials and what’s happening with Sony Online Entertainment. Then we take our conversation to the next gen as we discuss the new Holo Lens and Windows 10. And of course we bring you up to speed on all the great deals […]

XoneBros: A Positive Gaming & Xbox One Community
Podcast #47: Why Sony Online Entertainment “Can’t Wait to Make Xbox One Games”

XoneBros: A Positive Gaming & Xbox One Community

Play Episode Listen Later Feb 6, 2015 91:47


Another week of fantastic news causes buzz on this week’s podcast. Sony Online Entertainment has been sold and they announced they will be making games for the Xbox One. What games do we want to see and what does this mean for the Xbox? We also get into an intense discussion about companion apps, beta […]

The 0HITPOINTS Podcast
2/4/15 - Episode 13 - You Did Nazi That Coming

The 0HITPOINTS Podcast

Play Episode Listen Later Feb 4, 2015 66:53


Ryan and Man-Matt go nazi antiquing and talk about watchable Spider-man movies before getting into it over Far Cry 4, Game of Thrones Episode 1's ending, Scribblenauts: Unlimited, Evolve: Hunter's Quest, tiny bits of Sunset Overdrive and GTA V, the end of Assassins Creed Unity's Dead Kings DLC, IDARB, and the Battlefield Hardline Beta. Then nobody stopped them from talking about Star Wars: Battlefront news, LEGO Jurassic World and LEGO Avengers, Condemned 3, Dying Light and Halo MCC patch problems, the first 18 minutes of Boodborne, Gearbox's head writer leaving, and the selling of Sony Online Entertainment. Now this is the spot where I'd usually post links to YouTube and Twitter but I'm not going to do that anymore. But 0HITPOINTS.COM is up and running!

Videogame BANG! Podcast
Videogame BANG! Episode 69: Roger Craig Smith

Videogame BANG! Podcast

Play Episode Listen Later Feb 4, 2015 100:47


What's Up Chili Dogs?! Cory here, and I am so hyped about this weeks show. We have an awesome special guest this week on the second half of the show that has voiced some of the most beloved characters in geek culture including Sonic, Batman, Chris Redfield,Captain America, and Enzio: Mr. Roger Craig Smith. We talk voice acting, internet haters, attitude, and his most recent role as Kyle Crane in Dying Light! This is a loaded show people, we have Aaron Carter, Eddie, and Jada this week. Topics range from LGBT restrictions in a League of Legends tournament over seas, the purchase of Sony Online Entertainment, the Dare Devil trailer and everything else geeky under the sun! So grab your Green Herbs and your Baterangs and get ready for this weeks episode of the Videogame BANG!

Starting Point
Layoffs and Loss

Starting Point

Play Episode Listen Later Feb 3, 2015 32:08


During this most somber episode, Corey and Brian discuss the tragic losses of Rooster Teeth's Monty Oum and former Joystiq and Shacknews editor Andrew Yoon.  The guys also discuss the layoffs at Sega and Joystiq, as well as Sony's divestiture of Sony Online Entertainment and their discontinued support of Vita's Near, Maps and YouTube apps.What are your opinions on these changes and the loss of creativity in our world?  Let us know by tweeting us at the podcast, Corey or Brian. If you would like to donate to the Andrew Yoon Memorial Fund, please click here.If you would like to see me during the Whip Caucus for the NAVGTR awards, you can see it all at the NAVGTR YouTube channel here.

Starting Point
Layoffs and Loss

Starting Point

Play Episode Listen Later Feb 3, 2015 32:08


During this most somber episode, Corey and Brian discuss the tragic losses of Rooster Teeth's Monty Oum and former Joystiq and Shacknews editor Andrew Yoon.  The guys also discuss the layoffs at Sega and Joystiq, as well as Sony's divestiture of Sony Online Entertainment and their discontinued support of Vita's Near, Maps and YouTube apps.What are your opinions on these changes and the loss of creativity in our world?  Let us know by tweeting us at the podcast, Corey or Brian. If you would like to donate to the Andrew Yoon Memorial Fund, please click here.If you would like to see me during the Whip Caucus for the NAVGTR awards, you can see it all at the NAVGTR YouTube channel here.

Son of a Tech Podcast
EPISODE #57: NINTENDO’S CREATOR PROGRAM

Son of a Tech Podcast

Play Episode Listen Later Feb 3, 2015 67:34


Watch live on Mondays at 9pm cst/10pm et HERE Special Guest Megnagaming Joystiq is closing and I’ll miss them like hell PewDiePie denounces Nintendo’s YouTube Creators Program Battlefield: Hardline open beta starts next week Return A 970 and Get deals on R9 290 Nvidia Officially Responds to 970 VRAM Issue w/ Benchmarks Witcher 3 Textures Downgraded Fuel Costs Money in Video Games Now H1Z1 developer Sony Online Entertainment is no longer a part of Sony Game Releases This Week Criminal Girls: Invite Only – Vita – ⅔ Spongebob HeroPants – 360, 3ds, Vita – ⅔ Deathtrap – PC – 2/4 Apotheon – PS4, PC – ⅖ Kick & Fennick – Vita – ⅖

GameEngineStart Podcast
GameEngineStart Podcast – Shifty Shellshock

GameEngineStart Podcast

Play Episode Listen Later Feb 3, 2015 81:01 Transcription Available


Football. FOOTBALL. FOOTBALL!!! Also, video games and nostalgia. On this episode... We Played... Euan confirms that Life is Strange, as well as revisiting Warframe and Grim Fandango Remastered Calum relives his youth with Heroes of Might and Magic 3 HD, as well as recounting the games of our youth. In News... Joystiq is shutting down after 10 years. Halo: Master Chief Collection still doesn't work, so 343 are beta testing a patch. Nvidia are releasing a new graphics card aimed at the mid tier MOBA playing PC gamer The first big expansion for Guild Wars 2 is coming soon Homeworld Remastered is coming Feburary 25th, and has a real pretty Collectors Edition Sid Meier's Starships was announced for this year. Nicki Minaj will be pleased. Valve's economist, who was responsible for large chunks of the TF2 economy, is now the Finance Minister for Greece. Yup. Sony are shutting down Music Unlimited and replacing it with Spotify Nintendo announced their YouTube revenue sharing system, and everyone hates it. NeoGAF got their hands on some Just Cause 3 screenshots from...somewhere. Octodad developers Young Horses released some stats on their profits from the game. Sony are selling off Sony Online Entertainment, now known as Daybreak Game Company LLC Intro Music - There It Is - Kevin MacLeod (incompetech.com) Outro Music - Honey Bee - Kevin MacLeod (incompetech.com) News Sting - News Intro - Maximilien (soundbible.com) All Licensed under Creative Commons: By Attribution 3.0

Post Game Report
Post Game Report: Sony sale makes waves.

Post Game Report

Play Episode Listen Later Feb 2, 2015 77:28


Welcome to episode 303, where we talk about the impact the sale of Sony Online Entertainment will have to multi-console owners.  The Halo Master Chief Collection was going to launch a beta but recently cancelled it. Does this mean that 343 Studios finally found a cure for it's broken multi-player? 

Geek Pop Alliance Podcast
Geek Pop Alliance Podcast #4: Microsoft Wants Some Love

Geek Pop Alliance Podcast

Play Episode Listen Later Jan 26, 2015


It's time for the 4th installment of everyone's favorite podcast, and we here at the Geek Pop Alliance are ready to bring it to you! This week we cover a slew of topics that includes Marvel's big plans for the upcoming Secret Wars event; new casting confirmations for the X-Men: Apocalypse movie; the X-Files may be making a return to television; all the news out of the Microsoft Windows 10 Event, including a huge holographic surprise; and Sony Online Entertainment launches it's newest IP with less than stellar results. Plus, we have our Marvel trivia game of the week where Keith is pitted against an iconic villain/hero from the past! Not to mention even more news and reviews for our favorite comics, tv shows, and anime.

Son of a Tech Podcast
BLINDRUN’S BIRTHDAY: BRG PODCAST #34

Son of a Tech Podcast

Play Episode Listen Later Dec 27, 2014 94:19


Justin TV Shuts Down to focus on Twitch http://techcrunch.com/2014/08/05/justin-tv-shuts-down-to-let-the-company-focus-on-twitch/ Johnny Depp Joins Kevin Smith’s Yoga Hosers http://www.ign.com/articles/2014/08/20/johnny-depp-and-kevin-smith-team-for-yoga-hosers US military bans staff from reading a site devoted to leaks http://www.engadget.com/2014/08/20/us-military-bans-intercept/?ncid=txtlnkusaolp00000595 Reddit comes to Xbox One this week with ReddX app http://m.mynews.ly/!EH.BpTQf Xbox One Gets MTV US App http://m.mynews.ly/!EH.BpLUR Microsoft Explains Xbox Exclusivity for Rise of the Tomb Raider http://m.mynews.ly/!EH.BpGzN GameFly sells off digital distribution business http://www.joystiq.com/2014/08/25/gamefly-sells-off-digital-distribution-business/?ncid=txtlnkusaolp00000595 Diablo 3: Reaper of Souls Patch Out Tomorrow http://www.ign.com/articles/2014/08/25/diablo-3-reaper-of-souls-patch-out-tomorrow Head of Sony Online Entertainment’s flight rerouted over concerns for explosives [Update] http://m.mynews.ly/!EH.BqLwN Not Even Sony Understands Why the PS4 Is Selling So Well http://m.mynews.ly/!EH.Bp8gy Report: 92 percent of PC game sales in 2013 were digital http://m.mynews.ly/!EH.BqML1 Amazon, not Google, is buying Twitch for $970 million http://m.mynews.ly/!EH.BqWqC Hackers post Fez developer Phil Fish’s personal information and take control of his studio’s website http://m.mynews.ly/!EH.Bp6Pc Blizzard: Microsoft demanded 1080p for Diablo 3 on Xbox One http://www.joystiq.com/2014/08/20/blizzard-microsoft-demanded-1080p-for-diablo-3-on-xbox-one/?ncid=txtlnkusaolp00000595 Johnny Depp Joins Kevin Smith’s Yoga Hosers http://www.ign.com/articles/2014/08/20/johnny-depp-and-kevin-smith-team-for-yoga-hosers US military bans staff from reading a site devoted to leaks http://www.engadget.com/2014/08/20/us-military-bans-intercept/?ncid=txtlnkusaolp00000595

Cell Shock Podcast
Episode 25 - Watch Dogs, Giant Mushrooms, and One Hour Photo

Cell Shock Podcast

Play Episode Listen Later Aug 20, 2014


Episode 25 - Watch Dogs, Giant Mushrooms, and One Hour PhotoOn Episode 25, Rob, Eric, and Kelly are joined by Aaron Bartholomew as they talk about Game Beyond.com, MMORPGs,Watch Dogs, an in-depth discussion of the Pikmin series, The Room, Robin Williams movies, and more! Cell Shock Podcast Facebook Page Theme Song is by Ethan Avila A.K.A. Tikal Shine Aaron’s Twitter Eric’s Twitter Kelly’s Twitter Rob’s Twitter Game Beyond Runescape Sony Online Entertainment The Last of Us Remastered Watch Dogs Watch Dogs - E3 2012 vs PC Release (Ultra) Banished Fire Emblem: Awakening Hearthstone Pikmin series The Room Tribute Game The Room The Disaster Artist The Disaster Artist being made into a movie There Will Be Blood Frank Street Thief One Hour Photo Good Will Hunting World’s Greatest Dad Comedy Bang! Bang! Amazon Prime has HBO Shows now The Cell Shock Podcast, a podcast hosted by me, Rob, aka Jedifan421, all about movies, music, gaming, and pop culture, new and old, as I host a round table discussion with new guests every week from fan communities around the world.

TheBottomLineShowLIVE™
Harnessing the Power of the Mind and More With Ian Wynne

TheBottomLineShowLIVE™

Play Episode Listen Later Feb 5, 2014 78:00


Join us at 11:11 am PST as our returning Guest Ian Wynne discusses the power of the mind and how YOU can tap into your limitless well of possibilities. He is the founder & CEO of Mythical Media & The Super Human Project.   People have described Ian as “simply a wealth of knowledge”, and “a man who exudes passion, expertise, confidence and creativity”.  Ian Wynne is a great example of what happens when you blend a passionate desire to make a difference, willpower & dash of craziness to make it happen.   As an entrepreneur, marketing consultant, student of humanity and the blending of science and spirituality Ian is sought after to help individuals and organizations to create a new internal3 conversation leading to enhanced results.    Ian has worked with companies like; Blizzard Entertainment, Walmart, Best Buy, Lego, Visa, Mastercard, Sony Online Entertainment, EA, CEO Space and many many others to increase revenues and create more meaningful internal3 conversations.   Currently Ian is deep in research on writing a new book on the science behind our results and how to blend thinking and feeling to craft an existence of meaning.  Delicately dancing the line between “woo-woo” and science Ian demands to understand how magic is actually real.   Ian sits on the Advisory board of a few start-up companies to help provide insight and direction on branding, marketing and revenue modeling. From mobile tech, health and fitness, inspirational events to consumer reporting. **** Superhuman oath  Previous Broadcasting Neuroleadership! Listen at http://tobtr.com/s/5566457

Business Rockstars
#410 Yair Landau Founder Mass Animation

Business Rockstars

Play Episode Listen Later Jan 29, 2014 82:17


No matter how much you "keep up" with our ever changing world there still always seems to be one (or 2) things that just don't make sense. Enter Neil Grossman, he has the rare ability to simplify complicated issues and present them in a clear, concise and unbiased manner. Grossman brings a varied and unique experience to financial and economic matters drawing upon advanced studies in mathematics, physics and law and a career in trading, central banking, fund management and finance. So in other words, "you have questions, we have answers!" Do not miss this great interview!Mr. Landau was responsible for bringing the SPIDER-MAN franchise to Sony. He also managed Sony Pictures Animation. He has grown Sony Online Entertainment into a worldwide leader in massively multiplayer online games. He served as Vice Chairman of Sony Pictures Entertainment Inc. He advises several companies including Animation Lab, iContaqt, and Infinite Memories. Yair has been through a ton of amazing experiences our listeners can greatly benefit from. If you are starting a business, or have one up and running, but have hit bump in the road then do not miss this interview!Bryce Clemmer is a co-founder of Vadio, Inc. Prior to Vadio, he was part of the launch of the first generation iPhone at Apple Inc.Clemmer earned a B.A. in Economics from Willamette University in 2010, and co-founded the Willamette University Investment Group. He is a member of the advisory board for the school of electrical engineering and computer science at Oregon State University, and is a volunteer at MIT / Stanford's Venture Lab.

Past Episodes – Super Podcast Action Committee (Inactive) – KNGI Network

On this week’s show hosts Andrew Eisen and E. Zachary Knight talk about Sony’s PlayStation Now streaming service, Sony Online Entertainment’s all access MMO pass, Ultimate Gay Fighter, and South Australia’s government being pressured into getting rid of anti-game billboards. You can also find us on Facebook, on Twitter @SuperPACPodcast and Google +. You can ...Continue reading ‘Super Podcast Action Committee – Episode 83’ »

Hey Poor Podcast
PlanetSide 2: A Tour With The Black Widow Company

Hey Poor Podcast

Play Episode Listen Later Nov 6, 2012 2:03


Sony Online Entertainment sent away some daring embedded journalists to Auraxis to document their tour with the Black Widow Company. The post PlanetSide 2: A Tour With The Black Widow Company appeared first on Hey Poor Player.

PB & Jason
Issue 60: Bite-Sized Edition

PB & Jason

Play Episode Listen Later Oct 13, 2011 32:11


What's in PB & Jason today? New Wii models, of course! Alongside those comes a preview of what to expect in upcoming PlayBits (*HINT* Ratchet & Clank All4One and Kirby's Return to Dreamland on next Tuesday and the following Monday, respectively).  Afterward, the expect to hear Jason elaborate on all the details of the recent Playstation Network and Sony Online Entertainment hackings. Click through to see the rest and to listen to the podcast! Then, there's a quick shout-out to Chris's most recent article. Shortly after that mention, expect to have your wallets drained and your credit cards maxed for this holiday's MUST BUY franchise: Skylanders: Spyro's Adventure. Hear the details of how Activiation's latest update to the Spyro franchise could dominate some holiday sales. Finally, PB & Jason ends with Pixls, but the Twisted kind, not the ones that come with bits. Tune in next week for MORE PB & JASON!

PB & Jason
Issue 60: Bite-Sized Edition

PB & Jason

Play Episode Listen Later Oct 12, 2011 32:11


What's in PB & Jason today? New Wii models, of course! Alongside those comes a preview of what to expect in upcoming PlayBits (*HINT* Ratchet & Clank All4One and Kirby's Return to Dreamland on next Tuesday and the following Monday, respectively).  Afterward, the expect to hear Jason elaborate on all the details of the recent Playstation Network and Sony Online Entertainment hackings. Click through to see the rest and to listen to the podcast! Then, there's a quick shout-out to Chris's most recent article. Shortly after that mention, expect to have your wallets drained and your credit cards maxed for this holiday's MUST BUY franchise: Skylanders: Spyro's Adventure. Hear the details of how Activiation's latest update to the Spyro franchise could dominate some holiday sales. Finally, PB & Jason ends with Pixls, but the Twisted kind, not the ones that come with bits. Tune in next week for MORE PB & JASON!

Game Breaker Video Edition
SOE Fan Faire Keynote - GAMEBREAKER.TV Special Presentation

Game Breaker Video Edition

Play Episode Listen Later Jul 8, 2011 95:38


Gary Gannon and Mike B aka Fony hit Las Vegas for Sony Online Entertainment's Fan Faire 2011!

SuperHappyFunTimeShow presented by SPOnG.com

Kropotkin chats about completing Portal 2 co-op, why he finds Ridge Racer 3D entertaining, why Battlefield Play 4 Free is free and how he would love to play Outland on the PS3 but cannot thanks to PSN being down. Hendrix chats at length about Shift 2, again, while BloodShot Robot and Alphabox discuss the new zombie map for Call of Duty Black Ops. We also cover news and listener mail. Running time: 01:02:22

Raging Bullets
Raging Bullets NYCC 09 Part 2 : A DC Comics Fan Podcast

Raging Bullets

Play Episode Listen Later Feb 12, 2009 181:37


Raging NYCC Report Part 2: We kick things off with an interview about the new DC MMO with Sony Online Entertainment, then we jump into a discussion about the two major DC universe panels and the news spilling out of them. Finally,  Jaydee74 joins as for a casual comic chat and Tom Zahler joins us to chat about Love and Capes. Show Notes: 0:00 Show opening, heroinitiative.org,  DCBService.com, Instocktrades.com, our ongoing contest (Ragingcontest@gmail.com), New York Comic Con, show voicemail line 1-440-388-4434 or drnorge on Skype,and more. 6:00 DC MMO interview with SOE 34:02 DC Panels from NYCC 1:22:03 Jaydee74 for the forums and friend of the show with a casual comic discussion 2:45:57 Love and Capes 2:55:48 Show closing Blooper Reel : No Blooper reel this episode We’ll be back in a few days with our next episode.  Check Ragingbullets.com and the forum for regular updates. Don’t forget to submit your own content for the web site and the show. We love your participation. DC MMO by Sony http://www.myspace.com/dcuo Love and Capes http://www.loveandcapes.com

VirginWorlds MMORPG Podcast
VirginWorlds Podcast #25

VirginWorlds MMORPG Podcast

Play Episode Listen Later Aug 20, 2006 31:30


Topics: Dark Age of Camelot, Darkfall, Dungeons and Dragons Online, Eve Online, Sony Online Entertainment and World of Warcraft.VirginWorlds is a weekly news podcast covering Massively Multiplayer Online Role Playing Games such as World of Warcraft, EverQuest, Guild Wars, City of Heroes, Eve Online, Vanguard, and many many more. The main site can be found at http://www.VirginWorlds.com