Podcasts about Graeme Norgate

British video game music composer

  • 31PODCASTS
  • 40EPISODES
  • 1h 16mAVG DURATION
  • 1MONTHLY NEW EPISODE
  • Mar 28, 2025LATEST
Graeme Norgate

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Best podcasts about Graeme Norgate

Latest podcast episodes about Graeme Norgate

The Back Page: A Video Games Podcast
Atomfall and the Best, Worst and Most Iconic Games Set In Britain

The Back Page: A Video Games Podcast

Play Episode Listen Later Mar 28, 2025 116:20


After 30 minutes of chatter about Rebellion's new Game Pass survival game Atomfall, we try to pick the 10 games that best represent Britain as a virtual setting. Finally, we cap things off with a low-nutrition awards ceremony of British 'stuff' in computer games past and present.This week's music is from the GoldenEye 007 soundtrack by Graeme Norgate, Grant Kirkhope and Robin Beanland. Hosted on Acast. See acast.com/privacy for more information.

Pixel Beat
[145] The Melting Pot

Pixel Beat

Play Episode Listen Later Jan 6, 2025 44:08


About: A new episode featuring hot and fiery themes from various games. Lets get spicy!Artwork: Chrono Cross 00:00 - Another Medium [Undertale] by Toby Fox > 02:21 - Vexin' Volcano [Mega Bomberman] by Jun Chikuma > 03:39 - Fully Furnaced [Shovel Knight Dig] by Jake Kaufman > 07:24 - An Underlying Problem [Shovel Knight] by Jake Kaufman > 11:06 - Volcanic Zone (Battle) [Popful Mail] by Falcom Sound Team JDK > 12:39 - A Searing Struggle [Ys III: Wanderers From Ys] by Falcom Sound Team JDK > 13:59 - Earth Temple [The Legend of Zelda: Skyward Sword] by Hajime Wakai, Shiho Fujii, Mahito Yokota, Takeshi Hama, Koji Kondo > 17:19 - Lethal Lava Land [Super Mario 64] by Koji Kondo > 19:59 - Hot Top Volcano [Diddy Kong Racing] by David Wise, Graeme Norgate > 21:44 - Dungeon Of Searing Heat [Skies of Arcadia] by Yutaka Minobe, Tatsuyuki Maeda > 23:41 - Mines (The Lava Dwellers) [Stardew Valley] by ConcernedApe > 26:38 - Cave Exploration [Worlds End Club] by Jun Fukuda > 29:55 - Cavern Of Splendor [Etrian Odyssey III] by Yuzo Koshiro > 34:44 - Gundor Volcano [Dark Chronicle] by Tomohito Nishiura > 36:49 - Mount Pyre [Chrono Cross] by Yasunori Mitsuda > 40:23 - Shattered Lands [Pyre] by Darren Korb > pixelbeatpod@icloud.com > 

Pixel Beat
[136] The Lighter Side Of Life

Pixel Beat

Play Episode Listen Later Sep 3, 2024 48:58


About: An episode complete with music on the lighter, fun side. This one features generally upbeat, uplifting and overall enjoyable themes from an assortment of games. Artwork: Chrono Trigger 00:00 - Torigoth [Xenoblade Chronicles 2] by ACE > 03:28 - Guardia Millennial Fair [Chrono Trigger] by Yasunori Mitsuda > 06:38 - Dance and Stamp and Cheer [The House In Fata Morgana] by Gao > 09:04 - Fine Weather [Live A Live HD-2D] by Yoko Shimomura > 11:54 - Overworld [Super Mario 3D Land] by Asuka Hayazaki, Takeshi Hama, Mahito Yokota > 13:20 - The Lobby [Gunbound] by Kevin Lee > 15:17 - Man in the Girls' High [AI: The Somnium Files - nirvanA Initiative] by Keisuke Ito > 17:47 - So Cool [TalesWeaver] by Nauts > 19:42 - Gentle Wind [Trauma Center: Under The Knife 2] by Manabu Namiki, Noriyuki Kamikura > 21:34 - Ancient Lake [Diddy Kong Racing] by David Wise, Graeme Norgate > 23:05 - The Little Sprite [Secret Of Mana] by Hiroki Kikuta > 25:55 - Raven [Trials of Mana 2020] by Hiroki Kikuta, Tsuyoshi Sekito, Koji Yamaoka > 29:45 - Break Time [Scarlet Nexus] by Hayata Takeda > 32:40 - Tutorial [New Pokémon Snap] by Hiroki Hashimoto > 35:28 - Knight's Academy [The Legend of Zelda: Skyward Sword] by Takeshi Hama > 37:19 - The Path To You [Fire Emblem Fates] by Takeru Kanazaki > 40:39 - Unending Clear Blue Sky [Radiant Historia] by Yoko Shimomura > 43:42 - Bashfully Across The Ledge [Atelier Ryza: Ever Darkness and the Secret Hideout] by Kazuki Yanagawa > 45:27 - Town Of Palm [Grandia] by Noriyuki Iwadare > pixelbeatpod@icloud.com > 

barSILENCE: A Video Game Music Podcast

[Episode 30] This month barSILENCE is taking you back to the arcade glory days of the mid-90s cranking up the ultra-unforgettable soundtracks of Killer Instinct and Killer Instinct 2! These games marked Nintendo's triumphant return to arcades at the height of the fighting game craze. With Rare's jaw-dropping graphics outrageous characters and a killer combo system that redefined the genre both Killer Instinct games are etched into gaming history as fan favorites and the ultimate showcase of Nintendo's Ultra 64 promise. Get ready to play hard as we listen to the killer groove and supreme beats by Rare legends Graeme Norgate and Robin Beanland! FIGHT ON! FIGHT ON! Tracklisting: 00:00:00 - The Instinct (Killer Cuts Version) (Killer Instinct) [Robin Beanland] 00:04:51 - Intro & Killer Instinct 00:12:22 - Do It Now! [Jago] (Full Length Remix) (Remastered, Rare and Remxied) [Graeme Norgate] 00:16:14 - Controlling Transmission [Glacius] (Full Length Remix) (Remastered, Rare and Remxied) [Graeme Norgate] 00:19:50 - Full-Bore [Fulgore] (Full Length Version) (Remastered, Rare and Remxied) [Graeme Norgate] 00:23:03 - Trailblazer [Cinder] (Killer Cuts Version) (Killer Instinct) [Robin Beanland] 00:24:53 - The Way U Move (Killer Instinct: Killer Cuts) [Robin Beanland] 00:28:49 - K. I. Feeling [Orchid] (Killer Cuts Version) (Killer Instinct) [Robin Beanland] 00:32:30 - Yo Check This Out! [TJ Combo] (Killer Cuts Version) (Killer Instinct) [Robin Beanland] 00:34:04 - Oh Yeah! [Thunder] (Killer Cuts Remix) (Killer Instinct) [Graeme Norgate] 00:37:20 - It's A Jungle (Killer Instinct: Killer Cuts) [Robin Beanland] 00:40:23 - Killer Instinct 2 & Killer Instinct Gold 00:45:25 - K.I. Feeling 2 (Orchid Theme) (Killer Instinct 2) [Robin Beanland] 00:47:56 - Maya Theme (Killer Instinct 2) [Robin Beanland] 00:50:03 - Kim Wu Theme (Killer Instinct 2) [Robin Beanland] 00:51:57 - Jago Theme (Killer Instinct 2) [Robin Beanland] 00:54:14 - TJ Combo Theme (Killer Instinct 2) [Robin Beanland] 00:55:49 - Glacius Theme (Killer Instinct 2) [Robin Beanland] 00:57:34 - Fulgore Theme (Killer Instinct 2) [Robin Beanland] 00:59:39 - Outro 01:01:36 - Gargos Theme (Killer Instinct 2) [Robin Beanland] barSILENCE is a monthly podcast crafted to celebrate and explore the best video game music in the world! You're here because you enjoy the same thing that I do, and I am grateful for that. If you want to become a member of the Legion of VGM, consider subscribing to the show on Patreon! As a thank you for subscribing, you will get access to an exclusive Bonus Beats show each month! Click here to learn more! If you want to consider a one time donation check out the Ko-Fi! Shout-outs to two fantastic friends of the show and members of the Legion of VGM: Shujin Academy VGM Club: The creatively themed episodes of this video game music podcast are the brainchild of the venerable Professor Tom. Please listen to and follow this excellent VGM Podcast! SuperPod Saga: This fantastic video game variety podcast hosted by Aaron, is a show on a mission to discuss every video game topic ever! Give it a listen and follow for weekly episodes! Connect with the show! Patreon - /barSILENCE Ko-Fi - @barsilencevgm Twitter - @barSilenceVGM Instagram - @barSILENCE Threads - @barSILENCE BlueSky - @barsilencevgm.bsky.social More ways to listen: Listen on the website - barsilence.com SuperPod Network - Video Game Podcast Network 8Beats Radio - 24/7 VGM Music & Mixes Terra Player App - VGM & Gaming Podcasts & More YouTube - Monthly Videos

Nerd Noise Radio
[Ch 1] "Noise from the Hearts of Nerds" - “C1E81: Mishmash Monday – vol. 15”

Nerd Noise Radio

Play Episode Listen Later Jan 29, 2024 106:22


Today's broadcast is  C1E81 for Mishmash Monday, . Today's episode is Mishmash Monday – vol 15, and the inaugural episode of 2024's "Season 7" (and the start of St. John's 8th year in podcasting).    Tracklist: Track Number - Track - Game - System(s) - Composer(s) - Timestamp    A1 Season 7 Earcatcher - 00:00:00  A2) Intro - 00:00:03  01) Spirit Hymn - Dinosaur - FM Towns (YM2612) - Masaki Kawai - 00:03:04  02) White Summit Probe Naberius - Phantasy Star Online 2 - Multiplatform - Hideaki Kobayashi, Mitsuharu Fukuyama, Kenichi Tokoi, Tadashi Kinukawa, and/or Chihiro Aoki - 00:05:38  03) The Hanging Edge - Final Fantasy XIII - PS3 / XB360 - Masashi Hamauzu - 00:13:03  04) Down the Rabbit Hole - Deathloop - Multiplatform - Tom Salta - 00:16:21  05) Streets of Bronx - Three Dirty Dwarves - Saturn - Attila Héger, and/or Attila Dobos - 00:19:33  06) Title Theme - Two Crude Dudes - Genesis - Azusa Hara, Hiroaki Yoshida, and or Tatsuya Kiuichi - 00:22:52  07) As Vrea - Twilight - X68000 - Ryu Umemoto, and/or Hiroaki Sano - 00:24:02  08) Wayland's Watch - Bard's Tale - Apple IIGS (ProDOS 8) - Lawrence Holland - 00:26:32  09) The Silence of Daylight - Castlevania II - NES - Kenichi Matsubara, Satoe Terashima, and/or Kouji Murata - 00:27:59  10) Super Shop Theme - Clash at Demonhead - NES - Michiharu Hasuya - 00:29:27  11) Yoru No Nikusyokujyu - Contra: Hard Corps - Genesis - Hiroshi Kobayashi, Akira Sōji, Kenji Miyaoka, Michiru Yamane, Akira Yamaoka, and/or Hirofumi Taniguchi - 00:30:31  12) Ginza - Shin Megami Tensei - PC Engine - Tsukasa Masuko - 00:33:06  13) Pao Pao Cafe - Fatal Fury - SNES - Kazuhiro Nishida, Yoko Osaka, Muraisan, Toshikazu Tanaka, Yasuo Yamate, Hiroshi Matsumoto, Michael Beard, and/or Goodam Kakaree  - 00:34:55  14) Title Theme - Supremacy - C64 - Jeroen Tel - 00:37:18  15) Level 2 - Jurassic Park - Gameboy - Jonathan Dunn - 00:41:07  16) The House of Wax Dolls - Vampire: Master of Darkness - Master System - Takashi Horiguchi - 00:45:43  17) Fight Theme - Mortal Kombat - Amiga - Allister Brimble - 00:47:25  18) Chicago Rooftop - Killer Instinct - Arcade - Robin Beanland, and/or Graeme Norgate - 00:49:16     [SENSORY WARNING: Next track opens very abrasively!]      19) Last Battle - Chrono Trigger - SNES - Yasunori Mitsuda - 00:51:37  20) Death Adder - Golden Axe - Genesis - Tōru Nakabayashi - 00:55:07  21) Munari City - Summoner 2 - PS2 - Franky Vivid - 00:57:33  22) Cave Dweller Concert - Donkey Kong Country - SNES - David Wise, Eveline Fischer (Novakovic), and/or Robin Beanland - 01:02:43  23) Poisonous Swamp / Ghost House - Super Mario Wonder - Switch - Shiho Fujii, Sayako Doi, and/or Chisaki Shimazu - 01:05:33  24) Outside NIWA - The Medium - Multiplatform - Arkadiusz Reikowski, and/or Akira Yamaoka - 01:07:42  25) Hot Spot - Zenses Ocean - DS - Martin Schjøler - 01:11:15  26) Little Cave - Diver's Dream - PS1 - Takayuki Ishikawa, and//or Shinya Watabe - 01:14:31  27) 10pm - Animal Crossing: New Horizons - Switch - Yasuaki Iwata, Yumi Takahashi, Shinobu Tanaka, Sayako Doi, and/or Masato Ohashi - 01:16:55  28) Select Screen - StarFox 64 - N64 - Kōji Kondō, and/or Hajime Wakai - 01:19:10  29) The Corridors of Time - Chrono Trigger - SNES - Yasunori Mitsuda - 01:20:56  30) Supplement - Bomberman Hero - N64 - Jun Chikuma - 01:23:38  31) World E - Art of Balance - Multiplatform - Martin Schjøler - 01:25:57  32) Forest - Miitopia - 3DS / Switch - Toshiyuki Sudo, Shinji Ushiroda, Yumi Takahashi, and/or Megumi Inoue - 01:28:11  33) Floor 2-2 - Wolfenstein 3D - 3DO - Todd Dennis - 01:30:08  B1) Outro - 01:33:30  B2) Outtakes - 01:45:12     Music Block Runtime: 01:30:30, Total Episode Runtime: 01:46:23    Our Intro and Outro Music is Funky Radio, from Jet Grind Radio on the Sega Dreamcast, composed by BB Rights.    Produced using a nearly equal mix of Audacity and Ardour in Linux (either Fedora Linux (Gnome), Nobara (Gnome), SteamOS 3 (KDE), Manjaro (MATE), Ubuntu DDE, Ultramarine (Pantheon), Ubuntu Unity, Sparky Linux (NsCDE), or on any combination of the Gaming PC "Big Rig", the Steam Deck, Living Room desktop, Mac Mini or one of three Linux laptops – Fedora on Laptop and/or Nobara on Big Rig being the most likely and most common). Recorded with a Shure SM7B XLR dynamic microphone on a RØDE PSA1+ boom arm through a Cloudlifter and a Focusrite 4i4 XLR-to-USB interface!    You can also find all of our audio episodes on https://archive.org/details/@nerd_noise_radio as well as the occasional additional release only available there, such as remixes of previous releases and other content.    Our YouTube Channel, for the time being is in dormancy, but will be returning with content, hopefully, in 2022. Meanwhile, all the old stuff is still there, and can be found here:     https://www.youtube.com/user/NerdNoiseRadio    Occasional blogs and sometimes expanded show notes can be found here:    nerdnoiseradio.blogspot.com.    Nerd Noise Radio is also available on The Retro Junkies Network at www.theretrojunkies.com, and is a member of the VGM Podcast Fans community at     https://www.facebook.com/groups/VGMPodcastFans/    We are also a member of Podcasters of Des Moines at https://www.facebook.com/groups/1782895868426870/    Or, if you wish to connect with us directly, we have two groups of our own:     Nerd Noise Radio - Easy Mode: https://www.facebook.com/groups/276843385859797/ for sharing tracks, video game news, or just general videogame fandom.    Nerd Noise Radio - Expert Mode: https://www.facebook.com/groups/381475162016534/ for going deep into video game sound hardware, composer info, and/or music theory.    Or you can reach us by e-mail at nerd.noise.radio@gmail.com    You can also follow us on X (Twitter) at https://twitter.com/NerdNoiseRadio , Threads at https://www.threads.net/@nerdnoiseradio , Instagram at https://www.instagram.com/nerdnoiseradio?igsh=MWF4NjBpdGVxazUxYw== , Mastodon at https://universeodon.com/@NerdNoiseRadio , and BlueSky at  And we are also now on Spotify, TuneIn, Pandora, iHeartRadio, Vurbl, Amazon Music and Audible! There is technically a Discord channel, but we may or may not ever take it public!    Thanks for listening! Join us again in February (dates TBD) for C1E82 (Channel 1, Episode 82) [SUBJECT TBD], as well as C2E16 – working title "Songs with Words" - Delicious VGM on "Noise from the Hearts of Nerds", as well as Tasty VGM and Talk on "Nerd Noise Game Club". And wherever you are - Fly the N!    Cheers! 

KNGI Network Podcast Master Feed
Game Jams #9: Treasure Trove (11/13/23)

KNGI Network Podcast Master Feed

Play Episode Listen Later Nov 12, 2023 60:34


On this episode of Game Jams we learn that one of the composers from Pizza Tower is still in high school, sometimes you gotta get your start by making licensed games, and the new Mario voice isn't different enough to matter. The Scheme: 21st Century Revival Pre-order: https://limitedrungames.com/collections/the-scheme-21st-century-revival/products/the-scheme-21st-century-revival-cd-soundtrack#product-details ClascyJitto is in High School: https://www.pcgamer.com/2023s-best-gaming-soundtrack-was-co-created-by-a-high-school-student-and-a-first-time-composer/ Buy Legends of 16-Bit Game Development: https://rasterscroll.com/product/legends/ GameXplain video comparing the new Mario Voice: https://www.youtube.com/watch?v=bYjGp2bSgCo (00:00:00) Yuzo Koshiro - Challenging Tomorrow - The Scheme (00:03:02) [BREAK] (00:04:21) 2 Mello - Turing's Theme - 2064: Read Only Memories (00:07:45) Akio Ohmori, Ritsuo Kamimura, Keiichi Suzuki, Hirokazu Tanaka - Your Name, Please - Earthbound (00:10:59) ClascyJitto - Dungeon Freakshow - Pizza Tower (00:14:37) Kazumi Totaka, Yasuaki Iwata, Yumi Takahashi, Shinobu Nagata, Sayako Doi, Masato Ohashi - K.K. Groove(Aircheck) - Animal Crossing New Horizons (00:15:25) [BREAK] (00:17:23) Yuki Iwai, Yuko Takehara - Cyclops Stage - X-Men Vs. Street Fighter (00:19:20) Yuko Takehara, Masato Kouda - Theme of Spider-Man - Marvel Vs Capcom (00:21:25) Yoko Shimomura, Isao Abe - Seaside Trap - The Punisher (00:23:44) [BREAK] (00:26:58) Tomoko Sumiyama - Red Planet - Bucky O'Hare (00:28:25) Norio Hanzawa - Stage 3 - Roller Games (00:31:30) Katsuhiko Suzuki - Puzzle Minigame - Gunstar Heroes (00:33:48) [BREAK] (00:34:14) Fumio Ito - Limit - Outtrigger (00:37:49) Norihiko Hibino - Raiden in V.R Mission ~Weapon~ - Metal Gear Solid 2 (00:40:16) Graeme Norgate, Grant Kirkhope, Monty Norman - Byelomorye Dam, Arkangelsk, USSR - GoldenEye 007 (00:43:00) [BREAK] (00:45:16) Koji Kondo - Bob-omb Battlefield - Super Mario 64 (00:47:45) Asuka Ohta, Hajime Wakai, Koji Kondo - Underground Theme - New Super Mario Bros (00:49:29) Masayoshi Ishi - Crystal Caves - (00:52:29) Koji Kondo - Overworld Theme - Super Mario Brothers 2 (00:54:03) [BREAK] (00:55:40) Yuzo Koshiro - Fighting in The Street - Streets of Rage

Dev Game Club
DGC Ep 347: GoldenEye 007 Bonus Interview with Grant Kirkhope 

Dev Game Club

Play Episode Listen Later May 10, 2023 73:25


Welcome to Dev Game Club, where this week we insert a bonus interview into the middle of our series on GoldenEye 007. We speak with Grant Kirkhope, one of two composers on the title. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:58 Interview 1:03:57 Break 1:04:32 Outro Issues covered: starting at Rare in '95, composing in hex, the imposing approach to programming, fitting in 1 Mb, making a clarinet from one note, limiting your palette, looping your cymbal decay, working within your limits, downsampling from 44.1 kKz and using the EQ, working from good tunes rather than a huge palette, getting a degree in trumpet and living the musician life, the dole and mom's house, sending in casette tapes, having a meg of memory to play with, going to Disneyland, a farm in the middle of nowhere with teams in stables, a family affair, GameBoy in the morning and GoldenEye in the afternoon, limiting who could be in what building, a culture of friendly rivalry, taking ideas and building on them, brilliant bosses, being into the Bond films, the best film releases of every year, not knowing what you're doing, working on the multiplayer in secret, "not pleasing anyone a lot but pleasing a lot of people a little bit" these days, coming up with the idea in the morning and doing it in the afternoon, the indie spirit, small teams, making the engine you need and no extraneous bits, building games like Nintendo, working from two or three sentences, how does this thing sound (spiky things vs forest things), messing around until you hear what you like, instinctual, developing from an emotional sense, delving into Statue Park, trying to find the John Barry magic, being afraid you're going to get fired and instead moving on to another project, getting a chance to film all the sets, having the magic destroyed, a game that just kept selling and selling, the godfather of trap music, pause music becoming the soundtrack of the game, falling into games without training, music living on when the games don't necessarily, things that get into your head as a child, remembering what you've done, making someone's favorite game, having quite a journey, games as not a destination for composers, having a scene. Games, people, and influences mentioned or discussed: Donkey Kong, Graeme Norgate, Rare, Banjo-Kazooie, Perfect Dark, Viva Pinata, Kingdoms of Amalur, Civilization: Beyond Earth, Mario + Rabbids, The King's Daughter, Pierce Brosnan, Edinburgh, Nintendo, Blast Corps, Ken Griffey Baseball, Dave Wise, Robin Beanland, Bon Jovi, Billy Idol, Van Halen, Killer Instinct, Keybase, Atari ST, Tim and Chris Stamper, Donkey Kong Country, Microsoft, Mortal Kombat, Faith No More, Duran Duran, Martin Hollis, Shigeru Miyamoto, Captain America, Monty Norman, John Barry, Gregg Mayles, Pinewood Studios, The World Is Not Enough/Tomorrow Never Dies, Sea of Thieves, Thunderbirds, Sting Ray, Tim Schafer, Psychonauts 2, Chris Woods, David Byrne, How Music Works, Velvet Underground, DOOM, Dark Forces, Neill Harrison, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: Multiplayer and takeaways Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com Discord Invite

Game Over
GOLDENEYE (1997)

Game Over

Play Episode Listen Later Feb 23, 2023 6:55


Goldeneye sur XBOX Series, le test par Yohann LemoreA savoir► Sortie : Août 1997 sur N64, Janvier 2023 sur Switch, XBOX Series, PC► Genre : FPS► Éditeur : Nintendo / Microsoft► Développeur: Rareware► Age : +15Crédits audio :Goldeneye 007 soundtrack by Graeme Norgate, Grant Kirkhope, Robin Beanland► https://www.youtube.com/watch?v=tekAyLxiZtI&list=PLFC753E037241DF4D

Une heure et des pixels
Une heure et des pixels 4.06 — Avec Olivier Penot

Une heure et des pixels

Play Episode Listen Later Feb 20, 2023 88:00


Sixième émission de la saison 2022-2023, en compagnie d'Olivier Penot, chef de projet et co-fondateur de Seaven Studio, studio spécialisé dans les portages de jeux indépendants. Émission diffusée le 19 février 2023. Au programme :– La chronique de Lys qui nous parle de Agatha Christie: The ABC Murders du studio Artefacts Studio, et de son traitement de l'œuvre originale et du genre du whodunit dans son ensemble.– La chronique trimestrielle de Beyond qui aborde l'expérience des jeux solo vécus à plusieurs. – La chronique d'Alexandre qui parle lui aussi des jeux à plusieurs, mais à travers le among-us-like First Class Trouble du studio Invisible Walls et ses mécaniques qui revisitent le genre.– 1ère pause musicale : Beacon in the Darkmess composé par Yoko Shimomura pour l'OST de Mario + Rabbids: Sparks of Hope.– L'entretien avec Olivier par Jean et la 2ème pause musicale proposée par l'invité : Facility composé par Graeme Norgate et Grant Kirkhope pour l'OST de Goldeneye.– La chronique de Calypso qui nous déballe une partie des secrets d'Unpacking du studio Witch Beam.– Le blind test des musiques de Boss par Alexandre.– 3ème et dernière pause musicale : Triangle composé par Brian Gibson pour l'OST de Thumper. Casting :– Alexandre Hanquier, chroniqueur– Beyond, chroniqueur– Calypso Meszaros, chroniqueuse– Jean Jouberton, intervieweur– Lazare Jolly, réalisateur, monteur et responsable technique– Lys Sombreciel, chroniqueuse– Vincent Boutin, programmateur musical Production : Pixel Up! en partenariat avec Radio Campus Paris et grâce au financement de Paris 3 Sorbonne Nouvelle.

Film.Music.Media: Podcast
GoldenEye 007 Retrospective | With Graeme Norgate & Grant Kirkhope

Film.Music.Media: Podcast

Play Episode Listen Later Feb 19, 2023 61:20


Co-composers Graeme Norgate and Grant Kirkhope sit down together to reflect back on scoring GoldenEye 007 for the Nintendo 64! Surprisingly, in nearly 26 years this is the first time that Graeme and Grant have spoken publicly about the score together! Graeme and Grant take us back to the mid 90's where the two of them found themselves working for Rare Limited; a game developer based out in the English countryside. Hear the origin story of how the two met, what it was like working at Rare in those early days, and how the two of them found themselves working on GoldenEye 007. The duo talk about the technological limitations of the time, how they rarely worked on the game at the same time during its lengthy delayed production, how they had complete freedom with the music, and how the levels were scored simply based off short descriptions and early art. Both Graeme and Grant are open about how they really had no idea what they were doing at the time as two young composers. You'll hear how Graeme handled the "sound design" of the game, and where he found what are now the legendary death grunts of the enemies as well as the sounds of each gun. You'll also hear great stories like how Grant scored the now legendary pause music, which of the NPC's were modeled with their faces as an easter egg, and much more. We also look at how long it took for them to realize that the game was a hit, and the years leading into Perfect Dark. This is truly a special conversation for anyone who grew up playing GoldenEye 007 with friends at every sleepover till your thumb was raw from pushing around that infamous N64 joystick. And hopefully if you're new to the game, you can learn how a small group of passionate people accidentally made one of the most iconic video games of all time. A Film.Music.Media Interview | Produced & Presented by Kaya Savas

The Back Page: A Video Games Podcast
Episode 114: What We've Been Playing (GoldenEye, Hi-Fi Rush, Fire Emblem Engage)

The Back Page: A Video Games Podcast

Play Episode Listen Later Feb 3, 2023 116:44


Hi-Fi Rush, GoldenEye 007 and Fire Emblem: Engage are among the games we've been playing lately – those are the focus of this episode, along with a barrage of listeners questions that vary between insightful and nonsensical. This week's music is from the GoldenEye 007 soundtrack by Graeme Norgate, Grant Kirkhope and Robin Beanland. Hosted on Acast. See acast.com/privacy for more information.

Switch Focus Podcast - Nintendo Switch Chat!
N-Focus #217 – Golden years

Switch Focus Podcast - Nintendo Switch Chat!

Play Episode Listen Later Jan 30, 2023 39:47


We're back with another dose of Nintendo news, game impressions and discussion! Join us as we discuss: Credits: Panelists: Andrew – @PlayCritically Sylvie – @StwTwo Rosalie – @LilRecordGirl Edited by: Andrew Brown Interludes: Craig Windle – @CraigedyCraig / Windmills at Dawn Music: Watch Theme and Surface 1 – Grant Kirkhope, Robin Beanland, and Graeme Norgate […] The post N-Focus #217 – Golden years appeared first on GAMEPODULAR.

Gamepodular - All shows in one feed!
N-Focus #217 – Golden years

Gamepodular - All shows in one feed!

Play Episode Listen Later Jan 30, 2023 39:47


We're back with another dose of Nintendo news, game impressions and discussion! Join us as we discuss: Credits: Panelists: Andrew – @PlayCritically Sylvie – @StwTwo Rosalie – @LilRecordGirl Edited by: Andrew Brown Interludes: Craig Windle – @CraigedyCraig / Windmills at Dawn Music: Watch Theme and Surface 1 – Grant Kirkhope, Robin Beanland, and Graeme Norgate […] The post N-Focus #217 – Golden years appeared first on GAMEPODULAR.

Very Good Music: A VGM Podcast
Episode 77: Secret Special Ending - Listener Credits Picks

Very Good Music: A VGM Podcast

Play Episode Listen Later Dec 31, 2022 132:18


Thank you, game music lovers, for almost three years of Very Good Music. We love you. Discord: https://discord.gg/gfypDsuqFs Twitter: @VGMpod and @Shootkapow E-mail: verygoodmusicvgm@gmail.com Voicemail: Anchor.com/vgmvgm Tracklist: Still Alive - Portal - Jonothan Coulton and Ellan McLain - Valve, 2007 (@NerdNoiseRadio) Ending Theme - The Adeventures of Mighty Max (Genesis) - Matt Furniss - WJS Design/Ocean, 1994 (@TheVGMbassy) Hard Corps Blues - Contra Hard Corps - Hiroshi Kobayashi - Konami, 1994 (@ThePhantomire) End Credits - Perfect Dark - Grant Kirkhope, Graeme Norgate, and David Clynick - Rare, 2000 (@RichStokesy and @DYHPTG) Rebirth - Illusion of Gaia - Yasuhiro Kawasaki - Quintet/Enix/Nintendo, 1993 (@Jgangsta187) Return to Mother Earth - Terranigma - Miyoko Takaoka and Masanori Hikichi - Quintet/Enix/Nintendo, 1995 (@OkImpala) Staff Roll - Vagrant Story - Hitoshi Sakimoto - Square Electronic Arts, 2000 (@BeardSpeck) Tears Stained Eyes - Snatcher (Sega CD) - Masahiro Ikariko - Konami, 1994 (@NerdNoiseRadio) Ending - Tales of Symphonia - Motoi Sakuraba, Shinji tamura, and Takeshi Arai - Namco, 2003 (RyanDS) The Last Scene - Sonic Adventure 2 - Fumie Kumatani - Sonic TEam USA/Sega, 2001 (Rjjj Gacria) No Cab, Fan Pride: Boku No Infinite Thotty Gaiden from Resonance of the Pure Land (based on Second Truth From the Left from Secret of Mana) - Hiroki Kikuta, arr. Sir Jordanius - Square, 1993 (@re_vgm) https://soundcloud.com/ocremix/1-11-no-cab-fan-pride-boku-no?in=ocremix/sets/secret-of-mana-resonance-of-the-pure-land Kirby's Dream Land 3 Extended Dreamy 80's Synth Remix (based on Staff Roll) - Jun Ishikawa, arr. Voltz Supreme - HAL Laboratory/Nintendo, 1997 (@VoltzSupreme) https://open.spotify.com/album/5Pgsg2vFuyqBN4ssJBC1L8?si=ojVIWN_ETei3jVhPl8Z-hw&nd=1 "Bye" With a Smile / Do U R - Grounseed - Masahiro Kajihara, Ryu Takami, Takahiro Nogi, Ryu Umemoto, Daisuke Takahashi, and Tatsuya Komoro - Studio Twinkle/EXIT, 1996 (@VGMporium) Ending Theme - Mega Man X5 - Naoto Tanaka and Naoya Kamisaka - Capcom, 2000 (@KurlyKevinS) Memories of You - Persona 3 - Shoji Meguro and Yumi Kawamura - Atlus, 2006 (Professor Tom - http://linktr.ee/shujinacademy) Never More - Persona 4 - Shoji Meguro and Shihoko Hirata - Atlus, 2008 (Professor Tom) Devil Trigger - Devil May Cry 5 - Kota Suzuki, Hiromitsu Maeba, and Yoshiya Terayama - performed by Casey Edwards, Ali Edwards, and Cliff Lloret - Capcom, 2019 (@BombermanX21) Lily - Guilty Gear Xrd -Sign- (Arcade) - Daisuke Ishiwatariand Junya C. Motomura, performed by Naoki Hashimoto, arr. Norichika Sato - ArcSystemWorks/Sega, 2014 (ProfJeff) See You Again - Ys I & II (PC Engine CD-ROM2) - Yuzo Koshiro, arr. Ryo Yonemitsu - Nihon Falcom/Alfa System/Hudson Soft, 1989 (@Purenell) Ending Theme - Fido Dido (Genesis) - Matt Furniss - Kaneko, 1994 (unreleased) (UtopiaNemo) Closer: Beyond the Sky - Xenoblade Chronicles - Yasunori Mitsuda - Monolith Soft/Nintendo, 2010 Stingers: Skeletroy's VGMVGM Theme Songs: VGMPod Theme Song...OF DOOM MMX Style Theme Song VGM Pod Metal Version 3 VGM Theme RPG Mix VGM Pod Winter Theme A Very Good Theme Song --- Send in a voice message: https://anchor.fm/vgmvgm/message

But It Was Aliens
Alien Visit to Ostankino, Moscow Reported on TV in 1995?

But It Was Aliens

Play Episode Listen Later Dec 15, 2022 50:26


The extraterrestrial comedy podcast where we probe a Mexican probe in to a Russian probe in 1995 whereby a glowing flying saucer may have visited, or even landed, in Ostankino, Moscow. We know this because there is a video but we don't have the video, but we do have stills from the video, yet we don't know how they came from the video. Could these photos indeed be depicting a UFO visit, or are they simply depicting the sun? Or is the whole thing a hoax? Or is this a military coverup? Or is this government disinformation to cover up what the military are really up to? There's a lot but also not too much to this one, ey. Just to be clear, we will be referring to some photos quite extensively throughout this probe (visual evidence, woooo) so you may want to check out our Instagram or Facebook group or at the very least, Google this event so that you can see what we are on about. Alongside the case, we today learn about Moonwalker's tattoos. We also debate what Moonwalker's evil methods would be if Moonwalker was a Bond villain… All that and more on this week's file.   YouTube video of Tercer Milenio coverage: https://youtu.be/83vHBMobAbU    YouTube UFOMania video of this event: https://youtu.be/_fP95haxn7E     Patreon: https://www.patreon.com/butitwasaliens   Store: https://butitwasaliens.co.uk/shop/     Probe us: Email: butitwasaliens@gmail.com Instagram @ ButItWasAliensPodcast Twitter @ ButItWasAliens Facebook: @ ButItWasAliens - join Extraterrestrial Towers     Music:  Music created via Garageband. Additional music via: https://freepd.com - thank you most kindly good people. We opened today with the Showtime theme from Beetlejuice which was composed via Danny Elfman and is a 1988 Tim Burton classic (distributed by Warner Bros. Pictures). We did that, basically, because it was indeed, showtime! As we discussed Goldeneye (the movie and Nintendo 64 classic), we included two themes from the N64 game developed by Rare and composed by Grant Kirkhope, Robin Beanland and Graeme Norgate. Those themes are called elevator b and subterranean caverns. As is becoming tradition, we closed out with the Staff Roll aka credits theme from 1990-1992's Super Mario World on the Super Nintendo Entertainment System (SNES) composed by Nintendo's audio wizard, Koji Kondo.     Main source: https://amp.ibtimes.co.in/did-aliens-visit-russia-1995-ufo-video-broadcast-by-russian-tv-channel-claims-so-772408

barSILENCE: A Video Game Music Podcast

[Episode 8] This month barSILENCE lands in the futuristic streets of 2023 to listen to the ambitious cyberpunk-influenced soundtrack of Perfect Dark on the Nintendo 64. We're hacking into 15 of the best moody, bassy, and sci-fi soundscapes from Rare's greatest composers, Grant Kirkhope, Graeme Norgate, and David Clynick. In the wise words of Daniel Carrington, "Act your age, Joanna!" Track Listing: 00:00:00 - Main Titles (Perfect Dark) [Graeme Norgate] 00:03:11 - Pause Menu (Perfect Dark) [Grant Kirkhope] 00:06:19 - Carrington Institute (Perfect Dark) [Grant Kirkhope] 00:08:54 - Training (Perfect Dark) [Grant Kirkhope] 00:12:16 - Alien Conflict (Perfect Dark) [David Clynick] 00:21:38 - dataDyne Central: Defection (Perfect Dark) [Graeme Norgate] 00:25:36 - dataDyne Research: Investigation (Perfect Dark) [Grant Kirkhope] 00:29:05 - dataDyne Research: Investigation X (Perfect Dark) [Grant Kirkhope] 00:31:10 - dataDyne Central: Extraction (Perfect Dark) [Grant Kirkhope] 00:35:38 - Carrington Villa: Hostage One (Perfect Dark) [Grant Kirkhope] 00:43:07 - Chicago: Stealth (Perfect Dark) [Grant Kirkhope] 00:48:32 - Deep Sea: Nullify Threat (Perfect Dark) [Graeme Norgate] 00:55:13 - Carrington Institute: Defence (Perfect Dark) [Grant Kirkhope] 01:00:50 - Mission Complete (Perfect Dark) [Grant Kirkhope] 01:03:26 - Credits (Perfect Dark) [Grant Kirkhope] barSILENCE is a monthly podcast crafted to celebrate and explore the best game audio from past and present. You're here because you enjoy the same thing that I do, and I am grateful for that. This episode is brought to you in part by our kind Patreon subscribers, and by our show's sponsor, Bold Pickins Specialty Pickles. Find them in stores near you: boldpickins.com Shout-outs are also in order for Professor Tom of the Shujin Academy VGM Club Podcast! You can and should check out his show by going to his site. If you are interested in becoming a member of the Legion of VGM, consider subscribing to the show on Patreon. As a thank you for subscribing, you will get access to an exclusive Bonus Beats show each month! Click here to learn more! Connect with the show! Patreon - /barSILENCE Twitter - @barSilenceVGM Instagram - @barSILENCE Threads - @barSILENCE BlueSky - @barsilencevgm.bsky.social Tumblr - barSilenceVGM More ways to listen: Listen to past episodes at barsilence.com 8Beats Radio - 24/7 VGM Music & Mixes Terra Player App - VGM & Gaming Podcasts & More YouTube - Monthly Videos This podcast is powered by Pinecast.

Pixel Beat
[079] Opening Stages from the N64

Pixel Beat

Play Episode Listen Later Jun 27, 2022 39:08


About: This episode features first stage themes from N64 titles. First stage themes are essentially introductions into a games world, and these are some first stage themes from a collection of Nintendo titles. Artwork: Super Mario 64 00:00 - Dam [GoldenEye 007] by Graeme Norgate > 02:32 - Green Garden [Bomberman 64] by Akifumi Tada > 05:00 - Clowney Island [Rocket: Robot on Wheels] by Ashif Hakik > 09:08 - Main Theme [Super Mario 64] by Koji Kondo > 11:50 - Atlantis Realm Lobby, Level 1 [Glover] by Allister Brimble, Richard Joseph > 17:18 - The Woods of Light [Rayman 2] by Eric Chevalier > 21:50 - Mumbo's Mountain [Banjo-Kazooie] by Grant Kirkhope > 26:08 - Pop Star [Kirby 64: The Crystal Shards] by Jun Ishikawa, Hirokazu Ando > 29:09 - Ancient Lake [Diddy Kong Racing] by David Wise, Graeme Norgate > 31:50 - Rumbling (Mission 1) [Star Soldier: Vanishing Earth] by Ichiro Shimakura > 34:33 - Redial [Bomberman Hero] by Jun Chikuma > 36:35 - Car Park [Fighting Force 64] by Martin Iveson > www.pixelbeatpod.com > pixelbeatpod@icloud.com > 

nintendo stages wheels super mario bros glover n64 video game music koji kondo david wise vgm grant kirkhope mumbo crystal shards richard joseph jun ishikawa graeme norgate hirokazu ando martin iveson allister brimble jun chikuma eric chevalier
Mage Cast
#068 - “For England, Mage” (GoldenEye 007)

Mage Cast

Play Episode Play 33 sec Highlight Listen Later Jan 26, 2022 124:07


What's aged worse: GoldenEye 007 for N64 or James Bond himself? What does it even mean to age well? Plus, soundtrack, slapfights, and screen peeking... I'm the Well-Red Mage and this is MAGE CAST feat. @RetroLogicGames, @ABXY_Reviews, and @SanityCrypto! It's a 4-player free-for-all podcast!Promo code: RED10PatreonJoin BuzzsproutJoin our DiscordTwitchTeePublicTeespringNovella on AmazonGuests:  @RetroLogicGames, @ABXY_Reviews, @SanityCrypto-Sponsors-BiFrost Bridge Studios - twitter.com/StudiosBipatreon.com/BiFrostBridgeStudioslinktr.ee/BiFrostBridgeStudioskickstarter.com/projects/bifrostbridgestudios/gaias-seed-a-thrilling-new-graphic-novelJoypad Lad - twitter.com/JoypadLadShopjoypadlad.comMusic: "Main Title" & "Facility" by Grant Kirkhope, Graeme Norgate, original theme by Monty Norman.Support the show (http://www.patreon.com/thepixels)

The Back Page: A Video Games Podcast
Episode 61: 2022 Mailbag

The Back Page: A Video Games Podcast

Play Episode Listen Later Jan 21, 2022 104:32


Another overly long mailbag episode is here! 25 of your questions about gaming (yes, and Bath restaurants) answered. This week's music is from the TimeSplitters 2 soundtrack by Graeme Norgate and The Secret of Monkey Island soundtrack by Michael Land and Patrick Mundy.

Very Good Music: A VGM Podcast
Episode 3-4 Bonus: Listener Train Tracks

Very Good Music: A VGM Podcast

Play Episode Listen Later Apr 21, 2021 67:38


Greetings, Gamers! We're taking things a little out of order this week. Some more crazy happenings in the Bedroth household have postponed the regular episode for a week, but never fear! We asked, and you answered the call! We've got 14 super-cool train tracks recommended by our loyal listeners, and we can't wait for all of you to hear them. Each song/set of songs below is filed under the name of the listener who recommended it. Extra special thanks to all of you! Thanks as always to our amazing patrons and the artists who made our show art and theme song. Links to their content can be found below the playlist on our YouTube video! You, too, can become a patron at patreon.com/vgmvgm, and you can reach out to us by e-mail at verygoodmusicvgm@gmail.com, on Twitter @Shootkapow, or by leaving us a voice message at anchor.com/vgmvgm. You can also leave us a comment on YouTube and while you're at it, please let us know if you like the video, and subscribe and ring the bell to be notified of future episodes! We look forward to hearing from you! The Last Rican Red Eye 2 - Lost Planet 2 - Marika Suzuki, Akiyuki Morimoto (2010, PS3/360, Capcom) - originally released for BlackBerry by Beeline Interactive Ryan Converted Missile Train/The Train Is About to Explode! - Goldeneye 007 - Grant Kirkhope, Robin Beanland, Graeme Norgate (1997, N64, Rare/Nintendo) Skeletroy Thunderstorm (Stage 2-1) from Ninja Gaiden II: The Dark Sword of Chaos - Ryuichi Nitta, Mayuko Okamura (1990, NES, Tecmo) Greased Lightning/Trucks & Trains (Stages 2 & 5) - Bad Dudes vs DragonNinja (cover by the Mad Gear from the album Symphony of the Fight) - Azusa Hara, Hiroaki Yoshida (1988, Arcade, Data East) Buy it on The Mad Gear's Bandcamp! ProfJeff Stage 2-2 - Rocket Knight Adventures - Michiru Yamane, Aki Hata (1993, Genesis, Konami) Military Train - Rapid Reload/Gunner's Heaven - Kazuhiko Toyama (1995, PS1, Media Vision/Sony) Forrest Time Limit - Viewtiful Joe - Masakazu Sugimori, Masami Ueda (2003, GameCube/PS2, Capcom) Western Land - Mario Party 2 - Hironao Yamamoto, Sohei Bando, Kazuhiko Sawaguchi (1999, N64, Hudson Soft/Nintendo) Welcome to Station Square - Sonic Adventure - Jun Senoue, Kenichi Tokoi, Fumie Kumatani, Masaru Setsumaru (1998, Dreamcast/GC/Windows/360/PS3, Sonic Team/Sega) Voltz Supreme - check out his website! Underground (Sarah in the Subway) - Virtua Fighter 3 - Takenobu Mitsuyoshi, Fumio Ito, Hidenori Syoji, Takayuki Nakamura (1996, Arcade, Sega - Ported to Dreamcast in 1998) Mystery Train - Final Fantasy VI - Nobuo Uematsu (1994, SNES, Square) Train Graveyard - Final Fantasy VII Remake - Masashi Hamauzu (2020, PS4, Square Enix) Forrest & Voltz Subway - Mortal Kombat 3 - Dan Forden (1995, Arcade, Midway) Patchpen Overworld Adventure/Full Steam Ahead - The Legend of Zelda: Spirit Tracks - Toru Minegishi, Manaka Tominaga, Asuka Ota, Koji Kondo (2009, DS, Nintendo) Patrons: Alex Messenger of A VGM Journey podcast Skeletroy of YouTube Thrash Remixes Ryan Steel, composer of Catlandia Kung Fu Carlito of the Heroes Three podcast The Last Rican of VGM Fight Club and Senpai's Playlist podcasts Forrest Shamlian, creator of Castle Corp on YouTube The Mysterious Nathan Artists: Naomi Rubin - patreon.com/naomirubin | comics at moonsproutstation.com Carlos Leon Roman - Instagram.com/kf_carlito Ben "The Diad" Dishman - @TheDiad Skeletroy - patreon.com/skeletroy --- Send in a voice message: https://anchor.fm/vgmvgm/message

Pixels & Polygones - Radio Campus Pau
P&P S2E5 : Plaisirs (ludiques) coupables

Pixels & Polygones - Radio Campus Pau

Play Episode Listen Later Feb 18, 2021 124:16


Février, c'est le mois de l'amour et pour le coup on a décidé de parler de passion, certes, mais de passion coupable. Quand on y pense, pourquoi être fier de jouer à un certain jeu et pourquoi oublier de mentionner en public qu'on prend aussi du plaisir à jouer à un certain autre jeu ? Mine de rien, la question est intéressante et nous nous la sommes donc posée. Invité spécial : M612 (alias Fabrice), un homme qui a du goût, même pour les jeux coupables. Programmation musicale : The Concept of Love (Ollie King OST -Hideki Naganuma, Sega, 2003) Humans Are Disappearing (Mass Effect 2, Jack Wall, Bioware 2010) Orchid theme (Killer Instinct OST, Robin Beanland, Graeme Norgate, RARE 1995) --- Send in a voice message: https://anchor.fm/pixels-et-polygones/message

The Back Page: A Video Games Podcast
Episode 3: James Bond games, from GoldenEye to IO Interactive

The Back Page: A Video Games Podcast

Play Episode Listen Later Dec 11, 2020 53:58


IO Interactive: nobody does it better? James Bond is the theme of this week's episode, as we discuss the Hitman developer's recently announced 007 game, and what it might look like. We also delve into the history of Bond on consoles and PC. Predictably, GoldenEye 007 comes up, but so too do the deeply average PS2-era likes of 007 Nightfire and Everything or Nothing. Plus! Jokes about George Lazenby. This week's music is from the GoldenEye 007 soundtrack by Graeme Norgate, Grant Kirkhope and Robin Beanland, as well as the No One Lives Forever soundtrack by Guy Whitman. 

Kiwi Talkz
Kiwi Talkz #69 - Graeme Norgate (Goldeneye, Killer Instinct, Timesplitters, Film, Rare, Mick Gordon etc.)

Kiwi Talkz

Play Episode Listen Later Nov 23, 2020 66:20


Graeme Norgate was a former composer at video game company Rare. He is most well known for composing for a majority of Rare games such as Goldeneye, Killer Instinct & Blast Corps. He is also the main composer of Timesplitters.SOCIAL MEDIAFacebook - Graeme NorgateTIMESTAMPS 00:00 - Intro00:15 - Graeme Norgate’s Setup01:11 - Evolution Of How Graemes Composing03:20 - How Graeme Ended Up At Rare07:00 - How Composers At Rare Were Picked To Compose Games10:25 - Graemes Way Of Working At Rare12:29 - Goldeneye’s Music/Bond Theme13:37 - Egyptian Temple Theme14:56 - How Graeme Composers16:02 - Goldeneye Pipe Sound18:43 - Composing For Killer Instinct25:45 - Mick Gordons Killer Instinct Soundtrack26:52 - Relationship With Robin Beanland28:06 - Good Camaraderie With All The Other Rare Composers/Robin Helping Graeme30:32 - Composing Timesplitters/Perfect Dark35:26 - Audio Director At Crytek/What Is An Audio Director38:39 - Graeme Is Currently Working On Mobile Games40:56 - Graeme Doesn’t Work To A Routine & Doesn’t Know His Method Of Composing43:44 - Writers Block45:28 - Rare Staff Not Knowing How Well They Were Regarded47:50 - Graeme Wasn’t Approached For Killer Instinct (2013)/49:25 - Music Becoming Dated50:16 - Mick Gordon51:22 - Travelling To Research Music Not Possible In The Olden Days52:55 - Graeme Doesn’t Want To Work On Film55:35 - Game Music Is Diverse/Game Music Has Faster Turnaround58:03 - TV & Film Industry Is Cut Throat/Differences Between Game & TV Music1:00:15 - Gaming Is Only Increasing/Older Generation Don’t Understand Gaming1:01:41 - Grant Kirkhope/Its Who You Know Not What You Know1:05:03 - Where To Follow Graeme Norgate

Deep Bass Podcast
Episode 007 - Goldeneye 007

Deep Bass Podcast

Play Episode Listen Later Sep 18, 2020 70:36


There was no way we would reach episode 007 and NOT cover Goldeneye on this episode! Peter and Cody sit down and talk about one of the most revolutionary multiplayer first person shooters to ever grace a home console: Goldeneye 007 on the Nintendo 64! One of the few movies turned games that was actually successful (if we're being honest, were there really any others?), we talk about everything ranging from late night sleepovers to the atrocious controller weight known as the Rumble Pak. Of course, we also discuss our top five favorite tracks from the minds of Graeme Norgate, Grant Kirkhope, and Robin Beanland. As always, thank you for listening! Question of the Episode: Which weapon was your favorite to use in Goldeneye 007? Send us your answers on Twitter @DeepBassPodcast! --- Support this podcast: https://anchor.fm/deepbasspodcast/support

The Bat-Jar Podcast
Episode #185: James Bond Video Games

The Bat-Jar Podcast

Play Episode Listen Later Jul 13, 2020 54:36


For more information regarding COVID-19 and available health services in Canada, call 1-833-784-4397 or visit canada.ca/coronavirus.  Special thanks to Zencastr who made it possible for us to record this episode while practicing physical distancing in separate locations. The James Bond movie series represents the one of the longest lasting spy franchises. Sounds like a perfect opportunity to make great video games. So why is there only one James Bond video game that is remembered fondly? Music and audio from "GoldenEye 007" is the property of Graeme Norgate, Grant Kirkhope, Robin Beanland, Martin Hollis, Rare, and Nintendo. The intro and outro music was created by Cackles and Jeremy Eckert. We thank them for their generous support of this podcast. Check out our Facebook page at www.facebook.com/batjarpodcast. Invite your friends to like our page! You can contact us at @thebatcookiejar on Twitter or you can send an e-mail to batjarpodcast@gmail.com.

Onda Cuadrada
Episodio 23 - Perfect Dark

Onda Cuadrada

Play Episode Listen Later Apr 28, 2020 92:13


Ema y Pandora, recién graduadas del instituto Carrington, enfrentan una compleja misión: Revisar la banda sonora del revolucionario first person shooter de la Nintengo 64, Perfect Dark. Hablamos de diseño, "darse un lujo", Grant Kirkhope, speedrunning, y muchos otros temas mientras exploramos la misión más famosa de la carrera de Joanna Dark. TrackList: * Main Title: Introduction - Perfect Dark OST, por Graeme Norgate * dataDyne Central: Extraction - Perfect Dark OST, por Grant Kirkhope * Area 51: Infiltration - Perfect Dark OST, por Grant Kirkhope * Crash Site: Confrontation - Perfect Dark OST, por David Clynick * Deep Sea: Nullify Threat - Perfect Dark OST, por Graeme Norgate y Grant Kirkhope * Attack Ship: Covert Assault - Perfect Dark OST, por David Clynick --- Send in a voice message: https://anchor.fm/onda-cuadrada/message Support this podcast: https://anchor.fm/onda-cuadrada/support

Marcianos en un Tren
TV or not TV 11 - Episodio exclusivo para mecenas

Marcianos en un Tren

Play Episode Listen Later Dec 26, 2019 71:09


Agradece a este podcast tantas horas de entretenimiento y disfruta de episodios exclusivos como éste. ¡Apóyale en iVoox! ¿Aún os quedan regalos por comprar? Bueno, quizás os haya venido bien esperar, para sacar mejor partido a las recomendaciones de nuestro último TV or not TV de 2019. Modera: Xevi Panda Participan: Marta Cabello y Salvador Rojo Edición y Música: Daniel Linero Temas de Steven´s Seagulls, Darren Korb, John Paesano, Stephen Rippy, Hotline Miami OST, Kazumi Totaka, Peter McConnell, Motion Amp, Hirozaku "Hip" Tanaka, Nobuo Uematsu, Terry Scott Taylor, , Graeme Norgate, Gustavo Santaolalla, Aftermath, Joe Hisaishi, Masato Koibe, Oli Wood y Masato Nakamura.

Gaming Drops
Gaming Drops 05/12/2019 - Switch Supera o PS3 e As Vantagens de ser Phil Spencer

Gaming Drops

Play Episode Listen Later Dec 5, 2019 8:06


Vanquish em 4K nos Consoles atuais e Pokémon vendendo feito água no deserto. Gaming Drops é um noticiário de jogos curto, no formato de podcast, pra que você fique atualizado das novidades mais importantes do mundo dos Video Games e da Cultura pop. Com comentários de Caio Nogueira. Musics from OCremix.org Mustin, Scott Peeples - "Controlled Jazz" Remix from: Goldeneye 007 Originally composed by Graeme Norgate, Grant Kirkhope, Robin Beanland C7, Jamphibious - "Shadow's Lounge" Remix from: Mega Man 3 Originally composed by Harumi Fujita, Yasuaki Fujita Mordi - "Seagull Sonata" Remix from: Donkey Kong Country 2 Originally composed by David Wise --- Send in a voice message: https://anchor.fm/gamingdrops/message

XVGM Radio
Episode 30 – Perfect Dark w/ Grant Kirkhope

XVGM Radio

Play Episode Listen Later Jul 24, 2019 136:23


Following the N64 smash hit, Goldeneye, RARE lost the Bond license. But this didn't matter much to them, as their spiritual successor to Goldeneye pushed the Nintendo 64 to its limits. Hailed as one of the greatest First Person Shooters of all time, Perfect Dark introduced gamers to Joanna Dark, the Carrington Institute, the evil corporation Datadyne and the alien races of the Maians and the Skedar. But such a unique Cyberpunk-fused sci-fi stealth journey needed a perfect soundtrack to fit it's perfect name. Enter Grant Kirkhope, taking over for Graeme Norgate, along with David Clynick; a trifecta of composers that crafted a sound that was as unique on the N64 as it was technically impressive. Today on XVGM Radio, we are extremely excited to bring you an in depth interview with Grant Kirkhope, the primary composer on this stellar shooter. Hear about Grant's surprising hard rockin' roots and how a fellow RARE employee helped change his life forever. Listen to Grant's stories about the E3 where Perfect Dark was showcased, how he and the other composers created the tunes, and what Grant thinks could be Joanna's favorite cocktail. Count how many times a very excited Mike says “Extravaganza,” and hear Justin be in awe of Grant's composing style. We promise, this episode won't leave you in the dark.

The Sound Test
11: GoldenEye 007 (w/Grant Kirkhope)

The Sound Test

Play Episode Listen Later Oct 5, 2018 23:35


As the N64's third bestselling title, [GoldenEye 007](https://en.wikipedia.org/wiki/GoldenEye_007_(1997_video_game)) needs no introduction. It's probably the most influential first-person shooter of all time, and still shows up in lists covering the best of its genre. The game's music sails through famous Bond themes and motifs with a cool, electronic edge suited to every step of spy work. A collaborative effort between [Grant Kirkhope](https://en.wikipedia.org/wiki/Grant_Kirkhope), [Graeme Norgate](https://twitter.com/Norgans) and [Robin Beanland](https://twitter.com/TheRealBeano), GoldenEye 007's soundtrack was one of the first to show the new capabilities of the N64. Unfortunately, I was unable to schedule interviews with Graeme or Robin, but Grant's back on The Sound Test to offer more of his insight! [Lee Tyrrell on Twitter](https://twitter.com/GreenT128) [Grant Kirkhope on Twitter](https://twitter.com/grantkirkhope) Also available on: [iTunes](https://itunes.apple.com/us/podcast/the-sound-test/id1418674203?mt=2) [Spotify](https://open.spotify.com/show/0nt97mhg0PgE3pqUmDXmhC) [YouTube](https://www.youtube.com/watch?v=XP6ix0V6F7g) [Twitch](https://www.twitch.tv/videos/318436405) [Stitcher](https://www.stitcher.com/podcast/the-sound-test?refid=stpr) …and many more! Pledge to [this Patreon](https://www.patreon.com/_secretcave) to help support The Sound Test, and next year's second series.

Singing Mountain
Return to Big Ape City

Singing Mountain

Play Episode Listen Later Aug 13, 2018 66:51


Long live King K. Rool! In Donkey Kong Land, the Donkey Kong Country games had spinoffs on the Game Boy that tread into weird territory not covered by the Super NES version of the series. This episode looks at the original areas created for the first Donkey Kong Land and how the music for these locations tried really hard to match David Wise’s newly established Donkey Kong Country sound. Track listing: 0:09: Gangplank Galleon / Donkey Kong Country / David Wise 3:38: Main Theme Menagerie / Donkey Kong Land / Graeme Norgate 7:55: Kremlantis / Donkey Kong Land / Graeme Norgate 11:10: Chimpanzee Clouds / Donkey Kong Land / Graeme Norgate 13:56: Cavey Cavey / Donkey Kong Land / Graeme Norgate 17:17: Monkey Mountain / Donkey Kong Land / Graeme Norgate 20:33: Big Ape City / Donkey Kong Land / Graeme Norgate 23:28: Blimp Off / Donkey Kong Land / Graeme Norgate 26:02: Great Girder Grapple / Donkey Kong Land / Graeme Norgate 29:13: Oil Drum Slum / Donkey Kong Land / Graeme Norgate 32:04: K. Rool’s Acid Punk / Donkey Kong Land / Graeme Norgate 36:06: Ancient Beaver Bop / Donkey Kong Land / Graeme Norgate 38:08: Snowy Pig WIngs / Donkey Kong Land / Graeme Norgate 41:29: Hornet Hole / Donkey Kong Land 2 / Grant Kirkhope 44:49: Bramble Blast / Donkey Kong Land 2 / Grant Kirkhope 48:21: Black Ice Battle / Donkey Kong Land 2 / Grant Kirkhope 52:03: Treetop Tumble / Donkey Kong Land III / Eveline Fischer 55:45: Cavern Caprice / Donkey Kong Land III / Eveline Fischer 58:52: Hot Pursuit / Donkey Kong Land III / Eveline Fischer 61:12: Gangplank Galleon Ahoy! / Donkey Kong Land / Composed by David Wise, Arranged by Graeme Norgate 64:16: Aquatic Ambience / Donkey Kong Land / Composed by David Wise, Arranged by Graeme Norgate Drew on Twitter: twitter.com/drewgmackie Singing Mountain on Twitter: twitter.com/singmopod On Facebook: www.facebook.com/singingmountainpod/ On iTunes: itunes.apple.com/us/podcast/singi…ain/id1252832457 On Google Play: play.google.com/music/listen#/ps/…bs27wb6cqr24dlgl4 On Instagram: https://instagram.com/singingmountainpod/ On SoundCloud: @singingmountain On YouTube: www.youtube.com/channel/UC9f9iAcO1ZMTYVH91c2Jsyw Official website: https://singingmountainpod.com

The Retro Hour (Retro Gaming Podcast)
Killer Instinct & TimeSplitters with Graeme Norgate - The Retro Hour EP121

The Retro Hour (Retro Gaming Podcast)

Play Episode Listen Later May 11, 2018 76:01


We get the story of Killer Instinct, TimeSplitters and GoldenEye 007 with Rare's resident sound man, Graeme Norgate! Graeme's website: [http://www.graemenorgate.com/](http://www.graemenorgate.com/) WIN weekend passes for PLAY Expo Glasgow: [https://theretrohour.com/win-play-expo-glasgow-weekend-passes/](https://theretrohour.com/win-play-expo-glasgow-weekend-passes/) Thanks to our amazing donators this week: Karl Perry, Kim Jorgensen, Vincent Pfiel, Patrick McGinty Join our Discord channel: [https://discord.gg/GQw8qp8](https://discord.gg/GQw8qp8) This week's Easter Eggs: [https://theretrohour.com/easter-eggs/](https://theretrohour.com/easter-eggs/) Our website: [http://theretrohour.com](http://theretrohour.com) Our Facebook: [http://www.facebook.com/theretrohour/](http://www.facebook.com/theretrohour/) Our Twitter: [http://twitter.com/retrohouruk](http://twitter.com/retrohouruk) Events: PLAY Expo London: [https://www.playexpolondon.com/](https://www.playexpolondon.com/) PLAY Expo Glasgow: [https://www.playexpoglasgow.com/](https://www.playexpoglasgow.com/) PLAY Expo Blackpool: [https://www.playexpoblackpool.com/](https://www.playexpoblackpool.com/) Show notes: Two-thirds of children don't know what a floppy disk is, survey reveals: [https://bit.ly/2IbVugL](https://bit.ly/2IbVugL) SNK Neo Geo Mini: [https://bit.ly/2rBjDmN](https://bit.ly/2rBjDmN) No Virtual Console coming to Nintendo Switch: [https://bit.ly/2rzKqPB](https://bit.ly/2rzKqPB) Cycle exact Commodore 1541 with Raspberry Pi: [https://bit.ly/2rAGhLV](https://bit.ly/2rAGhLV)

NintenDomain Podcast
WART Radio Episode 12: First Levels!

NintenDomain Podcast

Play Episode Listen Later May 2, 2018 122:30


In this episode of Wart Radio, DJ Deku Skrub spins the best tracks from the first levels of his favorite games.  Enjoy! www.nintendomainpodcast.com Music Credits: Magician Lord: Stage 1 by Yuka Watanabe, Hiroaki Shimizu, and Hideki Yamamoto Spider-Man and Venom: Separation Anxiety: Heart of the City by Suddi Raval, Paul Tonge, and Sound Images Streets of Rage 2: Round 1, Part 1 (Go Straight) by Yuzo Koshiro and Motohiro Kawashima Final Fight 3: Music for Metro City by Katsunari Kitajima BattleToads in Battlemaniacs: Khaos Mountain By David Wise Donkey Kong Country: Island Swing by David Wise, Eveline Fischer, and Robin Beanland Goldeneye: ByeLomorye Dam by Graeme Norgate, Grant Kirkhope, and Robin Beanland Splatoon: Single Player (No. 1) by Toru Minegishi and Shiho Fujii Star Fox: Corneria by Hajima Hirasawa Axelay: Unkai by Taro Kudo Ikaruga: Ideal - Chapter 1 by Hirushi Iuchi Darius Twin: Rilair by Shizuo Aizawa Gradius V: Universe - Stage 1 by Hitoshi Sakimoto Batman: Stage 1: Streets of Desolation by Naoki Kodaka and Nobuyuki Hara Journey to Silius: Stage 1 by Naoki Kodaka Ninja Gaiden: Galesburg by Keiji Yamagishi and Ryuichi Nitta Metal Storm: Stage 1 by Toru Watanabe Haunted Halloween 86: Stage 1: Dungeon by HumanThomas M.C. Kids: Level 1 by Charles Deenan Kirby's Adventure: Stage Music 1 by Hirokazu Ando and Jun Ishikawa Jackie Chan Stage 1-1 by Masakatsu Maekawa M. Maekawa Superman: Stage 1 by Kenji Yamazaki X-men 2: Clone Wars: Opening Level by kurt Harland Sonic the Hedgehog: Green Hill Zone by Masato Nakamura Altered Beast: Stage 1 by Tohru Nakabayashi Vectorman: Terraport - Bamboo Hill by Jon Holland Agent X II: The Mad Prof's Back: Flying Section by Tim Follin Wolverine: Level 1 by Tim Follin Contra: Stage 1 by Hidenori Maezawa and Kiyohiro Sada Scott Pilgrim vs The World: Another Winter by AnamanaGuchi Genocide 2: Again... by Hideyuki Shimono and Naoyuki Kimura Earthworm Jim 2: Anything but Tangerines by Tommy Tallarico Dragon Spirits: Area 1 by Shinji Hosoe Castlevania Aria of Sorrow: Castle Corridor by Michiru Yamane, Takashi Yoshida, and Soshiro Hokkai Sin and Punishment: Within Earshot by Toshia Yamanaka Wild Guns: Ammunition Depot by Hiroyuki Iwatsuki and Haruo Ohashi Klonoa of the Wind: The Windmill Song by Junko Ozawa Mighty Milky Way: World 1 (Space) by Jake Kaufman Bad Dudes vs Dragon Ninja :Fist of Fury by Azusa Hara and Hiroaki Yushida Megaman X: Opening Stage by Setsua Yamamoto Megaman 8: Opening Stage by Shusaku Uchiyama Mighty Flip Champs: World 1 (The Jungle Welcomes you) by Jake Kaufman Super Mario Odyssey: Bonneton by Naoto Kubo, Shiho Fujii, and Koji Kondo Credits Song: Timesplitters 2 By Graeme Norgate Cowboy Kid: Stage 1 by Masaharu Iwata

The Retro Hour (Retro Gaming Podcast)
REPOST: The Ultimate Video Game Music Panel - The Retro Hour EP107

The Retro Hour (Retro Gaming Podcast)

Play Episode Listen Later Feb 3, 2018 72:38


This is a repost due to some audio issues with the interview section in a previous upload. David Wise, Rob Hubbard and Graeme Norgate join us at All Your Bass music festival for the ultimate video game music panel! PLAY Expo Blackpool tickets: [https://www.playexpoblackpool.com/](https://www.playexpoblackpool.com/) Thanks to our amazing donators this week: Matthew Martin, Aidan Oloan, Bart Pellens, Jonathan Kaye Our website: [http://theretrohour.com](http://theretrohour.com) Our Facebook: [http://www.facebook.com/theretrohour/](http://www.facebook.com/theretrohour/) Our Twitter: [http://twitter.com/retrohouruk](http://twitter.com/retrohouruk) Show notes: Remotely Interested AVGN special: [http://bit.ly/2E9LqlC](http://bit.ly/2E9LqlC) Switch emulator inbound: [http://bit.ly/2s0YuF0](http://bit.ly/2s0YuF0) Nintendo Switch hack: [http://bit.ly/2EbFk4o](http://bit.ly/2EbFk4o) Resident Evil 2 remake info: [http://bit.ly/2FBYa1m](http://bit.ly/2FBYa1m) Commodore Story pre order: [http://bit.ly/2GI2ZYy](http://bit.ly/2GI2ZYy) Golden Eye Mockumentry: [http://bit.ly/2ExPnyc](http://bit.ly/2ExPnyc) N64 pad wireless: [http://bit.ly/2FFPmI1](http://bit.ly/2FFPmI1)

BitNote
Bn131 - London Record Shop

BitNote

Play Episode Listen Later Feb 27, 2015 28:12


In which we discover a not-so secret world and play royalty free music. Think of Tomorrow by Leitbur; In Golden Light by Simon Poole from The Secret World by Funcom; Wallpaper by Kevin MacLeod; and Cromlech Court by Graeme Norgate from Blast Corps by Rare.

Super Rainwave Podcast
Episode 18: Donkey Kong Country

Super Rainwave Podcast

Play Episode Listen Later Jan 21, 2015


We celebrate the 20th anniversary of Donkey Kong Country by listening to tracks from throughout the DKC series. Tom and Nat are joined by Jon Funk, the resident statistician/mad scientist of the Rainwave forums, who picks some excellent tracks. Tom and Nat admit some potentially unpopular opinions about DKC's music, yet we all ended up enjoying the music that was played!Note: Jon's mic was unfortunately muffled, making his voice sometimes hard to hear.Download MP3 Tracklist (full info here):

RETRO VGM REVIVAL HOUR
STAGE 6: GAME BOY

RETRO VGM REVIVAL HOUR

Play Episode Listen Later Aug 13, 2014 60:02


April 21, 1989 25 Years Ago, We started to play with power, Portable Power! And it seems that we have not stopped yet Can you believe it's been 25 YEARS!! 25 Years ago the Game Boy launched in Japan and melted faces. So this special STAGE 6 is here to Celebrate what an amazing console it was with help from some of these selected tracks. You better put on your party hat and get those balloons ready, because this Game Boy party cannot start without YOU! Track List: Game - Composer - Title - Year - Company *Super Mario Land - Hirokazu Tanaka - “Birabuto kingdom” - August 1989 - Nintendo *Batman - Naoki Kodaka & Nobuyuki Hara - "Gotham City” - June 1990 - Sunsoft *Donkey Kong - Taisuke Araki - "Upside Down Critters” - June 1994 - Pax Softnica/Nintendo *Castlevania II: Belmont's Revenge - Hidehiro Funauchi - "Praying Hands (Cloud Castle)" - August 1991 - Konami *Final Fantasy Legend II - Nobuo Uematsu & Kenji Ito - “Heartful Tears” - November 1991 - Square *Astérix & Obelix (GBC) - Alberto Jose Gonzalez - "Britania; Act 1” - EUROPE 1999 - Bit Managers/ Infogrames *Mega Man II - Kenji Yamazaki - "title screen/final stage” - February 1992 - CAPCOM *Dragon Ball Z: Legendary Super Warriors (GBC) - Katsunari Kitajima - “Awakening” - November 8, 2002 - Banpresto/ Infogrames *The Smurfs' Nightmare (GBC) - Alberto Gonzalez - “Enchanted” - February 28, 1999 - Bit Managers/Infogrames *Donkey Kong Land - David Wise & Graeme Norgate - "Great Girder Grapple” - June 26, 1995 - RARE/ Nintendo *Pokémon Red Version - Junichi Masuda - "The Road to Lavender Town” - September 28, 1998 - Game Freak/ Nintendo *The Legend of Zelda: Link's Awakening - Minako Hamano, Kozue Ishikawa & Kazumi Totaka - “Sword Search” - August 1993 - Nintendo *Kid Dracula - Akiko Itoh - "stage 6” - March 1993 - Konami *Tetris - Hirokazu Tanaka - "Theme 03” - June 1989 - Bullet Proof Software/ Nintendo *Tintin: Le Temple du Soleil ( Tintin - Prisoners of the Sun) - Alberto Gonzalez - "Title Screen” - Europe 1995 - Bit Managers/ Infogrames *Metroid II: Return of Samus - Ryoji Yoshitomi - “Enter SR388” - November 1991 - Nintendo *Gargoyle's Quest - Harumi Fujita & Yoko Shimomura - "Breager's Castle” - July 1990 - CAPCOM *Kirby's Dream Land - Jun Ishikawa - "Green Greens” - August 1992 - HAL Labs/ Nintendo *Mega Man 3 - Kouji Murata - "Dr. Wily stage 2" - December 11, 1992 - Minakuchi Engineering/CAPCOM *Teenage Mutant Ninja Turtles: Fall of the Foot Clan - Michiru Yamane & Tomoko Nishikawa - "Stage 4" - August 1990 - KONAMI *Shantae (GBC) - Jacob Kaufman - “Bandit Town” - June 2, 2002 - WayForward Technologies/ CAPCOM *Turok: Battle of the Bionosaurs - Alberto Jose Gonzalez - "Title Screen” - December 1, 1997 - Bit Managers/ Acclaim

ScoreVG
ScoreVG 033 - Nidorino (ex-Swablu)

ScoreVG

Play Episode Listen Later Jun 4, 2013 290:37


Tues 03 Apr 2012 Hoy edición metalera a manos de Claudio Quiroz. Lo que fue el ScoreVG edición 333 (Medio Malo) acabó siendo una alabanza a la música metalera y de concierto … la mayoría de la programación la sugirió SatanAsher desde Roma. Pásele, sueltese el pelo y deje que inicie el headbang. Con: Ophelia Pastrana, Claudio Quiroz, Pablo Pailles, Rolando Cedillo, Artemio Urbina. 00:04:08 Guitar Hero III: Legends of Rock (2007) - Before I Forget - Slipknot. Neversoft. 00:13:26 Brütal Legend (2009) - Tenacious D - Master Exploder. Double Fine. 00:19:59 Guitar Hero III: Legends of Rock (2007) - Take This Life - In Flames - Come Clarity. Neversoft. 00:28:21 Mega Man X (1993) - T17- Storm Eagle Stage (New-type Airport) - Setsuo Yamamoto, Makoto Tomozawa, Yuki Iwai, Yuko Takehara, Toshihiko Horiyama - Mega Man X OST. Capcom. 00:34:36 Guitar Hero World Tour (2008) - Crazy Train - Ozzy Osbourne - Blizzard Of Ozz. Neversoft. 00:42:33 Beavis and Butthead (1998) - SNES Soundtrack. Realtime Associates. 00:50:44 Castlevania II: Simon's Quest (1987) - BloodyTears - Perfect Selection - DraculaBattle. Konami. 00:58:36 Time Crisis (1996) - Track 08 - Time Crisis OST. Namco. Hablan sobre la tecnología en las pistolas de luz. 01:07:21 Castlevania Symphony of the Night (1997) - プロローグ 山根ミチル - Michuru Yamane. KCET, KCEN. 01:15:15 Guilty Gear X2 (2002) - No Mercy - Guilty Gear X2 OST - Daisuke Ishiwatari, Koichi Seiyama. Arc System Works. 01:27:18 Killer Instinct (1994) - Theme - Robin Beanland, Graeme Norgate . Rare. 01:39:37 Rock Band (2007) - Run To The Hills - Iron Maiden Death On The Road [Live] [Disc 2]. 01:48:57 Doom 3 (2004) - Doom 3 Theme - Tweaker - Chris Vrenna, Clint Walsh. id Software. Harmonix Music Systems. 02:02:12 Doom (1993) - Kitchen Ace (And Taking Names), D_E1M4 - Command Control - Bobby Prince. id Software. 02:11:28 Snatcher (1994) - 05 Theme of Junker. Konami. 02:18:05 Guitar Hero: Warriors of Rock (2010) - I’m Broken - Pantera - The Best of Pantera: Far Beyond the Great Southern Cowboy’s Vulgar Hits (Remastered). Neversoft. 02:26:27 Golden Axe (1989) - Path Of Friend - Megadriver Metal Axe. Sega. 02:32:51 Tekken 6 (2007) - 16 Cemetery - Tekken 6 OST. Bandai Namco Games. 02:38:42 DeathSmiles (2007) - Rebellion of the Lake Village - Stage C-1 - Manabu Namiki - DeathSmiles Original Soundtrack. Cave. 02:46:41 Super Mario World 2: Yoshi’s Island (1995) - Final Boss Music - Koji Kondo. Nintendo EAD. 02:52:12 Splatterhouse (2010) - Must Kill - The Cavalera Conspiracy - Inflikted. BottleRocket, Namco Bandai Games. 03:00:08 (God of War: Blood & Metal) God of War 3 (2010) - Shattering The Skies Above - Trivium - In Waves [Bonus Tracks]. SCE Studios Santa Monica. 03:07:48 Street Fighter II: The World Warrior (1991) - Ken Theme Original - Yoko Shimomura, Isao Abe. Capcom. 03:18:46 StarCraft II: Wings of Liberty (2010) - Terran Theme 1 - Derek Duke, Glenn Stafford, Russell Brower, Neal Acree. Blizzard Entertaiment. 03:31:08 Area 51 (2005) - [Track 10] - Area 51 OST. Midway Studios Austin. 03:36:15 Duke Nukem Forever (2011) - Megadeth [HQ]. 3D Realms, Triptych Games. 03:41:22 Gears of War (2007) - Megadeth - Gears of War OST. Epic Games. 03:49:52 Quake (1996) - Nine Inch Nails - Main Theme - Trent Reznor. id Software. 03:57:16 Devil May Cry (2001) - Track 15 - Devil May Cry 1 OST - Masami Ueda, Masato Kohda, Misao Senbongi. Capcom. 04:04:55 F-Zero GX (2003) - Billy - daiki kasho, Tetsu & Nick Moroishi - F-ZERO GX/AX ORIGINAL SOUNDTRACKS (DISC 1). Amusement Vision. 04:10:27 Silent Hill Downpour (2012) - Silent Hill (Korn Theme) - Silent Hill Downpour Music. Vatra Games. 04:17:21 Sonic Adventure 2 (2001) - Live & Learn - Crush 40 - History of Sonic Music 20th Anniversary Edition. 04:25:10 AC/DC Live: Rock Band Track Pack (2008) – Ac/Dc - For Those About to Rock. Harmonix Music Systems Po Studios. 04:38:16 Guitar Hero: Metallica (2009) - Master of Puppets - Metallica - Master of Puppets. Neversoft. 04:47:31 Porque te vas - Ataque 77.

BitNote
Bn021 - When a Worm goes to War

BitNote

Play Episode Listen Later Mar 5, 2012 30:27


Strategic combat has many forms; Semi real time battles, turn based and console FPS. Fight V1 and Liligue by Noriyuki Iwadare from Grandia II by Game Arts; Main theme (Wormparty) by Bjørn Lynne from Worms Armageddon by Team 17; and Byelomorye Dam and Cradle by Graeme Norgate, Grant Kirkhope, Robin Beanland from Goldeneye 007 by Rare.

Goteki presents: Death Electro Social Club

Episode 2a with guest host Graeme Norgate. Features music from Goteki, Apoptygma Berzerk, Front 242, Housse De Racket, Van She, and more.