Recording to reproduce a three-dimensional light field
Aloha friends and welcome to EPISODE 123 of the Conrad Podcast, where I interviewed Human Vibration about The Unique & Special Energy of Humans, The Truman Show, Mind over Matter + plenty of other topics during this wide-ranging conversation I thoroughly enjoyed.Human Vibrations Links:TwitterInstagramReal Eyes RadioPatreonDuring this episode we dig into: Nature of Time, Real Eyes Radio, Is HV AI?, Organic Machines, Programming, 3D printing, West World, Loops & Cycles, Matrix Occupations, Coffee, Awareness, The Truman Show, Missions Trip, Manufactured Reality, Money, Shared Illusions, Telepathy, RFK Jr, Jabs, Viruses, News Headlines, Never Before Seen, CGI World Stage, Technology Timelines, Auto Generated Bible, Heaven/Hell, Humans Programmed For Religion, Food Intake along with so much MORE.Personal Links @conradg315 (Twitter)I AM Conrad (Youtube)@conradg315 (Instagram)@powerofnow888 (Instagram)Interactive EpisodeLucid Sacred DreamsEMAIL: ConradPodcast@gmail.comAlso, here are links to some recent interviews where I was the guest on other podcasts:Pineal Podcast InterviewYoutube Interview with Homewrecker PodcastIntro/Outro music is a lifetime licensed product for the Conrad Podcast from soundstripe.com and is called “Prepare Yourself” by Moments.
In this episode, Eddie Yang, founder of Visual Feeder, talks about his journey into out-of-home advertising and how he came to found Visual Feeder, a projection mapping platform that leverages vacant storefronts to create network effects for brands. Eddie shares his experience of starting a company in this industry and how he landed his first client, Lyft. He also discusses his experience with Techstars, an accelerator program that provides investment and mentorship to startups. Eddie emphasizes the value of participating in an accelerator program like Techstars, as it helped Visual Feeder to grow faster and avoid costly mistakes. Eddie also talks about Visual Feeder's approach to leasing commercial spaces for their projection mapping campaigns and their plans for future growth. And check out the available store windows for your next campaign from Visual Feeder here - https://app.visualfeeder.com/Key Moments: Realizing the industry of out-of-home [00:05:02]Eddie talks about when he realized there was an industry called "out-of-home" and how he started researching it.Getting the first client [00:08:04]Eddie talks about how he got his first client, Lyft, and the challenges of starting a two-sided, tech company in OOH.Lyft Campaign [00:11:16]Eddie talks about the Lyft campaign that was Visual Feeder's first client and how they executed a regional campaign across three locations.Building a Company with a Sibling [00:14:57]Eddie shares his experience of building a company with his sister, the ups and downs, and the importance of trust.Techstars program [00:19:44]Eddie talks about his experience with Techstars, a startup boot camp that prepares entrepreneurs to pitch to investors and raise capital.Engagement and Creative Practice [00:21:52]Eddie discusses the importance of engagement in out-of-home advertising and the creative process behind designing content for projection mapping.Number of Locations and Markets [00:26:33]Eddie shares that Visual Feeder currently has 70 available locations and 28 active locations in primarily Chicago and New York markets.Challenges of securing locations [00:27:43]Eddie discusses the challenges of securing locations for their campaigns and how they compensate for any transitions.Expansion plans for 2023 [00:29:25]Eddie talks about their plans to capture more of their market in two specific cities in 2023 before scaling into more cities.Announcement of new marketplace application [00:30:57]Eddie announces the launch of their new marketplace application, where advertisers can upload their own content and see how it looks on storefront windows.Do you have napkin sketches and big ideas that you want to bring to life for a brand? If so, you should head over to tryadscout.com Expedite procurement with verified & responsive companies who turn napkin sketches into reality. TryAdScout.com Is Simplified Discovery For Marketing In The Real World.
This Week in Startups is presented by: House of Macadamias is the next big health trend! Get 20% off your first purchase and a free bottle of cold-pressed macadamia oil at houseofmacadamias.com/twist by using code twist20! Crowdbotics. Great ideas can change the world, and Crowdbotics is the fastest way to turn those ideas into code. Get a free scoping session for your next big app idea at crowdbotics.com/twist Meowtel. Traveling soon? Book a local and insured sitter on Meowtel, the #1 cat sitting app. Save $25 on your first booking with code TWIST25 at https://meowtel.com! * Today's show: Looking Glass Co-Founder and CEO Shawn Frayne joins Jason to demo their new hologram assistant (1:03) before breaking down the unique use cases for Looking Glass's technology and Shawn's perspective on the pace of AI (10:24). Follow Shawn: https://twitter.com/shawninvents Check Out Looking Glass: https://lookingglassfactory.com/ * Time stamps: (0:00) Shawn joins Jason (1:03) Shawn demos Looking Glass' hologram assistant + Looking Glass' business model (8:53) House of Macadamias - Get 20% off and a free bottle of cold-pressed macadamia oil at https://houseofmacadamias.com/twist by using code TWIST20 (10:24) AI's impact on product design and how users interact with Looking Glass' platform (17:57) Investing in hardware startups (20:43) Crowdbotics - Get a free scoping session for your next big app idea at http://crowdbotics.com/twist (22:10) Looking Glass' customer base (31:23) Meowtel - Get $25 off your first booking with code TWIST25 at https://meowtel.com (32:42) Shawn's perspective on AI (37:18) Shawn and Jason's first picks for holographic assistants * Read LAUNCH Fund 4 Deal Memo & Apply for Funding Buy ANGEL Great recent interviews: Brian Chesky, Aaron Levie, Sophia Amoruso, Reid Hoffman, Frank Slootman, Billy McFarland, PrayingForExits, Jenny Lefcourt Check out Jason's suite of newsletters: https://substack.com/@calacanis * Follow Jason: Twitter: https://twitter.com/jason Instagram: https://www.instagram.com/jason LinkedIn: https://www.linkedin.com/in/jasoncalacanis * Follow TWiST: Substack: https://twistartups.substack.com Twitter: https://twitter.com/TWiStartups YouTube: https://www.youtube.com/thisweekin * Subscribe to the Founder University Podcast: https://www.founder.university/podcast
Each week, the leading journalists in legal tech choose their top stories of the week to discuss with our other panelists. This week's topics: 00:00 - Introductions 03:45 - Legal Ops' Path to the Future Is Paved With Generative AI, Teamwork 07:20 - Generative AI: A Double-Edged Sword (Selected by Niki Black) 13:17 - That AI tool your law firm is using? Its not really AI (Selected by Steve Lerner) 21:20 - Thomson Reuters AI (Selected by Bob Ambrogi) 31:35 - Casetext (Selected by Joe Patrice) 40:45 - Law school introduces hologram witnesses in mock trial (Selected by Victor Li) 44:18 - Firms raise rates at record levels (Selected by Steve Embry)
Today's blockchain and cryptocurrency news Bitcoin is down .5% at $26,861 Eth is up slightly at $1,812 Binance Coin is down slightly at $309 Tornado Cash DAO suffers governance attack MIAX completes acquisition of LedgerX Tokenized U.S. Treasury bonds a hit. Sotheby's sells from Grails collection netting 2.4M for 3AC victims. DFZ labs works with Hologram labs to bring the Hoard to streaming platforms. Learn more about your ad choices. Visit megaphone.fm/adchoices
Welcome back to the Fake Ass Book Club!! This week the ladies dive into the fascinating realm of Artificial Intelligence (AI). They explore the multifaceted nature of AI, its potential, and the critical considerations surrounding its use in our modern world. Though sleep deprived and a little tipsy, Kat still managed to fit in several mentions of Star Trek and at least one reference to Jem the Holograms, while Moni struggled to name any of the sci-fi movies Kat referenced in their conversation correctly!! Tune in as the ladies try to wrap their minds around an AI takeover and the possibility of humans becoming obsolete, or not. There were lots of laughs this week so tune in and enjoy the show! Trigger Warning: Please be advised: This episode contains spoilers, adult content & language. This show is for open minded adults 18 and older. We are not professionals or educators...just friends having candid conversations meant for entertainment purposes. **Dedication: To our patrons!! Thank you!! Moni: To new beginnings and perseverance. Kat: To @ddowdy of HERspective Podcast on becoming a new mom, and Alan Turing, the pioneer of Artificial Intelligence. https://www.britannica.com/biography/Alan-Turing Show Notes: *About the topic: What is Artificail Intellegence and why should we care? Mentioned on the show: Geoffrey Hinton, the guy who helped create AI tech, quits and warns the public of the dangers: https://www.cnn.com/2023/05/01/tech/geoffrey-hinton-leaves-google-ai-fears/index.html#:~:text=Geoffrey%20Hinton%3A%20AI%20pioneer%20quits,CNN%20Business *Terminator plot: It stars Arnold Schwarzenegger as the Terminator, a cyborg assassin sent back in time from 2029 to 1984 to kill Sarah Connor (Linda Hamilton), whose unborn son will one day save mankind from extinction by Skynet, a hostile artificial intelligence in a post-apocalyptic future. https://en.wikipedia.org/wiki/The_Terminator#:~:text=It%20stars%20Arnold%20Schwarzenegger%20as,in%20a%20post%2Dapocalyptic%20future. *Artificial Intelligence: Last Week Tonight with John Oliver (HBO)https://youtu.be/Sqa8Zo2XWc4 *Matrix: When a beautiful stranger leads computer hacker Neo to a forbidding underworld, he discovers the shocking truth--the life he knows is the elaborate deception of an evil cyber-intelligence.(imbd) *West World:https://www.imdb.com/title/tt0475784/plotsummary/ *Jem and the Holograms: https://tvtropes.org/pmwiki/pmwiki.php/WesternAnimation/Jem *Hitchhikers Guide to the Gallexy: https://www.britannica.com/topic/The-Hitchhikers-Guide-to-the-Galaxy-novel-by-Adams **Stranger than Fiction: *Email us at firstname.lastname@example.org with your book suggestions and "Stranger Than Fiction" stories; we would love to share them on the show!! Please reach out and let us know how we are doing!! You can find us online by clicking here:
Season 2, episode 20 is here. Dominic, Connor, and Mark have an awesome conversation with everyone's favorite holographic crooner, James Darren - Vic Fontaine of Star Trek: Deep Space Nine.This absolute legend has lived a life... South Philly, over 60 years of marriage, signing a studio deal. Touring. Acting. Being close friends & colleagues with all the greats. Vegas, baby, Vegas. TV star. Movie star. Director. And - of course... Star Trek. This conversation could have gone on all day and still be great.Our beloved Erica LaRose is away today, but she will be back soon. Wash is out of uniform again, but looking good. We get some fan questions in, play a round of Star Trek Trivia, and we subject Frakes to being "Stuck on a Deserted Island with Connor Trinneer.” Get ready to have a laugh.SPECIAL PATREON IN-STUDIO GUEST: Malissa HubbardThe full, complete version of this conversation is available to our amazing Patreon Members.If you enjoy this show, please like and subscribe! It's so important and appreciated!We have merch! Check out our website. www.shuttlepodshow.comIf you'd like to contribute more to the sustainability of the show, please consider becoming a Patreon member. You will have access to significant exciting membership perks including extended unabridged episodes, live events priorities, behind the scenes access and much more. We are committed to building an engaging immersive community experience for our Patreon Members while remaining dedicated to our vision of making our interviews freely available to the public on YouTube. Your help makes that happen. Patreon: https://patreon.com/shuttlepodshowFollow us: Insta: @shuttlepodshow Twitter: @shuttlepodshow Facebook: @shuttlepodshow https://www.shuttlepodshow.com
Introducing Samantha Newark, aka the voice of JEM of "Jem and the Holograms"! The series was a joint collaboration by Hasbro, Sunbow Productions and Marvel Productions. This former 'showbiz kid', who started at 7 years old, had an incredible and eclectic career! At 10, while playing the State Fair Circuit, she opened for music legends Eddie Rabbit, Pat & Debby Boone, Dolly Parton, The Osmonds and Mac Davis in front of crowds of 37,000 people! Please enjoy the duet with Danny and Samantha singing "Hard To Be Humble"!:) She played the lead in Wizard of Oz and Annie! With the likes of Zsa Zsa Gabor and Elizabeth Taylor in attendance and all around Samantha has worked with Hollywood royalty! A book about her experiences is hopefully coming soon! Be like Samantha, and "Dream BIG!":) Learn more about your ad choices. Visit megaphone.fm/adchoices
Our Director of Engineering Bill Davidson chats with Manager of Electrical Engineering Steve Quinlan, P. Eng., FEC about current events in the energy industry and our faceoff topic is "Reviving Past icons with Holograms".
Fonseca sits down with Samantha Newark is an English-born American musician, singer and actress. She is best known for her voice-over work as the speaking voice of Jem and Jerrica in the animated cartoon series Jem. As a teenager, Newark became a voice-over talent in mainstream television. Her work on "Jem" produced a serious cult following that persists to this day. She lent her voice to many radio and TV projects while writing and performing her original music as a solo recording artist in Los Angeles CA, Nashville TN and Dallas, Texas. In 2015 Newark appeared in the live action feature film adaptation on Jem and the Holograms directed by Jon Chu.new live-action Barbie movie. Ryan Gosling is also playing Ken while Margot Robbie plays Barbie. John's role had been kept a secret until it was revealed at Cinemacon. The website says John is playing a male mermaid named Merman Ken Mattel Creates Down Syndrome Barbie Doll: Raw Story says Mattel introduced a new Down Syndrome Barbie doll yesterday. The company worked with the National Down Syndrome Society to create the doll.Mattell says; "Barbie plays an important role in a child's early experiences, and we are dedicated to doing our part to counter social stigma through play. Our goal is to enable all children to see themselves in Barbie, while also encouraging children to play with dolls who do not look like themselves.''The National Down Syndrome Society says, "This Barbie serves as a reminder that we should never underestimate the power of representation. It is a huge step forward for inclusion and a moment that we are celebrating.” Retail Dive saysMattel and The Gap are teaming for a Barbie clothing collection. The new line will be available on the Gap's website starting on May 23rd. A clothing collection based on Mattel's Hot Wheel toys is also in development. The Barbie collection will feature t-shirts, skirts, hoodies, jeans, accessories and pet apparel. The two companies are teaming up to promote the release of the new live action Barbie movie -World of Reel says a sequel to ''Beetlejuice'' is in development in the UK. Tim Burton plans to direct the film. Michael Keaton and Winona Ryder are returning to reprise their roles from the original movie. InInterview with Samantha Newark voice Jem and Jerrica June 30th “Indiana Jones and the Dial of Destiny” director James Mangold tells Total Film magazine that he used technology to de-age Harrison Ford for a 25-minute scene in the film. He says Harrison pulled it off because he was able to pretend that he was 35 instead of 79. ''Ford is incredibly gifted and agile which made it easy to pretend that he was 35 when filming the scenes. We had hundreds of hours of footage of him in close-ups, in mediums, in wides, in every kind of lighting, night and day. I could shoot Harrison on a Monday as, you know, a 79-year-old playing a 35-year-old, and I could see dailies by Wednesday with his head already replaced.”Harrison Ford tells Total Film magazine that he is not going to appear in the new Indiana Jones TV series. He says “Indiana Jones and the Dial of Destiny” will be the last time he plays Indy. “This is the final film in the series, and this is the last time I'll play the character. I anticipate that it will be the last time that he appears in a film.” Chris Evans doesn't think he is going to return to the Marvel Cinematic Universe to play Captain America again. The International News quotes him as saying, "It's tough, because look, I love that role deeply. He means so much to me, and I really do. I think there's more Steve Rogers stories to tell, sure. But at the same time, I'm very, very precious with it. It's like this little shiny thing that I have that I love so much, and I just don't want to mess up in any way, and I was a part of something that was so special for the special period of time and in a way, it really landed so well. As much as I'm connected to that role and love telling those stories and working with those people. It doesn't quite feel right right now."
Dave Eggers is the author of the all-ages novel The Eyes and the Impossible, available in a deluxe, limited edition, wood-bound hardcover from McSweeney's, and in a traditional hardcover from Knopf Books for Young Readers. Illustrations by Shawn Harris. Eggers is the author of many books, including bestsellers The Every, The Monk of Mokha, The Circle, A Hologram for the King, and A Heartbreaking Work of Staggering Genius. His work has been nominated for the National Book Award, the Pulitzer Prize, and the National Book Critics Circle Award. He is the founder of McSweeney's, an independent publishing company based in San Francisco, and cofounder of 826 National, a network of educational centers around the country offering free tutoring to kids of all backgrounds. He lives in Northern California with his family. Shawn Harris is the author/illustrator of Have You Ever Seen a Flower?, which won a Caldecott Honor Award. He is the illustrator of Her Right Foot by Dave Eggers, which received seven starred reviews, was an Orbis Pictus Award Honor Book, an ALA Notable, and a PW Best Book of the Year. His other picture books include Eggers's What Can a Citizen Do (a Time Magazine Best Children's Book), Everyone's Awake by Colin Meloy, and A Polar Bear in the Snow by Mac Barnett. *** Otherppl with Brad Listi is a weekly literary podcast featuring in-depth interviews with today's leading writers. Launched in 2011. Books. Literature. Writing. Publishing. Authors. Screenwriters. Etc. Available where podcasts are available: Apple Podcasts, Google Podcasts, Spotify, Stitcher, iHeart Radio, etc. Subscribe to Brad Listi's email newsletter. Support the show on Patreon Merch @otherppl Instagram YouTube TikTok Email the show: letters [at] otherppl [dot] com The podcast is a proud affiliate partner of Bookshop, working to support local, independent bookstores. Learn more about your ad choices. Visit megaphone.fm/adchoices
Karen Thomas' near death experience occurred July 7, 1982 in Anchorage, Alaska where she had been working as a physical therapist. She injured her back and was scheduled for what would be her second back surgery. Concerned that this surgery may need to include a spinal fusion which could be a career-ending situation, Karen asked friends and family to pray for her on the day of her surgery. During surgery, Karen's left common iliac artery was cut and she bled out on the operating room table. Today Karen is dedicated to telling her story of what took place during her near death experience. Karen has been a speaker for the IANDS Durham, North Carolina Group and her written story can be seen at IANDS.org under the title Prayers Like Musical Notes. She is featured in the Documentary Back from the Light co-produced by Yvonne Sneeden and Robert Neal Marshall. NDERF.org has a written account listed as number 4317 Karen T in both their current and Exceptional Archive areas. Karen can be reached via email at blanceth@live. You must use the subject line: YOUR NDE EXPERIENCE Below are links to several YouTube interviews with Karen regarding her NDE: https://www.youtube.com/watch?v=or5wCLAmvtI https://www.youtube.com/watch?v=z24Dt6W-vQE https://www.youtube.com/watch?v=J5PhPHmQa4M Music Credits: Track: Wandering — JayJen [Audio Library Release] Music provided by Audio Library Plus Watch: • Wandering — JayJe... Free Download / Stream: https://alplus.io/wandering FOLLOW Magic Is Real (Host Shannon Torrence) on Instagram: @realmagicshannon If you'd like to support Magic Is Real by becoming a Patreon, here is the link: https://www.patreon.com/magicisreal111 To book a mediumship reading: www.magicisrealservices.com To be added to the Magic Is Real mailing list, be considered as a guest or to offer suggestions and share ideas, e-mail me at: email@example.com MAGIC IS REAL Podcast Link: https://anchor.fm/shannon-torrence --- Support this podcast: https://podcasters.spotify.com/pod/show/shannon-torrence/support
Re Broadcast Dr Robert X CHANGE YOU CAN BELIEVE IN"..WE WILL LOOK AT THE COSMIC RELATIONS TO THE PEOPLE AND THE PLANET......IF ONE SHAKES,WE ALL SHAKE.....9'S, DNA,SOLFEGGIO SCALES,SEX,SISTAS,PHYSICS,FREQUENCIES,HOLOGRAMS,AND EVEN CHRIS BROWN PLAY A PROMINENT ROLE IN THIS CHANGE METAPHYSICALLY.....THE SYNTHETIC RESPONSE IS TO BLOCK OUT THE SUN TO GIVE YOU SYNTHETIC CHANGE
Podcast – ProgRock.com PodCasts
Progrock.com's - Music in Widescreen's - Progressive Rock Podcast
Music In Widescreen - Prog Rock - All Inclusive
AI is taking over the world and our jobs and now possibly our relationships? There's been talk of AI partners to keep us company and Fitzy's interested! See omnystudio.com/listener for privacy information.
Podcast – ProgRock.com PodCasts
Blue Oyster Cult The Red & The Black 4:20 Tyranny & Mutation 1973 Joy Division Dead Souls 4:51 The Best Of Joy Division 1979 Brian Auger's Oblivion Express Total Eclipse 11:26 Brian Auger's Oblivion Express 1970 Arcane Allies Akut A 6:06 Kombynat Robotron Split 2022 Black Helium Summer Of Hair 7:05 UM 2022 The Hologram […]
Ten-hut! We share impressions of Advance Wars 1+2 and Resident Evil 4 Remake, talk Makoto Shinkai films and Succession, and weigh in on what to expect from Nintendo Live.
We are sharing in this episode in a direct meeting with Master Teacher the idea of conversion from a "stem cell identity" to an entirely different idea of our self. We are looking at Self-recognition which demonstrates that the consciousness has matured and reaches processes in the mind that re-affirms the memory of Who we Are. This opens us up to the understanding of the "direct communication" that we share in Christ Mind. In this recognition we see that the projections which are only in our own mind... when they come back... have lost their meaning. We experience the resurrection of the body identity. We are using Part II of the Master Teacher's video SCR-03 of the Stem Cell Regeneration Series -- We meet in a Hologram of Love. The Stem Cell Research in the Resurrection of the Body. --- https://themasterteacher.tv/video/catalogue/volume-two/the-stem-cell-regeneration-series/SCR-03This series of podcasts and teachings is dedicated to all and everyone being interested in the teachings of the Master Teacher. After listening to introductory words we are sharing for 15-20 minutes a video demonstration of the M.T.. Afterwards everyone is invited to comment or ask questions to the presented teaching that will be reflected by #Devavan. The purpose of this gathering is to join with His Mind which is Christ Mind within our own Self and to experience the creative Light that is present as our own resurrected Mind. The teachings may include Texts and Workbook Lessons of A Course in Miracles #ACIM, publications of the #MasterTeacher or other scientists and one's own personal and universal Experience.The details for the ZOOM Login Info can be found on the main page https://devavan.com/YouTube: https://youtu.be/QdwY9sPQOqA
When we begin to understand that our lives we live are very much lived like a "real life hologram" and our thoughts are like the software that programs the hardware (our minds, bodies, and physical existence) then we can begin to postulate that it was the Big Bang that very well may have created this "Holographic Life" in the first place. In order to live it well - we have to clean up our thinking ;-) My website with free audio download of my book: https://ungraduated.com Ungraduated Book for purchase: https://www.amazon.com/Ungraduated-Finding-dropping-outdated-systems-ebook/dp/B09SXCBY6R/ref=sr_1_1?crid=28QTYUU7T5BN4&keywords=ungraduated+book&qid=1655499090&sprefix=ungraduate%2Caps%2C122&sr=8-1 Join the Ungraduated Living Community: https://www.facebook.com/groups/454790476338234
We are sharing in this episode in a direct meeting with Master Teacher the idea of stem cell capacities, information and arriving at the recognition of a "holographic universe." We are looking at a holographic space time experience and bring this cellular relationship with space to a clarity that allows us to open our mind up to seeing the world as a hologram. We witness the stem cell capacity in the resurrection of the body. We are using the Master Teacher's video SCR-03 of the Stem Cell Regeneration Series -- We meet in a Hologram of Love. The Stem Cell Research in the Resurrection of the Body. --- https://themasterteacher.tv/video/catalogue/volume-two/the-stem-cell-regeneration-series/SCR-03This series of podcasts and teachings is dedicated to all and everyone being interested in the teachings of the Master Teacher. After listening to introductory words we are sharing for 15-20 minutes a video demonstration of the M.T.. Afterwards everyone is invited to comment or ask questions to the presented teaching that will be reflected by #Devavan. The purpose of this gathering is to join with His Mind which is Christ Mind within our own Self and to experience the creative Light that is present as our own resurrected Mind. The teachings may include Texts and Workbook Lessons of A Course in Miracles #ACIM, publications of the #MasterTeacher or other scientists and one's own personal and universal Experience.The details for the ZOOM Login Info can be found on the main page https://devavan.com/YouTube Video: https://youtu.be/IITHG-SJ5FA
How can you help your staff focus on the most important tasks?Have you tried a hologram?Well... that might just be the answer.In this episode, Andre Smith & Marnix Lock, the Founders of Holoconnect, join us to talk about how they came up with Holoconnects, how holograms are being used in hospitality, and so much more!In this episode, you'll learn: How holograms are being used to increase efficiency and allow staff to do more important tasks The origin behind the idea for Holoconnects Why now is a good time to consider implementing holograms Produced, edited, and published by Make More MediaFor full show notes and more information head to: https://themodernhotelier.com/episode/30Follow us on Linkedin: https://www.linkedin.com/company/the-modern-hotelier/
We discuss psychic surgery, magnet holograms, and other amazing ways to improve your health but not really.https://firstname.lastname@example.orgIntro/outro: https://slowfreq.bandcamp.com/album/omoidmed
The Stress Factor Drum and Bass Podcast
Hello and welcome to episode number 303 of The Stress Factor Drum And Bass Podcast. We have DJ B-12 back again with a blazing 75 track Sprintime studio mix for April of 2023. The show features some of the best new dnb out at the momenet that DJ B-12 has carefully selected and weaved together for you. This show is jampacked with different styles from the beautiful and uplifting to jungle and harder stuff. The mix clocks in around 2 hours and 15 minutes and contains tracks from the follwing artists and labels Makoto, Hospital Records, Jaydan, DARKMTTR Records, Fred V, Hamzaa, Switch Disco, Ella Henderson, Culture Shock, Relentless Records, Technimatic, Technimatic Music, Criteria, Celsius Recordings, The Funk Hunters, Killwill, TC, Westwood Recordings, Winslow, Kingsize, Nookie, Time Tunnel Recordings, MC Fava, Enea, Dava, Beatalistics, Herve, Kleu, Hardcore Energy, Motiv, Sl8r, FIVE ALLEY, Gravity, Totally Liquid, Supermode, 1991, Axtone Records, Telomic, RIENK, Liquicity Records, S.P.Y, Jolliffe, Natural Forces, DeVice, London Elektricity, Charli Brix, Hyroglifics, Catching Cairo, Flexout Audio, Drumsound, Bassline Smith, Technique Recordings, Twisted, Fast and Furious Drift Tape Phonk Vol 1, APG Inc, Leniz, Qumulus, Galacy, Human Elements, NuLogic, Flava D, DJ Fresh, Used, Nikki Ambers, Ruth Royall, Breakbeat Kaos II, The Upbeats, Vision Recordings, Exploid, Raw Audio, Unreal, Innerground Records, Artificial Intelligence, UKF, Dossa and Locuzzed, Eviya, Viper Recordings, Sl8r, FIVE ALLEY, Logistics, Hologram, Dima Pulsar, Ayah Marar, Nemesis Recordings Digital, Subrix, Lizplay Records, Mollie Collins, Elipsa, DNB Allstars Records, FooR, Wavysof, Tengu, Ben Rolo, YosH, Goldfat Records, Billy Daniel Bunter, Sanxion, Music Mondays, PA, Sub-liminal Recordings, Motiv, Luke Truth, Liquid V, Dreamworkers, Black Barrel, Metalheadz, Counter Culture, Voicians, Nothing But, Objectiv, Intrigue Music, Future Engineers, Reframe, Transference Recordings, Unknown Artist, Fokuz Recordings, SOLAH, DJ Marky, North Base, Kitcha, Bungle, Influence Records, GEN6IX, Maduk, Boxplot, Kanine , UNLEASHED, Leniz, Brainwork, Seba, Differential Recordings, Twintone, Mathematica Records, Susan H, Subrix, Celsius Recordings, Netsky, Hybrid Minds, Grafix, Aaron Payne, Alix Perez, MC Fats, Break, Shogun Audio, Simon V, Santorin Records, Hugh Hardie, Stay. Listen, like, follow, comment, subscribe and share! Tracklist 01. Makoto - Love Is Complicated [Hospital Records] 02. Jaydan - Need You [DARKMTTR Records] 03. Fred V (feat. Hamzaa) - Freefall [Hospital Records] 04. Switch Disco - REACT (feat. Ella Henderson) (Culture Shock Remix) [Relentless Records] 05. Technimatic - Sunburst [Technimatic Music] 06. Criteria - Tomoe [Celsius Recordings] 07. The Funk Hunters x Killwill - Eleanor Rigby (TC Remix) [Westwood Recordings] 08. Winslow - Spaced Out [Hospital Records] 09. Kingsize - Star Machine (Nookie Remix) [Time Tunnel Recordings] 10. Jaydan - What Came Before [DARKMTTR Records] 11. MC Fava feat. Enea - Green Velvet (Dava Rmx) [Beatalistics] 12. Herve - Make My Day (Kleu Remix) [Hardcore Energy] 13. Motiv and Sl8r - Mind's Eye [FIVE ALLEY] 14. Gravity - Reversa [Totally Liquid] 15. Supermode - Tell Me Why (1991 Remix) [Axtone Records] 16. Jaydan - Nobody Else [DARKMTTR Records] 17. Telomic - Remedy (feat. RIENK) [Liquicity Records] 18. S.P.Y - Night Moves [Hospital Records] 19. Jolliffe and Natural Forces - Bipolar Atoms (Extended Mix) [DeVice] 20. London Elektricity - Vasquez [Hospital Records] 21. Charli Brix - Know You (Ft. Hyroglifics and Catching Cairo) [Flexout Audio] 22. Drumsound and Bassline Smith - Underground Warriors [Technique Recordings] 23. Gravity - Meteora [Totally Liquid] 24. Twisted - WORTH NOTHING (Drum and Bass Remix) (Fast and Furious Drift Tape Phonk Vol 1) [APG Inc] 25. Leniz and Qumulus - Her Room [Galacy] 26. Gravity - L4E [LW Recordings] 27. Makoto - Into The Vibe [Human Elements] 28. Telomic - Nothing Hurts [Liquicity Records] 29. Nu:Logic - What I've Always Waited For (Flava D Remix) [Hospital Records] 30. DJ Fresh and Used - Higher ft. Nikki Ambers (Ruth Royall Remix) [Breakbeat Kaos II] 31. The Upbeats - One Sound [Vision Recordings] 32. Exploid - Edgerunners [Raw Audio] 33. Unreal - Cold Night [Innerground Records] 34. Artificial Intelligence - Eastern Surprise [UKF] 35. Telomic - Night Echoes (feat. Voicians) [Liquicity Records] 36. Dossa and Locuzzed - Enough ft. Eviya (DJ Edit) [Viper Recordings] 37. Sl8r - Got Me Mesmerised [FIVE ALLEY] 38. Logistics - Belonging [Hospital Records] 39. Hologram - Know That Feeling [DeVice] 40. Dima Pulsar Feat. Ayah Marar - Only Us [Nemesis Recordings Digital] 41. Subrix - Uncomfortable [Lizplay Records] 42. Mollie Collins and Elipsa - Shut It Down [DNB Allstars Records] 43. Gravity - Moderate [Totally Liquid] 44. FooR x Wavysof - Nights Of Our Lives (Tengu and Ben Rolo Remix) [YosH] 45. Qumulus - Bittersweet [Goldfat Records] 46. Billy Daniel Bunter and Sanxion - 94 Prototype D and B [Music Mondays] 47. PA - 93' [Sub-liminal Recordings] 48. Motiv and Luke Truth - Done For Me [Liquid V] 49. Dreamworkers - Butterfly Effect [Lizplay Records] 50. Gravity - Destination [Totally Liquid] 51. Black Barrel - New Era [Metalheadz] 52. Counter Culture - Tabs [Goldfat Records] 53. Voicians - L plus E [Voicians] 54. Gravity - Explorer [Nothing But] 55. Objectiv - Slow Down [Intrigue Music] 56. Future Engineers and Reframe - Introspection [Transference Recordings] 57. Unknown Artist - Da Licence [Fokuz Recordings] 58. SOLAH - Everything Is Possible (DJ Marky and Makoto Remix) [Hospital Records] 59. North Base and Kitcha - The Set Up [Nemesis Recordings Digital] 60. Bungle - Daylight [Influence Records] 61. GEN6IX - Higher [GEN6IX] 62. Maduk - Bringing Me Down (Boxplot Remix) [Liquicity Records] 63. Bungle - Low Flying [Influence Records] 64. Kanine - Take Me Up [UNLEASHED] 65. Leniz and Brainwork - Word for Word (Seba Remix) [Differential Recordings] 66. Twintone - Zeitgeist [Mathematica Records] 67. Telomic - Underwater (feat.Susan H) [Liquicity Records] 68. Subrix - Dreams [Celsius Recordings] 69. Netsky and Hybrid Minds - Let Me Hold You (Grafix Remix) [Hospital Records] 70. Gravity - Liquid Sesh [Totally Liquid] 71. Aaron Payne - Word Of Mouth [Goldfat Records] 72. Alix Perez feat. MC Fats - Down the Line (Break Remix) [Shogun Audio] 73. Simon V - Bomb On The Beach (Bungle Remix) [Santorin Records] 74. Hugh Hardie x Stay - Impala [Hospital Records] 75. Telomic - From The Sidelines [Liquicity Records]
Within Brim's Skin. Touch My Buns #201 -- Brimstone is joined by his wing man Alex DaPonte and his wife Danielle as they talk about what had happened on the motorcycle, and the douche bag at a local coffee house. The crew discusses how Alex has a sticker wall and now has Foxy hologram stickers to add to it, boy bands, and how cool fish tanks are. Brim explains what gets Within Brim's Skin.
Grindbin Podcast - Grindhouse and Exploitation Films
Bobby, Matt Simpson (from Movie Melt!), and Mike discuss the PM entertainment classic, Hologram Man! A dude in a Korn wig murders the governor of CA and comes back as a "hologram man" in the near future to bring down the corrupt corporate government. As a special bonus, we have an interview with the casting director from this film, Mark Sikes, coming up on our main feed where he answers all questions we have about PM entertainment in the 90s.
This week, we're stanning Joe Biden foot job. Donate to TRANS LIFELINE! Join our PATREON! Join Katey's PATREON! Buy some MERCH! Follow us on INSTAGRAM!
We are back with that quality banter in this one. We have been away recording the DnD episodes so if you haven't checked them out you should, you might like it. New DnD episodes drop Wednesdays for your listen pleasure. This one right here though, this one is just what the doctor ordered. You know we take you down those road you didn't know you needed to go down. If your thoughts are not all over the place trying to google some new stuff after this one just no not having a thought is a thought and we like you here too. We love you all for listening and hope you enjoy this one...
This is a can't miss episode and one of the most compelling, intimate, and fascinating conversations in show history as Jason's 1CW WRESTLING Broadcast Partner MIKE FRESH joins the show for a trip to the Philadelphia outpost of the Museum of Illusions. The attraction is interesting enough on it's own - filled with immersive examples and explanations of illusions of all sorts. Mike's story is the real focus, though. He shares what it was like growing up in, and then eventually leaving, a cult; being raised by and processing the loss of a father who was gay but never able to come out of the closet, even to his own son; how 9/11 was the catalyst for his mother to change her life; and his own journey with mental health, being neurodivergent, and how owning and embracing that diagnosis helped change his sense of self. Plus in the Existential Question of the week we sit down with MARIANO D'AGUIAR of RIVER-SEA CHOCOLATES; Collected Possibilities Co-Founder DAVID PRATT; and WORLD DOMINATION WRESTLING ALLIANCE Senior Referee DANIKA MYERS to ask: "When you die, what do you want your legacy to be?" Is the Museum of Illusions something you have to do before you die? Listen and find out! COLLECTED POSSIBILITIES - E-Mail: email@example.com - Instagram: https://www.instagram.com/collectedpossibilities/ - Facebook: https://www.facebook.com/collectedpossibilities - Episode Recommendation: Ripley's Believe It or Not! with Christian Sullivan - https://collectedpossibilitiespod.libsyn.com/ripleys-believe-it-or-not-ocean-city-with-christian-sullivan-or-this-is-the-best-u-turn-youll-ever-take MIKE FRESH - LinkTree: https://linktr.ee/mikefreshtwi - 1CW Commentary: https://www.youtube.com/@1cwprowrestling291 MUSEUM OF ILLUSIONS - Website: https://www.museumofillusions.com/ - Philadelphia Website: https://moiphilly.com/ - Philadelphia Facebook: https://www.facebook.com/MuseumOfIllusionsPhilly/ - Philadelphia Instagram: https://www.instagram.com/museumofillusions_philly/?hl=en RIVER-SEA CHOCOLATES - Website: https://www.riverseachocolates.com/ - Facebook: https://www.facebook.com/RiverSeaChocolates/ - https://www.instagram.com/riverseachocolates/ BETTER TOGETHER MEDIA GROUP - Website: https://www.bettertogethermediagroup.com/ - Instagram: https://www.instagram.com/bettertogethermediagroup/ - Facebook: https://www.facebook.com/bettertogethermediagroup DAVID PRATT - Instagram: https://www.instagram.com/david.pratt.2020/ - Past Episodes: Laurel's House of Horrors - https://collectedpossibilitiespod.libsyn.com/laurels-house-of-horror-with-david-pratt-or-no-touch-all-go Fl!p Circus - https://collectedpossibilitiespod.libsyn.com/flp-circus-with-david-pratt-or-do-you-have-a-soul THE ZEAL CORPORATION - Twitter: https://twitter.com/CorporationZeal DANIKA MYERS - Facebook: https://www.facebook.com/danika.m.ross WORLD DOMINATION WRESTLING ALLIANCE - https://www.facebook.com/wdwawrestling EPISODE CREDITS Host: Jason Heat Editor: Mike Valentyne Theme: Zia Hassan Logo: Kitokoart Graphic: Ernie Osiris
What do you get when you combine Transformers, Marvel, MTV, and a LOT of neon? You get Jem and the Holograms; a defining 1980s toy, cartoon, and franchise. When it debuted in 1985, the cartoon show caught on quickly, as did the subsequent toy line. And none of this was by accident. Built on the back of already successful properties like G.I. Joe, and Transformers, Jem and the Holograms followed the formula, but with its own unique twist. So journey back with me to a time of glitter, neon, rock music, and some very stealthy marketing… -Get access to bonus audio content: Patreon.com/80s Artwork: Janet Cordahi Learn more about your ad choices. Visit megaphone.fm/adchoices
We discuss what's got Nick irked up this week with some Dear Redacted, the Longhorns advancing in the NCAA Tournament, and how Emily was today year's old when she learned the police have unmarked cars.See omnystudio.com/listener for privacy information.
I am joined by Brett Hornig to debate whether the culture has groomed elites to be passive about their career prospects, the biggest scams in our sport, whether it's harder to get to the top or stay at the top as a pro athlete, and why fans fixate on fast times instead of good competition.Discounts:Rabbit - use code Singletrack20 at checkout on their website (https://www.runinrabbit.com/discount/SINGLETRACK20) to get 20% off your next orderHVMN - use code Singletrack20 at checkout on their website (https://hvmn.com/SINGLETRACK20) to get 20% off your next orderTrails and Tarmac - get $120 off your first 3 months of coaching (https://trailsandtarmac.com/get-in-touch/)Timestamps:(2:31) - content creation goals for 2023(8:28) - whether trail running culture has conditioned aspiring pro athletes to be passive about their career prospects(21:37) - the biggest scams in trail running(29:57) - hypothetical race where the 5 winners get guaranteed six-figure contracts (35:20) - running technology everyone will be using 5 years from now(47:20) - fixation on fast times over good competition(64:03) - is it harder to get to the top or stay at the top as a pro runner(80:22) - ultrarunning television ideas(88:45) - pro athlete salary report Additional Links:Follow Finn on Instagram, Strava, Twitter, Youtube, and PatreonFollow Brett on Instagram, Strava, Youtube, and The FeedAdditional Episodes You May Enjoy:#195 - Long Run Archives #10 | Black Canyon Reflections, Western States Storylines, Prize Money, Future Of Crewing#182 - Long Run Archives #9 | True Fans Of Trail Running, 100 Mile Hot Takes, UTMB World SeriesSupport the show
The 16:9 PODCAST IS SPONSORED BY SCREENFEED – DIGITAL SIGNAGE CONTENT When I was at the big ISE pro AV trade show a few weeks ago, I yet again saw several products that were billed as holograms, even though they didn't even loosely fit the technical definition. I am always paying attention to news and social media posts that use that terminology, and once in a while, I come across something that actually does start to align with the true definition of holograms and holography. Like Voxon, which operates out of Adelaide, Australia. Started years ago as a beer drinking and tinkering maker project in a garage, Voxon now has a physical product for sale that generates a visual with depth that viewers can walk around and see from different angles. That product is mainly being bought by universities and R&D teams at companies to play with and learn, but the long game for Voxon is to produce or be the engine for other products that really do live up to the mainstream, Hollywood-driven notion of holograms. I had a great chat with co-founder and CEO Gavin Smith. Subscribe to this podcast: iTunes * Google Play * RSS TRANSCRIPT Gavin, thank you very much for joining me. I know you're up in Scotland, but you are based in Adelaide, Australia, correct? Gavin Smith: Yes, that's right. I'm originally from Scotland. I grew up here, spent the first part of my life in the north of Scotland in Elgin, and then I went to university in Paisley, Glasgow and then eventually, after working for 10 years in the banking sector, I immigrated to Australia and I've lived in Adelaide for the last 14 years. That's quite a climate shift! Gavin Smith: Yes, it is a climate shift. I was speaking to my wife the day before, and it was about 40 degrees there, just now they're having a heat wave, whereas up in Elgin here, it's about 1 degree at the moment. Yeah. I'm thinking, why are you there in February? But on the other hand, why would you wanna be in Adelaide if it's 40 Celsius? Gavin Smith: I quite like the cold. I prefer to be in this temperature right now than 40 degrees, that's for sure. Oh, I just spent 45 minutes with my snow machine clearing 25 centimeters of snow off my driveway, so I wouldn't mind being in Adelaide today. Gavin Smith: Thankfully I can have the best of both worlds. I'm heading back there in about a week and a half time. I was intrigued by your company. I saw a couple of LinkedIn posts with embedded videos and thought that's interesting and I wanted to speak more. So can you tell me what Voxon does? Gavin Smith: Yes, sure. So Voxon is a company that started in about 2012-2013, and it came out of two joint research projects. One was me and my friend Will, based in Adelaide, we had a Thursday Night Lab Session, as we called it, where we went to the shed and we drank a few beers and we tried to invent things. It was a bit weird, science-esque. So this wasn't exactly a lab? Gavin Smith: It was a shed. Let's face it, with a beer fridge and there was a lot of machinery, which was in various stages of repair. We used to get hard rubbish off the right side of the road in Adelaide and take it apart and see what we could make. It was just amateur invention hour. But it was at the start of that project, we built fairly rudimentary machines, CNC machines and we took apart laser scanners and were just inquisitive about how they work from a mechanical point of view. But that then turned into more of a, let's see how far we can push ourselves and learn new stuff, and we've been inspired by sci-fi, Star Wars, all those sorts of things. So we said, let's try and make the sort of 3D display that we'd seen in the movies and those science fiction movies always had the same type of display, and that wasn't a screen, that wasn't a headset. It was always some sort of floating image that you could walk around and you could look out from any direction and the common name for that in popular media was a holographic display. That's what people called it. So that's what we set out to build, and we very quickly figured out that this type of display had to be something to do with projecting images or dots onto some sort of surface that moved and that's because in order to render these little dots that make up the image, inside a space that had physical dimensions, you couldn't make the lights just appear on air. We figured you, you might be able to do some sort of gas or some sort of lasers and things like that. But the way we approached it was starting off by just shaking business cards back and forwards and shining lasers on them, and then that made a line because of persistence of vision. I always think that Neanderthal man invented the volumetric display because they probably waved burning embers around on the sticks at nighttime and drew those patterns in the air and those patterns really only existed because of the persistence of vision and the extrusion of light through a volume of space, and so that's what we decided to do, and we realized if you could draw a line, then if you could control the laser and turn it off and on again, you could draw a dot. And so we did that by cutting the laser beam with a rotating CD that was stuck on a high-speed drill with some sticky tape on it. We chopped the laser into little bits, and by controlling the speed of the laser, we ended up having a single dot, which we referred to as a voxel, that's what we Googled that a dot in space is referred to as a voxel and then we extrapolated from there and say if we're building these images out of little pixels of light or voxels, we need more and more of these dots, and when you do the math you quickly realize that you need millions of dots of light or volume to make an image, and that's difficult. And really that started us down the road of experimenting with video projectors, with lasers with all sorts of things and more and more advanced moving surfaces, and eventually, we made a small helical display using a vacuum-formed helix that we basically made in Will's wife's kitchen when she was out, in the oven, and yeah, we created a very small image of an elephant. You might call it a hologram at the time. That's what we called it at the time, but it was a volumetric swept surface image. The terminology I'll go into a bit more detail, but at the time it was just a hologram to us, and we thought this was amazing and we'd never seen it before. So we put a video of it on YouTube and some guys in America who were unbeknown to us doing the same project got in contact with us and push came to shove, we decided to join forces and form Voxon, and that was back in 2013. So when you created this little elephant, was that like a big ‘aha' moment? Like, “Oh my God, we figured this out”? Gavin Smith: Yes, very much so. We believed at the time, we were the first people to do this. In fact, we weren't. But it was the first time we'd seen this type of image, and it was literally spine tingly amazing, to see a truly three-dimensional object that you could look down from, above, from the sides, from any angle, and it filled a space the same way as you or I fill a space in the physical world, you could measure its length that's spread, that's height and even its volume in gallons or liters. It had a tangible existence in the physical world and not on a screen as other 3D images tend to do. At this point, was this a stationary object? Gavin Smith: Yes, at this point the elephant was stationary and the way I'd created the elephant was we'd figured out, in order to make this elephant, we first needed to have the swept surface moving. So that was the helical screen, which was spinning at about 900 RPM on a very small electric motor and then we had a video projector that we'd managed to get going at about 1,200 frames per second, and in order to create the images, which were cross sections, helical cross sections of an elephant, that was all done offline. So the way I approached that was, we used software called 3D Studio Max, which is a design software, and in that, I modeled a helix and an elephant, and I then intersected the helix with the elephant in the software, rotated the helix digitally, and then I rendered out the resultant cross-section, the boolean operation of one on the other, and this is like taking a drill and drilling a hole into the ground and looking at just a helical core sample. So really it was like a CT scan of this elephant, but just slice at a time, and then I rendered those images to a file. I wrote some software to convert it to a new video format that we had to invent to compress all that data into this high-speed image stream, and then projected that onto the helix. Now, of course, the timing of the images and the rotation of the helix were not in sync, and so much like an old CRT screen where the vertical shift is not dialed in, the elephant would drift out the top of the display and come back in the bottom, and at that point, we knew that this was all about a combination of mathematics, optics, precision, and timing. And to make it interactive, we'd have to write a real-time computer program capable of generating these images in real-time, and that was the next part of the puzzle. This was a work working prototype basically. Gavin Smith: This was a working prototype, yeah. How big was it? Gavin Smith: The helix was very small. It was about five centimeters in diameter, about an inch and a half in diameter, and about an inch tall. But because the projector that we used was a Pico projector at the time, and it was about half the size of a pack of cards. This tiny little thing that we got off the internet from Texas Instruments, and you could focus it at about one centimeter away. So all those little pixels were infinitesimally small, so it was a very high-resolution display and very small, and we realized to get these number of frames per second, we'd have to take advantage of one of the most incredible pieces of engineering ever conceived, in my opinion, and that is the DLP chip from Texas Instruments invented by Larry Hornbeck who passed away several years ago, sadly, and that is an array of mirrors that is grown on a chip using photolithography, the same process as you create microchips, and that array of mirrors contains upwards of a million mirrors arranged in a two-dimensional array, and they can tilt on and off physically about 30,000 times a second. And that's called a MEMS, a microelectromechanical display or in optical terms, a spatial light modulator. So it's something that turns the light on and off at ultra-high speed, and those on-off cycles are what give us our Z-resolution on the display. So that's the slices that make up the display. Wow. So where are you at now with the company now that you've formed it and you've grown it, what's happened since that very first prototype elephant? Gavin Smith: Following that we realized that my programming skills were finite. I'd spent 10 years as a COBOL programmer in banking, and I wasn't up to the task of writing what was needed, which was a low-level graphics engine. This didn't need a mainframe, no, and we couldn't afford a mainframe, even if we wanted one. So we looked up on the internet to see who we could find in terms of programming to join the company, and there were two programmers who stood out. They were referred to as the top two programmers in the world and were John Carmack of Oculus, and then there was Ken Silverman who wrote the graphics engine for Duke Nukem back in the late 90s, so we contacted Ken. John wasn't available so we contacted Ken and demoed to him at Brown University in Rhode Island where he was working subsequently as basically a computer programmer teacher with his dad, who was the Dean of Engineering there, and Ken really liked what we were doing and his understanding of mathematics and foxholes and 3D rendering really made him think this was something he wanted to be involved in. So he joined our company as a founder and chief computer scientist, and he has led the development of the core rendering engine, which we call the Voxon Photonic engine and that's really our core IP, it's the ability to tick any 3D graphics from a third party source, from Unity, from a C program or something else, and turn it into a high speed projected image, which can be processed in such a way as to de-wrap them when they're projected, so they're the right size. We use dithering in real time to make color possible, which is similar to newsprint, CMY newsprint in the newspaper, and this all basically allows us to project images onto any type of moving surface now and do it in real-time and make applications that are much bigger and extensible so we can plug it into other programs or have people write their own programs for our displays. So you've emerged from being an R&D effort in the shed to a real company to having working prototypes and now you're an operating company with the product. Gavin Smith: I like to say we've emerged, but I'd very much say we're still crossing the chasm, so to speak, in terms of the technology landscape. After that initial prototype, we spent many years batting our heads together, trying to work as a team in America, and eventually, Will and I decided to raise some money in Australia and set up the company there. We raised about a million and a half Australian dollars. It was about a million US dollars back in 2017, and that was enough to employ some extra engineers and business development, and an experienced COO and start working on our first product, which was the VX1. Now, the VX1 was a different type of display. We decided not to do the helix back then, and we decided to make a different type of display, and that was a reciprocating display and so we invented a way of moving a screen up and down very efficiently using resonance. It's the same I guess mechanical thing that all objects have, and that is at a certain frequency, they start vibrating if there's a driving vibration force. So the Tacoma Bridge falling down when the wind blew at the right speed was an example of when resonances destroyed something. But an opera singer, breaking a glass at the right pitch is another example of something that vibrates due to a striving force, and so we found out if we built a screen, which was mounted on springs that were of a very particular weight, and the springs were a very particular constant of Young's modulus, we could vibrate that subsystem and the screen would vibrate up and down very efficiently and very fast, fast enough that you couldn't see the screen. So that's what the VX1 became, and onto the back of that screen, we project images and those images from a swept volume, and the VX1 had a volume of about 18x18x8 cm, I think it's about 7 inches square by about 3 inches tall, and we have a single projector mounted inside of that and a computer and a ton of electronics keeps it all in sync, and we built a software API for it and a library of programs that come built into it. So it's off the shelf, you turn it on and it works. And so we built that back in 2017 and over the last five years, it's evolved into something which is very reliable and now, you can't tell them apart when they're manufactured at the start, each one might look different with hot glue and duct tape and all the rest of it. But now we have a complete digital workflow. We outsource most of the manufacture of the parts and we do final assembly software, QC, and packaging up and then ship them out to companies we've sold probably about 120 VX1s globally since 2017, and those have gone out to companies all around the world, like Sony, MIT, Harvard, CMU, Unity, BA Systems, Verizon, Erickson, a lot of companies and they've bought them and they're generally going into explorative use cases. Yeah, I was going to say, it sounds like they're going into labs as opposed to stores. Gavin Smith: Yeah, they're not going into stores. The VX1 is really an evaluation system. It's not prime time ready for running all day long, and the reason for that is it has a vibration component to it, and also the refresh rate of the VX1 is actually variable within the volume. It's hard to explain, but the apparent volume refresh rate is 30 hertz in the middle and 15 hertz at the poles and so it has a little bit of flicker. But in a dark environment, it's really spellbinding and it's actually used in museums. There's some in Germany and a science museum there. It's been used in an art exhibition in Paris, where the art was created by David Levine and MIT Media Lab and it's frequently used in universities and it pops up in all sorts of trade shows, and it's always a talking point and it always gathers a crowd around it, and what we like to say with the volumetric display from a marketing point of view, or really a description of what it is, it's really about creating a digital campfire. That's the kind of user experience. It's gathering people around something intimately in a way that they can still have eye contact and maintain a conversation, and each person has their own perspective and view of the 3D data. The scale you're describing is still quite small and that seems to be What I've experienced with, when I've seen demonstrations at the SID trade show of light field displays. They're all like the size of a soda bottle at most. Is that a function of just the technology, you can't just make these things big? Gavin Smith: You can make them bigger, and we have since that point. The biggest display that we've made so far was one that we just delivered to BA Systems in Frimley near London, and fo that one, we've gone back to the helical display for that particular one, and it's. 46 centimeters in diameter and 8 centimeters deep. So that's about nine times the volume of the VX1. So that's a much bigger display. Now you can, with a swept volume, you can go as big as you'd like within the realms of physics, and what I mean by that is with a rotating display, you can make the display as big as something that can rotate at a speed that's fast enough to make the medium kind of disappear. So if you think about propellers and fans, for example, I've seen pedestal fans that are a meter in diameter running faster than we run our display, and with rotating displays, it's easier to do because you have conservation of momentum and you have inertia which drives the display around, and yet you can rotate the volume as well, have it enclosed so that you're not generating airflow as a fan does. So for example, if you have a propeller-shaped blade encased in a cylindrical enclosure, and that enclosure is spinning, then you don't get the air resistance you get with a fan and the display that we made for BA Systems is ultimately silent and flicker-free because we're running at exactly 30 hertz throughout the volume, which means you don't get flicker, but reciprocating displays, ones that go up and down, scaling them is more of a challenge because you're having to push the air out the way up and down, and as the size of the screen moving up and down gets bigger, if you're projecting from behind, for example, you also have to start considering things like the flexing of the substrate that you're projecting onto. For a front projection display where you project down from the top, we can go bigger because you can make a very lightweight, thicker screen out of exotic materials and those are materials that are very light but very stiff. Things like air gels and foamed metals, and very lightweight honeycomb structure so that way you can go bigger but we may need to move into the realms of using reduced atmospheric displays, partial vacuums, and things like that to reduce the resistance or using materials that are air permeable, such as meshes that move up and down very quickly. And we have done experiments with those and found that we can go a lot bigger. However, with the current projection systems that we're using, you then have to increase the brightness because the brightness of the image is also stretched out through a volume. If you imagine a home cinema projector projecting 3k or 4k lumens, you have to consider that each of the images that it's projecting is pretty much evenly lit in terms of all the pixels that you're projecting. Whereas what we are doing is we are projecting these thousands of images, we're only illuminating the cross-section of every object. So we're maybe only using 1% of the available brightness of the projector at any one time, unless you project a solid slice all the way across, which is really you're building up this construct, which is how I explain it to people as it's very similar to 3D printing. If you look at how a 3D printer works, we are doing exactly the same thing, except we are printing using light instead of PLA and we're printing thousands and thousands of times faster. In digital signage, the thing that always gets people nervous is moving parts, and that directly affects reliability and longevity. How do you address that? Gavin Smith: So the VX1 is a good example of moving parts in a display that isn't yet ready for long-running and when I say long-running, we do have it in exhibitions, but we have recently engineered it in such a way that the parts that may break or will break are the four springs that drive the machine, and those have been engineered to resonate at particular frequency. Now after several hundred million extensions of those springs, they can fatigue and they will fatigue break and that's something that we're working on, and that might be a month or three weeks of running 24/7, and so we've made those springs user replaceable. You can change them in two or three minutes for a fresh set. So it's almost like the mechanical profile of something like an Inkjet printer where you have to change the cartridge every so often. And we find with mechanical stuff, people accept mechanical things in their lives as long as the maintenance/utility ratio is at a level they can accept like bicycles, cars, and things like that. You maintain them as long as their utility outweighs the inconvenience of the repair. Now for projection equipment and things like that in digital signage, there are a lot of two-dimensional technologies that are ultra-reliable on those things, big LED panels, 2D video projectors and just lighting. You can turn them on and leave them and you should be okay. So in our rotating displays and we have another rotating display that we're working on, which we can't discuss just now cuz it's still under NDA, is part of the reason we're going down that rabbit hole or going down that design sort of path because we can make rotating displays, which are very reliable, they're effectively like a record player. You turn it on and it spins around and you could leave it and come back in three weeks and it would still be spinning around, and also a rotating display if properly manufactured within tolerances won't cause the vibration, and the vibration is really the thing that can cause the issues because vibration can lead to fatigue and failure in electrical components, electronic components, small cracks in circuits, and things like that. So from our point of view, we're going towards rotating mechanics because that ultimately allows us to make things which are reliable enough to be used in a wide range of industries including digital signage, advertising, medical imaging and gaming, and many more. In my world, there are all kinds of companies who are saying that they have holographic products of some kind or another. As somebody who's doing something that sounds very much like a hologram or close to what we thought of when we all saw Star Wars, what do you think of those things? Gavin Smith: I don't like to be a troll, first of all on LinkedIn, and so I try to shy away from saying, look, that's rubbish. But what I try to do is politely point out how things work when it's not clear from someone's post how something might work or where it's misleading. Now if you look at the term hologram, it comes from the Greek, hólos and grammḗ, which means the whole message, and in a way, I tend to think of an actual hologram, which is created using lasers, laser interference patterns, and light beams and things like that they don't represent the whole message. Because if you take your credit card out, which is one of the few places you will see a hologram you'll notice that you can't look down on the hologram from above, you can't turn the card over and look at it from the back. They are a limited view of something, and so the term hologram has become, as you say, in popular fiction, and popular media, it's really a catchall for anything that is sci-fi 3D related, right? And it's misused, everyone calls it a hologram, and our staff sometimes call it a hologram. I like to say it's not a hologram because it has a lot more features than a hologram. Holograms have some really interesting properties, one of which is that you can cut a hologram into 10 little pieces and it turns into 10 individual little holograms, and that's a really interesting thing. But holograms from a 3D point of view don't exist in signage anywhere. They simply don't. The terminology used to describe things that you see in signage and popular media is completely misused, and I like to go through them and categorize them into different things. And those are, first of all, volumetric displays of which we're the only company in the world that's making a commercial volumetric display. There's one other company Aerial Burton, who are based in Japan that makes a volumetric display, but it's a very high-tech scientific prototype that uses lasers to explode the air and has very low resolution. And then you've got autostereoscopic 3D displays, and they broadly fit into the categories of lenticular displays which are as you probably know LCD panels, which have got a plastic lens array on them that allows you to see a left and a right image, and those left and right images can give you a stereoscopic view. I would call them stereoscopic displays because they're not 3d. You can't look at them from any direction and they don't physically occupy three-dimensional euclidean space, which is what the real world is, and those types of displays come in different formats. So you get some with just horizontal parallax, which means you can move your head left and right and see a number of distinct views. You've got some that you can move up and down as well, and also get a little bit of vertical parallax as well, and there's probably five or six companies doing those sorts of displays. You've got Looking Glass, Lightfield Labs, Acer, and Sodium, so that area can grow. The physical size of those displays can get bigger, but the bigger they get, the harder it is to move further away because you're pupil distance means it's harder to get a 3D view, and also with any display like that, the 3D image that you see because it's the result of you seeing two independent images with your left and right eye, that 3D image can never leave the bounds or the window of the display, and that's something in advertising, which is very misused a lot, they show a 2D monitor with the image leaping out beyond the border of the monitor, and that just can't happen. That breaks the laws of physics, and so that's the kind of three auto stereoscopic 3D landscapes, and it's hard to say that autostereoscopic, 3D display because people zone out and they go, is it a hologram? And no it's not. The other types of 3D that are popular just now are obviously, glasses-based display, AR, VR, mixed-reality, and we don't really, we don't really mind about that or care about that because it's something you have to put something on your head, and that's our different thing really. So those offer you an immersive experience where you go down a rabbit hole and you're in another world and that's not what we are about. And then you've got the fake 3D displays, which are not 3D stereoscopically but appear that way, and that's where I get slightly annoyed by those displays, but I understand there are people making types of signage I guess you would say, that is perfectly suitable for a scenario and those are things like Pepper's ghost which is when you reflect a 2D image off a big piece of glass or plexiglass, and that's the pepper, the famous one, the Tupac hologram at Coachella. I met the guy and spoke to him. He's a really lovely guy and I had a good chat about that, and he knows full well that it's an illusion, but it's the illusion that Disneyland has been using for many years, and it's a perfectly good illusion for a seated studio audience because they see someone on stage and they're doing it now with the, I think the ABBA Show in London is a similar type of setup. They call them holograms, but it's a 2D picture that's far enough away that you can be made to believe that it's three-dimensional and it might exist at different levels like a diorama. You could have a stack of images, on fly screens or whatever, that appear to be layered, but ultimately they are 2D, and then the one that's come out recently, which causes probably the most amount of confusion for people are the anamorphic projections on large billboards, and everyone's seen these displays on LinkedIn and YouTube, and they tend to appear on large curved billboards in parts of China where the rental of the billboards is sufficiently cheap as you can put these big images up there, film them from one particular spot in 2d, and then put that on LinkedIn and have people comment on it and say, wow, that's an amazing hologram. Even though a) they haven't seen this in real life and b) it's not a hologram and it's not even three-dimensional. It's a perspective-based 2D trick, and so one of our challenges is expectation management, and that is people see large-scale fake 2D images, and fake 3D images and then they conclude that it must be possible and they want to buy one, and then when they see yours they go, oh, it's much smaller than I imagined, and you feel like saying, it's real. It's actually based on science, and you could walk around it. And that's the challenge we're at just now. Trying to move away from this feeling that you have to have the biggest display in the world for it to be valid, and a lot of the business for us and a lot of the inquiries we get are from the likes of the Middle East, where they want to build very big, very impressive, very bright, very colorful displays and they say, we want a hologram that will fit in a football stadium and fly around in the sky, and you have to say well, that's great, but that's also impossible using anything that's even imaginable today, let alone physically achievable, and so yeah, we are very much a case of trying to be as honest as we can with the limitations, but also with the opportunities because regardless of the fact that our technology is relatively small compared to large screen billboards, we have got the ability to create sci-fi-inspired interactive displays that you can put in personal spaces, in museums, in galleries, in shopping centers, and they really do look like something up close under scrutiny that you might see in a Marvel movie, and that's the kind of relationship we're trying to find with other companies as well. There are other types of the display as well. You probably talked to Daniel about some of his displays, which are levitating grains of dust and things like that, and the challenge I have with them is yes, you can make a 3D image, but you have to look at how long it takes to make that 3D image and they're really more akin to painting with light. It's long-exposure photography. You have to manipulate something and move it around over a long period of time to bring it, to build a single image, and scaling those types of displays is impossible. It's the same with laser-based displays, whenever you're moving a single dot around, you run out of resolution extraordinarily fast because it's a linear thing, and even with Aerial Burton exploding the air with a laser they can only do about 1000 or 2000 dots every second, and that breaks down to being able to draw maybe a very simple two-dimensional shape whereas to draw a detailed image, an elephant or anything like that, that we've displayed in the past, it requires upwards of 30 or 40 million dots a second to do that with each image, each volume contains millions of dots. Where do you see this going in, let's say, five years from now? And are you at that point selling products or are you licensing the technology to larger display manufacturers? Or something else? Gavin Smith: So at the moment what we're doing is we're looking for projects that we can scale and one of the first projects that we're working on just now and the technology can be applied to a range of different industries. As you can imagine, any new display technology. You could use it for CT scans, you could use it for advertising, for point of sale, for a whole lot of different things. But you have to choose those projects early on when the technology is immature, and that is low-hanging fruit if you want to use that term, and so our low-hanging freight at the moment, we believe is in the entertainment industry, digital out-of-home entertainment to be specific, which is the likes of video gaming and entertainment venues, and so 2018, we were in the Tokyo Game Show with one of our machines, and we were situated next to Taito at the company that made Space Invaders, and their board came across their senior members and they played with our technology and they really liked it. And so we entered into a conversation with them and over several years, we have built a Space invaders arcade machine called Next Dimension, and that's using our rotating volumetric display with three projectors each running at 4,000 frames per second and a large rotating volume, and we've written a new Space Invaders arcade game and Taito has granted us the license to bring that to market. In order to do that, we're now doing commercial testing and technical testing which involves taking the technology into venues, play testing it and getting feedback from the venues on the suitability of the game and the profitability of it as a product. So with that game, our plan is to follow in the footsteps of the previous Space Invader game, which was called Frenzy made by Roth Rolls. It sold 3000 or 4000 units globally. So if you could do that, it would be a profitable first venture in terms of bringing technology to market, and at the moment, we're looking to raise some capital. We need to raise $2-3 million USD to do the design from the manufacturer for that and build the first batch of machines which would be rolled out globally. Now, that's really seen for us as a launch of technology using the IP of Space Invaders as a carrier, a launch vehicle for the technology, but once launched and once our technology is widely known and understood, what we then plan to do is build our own revenue generating model and technology platform that can be deployed to venues around the world who can use this as a kind of an entertainment device where you can run different IP on it from different vendors and do a sort of profit share with the venue owners. So a cinema, Chucke CheeseB, Dave & Busters, those types of venues, as well as bowling alleys, VR arcades, and all those types of entertainment venues that currently is starting to grow in strength, largely because people are now looking for entertainment experiences, not necessarily just staying at home. COVID obviously threw a curve ball our way as well. When our Space Invaders machine was sent to Japan for testing, COVID had just happened so it went into internal testing within Taito, and then Square Enix who owns Taito, their parent company decreed that Taito would no longer manufacture arcade machines but would license their IP only so that kind of threw a spanner in the works and they've come back to us and said, we'd love the game, but we want you to bring it to market, not us. So that's one thing we're working on just now. There's a video of Space Invaders: Next Dimension on YouTube that you can look at, and it's a really fun experience because it's a four-player game. We've added the volumetric nature. You can fly up and down during sub-games. You can bump your next-door neighbor with your spaceship and get a power-up. It really is for us a way of saying, look, this is a new way, it's a new palette of which to make new gaming experiences and the future is really up to the imaginations of people writing software. All right. That was super interesting. I learned a lot there and some of it is, as often the case, I understood as well. Gavin Smith: That's great. I'm glad you understand. It is a hard thing to wrap your head around, especially for us trying to demonstrate the nature of the technology in 2D YouTube videos and LinkedIn videos, and you really have to see it with your own eyes to understand it, and that's why this week I was over for a meeting with BA Systems, but I took the opportunity to spend several days in London at a film Studio in SoHo, in London, the owners very gratefully let me have a demonstration group there, and I spent two days last week demonstrating the product to ten or so companies come in and see the technology, and it's only then when they really start to get their creative juices flowing and that's where POCs projects kick-off. So that's what we're looking for just now, are companies that have imaginative people and they have a need for creating some new interactive media that can be symbiotic with their existing VR and AR metaverse type stuff. But really something that's designed for people up close and personal, intimate experiences. If people want to get in touch, where do they find you online? Gavin Smith: So we have a website, which is just www.voxon.co. Voxon Photonics is our Australian company name, and you can find us on LinkedIn. Actually, my own personal LinkedIn is generally where I post most stuff. That's Gavin Smith on LinkedIn, you can look me up there around, and then we have the Voxon Photonics LinkedIn page and we're on Twitter and Facebook and YouTube as well. We have a lot of videos on YouTube. That's a good place to start. But if you wanna get in touch, contact us via Voxon.co. Drop us an email and we'll be happy to have a meeting and a video call. All right, Gavin, thank you so much for spending some time with me. Gavin Smith: My pleasure. Thanks very much for having me.
We were very fortunate to have Poe the Passenger on the podcast to talk about their new single, "HOLOGRAM". Enjoy! Poe the Passenger Socials: Twitter: https://twitter.com/poethepassenger Instagram: https://www.instagram.com/poethepassenger/ Facebook: https://www.facebook.com/poethepassenger/ TikTok: https://www.tiktok.com/@poethepassenger YouTube: https://www.youtube.com/channel/UCQldeAg895yCz7ugIEZwcjQ Apple Music: https://music.apple.com/us/artist/poe-the-passenger/1131992286 Spotify: https://open.spotify.com/artist/4x9OkGDATJa93lbMMCeZaL Website: https://poethepassenger.com/ Good Noise Podcast Socials: Twitter: https://twitter.com/good_noise_cast Instagram: https://www.instagram.com/goodnoisepodcast/ Facebook: https://www.facebook.com/goodnoisepod Discord: https://discord.gg/nDAQKwT YouTube: https://www.youtube.com/channel/UCFHKPdUxxe1MaGNWoFtjoJA Spotify: https://open.spotify.com/show/04IMtdIrCIvbIr7g6ttZHi All other streaming platforms: http://hyperurl.co/GoodNoisePodcast Patreon: https://www.patreon.com/goodnoisepodcast Bandcamp: https://goodnoiserecords.bandcamp.com/
Seriah is joined by Chris Ernst and Super Inframan for a listener stories episode. Topics include a bizarre encounter with a possible angel, holograms, sleep paralysis, experiences with the ghost of a dog, other dead pet phenomena, Biblical metaphysical and evolutionary insights on pets, psychopomps, a Jesus-like apparition in a child's closet, a mechanical/robotic sleep paralysis incident, a “shadow cat”, an incident of unexplained knocking and scratching, micro-earthquakes, poltergeist activity, a vardoger experience, a bizarre incident with an old telephone in an apparently haunted trailer, stages of death prior to physical death, traumatic events and hauntings, a weird “partial OBE”, a woman draining energy from appliances, electrical and kundalini energy, mental health and the paranormal, the myth of normalcy, Timothy Renner and the “Strange Familiars” podcast, the “Last Exit for the Lost” radio show, a “Hat Man” and “waking dream” encounter in a tattoo shop, bad experiences with parasitic shadow people, Carlos Castaneda, holographic universe theory, strange voices, a weird disappearing spider, encounters with an invisible entity, an apparently successful occult ritual, magick and depression, chaos magick vs ceremonial magick, schizophrenia, and much more! These are fascinating stories accompanied by very interesting discussion!
Join Erik and Tage this week as they are joined by Russell Flores and David Koenig as they discuss the next big move from Disney, movie promotion, San Fransokyo, and Walt's hologram! Support the podcast by going to https://www.thehubcrawl.com/support Question 1: What do you think the next big thing from Disney will be? Movie, park, acquisition, etc. Question 2: Is Disney doing enough in the parks to promote their upcoming and current films? What else could/should they be doing? Question 3: Are you excited about the conversion of Pacific Warf to San Fransokyo? or should Disney slow down on the parks and work on maintenance of existing attractions. Question 4: I'll ask about the Walt hologram… what crosses the line: a Walt animatronic? Walt walkaround? Walt plush? Patreon Bonus Question: Big One: State of Disney now that Iger has returned. Thoughts? Russell Flores, Author of Seen, Un-Seen Disneyland https://www.facebook.com/seenunseendisneyland/ https://www.instagram.com/seenunseendisneyland/ https://sudbooks.company.site/ David Koenig, Author of the Mouse Tales series, Realityland, the 55ers and more! https://www.amazon.com/stores/David-Koenig/author/B000APOZ60
London Elektricity presents The Thingcast
Fast Soul Music to brighten your day/night with brand new tunes from: Me, Mozey, Reuben, Polaris & Schematic, Dawn Wall, Nu:logic and Flava D, Voltage, Sweety Irie & Serum, Hologram, Anais, Sudley & Champion DI, Dunk, Mitekiss & Kublai, Jubei & LSB, Zero T & Onj, Bastion & Zara Kershaw, Waeys, DJ Hybrid and Phase.
Wrapping up The Zeta Project with “The Wrong Morph” and “The Hologram Man.”