Podcast appearances and mentions of mark mandel

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Best podcasts about mark mandel

Latest podcast episodes about mark mandel

Matters Microbial
Matters Microbial #48: Many are bright but few are chosen

Matters Microbial

Play Episode Listen Later Jul 18, 2024 56:04


Today, Dr. Mark Mandel, Professor of Medical Microbiology & Immunology at University of Wisconsin-Madison, joins the #QualityQuorum to discuss the research his laboratory group does exploring how the luminous bacterium Vibrio fischeri finds its way into its symbiotic partner, the Hawai'ian Bobtail squid Euprymna scolopes.  It will be an enlightening podcast! Host: Mark O. Martin Guest: Mark Mandel Subscribe: Apple Podcasts, Spotify Become a patron of Matters Microbial! Links for this episode  A video for introductory #Micronauts about the squid-Vibrio symbiosis featuring science journalist Ed Yong and two founders of the field, Dr. Ned Ruby and Dr. Margaret McFall-Ngai. An engaging video about Euprymna scolopes, the larger partner in this symbiosis, described by Dr. McFall-Ngai. A more advanced overview to this field, authored by Dr. Ned Ruby, Dr. Eric Stabb, and Dr. Karen Visick. A very complete recent review of the field from Dr. Visick's lab.   A video presentation by Dr. Mandel about this symbiosis. The first paper discussed by Dr. Mandel:  “Hybrid Histidine Kinase BinK Represses Vibrio fischeri Biofilm Signaling at Multiple Developmental Stages.” The second paper discussed by Dr. Mandel:  “High Levels of Cyclic Diguanylate Interfere with Beneficial Bacterial Colonization.” The third paper discussed by Dr. Mandel:  “Mobile-CRISPRi as a powerful tool for modulating Vibrio gene expression.” Dr. Mandel's faculty website. Dr. Mandel's laboratory website Intro music is by Reber Clark Send your questions and comments to mattersmicrobial@gmail.com

De Nederlandse Kubernetes Podcast
#42 Running game servers on Kubernetes

De Nederlandse Kubernetes Podcast

Play Episode Listen Later Feb 20, 2024 37:29 Transcription Available


Matters Microbial
Matters Microbial #12: Shedding light on symbiosis with Ruth Isenberg

Matters Microbial

Play Episode Listen Later Oct 20, 2023 42:59


Today Dr. Ruth Isenberg, postdoctoral scholar (and former #DocMartian!) in the Willett Lab at the University of Minnesota, will tell us about her first generation path in science, the squid-Vibrio symbiosis work she did for her PhD, and her current career path. Host: Mark O. Martin Guest: Ruth Isenberg Subscribe: Apple Podcasts, Spotify Become a patron of Matters Microbial! Links for this episode The Sikhote-Alin meteorite fall. An article on Kenyan Sand Boas. An article on African Fire Skinks. A video reminder about ice nucleation bacteria.   An article relating snowflakes to ice nucleation bacteria A reminder of the nature of bacterial colonies. The laboratory website of Dr. Kat Milligan-McClellan. The laboratory website of Dr. Mark Mandel. The laboratory website of Dr. Julia Willett.  A great place to begin thinking about the squid-Vibrio symbiosis, as well as the microbiome in general.   An excellent review article on the squid-Vibrio symbiosis. A fun and accessible video from the famed science journalist Ed Yong about the squid-Vibrio symbiosis. An article written by Ruth about her work on this symbiosis Ruth's excellent claymation video made for my microbiology class about quorum sensing and the squid-Vibrio symbiosis.  Student creativity matters! Another #Micronaut's claymation video about Type VI secretory systems.  Student creativity matters! Intro music is by Reber Clark Send your questions and comments to mattersmicrobial@gmail.com

Kube Cuddle
Mark Mandel

Kube Cuddle

Play Episode Listen Later Oct 11, 2021 50:32


Show notes:Thanks for all of the support that the podcast is getting on Patreon. If you'd like to help keep the podcast sustainable for as little as $2 a month, you can get more info here. Listening is great support too, so thank you for that.Mark's TwitterRich's TwitterPodcast TwitterLinks:ColdFusionAgonesThe Fields Tested episode on AgonesQuilkinXKCD's standards comicGoogle for GamesEpisode TranscriptLogo by the amazing Emily Griffin.Music by Monplaisir.Thanks for listening.★ Support this podcast on Patreon ★

Nice Games Club
Open Source Software (with Mark Mandel)

Nice Games Club

Play Episode Listen Later May 20, 2021


There's a second Mark in the clubhouse! This week we're joined by Mark Mandel, who is involved in many things worth mentioning! Mark is a Developer Advocate at Google Cloud for Games, leading the Developer Relations team; he founded Agones, a game server hosting platform; he has a dog. What else? Listen to find out.During this episode, Mark talks about open source software in the gamedev scene—why it's important, what developers can gain from supporting open source, tips for participating in open source projects, and more.  Open Source Software ProgrammingToolsOpen Source DefinitionDemo video of Veloren, an Open Source MMORPG - Open Source Games, YouTubeZero D, an open source game"Standards" (#927) - xkcdEmbark StudiosAdobe BracketsAwesome Open SourceTo Do GroupFree Open Source Compliance Course for Developers - The Linux FoundationCode CovenantRust Programming LanguageBevy, a "refreshingly simple data-driven game engine built in Rust"Mark MandelGuest Mark specializes in the backend systems of games. His current role (May 2021) is at Google, where he advocates for developers who use the Google Cloud platform. One of his main projects is Agones, a platform that allows developers to host, run and scale dedicated game servers on Kubernetes. He also has an adorable dog named Sukie and a super-cool Twitter handle. External link Mark on Twitter @NeuroticSukie the Dog on Twitter @SukieTweetsGoogle Cloud for GamingAgonesAgones on Twitter @AgonesDevMark's YouTube channelMark on Twitch

Nice Games Club
Open Source Software (with Mark Mandel)

Nice Games Club

Play Episode Listen Later May 20, 2021


There's a second Mark in the clubhouse! This week we're joined by Mark Mandel, who is involved in many things worth mentioning! Mark is a Developer Advocate at Google Cloud for Games, leading the Developer Relations team; he founded Agones, a game server hosting platform; he has a dog. What else? Listen to find out. During this episode, Mark talks about open source software in the gamedev scene—why it's important, what developers can gain from supporting open source, tips for participating in open source projects, and more.  Open Source Software Programming Tools Open Source Definition Demo video of Veloren, an Open Source MMORPG - Open Source Games, YouTube Zero D, an open source game "Standards" (#927) - xkcd Embark Studios Adobe Brackets Awesome Open Source To Do Group Free Open Source Compliance Course for Developers - The Linux Foundation Code Covenant Rust Programming Language Bevy, a "refreshingly simple data-driven game engine built in Rust" Mark Mandel Guest Mark specializes in the backend systems of games. His current role (May 2021) is at Google, where he advocates for developers who use the Google Cloud platform. One of his main projects is Agones, a platform that allows developers to host, run and scale dedicated game servers on Kubernetes. He also has an adorable dog named Sukie and a super-cool Twitter handle. External link Mark on Twitter @Neurotic Sukie the Dog on Twitter @SukieTweets Google Cloud for Gaming Agones Agones on Twitter @AgonesDev Mark's YouTube channel Mark on Twitch

Level Design Podcast
LD039 - Taking the agony out of multiplayer games with Mark Mandel and Agones

Level Design Podcast

Play Episode Listen Later Apr 30, 2021 58:56


In this episode we sit down with Dev advocate at Google Cloud Mark Mandel to talk multiplayer engines and more! You can follow our antics over on Twitter. Check out @leveldesignfm! Works and Topics we covered in this episode!: GDC - Online Game Tech Summit Agones https://agones.dev/site/ Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan) This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).

agony dev multiplayer games mark drew mark mandel agones jonathon wilson
Working Code
019: Makefiles

Working Code

Play Episode Listen Later Apr 21, 2021 75:25


Adam Tuttle first came into contact with makefiles (pronounced "make files") back in high school when compiling code. But, at the time, he didn't really understand what they were or how they worked - he was just a consumer. And, after high school, years went by in which he never gave makefiles a second thought. That is, until, one fateful conversation with Mark Mandel.Mark explained that he used makefiles to create aliases for complex Docker commands. This piqued Adam's curiosity; and soon, Adam went down the rabbit hole! Today, he uses makefiles extensively for complex shell commands that he shares across his entire team: building containers, deploying code, generating Pull Requests - and, he's only begun to scratch the surface!Today, the crew listens to Adam wax poetically about what makes makefiles so great. And, we get to ask him all sort of questions like: can they be used to create git aliases? Can this be used with npx commands? Is this like npm run scripts? And, why are you still using "boring technology" that was built in the 70s?This week's sponsored shout-out is Wonder Woman Tech, whose mission it is to highlight, celebrate, educate, and amplify Women, BIPOC, and the Underrepresented in Science, Technology, Engineering, the Arts, Math (STEAM), and Innovation.And finally, don't forget that we are going to have our first book club episode on May 12th for Clean Code by Robert Martin (aka, "Uncle Bob"). Feel free to read-up and follow along!Triumphs & FailuresAdam's Failure - In what can only be described as unbridled enthusiasm for his team's switch to GitHub Packages, Adam tried to incorporate a few too many changes into what was originally supposed to be the simple swapping of URLs in various package.json files. In the end, the migration wound-up including a bunch of test automation and QA deployments which cost his team an additional day in person-hours. But, he did get it done!Ben's Failure - He feels like his muse has been on vacation for the last few weeks. Usually his brain is awash with a chaotic symphony of ideas; but, lately, it's just been quiet. These things run in cycles for him; so, he's confident that he'll be back to normal in the near future.Carol's Triumph - She just finished her first 2-week rotation on Zendesk duty. Her company rotates all engineers through the Support team twice a year in an effort to build customer empathy and to help educate the engineers on the full landscape of their product-suite. Carol walks away from her rotation with a deep sense of gratitude for her team; and for her customers!Tim's Triumph and Failure - After months of mothering his "skunk works" project from ideation and development through to deployment and release, he's suddenly struck with a case of "coder's empty nest syndrome". Without any fires to put-out or customers to consult with, he's not exactly sure what to do with himself. That said, Tim is thrilled to have finally gotten his first hater! And while this shade is almost certainly being thrown in jest, it definitely made Tim's week - his heart is overflowing!Notes & Linksgh - GitHub's command-line interface (CLI).npx - Run local and remote binaries from the command-line in your Node application context.npm Run Scripts - Run arbitrary scripts from your package.json file.Homebrew - A popular package manager for Mac and Linux.grep - A shell command for searching files and input streams.find - A shell command for searching for a file within a file tree.awk - A shell command for pattern scanning and processing language.sed - A shell command for stream editing and text transformation.xargs - A shell command for building other command-line executions using the input stream.Follow the show! Our website is workingcode.dev and we're @WorkingCodePod on Twitter and Instagram. Or, leave us a message at (512) 253-2633‬ (that's 512-253-CODE). New episodes drop weekly on Wednesday.And, if you're feeling the love, support us on Patreon.

CISO insiders
#007 - Special Episode - "SOC 2 vs ISO 27001" - Mark Mendel

CISO insiders

Play Episode Listen Later Feb 22, 2021 67:12


This episode is a special edition of CISOs insiders. Today I will be speaking to Mark Mandel, a veteran SOC 2 auditor. We'll discuss the SOC 2 framework vs the ISO 27001 framework. Will answer key questions many startup companies at early stages ask themselves when they first encounter compliance requirementand even provide some quick tips and work sheets to get you started on your way with complying with ISO 27001 and/or SOC 2.

Google Cloud Platform Podcast
Google Cloud Game Servers with Mark Mandel

Google Cloud Platform Podcast

Play Episode Listen Later Feb 10, 2021 42:08


Former GCP Podcast host Mark Mandel is our guest this week. He’s talking Google Cloud Game Servers, Agones, and more with Mark Mirchandani and guest host Stephanie Wong. Mark explains how dedicated game servers work and why gaming has embraced the idea of dedicated servers. Online multiplayer gaming with its need for fast, consistent state sharing among players benefits from dedicated servers and offers cheating mitigation and reduced latency, as well as development flexibility. He tells us a little about the history of the open source project, Agones, and how it has helped Kubernetes run memory-state games efficiently on these dedicated servers. Google Cloud Game Servers work with layers of products to create a seamless multiplayer environment. Mark details this process and how Kubernetes, GKE, and Agones work together with these servers to accomplish this goal at scale. This situation is ideal for developers looking for the customizability and flexibility of a self-controlled system rather than a fully managed lift and shift model. Mark talks about the features of GCGS, including the versioning configuration system that allows you to create multiple configurations, and roll outs that give you control over distribution. We also learn a little about game building best practices and how Mark and his team advise and educate other game developers. Mark Mandel Mark Mandel is a Developer Advocate for the Google Cloud Platform. Hailing from Australia, Mark built his career developing backend web applications which included several widely adopted open source projects, and running an international conference in Melbourne for several years. Since then he has focused on becoming a polyglot developer, building systems in Go, JRuby and Clojure on a variety of infrastructures. In his spare time he plays with his dog, trains martial arts, and reads too much fantasy literature. Cool things of the week Google Cloud Docs Samples docs Limiting public IPs on Google Cloud blog Interview Google Cloud Game Servers site Agones site Agones Prerequisite Knowledge docs Kubernetes site GKE site Online Game Technology, Drawn Badly videos GCP Podcast Episode 142: Agones with Mark Mandel and Cyril Tovena podcast GCP Podcast Episode 202: Supersolid with Kami May podcast Multiplay site Accelbyte site Improbable site Find the right Google Cloud partner site Game Developers Conference site Agones on Slack site Agones on Twitter site Mark Mandel on Twitch site Mark Mandel on YouTube site What’s something cool you’re working on? Stephanie is working on Season of Scale season 5 and a data center animated series that will launch in a few weeks! Sound Effects Attribution “TrumpetBrassFanfare.wav” by ohforheavensake of Freesound.org “8-bit Video Game Sounds.wav” by ProjectsU012 of Freesound.org “music elevator.wav” by Jay_You of Freesound.org

Beating the Competition
Managing M&A Risk Between Signing and Closing

Beating the Competition

Play Episode Listen Later Nov 11, 2020 0:17


In the latest episode of our North America Antitrust Group’s “Beating the Competition” podcast, partners Brian Burke and Mark Mandel discuss the critical issue of managing potential risks arising between parties to strategic M&A transactions during the period between signing and closing — particularly deals where protracted antitrust reviews are anticipated or possible.

Kubernetes Podcast from Google
CoreDNS, with John Belamaric

Kubernetes Podcast from Google

Play Episode Listen Later Jun 2, 2020 49:57


In a world where pods (and IP addresses) come and go, DNS is a critical component. John Belamaric is a Senior SWE at Google, a co-chair of Kubernetes SIG Architecture, a Core Maintainer of the CoreDNS project and author of the O’Reilly Media book Learning CoreDNS: Configuring DNS for Cloud Native Environments. He joins Craig and Adam to discuss CoreDNS, the evolution of DNS in Kubernetes, and how name resolution has been made more reliable in recent releases. Do you have something cool to share? Some questions? Let us know: web: kubernetespodcast.com mail: kubernetespodcast@google.com twitter: @kubernetespod Chatter of the week Death of George Floyd SpaceX Crew Demo 2 launch Sunniest Spring on record in the UK A small test rocket launch in Scotland UK spaceport (proposed) New Zealand spaceport (active) News of the week Priyanka Sharma replaces Dan Kohn at the CNCF Episode 35, with Dan Kohn Starboard, by Aqua Security Episode 19, with Liz Rice Docker Enterprise 3.1 from Mirantis Docker and Microsoft; Microsoft and Docker Velero v1.4 Agones v1.6 Episode 26, with Mark Mandel and Cyril Tovena Chef adds Windows container migration for GKE Red Hat adds Quarkus to Red Hat Runtimes AWS encrypts Fargate ephemeral disks in v1.4 PlanetScale open sources a Vitess operator Episode 81, with Jiten Vaidya and Sugu Sougoumarane Kubernetes provider for Hashicorp Terraform Google Vulnerability Reporting Program adds GKE Tools for debugging apps on Google Kubernetes Engine by Charles Baer and Xiang Shen How Migrate for Anthos helps modernize Java apps Helm project journey report Episode 102, with Matt Butcher Helm 3: the Good, the Bad and the Ugly by Sandor Guba of BanzaiCloud NIST deployment guidelines for proxy-based Service Mesh by Ramaswamy Chandramouli of NIST and Zack Butcher of Tetrate The World of kubectl Plugins: a YouTube series by Ahmet Alp Balkan Episode 66, with Ahmet Alp Balkan and Luk Burchard Links from the interview Domain Name System Root zone Authoritative name server Recursive and caching name server Infoblox Kubernetes Service DNS for Serivices and Pods Customizing DNS for Kubernetes CoreDNS; the default DNS server for Kubernetes since 1.11 Introduction slides KEP for CoreDNS in Kubernetes SkyDNS Miek Gieben; author of CoreDNS and SkyDNS version 2 Caddy: the HTTP server upon which CoreDNS is based Dnsmasq CoreDNS plugins Rewriting DNS with CoreDNS redisc plugin: enables a networked cache using Redis ens plugin: serve DNS records from Ethereum Name Service Node Local DNS cache and KEP BIND Unbound DNS resolver Explanatory blog posts: Understanding ndots in Kubernetes Racy conntrack and DNS lookup timeouts Learning CoreDNS: Configuring DNS for Cloud Native Environments by John Belamaric and Cricket Liu Cricket Liu and his books Book cover: a Comber fish Policy integration Episode 101, with Tim Hinrichs and Torin Sandall CoreDNS policy plugin coredns-opa SIG Architecture Production Readiness Review and KEP A DNS haiku John Belamaric on Twitter

FLOSS Weekly (MP3)
FLOSS Weekly 571: Agones

FLOSS Weekly (MP3)

Play Episode Listen Later Mar 25, 2020 59:02


Agones is an open-source, multiplayer dedicated game server scaling and orchestration platform, that can run anywhere Kubernetes can run. You can orchestrate game servers, integrate any engine, and monitor a servers' metrics. Hosts: Randal Schwartz and Jonathan Bennett Guest: Mark Mandel Download or subscribe to this show at https://twit.tv/shows/floss-weekly Here's what's coming up for FLOSS in the future. Think your open source project should be on FLOSS Weekly? Email Randal at merlyn@stonehenge.com Thanks to Lullabot's Jeff Robbins, web designer and musician, for our theme music. Sponsors: WWT.COM/TWIT Melissa.com/twit

FLOSS Weekly (Video HI)
FLOSS Weekly 571: Agones

FLOSS Weekly (Video HI)

Play Episode Listen Later Mar 25, 2020 59:02


Agones is an open-source, multiplayer dedicated game server scaling and orchestration platform, that can run anywhere Kubernetes can run. You can orchestrate game servers, integrate any engine, and monitor a servers' metrics. Hosts: Randal Schwartz and Jonathan Bennett Guest: Mark Mandel Download or subscribe to this show at https://twit.tv/shows/floss-weekly Here's what's coming up for FLOSS in the future. Think your open source project should be on FLOSS Weekly? Email Randal at merlyn@stonehenge.com Thanks to Lullabot's Jeff Robbins, web designer and musician, for our theme music. Sponsors: WWT.COM/TWIT Melissa.com/twit

FLOSS Weekly (Video LO)
FLOSS Weekly 571: Agones

FLOSS Weekly (Video LO)

Play Episode Listen Later Mar 25, 2020 59:02


Agones is an open-source, multiplayer dedicated game server scaling and orchestration platform, that can run anywhere Kubernetes can run. You can orchestrate game servers, integrate any engine, and monitor a servers' metrics. Hosts: Randal Schwartz and Jonathan Bennett Guest: Mark Mandel Download or subscribe to this show at https://twit.tv/shows/floss-weekly Here's what's coming up for FLOSS in the future. Think your open source project should be on FLOSS Weekly? Email Randal at merlyn@stonehenge.com Thanks to Lullabot's Jeff Robbins, web designer and musician, for our theme music. Sponsors: WWT.COM/TWIT Melissa.com/twit

FLOSS Weekly (Video HD)
FLOSS Weekly 571: Agones

FLOSS Weekly (Video HD)

Play Episode Listen Later Mar 25, 2020 59:02


Agones is an open-source, multiplayer dedicated game server scaling and orchestration platform, that can run anywhere Kubernetes can run. You can orchestrate game servers, integrate any engine, and monitor a servers' metrics. Hosts: Randal Schwartz and Jonathan Bennett Guest: Mark Mandel Download or subscribe to this show at https://twit.tv/shows/floss-weekly Here's what's coming up for FLOSS in the future. Think your open source project should be on FLOSS Weekly? Email Randal at merlyn@stonehenge.com Thanks to Lullabot's Jeff Robbins, web designer and musician, for our theme music. Sponsors: WWT.COM/TWIT Melissa.com/twit

Google Cloud Platform Podcast
End of the Year Recap

Google Cloud Platform Podcast

Play Episode Listen Later Dec 10, 2019 37:46


Hosts new and old gather together for this special episode of the podcast! We’ll talk about our favorite episodes of the year, the coolest things from 2019, and wrap up another great year together doing what we love! Happy Holidays to all of our listeners, and we’ll see you in the new year! Top episodes of the year GCP Podcast Episode 173: Cloud Run with Steren Giannini and Ryan Gregg podcast GCP Podcast Episode 165: Python with Dustin Ingram podcast GCP Podcast Episode 175: MongoDB with Andrew Davidson podcast GCP Podcast Episode 160: Knative with Mark Chmarny and Ville Aikas podcast GCP Podcast Episode 180: Firebase with Jen Person podcast GCP Podcast Episode 164: Node.js with Myles Borins podcast GCP Podcast Episode 174: Professional Services with Ann Wallace and Michael Wallman podcast GCP Podcast Episode 176: Human-Centered AI with Di Dang podcast GCP Podcast Episode 168: NVIDIA T4 with Ian Buck and Kari Briski podcast GCP Podcast Episode 163: Cloud SQL with Amy Krishnamohan podcast Favorite episodes of the year Mark Mirchandani’s Favorites: GCP Podcast Episode 193: Devoted Health and Data Science with Chris Albon podcast GCP Podcast Episode 177: Primer with John Bohannon podcast GCP Podcast Episode 202: Supersolid with Kami May podcast Mark Mandel’s Favorites: GCP Podcast Episode 186: Blockchain with Allen Day podcast GCP Podcast Episode 196: Phoenix Labs with Jesse Houston podcast Jon’s Favorites: GCP Podcast Episode 199: Data Visualization with Manuel Lima podcast GCP Podcast Episode 196: Phoenix Labs with Jesse Houston podcast GCP Podcast Episode 206: ML/AI with Zack Akil podcast GCP Podcast Episode 201: FACEIT with Maria Laura Scuri podcast Gabi’s Favorites: GCP Podcast Episode 199: Data Visualization with Manuel Lima podcast GCP Podcast Episode 167: World Pi Day with Emma Haruka Iwao podcast GCP Podcast Episode 206: ML/AI with Zack Akil podcast GCP Podcast Episode 198: SeMI Technologies with Laura Ham podcast Favorite things of the year Mark Mirchandani’s Favorites: Cloud Run Mark Mandel’s Favorites: Stadia Samurai Shodown available on Stadia All the new podcast hosts! Jon’s Favorites: First time doing the podcast at NEXT and it was quite the experience. Going to Nvidia offices to do an episode Getting to talk to guests in the gaming industry and hear how passionate they are about the things they are building Joining the podcast Podcast outtakes! Gabi’s Favorites: Visited a bunch of offices! Joining the podcast Cloud NEXT talk, where my demo failed but I recovered! Spreading the love and joy of databases Where can you find us next? Mark Mirch’ will be sleeping as much as possible! Mandel will be working on plans for Next, GDC, and I/O 2020! Gabi will be running away to warm weather for her winter vacation! Jon will be home! He’ll also be planning gaming content for next year and wrapping up this year with some deep dives into multiplayer games and some possible content! Sound Effects Attribution “Small Group Laugh 4, 5 & 6” by Tim.Kahn of Freesound.org “Incorrect” by RicherLandTV of Freesound.org “Correct” by Epon of Freesound.org “Fireworks 3 Bursts” by AtomWrath of Freesound.org “Jingle Romantic” by Jay_You of Freesound.org “Dark Cinematic” by Michael-DB of Freesound.org “Bossa Loop” by Reinsamba of Freesound.org

Google Cloud Platform Podcast
Massive with Björn Lindberg

Google Cloud Platform Podcast

Play Episode Listen Later Oct 22, 2019 33:50


We’re sad to say goodbye to Mark Mandel this week but excited to bring you an interview he and guest host Robert Martin did with Björn Lindberg of Massive Entertainment. The gaming studio is located in Sweden and owned by Ubisoft. Their most recent game, The Division 2, is a “looter shooter” game that was released in March. It can be played solo or users can be matched up to play with or against others. To keep the game running smoothly, Massive employs a micro-service architecture to divide and conquer the trials of creating and running such a large, intense game. The Division 2 was launched with Google Cloud, a process Björn says was a bit easier than launching on physical hardware. Autoscaling in the cloud has created a simpler, more trustworthy gaming process as well, and by connecting to data centers in multiple regions, they’re able to decrease latency. Björn Lindberg Björn Lindberg is working as On-Line technical director at Massive Entertainment a Ubisoft owned and operated game studio in Malmö Sweden. He does design and implementation of on-line backend systems for large AAA on-line games such as The Division series of games and World in Conflict. Interview Massive Entertainment site The Division 2 site Ubisoft site Terraform site Grafana site Compute Engine site Thank You Mark! Thank you Mark for everything you’ve done to make this podcast a success! We’ll miss you!

Google Cloud Platform Podcast
Phoenix Labs with Jesse Houston

Google Cloud Platform Podcast

Play Episode Listen Later Sep 24, 2019 37:21


Mark Mandel and Jon Foust return this week to host Jesse Houston, CEO of Phoenix Labs. Jesse goes into detail about their online, multiplayer game Dauntless, a hunting action game that brings friends together from every platform to fight giant monsters. Users can even switch platforms, say from Xbox to Playstation, and pick up right where they left off. Later in the show, Jesse describes the hurdles of building such a huge game and how Phoenix Labs overcame them. Late nights and holiday hours helped them create “no downtime deploys”, so users can continue to play even as the game updates. Because big projects sometimes come with big problems, Jesse also emphasized the importance of developing crisis management skills to help get through tough times. We talk more specifically about what it takes to build and run Dauntless, from GCP products such as GKE, Bigtable, and BigQuery, to tricks with scaling and management. In the future, Dauntless will be available on the Switch, new expansions will be released, and more. Jesse Houston Jesse Houston is a games industry veteran with over 18 years experience in the gaming space. Houston fell in love with games at an early age and found his footing in the games industry by applying to a QA position in a local paper. Previously, Houston has held lead producer roles at both Riot Games on League of Legends, and BioWare on the Mass Effect series. He also served as Production Director at Ubisoft, overseeing Technical Project Management, Pipeline Planning, Development and Design, among other responsibilities. Houston formed Phoenix Labs with Sean Bender and Robin Mayne to create deep multiplayer games that bring players together. Cool things of the week Virtual display devices for Compute Engine are now GA blog Container-native load balancing on GKE are now GA blog How to deploy a Windows container on Google Compute Engine blog Agones 1.0 site Interview Phoenix Labs site Dauntless site Dauntless Updates site Dauntless on Twitter twitter Cloud Bigtable site Kubernetes site BigQuery site GKE site Redis site Introducing Google Customer Reliability Engineering blog Cloud SQL site Question of the week What is the difference between Premium vs Standard network? Where can you find us next? Jesse will be speaking at the Montreal International Game Summit. You can see Phoenix Labs at many other gaming conferences, including Pax, TwitchCon, and GDC. Mark is taking some vacation time, then he’ll be at Kubecon. Jon will also be at Kubecon, as well as taking some personal time to attend several weddings. Sound Effect Attribution “Fantasy Orchestra” by BigManJoe of Freesound.org

Google Cloud Platform Podcast
Cloud Bigtable with Billy Jacobson

Google Cloud Platform Podcast

Play Episode Listen Later Aug 27, 2019 33:20


Google’s own Billy Jacobson joins hosts Mark Mandel and Mark Mirchandani this week to dive deeper into Cloud Bigtable. Bigtable is Google’s petabyte scale, fully managed, NoSQL database. Billy elaborates on what projects Bigtable works best with, like time-series data user analytics, and why it’s such a great tool. It offers huge scalability with the benefits of a managed system, and it’s flexible and easily customized so users can turn on and off the pieces they need. Later, we learn about other programs that are compatible with Bigtable, such as JanusGraph, Open TSDB, and GeoMesa. Bigtable also supports the API for HBase, an open-source project similar to Bigtable. Because of this, it’s easy for HBase users to move to Bigtable, and the Bigtable community has access to many open source libraries. Billy also talks more about the nine clients available, and when customers might want to use Bigtable instead of, or in conjunction with, other Google services such as Spanner and BigQuery. Billy Jacobson Billy Jacobson is a developer programs engineer focusing on Cloud Bigtable. Cool things of the week Introducing Cloud Run Button: Click-to-deploy your git repos to Google Cloud blog Firebase Unity Solutions: Update game behavior without deploying with Remote Config blog Introducing the BigQuery Terraform module blog Macy’s uses Google Cloud to streamline retail operations blog Interview Cloud Bigtable site GCP Podcast Episode 18: Bigtable with Ian Lewis podcast BigQuery site Bigtable Documentation docs Codelab: Introduction to Cloud Bigtable site Key Visualizer docs Bigtable Replication Documentation docs Bigtable and HBase Documentation docs HBase site JanusGraph site Open TSDB site GeoMesa site Bigtable Client Libraries docs Cloud Spanner site Managing IoT Storage with Google’s Cloud Platform (Google I/O’19) video Cloud Datastore site Cloud Firestore site Mapping the invisible: Street View cars add air pollution sensors site Breathing Easy with Bigtable article Question of the week If I have an organization, how do I break down my billing data by folder? Where can you find us next? Mark Mirch is working around town but will be headed to LA soon. Mark Mandel will be at Pax Dev, Pax West, Kubecon, and the GDC Online Games Technology Summit.

Kubernetes Podcast from Google
Attacking and Defending Kubernetes, with Ian Coldwater

Kubernetes Podcast from Google

Play Episode Listen Later Aug 6, 2019 43:19


Ian Coldwater specializes in breaking and hardening Kubernetes, containers, and cloud native infrastructure. A pre-eminent voice in the Kubernetes security community, they are currently a Lead Platform Security Engineer at Heroku. Ian joins Adam and Craig to talk about the offensive and defensive arts. Do you have something cool to share? Some questions? Let us know: web: kubernetespodcast.com mail: kubernetespodcast@google.com twitter: @kubernetespod Chatter of the week Black Hat USA DEFCON Scavenger hunts An example of Spot the Fed An example of the Mystery Challenge News of the week Mesosphere becomes D2iQ Google Cloud launches Migrate for Anthos in Beta Google Cloud Game Servers coming soon Episode 26: Agones, with Mark Mandel and Cyril Tovena Announcing Kubernetes Summits in Seoul and Sydney Security updates of the week CVE-2019-11247: API server allows access to custom resources via wrong scope CVE-2019-11249: kubectl cp (round 3!) IBM and Red Hat: OpenShift on IBM Cloud OpenShift coming to Z Series and LinuxONE Cloud Paks and services Cisco Container Platform now supports Microsoft AKS Helm deployments at the Kubedex How Kubernetes can be used for genetic analysis by Mu Huan and Eric Li Alibaba Cloud Announcing CloudBees Jenkins X Distribution Episode 44, Continuous Delivery Foundation, with Tracy Miranda TiDB Operator now Generally Available Links from the interview Red teams and penetration testing Fuzzing Attacking Helm’s Tiller Black-box and white-box testing DevSecOps: guard rails, not gates OWASP - the Open Web Application Security Project The math behind calculating security risk CVSS score etcd: encrypt it at rest! Admission control Technologies for isolation: AppArmor Seccomp gVisor Firecracker (not yet supported with Kubernetes) “Kubernetes is powerful, and it’s insecure by design” Ian and Duffie Cooley’s BlackHat talk Cloud doesn’t make it better! Threat modelling hostpath - “a powerful escape hatch” Trail of Bits blog: understanding Docker container escapes Recommended watching: Ship of Fools by Ian Coldwater (slides) Hacking and Hardening Kubernetes by Example by Brad Geesaman (slides) A Hackers Guide to Kubernetes and the Cloud by Rory McCune (and his upcoming Black Hat training) DIY Pen Testing for your Kubernetes Cluster by Liz Rice (our guest on episode 19) Ian Coldwater on Twitter

Google Cloud Platform Podcast
Blockchain with Allen Day

Google Cloud Platform Podcast

Play Episode Listen Later Jul 16, 2019 31:08


Blockchain takes the spotlight as new host Carter Morgan joins veteran Mark Mandel in a fascinating interview with Allen Day. Allen is a developer advocate with Google, specializing in streaming analytics for blockchain, biomedical, and agricultural applications. This week Allen reveals how blockchain and cryptocurrencies can be applied to a variety of applications like distributed file storage and video services. We also discuss the hype and merits of blockchain + projects that Allen has worked on to analyze cryptocurrency transactions using Google Cloud’s big data platforms. The results may just surprise you. Allen Day Allen Day is a developer advocate with Google in Singapore. He specializes in streaming analytics for blockchain, biomedical, and agricultural applications. Allen studied at the UCLA Geffen School of Medicine and earned his PhD in Human Genetics. Allen’s blockchain work is focused on interoperability between smart contract platforms and cloud platforms. He created Google Cloud’s blockchain public datasets program, which allows non-specialist engineers and data scientists to search and analyze public blockchain data. Cool things of the week Blockchain.com, scaling and saving with Cloud Spanner blog Cloud TPU Pods break AI training records blog Cloud Memorystore adds import-export and Redis 4.0 blog To run or not to run a database on Kubernetes: What to consider blog Google to acquire Elastifile blog Interview Blockchain site Bitcoin site Coinbase site Ethereum site $24 million iced tea company says it’s pivoting to the blockchain, and its stock jumps 200% news article Blockchain ETL project on GitHub site BigQuery site Kubernetes site Cloud Composer site Pub/Sub site Bigtable site Tensorflow site Bitcoin in BigQuery: blockchain analytics on public data blog BigQuery public blockchain datasets on GCP site Ethereum in BigQuery: how we built this dataset blog Ethereum in BigQuery: a Public Dataset for smart contract analytics blog Introducing six new cryptocurrencies in BigQuery Public Datasets—and how to analyze them blog Building hybrid blockchain/cloud applications with Ethereum and Google Cloud blog Bitcoin in BigQuery: blockchain analytics on public data blog Unchained Podcast podcast Off the Chain Podcast podcast Question of the week What are the four (or six?) types of VMs that exist on Google Cloud Platform? blog and docs Where can you find us next? Mark Mandel is going to Tokyo Next, Open Source in Gaming Day , and the North American Open Source Summit, as well as Pax Dev and Pax West. Carter will be at the Edinburgh Fringe Festival and working on new videos. Allen will be at Strike Two Summit (Amsterdam), Singularity Festival (Heraklion), and Ethereum Devcon (Osaka). Sound Effect Attribution “mysterypeak1.wav” by FoolBoyMedia of Freesound.org “crowd laugh.wav” by Tom_Woysky of Freesound.org

Google Cloud Platform Podcast
Scotiabank with Yuri Litvinovich

Google Cloud Platform Podcast

Play Episode Listen Later Jul 9, 2019 41:23


This week on the podcast, Yuri Litvinovich of Scotiabank was able to join Mark Mirchandani and Michelle Casbon to talk about migration from on-prem and their partnership with Google Cloud. Mark Mandel stops in with some cool things of the week and the question of the week, too! With Yuri’s help, Scotiabank is working to become a modern financial services technology company. Their transition from working mostly on-prem to working in the cloud was exciting for him as he discovered how much cheaper, faster, and more secure large enterprise projects can be in the public cloud. Three years ago, Scotiabank’s CEO began encouraging this shift to keep the company up-to-date, with funds allocated to moving all their thousands of applications and products to a more efficient system. To accomplish this, Yuri turned to Kubernetes to make use of containers. Because they are light and homogenous in different environments, the modernization at Scotiabank went much more smoothly with Kubernetes and GKE. They also use a mix of managed systems like BigQuery, Dataflow, and Pub/Sub, as well as made-from-scratch applications that help the Google products to be compatible with Scotiabank’s existing software. Yuri believes this was a key to their success in the migration from on-prem to the cloud. In the process of migration, Yuri experienced some pushback from developers who were concerned about the move. He encouraged them not to “lift and shift” their projects, but to completely re-build them with cloud dev ops principles in mind. Yuri’s goal was to convince developers that doing this would result in projects that were much easier, cheaper, and more secure in the long run. By outlining the benefits and goals of migration and sharing success stories of other businesses who have transferred to Kubernetes and the cloud, Scotiabank was able to help convince developers of the importance of it. Yuri also encourages trust and cooperation between teams. Yuri Litvinovich Yuri is a Senior Cloud Engineer and Kubernetes Tech Lead at Scotiabank. He’s currently part of Platform Organization (PLATO) within Scotiabank, which performs enterprise modernization program to transform the Bank into a modern technology company in financial services. Yuri has extensive experience in Cloud technologies, Kubernetes, DevOps, Site Reliability Engineering, Automation, CI/CD, Linux, networking, and system administration. His pursuit of excellence led him to work on implementing cutting-edge technologies in both startups, and large enterprise environments making them vital part of organization’s digital transformation journey. Cool things of the week Introducing Deep Learning Containers: Consistent and portable environments blog How to implement document tagging with AutoML blog Analyze BigQuery data with Kaggle Kernels notebooks blog GCP Podcast Episode 84: Kaggle with Wendy Kan podcast Introducing the Jenkins GKE Plugin—deploy software to your Kubernetes clusters blog Interview Scotiabank site Kubernetes site Kubernetes Engine site Cloud SQL site BigQuery site Dataflow site Pub/Sub site Stackdriver site Anthos site GKE On-Prem site Istio site Autoscaling Streaming Applications in Cloud Dataflow with Scotiabank video Google Cloud Next ‘19: Day 2 Product Innovation Keynote video Kubeflow site Question of the week Rather than using the standard Cloud Shell image - what if I want to add my own “by default” installed tooling? Where can you find us next? Mark Mirch is working on This Week in Cloud. Mark Mandel is going to Tokyo Next, Open Source in Gaming Day , and the North American Open Source Summit. Sound Effect Attribution “crowd laugh.wav” by tom_woysky of Freesound.org

Google Cloud Platform Podcast
Informatica with Bill Creekbaum

Google Cloud Platform Podcast

Play Episode Listen Later Jul 2, 2019 36:59


Happy Independence Day to our American listeners! Mark Mandel is back today as he and Gabi Ferrara interview Bill Creekbaum of Informatica to learn how they work with Google Cloud for a better big data user experience. Mark Mirchandani is hanging around the studio as well, bringing some cool things of the week and helping with the question of the week! Informatica provides data managing products that offer complete solutions focusing on metadata management, integration, governance, security, data quality, and discoverability. Bill’s job at Informatica is to ensure these products really take advantage of the strengths of Google Cloud Platform. One such example is a product that allows customers to design in Informatica and push their projects to Cloud Dataproc. Informatica also offers similar capabilities in BigQuery. When moving data from on-prem to the cloud, customers can use Informatica and Google Cloud together for a seamless transition, cost savings, and easier data control. Together, Informatica and Google Cloud can also facilitate the acquisition of high quality data. To have better, more trustworthy output, data inputed needs to be safe to access, have few or no duplicates and null values, and be complete. To achieve this, developers usually use a combination of the Informatica tools Intelligent Cloud Services, Enterprise Data Catalog, and Big Data Management, and the Google tools BigQuery, Cloud Storage, Analytics, Dataproc, and Pub/Sub. Bill’s closing advice for companies comes in three parts: take stock of the data you’ve got, set goals, and develop a well-rounded team. Bill Creekbaum Bill Creekbaum is Sr. Director of Product Management for Cloud, Big Data, and Analytic Ecosystems at Informatica. He is focused on delivering market leading unified data management platforms and services that help customers take advantage of their greatest assets, data. Bill has been in product management and product marketing for more than 20 years and for the past 10 has been focused on successfully delivering SaaS and Cloud Applications to the market. Prior to joining Informatica, Bill has worked at SnapLogic, GoodData, Oracle, Microsoft, Mindjet, and more. See more of Bill’s experience on LinkedIn. Cool things of the week Google Cloud + Chronicle: The security moonshot joins Google Cloud blog GCP Podcast Episode 135: VirusTotal with Emi Martinez podcast Introducing Equiano, a subsea cable from Portugal to South Africa blog Kubernetes 1.15: Extensibility and Continuous Improvement blog Future of CRDs: Structural Schemas blog See how your code actually executes with Stackdriver Profiler, now GA blog Interview Informatica site Informatica for GCP site BigQuery site Cloud Storage site Cloud Dataproc site Intelligent Cloud Services site Enterprise Data Catalog site Big Data Management site Google Analytics site Pub/Sub site Google Cloud & Informatica: Accelerate your Data-Driven Digital Transformation webinar Informatica for Google BigQuery data sheet Informatica Intelligent Cloud Services for Google BigQuery site Question of the week If I want to have my App Engine Application serve any subdomain on my custom domain, how do I do that? Where can you find us next? Gabi is done traveling. Mark Mirch’ is working on Stack Chat. Mark Mandel is going to Tokyo Next, Open Source in Gaming Day , and the North American Open Source Summit. Sound Effect Attribution “small group laugh 6.flac” by tim.kahn of Freesound.org “Chewing, Carrot, A” by Inspector J of Freesound.org “Testtone1000hz” by Jobro of Freesound.org

Google Cloud Platform Podcast
Firebase with Jen Person

Google Cloud Platform Podcast

Play Episode Listen Later Jun 4, 2019 36:14


Google Developer Advocate Jen Person talks with Mark Mandel and Mark Mirchandani today about developments in Firebase. Firebase is a suite of products that helps developers build apps. According to Jen, it’s equivalent to the client-side of Google Cloud. Firebase works across platforms, including Android, web, iOS and offers many growth features, setting it apart from other Google products. It helps site and app owners interact with and reach customers with services like notifications, remote configurations to optimize the app, testing, and more. Cloud Firestore has come out of beta, and it is available both through Firebase and Google Cloud Platform, making it easy for developers to move from one to the other if their needs change. Recently, the Firebase team has been working to refine their products based on user feedback. Firebase Authentication has been upgraded with the additions of phone authentication, email link authentication, and multiple email actions. They’ve also added a generic authentication option so developers can use any provider they choose. ML Kit makes machine learning much easier for client apps or on the server. With on-device ML features, users can continue using the app without internet service. Things like face recognition can still be done quickly without a wifi connection. ML Kit is adding new features all the time, including smart reply and translation, image labeling , facial feature detection, etc. Cloud Functions for Firebase is also out of beta. It includes new features like a crash-litics trigger that can notify you if your site or app crashes and scheduled functions. An emulator is new as well, so you can test without touching your live code. Jen Person Jen is a Developer Advocate at Google. She worked with Firebase for 2.5 years prior to recently joining Google Cloud. She loves building iOS apps with Swift and planning the ideal data structures for various apps using Cloud Firestore. Jen is currently co-starring with JavaScript in a buddy cop comedy where the two don’t see eye to eye but are forced to work together, eventually forming a strong loving bond through a series of hilarious misadventures. Cool things of the week Uploading images directly to Cloud Storage using Signed URL blog Build your own event-sourced system using Cloud Spanner blog Cloud Shell on the Cloud Console app site Google Cloud networking in depth: Cloud Load Balancing deconstructed blog Interview Firebase site Firestore site Cloud Storage site Firebase Authentication site ML Kit site TensorFlow Lite site Cloud Functions for Firebase site Cloud Functions Samples site I/O 2019 Talk: Zero to App video Guide - Cloud Firestore collection group queries docs Guide - Scheduled Cloud Functions docs YouTube - #AskFirebase Playlist videos Codelab - Recognize text, facial features, and objects in images with ML Kit for Firebase: iOS site Codelab - Train and deploy on-device image classification model with AutoML Vision in ML Kit site Codelab - Recognize text, facial features, and objects in images with ML Kit for Firebase: Android site Codelab - Identify objects in images using custom machine learning models with ML Kit for Firebase site Codelab - Detect objects in images with ML Kit for Firebase: Android site Previous episodes on Firebase: GCP Podcast Episode 13: Firebase with Sara Robinson and Vikrum Nijjar podcast GCP Podcast Episode 29: The New Firebase with Abe Haskins and Doug Stevenson podcast GCP Podcast Episode 78: Firebase at I/O 2017 with James Tamplin and Andrew Lee podcast GCP Podcast Episode 97: Cloud Firestore with Dan McGrath and Alex Dufetel podcast GCP Podcast Episode 99: Cloud Functions and Firebase Hosting with David East podcast Question of the week How do I save money on my GCP resources? Where can you find us next? Mark Man will be at Tokyo Next! Watch him live code on Twitch. Mark Mirch is going on vacation!

Google Cloud Platform Podcast
The Linux Foundation with Chris Aniszczyk

Google Cloud Platform Podcast

Play Episode Listen Later May 21, 2019 32:57


Today on the podcast, we’re speaking with Chris Aniszczyk about the Linux Foundation and the important work they do to further the advancement of technology through open source initiatives. Mark and Mark are your hosts this week, and they begin by speaking with Chris about what the Linux Foundation is and how it’s unique. The Linux Foundation, while seeking to support open source projects, sets itself apart by also providing professional services such as marketing, technical writing, legal help, and running events. It acts as a parent foundation for smaller open source foundations like Cloud Native Computing Foundation, Node.js Foundation, and the Automotive Linux Foundation, which strives to bring open source to the automotive industry. Though typically companies can be leery of working with competitors, The Linux Foundation has been successful bringing companies together to create useful software that benefits everyone. Collaboration can be easier when done through the foundation. Chris also actively reaches out to companies in industries that don’t typically engage in open source practices and encourages them to consider working together to make their industry better. Specifically, Chris works with companies within CNCF and the Open Container Initiative. Chris Aniszczyk Chris Aniszczyk is an open source executive and engineer with a passion for building a better world through open collaboration. He’s currently a VP at the Linux Foundation where he co-founded the Cloud Native Computing Foundation (CNCF) and currently serves as CTO. Furthermore, he’s a partner at Capital Factory where he focuses on mentoring, advising and investing in open source and infrastructure focused startups. Throughout his career he has worked at the intersection of open source, internet scale organizations and the enterprise; at Twitter he created their open source program/strategy and led their open source efforts to change the infrastructure industry. In a previous life, he bootstrapped an open source startup, was a Gentoo maintainer, made many mistakes, lead and hacked on many developer tooling and Linux related projects. Cool things of the week Uber datasets in BigQuery: Driving times around SF (and your city too) blog Topping the tower: the Obstacle Tower Challenge AI Contest with Unity and Google Cloud blog Querying the Stars with BigQuery GIS blog GKE Sandbox: Bring defense in depth to your pods blog Google Cloud launches new Osaka region to support growing customer base in Japan blog Interview Linux Foundation site OpenJS Foundation site CNCF site Automotive Linux Foundation site Let’s Encrypt site How to start a project with the Linux Foundation site Community Bridge site Academy Software Foundation site Open Container Initiative site CNCF Cloud Native Definition site CNCF Annual Report site GraphQL site Linux Foundation Events site Question of the week How do I connect Cloud SQL to my serverless? Where can you find us next? Mark Mirchandani will be working on more film projects. Mark Mandel will be at Tokyo Next in July and will be at Open Source in Gaming the day before the Open Source North America Summit in August.

Google Cloud Platform Podcast
Primer with John Bohannon

Google Cloud Platform Podcast

Play Episode Listen Later May 14, 2019 52:02


Michelle and Mark are together again this week to talk with John Bohannon about AI startup, Primer. His goal is to build systems that continuously read documents and write about what they discover. He discusses his recent work building a self-updating knowledge base and the research his team just published. Perhaps most interesting is the circuitous path he took to get to Primer. Hear about his adventures along the way to becoming a data scientist specializing in natural language processing. How does a microbiologist who developed a pregnancy test for fish get distracted by Python? What does contemporary dance have to do with establishing AI policy? Join us as he weaves a common thread along his career path: encountering interesting problems and discovering creative ways to solve them. John Bohannon John Bohannon is the Director of Science at Primer, an AI startup in San Francisco. Until 2017 he was an investigative journalist and data scientist writing mainly for Science magazine and Wired. He spent the first half of his career as a foreign correspondent, including as a Fulbright scholar in Berlin. His reporting from Gaza won the Reuters-IUCN Media Award for Excellence in Environmental Reporting from Europe. While embedded with military forces in Afghanistan he engineered the first voluntary release of civilian casualty data by NATO and the United Nations. As a visiting scholar in the Program in Ethics and Health at Harvard University he focused on the involvement of doctors and social scientists in the US government’s torture program. He was also the scientific advisor to Isabella Rosselini for “Green Porno” (winner of 4 Webby awards) and “Animals Distract Me” (official selection, 2011 Sundance Film Festival). He is the author of a peer-reviewed study of people’s inability to distinguish pet food from paté, which inspired Stephen Colbert to eat cat food on television. He has a PhD in molecular biology from the University of Oxford. Cool things of the week Braving the Wilderness: The Quest for True Belonging and the Courage to Stand Alone book Next ‘19 Recap video I/O ‘19 Recap video All I/O Sessions videos Michelle’s Favorites: Session: Taylor Wilson interviewing Michio Kaku on the future of humanity video Sandbox: AI on the Edge by Gabe Weiss, Noah Negrey, Yu-Han Liu, and Luiz Gustavo Martins TensorFlow Lite site OSS site Codelab: AI on a microcontroller with TFLite and SparkFun Edge site Interview Primer site Primer Blog blog Headline Generation: Learning from Decomposable Document Titles paper BERT site Ngram Viewer site Google Books site Dance Your PhD 2018 WINNER - Superconductivity: The Musical! video Kinetech Arts site John Bohannon’s Website site Question of the week How can we be like John? Where can you find us next? Michelle will be at Kubecon Europe and CERN. Mark Mirchandani will be hanging around the bay area. Mark Mandel is in Tokyo. Gabi is in France. John is in NYC. Brian will be in Boulder, Colorado.

Google Cloud Platform Podcast
Human-Centered AI with Di Dang

Google Cloud Platform Podcast

Play Episode Listen Later May 7, 2019 38:04


Mark Mirchandani and Michelle Casbon take over the show this week to discuss AI and the PAIR Guidebook to Human-Centered AI. Mark Mandel pops in on the interview, and Di Dang, Design Advocate at Google, talks about her role in designing and building the guidebook with the intent of helping others create quality AI projects. Di describes human-centered AI as a practice of not only being conscious of the project being built, but also considering how this AI project will impact us as humans at the end of the day. We influence machine learning so much, both intentionally and unintentionally, and it’s our job to look at the project and results as a whole. In the guidebook, topics like data bias in machine learning, what design patterns work, how to establish trust with the user, and more are addressed. Di explains that the guidebook is a work in progress that will develop with input from users and advances in technology. Di Dang Di Dang recently joined Google’s Design Relations team as a Design Advocate supporting emerging technologies such as augmented reality and machine learning. Previously, she worked as a Senior UX Designer and led the Emerging Tech group at Seattle-based digital agency POP, advising clients on how VR/AR, web/mobile, conversational UI, and machine learning could benefit their end users. With a degree in Philosophy and Religion, she considers herself an optimistic realist who is passionate about ethical design. You can find Di onstage doing improv or on Twitter @dqpdang. Cool things of the week Bringing the best of open source to Google Cloud customers blog James Ward’s Cloud Run button site Michelle’s favorite codelabs from I/O TPU-speed data pipelines site Your first Keras model site Convolutional neural networks site Modern convnets, squeezenet, with Keras with TPUs site Interview People + AI Guidebook site PAIR site GCP Podcast Episode 114: Machine Learning Bias and Fairness with Timnit Gebru and Margaret Mitchell podcast Machine Learning Crash Course site Google Clips site Google Brain Team site Question of the week How do I get started with practical AI? Build an Appointment Scheduler Chatbot with Dialogflow Where can you find us next? Michelle will be at Google I/O and Kubecon Europe. No I/O event in your area? You can host one!

Google Cloud Platform Podcast
Cloud Run with Steren Giannini and Ryan Gregg

Google Cloud Platform Podcast

Play Episode Listen Later Apr 16, 2019 32:32


Mark Mirchandani is our Mark this week, joining new host Michelle Casbon in a recap of their favorite things at Next! The main story this episode is Cloud Run, and Gabi and Mark met up with Steren Giannini and Ryan Gregg at Cloud Next to learn more about it. Announced at Next, Cloud Run brings serverless to containers! It offers great options and security, and the client only pays for what they use. With containers, developers can use any language, any library, any software, anything! Two versions of Cloud Run were released last week. Cloud Run is the fully managed, hosted service for running serverless containers. The second version, Cloud Run GKE, provides a lot of the same benefits, but runs the compute inside your Kubernetes container. It’s easy to move between the two if your needs change as well. Steren Giannini Steren is a Product Manager in the Google Cloud Platform serverless team. He graduated from École Centrale Lyon, France and then was CTO of a startup that created mobile and multi-device solutions. After joining Google, Steren managed Stackdriver Error Reporting, Node.js on App Engine, and Cloud Run. Ryan Gregg Ryan is a product manager at Google, working on Knative and Cloud Run. He has over 15 years experience working with developers on building and extending platforms and is passionate about great documentation and reducing developer toil. After more than a decade of working on enterprise software platforms and cloud solutions at Microsoft, he joined Google to work on Knative and building great new experiences for serverless and Kubernetes. Cool things of the week News to build on: 122+ announcements from Google Cloud Next ‘19 blog Mark’s Favorite Announcement: Network service tiers site Michelle’s Favorite Announcements: Cloud Code site Cloud SQL for Postgres now supports v11 release notes Cloud Data Fusion for visual code-free ETL pipelines site Cloud AI Platform site AutoML Natural Language site Google Voice for G Suite blog Hangouts Chat in Gmail site Kubeflow v0.5.0 release site Interview Cloud Run site Knative site Knative Docs site Firestore site App Engine site Cloud Functions site GKE site Cloud Run on GKE site Understanding cluster resource usage site Docker site Cloud Build site Gitlab site Buildpacks site Jib (Java Image Builder) site Pub/Sub site Cloud VPC site Google Cloud Next ‘19 All Sessions videos Question of the week If I want to try out Cloud Run, how do I get started? Get started with the beta version by logging in site Quicklinks site Codelab site Where can you find us next? Gabi is at PyTexas Jon and Mark Mandel are at East Coast Game Conference Michelle & Mark Mirchandani will be at Google IO in May Michelle will be at Kubecon Barcelona in May

Google Cloud Platform Podcast
Next 2019 Day 3

Google Cloud Platform Podcast

Play Episode Listen Later Apr 11, 2019 20:43


Welcome to day three of Next! More awesome interviews await in this episode, as hosts Mark Mirchandani, Aja Hammerly, Mark Mandel, Jon Foust and their guests explore more of Next. To start, Dan of Viacom joins Mark and Jon to talk about his job in the TV business and why he loves Istio. Host-turned-guest Aja and Lauren of the Developer Relations team sat in the booth to talk with the Marks about the developer keynote at Next. Aja and Lauren elaborate on how they work to promote Next and put together content inclusive of all aspects of Google Cloud. Mark and Mark hear how Yuri from Scotiabank is using Kubernetes to help advance Scotiabank’s latest projects. Anthony from Google joins the conversation, too. And lastly, we tease you with a short interview with Andrew of MongoDB to speak more on the partnership between MongoDB Atlas and Google Cloud. Andrew will be joining us for a full interview on the podcast later this year! Interviews Cloud Next site Next On Air site Google Cloud Next ‘19: Day 3 Run Channel video Google Cloud Next ‘19: Day 3 Build Channel video Google Cloud Next ‘19: Day 3 Collaborate Channel video Day 3 at Next ‘19: A look back at an amazing week blog Playlist: All Sessions - Google Cloud Next ‘19 videos Viacom site How Viacom modernized its Intelligent Content Discovery Platform with Google Cloud blog GKE site Anthos site Istio site Developer Keynote: Get to the Fun Part (Cloud Next ‘19) video Jenkins site Slack site Cloud Run site Announcing Cloud Run, the newest member of our serverless compute stack blog GCP Podcast Episode 167: World Pi Day with Emma Haruka Iwao podcast Dev Zone Walkthrough (Cloud Next ‘19) video Dev Zone Experiment Pizza Authenticator (Cloud Next ‘19) video Scotiabank site Kubernetes site Google Cloud Next ‘19: Day 2 Product Innovation Keynote (Justin Arbuckle at 25:23) video Securing Kubernetes Secrets (Cloud Next ‘19) video MongoDB site MongoDB Atlas site Where can you find us next? The GCP Podcast will be back to its regular schedule next week!

Kubernetes Podcast from Google
MetalLB, with David Anderson

Kubernetes Podcast from Google

Play Episode Listen Later Dec 4, 2018 21:53


If you’re running on-prem, and you say set up a Service type=LoadBalancer, what happens? Does your cluster call your NOC and have them order you a Juniper router? MetalLB is a popular answer to that question. Your hosts discuss load balancing with MetalLB’s author, Google Cloud SRE David Anderson. Do you have something cool to share? Some questions? Let us know: web: kubernetespodcast.com mail: kubernetespodcast@google.com twitter: @kubernetespod News of the week Kubernetes 1.13 released Critical vulnerability in all Kubernetes versions Kubernetes is the most popular skill in tech, according to Indeed’s Hiring Lab Envoy graduates to a full CNCF project AWS re:Invent Firecracker MicroVM Integration with containerd Instructions for running on GCE with nested virtualisation AWS App Mesh In-place EKS upgrades! Windows support! (Citation needed) Istio on GKE released Agones 0.6.0 released Episode 26 with Mark Mandel and Cyril Tovena Links from the interview MetalLB BGP and OSPF Katran, a load balancer from Facebook David Anderson on Twitter

Kubernetes Podcast from Google
Agones, with Cyril Tovena and Mark Mandel

Kubernetes Podcast from Google

Play Episode Listen Later Oct 23, 2018 24:45


Ubisoft and Google Cloud have extended Kubernetes to support dedicated game servers. Cyril Tovena, a Technical Lead from Ubisoft in Montreal, and Mark Mandel a Developer Advocate at Google Cloud, lead the project. They talk to Adam and Craig about what they had to do, the Agones community, and how you can apply it to your Enterprise Software. Do you have something cool to share? Some questions? Let us know: web: kubernetespodcast.com mail: kubernetespodcast@google.com twitter: @kubernetespod Chatter of the week Pub quiz success News of the week Kubernetes v2 Provider for Spinnaker Episode 23: Spinnaker, with Steven Kim Episode 24: Continuous Integration and Continuous Delivery, with Andrew Philips and Lars Wander Spinnaker 1.10 Codelab: Continuous Delivery to Kubernetes Using Spinnaker KubeCon NA Contributor Summit The Forrester New Wave™: Enterprise Container Platform Software Suites, Q4 2018 Kubernetes Steering Committee election resutls Kubernetes High Availability, by Dominik Tornow from SAP and Andrew Chen from Google Cloud Kubernetes Deep Dive by Nigel Poulton on A Cloud Guru, from listener mail 1.12 Release Retrospective by Tim Pepper from VMware Admiralty’s Multicluster Controller The Lord High Admiral Best practices for building Kubernetes Operators and stateful apps by Palak Bhatia and Jun Xiang Tee from Google Cloud Pulumi raises $15M Links from the interview Agones website Agones on Twitter Ubisoft Montreal Mark’s blog Proper pronunciation Elbow Kubernetes Cluster Registry OpenMatch Joe Beda’s TGIK on writing a controller Mark and Cyril on Twitter

Google Cloud Platform Podcast
Agones with Mark Mandel and Cyril Tovena

Google Cloud Platform Podcast

Play Episode Listen Later Aug 14, 2018 30:33


Mark Mandel is in the guest seat today as Melanie and our old pal Francesc interview Cyril Tovena of Ubisoft and Mark about Agones. We discuss dedicated game servers and their importance in game performance, how Agones can make hosting and scaling dedicated game servers easier to manage, and the future of Agones. Cyril and Mark elaborate on Ubisoft’s relationship with Google and how it’s progressing the world of gaming. Listen in! Mark Mandel Mark Mandel is a Developer Advocate for Games for Google Cloud Platform, founder of the open source, multiplayer dedicated game server scaling project Agones, and one half of the Google Cloud Platform Podcast. Hailing from Australia, Mark built his career developing backend systems for over 15 years, writing open source software, and building infrastructure in the cloud. Cyril Tovena Cyril Tovena is a Technical Lead for the online group for Ubisoft Montreal, helping game productions to build online features in the last four years. Cyril started his career eight years ago, building web services in London. He is currently designing and implementing scalable microservices in the cloud. Cool things of the week Introducing App Engine Second Generation runtimes and Python 3.7 blog Cloud Functions serverless platform is generally available blog GOTO 2018 • The Robustness of Go • Francesc Campoy video Simple backup and replay of streaming events using Cloud Pub/Sub, Cloud Storage, and Cloud Dataflow blog Calling Java developers: Spring Cloud GCP 1.0 is now generally available blog Interview Agones Github site Agones on Twitter twitter Agones: Scaling Multiplayer Dedicated Game Servers with Kubernetes talk from NEXT 2018 video Ubisoft site Kubernetes site GKE site Go site dep site Agones Contributing Guide site Developing, Testing, and Building Agones site Agones Slack Channel site Agones Google Group site Question of the week Francesc answers our question of the week, “Should you do ML in Go?”. Short answer? Probably not. Python may be the better choice. If you do want to experiment with Go and ML, try Gonum, Gorgonia, or TensorFlow for Go. Where can you find us next? Francesc will be at GopherCon, GoSF, and Velocity. Melanie will be at Deep Learning Indaba and Strangeloop. Mark will be at Pax Dev and Pax West starting August 28th. In September, he’ll be at Tokyo NEXT and Strangeloop.

Bill Murphy's  RedZone Podcast | World Class IT Security
#083: Why Is The Google Cloud Platform Good For Your Business?

Bill Murphy's RedZone Podcast | World Class IT Security

Play Episode Listen Later Feb 9, 2018 39:58


This week my guests are Mark Mandel and Francesc Campoy Flores who run the Google Cloud Platform (GCP) Podcast. They produce a weekly podcast discussing everything on Google Cloud Platform that would benefit your business. As you look at alternatives like Microsoft Azure, Amazon Web Services, you should also look at Google Cloud Platform. Our conversation is super techy, but very informative. Listen to the interview and learn more about Google Cloud Platform Major Take-Aways From This Episode: The GCP Podcast interviews Google product managers and engineers who answer questions from listeners. Google’s philosophy of Open Cloud is explained. Google App Engine and managed services explained. Kubernetes and Container Orchestration (Google Container Engine) at scale - @ 16:00 Google Cloud is open as it is the best place to run Open Source technologies. No vendor lock-in; minimizing all operations that are not a part of your business. The concept of “Lift and Shift”. “On Demand” managed services - Helping customers orchestrate their projects in the Cloud and available to everyone. Open source product, Spinnaker – automated launcher for common things; Container builder – sets up steps of a workflow. Why you need a better observability of your system? Difference between “Go Programming”, “Python”, and “C++” @ 27:00. Who is Go Programming Language for? Code that is easy to learn for decision-makers. The direction the future programming talent is heading to. Other key resources:  TensorFlow  open-source machine learning framework  Greenfield Platform @ 8:00  Cloud Identity and Access Management (IAM)  - unified view into security policy across your entire organization, with built-in auditing to ease compliance processes.  Episode #25 on GCP Podcast, Interview with Go team members.  Episode #100 with Vint Cerf, one of Internet founders, on GCP podcast Read full transcript here. About Mark Mandel Mark Mandel is a Developer Advocate for the Google Cloud Platform. Hailing from Australia, Mark built his career developing backend web applications which included several widely adopted open source projects, and running an international conference in Melbourne for several years. Since then he has focused on becoming a polyglot developer, building systems in Go, JRuby and Clojure on a variety of infrastructures. In his spare time he plays with his dog, trains martial arts and reads too much fantasy literature. About Francesc Campoy Flores Francesc Campoy Flores is a Developer Advocate for Go and the Cloud at Google. He joined the Go team in 2012 and since then he has written some considerable didactic resources and traveled the world attending conferences, organizing live courses, and meeting fellow gophers. He joined Google in 2011 as a backend software engineer working mostly in C++ and Python, but it was with Go that he rediscovered how fun programming can be. Where to Find Google Cloud Platform Podcast Email: hello@gcppodcast.com Twitter: GCPPodcast Google Plus: +GCPPodcast Reddit: /r/gcppodcast Ways to connect with Mark and Francesc: Mark Mandel: Twitter Website LinkedIn Francesc Campoy Flores: Twitter Website LinkedIn This episode is sponsored by the CIO Innovation Insider Offense and Defense Community, dedicated to Business Digital Leaders who want to be a part of 20% of the planet and help their businesses win with innovation and transformation. Credits: * Outro music provided by Ben’s Sound Other Ways To Listen to the Podcast iTunes | Libsyn | Soundcloud | RSS | LinkedIn Leave a Review Feedback is my oxygen. I would appreciate your comments, so please leave an iTunes review here. Click here for instructions on how to leave an iTunes review if you're doing this for the first time. About Bill Murphy Bill Murphy is a world renowned Innovation and Transformation (Offense and Defense) Expert dedicated to your success as an IT business leader. Follow Bill on LinkedIn and Twitter.

Access Granted NZ
Kai Koenig – my cat, my chickens & my wife

Access Granted NZ

Play Episode Listen Later Sep 11, 2017 46:51


The lost episode. We recorded this one a while ago but unfortunately we misplaced it, until now. Kai Koenig (@agentK) works as a Software Solutions architect for Ventego Creative in Wellington, New Zealand. He also co-founded the company with two partners and is the CTO of Zen Ex Machina, a startup in the fields of digital & user experience consultancy based out of Canberra in Australia.Kai's work comprises a mix of consulting, training, mentoring and actual development work using a range of technologies, common themes being Java, CFML, JavaScript, Android etc. Occasionally Kai writes for magazines (currently mainly Heise's iX in Germany) or in his blog, publish a podcast, 2 Developers Down Under, with his friend Mark Mandel (@neurotic) from Melbourne.Since 2007 he's also been flying small, single-engine aeroplanes around New Zealand and sometimes Australia, currently working on is Commercial Pilot License.Side note: “Yey, I remember Macromedia!” – Raj (I miss Freehand)------------------------------------------------------We share the stories from people that work in New Zealand tech, social media, startups. If you have a story or know someone that does - get in touch!Mike Riversdale (@MiramarMike) background is explaining stuff, connecting people and getting things done. Raj Khushal (@nzRaj) background is in video, design, media and making things happen.All our past shows are on our websitehttps://www.accessgranted.nzFollow and Like us on:https://twitter.com/AccessGrantedNZhttps://facebook.com/AccessGrantedNZhttps://linkedin.com/company/access-granted-podcastSubscribe to the show however you want:https://www.accessgranted.nz/subscribe/

The Cloudcast
The Cloudcast #311 - Google Cloud & Kubernetes

The Cloudcast

Play Episode Listen Later Sep 7, 2017 28:28


Brian talks with Chen Goldberg (@GoldbergChen, Director of Engineering, Container Engine & Kubernetes) and Mark Mandel (@Neurotic, Developer Advocate, Co-Host Google Cloud Platform podcast) at Google.about the state of Kubernetes maturity, how Google manages cloud services and open-source projects, Developers perspectives on Kubernetes, "boring" applications, Kubernetes Federation, and trends around Kubernetes community participation. Show Links: [Podcast] @PodCTL - Containers | Kubernetes - RSS Feed, iTunes, Google Play, Stitcher, TuneIn and all your favorite podcast players [Serverless] ServerlessConf in NYC (Oct. 8-11). 20% Discount on all passes [A CLOUD GURU] Get The Cloudcast Alexa Skill [A CLOUD GURU] DISCOUNT: Serverless for Beginners (only $15 instead of $29) [A CLOUD GURU] FREE: Alexa Development for Absolute Beginners [FREE] eBook from O'Reilly Show Notes Topic 1 - Where do you see Kubernetes today in terms of maturity, breadth of capabilities, ease of use, etc.? Topic 2 - How is Google's Engineering structured to manage GKE/GCP services, open source contributions and partner engagements? Topic 3 - What are some of the common use-cases with GKE usage? Do you also track Kubernetes usage on GCP services to see where you need to expand/improve GKE? Topic 4 - Is Kubernetes easy enough, or robust enough for developers today? If not, where does it need to expand? Should this be within Kubernetes, or in other areas like Istio (or other)? Topic 5 - How do you see Kubernetes Federation evolving? What might be possible for end-customers over time? Feedback? Email: show at thecloudcast dot net Twitter: @thecloudcastnet and @ServerlessCast

Vancouver Tech Podcast
Episode 71: Mark Mandel, Google Cloud Platform

Vancouver Tech Podcast

Play Episode Listen Later Apr 10, 2017 25:29


Localhost Podcast
001.2 - Develop Branch with Mark Mandel

Localhost Podcast

Play Episode Listen Later Feb 13, 2017 47:57


Hello from the Internet! In this special develop branch episode we talk to Mark Mandel from Google Cloud Services about Kubernetes, Containers and Gaming!

HomeTeam GameDev Podcast
Mark Mandel Comparing GameDev to Web DevOps

HomeTeam GameDev Podcast

Play Episode Listen Later Jan 23, 2017 51:31


Mark (@Neurotic / compoundtheory.com) is a Developer Advocate for Google Cloud Platform. We discuss why - barring exceptions like Flixel or opengameart - gamedev often doesn't seem as "open" as web/devops communities. Music by Danny Baranowsky

Google Cloud Platform Podcast
Descartes Labs with Tim Kelton

Google Cloud Platform Podcast

Play Episode Listen Later Aug 31, 2016 32:11


Descartes Labs is creating an incredible living atlas of the world from huge datasets leveraging the power of Google Cloud Platform and Tim Kelton, one of the co-founders of Descartes Labs, is here to your cohosts Francesc Campoy and Mark Mandel all about it. About Tim Tim is a co-founder of Descartes Labs focuses on building distributed systems using cloud architecture to better see how the earth changes every day. Prior to Descartes Labs, Tim was a Research and Development engineer for 15 years at Los Alamos National Laboratory working on problem areas such as deep learning, space systems, nuclear non-proliferation, and counterterrorism. In his free time, Tim enjoys mountain biking and skiing in the mountains above Descartes in Santa Fe New Mexico. Cool things of the week Check the transcripts for every episode! All Google Cloud Platform episodes on YouTube gRPC Project is now 1.0 and ready for production deployments blog post Interview Descartes Labs home page Advancing the science of corn forecasting Medium Maglev: A Fast and Reliable Software Network Load Balancer Google Research Preemptible VMs docs Managed Instance Groups docs Celery: Distributed Task Queue homepage “Tatooine†then and now from space: 40th anniversary of filming of Star Wars Medium Some maps Three maps of Humboldt, Iowa in July 2016. Cloud free image in true color We detect fields automatically, using machine learning. This is a map of all the fields in Humbolt. Vegetative health (using NDVI) Question of the week What can you get for free on Google Cloud Platform? App Engine pricing 28 free instance-hours per day Cloud Datastore pricing 1 GB of storage 50k Entity Reads 20k Entity Writes 20k Entity Deletes Vision API pricing 1k units/month (a unit correspond to a feature e.g. facial detection) BigQuery pricing Loading, Copying, and Exporting data is always free First TB of processed data in queries is free every month PubSub pricing First 250M Operations: $0.40/Million

Google Cloud Platform Podcast
Go on the Cloud with Andrew Gerrand and Chris Broadfoot

Google Cloud Platform Podcast

Play Episode Listen Later May 11, 2016 36:02


Join us today for a conversation with Andrew Gerrand and Chris Broadfoot from the Go team. They will discuss with your hosts Francesc Campoy and Mark Mandel why Go is so successful for all the things cloud and how you can use it with Google Cloud Platform. About Andrew Andrew has worked on Go at Google since almost the beginning, and has written tons of blog posts and talks on Go. He spends most of his time making Go easier to use. About Chris Chris joined the Go and Cloud teams last year to improve the experience of writing Go applications for Google Cloud Platform. Before that, he worked at Google on the Maps APIs for around five years. Cool thing of the week EVE Fanfest 2016 - Kubernetes and Google Cloud video Interviews The Go programming language web Go on Google App Engine docs Google Santa Tracker web Tweak The Turkey with a Go powered Doodle doodle gofmt command docs goimports command docs Rails Conf 2012 Keynote: Simplicity Matters by Rich Hickey YouTube Bookshelf tutorial for Go on App Engine tutorial The Go Tour Go Samples repo Question of the week Google Cloud Dataflow docs Google BigQuery docs MapReduce wikipedia Where can you find us next? We'll both be speaking at Google I/O next week! Mark will then be at Change the Game SF Francesc will be riding the AIDS/Lifecycle and if you want you can donate. The Go gopher, by Renee French

Case of the Week
A Clinical Conundrum: What is going on? From Dr. Mark Mandel

Case of the Week

Play Episode Listen Later Apr 26, 2016 8:08


I saw a couple of interesting cases today that I wanted to share. The fascinating thing about the two cases is that they both had the same condition, but they were at very different stages, so I thought it would be fun to share what I saw.

CFHour - a ColdFusion podcast
Show #159 - cfObjective ANZ with Mark Mandel

CFHour - a ColdFusion podcast

Play Episode Listen Later Sep 20, 2012 57:09


cold fusion mark mandel
CFHour - a ColdFusion podcast
Show #120 - ColdSpring with Mark Mandel

CFHour - a ColdFusion podcast

Play Episode Listen Later Nov 3, 2011


cold fusion mark mandel
CFHour - a ColdFusion podcast
Show #72 - Interview w/ Mark Mandel

CFHour - a ColdFusion podcast

Play Episode Listen Later Sep 30, 2010