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Have feedback or a topic you want to hear about, let us know by sending us a direct message!Welcome back to another exciting episode of KarWell Chronicles!
Kompletní epizoda: herohero.co/kontrapresinkChyběl vám Kontrapresink? Tak dneska dostanete nášup. Velkou část našeho povídání věnujeme tragickému West Hamu včetně trenéra Grahama Pottera, který odmítá dostát Vaškovým předpokladům a tým pod ním hraje hůř a hůř. Potter navíc z nějakého důvodu dost opomíjí Tomáše Součka, který přitom neustále ukazuje, že toho může týmu nabídnout víc než někteří jeho spoluhráči.V kompletní epizodě na herohero.co/kontrapresink probereme spoustu dalších zápasů a událostí včetně skvělého Cunhi, vítězství Liverpoolu v Premier League a toho, jestli jsou Reds, nebo Manchester United největším anglickým týmem. Vrhneme se i na události v FA Cupu a samozřejmě taky na fantasy.Diskutují Vašek Pecháček a Jakub Vajbar.
Lester Kiewit speaks to Na’eem Jeenah, the senior researcher in Humanity at Mapungubwe Institute for Strategic Reflection (Mistra) about the expulsion from the US of Ambassador Ebrahim Rasool. US Secretary of State Marco Rubio said Rasool was a race-baiting politician who hates America and President Trump. The eviction order on Rasool is believed to be in response to a speech he gave during a webinar hosted by Mistra.See omnystudio.com/listener for privacy information.
Preciznost, tradice a luxus – tři slova, která se nám vybaví, když se řekne „švýcarské hodinky“. Co ale stojí za každým jejich tiknutím? V ženevské dílně Initium můžou zákaznice a zákazníci na chvíli poodkrýt magii hodinářského umění a sestavit si vlastní strojek.
Preciznost, tradice a luxus – tři slova, která se nám vybaví, když se řekne „švýcarské hodinky“. Co ale stojí za každým jejich tiknutím? V ženevské dílně Initium můžou zákaznice a zákazníci na chvíli poodkrýt magii hodinářského umění a sestavit si vlastní strojek.Všechny díly podcastu Zápisník zahraničních zpravodajů můžete pohodlně poslouchat v mobilní aplikaci mujRozhlas pro Android a iOS nebo na webu mujRozhlas.cz.
Den 29:e upplagan av FN:s Conference of the Parties, COP29, är över. Kritiker har hunnit kalla sammankomsten det kanske mest splittrade COP hittills, ändå landade man, i elfte timmen, i en överenskommelse. Men hur mår COP? Fungerar verkligen den här formen för klimatsamarbete fortfarande? Och hur påverkar krigen och Trumps valseger intresset för klimatfrågor och vägen framåt?Medverkande:Svante Axelsson, nationell samordnare på Fosilfritt Sverige. Naghmeh Nasiritousi, seniorforskare vid UI:s program för global politik och säkerhet.Redaktör och programledare: Jonas LöfvenbergLäs Mistra-rapporten här. Hosted on Acast. See acast.com/privacy for more information.
V novém díle našeho pořadu jsme přivítali mistra světa v dráhové cyklistice z letošního závodu ve Francii na Masters Track World Championships, skvělého sportovce Denise Špičku. Jaké to je jezdit na dráhovém kole? Jak se dostal ke své závodní kariéře a jaké byly jeho zážitky z olympiád v Číně a Londýně? To a mnoho dalšího se dozvíte na Spotify a Mixcloudu!
Slibná první půle, pak se ale rozjela bestie v bleděmodrých dresech: výsledek? Manchester City – Sparta 5:0. „Spartu semlela mašina, která teď ve světě nemá obdoby. Robotická strojovost, kterou do City dostal Pep Guardiola, je až neuvěřitelná. Musím říct, že se tomu nedalo čelit,“ říká v Prvním dojmu přímo z Etihad Stadium redaktor deníku Sport a webu iSport.cz Jiří Fejgl: „Přesto tam posun oproti Liverpoolu vidím: v Liverpoolu padly góly po individuálních chybách sparťanů, tady to prostě byla kvalita City. A ještě něco: musím vyzdvihnout sparťanské fanoušky, to oni udělali atmosféru. Zabrali – a byli slyšet. Na tribunách vyhráli.“
Další díl podcastu Blafák byl pro nás premiérou se dvěma hosty. Tentokrát jsme si pozvali moderátora zápasů v O2 aréně Vojtu Sklenáře a jeho kolegu DJ´e Aleše Matouška. 00:27 Úvod, co nového ve Spartě 01:54 Přivítání hostů Aleše a Vojty 03:59 Role moderátora a DJ v O2 areně a v rádiu 22:35 Alešova reakce na kritiku 35:17 Noční můra moderátora 45:43 Alešův "Červený karavan" 50:45 Otázky ze sítí
Ve středu jsem byl v Senátu na Koncertu 5 tváří zdi. Nejprve jsme se setkali v zadním salonku za Zrcadlovým sálem na ekumenické modlitbě. Už to je samo o sobě unikátní. Seděli jsme vedle sebe pracovníci vězeňské služby, představitelé restorativní justice, právníci, umělec a kytarista Ondřej Škoch, několik nás duchovních z různých křesťanských církví a také přijelo pět mužů, v současnosti ve výkonu trestu odnětí svobody a jeden před půl rokem propuštěný. Dělá správce a zahradníka u sester Boromejek v nemocnici pod Petřínem.Na výborně slovem provázeném koncertě vážné hudby vystupovali mezi skladbami jednotliví účastníci: při vystoupení některých se člověku tajil dech. Drogy, krádeže, vězení, pomoc MVS, a na svobodě opět drogy, opět vězení – a pak do toho vstoupila definitivně Radostná zpráva o milujícím Bohu, reprezentovaná těmi, kteří se do věznic vydávají. Spáchal jste mnoho zlého, ale my jsme vás přijeli podpořit. Děláme také mnoho pro vaše děti. Chceme, abyste se sem už nikdy nevrátil.A já děkuji za ty dobré duše, a vám posluchačům přeji, ať jste tu a tam tichou vrbou na trápení druhých. Jak málo stačí, a situace by se mohla otočit. Pak budeme potřební my. A to je opravdová stránka lidství.Pán Bůh s námi. POJĎME DO KANÁÁN Pojďme do Kanáán: Vraťte se domů, řekla stařičká Noemi svým snachám – Orpas a Rút po smrti svého muže. Neopustím Tě, odpověděla překvapivě Noemi a přineslo to požehnání všem.Zaskočme do Jeruzaléma: Anna s Joachimem žili pokorně a nenápadně, milovali Boha z celého srdce a tuto lásku předali svému jedináčkovi, dcerce Mařence. Jako Noemi, i oni patří do řetězu úžasných lidí, skrze které přijde mezi lidi Mesiáš.Pojďme do Betánie za Jordánem: Marta uměla dobře organizovat, věděla, kde co opatřit a kdy se pustit do práce, aby bylo pro milé návštěvy vše včas připraveno.Marie věděla, že Mistra nemohou nechat osamoceného čekat na pohoštění, krom toho stejně jako Marta milovala jeho hlas a to, co říkal.Lazar byl tiše hrdý na svého přítele a na zázemí svého domu.A hupky hupky na Velehrad: Gorazd se nadchl novým náboženstvím, víru v Krista mu pomohli utvrdit bratři, kteří by jeden bez druhého nedokázali nic: Konstantin a Metoděj.A ještě do Milána: Carlo Acutis zápasil s nemocí a v patnácti letech věděl, že zemře; jeho povzbuzení tisíců křesťanů skrze webové stránky o eucharistických zázracích se jen tak neztratí.Proč připomínám všechna tato jména? Protože jsem přesvědčen, že je možné připsat větu se jménem každého z vás, posluchačů. My všichni totiž patříme do rodiny těch, kteří usilují mít se rádi, hledí k Bohu, mají dobrou vůli a jsou připraveni chválit, povzbuzovat, odpouštět, žádat o odpuštění, chovat se jako Ježíš. Víte to, víme to? Skvěle, díky!
Milí bratři a sestry, hezký den!Markovo evangelium k nám v deváté kapitole promlouvá o tom, jak Ježíš oznamuje, co se stane na vrcholu jeho života: „Syn člověka,“ říká Ježíš, „bude vydán do rukou lidí a zabijí ho, ale po třech dnech vstane z mrtvých“. Učedníci však při následování Mistra mají na mysli a také na rtech něco jiného. Když se jich Ježíš ptá, o čem to mluvili, neodpovídají. Věnujme tomuto mlčení pozornost: učedníci mlčí, protože se dohadovali o tom, kdo je největší. Mlčí ze studu. Jaký kontrast ke slovům Kristovým! Zatímco Ježíš jim svěřuje smysl svého života, oni mluví o moci. A tak jim nyní stud zavírá ústa, stejně jako jim předtím pýcha zavírala srdce. Ježíš však otevřeně odpovídá na slova vyslovená šeptem podél cesty: „Kdo chce být první, ať je poslední“. Chceš být velký? Udělej se malým, dej se do služeb všech. Slovem, které je stejně prosté jako rozhodné, Ježíš obnovuje náš způsob života. Učí nás, že skutečná moc nespočívá v nadvládě silnějších, ale v péči o nejslabší. Proto Mistr zavolá dítě, postaví ho mezi učedníky a obejme se slovy: „Kdo přijme jedno z těchto dětí v mém jménu, mne přijímá“. Dítě nemá žádnou moc: dítě je potřebné. Když se staráme o člověka, uznáváme, že člověk vždy potřebuje život. My všichni jsme živí, protože jsme byli přijati, ale moc nám dává na tuto pravdu zapomenout. Jste živí, protože jste byli přijati! Pak se stáváme vládci, ne služebníky, a první trpí ti úplně poslední: malí, slabí, chudí. Bratři a sestry, kolik lidí, kolik jich trpí a umírá kvůli boji o moc! Jsou to životy, které svět odmítá, jako odmítl Ježíše a ty, kteří jsou vyloučeni a umírají. Když byl vydán do rukou lidí, nenašel obdjmutí, ale kříž. Přesto evangelium zůstává živým a nadějným slovem: Ten, který byl zavržen, vstal z mrtvých, je Pán! Umím v těch nejmenších rozpoznat Ježíšovu tvář? Starám se o své bližní a velkoryse jim sloužím? A děkuji těm, kteří se starají o mě? https://www.vaticannews.va/cs/papez/news/2024-09/angelus.html
Jaká je naše křesťanská víra? Řekli bychom o ní, že je silná a v pořádku? Nebo? A je nějaká míra, která by nás buď uklidnila, ano, dobré, stačí? Nebo naopak zneklidnila – a jejda, to je málo, musíte přidat? Ostatně, i Ježíšovi učedníci žádali svého Mistra, aby jim dal větší porci víry. Neuspěli, ještě jim barvitě sdělil, jak je jejich víra mrňavá. Co s tím? I o tom je Myšlenka na den, kterou uslyšíme od Daniele Ženatého.
Ve florbalové superlize nasbíral 681 bodů. Má pět titulů mistra republiky. K tomu Jan Natov dvakrát slavil prvenství v poháru a s reprezentací vybojoval bronz na mistrovství světa.
Noluthando Mthonti-Mlambo speaks to Shamiela Letsoalo, Director of Corporate Affairs and Communication at NaspersSee omnystudio.com/listener for privacy information.
Pojďme do Kanáán: Vraťte se domů, řekla stařičká Noemi svým snachám – Orpas a Rút po smrti svého muže. Neopustím Tě, odpověděla překvapivě Noemi a přineslo to požehnání všem.Zaskočme do Jeruzaléma: Anna s Joachimem žili pokorně a nenápadně, milovali Boha z celého srdce a tuto lásku předali svému jedináčkovi, dcerce Mařence. Jako Noemi, i oni patří do řetězu úžasných lidí, skrze které přijde mezi lidi Mesiáš.Pojďme do Betánie za Jordánem: Marta uměla dobře organizovat, věděla, kde co opatřit a kdy se pustit do práce, aby bylo pro milé návštěvy vše včas připraveno.Marie věděla, že Mistra nemohou nechat osamoceného čekat na pohoštění, krom toho stejně jako Marta milovala jeho hlas a to, co říkal.Lazar byl tiše hrdý na svého přítele a na zázemí svého domu.A hupky hupky na Velehrad: Gorazd se nadchl novým náboženstvím, víru v Krista mu pomohli utvrdit bratři, kteří by jeden bez druhého nedokázali nic: Konstantin a Metoděj.A ještě do Milána: Carlo Acutis zápasil s nemocí a v patnácti letech věděl, že zemře; jeho povzbuzení tisíců křesťanů skrze webové stránky o eucharistických zázracích se jen tak neztratí.Proč připomínám všechna tato jména? Protože jsem přesvědčen, že je možné připsat větu se jménem každého z vás, posluchačů. My všichni totiž patříme do rodiny těch, kteří usilují mít se rádi, hledí k Bohu, mají dobrou vůli a jsou připraveni chválit, povzbuzovat, odpouštět, žádat o odpuštění, chovat se jako Ježíš. Víte to, víme to? Skvěle, díky!
Husova cesta je poutní dálková trasa pro nadšené turisty, kteří vezmou batoh na záda a jdou třeba i několik dnů v kuse. Cesta mapuje poslední životní pouť mistra Jana Husa před jeho upálením 6. července roku 1415. Vede z Prahy do Kostnice a je dlouhá zhruba 800 km.
Výstavu malíře, grafika a ilustrátora Karla Vika uspořádalo ve svém Erbovním sále jilemnické Krkonošské muzeum. Připomíná tak výročí narození i úmrtí mistra barevného dřevorytu, hořického rodáka, člena České akademie věd a umění i spoluzakladatele Sdružení českých grafiků Hollar.
Jeudi 13 juin, François Sorel a reçu Frédéric Simottel, journaliste BFM Business ; Perle Bagot, Associée fondatrice, directrice Générale de Hubinstitute ; Lucas Perraudin, fondateur de Mula Digital et ancien directeur de Meta Reality Labs EMEA ; Et Isabelle Bordry, cofondatrice de Retency et ancienne directrice générale de Yahoo France. Ils se sont penchés sur Apple qui ne paierait pas la redevance d'OpenAI, Mistral qui lève encore 600 millions d'euros, ainsi que sur le plan de rémunération de 56 milliards de dollars d'Elon Musk, dans l'émission Tech & Co, la quotidienne, sur BFM Business. Retrouvez l'émission du lundi au jeudi et réécoutez la en podcast.
Před dvěma lety zasáhla běžkyni a jogínku Helenu McAlorum velká ztráta. Při práci v lese spadl na jejího bratra a světového vicemistra v dřevorubeckém sportu Martina Komárka (†59) strom. Jak ke smutné události došlo, proč byl Komárek mezi sportovci a na jihu Čech oblíbený, řekla Helena v Blesk Podcastu.
Byl tenkrát přímo u toho, pracoval jako mediální poradce. Měl možnost chodit do kabin, postavit se na střídačku a užít si celou spanilou jízdu až k samotnému vrcholu. Vzpomínky jednotlivých aktérů i své vlastní shrnul do knihy „Olomoucký zázrak po 30 letech anebo Jak to bylo doopravdy“.
Byl tenkrát přímo u toho, pracoval jako mediální poradce. Měl možnost chodit do kabin, postavit se na střídačku a užít si celou spanilou jízdu až k samotnému vrcholu. Vzpomínky jednotlivých aktérů i své vlastní shrnul do knihy „Olomoucký zázrak po 30 letech anebo Jak to bylo doopravdy“. Všechny díly podcastu Větrník - Host ve studiu můžete pohodlně poslouchat v mobilní aplikaci mujRozhlas pro Android a iOS nebo na webu mujRozhlas.cz.
Pourquoi le mois de Nissan est-il le premier mois de l'année juive ? Quelle est la première Mitsva qui s'adresse aux Bné Israël en tant que peuple ? Quelle est sa portée spirituelle ? Hakadoch Baroukh sauve les Juifs de l'abîme. Chaque Juif a dans sa vie, à un moment ou un autre, une Yétsiat Mistraïm et la source de sa délivrance, c'est Hachem. Nissan est le mois du renouvellement pour l'homme qui peut changer pour une meilleure version de lui-même. L'essentiel de la Guéoula, c'est la Guéoula individuelle, celle qui permet de s'affranchir de ses addictions, ses instincts, ses croyances limitantes. Que doit faire l'homme pour avoir le mérite d'être sauvé par D.ieu ? Que symbolise le Chabbath Hagadol qui précède Chabbath ?
Mathieu van der Poel se po výhře na Ronde a Paříž-Roubaix přijede ucházet na Amstel o poměrně unikátní treble. V roce 2019 zde již zvítězil, nicméně Amstel Gold Race umí být nevyzpytatelný. Zastaví Van der Poela Ben Healy, Tom Pidcock, Benoît Cosnefroy nebo silné UAE? Miniatura: Getty Images Dejte nám odběr na Youtube: http://www.youtube.com/dojeto/noodlemx?sub_confirmation=1 Jsme i na Facebooku: https://www.facebook.com/DOJETOcz Twitteru/X: https://twitter.com/DOJETOcz Instagramu: https://www.instagram.com/dojetocz/ Pokud se Vám líbí hudební intro videa, autorem je skupina Šišiga a je z jejich písně Svatá hora: https://soundcloud.com/i-iga-band?fbclid=IwAR0w85trVTm3H7cyXLNQLDem98S8qYOHo4KPoQSm9NqRjXUjn-QFfriiJqc
Jaké to asi bylo, když šly ženy ještě za tmy k Ježíšovu hrobu, aby pomazaly tělo umučeného Mistra? A co prožívaly, když našly kámen od hrobu odvalený a hrob prázdný? Prožijte v modlitebním rozjímání Kristovo slavné vzkříšení a radost z něj!
Co-editor of MISTRA's volume of Why Innovations Live or Die: South Africa's innovation system, Zamanzima Mazibuko-Makena reviews MISTRA's new publication ‘Why Innovations Live or Die: South Africa's Innovation System' which describes a range of successful and unsuccessful journeys in pursuit of commercialization for technologies co-authored with Thomas Pogue. See omnystudio.com/listener for privacy information.
Prosjektet Mistra består av Anders Odden og Benedicte Adrian og er aktuelle i helgens delfinale med låta "Waltz of Death".Vi tok en prat med Anders Odden om Melodi Grand Prix og samarbeidet med legenden Benedicte Adrian.
Episode #55 Anders Odden returns and discuss his band Mistra which is completing to represent Norway in the Eurovision Song Contest. Plus Anders discusses his shifting focus to his studio and build new path for himself. Plus the episode starts with a Mistra song clip from the new album. The song is called Cutting Deeper..The new Mistra album will be available for streaming on 26 January 2024!!
For en start på 2024! MGP-klare Mistra er to fluer i en smekk for Gammal Maiden. Jeg har drømt om å få Anders Odden (Cadaver, Order, Magenta) på besøk lenge og har også vært inne på tanken om Benedicte Adrian kan være en kvalifisert kandidat til å snakke om stemmen til Bruce Dickinson...Så kommer de begge to samtidig og det funker knallbra. Odden og Adrian er aktuelle med prosjektet Mistra og låta "Waltz of Death" i den norske Melodi Grand Prix-konkurransen. Vi må snakke om svartmetall-stemningen og den klokkeklare Dollie Deluxe-stemmen som her møtes i en spennende symbiose!Vi må også innom oppvekst. Starten på det hele for begge, inkludert Anita Hegerland, Vømmøl, Vazelina og all den herlige musikken som tente flammen i oss rockere i tidlig alder. Hva synes Benedicte om "opera-stemmen" til Bruce? Hva synes hun om favorittlåta mi "Rime"?Hvorfor har Anders Odden et spesielt forhold til nettopp den?Stemning. Det er det det handler om ... ALLTID!
Získali titul mistra světa v týmu, pro který už v další sezoně nezávodili. Nebo nezávodili ve formuli 1 už vůbec. A to z rozličných důvodů. A jelikož to všechno jsou držitelé alespoň jednoho titulu mistra světa, jde ve všech případech o velká jména. U některých jména zůstala velká, ale kariéry nabraly rychlý spád. Jiným změna prostředí naopak pomohla. Zaposlouchejte se do poutavých příběhů v nejnovější epizodě podcastu KOLO na KOLO.
Představíme vám mistra světa v silovém trojboji. Na podzim v Maďarsku zabodoval a uspěl student druhého ročníku střední školy v Dobrušce Pavel Jonák. Za tímto úspěchem stojí velká podpora skvělého trutnovského klubu Spartak Powerlifting, který vede Libor Hurdálek.Všechny díly podcastu Host ve studiu můžete pohodlně poslouchat v mobilní aplikaci mujRozhlas pro Android a iOS nebo na webu mujRozhlas.cz.
V Ústí nad Labem, v městské části Střekov, byl mezi zahradami rodinných domů, na zarostlém kamenném návrší postaven otevřený dřevěný altán vyztužený ocelovými lany a vybavený lavičkami. Vyhlídka byla pojmenována po známém ústeckém turistovi Vlastimilu Cajthamlovi.Všechny díly podcastu Výlety můžete pohodlně poslouchat v mobilní aplikaci mujRozhlas pro Android a iOS nebo na webu mujRozhlas.cz.
In today's show, I'm receiving Robert Höglund, one of top experts in Carbon Dioxyde Removal (or CDR). He manages the Milkywire Climate Transformation Fund, and co-founded the CDR market overview CDR.fyi.This discussion is perfect for those who are just getting started or want to explore the state of CDR in more depth. We cover: -The various forms of CDR technology-Which one is ahead of the game today, and why that might change soon-The role of governments in driving this industry-Price predictions for the Carbon price-The impact of Oil & Gas, and whether they hinder progress. -We discuss how providing more data through platforms like CDR.fyi and spicing up the industry through competitions like the XPrize Challenge can break the glass ceiling of CDR and truly accelerate its growth.--------------ABOUT CLIMATE INSIDERS:Learn all the insights from the top Climate Tech Founders and Investors. Listen to the stories behind the startup successes, understand the drivers of investment decisions, and become a true Climate Insider.Check us out at: https://www.climateinsiders.co--------------ABOUT THE GUEST:Robert Höglund is an independent advisor working with carbon removal and climate policy. He manages the Milkywire climate transformation fund and sits on the board of Mistra sustainable consumption. He previously headed Oxfam Sweden's policy and communications team and took part in the Science-based Target Initiatives' Net-zero expert advisory group.--------------SHOW NOTES:00:00 – Intro00:06 – Who is Robert?00:37 – Why attend COP 28, and what can actually be achieved?02:33 – Is carbon removal distracting us from reducing emissions?04:32 – The difference between carbon removal and carbon capture05:39 - What needs to happen for DAC to turn into a real scalable solution and reach gigaton scale carbon removal?07:33 - Climate Solutions Debate and Anticipation of Project Surge09:09 – Is there a best portfolio approach? Is there one technology that stands out?10:25 – What makes biochar the winner?11:12 – Challenges in scaling up machine production11:49 – How can carbon be permanently trapped?14:00 – Potential consequences in the process of exploiting the mines16:05 - Climate Tech's Domino Effect and the Quest for Unlimited Energy18:00 – How to finance cheap energy projects? What are the prices?21:20 – Price predictions for the KDR market22:41 – Is it better to set a certain price bracket?23:35 – Why do politics seem so ineffective? 25:41 - The Prolonged Horizon and the Role of Oil and Gas in Climate Initiatives29:21 - KDR ecosystem's vulnerability to big oil - dependencies on pricing, regulations, and permits. What can be done?31:11 - Strategies for Accelerating Phasing Out of Dominant Industries32:30 - The Complex Challenge of Behavioral Change and Fossil Fuel Dependency35:24 – The role of KDR – what results derived from it?37:15 - Turning Climate Solutions into a Competition: The Impact of X Prize Carbon Removal Challenge39:34 -What are Realistic Expectations for Carbon Removal Projects and Early-Stage Challenges40:00 – Outro--------------ABOUT THE HOST: https://www.linkedin.com/in/yberno/ Yoann Berno is committed to the democratization of climate tech investing, with a goal to contribute significantly to the fight against global warming. Passionate about empowering individuals striving to make a difference in addressing climate change, he is renowned as the podcast host of Climate Insiders. In this role, he dedicates himself to showcasing the perspectives of trailblazers in environmental sustainability.--------------Mentioned in the...
V literární historii získal přízvisko polský Edgan Allan Poe, ale jeho poetika je o něco avantgardnější. Čím je specifický styl Stefana Grabińského a jaký je 100 let starý český překlad jeho hry Vila nad mořem, který byl objeven až v současnosti?Všechny díly podcastu Mozaika můžete pohodlně poslouchat v mobilní aplikaci mujRozhlas pro Android a iOS nebo na webu mujRozhlas.cz.
Rozhovory s designéry a architekty dnes doplní povídání Ondřeje Zity, spoluzakladatele značky Master&Master. Ta ve spolupráci s designéry vyrábí originální nábytek a interiérové doplňky, jako jsou židle Mistra, stolové podnože Diamond, nebo vázy Tom. Jak se Ondřej dostal od grafického designu k výrobě nábytku a díky čemu značka prorazila v zahraničí? To a mnoho dalšího se dozvíte v dnešním podcastu.***ARCHIZOOM Publikujeme kvalitní architekturu. Mluvíme s lidmi okolo ní. Píšeme, fotíme, nahráváme a natáčíme. Náš původní obsah s vámi sdílíme na www.archizoom.cz. Sledujte nás také na Facebooku, LinkedInu, Instagramu a Youtube.
Ano, Dan Žlebek is BACK! A hledá nějakou tu pozici na Tideru :) www.fajnradio.cz
Jaké následky zanechávají v těchto dnech další ruské nálety na civilní objekty v ukrajinských městech, včetně zatím nejintenzivnějšího úderu na Lvov? Které z tezí Jana Husa mohou být zvlášť platné i více než šest set let po jeho mučednické smrti? Jakou podobu má nová textová síť společnosti Meta a jak vážnou konkurenci představuje pro Twitter? Zeptáme se také, do jaké míry zdejší inflace poznamenala zájem o letní dětské tábory.
Al and Jonnie go through all the news from the Wholesome Direct Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:49: What Have We Been Up To 00:09:37: News 00:10:44: Releases 00:27:14: Updates And DLC 00:31:33: Other Info 00:42:43: News Games 00:46:27: Summary 00:48:14: Outro Links Wholesome Direct Videos from Wholesome Games Original Harvest Moon on Switch One Lonely Outpost Early Access One Lonely Outpost New Trailer Fae Farm Release Date My Time at Sandrock Release Date Moonstone Island Release Window Smushi Come Home Paleo Pines New Trailer Disney Dreamlight Valley Update Spirit of the Island: Beach Resort Orange Season Frostfall Update Grimoire Groves Kickstarter Fields of Mistra Gourdlets Farming Simulator Tyres Garden Buddies Bubblegum Galaxy Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript [00:00.000 –> 00:09.000] Theme song. [00:31.000 –> 00:36.000] Hello, farmers, and welcome to another episode of The Harvest Season. [00:36.000 –> 00:38.000] My name is Al. [00:38.000 –> 00:40.000] And my name is Jonny. [00:40.000 –> 00:46.000] And we’re here today to talk about games. So many, so many, many, many, many games. [00:49.000 –> 00:53.000] There’s too many games, Al. Too many games. [00:53.000 –> 01:01.000] So many games. We were talking before we recorded that the problem is that the games are almost all good-looking games. [01:01.000 –> 01:06.000] So it’s not like they’re all terrible-looking games, because if they were all terrible-looking games, we could just ignore them. [01:08.000 –> 01:15.000] Yeah, no, there’s a lot of really good-looking games, and I feel like I’m going to get sucked into a, you know, world of these games. [01:15.000 –> 01:18.000] And I don’t have time, Al. I just don’t have time. [01:18.000 –> 01:20.000] I know, I know, I know. [01:20.000 –> 01:25.000] Alright, well, speaking of not having time, let’s get on with the show. [01:25.000 –> 01:30.000] Listeners, well, listeners, I shouldn’t say listeners, because I’m talking about the transcripts now. [01:30.000 –> 01:37.000] People who need the transcripts for any reason, they are available and shown on the website, so go get them if you need them. [01:37.000 –> 01:43.000] Today, our main topic is just news, because there’s so much of it. [01:43.000 –> 01:48.000] We are recording this a couple of hours after the Wholesome Direct came out, so there’s a bunch of news from that. [01:48.000 –> 01:53.000] And there was just a lot of news for a week anyway, right? There’s been a lot of news this week. [01:53.000 –> 01:59.000] I don’t know, oh wait, no, I do know why, because apparently it’s Summer Game Fest, so that’s why there’s all the news. [01:59.000 –> 02:06.000] Look, I know people love these big things, but like, oh my word, could we spread it throughout the year a little bit more? [02:06.000 –> 02:08.000] This is just too much for one week. [02:08.000 –> 02:16.000] It’s way too much. And I think one of my takeaways from the Wholesome Direct is I actually feel like it does a disservice to all of these small, great games. [02:16.000 –> 02:23.000] Because I’m sure there are some great games that we will not talk about today, because there’s just too many for us to keep in our heads. [02:23.000 –> 02:31.000] Yeah, I agree. I don’t know what a good way to do it is, like, that’s probably not my job, but it just, yeah, I agree. [02:31.000 –> 02:36.000] Like, there are so many, by the end of it, when they did their montage, I was just kind of glazed over going, [02:36.000 –> 02:41.000] yeah, sure, looks good, don’t know what, I don’t have the energy to look into that game just now. [02:42.000 –> 02:48.000] You know, I looked into all of the farming game specific ones, but anyway, we’ll get into that when we get into it. [02:48.000 –> 02:51.000] Before that, Johnny, what have you been up to? [02:51.000 –> 02:57.000] Well, and I think our greenhouse episode on this game just dropped, but just Zelda. [02:57.000 –> 03:03.000] Last night, or yesterday, I came to the realisation that I was kind of hitting the point where I was like, [03:03.000 –> 03:11.000] ooh, I might be wanting to play some other things, and unlike Breath of the Wild, I kind of want to see where this story’s going, [03:11.000 –> 03:16.000] so I’m just going to main line the story, and yesterday I did finish the main story, [03:16.000 –> 03:25.000] and the ending of that game is just, like, peak video game nonsense that I don’t really recall from the ending of a video game, [03:25.000 –> 03:31.000] like, doing it that well in a long, long time. Maybe ever. It was excellent. [03:31.000 –> 03:39.000] I love Zelda, I love the way that game ended, I love everything about this game. It is freaking awesome. [03:39.000 –> 03:47.000] Yeah, I agree. I also finished it yesterday, and we’ll not spoil it, obviously, but I felt, personally, with Breath of the Wild, [03:47.000 –> 03:53.000] that the biggest lacking thing in it was the end story. To me, it just felt a bit meh. [03:53.000 –> 04:02.000] It was kind of like, oh, battle! Oh, wait, now he’s massive! Go shoot him! None of it really made any sense. [04:02.000 –> 04:09.000] Whereas, I think in this one, it felt very tied into all of the story you’ve kind of gone through, [04:09.000 –> 04:15.000] and when certain things happen at the end, you’re like, of course that makes sense, of course that was going to happen, [04:15.000 –> 04:22.000] and then how that then led into the final part of the final battle was really good. It kind of balanced things. I really liked it. [04:22.000 –> 04:29.000] I really liked it as well. There was one giant plot hole, which was kind of always going to be there, that really annoys me, [04:29.000 –> 04:37.000] but other than that, I thought it was awesome, and it kind of makes me want to see the team that did Breath of the Wild and Tears of the Kingdom [04:37.000 –> 04:47.000] do a smaller, more story-focused style game now, because after Breath of the Wild, I was like, I just want them to do big open world stuff, [04:47.000 –> 04:53.000] because clearly that’s what they’re good at, but this one was like, oh, they can also do just really good traditional gameplay. [04:53.000 –> 05:02.000] Yeah, I think it’s interesting, because it’s really hard to do a good open world story, because you can’t rely on anybody doing anything. [05:02.000 –> 05:10.000] Once you’ve done the tutorial, all bets are off. You could be coming to that last bit without having anything else before, [05:10.000 –> 05:20.000] and I want to watch the cutscenes for if you haven’t done certain things in the game, because obviously I’ve done almost everything. [05:20.000 –> 05:25.000] I haven’t done all of the side quests, and I obviously haven’t done all the Korok seeds, but I’ve done everything else. [05:25.000 –> 05:35.000] I’ve done all of the story bits, and I’ve done all of the shrines, and all of that sort of stuff, and I’ve done more than 50% of everything except the Korok seeds, [05:35.000 –> 05:45.000] and so it’d be interesting to see how that story changes if you haven’t done certain, but I feel like most of that would still make sense to you. [05:45.000 –> 05:50.000] You wouldn’t understand why certain things happen necessarily, but it’s not like, oh, that makes no sense. [05:50.000 –> 05:58.000] You’re like, okay, that’s a thing that apparently happens. Fine, whatever. Suspension of disbelief, I don’t need to care why that happens. [05:58.000 –> 06:01.000] It’s really hard to talk about this without making specifics, so let’s move on, shall we? [06:01.000 –> 06:07.000] I haven’t played anything else, because yesterday my Switch broke, and I’m very sad about that. [06:07.000 –> 06:17.000] I do have multiple Switches, so I can play games on other Switches, but I’m just a bit down about my Switch breaking yesterday, because all my Pokémon saves are on that Switch, [06:17.000 –> 06:19.000] and I really hope I don’t lose them all. [06:19.000 –> 06:21.000] Is it like a big break, or…? [06:21.000 –> 06:29.000] So I think, according to the error that shows on screen, all my Googling says that it is just an issue with the USB port, [06:29.000 –> 06:34.000] and they should just be able to hotswap out the USB port, and it should all just work. [06:34.000 –> 06:43.000] But, as with everything, you never know what’s happening under there, and I have heard of people sending in Switches to get fixed, and it comes back with the memory wiped, [06:43.000 –> 06:49.000] which would be very sad. Very, very sad, because I would lose all of my Pokémon games except Sword and Brilliant Diamond. [06:49.000 –> 06:53.000] Everything else would be gone on the Switch, so I would be very sad if that happened. [06:53.000 –> 06:54.000] Yeah, that would suck. [06:54.000 –> 06:55.000] Especially… [06:55.000 –> 06:57.000] Of all of the games to keep. [06:57.000 –> 06:58.000] Oh, I know. [06:58.000 –> 07:12.000] I guess I can’t get into a rant about this just now, but I’m going to, because I cannot comprehend why they think that the miniscule risk of people cheating in the game by cloning things through the save state, [07:12.000 –> 07:20.000] is more important than literally losing about 600 hours combined of Pokémon games that would happen. [07:20.000 –> 07:26.000] And I’m not going to go and redo all of them, because I do not have the time or the energy to do all of that, [07:26.000 –> 07:30.000] and it’s just going to mean that I’m going to be really disappointed for the rest of this generation, [07:30.000 –> 07:36.000] because, yeah, sure, I’ll probably play one of the games to get back into Endgame so I can do the things and do the DLC, [07:36.000 –> 07:45.000] but I will not end up enjoying it as much as I would if I had the saves that I have spent 150 hours playing since release, right? [07:45.000 –> 07:49.000] It just, it boggles the mind that they think that’s okay, but anyway, whatever. [07:49.000 –> 07:56.000] But you see, Elle, they’ve done such a good job of stopping them duplicating Pokémon in all other ways. [07:56.000 –> 08:01.000] This is the thing! It’s so easy to do these things! [08:01.000 –> 08:09.000] It’s so annoying, and it’s literally only Pokémon, right? Because even Animal Crossing has a way to back up the save, right? [08:09.000 –> 08:16.000] If I lose that, I can get that back, and every other game I have on the Switch is backed up to Nintendo Switch Online. [08:16.000 –> 08:22.000] I pay a service to do this, and I can’t use it for the game that matters most to me! [08:22.000 –> 08:31.000] And even, like, they have Pokémon Home, right? Surely it’s not that difficult to even back up the cloud save into maybe a space like Home, right? [08:31.000 –> 08:36.000] Which has all of the Pokémon and stuff anyway. I don’t know. There’s, yeah, I’m with you. There’s so many ways to do it. [08:36.000 –> 08:40.000] They could absolutely do it, because with Animal Crossing, the way it works, right, is you go, [08:40.000 –> 08:44.000] oh, I have lost my Switch or whatever, and then they give you a way to download it, right? [08:44.000 –> 08:48.000] It’s not just default, or I can do it whenever I want. You could absolutely do that. [08:48.000 –> 08:53.000] Go like, oh, these are backed up, but you can only access them by emailing us and saying, [08:53.000 –> 08:57.000] yes, my Switch broke. It was wiped. Can I please get my saves? [08:57.000 –> 09:02.000] And that massively increases the barrier to entry. You can’t just go and clone things whenever you want, right? [09:02.000 –> 09:07.000] You can still, there’s still a way to do it, but nobody’s going to do that realistically, right? [09:07.000 –> 09:12.000] They’re going to use the hundreds of other easier ways to clone Pokémon than that, right? [09:12.000 –> 09:18.000] There are literally bots on Discord you can go and message and then trade with them on the game, [09:18.000 –> 09:23.000] and it will send you back a copy of your Pokémon. That is literally a thing you can do. [09:23.000 –> 09:24.000] Anyway. [09:24.000 –> 09:26.000] Yes, agree. It’s stupid. [09:26.000 –> 09:28.000] Shall we talk about some news? [09:28.000 –> 09:29.000] Let’s do it. Let’s talk about news. [09:29.000 –> 09:34.000] Sorry, I just, it’s all very fresh. I’ve literally, it’s been like 27 hours since this has happened, [09:34.000 –> 09:37.000] so it’s all very fresh. I needed to get that rant out. [09:38.000 –> 09:42.000] So a quick preamble to this. Obviously, we’ve just had the Wholesome Direct. [09:42.000 –> 09:47.000] As you’re listening to this, it will have been out a few days ago, so you may well know a lot of what’s happening, [09:47.000 –> 09:52.000] and you may have gone and watched it. That’s fine. If you want to go watch it, we’ve got a link in the show notes to that. [09:52.000 –> 09:59.000] I’ll also put in a link to the Wholesome Games videos list, which has every trailer that they had in there, [09:59.000 –> 10:02.000] if you want to go and watch them. There are so many videos. [10:02.000 –> 10:07.000] We are not going to talk about games that just showed another trailer. [10:07.000 –> 10:10.000] Because that’s too much. We’re not doing that. [10:10.000 –> 10:14.000] There was 80 games in this trailer. We’re not doing that. [10:14.000 –> 10:16.000] We’re only going to talk about actual news. [10:16.000 –> 10:20.000] If you want to see everything, go watch the Direct. [10:20.000 –> 10:25.000] It would take us more time to discuss everything than it would be just go watch the Direct. [10:25.000 –> 10:30.000] But we will be talking about all the Farming and Cottagecore related news that came out. [10:30.000 –> 10:34.000] Okay, cool. And also, some of this news didn’t come out the Wholesome Direct. [10:34.000 –> 10:37.000] Because, as I said, it’s a busy week. There’s lots of stuff. [10:37.000 –> 10:38.000] So we’re just going to get into it. [10:38.000 –> 10:44.000] So I’ve chunked this up into a few different sections of different kinds of news, as I like to do when there’s lots of news. [10:44.000 –> 10:46.000] So the first section is releases. [10:46.000 –> 10:49.000] So first of all, massive news. [10:49.000 –> 10:55.000] Harvest Moon, the original Harvest Moon on SNES, is now on Switch Online outside of Japan. [10:55.000 –> 10:56.000] Woo! [10:56.000 –> 10:58.000] This is awesome. [10:58.000 –> 11:03.000] I’m not really a big one for going back and playing old games. [11:03.000 –> 11:09.000] But the ability to go back and play Harvest Moon is pretty tempting, right? [11:09.000 –> 11:15.000] We’ve talked in the past about preserving the historical nature of Cottagecore games. [11:15.000 –> 11:19.000] And this is a really little awesome step forward in that space. [11:19.000 –> 11:20.000] So this is very exciting. [11:20.000 –> 11:21.000] Absolutely. [11:21.000 –> 11:23.000] I will be going back and playing at some point. [11:23.000 –> 11:28.000] It’ll probably take me a while because this month is insane and then there’s the summer. [11:28.000 –> 11:33.000] But at some point I will go back and play it because I think it’s good for me to have played it. [11:33.000 –> 11:36.000] But I think most people won’t. [11:36.000 –> 11:46.000] But what I think is more exciting than the game itself being on is the fact that Natsume and Marvelous have managed to actually make an agreement on this. [11:46.000 –> 11:52.000] The two companies who fell out 15 years ago on this have now managed to make an agreement and say, [11:52.000 –> 11:56.000] yes, this game with this name can now go on on a service. [11:56.000 –> 11:57.000] That is huge. [11:57.000 –> 11:59.000] I honestly never thought this would happen. [11:59.000 –> 12:01.000] No, I don’t think anyone did. [12:01.000 –> 12:07.000] So, yeah, huge news, huge thing to be released. [12:07.000 –> 12:09.000] And it’s Switch Online, right? [12:09.000 –> 12:13.000] So you have to have the subscription in order to get it and then it’s free once you’ve got the subscription. [12:13.000 –> 12:14.000] Correct. [12:14.000 –> 12:20.000] And it’s just the lower priced Nintendo Switch Online because it’s SNES. [12:20.000 –> 12:22.000] So you don’t have to go for the more expensive. [12:22.000 –> 12:27.000] Next, we have a date for the early access of One Lonely Outpost and that is the 26th of June. [12:27.000 –> 12:29.000] So was that two weeks away? Something like that? [12:29.000 –> 12:30.000] Something like that. [12:30.000 –> 12:33.000] Yeah, it’ll be just about two weeks away. [12:33.000 –> 12:35.000] I’ll be totally honest with you, Johnny. [12:35.000 –> 12:37.000] I didn’t realise it was early access that was releasing in June. [12:37.000 –> 12:39.000] I thought it was the full release. [12:40.000 –> 12:48.000] I also thought this game was closer to release and I watched the new trailer and I don’t know about this game. [12:48.000 –> 12:54.000] Like, I like the idea of what it’s trying to do, you know, where you’re establishing a colony on a new planet. [12:54.000 –> 12:59.000] I think that’s an interesting twist on the traditional farming game. [12:59.000 –> 13:04.000] And then, you know, they’ve just got like fishing and look, I don’t want to rant about fishing again. [13:04.000 –> 13:08.000] But why does every game need fishing? [13:08.000 –> 13:14.000] We are on another planet and we still just have, like, the fishing to look different, which, cool. [13:14.000 –> 13:20.000] But I just want real, like, innovation. [13:20.000 –> 13:24.000] Yeah, I think that’s the thing is you watch the trailer and it starts out really interesting because you’re like, [13:24.000 –> 13:30.000] oh, you’re literally alone on this planet and then you’re trying to create an outpost and that’s really interesting. [13:30.000 –> 13:39.000] And I do like the idea of, like, slowly kind of terraforming, which does lead to more standard farming stuff once you get to that point. [13:39.000 –> 13:45.000] And then it’s like, oh, you have to, like, hire new people to come to the colony, blah, blah, blah, blah. [13:45.000 –> 13:48.000] So then they introduce the relationships again for some reason. [13:48.000 –> 13:54.000] But then it kind of goes into an interesting, like, oh, there’s maybe more to this than seems. [13:54.000 –> 13:59.000] Like, maybe there are other people on this planet because, like, there’s a point where it says we were told we were the first or something like that. [13:59.000 –> 14:03.000] So it kind of sounds like there’s a mystery element to it, which I’m intrigued by. [14:03.000 –> 14:07.000] Yeah, and yeah, the mystery part does seem intriguing. [14:07.000 –> 14:15.000] But there was even a weird thing, like, and maybe this is why I’m so irate at, like, the fishing person, is they showed you meeting her and she’s like, [14:15.000 –> 14:21.000] I’m the local fisherperson around here. And it’s like, what? What do you mean, like, ugh. [14:21.000 –> 14:28.000] Yes. But anyway, there was implications of some bigger story going on that does seem interesting. [14:28.000 –> 14:34.000] And, you know, I’m sure there’ll be a number of our listeners who are excited to try this when it comes to early access. [14:34.000 –> 14:39.000] The other thing is, obviously, this was the game where the developer changed, like, maybe a year ago or something like that. [14:39.000 –> 14:48.000] And a lot of people are disappointed with the change in art direction since then, which I’m going to be honest, I have no visual memory. [14:48.000 –> 14:54.000] So I have to go back and look at what it was and compare it. But I just, that’s a thing. Like, some people are disappointed. [14:54.000 –> 14:58.000] I am on board with people that are disappointed in the art direction. [14:58.000 –> 15:00.000] Just in general. [15:00.000 –> 15:13.000] No, well, in general, but for this game in particular, I think it looks, I just don’t like the style that they’ve landed on versus what was shown in some of the earlier screenshots and trailers. [15:13.000 –> 15:18.000] I’d need to spend more time looking at the two side by side because, as I say, I literally have no idea what it looked like before. [15:18.000 –> 15:22.000] Right, like, I cannot visualise that at all. [15:22.000 –> 15:25.000] Next, we have a release date for Fae Farm. [15:25.000 –> 15:29.000] So this was one that was first announced in a Nintendo Direct last year, I think. [15:29.000 –> 15:37.000] I’m surprised it’s coming out this early, but there we go. We’ve got the 8th of September this year and a new trailer. [15:37.000 –> 15:47.000] Yeah, exciting to see this one get a release date because, like you, this was very much in the definitely going to be 2024 bucket in my mind. [15:47.000 –> 15:58.000] New trailer looks fun. I can’t remember if that said whether or not they were going to have co-op, but co-op is confirmed for this one, which is cool. [15:58.000 –> 16:05.000] I think that was a kind of fundamental thing about it, I think. Not required, but that was one of their big things was, yeah, it’s a co-op game. [16:05.000 –> 16:09.000] Yeah, because it was definitely all over this trailer. [16:09.000 –> 16:15.000] Yeah, and the first trailer in the Nintendo Direct last year was, like, multiple of them bouncing around. I think they made a big thing. [16:15.000 –> 16:23.000] Yeah, it looks cool. I think I talked about this last time, but I’m a little bit over the whole, like, you know, it’s farming plus witches sort of thing. [16:23.000 –> 16:32.000] I don’t know that this one’s really doing enough for me to be like, yeah, I really want to check it out, but it does look like a good version of one of these. [16:32.000 –> 16:44.000] The art style to me is very reminiscent of, like, you know, the sort of Disney or Pixar-ish style games from, like, the early 2000s just scaled up for sort of modern times. [16:44.000 –> 16:49.000] And I do love the backflip that the character does, where they do, like, the double jump or whatever it is. That’s kind of great. [16:49.000 –> 16:55.000] Yeah, it looks like the movement is fluid and fun, which is very rare in farming games. [16:55.000 –> 16:59.000] Like, normally it’s just like, oh yeah, you just move forwards and backwards and yeah, blah, blah, blah, blah, blah. [16:59.000 –> 17:08.000] So it does look like a fun movement game. But yeah, I think I need to, I was going to say, I think I need to look into it more before I decide if I’m going to buy it and play it. [17:08.000 –> 17:18.000] But no, that’s my job. That’s what I’m doing. I’m going to play it and tell you. I can’t remember, did I get, was that a Kickstarter one or not? I need to double check. I have too many Kickstarters. [17:19.000 –> 17:31.000] My Time at Sandrock. So this is the, just in case you’re not aware, this is the sequel to My Time at Portia, currently in early access, full release, 1.0 release, sorry, coming 26th of September. [17:31.000 –> 17:43.000] Al, I think I’m ready to get burned again. I was so excited for My Time at Portia and I played like five minutes of that game and hated just about every second of it. [17:44.000 –> 17:49.000] And then I watched the trailer for My Time at Sandrock and it looks really good. [17:49.000 –> 17:54.000] Oh, Jonny, Jonny, Jonny, Jonny. Well, you can do that episode then. [17:56.000 –> 18:05.000] I just, I don’t know. Like I hated the crafting in it and I’m sure that’s going to be all over this version. Maybe I need to watch someone play the early access so I can get it out of my system. [18:05.000 –> 18:16.000] But, um, I don’t know. It looks really cool. And I like the whole sort of Western vibe for it. Again, like it seems like September is going to be a bit of a busy month. [18:16.000 –> 18:24.000] Not just September, the 26th of September, because that is My Time at Sandrock. It’s also Mineko’s Night Market, which we already knew about. [18:24.000 –> 18:32.000] And there’s another game coming out in the 26th of September, which I’m now moving up the list because that works, is Paleo Pines is coming out on the 26th of September. [18:32.000 –> 18:36.000] Three farming games coming out on the same day. [18:43.000 –> 18:53.000] Okay, I’m not playing My Time at Sandrock, probably ever. Paleo Pines I definitely want to play, but I’m sorry. Mineko comes first. Mineko’s Night Market comes first. Sorry, Paleo Pines. [18:53.000 –> 18:59.000] Yep. Yep. I was like, it sucks to not be Mineko’s Night Market because I think that’s the top of everybody’s list. [18:59.000 –> 19:05.000] There wasn’t an Echoes trailer in the Wholesome Direct, but technically no news. [19:05.000 –> 19:08.000] I believe it was on the Wholesome Direct pre-show. [19:08.000 –> 19:11.000] Oh, don’t get me started on this, Johnny! [19:11.000 –> 19:14.000] You had to know I was going to get you started on this at some point. [19:14.000 –> 19:20.000] This thing, the Wholesome Direct, was scheduled to start at 5pm My Time. [19:20.000 –> 19:24.000] And you tune in and it’s like, oh, here’s the countdown. Okay, fine, whatever, the countdown. [19:24.000 –> 19:31.000] And then what you think is the direct starts. And then halfway through they’re like, oh, and the last thing of our pre-show. [19:31.000 –> 19:36.000] And I’m like, I’m sorry, what now? This isn’t the show! Why is this not the direct? [19:36.000 –> 19:41.000] Why is this a pre-show that was meant to happen before the scheduled time for the thing? [19:41.000 –> 19:48.000] Like, it’s not, ugh. I just don’t understand. Why is that not just part of the thing? [19:48.000 –> 19:53.000] How are these things? It’s like they were like, oh, we can’t fit these ones into the direct. Let’s put them before the direct. [19:53.000 –> 19:58.000] But let’s put them at the scheduled time for the direct so that everybody sees them anyway. [19:58.000 –> 20:04.000] So they may as well have been in. It’s like, if you’re going to do a pre-show, do a pre-show. [20:04.000 –> 20:08.000] Don’t do a pre-show at the time that the show is meant to be. [20:08.000 –> 20:12.000] Also, what even is a pre-show when it’s just a YouTube livestream? [20:12.000 –> 20:17.000] Yeah, it wasn’t even a livestream. If it was a livestream it would make sense, right? [20:17.000 –> 20:22.000] Because then it’s just like a livestream starts and then at some point the pre-show happens and then the show happens. [20:22.000 –> 20:29.000] It was a premiere. It was just a video that they upload to go live at a certain time and everybody watches it like it’s a live show. [20:29.000 –> 20:31.000] But it’s not. It’s just a YouTube video. [20:31.000 –> 20:35.000] Oh my god, yes. So that makes absolutely no sense. [20:35.000 –> 20:39.000] It’s, you know, not like people are sitting there like, oh, message your friends, you know, it’s started. [20:39.000 –> 20:44.000] The pre-show’s starting. You’ve got to get it now. Like, it’s just a YouTube video. Come on. [20:44.000 –> 20:50.000] There was another one that I was watching yesterday, the Future of Play direct, which, stupid name, but whatever. [20:50.000 –> 20:58.000] They did it as a premiere as well. They had an hour long inside the premiere before the actual show. [20:58.000 –> 21:03.000] So if you tuned in when it went, oh, it’s going live now, you click on it, there’s an hour to go! [21:03.000 –> 21:10.000] Right, okay, fine. But the worst bit is, now, if you go to that YouTube video, it just has that hour of nonsense at the beginning. [21:10.000 –> 21:17.000] You have to forward on it. You have to go scroll through an hour of this hour and a half long video to see anything. [21:17.000 –> 21:24.000] I don’t, hey, pro tip, right, to all the people out there, and realistically, these people should know, [21:24.000 –> 21:28.000] because it was, I can’t remember, it was IGN, I think, that had this video up. Pro tip to IGN, [21:28.000 –> 21:34.000] I don’t know if anybody on your team knows this, but you can actually edit YouTube videos after they’ve been published [21:34.000 –> 21:39.000] to, like, trim down the beginning. You can do that. It’s a thing you can do, just to let you know. [21:39.000 –> 21:45.000] Also, you don’t have to do that. Don’t give it an hour long, like, it’s just, just make it go live. [21:45.000 –> 21:51.000] When you say it’s going to go live. Also, another thing, YouTube premiers have a countdown on the front of them. [21:51.000 –> 21:55.000] You don’t need to add your own countdown onto your video, because they already have a countdown. [21:55.000 –> 21:59.000] See, when you tune into a video, and there’s a countdown, and then the countdown stops, and then there’s another countdown, [21:59.000 –> 22:05.000] that’s very annoying. Just saying. No matter how lovely your countdown is, and Wholesome Games, your countdown was lovely. [22:05.000 –> 22:12.000] It was lovely, lovely to watch. But you know what, it’s six minutes past five, I want to be watching the thing now. [22:12.000 –> 22:15.000] I’m so pleased with how this went. [22:15.000 –> 22:22.000] Moonstone Island is releasing this summer. It’s really funny when it’s like, oh, here’s a, here’s an update on a release window, [22:22.000 –> 22:28.000] and it’s like, summer. Okay, fine. It’s summer now. Where’s the game? I don’t, just. [22:28.000 –> 22:33.000] I don’t even remember what Moonstone Island is. There were so many games showing this. [22:33.000 –> 22:36.000] I think there’s Flying Islands in this game. I lose track. [22:36.000 –> 22:39.000] Yeah, this is like the one with the Baba Yaga house. [22:39.000 –> 22:42.000] Which is a funny thing to hear now. [22:42.000 –> 22:47.000] Flying Islands, how original. [22:47.000 –> 22:50.000] Creature collecting life sim, this one is. [22:50.000 –> 22:55.000] It’s definitely, floating island is definitely the thing of the day, and creature collecting as well. [22:55.000 –> 23:01.000] Like, this one is kind of like just using all of the buzzwords of the day, and yet it still looks really good. [23:01.000 –> 23:06.000] Like, it’s got a nice pixelated art style. I don’t know, I’m really into this game. [23:06.000 –> 23:13.000] Yeah, me too. Their Steam page says Q3, which is not exactly the same as summer, [23:13.000 –> 23:16.000] no matter what definition of summer you use, but whatever, fine. [23:16.000 –> 23:21.000] Look, I think we’ve learned this year that summer is a very flexible word. [23:21.000 –> 23:31.000] I just, right, I want, I want game developers and publishers and PR people to stop using those words. [23:31.000 –> 23:37.000] Stop using spring, summer, winter, autumn, fall, whatever. Stop it. [23:37.000 –> 23:43.000] Use Q’s, right, because Q2, we all know what Q2 is. Cheers. Do that. [23:43.000 –> 23:48.000] Do we all know what Q2 is, Al? You might be assuming a lot of things about a lot of people. [23:48.000 –> 23:51.000] Well, you know what Q2 is. Don’t even pretend like you don’t know what Q2 is. [23:51.000 –> 23:54.000] I mean, I know what Q2 is, but, you know. [23:55.000 –> 24:02.000] Do not do the whole, oh, is it a Gregorian calendar year or is it a financial year? [24:02.000 –> 24:05.000] No, I don’t care. No, stop it. [24:05.000 –> 24:08.000] You cut me off before I even get started, Al. [24:10.000 –> 24:14.000] There was a new trailer for that as well. The game looks good. The news is it’s releasing in the summer. [24:14.000 –> 24:16.000] There’s nothing else new. Moving on. [24:17.000 –> 24:26.000] Smushy Come Home, which, by the way, I looked at the title and, wait, I know what that game is. [24:26.000 –> 24:33.000] That wasn’t the name, was it? Like, it’s impressive having a name for a game, and I didn’t see anything else. [24:33.000 –> 24:38.000] I just initially saw, oh, Smushy Come Home is coming out, because I saw that before the Direct started. [24:38.000 –> 24:43.000] They announced it just before the Direct. I was like, I do know what game they’re talking about, right? [24:43.000 –> 24:48.000] It’s the toad guy that’s, you know, going around and delivering mail and stuff, right? Fine. [24:48.000 –> 24:52.000] But that wasn’t the name, was it? And no, it wasn’t. Turns out it wasn’t the name. [24:52.000 –> 25:04.000] They had to change their name because they got cease and desist from a company with the same name as what they originally had, which was Shumi. [25:04.000 –> 25:07.000] So it was Shumi. Now it’s Smushy. [25:07.000 –> 25:09.000] Smushy. Smushy’s a great name. [25:09.000 –> 25:17.000] They say the name is Smushy, and then they try and describe the name of it, like, where’s the description? [25:17.000 –> 25:24.000] Pronounced S-M-U-S-H-Y. And I’m like, I’m sorry, the thing I’m not sure about is not there’s a Y at the end, right? [25:24.000 –> 25:29.000] The thing I’m confused about here is, how do you pronounce the U sound? Is it Smushy or Smushy? [25:29.000 –> 25:32.000] I assume it’s Smushy, right? Because it’s mushroom. [25:33.000 –> 25:36.000] Oh, okay. Yeah, we’ll go with that. [25:36.000 –> 25:42.000] But I just thought it might be U because presumably it was Shumi, the original name, right? It wasn’t Shummy, right? [25:42.000 –> 25:47.000] So I thought maybe we could see the consonant sound. Yeah, exactly. See, this is the problem. [25:47.000 –> 25:51.000] This is the problem. If you’re going to give us a pronunciation gain, give us a proper, record yourself saying it. [25:51.000 –> 25:56.000] That’s the best way to do it. Record yourself. All good. Anyway. [25:56.000 –> 26:00.000] Sorry, yes. Smushy come home is out now. [26:00.000 –> 26:05.000] That’s the news. It’s out now. Two days ago they were like, oh, big news coming Saturday. [26:05.000 –> 26:11.000] Not just big news, big thing. This is good. This is a good way to release a game. Just go, hey, out now. [26:11.000 –> 26:17.000] What was very funny is, in the trailer for this, the developer, because I believe it was developed by, [26:17.000 –> 26:24.000] I can’t remember their name, but I believe they developed the full game except for the music. [26:24.000 –> 26:31.000] I think it was just one guy, basically, yeah. And when he introduced the trailers, you know, did a bit of a, [26:31.000 –> 26:35.000] and wait till the end for, you know, like, make sure you watch to the end. [26:35.000 –> 26:38.000] And like the way that makes it seem like it’s going to be some really lame announcement. [26:38.000 –> 26:43.000] And then it’s just like all of a sudden and like kind of small text like out now. And I was like, wait, what? [26:43.000 –> 26:48.000] Out now? You should make that a much bigger deal. Much, much, much bigger. [26:48.000 –> 26:53.000] Yeah. Yeah. I really like the look of this game. I think it’s really cute. [26:53.000 –> 26:58.000] I’ll be interested to see how it actually plays. But yeah, it’s out now. Go play it if you want to play it. [26:58.000 –> 27:04.000] It’s out now on Steam and Switch. Wow. No, no Switch coming later. That’s impressive. [27:04.000 –> 27:05.000] That’s very impressive. [27:05.000 –> 27:11.000] Yeah. And so it’s on launch sale with 20% off. So good time to buy it. [27:11.000 –> 27:17.000] That’s all the release date information. Next, we have some updates and DLC. [27:17.000 –> 27:22.000] So the first one is the new Disney Dreamlight Valley update. The forgetting update is out now. [27:22.000 –> 27:27.000] Yeah, this looks, this is kind of the biggest update to date. [27:27.000 –> 27:32.000] If you’ve played through Disney Dreamlight Valley already, [27:32.000 –> 27:37.000] this is where they finally put someone into the pumpkin house that’s been there since this game released, [27:37.000 –> 27:40.000] I believe, with nobody living in it. [27:41.000 –> 27:48.000] And I mean, it just seems like I haven’t played much since we did the episode on Disney Dreamlight Valley, [27:48.000 –> 27:56.000] but the amount of cosmetic stuff that they have been putting into the game with every release that comes out is pretty absurd. [27:56.000 –> 28:00.000] So if you haven’t played this game in a while and some of the customization was a reason why, [28:00.000 –> 28:06.000] because when it first launched, it was very light. It’s getting absurdly deep with the amount of customization. [28:06.000 –> 28:10.000] So worth jumping back into for some of that stuff. [28:10.000 –> 28:17.000] Yeah, no, absolutely. I need to get, I think I’m going to wait until the 1.0 release just because I’m like, [28:17.000 –> 28:22.000] I don’t want to actually pay money for it and I was playing on Game Pass before and my Game Pass runs out in like two weeks [28:22.000 –> 28:26.000] and I’m not paying for Game Pass just now because I have too many games as it is. [28:26.000 –> 28:31.000] So, yeah, and I was getting a bit frustrated with the streaming of it. [28:31.000 –> 28:37.000] But I think once this goes 1.0 and free to play, I am going to get lost. [28:37.000 –> 28:42.000] Yeah, we might need to do another follow-up episode once it goes 1.0 because I’m in that same bucket. [28:42.000 –> 28:46.000] Once it goes 1.0, that’s when I think I’ll be ready to jump back in. [28:46.000 –> 28:50.000] Yep, yep, yep. There aren’t many games we’ve done that for. We did it for Ooblets. [28:50.000 –> 28:54.000] We’ve done it for anything else. I don’t think we’ve done it for anything else, but I plan to do it for more. [28:54.000 –> 28:57.000] Definitely want to do it for Coral Island. Definitely wanted to do it for Dreamlight Valley. [28:58.000 –> 29:03.000] Spirit of the Island have got a new free DLC, which is interesting. [29:03.000 –> 29:08.000] So it’s a DLC because it’s like a separate thing that you get from Steam rather than just an update. [29:08.000 –> 29:15.000] But why if it’s free? I don’t understand why you would do that, but I don’t care enough to argue about it. [29:15.000 –> 29:20.000] I wonder if it’s like a little marketing thing because it’s a new product. [29:20.000 –> 29:24.000] That’s a good point. Maybe it bumps up lists and stuff like that. Could be. [29:24.000 –> 29:31.000] It’s also possible that they want to have paid DLC later and this is just like getting people used to the idea of DLC. [29:31.000 –> 29:35.000] Yeah. Either way, more free content is always good. [29:35.000 –> 29:40.000] Yep. It’s out now. Sorry, I was just adding it to my content library there because I do own the game. [29:40.000 –> 29:43.000] I don’t know if I’ve played it, but I do own it. [29:43.000 –> 29:49.000] And an update rather than the DLC because this game hasn’t hit 1.0 yet is Orange Season. [29:49.000 –> 29:56.000] The Frostfall update, which if you couldn’t figure out, adds a bunch of stuff for Autumn and Winter. [29:56.000 –> 30:00.000] I’m not sure why they called it Frostfall and then said with Autumn and Winter season. [30:00.000 –> 30:04.000] It’s like, come on, get on your consistency there. Are you going to call it Fall or are you going to call it Autumn? [30:04.000 –> 30:07.000] Although I guess Frost Autumn doesn’t really sound as good, does it? [30:07.000 –> 30:20.000] Is Orange Season… Yeah, Orange Season is kind of the Stardew Valley clone that has yet to show off anything that actually stands out as a sort of unique selling point. [30:20.000 –> 30:32.000] But it does have a better name than it originally did because this was the one that was called Fantasy Farming Orange Season and then they just changed it to Orange Season, which is an infinitely better name. [30:32.000 –> 30:35.000] It is definitely better. I will not commit to it being infinitely better. [30:35.000 –> 30:42.000] I think it’s infinitely better because Fantasy Farming Orange Season is possibly the worst name they could have chosen. [30:42.000 –> 30:55.000] Blah, blah, blah. Anything to say about this? No, it’s an early access update. If you play the game, go get it. If you don’t play the game, by now you’re probably waiting for 1.0. [30:56.000 –> 31:03.000] And if you’ve played the game and you think it’s decent, let us know because I would be interested to hear. [31:03.000 –> 31:10.000] Sometimes you look at these games and you’re like, are people just bad at advertising their product? Because many times they are, right? [31:10.000 –> 31:15.000] Particularly when it’s small indie developers and they’re not advertising, they’re just game developers. [31:15.000 –> 31:23.000] So sometimes these things, we may be overly harsh if you’ve actually played the game because we’re just looking at a trailer or something like that. [31:23.000 –> 31:27.000] And a lot of these people are not marketers by trade. Yep, absolutely. [31:27.000 –> 31:33.000] And we can’t play all the games because there are too many games, as we said before. [31:33.000 –> 31:37.000] Okay, so we’re now getting into some slightly meatier stuff. [31:37.000 –> 31:48.000] So, Grimoire Groves, I think is how it’s pronounced, their Kickstarter is now live, which means, Johnny, we actually have some information about this game now. [31:48.000 –> 31:54.000] Like I think previously it was like, oh, here’s a piece of art. And that was basically it. [31:54.000 –> 32:03.000] So they’re calling this a cozy magical gardening adventure, grow cute plants and friendships with your witch magic. [32:03.000 –> 32:07.000] And then there’s a big long Kickstarter with a whole bunch of information. [32:07.000 –> 32:14.000] They’re also saying it’s a cozy roguelite dungeon crawler, which to me feels like a contradiction in terms. [32:14.000 –> 32:22.000] Well, I agree. But looking at the trailer, it didn’t give off strong combat vibes and maybe more like exploration. [32:22.000 –> 32:32.000] I assume it’s like, you know, maybe once your mana depletes or something to that effect, then that’s when you get kicked out rather than a sort of when you die. [32:32.000 –> 32:41.000] That was the impression that I got, which I think is a really interesting take if it’s like, yeah, more exploration based roguelite rather than a combat based roguelite. [32:41.000 –> 32:49.000] Yeah. Yeah. Yeah. Because it says a cozy roguelite dungeon crawler that will transport you to a world of wonder and excitement. [32:49.000 –> 32:59.000] In this game, you’ll play as a young witch who grows cute plant creatures and discovers the secrets of the grimoire groves, a forest inhabited by mythical creatures and powerful spirits. [32:59.000 –> 33:05.000] And it might be because it looks like the plants are walking around after you’ve grown numb. [33:05.000 –> 33:10.000] So it could be if there is combat that your plants do the combat, like maybe it’s a plants versus zombies type thing. [33:10.000 –> 33:18.000] Yeah, it’s hard to know. But what sort of stood out to me is in the Kickstarter page, they sort of list the games that they were heavily inspired by. [33:18.000 –> 33:23.000] And they list Animal Crossing, Hades, Stardew Valley, Moonlighter and Wizard of Legend. [33:23.000 –> 33:29.000] Now, I have not played Wizard of Legend, but I have played the other four games and I love all four of those games. [33:29.000 –> 33:38.000] So when I saw that, I was very excited because they’re four like quite different games to have together as your inspiration. [33:38.000 –> 33:42.000] But the fact that I like them all, I am very excited by this. [33:42.000 –> 33:54.000] Yeah, I’m definitely willing to see how it goes because Cult of the Lamb I was very suspicious of combining the kind of roguelite stuff with farming, which worked really well. [33:54.000 –> 34:01.000] But I certainly wouldn’t say that was cozy. It didn’t feel cozy. It was still stressful. That’s the thing, right? [34:01.000 –> 34:06.000] And this looks cozier than Cult of the Lamb. At least it gives off cozier vibes. [34:06.000 –> 34:12.000] Yeah, no, absolutely. I agree. Like the colour palette and all of that, it definitely screams cozy. [34:12.000 –> 34:17.000] Oh my word, there’s a massive axolotl dragon type thing. I want an axolotl dragon. [34:17.000 –> 34:18.000] That does sound amazing. [34:18.000 –> 34:20.000] His face, so derpy. [34:20.000 –> 34:32.000] Yeah, the whole vibe of this game is very cute. I haven’t back to Kickstarter in ages and I’m kind of getting tempted to back this one because it looks cool. [34:32.000 –> 34:40.000] And I know that I said I’m very over sort of the witchy magic thing in farming games, but not for this one. This one is okay. [34:40.000 –> 34:49.000] And the Kickstarter is fully funded as of recording and there’s still 30 days to go. So it’s happening. [34:49.000 –> 34:53.000] Yeah, I’ve already backed it. I backed it as soon as it went live. [34:54.000 –> 34:57.000] I found another paragraph in the Kickstarter that gives us more hints. [34:57.000 –> 35:02.000] So this game being a rogue light means that you will die a lot, right? Don’t worry. [35:02.000 –> 35:06.000] The worst thing that can happen is falling asleep after spending too much magical energy. [35:06.000 –> 35:12.000] And even if that happens, each time you play, you’ll unlock new abilities and upgrades that will help you get further on your next. [35:12.000 –> 35:19.000] So it definitely does sound like it’s more like a kind of standard rogue light than Cult of the Lamb. [35:19.000 –> 35:30.000] It doesn’t sound like you have a base that doesn’t change. It sounds like the rogue light part of it is your gaining of upgrades and new ways to do things for the next playthrough, like Hades. [35:30.000 –> 35:38.000] Yeah, but even with Hades, there was like a central hub. And you upgraded things at the hub. [35:38.000 –> 35:45.000] What does the hub look like? Does it actually mean anything or is it basically just like a glorified menu? [35:45.000 –> 35:49.000] Well, there’s lots of characters that you could interact with at the hub. [35:49.000 –> 36:01.000] Like in many respects, it was a bit of a glorified menu, but there was a lot of interaction stuff and added a lot of color and flavor to the world of Hades. [36:01.000 –> 36:07.000] So it’s definitely not fair to say it was just a menu, but like that was the primary function that it served. [36:07.000 –> 36:13.000] Like there wasn’t huge gameplay elements. It was more like after each run, here’s a five minute break before you start the next run. [36:13.000 –> 36:21.000] See, this is what I liked about Cult of the Lamb is that your hub was a farm that you were building up, right? That was the farming bit of it. [36:21.000 –> 36:29.000] And even if you died, you would respawn in your farm the way the farm was and what you lost was what you had on the journey. [36:29.000 –> 36:34.000] Whereas it sounds like this is more like your standard rogue lights like Hades and… [36:34.000 –> 36:41.000] Oh, what’s the… atomic crops? Where, yeah, sure, you have a hub, and there are people there and stuff. [36:41.000 –> 36:45.000] But the point of that is just to upgrade stuff and then keep going on your thing. [36:45.000 –> 36:52.000] Whereas Cult of the Lamb was, this is the place you’re spending most of your time, or I want to go get some stuff, let’s go out into the rogue light aspect. [36:52.000 –> 36:57.000] Well, there is a demo out, so potentially we could try and find out. [36:57.000 –> 37:01.000] Come on, Johnny, I don’t have time for demos! [37:01.000 –> 37:05.000] If I can’t make a podcast episode on it, I’m not doing it. [37:05.000 –> 37:08.000] That is entirely reasonable. [37:08.000 –> 37:15.000] Yeah, okay, cool. That’s probably enough on that one, but it looks great. I have already backed it, linked to the Kickstarter if you want it. [37:15.000 –> 37:21.000] Next, we have Fields of Mystria. So, again, this was a game we didn’t know much about before. [37:21.000 –> 37:26.000] We knew it was a farming game of some kind, but that was all we really knew. [37:26.000 –> 37:37.000] We have a trailer, and we have a lot of new stuff, so the Steam page has a bun
Bilåkandet, flygandet, köttätandet måste minska globalt. I Östersund har 150 anställda på sju företag kommit överens om att koldioxidbanta i 59 dagar. Att CO2-banta i grupp är en metod som kan funka enligt forskare. Konsumtionens klimatskuld växer och växer och utsläppen från den är idag mångdubbelt större än vad jorden klarar av i längden. Koldioxidbudgeten krymper för varje dag och i juli 2029 är den slut enligt Mercator Research Institute."59 days challenge" i Östersund engagerar 150 personer.Det finns privata initiativ med ambitionen att leva klimatvänligare genom att minska på utsläppen. Klotet besöker Östersund där anställda på sju företag just nu minskar sina utsläpp av växthusgaser genom att sluta äta nötkött, minska på bilåkandet, matsvinnet, shoppandet och duschtiden. Den 1 juni är utmaningen "59 days challenge" över för denna gång. Första gången var 2019 när hotellet genomförde 59-dagarsutmaningen i samband med att två VM arrangerades i Östersund. Från det att det ena VM:et började och det andra hade sin sista dag var det just 59 dagar.Vad behövs enligt forskningen för att medelsvensson ska ändra sina vanor och beteenden och hur långt räcker det? Samtidigt är det de allra rikaste i världen som släpper ut mest genom sin konsumtion.Medverkande:Nicki Eby, hotelldirektör, Oliwia Frimert, receptionist, Adam Lagerblad, kökschef, Simone Engqvist, avdelningsledare på Clarion Hotel Grand i Östersund.Kristina (Kicki) Berger, regionchef, Ludde Lorentz, it-konsult på it-konsultbolaget Cygni i Östersund.Misse Wester, professor vid Lunds universitet, avdelningen för riskhantering och samhällssäkerhet.Carl Dalhammar, docent vid Centrum för miljö- och klimatvetenskap, Lunds universitet.Yvonne Augustsson, textilsakkunnig på Naturvårdsverket.Kimberly Nicholas, professor i hållbarhetsvetenskap vid Lunds universitet.Stefan Gössling, professor i turismvetenskap vid Linnéuniversitetet.Göran Finnveden, professor i miljöstrategisk analys på KTH, chef för forskningsprogrammet Mistra hållbar konsumtion.Stycket från Örebro teater, Nästa andetag, är skrivet av Duncan MacMillan och översatt av Joachim Siegård. Skådespelare: Maria Simonsson Thulin och Hans Christian Thulin. Reporter i Örebro: Alfred Wreeby.Dokument som nämns i programmet: Politik och styrning för hållbar konsumtion och SOU2022-15, Sveriges globala klimatuttryck.Skriv till oss! vet@sverigesradio.seReporter: Anna-Karin IvarssonProgramledare: Niklas ZachrissonProducent: Anders Wennersten
Robert manages the Milkywire Climate transformation portfolio and sits on the board of Mistra sustainable consumption. Robert previously headed Oxfam Sweden's policy and communications team and took part in the Science-based Target Initiatives' Net-zero expert advisory group.
Vztah nezávislých profesionálů k inovacím je plný výmluvných protikladů. Ve spolupráci s Finmagem přinášíme první nahrávku článku z rubriky o podnikání na volné noze. Původní tištěná verze článku vyšla v červenci 2021 v časopise Finmag. Napsal a čte Robert Vlach. Finmag online: http://Finmag.cz Předplatné Finmagu: https://finmag.penize.cz/predplatne
Viajamos con Gente viajera y Cales Lamelo hasta el Peloponeso, donde encontramos muchos de los principales recintos arqueológicos de la Antigüedad e importantes recuerdos de la Edad Media. En un primer viaje tampoco debería faltar una visita a los restos medievales y en ese sentido Mistra y Monemvasia serían las etapas fundamentales.
Dnes bude již podruhé hostem přední český profesionální boxer Lukáš Dekýš se skóre 9:0, 2 titulovými pásy mezinárodní Mistr Polska, 1titulový pás mezinárodního Mistra Česka vybojovaný se soupeřem o 4 váhové kategorie výše. Probereme poslední zápas o titul, jeho služby jako trenéra boxu a také jeho další plány. Lukášův IG: https://www.instagram.com/lukas_dekys96/ Lukášovi Sponzoři: @teslabatteriesczsk @jakubnawracala @verejny_nepritel107 @mihajel.v @aktivnovostav @championsbarberporuba @brvltmp @chara__23 @ladislavtobola @666_d.d-Dasyn @escobarclubstodolni @martten_oss @octagon_cz @lukas877858 @ajem_fit @ajemfitcz @zdravasila @wiktor_materan Be Effective Chceš se naučit více o stravování, jak si nastavit celkový příjem dne, jak si ho vypočítat a celkově jak vést své hubnutí či nabírání efektivně dle moderních vědeckých poznatků? Koukni na můj videokurz: https://www.martinbarna.cz/videokurz
Řezníci se musejí řídit určitými pravidly, přesto se snaží tradici co nejvíce přibližovat, jak se Jiří Kokmotos dozvěděl od řeznického mistra, pana Petra.
Dalimil Staněk. 1. List Janův 4
Al and Micah talk about Doraemon Story of Seasons: Friends of the Great Kingdom Timings [00:00:00] Theme Tune [00:00:29] Intro [00:01:23] Pokemon Chat [00:07:22] Intro Again [00:08:32] What Have We Been Playing [00:28:17] News [01:04:40] Doraemon Story Of Seasons: Friends Of The Great Kingdom [01:47:45] Outro Links Lonesome Village Out Now Brewmaster Out Now Farming Simulator On Mac App Store Aka Release Date Kynseed 1.0 Release Date Ankora: Lost Days Physical Release Mineko’s Night Market New Trailer Kitori Academy Alpha Delay Atomicrops Update Dreamlight Valley Update APICO Update Story of Seasons: A Wonderful Life Trailer Spells and Secrets Moonstone Island Len’s Island Sally Meetlight Fields of Mistra Wanderful Everdream Valley Micah on Twitter Contact Podcast on Twitter: https://twitter.com/THSPod Al on Twitter: https://twitter.com/TheScotBot Email Us: https://harvestseason.club/contact/
Mining Weekly Editor Martin Creamer discusses the backlog of mineral licences being cut by almost 45%; the recent Mistra policy paper which argues that as South Africa moves away from coal, investment will be needed, not only for renewables, but also for coal communities; and Namibia's green hydrogen funding boost from the European Investment Bank.
With South Africa having committed to transition away from coal, investments will not only be required for the retiring of coal plants and the ramping up of renewable energy, but also for coal communities, who will require alternative economic development plans to sustain the livelihoods of all those affected. Green hydrogen and fuel cells researcher Dr Nqobile Xaba emphasised this in a nine-page policy paper for Mistra, the research organisation Mapungubwe Institute for Strategic Reflection, headed by executive director Joel Netshitenzhe. “This is crucial, as climate resilience in South Africa must be built around renewable energy,” Xaba wrote on navigating Africa's road to COP27. Mining Weekly can report that the related green hydrogen sector will also receive a percentage of South African funding. The United Nations Climate Conference, or COP27, currently underway in Egypt, confirms the dire need for funding to combat climate change if we are to implement the energy transition and avert an environmental disaster. The International Renewable Energy Agency (Irena) notes that an investment of circa $131-trillion in the energy transition is required by 2050 to fulfil the Paris Climate Agreement, and that the lion's share of this investment must come from the private sector, including 60% from debt financing. To enable this, new instruments are needed, Irena states. South Africa is set to invest the bulk of an $8.5-billion (R152-billion) climate-finance deal being offered by wealthy nations on bolstering its energy supply. The absolute necessity of moving further and faster to transition to renewable energy is being repeatedly shouted from COP27 rooftops amid the shock to global energy markets set off by Russia's invasion of Ukraine underscoring the need to move to cheaper, cleaner, safer energy sources that can be built quicker and cheaper than conventional fossil fuel and nuclear power stations. Widespread media coverage of the speeches given by world leaders at COP27 included United Nations secretary general António Guterres describing the world as being “on the highway to climate hell, with our foot still on the accelerator, and calling for a new climate solidarity pact in which rich countries would help poorer nations financially. “We are in the fight of our lives and we are losing.We can sign a climate solidarity pact, or a collective suicide pact,” Guterres emphasised. “Choose life over death.It is not time for moral cowardice,” was the comment of former US vice president Al Gore. In her Mistra policy paper, Xaba highlighted the vulnerability to climate change impacts of the African continent. “Extreme weather events will continue to wreak havoc in communities and therefore need urgent solutions,” Xaba added. A just transition framework for South Africa, drafted by the Presidential Climate Commission, has been adopted by Parliament, the Climate Change Bill has been introduced, and the Electricity Regulation Act, No 4 of 2006 has been amended to allow for uncapped power generation for independent power production. These are some of the critical policies that are described as enabling the development of an effective climate change response in South Africa. These policy milestones, coupled with the revised Nationally Determined Contribution, are placing South Africa in a negotiating position at COP27. Climate solutions are described by Xaba as a health priority; and therefore health matters should be prioritised as part of the plans to combat climate change. This is not yet reflected in most health systems in Africa. Rising temperatures coupled with food insecurity, insufficient clean water sources, and higher levels of air pollution result in diseases that threaten lives. The Paris Agreement explicitly links climate action with a healthier environment. Climate change resilience can be built by creating new ways to use the planet's resources wisely to protect human health and natural ecosystems. The Right Here, Right Now ...
South Africa should leverage the hydrogen opportunity as part of its official economic reconstruction and economic recovery plan. Dr Cosmas Chiteme, the director of hydrogen and energy at Department of Science and Innovation, highlighted this as the top key message on the way forward at the conclusion of his address to the Seventh Platinum Group Metal (PGM) Roundtable, hosted by South Africa's Mapungubwe Institute for Strategic Reflection (Mistra). (Also watch attached Creamer Media video.) The theme of the event was exploring opportunities within the PGMs sector to support a just transition to a climate-resilient and sustainable South African society. Disclosed during question time was that South Africa will have a stand at the fuel cell expo scheduled to place in Tokyo in March 2023, where South Africa's private sector will also be participating In addition, green hydrogen and green ammonia collaboration has been initiated with Germany and Japan, and locally, fuel cell power is to be introduced along Malibongwe Drive, northwest of Johannesburg, to alleviate major traffic congestion. There will also be continued deployment of fuel cell systems in schools, clinics, government facilities and increased engagement with local authorities as an advance towards 10 kW systems is progressed. “A few years ago, our focus was largely on fuel cell technology and PGM beneficiation. Now a wide array of issues is coming to the fore, including the production, domestic use and export of green hydrogen, feedstock for industrial processes, and energy sources for industrial and domestic use,” Mistra executive director Joel Netshitenzhe said as he emphasised the multiple uses of green hydrogen. “Two issues also stand out for continuing reflection. The first is about the statutory platform to facilitate the emergent industry. As a major centre in the value chain of fuel cell technology and green hydrogen, South Africa will indeed have to be among global first movers in ensuring that hydrogen applications are harmonised, safe and interoperable through both hard and soft regulatory mechanisms,” Netshitenzhe told the online event covered by Mining Weekly. “The second issue is about skills development. It is estimated that across the spatial dimension in the Platinum Valley and the Saldanha and Boegoebaai hubs as well the sectoral applications in mining, steel production and electricity generation, some 20 000 jobs can be created in the hydrogen economy by 2030,” he added. These jobs would range from science, technology and innovation to artisanship services, which demanded that training in all related areas needed to be systematically pursued and the extensive experiences that South Africa had garnered over the years built on. Cooperation with educational institutions, equipment manufacturers, and state parties across the globe needed to be strengthened. “In the bold programme of the Department of Science and Innovation to convert large numbers of buses, trucks and forklifts to green hydrogen by 2025, in the programme to promote domestic fuel cell and hydrogen demand and in the initiatives to ensure localisation in fuel cell manufacturing, let us not find ourselves constrained by a skills deficit that we can more intently start addressing today,” added Netshitenzhe. SECURITY OF PGM SUPPLY This year, the science agents of the United States department of interior placed PGMs among commodities critical to its economy and national security and flagged supply risks as an area requiring attention. A few months ago, when the Shanghai platinum and precious metals centre was initiated, companies were encouraged to secure long-term PGM supplies. As such, given South Africa's large PGM endowments, the country had a responsibility to ensure security of supply, which would, Netshitenzhe said, require social compacting between mining companies, workers and communities. HYDROGEN SOCIETY ROADMAP Higher Education Minister Dr Blade Nzimande, who led a delegation to ...
Tenhle týden se kluci v úvodu vrací k Bombám ŽIVĚ v Pardubicích, tipují výsledky předkola nebo mluví o univerzitním hokeji u nás. Tomáš Divíšek pak v rozhovoru vzpomíná na vtipné historky ze své kariéry, především pak na zničený Masarykův pohár pro Mistra ligy.