Podcasts about sandrock

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Best podcasts about sandrock

Latest podcast episodes about sandrock

TL;DR Podcast
Where's my chair?

TL;DR Podcast

Play Episode Listen Later Apr 27, 2025 53:35


Join us this week as we discuss Northgard, Avowed, Stranded: Alien Dawn, Chains of Freedom and my Time at Sandrock.Massive spoilers for Avowed but everything else is OK.

Und dann kam Punk
195: Stefan Sandrock (BUOYANCY, ENFOLD, OHIO´S FAVORITE) - Und dann kam Punk

Und dann kam Punk

Play Episode Listen Later Feb 25, 2025 276:46


Christopher & Jobst im Gespräch mit Stefan. Wir reden über Naomi Klein, Jura & Ökonomie, VHS-Skatevideos, Claus Grabkes Eight Dayz, ein Skateplatz gegenüber vom städtischen Krankenhaus, Kapella-Treff, der 29. Januar im Bundestag, zerbrochene Bohrer, fehlender Q-Vermerk im Zeugnis, plötzlich Alltag beim Vater, die Idee von Perfektionismus, das Thyssen-Werk in Bielefeld, ein Depeche Mode & Iron Maiden Tape von Jens, die Schlagerparade im Radio, XDr. AlbanX im PC69, Kommunikationselektroniker dank BIZ, Marty McFly, Angst vorm Ajo, Britcore von Silver Bullet, N-Factor "Winter in Deutschland", Mikro auf der Paniermehl-Packung, der kleine Sammy von Judge, Weinrich und der Skatekeller, heimelig im AJZ Bielefeld fühlen, das Forum Enger, ein Zwerg in nem LKW, ein AJZ Coverfestival mit Chain of Strength, Lizards in Straight Jackets, irgendwie Punker aber auch Straight Edge, SSWC aus Gütersloh, die Uniform aus T-Shirt & Dickies & Vans, als Aushilfsbassist von Veil mit 108 auf Tour, in den Proberaum gehen um Sounds zu entwickeln, die Split-7" mit June´s Tragic Drive, Unbroken als Blaupause, Philipp verkleidet als Metal am Bass, mit RZA in der Bravo, zu viele Menschen mit Abitur im Podcast, Howard Zinn & son Zeug, relativ kleine Arschloch-Dichte, Abstract Hip Hop, Brausepöter im Hafenklang, die kleine Skateboard Brand Equate, Weißwein & Cremant, die Band Ohio´s Favorite, House mit Mineral Music & Sandrock, Autor beim NDR, das Fanzinr 45 Revolutions per Minute, via Frontline zum Model, keine Ausstellungen, ein Bild mit fallenden Häusern für Erik, Happy Grindcore, Lurkidammerburschen, auf gar keinen Fall Krimi, Exposé und Leseprobe, Küsten- & Inselkrimis, chinesische Science Fiction Romane, das Restaurant Kini in der Sandstrasse, das beste vegane Bolognese Rezept, langfristig wird´s besser, Rutger Bregmann, nicht so aussehen wie ne Hantel, uvm.Drei Songs für die Playlist1) Ein Lieblingssong vom 15-jährigen Stefan: BAD RELIGION - Generator2) Einer der besten Hardcore-Songs aller Zeiten: SNAPCASE - Drain Me / Filler 3) Ein aktueller Song bei dem Stefan im Radio nicht umschaltet: HARRY STYLES - As It Was

The Harvest Season
Good-Etama

The Harvest Season

Play Episode Listen Later Feb 12, 2025 79:33


Al and Kev talk about Hello Kitty Island Adventure Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:30: What Have We Been Up To 00:22:51: Game News 00:36:43: Hello Kitty Island Adventure 01:16:05: Outro Links Ratopia 1.0 Grimoire Groves Release Sugardew Island Release The Ranchers Police District My Time at Sandrock Chibi Figurines Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. (0:00:35) Al: My name is Al. (0:00:37) Kev: My name is Kevin, here with the vengeance. (0:00:40) Al: You sounded a little bit unsure about your name there. (0:00:42) Al: And we’re here today to talk about Cosco Games. (0:00:46) Kev: Woo! (0:00:48) Kev: I can’t get the wolf pack thing out of my head now. (0:00:51) Kev: They’re listening to last two weeks. (0:00:56) Al: This episode, we are going to talk about Hello Kitty Island. (0:01:00) Al: Adventure. Oh, but you’ve already talked about that. I hear you say, “Well, (0:01:05) Al: we’re going for the second harvest of it, because it has finally come out on Steam and Switch.” (0:01:08) Kev: Second Harvest. (0:01:14) Kev: Switch and other things, yes. (0:01:17) Al: You can tell what Kevin cares about. So, we’re going to talk about that. (0:01:19) Kev: Yeah, haha, yeah. (0:01:24) Kev: I don’t have a Steam Deck, so, well. (0:01:26) Al: Fair. Before that, we have some news. (0:01:31) Al: But first of all, Kevin, what have you been up to? (0:01:33) Kev: Oh, hello everyone. I have been up to work. I barely have, it’s been a lot done working. (0:01:42) Kev: I’m in one of those periods where I’m doing a lot of daily sort of stuff, comfort games. (0:01:51) Kev: And then the Zone Zero continues to be good. Marvel Snap, I’m playing Marvel Snap right now. (0:01:56) Kev: I know you’re not, I like to follow the channel, I know you’re not. That’s fine. (0:01:58) Al: I am not. No, no. I took a break from it because it was basically consuming me. (0:02:03) Kev: It’s consumed me. But I think it’s in a decent place, so I’m okay being consumed by Marvel Snap. (0:02:12) Kev: We got the new season based stuff, the Brave New World, the Red Hulk, and the new Captain America, all that good stuff. (0:02:21) Kev: Um… I… (0:02:22) Al: I have been occasionally looking at the, um, the new cards and stuff like that, but I haven’t (0:02:30) Al: looked at the new, the new season stuff. Is there anything that excites you? (0:02:34) Kev: Yeah, they’re interesting. Funnily enough, the one that excites me most is not related to the (0:02:44) Kev: movie. It’s a character called Diamondback. Diamondback is a type of rattlesnake, if you’re (0:02:50) Kev: not familiar. She’s part of a group called the Serpent Society. I can’t remember exactly what, (0:02:56) Kev: but she’s got one of those effects that lowers everyone else’s power on your head. (0:03:04) Kev: I think it doubles the amount lowered or something like that, so I’m excited by that. (0:03:10) Kev: Otherwise, the other stuff’s fine. None of it’s crazy game breaking. I’m more excited by (0:03:15) Al: Oh, is next month is it Daredevil stuff? No. Okay. (0:03:16) Kev: some stuff in the data points for next month, but yeah, the season’s okay. Next month is going to (0:03:24) Kev: be, oh, that’d be a good one, but no. They’re going to get the name of it. Basically, like ancient (0:03:34) Kev: like BC or whatever, Avengers BC, something like that. I don’t remember. Yeah, they have (0:03:40) Kev: some interesting effects. Otherwise, Marvel Snap is good. I can see my visual customizations and (0:03:53) Kev: stuff all during the whole match, not at just the beginning. (0:03:53) Al: All right, all right, all right, calm down, calm down. You just want to mock the Pokemon (0:04:04) Kev: That’s it. (0:04:04) Al: fans again. (0:04:06) Kev: Look, I had no problem with Pocket. (0:04:09) Kev: They’re the ones who are kind of shooting themselves (0:04:13) Kev: in the foot here. (0:04:14) Al: Oh, yeah, we don’t need to we talked about that so many times. I don’t think we need to talk about it again. (0:04:20) Kev: Yeah, I know. (0:04:21) Kev: I just– I feel bad for you guys, honestly. (0:04:25) Kev: But yeah, Marvel snaps. (0:04:26) Al: I mean, I don’t feel bad for me. I don’t particularly care because I’m just collecting, right? Yeah, I do some battles, but my main point is collecting, and that is what I’m doing, whereas with Marvel Snap, it’s much more a battle-focused game because there are fewer cards. (0:04:27) Kev: Good stuff. (0:04:40) Kev: Yeah, yeah, you know what, you’re right. If you’re just collecting pocket is still probably all right. Well, I’d say that but the trading I guess is cool as collecting related so (0:04:46) Al: It’s great. (0:04:52) Al: Look, it’s less bad than it was, but it’s still bad. (0:04:59) Kev: Oh, I get you I (0:05:02) Al: I like I will say I like how it’s actually implemented. (0:05:05) Al: The currencies are stupid. (0:05:06) Al: The restrictions are stupid, but I like the feature. (0:05:08) Kev: Yeah (0:05:08) Al: How is actually implemented? (0:05:10) Kev: Okay, well, there you go. I’m trying to clear that bar (0:05:17) Kev: But yeah, let’s see other than that (0:05:20) Kev: obviously (0:05:21) Kev: Super Mario Odyssey we were playing over that at triple-r. So I’ve been playing some of that too. That’s good stuff (0:05:29) Kev: What do I have to say? It’s super hard to see it’s a good game (0:05:34) Kev: And (0:05:35) Kev: Honestly this week it’s it’s largely been Hello Kitty because I’ve been trying to climb that in cuz (0:05:41) Kev: We did not have a lot of time (0:05:42) Kev: It was like what a week before recording roughly a little more than a week when it came out (0:05:46) Kev: So I got it and I’m rushing to get it to get through it (0:05:52) Kev: But yeah, and so you’ll hear my thoughts later. What about you? Well, what’s going on over there? (0:05:57) Al: I have, I mean, I wasn’t planning on talking about it, but yeah, I’ve been playing pocket (0:06:02) Al: as usual, got the new set, got most of the new set. So I’m continuing for another few (0:06:07) Al: weeks of getting no cards most days. (0:06:10) Kev: I will say I will say the Cynthia accessories packs that came out were (0:06:17) Kev: pretty good that was good stuff in fact it’s why don’t they make that real like (0:06:18) Al: - Yeah, yeah, yeah, yeah. (0:06:25) Al: I will only buy the stuff that is bundled with gold. (0:06:30) Al: I’m not gonna spend gold on those things (0:06:32) Al: because the problem there is like, (0:06:34) Al: I could use those gold cards (0:06:36) Al: rather than the accessories, right? (0:06:38) Kev: Mmm, that’s an excellent. (0:06:38) Al: That’s the problem. (0:06:39) Al: Whereas I bought both of the ones, (0:06:41) Al: so there was one with the first set (0:06:44) Al: and there’s one with the second set, (0:06:45) Al: which is like you buy it, and you get gold and cosmes. (0:06:49) Al: It’s like I will do that, because then I’m getting the gold as well. (0:06:52) Al: But yeah, I am definitely my fault (0:06:57) Al: and my problem that I’m getting the set so quickly, (0:07:02) Al: because what I’m doing, obviously, is I’m saving up my glasses (0:07:06) Al: and I’m spending some gold and I’m opening like 50 packs in the first couple of days. (0:07:11) Al: So obviously, I’m going to get most of the set when I do that. (0:07:14) Al: But it makes for a fun couple of days, at least. (0:07:19) Al: What else am I doing? (0:07:20) Al: I am continuing to play Harvest Moon Home, Sweet Home. (0:07:23) Al: So that is a thing that I’m still continuing. (0:07:26) Kev: Okay, okay. (0:07:28) Al: I might have more to say about that in a future episode, we’ll see. (0:07:32) Kev: I’m so, you know, I’m impressed you’re still playing I will say that that alone is a testament to the quality of the game (0:07:40) Kev: well relative to other (0:07:42) Kev: Natsume titles. (0:07:42) Al: Yeah, yeah. It’s yeah, okay, I’m not gonna say anything about it just now, but yeah, I’m I feel like I’m at I am actively enjoying myself. I think that’s as far as I’ll go at this point. I don’t think so. I think it’s just that the game gets better as you play it more, right? Because you unlock better tools and stuff and that makes some of the annoyances become less annoying, you know. (0:07:55) Kev: Is it Stockholm Syndrome? (0:08:10) Kev: Okay, that’s that is interesting (0:08:13) Al: » The other thing I’m playing just now is Sugardew Island because we’ll talk about that in the news. (0:08:18) Kev: Ah (0:08:19) Kev: You’re going for it. Oh, you need to what you need to get re-legend on there go for the hat trick (0:08:24) Al: But let’s talk about that in the news, but yeah, that is another thing I’ve been playing (0:08:28) Al: this week. (0:08:30) Al: And not a game, but Kevin, I have watched The Gifted. (0:08:34) Al: Have you ever seen The Gifted? (0:08:35) Kev: they gifted on no what is (0:08:37) Al: So this was one of the like 2017, 2018, 2019 X-Men series. (0:08:46) Kev: oh man oh this is one of those weird ones that okay does it do they even oh it has an x over the (0:08:54) Kev: I okay so they are using the x but oh this isn’t the new mutants this is okay okay (0:08:59) Al: No, no, no. So they had Legion and they had the Gifted. They were both around the same (0:09:06) Al: sort of time and Legion was obviously about Legion. And so that was very weird because, (0:09:12) Al: well, his powers are weird and his not powers are also weird. So that was definitely a weird (0:09:20) Al: show to watch, but I really liked that. The Gifted is much more kind of standard, I guess. (0:09:30) Al: The Arrowverse sort of stuff, but obviously Marvel, X-Men. And it’s much more like a group (0:09:33) Kev: Okay, ah, okay (0:09:38) Al: of mutants. It’s a group of mutants fighting against humans who are trying to kill them (0:09:45) Al: and the government is trying to kill them and blah, blah, blah, blah. And the funny (0:09:52) Al: thing about it is, it is probably the thing I’ve seen that has the most references to (0:09:57) Al: the X-Men without having a single X-Men. (0:09:59) Al: It feels like every episode they mention the X-Men. (0:10:05) Al: The starting point behind the series is the X-Men disappeared a few years ago. (0:10:11) Al: And then there was a horrible disaster in DC, (0:10:16) Al: where some unidentified mutant has some unidentified accident (0:10:22) Al: that means there’s basically a massive explosion and it kills a bunch of people. (0:10:26) Al: and so since then they set up this new (0:10:29) Al: government task force called Sentinel Services, of course, they have to use the name Sentinel. (0:10:34) Kev: Of course (0:10:36) Al: And Trask is mentioned, you know, the usual blah, blah, blah, blah, blah. (0:10:37) Kev: Do you get it do you get it out? (0:10:43) Al: And they’re set up to like, they start off by being like, oh, we are containing criminal (0:10:51) Al: mutants. But of course, it never stops at that, blah, blah, blah, blah, blah, blah. You know (0:10:52) Kev: uh-huh (0:10:55) Kev: what (0:10:57) Al: exactly where that loops, right? (0:10:59) Al: So which by the by the way, it feels very painful watching this in 2025, just going (0:10:59) Kev: what (0:11:00) Kev: oh boy do I I (0:11:03) Kev: I see that (0:11:04) Kev: for IRL (0:11:10) Al: to just going to put that out there, you know, with the talk of like, you know, camps to (0:11:11) Kev: Ugh. (0:11:13) Kev: Ugh. (0:11:15) Kev: Ugh. (0:11:17) Kev: Ugh. (0:11:18) Al: put them in and, you know, let’s say, I kind of wish I’d watched it last year rather than (0:11:19) Kev: Aww, sick. (0:11:24) Al: this year, but… (0:11:25) Kev: This sounds like a fun segment. (0:11:28) Kev: I will describe the thing. (0:11:29) Al: So, the kind of main characters are, I don’t know if you’ve, oh, who are they called? (0:11:30) Kev: Is this a scene from “The Gifted”? (0:11:32) Kev: Or Trump’s first two weeks in office? (0:11:35) Kev: It would be both! (0:11:48) Al: Because I had not heard of them before, the Strucker Twins, that’s what it is. Do you know (0:11:53) Al: the Strucker Twins? (0:11:54) Kev: Okay, so I pulled up the wiki cuz I’m curious (0:11:57) Kev: This no, and I’m curious because is that any relation to Baron Von Strucker from Hydra? (0:11:59) Al: So, yes, kind of. So, what I’ll say is, in the comics, yes, but in the show, not really. (0:12:12) Kev: Okay, sure, okay (0:12:14) Al: So as far as I can see, in the comics, there are the Strucker Twins who are children of (0:12:24) Kev: - Yeah, I know the stroke of trains, twins. (0:12:24) Al: - Baron struck her. (0:12:25) Kev: I love Wanda and Pietro. (0:12:29) Al: - Yeah, well, yeah, there is a lot of similarities (0:12:32) Al: between these things. (0:12:33) Al: They are never mentioned, (0:12:36) Al: like Baron struck her is never mentioned in the series. (0:12:41) Al: So they could still be, (0:12:42) Kev: That’s good stuff (0:12:42) Al: so it’s not focusing on the two twins (0:12:46) Al: that are in the comics. (0:12:47) Al: It’s like they are great grandchildren (0:12:48) Kev: Yeah (0:12:52) Al: who are not twins either. (0:12:54) Al: They’re just brother and sister a few years apart, (0:12:56) Al: but they have the same powers (0:12:58) Al: as. (0:13:00) Al: The struggle twins did and there’s a whole thing around like their father was working for Sentinel Services and (0:13:10) Al: but it turns out he was actually secretly a mutant. He just didn’t know it because his father had cured the X gene in him blah, blah, blah, blah, blah, like lots of complicated things around that. (0:13:23) Al: It was fine. I enjoyed it. It wasn’t bad by any stretch of the imagination. (0:13:29) Al: But it wasn’t like I think Legion was a very good show and this was a fine show. It was fine. I enjoyed it. I’m glad I watched it. I’m a little bit annoyed because they cancelled it after season two but season two ended on a cliffhanger. (0:13:34) Kev: Okay, ah. (0:13:43) Kev: Oh, sick! That’s the best! (0:13:46) Al: And they did have a lot of different mutants with a lot of different powers, some of which you would recognize like they had Polaris who’s probably like the I guess the most well known one they had in the series. (0:13:56) Al: and they never mention my… (0:13:56) Kev: how crazy (0:13:59) Al: But. So they it’s very clear that they’re talking about him, but they never use his name, right? (0:14:00) Kev: I was about to say how crazy I imagine they didn’t and how crazy it is that we (0:14:04) Kev: got polaris but not (0:14:12) Al: So she constantly talks about her birth father and they talk about how, oh, she is the like, you know, (0:14:13) Kev: Right, right? (0:14:18) Al: she’s mutant royalty and all these things. (0:14:21) Al: Like, it’s so clear. (0:14:22) Al: It’s just like, did you not have the rights to the name? (0:14:26) Al: Like, that’s basically what it feels like, right? (0:14:27) Kev: Ohh, that’s great! I love that. (0:14:29) Al: Just say the name. Oh, my word. (0:14:31) Al: Everybody knows who you’re talking about. (0:14:36) Kev: Ohh, that’s so good. (0:14:39) Al: So, yeah, it’s I enjoyed it. (0:14:41) Al: It was fun. (0:14:43) Al: Yeah, I’ve kind of now I’ve not gone back to like the kind of like 90s and previous Marvel live action shows, but like everything post millennium. (0:14:56) Al: I’ve I’ve now watched all of them. (0:14:56) Kev: why not oh oh oh I thought you’re your 10 on it oh sure (0:14:59) Al: I’ve just not got there yet. (0:15:00) Al: Like, I’m obviously going to watch, you know, I’m obviously going. (0:15:04) Al: No, I just like you can’t watch everything all at the same time, right? (0:15:07) Al: You just have to get things slowly. (0:15:09) Al: So, like, obviously, I’m going to watch, you know, the Incredible Hulk. (0:15:12) Al: Lou Ferrigno’s Incredible Hulk. (0:15:14) Al: And I’ll see what I’ll think if there’s any others I want to watch. (0:15:17) Al: But like I’ve watched all the big live action Marvel ones, except for that Hulk show, I think. (0:15:26) Kev: Did you watch all of Agents of S.H.I.E.L.? (0:15:30) Al: Who knows if I’ll end up watching the like was it the 90s? (0:15:33) Al: There was a 90s Captain America, I think, and stuff like that. (0:15:36) Al: Who knows if I’ll get to watch them or not. (0:15:37) Kev: - Yeah. (0:15:39) Al: But yeah, that’s fun. (0:15:41) Al: I might go. (0:15:42) Al: I’ll probably watch a bunch of animated stuff first. (0:15:48) Kev: Yeah, you’re probably better off and watch that Iron Man with the mullet (0:15:48) Al: But I think I might go into. (0:15:53) Al: Well, I probably will end up going with some DC stuff first, right? (0:15:59) Al: 90s animated Batman and stuff like that. (0:16:02) Kev: wait have you never seen or wow yeah yeah of course right like i (0:16:03) Al: I haven’t. (0:16:05) Al: I mean, I’ve seen clips here and there, but I’ve not seen full episodes. (0:16:09) Al: Yeah. (0:16:09) Kev: assume you’ve seen but wow oh man you’re in a tree forget all (0:16:14) Kev: everything else like you’ve ever listed wow (0:16:16) Al: So I’ve got that to watch. (0:16:17) Kev: batman (0:16:18) Al: And I think there’s one really good Justice League one, (0:16:21) Al: I think, isn’t there, that people always talk about. (0:16:23) Kev: yes so yeah so that’s the dcau the dc animated universe that started off with (0:16:26) Al: Yeah. (0:16:28) Kev: the 90s batman and they just kind of went off there (0:16:30) Al: Yeah. (0:16:32) Kev: because it’s all in the same cannon (0:16:32) Al: Yeah, I’ve got a list from our mutual friend, Alex. (0:16:38) Al: He sent me a spreadsheet with basically all of the stuff (0:16:42) Al: that he cares about, and like a column that says, (0:16:45) Al: whether this is a must watch. (0:16:47) Al: Should watch or you can skip it sort of thing. (0:16:50) Al: So I will probably start watching those. (0:16:53) Kev: Oh, man, I’m excited for you. I can’t wait to hear your thoughts. (0:16:56) Al: Well, I was surprised with how few episodes there are (0:17:00) Al: in the original Batman, the animated series from the 90s. (0:17:03) Al: Like there aren’t actually that many. (0:17:03) Kev: Yeah, it’s well, are you counting? (0:17:05) Al: 85 episodes. (0:17:06) Al: It’s four seasons. (0:17:09) Al: Well, okay. (0:17:10) Al: Oh, yes, I remember this one. (0:17:11) Al: This was weird because it’s like listed in my app, my TV tracking app. (0:17:15) Al: season one has six (0:17:16) Al: like 60 episodes. Two and three have 10 each and then four has five. So it looks (0:17:22) Al: like they got really confused as to what seasons were. (0:17:26) Kev: That’s, that is very odd. (0:17:29) Al: It’s one of those ones that’s going to be super fun to try and watch everything because (0:17:33) Al: they’re in weird orders and they can’t decide what like there’ll be three specific episodes (0:17:39) Al: that are only on one random service. It’s like I’ve been trying to watch for a couple (0:17:44) Al: For years now, I’ve been trying to finish watching. (0:17:46) Al: So I’ve done all of seasons one to five, except three specific episodes from season (0:17:48) Kev: Ha ha ha, good luck with that! (0:17:57) Al: five. No, they’re not the last three episodes. They’re episodes 51 and 52 of 54. And I’ve (0:18:06) Al: also watched episode 14 of season six. Why? Who knows? (0:18:14) Al: So Netflix had seasoned. (0:18:16) Al: It’s like there are some episodes of each of those seasons on some services but like (0:18:30) Kev: Uh, probably I don’t know that thing’s eternal. It is wild to think. (0:18:40) Al: five episodes of season six or on one random service and then there’s like two episodes (0:18:45) Al: of Season 8, and then (0:18:47) Al: like 20 episodes of Season 7, and I know it doesn’t matter, I don’t need to watch this show in order, because this is the least, the show where like continuity matters the least, right? Because everything, it’s like the Simpsons, right? There’s very few things that actually change, right? So it doesn’t matter. But some small things matter, right? Like there was an arc of like five episodes where they had a new character. And if you randomly watched the third episode of that, you’d be like, who is this? (0:18:58) Kev: Oh, yeah. (0:19:16) Al: Random character, why are they here? But it doesn’t happen very often. And so it’s hard to predict. That’s the problem. (0:19:18) Kev: that is true (0:19:20) Kev: yeah (0:19:22) Kev: yeah you’re right (0:19:24) Kev: oh that’s, that’s incredible (0:19:24) Al: I’m (0:19:26) Kev: good times, good times (0:19:28) Kev: um (0:19:30) Kev: oh man, I’m, I’m (0:19:32) Kev: like, I think I’m honestly way (0:19:34) Kev: more excited for uh (0:19:36) Kev: uh you to go through the DC stuff (0:19:38) Kev: stuff cause the plot is so (0:19:40) Kev: higher in general, um on the small (0:19:40) Al: Yeah, I think I’ve watched all of the actually good Marvel animated stuff. (0:19:42) Kev: screen (0:19:46) Kev: Wait, did you watch our spider? (0:19:46) Al: I’ve watched… I have not, no. Is that one I need to watch? (0:19:48) Kev: Do you watch these terrors? (0:19:52) Kev: You didn’t watch? Oh my goodness! (0:19:54) Kev: Yes! (0:19:54) Al: Calm down. It’s so easy not to watch things. So which was this one? (0:19:58) Al: So Earth’s Mightiest Heroes, you say it’s called. Is that all it’s called? (0:20:00) Kev: this was yeah yeah avengers or smite’s heroes yes it was a um yes um it’s late (0:20:04) Al: Oh, it’s got Avengers in the name, right? Okay. (0:20:08) Al: the avenger’s earth’s mightiest heroes this is from (0:20:10) Al: 2010 yeah two seasons 26 episodes each 2010 to 2012 (0:20:12) Kev: yeah let’s say late 22,000 early 2010s yeah um that okay so that is probably the best (0:20:22) Kev: animated marvel project no that well okay no hold on let me uh (0:20:25) Al: oh really better than X-Men and Spider-man (0:20:29) Kev: Better than– you know what? (0:20:31) Kev: I’ll say– that might be– that’s tough to say. (0:20:35) Al: I’m going to need to post in Slack, haven’t I, and say, what are the must-watch Marvel (0:20:41) Al: animated ones, and make sure that I’ve watched all of them. (0:20:41) Kev: OK, well, I will say Earth’s Mightiest Heroes (0:20:46) Kev: is a must-watch. (0:20:48) Kev: At the very least, it is probably (0:20:50) Kev: one of the definitive pieces of Avengers– (0:20:53) Kev: no, not the– it is the definitive piece (0:20:55) Kev: of Avengers media, because it came out (0:20:56) Al: Okay, fair enough. (0:21:01) Kev: to the MCU film Avengers. (0:21:04) Al: Yeah, just in the run-up to it basically. (0:21:05) Kev: So it– yes. (0:21:09) Kev: And so it got to cover everything before, (0:21:13) Kev: like all the classic Avengers stories, (0:21:15) Kev: more or less, and the characterizations. (0:21:16) Al: It’s not it’s not in the same continuity, right? It’s not. (0:21:19) Kev: It is not, no. (0:21:21) Kev: So it is excellent, excellent, excellent. (0:21:24) Kev: And sadly, the MCU actually killed it. (0:21:27) Kev: First off, they delayed the second season by a year or two. (0:21:30) Kev: It would coincide with the release of the MCU Avengers film, more or less, and then after that, they cancelled the series to start a new series that was more MCU related or closer to that. (0:21:46) Kev: And it’s trying to shame. (0:21:48) Al: These things are so much easier to keep track of than to catch up on, right? (0:21:55) Al: People always talk, oh, there’s so much Marvel stuff now. (0:21:58) Al: But I feel like you just weren’t paying attention if you didn’t think there was (0:22:02) Al: a lot of Marvel stuff before, right? Like, there’s so many things. (0:22:03) Kev: Oh yeah, no, there’s always there’s so much Marvel stuff (0:22:08) Kev: much spectacular spider-man (0:22:10) Al: I know, but it’s on my list. (0:22:12) Kev: Okay, good cuz yeah, okay like I’d put Avengers like right up there a spectacular aired around the same time, too (0:22:21) Kev: like they’re just the definitive things for their respective series more or less like as much as I love 90s spider-man cuz it’s so (0:22:28) Kev: campy and ridiculous and ingrained into my (0:22:31) Kev: » The Spectacular Spider-Man. (0:22:33) Kev: Is the actual one you should watch because that’s the good one and actually does everything correctly. (0:22:38) Al: Okay, fair enough. (0:22:38) Kev: Yeah, but yeah, I can’t. Oh, man, you still got a lot of good stuff ahead. I’m very excited for you. (0:22:46) Al: There’s always more stuff to watch. (0:22:47) Kev: All right. (0:22:48) Al: I think that’s me. (0:22:51) Al: All right, let’s talk about some news. (0:22:53) Al: First up, we have RATOPIA, which is like a town builder. (0:23:01) Al: Farming survival game, however you want to describe it. (0:23:02) Kev: the rat topia builder, the rat village builder. (0:23:07) Al: It is going to hit 1.0 on the first of May. (0:23:11) Al: A-woo! (0:23:12) Kev: I’d I’m real for that. I’m gonna play that because I like 1.0s and this is a cool (0:23:18) Kev: I’ve always thought this is a cool one cuz it’s I mean one it’s it’s kind of that (0:23:23) Kev: side 2d (0:23:25) Kev: araria-esque (0:23:27) Kev: Gameplay, but it’s rats. So that’s that’s way more fun (0:23:30) Al: It is rats, you’re correct. Yeah, I have a feeling I’m going to play this one, but I (0:23:40) Al: don’t know how I’m going to feel about it, but I’m intrigued by it. Because you’re playing (0:23:45) Al: a specific character in this one, aren’t you? It’s not management style, which is what I (0:23:48) Kev: You it looks like it you’re playing (0:23:52) Kev: Yeah (0:23:52) Al: I really don’t like about time builders. So we’ll see. (0:23:54) Kev: Yeah (0:23:57) Kev: Yeah, yeah we will see I’m excited (0:24:01) Kev: Yeah, I like I like rodents and rodent (0:24:06) Al: Next we have Grimoire Groves, they’ve announced that they’re releasing on the 4th of March. (0:24:11) Al: I think they had a new trailer as well. (0:24:12) Kev: okay now hold on my same I’m ready to open I have to double-check I have a lot (0:24:18) Kev: of links open I forget which ones it’s (0:24:20) Al: This is a witch-based one, you know, it’s a roguelike dungeon crawler. (0:24:25) Kev: all networks you got us (0:24:29) Al: Sorry, cozy roguelike dungeon crawler with witches. (0:24:32) Kev: there we go that’s what we need (0:24:34) Al: Join the… (0:24:36) Al: I’ve been watching this one for ages. I don’t think I realized it was Roguelike. (0:24:40) Kev: I didn’t either, um, it’s, it’s, okay, look, I’m looking, are we rewatching the trailer? (0:24:49) Kev: This, yeah, okay, yeah, this is, this is a very much more cozy, pretty, cold blue lamb. (0:24:56) Kev: That’s what it really looks like. (0:24:58) Kev: Um, yeah, yeah, the art style is very fun. (0:24:58) Al: I like how the game looks, like graphics-wise, really nice. (0:25:03) Kev: It’s very colorful, psychedelic, look like it’s, it’s, it’s, it’s out there. (0:25:11) Kev: Um, I, some of the gameplay stuff looks interesting. (0:25:16) Kev: You’re casting a lot of, it’s not like, uh, of the lamb was, you know, sword, weapon, (0:25:21) Kev: game play or whatever, you’re casting a lot of stuff here. (0:25:24) Kev: Um, wow. (0:25:25) Kev: Even some of those icons for speaking, um, I’m, I’m, my interest has been piqued. (0:25:32) Al: Well that’s a good point. Is it, is it, is it roguelite like Cult of the Lamb is roguelite, (0:25:37) Al: where you have your like area that you build up and you go out on runs to get stuff? That’s (0:25:41) Kev: It sure looks like it because the farming you’re growing plants that’s advertised clearly in the trailer (0:25:43) Al: a good point. Yeah. Oh no. Is this actually going to be the second roguelite I actually like? (0:25:53) Al: Because it does the thing that I like. (0:25:54) Kev: Maybe it looks like it has a lot going for it. I’ll say that (0:25:58) Al: It doesn’t make it clear in the description exactly what the rules are. (0:26:02) Al: I’m going to have to buy this game now I’m an eye. Boo! (0:26:04) Kev: yeah (0:26:06) Kev: um (0:26:07) Kev: but hey (0:26:12) Kev: all gosh yes (0:26:14) Al: And then people can mock me for buying another rogue light. (0:26:16) Kev: there will be a demo updated demo on february seventeenth (0:26:20) Kev: if you want to try it out before you buy (0:26:22) Al: Maybe, maybe. That is what I probably should do. That is not what I tend to do. (0:26:28) Kev: It’s a good idea. (0:26:29) Kev: I’m not gonna do it. (0:26:32) Al: Uh speaking of games that I buy for some reason uh Sugajou Island have announced that they’re (0:26:40) Al: releasing on the 7th of March uh but the game is out now already for Kickstarter backers so if you (0:26:46) Al: backed it like me uh you have you should have your key by now um also the physical version is coming (0:26:54) Kev: I’ve got to say, I am impressed that a game has made it this far just by flying too close to the sun and coughing Stardew with changing the name up a little. (0:27:02) Al: I just, I hate myself every time I see the name. (0:27:07) Kev: Like, I’ll be like, I’m not even going to judge the gameplay because I’m not even, I haven’t looked at it closely enough, but this thing is going by its name alone like 90%. Let’s, let’s be quite honest. (0:27:21) Kev: Um… (0:27:22) Al: Yeah, I’m obviously going to talk about the game more in the future, not in this episode. (0:27:29) Al: It’s not top tier farming game, let’s put it that way. (0:27:32) Kev: I mean, it’s sure sure (0:27:35) Al: It’s not the absolute worst farming game I’ve played, though. (0:27:39) Kev: Sure, you know what you’re right the bar is high or very low depending on the direction (0:27:41) Al: Yeah, it has gone straight through the middle of that as meh. (0:27:50) Kev: Okay, you know is is that better or worse for it, I don’t know but (0:27:56) Al: Yeah, I’m gonna have a lot to say in the next episode probably (0:28:03) Al: But yeah, that’s that’s my initial thought is it is okay (0:28:10) Kev: there you go put that on the box (0:28:13) Al: They have already to be fair to them they have already fixed multiple thing multiple issues I had with the game (0:28:20) Al: So that is something (0:28:22) Kev: all right well you know that is uh that is like good just across the board when a developer (0:28:29) Kev: cares about uh their you know supporting and whatnot so I will say that good on them for that bit (0:28:38) Al: OK, so next we have this is interesting. (0:28:42) Al: Did you look at these links before the podcast? (0:28:44) Al: Just before we talk about this? (0:28:46) Al: OK, so just for the listeners, I’m going to try and explain what we’re looking at (0:28:51) Al: here. This is so that the game is the ranchers. (0:28:56) Al: We’ve talked about it before. (0:28:57) Al: It’s a farming game. (0:28:59) Al: It’s an open world farming game. (0:29:02) Al: What’s interesting is they’ve introduced police. (0:29:08) Al: And. (0:29:09) Kev: Aww, sick. (0:29:11) Al: I think I can describe this as they’re it basically seems like they’re turning (0:29:16) Al: this game into grand theft farm. (0:29:19) Kev: Yep, I was about to say, like, the game is called The Ranchers, but nothing on the Steam page is a ranch. (0:29:27) Al: There’s cows. What are you talking about? (0:29:34) Kev: Wait did I miss them? Oh, yeah on the cover. I see you’re right. There’s the image (0:29:34) Al: So, this is, yeah. So, they’re calling this the Ranchers Police District Update. Now don’t (0:29:45) Al: be confused. This is not like a game update. This is just like an information update. They’re (0:29:51) Al: describing this feature that’s going to be in the game, because this game isn’t out yet. (0:29:55) Al: not in Ali access. And I. (0:29:57) Al: They say I’m excited to introduce our newest feature, (0:30:01) Al: the ranchers police district, which by the way, just as a, (0:30:04) Al: just as a startup, this is what we all want is more police. (0:30:10) Al: Secondly, they say from the start, (0:30:13) Al: the ranchers has given you tons of freedom to play the game your way. (0:30:16) Al: You can stick to the rules and enjoy a calm, relaxed experience, (0:30:18) Al: or you can mix things up, maybe even try something a little daring, (0:30:22) Al: like swiping NPCs, crops, cars, cows, or chickens, (0:30:26) Al: vandalizing public. (0:30:27) Al: property or even shaking up national security for a little bit of mischief. Ultimately, (0:30:32) Al: it’s your call and you probably have your own reasons for how you play. Before, if you (0:30:37) Al: got caught, the game would hit you with a fine to teach you a lesson. Harsh and not (0:30:40) Al: very fun, especially in open world farming sim where freedom is key. Now, things feel (0:30:45) Al: a bit more like real life. Your actions have consequences. Each misdeed you commit will (0:30:50) Al: trigger a reaction from the rancher’s beliefs, giving you the freedom to deal with it your (0:30:55) Al: You can pay up, surrender, or even poo- (0:30:57) Al: things further at your own risk and potential reward. (0:31:02) Kev: Aww. (0:31:03) Al: So you can get arrested in this game, basically. (0:31:06) Kev: Yeah. (0:31:08) Kev: Yeah. (0:31:11) Al: Part of me is like, I hate it. (0:31:14) Kev: Yeah. (0:31:16) Al: And part of me is like, I actually kind of like it, (0:31:19) Al: because this is trying to do something different with farming games, (0:31:22) Al: which is such a rare thing nowadays, right? (0:31:24) Al: - Okay. (0:31:24) Kev: If that is true (0:31:25) Al: Thank you. (0:31:28) Al: What I also find really interesting is the comments on the Kickstarter. (0:31:32) Al: Can you see the Kickstarter? (0:31:33) Al: I don’t know if that’s backers only. (0:31:35) Al: Oh no, I’m not a backer. (0:31:36) Kev: let’s see here (0:31:36) Al: I’m not a backer, am I? (0:31:38) Al: Oh no, I did back it. (0:31:40) Kev: you back this all sick (0:31:42) Al: I don’t even remember backing this game. (0:31:46) Al: Oh man, I am not to be trusted with Kickstarter. (0:31:51) Al: I don’t think this is a backers only update. (0:31:54) Al: But anyway, the comments are… (0:31:57) Al: really not positive from this. One is like, “Are you sure you aren’t just trolling everyone (0:32:04) Al: with this? April 1st is quite some time away. I definitely did not want GTA.” (0:32:07) Kev: Aww yeah! (0:32:11) Al: “I was all for this game until this update. If I wanted police in the game I’m playing, (0:32:14) Al: I wouldn’t play a cosy farming sim.” Yeah, I agree, but also I don’t agree. I’m not (0:32:23) Al: Really sure. On Steam, there are 26 comments, but there’s a hundred. (0:32:27) Al: And 26 thumbs up. So I don’t think it’s clear cut. (0:32:34) Al: People hate this. I think it’s like there’s a lot of thoughts on this. (0:32:40) Kev: Yeah, yeah, I’m sure, I’m sure. (0:32:43) Al: You’re sure what? (0:32:44) Kev: Yeah, I’m sure there’s a lot of comments. (0:32:46) Kev: Like, it’s so crazy. (0:32:48) Kev: Like, something we didn’t even mention (0:32:52) Kev: is like, on the Steam page, the image next to the title. (0:32:56) Kev: Like, it’s, suppose we’re talking cozy or whatever, (0:32:59) Kev: but like, that looks like an 80s action here, (0:33:01) Kev: a movie poster guy. (0:33:02) Al: Yeah, it really does. (0:33:07) Kev: It’s wild. (0:33:08) Al: It doesn’t look like, it definitely doesn’t look like a rancher, that’s for sure. (0:33:10) Kev: Yeah, yeah, man, this is incredible, because like you said, (0:33:17) Kev: it’s grand theft farming, it really looks like that. (0:33:23) Kev: Cuz it’s nothing here looks like your typical cozy stuff. (0:33:31) Kev: And it’s new ideas, stuff that we don’t see normally and so on and so forth or (0:33:37) Kev: whatever, but it’s it’s just (0:33:40) Kev: I guess it’s just the context like this isn’t what you’d expect. (0:33:44) Kev: Um… (0:33:46) Al: This is the thing, it’s a balance, right? (0:33:47) Al: You will either love this because it’s doing something different or you’ll (0:33:51) Al: hate it because it’s not a cosy feature. (0:33:56) Al: But I kind of love that you can like just steal crops from the other townspeople. (0:34:02) Al: Like that, I kind of like that. (0:34:04) Al: Like I wouldn’t want, I don’t think I’d want that in Stardew. (0:34:06) Al: But like, how many times have you gone, you’d seen someone with crops outside (0:34:11) Al: their house and gone, “Oh, I wish I could just get them.” (0:34:14) Kev: Yeah, that is kind of fun. You’re right. You’re right. I like this concept, too (0:34:19) Al: I don’t know whether this will make it a fun game or not, but I am all in on seeing. (0:34:21) Kev: Um (0:34:23) Kev: I don’t either (0:34:27) Al: Let’s see, why not? (0:34:28) Kev: They’ve they’ve caught our attention they’ve caught our attention i’ll see i’ll say that. Um (0:34:29) Al: What’s the worst that happens? (0:34:31) Al: Yeah, for sure. (0:34:37) Kev: it’s it’s (0:34:39) Kev: Uh, yeah, um, I don’t know i’m excited to see more of this (0:34:41) Al: we will keep an eye on it and uh oh I mean I feel like i’ll definitely (0:34:50) Kev: Oh, oh, I’m I (0:34:55) Al: All right, and our final piece of news, our final piece of news is, my time at Sandrock (0:34:56) Kev: Feel like we have hops and robs (0:35:04) Al: have released a set of chibi figurines. (0:35:10) Kev: Yeah, they’re fine. (0:35:12) Kev: The figures are cute. (0:35:13) Kev: I’ll say that. (0:35:14) Kev: I’ll give them that. (0:35:14) Al: I don’t care about the characters, so it’s not like I’m going to buy them, but yeah. (0:35:18) Kev: Oh yeah, I don’t either. (0:35:20) Kev: Just say they’re cute quality. (0:35:21) Al: Yeah. (0:35:21) Kev: I don’t know what these people are or anything. (0:35:24) Al: Yeah, I would buy these if these were stardew characters. (0:35:24) Kev: I have no investment. (0:35:28) Kev: Oh, you know, I’m shocked that (0:35:31) Kev: Concerned Dave has never done that. (0:35:32) Kev: Like I feel there’s a gold mine to be made. (0:35:35) Al: like it’s a lot of effort to put into these things right and he made enough money with the game that (0:35:42) Kev: Yeah, yeah, I guess I guess that’s it. I guess that’s it, but you know (0:35:42) Al: he doesn’t need to whereas with like the the concert I feel like is something that he really (0:35:52) Al: wanted to do he made a joke in (0:35:53) Kev: Oh, yeah, clearly yeah, that is one thing concerned a but everything he does he does it cuz he cares (0:36:00) Al: in the the pamphlet for I can’t remember what it’s called like the leaflet thing that you get at (0:36:05) Al: the concert it says um the program yeah he made a joke in it that he used to be uh I can’t remember (0:36:14) Al: the exact wording but basically he used to be a musician that was his thing um but he couldn’t (0:36:19) Al: get anyone to buy his music and all he needed to do was make a very successful game for people to (0:36:23) Al: like his music that was it (0:36:25) Kev: That’s what it was all about, that was the long con, I love that, what a giga-chat move. (0:36:31) Kev: I’m going to make a successful video game, like genre-defining game, just so people can (0:36:35) Al: there you go all right that’s the news we are now gonna go into our second harvest of (0:36:39) Kev: buy my music. (0:36:47) Al: helikity island adventure so just for context I played this for a couple weeks when it first (0:36:54) Al: came out on ios and ipad os apple arcade that’s where it was it came out in apple arcade um (0:37:02) Al: play that on my iPad because I don’t have an iPhone. (0:37:06) Al: And I thought it was a really fun game, but I really hated using the touchscreen controls for it. (0:37:13) Al: So I was really excited to play it, not on a touchscreen. You obviously did not play it (0:37:19) Al: when it came out in Apple Arcade, but you were excited to play it. (0:37:22) Kev: I’ve never owned an Apple device in my life. (0:37:25) Kev: Very much so, because it looks wild, and guess what it is wild? (0:37:30) Al: I bought it on Steam, been playing on my Steam Deck, you bought it on Switch, (0:37:34) Al: and you’ve been playing on your switch. (0:37:35) Al: I guess, do we even need to do a quick intro to this game? (0:37:36) Kev: Yep, that’s correct. (0:37:40) Al: I feel like we don’t, because I feel like people know what this game is, (0:37:43) Al: because it’s been so in the news everywhere, right? (0:37:44) Kev: well you’re right it’s okay so well first of all it’s been a minute since (0:37:49) Al: How would you describe it then after having played it a little? (0:37:52) Kev: yeah I i will because I think it has been in the news but it’s also been a (0:37:55) Kev: minute since you know uh the the original episode of (0:37:59) Kev: maddie um so i’ll i’ll look (0:38:00) Al: you know the number of people that i’ve seen who make it who clearly don’t know that this was (0:38:04) Al: released before they’re like oh there’s a new game and it’s like well it’s just right go for (0:38:06) Kev: yeah yeah how about that yeah (0:38:11) Al: it then describe describe it because obviously I was on the previous episode you were not uh so tell (0:38:15) Kev: right (0:38:16) Al: me how you would describe this game having now played it for a bit (0:38:19) Kev: okay so like I think the biggest or easiest comparison point is animal (0:38:26) Kev: crossing new horizons because joker shocker I know (0:38:27) Al: - What? (laughs) (0:38:33) Kev: guess what you’ve got crafting you’ve got a house with furniture you’ve got (0:38:36) Kev: clothing you’ve got friend and neighbors and (0:38:39) Kev: villagers that you can gift things to shockers (0:38:42) Kev: But, it’s all San Río. (0:38:44) Kev: So, you got Hello Kitty and all the characters and whatnot, right? (0:38:49) Kev: Now, with that said, it is a bit more dynamic than Animal Crossing because you are climbing mountains, you’re diving into the ocean, (0:39:01) Kev: you’re, uh, there’s little mini-games and ruins to explore. (0:39:08) Kev: So, you’ve got this open-world island to explore while collecting stuff and– (0:39:14) Kev: catching critters and all this stuff. (0:39:16) Kev: Um, so yeah, so take one part Animal Crossing, one part San Río, and one part, maybe Breath of the Wild ‘cause they understand when we all start. (0:39:25) Al: So this is the thing, I jokingly said Breath of the Wild to people on Slack, but the more (0:39:31) Al: I think about it, the more I actually don’t think that’s a joke. It’s obviously not as (0:39:37) Al: big and as expansive and whatever, but the exploring feels so good. And let me tell you, (0:39:39) Kev: right (0:39:41) Kev: There’s no combat (0:39:48) Al: it feels so much better being able to play with a controller than using the touchscreen, (0:39:52) Al: But, like, that has not changed. (0:39:55) Al: It’s not changed since the first time I’ve done it, just the idea of being able to go like, “Oh, there’s a hill, there’s a volcano there, let me climb that volcano,” and you can just figure out how to do it, even though you know you’re not really meant to be going there yet, right? (0:40:09) Kev: Yeah (0:40:09) Al: Like, you’ve not progressed the story to that point, but you can just make it work. (0:40:11) Kev: What I wanted to Ritsuko was up there, I really wanted to clivet volcano (0:40:17) Al: And you can, and this is the thing, it’s designed in such a way that, like, you have a stamina bar, and, like, you can’t just climb straight up forever. (0:40:25) Al: There’s little ledges, and there’s, like, other things you can climb up on, and you can rest, and you can get anywhere you want to if you really want to. (0:40:26) Kev: Yeah, but if you look yep (0:40:33) Kev: Yup pretty much right like sometimes it’s real hard like sometimes it’s challenging (0:40:39) Kev: But if you try you get you really scrape and look for you can find a way (0:40:46) Al: You know the meme, this is why I don’t do X anymore, there’s too many sweats. (0:40:46) Kev: Yeah (0:40:50) Al: I feel like that, but with this, right? (0:40:50) Kev: Yeah (0:40:52) Al: This is why I don’t play Hello Kitty anymore, there are too many sweats. (0:40:59) Kev: Okay, so um and okay, and so of course the game like it begins with as (0:41:06) Kev: So you’ve lauded so many times Alan rightfully, so it begins with jumping out of a plane (0:41:13) Al: And a snake, a snake’s on a plane reference. (0:41:15) Kev: Everyone’s a (0:41:17) Kev: Snakes on a plane reference (0:41:20) Kev: there (0:41:21) Kev: Okay, so we you know remember you describing that you’ve told me that before and (0:41:26) Kev: You know I thought that was wild but then I when I played it the the crazy part to me is there was no (0:41:32) Kev: actual reason to jump from (0:41:35) Kev: there was I’ve been shooting out a lot of cake and I (0:41:40) Kev: Don’t know well inconvenient. I don’t think (0:41:40) Al: just gets fed up and says ‘I’m fed up of these cakes on this plane’ and then just jumps out the plane. (0:41:46) Kev: And everyone’s like all right, we’re going let’s do it. We’re falling (0:41:48) Al: Yeah, yeah. That’s the weirdest bit. Is it like, ‘Okay, fine. I bet. Let’s do this.’ (0:41:55) Kev: uh oh my gosh oh so yeah that that’s our premise um I i like that little intro (0:42:02) Al: I just thought you go up, you go up to, you go up to Hello Kitty and she’s like, “Oh, (0:42:08) Al: here are some balloons. (0:42:09) Al: Trust me.” (0:42:10) Al: And you’re like, “Do I, do I trust you with balloons?” (0:42:14) Al: Well, yeah, no. (0:42:16) Kev: well it worked also you get a diving like air skydiving minigame which go (0:42:22) Kev: through the rings I don’t even know if they get you anything but or if you ever (0:42:24) Al: I don’t know, I don’t think, I don’t know if you do ever do that again, obviously you (0:42:26) Kev: do that again (0:42:29) Al: use the balloons again, right, like you can jump off things and use the balloons, but (0:42:33) Al: I don’t think that minigame type thing is ever in the game again, I don’t know, I mean (0:42:39) Al: I’ve not finished it, so maybe there is a time, but yeah, it’s really weird. (0:42:44) Kev: And you go through rings, but I don’t remember getting anything for going through there (0:42:50) Al: to get satisfaction of having gone through the rings. (0:42:53) Kev: Yeah, yeah, that’s pretty much and then you know, that’s fine (0:42:57) Kev: Okay, so (0:43:00) Kev: First okay one of the actually before you jump off the plane you design your character (0:43:05) Kev: And I love the freedom in that because you can be because we’re talking Sanrio, right? (0:43:11) Kev: So we’ve got all the different critters and animals and you can (0:43:14) Kev: be pretty much anyone you want. I think the options for customizing is pretty fun. What (0:43:21) Kev: was your little avatar? A dog? Yeah. Styles, breeds or whatever. Yeah. Yeah, like you can (0:43:23) Al: Yeah I’m a dog but yeah I like it they’ve got like I think it’s like eight different animals and then within the animals they’ve got different face shapes and they’re like dramatically different styles of them and then yeah you can like change your bunch of other stuff. (0:43:42) Kev: be a bird, and in the birds, you can be a bird. (0:43:44) Kev: I’m a penguin, or like a falcon, or blue jay, or whatever. (0:43:47) Kev: Mine looks like a blue jay, basically. (0:43:49) Kev: I got a little pen that looks like a blue jay in the shape of that. (0:43:52) Al: I chose the fattest dog that existed in the list, I couldn’t really describe what type (0:43:59) Al: of dog it looked like, but yeah, it was just the chubbiest, comfiest looking dog. (0:44:02) Kev: Yeah, yeah, the wall like a brick house (0:44:08) Kev: Yeah, like that’s a good one (0:44:11) Kev: So, um, you know, I think I should (0:44:16) Kev: Before continuing I should declare I don’t know Sanrio very well to be quite Frank (0:44:21) Kev: I know Hello Kitty because one of the most iconic (0:44:22) Al: Me neither. (0:44:26) Kev: Characters ever created right dominates Japan (0:44:30) Kev: But I don’t know the (0:44:32) Kev: rest of the cast that well. So this is my first venture into the Senri universe. (0:44:36) Kev: I knew Agritsuko because her anime was pretty popular. I didn’t watch it, but I (0:44:41) Kev: knew the character. And I love how she’s treated as the the kind of the outsider. (0:44:48) Kev: Everyone else is friends, but she doesn’t know anyone. That was kind of cute. But (0:44:53) Kev: yeah, it’s been fun to meet all these characters. Bompurin is the best. I’m a (0:45:02) Kev: Bompurin. Yeah, the carapace is pretty cute. He’s pretty fun. (0:45:07) Kev: But it’s Meru. He’s the one who was tired of the cakes and jumped off the (0:45:12) Kev: plane. So you know, there you go. I think that sums him. Oh yeah, yeah, he’s a big (0:45:12) Al: Yeah. And a big comic guy. A big comic guy as well. (0:45:21) Kev: comic guy. Both like he likes jokes and the actual comics. So yeah, so he got all (0:45:29) Kev: that, um, so I played (0:45:32) Kev: the game for about a week, not even a full week. (0:45:34) Kev: I got it on Monday, I think it was, um, yeah. (0:45:38) Al: something like that. Yeah. Yeah. I think Monday, yeah. (0:45:40) Kev: Uh, so it, uh, like, I mean, I really enjoyed the game because, but also I feel (0:45:48) Kev: like there’s still so much for me to do, um, because the game is quest driven, right? (0:45:55) Kev: Like you’re, you’re, you’re going around your, you have to complete quests for (0:45:58) Kev: people, gathering things, crafting things, so on and so finding things. (0:46:02) Kev: Um, and that’s kind of what progresses. (0:46:05) Kev: Not just the quote unquote story, but all the features, right? (0:46:08) Kev: Like it’s not like animal crossing where you just wait for the shovel to show up (0:46:12) Kev: in Tom look store to buy it. (0:46:14) Kev: You have to complete a quest to unlock a fishing rod, the net, whatever. (0:46:18) Al: Oh, and quests is the game, like this, if you don’t like quests, if you don’t like (0:46:19) Kev: » Yeah. (0:46:23) Al: fetch quests, this is not the game for you, like everything is a quest. (0:46:26) Kev: - Yeah, yup. (0:46:27) Kev: Yup. (0:46:27) Al: But that means that I remember, I’m sure I talked about this last time, but I need to (0:46:31) Al: bring it up again. (0:46:32) Al: The quest system in this is so good. (0:46:35) Al: Like as someone who loves quests and loves lists of quests, it’s absolutely good. (0:46:40) Al: Not only does it show you every quest that you’ve ever done, and every quest that you (0:46:44) Al: currently have that you can do. (0:46:46) Al: It also shows you future quests and what you need (0:46:48) Al: to do to get them. It’s great, because everything is based on friendship levels and gifting (0:46:50) Kev: Yep, that is pretty solid. (0:46:55) Al: things to the other villagers, blah, blah, blah. And so it’s like, oh, to get this quest, (0:47:00) Al: you need to talk to this person, or you need to get this person to friendship level four. (0:47:05) Al: And it’s just like, it’s so good. And it can be a little bit overwhelming, especially at (0:47:08) Al: the beginning, when you go from one or two things to do, to suddenly you have a list (0:47:12) Al: of 10 things, but you can pick and choose and you don’t need to go quickly. (0:47:14) Kev: Y

Xbox Aktuell
Xbox Kompakt Folge 217

Xbox Aktuell

Play Episode Listen Later Dec 21, 2024 12:46


In Xbox Kompakt werfen wir jeden Samstag einen Blick zurück auf die vergangene Woche und fassen für euch die News-Highlights rund um unsere Lieblingskonsole zusammen - eigentlich bei YouTube, doch jetzt bekommt ihr alle Infos auch hier auf die Ohren! Inhalte dieser Folge im Detail: 00:00 Hey Leute 00:29 Call of Duty - https://t.co/ASJlM36mz3 01:48 Blood of Dawnwalker - https://t.co/14NIzZz3MU 03:02 Top 5 Xbox 360 - https://t.co/fvsdQfbg47 04:02 Nadella über Xbox - https://t.co/JAcHUkllpV 05:27 The Beast - https://t.co/Yy8ovS9lDw 05:56 Star Trek - https://t.co/k2BzJdVtYX 06:31 Boti Byteland - https://t.co/MQ40LjDMhT 06:49 Disorder - https://t.co/85upIxQlSv 07:12 Ambulance Life - https://t.co/aZ9k131XDs 07:27 Tod auf dem Nil - https://t.co/TzCjlRkjOB 08:07 Sonix X Shadow - https://t.co/kKSw6Ojc6K 08:22 SpellForce - https://t.co/QoLSrvim9T 08:37 Sandrock - https://t.co/OtVIGKqkDD 08:59 Fantasian - https://t.co/61g78iJd2J 09:25 Slitterhead - https://t.co/Aoz3JlcQIW 09:50 Xbox-Highlights - https://t.co/IPJNug7xCV 10:03 Xmas Unleashed - https://t.co/HLFSqUsOLw 11:28 Frohe Weihnachten!

The Girls on Games Podcast
GoGCast 469 (Nice): Halloween Adjacent Games

The Girls on Games Podcast

Play Episode Listen Later Nov 1, 2024 67:17


C'est l'Halloween! And that means we are getting spooky… well kind of. Prove us wrong as we talk through games that are not traditionally spooky but we want to justify that they just might be! Plus our walk down memory card lane brings us to November 1st, 2007. What is Everyone Playing? (00:21:00) The Legend of Zelda: Echoes of Wisdom Spoiler Talk (00:21:00) Diablo 4 Vessel of Hatred DLC (00:27:37) My Time at Sandrock (00:30:42) Walk Down Memory Card Lane (00:35:43) This Week's Topic: Halloween Adjacent Games (00:41:55) Outro and Wrap-up (01:03:09) --- Thanks for listening! The GoGCast comes out weekly so make sure to subscribe and you won't miss an episode. For more about us, Girls on Games, check out girlsongames.ca. Find our Merch at http://www.designbyhumans.com/shop/GirlsOnGames/ Buy us a Ko-Fi at https://ko-fi.com/girlsongames  

The Harvest Season
If I Die

The Harvest Season

Play Episode Listen Later Oct 30, 2024 75:07


Al and Jonnie talk about mysteries in farming games Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:39: What Have We Been Up To 00:16:54: News 00:31:01: New Games 00:36:55: Farming Mysteries 01:09:06: Outro Links Balatro Stardew Pack Fae Farm Xbox Delay Turnip Boy Robs a Bank on Mobile Gourdlets “Spooky” Update My Time at Sandrock “Anniversary” Update and “Love Chronicles” DLC Horticular “Halloween” Update Disney Dreamlight Valley Showcase My Little Life Ghost Town Pumpkin Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/

Boards Alive Podcast
Episode 239 with Linsae – Shipyard 2nd Edition, Golf, Arcs, Artisans of Splendent Vale, Star Wars Jedi: Survivor, My Time At Sandrock, Balatro and Diablo IV: Vessel of Hatred

Boards Alive Podcast

Play Episode Listen Later Oct 27, 2024 87:59


In our two hundred and thirty-ninth episode, Aaron is joined by Linsae. We talk about Shipyard 2nd Edition, Golf, Arcs, and Artisans of Splendent Vale in the BA Banter. Then in our Digital Diversion segment we talk about Star Wars Jedi: Survivor, My Time At Sandrock, Balatro, and Diablo IV: Vessel of Hatred. This episode is sponsored by Board Game Bliss and listeners like you on our Patreon

The Gaming Garden Podcast
The Replayability of Farming Sims, with Emmalution!

The Gaming Garden Podcast

Play Episode Listen Later Oct 10, 2024 74:44


In this episode, Emmalution & Josh discuss the replayability of farming simulation games, and why they're so addictive! In the news, a new update is released for My Time at Sandrock, Spry Fox announces a new game, Paleo Pines developer is struggling, and a new trailer is revealed for Grave Seasons. Paleo Pines post: https://x.com/PaleoPines/status/1843952427701280891 Emmalution's channel: https://www.youtube.com/emmalution Josh's main channel: https://www.youtube.com/@JoshGamingGarden Watch The Gaming Garden Podcast in video format: https://linktr.ee/GamingGardenPod

The Harvest Season
Fishbo the Medium

The Harvest Season

Play Episode Listen Later Oct 9, 2024 82:50


Codey and Kevin talk about Township Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:17: What Have We Been Up To 00:16:25: News 00:40:52: New Games 00:52:11: Township 01:16:21: Outro Links Research Story “0.10” Update Horticular “1.1” Update My Time at Sandrock “1.4” Update Winds of Anthos DLC Delay Moonstone Island’s Fishbo now in Coromon Super Zoo Story Kickstarter Gaucho and the Grassland Cattle Country Forgotten Waters Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Kev: Hello farmers and welcome to another episode of the harvest season. My name is Kevin (0:00:36) Codey: and my name is Cody. (0:00:38) Kev: And we are here to talk about cottagecore games whoo (0:00:44) Codey: are we here to talk about cozy games I just wanted to to trigger al a little bit (0:00:46) Kev: I hope not (0:00:52) Kev: I’m triggered (0:00:54) Kev: Doesn’t sound like coat. It doesn’t sound like a cozy game from what you’ve described sounds like an addiction (0:01:00) Kev: Stop welcome (0:01:02) Codey: a plague that needs to be released (0:01:04) Kev: Welcome to the the township intervention of podie today everyone (0:01:10) Codey: yeah for sure (0:01:14) Codey: I played Township, and when we needed a topic on a dime, I was like, “Can we please cover this game so I can uninstall it?” (0:01:25) Kev: Yeah, I mean, yeah, oh, yeah (0:01:28) Kev: if people only knew like it was like I (0:01:33) Kev: Mean first of all, I guess supposed to do an episode out and we had a pivot like twice and then he grew sick (0:01:39) Kev: It’s how the Cody had to join and then we had to pivot with that (0:01:41) Codey: He was very ill, yeah. (0:01:44) Codey: Oh yeah, we had to pivot. (0:01:45) Codey: I had a small breakdown because of personal reasons, (0:01:49) Codey: but I am here and I am queer. (0:01:50) Kev: » Yeah. Yeah, we’ll get to there after we talk about. (0:01:53) Codey: Okay, so township episode, that’s what today is. (0:01:58) Codey: And that’s what today is. (0:02:08) Kev: I don’t I don’t know if I’ll even I don’t recall if I’ll says it but we’ve got the you know how it works folks (0:02:14) Kev: We got the show notes. You got the transcript on the website all those good things (0:02:18) Kev: And speaking of good things. Hopefully what have you been up to Cody? (0:02:18) Codey: yeah. I have been getting healing from tearing my calf muscle. Yeah so I tore (0:02:30) Kev: Oh, oh, that’s not great. (0:02:34) Codey: my calf muscle. It is, at least it wasn’t the Achilles. We initially thought it was (0:02:41) Codey: the Achilles but it was not that. So tore that and then… (0:02:48) Codey: I am in physical therapy now and it’s honestly already so much better so it did (0:02:52) Codey: not it did not slow me down y’all. Last week, sorry what? I tried to run for four (0:02:54) Kev: That’s great. How did the tearing occur? (0:03:01) Codey: whole seconds. I ran for four seconds and I tore my calf muscle. And this kids is (0:03:08) Kev: just (0:03:09) Kev: immediate collapse (0:03:10) Codey: why you don’t exercise. No. I am a super clumsy human and super oxidized. (0:03:11) Kev: But. (0:03:18) Codey: I had a mini meltdown because I did not want to go through that again but it was (0:03:32) Codey: not it is thankfully not that it was just a calf muscle and it cannot keep me (0:03:36) Codey: down. I am already out of the boot. I’m already doing stuff though the the (0:03:40) Kev: Yeah, that’s great. (0:03:42) Codey: physical therapist today had me do lunges for a whole minute and I had to (0:03:48) Codey: go. I kept trying to go and she was like girl no you’re done like stop she’s (0:03:53) Kev: I’m going to tear it again. (0:03:53) Codey: like yeah basically she’s like you’re pushing yourself too hard and I was like (0:03:58) Codey: I should be able to do this and she was like girl no to come back next week. They (0:04:04) Kev: Silence. (0:04:04) Codey: love me there because they know me if they remember me from my ACL tear and (0:04:08) Codey: how like they would say like okay you can stop at 10 and I’d be like I’m gonna (0:04:14) Codey: to do 20, or like they would put (0:04:18) Codey: the weight on like 30 pounds or something. (0:04:20) Codey: And then they’d come back and they were like, did you make, (0:04:22) Codey: did you up the weight? (0:04:23) Codey: And I was like, 30 was too light. (0:04:26) Codey: I wanted 40. (0:04:30) Codey: So they’re, they’re very aware that they need to like reel me in. (0:04:34) Codey: Um, so that was the big thing two weeks ago. (0:04:37) Codey: And then last week I was at the B lab down in Maryland. (0:04:42) Codey: So there’s a gentleman down there who is the B God of the East coast. (0:04:48) Codey: And pretty much any B and he can identify it for you and tell you all about its (0:04:50) Kev: Yeah, I remember we talked about this (0:04:51) Codey: national history. Yeah, he is amazing and he’s so sweet. (0:04:54) Codey: And so we went down to have him identify some of our bees. Um, and I, (0:04:59) Codey: and when we go down, (0:05:00) Codey: he doesn’t accept payment because he’s he works for the government. (0:05:04) Codey: So he like can’t accept payment and he also can’t be on (0:05:09) Codey: like a, he can’t be an author on papers. It’s like too difficult for him. (0:05:13) Codey: He doesn’t want to. So usually when we go down to do stuff like that, (0:05:18) Codey: and he identifies things for us, we just do things for them. (0:05:21) Codey: So they basically had a bunch of bees that needed to be organized. (0:05:24) Codey: So we did that. It was very interesting. Unfortunately, (0:05:27) Codey: he got COVID very quickly into us being there while we were there. (0:05:32) Codey: He liked by the second day, he was very ill. (0:05:36) Codey: So we didn’t see him anymore. (0:05:37) Codey: And he still has our bees because he was not able to do them. (0:05:41) Codey: And I hope honestly that he as well, I actually have not asked for an update. (0:05:45) Kev: Wop wop, that’s rough. (0:05:46) Codey: I need to do that. (0:05:48) Codey: But I mean, we still did our part and so now we’re just waiting and now I’m (0:05:53) Codey: back and I am ready to hit the ground running with my research and stuff and (0:05:58) Codey: continuing to play Coral Island. Yeah, no, I’m not. I’m not gonna run literally for (0:06:00) Kev: Figuratively, please don’t run from the literally (0:06:05) Codey: a while. Still playing Coral Island and I am now, I have upgraded my home to the (0:06:14) Codey: max level. And I am I have proposed (0:06:18) Codey: to Scott once. Um, and he said no. So he said no. So I tried to propose to him one (0:06:22) Kev: Wait, they can say “no”? (0:06:25) Kev: Whoa. (0:06:28) Codey: day and he was in the thing was like, your house is in big enough. And so I was like, (0:06:31) Codey: okay, so I went and like updated my house. No, no, no, no. No, I upgraded my house and (0:06:32) Kev: Oh, that’s why. Oh, that’s how it is. (0:06:36) Codey: then I went back and he was like, you know, I’m just not ready to take that next step (0:06:39) Codey: with you. And I’m like, boy, you have 10, we have 10 hearts. Like I don’t know what (0:06:46) Codey: you want. (0:06:48) Codey: I tried to give him the diamond and everything and the diamond ring and he was just like “Nah.” (0:06:54) Codey: So I don’t know if there’s this magical other thing that happens or something. (0:06:58) Codey: So I’m just still throwing fossils at him and hugging him whenever I can and taking him on dates. (0:07:04) Kev: is diamond to your face! (0:07:08) Codey: I don’t know if I have to ask him at a certain point because then I went to the cavern recently and he was there. (0:07:16) Codey: And he was just like I… (0:07:18) Codey: just I always feel like magical when you’re here in the cavern with me and I (0:07:21) Codey: was like oh am I supposed to propose to you in the cavern so or or maybe in the (0:07:25) Kev: Oh? Oh? (0:07:27) Codey: museum I don’t know maybe he just didn’t want it under that tree with the doctor (0:07:31) Codey: watching so (0:07:32) Kev: you know what that would be that would be that’s actually kind of cool if it’s (0:07:36) Codey: a little awkward (0:07:39) Kev: like a location requirement or whatever right to be meaningful or special (0:07:41) Codey: yeah oh and I have also made it to the Savannah now (0:07:48) Codey: but fun fact you make it to the Savannah and then before you can enter the cave (0:07:53) Codey: of memories you actually have to like do another thing so I’m just perpetually (0:08:02) Codey: fighting these quests and these thresholds but I’m gonna get there I’m (0:08:06) Codey: still motivated to get there I’m still enjoying myself what about you Kev so (0:08:12) Kev: Sick what wait? I’m just think what it what is (0:08:18) Codey: memories there’s a couple other animals that unlock once you get to the Savannah (0:08:23) Codey: there was like ostriches there and there’s like some kind of kind of (0:08:26) Codey: buffalo and some other stuff I don’t know if you have to go to a certain (0:08:29) Codey: person there’s not a map and the fun thing about the cloud gaming servers is (0:08:40) Codey: sometimes if you do too much in a day it it protests and it just erases all of (0:08:48) Codey: the progress for the day so I have lost I’ve like and usually I’ll play for like (0:08:49) Kev: Oh, that’s great. (0:08:55) Codey: an hour hour and a half and then I hit the point where it like I it’s like (0:08:59) Codey: saving the game day or whatever and it says saving game and then it just like (0:09:04) Codey: shuts down and is like lost connection to the server and then when I start it (0:09:08) Codey: back up it just goes straight to the like loading up and it has to it starts (0:09:14) Codey: the day all over. So whenever, whenever I do something new (0:09:18) Codey: I usually like go like with the Savannah. I went to the (0:09:22) Codey: Savannah. I like progressed the quest for the Giants and then I (0:09:27) Codey: was like, this is not I like basically stood on the cliff (0:09:30) Codey: overseeing the Savannah and I was like, oh, this looks really (0:09:32) Codey: nice and then I went home and ended the day at 7 AM because I (0:09:36) Kev: Ha ha ha ha! (0:09:37) Codey: was like, I don’t want to do anything else today. I just (0:09:41) Kev: Sick. (0:09:43) Codey: want this to make sure that it saves the fact that I got to (0:09:46) Codey: to the Savannah. (0:09:48) Codey: Man, I have not attempted that, maybe I can, maybe I should try that, but I just always (0:09:50) Kev: Can you not save without the sleeping part? (0:10:01) Codey: go home and sleep. (0:10:03) Codey: I’m also at the point where, sorry this is suddenly coral island cast, I’m at the point (0:10:09) Codey: where I have the computer and all of the upgrades and so I can look whenever there’s, I can (0:10:13) Codey: look and see what insects are spawning, what critter ocean critters are spawning, and what (0:10:18) Codey: I don’t have in the museum, I can find it, but I’m in the middle of Spermanir, the end (0:10:24) Codey: of spring now I guess, and I’ve caught all of the spring stuff. (0:10:28) Codey: So I am kind of like almost at the point literally of just like starting the game, ending the (0:10:33) Codey: day. (0:10:34) Codey: Starting the day, ending the day to like get through spring because I just want to be in (0:10:36) Kev: Mm-hmm (0:10:38) Codey: summer so I can start getting the summer stuff. (0:10:42) Kev: Mm-hmm can’t can’t change that DS clock. Oh, I know crossing (0:10:46) Codey: No, I’m not going to do that, I would just start day and do. (0:10:51) Kev: Yeah, oh man good times good times (0:10:54) Codey: But what are you up to? (0:10:57) Kev: Oh (0:10:58) Kev: for (0:11:00) Kev: I actually I was somewhat ill last week and I just (0:11:06) Kev: You may hear me coughing due to it, but just a heads up for folks (0:11:11) Kev: Thank you bees. I consumed much honey during the recovery period so you know they helped (0:11:18) Kev: As I am (0:11:19) Kev: These cool (0:11:21) Kev: But when I do game the brief moments, I mean it’s it’s all (0:11:26) Kev: Right now. I’m in a very much like (0:11:29) Kev: I’m doing my dailies sort of thing for different games right like I’m not I (0:11:34) Kev: I don’t have… I think mostly the (0:11:36) Kev: time I would say to dedicate to a big (0:11:39) Kev: venture trying to clear stuff or (0:11:41) Kev: whatever so a lot of grindy mindless (0:11:44) Kev: stuff that’s fun for me right that’s (0:11:47) Kev: stuff like Marvel snap Pokemon unite (0:11:51) Kev: probably the biggest time sink is still (0:11:54) Kev: zenless zone zero are you familiar with (0:11:57) Kev: that one Cody okay so well I think I’ll (0:11:58) Codey: I am not, what is that? (0:12:02) Kev: talk about it here but brief recap for (0:12:07) Kev: it is a mi hoyo game which is the (0:12:09) Kev: genshin impact company so it is it is a (0:12:14) Kev: gotcha game much like genshin impact (0:12:17) Kev: and their other one honkai but this one (0:12:20) Kev: is a while genshin is kind of like (0:12:22) Kev: breath of the wild the honkai is a turn (0:12:25) Kev: based RPG sort of thing this one is more (0:12:28) Kev: character actually bashing stuff buttons (0:12:31) Kev: to beat up bad guys real-time that sort (0:12:34) Kev: thing. (0:12:35) Kev: It is a… (0:12:35) Kev: Um, it is uh… (0:12:37) Kev: It’s a very stylish and fun game, um, it’s also very heavy on the lore and the world, building a whole bunch of nonsense. (0:12:47) Kev: Basically, they live in a world where there’s just space-time distortions that’ll just pop up everywhere, and people turn into monsters in them. (0:12:56) Kev: And so, yeah, people trying to navigate life, that kind of risk around the corner, um, where it could just pop up anywhere and you can turn into a monster. (0:13:07) Kev: But, uh, yeah, that’s uh, they- that’s what I’ve been up to, I’m caught up with the story, it’s a relatively new game, it’s only started in the summer, so it’s only up to like the 4th chapter right now. (0:13:21) Kev: Um, and so, you know, each chapter you get a different crew that you can play as, they’ll give you trials, and then- or, you know, trial usages, and then later you can pull for them as part of the gacha or whatever, right? (0:13:33) Kev: And so there’s different factions and whatnot. (0:13:36) Kev: You have this fancy butler group, they call themselves a housekeeping group, but they’re really fun, so on and so forth. (0:13:48) Kev: There’s animal people in this world too, like it can vary from your typical cat boy/girl to full on wolf furry or just a bear. (0:13:58) Kev: You can play as just a bear guy. He’s Ben, I love him, he’s an accountant. (0:14:00) Codey: Oh my gosh. (0:14:02) Kev: Um, yep, um, the game (0:14:06) Kev: is quite uh because if it’s a bacha daily nature they fill it up with all (0:14:14) Kev: sorts of extra content lots of little minigame events and things like that to (0:14:18) Kev: keep you busy there was an event where I ran a restaurant for a little bit there (0:14:23) Kev: was there there’s an arcade with in-depth minigames that have sucked me (0:14:28) Kev: in lately and so on and so forth um but yeah so that’s one of my go-tos that I (0:14:33) Kev: just grind through and enjoy. (0:14:36) Kev: Mahoyo games are more or less designed to be on anything, including mobile. (0:14:46) Kev: This game will run on a strong enough phone or whatever. (0:14:50) Kev: I play on the Playstation, but it’s cross save and whatever, so you can play pretty much wherever. (0:14:58) Kev: I don’t think it’s on the Switch that might be the only one it’s not on because they don’t have Mahoyo games on the Switch. (0:15:04) Kev: Other than that, it’s on pretty much anything. (0:15:06) Kev: Uh, um, nah, so that’s roughly what I’ve been up to, like I said, just very zen me time, uh, no pun intended with the name there, but uh, but yeah, that’s roughly what I’ve been up to. (0:15:20) Kev: Um, oh, oh, no, there is one other thing, actually, just this past week. (0:15:26) Kev: Um, art, uh, so, oh gosh, I haven’t actually posted on, like, art account yet, but it is, uh, uh, Inktober or, you know, uh, League of Legends. (0:15:36) Kev: Inktober since that one’s taken and actually there’s this one guy who (0:15:43) Kev: organizes thing for pixel artists specifically in September since I (0:15:48) Kev: forgot about it last month I’m doing it this month and the theme is a quite fun (0:15:52) Kev: one it’s a monster maker not like a universal spooky monsters but as in (0:16:08) Kev: I put it on the Slack where we hang out with friends, (0:16:14) Kev: but I’ll be posting it soon on my art account. (0:16:17) Kev: I’ll be able to get that going. (0:16:19) Kev: So that’s certainly been fun. (0:16:22) Kev: But yeah, that’s roughly what I’ve been up to. (0:16:26) Kev: There we go. (0:16:27) Kev: All right. (0:16:28) Kev: Now let’s see what the world of Cottagecore has been up to, (0:16:31) Kev: shall we? (0:16:32) Codey: world of cozy. (0:16:33) Kev: So unfortunately, let’s go. (0:16:39) Kev: All right. (0:16:40) Kev: First, let’s talk about cozy researching, (0:16:44) Kev: because Research Story has an update. (0:16:48) Kev: I only had 0.10 update. (0:16:50) Kev: That’s– no, I thought they were farther in. (0:16:52) Kev: OK. (0:16:54) Kev: The cosmetic things, some small fixes. (0:16:59) Kev: But the next update, 0.11, will be a bigger one (0:17:04) Kev: that they’re hoping to complete by the end of the year, which (0:17:07) Kev: will include. (0:17:08) Kev: All NPC orange heart events, like similar to their dating stuff, the greenhouse, not (0:17:13) Kev: our premium show, but probably farming ad nauseam, uh, house upgrade 2, and, oh good, (0:17:21) Kev: gosh, timbers, we’re variant creatures, what, oh, you know how, you know how, you know how (0:17:24) Codey: Shinies (0:17:29) Codey: Your shiny shiny research story Pokemon (0:17:33) Kev: every farming game doesn’t have to have romance, so guys, every, mmm, mmm, oh come on, d- (0:17:38) Codey: creature collector. (0:17:38) Kev: does not need, does not need SHINEEES, if it does it, it’s- (0:17:44) Codey: I will say though that in the real real every now and then I do see like an actual shiny like (0:17:50) Kev: Yeah, sure. (0:17:52) Codey: Pokemon quote-unquote Pokemon like wild wildlife like every now and then at the Wildlife Center will get like an all-black (0:17:59) Codey: squirrel or an all-white raven (0:18:02) Kev: Yeah, yeah, I mean yeah for sure that right absolutely right like I mean I’ll buy noism (0:18:03) Codey: Yeah, and so they basically are like real-world shinies, but they do (0:18:11) Kev: Right like is the you know poster child for real life change, but even other odd color parents (0:18:13) Codey: Yeah, it’s albanism, albinism and melanism are the two. (0:18:18) Codey: So melanism is when things are darker and albinism. (0:18:20) Kev: Ah, I didn’t realize (0:18:21) Codey: Oh, and then leucistic is another thing. (0:18:25) Codey: It’s not, it’s like albinism, but it’s not as intense. (0:18:30) Codey: Like leucistic things will usually only have (0:18:32) Codey: either part of the like skin won’t be, (0:18:37) Codey: or like the fur or feathers. (0:18:40) Codey: So it won’t be all of them that are lighter colored, (0:18:42) Codey: but they also do not. (0:18:43) Codey: have the red eyes so albinism is like an entire lack of anything and so they (0:18:48) Kev: Right, right (0:18:50) Codey: don’t even have eye color so it’s just like red but so yeah there’s actually a (0:18:53) Kev: You right (0:18:55) Kev: Okay (0:18:57) Kev: Okay (0:18:57) Codey: secret third thing. (0:18:59) Kev: The secret third shiny very that’s that’ll save Pokemon go. Um, I (0:19:03) Codey: Leucistic. So yeah. (0:19:06) Kev: Yeah, I’m looking at the pictures right now. Okay, I see there’s obviously no albinism with the the total lack of (0:19:12) Kev: Pigmentation you can see the red shows up because of the blood vessels and all that right (0:19:16) Codey: Yep, yep (0:19:17) Kev: But yeah, I’m seeing these are (0:19:18) Kev: Some of these are just like white animals, but like look more normal. Yeah, I’m more shiny variance. That’s really cool (0:19:20) Codey: Yep (0:19:23) Codey: Yes, those would be leucistic so so I will say so so if they do exist (0:19:28) Codey: They’re not it’s not shiny (0:19:30) Codey: But the calling it the shimmers. I think is where we’re like, okay, come on (0:19:33) Kev: Mhmm. (0:19:36) Codey: I really am sorry. (laughs) (0:19:37) Kev: So… (0:19:38) Kev: See… (0:19:39) Kev: We’re a game called “Research Story”. (0:19:41) Kev: It would be co- (0:19:42) Kev: I would be… (0:19:43) Kev: Have the TOTALLY opposite reaction if they just went by these actual names, right? (0:19:48) Codey: Yeah, like find the loose the leucistic variant, the (0:19:48) Kev: Like… (0:19:48) Kev: Th-that would be so dope. (0:19:51) Kev: Yeah. (0:19:52) Kev: That would be so dope. (0:19:54) Codey: dude, so super zoo story should do that because it’s a wildlife (0:19:57) Codey: thing. Because so oftentimes melanistic or leucistic animals (0:20:03) Codey: depending on their habitat, like, it can really reduce their (0:20:07) Codey: ability to survive in the wild. And so some of them, like some (0:20:10) Codey: leucistic, like, if we get a super leucistic animal, like we (0:20:15) Codey: are a leucistic groundhog that was just (0:20:18) Codey: white like a white groundhog that thing’s not going to survive so we don’t end up releasing (0:20:18) Kev: Yeah. (0:20:24) Codey: those um melanism it depends so like we get melanistic squirrels all the time and we just (0:20:30) Codey: they’re fine and it’s a recessive trait so if you put we always release them on the property because (0:20:30) Kev: Yeah, sure. (0:20:36) Codey: then they’ll produce more melanistic squirrels with the melanistic population we already have (0:20:42) Kev: Yeah, I mean, yeah, yeah, that definitely sounds like a win-win, because yeah, if you’re, you know, like a white, like, literal walking target, um, yeah, and so you can hang out in a zoo and be a cool thing that people are gonna want to see. (0:20:52) Codey: Yeah, a hundred percent. (0:20:58) Kev: Yeah, no, that, that, uh, that seems like a win-win to keep those. (0:21:02) Kev: Um, oh, man. (0:21:02) Codey: Yeah. (0:21:06) Kev: Oh, you got small tangents around wildlife talk. I saw, where did they go? Katie? Katie did? (0:21:12) Codey: A katydid! (0:21:12) Kev: Those are the, yes, I saw one for the first time the other day outside. Um, the mmm, those are so cool. (0:21:18) Codey: Yeah, so you (0:21:20) Codey: Yeah, you can hear them. Um, I mean they’re basically nighttime crickets, right? So like crickets usually will chirp (0:21:28) Codey: um (0:21:29) Codey: during either dawn or dusk (0:21:31) Codey: Um, but katydids do it at night (0:21:34) Codey: And so they make and they’re called katydids because they sound like they’re saying katydid katydid katydid like whatever (0:21:40) Kev: Just like Pokemon! (0:21:41) Codey: Just like Pokemon. (0:21:42) Codey: And there’s some really cool ones we I actually saw one so they’re usually herbivorous so they (0:21:47) Codey: eat like plant material because they’re basically they’re kind of like a grass they’re super related (0:21:51) Codey: to grasshoppers and crickets but there is one that’s a predator it’s just a leaf with yeah they (0:21:52) Kev: Yeah, it’s just a leaf with a grasshopper head, that’s all it looks like. (0:21:58) Codey: do mimic leaves to like not getting um but I did see one in Costa Rica that was predatory (0:22:06) Codey: so it mimics leaves and it actually eats other things and it was on this it was eating beetle (0:22:06) Kev: Oh, oh dang. (0:22:12) Codey: on this one it was really cool and they are pretty they’re they don’t they are not (0:22:17) Codey: predatory very often so it was really cool to see that (0:22:22) Kev: - Yeah, no, that would be fascinating. (0:22:28) Codey: Yeah (0:22:30) Codey: It’s basically yeah (0:22:32) Codey: It’s basically like if you saw it if you found a cow in the wild and then the cow like ate like I guess (0:22:38) Codey: Well, so bird cows will cows and deer and everything they’ll eat birds (0:22:44) Codey: If they find like if they find baby bird a baby bird nest, they’ll eat them (0:22:44) Kev: they were really huh I hadn’t (0:22:50) Codey: They yeah nature is wild (0:22:54) Kev: what’s that family guy clip are you scary (0:22:58) Codey: Yeah, nature is scary, 100%. (0:23:02) Codey: Things do whatever they need to do. (0:23:06) Kev: hey that’s my pink sorry i’m just google image searching I didn’t know that that’s so cool (0:23:09) Codey: They can, there are some pink, pink kitty dead. (0:23:11) Kev: Thanks for watching! (0:23:12) Codey: There’s some really cool butterflies that have pink, (0:23:12) Kev: If you enjoyed this video, please subscribe and like! (0:23:13) Kev: Thank you for watching! (0:23:15) Codey: like pink edges on their wings and stuff too. (0:23:20) Codey: More shimmer Pokemon like it, or not Pokemon, (0:23:22) Kev: Yeah (0:23:23) Codey: life like in research story but (0:23:24) Kev: But the real ones dude do the real ones at least that’s research story (0:23:32) Kev: Look if it to me and Cody, there’s a good chance we’ll get into wildlife talk (0:23:36) Codey: Tangents! (0:23:40) Kev: She lives in it by her profession I live in it by my where I live (0:23:47) Kev: Okay, so that is research story again the original thing that (0:23:58) Kev: check the link it’ll be in the show notes um speaking of updates that are (0:24:02) Kev: out now Horticular our gnome game has an update um boy I don’t remember (0:24:18) Kev: So it focuses largely on community feedback with huge changes to how you can build and manage your habitats in your garden (0:24:27) Kev: because being the premise of the game is you’re a bunch of gnomes trying to restore a garden. (0:24:33) Kev: So yeah, there’s a pretty decent size, right? Like it’s 1.1. (0:24:43) Kev: A lot of UI stuff and how the creatures will interact with you. (0:24:47) Kev: Thank you. (0:24:48) Kev: There’s a pretty decently sized changelog to describe it, but I do appreciate the response, basically, because it’s all community feedback, so this sounds like a really nifty feature. (0:25:02) Kev: Good for them. (0:25:04) Kev: Apparently, one of the big things is creatures will let you know earlier if they don’t like their habitat. (0:25:12) Kev: And so on to it. (0:25:12) Codey: Yeah, so apparently before, like they would just move. (0:25:15) Codey: And so you would just like, you’d be like, (0:25:17) Codey: where did they go? (0:25:18) Codey: Um, but now they’ll let you know earlier. (0:25:19) Kev: It’s like Animal Crossing. (0:25:22) Codey: Yeah, you see, you see your person, (0:25:26) Codey: instead of just like them being gone, (0:25:27) Codey: you actually get to see them walking around (0:25:29) Codey: with a thought bubble now. (0:25:30) Codey: I’d be like, no, what are you, what do you want? (0:25:30) Kev: Oh, man (0:25:34) Kev: The good old days of og Animal Crossing where Oh (0:25:36) Codey: How, where you just got, you just got, (0:25:38) Kev: Ah. (0:25:40) Codey: you re-log. (0:25:42) Codey: You re-logged on after you dropped it for a while and then your favorite villager is like gone and you re- just… (0:25:44) Kev: Yup, yup, or if you play with friends the risk, the russian roulette that you lose your (0:25:48) Codey: Just… (0:25:52) Codey: Oh, yeah. (0:25:54) Kev: neighbor to the wild times og in a crossing, why, oh my goodness, um so there you go. (0:26:00) Codey: And then you gotta like… (0:26:03) Codey: and then you never like that friend again because they stole… (0:26:07) Codey: they stole blue bear from me. (0:26:13) Kev: Um, so there you go. Horticular off faster response time than animal crossing. There you go folks (0:26:20) Codey: Did you mention that it’s 20% off on Steam until October 21st? (0:26:24) Kev: Well, there you go (0:26:25) Codey: There you go. (0:26:27) Kev: All right (0:26:28) Kev: Next up actually I think stay at the time of recording (0:26:32) Kev: I think I saw like steams doing an animal fest thing that might be part of it (0:26:38) Kev: So yeah, yeah, there’s probably actually a handful of cottage core s similar (0:26:43) Kev: Games on sale on that people might like so I suggest you guys hop on steam and check it out (0:26:49) Kev: I really appreciate those themed weeks and and sales and whatnot (0:26:55) Codey: My wallet doesn’t appreciate them. (0:26:56) Kev: Wow true true well, you’re right. I appreciate in theory, but I can’t partake in it right now (0:27:03) Kev: - No, no. (0:27:03) Codey: Yeah, no, I don’t you like mentioned that it’s on and I was that there’s like that that sale and I’m like (0:27:03) Kev: Yeah, um… (0:27:09) Codey: I’m not looking I’m not gonna do it (0:27:12) Kev: Don’t look, don’t look. (0:27:16) Kev: Alright, next up we got my time at Sandrock. We got the 1.4 update dropping October 8th, which will already be out by the time you guys are listening to my voice, our voices. (0:27:30) Kev: You unlock brand new host marriage quests for Justice. Oh, uh, Grace, she, P, I don’t even know how to pronounce that, Logan. (0:27:40) Kev: Emora Feng, Mian Nia, and Unseo. (0:27:42) Kev: I appreciate doing stuff with your spouse. Hopefully. (0:28:10) Codey: Yeah I am actually feeling related to that. I’m feeling bad about trying to get Scott to marry me (0:28:16) Codey: because I don’t want him to just lose his entire autonomy. So it is nice to like think of or that (0:28:23) Codey: know that some games are giving them some form of after marriage life for sure. (0:28:30) Kev: Yep, so yeah, that’s one of the big things, but there’s a handful of other things in the (0:28:39) Kev: update, some Kickstarter designed stuff, including a new quest, some monsters, a bus system for (0:28:51) Kev: start running from Porsche. (0:28:52) Kev: I don’t know what that means, but some home furniture stuff and so on and so forth. (0:29:00) Kev: Yeah, all that is part of the free update. (0:29:03) Kev: There is… let’s see here… oh, new voice recordings, huh? (0:29:08) Kev: I didn’t know that. (0:29:09) Kev: That’s interesting. (0:29:10) Kev: Yeah, again, that’s all out, or should be up by the time you guys hear this. (0:29:16) Kev: Yeah, so go check it out. (0:29:17) Kev: Again, Steam page has all the details and whatnot. (0:29:20) Kev: Also, my time at Evershine, geez Louise, Kickstarter’s up to 1.8 million. (0:29:28) Kev: Juh-m-million! (0:29:30) Kev: Dollars with roughly two weeks to go as of this recording (0:29:30) Codey: Yep. (0:29:35) Codey: Yep. (0:29:36) Kev: Okay, good for you, Evershine. They’re they’re out there. They’re hustling (0:29:37) Codey: Wild. (0:29:41) Codey: They are… (0:29:42) Kev: Alright (0:29:44) Kev: speaking of (0:29:45) Kev: Hustling question mark. I don’t know because this feels like it should have been there already (0:29:51) Kev: winds of Anthos a (0:29:55) Kev: There’s been a slight DLC delay. It’ll be October 10 (0:30:00) Kev: Only a week late from the original date and again by the time you guys listen this will probably be out (0:30:05) Kev: And that’s you can camp wherever you are, which really feels like they should have been there at the beginning (0:30:10) Codey: Yeah and you can like bring your pets camping with you and like all this other (0:30:15) Codey: stuff it was it was a cute little sounding update and so yeah they just (0:30:18) Kev: Yeah. (0:30:20) Codey: they just gave it up an extra week to probably finish some stuff. You know I’m (0:30:22) Kev: Can you make curry with your friends, though? (0:30:25) Kev: Yeah. (0:30:26) Kev: Uh-huh. (0:30:26) Codey: sick of making curry in games. (0:30:30) Codey: I want to make macarons with my friends. (0:30:35) Kev: Oh my- backgrounds are real hard to make, aren’t they like- (0:30:37) Codey: They are, yes, that’s how you (0:30:40) Codey: test a friendship for sure. (0:30:42) Kev: Oh my- IRL over cooked the Macarons of Challenge. (0:30:46) Codey: Oh gosh. (0:30:47) Codey: Yeah. (0:30:47) Codey: That’s how that’s going to be me and my boyfriend this upcoming weekend. (0:30:51) Codey: He said that he’s going to make macarons for this party we’re going to. (0:30:54) Codey: And he is of the mind that like, if it is at all, not incorrect, but like not (0:31:00) Codey: to his standards, he just, he just tosses them and I’m like, they’re still delicious. (0:31:04) Kev: oh yes no no no yeah oh that’s how you grow that’s the training you gotta you (0:31:05) Codey: They just didn’t rise the way you wanted them to please let me eat them. (0:31:09) Codey: And he’s like, no! (0:31:10) Codey: They’re mediocre! (0:31:12) Codey: I’m like, no! (0:31:18) Kev: gotta take your licks and it’s usually not as bad as you think as someone who (0:31:20) Codey: No, dude, he’s such a perfectionist. (0:31:24) Codey: It’s never as bad, yeah. (0:31:24) Kev: likes to cook right like you’re your own harshest critic (0:31:27) Codey: It’s never as bad. (0:31:29) Codey: And we can just tell people I made them. (0:31:31) Codey: I don’t care. (0:31:32) Codey: Like, if they look bad. (0:31:34) Kev: » They got damaged in transit. (0:31:36) Codey: a couple of them lost their lives on (0:31:38) Kev: No, there’s no macarons in this update. (0:31:45) Kev: But what there is, is something else people aren’t probably sick of. (0:31:49) Kev: Fish bow, Moonstone Island. (0:31:52) Codey: ♪ Fish Bow ♪ (0:31:52) Kev: Continuing their tradition of crossing over with things and (0:31:57) Kev: fish bowing everything, yeah, they crossed over the hills. (0:31:59) Codey: Crossing over. (0:32:04) Codey: No, do you know crossing over with John Edwards? (0:32:07) Codey: Like, or whatever, whoever it was. (0:32:09) Codey: It was this show. (0:32:11) Codey: There was this guy who was a medium (0:32:13) Codey: who would help people, quote unquote, (0:32:16) Codey: help people talk to their loved one from beyond the grave. (0:32:20) Codey: So, and that was called. (0:32:22) Codey: He crossed he so like I’m like thinking about like fishboat like leading a séance like fishboat being the medium to like sorry I’m we’re off the rails y’all yeah pretty much Jesus you call fishboat to talk to grandma and figure out where the treasure was buried (0:32:34) Kev: Call California (0:32:36) Kev: Fishbows to get guidance (0:32:38) Kev: on your life and (0:32:40) Kev: finances (0:32:48) Kev: Sick, I’d be (0:32:50) Kev: be down for that. (0:32:52) Kev: I mean, you can have that idea and give us our medium… give us our psychic medium fish bow. (0:32:55) Codey: Just free, just completely free. (0:33:00) Kev: It wouldn’t be outlandish. There are psychic types in that game. (0:33:06) Codey: Dude, and he already looks like he already kind of has this like mystical look to him (0:33:12) Kev: yeah just put on a hat on the bowl oh okay fish boat is coming to chloromon (0:33:13) Codey: Just put on a hat yep, okay, but what about what about fish bow? (0:33:22) Kev: which is another creature collector that I didn’t really know existed until today (0:33:27) Kev: but it has nice key art i’ll say (0:33:39) Kev: uh there’s actually a few other ones including the standard avatar um the wizard guy forget his name (0:33:44) Kev: and uh but yeah fish bow uh what what’s interesting is so fish bow is is like the (0:33:51) Kev: fish bow with legs but here it’s a guy with the fish bow for the head um so you have full arms (0:33:57) Kev: and everything um so yeah koromon that’s only five dollars on steam right now um (0:34:12) Kev: um so yes oh so yeah that’s uh that’s I think that’s there’s nothing I think actually in (0:34:20) Kev: uh moonstone island in regard to this but they’re just announcing that fun little crossover (0:34:25) Kev: so go check out uh quorum on and get your your your fish bow for for you um okay speaking of (0:34:33) Kev: things for you and by for you I mean for me and probably cody super zoo story the kickstarter is (0:34:38) Codey: Whoo (0:34:40) Kev: Now Live! (0:34:42) Kev: So this is the game we’ve we’ve covered it before (0:34:46) Kev: Actually, but it’s a your (0:34:50) Kev: Typical cottagecore farming thing, but it’s focused on a zoo instead of a farm, right? (0:34:55) Kev: Which is a cool concept in my opinion or fresh spin on it. Um (0:35:00) Kev: The Kickstarter is now live. The goal has been crushed. We are at 60k. What was their original goal? (0:35:09) Kev: or no (0:35:12) Kev: The original goal was 60k. We’re almost at 100k at the time of this recording. Um (0:35:18) Kev: So, you know, it’s it’s going to be made theoretically (0:35:24) Kev: Currently only on Steam, but there are going to be stretch goals (0:35:30) Kev: When some which are we are they’ve already hit they’re adding some (0:35:34) Kev: extinct and rare animals (0:35:37) Kev: We’re getting the animal encyclopedia already. We are close to the bird aviary (0:35:42) Kev: So we can house the birds and the insects. That’s an important one. Go fund it guys. It’s only like 4k more. Come on (0:35:50) Kev: I want a two camp (0:35:53) Kev: So there you go, so put that in there and there’s several other (0:35:58) Kev: stretch goals (0:36:00) Kev: Consoles are pretty high up there. That’d be nice. But second island expansion. What does that mean? (0:36:08) Kev: Yeah, so yeah go check it out um if you (0:36:12) Kev: haven’t seen it like the whole Kickstarter has you know all the (0:36:15) Kev: details on the game um it looks pretty quality a lot of love in this one out of (0:36:19) Kev: you know if it’s going to be a Stardew like clone whatever um they are putting (0:36:24) Kev: a lot of effort into the zoo aspect of it all the animals look really nice it (0:36:28) Kev: looks like you know a lot of care and systems do that and of course you have (0:36:34) Kev: all your relationships and romances and so on and so forth and there is farming (0:36:39) Kev: of course. Festivals, all. (0:36:42) Kev: All that good stuff. (0:36:43) Kev: Oh, there’s dinosaurs! That’s already in there. Sick. (0:36:48) Kev: Super Zoo Story. I’m already locked down. I’m going to get this one 100%. (0:36:54) Codey: Yeah, so I’m I just figured out my Kickstarter I’ve been literally (0:36:59) Kev: I’m looking down the list as well. (0:37:04) Kev: It’s… (0:37:05) Codey: The whole time that you’ve been talking I’ve just been like trying to figure out my kickstarters (0:37:12) Kev: All these are quite reasonable $35 the highest there’s there’s not the 2000. Oh wait, those are all gone. Never mind (0:37:19) Kev: Oh wait, there they are. I was looking the wrong one. Oh, no, there it is. There’s the three thousand one. Oh (0:37:21) Codey: there we go. Okay, back. Back this project. Digital game key. Do I want to do I want beta (0:37:23) Kev: My god. Oh, oh you can design your NPC for marriage (0:37:29) Kev: You know if I had the money I’d love to do one of those one day just for the giggles (0:37:33) Kev: Um. (0:37:36) Codey: access? I don’t think I do. I don’t care about in game. I don’t know. I’m just going to do (0:37:46) Kev: Yeah, probably $20 usually a safe one to go with right that’s usually play the game and stuff (0:37:52) Codey: Uh, it needs my, oh, cool. (0:37:54) Codey: Nevermind. (0:37:54) Codey: My card is saved on this computer. (0:37:55) Kev: Hey, that’s your credits (0:37:59) Kev: Yeah, yep, yep, so check it out folks if you have it, you know 3k just sitting around (0:38:01) Codey: No, oops, that’s not right. (0:38:06) Kev: Drop it in and you know drop drop it in (0:38:09) Codey: What 3k. (0:38:10) Kev: Yeah to get to get to design an NPC for marriage candidate (0:38:14) Kev: So, you know for the (0:38:17) Kev: The sake of the podcast just just dropped 3k and you know, I could add fish bow in or or owl (0:38:23) Codey: I did it! I pledged. (0:38:24) Kev: You’re pick (0:38:26) Kev: There we go. One step closer to the bird sanctuary (0:38:30) Kev: So this has 23 days to go grab a couple weeks, but don’t forget (0:38:34) Kev: I know everyone will forget and we’ll remind you when it’s about to end but check it out (0:38:39) Kev: Back it looks like a great game (0:38:42) Kev: Very excited for super-easy story (0:38:43) Codey: I never I never back things. This is come on y’all join me (0:38:47) Kev: » Yeah, there you go. (0:38:50) Codey: I want the console releases at 210. Okay, and we’re almost at 100 we can do it. We got 26 days left. Oh (0:38:56) Kev: We got extinct animals, but which extinct animals did they get the good ones? (0:39:03) Codey: Yeah, let me look at that they had the list (0:39:06) Kev: Holy Marsupial wolf, the quagga. (0:39:10) Codey: Marsupial the marsupial wolf makes me (0:39:13) Codey: super-sack because that like we still have pictures of it like like it became (0:39:20) Codey: extinct so recently that we had photographs of it (0:39:26) Kev: Moas? I’d like a moa. (0:39:27) Codey: well it says they only list a couple what is a quagga oh it’s (0:39:32) Kev: Have you ever seen that show extinct or alive? (0:39:37) Kev: No, so it’s it’s about a guy like I think he’s the grandson of the guy who (0:39:44) Kev: Hey, you like found the the modern-day coelacanth or whatever, right? (0:39:48) Kev: So he’s dedicated to conversation (0:39:50) Kev: So the grandson’s dedicated to conservation all that and he goes out and tries to find animals that are supposedly extinct to see if (0:39:57) Kev: They’re still out there, which is cool. Yeah (0:39:58) Codey: Okay. (0:40:00) Kev: Yeah. (0:40:00) Codey: Wonder if there’s an Ivory Build Woodpecker episode. (0:40:03) Kev: I believe there is actually, yes. (0:40:06) Codey: That was, that was drama. (0:40:13) Kev: He actually has a pretty high success rate, all things considered. (0:40:16) Codey: Well, yeah, I’m not gonna bring it up. Let’s continue. (0:40:21) Kev: I mean, yeah, all right, all right. (0:40:24) Kev: But yeah, Super Zoo Story, you can enjoy extinct animals without all that drama, (0:40:30) Kev: the Wooly Rhino or the (0:40:32) Kev: the wolf okay I like in the notes even alcis my god is this game going to get me to kick start it (0:40:41) Codey: No, no, so I wrote that, sorry I wrote that, and yeah it did. (0:40:43) Kev: oh oh okay well there you go (0:40:47) Codey: You started talking about it again, or you started talking about it and I was like, yeah. (0:40:53) Kev: all right so that’s all for the updates and such um let’s talk about new game announcements um and (0:41:00) Kev: And we’re going to start off with one (0:41:02) Kev: And here and dear to me in whether I want to or not genetically speaking gotcha on the grassland (0:41:10) Kev: Where you play as a lot and cowboy in all caps per the steam page? (0:41:12) Codey: Mmm. (0:41:17) Kev: Where you farm the farm and there’s adventures grasslands and of course highlands they have to be cozy (0:41:24) Codey: They are cozy they are quoted as cozy (0:41:26) Kev: Yup, yeah, so it’s uh, I (0:41:31) Kev: I will say despite, y’know, all- (0:41:34) Kev: All the general, uh, or the usual, uh, descriptors, I think the game looks fun. (0:41:39) Kev: Um, it’s a 3D game, it has a very, sort of, cartoony art style to it, kinda reminds me of Fabledom, I would say. (0:41:47) Kev: Um, you can feel the Latin influence, the music, uh, some of the character designs and architecture, stuff like that. (0:41:55) Kev: Um… (0:41:56) Codey: even if even if y’all aren’t in the in the market for a new game go watch this (0:42:02) Codey: trailer it slaps that music that me I was like dancing (0:42:05) Kev: It’s pretty good. (0:42:09) Kev: It’s got a pretty dang good soundtrack or, you know, demo music, whatever you wanna. (0:42:15) Kev: Yeah, there’s a fire horse. There’s magical creatures. There is a Ponyta in this game. (0:42:22) Kev: So yeah, that is Gaucho in the Grasslands. (0:42:26) Kev: It looks very cool. (0:42:27) Kev: “Relief date aiming for February 2025.” Not terribly far away, to be quite frank. (0:42:33) Kev: I highly suggest everyone check this out. (0:42:35) Kev: I love the trailer, again, for nothing else for that sick, uh, music. (0:42:39) Kev: Um, yeah, that looks great, um, uh, obviously heavy bias here for the Latin stuff, but, uh, (0:42:46) Kev: you know, any sort of, you know, minority thing. (0:42:47) Codey: also the the dog has a mustache and the dog also has like those like eye tufts that you he like (0:42:51) Kev: Yeah. (0:42:55) Kev: As, as is in Mexico, as, (0:42:57) Codey: can’t see he’s just so cute (0:43:02) Kev: is pretty good. (0:43:04) Kev: It’s the, um… (0:43:06) Kev: Yeah, the, the, the… (0:43:07) Kev: Yeah, everyone knows that design now. It’s pretty popular these days. (0:43:10) Kev: The thick eyebrows and the mustache. (0:43:12) Codey: The thick eyebrows. (0:43:14) Kev: That you can’t… (0:43:14) Kev: Yeah, it’s good, good, good stuff. (0:43:17) Kev: Um, looks very colorful. (0:43:19) Kev: Very, very cool looking game. (0:43:21) Kev: Uh, and if, say, you need more cowboy-ing, (0:43:25) Kev: uh, you can also look at… (0:43:27) Kev: Seattle County. (0:43:29) Kev: Seattle Country! (0:43:31) Kev: Uh, I’ll read the blurb, um… (0:43:58) Kev: Should I have read that in a, in a, in a western twang? (0:44:00) Codey: Yeah, you should have you should have a hundred percent. Let’s do it. Please do it again (0:44:02) Kev: I can do it. (0:44:05) Kev: It’s like, oh, alright, here we go. (0:44:07) Kev: Here, here you go, Al. Here’s your editing work. (0:44:09) Kev: Alright, so, uh, here’s Cattle Country. I’ll read the blurb here. (0:44:13) Kev: Howdy, partner. (0:44:15) Kev: Welcome to Cattle Country. (0:44:17) Kev: The only cozy cowboy adventure life, Sim. (0:44:20) Kev: The trauma-determined pioneer traveling west to start a new life. (0:44:25) Kev: Make a home in the mountains. (0:44:27) Kev: Take on bandits. (0:44:29) Kev: Discover destiny plots. (0:44:31) Kev: Build a farm. (0:44:32) Kev: Develop your town. (0:44:33) Kev: and make friends with (0:44:34) Codey: I was not what I was expecting! (0:44:42) Kev: nailed it. (0:44:43) Codey: Nailed it. (0:44:45) Codey: I want you to talk like that forever now. (0:44:49) Codey: My dopamine just went through the roof. (0:44:52) Codey: Also, if you are… the word cozy was said in a title, take a shot. (0:45:00) Kev: Ugh, that’s already two sh*t. (0:45:04) Codey: I love water. (0:45:05) Codey: Take a shot of water. (0:45:10) Kev: So this one, unlike Gasho and the Grasslands, is more Stardew-esque with your top-down-pixel-ish (0:45:18) Kev: book. (0:45:21) Kev: They do try to, you know, have that more pioneer Western-y. (0:45:25) Kev: Not even Western, more pioneer I’d say, right, because when I think Western I think out in (0:45:30) Kev: more desert-y with the tumbleweeds and whatnot. (0:45:33) Kev: We got grassy areas, so they’re more pioneer-y. (0:45:36) Kev: But they got the music, they got some of the designs. (0:45:41) Kev: All things considered, like, it does look fun, you got guns and you’re pew-pewing at (0:45:46) Kev: other cowboy guys, I guess. (0:45:49) Kev: You got fishin’, you’ve got top-and-trees, lumberjacks, houses riding a horsey, mining- (0:45:57) Kev: although all of the usual, uh, fixings. (0:45:59) Codey: Oh yeah, it takes some… ugh. (0:46:01) Kev: Yup, there you go. (0:46:04) Kev: Um, so that is, uh, and with an open beta coming October 25th. (0:46:11) Kev: So get in the saddle. (0:46:14) Kev: Um, and wishlist now. (0:46:16) Kev: They should have, they should have hired me to do the western voiceover. (0:46:20) Codey: They really should. (0:46:21) Kev: Um, but yeah, no, uh, no, uh, actually. (0:46:33) Kev: Um, there’s a saloon. I mean of course there is. I like western cowboy motifs. I don’t (0:46:42) Kev: think they’re leaning heavily enough into it actually. That’s probably my biggest complaint. (0:46:48) Kev: The color palette just should be more brown and orange and whatnot, but I digress. Yeah, (0:46:55) Kev: check it out. It is one of those. Uh, all right, next up, uh, gone. (0:47:02) Codey: they don’t they don’t have it in this one this upcoming one (0:47:03) Kev: Well, actually I’m sure Cozy is, do they have Cozy in there? Oh, I don’t know if they actually (0:47:09) Kev: have Cozy. Nope, there’s no Cozy, but they do have another hallmark of several cottage (0:47:16) Kev: corgames as sexy fish people. Um, and we’re talking about forgotten waters and underwater (0:47:26) Kev: farm sim. Create your dream farm in an underwater world. Grow, build, and thrive under the (0:47:34) Kev: sea. Um, so yeah, you play as a fish person, uh, with feet, no, no more tail or whatever. (0:47:41) Kev: Um, think of like, uh, Luca. That’s what I’m thinking of. Yassified Luca. With an octopus (0:47:45) Codey: Yeah, okay, yep. (0:47:48) Codey: Just fine. (0:47:51) Kev: for hair. Like it’s, it’s like, it’s literally just an octopus sitting on your head. That’s, (0:47:56) Codey: Yeah, it is (0:47:57) Kev: that’s, that’s forming your dreamy locks. Um, so yeah, uh, you know, I digress. (0:48:03) Kev: It is underwater largely, but I think you can go to the surface because you’re having (0:48:07) Kev: dinner with what looks like a regular human. Yep. So this is, this is just Luca, the, the, (0:48:10) Codey: yeah at one point you’re in like a tavern that is like doesn’t seem like it’s under the water (0:48:15) Codey: looks like you’re dating a land a lander lander land lover I don’t know (0:48:23) Kev: the game. It really is. Have you seen Luca? Oh, well, it’s, uh, yeah, I enjoyed it. It’s (0:48:24) Codey: oh wow okay I have not you recommend it okay (0:48:31) Kev: It’s not bad, it’s not, you know, (0:48:33) Kev: not one of the top tier, but I enjoyed it for what it is. It’s a fun. (0:48:35) Codey: Right. I’ve been I’ve been making my way through them. (0:48:40) Codey: I just saw Princess and the Frog for the first time like not too long ago so and that’s been a while. (0:48:42) Kev: Uh, that one’s… Oh man. Like, that one’s not stellar, but the fact that it’s 2D makes (0:48:53) Kev: it so much better. Oh yeah, oh no, Dr. Facilier is top tier, and his song is such a banger. (0:48:54) Codey: Dude, but I I really liked that the villain and his songs they were (0:49:04) Kev: Like holy mackerel. Oh my god, yeah, he is. He’s fantastic building this song. Ah! Friends (0:49:10) Codey: Yup. (0:49:10) Kev: on the other side that’s what you (0:49:12) Codey: Oh, you’re pretty. (0:49:12) Kev: can have with you play for the other side so this is a Kickstarter on they (0:49:16) Codey: 100%. (0:49:22) Kev: have already they’ve just hit their goal of pen that’s a little over 10,000 (0:49:29) Kev: almost at 11,000 about two weeks ago or at least time recording October 23rd so (0:49:38) Kev: So wait, what? (0:49:40) Kev: One of the stretch goals is the jellyfish will assist- (0:49:42) Kev: I’m not sure if that guy in the bottom left, he’s kinda got a lot of metal going on. He might be a robot man- I don’t know. (0:49:44) Codey: I I need to see that (0:49:50) Codey: How do they do that I need to know (0:50:01) Codey: question mark (0:50:12) Codey: Okay (0:50:12) Kev: Girl person, I don’t know, Bernie. (0:50:14) Kev: Oh man, they’re running the gambit of fish people. We got one with no pupils, we got Amaya, we got- looks like just an air stewardess Lee. (0:50:28) Kev: Okay, yeah, there you go. And all sorts of other characters. Yeah, there you go. There’s all your attractive fish people and underwater crops. (0:50:42) Codey: I like so from looking at the trailer I was like really not sure what they were (0:50:42) Kev: What did I just date Sidon from Breath of the Wild? That’s the ultimate one, r

The Harvest Season
I Think You Were Mad at It

The Harvest Season

Play Episode Listen Later Oct 2, 2024 76:08


Codey and Jonnie talk about the games that should have farming. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:25: Feedback 00:09:04: What Has Codey Been Up To 00:18:53: News 00:41:00: What Games Should Have Farming 01:08:35: Entomology Rant 01:12:51: Outro Links Fae Farm on Consoled My Time at Sandrock Kickstarter Lightyear Frontier “Neighbours and Animals” Update Stardew Valley 1.6 on Mobile/Consoles Paleo Pines Upcoming DLC Tales of the Shire Video Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Codey: Hello farmers and welcome to another episode of the harvest season. My name is Cody (0:00:36) Jonnie: My name is Johnny. (0:00:37) Codey: And we are here today to talk about cottagecore games (0:00:42) Jonnie: Whoooo! (0:00:45) Codey: Okay, I’m not gonna ask Johnny how he’s doing cuz we’re that’ll just get us right into the issue so the issue at hand (0:00:54) Codey: So I’m going to first mention today’s topic is what game what games we think shouldn’t (0:01:00) Codey: Include farming. So these are games that do not have like big farming components or there (0:01:06) Codey: It’s like a series that has not had a farming game (0:01:10) Codey: Specifically that we think are like ripe for the plucking (0:01:15) Codey: So that’s what we’re gonna talk about we also have a bunch of game news (0:01:19) Codey: And then we’re I’m gonna talk about what I’ve been up to but Johnny does not want to talk about what he’s been up (0:01:26) Codey: To he has something else to talk about (0:01:28) Jonnie: Well, that’s because I haven’t had time to play games because I’ve been raging about last week’s episode (0:01:35) Jonnie: uh where Kev and Al made a (0:01:39) Jonnie: Tier list and I’m hoping you can hear the finger quotes that I was making when I said that they made a tier list (0:01:41) Codey: Uh-huh. (0:01:43) Codey: I did. (0:01:46) Codey: I did hear those finger calling. (0:01:46) Jonnie: because (0:01:48) Jonnie: I’m sorry guys. But what was that? That was a terrible tier list first of all. Okay. I am a tier list purist (0:01:56) Jonnie: I feel like so many tearless now, they just… (0:01:58) Jonnie: …people undermine the purpose of having an S-Tear. (0:02:02) Jonnie: S-Tear is meant to be for the elite. (0:02:05) Jonnie: You cannot have 20 characters in S-Tear. (0:02:05) Codey: Yeah. (0:02:09) Jonnie: Which I don’t know how many they put in, but it was a lot. (0:02:12) Jonnie: There were too many S-Tear characters. (0:02:12) Codey: Yeah. (0:02:14) Jonnie: Are you a purist when it comes to tearless Cody like me? (0:02:17) Codey: I, yeah, I think that like, so from listening to the episode I didn’t have any strong feelings but I did feel like there were some people that they put in the S tier that I felt like they were more, they felt more strongly about and like that’s the situation where like, that’s like, those should be the people (0:02:35) Codey: in their own tier, or like in a tier above S tier or something or like bump everyone else down to A I’m not entirely sure how they want to work on that but as it stands like it was just kind of, I mean, I didn’t necessarily disagree with where they put a lot (0:02:51) Codey: of people, but I agreed with some of the sentiment talked about in the slack. So what what were those sentiments. (0:02:58) Jonnie: And so, like, so first of all, too many in S-Tear. Agree with you, Coda. You bump everyone down. (0:03:05) Jonnie: Also, no F-Tear. Like, Stardew Valley has F-Tear characters. It’s very clear. (0:03:05) Codey: Correct. (0:03:07) Codey: Yeah. (0:03:12) Jonnie: A tier list is not about being nice and making friends. (0:03:15) Jonnie: A, these are digital characters. Who cares? (0:03:17) Jonnie: And B, who’s saying that Demetrius, Pan, and, uh, (0:03:22) Jonnie: Mayor Lewis are not F-Tear. They’re my personal F-Tear characters. Uh, like, they are F-Tear. (0:03:28) Jonnie: No D. Add an F-Tear. (0:03:29) Codey: Okay. (0:03:31) Jonnie: Oh. (0:03:32) Codey: Yeah. (0:03:33) Codey: Well, and I feel like they would have, the boys, (0:03:35) Codey: I mean, Kevin and Al are probably like, (0:03:38) Codey: they think Clint is F-tier. (0:03:40) Codey: Like I was shocked that they didn’t use F-tier for that. (0:03:44) Jonnie: Oh, so Clint is below F tier. Clint is in Clint tier. (0:03:48) Jonnie: I have done my own tier list, which I have put into the Slack, so if you are interested (0:03:53) Jonnie: in seeing a real tier list, patreon.com/dhspart. (0:03:54) Codey: Yeah. (0:03:59) Jonnie: I don’t know, maybe Al can link my tier list in the show notes for this one, because I (0:04:03) Jonnie: feel like it’s a much better tier list. It’s soon to be officially endorsed by the show. (0:04:08) Codey: Yeah. (0:04:09) Jonnie: It’s just objectively, objectively better. (0:04:12) Jonnie: But I even feel like some of the (0:04:14) Jonnie: choices of who they put into S-Tear is just like confusing. (0:04:19) Jonnie: So my personal S-Tear, just to be clear, is Hayley, Linus, and Willy. (0:04:25) Jonnie: Right? (0:04:25) Jonnie: For me, they’re the three characters with the most story that, not that I relate to, (0:04:32) Jonnie: that’s the wrong word, but that I feel some attachment to the story, right? (0:04:36) Jonnie: And each person, I’m sure, would have different characters that they would put in there. (0:04:40) Jonnie: I’m sure everyone would probably have Linus. (0:04:44) Jonnie: Who’s, when I’m saying like, “What do I like about the characters in the game?” (0:04:49) Jonnie: Like, those are the stories that I’m most going to refer to. (0:04:52) Jonnie: And like, that’s independent, right? (0:04:54) Jonnie: Like, the character I probably romance, or have romance the most across the game is Leah. (0:04:59) Jonnie: But Leah is like a solid B-Tear character, you know? (0:04:59) Codey: Yeah, I was going to say. (0:05:02) Codey: Wow. (0:05:03) Jonnie: She’s fine, but boring, so she’s a B-Tear character. (0:05:05) Codey: Yeah. (0:05:07) Codey: I guess like that was the other thing is that they were going off of like how they thought the characters were. (0:05:13) Codey: It was unclear to me how the grading was because they were like, no, no, like not how we feel that they are as a character that has been created but who they are as people. (0:05:25) Codey: and that’s like kind of difficult to judge because (0:05:29) Codey: you’re getting like the one-sided situation from a lot of these people (0:05:33) Codey: like I don’t know clint’s backstory I don’t know I don’t know who hurt him you know (0:05:38) Jonnie: Clint hurt Clint. It’s all his own fault. (0:05:43) Codey: oh no (0:05:44) Jonnie: And that’s why he gets Clinted. That’s why he gets Clinted here. (0:05:47) Jonnie: Um… (0:05:49) Jonnie: Uh… (0:05:50) Jonnie: Do I have anything else to say about the… (0:05:52) Jonnie: Oh, look, I feel like the other thing that really stood out to me on the tier list is (0:05:58) Jonnie: there’s like a little snip that I took of S-tier (0:06:00) Jonnie: that has Jodie, Leah, Robin, and Penny all together. (0:06:00) Codey: Yeah. (0:06:06) Jonnie: I just, I don’t want to know, you know, if there’s- (0:06:08) Jonnie: there’s maybe a sort of similar visual style between those four characters. (0:06:12) Jonnie: Um, I’m just gonna let that one- (0:06:12) Codey: Uh-huh, perhaps perhaps all with a certain hair color perhaps (0:06:20) Jonnie: Right? Right? (0:06:25) Codey: Yeah, I I didn’t even think about that until you showed me you showed me the picture and I was like, oh no (0:06:27) Jonnie: But to be honest, right. (0:06:35) Jonnie: And it’s just funny because the way they put it in the t- (0:06:35) Codey: They’re all (0:06:38) Jonnie: list that they were just all together with Linus sort of hanging out in the middle and I was like, “Yeah, it’s just Linus and his lady, sir.” (0:06:42) Codey: Yeah! (0:06:44) Jonnie: Just hanging out. (0:06:46) Codey: Linus and his four redheads, yeah. (0:06:48) Jonnie: Yup. (0:06:50) Jonnie: But to be honest, this is why I like tier lists, right? (0:06:54) Jonnie: Like one, people have different approaches. (0:06:56) Jonnie: And I think people do tend towards being too nice. (0:06:58) Jonnie: And it’s like, we’re just going to, you know, push things up above where they need to be, which I would like to see people move away from. (0:07:04) Jonnie: away from, but it generates (0:07:08) Jonnie: good discussion right because it’s it’s one of those things where it’s like (0:07:11) Jonnie: actually the act of going through that it’s kind of or through creating my (0:07:15) Jonnie: own tier list it’s thinking about like what what is it that I like about (0:07:18) Jonnie: characters in games and I think when I look at my (0:07:23) Jonnie: s tier the thing that I it’s like I like characters that (0:07:26) Jonnie: uh go on journeys and have probably relatable but not wholly positive (0:07:32) Jonnie: stories right like um all three of the characters i (0:07:38) Jonnie: have like uh challenges or or negative aspects (0:07:42) Jonnie: but but overall their stories are a positive ones (0:07:45) Jonnie: um or or about kind of like I guess different perspectives (0:07:49) Jonnie: um on things so anyway that was that was the thing I learned about myself (0:07:53) Jonnie: from uh from doing the tier list um I also just put all of the the minor (0:07:57) Jonnie: characters and dekes i’m like how do you rate the bouncer which you know (0:08:00) Jonnie: kev was keeps keeps him to have a real love for the bouncer (0:08:02) Codey: Yeah, yeah, Kev was like S tier immediately and I was like this bro has two lines my guy (0:08:06) Jonnie: - Oh. (0:08:10) Jonnie: laughing Right? (0:08:12) Codey: Or like the dwarf like all of these people that like you don’t really see that much of (0:08:18) Codey: And I don’t have enough information to make an educated guess (0:08:21) Codey: I think it would be so another thing is that I haven’t really personally gotten into a lot of the like (0:08:27) Codey: Backstory of a lot of the characters in Stardew Valley, but I have been doing that for Coral Island (0:08:32) Codey: I’d love to make an S a list for Coral Island. I would get heated about that for sure (0:08:38) Jonnie: I feel like that sounds like a great idea for an episode, and I know immediately that we would disagree on some characters. (0:08:42) Codey: Yeah (0:08:46) Codey: HAHAHA! (0:08:46) Jonnie: Because if I remember rightly, you are a fan of Scott, and I think he is like the driest possible character in that entire game. (0:08:55) Codey: I am very close to marrying Scott right now. (0:09:03) Jonnie: Ahh… (0:09:03) Codey: So I was, so I guess we’ll move forward (0:09:08) Codey: into what I have been up to. (0:09:10) Codey: On top of tearing my calf muscle, (0:09:14) Codey: I have also, that has given rise (0:09:16) Codey: to a lot of time of sitting down, (0:09:19) Codey: which means I can play games, which is great. (0:09:24) Codey: I’ve been playing Disney Dreamlight Valley still, (0:09:26) Codey: trying to get like 100% on a lot of the achievements. (0:09:29) Codey: Right now I’m trying to finish off the critters. (0:09:31) Codey: I only have two more critters. (0:09:33) Codey: And I actually, it’s a big tip (0:09:35) Codey: for people who are playing Stardew Valley (0:09:37) Codey: and who are looking for certain critters. (0:09:39) Codey: You, each critter like comes out at a specific day (0:09:44) Codey: at a specific time. (0:09:45) Codey: So like the two things that I want, (0:09:47) Codey: which I think are like the pink crocodile (0:09:49) Codey: and the red fox are both on Saturdays. (0:09:54) Codey: I usually don’t play on Saturdays. (0:09:57) Codey: So that’s why I don’t have them yet. (0:09:59) Codey: But they both come out on Saturday (0:10:01) Codey: and they come out at different times (0:10:02) Codey: and they have different, (0:10:03) Codey: like all the critters have different requirements. (0:10:05) Codey: Like the crocodiles want a certain, (0:10:07) Codey: like lobster is their favorite (0:10:08) Codey: and the foxes want sturgeon or whatever it is. (0:10:13) Codey: And so I finally just looked all of that up (0:10:15) Codey: because I had realized that they were only there (0:10:19) Codey: at certain times. (0:10:20) Codey: And so I was like, okay. (0:10:21) Codey: And when you go into the game, (0:10:24) Codey: you can look at the critter page (0:10:25) Codey: and it’ll be like, not here today. (0:10:27) Codey: Like this one’s not here today. (0:10:30) Codey: But I was like going online (0:10:32) Codey: and I was just never seeing them around. (0:10:34) Codey: And so I finally was just like, screw it. (0:10:36) Codey: I’m Googling it. (0:10:37) Codey: And I found out it’s Saturday. (0:10:38) Codey: So tomorrow is going to be lit for me. (0:10:41) Codey: I’m hoping to get both solidified. (0:10:43) Codey: That’d be awesome. (0:10:45) Jonnie: Can I ask, when you say you’re 100%ing all of the achievements, is that including the like, you know, harvest 10,000 blueberry achievements, like all of those things? (0:10:56) Codey: I already have that I already have those the one that I it is the one that I don’t have (0:10:58) Jonnie: Oh my god. (0:11:00) Jonnie: Cody? (0:11:02) Jonnie: It’s a lot! (0:11:05) Codey: right now that’s really frustrating is like water 7000 plant crops because I have water (0:11:12) Codey: like so I would plant for a long time I was planting when it was raining so it’s super (0:11:17) Codey: simple and you can just literally plant like wheat and then harvest like by the time you’re (0:11:22) Codey: done planting like a little like eight by eight square. (0:11:26) Codey: it’s already like ready on the other side so then you just go back to harvesting and then you just (0:11:30) Codey: go plant again. um but one of them is to water 7000 plants and so now i’m having to plant all (0:11:38) Codey: this stuff that I don’t care about uh just so that I can but it’s fine because there’s another (0:11:43) Codey: achievement where you’re supposed to buy seeds buy like 600 seeds or something from each of the (0:11:50) Codey: biomes and I think I still need to buy like another 300 seeds from the Glade of Trust so (0:11:54) Codey: I need to buy seats anyway. (0:11:56) Codey: It’s fine, I almost have all of this stuff for the gosh, what was the Tiana DLC called? (0:12:05) Codey: I don’t remember, but it’s the one that like brought in Tiana and a bunch of her furniture (0:12:12) Codey: and wardrobe stuff. (0:12:14) Codey: I’ve almost completed that star path and have everything that you get from that. (0:12:20) Codey: I think it still has a couple days, so I’m going to hope that that’s true because then (0:12:24) Codey: And I think that they’re gonna start like a spooky– (0:12:26) Codey: Halloween path–star path. (0:12:28) Jonnie: Do you get anything for completing all of the achievements other than, like, there was (0:12:34) Codey: No. It’s that currency. Yeah, you get like the dreamlight. I have like almost 100,000 dreamlight. (0:12:43) Codey: You which you use dreamlight to either to like unlock new realm. So like when they open whatever (0:12:50) Codey: the next realm is, let’s say it’s hocus pocus. If they unlock the hocus pocus realm, and then you (0:12:56) Codey: have to go to the castle and like open the door, the gateway to that realm, that’s like where you (0:13:01) Codey: use the dreamlight. (0:13:04) Codey: and usually the doors only need like 10,000 and I have almost 100,000. (0:13:09) Codey: yeet. (0:13:10) Jonnie: One last question because I feel like you and I are sort of the DTV correspondence on the show and I haven’t played since, you know, you and I, I think last talked about it, and that was, you know, when the story finished and I hit credits on the game, how do you feel the game is going in terms of, like, is it kind of just adding new stuff and mini stories and it’s kind of just like, if you’re into it, it’s good or like, is the game expanding beyond that? (0:13:14) Codey: yeah. (0:13:17) Codey: oh yeah. (0:13:21) Codey: mm-hmm. (0:13:21) Codey: yeah. (0:13:40) Jonnie: Or is it that you need to play it, you know, with the style paths as they’re coming out? Like, what’s, what’s your current take on state of the game for maybe someone that dabbled in it a little bit when it was an early access or something like that? Where are you at? (0:13:47) Codey: Yeah, so I would say the star paths are important if you’re interested in collecting all of (0:13:59) Codey: the like outfits and furniture things. (0:14:04) Codey: I thought that the dapper delights I think is actually what it’s called star path that (0:14:09) Codey: has a lot of Tiana stuff. (0:14:11) Codey: I really liked all a lot of the stuff that was in that star path so and also just from (0:14:16) Codey: playing consistently. (0:14:17) Codey: have a ton of moonlight, or moonstone, or whatever the heck it’s called. (0:14:21) Codey: So, you know, paying 2,500 moonstone to, which I’ve never had to pay real money. (0:14:28) Codey: I always just get it for free by playing the game. (0:14:32) Codey: Paying 2,500 moonstone to get access to the full star path was a no brainer for me. (0:14:38) Codey: But that’s really what the star paths are good for, is just the furniture, the wardrobes, (0:14:46) Codey: that kind of thing. (0:14:47) Codey: And so if you’re really not into that, the star paths are not necessary. (0:14:53) Codey: Every time they release a star path, they kind of have been releasing a new character (0:14:58) Codey: along with it. (0:14:59) Codey: But you don’t have to do the star path, you can just come and be like “I wanna meet Tiana,” (0:15:03) Codey: or “I wanna meet Mulan,” or whatever. (0:15:05) Codey: But also I don’t think that that content goes away. (0:15:07) Codey: I don’t think that if you miss when Mulan shows up, that you’re not gonna get to ever (0:15:13) Codey: meet Mulan. (0:15:14) Codey: It’s just that you’re probably not going to get immediate access to the site. (0:15:17) Codey: I’m assuming that they’ll become available like through the store, but that’s, um, like through, uh, Scrooge’s store, but you can’t pick what shows up there. (0:15:29) Codey: It just kind of like randomly goes through a bunch of stuff. (0:15:33) Codey: So if you’re wanting something specific, you kind of just have to like, um, and then the achievements, I mean, there’s no purpose. (0:15:40) Codey: I did this with World of Warcraft too. (0:15:42) Codey: Um, I just went and like pet all of the critters and did all of the silly stuff. (0:15:47) Codey: Just because it, seeing little achievements like being done just makes my dopamine skyrocket. (0:15:55) Codey: So that’s, that’s, that it’s not necessary at all. (0:16:00) Codey: So if it’s, if you’re like, not really sure, or if you’re not really tied to any of these characters, (0:16:04) Codey: or if you don’t super care, like I would just wait for a big content update or something. (0:16:09) Codey: Um, I’m assuming eventually this like rift in time thing will just become free to play and you won’t have to like, (0:16:16) Codey: to like because it’s a paid deal. (0:16:17) Codey: You’ll see currently, but, um, and it has like, it adds a whole nother dimension (0:16:22) Codey: cause it adds a whole extra tool. (0:16:26) Codey: Um, which I think messes with time, but I have not even, since I don’t have that, (0:16:32) Codey: I haven’t even unlocked any of that stuff yet. (0:16:34) Codey: And I think it also adds multiple characters that I again, don’t have access (0:16:39) Codey: to, but I’m not really that worried about it. (0:16:41) Jonnie: nice it’s good to hear like it feels like they’re developing that game in a really positive way (0:16:41) Codey: So yeah. (0:16:43) Codey: Yeah. (0:16:47) Jonnie: but also a way that kind of you know ultimately these games are you know need to make money so (0:16:53) Jonnie: it sounds like they’re striking that balance in a in a healthy way which not many games do these days (0:16:56) Codey: Yeah (0:16:58) Codey: Yeah, I definitely agree. I think the other thing (0:17:04) Codey: So the other thing I’ve been playing is coral island and last time al and I talked about coral island we were talking about 1.1 (0:17:11) Codey: And I we talked about like the different things that 1.1 brought and how we didn’t get to any of them (0:17:18) Codey: so I finally got to give the mer people what they (0:17:25) Codey: which was like five osmium (0:17:26) Codey: crops and five osmium essences and then once you give that to them it basically (0:17:32) Codey: like allows you to get a tail and and then the moving around in the underwater (0:17:38) Codey: area is so fast so that’s great after that they then ask for you to bring them (0:17:47) Codey: 75 osmium crops and 30 osmium essences and that’s where I’m currently stuck (0:17:54) Codey: because I like can’t go into a (0:17:56) Codey: bunch of the buildings because they’re like you’re not allowed in here and (0:17:59) Codey: stuff like that like just getting a tail doesn’t mean that they all (0:18:01) Codey: automatically accept you but that also means that I need to like harvest 75 (0:18:07) Codey: osmium crops I finally have improved a lot of my stuff to be able to do that (0:18:12) Codey: but whatever I’m in my second year now and I almost have most of the lake shrine (0:18:19) Codey: like temple like finished but I’m not entirely sure like how much I can really (0:18:25) Codey: do without. (0:18:26) Codey: Like getting the very specific fish that you can only get in the first seven days of fall. (0:18:33) Codey: That kind of stuff, but I’m really enjoying coral island right now. Like I that’s that has (0:18:37) Codey: my full attention really except for tomorrow when it’s going to be Disney dream my about. (0:18:43) Jonnie: Yeah, I’ve been thinking about maybe jumping back into Coral Island now at one point. (0:18:48) Codey: Yeah, so yeah, that’s what we’ve been up to. (0:18:54) Codey: So we’re going to jump into game news here. The first thing on our list that Al has procured for (0:18:59) Codey: us is Fey Farm, which is coming to PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, (0:19:10) Codey: and the Windows Store. So I guess that’s it’s only been on Switch and Steam, yeah? Question mark. (0:19:18) Jonnie: Sure, why not? (0:19:19) Codey: Okay. It does say… okay, I should just read more. That’s gonna happen on the 22nd of October, (0:19:31) Codey: and on the Twitter post that they posted a quote, “The new versions will include all content up to (0:19:37) Codey: date and full cross-play with the existing PC and Nintendo Switch edition.” So yeah, currently it’s (0:19:43) Codey: on PC and Nintendo Switch, and you’ll be able to cross-play with everything. (0:19:49) Codey: So if you’re wanting it, if you’ve been like, “Oh man, I’ve been waiting for it (0:19:53) Codey: on PlayStation or Xbox, like here’s your time.” Did you play Fey Farm? I can’t remember. I think (0:19:58) Codey: you were mad at it, right? (0:19:58) Jonnie: Yeah, well I like how Fae Farm plays as a game. There’s lots of good quality of life stuff that (0:20:06) Jonnie: they do. The movement is very fun. Unfortunately, the quest story world… it wasn’t there for me. (0:20:15) Jonnie: And you know, it was so far away that I didn’t really have any desire to go back. I know they’ve (0:20:20) Jonnie: done a number of updates on it. So I think if you’re someone who more… you’re just like, (0:20:26) Jonnie: I like farming, I like doing that sort of stuff. (0:20:29) Jonnie: I think this is a very good game for that. (0:20:32) Jonnie: If, like me, you prefer more of a story narrative to your games, this is not one too satisfying. (0:20:40) Codey: Well, maybe that’s something maybe that’s next after console not what (0:20:46) Jonnie: Well, they did some work on it, but it was just that the characters were so bland that (0:20:53) Codey: Oh, I remember this, mm-hmm. (0:20:54) Jonnie: it just felt like it was, yeah, it was just so far away that I know that I’ve done some (0:20:58) Jonnie: work on it, but it’s like some work on it would maybe get it to a point where it’s (0:21:02) Jonnie: acceptable. (0:21:03) Jonnie: It felt, to me, it felt like it needed a huge overhaul and there was a lot of, like, some (0:21:08) Jonnie: of the major quests in the game, it would kind of, you would get to an important point (0:21:12) Jonnie: and it would be like, “And you went and did the thing!” and then you wake up the next (0:21:16) Jonnie: “Oh, okay, I would kind of like to see me doing the thing, that would be, that would be cool!” (0:21:22) Codey: Would have been cool, I don’t know, maybe. (0:21:26) Codey: Okay, well maybe that’ll come later. (0:21:30) Codey: Next on our list is My Time at Evershine, (0:21:34) Codey: which I did not remember this game, (0:21:37) Codey: so my brain thought that this was Ranch of River Shine, (0:21:42) Codey: which I think was the horse game. (0:21:45) Codey: This is not that. (0:21:46) Codey: Next, my time game, so my time at Portia, my time at Sandrock, this is the third installment of that. (0:21:52) Codey: So the Kickstarter is now live and there is a new fancy trailer. (0:21:58) Codey: The Kickstarter goal was $200,000 and that goal was hit in 35 minutes. (0:22:06) Codey: They then unlocked $500,000 in 3 hours, $800,000 in 11 hours, (0:22:14) Codey: And then, uh, 20– (0:22:16) Codey: 26 hours was when they reached a million, and at the time–let me see if it’s changed drastically since I looked. (0:22:24) Codey: Uh, yep, it’s–it did. It went up 30 more thousand dollars. (0:22:28) Codey: Um, it is at almost 1.3 million dollars right now. Wild. (0:22:32) Codey: And it still has quite a way to go. (0:22:33) Jonnie: Yeah (0:22:36) Jonnie: It’s it’s pretty nuts, but this is one of those things that I feel like is (0:22:42) Jonnie: Just generally good right like I think in general around here (0:22:47) Jonnie: we’re not huge fans of these games, but they clearly have their fans and (0:22:53) Jonnie: They obviously my time at Sandrock landed because my time at ever shine got funded so well and I feel like (0:23:01) Jonnie: You know looking at the trailer for my time (0:23:03) Jonnie: Like it looks like a good next iteration on this formula that is (0:23:10) Codey: Mm-hmm. Yeah, um it and they’ve got a lot of stretch goals that they hit as well (0:23:16) Codey: Um, so at 200 i’m just going to go through these rapid fire (0:23:19) Codey: Um, 200 000 was an in-game t-shirt for all backers 250 was uh flirting (0:23:26) Codey: Uh to build emotional connections with npc’s faster. Okay, uh, 300 000 you got the bathtub (0:23:35) Codey: Okay. 400,000 was player voted interaction so it’s a new. (0:23:40) Codey: Romance interaction players can design and vote on their favorite designs interesting looks like some options might be hug or I can’t see that picture very well hug or something else for romance 500,000. (0:23:54) Jonnie: And it looks like maybe a kiss. (0:23:56) Codey: Okay, disgusting at 500. (0:24:00) Codey: It was you unlock they unlocked voting for someone a character from either my time at Portia or my time at Sandrock that can vote. (0:24:11) Codey: So it would be a character that would come into ever shine 600,000 was swimming 700,000 was hot springs 800,000 was a new special pet Oh, they got me players can submit their designs are taking people’s designs 900,000 was a pajama set million was 10 new photo poses and then they put they had hidden goals and of course those goals are unlocked at this point so we have to do that as well. (0:24:40) Codey: We have the hidden goal of log on will will be Logan Logan will be visiting my time. I don’t know. Is this Logan a character a good character from (0:24:46) Jonnie: - Logan. (0:24:53) Codey: The thing. (0:24:54) Jonnie: I don’t know. (0:24:55) Codey: Okay. (0:24:56) Jonnie: It looks like it’s, (0:24:56) Jonnie: I’m assuming it’s a character from my time at Samurai. (0:24:59) Codey: Okay. Yeah, he has like a cowboy hat thing and then a visitor from the past the builder from Sandrock will visit settlement to with Logan for a story quest, you’ll be able to tweak their appearance name and really. (0:25:11) Codey: To get the desired effect. So that is where we currently that’s it. (0:25:15) Codey: I think we’ve already got that. No, no, wait, it’s not clear to be what’s going on with this goal thing. I think it is. Yeah. So at 1.2 million was that and we were already, we’re already at that at 1.4 million the stretch goal, you can now adjust your height cue the that should have been option thing and then so that was what we’re still going for and at 1.7 million is another romance. (0:25:40) Codey: Yeah, not gonna play this but cool. (0:25:41) Jonnie: Look, I keep thinking about whether or not I want to try my time at Samrock just to see (0:25:47) Jonnie: what they’re doing, so I’m not going to commit to not playing this. (0:25:54) Codey: I don’t know it gives me like when I watch the trailer, it’s giving like final fantasy vibes and I I didn’t like final fantasy internet come at me. Okay. (0:26:04) Jonnie: I don’t say that I don’t like Final Fantasy because I’ve never played Final Fantasy. (0:26:09) Codey: Okay. (0:26:10) Codey: cool. This is a safe space. (0:26:14) Codey: Next up is light year frontier. They have a new neighbors and animals update. (0:26:21) Codey: So this is an update that will that is out now actually, it became available out a couple days after we’re recording but it will be out by the time this comes out. (0:26:32) Codey: A big question a lot of people had is if they have save files already is that going to work with a new update it will 100% so you’re. (0:26:40) Codey: They will just like if you have an early access save it will just merge right into the new update. I believe this is also a free update, which is cool. (0:26:51) Jonnie: Ah yeah, so like, yeah Frank, if I remember rightly, is still in demo. (0:26:55) Codey: Yeah. Oh, no, no, it’s in early access now. (0:26:59) Codey: Early access and it has a demo, but the demo is trying to see it the demo itself is coming down on October 8 so you. (0:27:10) Codey: Yeah, so you can get if you buy it, then you can access it now and play it now, but if you have I don’t think that you’re safe from the demo goes over I think it’s your save from early access. (0:27:22) Codey: So the demo was just like a small like if you can just play it for free and see how you like it, but then if you buy it as an early access game, then you’ll get access to this update and whatever file you have will move on to the update. (0:27:38) Codey: This update is including, so it’s called. (0:27:40) Codey: Neighbors and animals, so the neighbors, uh, you invite two new characters, um, to (0:27:46) Codey: your area and it’s a rancher named Diane who of course helps you with the animals. (0:27:51) Codey: Um, and a field research scientist, uh, named all, it doesn’t really say what (0:27:57) Codey: exactly he is, but he does, he helps you like splice seeds together. (0:28:02) Codey: Um, and he has flowers in his beard and I love that. (0:28:06) Jonnie: Yeah, I tried Lightyear Frontier, it didn’t really grab me, I guess this is, I think if you were enjoying Lightyear Frontier, this sounds great, but it doesn’t seem like a huge uptake from my perspective. (0:28:15) Codey: Yeah I think like it’s just a little bit of extra like a couple characters and (0:28:24) Codey: then the animals but other than that I don’t I also don’t really think this is (0:28:28) Codey: adding that much and I am not a fan of space so. Next on our list is Stardew (0:28:37) Codey: Valley. 1.6 is now coming to mobile and switch on the fourth of. (0:28:45) Codey: and concerned ape said quote the console and mobile ports will release at version (0:28:52) Codey: 1.6.9 which will also come to PC around that time. I’m looking forward to having (0:28:58) Codey: 1.6 fully released on all platforms then I would like to finish Haunted (0:29:04) Codey: Chocolate to your next. Thank you. Correct. Correct. So yeah if you (0:29:06) Jonnie: I will believe it when I see it. (0:29:08) Jonnie: Sorry, in reference to haunted chocolate yet not 1.6 coming to mobile. (0:29:16) Codey: console and mobile ports for that are coming out super cool November 4th and so (0:29:22) Codey: if you’ve been waiting to jump back in until that it’s it’s gonna I also like (0:29:27) Codey: how it’s like not only coming to console and mobile at that point but it’s also (0:29:31) Codey: just going straight to like the most updated version and so it’s not like oh (0:29:37) Codey: some are gonna be at 1.6.2 and some are gonna like or anything like that like (0:29:40) Codey: everyone is going to be up to date at the same time. I really like that. (0:29:45) Codey: Next we have paleopines. So there are two upcoming DLCs. The trick-or-treat DLC and (0:29:53) Codey: the spooktacular DLC. We’re getting into spooky season y’all. For trick-or-treat, (0:30:00) Codey: quote, “This DLC is all about a brand new nighttime adventure. Explore paleopines after dark, collect (0:30:06) Codey: treats from your townsfolk pals, and uncover a mysterious trickster who’s up to no good. (0:30:12) Codey: there’s even a cool minigame award off (0:30:15) Codey: some rewards and a chance to befriend some spooky colored dinos that look like (0:30:20) Codey: they’ve crawled straight out of a Halloween movie. I don’t think that (0:30:24) Codey: they’ve put pictures of this up. Oop there’s a trailer video I’m gonna watch (0:30:29) Codey: it now because just come out of a Halloween movie like I don’t know what (0:30:35) Codey: Halloween movies y’all are watching but if a dinosaur came out looking like what (0:30:40) Codey: I would expect coming out of a Halloween movie it would be a little gory (0:30:45) Codey: cuz I watched yeah okay so I just saw one of them was a dinosaur with a pumpkin on (0:30:46) Jonnie: Yeah, I’m guessing these are going to be a little bit cuter. (0:30:52) Codey: its head that is actually adorable unfortunately and then spooktacular DLC (0:31:03) Codey: quote want to make your ranch the spookiest place on the block the (0:31:06) Codey: spooktacular DLC has everything you need decorate your land with spooky scarecrows (0:31:11) Codey: bubbling cauldrons and more you can even get in on the fun with some fang (0:31:15) Codey: fantastic thing thing vampire hot outfits for your rancher dress up and (0:31:21) Codey: show off the Halloween spirit okay so that is more like I don’t know why these (0:31:26) Codey: are they at different times why are there two why are why are they why are (0:31:29) Jonnie: Who knows? Who knows? (0:31:31) Codey: they (0:31:32) Jonnie: Because more DLC means more money. (0:31:33) Codey: it’s true well I thought that okay I don’t know they’re cute though if you (0:31:39) Codey: like paleopines and you’re just looking for more skins and cute minigames and (0:31:44) Codey: stuff, let’s come out. (0:31:45) Codey: Okay, I feel like this is the one that’s going to take a lot (0:31:49) Codey: of our, a lot of our time, unless you don’t have too much (0:31:53) Codey: to talk about it. But I assume you do. Last but certainly not (0:31:56) Codey: least, tales of the Shire. So on September 22, it was Hobbit Day, (0:32:02) Codey: because correct me if I’m wrong, that is Bilbo and his uncle’s (0:32:09) Codey: birthday. No, Bilbo and thank you Frodo and Bilbo’s birthday. (0:32:10) Jonnie: Ah, photo of Bilbo’s birthday? (0:32:15) Codey: So that came out on Hobbit Day and it was a 18 minute trailer. (0:32:18) Codey: It was super cute. What did you think about the trailer? (0:32:22) Jonnie: I don’t think there was anything new revealed in the trailer or in the in the showcase, I think it was mostly just new like more detail on stuff we already knew, so there wasn’t a ton, I think that I have to say about it, other than putting a bunch of New Zealanders to speak on camera is like the worst possible choice to get people excited about your game (0:32:48) Codey: What? I loved it! (0:32:53) Jonnie: As a people, we are not exciting to listen to and terrible on camera and I was just like this was certainly a choice and not a very good one (0:32:54) Codey: Did you know anyone who was on camera? (0:33:06) Codey: Okay, awesome. (0:33:06) Codey: Because New Zealand is such a tiny place, clearly. (0:33:09) Codey: You guys all know each other. (0:33:11) Codey: Well, that’s super cool. (0:33:13) Codey: Okay, but like what, so of the things that we saw some more content on, like did you (0:33:18) Codey: have anything that you were really jazzed about or anything? (0:33:21) Jonnie: So for me, the thing that I am most excited about with this is the focus on cooking. (0:33:28) Jonnie: And for me, it’s the idea that the game is built around a specific aspect of cosy games. (0:33:38) Jonnie: We have had so many cosy games that just do the Stardew Valley thing of, (0:33:45) Jonnie: “We’re going to do all of it, and it’s all equally important.” (0:33:50) Jonnie: what I like about this. (0:33:51) Jonnie: Is that it’s like very focused around the thing that is important to Hobbits, right? (0:33:55) Jonnie: Um, there was a game I recall, I don’t think it’s ever come out yet, but it’s been around (0:34:02) Jonnie: in the news for a while, which was based around building and owning an inn. (0:34:06) Jonnie: And the more we learned about that game, the less it felt like it was in any way connected (0:34:09) Jonnie: to owning an inn, because it just had every feature from every other cozy game. (0:34:10) Codey: Yeah. (0:34:15) Jonnie: And that’s the thing that has me most excited. (0:34:18) Jonnie: and you see it through some of the little choices (0:34:21) Jonnie: that you’re making as well, like the fact that it’s not a grid based placement system for decorating in your hobbit hole (0:34:24) Codey: Yup. (0:34:28) Jonnie: so that it can be a chaotic mess, like I imagine a hobbit hole would be, to me it just feels like those little decisions are… (0:34:37) Jonnie: it makes sense in the game that they are building and in the world that they are building that game in. (0:34:42) Codey: Yeah, I really like that was one thing that really stuck out to me is like the customization (0:34:49) Codey: capabilities of the decorating where it like showed a character putting something on a (0:34:56) Codey: couch like a pillow and they were able to like position it any way they wanted and like (0:35:02) Codey: turn it like just like 10 degrees or whatever and just make it like exactly how they wanted (0:35:07) Codey: it and I thought that I love when games do that like I’ve always loved it. (0:35:12) Codey: The Sims, after the first couple of Sims, they’ve added a way that you can do that. (0:35:17) Codey: There is a grid-based system, but you can hit a key and then it’ll let you put things (0:35:21) Codey: wherever you want. (0:35:23) Codey: So it gives more, it doesn’t feel as rigid. (0:35:26) Codey: I super appreciated that about this. (0:35:29) Codey: They also said as you play, some of the spaces in your home are boarded up, but as you’re (0:35:37) Codey: playing the game, you get access to more of those rooms. (0:35:40) Codey: get someone to help you. (0:35:42) Codey: Take the boards off of one door and then they’re like, and then you can (0:35:45) Codey: decorate that room, that room, however you want. (0:35:48) Codey: And I was like, and they showed a really cool library. (0:35:50) Codey: And I was like, y’all know, I’m just going to make a lib, all libraries. (0:35:54) Codey: Right. (0:35:55) Jonnie: yep (0:35:57) Codey: I’m going to have a living room, like a living area that has like a desk. (0:36:02) Codey: Uh, and then of course you have your pantry with all your food and your (0:36:05) Codey: kitchen and like probably a kitchen table room or what is that called? (0:36:08) Codey: Dining room, uh, probably a bedroom. (0:36:11) Codey: right, but every other (0:36:12) Codey: room that I unlock is just going to be another version of a (0:36:15) Codey: library because that would be what my house would look like. (0:36:19) Codey: So I also really, the highlight of the video for me was the art (0:36:25) Codey: director’s dog. There’s a moment where he like talks about I (0:36:28) Codey: don’t even know what he says but he starts walking and the camera (0:36:31) Codey: just like zooms in at his feet and there’s just a dog walking (0:36:34) Codey: next to him. It’s this little white poofy dog. So cute. I (0:36:38) Codey: I loved that. (0:36:39) Codey: Have you pet that dog? (0:36:40) Jonnie: have not pet that dog. Okay, I’ll add it to the list of things to do next time I’m in Wellington. (0:36:47) Codey: Okay, cool. (0:36:49) Codey: The other thing that I really wanted to point out was the cooking mechanic. (0:36:53) Codey: They really seem to have a lot of options and (0:36:57) Codey: a lot of different ways that you could do that. (0:37:00) Codey: So for example, they had, I think you were cooking meat or something, but (0:37:04) Codey: you were cutting it. (0:37:05) Codey: And there was an option between going really chunky or really fine cut. (0:37:12) Codey: It just had to do with how long you chopped for, right? (0:37:17) Codey: So if you chopped for only a small amount of time, it was on the chunkier side. (0:37:21) Codey: And then there’s a bar that it’s the longer you chop that just keeps moving to (0:37:25) Codey: the right and it’s just finer and finer and finer. (0:37:28) Codey: And it kind of gives you a discrete or a continuous scale. (0:37:32) Codey: And I really like that cuz it allows for a lot of nuance in cooking. (0:37:36) Jonnie: Yeah, I agree. Right. For me, that’s one of the things that seems like has been done really well about the game is because different recipes, as I understand it, will require like some might want chunkier meat or some might want more finely diced. (0:37:51) Jonnie: Right. And so you can. And I can’t remember if it was shown in this video or a previous one, but there was different sort of flavor scales. (0:37:58) Codey: Yeah, yeah, it was like smokey, smokey versus something else, yeah. (0:38:01) Jonnie: So you’re actually. (0:38:04) Jonnie: Exactly. So you’re actually cry- (0:38:06) Jonnie: crafting dishes rather than, rather than just like kind of the standard cooking, right? (0:38:14) Jonnie: Which is just like do the action on time, which is fine. (0:38:18) Jonnie: You’re doing real cooking and that’s very much at the core of the game and it seems like it’s got a- (0:38:25) Codey: Mm-hmm. Yeah for sure. Um, was there anything else that you wanted to talk about with Tales of the Shire? (0:38:30) Jonnie: Oh yeah, so the other thing, in general discourse about this game, I see a lot of commentary (0:38:39) Jonnie: around the art style, and obviously because it’s the internet, most of the commentary (0:38:45) Jonnie: you see is people that don’t like it, and for me the art style is unique. (0:38:52) Jonnie: I totally get why people may not love this art style, but I almost feel like a lot of (0:38:57) Jonnie: the reaction is because art has become (0:39:00) Jonnie: a little bit homogenous in games recently and this is a different art style. Yes, like it is (0:39:08) Jonnie: a relatively simple art style but I think it works for what the game is and it’s not something (0:39:15) Jonnie: that I’m going to sit stand here and say it’s my favorite but I think it works and I feel like (0:39:20) Jonnie: it’s getting a lot of overly negative views on the art style simply because it’s not (0:39:27) Jonnie: aligned to what we commonly think of art style. (0:39:30) Jonnie: Where it’s like either your pixel or you know like this kind of you know legend of uh not legend (0:39:38) Jonnie: of Zelda Breath of the Wild style like you know like it just feels like there’s a small number of (0:39:44) Jonnie: categories now and if you don’t fit into one of those then people look at it and go that it’s bad. (0:39:48) Jonnie: But when I look at this I get um uh to me it kind of aligns to the an art style that was sort of (0:39:56) Jonnie: preeminent in you know mid-2000s. I think of games like Fable. (0:40:00) Codey: Mmm, yeah. (0:40:01) Jonnie: And you know Fable is like very English, old England inspired. Obviously Lord of the Rings, (0:40:08) Jonnie: the Shire, very inspired by that region of the world. So there’s something like actually (0:40:13) Jonnie: that I like about this art style that makes me feel slightly nostalgic. So anyway I just (0:40:18) Jonnie: see a lot of negative discourse and I think that’s largely driven by people being less accepting of (0:40:24) Jonnie: things that are trying something new and I quite like what this is doing. (0:40:28) Codey: - Yeah, I think that that was my initial gut reaction too, (0:40:31) Codey: was like, oh, this is the unknown. (0:40:33) Codey: Like, ah, spooky. (0:40:35) Codey: But I feel that like the more I see trailers of it, (0:40:39) Codey: the more it’s like endearing to me. (0:40:40) Codey: And I think it’s just something I just need to get used to. (0:40:42) Codey: I don’t think that it’s bad. (0:40:44) Codey: I think it’s just different. (0:40:45) Codey: And I’m excited to see where it goes. (0:40:46) Jonnie: Exactly, uh, only other thing is, uh, Lidl. Lidl, best character. (0:40:52) Jonnie: Lidl is the goose that’s got the armour. (0:40:53) Codey: Oh cute. Cool. Well that is the news. Okay so today we are talking about what games should include (0:41:06) Codey: farming. So these are games either that we’re coming up with off the top of our head or existing (0:41:11) Codey: games that just like why don’t they have a farming aspect to them really. So when this was pitched to (0:41:19) Codey: to me. I think it was pitched because of some of the conversations that like Al (0:41:23) Codey: and Kevin had been having. And I was like really sitting there. I was like, man, okay, (0:41:29) Codey: think of games that are not farming games. My brain went to like Call of Duty. And I was like, (0:41:36) Codey: no, or like Baldur’s Gate. I don’t think that’s gonna have farming in it. I do know World of (0:41:42) Codey: Warcraft did have farming in it in the midst of Pandaria expansion. It was actually pretty cool, (0:41:47) Codey: but it was just kind of like a small little way to get experience with a certain fact. (0:41:53) Codey: I didn’t even think about that! (0:42:12) Jonnie: The first game that came to mind for me was Skyrim, yeah, to me, yeah, so to me it was (0:42:24) Codey: Oh my gosh! Okay, elaborate. I’m here for it. (0:42:28) Jonnie: one of those like Skyrim is such a big game right and when I was thinking about what would (0:42:37) Jonnie: make sense for a sort of genre to add farming too. (0:42:43) Jonnie: The thing that really stood out to me is like how would it meaningfully add something to (0:42:48) Jonnie: the gameplay of the game right and I don’t recall if Skyrim had like if you could build (0:42:56) Jonnie: farms when you could do some of the house building stuff but that was sort of you know (0:43:01) Jonnie: very limited and you know I guess when I say Skyrim right it’s like any sort of Bethesda (0:43:06) Jonnie: style open world game I kind of feel like this applies to where it would be great if (0:43:11) Jonnie: if you could… (0:43:14) Jonnie: just… (0:43:14) Jonnie: more farming, because farming is a… (0:43:18) Jonnie: like, often you get resources from farms that exist, right? (0:43:22) Jonnie: Like, whether it’s potatoes or whatever it is. (0:43:26) Jonnie: But equally, kind of, the more I thought about it, the more the thing that stood out to me (0:43:32) Jonnie: is the ability to do farming in a way that’s slightly different (0:43:36) Jonnie: because you have so many different locations that you could do farming in. (0:43:40) Jonnie: and what I started thinking about. (0:43:41) Codey: Yeah. (0:43:42) Codey: Oh, I’m sorry. (0:43:42) Jonnie: was the idea of like, imagine what farming would be like in Fallout, where you have soil that is full of radiation, and maybe you are generating all of these, you know, plants that have mutations on them, or maybe in Skyrim, where you’re farming near the mountains, and you know, it’s really icy, maybe that changes how you farm, or in a game like Starfield, which nobody played because it was terrible, like, what is it like farming on? (0:43:44) Codey: I’m sorry. (0:43:46) Codey: I’m sorry. (0:43:48) Codey: I’m sorry. (0:43:50) Codey: I’m sorry. (0:44:09) Codey: Yeah. (0:44:12) Jonnie: a planet that’s further away from the local star that the planets are orbiting around, so I got really excited about like, the variation that’s possible within those sorts of things. (0:44:20) Codey: Yeah. (0:44:26) Codey: Yeah, I think that that is really a cool idea, like I’m thinking about, you know, the farm that (0:44:33) Codey: you would have in like Whiterun or around Whiterun will be completely different than the one around (0:44:38) Codey: Markarth, which is going to be a higher elevation versus like the one in the swampy area that I (0:44:46) Codey: hate going to that’s gonna have completely different things like it’s (0:44:50) Codey: like water and then like of course the solstheim when you go there there’s (0:44:57) Codey: probably different crops there I’m sure I’m all in for this I did a quick (0:45:03) Codey: Google and apparently there is like a content creation thing that someone made (0:45:07) Codey: that does this which I’d prefer it to be there are so many mods you can get for (0:45:14) Codey: this game it’s ridiculous but I don’t know it’s I would like it to be more of (0:45:19) Codey: of a, like, in the– (0:45:20) Codey: game thing. Um… (0:45:22) Jonnie: Yeah I want it to be inbuilt right because like I can imagine you know like maybe there’s a farming guild and you need to go and grow certain crops or at which role might require a farm in like you could I think you could build a lot more story around the nature of farming in an open world game. (0:45:23) Codey: Yes. (0:45:41) Codey: Yeah, the only so there’s there is one plantation that you can get in the game right now. It’s called Golden Hills plantation (0:45:49) Codey: So you just you start the farm, but then you have to hire a steward hire people to work the farm (0:45:56) Codey: Tell them them what to plant tell them what to build (0:46:01) Codey: By animals and then you just come up and the stewards like here’s your money. Here’s here’s the (0:46:05) Jonnie: Yeah, that doesn’t sound correct. (0:46:06) Codey: Here’s the profit and it’s like okay, but like I want to do it (0:46:11) Codey: And there could be magic that is just like growing (0:46:17) Codey: like helping to grow (0:46:20) Codey: Trying to think of what magic system conjuration (0:46:22) Codey: Ah. (0:46:23) Jonnie: but it could be it could be a new magic system right like because those those games don’t really have strong nature based stuff but it exists because you have dry ads and like that the some of the lore exists but it’s not something that’s been integral to the player character. (0:46:32) Codey: yeah (0:46:37) Codey: uh-huh (0:46:40) Codey: Yeah, it’s really not so there’s the (0:46:43) Codey: Six types of magic are alteration, conjuration, destruction, enchanting, illusion, and restoration, but like farming doesn’t really fit in (0:46:50) Codey: Oh my gosh. I am (0:46:52) Codey: You’ve sold me. Um, I love Skyrim (0:46:56) Codey: so (0:46:57) Codey: I can’t believe that didn’t come to my mind (0:47:00) Codey: Um, it’s like a whole new skill tree, too (0:47:03) Codey: Okay (0:47:03) Jonnie: Yeah, it’s- there’s so many options, right? What about you, Cody? What was- what was the thing that sort of landed for you? (0:47:10) Codey: So, of course the lowest hanging fruit the fruit that’s basically on the ground at this point, um is pokemon (0:47:18) Codey: Um and people are gonna be like oh you berries (0:47:22) Codey: There’s so much more that you could do with that (0:47:24) Codey: um (0:47:25) Codey: Or like working with pokemon the pokemon that are food already like using them to help (0:47:32) Codey: You farm like (0:47:35) Codey: I could see like the (0:47:37) Codey: Uh olive guy helping you with like trees and he’s helping you take care of trees and he gives you advice on like how to (0:47:46) Codey: Harvest different tree-based fruits (0:47:48) Codey: um, you know (0:47:51) Codey: Miltank and other such things, uh, that Wooloo wool so much wool from that baby writer (0:47:59) Codey: Uh, all the pigs could find truffle. I mean there’s like (0:48:03) Codey: So many options for that (0:48:05) Codey: There is a player made game when I was googling if this exists or not (0:48:11) Codey: In any way, there’s a player made game that someone said that is going to have this but to my knowledge it has been in (0:48:18) Codey: creation or like in (0:48:21) Codey: Development for like a decade at this point so and it’s not sanctioned so (0:48:27) Codey: I am not gonna hold my breath on that (0:48:30) Codey: Oh. (0:48:31) Jonnie: And even the ability to use Pokemon for the jobs, whether it’s using ground-type Pokemon to help (0:48:39) Jonnie: level out and create the plots that you farm in, or using Gurdo and Kin to build your farm buildings. (0:48:50) Jonnie: And just some of

The Harvest Season
I Have Many Things to Say

The Harvest Season

Play Episode Listen Later Sep 11, 2024 142:30


Al and Micah talk about Harvest Moon: Home Sweet Home Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:09: What Have We Been Up To 00:12:01: Game News 00:39:50: New Games 01:15:05: Harvest Moon: Home Sweet Home 02:18:35: Outro Links Let’s Build a Zoo “Monstrous Structures” Update Cat Cafe Manager 2 Kickstarter Super Zoo Story Kickstarter Wylde Flowers “Magical Creatures” Update BokuMono: Life and Love Mika and the Witch’s Mountain Boardgame My Time at Evershine Dreamland Farm Danchi Days Amber Isle Harvest Moon: Home Sweet Home on Apple Harvest Moon: Home Sweet Home on Android Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. (0:00:33) Al: My name is Al, and we’re here today to talk about Cottagecore Games. (0:00:34) Micah: And I’m Micah (0:00:39) Al: Woo. (0:00:40) Micah: Yay (0:00:40) Al: So excited. (0:00:42) Micah: It’s still as much as I have heard you say cart cottagecore games, it’s still always those (0:00:50) Al: I keep like bouncing between like should it be cottagecore should it be farming (0:00:56) Al: it’s like I was running something over in my head today I was like games that (0:01:01) Al: quite often have a farming component but not always and are sometimes considered (0:01:05) Al: cozy but not always like we’d (0:01:06) Micah: I think it’s I think for me it’s because every time you have me on we are (0:01:15) Micah: talking about farming games specifically like you know the core the core farming (0:01:17) Al: Yeah, you have you have a niche. (0:01:20) Al: Ah. (laughs) (0:01:23) Micah: game groups the harvest moons the story of season (0:01:29) Al: Exactly. I mean, well, the thing is, right, most people don’t want to spend a lot of time (0:01:35) Al: on a lot of those games. I just want to go back to stardew. And this is the cheapest (0:01:37) Micah: understandable. I am more than happy to, uh, to bite the bullet for everybody else to be able to (0:01:46) Micah: experience, uh, you know. (0:01:49) Al: Harvest Moon game we’ve paid for in quite a long time. So, you know. OK, well, we’ll (0:01:52) Micah: Ah! Sure. Yeah, sure. (0:01:55) Al: get to that. So, before we get to that, we have… (0:01:59) Al: News. We’ve got a bunch of news to talk about. (0:02:03) Al: Oh yeah, I didn’t actually say… We’re going to talk about the new Harvest Moon game. (0:02:06) Al: Harvest Moon’s home to be home. (0:02:08) Al: But we’ve got news before that. (0:02:10) Al: First of all, Maika, what have you been up to? (0:02:12) Micah: I have been very busy. I have been (0:02:17) Micah: Very busy doing a few things I have work has been (0:02:22) Micah: Really crazy, and I I love that like I love when I’m busy, so it’s not a complaint. You know I love when I’m my time is (0:02:30) Micah: Caught up and preoccupied so I it’s it’s great, but it has not left me a lot of time for games (0:02:38) Micah: so (0:02:40) Micah: Primarily what I have been playing. (0:02:42) Micah: I have some personal projects that I’ve been working on too that are not work-related, (0:03:12) Micah: taking up a lot of time, which is great, and I’m really happy about that. (0:03:17) Micah: There is one where I have had some time to be able to play some older Pokémon games, (0:03:25) Micah: and I can’t really say why yet, but I have been enjoying that. (0:03:28) Al: I’m intrigued. I wasn’t intrigued until he said you can’t say why. (0:03:34) Micah: It is a big project that I’ve been working on for months now, and it is becoming a… (0:03:42) Micah: It’s one of those projects where you start and you’re like, “This is a really small, (0:03:46) Micah: fun idea,” and then it just grows over time, and you’re like, “This is getting really (0:03:49) Micah: out of hand, and I don’t know how I’m going to be able to get a hold of this.” (0:03:53) Micah: But it’s been really fun, and it has allowed me some time to do work and stay busy, but (0:03:58) Micah: also play games, play some games. (0:04:01) Micah: But primarily it’s been Pokémon, is what I’ve been playing. (0:04:04) Micah: I did download, I bought and downloaded Fields of Mistria. (0:04:09) Micah: I have not played it yet. (0:04:10) Micah: I’m very excited. (0:04:12) Micah: But I haven’t had a chance to touch it yet. (0:04:14) Al: I haven’t bought that one yet, that’s on my list of “I will probably pay this at some point, maybe.” (0:04:18) Micah: Yeah, yeah. (0:04:20) Micah: I just had seen, you know, the the most buzz around a farming (0:04:26) Micah: sim since I think maybe Stardew in like communities that were (0:04:32) Micah: specifically excited about like Stardew and you know that that (0:04:39) Micah: type of farming sim. (0:04:40) Micah: So I that. (0:04:42) Micah: Intrigued enough to be like, okay, if this is if people are like, you know, recognizing (0:04:47) Micah: it as a not a like competitor or anything or like the new Stardew or anything like that. (0:04:52) Micah: But if there’s enough interest there, then maybe it’s something to, to look into. (0:04:56) Micah: So, and I like the art style. (0:04:58) Micah: I like the pixel art and stuff. (0:04:59) Micah: So it’s a little, we’ll see have yet to play it. (0:05:02) Al: So, other than obviously Harvest Moon Home, Sweet Home, I have been trying to get back (0:05:02) Micah: So I can’t really say anything about it. (0:05:05) Micah: What about you? (0:05:06) Micah: What have you been up to? (0:05:13) Al: into Coral Island after their 1.1 update. Sometimes when you go back to a game, it takes (0:05:20) Al: a while to get yourself back into the zone. I spent over a month, I spent 100 hours in (0:05:29) Al: in Carl Island. (0:05:30) Al: So I’m not back at– (0:05:32) Al: at that point yet, but we’ll see. (0:05:34) Al: I mean that in and of itself might– (0:05:36) Al: will be interesting to talk about, you know, (0:05:38) Al: when we get to that, if I– if I don’t end up. (0:05:40) Al: But– (0:05:41) Micah: world’s biggest coral island fan. (0:05:42) Al: because– (0:05:45) Micah: As far as I know, at least he are. (0:05:48) Al: I like it! It’s a really fun game. (0:05:50) Al: But I think it’s interesting because if I– (0:05:52) Al: if I don’t manage to push myself back into it, (0:05:54) Al: that says something. (0:05:56) Al: Because I’ve managed to– I’ve managed to get obsessed (0:05:58) Al: about Stardew every single time I’ve gone back to it. (0:06:00) Al: to it. And (0:06:02) Al: that, you know, so if I can’t that says something, you know, like I started a new (0:06:07) Al: save for 1.6 when it came out and got perfection for the first time on it. So like, you know, (0:06:14) Micah: Oh, nice. That’s awesome. (0:06:15) Al: that’s how obsessed I got over it last time. So we’ll see. We’ll see. (0:06:17) Micah: Yeah. (0:06:19) Micah: I love that, though. I love when you… (0:06:22) Micah: That feeling of, like, finding a game that lets you do that, like, lets you obsess over it in that way. (0:06:28) Al: Yeah. (0:06:30) Al: I don’t know why does it happen though. (0:06:32) Al: Why do I keep coming back to stardew and keep playing it? (0:06:35) Micah: It’s your comfort game you know same reason why probably I’ve watched I don’t know the office (0:06:43) Micah: 18,000 times over not because it’s like incredible really and (0:06:48) Micah: Not because you know the a lot of the jokes are especially early on are not like questionable (0:06:52) Al: Heh. (0:06:54) Al: Yeah. (0:06:54) Micah: Especially today, but just cuz it’s Scott like you know (0:06:59) Micah: I don’t I don’t have to I don’t gotta think too hard about it. I just know what it is (0:07:05) Micah: It’s it becomes a comfort thing (0:07:08) Al: Fair. (0:07:08) Micah: Stardew Stardew Valley is your the office. I don’t let’s let’s let’s not use that let’s better on that comparison (0:07:14) Micah: I’m that I apologize that me. I don’t know why that made me think of it, but (0:07:18) Micah: I have been looking (0:07:21) Micah: looking at getting (0:07:23) Micah: back into (0:07:24) Micah: Pocket camp too recently cuz I kind of want to see it off (0:07:26) Al: Oh, good timing. Are you… are you gonna buy the offline version? (0:07:29) Micah: You know I’d put a lot of time into it (0:07:33) Micah: and money (0:07:36) Micah: I (0:07:37) Micah: Don’t probably here and there. I think part of it is that I just there were so many events that I (0:07:43) Micah: Didn’t feel like I could keep up with it as much. I will say (0:07:49) Micah: My wife Becky has is devastated. She is I (0:07:53) Micah: Think probably the biggest Animal Crossing fan (0:07:56) Micah: I I know like by far and I would have said years ago. I would have said that’s me (0:08:02) Micah: I am the biggest Animal Crossing fan that I know. (0:08:05) Micah: But that has, she has since taken that crown. (0:08:08) Micah: She has never stopped playing New Horizons. (0:08:12) Micah: She, she played New Leaf a ton. (0:08:14) Micah: She played through, you know, all of the, the previous (0:08:16) Micah: Harvest Moon’s, or Harvest Moon’s god. (0:08:19) Micah: I’m already in Harvest Moon Brain. (0:08:21) Micah: Uh, she’s played through the previous Animal Crossings, but (0:08:27) Micah: she has been, uh, nonstop playing New Horizons. (0:08:32) Micah: And I believe she’s literally, it’s, it’s Sunday. (0:08:35) Micah: So, you know, it’s her call, she calls her Goblin Day. (0:08:39) Micah: She’s literally out there playing New Horizons right now. (0:08:42) Micah: But in addition to that, she has never stopped playing Pocket Camp. (0:08:46) Micah: She has like thousands of hours, I would guess, in Pocket Camp. (0:08:53) Micah: And there are people that she knows only through Pocket Camp that (0:09:01) Micah: she’s like sad that it’s closing because she doesn’t know these (0:09:05) Micah: things outside of it. (0:09:05) Micah: Like she’s got, you know, hundreds of like friendship interactions (0:09:10) Micah: where they trade gifts or they trade, you know, items or whatever (0:09:13) Micah: in the game, but she doesn’t know who these people actually are. (0:09:16) Micah: So like when the game shuts down, that’s just going to go away, which (0:09:16) Al: Yeah. Well, and being a Nintendo game, it’s not going to have, like, free text, (0:09:20) Micah: is like an incredibly sad thing. (0:09:21) Micah: But like, how do you resolve that? (0:09:23) Micah: You know, like, what do you, right? (0:09:28) Al: so you wouldn’t have a way to be able to save that. Yeah. (0:09:28) Micah: There’s no social aspect to it. (0:09:31) Micah: Like broader social aspect to it that you can, you know, uh, (0:09:36) Micah: converse with the people outside of outside for good reason, right? (0:09:39) Micah: Like for kids games, but, but also in situations like this, it’s just (0:09:44) Micah: kind of, kind of weird and sad and like an interesting thing, but yeah. (0:09:48) Micah: So I, that has, has like touched me enough that I’m like, I kind of just (0:09:54) Micah: want to go back and see it off and, you know, be there when it shuts down (0:09:58) Micah: and stuff, because I’ve put so much time and unfortunately money into it. (0:10:02) Micah: so… (0:10:02) Al: Yeah, fair enough. Speaking of mobile games, I have gotten back into Marvel Snap quite (0:10:03) Micah: Bye. (0:10:06) Micah: So that’s next on the roster. (0:10:14) Micah: Oh, okay. (0:10:16) Al: a lot as well, like I have put so much time into it the last couple of months that I’m (0:10:26) Al: not quite at the top rank this season, but I’m close, and if I hit it, it’ll… (0:10:32) Al: be the first time I’ve hit it ever. So yeah, big. That’s big. 100. Or, oh, what’s the 100? (0:10:38) Micah: what is the top rank in marvel snap what’s the like the title for oh okay it’s not like a okay (0:10:43) Al: Platinum, I think. I don’t really pay attention to the names, I just pay attention to the number, (0:10:48) Al: right? Big number. Number go big. But I think it’s platinum. Oh no, it’s infinite. Infinite. (0:10:56) Micah: Oh, okay. All right (0:10:57) Al: So yeah, I’m at like 83 just now, so we’re… (0:11:01) Micah: Yeah, well I (0:11:04) Micah: Have heard nothing but good things about Marvel snap from those who play it, but I have never I’ve never (0:11:11) Al: Yeah, I find it really fun. I like its simplicity but also how complicated you can make it if (0:11:20) Micah: Mm-hmm sure (0:11:21) Al: you want to. Like I’ve got a deck that is like if I get the right cards basically unbeatable (0:11:29) Al: but you have to have a different way to win as well because you sometimes don’t get those (0:11:32) Micah: right yeah can I get those multiple win engines (0:11:34) Al: cards so it’s yeah, it’s fun. Exactly, exactly. (0:11:42) Al: It’s fun. I’m really enjoying it. They added a lot of stuff while I wasn’t playing it as well so (0:11:47) Al: trying to get back into that and being like oh they’ve got these alliances and leagues and all (0:11:54) Al: these cards that I don’t have because I hadn’t unlocked them etc etc but it’s good fun. Cool, (0:11:59) Micah: No, awesome (0:12:02) Al: so that’s what we’ve been up to. Now we’re going to talk about some news. First of all, (0:12:06) Al: Let’s build a zoo have announced a new update the (0:12:11) Al: structures update and this I mean it’s like there’s big balloons (0:12:21) Al: it’s interesting they call it a monsters monstrous structures I think it’s basically (0:12:26) Al: just because there are two massive balloons. (0:12:30) Micah: I do see, in the images, a giant warthog thing and a giant bear, but that’s the (0:12:37) Al: Exactly. There’s a lot of quality, well exactly, there’s a lot of quality of life improvements (0:12:40) Micah: extent of what I see. As far as monstrous goes, you know, (0:12:47) Al: as well, but like the name seems to be entirely hinging on those two balloons. Yeah, maybe. (0:12:54) Micah: Or just the concept that there’s a lot of stuff, you know, there’s like it’s a big update. Maybe I don’t know (0:13:01) Al: It’s a lot of little things, I think, right? Like you can now rename animals is the first (0:13:05) Al: thing in the patch notes, right? (0:13:07) Al: Like that’s not a mate, I mean, it’s fine, it’s good. (0:13:10) Al: Like I’m not saying it’s bad, but it’s not like this is a game changer. (0:13:10) Micah: Mm-hmm. (0:13:14) Micah: Right, yeah. (0:13:16) Al: Yeah, it just, there’s lots of quality of life improvements. (0:13:19) Al: So if you’ve been playing, enjoy those updates. (0:13:22) Al: If you haven’t been playing because you couldn’t rename your animals, now you can. (0:13:26) Micah: or because there weren’t giant monster balloons. (0:13:31) Al: Yeah, yeah. (0:13:32) Al: Next we have Cat Cafe Manager 2. (0:13:36) Al: big city bliss. (0:13:37) Al: The Kickstarter is now live. (0:13:39) Al: Micah, have you seen this game yet? (0:13:40) Micah: I have not. (0:13:41) Al: Had you seen the original Kat Kaffee manager? (0:13:44) Al: Kat Kaffee manager. (0:13:44) Micah: I have not. (0:13:46) Micah: I can’t say that. (0:13:47) Micah: I so I should what I should say is I have seen games that feel similar in that, you (0:13:56) Micah: know, I’ve been on the Switch eShop and there’s a lot of games that look similar, I guess. (0:14:03) Micah: But is this the the original? (0:14:06) Micah: Is this the OG cafe manager? (0:14:10) Al: a good question. That I don’t have the answer to. Yeah, it’s quite a big difference to the (0:14:11) Micah: I like the art for this much better than all the other stuff (0:14:21) Al: previous game. So the previous one came out in 2022. It’s not like it looked bad, right? (0:14:28) Al: But it’s different art style. I do prefer the newer one. It’s very, I guess, shiny Paper (0:14:39) Al: from REO. (0:14:40) Micah: Okay. Yeah. (0:14:40) Al: It’s how I would describe it. This one, right? I like the look of it. It’s interesting. So they (0:14:47) Al: seem to… I’ve noticed that they are planning on having like an actual story here in this one, (0:14:56) Al: because I think the previous one didn’t have that. So if you look at one of their updates on (0:15:00) Al: Kickstarter, they say “Cat Caffe Manager 1 had a nice but fairly straightforward storyline (0:15:06) Al: with the sequel, we’re excited to introduce more complex characters, mysteries and even (0:15:10) Al: somewhat of a villain. Well, yeah, there you go. Yeah, it’s in. I’m intrigued to see what (0:15:12) Micah: Oh a villain in my cat cafe? (0:15:18) Micah: I I there are a lot of things that that could mean and that scares me (0:15:24) Micah: We’re talking about like, you know adoptable animals i’m worried about who the villain is but (0:15:28) Al: happens. We’ll see. We’ll see. I’m excited to find out. (0:15:33) Micah: It’s really (0:15:35) Micah: It is a very cute art style though. I like it a lot. I do like that. Um (0:15:40) Micah: kind of flat 2D characters in a 3D space. (0:15:42) Micah: kind of thing. Obviously, you know, things like Snacko and stuff like that. Paper Mario, like you said. (0:15:48) Micah: I like that concept. (0:15:52) Micah: So, yeah, it looks really cool. (0:15:54) Al: it hasn’t hasn’t hit its goal yet but it’s going to let’s be honest it’s it’s (0:15:59) Al: 32,000 of 40,000 so it’s it’s it’s nearly there and it’s try (0:16:06) Micah: I should clarify too, when I had said, you know, I’ve seen games similar to this, I don’t mean art style gameplay, stuff like that, more just like the branding of it feels, you know, like it felt very, obviously cat cafe manager, it’s very straight to the point, you know, like, and I see a lot of like, I don’t know, whatever tycoon, whatever, you know, like, manager, whatever, it’s there’s so many of those that I just, I could have seen this and I wouldn’t (0:16:34) Al: So the first one does have an 84% steam rating, very positive with 1,500 reviews. So it’s (0:16:36) Micah: know, because I kind of, you know, (0:16:44) Micah: - Wow. (0:16:50) Al: obviously some people liked it, so that’s good. And the fact that they’ve successfully (0:16:55) Al: made a game before makes me much more encouraged about backing a Kickstarter. It’s not just (0:17:01) Al: one of these Skinner boxes that they’ve thrown together in a week and throw (0:17:04) Al: on the eShop, which happens so often. Yeah, it’s getting so much worse with that. (0:17:05) Micah: Right, God, the AI art, so much of it on there. (0:17:13) Micah: Yeah, they really gotta get a handle on that. (0:17:15) Micah: You know, nevermind. (0:17:17) Micah: I don’t wanna start to get riled up a little bit. (0:17:23) Micah: I’ll keep it brief. (0:17:24) Micah: Nintendo made a big deal about not having, you know, (0:17:26) Micah: shovelware on their systems like they did with the Wii. (0:17:29) Micah: And then they just instead opened up the eShop (0:17:32) Micah: to literally everything. (0:17:34) Al: Yeah, and it’s a bit of a balance, right? Because I think it’s important that we have (0:17:40) Al: open access to develop and share your games. But… (0:17:41) Micah: oh yeah for sure but like maybe some level of regulation like (0:17:48) Al: Well, this is the thing they do. It’s not like with Steam where it’s like you can literally (0:17:51) Al: just create it and launch it with no, like, oversight. On the Switch, you have to go through (0:17:56) Micah: Mm-hmm. (0:17:57) Al: a process where they approve it. That’s what’s weird is, like, how are they approving all this (0:18:02) Al: nonsense like they’re not they’re clearly not (0:18:04) Al: approving it they’re just clicking the button they’re not actually looking at (0:18:07) Al: it so why do they have the process there why do they bother (0:18:08) Micah: Or they have some like automated process that’s relying on some artificial intelligence to be like it checks these boxes. So it is approved (0:18:17) Al: yeah yeah maybe they’re just going is it a game does it run there you go that’s (0:18:21) Al: fine but I don’t know (0:18:25) Al: next we have super zoo story they have announced that their kickstarter goes (0:18:30) Al: live on the first of October. It’s just another… (0:18:34) Al: It’s another Zoo Tycoon game. Yeah, that’s it. (0:18:41) Micah: It definitely looks like a Z-Teku. (0:18:42) Al: Am I gonna play this game? I don’t know. It’s it. So I will say, I will see. The one (0:18:49) Al: thing that makes me more interested in this is it does appear to be like you… (0:18:54) Al: It’s an RPG style game rather than like a God style management game. And that (0:19:01) Al: interests me, because I am not a huge fan. (0:19:02) Micah: I agree, that- (0:19:04) Al: I am a fan of management games, but I am a fan of RPG management. (0:19:10) Micah: I agree with that. I’m also in that same boat where if it’s if it says tycoon and it’s got a you know (0:19:17) Micah: Like you’re you’re kind of like managing resources and filling a space and then (0:19:23) Micah: Making money. I’m not as interested in it (0:19:26) Micah: But the the RPG the added RPG element sounds more interesting to me (0:19:32) Micah: You know same way that like was a golf story like to be fair like loved Mario golf (0:19:36) Al: Yes, Golf Story is fantastic! (0:19:40) Micah: You know (0:19:41) Micah: Some of the like more goofy golf game games like (0:19:46) Micah: non-traditional golf games big fan of those but (0:19:49) Micah: Things like golf story sports story like that where they add an RPG element to it definitely makes it much more (0:19:55) Micah: You know exciting and more unique of an experience. So (0:20:00) Al: Yeah, yeah. I’m not a huge golf fan. I mean, I don’t even mean in real life, right? Because (0:20:04) Micah: Oh me neither. I don’t know. I don’t know anything about golf (0:20:09) Al: that’s a whole different discussion. I will rant about golf if you want me to, but I don’t think (0:20:13) Al: we want to. But game-wise, I like Mario Golf, and that’s probably about it. But yeah, Golf Story (0:20:24) Al: absolutely adored it. It was fantastic in so many ways. The actual golf was fun, (0:20:29) Al: But also, it was just– (0:20:30) Al: just my kind of humor. (0:20:31) Al: The story was just enough to be interesting, (0:20:35) Al: but not too much that you felt completely overwhelmed. (0:20:38) Al: It was my perfect RPG. (0:20:40) Al: It was just enough. (0:20:41) Al: Just enough RPG in– (0:20:44) Al: just enough RP in my G. Yeah, sports story was good as well. (0:20:49) Al: A little bit rushed, but I still really enjoyed it. (0:20:55) Al: Yeah, so I mean, I’m probably going to play this one purely (0:20:58) Al: because it’s rather than the kind of, you know. (0:21:00) Al: Tycoon style game, it is an RPG style game. (0:21:03) Al: It’ll be interesting to see how they balance that, obviously, (0:21:05) Al: because these things have to be on a much smaller scale (0:21:08) Al: because you’re doing everything every time. (0:21:11) Al: And will there be some level of automation to that? (0:21:13) Al: Like how, you know, Stardew adds that in as you go. (0:21:16) Al: We’ll just, you know, we’ll see what happens. (0:21:20) Al: Next, we have a new update from Wildflowers, (0:21:22) Al: which came out a few days ago. (0:21:23) Al: This is the magical creatures update. (0:21:26) Al: And can you guess what this brings to the game? (0:21:29) Micah: I’m gonna guess some magical creatures. No way (0:21:30) Al: You are correct. I know, imagine that. Go for it. I need to find if there’s a list. (0:21:37) Micah: Can I guess some of the magical creatures unicorn, oh, okay, never mind abort abort (0:21:48) Al: Oh, here we go. I can’t see a unicorn, but no, you’re correct. I think they’re trying to, (0:21:50) Micah: Okay, that doesn’t necessarily mean that it’s not there, you know (0:21:55) Al: you know, not spoil everything, but what I do see is what looks like a cross between (0:21:59) Al: a tiger and an elephant. (0:22:00) Al: This is like tiger legs, elephant head, but also the size of a small dog. (0:22:00) Micah: Mm-hmm (0:22:04) Micah: Don’t don’t know that I’ve I know that one don’t know that I (0:22:09) Micah: Do see that one. It is very cute though. Do you’re like (0:22:14) Micah: Description of it, you know tiger with the head of an elephant just (0:22:19) Micah: Was did not prepare me for what it looks like and it is very cute (0:22:23) Al: that’s what it is though, right? Like you can’t say I’m wrong. Yeah. And then like some sort of (0:22:24) Micah: It is you’re totally right, but it is it’s really cute (0:22:32) Al: lizard gecko type thing with chicken legs. And then a Shiba Inu, of course. (0:22:34) Micah: Yep. (0:22:35) Micah: Chicken Lizard? (0:22:37) Micah: The classic mystical creature? (0:22:40) Micah: Yep. (0:22:42) Al: It’s like, what makes that magical? I don’t know. That’s the main thing. There’s other things as (0:22:49) Al: as well. There’s some more story about the lighthouse. (0:22:51) Al: Um, I don’t know. (0:22:53) Al: So this is the time, I mean, well, when I mentioned it to him, he said, oh, I guess (0:22:58) Micah: Oh, okay. (0:23:01) Micah: Is Kevin going to be okay? (0:23:05) Micah: That this is their final update? (0:23:08) Al: I need to get back into the game then. (0:23:09) Al: Uh, so I think it’s been a while since he’s played, he’s played it. (0:23:12) Al: So we’ll, we’ll see, we’ll see how he feels once he’s actually played it. (0:23:16) Micah: Got it. (0:23:17) Al: The update. (0:23:18) Al: Be interesting to see what the studio do next. (0:23:20) Micah: Yeah, definitely. (0:23:22) Micah: And now that they have got such a, like, you know, well-loved thing under their belt, there’s… (0:23:27) Al: Yeah, the moment you see from the makers of Wild Flowers, you’re like “OK, I’m paying attention”. (0:23:34) Al: So next we have possibly one of the weirdest things I’ve seen in a while, and this is (0:23:40) Al: “Bokumono Life and Love”, which is a G-mode phone game from a long time ago that has been ported (0:23:50) Al: to Steam and Switch. (0:23:52) Micah: I cannot tell you how happy I am about this for a couple reasons just also for (0:24:02) Micah: full clarification it is not in English there is no English for this it is a (0:24:06) Al: Yes, I’m important to point that out. (0:24:09) Micah: straight-up port of the Japanese phone game that’s it they’re not doing (0:24:14) Micah: anything else with it (0:24:16) Al: The good thing is the Steam page does make that very clear, it’s above the buy button, (0:24:18) Micah: yeah (0:24:21) Al: it says “English language not supported” in red letters. (0:24:22) Micah: right (0:24:25) Micah: there is uh it looks like well it says partial controller support but it it (0:24:32) Micah: looks like there are controller controls like you know I see like L&R buttons and (0:24:39) Micah: the screenshots and stuff like that so you know there’s not like you won’t need (0:24:43) Micah: some t9 cell phone flip phone peripheral to control the game or whatever it’s (0:24:47) Al: Yeah. (0:24:52) Micah: it is straight up that port though and I love that there are a couple reasons (0:24:56) Micah: why I love that one really stupid really dumb right like really like unexpected (0:25:02) Micah: weird bizarre decision from marvelous great I love it but also because there (0:25:10) Micah: are so many lost media games that are caught in this like g-mode old Japanese (0:25:19) Micah: phone game that like… maybe this o- (0:25:22) Micah: opens the door for more of those to be able to release- get- be released like this? (0:25:24) Al: Well, that’s an interesting question. Are they going to make this technology that they’ve (0:25:30) Al: clearly built as an emulator or whatever? I don’t know exactly what they’ve done, (0:25:34) Al: but something. Are they going to be able to share that with other people? That would be really cool. (0:25:35) Micah: Mm-hmm (0:25:39) Micah: Right, definitely. Well, the other positive there is that (0:25:44) Micah: even just releasing the game gives way to a lot of (0:25:48) Micah: really brilliant people in the (0:25:51) Micah: homebrew community to be able to dissect it and figure out (0:25:56) Micah: what they did as far as you know emulation goes and (0:26:00) Micah: maybe be able to just find a way to (0:26:04) Micah: to… to… (0:26:05) Micah: you know, port some of that stuff themselves, or you know, I don’t know if there’s a lot (0:26:10) Micah: of opportunities here for some really interesting and really cool, like, lost games to be able (0:26:20) Al: So it looks like they’re not the first people to do this. (0:26:23) Al: So it looks like Gmail themselves (0:26:25) Al: released released a bunch of games on Steam a couple of years ago. (0:26:31) Al: So maybe this is, (0:26:34) Al: you know, because of this, like maybe that technology has then been used in this (0:26:39) Al: situation. (0:26:39) Micah: Mm-hmm. There are also some on the switch as well (0:26:44) Micah: But this I think is the like most (0:26:48) Micah: Popular franchise I could be wrong about this, but I think this is the most popular franchise to be (0:26:52) Al: I don’t think you’re wrong. I think saying a bokumono game on a really niche Japanese (0:27:03) Al: phone brand is possibly the most popular game on that. I believe you. I think probably. (0:27:11) Micah: yeah I I think that that’s possible to at least that’s my impression right is (0:27:17) Micah: that like that’s you know we’re we’re you know in a world now where like being (0:27:23) Micah: able to people people may be more aware of it now as being a thing I know that (0:27:29) Micah: there was a persona game that was like last year (0:27:32) Al: I was just… that is what I was just about to say. I have immediately (0:27:35) Al: changed my opinion on that. When I saw on their list that Persona 3 is one of them. (0:27:40) Micah: Yeah, well it’s so it’s a persona it and it is like a such a like small. I don’t know. Maybe I where is the the (0:27:51) Micah: The like chart that shows the growth between like persona fan base and (0:27:58) Micah: The like harvest moon fam, you know, that’s the story seasons fan base because I (0:27:59) Al: Yeah. (0:28:04) Micah: feel like you know prior to persona 5 that was definitely not like the you know (0:28:11) Micah: Either way (0:28:11) Al: Yeah, but I feel like people are going back to the older games, especially with, you know, (0:28:15) Al: 3 getting its Switch release. I feel like people are going back to the older ones when they started (0:28:18) Micah: oh yeah for sure it is a huge franchise now for sure I just don’t know if like (0:28:28) Micah: you know how big is the heart like how big is the harvest moon name you know (0:28:32) Micah: how big is the story of seasons name you know (0:28:32) Al: Well, and it’s more complicated obviously because like the name in Japan is as big as (0:28:38) Micah: it’s not right (0:28:39) Al: it has ever been, but like what does the main name mean over here? And they don’t use either (0:28:43) Micah: mm-hmm (0:28:47) Al: name because obviously they don’t have an English name for this, right? They obviously (0:28:52) Al: would be calling it Story of Seasons if they had, but then it would be like because it’s (0:28:57) Al: a port. They’ve not done a port, right? So this is the weird thing. They’ve not done (0:29:00) Al: on a port, so actually that’s not true. (0:29:02) Al: I guess they did. They did the original Harvest Moon on Nintendo Switch Online, didn’t (0:29:07) Al: they? And they called that Harvest Moon. They didn’t call that a story of seasons. So maybe (0:29:10) Micah: True. Yeah, you’re right (0:29:12) Al: they would, and maybe they would call this Harvest Moon then if they released it in the (0:29:16) Al: West. What I find interesting is they’re about this game, they have an English description (0:29:16) Micah: Yeah, I don’t know (0:29:20) Al: of this game on Steam. (0:29:23) Micah: Right, like it is it is on the the American Steam store like it is accessible (0:29:29) Al: Even if it’s not just that, it says “enjoy a heartwarming” and this isn’t auto-translated (0:29:34) Al: in Chrome or anything, it just says “enjoy a heartwarming farm life while growing crops (0:29:38) Al: and interacting with animals”. (0:29:39) Al: This title is a port of a title released in 2007 for feature phones in the popular series, (0:29:44) Al: which has been developed for numerous hardware platforms. (0:29:47) Al: It simultaneously includes For Boy, in which a boy is the main character, and For Girl, (0:29:51) Al: in which a girl is the main character. (0:29:52) Micah: No way (0:29:53) Al: Funny that they decided to just add them both and just like smash them together into one (0:29:57) Micah: Yeah (0:29:59) Micah: I’d be curious to like how that plays it like is it just a selection right? (0:29:59) Al: Fair enough. (0:30:03) Micah: Do you just like select which game it is or they kind of just like blood them together? Yeah (0:30:03) Al: I suspect so. (0:30:05) Al: I suspect so, yeah. (0:30:08) Micah: I can’t imagine. There’s a lot of you know (0:30:08) Al: Like, they’re calling it a port. (0:30:10) Al: They’ve not changed it. (0:30:11) Micah: Yeah (0:30:13) Micah: Development going on there. Yeah, so I don’t know I guess between persona and this (0:30:19) Micah: you know, and persona happening with (0:30:22) Micah: in the last within a like, a year, almost a year to date, I (0:30:26) Al: Yeah. (0:30:27) Micah: think. No, September 23, it looks like. But yeah, either (0:30:33) Micah: either way, you know, the fact that bigger games now are (0:30:38) Micah: getting these like G mode ports is kind of exciting. So I don’t (0:30:43) Micah: know, even beyond G mode, there are other mobile games from that (0:30:50) Micah: time period that are just like, you know. (0:30:51) Al: Yeah, I agree. I agree. I look forward to playing Gregory Horror Show, which is another (0:30:52) Micah: Completely lost. That would be great to be able to see some of that stuff. (0:30:58) Micah: Go this route, so. (0:31:04) Al: one, which comes out in October. (0:31:07) Al: All right. Can’t believe we spent that much time talking about a G-mode game. What is (0:31:10) Micah: I mean. (0:31:13) Al: this podcast? Finally, before we get into it, we’ve got a few new games to talk about. (0:31:19) Al: For that, we have. (0:31:21) Al: A board game based on Mika and the Witch’s Mountain that’s coming to Kickstarter. (0:31:28) Micah: Okay, I can’t could not have expected that honestly (0:31:32) Al: No. No. I don’t really know what to say. Yes, yes, I’ll probably buy it. Stop asking. It’s, (0:31:38) Micah: I don’t either. (0:31:43) Al: I mean, it’s very, with the intro, so, okay, I have, my brain’s doing the brain thing. (0:31:50) Al: There’s, it’s called Delivery Witches, right? But it’s not branded Mika on the Witches Mountain (0:31:57) Al: or anything like that, but it’s very definitely Mika, right? Like, it’s the same art. (0:32:02) Al: Chibig shared it on their Twitter, so it’s like very clearly in collaboration with them. And, (0:32:08) Micah: same fonts (0:32:09) Al: and all the characters are the same. They’ve got all their art, etc. Like, it’s very much, (0:32:15) Al: it is the Mika and the Witches Mountain game. They just didn’t call it that. (0:32:20) Micah: Right, right. (0:32:22) Al: Which is fair, I guess. Like, you don’t have to call it the same thing, (0:32:25) Al: But it just I just find it interesting (0:32:27) Al: Um, I. (0:32:28) Micah: yeah it is I i guess I didn’t even think about like you know I i think if I had seen this on its own (0:32:35) Micah: without you telling me um and without drawing that association I probably would have been like (0:32:41) Micah: this looks really familiar but it just seems weird that like they wouldn’t do something to (0:32:42) Al: Yeah (0:32:49) Micah: like further I don’t know maybe that’s enough or I just don’t know if that game is has the uh the (0:32:56) Micah: popularity to be able to. (0:32:58) Micah: to say, like, oh, it is very loosely referential to it, but that’s enough for people to know that it’s based on this game, right? (0:33:07) Micah: Like it’s not, I don’t know, I could see that with other franchises, but maybe not this one. (0:33:13) Al: I think what I find weird is like there’s not a single mention of the game or the game (0:33:19) Al: developer on this Kickstarter page so far. Now granted it’s quite small, like they’ve (0:33:23) Al: not gone live, but they still have like five paragraphs of text and not once does it mention (0:33:29) Al: that it’s based on a game. And the company that’s making it is not the same, right, they’ve (0:33:32) Micah: Yeah, it’s very odd (0:33:36) Al: I’ve obviously been farmed out to another company that makes games. (0:33:40) Micah: But it is the you said it like, how is the developer related? (0:33:47) Al: Well, presumably they own like they are because it is the same characters, right? (0:33:52) Al: They use the same character art that you see in game. (0:33:56) Micah: Yeah, I just meant not not in that way. I meant like how was the other than say the the (0:34:02) Micah: Chibig retweeted it or something, you know, like what what is their relay? (0:34:06) Micah: Is there any other relation to like if they said we’re collaborating with them. I guess I do see (0:34:12) Al: Yeah, I think they made it clear that it was a collaboration. (0:34:15) Micah: Okay, I because it (0:34:18) Al: I guess what I know, I’m not trying to say that it’s as popular as Stardew, (0:34:21) Al: but it would be like if the Stardew Valley board game came out and they called it (0:34:26) Al: “farming game”. Right? Like, it would just feel weird. (0:34:28) Micah: Right, like my immediate my immediate reaction would be like they’re ripping off (0:34:33) Micah: Stardew Valley not like oh, it’s a Stardew Valley game, but they’re but they’re calling it something else (0:34:34) Al: Yes, exactly. Exactly. Exactly. And there’s nothing that makes it clear on this Kickstarter (0:34:41) Al: page. (0:34:42) Al: This is an official collaboration, but it is. (0:34:44) Micah: And that’s why I was asking well, how were they related to this other than like, you know, but obviously they have cosigned on it because they’re (0:34:53) Micah: Sharing it and like the art, you know, like if it weren’t (0:34:57) Micah: Theirs, they would probably be in litigation with them or something. I’m sure so (0:35:02) Al: Yeah. Oh, absolutely. Like it’s not, it’s not even like, you know, close. (0:35:08) Micah: Yeah, it’s really interesting it’s very it’s a very pretty looking board game like every (0:35:14) Micah: Looks cool that some of the like, you know card effects and stuff look neat (0:35:19) Micah: The the character pieces are really really cute. I like almost want to get in on it just for the the little (0:35:29) Micah: What do you call those little guys from the (0:35:30) Al: You can’t call them meeples anymore. (0:35:33) Micah: You can’t call them meeples anymore no, I did not (0:35:35) Al: Oh, did you not hear this news? (0:35:37) Al: All right. Sidebar. (0:35:38) Al: So Carcassonne have trademarked meeples and they’re suing anybody that uses the name now. (0:35:41) Micah: Uh-huh (0:35:44) Micah: Oh (0:35:46) Al: So let me find out what they… (0:35:46) Micah: That’s (0:35:49) Al: It’s very, it’s very stupid. (0:35:52) Al: What is the name that is that people have kind of agreed they should call it instead? (0:35:59) Al: Oh, apparently it’s not. (0:36:00) Al: Not being trademarked in the US, so maybe they’ll continue, people will just continue (0:36:02) Micah: Oh. (0:36:04) Al: to use the word ‘meeple’ and make their games in the US. (0:36:05) Micah: Yet, at least. (0:36:07) Micah: Obviously, they’re trying, so… (0:36:08) Al: Can’t remember, because there was one in particular, so it’s an EU trademark ‘meeple’, because (0:36:16) Al: Carcassonne are German, and what? (0:36:19) Al: Oh yeah, so this was, so a company was making a game called ‘Meeple Inc’, and they were (0:36:26) Al: sued by Carcassonne, so they’re now calling it ‘Table Inc’. (0:36:30) Micah: Leave it to a, you know, a lawsuit to ruin the fun for her. (0:36:35) Al: I know it’s so like seriously nobody is confusing their game with carcass on (0:36:43) Al: just because it says meeple like come on I can’t see anywhere what the (0:36:46) Micah: but uh what do we call these um meekles because it because meika and the you (0:36:54) Al: which which which pole (0:36:55) Micah: know which pool um we’ll just we’ll call them meeples with the asterisk that it (0:37:03) Micah: spelled MI PLE because because meekah and the you know yeah yeah yeah they’re (0:37:06) Al: It’s my poles. (0:37:09) Al: Oh, meekles, meekles, yeah, okay, right, I get you. (0:37:13) Micah: really cute though they’re I that’s probably my favorite part of this whole (0:37:16) Micah: thing like they’re very cute game pieces and I hope that they don’t get (0:37:22) Micah: sued by Carcassonne (0:37:23) Al: Well they’re not using- I don’t see meeple being written anywhere and I don’t think they’re trying (0:37:27) Al: to like trademark the concept of having a meeple, it’s just the name that they’re (0:37:31) Micah: Not yet, at least, you know, it’s opens the doors, you know, the next thing, the next litigation. (0:37:39) Micah: This is, yeah, this is interesting, though, this is such a like strange thing, like a strange decision. (0:37:46) Micah: Maybe part of it is like that they are working with this team and they want to give them because that team is like working as hard as they are in this game and everything they’re giving all of the, you know, like they’re setting it up in a way. (0:38:01) Micah: So that undigital owns the rights to this without having to like, you know, there being any question about who owns the rights to their game that they’re working on because it’s related to something else. (0:38:14) Al: I’m sure they’ve got, I’m sure they have all their legal things in a row, right? (0:38:17) Al: Like it’s not like they, they launched this, they announced it on the same day. (0:38:22) Al: It looks like on Twitter, like it’s very clearly like done together. (0:38:26) Al: So I, I’m sure they know. (0:38:28) Micah: Oh sure, I just mean that, like, that would be a positive thing, you know, if they had given them the, you know, had them just change the name so that in the future there was no potential for any possible, like, you know, legal issues or something, and they could just claim all of the rights to this board game and the profits and whatever without having to, you know, answer to Chibig or whatever, which would be a cool thing for Chibig to do. (0:38:58) Micah: You know, people will say like, hey, just, this is yours. You make all the money from it. But who knows, I don’t, I don’t know what the decision was to do this, but it’s an interesting (0:39:08) Al: I have fallen into a deep dark hole of trademark stuff now. It looks like (0:39:16) Al: the EU trademark doesn’t actually cover toys and games, but there’s a (0:39:21) Micah: All for meeples? (0:39:23) Al: Germany trademark that does cover them. I’m so confused. (0:39:35) Al: What have I done? Why have I started reading this? (0:39:37) Al: Um… (0:39:38) Al: OK, right, no, we’re done with that, right? Anyway, game, uh, the Kickstarter isn’t live yet. (0:39:46) Al: You can go and save it if you want to get notified when it goes live. Link will be in the show notes. (0:39:51) Al: All right, we have a few new games as well. Uh, so a new My Time At game, My Time At Evershine, (0:39:59) Al: um, is coming out. The Kickstarter is launching sometime this month. You want another My Time game? (0:40:06) Micah: Uh, I am. (0:40:09) Micah: Yes, I do. (0:40:10) Micah: I do, because I think that my time at Portia (0:40:14) Micah: was such a like, what do they call it? (0:40:17) Micah: Bottled lightning or whatever. (0:40:20) Micah: For what it was at that time, which was, you know, (0:40:24) Micah: a time shortly after Stardew Valley is like massive success. (0:40:29) Micah: And shortly before the boom in. (0:40:36) Micah: Farm Sim type, like Life Sim type games, you know. (0:40:41) Micah: And I think that there were a lot of really positive things (0:40:43) Micah: about my time at Portia, but I think my time at Sandrock, (0:40:47) Micah: on the other hand, was not what I would have wanted it to be (0:40:52) Micah: or would have expected. (0:40:53) Micah: And just personally, not for me. (0:40:56) Micah: So I’m interested to see. (0:40:58) Al: Did you play it? Did you play Sandra? (0:41:01) Micah: No, I did not. (0:41:02) Micah: I from listening to (0:41:06) Micah: and watching things and seeing how the game played, and especially after my time at Portia Port, (0:41:12) Al: Yep. (0:41:13) Micah: I made the conscious decision not to, but just because I didn’t think that it was really for me, (0:41:20) Micah: you know? But I’m excited to see, like clearly they’re capable, right? That’s what I’m getting (0:41:26) Micah: at, is like they’re a very capable studio, and they have some really great ideas. I think there (0:41:34) Micah: there were a lot of really awesome ideas (0:41:36) Micah: in my time at Portia had that just maybe weren’t as fleshed out as they could have been (0:41:40) Micah: especially now that we have had this boom of, you know, Farm Sims and Life Sims and stuff (0:41:45) Micah: that have, you know, made a lot of differences in how these games are played and stuff like (0:41:53) Micah: that. (0:41:54) Micah: So I’m excited to see what they can do with more games, like, I’m always interested in (0:42:00) Micah: seeing, you know, a talented developer make new stuff. (0:42:05) Al: Yeah. So, I mean, just looking at some numbers on Steam. Yeah, well, that’s the thing. I (0:42:06) Micah: Um… (0:42:07) Micah: This is also- (0:42:12) Al: mean, we’re interested to see what they continue on and what they don’t. I mean, to me, Sandrock (0:42:16) Al: always looked just like the same game, but slightly more. And I was like, I’m not interested (0:42:20) Al: in that. But the, so looking on Steam, so they had, so they both have very, very positive (0:42:28) Al: reviews. So we’re ignoring Switch, right? The Switch debacle, we’re just ignoring that, (0:42:33) Al: Right? These things happen. (0:42:34) Micah: Yeah. Yeah, yeah, yeah. (0:42:35) Al: They should just not. (0:42:40) Al: So Portia had 33,000 reviews, and Sandrock had 20,000 reviews. (0:42:48) Al: But Portia’s alt, 33,000 versus 20,000. (0:42:50) Micah: Wait how many did Portia have? (0:42:53) Micah: That’s so close. That’s way closer than I would have thought. (0:42:57) Al: It’s a… Yeah, but interestingly, there are all-time peaks of concurrent players. (0:43:03) Al: Porsche was 13,000. (0:43:05) Al: 1.3, and Sandrock was 21,000. It was higher. (0:43:10) Micah: Wow, yeah, I mean, people, I think people knew that, (0:43:13) Micah: you know, by the time that Sandrock came out, (0:43:16) Micah: people had already known Portia so well (0:43:19) Micah: and have been like preaching it (0:43:20) Micah: that I guess maybe even beyond what Portia was, (0:43:24) Micah: people were more excited about it or interested in it. (0:43:27) Micah: I don’t know, I remember the conversation (0:43:30) Micah: around my time at Sandrock being like, (0:43:32) Micah: people were very excited about it. (0:43:34) Micah: I think a big part of it for me was that (0:43:36) Micah: I I’m not a like humongous fan (0:43:40) Micah: of the Southwestern American motif motif in like games and I get really (0:43:41) Al: Yeah, fair, fair. (0:43:48) Micah: really bummed out when I get to the point in games where it’s like okay now (0:43:52) Micah: you got to do the desert level and I’m like I just don’t wanna I don’t wanna do (0:43:57) Micah: that and it kind of looked like Porsche but in that setting and with the whole (0:43:58) Al: Yeah. Yeah. Yeah. (0:44:02) Micah: the whole game is desert level basically is what it felt like so and it looked (0:44:07) Micah: Like a lot of the say I mean obviously a lot (0:44:10) Micah: more but you know it looked like a lot of the same of what Portia had that I (0:44:15) Micah: was kind of like I’ll just play Portia you know that’s more in my setting (0:44:18) Al: Yeah, you’re still, I mean, you’re still essentially a builder, right? Like, it’s the same core (0:44:20) Micah: that’s more me (0:44:23) Al: loop of building things, which, if you like, that’s good. I really didn’t like, so I’m (0:44:30) Al: obviously not gonna like it when it has the same core mechanic that I didn’t like. (0:44:32) Micah: - Right. (0:44:35) Micah: There is also something that about the character design (0:44:39) Micah: that I didn’t really love in Porsche or Sandrock, (0:44:44) Micah: but I was more like forgiving obviously with Porsche (0:44:47) Micah: ‘cause it was such a, like at the time it was, (0:44:51) Micah: you know, kind of like unique and exciting thing (0:44:54) Micah: where now this is a little bit more common of a game, (0:44:57) Micah: like a game style and stuff like that. (0:44:59) Micah: So, but. (0:45:02) Micah: It’s just, I don’t know. There’s something about the character design that I didn’t really love. (0:45:06) Micah: And I think for the new thing, this new thing, what is it my time at Evershine? (0:45:10) Al: Evershine, yeah. (0:45:10) Micah: The character design looks so different and like, more aged up. Right, right. (0:45:12) Al: Well, so we just have one image to go by, right? Just to point there, like this could (0:45:18) Al: - because if you look at, for example, the original image that was released for - what (0:45:24) Al: was that game you were talking about before? Why have I forgotten the name of it? The one (0:45:28) Al: you’ve bought but not played yet. The farming game. Yeah, it feels a mystery. If you look (0:45:30) Micah: Oh, fields of mystery. (0:45:32) Al: at the original image, that does not look anything like the game. So you can’t rely (0:45:36) Micah: Yes, you’re right. Absolutely right. (0:45:40) Al: on that first initial image. But yes, it does look very different to the actual art (0:45:48) Al: style of Porsche and Sandrock. So maybe that’s going to do something different? I don’t know. (0:45:48) Micah: Mm hmm. And I should say. (0:45:54) Micah: Yeah, I should say contextually, the you know, the looking at the (0:45:59) Micah: the key art illustrations they’ve had for Portia and for Sandrock, (0:46:03) Micah: the character design in those has matched what the character design is. (0:46:08) Micah: Roughly, you know, like proportions and facial, (0:46:11) Micah: you know, facial features and stuff like that. (0:46:13) Micah: So again, yeah, we don’t know. (0:46:16) Micah: There’s only one image. (0:46:17) Micah: We don’t know what the game actually looks like. (0:46:18) Micah: Based on that, contextually, this feels like it’s it’s going to be a little bit (0:46:25) Micah: more aged up, a little bit more mature looking, maybe feeling. (0:46:29) Micah: So that at on its own intrigues me that it’s, you know, kind of taking (0:46:35) Micah: like a little bit more serious tone with this key art. (0:46:39) Micah: So we’ll see. Maybe it’s not. (0:46:39)

Digital Logik PC Gaming
My Time at Sandrock, Total War: PHARAOH, Dead Island 2

Digital Logik PC Gaming

Play Episode Listen Later Aug 13, 2024


Bobby attempts to find another co-op farming sim that can live up to Stardew Valley, while Emilio checks out Dead Island 2, and Christian plays the “best Total War game” ever: Total War: PHAROAH. In this episode, we reference a clip on Twitch were former podcaster, Rey, has trouble dodging mine carts in Call of Juarez. TOPICSMy Time at Sandrock, Total War: PHARAOH, Dead Island 2, Sins of a Solar Empire II, Star Wars Outlaws For more content, check out dlgaming.net!

#KristalNews: il Podcast
PRESENTATO EA SPORTS FC 25! | Il SEGRETO di EMIO | DB SPARKING ZERO ▶ #KristalNews 856

#KristalNews: il Podcast

Play Episode Listen Later Jul 18, 2024 20:40


SUPPORTAMI SU PATREON! https://www.patreon.com/kristalcrosspatreon CAPITOLI: 00:00 Benvenuti su Kristal News! 00:25 PRESENTATO EA SPORTS FC 25! 09:10 Novità su PATREON! 10:56 Detective Cross 11:29 NEWS A RUOTA 19:16 Offerta del GIORNO 20:07 Grazie della visione! OFFERTA DEL GIORNO: My Time at Sandrock ▶ -31% ▶ 24.30€ https://www.instant-gaming.com/it/7810-comprare-steam-my-time-at-sandrock-pc-gioco-steam/?igr=kristalcrossgaming Le #KristalNews sono anche in PODCAST! https://www.spreaker.com/show/kristalnews-il-podcast Disponibile anche su SPOTIFY, APPLE PODCAST, ecc ecc SECONDO CANALE: https://www.youtube.com/channel/UCO13aJlGKgOVYq7-yMe_lPA SEGUIMI IN LIVE SU TWITCH: https://www.twitch.tv/kristalcrossgaming SOCIAL & COMMUNITY: FACEBOOK: https://www.facebook.com/kristalcrossgaming/ INSTAGRAM: https://www.instagram.com/kristalcrossgaming/ GRUPPO TELEGRAM: https://t.me/joinchat/APAtYQ5DPmVA3AHTl8mBcA VUOI GIOCHI SUPERSCONTATI? CLICCA QUI! https://www.instant-gaming.com/igr/kristalcrossgaming/ https://www.epicgames.com/store/it/ (TAG: KRISTAL-CROSS) LINK AFFILIATO AMAZON: https://amzn.to/3tXIq3d SPONSOR - ABBONAMENTO AL CANALE: https://www.youtube.com/channel/UC-isEtNtS2_30c5ANuEEyKQ/join DONAZIONI: https://paypal.me/kristalcross ---------------------------------------- VUOI SENTIRE I MIEI LAVORI? IL SITO DEL MIO STUDIO http://www.kristalcrossmusicproduction.com/page0/page0.html LE MIE BAND: THE LOTUS: https://www.youtube.com/user/TheLotusChannel LOST RESONANCE FOUND: https://www.youtube.com/user/lostresonancefound Attenzione, quasi tutte le musiche che sentite nei video (quando presenti) sono o fatte da me, o dalle band di cui faccio parte, o delle band registrate e/o mixate da me nel mio studio. Uso Final Cut Pro X Per editare i video e Logic Pro X per l'editing audio. Grazie per la visita da Kristal Cross!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/kristalnews-il-podcast--4936119/support.

Game Pass Grab Bag
My Time at Sandrock

Game Pass Grab Bag

Play Episode Listen Later Jun 28, 2024 68:11 Transcription Available


Welcome to another episode of "Game Pass Grab Bag," where we dive into the intricate world of 'My Time at Sandrock' by Pathea Studios. Join Andrew, Keith, and Liz as they explore this third-person action-adventure cozy game, where you step into the shoes of a builder in the struggling town of Sandrock. With the town's survival on the line, you'll gather resources, fend off calamities, and form bonds with the quirky residents. This episode is packed with unique perspectives on gameplay mechanics, story elements, and character interactions. Listen as the hosts discuss the game's quality of life improvements, from inventory management to the multiplayer experience. Whether you're a fan of cozy games or just curious about what 'My Time at Sandrock' has to offer, this episode has something for everyone. Don't miss out on the fun and insightful discussions, and find out if 'My Time at Sandrock' is a game or a pass for our hosts. Plus, discover some handy tips and tricks to make your time in Sandrock even more enjoyable! Thank you to our sponsor Magic Mind go to www.magicmind.com/gamep and use PROMO CODE: GAMEP20 for 48% off a subscription or 20% off a one time purchase join our discord www.linktr.ee/gpgb 

The Harvest Season
The Cat Is the Best Character

The Harvest Season

Play Episode Listen Later May 22, 2024 83:24


Al and Kev talk about Homestead Arcana Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:41: Feedback 00:05:56: What Have We Been Up To 00:22:36: News 00:49:30: New Games 00:57:20: Homestead Arcana 01:18:39: Outro Links Fabledom 1.0 Fields of Mistra EA Date Research Story 0.8 Update My Time at SAndrock 1.3 Update Moonlight Peaks Publisher Travellers Rest Switch Version Garden Witch Life Coming to Consoles Southfield Multiplayer Info ConcernedApe Interview Phoenix Labs Statement Little Known Galaxy Overthrown Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to another episode of The Harvest Season. My name is Al (0:00:39) Al: and we’re here today to talk about cottage core games. (0:00:43) Kev: woooooo (0:00:44) Al: Kevin’s not distracted by writing something in the show notes at all. (0:00:47) Kev: Yes (0:00:50) Kev: Look look, okay, you know, I you see the foghorn leghorn trend on twitter. Oh (0:00:55) Al: No I have not. (0:00:56) Kev: Oh my gosh, I thought about doing it for this show (0:00:59) Kev: but I I I lost uh some of the energy for this weekend, but um, uh, basically (0:01:04) Kev: People have just been putting foghorn leghorn into anime scenes (0:01:08) Kev: Or just like images and just a whole rant of him that he would say and it’s been hilarious (0:01:13) Kev: Like so much (0:01:14) Al: I think, yeah, I think didn’t is the best option there. (0:01:15) Kev: um (0:01:16) Kev: Anyways, I was thought about introing like that, but I didn’t so you’re welcome people (0:01:28) Al: Transcripts for this episode are available in the show notes and on the website and hopefully (0:01:33) Al: they’ll be quicker generating from now on because I have a new iPad which is much faster (0:01:37) Al: than my six-year-old iPad. (0:01:41) Al: I think I ran Transcriber. (0:01:44) Al: That’s what that’s what happens when you spend six years between between iPads is you get an insane (0:01:49) Kev: yep (0:01:53) Kev: oh wow wow okay that’s that’s good that’s faster (0:02:03) Al: insane speed increase so this episode we are probably going to talk about homestead arcana (0:02:06) Kev: we have the technology (0:02:13) Al: It depends on how you do it. (0:02:14) Kev: That’s a game. (0:02:14) Al: It depends on how much kevin has played it. (0:02:18) Al: I have played it, I have opened the game and I have done stuff in it. (0:02:23) Al: I have a save file with a character and I have some opinions. (0:02:24) Kev: Okay. Alright. (0:02:26) Kev: Good opening, Salvo. (0:02:28) Kev: Salvo (0:02:30) Al: So we’re going to talk about that. (0:02:33) Al: Before that we’ve got a bunch of news including a couple of new games and some exciting news. (0:02:43) Al: before all of that, and before what we’ve… (0:02:44) Al: been up to. I want to respond to Johnny. So, was it two episodes ago? Johnny ranted about… (0:02:51) Al: Yeah, it was in the Rusty’s retirement episode. Johnny ranted about Coral Island. He ranted (0:02:54) Kev: Uh, yeah, I’m in the middle of it, okay (0:02:57) Al: about Coral Island, and he said that it’s ridiculous that I’m suggesting that Coral (0:03:02) Al: Island is the standard for farming games. And what I would like to say is Johnny is (0:03:07) Al: right in everything that he says, except… except that’s not what I s… (0:03:09) Kev: He’s right, because wildflowers should be. (0:03:14) Al: said. I did not say that it’s the standard for farming games, or if I did, I didn’t mean (0:03:20) Al: it. What I mean is that Coral Island, the farming part of Coral Island, should be the (0:03:27) Al: standard for farming games going forward. The features that it adds to the genre, that (0:03:35) Al: is how things should be. That is what I’m trying to say. He’s absolutely right about (0:03:39) Al: everything else he says about Coral Island. It is definitely unfinished. I have complained (0:03:43) Al: about this before. (0:03:44) Kev: Hahaha! (0:03:44) Al: . I still think it is the best, if not the second best farming game, personally. (0:03:47) Kev: Well. (0:03:51) Kev: Well. (0:03:52) Kev: Hey, good news, though. (0:03:54) Kev: Being unfinished already IS the standard for ghost games! (0:03:59) Kev: Hahaha! (0:04:00) Al: Fair fair. And it is still to see whether 1.1 will finish Coral Island or not. We will (0:04:01) Kev: Hahaha! (0:04:08) Al: see the betas coming out in a week, I think. (0:04:09) Kev: Okay, okay (0:04:13) Kev: Wait, they’re doing a beta for the 1.1. Oh (0:04:15) Al: They are, yeah. Yeah. (0:04:17) Kev: My good. Oh, wow, nothing evokes confidence like saying we’re (0:04:19) Al: I refuse to play that, though. (0:04:24) Kev: Beta, we’re doing a beta post launch (0:04:26) Kev: a (0:04:28) Al: And obviously, nothing will ever live up to Stardew in its longevity, I don’t think, so. (0:04:36) Kev: Oh, concern date refuses it for anything else to do. So I know that’s foreshadowing. (0:04:41) Al: Well, we’re gonna talk about that later. We’ve got we’ve got stuff. We’ve got news on (0:04:44) Al: stardew. Well, news on stardew who’d have thought it. So that’s, that’s why I wanted (0:04:50) Al: to wanted to point out, I’ve talked to Johnny about this on slack. Anyway, and he thinks (0:04:56) Al: that he, I believe he said what I said is fair now that he understands that it’s about (0:05:01) Al: the farming aspect of things. But I felt it was important to talk about on the podcast (0:05:02) Kev: We don’t want fair. We want reactionary content. (0:05:05) Al: as well. Because I don’t think I’ve been on the podcast for like four episodes now. More (0:05:12) Al: More than that, oh my word, the last episode I was on (0:05:15) Al: was over a month ago. (0:05:17) Al: Wild. (0:05:18) Kev: Wait, was it the one I was on? Was EPUF on last time? (0:05:21) Al: It was. (0:05:26) Al: Wow. (0:05:27) Al: It’s a Cody show now. (0:05:29) Kev: There, well, you know. (0:05:30) Al: Cody was on the last four episodes. (0:05:32) Kev: Heh, heh, heh, heh, heh, heh, heh, heh, heh… (0:05:34) Kev: Heh, heh, heh, heh, heh, heh, heh, heh… (0:05:36) Al: No, oh wait, yes. (0:05:37) Kev: Aww… Yes? (0:05:39) Al: Wait, have I? (0:05:39) Kev: Have you? Oh… (0:05:40) Al: No. (0:05:41) Kev: Yeah, I was about to make a reference. (0:05:43) Al: I think it’s on my list to watch. (0:05:43) Kev: Okay, well you should. (0:05:44) Al: I can’t remember what… (0:05:45) Kev: I was just gonna say the fans have voted. (0:05:47) Kev: Just like Smormu. (0:05:49) Kev: Um, but, alright. (0:05:50) Al: No, I’ve not seen it. (0:05:51) Kev: Heh, I’ll get to watch it. Heh, heh, heh, heh, heh, heh… (0:05:52) Al: That confirms it. (0:05:53) Al: I don’t understand the reference, therefore no. (0:05:55) Al: Right, okay, cool. (0:05:56) Al: So, blah blah blah, a lot of stuff to talk about. (0:05:59) Al: Kevin, what have you been up to? (0:06:02) Kev: Um… (0:06:04) Kev: Non-video… (0:06:06) Kev: It’s been a chaotic week for me. (0:06:08) Kev: Heh, heh, heh, heh, heh… (0:06:10) Kev: Um, alright. (0:06:12) Kev: I caught up and finished X-Men 97. (0:06:14) Kev: Hey, guess what? That game is good. (0:06:16) Kev: You know what? We should talk about it sometime. (0:06:17) Al: laughs Imagine that. Foreshadowing! laughs (0:06:18) Kev: Heh, heh, heh, heh… (0:06:20) Kev: Just the thought. (0:06:22) Kev: Heh, heh, heh, heh… (0:06:24) Kev: X-Men 97, very good. (0:06:26) Kev: Heh, heh, heh, heh… (0:06:28) Kev: Let’s all say all that for now. (0:06:30) Kev: I caught up on (0:06:32) Kev: Uhh, well yeah, Smiling Friends. It’s very short so probably since the last time I watched it I binged that. (0:06:39) Kev: Very very funny, very enjoyable. I suggest you go watch it out. It’s Adult Swim, so they’re like 10 minute episodes (0:06:44) Kev: So you can knock it out real quick (0:06:45) Al: Yeah, I haven’t seen this one but it was on my list to watch at some point (0:06:48) Kev: All right, we’ll go do it. Season 2 is ongoing (0:06:52) Kev: They’re releasing new episodes and very excited for that. Like, one should be this weekend, I think? I don’t know. (0:07:00) Kev: Outside of that I’ve been doing a lot of (0:07:02) Kev: my daily grinds because that’s comfort gaming for me, Pokemon Unite. (0:07:06) Kev: Falinks came out and he’s funny and adorable and as great as I’d hoped. (0:07:11) Kev: Umm… (0:07:12) Kev: The game in general is… (0:07:12) Al: Does he split up and beat people up? (0:07:15) Kev: Yes! He can! (0:07:17) Kev: He has two, he has two, uhh… (0:07:20) Kev: So every Pokemon basically has two, like, branches for their attacks that you can pick. (0:07:24) Kev: Falinks has either they all stick together and form a big shield, or they all separate and beat up people. (0:07:29) Kev: And his is united his ultimate move (0:07:32) Kev: The little guys just start spinning around him just just carouseling around him and beating up anyone. It touches. It’s great (0:07:40) Kev: Yeah, I love falling sees fantastic little dude or dudes, let’s see Disney speedstorm (0:07:40) Al: Love it (0:07:49) Kev: The the Disney racing game the (0:07:52) Kev: Wreck-it Ralph season is ongoing (0:07:56) Kev: Boy they’re they’re just getting more (0:07:58) Kev: Money they want money (0:08:01) Kev: because (0:08:02) Kev: They actually split the season into two parts, so you have to buy two passes if you want the premium characters or whatever (0:08:10) Kev: Heart one was Vanellope. She was like the premium character and I bought it because I like Vanellope. Heart two was Sergeant Calhoun the that lady (0:08:19) Kev: The from the hero’s duty game or whatever (0:08:21) Kev: I’m not buying because I don’t care about her that much but the the racetrack from the game and sugar rush is there (0:08:27) Kev: It’s very fun. I like to beat storm still very fun game (0:08:32) Kev: Marvel snap continues to be Marvel snap (0:08:36) Kev: The game’s really big there’s a lot of cards I keep up with it (0:08:41) Kev: I think for I don’t know for better or for worse, but I still play it (0:08:42) Al: I think I’ve given up on it. (0:08:47) Kev: That’s good for you, you know what you’re smart man, yep (0:08:49) Al: It was a period of time for me, I enjoyed it while it was a period of time, but I think (0:08:53) Kev: Yep (0:08:54) Kev: That’s that’s fine. I salute you for that. So those are my daily stuff. Um Ori and the Blind Forest I have (0:09:02) Kev: I’ve gone through that. Are you familiar with that one now? (0:09:04) Al: I’m I’m familiar with it, but I’ve not played it and that’s a metroidvania, right? (0:09:08) Kev: Okay, what yep it is and it (0:09:11) Al: Yeah, I think I heard you talk about it. I think I heard you talk about it on Rainbow Road radio (0:09:15) Kev: Yeah, yeah (0:09:17) Kev: Yeah, you can hear me talk about it there. Well, yeah, I’m just gonna repeat what I said there (0:09:20) Kev: It’s it is a metroidvania, but unlike say Metroid (0:09:24) Kev: Dread or other metroids. It’s not so much combat focused. It’s much more (0:09:29) Kev: Like platforming obstacle focused which (0:09:32) Al: Yeah. (0:09:32) Kev: I think I might have a harder time with. (0:09:33) Al: Oh, interesting. (0:09:35) Kev: Some of them can feel very challenging because you have to (0:09:39) Kev: time your jumps, you have to extend jumps, turn in mid-air, you have to bounce off (0:09:43) Kev: enemies or projectiles. Wild, wild nonsense that they come up with. (0:09:47) Kev: The game is very pretty and enjoyable. I’m still going through it. (0:09:51) Kev: There’s that. (0:09:52) Kev: Speaking of Rainbow Road Radio, the podcast I do with our mutual friend Alex, (0:09:57) Kev: I have, I think like since the last time I’ve been on, (0:10:00) Kev: I played through a lot of the classic (0:10:02) Kev: We’ve been doing good the spring time for jump man. That’s what Alex calls it (0:10:06) Kev: We the original Super Mario Bros. We did the lost level Super Mario Bros 2 and 3 and a world is upcoming (0:10:13) Kev: So I’ve been going through that getting my fresh course in Mario history. I guess what Mario platformers are good shocker. I know (0:10:20) Al: Yeah, I really know (0:10:21) Kev: Lost levels - yeah, go ahead. Oh (0:10:24) Kev: I was just say lost levels is good, but it’s also really hard to mean (0:10:30) Al: yeah I really like lost levels um I found too very funny because it’s it’s (0:10:32) Kev: » Yeah, yeah. (0:10:42) Al: sure it’s a mario game but it’s not a mario game it’s it’s like a skinner a skinner on top of (0:10:44) Kev: That is correct (0:10:48) Al: another game and and it makes it makes it so weird in so many ways right because it’s like (0:10:49) Kev: That is literally what it is, yes, uh, yes you are right it is (0:10:56) Kev: Right (0:10:57) Al: so different to the first one but also so… (0:11:00) Kev: Yep (0:11:00) Al: different to everyone since. There’s so much stuff in this game that never happens again. (0:11:03) Kev: Absolutely (0:11:08) Kev: Yeah (0:11:09) Kev: And it’s and what’s really weird is they some things did stick around maybe not like mechanics or whatever (0:11:14) Kev: But like turnips and shy guys and you know different things like the elements and features floating and all that stuff, right? (0:11:22) Kev: Like I still kept some of that. So I guess they were happy with what came out, but it is (0:11:28) Kev: It’s wild like I can’t think of another example where they you know (0:11:32) Kev: Reskinned a game and they kind of claimed ownership to that and it still stayed but not really (0:11:38) Kev: wild wild nonsense (0:11:38) Al: Well the funny thing is as well, it’s a skinner on top of a game, but it’s also the 5th best selling game on the NES ever. (0:11:45) Al: Like, I don’t think any other skinner box game has ever done that. (0:11:52) Al: Like, that’s wild. (0:11:54) Kev: Yeah, it is. (0:11:55) Kev: I didn’t know that. (0:11:56) Kev: That’s what, that is wild. (0:11:57) Kev: Holy moly. (0:11:58) Al: It’s just so weird. (0:11:59) Al: “It was critically well received for its design aspects and for differentiating the Super Mario series.” (0:12:04) Al: That’s because it wasn’t a Mario game! (0:12:08) Al: It’s a different game! (0:12:12) Al: I mean, I really like it. It’s fun, but it’s really funny. (0:12:15) Kev: Maybe, yeah it is. (0:12:18) Kev: Maybe other things should start doing that more. (0:12:21) Kev: This is how we’ll save the MCU. (0:12:22) Al: I put Spider-Man in every film that he has referenced in the MCU. You know that old film’s (0:12:22) Kev: We’re just gonna copy other movie- (0:12:24) Kev: -put Spider-Man in it. (0:12:29) Kev: Oh yeah. (0:12:30) Kev: Um… (0:12:32) Kev: Wow, that’s great. (0:12:42) Kev: Yeah. YEAH. AHHH. He’s been there. That’s why he knows it. He’s been there. Ah, okay. (0:12:43) Al: alien? That old film’s Star Wars! (0:12:52) Al: And then just make it self-referential so he has to refer to the fact that he’s in this thing that (0:12:56) Al: is like a film that he he knows of. Good fun. (0:13:03) Kev: So that’s all the fun stuff. The unfun stuff. I got laid off this week. WEEEEEEEEEEEEEEE. Oh, (0:13:08) Al: Just remember, this is the family friendly episode, no swearing. (0:13:12) Kev: man. So, I mean, you know. Yes, okay. I will not. But it came out of left field. It was, (0:13:27) Kev: and I asked them, because of course when you find out you’re losing your job, you know, (0:13:32) Kev: you’re like, “Is it anything I did?” And they’re very adamant. It was nothing personal about (0:13:37) Kev: me or my performance or whatever, but they just had to get some jobs. (0:13:42) Kev: mine happened to be on that list I was laid off last year as well but that (0:13:57) Kev: was a different scenario because that company was a small startup and basically it collapsed (0:14:03) Kev: it just failed so the whole company died all employees were laid off at the same time right (0:14:12) Kev: so it was very sad because I really liked we all really liked that company we liked (0:14:16) Kev: each other our co-workers and whatnot and at least we were in it together more or less (0:14:21) Kev: right like we all went out to lunch and just drank our sadness away or whatever (0:14:25) Kev: um we’re like this is a massive so the company I worked for directly was a large company (0:14:36) Kev: that’s like headquartered in pencil in pittsburgh different state from where I am and they’re (0:14:40) Kev: owned by an even bigger company, Amor. (0:14:42) Kev: The biggest stinger is just, you know, why me over other people who might be working in similar positions to me, right? (0:14:59) Kev: So like, I can’t help but feel like there is probably some weight of performance issues, but yeah, I mean, I could get into the whole thing. (0:15:07) Kev: like I don’t think it was my performance but like light work was light and ultimately it all just (0:15:12) Kev: money right like they felt like they weren’t getting enough money so i’m they’re just gonna (0:15:16) Kev: get rid of me um (0:15:19) Al: Yeah it’s one of these things where you need to not overthink these things because it could be (0:15:23) Al: for any number of reasons. It could just be first in, last first in, first out sort of thing. You (0:15:24) Kev: Yeah, yeah, yeah, you’re right you’re right (0:15:27) Al: just never know and it’s not fun, not fun but sometimes stuff like that. (0:15:31) Kev: Yeah, but c’est la vie, um (0:15:34) Kev: But the the silver lining bits one (0:15:36) Kev: I have already been actually I picked up uber as a side hustle just a few weeks ago (0:15:40) Kev: So I can double down on that now. It’s not the obviously not the same level of salary (0:15:46) Kev: I was making right but it’s more than unemployment (0:15:48) Al: Keeps you going. (0:15:49) Kev: Yep, and and because this company is big they I actually got some severance (0:15:54) Kev: pay and stuff like that so I have at least a little to keep me going (0:16:00) Kev: obviously there’s a lot of pressure to find a proper job to get a steady (0:16:04) Kev: paycheck and whatnot but but yeah that’s that’s just how it is sale of me all (0:16:10) Kev: right what about you I hope you haven’t been laid off what it what else have (0:16:12) Al: No, thankfully I’ve not been laid off, I’m still at my terrible job. I’ve not done a (0:16:14) Kev: you been up to (0:16:20) Kev: that’s correct (0:16:23) Al: huge amount of games, I feel like I’ve been procrastinating with gaming in general because (0:16:29) Al: I didn’t want to play Homestead Arcana and the problem is if I’m procrastinating playing (0:16:37) Al: a game for the podcast because I’m not enjoying it, the problem then is that I don’t play (0:16:42) Al: it because I feel guilty when I play different games so I just end up not playing games which (0:16:44) Kev: I built! (0:16:46) Kev: Yea! (0:16:48) Al: is really bad but we’ll get into that we’ll get into that later but what I have done is (0:16:50) Kev: Yea! (0:16:52) Kev: Blang! (0:16:54) Al: I did before I picked up Homestead Arcana because I think we only decided to do this (0:16:58) Al: two weeks ago, I played Let’s Go Eevee because I hadn’t finished that game so I have now (0:17:06) Al: played and finished that game, caught a shiny seal in it, oh boy that was a long slog. (0:17:08) Kev: Okay, yeah (0:17:13) Al: The game I still really like Let’s Go and I think it is one of the best Pokemon games (0:17:17) Al: full stop. I understand why some people don’t like certain aspects of it but personally (0:17:18) Kev: Okay (0:17:21) Kev: Yeah (0:17:23) Al: I think it is one of the best in so many ways. (0:17:26) Kev: Sure sure like I get that like there’s like visually it’s it’s a beautiful beautiful game right absolutely one of the best and (0:17:35) Kev: There’s it’s very cute (0:17:38) Kev: It does a lot of things, right? (0:17:40) Kev: My problem with me is I don’t like the go-catchy (0:17:42) Kev: So, if that’s the core mechanic, yup (0:17:44) Al: Yeah. No, I know. That’s and that’s and that’s what I’m saying. And that’s what I’m saying. (0:17:48) Al: That’s why I think I think that that’s I know that’s why people don’t like it. And I understand (0:17:52) Kev: Yeah, and to be fair, that’s like a completely subjective thing, right? (0:17:53) Al: that. (0:17:56) Kev: Like, I know, like, I think you would maybe fall into this category where a lot of people don’t care much for the battling (0:18:04) Kev: or just grinding endlessly in the other games, right? (0:18:04) Al: Yeah, absolutely. (0:18:08) Kev: So, yeah, that’s completely to taste, but I will say, like, what I see, I think, it is a well-done game. (0:18:16) Kev: It is very competent, technically, it looks very good, and I didn’t–any discourse on it, I didn’t hear about, like, let’s say Scarlet Violet, any technical issues, glitches, or crap. (0:18:26) Al: No, no, I think, I think the most of it, so it’s definitely going through a resurgence (0:18:31) Al: of rose-tinted glasses with people, you know, people who didn’t like it at the time now (0:18:33) Kev: Okay. (0:18:35) Al: like it because that’s just the cycle with Pokemon games, right? (0:18:38) Al: People don’t like it and then they like it because the newer thing is something else (0:18:41) Al: they don’t like, so they have to compare it to just, oh my word, so it’s just the classic (0:18:42) Kev: If you thought that was bad, just wait till we drop NOW! (0:18:48) Al: cycle of Pokemon games but yeah, I think the main thing that people didn’t like was the (0:18:52) Al: catching and I understand that I it’s not like (0:18:56) Al: I think it’s amazing but I like that it’s different I did I don’t like catching in (0:19:01) Al: pokemon games in general I don’t think it’s fun and so doing something different I think is (0:19:06) Al: exciting and fun in being different in and of itself right the whole yeah and I actually think (0:19:10) Kev: I am glad they did something different, I will say that. (0:19:15) Al: that what they did with the legendaries in that game was the best where you have to battle it to (0:19:19) Al: whittle it down and then once you’ve defeated it then you can catch it I think that’s actually (0:19:24) Kev: And that is fun. (0:19:26) Al: and then they ended up doing that later on with raid battles right so now we have the (0:19:31) Al: raid battles where it’s essentially that is you have to defeat it and then once you’ve (0:19:34) Al: defeated it you get guaranteed catch that for me is actually the perfect thing defeat a pokemon (0:19:39) Al: then catch it i’ve never understood oh if you knock the pokemon out you can’t catch it i’m like (0:19:43) Al: why not it’s just lying there just let me throw a ball at it surely this would be the easiest time (0:19:44) Kev: You know what? Well said. Well said. I don’t even need a Pokeball, I can just drag it! (0:19:50) Al: to catch it (0:19:56) Al: yeah yeah yeah um (0:19:58) Kev: The clip looks right there! You know, that is an excellent point. Yeah, no, I can see (0:20:10) Kev: cassette piece you can hear about that on that greenhouse I did (0:20:14) Kev: it has the mechanic where when you say you’re going to catch on a turn the the (0:20:25) Kev: target monster will not die right otherwise it can die normally but if (0:20:30) Kev: you’re saying I’m going to catch you this turn it will not die which I think (0:20:33) Kev: is a clever way of solving that problem (0:20:34) Al: Fine, I’ll play cassette beasts already. My word. I just need to find some time to do (0:20:38) Kev: it’s (0:20:42) Al: that. I will do it. All right. Goodness me. We need to have like a bunch of episodes in (0:20:48) Al: a row that are not game specific game based so I can just play a game without feeling (0:20:53) Al: guilty about not playing a farming game. So I’ve also done there was a bunch of Pokemon (0:20:54) Kev: Heh heh heh heh heh heh (0:21:01) Al: violent events that I’ve done which I’m still enjoying lots of sh- (0:21:04) Al: is in the outbreaks and the I like the raids blah blah it’s fine you don’t need to comment on it (0:21:10) Kev: I’m not, I’m not. (0:21:11) Al: um and um I’ve also picked (0:21:14) Kev: I will say I salute them for keeping the game going. (0:21:19) Al: yeah yeah and they’ve not recycled anything other than like one one seven star raid they’ve recycled (0:21:25) Al: they keep bringing out new ones which is pretty impressive we’re you know we’re what 18 months out (0:21:25) Kev: So yeah that is impressive, I salute them for that. (0:21:30) Kev: Yeah that is impressive, almost two years, yeah. (0:21:31) Al: So, uh, almost. (0:21:35) Al: Stretching it a lot there almost two years. Yeah. That’s why I said 18 months. That’s why I said 18 months Kevin. Oh (0:21:36) Kev: A year and a half! (0:21:38) Kev: Year and a half. (0:21:40) Kev: Look, the next six months will fly by, just you wait. (0:21:45) Al: Sure sure and then in six months, I will say it’s been two years, but I won’t say it’s almost two and a half years (0:21:49) Kev: Okay. (0:21:50) Kev: Now mathematically, if you round, if you’re… (0:21:51) Al: Will I? (0:21:55) Kev: Five, you round up to the nearest ten. (0:21:58) Kev: Alright. (0:21:58) Al: And I’ve just recently picked up Farm RPG which I don’t want to say too much about it (0:22:04) Kev: What is Farm RPGA? (0:22:05) Kev: Tell me, I don’t remember. (0:22:08) Kev: Oh, oh, is there another time you’d like to talk about it? (0:22:08) Al: just now but basically it’s a text-based farming game on mobile so I don’t want to talk much (0:22:15) Kev: Oh, okay. (0:22:21) Al: more about it but it’s a thing that may well be mentioned in the future. (0:22:26) Kev: Yeah, okay. (0:22:28) Al: He says looking at the list of upcoming episodes right next to the show notes all right cool (0:22:38) Al: should we talk about some news because apparently we’re 25 minutes in and we’ve already done (0:22:41) Kev: Already, wow, okay. (0:22:41) Al: an over an over an hour long greenhouse so the first few bits of news are pretty quick (0:22:48) Al: so first of all we got fabled them 1.0 is out now there we go done it is it is still (0:22:52) Kev: Yes! And it was on sale. I don’t know if it still is, but I bought it. It was on sale. Yes! (0:22:57) Al: on sale. (0:22:59) Kev: Uh, yes, for 1.0. Yes, I bought it, I installed it, I haven’t played it, (0:23:03) Kev: but it’s there ready for me to fire. Uh, yeah, I did. Yes. (0:23:12) Kev: James! This is the village builder. Alright, well. (0:23:14) Al: if no one else has covered it by the time i’m done with stars drop vagabond I will do that (0:23:20) Al: but that’s a month away uh next we have fields of mistra um their early access is coming out on the (0:23:28) Al: 5th of august I i this so this this was the one that when it was first announced it was like all (0:23:30) Kev: Okay, let me see. (0:23:31) Kev: Hold on. (0:23:33) Kev: I don’t remember this one. (0:23:37) Al: these high quality graphics and then the the first game they showed they showed it was like pixel art (0:23:43) Al: and were like “I was not expecting pix- (0:23:44) Al: al art” based on all of the images you’ve already put out. It says it’s RPG so presumably there’s (0:23:55) Al: more of a story to it but other than that it just looks like it’s just another Stardew type thing. (0:24:02) Kev: I’m looking at it. It’s Stardew-y. Their aesthetic is different. Like, even from the base art, (0:24:02) Al: so yeah I don’t know maybe I’ll play (0:24:14) Kev: like they’re trying to invoke 90s-ish anime Sailor Moon-looking stuff. I think it’s coming (0:24:20) Kev: across pretty well in pixel art. It is cute. I think it might have a little more personality (0:24:28) Kev: than Stardew, just art-wise. (0:24:32) Kev: I like how there’s 12 marriage candidates and two of them are in shadow. (0:24:40) Al: Yeah, I mean, nothing about it looks bad. (0:24:42) Al: It’s just, nothing makes me go, “I need to play this.” (0:24:44) Kev: Yeah, I get that for sure. (0:24:48) Kev: It does feel like a lot of inspiration from 90s RPGs, like Final Fantasy and stuff like that. (0:24:56) Kev: Just a lot of the animations and things like that. (0:24:58) Kev: the like when they pick up the end of an item that. (0:25:02) Kev: do a little V with their fingers and it’s cute I will say the game looks cute (0:25:07) Kev: all right I don’t see any huge mechanics that make it’s screams that stand out (0:25:13) Kev: from Stardew but it’s a looks like a pretty nice stardew-esque a stardew (0:25:19) Kev: light you can’t we’re gonna coin that sir what is the difference between a (0:25:24) Al: called farming game stop it i’ll ban you from the podcast research story have their 0.8 update which (0:25:24) Kev: stardew light and a stardew light (0:25:36) Al: i’m pretty sure is out now they’ve not actually said it’s out now but i’m pretty sure it’s out now (0:25:42) Al: let’s go with this out now um uh they’ve added more farm buildings um and the ability to build (0:25:51) Al: to move and demolish them. (0:25:54) Al: Barns, sheds, fun times, and lots of other small stuff. Lots of quality of life features, (0:26:02) Al: lots of new content, new creatures, blah, blah, blah. Looks like they’re getting close to 1.0 (0:26:08) Al: if they’re at 0.8. It’s about a year it’s been in early access so far, I think. Yeah, February 20th. (0:26:22) Al: what do I look like someone who plays a game pre 1.0 come on (0:26:30) Al: uh speaking of updates my time at sandrock the 1.3 update is coming 28th of may (0:26:36) Al: and they’re also releasing a monster whisperer dlc which includes new pets (0:26:42) Kev: - Okay. (0:26:45) Al: with a new pet training and battle related content so you’re gonna get your pet (0:26:51) Kev: Oh, sick! A game where animal creatures fight each other? I, I, I, okay. (0:26:56) Al: It’s the ‘Might I’m a Sandrock’ Pokemon update! (0:27:01) Kev: This has, this idea has potential. (0:27:05) Kev: It’s like a lizard with a pumpkin on its back. Oh my goodness. Okay. (0:27:09) Kev: Um, these, some of these animals are really cute. I can’t wait. Literal dog fighting in this one. (0:27:16) Kev: Um… Oh! I was just shooting, Chris. (0:27:16) Al: Yeah I’m still not gonna play it. Moonlight Peaks have announced that they are going to be published (0:27:24) Al: by Exceed which is a part of Marvelous so that’s cool that’s all that’s that’s all the news about (0:27:28) Kev: Yep, that’s (0:27:32) Kev: What is this one I know I don’t remember this one is the vampire life (0:27:34) Al: that one uh yeah the vampire one you’re a vampire or there are vampires I can’t remember yeah no (0:27:42) Kev: Okay (0:27:44) Kev: Says you are a vampire just live the vampire life in a magical town (0:27:44) Al: I know you’re the vampire. (0:27:46) Al: Yeah, it’s got that chibi art style. (0:27:52) Kev: The supernatural dating are you excited boy that that’s that’s an Animal Crossing (0:27:58) Kev: Style that’s what that is (0:28:02) Al: Werewolves, witches, and mermaids (0:28:03) Kev: It feels (0:28:05) Kev: Yeah, it looks cute for somebody who’s big fan of lean a little horror (0:28:16) Al: I’ll probably I’ll probably play it at some point look it’s not about how skated they (0:28:20) Kev: How scary are the werewolves? (0:28:27) Al: are is it for you it’s about how good-looking they are and are they voiced by Ray Chase? (0:28:29) Kev: Well, you… you… what do you think about that? Well, you got me there. You got me there. (0:28:36) Kev: Well, you got me there. You got me there. (0:28:43) Al: If you want Kevin to like something, put Reaching (0:28:46) Al: in it. Traveller’s Rest have announced that they are going to work on a Switch version (0:28:55) Al: after their roadmap is finished. So I think that means probably in many years to come. (0:29:00) Kev: Oh my goodness, that sounds correct! (0:29:07) Al: Like there is no way that they get their roadmap done before next year and if they’re not even (0:29:16) Al: the Switch version until after their whole roadmap is finished, it’s going to be 2027 (0:29:20) Kev: Oh, Switch 2 will be out. (0:29:22) Al: before that comes out. Oh for years! Switch 2 will be two years old by then! (0:29:23) Kev: Switch… (0:29:24) Kev: Switch 3! (0:29:28) Kev: Oh yeah… (0:29:30) Kev: When was the last time a game finished a road match? (0:29:33) Al: Oh well that’s the thing yeah. Stardew maybe? Maybe not. (0:29:42) Al: speaking of switch coming to switch is gardenwood (0:29:46) Al: have announced that they’ll be releasing on switch and xbox and playstation (0:29:51) Al: they didn’t say when but the way that it’s worded makes it sound like (0:29:56) Al: probably the same time as the steam version comes out (0:29:58) Kev: You’d hope so, but it’s vague enough, maybe not. (0:30:03) Al: yeah yeah don’t hold me to that don’t hold them to that (0:30:07) Al: but it’s coming out at the end of this year so I feel like at this point in time saying that (0:30:13) Al: makes the there’s the implicate (0:30:16) Al: the implication is there I think and hopefully they’ve thought that through (0:30:20) Al: and they’ve realized that that would be the implication so therefore that’s what (0:30:23) Al: they’re saying rather than not realizing that would be the implication (0:30:27) Al: I feel like if you’re if you’re if you’re at this point where you’re six (0:30:30) Al: months away from releasing and you don’t and you say oh we’re also coming to (0:30:34) Al: console and you don’t say after the switch steam release I feel like you’re (0:30:40) Al: just asking for people to be a no (0:30:42) Kev: That is correct (0:30:43) Kev: cuz gamers man, I’m looking through the pictures here because I can remember what the game is first like (0:30:49) Kev: First of all, there’s some very cute animals in here. Look at this bunny. It’s just like a dust cloud with ears (0:30:55) Kev: And bees and there’s like little rocks with eyes. It’s very cute. I just feel so bad about this name (0:30:59) Al: The bees are very fat. (0:31:01) Kev: garden which life like it’s (0:31:02) Al: I know. (0:31:04) Al: It’s so generic. (0:31:04) Kev: Madlibs (0:31:05) Kev: Madlibs of generic cottage (0:31:08) Al: That’s a good point. (0:31:09) Al: It’s totally like they’ve just taken genres and shoved them together to make the name. (0:31:12) Kev: - Yup, yup. (0:31:14) Al: Let’s see, it’s a life sim but it’s growing things in your garden and you’re a witch. (0:31:20) Kev: Uh… laughs You can build friendships with the townsfolk. laughs You know what I would like to imagine? I’d like to imagine myself playing south. (0:31:20) Al: There you go, name sorted. (0:31:31) Al: Imagine that. Southfield. This might be the game I’m most excited for. (0:31:43) Kev: It feels like the most unique thing in this space of gaming in a while (0:31:49) Al: I don’t play many early access games but I feel like I might need to play (0:31:54) Kev: They had a demo which felt like it could have been an early access game because it was so big you couldn’t save (0:32:01) Al: - Well, that’s the thing. (0:32:02) Al: Well, that’s the thing. (0:32:03) Al: ‘Cause I listened to you and Johnny (0:32:04) Al: talking about “Southfield”. (0:32:06) Al: Was it you that played it or was it Johnny that played it? (0:32:06) Kev: I played it. (0:32:08) Al: You played it. (0:32:09) Al: I heard you talking about it on that demos episode. (0:32:11) Kev: Yeah. Yeah. (0:32:12) Al: And based on that, yeah, (0:32:14) Al: I just feel like this early access feels like (0:32:18) Kev: I- I can easily see that I- I feel strongly that will be. (0:32:23) Kev: Um, well, o- (0:32:24) Al: which is, and I feel like this piece of news actually encourages me more about that, that (0:32:30) Al: they actually care about how it works, is they’ve said that the multiplayer is not coming to early (0:32:34) Al: access at launch. I’ll just read out their quote. “Southfield was originally conceived as a single (0:32:40) Al: player experience, but as soon as we started playtesting the game, people told us they would (0:32:44) Al: love to share this island with friends. We agree, and that’s why multiplayer has become part of our (0:32:48) Al: roadmap for a while. However, multiplayer engineering is one of the most complex things (0:32:53) Al: things to pull off at a relative rate. (0:32:54) Al: small development team meaning we’ve had to make some pretty tough decisions and one of those is to (0:32:58) Al: not include multiplayer early access launch so I feel like the fact that they realize that (0:33:04) Al: means that well one I suspect they’re probably pretty close to early access (0:33:08) Kev: Yup. Well I mean heck, I agree. I mean like for a game to release a pre-early access demo like that (0:33:10) Al: and two it means that they want they want the early access to be (0:33:19) Kev: and to be that solid like I think they care a lot. Not only that, they say they want to leave early (0:33:25) Kev: access in 2025 right? Which is pretty close. So yeah the early access should be dropping pretty (0:33:32) Kev: soon I imagine. You know what? Like I think it’s cool they want to do multiplayer, I get that. (0:33:38) Kev: I’d be uh… I’d be okay if they dropped the 1.0 without multiplayer because I just… (0:33:45) Al: - Yeah, I think I understand that. (0:33:47) Al: I think I also understand why they would want (0:33:49) Al: to get it in for 1.0, but yeah, honestly, (0:33:53) Al: I would say make that the last thing you add. (0:33:56) Al: If you want it to be in 1.0, make it the 1.0, (0:33:59) Al: like add it in right at the end, like make it, (0:34:01) Al: this is the, like, ‘cause that I think becomes (0:34:04) Al: a really big thing to bring people back. (0:34:06) Al: ‘Cause like we’ve talked about this before (0:34:07) Al: where the problem with early access (0:34:10) Al: is you’re splitting out your release into multiple releases. (0:34:14) Kev: Right. (0:34:14) Al: So there’s less like. (0:34:15) Al: The reason for people to come back, but I think I think if you if you have something (0:34:22) Al: like multiplayer, I think multiplayer is big enough that if you have that as the 1.0 feet, (0:34:27) Al: the big 1.0 feature that brings people back who have previously played it. (0:34:32) Kev: Yep, okay (0:34:34) Al: But we’ll see, but they’ve also said there’s going to be a few features that were coming (0:34:38) Al: later in early access that they’ve moved to the early access launch. (0:34:43) Al: They say to compensate, but I’m like, I don’t think. (0:34:45) Al: You need to compensate for that. (0:34:46) Kev: No, they really don’t (0:34:46) Al: I don’t think anybody care. (0:34:48) Al: Like some people, some people care, but like it’s early access. (0:34:50) Al: What are you going to do? (0:34:51) Kev: Yeah, and like I can’t stress how much of a game it feels like there is plenty in there (0:35:00) Al: every time they post something about this game I’m more excited for it like the different crops like (0:35:06) Kev: I mean, that’s the core concept of the game, absolutely ridiculous and it’s great. (0:35:06) Al: there’s one that you can eat that makes you go on fire and stuff like that it’s just absolutely. (0:35:20) Kev: I love being a gun drop guy. (0:35:24) Kev: Stay wibbly, flop in the Southfield team, that’s how they sign off, I like that. (0:35:26) Al: Yeah well that’s the thing they’re doing everything right right they’re doing things well they’re (0:35:32) Kev: They are doing it. (0:35:34) Al: doing some different things while still adding to like the stuff that we like so I am I’m (0:35:42) Al: all for in for this. Speaking of doing everything right Stardew Valley we have an article with (0:35:54) Al: an interview with… (0:35:56) Al: concerned ape about stardew valley and I just want to pick out (0:35:59) Kev: We learned where the CONCERNED comes from! (0:36:04) Al: I want to pick out just a couple things couple quotes from this article to talk about (0:36:09) Al: so the first one is they say barone that’s concerned ape it’s called eric barone barone (0:36:15) Al: now works with the team on stardew valley’s more technical aspects and he wanted 1.6 to focus on (0:36:20) Al: technical tweets and tweaks and nothing more side note I remember him saying about that when he (0:36:26) Al: was coming he was like it’s mostly going to be stuff for mods and that’s how that turned out (0:36:31) Kev: Uh-huh. Thank you! (0:36:33) Al: the quote continues but then he began to dread what fans might think if he didn’t go all out on (0:36:38) Al: yet another update i’m a little bit sad about this I have like mixed feelings on this I think (0:36:43) Al: the way that this is worded makes it sound like he felt he couldn’t do an update that (0:36:47) Al: didn’t include a bunch of new content and I think that’s sad (0:36:50) Kev: - Yeah. I mean, I just think like, (0:36:53) Kev: so I think that’s pretty much the case (0:36:56) Kev: and I’m starting to get the feeling concerned ape (0:36:58) Kev: is like very, well, I mean, not just starting, (0:37:01) Kev: like I think it’s been apparent. (0:37:02) Kev: He’s a very perfectionist-esque person, right? (0:37:07) Kev: Where he’s, or he puts a lot of pressure on himself, (0:37:10) Kev: let’s say, right? (0:37:11) Kev: He’s very demanding of himself and his work, right? (0:37:14) Kev: Like I think the other example I can point to (0:37:17) Kev: is Sakurai in Smash Bros, right? (0:37:21) Kev: You went to insane levels to make those games amazing. (0:37:24) Kev: And they’re incredible, don’t get me wrong. (0:37:25) Kev: But like, I don’t know if you heard, (0:37:27) Kev: at one point Sakurai went into the office (0:37:31) Kev: with an IV drip because he was feeling sick, (0:37:33) Al: yeah I yeah I suspect that concern date probably has a healthier work-life balance (0:37:33) Kev: but he still wanted to work. (0:37:39) Al: is is what I would say (0:37:39) Kev: Hopefully, hopefully, right? (0:37:42) Kev: That’s, I just don’t want to go to that, of course. (0:37:43) Kev: Right? Like that’s the extreme. (0:37:45) Kev: I hope he doesn’t get to that point. (0:37:45) Al: yeah yeah nobody should ever get to that point if you if you find yourself on an ivy drip in work (0:37:53) Al: that’s the point to say you’ve gone too far right you probably should have you’ve probably gone too (0:37:58) Al: far a couple years earlier right this isn’t the point where you’ve gone too far but this is the (0:38:03) Al: point to realize that you’ve gone too far because that’s ridiculous so I think then there’s another (0:38:08) Al: quote later on from concerned ape and he says once I open once I reopen the book on stardew (0:38:15) Al: I always have a hard time closing it again because I always want to add more things make it better (0:38:21) Al: make it cooler make people happy it’s exciting every single thing i’m adding i’m thinking about (0:38:26) Al: how people are going to play this and talk about it and love it it’s going to be part of their (0:38:31) Al: expedience. It could make a memory that they might… (0:38:34) Al: That’s a special thing. It’s hard for me to not want to do that. (0:38:38) Al: So when I read the first bit, I was like, “Oh, I really hope he’s not doing this because he feels he has to.” (0:38:43) Al: Then I read the second bit and went, “No, he does have to. His brain won’t let him stop.” (0:38:47) Kev: Yep (0:38:51) Kev: Yep, right and like again our Sakurai the thing that Sakurai example is an extreme example (0:38:57) Kev: But I think it’s the same sort of like mental route right where it has to be (0:39:03) Kev: Exactly how they want it to be or whatever (0:39:06) Kev: And that can be a dangerous road. So, you know, I just hope he’s taking care of himself. That’s the main thing, right? (0:39:12) Kev: Like clearly he’s finding success. He’s making money. So, you know, I’m not worried about that (0:39:20) Al: yeah there’s there’s another there’s other bits in the article which i’ll post um you know because (0:39:26) Al: people might find it interesting um but uh one other thing just quickly is that he there’s a (0:39:33) Al: hint that maybe there could be another update coming um that would have input from the team (0:39:40) Al: that he’s created around uh around stardew because it’s it’s now not just him working on it he’s got (0:39:46) Al: more people doing it, but he kind of debates, he (0:39:50) Al: basically debates whether he could actually do that or not because like could he actually (0:39:56) Al: let people do it without then getting involved himself and he’s you know trying to you know be (0:40:02) Kev: I’m going to say, “No, he can’t.” (0:40:03) Al: like oh yeah there is there is there was one point i’d remember this at the time nearly two years ago (0:40:12) Al: now there was a tweet from him replying to someone so much of his news is just like posting random (0:40:18) Kev: three word tweets (0:40:18) Al: replies to people on Twitter. (0:40:20) Al: So someone asked him two years ago, June 2022, “Will Stars You Get Future Updates?” (0:40:28) Al: And he replies and says “1.6, yes, but it’s mostly a modding focused update, (0:40:33) Al: makes modders lives easier. There will be some new content but it won’t be huge.” (0:40:36) Kev: Things that aged poorly (0:40:39) Al: And then he says “1.6, who knows? 1.7, who knows?” (0:40:46) Al: So yeah, I think that I really hope. (0:40:50) Al: he does it because he likes it and because he wants to not because he feels like he needs to and (0:40:54) Kev: Like, I’m sure he likes it, like, these aren’t mutually exclusive, right? (0:41:00) Al: you’re you’re you’re right I just I don’t I want him I yeah I know I that’s just my point (0:41:06) Kev: Yeah, I know I get it, right? (0:41:06) Al: I i don’t want him to feel like he has to because he has given us enough I don’t care what other (0:41:11) Al: people say he has given us enough in this game right like if he wants to do more do it absolutely (0:41:14) Kev: Absolutely, like, well, here’s the thing, I don’t think anyone will ever say that he hasn’t given us enough in Stardew. (0:41:20) Al: because people require it oh no there will be some people because some people (0:41:24) Kev: Well, okay, well, yeah, you’re right. Okay, well, okay, the vast majority of people, right, the general, like, of course, there’s always exceptions and outliers, but I think the general discourse, I’ve never heard anyone say otherwise about Stardew. (0:41:27) Al: there’s always some stupid people (0:41:40) Kev: But, I think the bigger problem is going to be his own inner voice. (0:41:44) Al: Let’s see if Haunted Chocolates of the Year ever actually releases. (0:41:44) Kev: That’s my concern. (0:41:46) Kev: But, we’ll see. (0:41:46) Kev: Just don’t… (0:41:48) Kev: Stay tuned for our “Concerned About Concern Day” segments. (0:41:58) Al: So our last piece of news before, we’ve got a couple of new games, but the last piece (0:42:01) Al: of news before that is some news about Phoenix Labs, which is the developer of Faefarm and (0:42:08) Al: Dauntless. (0:42:09) Al: They’ve announced that they’ve cancelled all of their projects, except… (0:42:14) Al: I don’t think we have… over a hundred people is the kind of number I’ve seen from sources (0:42:19) Kev: How many are we talking? (0:42:22) Kev: Ooooh, that’s a lot. (0:42:29) Al: but I don’t think we have any concrete numbers. (0:42:34) Al: But yeah this is interesting on multiple levels. (0:42:36) Al: So one, interesting that they’re like “oh the only two things that we’re going to continue (0:42:41) Al: doing our Dauntless and Fae Farm. (0:42:44) Al: Right, okay, I didn’t realize Fae Farm was successful. (0:42:49) Al: Two, their statement talks about them being live service games. (0:42:54) Al: I don’t think Fae Farm’s a live service game. (0:42:58) Al: Like they have updates that they’re doing but that’s not what live service is, right? (0:43:09) Al: And obviously it’s really sad that a bunch of people have been laid off. (0:43:12) Al: Obviously it goes with. (0:43:14) Al: I don’t know what to say but I need to say it anyway. (0:43:15) Kev: yeah so uh clearly right like should I say my piece okay this yeah I mean like obviously i (0:43:21) Al: Yeah, go for it. (0:43:25) Kev: feel bad for them right and like yeah yeah like I i of course I get it get into all that like it’s (0:43:26) Al: Anti-Capitalism rant. (0:43:28) Al: Anti-Capitalism rant. (0:43:33) Kev: I just want to share the like I forgot to mention earlier so when I got laid off this earlier this (0:43:39) Kev: week um first of all it came out of left field I didn’t get a two weeks notice just then in there (0:43:45) Kev: you an extra two weeks of pay but working out right now and obviously like that sucked in like (0:43:51) Kev: even just trying to process that that moment right um but the really sucky part came uh (0:43:58) Kev: came just a bit later so it was around lunch time when they called me in and they they let me know (0:44:03) Kev: or whatever and gave me paperwork yada yada and so I went the first thing I did was just go out (0:44:07) Kev: because I hadn’t had lunch yet I went to go out grab a sandwich and kind of process my own thoughts (0:44:12) Kev: at that moment, right? So then I went back in… (0:44:15) Kev: to the office and started going around talking to some of the people I was (0:44:20) Kev: friends with and such and just letting people know and getting phone contact (0:44:24) Kev: numbers and things like that, right? But then this is what killed me, like as I (0:44:31) Kev: was sitting at my desk after sitting down getting ready to pack up my stuff (0:44:35) Kev: the guy who fired me who was in charge that he comes up to me and he says okay (0:44:41) Kev: I need you to leave the building like right now like my god (0:44:45) Kev: Goodness like I didn’t respond at that moment. I was just I was still such in shock, but I think I just like okay (0:44:50) Kev: Wow the the (0:44:53) Kev: insensitivity of that right and just (0:44:56) Kev: Well, it feels so bad and this this again (0:44:59) Kev: This is a very big company so clearly Phoenix Games or whatever this thing is called (0:45:04) Kev: fairly large for having being able a Phoenix Labs being able to fire hundreds of people right like I’m sure they weren’t very (0:45:13) Kev: sensitive about those layoffs either. (0:45:15) Kev: I’m guessing they aren’t, but… (0:45:15) Al: No, you can’t you can’t be when there’s that many people you’re laying off like not not (0:45:19) Kev: Exactly, right? (0:45:21) Al: if you’re going to do it like that right like it’s just not possible. And apparently some (0:45:22) Kev: Right, exactly, right. (0:45:24) Kev: And so that’s just… (0:45:26) Al: some people were laid off like apparently according to one of insider they were planning (0:45:32) Al: on announcing one of their games in three weeks and so there’s a bunch of people who (0:45:37) Al: have been for the last couple of months

It's About Language, with Norah Jones
E125 Taking Proficiency Seriously, with Paul Sandrock

It's About Language, with Norah Jones

Play Episode Listen Later May 2, 2024 50:40


Proficiency comes down very simply to what someone can do with the language. It’s not what you know about the language, it’s what you can do with the language. As a learner I need to take it within me on a playground, in in the community, doing video games with kids around the world… PaulContinue reading "E125 Taking Proficiency Seriously, with Paul Sandrock"

The Harvest Season
I Am Child

The Harvest Season

Play Episode Listen Later May 1, 2024 86:36


Codey and Aislinn talk about Botany Manor Timings 00:00:00: Theme Tune 00:00:30: Intro 00:05:28: What Have We Been Up To 00:09:24: News 00:47:09: Botany Manor 01:19:53: Outro Links Steam Farming Fest A New Leaf: Memories Early Access Spirit Of The Island Mobile Release Len’s Island Questing & Camera Orbiting Update Snacko Tool Upgrades Update Sun Haven 1.4 Update Disney Dreamlight Valley Upcoming Updates Slime Rancher 2 Upcoming Updates Research Story 0.8 Info Tales of the Shire Trailer Codey’s Instagram Aislinn’s Linktree Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:31) Codey: Hello and welcome to another episode of The Harvest Season. (0:00:35) Codey: My name is Codey, and we are here today to talk about Cottagecore games. (0:00:36) Aislinn: And my name is Aislinn. (0:00:41) Aislinn: Whoo! (0:00:42) Codey: Whoo! (0:00:43) Codey: Cute! (0:00:43) Aislinn: Cute! (0:00:44) Codey: We did it! (0:00:47) Aislinn: Yay! (0:00:48) Codey: So as always, transcripts are available in the show notes and on the website. (0:00:54) Codey: Today’s topic we are talking about Botany Manor, which is a super cute little game. (0:00:59) Aislinn: Mm-hmm (0:00:59) Codey: a game that Aislinn has played. (0:01:01) Codey: So that’s what we’re going to talk about for our main topic. (0:01:03) Aislinn: Mm-hmm (0:01:13) Codey: We also have a lot of news. (0:01:17) Codey: But before that, Aislinn, who are you? (0:01:20) Aislinn: Hi, I’m Aislinn. I am here and I’m happy to be here. I guess things that I do to go into that, (0:01:30) Aislinn: I stream on Twitch, Ace Trainer, AIS, not Ace, like AIS Trainer, and also me and my fiance, we have a podcast called Moo & Coo, where we just talk about literally anything and everything. (0:01:30) Codey: Yep. (0:01:31) Codey: Mm-hmm. (0:01:33) Codey: Mm-hmm. (0:01:50) Codey: Why is it moo and coo? (0:01:52) Aislinn: Because he– so he really likes cows. (0:01:54) Aislinn: He’s a big cow guy. (0:01:57) Aislinn: So I was just like– (0:01:57) Aislinn: we joked around trying to think about a name for our podcast. (0:02:01) Aislinn: So we knew he wanted to do a podcast for a while. (0:02:03) Aislinn: And I was like, well, obviously, you’re like the moo-er. (0:02:07) Aislinn: You moo. (0:02:07) Aislinn: And I was like, what rhymes with moo? (0:02:08) Codey: That makes a lot of sense as to why you put the Pigeon filter on your Snapchat all the time. (0:02:10) Aislinn: Coo. (0:02:11) Aislinn: And I like pigeons. (0:02:12) Aislinn: So I’m like, now I’m coo. (0:02:20) Aislinn: Oh, actually, I actually love that pre-moo and coo. (0:02:21) Codey: Oh, wow. (0:02:23) Aislinn: I’ve always loved that pigeon. (0:02:25) Aislinn: And I mean, I’m a New Yorker. (0:02:26) Codey: Okay. (0:02:26) Aislinn: So me and pigeons were like homies, you know? (0:02:27) Codey: Mm-hmm, big, big, big facts. (0:02:33) Codey: Um, yeah, so I guess like how I know Aislinn is (0:02:38) Codey: through It’s Super Effective, Surprise Surprise, that’s how we know the majority of our people. (0:02:42) Aislinn: Yep! (0:02:46) Aislinn: We love it. We stan. (0:02:47) Codey: Um, we stand. I think, was it like, I think I like joked in, for Pokemon Go Fest last year, (0:02:54) Codey: I joked something about how we should get cardboard cutouts and then you were like “bet.” (0:02:58) Aislinn: - Yep, yep. (0:02:59) Aislinn: Once I, like, when a challenge that’s like relatively accessible is put in front of me, (0:03:03) Aislinn: I’m just like, yeah, let’s do it. (0:03:06) Aislinn: Why not, right? (0:03:07) Aislinn: Why say no, we can do it? (0:03:08) Codey: We did. So Aislinn, uh, ‘cause, uh, Steve and Greg, so two of the hosts of It’s Super Effective, (0:03:08) Aislinn: And we pulled it off and it was wonderful. (0:03:17) Codey: were unable to come to Pokemon Go Fest New York City last year, but a bunch of us did come, (0:03:22) Codey: and we, Aislinn printed out these cardboard cutouts of both of them, and then we were literally carrying them around all day, and like we had everyone sign them, so like everyone that it is fans of the pod. (0:03:31) Aislinn: - Oh gosh. (0:03:38) Codey: You know, friends of Greg and Steve, like we all signed the back of them and then you sent them to them, right? (0:03:43) Aislinn: Yeah, they I don’t I actually I have to still ask Steve and Greg like what happened with them cuz I sent them and I have no idea what happened after that I (0:03:50) Codey: someone in the mail is just like, “what the heck?” (0:03:56) Aislinn: Mean when I got it I was like what the heck it’s so tall and (0:04:00) Aislinn: Then having in my home was a whole different story. I’m just like this is not okay [laughing] (0:04:04) Codey: This is really weird. Yeah, for sure. (0:04:06) Codey: But that was, it was just so much fun to, because you’re a, you know, a New Yorker, and so you’re in that area. (0:04:12) Codey: It was just so much fun to like get to hang out with you, and you like let us around. (0:04:16) Aislinn: Yeah, oh my gosh, yes we are, yay, I’m so excited about that, don’t have to worry about carrying that across the freaking bridge, in the wind. (0:04:16) Codey: around. You showed us that really cool Korean barbecue place. (0:04:20) Codey: Um, so good. And we’re doing it again this year. Yeah. Except this time, we don’t have to cut them out and cardboard. They’re gonna be there. Yeah. (0:04:36) Codey: That was (0:04:39) Codey: yeah, it shout out to tone and oh my gosh, who was the other person that was carrying them? Vincent tone and Vincent for carrying them, like once the groups met up. (0:04:44) Aislinn: Vincent? (laughs) (0:04:46) Aislinn: Yeah. (laughs) (0:04:50) Codey: So that Aislinn didn’t have to carry them anymore because yeah they were they were blowing everywhere. (0:04:52) Aislinn: I was so tired. (laughs) (0:04:58) Codey: Oh my gosh so yeah that’s how we know each other and we just you know talk on snapchat and every day and didn’t share funny stories and stuff and so when I found out we were both playing botany manner I was like oh my gosh we need to talk about it. (0:05:04) Aislinn: - Yes! (0:05:11) Aislinn: perfect wow 251 streak on snapchat let’s go yeah I’m gonna go [laughing] (0:05:17) Codey: Oh we do? Oh my gosh, proud of us! (0:05:20) Codey: Look at us! That’s just about Pokemon Go Fest, isn’t it? (0:05:25) Aislinn: Just about. (0:05:27) Codey: Oh my gosh. (0:05:28) Codey: Okay, well, so that’s who you are and how we know you. (0:05:31) Codey: But what have you been up to? Like what in your life, like recently, what have you been playing? (0:05:36) Codey: Have you been doing anything super fun? (0:05:39) Aislinn: As of recently, I have been playing a lot more indie games. (0:05:44) Aislinn: I mean I’m still doing like, first stream, I’m still doing a Pokémon Crystal playthrough, (0:05:49) Aislinn: but like I’ve been playing a lot of indie games ever since PAX because I had the opportunity to meet some developers of some games at different companies and whatnot, and it’s been such a wonderful pleasure. (0:06:01) Aislinn: So that’s how I like got the opportunity to play Botany Manor, and I played like a little while ago unpacking and (0:06:09) Aislinn: another game that I’m excited about is Kamayaru, so like all these games that I never really played before, I’m now finally starting to play beyond just Pokemon. And even on the side too, I’m playing Spiderman, which is not anything indie, cozy, anything of that sort. (0:06:27) Aislinn: But it’s been fun to have the balance of the chaos and the cozy indie vibes as well. So it’s primarily what I’ve been up to is just kind of playing. And I think I’ve been playing (0:06:39) Aislinn: more like cozy indie games, also just to be less stressed because work life in general is a lot of stress recently. (0:06:48) Codey: yeah it do me that way um so you need that cozy cozy in your life (0:06:49) Aislinn: Exactly, but what about you? (0:06:58) Codey: well i’m right there with you I need that cozy cozy so I am playing so I most days um every day I play both my um coloring app so I have a cross stitch world is this like app that my grandma got me into years ago and then I deleted it on my app my phone because I was like this is taking way way too much in my life. (0:07:18) Codey: But now I’m using it again, but this time, like as a vehicle to help me overcome ADHD, like in social situations and like keeping me, keeping the part of my brain that wanders, like distracted so that I can focus on what’s going on in front of me. (0:07:24) Aislinn: Hmm. Yeah. (0:07:34) Codey: Um, so I play that every day. (0:07:37) Codey: And then I also have been playing Disney Dreamlight Valley every day. (0:07:40) Codey: I’ve been trying, I finished the main game and now I’m trying to like finish all the questlines for all of the characters and (0:07:48) Codey: level up all the characters to level 10 and then (0:07:52) Codey: Like just kind of have everything. I’m I also started thinking about (0:07:58) Codey: creating rooms in my house for each of the characters like having it having there be like a little mermaid room and (0:08:04) Aislinn: That’s so cute! (0:08:05) Codey: and a You know Beauty and the Beast room because you can buy like all of this furniture and stuff that is from those (0:08:11) Codey: realms I think is what this or those products and so (0:08:16) Codey: I was thinking about (0:08:18) Codey: where I just go into an empty room and just like filter all of my (0:08:23) Codey: Furniture to be like just the little room made furniture and then just put it all in that room and like (0:08:28) Codey: Make it work like make it an aesthetic room (0:08:32) Codey: Haven’t started doing that yet. Don’t know if that’s gonna continue but (0:08:37) Codey: Super fun and then always and forever working on my Fox my Minecraft Fox (0:08:43) Codey: Building up my little my little man (0:08:48) Codey: That’s playing with me. It has built like a really cool mountain on the back of it (0:08:53) Codey: The majority of my life right now is field work though, and actually today right after we record I’m gonna go grab a bunch of the traps that I put out a week ago and see what I caught. Oh (0:09:03) Aislinn: Mm hmm. I’m so excited. Can I can I get a Snapchat insight later? (0:09:08) Codey: You’re you’re going to (0:09:08) Aislinn: Because I just I am so fascinated with what you do. So sick. Awesome. (0:09:10) Codey: hunter hunter percent (0:09:14) Codey: Yeah, 100% and then yeah, so (0:09:18) Codey: and then other than that I do a lot of specimen work, so that’s what we’ve been up to. (0:09:20) Aislinn: Cool! (0:09:20) Aislinn: Whoo! (0:09:24) Codey: Okay, so we will jump into this pile of news. My goodness. First and foremost, (0:09:31) Codey: right off the top, Steam Farming Fest. So Steam has this farming like, it’s not a bundle, but it’s like a bunch of different games that are farming focused are crazy on sale right now. (0:09:48) Codey: Um, like at least some of them are 20 some of like one of this I’m looking right here, (0:09:52) Codey: this rise of industry game is 85% off. So it’s only $4.50 instead of 30 bucks. Crazy. Oh, wait, (0:09:55) Aislinn: Oh my gosh. (0:10:00) Codey: 20. Nope, that’s 30 bucks. I was like, it’s 20. Um, so yeah, I mean, there’s just so many games on this. (0:10:08) Aislinn: There is– I got an email from Steam being like, (0:10:12) Aislinn: all of these games that you are on your wish list are on sale. (0:10:15) Aislinn: And I was like, oh my gosh, what’s happening? (0:10:17) Aislinn: Oh, yeah, the Steam Farming Fest. (0:10:20) Codey: Yeah, there’s a lot that we’ve talked about on the pod before and then other ones that I’m like kind of interested in. (0:10:26) Codey: So one that we’ve talked about before is Rusty’s retirement. (0:10:30) Codey: So okay, let me dive it back. (0:10:33) Codey: If you go to the Farming Fest like page and then say browse games, it like comes up with different types. (0:10:41) Codey: So there’s like the automation and then the dating sim and then there’s just like regular ones. (0:10:46) Codey: So the automation one, Rusty’s retirement, we’ve already talked about Timberborne. (0:10:50) Codey: You’ve never seen this game before, but you are beavers. (0:10:53) Aislinn: that I just I just hovered over it that is so cute that is so cute (0:10:58) Codey: So add that here, actually, and I just like add it to my wishlist, like, right? (0:11:02) Aislinn: just do it right now (0:11:03) Codey: Bam. (0:11:04) Codey: Right. (0:11:05) Codey: Oh, I have to sign in. (0:11:06) Codey: Okay. (0:11:07) Codey: Oh, I gotta do something for my email address. (0:11:11) Aislinn: i’m just leaving the tab open on my uh on my computer for now and I was like i’ll figure it out later (0:11:16) Codey: Oh, yeah, I just I just jumped on to my email and it was like it I see the (0:11:22) Codey: Bunch of games you want are on sale (0:11:23) Aislinn: Yep, yep, there’s that email. (0:11:26) Codey: I’m like, oh leave me alone (0:11:30) Codey: See and it’s funny cuz like I just got paid today. So of course they’re like they’re like, hey (0:11:33) Aislinn: Sale time! (0:11:36) Codey: Okay, so there’s that I’m trying to see which other ones like we’ve talked about before (0:11:42) Codey: Some of these are so cute. Like what is plantabi? Little garden. (0:11:44) Aislinn: I saw that APCO was on sale and they just came out with the new the final DLC. (0:11:46) Codey: Yeah, sure did. Yeah, we talked about that in the last pod. So yeah, great time to jump into that. It now has the final (0:11:52) Aislinn: I have not played it yet, but I did see that. (0:12:04) Codey: update quote unquote, I feel like L is gonna, they’re gonna find something to do. Other things that we talked about on pod. Gosh, all of these. (0:12:15) Codey: uh I found (0:12:16) Codey: my time at sandrok, what the heck is booty farm? (0:12:34) Aislinn: Wait, where is that? (0:12:39) Aislinn: I don’t even know where that is. (0:12:41) Aislinn: I was just going to ask, what is Anna, my friends, and why is that a farming sim? (0:12:45) Aislinn: And why is it like, why is it a farming sim dating sim? (0:12:46) Codey: So some of these are just some of these are coming soon, but there’s booty farm has another one too. Oh my goodness Okay, I’m moving on other popular ones include (0:12:48) Aislinn: It’s just called Anna, my friends. (0:12:58) Codey: Stardew Valley Manor Lords (0:13:01) Codey: Farming simulator 22 light your frontier (0:13:04) Codey: Sun Haven Fay farm paleo pines. I don’t know what farm manager world There was another one that I saw I’m trying to go until I find the one that I saw that I was like I really want this one Rune factory 5 travelers rest (0:13:16) Codey: Story of seasons of wonderful life harvest moon the winds of winds of Anthos (0:13:21) Codey: Ooblets (0:13:22) Aislinn: I was gonna say, did you say Ooblets? (0:13:24) Aislinn: Cause that’s another game that I’m interested in. (0:13:25) Aislinn: That’s on sale and I’m like, do I just buy maybe? (0:13:29) Codey: 40% now’s the time pull the trigger (0:13:30) Aislinn: It’s a good sale. (0:13:33) Codey: Harvest Ella. Oh, I guess my time at Sandrock is not on sale. Why is it in this list? (0:13:38) Codey: Don’t get it if I don’t know what garden life a cozy simulator is, but it looks great. We’re adding that to my wish list Um… (0:13:46) Aislinn: This is just a wishless session right now. (0:13:47) Codey: Snacko, which we will talk about later. (0:13:51) Codey: Sakuna. I don’t know what cat tails is. (0:13:54) Codey: Oh my gosh, it’s like the warrior cats. (0:13:56) Codey: Where’s the one that I see? (0:13:57) Aislinn: there’s cat god ranch coming soon what is that I don’t know if you like cats as cat god ranch (0:14:04) Codey: Weed Shop 3. (0:14:08) Codey: Roots of Pacha. Where’s the cute one? (0:14:10) Codey: Littlewood, Wildmender, Graveyard Keeper. (0:14:13) Codey: These are all ones we’ve talked about. (0:14:16) Codey: There was one that I saw- oh, here it is. (0:14:19) Codey: Bun House. (0:14:20) Aislinn: BUN-house? I’m gonna actually google that one. What is BUN-house? (0:14:22) Codey: I had never seen this game before. (0:14:25) Codey: It came out October 19th, 2021. (0:14:28) Codey: Bun House is a cute, simple, bunny-filled game focused on growing plants and managing a greenhouse with fellow buns. (0:14:30) Aislinn: Oh. That’s so cute. (0:14:34) Codey: Take care of your leafy plant buddies by balancing the amount of water and light they get. (0:14:38) Codey: Play with friends and upgrade your greenhouse for wholesome, relaxing fun. (0:14:42) Codey: You are a bunny and you have a greenhouse. (0:14:46) Codey: You are a bird and you are delivering something to you. (0:14:49) Codey: I’m going to stop because I’m going to keep spending money. (0:14:52) Codey: I don’t have if I keep talking about it. (0:14:55) Codey: But definitely take a look. (0:14:58) Codey: If you have been interested in any of those games that we’ve talked about on the pod before, (0:15:02) Codey: they are likely on sale right now. (0:15:04) Aislinn: There’s a lot of good stuff on sale right now. Looks really cool. (0:15:11) Codey: Next up, A New Leaf Memories. (0:15:14) Codey: Uh, I don’t know if you’ve ever talked about- (0:15:17) Codey: I don’t- I don’t like that name. (0:15:19) Aislinn: You just don’t like it? (0:15:21) Codey: I don’t like it. Because I- (0:15:24) Aislinn: What did it do to you? (0:15:26) Codey: So I bought a new leaf and I was like gasp “New Animal Crossing game?” (0:15:31) Codey: It’s not- it’s not a new Animal Crossing game, you guys. (0:15:31) Aislinn: You know, that’s fair. (0:15:34) Codey: Um, so the early access for a new leaf memories is out now. (0:15:37) Codey: Quote, uh, the gameplay features, quote, (0:15:40) Codey: “Enjoy a range of exciting gameplay mechanics and features like building up a farm with 29 different crops, (0:15:46) Codey: bring 27 types of animals, choose from 21 pets to adopt, craft new furniture to put in your home, catch 4 types of fish.” (0:15:51) Codey: What? Why only 4? (0:15:52) Aislinn: Four. Why only four? (0:15:54) Codey: Cook- Cook 25 recipes! (0:15:57) Codey: “Mine, explore 8 main areas, and even drive around in a cute little vehicle, or take a ride in a floating bus. (0:16:02) Codey: While early access marks a major step forward, it’s important to note that our development journey is far from over.” (0:16:07) Codey: So, this is basically them, like, opening up to try and start pro- like, (0:16:11) Codey: like, ironing out the kinks of their bugs, of any bugs that you might encounter. (0:16:16) Codey: Um, why only four? (0:16:18) Aislinn: I don’t know. But hey, they’ve got 27 types of animals and 21 pets. So if you do the math, (0:16:25) Aislinn: I’m not doing the math. I’m not good at math. You’ve got more pets and animals than fish. (0:16:31) Codey: Also, the pets, so this is my issue, Coral Island burned me because you can only have one pet. (0:16:31) Aislinn: Take that as you will. Thank you. (0:16:42) Codey: So in Coral Island, you can only have one. (0:16:45) Codey: I got the one dog that looks like my dog because I was like, “Oh my gosh, I need to have my dog in the game.” (0:16:51) Codey: But then there was also a bearded dragon, and I went back to go get the bearded dragon and you can only have one pet. (0:16:55) Aislinn: What the heck oh (0:16:56) Codey: And I was like, “What the heck?” (0:16:58) Codey: ‘Cause I also have a beard dragon in my life. (0:17:00) Aislinn: Wait you do oh my gosh, I love (0:17:01) Codey: I do. I’ll send you a snap. (0:17:05) Codey: And listeners, I’ll post a picture of her in Discord or Slack. (0:17:11) Codey: So yeah, if you, I mean, if you’ve looked at a new leaf memories, (0:17:15) Codey: and you’ve been interested in it before Early Access is now available, (0:17:20) Codey: and you can check it out. (0:17:23) Codey: Spirit of the Island. (0:17:25) Codey: The pages for this game are now up on the Play Store and the Apple App Store. (0:17:31) Codey: It is $4.99, and it does support Crossplay. (0:17:36) Codey: And I did open this in the App Store so I could read it. (0:17:39) Codey: Oh, of course the App Store was like, “Oh, you want me to refresh? (0:17:44) Codey: I will refresh for you.” (0:17:46) Codey: Also, X is, gosh, what is it called? (0:17:52) Codey: When they promote it, it’s promoted up at the top of the App Store. (0:17:59) Codey: And I’m like, “No, get out of here.” (0:18:01) Codey: Okay. Spirit of the Island. It’s expected. (0:18:06) Codey: Oh, I love how it says coming soon. Expected, July 16th, 2024. (0:18:10) Aislinn: Oh, no, not the expected. (0:18:12) Codey: The word expected is doing a lot of heavy lifting there. Okay. (0:18:13) Aislinn: Awwww. (0:18:16) Aislinn: Awwww. (0:18:17) Aislinn: I mean, I get it. It’s tough. (0:18:19) Codey: Okay, do be that way. (0:18:21) Codey: Quote, “There’s an old tradition running in your homeland. (0:18:24) Codey: To become an adult and complete the coming-of-age ritual, (0:18:26) Codey: you must go on a journey of discovery. (0:18:28) Codey: begins on a distant land, deep in a tropical archipelago. (0:18:31) Codey: what was once a prosperous tourist destination is now a shade of its former glory and it’s your job to bring it back to life. (0:18:37) Codey: explore the archipelago, meet the locals, and lend them a hand to restore the tourist paradise while you try to uncover the mysteries of your past. (0:18:44) Aislinn: But what if I don’t wanna become an adult? (0:18:46) Codey: also like… no no I mean fair like fair but also like this tourist village is just dying and… (0:18:50) Aislinn: Sorry, I’m just being silly. (0:19:00) Aislinn: That’s that’s everyone’s path to adulthood. You all have your own small village that was a tourist destination that now you have to make it a tourist destination again. Everyone has their own journey. (0:19:02) Codey: a child just like shows up and single-handedly saves the village? excuse me? (0:19:18) Codey: I… today I learned I’m still a child. (0:19:23) Aislinn: Me too. I have done nothing to contribute to- (0:19:25) Codey: I have saved no one. I have done nothing. (0:19:30) Aislinn: society therefore I am child. (0:19:33) Codey: I am child. I have not single-handedly changed anything. (0:19:38) Codey: Okay, well that’s Spirit of the Island coming, um, releasing on the 16th of July, uh, as a mobile game. Uh, I might, I might play it. It’s only five bucks. (0:19:47) Aislinn: It looks cute as a mobile game. I will say like I actually like I like the aesthetics of it for a mobile game (0:19:50) Codey: Mm-hm, yeah, maybe by July I will be sick of cross stitch world, I have doubts. (0:20:01) Codey: Lens Island has their questing and camera orbiting update out now. (0:20:09) Codey: So this basically adds some questing features like some short, (0:20:13) Codey: some small quests of like starting out and doing things. (0:20:17) Codey: Previously, I just kind of like dropped– (0:20:18) Codey: you in the world and you figured stuff out which is chill but also I like completing quests and getting like a little gold star whenever I finish the smallest of tasks. I’m not gonna complain. Also the camera orbiting is kind of cool so like you can just 100% 360 like orbit around your person now. I guess not 360 but like you can orbit around your person now and like that’s cool. Mm-hmm and then in– (0:20:40) Aislinn: Yeah, that those those seem like nice quality of life updates for sure (0:20:49) Codey: in the update Julian, one of the developers or the developer of Lens Island said– I just loved this– “We have been very hard at work to get this out. (0:20:59) Codey: This is the first of several big updates in the pipeline over the next few months. (0:21:02) Codey: We are releasing this at 3 a.m. Australian time so I’ll probably pass out after writing this POS. Just kidding but I am very tired and we will need some rest before tackling the first patch. So just keep that in the mind of the next or two, don’t forget this update was crafted from all (0:21:18) Codey: of your feedback and we can continue to balance and alter the camera and questing if needed. I’d also love to get some more ideas on quests too. I just love how like this game is so like community the community is really helping to like develop it and not like develop ideas and be like, Oh, (0:21:34) Aislinn: Yeah. (0:21:36) Codey: but what about this? What about this? And like, even when they do give this update, these updates, like the questing and camera updates, he’s like, I still want more. Like if you still have more stuff, like let me know. (0:21:46) Aislinn: Yeah, that’s awesome. That’s really really cool to have a developer so involved with the community itself. (0:21:54) Aislinn: I have not, but especially knowing that the developer is interested, that is really cool to see, (0:22:00) Aislinn: and the game itself looking at the visuals is really nice. (0:22:02) Codey: Yeah, so we heard about it on the pod forever ago and then I started playing it. (0:22:11) Codey: This is my weekly “oh, I want to jump back into Len’s Island” because yeah, here it is. (0:22:17) Codey: I want to jump back into Len’s Island, you guys. (0:22:20) Aislinn: It looks really good. (0:22:21) Codey: Mm-hmm. (0:22:22) Codey: It is. (0:22:22) Aislinn: It looks really, really good. (0:22:23) Codey: It is. (0:22:24) Codey: Okay, so next up is Snacko. (0:22:30) Codey: favorite little cute (0:22:32) Codey: cato. The 0.9.3 tool upgrade update is out now. So this update allows you to use a new crafting station called the jewelry station or jewelry table. I can’t remember. But you use that table and add gems to your tools. And the gems do different things. So like if you add, you know, a diamond or something, it’ll boost your your pickaxe in a different way than adding like a ruby would. And there’s eight different gems. And that’s just like, I love that. I love when a game allows you it’s not just like, oh, get the magical upgrade that does the thing like it actually kind of like takes your feedback and you’re like, I want more range on it or like, oh, I’m already pretty good at getting the, you know, the fish line out there. I don’t need that, but I want it to be more stable, you know, something like that. Like, I think that’s cool. And maybe eventually you’ll be able to add different facets so that you can just have a completely gem studded fishing pole that just has all the buffs on it. Very cute. (0:23:34) Aislinn: - Mm-hmm. (0:23:52) Aislinn: Yeah, very cute game. I remember I saw this game at PAX and I wanted to play the demo, but I got stuck at, um, ‘cause at the same booth, I got stuck at Kamayaru for so long that I had to walk away in general. (0:24:03) Codey: Mmm-hmm. (0:24:08) Aislinn: But hey, it’s on sale right now. I might just grab it anyways ‘cause… Cute cat. And cozy game. And it looks genuinely really good. (0:24:10) Codey: Mmm-hmm. (0:24:12) Codey: Mmm-hmm, mmm-hmm. (0:24:15) Codey: Mmm-hmm. (0:24:16) Aislinn: I do wanna play- Is there a demo for it? (0:24:19) Codey: Mmm-hmm. There is. (0:24:20) Aislinn: Okay, so I do wanna do that at least. (0:24:22) Codey: And I believe that we had a pod episode on it with the developer, so if you want to go back and listen to that. (0:24:28) Aislinn: I absolutely will, actually. (0:24:30) Codey: Um, if not… (0:24:34) Codey: Sun Haven! (0:24:41) Codey: Sun Haven! (0:24:42) Codey: So, uh, 1.4 patch update is coming out soon for Sun Haven. (0:24:46) Codey: It’s currently in beta, and the 1.4 update is currently in beta, (0:24:50) Codey: but it will come to full version when it’s stable on the public beta environment or PDE. (0:24:57) Codey: So this is the biggest update ever. (0:24:59) Codey: This gives so many so much content and so many bug fixes and stuff. (0:25:03) Codey: There’s a new area to explore called the Brine Stone Deeps. (0:25:20) Codey: You can now have kids as well. (0:25:22) Codey: There’s something called the Black Market. (0:25:22) Aislinn: Oh. Oh? (0:25:25) Codey: Two new romanceables. (0:25:28) Codey: And there’s other stuff too. (0:25:31) Codey: There’s other things as well. (0:25:33) Codey: There’s just so much that they’ve added in this update, and so if you’ve played Sunhaven and you ran out of stuff to do, baby get back in there, because dang. (0:25:46) Aislinn: And if you haven’t, it’s on sale. (0:25:46) Codey: There is. (0:25:48) Codey: Yeah, it is also… wouldn’t you know it? It’s 30% off. (0:25:58) Codey: Um, so yeah, I have not played this and… (0:26:03) Codey: I have other stuff to do. (0:26:05) Codey: But, um, oh, and Al also, um, laments. (0:26:09) Codey: “Is the Switch version ever coming?” (0:26:10) Aislinn: That is a big mood, that is a big, big mood. (0:26:13) Codey: That is a mood. (0:26:16) Codey: Okay, I am super excited about this next one. (0:26:19) Codey: Disney Dreamlight Valley. I’ve been playing this thing every single day. (0:26:22) Codey: And every single day, I’m like, oh no, I am reaching the end. (0:26:25) Codey: I am reaching the point where I’m not gonna have any more content to do. (0:26:28) Codey: What am I gonna do with my life when I can’t play DDV every single day? (0:26:33) Codey: All my favorites, and make a gross noise whenever my non-favorites, uh, walk by me. (0:26:41) Codey: Um, you best believe they have a new update coming out, a free update, (0:26:45) Codey: as well as they’ve explained some of the things that are happening in the second part of A Rift in Time. (0:26:51) Codey: So, they released a new developer update, uh, video. (0:26:55) Codey: Let me pause here. Have you, have you played this? (0:26:58) Aislinn: No, actually, but it’s on my list of games that I really don’t want to try and play. (0:27:04) Aislinn: So I’m very excited to hear about this in general through you as someone that is very passionate about it. (0:27:06) Codey: Mm-hmm. Oh (0:27:08) Aislinn: So I’m excited to hear your passion, to motivate myself to reprioritize games better. (0:27:13) Codey: Well, so the the best priority of this game is that it’s free (0:27:19) Codey: Completely free to play and then they just keep adding more stuff that is free as part of the daily like playing it every single Day thing like you get the in-game currency I think they call them like moon stones or whatever you get them and like then you can use them to do this (0:27:36) Codey: stuff where you can get access to more content like more skins or furniture items or (0:27:45) Codey: like quest lines and things like that and (0:27:48) Codey: I have so much about in-game currency like just from playing every day in general like it adds up real fast. So (0:27:55) Aislinn: But even if you don’t play every day, it’s still like a pretty good free game (0:28:00) Codey: Mm-hmm. Mm-hmm, and it doesn’t it doesn’t like (0:28:00) Aislinn: Cool. Awesome. That’s all I need to know (0:28:05) Codey: punish you for not playing. (0:28:06) Codey: every day. So like, if you have a while where you’re not able to play it, that’s okay. Um, and you can just dip in and dip out. But if you dip in, you’re in, um, you’ve been warned. Uh, so, uh, they have the next part of the DLC, um, and this free update called thrills and frills, uh, coming out on May 1st. You heard that right people, as As you are listening to this podcast, this stuff is available to play. (0:28:07) Aislinn: Awesome (0:28:36) Aislinn: Whoo (0:28:37) Codey: So there’s also a new star path, um, which is called a day at Disney and it’s, it lets you like bring in rides, like the tea cups ride and all of this other stuff. (0:28:50) Aislinn: for real? Ooh! (0:28:52) Codey: Yeah. (0:28:52) Codey: Like you can build, you can, I’m assuming that they’re just going to be furniture items that you can like either purchase or build or I don’t, I don’t know. (0:29:00) Codey: And then you just put them in your park and then you can ride the teacups or ride the whatever. (0:29:05) Codey: and I think, like, some of the– (0:29:07) Codey: other villagers will probably jump on them too. (0:29:09) Aislinn: That’s so cool I’ve never been able to ride the teacups because it makes me so nauseous (0:29:10) Codey: Super crazy. (0:29:15) Aislinn: So I could play it and I could I could sit in it in a game and ride it in the game [laughs] (0:29:19) Codey: Yeah, you sure do and you can take pictures like using the camera they actually showed that with the developer update (0:29:27) Codey: That like you can jump in and take a picture and it like shows you spinning around (0:29:32) Codey: I’ve never been to Disneyland and I’ve hit the point in my life where I don’t like children And I will probably therefore never go to Disneyland (0:29:43) Codey: Unless there’s like a an adult only day in which case it’ll probably be full (0:29:49) Codey: And I’m not gonna spend the money on that (0:29:52) Codey: So I’m excited to kind of get a taste of Disney (0:29:57) Codey: Disneyland Disney World whatever Disney parks in this game also more content never upset about that as part of the free update (0:30:05) Codey: thrills and frills (0:30:08) Codey: So I guess the thrills is the star path and frills is Daisy duck finally (0:30:15) Codey: So poor (0:30:17) Codey: poor Donald (0:30:19) Codey: Has seen Mickey and Minnie just like (0:30:22) Aislinn: The fact that this has not been introduced and this game has been out for what feels like a very long time, I just kind of assume that Daisy Duck was in the game. (0:30:24) Codey: Living their life and he’s just been like, where’s Daisy? (0:30:38) Codey: They yeah, go for it. Mm hmm. So they like hinted at her a couple times. So how they did so when you first start there’s Mickey Merlin goofy and think that’s it Donald’s not even you have to like rescue Donald from something and then you get him. (0:30:38) Aislinn: And the fact that she’s not is confusing. (0:30:54) Codey: But then like Mickey starts like seeing what seems to be Minnie’s ghost. And then you end up like pulling her out of the in between area. It’s there’s a lot. (0:31:01) Aislinn: Oh? (laughs) (0:31:08) Codey: And the other thing about this story is there’s a lot to the story that explains, I don’t want to spoil it for you, you need to play it. So, so, so there’s a couple times where you see what seems to be Daisy duck, like, you’ll see like maybe her little ghost or you find her ribbon I think at one point, or her bow. And so you know that she’s going to be added eventually and like Donald is just kind of like man I wish she was here and it’s just like (0:31:17) Aislinn: Fair enough, fair enough. (0:31:24) Aislinn: Mm hmm. (0:31:38) Aislinn: Awwww. (0:31:38) Codey: Oh, she’s not here yet. Um, so yeah, this will be I think probably I’m assuming what’s going to happen is she’s going to start showing up kind of like Minnie did and then Donald’s going to lose his mind and then you’re going to help him get his little lady. And so when she jumps in, she starts she has a new shop called the boutique, and in it you can design your own clothing, dude the clothing in this game is immaculate. (0:32:06) Codey: The vibes are excellent. (0:32:08) Codey: They did not like skip on anything. Is that the right, they didn’t like, skimp, skimp, skimp. (0:32:12) Aislinn: I think, I think so? (0:32:15) Aislinn: Uh, oh, yeah. Wow. I’m looking at like the trailer on, uh, on Twitter, X, whatever. (0:32:18) Codey: Yeah. (0:32:22) Aislinn: That dress is fire. (0:32:24) Codey: Dude, just in general, all of the dresses like I was playing the other day my boyfriend was here and I changed from like one dress to another and he was like, wow, that dress is really cool. I was like, I know, right, like, and I showed him there’s a bunch of different dresses that you can get and they’re all super super cute. And they make me feel like a princess. (0:32:44) Codey: But there’s also like, like a whole like pirate outfit that makes me feel it’s just so it’s so much fun. So with Daisy, you’re going to be able to do these weekly design challenges and have a whole new quest line to build the boutique super cool. (0:33:00) Codey: You can also in that free update use your tools and multiplayer Valley visits. So if you have friends that have DTV as well. (0:33:08) Codey: And you want to go visit their Valley. I’ve not done this yet because I don’t really know anyone you should play so I can visit your Valley. (0:33:15) Aislinn: You got it. (0:33:16) Codey: But then, so then like I can run around with you and help you collect things on your island or Valley. (0:33:22) Aislinn: That way I can speedrun the game. (0:33:24) Codey: Yeah, I can help you speak. I wonder, that’s actually really interesting because I wonder like, like I have all the updated things. So I wonder if I could just like, (0:33:38) Codey: all the stuff for you. Oh, no, actually, now that I think about it, you don’t get the Valley visit, like the thing that lets you visit valleys until until you’ve unlocked the last area. (0:33:51) Aislinn: Oh, so no speedrunning. (0:33:52) Codey: No, speed running. That’s okay, though. So a rift in time act two. So this is I don’t remember what it’s called, but it’s the second part of the paid DLC is also launching. (0:34:08) Codey: As you hear this, it is launched. And so I thought it said something about how there was going to be a certain lucky character released or whatever in the ruins. And I was like, it’s going to be Milo thatch. (0:34:18) Codey: I don’t know why Milo would be considered lucky other than the fact that he seems like a clumsy guy and somehow is not dead. (0:34:28) Codey: I don’t know. But it ends up being Oswald the Lucky Rabbit, which makes sense. I wanted it to be my I know Milo thatch. (0:34:38) Codey: So yeah, it’s Oswald the Lucky Rabbit. So this is like one of the first film noir like Disney characters also knew Mickey. And he has this really like film noir like feel to him like he’s in black and white. (0:34:56) Codey: And apparently, like as he goes through the island through eternity isle if he like touches anything, it also becomes black and white. Yeah, so you can kind of see like (0:35:08) Codey: as he, you know, interacts with the environment, the environment changes a little bit. And so can make the cow was really excited that it could make the capybara black and white. (0:35:18) Aislinn: Oh, that’s cute. (0:35:20) Codey: Yeah, I love this game. Okay. (0:35:26) Codey: I just want to go play it but right now but I have to go do I have to go outside. (0:35:30) Aislinn: Hey, but after. (0:35:32) Aislinn: After it’s brain turn off and play time. (0:35:32) Codey: After you bet, because I gotta, it will be brain turn off in playtime you’re right (0:35:38) Codey: Uh, okay. (0:35:39) Codey: Three more news pieces to get through slime rancher two, um, next release coming. (0:35:45) Codey: Oh, so there’s a new, um, like update and it’s coming at the end of spring 2024. (0:35:50) Codey: They actually said that it was slated, like it was supposed to come out in the summer. (0:35:53) Codey: So it’s coming out early, just super cool. (0:35:56) Codey: And this adds, uh, the pronto Mart, which is a place where you can buy things that help you in adventuring and then the conservatory expansion. (0:36:05) Codey: Um, which I don’t remember what that does, but it sure does something. (0:36:08) Codey: Um, and the next, next release is going to come in the fall. (0:36:13) Codey: I believe this is on, nope, not on sale. (0:36:18) Codey: Just part of the, they’re just highlighting it. (0:36:23) Aislinn: I guess because actually I don’t know why is it not on sale it’s featured but why is it why would it not be on sale? (0:36:30) Codey: Y’all riot. Don’t. (0:36:33) Codey: I think maybe it’s because they have an update coming out. (0:36:36) Codey: So like they’re it’s showcasing that, but it’s not on sale. (0:36:39) Codey: Throw it on your wish list, people, if you’re interested in it. (0:36:43) Codey: Oh, excuse me. I need to have more coffee. (0:36:46) Aislinn: Gotta sip that donkeys. (0:36:49) Codey: Got to sip the donkeys. (0:36:51) Codey: I got people, people not on the East Coast are like. (0:36:55) Codey: What the heck? (0:36:57) Aislinn: There’s this don’t get on the west coast somewhere. (0:37:00) Codey: There’s a few, but also that we have an international audience too. (0:37:04) Codey: So Dunkin’ Donuts is an East Coast coffee place. (0:37:05) Aislinn: This is Dunkin’ in Spain! (0:37:09) Codey: Dunkin’ Donuts, but it’s like shortened to Dunkies, or my favorite is the Dunkies. (0:37:15) Codey: [LAUGH] I don’t know why I love the Dunkies so much. (0:37:20) Codey: So I have a mocha macchiato that I will actually sip from in this very moment. (0:37:23) Aislinn: Ooh, sounds good. (0:37:27) Codey: the ASMR of the ice clinking. (0:37:30) Codey: Okay, last two things. Oh my gosh. These are so exciting. Research Story. This is a game that I covered on a pod with Bev. So Research Story has a point 0.8 coming out in early May. In this you get something called the dormancy barn. So this this is another game where the developer is really working with the community and like taking their feedback and then incorporating it in a really (0:38:00) Codey: so they added this thing called the dormancy barn because people people were like whoa we’re playing this there are so many creatures that we’ve like tamed or or are researching or whatever and they’re on our farm and we have to like say hi to them every day or else they get mad and it’s just like kind of a lot to do. So you can put them in the dormancy barn and it’s just a place where they can eat and they can just like they just kind of like go dormant and they sleep and the barn has (0:38:30) Codey: to be cleaned so you don’t have to feed them and your you don’t lose your friendship with the animals at all while they’re in the dormancy barn which I think is so less stressful so if you have all these (0:38:39) Aislinn: That sounds incredibly less stressful. (0:38:50) Codey: “Put everybody else in the dormancy barn.” (0:38:52) Codey: Let ’em have a small sleep. (0:38:56) Codey: So I think that’s super cool. (0:38:57) Codey: There’s also four new creatures. (0:38:59) Codey: One is a moth that’s called Glimoth, and I love them. (0:39:02) Aislinn: That sounds so cute. (0:39:03) Codey: It’s very cute, you should totally look at the devlog on Steam. (0:39:07) Codey: And there’s also a creature compendium, (0:39:09) Codey: which I always am a fan of a journal that catalogs everything and tells you all the stuff about everything you’ve ever. (0:39:20) Codey: And also has empty spaces for things you haven’t found so that if you know, like that way you can know like, Oh, wow, (0:39:27) Codey: there’s a certain I’m trying I’m thinking about this, like in terms of Roots of Pacha, where they had like, oh, there’s all these different colors of boar. But I don’t know if I found all of them. But in the in the journal in Roots of Pacha, (0:39:42) Codey: there’s like an empty space where that’s like a boar another boar. So I’m like, okay, I know that there’s another boar color (0:39:50) Codey: not found yet. So super excited that Reesa’s story is getting that compendium. And I am I just really want to dive back into this game. I didn’t play it too too much. But I just because of the timing when we covered it on the pod, I would also play it a lot more if it was on Steam, not Steam Switch or Mac. But when it’s one point when it’s out for 1.0, I will likely jump back in (0:40:20) Codey: try and give it give it its due credit. (0:40:22) Aislinn: It definitely looks very cute, and again, it’s on sale! (0:40:25) Aislinn: That’s the theme of this episode. (0:40:25) Codey: It’s on sale. It’s on sale. Okay, last but certainly not least Tales of the Shire. So this is a game that has been greatly (0:40:28) Aislinn: It’s on sale! (0:40:41) Codey: anticipated within our community. Some of the hosts have fighting over who’s going to cover it on the pod. (0:40:50) Codey: But of course it’s going to be Al and it has to be Johnny so I will just cry in a corner. (0:40:55) Codey: There is a new trailer for Tales of the Shire and in it you actually get kind of a look at some of the gameplay, which is super cool. (0:41:01) Codey: And it just looks like it’s gonna be a cute little, I mean we knew this already, but like a cute little cozy simulator, cozy farming simulator where you’re just a hobbit in the Shire. (0:41:14) Codey: Um, yeah. (0:41:14) Aislinn: That is so cool. I’ve never watched, don’t come for me, but I’ve never watched Lord of the Rings. (0:41:22) Aislinn: But I had no idea they had this game coming out for it, and I’m like, this is so cool. (0:41:26) Codey: Well folks, this has been a great episode but I need to uninstall, delete Aislinn from me. (0:41:29) Aislinn: No, no, no, no, please. I know. (0:41:33) Codey: You have to watch Lord of the Rings! (0:41:38) Codey: No, it’s fine. (0:41:39) Codey: Um, but yeah, no, I mean, this is super cute. (0:41:42) Codey: It’s like a, you know, it kind of, I don’t, and I don’t know if they’re gonna have like little things sprinkled throughout the Shirelands, like where you can get information about, like I don’t know what time period this is in. (0:41:56) Codey: Is it in the first stage? (0:41:58) Codey: Well, it’s definitely not in the first stage. (0:41:59) Codey: Is it in the second age? (0:42:00) Codey: Is it in the third age? (0:42:01) Codey: Like, we don’t know. (0:42:02) Codey: Is this, you know, pre-frodo, post-frodo? (0:42:07) Codey: Is it just completely separate? (0:42:09) Codey: It does say that you’re in by water, so you’re not in… (0:42:13) Codey: You’re not in Hobbiton, but I wonder if they’re going to be like areas that you can go to eventually. (0:42:18) Codey: Or it can just be a completely separate thing, which is fine. (0:42:22) Codey: That would be fine. (0:42:24) Codey: So they have things like forage- (0:42:26) Codey: I got the feeling- Did you watch this trailer? (0:42:32) Codey: My ADHD is all over the place. (0:42:32) Aislinn: I’m looking at it right now. (0:42:34) Codey: I got the feeling that you can play with friends. (0:42:35) Aislinn: No, you’re fine. (0:42:38) Codey: Did you also get that feeling? (0:42:41) Aislinn: Um. I just blasted in my ear. (0:42:44) Aislinn: Oops, I meant to keep it muted. (0:42:47) Aislinn: I can’t tell to be completely honest. (0:42:51) Aislinn: You know, maybe. Yeah, maybe. (0:42:54) Codey: So this says “forage friendships” and during that time… (0:42:56) Codey: It seems like you and possibly a friend are running around, but it also could be an NPC that’s taking you foraging or something, so I’m not entirely sure, but it would be awesome if you could play this multiplayer. So you can forage, fish, cook, gardening… none of this is confirmed, (0:43:16) Codey: but just from the footage that you see looks like all of those things are available. You can also decorate your house. And then it also showed that there were (0:43:26) Codey: seasons. So yeah, I mean, I’m here for it. We’ve been here for it the whole time. There’s also an interview with the team (0:43:37) Codey: Weta Workshop, I believe it is. There’s also an interview with that team on YouTube on the YouTube channel nerd of the rings. I did not have time to watch that interview. So I am not entirely sure if they cover anything different in that. But (0:43:55) Codey: you should go take a look. (0:43:57) Codey: so is this does this like make you more interested to watch Lord of the Rings? (0:44:04) Aislinn: Oh, I I’ve been wanting to watch it. It’s just I have an incredibly bad like massive backlog of movies in general (0:44:11) Aislinn: Um that it’s just it’s just never ending (0:44:15) Aislinn: But it’s been it’s been on my list and i’ve had multiple friends that like want to do like (0:44:19) Aislinn: Lord of the ring watch parties and stuff and i’m like i’m down but also isn’t that like an entire day? (0:44:24) Aislinn: Thing like can we do it over multiple days at least? (0:44:27) Codey: Oh it would be over multiple days because it takes two days. So if you watch the if you watch the extended I believe they’re each about four hours long. And then you you also have you also have to watch The Hobbit then which is also at least three to four hours long for each movie. (0:44:32) Aislinn: Oh, oh (0:44:35) Aislinn: Oh (0:44:42) Aislinn: But honestly, I’m down though because I just I love just watching things (0:44:52) Aislinn: I mean, honestly, I’m down. It’s just it’s just the time I’m down for anything. The worst part is just finding the time for these things (0:44:53) Codey: So yeah. (0:44:57) Codey: Yeah, I throw them on in the background all the time. (0:45:02) Aislinn: But I want to watch it and then I can do that [laugh] (0:45:05) Codey: 100%, yeah, you have to do the full watch. (0:45:09) Codey: And even after you’ve done the full watch, even me having it on in the background sometimes, I’m like, I don’t think I ever realized that it’s not happening as much anymore because I’m on my 100th watch or something like that. (0:45:16) Aislinn: Yeah (0:45:21) Aislinn: Oh my gosh (0:45:22) Codey: [LAUGH] I put it on when I’m writing, so. (0:45:27) Codey: Cuz it just, again, turns off that part of my brain that wanders. (0:45:32) Aislinn: know how you do that. I cannot imagine having something with anyone speaking while I’m trying to read or write or something. I physically cannot do that. It doesn’t work. (0:45:38) Codey: - Mm-hmm. (0:45:42) Codey: Mm-hmm. (0:45:45) Codey: Well, so sometimes I have to pause it, (0:45:46) Codey: but also like because, (0:45:49) Codey: so a lot of the time if anyone’s talking or talking or like if there’s any words at all, (0:45:53) Codey: like singing or talking, (0:45:54) Codey: like my brain like clicks into that because I want to know what they’re saying, (0:46:01) Codey: but because I’ve watched “Lord of the Rings” so much, (0:46:04) Codey: I know what’s gonna be said. (0:46:06) Codey: Like, I could probably do most. (0:46:08) Codey: So I, my brain doesn’t like that part of my brain. (0:46:10) Aislinn: I love that laughs (0:46:12) Codey: That’s like, what are they going to say? (0:46:13) Codey: What is, what are they going to say? (0:46:14) Codey: Like that’s, that doesn’t exist. (0:46:16) Codey: Like it just, it’s like, I know what’s going to be said. (0:46:18) Codey: It’s fine. (0:46:19) Codey: It’s kind of the same as classical music for me. (0:46:21) Codey: Like, cause again, no, no, no, no, we’re just like, yeah, just got to watch it a few million times the movies. (0:46:30) Codey: So that movie, uh, those, sorry, those movies, they’re just, they’re just, (0:46:30) Aislinn: Mm-hmm. I get what you mean. I get what you mean. I got it [laughing] (0:46:35) Codey: the movies so that movie those sorry those (0:46:38) Codey: movies, Cyrano, Puss in Boots the Last Wish, 2005 Pride and Prejudice, and I feel like I’m missing another one all of those movies are are those that movie for me like I can put on any of those and I can write write with them because I’ve seen them so much (0:46:54) Aislinn: Got a lot of hours. You can get a lot of hours of writing in with all of those movies. That’s awesome [laughs] (0:46:58) Codey: I yeah just tie them all together maybe that’s what I’ll have to do this weekend uh because I have a presentation next week that I have been putting off. (0:47:09) Codey: okay we are off the rails but we are back on the rails y’all it is time for our main topic botany manner (0:47:17) Codey: so first I just kind of wanted to like get our first thoughts and our experiences with botany manner so like how much have you played how did like when did you hear about it when did you start playing and kind of like what were your first thoughts. (0:47:33) Aislinn: So, I finished the game, I played it in one sitting, which took me, I think it was a nine hour VOD up on my Twitch, but it came down to like a seven hour, like somewhat edited YouTube VOD, so I would say it approximately took me about seven hours to finish the game, (0:47:56) Aislinn: but that’s just me being mean, being slow and everything with it. (0:47:59) Aislinn: I would say approximately you could finish it in probably five hours, give or take. (0:48:03) Aislinn: But yeah, maybe even less depending on how good you are, but so I finished the game, (0:48:08) Aislinn: I will not spoil anything, but first impressions, really, really, really liked it. Final impressions, (0:48:17) Aislinn: really, really, really liked it. Like that so much that I bought or I didn’t buy, I was going to buy, (0:48:23) Aislinn: but then my Chris fiance, he surprised me and got me the actual book from the game. And it’s like a sketchbook type of thing, and it’s pretty massive, and like… (0:48:33) Aislinn: It’s a really good quality too, like the paper quality I really like for drawing. (0:48:37) Aislinn: Well I actually draw on it, I don’t know yet, but the book itself is really, really pretty. (0:48:41) Ai

The Harvest Season
Both Our Fault

The Harvest Season

Play Episode Listen Later Apr 17, 2024 73:33


Al and Kev go through their favourite marriage candidates in farming games Timings 00:00:00: Theme Tune 00:00:30: Intro 00:03:03: What Have We Been Up To 00:17:52: News 00:31:39: Marriage Candidates 01:05:25: Outro Links Tchia on Switch Sunnyside Release Spirittea “Helping Hands” Update Snacko Character Customisation My Time at Sandrock Cross Platform Multiplayer Stardew Valley 1.6.4 Monsterpatch Screenshot Moonstone Island Switch Tease Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al. (0:00:37) Al: And we are here today to talk about cottagecore games. (0:00:43) Al: Transcripts are available as always in the show notes and on the website. (0:00:47) Al: Kevin, welcome back. (0:00:49) Al: How are you doing? (0:00:54) Al: Yes, it has. (0:00:55) Al: You were last on the pixel cross. (0:01:05) Al: Yeah, I’ll be honest, I haven’t played it since that episode. (0:01:11) Al: But I think that’s mainly because I don’t– (0:01:16) Al: well, it’s partly that. (0:01:17) Al: But I also think that the Switch is not the best way for me to play games like that. (0:01:23) Al: I think if I had it on my phone– (0:01:28) Al: no, it’s not even just that it’s like if I had it on my phone, (0:01:30) Al: I would do it a lot more. (0:01:31) Al: The problem is I don’t want to close the game that’s open on my switch to open that up. (0:01:35) Al: Well, yeah, they say that but it doesn’t ever work on the PS5, at least in my experience. (0:02:05) Al: In my experience, I’ve never managed to get it to actually work. (0:02:10) Al: But what do I know? I feel like it would be simple, but I don’t know. I’m not a games console developer. Oh yeah, it’s just software. I do software. It’s just that, right? It’s easy. (0:02:16) Kev: All game dev is simple, don’t you know? (0:02:23) Kev: It’s just copy-paste. (0:02:26) Al: Cool. So we are going to talk this episode about our favorite marriage candidates across different Kojkokou games. (0:02:32) Kev: Oh yeah, time for some deep lore, time for people to learn about us, or tags. (0:02:35) Al: Yeah, yeah, it’ll be interesting to see how many of Kevin’s are from wildflowers. (0:02:45) Kev: the answer just wildflowers (0:02:46) Al: Or will we actually learn some new information? (0:02:51) Al: So we’re going to talk about… (0:02:55) Al: Yeah, it’s just Wesley three times, right? (0:03:01) Al: So we’ve got, before that, we’ve got some news. (0:03:05) Al: What have you been up to? (0:03:06) Kev: Ohhh, what have I been up to? (0:03:10) Kev: Cassette Beasts, Cassette Beasts, you already know this, you listen to Rainbow Road audio. (0:03:14) Kev: Cassette Beasts! (0:03:14) Al: I haven’t listened to this week, still. (0:03:16) Kev: Um… (0:03:18) Kev: Oh, okay. Yeah, oh yeah, that’s true, but, um… (0:03:20) Kev: Uh, so Cassette Beasts, the… (0:03:24) Kev: Poet Monster Catching Not Pokemon Game. (0:03:28) Kev: Uh, I forget the name of the developer, but, uh, I have it on Switch. (0:03:38) Kev: cheap it’s good I don’t even know where to begin it’s just the presentation is immaculate because they put a lot of emphasis on their style a lot of 80s 90s influence you know as the titular presets were popular then right the music is fantastic the mechanics are there’s (0:04:08) Kev: substantial maybe a little confusing or overwhelming at times just because but that’s probably just because Pokemon has so long dominated the market slash my life right it’s hard to readjust but in general the game is pretty snappy and quick it feels a lot more dynamic than say Pokemon or I think most other monster catchers the designs are fun the the (0:04:39) Kev: interesting yeah I like I don’t I could go on into a whole episode about this I might it’s somebody else who’s a fan but I wonder I can hear him screaming from Australia right now but yeah cassette piece is just a plus plus stellar, stellar stuff, um, I uh, (0:04:51) Al: I wonder who that could be. (0:05:08) Kev: I’ll give you what I’m at near the end, I think from where where my quests are and my levels and whatnot (0:05:15) Kev: I’m in the last stretch of the game (0:05:19) Kev: It is (0:05:21) Kev: The Antagonists are interesting. It’s not just the Team Rocket ripoff. It’s a some otherworldly beings actually rather odd (0:05:33) Kev: And one thing about the game right there’s a partner system where you always (0:05:38) Kev: Have two players on the field by default on your side (0:05:42) Kev: And so there’s a handful of different characters you can pick as your partner (0:05:48) Kev: One of the last characters you unlock is named Barkley. They are just a dog who can transform into monsters (0:05:55) Kev: They have headphones, yeah (0:05:57) Kev: So Barkley is great. Um, but yeah, that’s that’s cassette beasts great grain great game (0:06:05) Kev: Aside from that I have been (0:06:08) Kev: flying since I picked up my 3DS for the termination of the online services, just to make sure some stuff was squared away. (0:06:17) Kev: I’ve fired up Weapon Shop Delmase. (0:06:24) Al: as you do. It’s an interesting combination of French and English there. (0:06:32) Kev: It’s made by a Japanese developer, so you know, that’s some good, good stuff. (0:06:36) Kev: Um… (0:06:38) Kev: It is a small, it is part of the what’s called the Guild collection (0:06:44) Kev: Compilation of different small smaller sized video games on the 3ds (0:06:50) Kev: by different developers and (0:06:54) Kev: Game directors and stuff like that (0:06:57) Kev: I’ve heard described as like a game jam But the people making them or you know established studios and developers so they are all (0:07:05) Kev: Polished games and whatnot (0:07:08) Kev: You play a weapon shop as the you know name wouldn’t fly you are in charge of a weapon shop where you have to forge weapons for various characters and heroes from your archetypal (0:07:22) Kev: RPG classic fantasy characters (0:07:25) Kev: there’s a (0:07:28) Kev: French knight who’s over the top and full bravado. There’s a (0:07:32) Kev: samurai Reserve in old-fashioned. There’s a Grand Mahalo swinging axes (0:07:38) Kev: and t. It’s a comedy game. So much to the point that it has an actual sitcom style laugh track. It is it is a fun little game. It’s it’s very laid back in space. The forging part of it is just a little rhythm mini game and the adventures that the characters have. You kind of read about them in the background. There’s like this little social media feed that you follow their updates and stuff like that. (0:08:09) Kev: Very, very cute. Very fun. It’s published by Level 5. The Professor Layton and Yo-Kai Watch Company. And they’re very good at making things very whimsical and cartoony and fun. And this game very much follows in that way. (0:08:24) Kev: But but yeah, that’s that’s mostly what I’ve been up to those two games. What about you, Al? Let’s go. (0:08:30) Al: Fair enough. Can you guess? Can you guess what I’ve been playing? (0:08:34) Kev: is it a stardew valley how many have you been marrying (0:08:37) Al: It’s Stardew Valley. I’m still, I’m still playing it. (0:08:41) Kev: are you marrying people left and right for this episode (0:08:45) Al: Oh, no. No, no, no. This play through has certainly not changed my opinions on (0:08:51) Kev: Yeah, yeah, uh, what, where are you? (0:08:52) Al: on any particular candidate. (0:08:55) Kev: What have you discovered or what’s how far into. (0:09:00) Al: All right. Well, so I have progressed quite a bit since the last episode, because I think it’s two episodes ago. And when I did that episode, it was like an early episode. And this is like a late recording episode. So it’s been like nearly three weeks. And I haven’t stopped playing that entire time. I keep trying to do other things and then I go, but I could be playing Stardew instead. Yeah. So I think last time I had just finished. (0:09:22) Kev: Exactly, but they’re not stardew, right? So why would you? (0:09:30) Al: I finished the Georgia stuff. So I had just finished buying all the standard Georgia stuff and Kelly shouted at me for that. Since then, I have done all of the other upgrades. So I’ve got the movie theater. I’ve given Palma House. I’ve given the shortcuts. I don’t know if you’ve done the show. (0:09:56) Kev: Uhh, I think I wanted to, I bet. (0:10:02) Al: So I’ve got them, I unlocked and finished Ginger Island. (0:10:06) Al: That’s all done. (0:10:07) Al: So I’m now just using it as a massive ancient fruit farm. (0:10:10) Kev: You finished it, wow. (0:10:12) Al: Yeah, yeah, no, I’ve done all that. (0:10:13) Al: So I’m just using it now as a massive ancient fruit farm. (0:10:17) Al: So I have, I think, 250 ancient fruit plants growing there, (0:10:23) Al: which so, yeah, so like every week I’m making, oh, let’s see. (0:10:30) Al: Uh, yeah, like. (0:10:31) Kev: You’re making JoJo levels of money. (0:10:32) Al: I’m making like 600,000 a week, I think, um, including I have, uh, every four days I make a hundred thousand from honey, uh, because did you know that (0:10:46) Al: fairy rose honey is worth a lot of money? (0:10:50) Al: And so I have a large section of ginger Island devoted entirely to be houses (0:10:55) Al: with fairy roses growing there. (0:10:58) Al: And yeah, every four days I make a hundred thousand from. (0:10:58) Kev: All right. (0:11:02) Kev: Dang, that’s– you got this down to a T. (0:11:02) Al: I have built three of the four obelisks now, so I just got the final one to do, (0:11:10) Al: which I should probably do after my next harvest. (0:11:13) Al: And I’ve bought the return scepter. (0:11:16) Al: So that is the first time I’ve bought the return scepter. (0:11:20) Kev: What is the return set to? (0:11:20) Al: It is very pleasing. (0:11:22) Al: Oh, have you not seen this? (0:11:23) Al: So that’s one that Crobus sells it. (0:11:27) Al: And it’s a tool that, I mean, it’s basically just a totem, right? (0:11:30) Al: So it lets you get home. (0:11:32) Al: But it’s like a portable obelisk or a multi-use totem. (0:11:38) Al: So yeah, you use it wherever you are and you get sent straight to your front door. (0:11:45) Al: So that has changed things significantly. (0:11:49) Al: Yeah, I mean, I’ve done most of the things. (0:11:52) Al: So I’m at now, what is it, 60% of the achievements on Steam. (0:11:59) Al: basically the only things I have left to do are, obviously. (0:12:02) Al: I’ve got one more obelisk to do, I’ve got the golden clock to get, (0:12:05) Al: which will take me quite a while because obviously it’s 10 million. (0:12:08) Al: That’s a lot of money. It’ll take me a couple of years to build up that. (0:12:10) Kev: But the turtle, though, that- (0:12:13) Al: Well, yeah, I could probably get that in a week if I wanted at this point. (0:12:20) Al: And then the only things I’ve got left to do are, there’s a few crafting recipes I haven’t used once. And I have basically not done any cooking. (0:12:30) Al: And I… (0:12:32) Al: I need… I have a lot of villagers that I have almost no hearts with. (0:12:36) Al: So if I want to get to completion, those are the things I need to do. (0:12:42) Al: The cooking and the friendship levels. (0:12:44) Al: Apparently, to get completion, you have to have cooked everything once (0:12:48) Al: and you have to have everyone at max hearts. (0:12:54) Kev: That sounds like you got the hard part stuck. (0:12:57) Al: I don’t know, I feel like that’s the hard bit. (0:13:00) Al: constantly going around and giving people (0:13:02) Al: gifts and just oh I don’t know like I well it’s just it’s so much work and it’s like you can only give them two gifts a week and I have figured out that everybody except Penny and Leia everyone except them like Jade the the gem and I’ve been hoarding a lot of Jade because I don’t know if you know this but in the desert, the desert trader. (0:13:04) Kev: Interacting with people, ugh. (0:13:30) Al: Um… (0:13:32) Al: will trade you a staircase if you give them a jade and so I’ve been I’ve got like a lot of crystalariums creating jade so that I can just take a hundred jade to the desert and get a hundred staircases and just like speed run my way down Skull Cavern to get some iridium. (0:13:51) Al: And they only take two days to do a jade so every two days I get another like 20 jade or something so I have just got like a hundred jade on me at all time to just give to anyone. (0:14:02) Al: Nobody whenever I see them but the problem is I just like doing that consistently is the annoying bit so I don’t know if I will ever if I will try and get to completion or not I haven’t decided because that bit in and of itself that and the cooking in and of itself it’s a lot of work. (0:14:21) Al: Like there’s there’s a few bits and pieces like I haven’t shipped everything yet there’s a few things I haven’t shipped but that’s like maybe 15 things I haven’t shipped right That’s probably pretty easy to do. (0:14:32) Al: That won’t take me long, like, you know, that would take me a season probably at best because you can grow anything on Ginger Island at any point. (0:14:38) Kev: Peasant crops (0:14:50) Al: And I now have the point, and now I can buy anything from Pierre at any point. (0:14:54) Al: So I can just go and buy the stuff and grow it and ship it if I care, but I’ve not decided of a care amount. (0:15:02) Al: you know so I don’t know I’m just going just now I suspect I will fall off before I get to that point like that’s a lot of work to get to that point I’m in year four now yeah I can’t it’s yeah there’s a there’s I’ve done a lot what’s my playtime on Steam let’s see my playtime so bear in mind this is my entire Steam playtime but obviously I only (0:15:32) Al: started playing on Steam when the 1.6 update come out. Is that a month ago now? (0:15:36) Al: Is that a month ago? About a month ago. That’s 124 hours. So, yeah. (0:15:46) Kev: I honestly I thought it would be longer like I was I was making 300 (0:15:49) Al: Wow, thanks. Let me check when the date was. March 19th. It’s not quite been a month. It’s not been a month yet. (0:16:02) Al: Uh. One, two, three, four. It’s not even been four. It’s four weeks on, four weeks on Tuesday. Um, so 124 by four. That’s 30, 30, 31 hours a week. I’m doing a full-time job here. Yeah. Oh man. If you could print, if you could print money from stard yard, (0:16:02) Kev: Well, there you go. See? Plenty of time to do the comp- (0:16:20) Kev: Yeah, but which one’s more pro- well, maybe not profitable. It’s satisfying, at least. (0:16:27) Kev: Which one’s the real job? (0:16:30) Al: be a millionaire. (0:16:32) Al: I have, I’m at, I’m over, what am I at now? I’m over 10 million. Yeah. 10 million total I’ve made. Um, I just. We’ll get to that foreshadowing. So I don’t think, I don’t think when I record the next episode that I’ll still be playing it, I think I’ll be in another break, but yeah, it’s, it’s been fun. I have enjoyed, I’ve enjoyed this play through. I I would highly recommend anybody who’s played… (0:16:40) Kev: That’s what’s in the .64 update. (0:17:02) Al: Stardew before to go over with a Jojo run, I do think it’s fun, a fun way to do things. (0:17:07) Kev: Nothing like crushing the local small businesses always a good time (0:17:07) Al: Yeah. (0:17:08) Al: Look, look, none of the businesses shut down and Jojo gives some jobs, like I don’t see the problem here, you know? (0:17:16) Kev: Yeah, yeah, well you’re not wrong long! (0:17:21) Al: And plus, let’s not pretend like Stardew is an anti-capitalist game, I have sold… (0:17:26) Al: I’ve made 10 million G’s, I am a capitalist. (0:17:28) Kev: Heh heh heh heh. (0:17:32) Al: If anyone is a capitalist, I wouldn’t be surprised if I was making more money than Jojo now. (0:17:36) Kev: I’m the captain of industry. (0:17:38) Al: Plus, if you don’t do the Jojo route, you can’t buy the auto petters, you have to go through Skull Cavern to get them, and that’s not fun. (0:17:47) Al: So. (0:17:49) Al: Great. (0:17:51) Al: That’s what I’ve been playing. (0:17:52) Al: Should we talk about some news? (0:17:56) Al: Alright, Chia, which is the game… (0:18:01) Kev: See ya! (0:18:02) Al: Based on New Caledonia, they have announced that they’re releasing a Switch version on the 27th of June, so if you’re waiting for the Switch version of this game, there you go. (0:18:14) Al: 27th of June. (0:18:19) Kev: Well, I forget, every time I see the trailer for that game, that is a game with a lot of stuff. (0:18:24) Al: Yes, I still haven’t played it but it’s definitely on my ‘maybe play at some point’ list because it does look like it would be good fun. (0:18:36) Al: Yeah, what’s better? (0:18:42) Al: Sunnyside have announced that they’re releasing on the 24th of May on Steam and on PlayStation and Xbox on the 10th of June. (0:18:51) Al: They just said, it’s really annoying, they said, “Steam on the 24th of May and (0:18:54) Al: consoles on 10th of July” and I was like, “What do you mean by consoles?” (0:18:57) Al: And I had to look through their video and pause on the back last thing to see that there is no switch, no switch is coming. (0:19:04) Al: They have confirmed in their replies on Twitter that it is not going to switch but there you go. (0:19:11) Kev: Of course, the Switch isn’t a real console, that’s for babies. (0:19:16) Al: Yeah, there we go. (0:19:30) Al: I don’t know what to say. (0:19:36) Al: I have a pizza planet top. (0:19:37) Al: I’m fat. (0:19:37) Al: I’m thinking, yeah, I’m wearing a pizza planet top right now. (0:19:42) Al: Yeah. (0:19:44) Al: I bought it when we, I bought it when we went to Disney and Los Angeles when I was there in February. (0:19:51) Al: I thought so. (0:19:52) Al: I thought so. (0:19:52) Al: I was like, I’m going to have to buy something. (0:19:54) Al: Let’s see what we’ve got. (0:19:54) Al: And I saw a pizza. (0:19:55) Al: And the best thing about it is it doesn’t say Disney or Toy Story on it at all. (0:20:01) Al: It’s entirely like it’s an in-universe thing. (0:20:02) Al: It’s just pizza planet. (0:20:03) Al: So those who know know and those who don’t know, yeah, I thought so. (0:20:04) Kev: Oh man, that’s the best! (0:20:06) Kev: Yeah. (0:20:08) Kev: That doesn’t have the stench of corporate brand. Just as strong. (0:20:12) Kev: But, uh… (0:20:13) Al: I mean, it is for a pizza place. (0:20:14) Kev: Yeah. (0:20:15) Al: So, you know, real ones know. (0:20:16) Kev: But, real ones. (0:20:25) Al: Spirity have announced that their Helping Hands update is out now. (0:20:31) Al: It looks like the big thing is you get more hints towards how you you’re doing things if you’re stuck so you can ask one young who is the floating cats better on a donut that goes around with you. (0:20:46) Kev: it hints are great. Actually, one of the things about cassette beasts that I really love, (0:20:46) Al: If you’re stuck, you can ask him for hints. (0:20:56) Kev: they call it rumors, where random townspeople will give you information on where to look for (0:21:04) Kev: different objectives, including monsters that you have not captured. (0:21:11) Al: nice. I would like that in Pokemon games because this is the thing the number of times that I just have to go to Serebii to figure out where this Pokemon is is dreadful. (0:21:22) Kev: Yup, I am always fervently of the belief that you should never have to. (0:21:36) Al: Stardew does that well, I mean, like it’s quicker to go to the internet for a lot of things but the secret notes and the lost books tell you literally everything about that game. (0:21:49) Al: Like the number of times I go “oh what about this thing?” and I search and it’s like “well it was in this lost book” and you’re like “oh don’t tell me I need to reeeeeeeeeeeeeeeeeeeed!” (0:21:56) Kev: Alright, that’s a whole different discussion. (0:21:57) Al: Yeah, no kidding, no kidding. (0:22:06) Al: The books they’ve added in the 1.6 update in Stardew as well is quite fun, I don’t know if you’ve seen that but they give you like extra powers and stuff like that, they’re good for you. (0:22:17) Al: Bum-ba-dum-ba-dum, where are we? We are at, yeah, Spirity, you know you’ve not played Spirity have you? It was me and Johnny who did the episode. All right, cool. I don’t think this is dragging me into playing the game again, I will say. (0:22:36) Al: Bunch of extra quality for life improvements as well but I’m not going to go over them just now because they’re pretty specific to if you’ve played the game. I don’t think any of these are going to be like “oh I must play that game now” now that they’ve removed Pooh Bird near the players house that led to nowhere. Like that was the one thing that was stopping me playing that game. All right, what’s next? We’ve got Snacko. Snacko have added in their newest update. (0:23:07) Al: I’m not going to talk about version. (0:23:08) Kev: Yeah, yeah, that, uh, did long time coming and. (0:23:09) Al: In their latest update, they have added character customization, which is good. (0:23:14) Al: And we like character customization. (0:23:16) Al: This is good, good job. (0:23:19) Al: We like it. (0:23:25) Al: So if you want, if you want a pink cat with a neon yellow tail and two differently colored eyes, then you can do that. (0:23:32) Kev: That sounds rad actually oh, yeah now you’re a real gamer (0:23:36) Al: That’s the word I couldn’t remember. (0:23:41) Al: I was like, I knew it was something I couldn’t remember what it was. (0:23:54) Al: They’ve also reaffirmed that they are planning on getting 1.0 out this year. They’ve said late this year, so if I were to bet, I would be betting it’s next year, but I’m not (0:24:06) Kev: Well, I mean, they’re at 0.9.2, so, you know, how many more could there be? (0:24:10) Al: Yeah, but they started at like 0.8.3 or something, right? (0:24:18) Al: Kevin, what are you doing? (0:24:19) Al: I said I wasn’t gonna talk about the version numbers. (0:24:21) Al: Stop it. (0:24:22) Al: My time at Sandrock have announced that they’re bringing cross-platform multiplayer to the game this summer. (0:24:22) Kev: Oh, that’s good. (0:24:31) Kev: Okay, but no general that is good across the platform should be the double for everything right or the a goal for everyone (0:24:44) Al: Yeah, I’m still not playing the game. (0:24:48) Al: But a game I am playing, Stardew Valley, concerned David has announced that there is a 1.6.4 is coming out soon. (0:24:53) Kev: What version number, Al? (0:24:58) Kev: The fourth 1.6 update. (0:25:03) Al: The fifth one actually, I think. (0:25:06) Al: The numbers always start at zero, counting starts at zero, Kevin. (0:25:11) Al: And yes, there’s a new update coming. (0:25:14) Al: Uh, I wouldn’t normally mention this, but it does say there is adding some new, a few goodies as well as bug fixes. (0:25:23) Al: So it’s not just bug fixes. (0:25:24) Al: There is some other stuff coming. (0:25:26) Al: No hints. (0:25:28) Al: Well, no, no hints are hints. (0:25:30) Al: Yes, there are hints, uh, a new fishing thing and some new mining related. (0:25:36) Kev: Oh, a new fishing thing, is it gonna be, is it making it good? (0:25:41) Kev: Is that the update? (0:25:42) Al: I’ve caught all the fish by the way that’s done those legendary fish were quite a quite a struggle but I got them (0:25:45) Kev: Oh, man, oh, man. (0:25:56) Kev: Yeah, but I am curious what it is though, but there you go Just you thought you were out, but he’s concerned. It’s about to reel you back in right away (0:26:08) Al: I thought the point was I wasn’t out yet. (0:26:10) Kev: Well you said you might be out, but you’re you’re definitely not gonna (0:26:16) Al: Speaking of not being out, or being it, Monster Patch, which is the new monster collector from Sean Young, who made Littlewood, he has posted a new screenshot of the playable trainers (0:26:33) Al: for the game. And yet again, for some reason, this screenshot also includes the dead dude. So I really want to know what the deal is with this dead dude, because this is, (0:26:43) Al: I think, the third screenshot we’ve had with this guy just lying on the street dead in a pool of blood. (0:26:50) Al: » Yeah. (0:26:50) Kev: What if it’s not in the game and it’s just in all the promo or screenshots? (0:26:57) Kev: That or my arm (0:26:59) Kev: That and breakfast has this running joke where in all their patch notes. They have some mention of a character named Gus He’s a possum wielding a knife the state of him having the knife or not (0:27:11) Kev: It’s not in the game, but just (0:27:14) Kev: But anyways moons not moon star (0:27:18) Kev: Monster patch (0:27:22) Al: It’s a cool selection of playable characters. It makes it sound like it’s not customization, (0:27:26) Al: which I think I’m fine with. I don’t think every game needs to have character customization. (0:27:30) Kev: - Yeah. (0:27:34) Al: I think you need to make a decision about whether the game should have or not, and it sounds more like that you are playing that specific character rather than playing as yourself. In that sort of situation it makes sense not to have card to customization, right? (0:27:52) Al: It’s weird for RPGs where you’re like, “Oh, hey, here’s this person.” (0:27:56) Al: And it’s like, “Oh, I’m going to make this person me.” (0:27:59) Al: And it’s like, “No, no, the point is, it’s their story, not yours.” (0:28:02) Kev: Right right one interesting thing he says each trainer has a unique passive ability (0:28:10) Kev: drastically influence your playstyle that that is I think that’s actually pretty cool (0:28:14) Kev: um I don’t know what those abilities are exactly the hard mode it’s it’s the the guy with the rainbow mohawk you know the devil or (0:28:16) Al: That just means I’m gonna have to play this game 12 times, right? (0:28:26) Al: Yeah, or the one with the devil horns, maybe. (0:28:32) Al: Yeah, yeah, no, I’m I loved everything I’ve seen about this game, but I look forward to playing it. (0:28:42) Kev: Unlike the guy with the bandana, his eyes are not open. (0:28:46) Al: Or, you know, the guy in the pool of blood. (0:28:55) Al: His eyes are doing nothing. (0:28:57) Al: Finally, Moonstone Island. (0:29:01) Al: Don’t get excited. (0:29:02) Al: This isn’t a huge thing, but Moonstone Island have reminded us that it’s spring. (0:29:07) Al: It is currently spring, and that’s important because they said the Switch version was coming out in spring, 2024. (0:29:12) Kev: “Oh, is that why you’re bringing this up? I was very confused! Hahaha!” (0:29:16) Al: Spring 2024 is when the Switch version comes out, so, the game could come out on Switch anytime between now and they say June 24th. (0:29:17) Kev: “Okay.” (0:29:20) Kev: “Okay.” (0:29:28) Kev: You there you go (0:29:30) Al: Which is the definition of Spring that they use. (0:29:32) Kev: Now there you go until they have to reach for that southern hemisphere spring (0:29:40) Al: Mm. Kevin, your opinion on everything getting fish bow, fish bow. (0:29:45) Kev: Yeah, yeah (0:29:47) Kev: Yeah, oh yeah. Um, it’s pretty good at first and I heard about like a boy then I saw it. No, they look pretty good (0:29:54) Kev: The only one I’m really hoping for I (0:29:57) Kev: Hope they put (0:29:58) Kev: a whole fish bow inside a fish bow if they do that that’s it, that’s the deal it’s genius, you can’t compete (0:30:01) Al: I want them to do so what was that I can’t remember the name of it but the one that was like just a tree trunk and it’s like spinning round I want them to do that but like scale it prop scale it properly so he’s sticking out the fishbowl and spinning around inside the fish ball. (0:30:16) Kev: oh yeah, yeah, yeah, yeah oh gosh, log something yeah, log something yeah, that’d be a good one [Laughter] (0:30:28) Kev: Whoa, that’s good. That’s strong. I like that. That’s good. That’s good thinking out. Oh, man. I’m down for that (0:30:34) Al: Like there’s so much fun things they could do with this. (0:30:37) Kev: Yes, they could um, oh man, oh (0:30:42) Kev: Gotta give a little diver suits to the fire ones so they don’t die in the water (0:30:46) Al: Oh, I just noted that that one is the the tree trunk one is in the original tweet. (0:30:51) Kev: oh (0:30:51) Al: And it is it’s not it is to scale, but it’s quite small, but he is sticking out the fishbowl. (0:30:54) Kev: Yeah, yep, oh well, you know yeah, I did but gotta make a little (0:30:58) Al: So. (0:31:03) Al: Yeah, it’s still good. (0:31:05) Al: Still sticking out. (0:31:06) Al: Don’t worry. (0:31:07) Al: Cool. (0:31:09) Kev: there’s what now I’m just remembering moon style there’s one that’s just like a teardrop that with the face just just put the fishbowl with just that the like face just have him in there okay news (0:31:09) Al: That’s all the news. (0:31:11) Al: Oh. (0:31:22) Al: Yeah… News is finished. That is it. The news has newsed. (0:31:31) Kev: news ever until next week all right Al (0:31:34) Al: It has newsed. Hmm. Can you tell I’m tired? (0:31:40) Al: We’re going to talk about marriage candidates. So we have played between us a lot of farming games, (0:31:48) Al: of which many of them have romance. (0:31:49) Kev: have yep I’d known complainer of romance let’s see which ones I like (0:31:52) Al: And yeah, well, this is the thing, so like, I think, I mean, just to make it clear, I think we’re probably both on the same page with this, is that I don’t think that either of us dislikes the concept of romance in games full stop, but that a lot of games put it in because they feel like they need to, not because they want to, and then they don’t put in the effort into it and the character. (0:32:10) Kev: of course right right (0:32:22) Al: Characters feel flat, their dialogue feels shallow and you don’t feel like you’re actually a character in this game trying to woo this person, you feel like you’re trying to check. (0:32:35) Kev: Rigs exactly absolutely right looking at you (0:32:39) Kev: What’s what’s the one that’s not Stardew Valley though? No, no the other one the the one the names like it (0:32:42) Al: Fae Farm. Not Fae Farm, the other one. Oh, Sugardew Island. Yes! (0:32:47) Kev: with Sugardew yeah (0:32:52) Kev: Fred those waters carefully sugardew (0:32:56) Kev: But but yeah absolutely oh, you know what surprise cassette piece has romance in it (0:33:02) Kev: You can romance one of the partners if you’d like (0:33:06) Kev: Which caught me by surprise? (0:33:08) Kev: price. (0:33:10) Al: So, we’re gonna talk about what marriage candidates we have liked the most in these games. (0:33:16) Al: I have a list of three. (0:33:17) Al: I don’t know what you have, because I can’t see your list. (0:33:18) Kev: I have… I have four. (0:33:22) Al: You have four. (0:33:23) Al: Okay. (0:33:24) Al: Well, you’ll need to start then, but before we get into that… (0:33:27) Al: I guess… (0:33:28) Al: What? (0:33:28) Kev: Well, well, I was about to say I well I have three and one that you know, that’s a thing (0:33:29) Al: Sorry. (0:33:35) Kev: But we’ll get to that. Okay, let’s this let’s do the stardew one. I assume you have a stardew one (0:33:42) Kev: Okay, so that right. This is our starting point the the OG (0:33:46) Kev: What? (0:33:48) Kev: Who’s your stardew pick out? (0:33:50) Al: Well you’ve got to start because you’ve got four, otherwise you’ll do two in a row. (0:33:51) Kev: Okay, okay fine. All right. I went with Leia Leia I don’t know. (0:33:57) Al: Okay, Lea Lea doesn’t matter, we don’t have voice acting, it can be whatever you want. Lea Lea, (0:33:57) Kev: I never know how to pronounce your name. (0:33:59) Kev: Yeah. (0:34:02) Kev: Yeah. (0:34:03) Al: that’s fine. Was Lea your first marriage candidate and starred you? Okay, what drew you to her? (0:34:03) Kev: All right. (0:34:04) Kev: There you go. (0:34:05) Kev: Um. (0:34:08) Kev: So. (0:34:10) Kev: Yes. (0:34:12) Kev: Yes. (0:34:14) Kev: All right. (0:34:16) Kev: You know, like. (0:34:18) Kev: Wow. (0:34:19) Kev: It’s. (0:34:20) Kev: I feel like this is very illuminating. (0:34:24) Kev: She’s the only nice one it feels like. (0:34:24) Al: Oh no. Oh, interesting. Yeah, no, I guess she is, she is right, because like, (0:34:28) Kev: Right? (0:34:30) Al: you first meet her and she’s like, “Oh, you’re from the city, what’s it like there?” (0:34:34) Al: You know, whereas so many others are not, they’re not interested or downright mean in some cases. (0:34:39) Kev: Yep, yep (0:34:43) Kev: So, okay. Well, all right, let’s be cool. Let’s back up a second My fish pic was gonna be robbing but then the game was it all know she’s married and whatnot. I’m fine (0:34:52) Al: So you find the other the other red head then. (0:34:55) Kev: I can’t remember the second was (0:34:58) Kev: Yeah, yeah, I don’t remember the second one was but there was somebody also married I can’t remember (0:35:07) Kev: But then out of the actual eligible ones (0:35:09) Kev: I was gunning for Hailey, I recall it first But then, not only did she shoot me down at the Spring Dance But she taught me down hard, she was like “Ewwwwww” (0:35:18) Al: she she does that is like that is if if that’s your first example of stardew like 12 days in and hilly just goes oh you’re like oh my wow he he he he he he he he he he he he he he he he he he he he he he he he he he he he (0:35:29) Kev: Yeah, yeah, I’m just I just kind of throw my hands up like well (0:35:40) Kev: People and then I properly met Leia and and it’s like, you know, I’m fine. You’re you’re the only decent tree on treating me decent (0:35:51) Kev: That is by and large the only thing I needed (0:35:57) Kev: That said I do like (0:35:59) Kev: Her whole art thing. I think being an artist is a cool thing. I (0:36:06) Al: I’m not sure what her sculpture is meant to be, though. (0:36:08) Kev: Did nope I don’t either and I’ve been told her that (0:36:13) Al: It’s certainly something. (0:36:15) Kev: It’s abstract Al all right (0:36:19) Al: You’re not wrong. (0:36:20) Al: It is definitely abstract. (0:36:22) Kev: What about you out who won you over you won over (0:36:24) Al: Yeah, okay. (0:36:29) Al: I think I’ve talked about this before, but my first and still favourite marriage candidate… (0:36:29) Kev: » At gunpoint, perhaps. (0:36:30) Kev: » [LAUGH] (0:36:36) Al: that inspired you is Hailey. (0:36:38) Kev: She’ll like it when she said “ew.” (0:36:40) Al: The reason why is the exact reason that you were absolutely… (0:36:46) Al: It’s the exact same reason that you decided to stop trying with her. (0:36:50) Al: I was very insulted when you first meet her, and she goes, “She’s just so dismissed above you, and then she’s mean to you.” (0:36:59) Al: And it’s like, there’s an amazing moment when you walk up to her and she’s like, “Oh, you (0:37:06) Al: got in the latest catalogue of some magazine, because dirty, muddy boots are really in fashion just now.” (0:37:10) Kev: Yeah. (0:37:10) Kev: Oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh. (0:37:15) Al: And you’re like, “Whoa! (0:37:16) Al: Oh, what! (0:37:17) Al: What was that?” (0:37:21) Al: You’re just like, “I love a challenge, right? (0:37:24) Al: It’s a game. (0:37:25) Al: The whole point of games is to be challenged.” (0:37:28) Al: And so I was like, “Oh, this is a person who really doesn’t like me, doesn’t like (0:37:36) Al: the idea of me, and I know that I can win her around, and I just need to figure out why.” (0:37:43) Al: And actually, I found that her story progression from that to falling in love with you is actually really sweet because she realises that she doesn’t need to care, she starts off so superficial and ends up realizing that. (0:37:48) Kev: - Yeah. (0:38:06) Al: But love is much deeper than that and I thought that was really nice and that’s why I think she has the most progression of any character that I’ve… (0:38:12) Kev: It is. So, I would agree, you know, I’ve read stuff on the Wiki and stuff, and I did see several of her scenes, because I still talk to Hayley Plenty and had friendship events with her and whatnot. And I agree, I think, not even just Stardew, I think in almost any game with romance, that’s probably one of the biggest character arcs/growth of a character I’ve seen, which is pretty (0:38:42) Kev: cool. Um, yeah, no, no, I get it. Um, uh, and like I said, I went for her first, right? (0:38:49) Kev: Blondes, like, yeah, let’s be honest. Um, but, uh, you know, it is interesting to me. (0:38:56) Kev: This is very revealing about how or why we play games in general, right? Like you appreciated the challenge and absolutely I get that, right? Both in terms of a game or, or, you know, (0:39:09) Kev: a thing with relationships. (0:39:12) Kev: I like the fantasy escapism of games, and I get enough failures in the real world! (0:39:14) Al: Yeah, I’m not sure I would want that in real life. Right? Like, you know. (0:39:21) Al: Yeah, yeah. Yeah, yeah. (0:39:28) Al: Well, and that’s an interesting thing, right? Like, I wonder how much of that is, and that sounds pretty accurate, right? Because, like, I first played Stardew when I was already married for, like, 2016. I’d been married for three years at that point, you know? So I was, like, I, you know, wasn’t experiencing that in real life. So it’s not like I would be, like, it would be reminding me of experiences in life that I didn’t want to think about, (0:39:32) Kev: Yeah? Sure. (0:39:42) Kev: Okay. (0:39:52) Kev: Yeah, yeah, oh man, oh (0:39:59) Al: it was very different to that. And I certainly, you know, I didn’t have to, it’s not like I didn’t have to work to make Rona fall in love with me. Of course I did, like, these things are always work, but it’s not the same thing. She didn’t, she was always a nice person. She, you know, (0:40:05) Kev: Yeah (0:40:13) Kev: Your drought your dowry was enough (0:40:14) Al: didn’t first… Yeah, exactly, exactly. No, she, no, no, she, you know, she’s always been a nice person. And so it’s not… I think that’s interesting. Yeah. (0:40:29) Kev: It is because You know that I think this is actually really important context because i’m on the (0:40:35) Kev: Polar ops end of the spectrum like for people who haven’t fought on from things I’ve said over these i’m gonna i’m just laying it all out for you people like I (0:40:44) Kev: have never had (0:40:46) Kev: Not only a relationship i’ve never been able to get a date. Let’s i’ll be honest here like (0:40:53) Kev: Look at me people like ugh (0:40:55) Kev: um, so my (0:40:56) Al: You’re not an audio podcast, Kevin! (0:40:57) Kev: experience flesh (0:41:01) Kev: Well, I’m being open here! You wanted a relationship! (0:41:03) Al: Look at me. (0:41:05) Kev: This is it man! This is the heart of it! (0:41:07) Al: I wasn’t expecting a therapy session, but here we go. (0:41:11) Kev: Well, now you guess what! This is why romance is a thing! (0:41:13) Al: Oh, dear. (0:41:17) Kev: Like I said, escapism and fantasy! (0:41:18) Al: Oh, dear. (0:41:20) Kev: Well, let’s get it going today! (0:41:24) Kev: Alright! (0:41:29) Al: » Listeners, if you wanna date Kevin, message in, we’ll get it started. (0:41:35) Kev: So if you do, you gotta compete with some other ones! (0:41:39) Kev: Because, before Leia, (0:41:43) Kev: many moons ago for an even younger Kevin. (0:41:47) Kev: I was in middle school, actually. (0:41:50) Kev: I had interest in girls at that point, but I wasn’t dating, per se. (0:41:54) Kev: I was too young for that, for the family and whatnot. (0:41:58) Kev: But I played a game called Harvest Moon, A Wonderful Life. (0:42:01) Kev: And it is there where I first met my first ever sweetheart of ever! (0:42:05) Kev: Any kind, virtual or not. (0:42:07) Kev: Celia/Cecilia in the remake. (0:42:11) Kev: She was one of three candidates. (0:42:16) Kev: There was… she is… (0:42:19) Kev: So there was the other two that I didn’t select. (0:42:21) Kev: Her name was Nami. (0:42:23) Kev: She’s the kinda tough girl. (0:42:26) Kev: More distant to Luke kinda girl. (0:42:30) Kev: There was Muffy. (0:42:35) Kev: Or Molly in the remake. (0:42:37) Kev: She was the barkeep. (0:42:40) Kev: And Molly was nice enough. (0:42:43) Kev: But again, Celia/Cecilia, she’s very sweet. (0:42:47) Kev: She works on a farm, right? (0:42:49) Kev: So she gets what you’re doing. (0:42:51) Kev: She’s very down-to-earth and sweet. (0:42:54) Kev: And really just a sweetheart. (0:42:56) Kev: And I think that’s what won me over. (0:42:58) Kev: She’s also just mechanically like the easiest to win over. (0:43:02) Kev: Um, because again, she works in a farm so she likes crops and stuff like that her gifts are easiest to get to and you probably encountered her more going to the farm to purchase supplies and whatnot but she obviously has a special place in my heart for being the the very first yeah and in the remake she’s pretty much the same thing still still wonderful person and what’s cool is when you marry her like her helping around the farm and stuff feels very natural right? (0:43:35) Kev: I think that’s a fun little element because you know sometimes your person you marry or whatever they’ll help out but you can tell you know they’re trying they get a gold star for trying right but nah she she knows what she’s doing on the farm and I think that’s pretty cool yeah all right what about you who’s (0:43:51) Al: Fair enough. (0:43:55) Al: So my number two, um, is, uh, uh, study of seasons, tree of towns. (0:44:02) Al: We have Iluca. (0:44:04) Al: Um, Iluca is, uh, one of, uh, the, um, identical twins in, if you’ve, if anybody has played the game, uh, the, um, I can’t remember. (0:44:16) Kev: Oh, oh yeah, okay. (0:44:17) Kev: She’s a winner. (0:44:18) Kev: I just Googled her up. (0:44:19) Kev: I like that. (0:44:20) Kev: All right. (0:44:21) Al: Remember, I can’t remember the name of the town because it’s been a couple of days. (0:44:26) Al: Um, there’s, uh, there’s like three try towns and the one that she’s from is like a kind of Islander style, like Pacific Islander style village. (0:44:36) Kev: Paros, oh wait, carousel. Oh, is that the name? I’m looking at the wiki here (0:44:43) Kev: Sorry, no, that’s a cafe name. Sorry. Oh (0:44:46) Al: Yeah, no, no, it’s Lulu Coco. So the interesting thing about this is so you unlock the three towns as you go. So you start off with one of them, which is like the Western US style one, and then you unlock the one that is like based on a Japanese town. And then you unlock this one, (0:44:48) Kev: Lulu Coco (0:45:00) Kev: Yeah frontier sure (0:45:08) Al: which is more kind of Pacific Islander type thing. And so if you start off this game and you (0:45:16) Al: look for your marriage candidate, you are not going to find Aluka or her sister Saluka. (0:45:21) Al: and you (0:45:22) Kev: That is a cool little (0:45:24) Kev: Little twist right because I think especially storage seasons they they very much trained you like you know You got to start looking right away, but having all these characters locked (0:45:32) Al: Yeah, yeah, yeah. Yeah, because you want it, because it’s a lot of work, right? You got to start early. And, you know, it’s not that there was nobody else in that game that I thought would be an interesting marriage candidate, but there was no one that was like, “Oh, this is the person I must woo.” And then you unlock this third town and you’re like, “Oh, no, (0:45:37) Kev: Right yep (0:45:53) Kev: Yeah (0:45:56) Al: this is it. This is the person.” And the interesting thing is they have, obviously they are identical Oh, twins, they look- (0:46:02) Al: Almost identical, the only difference is physically are they wear different coloured clothes and they tend to have different facial expressions, but that’s because their characters are very different, their personalities are very different. (0:46:18) Al: And as you get to know them, you find that out very quickly. (0:46:23) Kev: I I take it she’s a (0:46:32) Al: uh no so it’s it’s more well no not really so it’s more like Seleucah is more um how would I describe it uh she’s kind of more kind of like sleepy I guess kind of like not she just kind of (0:46:46) Kev: Yeah. (0:46:49) Kev: Okay, she goes through life at her own pace and sometimes does nothing, per the wiki. (0:46:49) Al: takes things as she yeah yeah exactly exactly oh does that what the wiki says yeah no I think I think Iluka is much more strong-willed and has a lot more. (0:46:56) Kev: Yeah. [laughs] (0:47:02) Al: I’ll use the same words as the wiki, I guess, if that’s what you’re reading out. (0:47:13) Kev: He’s somewhat strong-willed and also has a cheerful personality. (0:47:22) Al: So yeah, I think that’s a really fun thing to do, is to have identical twins who have quite different personalities. (0:47:30) Kev: Yeah, no that that is pretty cool um that is I like that that’s very good um and also purple hair thumbs up for that (0:47:39) Al: Yeah, it’s funny that they both have purple hair, because that implies that either it is a genetic thing, in which case I’m intrigued there, or they both decided to get their hair dyed the same color. (0:47:52) Kev: Ah, yeah, both are very interesting implications. (0:47:52) Al: That seems odd to me, especially as they’re so similar in lots of other ways. (0:47:59) Al: So, yeah. (0:48:01) Al: So yeah, that’s my second one. (0:48:04) Kev: All right. (0:48:06) Kev: My third one. (0:48:07) Kev: So as much as I was not a fan of the romance in this game, (0:48:14) Kev: being present at all, really. (0:48:16) Kev: And the characters, I think, in general, were a bit flat. (0:48:22) Kev: Sarah from Moonstone Island. (0:48:26) Kev: So she is the town’s blacksmith. (0:48:31) Kev: And I think her personality stands out from a lot of other characters. (0:48:37) Kev: Not in just Moonstone Island, but across the board in these College Corps games as a character, (0:48:44) Kev: especially a female that you can romance and whatnot, right? (0:48:48) Kev: He is very, very like bubbly. (0:48:52) Kev: He is very very like bubbly and cheerful. (0:48:54) Kev: She will not necessarily go after you, she will not ask you out on dates per se, but she will openly flirt with you and what not. (0:49:04) Kev: Yeah, right from the start, yep. (0:49:04) Al: like, right from the start as well. Like, she’s so, so fast into that. You’re like, “Whoa! Calm down!” (0:49:08) Kev: Yup. (0:49:10) Kev: And so, yeah, I do think that stands out, and again, the fact is, yes. (0:49:22) Kev: But, you know, someone who gives you attention like that, I think is pretty cool. (0:49:28) Kev: And she is fun, right, because as a blacksmith, right, like not the traditional role that one might expect, and that’s kind of her story as well, like how she likes working with the medals and being tough and stuff. (0:49:42) Kev: So that is, I don’t know, I think she’s pretty cool. (0:49:44) Al: Yeah (0:49:48) Kev: She’s fun, yeah. (0:49:49) Al: Also pink hair (0:49:52) Kev: And then after… yeah, I mean, yeah, I will not, I will, I could go down a list and all their care could fall under that, but yeah, even aside from that, post, when they did the marriage update, they added more dialogue and stuff like that, so you get to experience more of her life at home and fun it is. (0:49:56) Al: Which apparently is a thing that you like so good to know (0:50:22) Kev: She loves soup, that’s, I don’t know why it’s a running thing, she loves soup. But yeah, again, that is Pharah from Moonstone Island. (0:50:29) Kev: Alright, what is numero tress for you, Al? (0:50:34) Al: My third one is a new one from Coral Island, and that is Lily. And my reason is, I think (0:50:37) Kev: Of course. (0:50:43) Al: I’m not aware of another programmer in a farming game, like a character in a farming game that is a programmer, and therefore, not that I’m aware of. I will talk, I’ll talk. (0:50:52) Kev: Wasn’t somebody in Stardew does…programming? (0:50:58) Kev: It’s–I think it’s–I’m gonna look it up. (0:51:00) Kev: Okay, you talk while I look this up, heh heh heh. (0:51:04) Al: And so, there’s just something really nice. I mean, I felt like, I mean, people are gonna say, (0:51:08) Al: “Oh, you married yourself in that game.” Like, I mean, essentially, yeah, right? Like, it’s nice to see kind of that represented. You found it. See, yeah, okay, fine. I’ve never, and this is actually, (0:51:18) Kev: Sebastian, from Stardew, is a programmer. (0:51:23) Kev: But it’s Sebastian. (0:51:26) Al: I realized like 10 minutes ago that I think we need to do another episode with people who my actually romance male characters. (0:51:34) Al: Because I think we’ve made a very clear preference in this episode. (0:51:34) Kev: Well, he- look. (0:51:38) Al: Well, I know you’ll probably have one coming up, but other than that, (0:51:43) Al: other than that, it’s quite female heavy. (0:51:44) Kev: You’re not wrong. (0:51:46) Kev: Yep, you’re not wrong, you’re not wrong. (0:51:48) Kev: It would be fun to get a reverse of this, right? (0:51:52) Kev: We’ll reach out to some people. (0:51:53) Al: Yeah, yeah, yeah, definitely, definitely. (0:51:54) Kev: That would be fun. (0:51:57) Al: But I think that it’s fun to see that, right? (0:52:01) Al: and not only is she a programmer. (0:52:04) Al: But she works from home, she has our own home office, so like she spends most of her time in her house, and so that kind of makes it a bit different to track. (0:52:15) Al: Most of the time when these characters are like “oh I need to go find where they are”, (0:52:18) Kev: Yeah, yeah, yeah (0:52:18) Al: literally you’re like “oh she’s at home” of course she’s at home she’s working or when she’s finished she’s relaxing she’s at home, right? (0:52:25) Kev: That’s cool (0:52:25) Al: And I think that I thought that was quite interesting and yeah yeah there we go, that’s (0:52:30) Kev: Right, yeah because So many of these characters are like or not even just the romance balloons Right, like everyone goes to the town bar because that’s the gathering point or whatever, right? (0:52:41) Kev: And then one goes to the festival. So having someone who’s much more (0:52:42) Al: Yeah. Intraverse. (0:52:48) Kev: Traverted yeah, that would be the word, right? (0:52:50) Kev: Yeah, I think that is pretty cool representation like you can kind of see that in some characters, but they don’t really act it out (0:52:58) Al: No, and they tend to be, they tend to be say like Clint, for example, in Stardew, who’s like more introverted, but you dislike him because of how he actually deals with that. (0:53:05) Kev: Yes! (0:53:08) Al: Whereas with Lily, it’s like she’s introverted and doesn’t tend to spend time with other people, but it’s not because she’s a terrible person and doesn’t know how to deal with people. (0:53:16) Al: She just prefers not to, you know, there’s a massive difference. (0:53:20) Kev: Yeah, yeah, absolutely. Oh man, we should do the the anti the hate list (0:53:25) Al: I will say this, my one problem with Lily is that as with most characters in Carl Island, (0:53:25) Kev: episode at some point just thinking of clint there. Um, all right. Oh that oh (0:53:38) Al: when you marry them, they lose all their personality and they do nothing. And I really hope they’re going to fix that at some point, because it’s just such a depressing thing to remove everything from that person. You know, in Stardew, they go and still have a life after you’ve married them and they have their own little area in your head. (0:53:52) Kev: Yeah… (0:53:55) Al: And then, you know, like I was finding this because I married Emily in this one. (0:53:56) Kev: Yep. (0:54:00) Kev: Yep. (0:54:05) Al: And you, you wake up, you go talk to her and she says what she’s going to do for the day. (0:54:08) Al: Or she’s outside telling you what she’s just done, you know? (0:54:12) Al: Whereas you go up, you wake up in Coral Island, I go talk to Lily and she’s like, good morning. (0:54:17) Al: And then that’s it literally says nothing else and just stands in the bedroom the entire day.<

Nintendo Switch UK Podcast
Attach Attack - Episode 241

Nintendo Switch UK Podcast

Play Episode Listen Later Apr 2, 2024 56:24


Mike returns so we have a full team for episode 241!Balatro, Mario vs Donkey Kong,Missile Dancer 2 ,Tails of Iron 2: Whiskers of Winter ,Cassette Beasts,The Legend of Zelda: Tears of the Kingdom , Game Developers Choice Awards,Super Mario Bros. Wonder , Fire Emblem Engage soundtrack,Inazuma Eleven: Victory Road ,Grounded ,The Stanley Parable: Ultra Deluxe ,LEGO Fortnite,Tchia ,Shin Megami Tensei V: Vengeance ,Fae Farm ,MLB The Show 24 ,Super Mario Run ,Princess Peach Showtime! ,Ghostbusters: Spirits Unleashed ,Legend of Zelda Movie ,My Time at Sandrock ,Penny's Big Breakaway ,No Man's Sky Orbital update ,Sonic Heroes remake , Microsoft ,Switch AttachSupport the show

Le Fab & Mymy Show
Le snip-snip originel (Ép.12)

Le Fab & Mymy Show

Play Episode Listen Later Feb 19, 2024 142:05


Où l'on parle de vasectomie, mais aussi de prout.⬇️⬇️⬇️⬇️⬇️

The Harvest Season
Sensible Completionist

The Harvest Season

Play Episode Listen Later Jan 31, 2024 111:14


Al and Kev talk about Moonstone Island Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:05: What Have We Been Up To 00:14:27: News 00:54:26: Moonstone Island 01:47:58: Outro Links Spells and Secrest Update One Lonely Outpost New UI Sneak Peek Orange Season 0.11 Wylde Flowers Eury’s Salon Update Re:Legend News My Time at Sandrock Plushies Paleo Pines Plushie Tchia Soul Meter Update Spirittea News Stardew 1.6 News Southfield Sugardew Island Sugardew Island Kickstarter Sunkissed City Abyss: New Dawn Abyss: New Dawn Kickstarter Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al. (0:00:36) Kevin: I’m, well it says “blank” in the show now. (0:00:40) Kevin: That just reminds me of Pokemon Gold and Silver. (0:00:43) Kevin: I was one of those guys who named my rival question my question word question word. (0:00:47) Kevin: Hello everyone, my name is Kevin. (0:00:49) Al: And we’re here today to talk about cottagecore games. (0:00:53) Kevin: Whoo! (0:00:54) Al: So the behind the scenes on that is, was it last episode? (0:00:59) Al: Neither Johnny nor Bev knew how I traditionally introduce. (0:01:02) Kevin: Yeah, there you go, yeah, you know me, I’m going to. (0:01:03) Al: So I wrote it down. (0:01:05) Al: I wrote it down in the show notes so that people always have it now. (0:01:10) Al: And the first episode we have it in, Kevin comments on it. (0:01:14) Al: So, great. (0:01:19) Al: Well, as usual, transcripts for the podcast are available in the show notes and on the website. (0:01:26) Al: This podcast, this episode, this episode, we are going to talk about Moonstone Island, (0:01:33) Al: the creature collection farming, like there’s only one, one of the creature collecting farming games. (0:01:36) Kevin: Yeah… (0:01:42) Kevin: You don’t talk about religion? (0:01:44) Kevin: Is religion one of them? I don’t remember. (0:01:46) Al: I can’t even remember if that’s one other thing. (0:01:48) Kevin: I don’t know. I still- I don’t think religion exists. (0:01:52) Al: That game smashed together so many buzzwords. (0:01:57) Kevin: Yep. (0:01:58) Al: Before that, we’re going to cover news. It has been a busy news week, (0:02:03) Al: so we’re going to cover all of that. But first of all, Kevin, what have you been up to? (0:02:08) Kevin: Alright, so, uh, first of all, Tears of the Kingdom, I’m still- I’ve- (0:02:14) Kevin: I don’t remember the last time I talked about it here, but I’ve played it in the background kind of… (0:02:20) Kevin: …uh, on and off, um, I’m not a- I’m not going for completion, but I am trying to hit every shrine. (0:02:29) Kevin: Every light route, and all that stuff. (0:02:32) Kevin: Um, I’ve already finished the deaths, I finished all the main story beats except for beating Ganon, (0:02:37) Kevin: and I’m over 100, uh… (0:02:38) Kevin: Shrines at this point, so I’m nearing the finish line. I might finish by next week. (0:02:43) Al: You’re doing the sensible completionist, not the full completionist. (0:02:44) Kevin: You know… (0:02:48) Kevin: Exactly. That’s correct! (0:02:51) Kevin: And that game is a blast. You know, of course, needless to say. (0:02:58) Kevin: Small stories, spoilers for people who don’t want to listen. The Fifth Sage (0:03:03) Kevin: was a real surprise. I think that’s a giant robot, and (0:03:07) Kevin: Monero is a fun to- (0:03:08) Kevin: to- a blast to run around with, um, and I’m so glad I got her early on, her relative. (0:03:15) Al: Yeah, my fun fact about her is that I got her before any of the other sages, because I just happened across her and did it. (0:03:22) Kevin: Yeah. (0:03:24) Kevin: That’s… (0:03:26) Kevin: That’s so wild, that’s so cool. (0:03:29) Kevin: Um, my brother Calvin, he didn’t do her until like after he beat all the shrines, so… (0:03:35) Kevin: He just like, “Well, I got this cool run and I don’t have anything to do with it!” (0:03:40) Kevin: Um… (0:03:42) Kevin: But yeah, no, uh, Tears of the Kingdom, great game, needless to say. (0:03:45) Kevin: Um, I’m just, haven’t been having a blast at that. (0:03:47) Kevin: Um, I’ve picked up Smash again this week, uh, (0:03:50) Kevin: They are releasing some new spirit. (0:03:52) Kevin: It’s like the fifth anniversary, something like that. (0:03:55) Kevin: Sakurai refuses, cannot be stopped from working on that game. (0:04:01) Kevin: But a good reason to pick up again and smash a smash, always fun. (0:04:06) Kevin: Aside from that, the Rainbow Road obligatory shout out here. (0:04:13) Kevin: Rainbow Road Radio, some of the stuff I’ve been talking about on that show recently. (0:04:18) Kevin: Mario and Luigi Superstar Saga the game (0:04:22) Kevin: Boy Advance RPG. We did an episode on that and boy that game is amazing! I played it when I was younger, it was amazing back then and I’m glad that it is still fantastic now. (0:04:38) Kevin: Have you played any of the Mario and Luigi games? Al? (0:04:40) Al: I have not. That was the one you covered last week, in the last episode, right? Yeah. I enjoyed listening to that. It was good fun, but it did confirm to me that I probably don’t want to play it. So I’ve played a couple of the Paper Mario games, and I’ve played what was the Mario RPG last year, and I’ve come to the conclusion that I don’t think I like turn-based battles anymore. And that’s fine. (0:04:41) Kevin: Yes. (0:04:52) Kevin: Yes. Mmhmm. Yep. Mmhmm. Sure. (0:05:10) Al: For that reason, I suspect I wouldn’t like this game, because that’s a huge part of the game, right? (0:05:16) Kevin: It is. Right, but like one of the joys in my opinion where it succeeds is it’s very dynamic even for turn based game because of the (0:05:28) Kevin: The counters and the the timing and jumping these it’s still repetitive (0:05:34) Kevin: actions (0:05:34) Al: So I understand that, but actually I think that makes it worse for me because it’s not turn-based battling then, right? (0:05:40) Al: Like it’s turn-based with a little bit of real time. (0:05:44) Kevin: - Yeah. (0:05:45) Al: So because I had that in Mario RPG as well, they did that. (0:05:46) Kevin: - Yeah? (0:05:47) Al: It’s like, oh, if you, if you, if you press the button at the right time, it increases your attack, or if you press it at the right time, you get, you take zero damage. (0:05:48) Kevin: They did that? (0:05:56) Al: And it’s like, okay, well, I need to do that then. (0:05:58) Al: And there are so many battles where you basically can’t win it unless you do, or you obviously (0:06:04) Al: have a ridiculous degree, unless you do those things. (0:06:07) Al: And to me, it just turns for, it just makes it annoying because it’s like, I can’t just do a turn-based battle. (0:06:13) Al: It’s turn-based battle, but I also have to have the right timing, which to me takes away the advantage of the turn-based battles. (0:06:14) Kevin: Yeah. (0:06:18) Kevin: Mm-hmm. (0:06:20) Al: So I understand why people would like that, but for me, it doesn’t, it actually makes (0:06:21) Kevin: Okay. (0:06:25) Kevin: Yeah. (0:06:25) Kevin: I- I get that, right? (0:06:27) Kevin: Because, yeah, one of the advantages of turn-based battles is definitely turn your brain off, sort of thing. (0:06:32) Kevin: Um. (0:06:33) Kevin: Yeah, no, I- I- I can see that. (0:06:35) Kevin: Um. (0:06:36) Kevin: But, uh, regardless, the game’s fantastic. (0:06:38) Kevin: It’s hilarious. (0:06:38) Kevin: It’s amazing. (0:06:39) Kevin: Uh. (0:06:40) Kevin: Go listen to that episode of Rainbow Road Radio if you guys haven’t heard it. (0:06:44) Kevin: And check out that game if you guys haven’t played it, it’s still a- or 20, whatever, however many years it’s been. (0:06:47) Al: It’s 20, 21. (0:06:49) Kevin: Um. (0:06:50) Kevin: No, I know. (0:06:51) Kevin: I don’t- I don’t know what it should be. (0:06:52) Al: No, it was definitely a fun listen to hear you two talk about it, even if I know I’m not going to play. (0:06:54) Kevin: Um. (0:06:57) Kevin: Yep. (0:06:58) Kevin: Thank you. (0:06:59) Kevin: I appreciate it. (0:06:59) Kevin: Um. (0:07:00) Kevin: And, uh, well, now talking about the episode that will be released out at the- when this episode is- of Harvest Season’s out. (0:07:08) Kevin: Um, I watched something called The King of Kong. (0:07:11) Kevin: Have you heard of this at all, Al? (0:07:12) Al: No, I thought you were just saying King Kong in a funny way. This is like an actual “I have not, what is this?” (0:07:18) Kevin: Nope. (0:07:19) Kevin: Yep. (0:07:20) Kevin: Okay. (0:07:20) Kevin: So, The King of Kong is a documentary from like, 2007, I believe it is. (0:07:26) Kevin: Um. (0:07:27) Kevin: It was- it’s- it- it’s not super high production. (0:07:32) Kevin: It’s not like a big m- Hollywood movie release. (0:07:35) Kevin: It was directed by, uh, Seth Gordon, who ended up becoming a successful big Hollywood director because of this documentary, actually. (0:07:44) Kevin: Um, but it is a smaller, uh, project, it is a documentary about, uh, a- I should describe this- a competition of sorts between- a rivalry, let’s say, between a man named Billy Mitchell and a man named Steve We- Weebie, uh, over getting the world record in Donkey Kong, the arca- original arcade game, um, right? (0:08:11) Kevin: And so the way– (0:08:14) Kevin: The way this documentary is filmed and presented, it’s a very underdog story because Billy Mitchell is a world champ and record holder in like 10 different games like Pac-Man, Mrs. Pac-Man, Donkey Kong Jr., etc., etc., right? (0:08:28) Kevin: And then Steve Weebie’s just like this teacher with just a dad and all of a sudden he comes and gets this record and there’s a lot of drama involved because Billy Mitchell is closely associated with the– (0:08:44) Kevin: It’s called Twin Galaxies, the group that essentially is the authority on the records at that time of these types of arcade games. (0:08:54) Kevin: So like, for instance, one of Weebie’s early record attempts, he sent in a tape and they didn’t accept it because they said they needed to see it in person, yada yada. (0:09:06) Kevin: And so he goes in person and creates a new record, but then Billy Mitchell sends in a different tape and that one gets accepted because– (0:09:14) Kevin: And so there’s a lot of back and forth and drama. (0:09:18) Kevin: And it’s a good watch. I recommend it to people who haven’t seen it. (0:09:22) Kevin: But it’s interesting because the story does not end there. (0:09:28) Kevin: We watched some follow-up documentary and actually there’s been some court cases in the news. That’s why we kind of brought it up now. (0:09:36) Kevin: So I won’t go too much into detail of whether you guys can listen to the episode over at Rainbow Road Radio if you want to hear it. (0:09:44) Kevin: But long story short, Billy Mitchell is an awful, awful person who wants to be number one and will stop at nothing and step on everyone and backstab and control the narrative to do so. (0:09:49) Al: Oh. (0:10:00) Kevin: That much you can easily see in the original King of Kong documentary, so that’s not a shocker. But seeing the extent of how that goes, it’s a wild story. (0:10:14) Kevin: So again, that is called King of Kong. That’s the original documentary, but there is even follow-up documentaries made by more amateurs and stuff investigating more about the story. (0:10:26) Kevin: So it is a wild tale over several decades. (0:10:30) Kevin: But yeah, that’s what I’ve been up to. What about you? What’s going on with you? (0:10:30) Al: interesting. Yeah just before that I noticed that the Seth Gordon the director he did he did the 2017 Baywatch film as well this is like yes yeah so like yeah when you say he’s done Hollywood stuff he’s at he’s done proper big Hollywood stuff as well (0:10:44) Kevin: Yeah, and he did Horrible Bosses, that comedy with, I don’t know what it’s called, but yeah. (0:10:52) Kevin: Yeah, yep, yep. And King of Kong was kind of his breakthrough. Everyone took notice. (0:10:59) Al: Well, what have I been up to? I have obviously been playing Moonstone Island quite a bit for the last couple of weeks. Yeah, the behind-the-scenes stuff is we were meant to do this episode two weeks ago and I messaged Kevin on this Friday and said, “Can we delay the episode because I’ve played like 10 minutes of the game?” I just had not… We’ll get into that with stuff but I just had not. (0:11:06) Kevin: Yeah, I played a good bit too. I didn’t play it the last week. (0:11:29) Al: Managed to push myself to properly play the game. (0:11:31) Al: So I have now played a decent chunk of the game. (0:11:34) Al: So, um, yeah, we’ll, we’ll actually talk about it. (0:11:37) Kevin: Now we can talk about it, yay! (0:11:39) Al: Um, I’ve also been, uh, trying to finish up Hollow Knight as well. (0:11:44) Al: So I managed to get back into it and I’ve defeated a big chunk of the bosses. (0:11:49) Al: And I think I’ve got two bosses left to go. (0:11:52) Al: Um, so I’m, I’m getting there, but, uh, yeah, we’re getting, we’re getting pretty difficult, getting pretty difficult. (0:11:57) Kevin: Okay, oh, I bet oh my gosh. I’ve seen some of those later bosses Jesus wheez that’s some nutty stuff That’s off to you Hollow Knight people (0:12:06) Al: Yeah, it’s interesting because the one I’m currently on is like, it’s not the actual individual boss isn’t difficult, but the difficulty of it is there are six of them. And you have to defeat like all of them before, yeah. And they’re all, and they can do up to two at a time. So like doing one of them at a time would probably be reasonably easy. I probably would have done it by now. But the problem is then they suddenly go, “Oh, and here’s There’s a second one you have to deal with at the same time. (0:12:18) Kevin: Oh! It’s a gauntlet. (0:12:36) Al: You’re like dodging one, but as you dodge one, the other one gets you. (0:12:39) Al: You’re like, no, so it’s like there’s so many times where it’s like, I would have definitely beaten it if it weren’t for the fact that I had two at a time and stuff (0:12:46) Al: like that. So, yeah, it’s it’s pretty it’s it’s interesting how you can have that. (0:12:51) Al: Right. Like it’s not it’s not a very difficult. (0:12:52) Kevin: Oh my gosh, yeah that sounds gnarly. (0:12:53) Al: They’re not difficult bosses, but putting them all together like that makes it very (0:12:58) Al: difficult. (0:13:00) Al: So, yeah, but it’s been good fun. (0:13:02) Al: I think I’ve managed to get, uh, like four of. (0:13:06) Al: Um, so I got pretty close that time, frustratingly close, but we’ll get, we’ll get there soon, we’ll get there soon. (0:13:11) Kevin: Dang oh my god (0:13:15) Al: Um, so yeah, no, that’s really, it’s really good fun. (0:13:17) Al: Um, I’m definitely at the point in that game though, where I do not want to explore anymore, I do not want to backtrack anymore. (0:13:23) Al: Like I have done all of that. (0:13:25) Al: I just want to get to the last boss and kill him and be done with it and get onto the next game when it comes out. (0:13:30) Al: Right. (0:13:30) Al: I, the becomes a point with those games where you’re like, I’m done exploring. (0:13:34) Al: Thanks. And the problem is… (0:13:36) Al: Obviously, Medtrivenia is the whole point of them is exploring and backtracking. (0:13:39) Al: So they don’t have a lot of fast travel. (0:13:42) Al: There is some, but it’s not a lot of it. (0:13:44) Al: So you still have to do a lot of traversal of the map to get from boss to boss. (0:13:48) Kevin: Yeah, yeah, I get that. And Hollow Knight’s a special case because the DLC is just stuck in there, like, you can’t tell where the DLC is at a glance, right? (0:14:00) Kevin: There’s no DLC menu option, like, you’re doing over a hundred percent. (0:14:06) Al: Yeah, I haven’t, I haven’t even paid attention to what I’m doing there. (0:14:10) Al: I suspect at this point, I’m just, I’m going for the like final main boss. (0:14:15) Al: And if I’ve done any of the DLC stuff, then fine. (0:14:19) Al: But I don’t think I’m going to like focus on any of that. (0:14:22) Kevin: Yeah, no, no, yeah, that makes sense, it’s a wide one, it’s a big game. (0:14:26) Al: Super fun. (0:14:28) Al: All right. (0:14:28) Al: Awesome. (0:14:29) Al: Well, that’s what we’ve been up to. (0:14:30) Al: Let’s talk about some news. (0:14:32) Al: So first of all, we have just a couple of small things about spells and secrets. (0:14:36) Al: So their Xbox version is out now, and they have also said that they are not happy with the Switch version and they’ve fired their porting team and they’ve got a new porting team for the Switch version. (0:14:46) Kevin: Oh snap! (0:14:48) Al: The actual wording is we ourselves are incredibly unhappy with the Nintendo Switch (0:14:52) Al: version. This situation is incredibly frustrating for us to achieve the best possible results. (0:14:57) Al: We’ve decided to bring a new porting team on board. (0:15:01) Al: We would like to reevaluate the source code and are currently waiting for feedback on the current status of the source code. (0:15:06) Al: Well, we can’t make any current problems concrete promises at this moment. (0:15:09) Al: We remain optimistic about making positive progress. (0:15:13) Kevin: Well, I mean, hey, I salute them for wanting to improve the quality of the Switch ports aren’t always the best, so you know [laughs] (0:15:20) Al: One lonely outposts have posted a… post. They have updated us on what they’re working on and they have teased a UI overhaul. So the whole UI is getting an overhaul. (0:15:40) Kevin: That’s a big one. Probably respectable. (0:15:43) Kevin: And played it obviously. (0:15:44) Kevin: UI is a very critical… (0:15:46) Al: Yeah, yeah, I mean, I’ve not played the game. So looking at the two, I’m like, I don’t have an opinion on which I prefer because I’ve not experienced them properly. But they definitely it feels like it’s of the same style. So it doesn’t feel completely different, but it looks like they’re exactly it’s all functional stuff. Yeah. So they’re making it look I suspect it’s like UX based stuff and and things like their newest update. They’ve got the patch as far there as well. (0:16:02) Kevin: Right, it’s not like visually aesthetically. It’s more functional. (0:16:16) Al: It’s all bug fixes and small changes. (0:16:19) Al: So the link to that will be in the show notes as well. (0:16:23) Al: Orange season. (0:16:25) Al: Now, this is an incredible patch note. (0:16:28) Al: So this is version 0.11, 0.11. (0:16:32) Al: And the patch note starts off with narrative, (0:16:36) Al: added a main story. (0:16:42) Al: And I am absolutely fascinated by this. (0:16:42) Kevin: Uhh… (0:16:44) Al: Like, does this mean there was no main story? (0:16:46) Al: Or is this additional main story? (0:16:50) Al: I mean, it says, “After settling in Orange Town, your new life seems to be going fine. (0:16:55) Al: However, the previous owner of your farm returns, and he wants it back on this journey to guarantee your future. (0:17:00) Al: Your new life will mingle with a cast of strange, friendly, and conflicting personalities. (0:17:05) Al: What kind of people will you and them be at the end?” (0:17:09) Al: So this sounds to me like the game up till this point was like the daily farming aspect of things, (0:17:15) Al: but without like an overall. (0:17:16) Al: Marking story, which is an interesting way to go about it. (0:17:19) Kevin: Umm… yeah. (0:17:22) Kevin: Umm… (0:17:24) Kevin: Spoilers, Moonstone Island could use an update like this! (0:17:26) Al: Yeah, it’s interesting. Neither of us have played it, so I don’t think we have, but there you go. If you’ve been playing the game and you’re like, “This game could do with story.” (0:17:28) Kevin: That’s all I wanted to say. (0:17:32) Kevin: But it is funny to read, just added a story. (0:17:48) Al: Well, have I got good news for you? (0:17:52) Al: Speaking of having good news for you, specifically Kevin, I’ve got good news for you. (0:17:53) Kevin: Oh! (0:17:56) Kevin: AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH AHHHHHHH! (0:17:57) Kevin: I just saw the news! (0:17:58) Al: Wildflowers, the Yuri’s Salon, I think it’s Yuri, we just think it’s Yuri. (0:17:58) Kevin: AHHHHHH! (0:18:07) Kevin: Yep, I think so. Hold on, I’m listening right now. It’s in the trailer. (0:18:11) Kevin: Yeah, it’s Yuri. Okay. (0:18:12) Al: Yuri’s Salon update is out today, if you’re listening to this on the release date, so 31st of January. (0:18:20) Al: And it brings a whole new, romanceable character, and the salon that she… (0:18:30) Al: I haven’t seen anything about pronouns, but I’m assuming she… (0:18:30) Kevin: Yeah, I don’t think so (0:18:35) Kevin: Yeah (0:18:38) Kevin: So that’s (0:18:40) Kevin: RAVERS! (0:18:40) Al: This is how you do updates, right? You go, “Hey, by the way, there was a tease, right? (0:18:47) Al: So they showed a tease of the outline of the character and said someone new is moving to Fairhaven, and then posted that yes, they are romanceable. And then the next day they were like, “Oh yeah, so the release is coming next Wednesday. Cheers.” (0:19:05) Al: Yep, good, good, good, good release in full. (0:19:06) Kevin: Umm… (0:19:10) Kevin: Yep, good reveal. (0:19:12) Al: Reveal, that’s the word I’m looking for. (0:19:12) Kevin: Like, it’s… (0:19:14) Kevin: First of all, adding a new character, that’s a big deal in any farming game. (0:19:18) Al: Yeah, especially Wildflowers, because it’s very character-based. (0:19:20) Kevin: Umm… Right… (0:19:26) Kevin: Yep, very character driven, right? (0:19:28) Kevin: Like, the setting is pretty small, so they compensated that by doing a lot of interactions with the characters. (0:19:34) Kevin: Um, so that’s… (0:19:36) Kevin: That is interesting to see, also like interesting to see added at this point, right? (0:19:44) Kevin: Because like it might say if I’m already married to Ray, I’m not gonna end that for Yuri. (0:19:46) Al: Yeah, I love how you’re not even saying Wesley, you’re just saying Ray. (0:19:48) Kevin: Sorry Yuri, I’m sure you’re fine, but you know. (0:19:50) Kevin: But that said, it will be interesting to see… (0:19:56) Kevin: It’s the reason I played the game! I’ll be honest! (0:20:04) Kevin: But… (0:20:06) Kevin: But yeah, I don’t know. I mean, I’m hopeful there will be other stuff sneaked in. I can’t wait to play it. (0:20:13) Kevin: I’ll fire up wildflowers again. Great, good excuse to do that again. (0:20:18) Kevin: One thing… Oh gosh, so it’s a salon, right? So you can redo… (0:20:26) Kevin: Yeah, Terry. Her name is Terry. Terry’s hair. It’s about to say Valerie. I’m mixing those two up now. (0:20:28) Al: Yeah. (0:20:32) Al: Quite a large selection of hairstyles, it looks like, and hair colors. (0:20:33) Kevin: But it’s I feel almost uncomfortable (0:20:36) Kevin: I feel so almost uncomfortable because I’m so used to that hairstyle it’s so iconic for the character whatever like you know it’s the look (0:20:44) Al: Yeah. (0:20:45) Al: Yes. (0:20:45) Al: It’s not like, it’s not like a game where you have a character customizer. (0:20:49) Al: Cause the whole point is it’s Tara’s story and you’re playing as Tara. (0:20:53) Kevin: Right. (0:20:54) Al: So like, this is the, I mean, can you change clothes? (0:20:55) Kevin: Yup. (0:20:57) Kevin: You can? Yes. (0:20:58) Al: Right. (0:20:58) Al: So there is at least some level of customization there. (0:21:00) Al: So, and it’s not like it doesn’t make sense to be able to change your hair. (0:21:01) Kevin: Yeah. (0:21:01) Kevin: Yeah. (0:21:05) Al: Like people change their hair. (0:21:06) Kevin: Yeah! (0:21:06) Al: That’s a thing that happens. (0:21:07) Kevin: Yeah! (0:21:08) Al: Uh, but I understand, I understand your concern. (0:21:08) Kevin: Yeah, you know, I… (0:21:11) Kevin: Yeah, I… (0:21:12) Kevin: Yeah, no, it makes sense. (0:21:13) Kevin: I… (0:21:14) Kevin: It’s… (0:21:15) Kevin: There’s nothing inherently wrong with it. (0:21:16) Kevin: I’m just uncomfortable with the change! (0:21:20) Kevin: I tear his blood, I don’t like it! (0:21:23) Kevin: But that said, hey, wildflowers in the news again, I’m very happy, happy day. (0:21:26) Kevin: Um, and boy, that r- that’s dropping soon, I like shadow drop like that. Good stuff, wildflowers. (0:21:32) Al: Yeah, good thing we’re doing this episode before it comes out. (0:21:37) Al: Awesome detail, we don’t have any like more details, but if we get them, we’ll put them in if there’s anything else coming in and it does, I actually didn’t check does it say, (0:21:47) Kevin: Heh heh. (0:21:48) Al: I think it’s a free update. I haven’t seen anything but it being DLC. Yeah, they’re called. (0:21:51) Kevin: I would assume so. They have not done anything paid as- (0:21:54) Al: Yeah, and they’re calling it an update. They’re saying the Wildflowers fourth update Yuri salon is coming next. I think that implies that it’s free. (0:22:02) Al: Hey, look, Re-legend. This is just a really small thing to say that they have said that they’re going to do more updates. That’s it. They’ve said that, oh, they got some money to work on the game more, so they’re going to do that. That’s it. That’s literally it. (0:22:09) Kevin: They’re going to add more buzzwords into the game. (0:22:28) Al: There was a bug fix update recently as well. (0:22:31) Kevin: I guess. (0:22:32) Al: I love some of these, I love some of these bugs in games. (0:22:36) Al: “Ensure the player’s character does not pass through the map when jumping off their magnus near the chest in the goblins resort in the desert biome.” (0:22:46) Al: That is so specific. (0:22:49) Kevin: Yeah. (0:22:50) Kevin: Oh my gosh, that’s funny. (0:22:53) Kevin: Okay, what a, what a re-legend. (0:23:00) Al: The interesting thing is, I looked at the comments on Steam and they’re all positive. (0:23:08) Al: It’s like unexpected but not unwelcomed. (0:23:08) Kevin: Well, look, hold on. (0:23:10) Al: Surprising but fantastic news. (0:23:12) Al: Great news! (0:23:13) Kevin: Now hold on. (0:23:14) Al: Like there’s loads of like actual- and this is the first time I’ve seen like positive comments on anything for League of Legends for like five years! (0:23:24) Kevin: Well, I mean, you know, coming out was a good first step, right, in making positive comments, finally. (0:23:24) Al: Yes, that’s true. (0:23:32) Kevin: But, like, uh, look, alright, this is anecdotal, this is just my experience, I don’t know who anyone who’s played the game, so, you know, is it all just, uh, uh, uh, you know, fake town, and, uh, just the fake comment section by, populated by the devs, I don’t know, it’s possible, I’m just putting it out there. (0:23:40) Al: Does anyone? (0:23:54) Kevin: Did the game come out? I don’t have confirmation yet. (0:23:59) Al: And they do, there is one comment on it, which is just give them guns. (0:24:05) Al: So I think I know where that person’s, I think I know where that person’s mind is (0:24:08) Kevin: I wonder where… (0:24:10) Kevin: You know, did I tell you, or do you know why they added guns in Power World? (0:24:16) Al: That was that they’d said that they’d added it because they wanted it to be big in America basically, right? (0:24:22) Kevin: Yep, yep (0:24:23) Al: Which is like one of those things where it’s like, oh no, but also yeah (0:24:30) Kevin: They’re not wrong great like that’s the reaction like oh, but they’re not wrong (0:24:36) Al: Yeah My time at Sandrock They’ve got some plushies. So if you are really if you really love them my time at Sandrock characters (0:24:39) Kevin: Boy (0:24:46) Al: They have (0:24:46) Kevin: Wait that the characters they’re not creatures or animals (0:24:49) Al: They’re they’re the characters Logan and Fang just of course you don’t you’ve not played the game (0:24:57) Al: They’ve also got some figurines (0:25:02) Kevin: Terrawiobush, where’s that? (0:25:04) Al: Not on the my time at Sandrock page (0:25:09) Al: Speaking of plushies paleopines (0:25:12) Al: teasing some plushies Not out yet, but they teased our little foot (0:25:12) Kevin: What? What? (0:25:16) Al: of a plushie, a little foot and a back covered in spikes. (0:25:25) Kevin: I’m so excited. I wonder what dinos can’t tell based based off. Oh, I’m excited The dinosaurs are very well very likely get one (0:25:34) Al: Apparently, if you go on the on their link tree, they’ve already leaked what it is. (0:25:40) Al: It’s a carrot Anki. (0:25:42) Kevin: WHAT?! (0:25:42) Al: Anki, is it an Ankiosaurus? (0:25:44) Al: Sorry, Ankiosaurus. (0:25:45) Kevin: Oh yeah, probably ink. (0:25:46) Al: Anki-lo-saurus. (0:25:48) Kevin: Yeah, okay, yeah, oh, that’s a- (0:25:48) Al: Coming soon. (0:25:50) Al: I love that. (0:25:52) Al: It’s like they’ve got the link basically with the image, not the image of the actual plush, but the image of the what it is. (0:25:52) Kevin: Let’s make ship. (0:25:58) Al: And you click through it and it’s like, oh, campaign launches in four days and 19 hours. (0:26:10) Al: Thursday. Chia the game based on New Caledonia have released a cool new update or are going to release a cool new update in March which gives you well I guess let’s go let’s go the context of this game so this game is an explorationy type game but one of the big features of the game is you can jump into nature items so animals. (0:26:40) Al: animals and plants and stuff like that you can it’s called soul jumping and you have like a certain as you play the game you like build up your soul meter and you can use that to jump into animals and stuff like that. (0:26:53) Al: They are adding in the infinite soul meter so they say this comfort setting allows you to soul jump to your heart’s content without worrying about your meter depleting be a bird forever or a coconut or anything for that matter we’re happy. (0:27:07) Al: or if you like, it feels like a great. (0:27:10) Al: I mean, they say it’s not suggested for your first playthrough of the game, but. (0:27:16) Al: Do what you want. (0:27:17) Al: They’ve not stopped it. (0:27:18) Al: Like you can do it straight away. (0:27:19) Al: And if you just want to grab the jump in a bird and fly around this map forever, (0:27:24) Al: you can do that. (0:27:24) Al: And I think it’s pretty cool. (0:27:27) Al: Yeah, yeah. (0:27:30) Al: Spirit tea, spirit tea, spirit tea have added item stacking. (0:27:36) Kevin: That feels like that should have been addressed a while ago. (0:27:42) Kevin: Don’t have that at the feet. (0:27:44) Al: really wanted to like this. And it’s good in some ways, but yeah, like there’s a lot of quality of life things that it doesn’t have that a lot of games have that makes me struggle, struggle to enjoy it as much. This was one of them, so they have removed it now, but I don’t know if I’m going to go back to it or not. They’ve also listed a bunch of stuff that they’re going to add. If you are enjoying the game. There you go. You can go. (0:28:05) Kevin: Whatever that means. (0:28:14) Al: Oh, look at the list of things they’re adding. (0:28:16) Al: Oh (0:28:16) Kevin: Speaking of enjoying games, uh, you know, Bev and, uh, Johnny enjoyed Stardew in last week’s episode. (0:28:25) Kevin: It was a great listen, good episode. (0:28:27) Kevin: And you know, I think some guy out there named Concerned Date saw that, I was like, “Oh, (0:28:33) Kevin: well if they harvest season reach 1.5, we can’t have them staying current!” (0:28:38) Kevin: So he drops the news! (0:28:40) Kevin: 1.6 is on its way, baby! (0:28:43) Al: Yeah, I mean, so like there’s not actually much news in this because we already knew it was coming. (0:28:48) Al: We already knew there was stuff in it. But he says 1.6 ended up being a little larger in scope than originally planned. Yeah, who knows what earth is happening here? He says this is the key bit here. (0:28:55) Kevin: little larger with concern to (0:29:05) Al: I’m done adding major new content to it now and it’s in a bug fixing and polishing phase until is ready for release. Thanks for your patience. (0:29:13) Al: It’ll be fun to see everyone play. He does say in the comments that it should come out, (0:29:18) Al: he says absolutely will come out in 2024. It will come to PC first. There shouldn’t be a big delay between PC and console/mobile. I think with the 1.5 update, it was a two-month delay between Steam and Switch, which is not too bad. The mobile one was the one that I think it was like three years to get for it to come to mobile. So hopefully that will be faster. (0:29:43) Al: He does say it will be fine to play this on an old save, but I’d probably recommend a new save just to experience everything in context, otherwise you’ll unlock a bunch of stuff right away when you load up your save. And I read that and went, great, that’s much quicker to cover all the new content for the episode! [LAUGHTER] (0:30:02) Kevin: Yeah ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha (0:30:05) Al: So there has been a bunch of things that he listed on, where is it? A new festival. (0:30:13) Al: Which I think we’re pretty convinced now that’s the New Year festival. Two new mini festivals. (0:30:19) Al: New late game content which expands on each of the skill areas. New items and crafting recipes. There’s a totem there, so presumably another warp totem of some kind or something like that. And what looks like a quiver, as in for archery. Georgia alternatives to some of the end game quests. 100 plus new lines of dialogue. Winter outfits for the villagers. (0:30:43) Al: New type of reward for completing billboard requests. Support for eight player multiplayer on PC. And I love right at the end he puts new farm type. Just casually adding that at the end of this massive list. Oh yeah, there’s going to be a new farm as well. I wouldn’t be concerned about him. He’s fine. He’s got a lot of money. (0:31:08) Kevin: I mean… (0:31:10) Kevin: No, I know he’s fine. I’m just concerned what he’s doing to him. Geez. (0:31:15) Kevin: Um, I can’t uh… (0:31:17) Kevin: But hey, 8-player farm. We can get all- we can finally have the all the harvest season hosts on one episode. (0:31:20) Al: Oh dear, yeah, so anyway, it’s coming this year and it’s feature complete, so hopefully it’s going to end up coming, releasing like when, during the month and the summer when I’m away, isn’t it? (0:31:24) Kevin: Live commentary as he started far. (0:31:43) Al: All right, so you might think that’s all the news. (0:31:46) Al: That’s not all the news. (0:31:47) Al: four new games as well to talk about. (0:31:51) Al: Oh yes! So, first of all we have Southfield. The little blurb for this one is ‘Weird farming meets silly physics in Southfield. Combine chaotic crops with unpredictable effects, (0:32:07) Al: build your dream farmstead and experiment with playful machinery. Wobble your way around an ever-changing island solo or with up to three friends and unearth its secrets.’ Now, we quite (0:32:21) Al: too many farming games and they don’t do interesting things. (0:32:24) Kevin: That’s true. Southfield said, “What if we do the exact opposite?” (0:32:25) Al: This game here does say that. So, this is this I love. I need to play this game. (0:32:33) Kevin: Alright, I do too. Okay, I’m gonna start with the big hook, and that’s the main character. It’s a (0:32:40) Kevin: big blue (0:32:43) Kevin: gumdrop head looking blob man with big eyes, and that’s kind of it. (0:32:49) Kevin: He’s humanoid he has arms and legs (0:32:51) Kevin: and a head with eyes and a little (0:32:54) Kevin: Pikmin type leaf on top just a little one little sprout (0:32:58) Al: Pretty generic. (0:32:58) Kevin: and he’s big (0:33:00) Kevin: Yeah, but he’s big and cartoony and the way he runs around his dynamic proportions and style fitting very much with the quote-unquote Weird there’s silly physics. It’s great. He does like big bounces spins, or he does like full-on tornado (0:33:16) Kevin: He rolls around in a ball at one- (0:33:19) Al: Yep, he rides on a quad bike you got quad bikes in this game (0:33:19) Kevin: Armadillo style. (0:33:21) Kevin: He does. (0:33:23) Kevin: Yep, he’s chopping down trees. (0:33:25) Kevin: The trees are actually falling. (0:33:27) Kevin: Not just poof, here’s your logs. (0:33:29) Kevin: They’re timbering over. (0:33:31) Kevin: Um… (0:33:32) Al: There’s an electric chicken that you’re carrying, you’re chasing and you get electrocuted by. (0:33:33) Kevin: logs you there they’re timbering over (0:33:40) Al: You can throw an axe to cut down fruit. (0:33:42) Kevin: You can get frozen into ice cubes. (0:33:45) Kevin: You can throw one of your fellow blob people full on hurricane spins rocks. (0:33:51) Kevin: There’s a fruit growing to gigantic proportions. (0:33:54) Kevin: I don’t know why. (0:33:56) Al: The machinery looks fun. (0:33:58) Kevin: So this is interesting because there’s conveyor belts and things presumably for automatizing things and whatnot. (0:34:05) Kevin: But because of the weird effects, they’re just this physics that like fruits and crops are just bouncing on the conveyors. (0:34:12) Al: And it’s a bunch of the machinery that seems to be like cannons as well So it’s like leaning into I just I love everything about this. This is fantastic. I need this game (0:34:12) Kevin: so, are you… (0:34:16) Kevin: yup (0:34:20) Kevin: it’s so good right and and like even and there’s crafting there’s you can build a house and other stuff um there’s you know your plots and your farms but like every crop I don’t think i’ve (0:34:40) Kevin: It’s big, it’s cartoony, it’s colorful, it’s fun. (0:34:44) Kevin: Southfield looks amazing! (0:34:46) Kevin: Um… (0:34:47) Al: There’s also some some buildings so you can like kind of, I guess, Fortnite-esque type building, right. You’ve got your your your wall, you put up your wall and you put up your roof properly designing your house how you want. (0:35:05) Al: Yep, this one is coming soon. And as of now, I only see information about it coming to Steam on Windows. (0:35:13) Al: Yep, this one’s going on the list, I’m definitely, I’m definitely playing this one. (0:35:17) Al: Next, we have, Sugar Dew Island, now, so, before, yeah, so the name, the name is terrible, (0:35:19) Kevin: Yup. (0:35:24) Kevin: Oh boy, oh boy, just they’re coming out swinging with that name. Oh boy. (0:35:32) Al: right? (0:35:33) Al: Let’s just get out of the way. (0:35:35) Al: It’s Stardew Valley versus Coral Island, right? (0:35:38) Al: Like it’s just, like where is all they, what’s, what’s with the name? (0:35:40) Kevin: No… (0:35:41) Al: It’s bad. (0:35:43) Kevin: I- (0:35:44) Kevin: Island’s overdone, but at least it’s an actual thing, right? (0:35:48) Kevin: I’m gonna put my foot down, draw the line in the sand. (0:35:51) Kevin: I don’t think any farming game should ever have the “do” in its name. Ever. Again. (0:35:54) Al: Whatever it is, is a bad name, right? Just whatever. One of the comments on YouTube is, (0:35:57) Kevin: Just… (0:35:58) Kevin: Just don’t try. (0:36:06) Al: “One might consider there’s a copy of Stardew, shut up.” So, one interesting thing just before we actually talk about the game is, I feel like this has been shared, it’s been advertised on every single Kickstarter game update. (0:36:24) Al: I have seen in the last one exactly every single one of them they seem to be talking about this. (0:36:26) Kevin: I saw it on a link on one of the earlier news article links I put and clicked on. (0:36:33) Al: I am fascinated about by this like what is the deal behind this game? (0:36:38) Kevin: Raid Shadow Legends. (0:36:39) Al: So let’s do the usual blurb in this cozy farming game you have to run your own farm shop take care of your animals and your farm sell your goods to the cute forest folk (0:36:51) Al: upgrade the island and fulfill smart. (0:36:54) Al: No, fulfill small orders from the Harmony Tree to fill the island with life again. (0:37:00) Al: Nothing about this seems unique. (0:37:03) Al: Comparing to the previous one, this just looks like it’s a farming game. (0:37:04) Kevin: nope I yep the the one oh gosh even the four quote-unquote force folk just look like harvest sprites the one thing I will say I I have one thing I’ve wanted is to run the shop the shipping bin that’s it I don’t know if (0:37:08) Al: Hey look, it’s a harvest moon. (0:37:30) Al: Yeah, this is the thing about those is, so Ooblets had a way to do that, and there’s been a couple of other games where there’s been a little bit of it, and it always just feels to me like it’s just a really inefficient way of selling things, right? Because you have to go in and you put a few things out in the shop, and then you have to like, you either, they either implement like a haggling thing, in which case I always feel like I’m not getting as much as I could, or it just ends up being why can’t I just throw these in the shipping box, right? (0:38:00) Al: I don’t feel like any of them have ever done it well, (0:38:04) Al: and I’m not sure I trust this. (0:38:06) Kevin: I I don’t think not off not what I’m looking because like you know thinking farms like you’re growing (0:38:13) Kevin: Huge amounts of crops rolling bulk and so like I don’t know but (0:38:16) Kevin: Yeah, the shop doesn’t need that’s the add more to that because otherwise boy This much like its name takes after a lot of other games a boy am I look (0:38:28) Kevin: Studio Ghibli has amazing art stuff, but boy. I’m I tired of seeing that (0:38:34) Kevin: aesthetic in these games. (0:38:36) Al: Yeah, it’s not like it looks bad or anything, but it’s not and and the game doesn’t actually look like the trailer Right the trailer is completely like just random animated stuff (0:38:36) Kevin: Um… (0:38:38) Kevin: No! (0:38:46) Al: Well, I know it does have some of the gameplay, but like it starts off with that style (0:38:48) Kevin: Well, presumably we’re not 100% sure, but (0:38:51) Al: It’s a completely different style than the I suspect actually (0:38:54) Kevin: Yeah, true true (0:38:56) Al: It looks fine. It’s not like it looks bad (0:38:59) Kevin: Yeah, it just (0:38:59) Al: But nothing about it can especially comparing it to what we just talked about nothing about this excites (0:39:05) Kevin: Yeah, no, it’s it’s it looks fine, but not bringing anything new to the table. It’s a tough market (0:39:13) Kevin: Gotta do a bit more to (0:39:14) Al: Anyway, the Kickstarter is launching soon. (0:39:19) Al: Apparently, Steam says its planned release is Q2 this year, presumably that’s Early Access, (0:39:26) Al: but it doesn’t say on Steam that it’s going to be Early Access. (0:39:29) Al: I’m assuming they aren’t doing a Kickstarter to then release the full version in a matter of months. (0:39:37) Al: You would think not, but who knows. (0:39:41) Al: I noticed is Roca play. (0:39:43) Al: Uh, they. (0:39:44) Al: Are they a publisher or are they a developer? (0:39:48) Al: I’m not actually sure. (0:39:49) Al: They look to be both, but they did spells and secrets. (0:39:54) Al: They’ve done solar punk and they did, um, Oh, what was that one? (0:40:01) Al: There was another one that was like a, an island based one where you were like a pirate and you crashed into the island. (0:40:08) Al: And no, I don’t mean, and I realized that sounds exactly like the start of Dragon Quest Builders 2. (0:40:17) Kevin: Yeah, I don’t, um… (0:40:19) Kevin: Lose Lagoon? (0:40:21) Kevin: Castaway Paradise? (0:40:22) Al: Castaway Paradise. No, that’s not the one I was meaning, but that is another one that they’ve done. (0:40:25) Kevin: Stranded Sales. (0:40:27) Al: Stranded Sales. Yes, there we go. They did Strand- (0:40:29) Kevin: Oh my gosh, they… (0:40:31) Kevin: They actually have a game called Harvest Life. (0:40:34) Kevin: Oh my goodness. (0:40:36) Al: So, yeah, they did Beasties as well, which was the one that went on Kickstarter and then they cancelled the Kickstarter. (0:40:43) Al: And I don’t know, it’s a weird company. (0:40:46) Al: They have such an interesting mix of things that become really popular and things that are just really weird. (0:40:52) Al: Like Spells and Secrets has very positive reviews. (0:40:54) Al: It’s like 80% positive reviews on. (0:40:57) Al: And then Beasties has 50% rating. (0:41:00) Al: And she’s just like, that is such a big difference. (0:41:03) Al: They also have Super Dungeon Maker, which is like a… (0:41:06) Al: Zelda-style dungeon Mario Maker type thing, which has very positive reviews, it’s 84% positive. (0:41:17) Al: And Stranded Sales was… (0:41:19) Al: It was a game. (0:41:24) Kevin: That was a game. That feels like a few of these you could- (0:41:27) Al: Yeah, so like, you never quite know what you’re getting at Rokka Play. (0:41:31) Al: So, yeah, I guess we’ll see what happens. (0:41:36) Al: The punk hasn’t even come out yet, although it looks like they’re just publishing it, they aren’t… (0:41:40) Al: So I don’t… Yeah. (0:41:42) Al: There’s a lot of stuff. I’m not particularly excited about this one. (0:41:47) Al: But it is coming to Steam on Windows, Switch, PlayStation, and maybe Xbox. (0:41:53) Al: I don’t know whether that will be as a stretch goal, but it says Xbox question mark. (0:42:00) Al: So… (0:42:02) Al: Next, we have Sunkist City. (0:42:06) Al: life sim set in an upbeat sun-kissed seaside metropolis full of funky vibes and quirky characters. Stake out your new life in the city, tending to DIY gardens, learning new skills and making lifelong friends and help bring life back to its once vibrant streets.” (0:42:26) Kevin: I don’t know. (0:42:28) Kevin: I can’t tell if this game looks good or bad. (0:42:31) Al: So, well, let’s just put it, it is almost exactly this. (0:42:36) Al: Stardew style. Imagine Stardew, it’s that. It looks like that, but it’s based in a city, (0:42:47) Al: not a small village. Every single thing I see, it just looks, you could tell me this was a Stardew and I’d go, “Oh, they changed the UI at some point.” That’s what I would do. The keg looks almost identical and the cheese press looks very similar and like these things (0:43:06) Al: and that’s not necessarily a bad thing right like stardew did very well uh but I feel like (0:43:14) Al: what is this doing that would make me play it rather than stardew and i (0:43:19) Kevin: quirky character whatever they don’t seem particular one has blue hair they (0:43:22) Al: look characters are hard to do well and I the problem is that I i don’t think you can do i don’t think I don’t think many people could do stardew and I think many people could make stardew (0:43:36) Al: but not as well and that’s what this strikes me at it doesn’t look bad but I i’m really fascinated as to why I would want to play this rather than stardew is the story really good are the characters really good that’s what i’d probably be looking for (0:43:40) Kevin: Yeah, that’s a very good way. (0:43:49) Kevin: Yeah. (0:43:54) Kevin: Mmm. (0:43:54) Kevin: Yeah, because you’re right, like, I… (0:43:57) Kevin: I see absolutely nothing… (0:44:06) Kevin: Asphalt in this setting like there’s (0:44:06) Al: Yeah, yeah. And some buildings that look run down. There’s a ramen place. Okay. (0:44:11) Kevin: Yep, it’s (0:44:13) Kevin: Yep, that’s that’s kind of it. I don’t mechanically. I don’t see anything. I see fishing There’s no some type of gardening slash farming you even carry the items over your head all a stardew [laughs] (0:44:26) Al: Yeah, like the last game someone said it looks like a copy of Stardew, now this looks like a copy of Stardew, right? I don’t, again, I don’t want to like harp on it too much because like I’m sure it would be fun to play and I don’t want to put people down and I hope that, (0:44:42) Kevin: Yeah, again, it doesn’t look bad, but just… (0:44:43) Al: I hope that they’re successful but I just, (0:44:47) Kevin: It’s not standing out, right? (0:44:48) Kevin: And again, this is very… (0:44:50) Kevin: The cottagecore farming space, getting all buzzwordy here. (0:44:54) Kevin: Like it’s, it’s flooded with starting. (0:44:56) Kevin: It’s bad. (0:44:58) Kevin: So you’re going to put one out. (0:44:59) Kevin: You really need roots of Pacha. (0:45:01) Kevin: Do it in the Stone Age. (0:45:02) Kevin: Okay. (0:45:02) Kevin: And that’s something different. (0:45:04) Kevin: And it mechanically affects it, right? (0:45:07) Kevin: You have mam and stuff like it’s appropriate, but here in the city, (0:45:12) Kevin: you’re really just not seeing anything, uh, and again, this is just based off a handful of, uh, screenshots. (0:45:18) Kevin: So, you know, I could be speaking a bit too early, but I’m just not… (0:45:23) Al: So the interesting thing is, this is this developer’s second game, their first game came out in 2016, with its last update coming out in 2018. (0:45:32) Al: So I feel like they finished off that game, they saw Stardew Valley, and they’ve been working on that since then. (0:45:38) Al: Because Stardew got really popular in 2017, so just as they were finishing off. (0:45:44) Kevin: yeah that looks that’s exactly what it looks like ‘cause this is and their first game is wildly different called wasted it’s a post-apocalyptic pub crawler it’s in 3d and it’s a very wild looking game it does absolutely one thousand percent not cottagecore at all but uh… (0:45:58) Al: That looks more interesting to me. (0:46:05) Kevin: different game [laughter] (0:46:08) Al: Yeah, I don’t. Anyway, it’s there. It’s coming to Steam on all the platforms. So we’ll see, (0:46:18) Al: I guess. And the final one is Abyss New Dawn. Names, really? Names again, right? Like, is this a… Abyss New… It’s just games in general. But this is the thing. Why is it abyss new dawn. This makes it sound like it’s a second (0:46:28) Kevin: Why did it have to be so bad in this space? Why? (0:46:38) Al: abyss game, right? But also secondly, this describes i

Nördliv - En podcast om spel och nörderi
Avsnitt 435 - GAME OF THE YEAR 2023

Nördliv - En podcast om spel och nörderi

Play Episode Listen Later Jan 7, 2024 197:00


Medverkande denna gång är: Maxx, Fredrik, Danny, Vickan, Jesper och Vickan.2023 är över, och nu är det dags att kora årets bästa spel. Vi har under året nominerat spel för 'Game of the Year'. vilket nu resulterat i 40 eminenta spel. Dessa fantastiska spel ska sedan filtreras ner till en hedervärd topp 20-lista, och sedan en topp 10-lista. Våra deltagande Nördlivare får därför ynnesten av att se vilka av följande spel som hör hemma var!Så lyssna och hänförs (eller drivs till vansinne) av vilka spel vi vill ska gå vidare, vilka vi inte tycker når ända fram... och framförallt vilka spel som faktiskt kniper de åtråvärda pallplaceringarna! Huzzah!Nominerade spel:  | Fire Emblem Engage | Dead Space | Hi-Fi Rush | Hogwarts Legacy | Octopath Traveler II | Bayonetta Origins: Cereza and the Lost Demon | Resident Evil 4 | Scars Above | Dead Island 2 | Dredge | The Legend of Zelda: Tears of the Kingdom | Diablo IV | Planet of Lana | Street Fighter 6 | Star Wars Jedi: Survivor | Killer Frequency | Final Fantasy XVI | Dave the Diver | Baldur´s Gate 3 | Pikmin 4 | Bomb Rush Cyberfunk | Fae Farm | Sea of Stars | Chants of Sennaar | Starfield | Remnant 2 | Bramble: The Mountain King | Mortal Kombat 1 | Gunbrella | Marvel's Spider-Man 2 | Super Mario Bros. Wonder | Alan Wake II | EA Sports WRC | My time at Sandrock | Jusant | Lies of P | Torn Away | Forza Motorsport | Coral Island | Amnesia: The BunkerKom med i vår Discord här! - Nördliv på iTunes – Nördliv på Spotify

Otaku American
Happy New Year

Otaku American

Play Episode Listen Later Dec 31, 2023 16:17


In today's final episode of 2023, Mykey talks about Burn The Witch's newest episode, season two of Marvel's What If, and My Time in Sandrock. Have a happy and safe NYE

The Harvest Season
Year in Farming 2023

The Harvest Season

Play Episode Listen Later Dec 27, 2023 142:13


Al, Kevin, and Micah go through the games of the year and crown their winner for 2023. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:42: What Have We Been Up To 00:27:56: 2023 Releases 00:34:54: Previous Winners 00:36:30: Our Nominations 01:53:00: GOTY Debate 02:08:06: Decision 02:15:50: Outro Games Mentioned Games released this year Above Snakes Before the green moon Everdream valley Fae Farm Farming Simulator 23 Flutter Away Garden Buddies Garden In Harvest Moon: The Winds of Anthos Hello Kitty: Island Adventure Homestead Arcana Innchanted Lego Fortnite Loddlenaut Mineko's Night Market Moonstone Island My Time at SAndrock Paleo Pines Roots of Pacha Rune Factory 3 Special Season: A Letter to the Future Silent Hope Smushi Come Home Spells and Secrets Spirittea Sprout Valley Steamworld Build Story of Seasons: A Wonderful Life Sun Down Tchia Terra Nil Wildmender EA released in a previous year, 1.0 this year Ikonei Island Moondrop Sun Haven Coral island DDV EA released this year Cornucopia Fabledom Moonlight in Garland One Lonely Outpost Research Factory Song of the Prairie Snacko Previous Winners 2019: Doraemon SoS 2020: Summer in Mara 2021: Spiritfarer 2022: Ooblets Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to another episode of The Harvest Season. My name is Al. (0:00:39) Micah: I’m waiting, I’m waiting for you. (0:00:41) Kevin: Oh, I was waiting for you, too. I’m Micah. (0:00:44) Al: And we are here today to confuse you a lot. (0:00:46) Micah: And I’m Kev. (0:00:48) Kevin: There we go. (0:00:52) Al: It says, “We’re to talk about cottage core games.” (0:00:52) Kevin: Well, I mean, that goes without saying. (0:00:56) Al: Whoo! (0:00:57) Kevin: Whoo-hoo! (0:00:57) Al: Just, just in case people don’t know who they are, the names were the wrong way around there. (0:01:03) Al: So you know, they’re good luck. (0:01:06) Al: This is the fun episode of the year where I get two people on and we argue about which (0:01:14) Al: is the best game. (0:01:16) Al: And most of the time we come to a conclusion where we’re all accepting that that is our combined game of the year. (0:01:22) Kevin: Not this year. I refuse already. (0:01:26) Al: We will see where this year goes. (0:01:29) Al: But oh boy, oh boy, do I have some opinions. (0:01:34) Al: We’ll get to that when we get to that. (0:01:37) Al: Obviously transcripts are available for the episode and the show in general in the show notes and on the website. (0:01:44) Al: The game of the year stuff, Micah, what have you been up to? (0:01:46) Micah: I have been playing Dragon Quest Monsters 3 and I have also been playing Starfield quite a bit. (0:01:48) Al: Shock, shock harder. (0:01:52) Kevin: Good stuff. How many slimes are on your teeth? (0:01:59) Al: Interesting. What do you think? (0:02:01) Micah: I… (0:02:03) Micah: Okay. (0:02:04) Kevin: This, this is the response I hear every time I ask about it. (0:02:08) Micah: I very much understand two things. (0:02:14) Micah: I am a fan. (0:02:17) Micah: I am a fan of Bethesda game design and have been for many years. (0:02:22) Micah: So there is a level of comfort that comes with it. (0:02:27) Micah: I also understand that it is kind of dated game design. (0:02:33) Micah: And it all sort of feels the same as far as Bethesda goes. (0:02:40) Micah: But because I like that, I appreciate it. (0:02:44) Kevin: Yeah, no, that makes sense. I’m a Tetris fan, and Tetris hasn’t changed once in the 40 years it’s been out. (0:02:52) Al: That’s not true! That’s not true, Kevin. (0:02:54) Kevin: Yeah, I know that’s not true. (0:02:56) Al: We know, you know, you know that Tetris has changed. (0:02:58) Al: It has improved. It has moved with the times. (0:02:59) Kevin: Yeah, it is. (0:03:01) Micah: Tetris Effect is one of the greatest Tetris games of all time. Tetris 99. I would say, (0:03:04) Al: Exactly. Exactly. (0:03:06) Micah: I would actually argue that Tetris has done more changing than most franchises do. It’s kind of impressive. I don’t know, it’s kids. It can be cozy, right? Tetris can be a cozy (0:03:14) Kevin: You’re right, especially one we’re a fan of in particular. (0:03:19) Al: You don’t come, we don’t come for Tetris here, Kevin. (0:03:22) Kevin: I mean, we could. (0:03:28) Kevin: We could argue which one’s the best shaped piece. (0:03:31) Al: They also have their scam game that Cody’s playing. (0:03:31) Micah: Their scam game? No. (0:03:34) Kevin: Ah, well. (0:03:35) Al: Oh, have you not heard this, Micah? She’s playing a game that, like, you get points and then apparently once you hit a million or two million points you can win a free cruise, (0:03:45) Al: and I’m convinced it’s a scam. I’m waiting for the day that she gets to the right number of points and then, like, we never hear from her again because she’s, like, shipped off to have our organs harvested or something. (0:03:45) Micah: What? That does sound kinda scary. (0:03:49) Kevin: It does. (0:03:57) Micah: Dear God, all because of Tetris. (0:04:03) Kevin: Well, at least she had fun getting there. (0:04:05) Al: Anyway, so Starfield. (0:04:06) Kevin: That sounds like the game of the year to me. (0:04:10) Al: So what you’re saying is, if you like Starfield, you’ll like Starfield. (0:04:13) Al: That’s what you’re saying. (0:04:14) Micah: Yeah, if you like Bethesda games, Bethesda RPGs, (0:04:20) Micah: then you’ll probably like Starfield. (0:04:22) Micah: I think that there’s a lot of really neat things that they do with the. (0:04:27) Micah: Like space travel portions of it, there’s there’s a lot of really cool the like ship combat, space combat and stuff like that is very, very interesting. (0:04:37) Micah: It’s fun and the more that you kind of get comfortable with the how things function in the world, the you know, the more comfy of a game it is to. (0:04:49) Kevin: Okay, serious question. Have you played No Man’s Sky? (0:04:52) Micah: I have. (0:04:53) Kevin: to that (0:04:55) Micah: It is like if no man’s sky. (0:04:57) Micah: I had way more polished and was much more fleshed out and had much more like story elements to it. (0:05:09) Micah: I think that like primarily my enjoyment of Bethesda games comes from their writing. (0:05:17) Micah: And because there are just as an example, there’s a quest that I stumbled on by… (0:05:27) Micah: killing a space pirate and when I looked in his inventory there was a note and when I read the note that it unlocked this huge side quest that was like hours long. (0:05:40) Micah: Which is like I could have very easily missed that. (0:05:44) Micah: And I love that there’s such depth to like how stories play, like side stories even play out in Bethesda games like that. (0:05:57) Micah: So many times in Elder Scrolls games and things, you know, I’ll just stumble onto a cave and there’s a really deep story that’s written into this group that moved into this cave or whatever and it’s something that you could very easily miss. (0:06:16) Micah: It really makes me appreciate how much effort they put into writing things that people could never play in their, you know… (0:06:27) Micah: They’ll play through the game but there’s plenty of that in Starfield. (0:06:36) Al: Yeah, I think that’s fair. I’ve have enjoyed seeing a lot of the stuff online about all the kind of like side stuff, which has been for me, probably more fun than actually playing the game would be. So like, I totally get if you enjoy the game, then it makes it so much more fun, right? Because you’re finding all these things and just kind of stumble across this. But yeah, for me, it’s like, yeah, I enjoy watching someone post about it online or post a video or something like that. I think I know the side story you’re talking about, because that’s that’s the one that most people tend to go to. (0:06:42) Micah: Mm hmm. Yeah. (0:06:48) Kevin: Yeah. (0:07:12) Micah: Yeah, it’s a pretty important one because it, especially early on it, it gives you access to things that you would not have otherwise, that are pretty important. (0:07:22) Al: Yeah, you just confirmed it’s the one I’m thinking of. (0:07:28) Al: OK, well, I’m glad you’re enjoying it. That’s the important thing. That’s what we play games for. (0:07:30) Kevin: Yeah, well, we, we actually could do greenhouse. (0:07:32) Micah: And you know, I could talk about Dragon Quest monsters endlessly, but I’ll save everybody’s. (0:07:37) Micah: I’ll save everyone’s ears for… (0:07:40) Kevin: I didn’t all gladly listen to Dragon Quest talk for. (0:07:42) Al: Let’s discuss that later. (0:07:44) Micah: Yeah, I think that’s probably what I’m gonna be hanging on to that for is the the later (0:07:52) Al: Awesome. Kevin, what have you been up to? (0:07:55) Kevin: So it’s been a hot mince I’ve been on I think and the biggest life update for people who haven’t heard I have kittens now (0:08:05) Micah: kittens? No. When you okay, when you say kittens, obviously plural, how many are we talking here? (0:08:06) Kevin: Have I not showing you the mic oh I will text you a picture right now (0:08:11) Kevin: Yes (0:08:15) Kevin: We’re talking too so We started off with one (0:08:20) Kevin: So we’re looking for a new place to move into and at one of the places we’ve kittens they were giving (0:08:25) Kevin: away and so we took one home and then after some discussions we said you know what I bet this kitten could use a companion so we went back and got one got one of her brothers and so we now went from no kittens to two kittens pretty much out of the blue their names are teddy and daisy (0:08:52) Kevin: They are about seven, eight weeks. (0:08:55) Kevin: They are about eight weeks old. (0:08:57) Kevin: This is my first time owning cats. I’ve had a dog before, but never cats. (0:09:02) Kevin: It’s been enjoyable there. (0:09:04) Kevin: Fun, energetic, Daisy in particular is a little gremlin who loves to run around. (0:09:08) Kevin: Teddy, the brother, he’s a lot more chill. (0:09:11) Kevin: He is, yeah, I’m loving them so far. I love animals, right? (0:09:15) Kevin: And they were so little when we got them. (0:09:17) Kevin: They were only like four weeks old when we got them. (0:09:20) Kevin: So they were really little. They were like tripled in size. (0:09:23) Kevin: I took them to the vet for the first time. (0:09:25) Kevin: Yesterday, and aren’t they precious I I will have to find of us an alpix so he can post it with the show (0:09:26) Micah: Oh my god. (0:09:33) Micah: Who who’s the which one is the white and gray one? (0:09:37) Kevin: That’s Daisy (0:09:38) Micah: That’s Daisy. (0:09:39) Kevin: Mm-hmm and then (0:09:40) Micah: Daisy looks very much like my brother’s cat, zero, who is 18 years old. (0:09:43) Kevin: Oh really, huh Wow Wow, that’s strong (0:09:48) Micah: But the like identical like pattern and facial structure and. (0:09:51) Kevin: Yeah, yeah, Teddy’s really cute. He’s got a tuxedo (0:09:55) Kevin: pattern. He’s got gray fur, but like little white paws and, um, and Daisy’s black or black gray spots. Yeah, they’re adorable. Um, so yeah, they can be a handful at times as I’m sure cat owners know they can get all over the place. (0:10:10) Kevin: But, um, but I’ve been enjoying. Um, so, uh, yeah, that’s the big thing really. But, uh, (0:10:16) Kevin: other than that, probably the biggest things I’ve been playing lately. Um, I’ve really been getting through Tears of the Kingdom finally. I’ve pretty much (0:10:25) Kevin: at the finish line I’ve done all the big quests I’m just kind of going around hitting up all the shrines and filling out the map and so on and so forth but I could go take on Ganon anytime. That game is phenomenal it’s great I mean I don’t have to go in-depth about it I’m sure everyone knows how good it is right right but yeah very good game I yeah not much I probably could add and then the The other one is a… (0:10:42) Al: Speaking of games that have secrets. (0:10:55) Kevin: Street Fighter 6 (0:10:58) Kevin: So I am a fighting game fan. I am bad at them, but I love them (0:11:03) Micah: Hey, me too. (0:11:04) Kevin: I picked it up. Yeah, yeah, you got right. I’ve only played two weeks (0:11:07) Micah: On both fronts. (0:11:10) Kevin: Have you picked up Street Fighter 6? (0:11:11) Micah: I have not. (0:11:12) Kevin: Micah, okay (0:11:12) Micah: I have some friends that I have watched play. (0:11:14) Kevin: Okay (0:11:18) Micah: And I have some friends that are extremely good at Street Fighter. (0:11:23) Kevin: Yeah, yeah good. Oh man, hats off to them. (0:11:24) Micah: So I’ve seen some, you know, stuff that I’ve seen gameplay that I don’t fully understand because it’s too… (0:11:33) Micah: high level for my small brain to comprehend, but… (0:11:40) Kevin: That’s fine, I’m playing it and it happens to me. (0:11:45) Kevin: So yeah, the two big things, I mean Street Fighter, right? (0:11:47) Kevin: It’s the iconic series, (0:11:48) Kevin: so I’m sure people know what it’s all about, it’s fighting. (0:11:51) Kevin: But the two big things that it brings, (0:11:54) Kevin: the first is called modern controls. (0:11:57) Kevin: They have a new control scheme (0:12:02) Kevin: that simplifies basically playing the game. (0:12:05) Kevin: So traditionally you’d have to do a motion on your control stick and a button and all sorts of crazy combinations to get moves out. (0:12:15) Kevin: But they simplified it, (0:12:16) Kevin: where you can get moves out with just the press of a button. (0:12:20) Kevin: It’s very beginner friendly. (0:12:23) Kevin: Because of the convenience of that, (0:12:25) Kevin: they balanced it by reducing the strength of the moves and things like that. (0:12:32) Kevin: I think it’s great. (0:12:33) Kevin: I don’t play it much myself, I like the classic stuff, (0:12:36) Kevin: but it’s fun to see people use it and be able to play, (0:12:41) Kevin: get in without having to worry about not being able to do the moves. (0:12:44) Kevin: I say that as someone who is not always able to do the moves. (0:12:50) Kevin: And the second big thing that they have is called world tour mode. (0:12:53) Kevin: Have you guys heard of this at all? (0:12:56) Kevin: Yeah, oh man. (0:12:58) Kevin: So World Tour Mode is their single player campaign. (0:13:02) Kevin: The real kicker is that it’s a create a character mode. (0:13:08) Kevin: So you create your own fighter, but they’re sliders to your physical attributes. (0:13:16) Kevin: So you can be as tall, skinny, short, whatever you want. (0:13:19) Kevin: You can make monstrosity looking characters and it will affect your gameplay. (0:13:24) Kevin: If you have long arms, you will be able to punch farther or whatever. (0:13:29) Kevin: It’s pretty fun making your own character. (0:13:32) Kevin: I love it. You can hang out with the cast, which are filled with fun dumb moments. (0:13:46) Kevin: You can text all the street fighters. It’s really funny. (0:13:48) Micah: I am a big fan of a really ridiculous character. (0:13:48) Kevin: It’s so good. It’s probably the most ridiculous one. Just today I saw somebody look like a spaghetti with arms. (0:14:02) Kevin: It’s so good. There’s an online mode where you can bring your creative characters. You can have your freak matches. It’s great. (0:14:10) Kevin: Everything about that game is fantastic. The presentation, the music, the online play works great. I rarely have any bad connections for matches. (0:14:22) Kevin: I’m the character I picked up. Her name is Manon. She is a French supermodel. (0:14:32) Kevin: She is also a judo wrestler. She throws all of that in her move. She does struts, she does pirouettes, and she’ll grow you around. (0:14:40) Kevin: She’s very fun to play. That’s what I’ve been up to. (0:14:44) Kevin: Alright, Senor Al, what about you? (0:14:48) Al: Not a huge amount. It’s been a weird week, but I’ve been playing a bit of a Highland song. So for Micah, probably, who isn’t aware, it’s a platforming game based in the Scottish Highlands, and part of it is rhythm based. And it’s absolutely gorgeous. It has great music. The story is really good, and I don’t play games with the sound on, but I… (0:15:18) Al: can’t play this game with the sound off. Like, it’s just even outside of the rhythm, but it’s just so good. Yeah. Like, a Highland song. And it’s fantastic. So, okay, yeah, (0:15:30) Kevin: Okay, what are the rhythm portions like, because I know it was the Scottish game, but I don’t know what it’s like. (0:15:36) Al: okay. That’s a fair question. That’s a fair question. So, to preamble to that, the idea is that you’ve got all these mountains, and you’re climbing over them, and you’re trying (0:15:48) Al: to get to specific points. And there are places in the game where, as you are walking, (0:15:54) Al: it will tell you to press B to run. And then as you’re running across a terrain, there are things in the way, and the rhythm bit is you have to press it in time to the music to keep going and jump over the rhythm. (0:16:08) Kevin: Okay, that’s fascinating. Huh. I don’t think I’ve ever seen a rhythm platformer in the (0:16:19) Micah: This is beautiful. (0:16:20) Al: Right. Right. And the best thing is, so when you’re standing on, when you’re standing on a hill in the game and you can see all of the hills around you, all of those hills are hills you can go to in the game. (0:16:32) Kevin: Oh wow, that’s nice. (0:16:34) Micah: Wow. Yeah, this is a really pretty game. I’ve never heard of this. (0:16:38) Al: Yeah, it’s really I’m loving it. It’s great. Yeah, yeah, I came out a couple weeks ago. (0:16:39) Micah: Is it new? (0:16:44) Al: But it’s fantastic. And all the Scottish accents are legitimate. So no terrible Shrek voices. (0:16:50) Kevin: But, I mean, come on, don’t you want at least one Shrek in there? (0:16:52) Al: No, no, no. Definitely not. Never, never, never. Shrek is fine in Shrek. Not outside. (0:16:56) Micah: No, that was a very immediate no. (0:17:00) Micah: No, no, no, no, no, no. (0:17:00) Kevin: Ah, fair enough. (0:17:06) Al: We have enough fake Scottish. (0:17:08) Al: Voices in the world, there are very few things where we actually get proper Scottish voices. (0:17:13) Al: So it’s nice to actually hear some. (0:17:14) Kevin: Fair enough. (0:17:15) Kevin: Is David Tennant in it? (0:17:17) Al: I don’t think so, no. (0:17:18) Kevin: the- I’m sorry. That’s a missed (0:17:21) Al: His voice, there was something, I can’t remember what it was I was watching the other day and I was like, “Oh, that’s David Tennant.” Like I always, anytime I hear him doing his normal voice, (0:17:29) Al: it’s like such a distinctive voice for me that I’m like, “Oh.” It’s like, (0:17:33) Al: Every so often, somebody learns that David Tennant is Scrooge McDuck. (0:17:38) Al: And they’re like, “What? How’s David Tennant?” I’m like, “How could you not tell? His voice is just so distinctly his voice.” (0:17:39) Kevin: Yeah, yeah. (0:17:40) Kevin: - That’s… (0:17:47) Kevin: I, I didn’t know, I mean, I, I watched, I’m a big fan of the reboot of DuckTales, but I didn’t know it was David Tennant till a little bit in. (0:17:48) Al: Maybe that’s a Scottish thing, I don’t know. (0:17:57) Kevin: Um, and I didn’t realize he was Scottish. (0:17:59) Kevin: That’s, it’s really funny. (0:18:00) Al: Yeah, he’s not putting on a voice. He’s slightly emphasizing it, but that’s basically just his voice. (0:18:04) Kevin: Yeah, sure. (0:18:06) Al: Yeah, don’t do that again, Kevin. (0:18:06) Kevin: I like how he says “Gad-age” in the first episode. (0:18:09) Kevin: I always remember that one. (0:18:13) Kevin: That’s how he says it. (0:18:17) Al: So yeah, I’ve mostly been playing that and also been playing Pokemon because of the Flubbebe outbreaks, as I said, in the show notes. (0:18:27) Micah: Oh, that’s right (0:18:30) Al: baby baby. (0:18:31) Micah: Forgot that was going on. I forget it’s uh, well baby now and then (0:18:39) Kevin: Milsory in the (0:18:42) Al: So it’s current Flababy in Poldea. It is… no, it is not. It is Litwick in Kitakami. (0:18:48) Kevin: 3 in Kitikami. (0:18:52) Micah: Mmm. Yeah, because milsry is not in the game. (0:18:53) Al: Milcery isn’t in the game yet. Milcery will be in the Blueberry Academy when it comes out. So that’s why it’s not Milcery yet. It’s because it’s in the new region in the DLC. I think it’s just called the Blueberry Academy. Yeah. (0:19:01) Kevin: I haven’t gotten the DLC yet. (0:19:05) Micah: So just the new region, do we know what the new region is called? (0:19:07) Micah: Other than just, it’s the Blueberry Academy, is it just Blueberry Academy? (0:19:10) Kevin: That’s it. (0:19:11) Kevin: Yeah, it’s like an- it’s a- yeah, it’s part of- it’s Unovan territory, I guess, I know, (0:19:16) Kevin: but it’s like an artificial island sort of thing. (0:19:20) Al: Yeah, they call it like the. (0:19:21) Kevin: Terrarium. (0:19:24) Kevin: Yeah. (0:19:26) Micah: means I almost fear honest I mean it’s the like vibe that I got from it when I yeah we’ll see it’s always we’ll see (0:19:26) Kevin: Yeah. (0:19:28) Al: Yeah, it is pretty much, hopefully less evil, but we’ll see. (0:19:29) Kevin: now. (0:19:31) Kevin: Yeah, [LAUGH] I might get the DLC finally, the trit look. (0:19:40) Al: Oh, they are calling it the ceranium. (0:19:42) Al: They are calling it. (0:19:44) Micah: I was just recently finishing up my Pokedex, my like living decks in Violet in preparation for the DLC, but (0:19:57) Micah: there’s a lot of just figuring out how to who I knew who had the other Sinnoh starters, because you only get the like one egg. (0:20:11) Micah: And it’s dependent on, I guess, dependent on what starter you picked for. (0:20:15) Micah: For scarlet or violet. (0:20:16) Al: I think it was, or maybe it was random, I can’t- (0:20:20) Micah: I feel like it was, yeah, it seemed like from trying to track down where I would find a Piplup, it was, it was through like deduction power, the power of deduction (0:20:34) Micah: through who had what starter from the, from Paldea. (0:20:38) Micah: So I don’t know if that’s actually the case or not, but that’s, that’s how I managed to figure out who had. (0:20:44) Al: Yeah, I could probably find out if I cared enough. (0:20:52) Al: I mean, I still like, I don’t, I’m still enjoying it and I’m really looking forward to the new DLC, but Kevin, you don’t need to play it. (0:21:00) Al: You can just not. (0:21:02) Micah: It’s true. It’s true. I will say that I felt. (0:21:02) Kevin: Look, I’m– (0:21:09) Micah: I think we talked about this the last time I was on, actually. (0:21:10) Al: We did. (0:21:12) Al: We had a whole greenhouse episode about it. (0:21:14) Micah: I finally finished the DLC, the first DLC, because that was the right. (0:21:18) Al: Oh, yes. (0:21:19) Al: Yes. (0:21:19) Al: Cause you hadn’t finished it when we did the greenhouse. (0:21:21) Micah: And that is like rare for me, because I I go (0:21:25) Micah: pretty hard into Pokemon stuff when it launches for the first time. (0:21:28) Micah: So to not do that is kind of a new. (0:21:32) Micah: New and weird thing for me, but I finally finished it and I did enjoy it, but I did feel that it was a very, I don’t know, I just, I’ve, I’m still feeling like I’ve kind of become disillusioned with modern Pokemon to some degree, but. (0:21:49) Kevin: I mean and okay like to not I’m you know, I (0:21:54) Kevin: Notoriously nag on the game, but to pull the veil down a little to be you the more genuine here. I (0:22:00) Kevin: Do think the trailer for the upcoming one part looks good. I’m a bit excited for what I see (0:22:07) Kevin: the only part that (0:22:08) Al: Careful. (0:22:10) Kevin: Yeah, I know the only part that really irritates me is the flying thing how it’s locked behind the DLC because (0:22:18) Al: Yeah, I agree (0:22:19) Kevin: It’s just with knowing how the development cycle works and the timing of everything. It feels very intentional. They put bad flying (0:22:28) Al: Well, here’s the thing, I don’t care if it’s like, “Oh, we couldn’t get it done in time for release,” right? (0:22:34) Al: You still don’t have to lock it behind the DLC. (0:22:34) Kevin: Right. Exactly. Yeah. Yep. Yep. Yep. Yeah. Okay. But. (0:22:36) Al: They have updates. (0:22:37) Al: Every game has updates when there’s DLCs. (0:22:40) Al: So you absolutely don’t need to. (0:22:41) Al: It’s absolutely a very specific choice to lock that quality of life feature behind a purchase and that is bad and we should absolutely call that out. (0:22:49) Al: It’s not going to stop me buying the game though. (0:22:52) Micah: Yeah, I’m kind of in the same position. (0:22:56) Micah: I think there’s a lot of stuff that could just generally as far as the development cycle goes could have been changed for the better. (0:23:10) Micah: I had mentioned a little bit the like one time I’ve been on Twitter in the last like month after they talked about the they released. (0:23:22) Micah: It’s the new trailer this last week, I think. (0:23:24) Al: Yeah. (0:23:25) Micah: And they showed off the the like Pokemon control mode. (0:23:30) Micah: I forgot what they call it, but you can control the sync mode where you can control the Pokemon and run around as the Pokemon. (0:23:32) Al: Oh, yes, yeah, synchronize. Yeah. (0:23:32) Kevin: The sync mode thing. (0:23:40) Micah: And it seemingly has not much of a like use case other than you can battle Pokemon, but you just run around as a Pokemon. (0:23:50) Micah: And that to me, it. (0:23:52) Micah: Immediately, like I’d think back to when the games first came out and how much like disgruntledness there was with certain elements of the design that the games design, like how you couldn’t go into any of the houses. (0:24:09) Micah: But then they, you know, when they clipped out of bounds, then they found that there were like half designed internal locations like you could have gone into. (0:24:20) Micah: but it was very clear that they ran. (0:24:22) Micah: Out of time in the development cycle, just couldn’t, uh, so there are things like that where like I, it makes me feel like sync mode. (0:24:29) Micah: It was something that they just ran out of time on. (0:24:32) Al: So that’s possible, but I also think it could be along the lines of, like, let’s go Pikachu and Eevee to Legends, where we saw a clear direction they were moving. (0:24:43) Al: And it’s not necessarily, like, I don’t think anyone would say that the catching in Let’s Go was the way it was because they didn’t have enough time to do what they ended up doing in Legends, but it was more like a kind of moving in that kind of direction. (0:24:57) Al: And we see this with a lot of things in Pokémon where they do that, where it’s like, it’s It’s just a, it’s a. (0:25:02) Al: You’re prerequisite and the kind of like the game, it’s not like here’s a game, let’s build a game. Here’s another game. Let’s build another game, right? Like they’re constantly doing all these different things in these different games and having these different ideas. And that’s true. (0:25:04) Kevin: Yeah, baby steps. (0:25:16) Kevin: These I don’t think these are mutually exclusive either like (0:25:16) Micah: I think that I think that that I agree with that that makes sense. (0:25:22) Micah: But I do feel like there is a level of like (0:25:26) Micah: half baked development process for some of these things. (0:25:30) Micah: And I I am willing to, you know, give (0:25:30) Kevin: Oh, oh, they’re deaf at least. (0:25:34) Micah: well, for like like you said, for let’s go. (0:25:37) Micah: I think the the catch feature for let’s go was meant to more mimic Pokemon. (0:25:41) Micah: Go like it was very clearly there, like (0:25:46) Micah: the motion point between the main games and Pokemon go so that. (0:25:51) Micah: You know, catching style was intended to feel like I mean, it does feel like especially the motion control portion feels like Pokemon go. (0:25:52) Al: I mean, kind of, kind of, but I also like, with then we got only a few years later, legends, (0:26:05) Al: like it feels like it was what they kind of wanted to move towards and they were trying different things and this is what they ended up with. I don’t think it was just like, oh, (0:26:15) Al: let’s just make Pokemon go in a main series game. Like, I think it was, you know, they (0:26:22) Al: had a game which was legends where you were actually running around and literally just throwing Pokeballs at Pokemon, right? But, look, it’s not, yeah, I mean, it does show a flaw in how they developed their games and that these were almost certainly developed in parallel and therefore you can’t know what’s going to be popular and what’s going to end up working really well before you do it the next one. Yeah, I don’t disagree with you. (0:26:30) Kevin: And then they said, “Let’s go backwards at the next game.” (0:26:52) Al: I want that again. But anyway, we don’t need to keep talking about Pokemon. Let’s move on, shall we? This happens every couple of months we end up on another Scarlet and Violet delve. It did, it did. It did, but, you know, I need to save some of my Pokemon talk for a different podcast. Anyway, it’s, wow. Wow. (0:27:03) Kevin: But the trailer just came out. It was… it was gonna- (0:27:16) Kevin: We’re doing a worst games of the year pocket. (0:27:22) Al: Anyway, that’s what we’ve been up to. And I’m glad that we got a good half an hour out of that because there is no news because this is recorded out of time. Because I don’t know about you guys, but I did not want to record this on, you know, Hogman A. So we’re recording it a few weeks early. (0:27:46) Kevin: Where’s your dedication out? (0:27:49) Micah: What do you have things to do geez [laughs] (0:27:52) Al: So yes, yes, I do. So we are here to discuss our favourite games of the year and hopefully come to a conclusion on what the podcast’s game of the year is. So begins the part of the podcast where I read a bunch of words. So I am going to go down all of the games that were released this year. And at what point does this become ridiculous? I don’t know is this the most (0:28:22) Al: games we’ve had released in a year since we started the podcast? (0:28:24) Al: Yes, it absolutely is. (0:28:24) Kevin: Probably. (0:28:26) Al: Absolutely insane. (0:28:27) Al: One, two, three, four, five, six, seven, eight, nine, nine. (0:28:29) Kevin: More than three, I’ll tell you that. (0:28:31) Kevin: I didn’t know Homestead Arcana- (0:28:32) Al: So 30, 30, 30 games, (0:28:36) Al: 31, 30, 35 games, and then one, two, three, four, five, six, seven released (0:28:42) Al: into Early Access. So was that 42, 42 games in this list? (0:28:47) Al: So this is the first list is the list of (0:28:50) Al: that were released. (0:28:52) Al: Not into early access and they previously weren’t in early access. (0:28:56) Al: This is brand new games this year. (0:28:58) Al: Brand new games not early access. (0:29:00) Al: I don’t know why I overcomplicated this, but here this is what we’re doing. (0:29:04) Al: So this is Above Snakes, Before the Green Moon, Everdream Valley, Fae Farm, Farming Simulator 23, Flutter Away, Garden Buddies, Garden Inn, Harvest Moon, The Winds of Anthos, Homestead Arcana, Enchanted, Loddle Knot, (0:29:20) Al: Maneko’s Night Market. (0:29:22) Al: And this is me just double-taking. (0:29:48) Micah: Now if you thought that was it. (0:29:52) Kevin: I’m gonna feel bad when one of the real games of the year is in here and the ones that I didn’t play. (0:29:52) Al: Well, this is part of the problem. (0:30:00) Al: So next we have five games that were released in 1.0 this year and early access a previous year. (0:30:07) Al: OK, so they were already out, but they came to their 1.0. (0:30:11) Al: They left early access this year. (0:30:13) Al: That’s a better way of describing it. (0:30:14) Al: These games left early access this year. (0:30:16) Al: And we have Icone Island, Mindrop, Sunhaven, Coral– (0:30:22) Al: Island, and Disney Dreamlight Valley. (0:30:24) Al: And then we have the list of seven games that came into early access this year. (0:30:28) Al: And that is Cornucopia, Fabledom, Moonlight in Garland, One Lonely Outpost, (0:30:35) Al: Research Story, Song of the Prairie, and Snacko. (0:30:39) Al: Hey, Micah, is this the first time you’re learning that Snacko’s in early access? (0:30:42) Al: Or did you know that already? (0:30:43) Micah: Uh, no, yesterday when I opened Notion was the first time I learned this neck wasn’t really (0:30:50) Al: Well, surprise! (0:30:52) Al: in early access now. (0:30:55) Micah: I have I’ve played the betas or the alphas, sorry. (0:31:01) Micah: And I have decided that I don’t want to do much more with the game until it (0:31:10) Micah: they get a full release because I love it. (0:31:13) Micah: love it so far and I don’t want to overdo it. (0:31:16) Kevin: Yep, don’t burn yourself out on it. I know somebody who was a big fan of Hades, but they only played in the Early Access and they burned themselves out. (0:31:23) Micah: I don’t think I could burn myself out on it really as much as it’s just that like, I don’t want to miss out like because I backed it. And I want to, I don’t know, experience the full experience I’ve experienced so much of it at this point. (0:31:38) Al: I think that’s fair. I got to the same point with Coral Island last year where I was like, (0:31:43) Al: “And now I’m going to put it down into 1.0.” But I mean, that was like 40 hours or 50 hours or something like that. It was more than I play a lot of games, you know? And I didn’t feel like playing that much ruined the experience for me when I came to the final version, because I’ve put in more than… I’m up to 100 hours now in that game. So I think it depends on the game. (0:31:55) Micah: Mm-hmm. (0:32:07) Al: Uhh. (0:32:07) Al: Ah. (0:32:08) Al: But that is a fair point. (0:32:11) Al: I have not decided what I’m going to do with Snacko. (0:32:14) Al: I’ve not decided yet. (0:32:16) Kevin: Why did nobody tell me homestead arcana came out? I would have played it, I missed that. (0:32:21) Al: Kevin! (0:32:23) Kevin: I’ve been here. (0:32:24) Micah: Have I got news for you. (0:32:29) Al: Kevin, you literally, we literally have a shared list of all of these games and when they coming out, you can look at it all the time and I’m constantly updating it just to let you know that is a thing. (0:32:31) Kevin: Well, hey. (0:32:42) Kevin: You assume I read these even when we’re recording. (0:32:43) Al: Nope, I don’t assume that at all, but I will complain about it. (0:32:49) Al: So any thoughts before we get into listing our favorite games, any thoughts on the list as a whole? (0:32:56) Al: Here we go. (0:32:56) Kevin: Umm… (0:32:57) Kevin: Ugh… (0:32:58) Micah: It’s a good list (0:32:59) Kevin: It’s a very good list. It’s too good. (0:33:01) Micah: It’s a strong list that I (0:33:06) Micah: when I opened this this document and looked at it I was a (0:33:11) Micah: Surprised that so many games had come out this year and be a little bit (0:33:17) Micah: Concerned about how few of these games I actually played (0:33:20) Kevin: Exactly! (0:33:22) Kevin: Alright, time to strike out all the ones none of us have played. (0:33:26) Al: Yeah, no, that’s fair. And I think it is interesting, right? Because like, I’ve now been tracking these games. I think I have all of the farming games that have released ever now in my list. (0:33:36) Al: And so that’s 47 this year. Last year, there were 24. In 2021, there were 15. In 2020, (0:33:46) Al: there were nine. In 2019, there were 13. And then we’ve got like, between 2016 and 2018, (0:33:54) Al: were 16. (0:33:56) Al: So that’s like a three-year span, and they were the same number as they were in 2021. (0:34:03) Al: And then 2010 to 2015, there were 12 of them, half of which were just farming simulator, (0:34:10) Kevin: Yeah. (0:34:10) Al: and the other half were just harvest moon. (0:34:13) Al: That’s not true. (0:34:16) Al: There were three harvest moons, two rune factories in one story of seasons, and an animal crossing. (0:34:21) Al: So the rest were farming simulator. (0:34:23) Al: And then the five years before that, there were 17. (0:34:26) Al: It is wild that Stardew Valley is eight years old in February, just saying. (0:34:36) Kevin: Yup, thanks Stardew Valley. (0:34:43) Kevin: You changed the whole landscape of the genre of gaming, thanks. (0:34:50) Kevin: I thought it was older, to be honest. (0:34:53) Al: No, 2016. (0:34:56) Al: Right. (0:34:56) Al: Well, I mean, shall we get right into it then? (0:34:59) Al: Let’s go for one each around, what should we do around the table? (0:35:04) Al: One each. (0:35:04) Kevin: All right. (0:35:05) Al: And we can tell, say what the game is and tell me why you’ve got it in the list. (0:35:12) Al: And we’re not doing, no, it’s a terrible game. (0:35:15) Al: So Micah, would you like to go with your first one? (0:35:18) Micah: Uhhh… Can I go with my wildcard first? (0:35:20) Al: You can, you can go in whatever order you want. (0:35:22) Al: If you want to leave your strongest for last, go for it. (0:35:25) Al: if you want to start with your strong. (0:35:26) Al: Go for it if you want to do your crazy one first, do what you want. (0:35:29) Micah: I’m going to get my wild card out of the way because I know that it’s not going to go very far so. (0:35:31) Al: Let’s go for it. (0:35:34) Al: Never assume these things, you have no idea what’s going to happen. (0:35:37) Micah: OK, that’s true. You’re right. My my. (0:35:37) Kevin: I, I, yep, I. (0:35:39) Al: Oh wait, before we get into that, let me just quickly. (0:35:45) Al: I want to go through what we have had as our games of the year in the past. (0:35:51) Al: Last year, Ooblets won. (0:35:54) Al: 2022, Ooblets won. (0:35:57) Al: But it did. (0:35:58) Al: 2021 was Spiritfarer. (0:36:01) Al: 2020 was Summer in Mara. (0:36:04) Al: And 2019 was the Raymon Story of Seasons. (0:36:07) Kevin: Wildflower was robbed. (0:36:09) Micah: What year was Wildflowers? (0:36:11) Kevin: I don’t I (0:36:11) Micah: Oh. I mean. (0:36:11) Al: Yeah, Wildflowers last year. (0:36:13) Micah: Ooblitz though. (0:36:16) Al: None of the three of us had played it. (0:36:18) Al: And Kevin, you hadn’t played it by that point either. (0:36:20) Al: So… (0:36:21) Micah: Also- Also Ooblitz is- (0:36:21) Kevin: That is correct. (0:36:26) Al: Ooblets was the only… (0:36:27) Al: Well, you hadn’t played Ooblets, but me and Bev had. (0:36:30) Micah: Yes. (0:36:31) Al: And you had a wild card last year as well. (0:36:33) Al: So what’s your wild card this year? (0:36:35) Micah: What was my wildcard last year? (0:36:37) Al: Shinshan Summer Vacation. (0:36:38) Micah: Oh, I mean, that is actually I still stand by that. (0:36:44) Al: Look, I’m not saying it’s a bat, I’m just saying. (0:36:46) Al: Like it was a little bit out of life field, (0:36:47) Al: neither of us had heard of that game before you brought it up. (0:36:50) Micah: Well, let me tell you about my wildcard for this year, which I guarantee you have heard of. (0:36:55) Micah: There is absolutely no scenario where you have not heard of this game. (0:37:00) Micah: Are you ready? (0:37:02) Kevin: Is it the princess game? (0:37:03) Micah: It is Fortnite. (0:37:07) Al: OK, why? (0:37:08) Al: OK, so you– wait, no, no, right. (0:37:10) Al: OK, so, Micah, you’re telling me that over the past three days, (0:37:12) Micah: Uh-huh. Yeah. (0:37:16) Micah: Yes. (0:37:17) Al: you have played this game enough to consider it one of your favourite games of the year? (0:37:20) Micah: I would say that there’s a reason that it’s a wild card. (0:37:27) Micah: And I would say that it is probably the reason that it’s in my list is not because I would (0:37:33) Micah: personally consider it one of my favorite games of the year. (0:37:36) Micah: But I think that it is a very important bridge (0:37:42) Micah: for the wider Fortnite audience, which is massive, into the world of farming sims. (0:37:50) Al: Well, we will have talked about it in a previous episode, so. (0:37:50) Kevin: And hey, if we let them win… (0:37:52) Micah: For anybody that is confused by this and doesn’t understand why Fortnite is part of this conversation, (0:37:59) Micah: they just released… (0:38:02) Micah: Yes, the Fortnite, the LEGO Fortnite mode has been released as of three days ago. So… (0:38:10) Al: And for some reason, it’s basically Minecraft, but with more farming. It’s wild! (0:38:10) Kevin: Minecraft for tonight. (0:38:12) Micah: Yes, and also as Legos, and it’s in Fortnite. (0:38:15) Kevin: Yeah. (0:38:18) Micah: I don’t really know if there’s aside from skins and characters, there’s not. (0:38:21) Kevin: Wait, is it actually Lego brand? Lego? What? Holy moly. (0:38:24) Al: It is, it is. (0:38:25) Micah: Yes, it’s actually Lego brand. (0:38:28) Micah: And it’s you are just building Lego, (0:38:30) Micah: like a Lego like homestead basically of a village in the wild. (0:38:36) Kevin: That’s… (0:38:37) Micah: It’s essentially a survival, it’s more of a survival game than it is like (0:38:42) Kevin: Mm-hmm. (0:38:42) Micah: a farming sim. (0:38:43) Micah: So it’s more like you gotta eat and you gotta, there is, (0:38:44) Kevin: It’s all Minecraft. (0:38:44) Al: Yeah, but there does seem to be a decent amount of farming in it. (0:38:49) Micah: there is a decent amount of farming in it. (0:38:51) Micah: And I’ll say that I have played quite a bit of it because the team that I work with has been very into it. (0:38:59) Micah: So, and prior to that coming out, we had all been playing Ark, (0:39:06) Al: » Okay. Yeah. (0:39:06) Micah: the dinosaur survival game. (0:39:09) Micah: So we had a server that we were playing that on. (0:39:11) Micah: So when a new survive. (0:39:12) Micah: Survival type game released and it’s Fortnite and it’s free and it’s Lego then we were like, okay, well, let’s play this instead so we have been playing quite a bit of it and it’s I was a little bit shocked at how good of an experience it is because it’s it it’s just odd because it’s got other than the skins and the characters there’s and I guess the the game that it that you access it from there’s nothing related to Fortnite really it’s super obvious. (0:39:19) Al: suck (0:39:44) Al: No. Well, I think your character is in the beginning based on the main, the base Fortnite playable character, right? Yeah. It’s not Fortnite. It’s not Fortnite at all. So a couple of things I found interesting about this. So first of all, it made me realize that Fortnite is not just Fortnite anymore, right? Like Fortnite was just a battle royale, but that is just one of eight different game modes, right? Absolutely wild to me. (0:39:52) Micah: Yes. Yeah. So aside from the characters, I mean, it’s it’s really there’s not a lot of no, it’s not a (0:40:06) Kevin: Oh, it hasn’t been for a while. (0:40:08) Micah: Yeah. Right. (0:40:14) Al: That’s the point now. And second of all, not only is this, it’s like, it’s not just Fortnite, but Lego. It’s Fortnite, but Lego, if they made it Minecraft, but with more farming. (0:40:30) Al: And I am just, it’s just so fascinating. So I haven’t played a huge amount of it. I’ve downloaded it and I’ve started playing it and I’ve kind of done the first couple of things. And it’s not really grabbing me. I don’t think I’m going to spend a huge amount of time on it, but I think (0:40:44) Al: so. Minecraft, when we covered Minecraft on the podcast, it was, it was a bit of a stretch, (0:40:48) Al: right? There is farming, but it’s very limited. It’s like, it was four crops or something. There might be more now. Minecraft has done a lot since then, but it felt like a bit of a stretch. (0:40:58) Micah: Yeah, there is a significant differences between, you know, yeah, there’s quite a bit to do in Fortnite now, or in Minecraft, I mean. (0:41:05) Al: Yeah, but this feels like a legit farming game, but it’s not cottagecore. It’s survival farming game. (0:41:06) Kevin: Minecraft has not stopped growing, they do annual updates. (0:41:16) Micah: Mm hmm. (0:41:19) Micah: Yeah, so I guess it kind of it also is a little bit of like how you play it. (0:41:24) Micah: So like, granted, there is a survival aspect that needs to be taken care of. (0:41:29) Micah: But depending on who you’re playing with or the the you know, (0:41:32) Micah: there is a like peaceful mode that you can do similar to what Minecraft had, (0:41:36) Al: That’s a good point. (0:41:36) Micah: where it’s not really you don’t have to play the survival mode. (0:41:40) Micah: You can play it just for the sake of like, you know, (0:41:43) Micah: the kind of like sandbox aspect of it. (0:41:46) Micah: Where you’re building stuff and doing whatever you want. (0:41:46) Kevin: farming and whatnot. (0:41:48) Micah: Yeah. (0:41:49) Micah: But, you know, like with my group, I’m not as big into the survival aspects of it. (0:41:54) Micah: Like I don’t particularly care about, you know, min maxing food and water and so on and so forth. (0:42:01) Micah: I’m more into the like building and designing and, you know, farming and that stuff. (0:42:07) Micah: So I kind of take on that role while everybody else takes on the survival portion of it. (0:42:14) Micah: So there are different ways. (0:42:16) Micah: Is to be able to play it that make it a little bit more of like a comfortable experience. (0:42:22) Micah: I mean, I literally built a cottage, so I don’t know, you know. (0:42:25) Al: Yeah, that’s, I think that’s totally fair. I guess my point of what I was saying was, (0:42:26) Kevin: Nice. Well, there you go. (0:42:31) Al: was like, I think this is much more legitimate as a farming game than Minecraft was when, (0:42:38) Al: when we covered it. So I think it’s, it’s totally fair to count this as a farming game. (0:42:39) Micah: Right. (0:42:40) Kevin: Yeah. (0:42:42) Al: So maybe I should add it into the list as Lego Fortnite. Um, but here’s a question for you. Does this make Fortnite the most downloaded farming game ever? (0:42:44) Kevin: Oh, there you go. (0:42:54) Micah: That’s why I I’ve included it because I think it is important touchstone in the history of farming games where it (0:42:54) Kevin: Absolutely. (0:43:05) Micah: There’s a possibility I can see a world in which people who play this (0:43:10) Micah: Enjoy it enjoy the like farming aspects of it want more of that and branch out into other farming type games (0:43:17) Micah: because there is such a broad audience for fortnight that (0:43:21) Micah: You know and it’s there’s such a broad (0:43:24) Micah: Audience for Lego - that there is a good (0:43:30) Micah: Possibility that it creates more farming game fans, which I’m all for (0:43:35) Al: I’ve added it into the list and also I need to add one more that I forgot, which was Hello Kitty Island Adventure. (0:43:42) Kevin: Oh, yeah, well (0:43:42) Micah: I did see that that was missing from the list and I didn’t know if that was intentional or not so it just… (0:43:46) Al: Oh, you should have brought it up. Come on. (0:43:46) Kevin: Glaring a bit omission this entire show is a sham (0:43:51) Al: Look, look, we’re now up to 49 games, right? I’m sorry, I can’t keep track of the ball. (0:43:56) Kevin: It’s quick Somebody find one more quick Um one well, you know though what we have to do is we have to let fortnite win (0:44:03) Kevin: So we can get that sponsorship money. Welcome to the harvest season of fortnite podcast (0:44:06) Micah: - It’s true. (0:44:09) Micah: Of Fortnite, but I never, I just did not ever foresee (0:44:15) Micah: there being a scenario where in the farming game of the year discussion or just in general on a harvest season episode that I would be bringing up Fortnite in a like semi-serious way. (0:44:26) Kevin: Yeah, one thing I will I haven’t played Fortnite ever, but from what I understand, every time they bring in these new distinct modes or gameplay elements, it’s always very polished and good quality. (0:44:44) Kevin: Like they brought in Spider-Man swinging and Attack on Titan, so I’m not surprised that this is high quality and that’s a lot of money being thrown at this Lego money, Fortnite money. (0:44:57) Al: Alright, well, you’re probably right, it’s probably not going to win, but it’s there, (0:45:02) Al: it’s in the list, not many games get into the list. So, there we go. No, into the list of the two, there’s only nine. It’s only nine. Alright, Kevin, what’s your first? (0:45:06) Kevin: Nope just 48 others. Oh (0:45:10) Kevin: Our list, okay (0:45:15) Kevin: My first one I’m going to go with (0:45:19) Kevin: Manekos night market a shocker to everyone the game I’ve been pining for for how many years now. Oh (0:45:27) Kevin: gosh (0:45:28) Al: Like five, like maybe six. (0:45:31) Kevin: Yeah, I don’t know something like (0:45:32) Al: I think it was six years ago it was first. (0:45:33) Kevin: well (0:45:36) Kevin: Yeah, I think it’s I’ve the fact that I waited that long and still was happy with what came out I think is a testament to how good the game is (0:45:48) Kevin: Obviously, I haven’t played all these other games and it probably not even the ones on your guys list but I (0:45:54) Kevin: Out of the ones I see here. I probably I would argue it has the most personality and charm (0:46:02) Kevin: the art, the sort of craft book art. (0:46:06) Kevin: It has gone very, very enjoyable. (0:46:10) Kevin: I haven’t beaten it myself, right? (0:46:12) Kevin: It loses some points because it came out with a handful of bugs and rough edges. (0:46:18) Kevin: But it’s still a game that makes me smile every time. (0:46:24) Kevin: So yeah, I gotta give a shout out to Maneko because I think it actually did deliver. (0:46:30) Kevin: Um, obviously, you know, it’s not the scale of tears that– (0:46:36) Kevin: Kingdom waiting six years for that or whatever, but for the get what it set out to be from all the trailers and whatnot, I think it delivered. It’s very cute, which I appreciate now. I have cats myself. Yeah. (0:46:48) Al: Yeah, totally fair, and it is still the wallpaper on my phone and has been for like seven months, (0:46:57) Kevin: Yeah, there you go. Also actually one thing I (0:47:01) Kevin: Yeah, that’s the good stuff (0:47:04) Kevin: one thing I do want to add (0:47:06) Kevin: Go on as we talked about in the episode. We talked about it. Um, the (0:47:11) Kevin: titular night market part of it is very fun (0:47:15) Kevin: Auctioning going into little bid war with customers to sell who and make profits and whatnot (0:47:20) Kevin: I don’t think a lot of these other games are focused on that like making money (0:47:26) Kevin: So that was (0:47:27) Kevin: a refreshing angle approaching the whole cottagecore thing. (0:47:32) Kevin: And again, just very fun points for that. (0:47:36) Al: Awesome. (0:47:36) Micah: Uh, I, are, are we just for the sake of the structure? (0:47:43) Micah: Are we just going through our picks and then discussing them or are we? (0:47:48) Al: If you have more to talk about that game just now, then feel free. (0:47:53) Al: We don’t need to discuss whether it’s the winner yet or not. (0:47:55) Micah: Sure, uh, oh (0:47:55) Al: And don’t say whether it’s on your list yet or not. (0:47:56) Kevin: Yeah. (0:47:58) Al: We’ll get to that. (0:47:59) Micah: Okay, I (0:48:00) Kevin: Alright. (0:48:03) Kevin: Michael, what’s next on your list? (0:48:03) Al: Right, we don’t want to look, Micah, we have a collapsed list for the suspense. (0:48:05) Micah: Didn’t didn’t say one way or another (0:48:05) Kevin: I’m kidding, I’m kidding. Ow, ow. (0:48:11) Al: We’re keeping the suspense, even if it might really be obvious now. (0:48:12) Micah: Okay, you’re right you’re right you’re right (0:48:14) Kevin: Alright. (0:48:16) Micah: It’s not though cuz I’m changing it at the moment I’m typing no, I’m just kidding [laughing] (0:48:18) Al: All right. I’ll go with my wild card. No, no, come on. I’m going with my wild card, (0:48:24) Kevin: Alright, ow. (0:48:26) Kevin

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Saves Together
Episode 94: Super Mario Bros. Wonder - The "Bros." Should Be Silent

Saves Together

Play Episode Listen Later Dec 14, 2023 37:59


Episode 94 of Saves Together is here and you can tune in RIGHT NOW to hear all about our experience playing co-op through Super Mario Bros. Wonder. If you don't feel like listening that's fine (it's not fine) but this quote from Talking Flower pretty much sums everything we say up: "Whoawa-whoa!" Other topics include: Knuckle Sandwich, SteamWorld Build, My Time at Sandrock, Little Goody Two Shoes, Jusant, Alan Wake II, Dragon Quest Monsters: The Dark Prince, Phantom Dust and more.

Gaming Vessels
Gaming Vessels 231

Gaming Vessels

Play Episode Listen Later Dec 13, 2023 89:29


Your favorite Gaming Podcast is here to reward you with all the comings & goings at the 2023 Game Awards. Our Playlist breaks down our playthroughs of WH40K: Darktide, My Time at Sandrock, Grim Dawn & much much more. Our Main Event breaks down all of the award winners & losers (including the resolution of all of our side bets) and covers some of the new trailers at the Game Awards. Baldur's Gate III! Monster Hunter Wilds and much much more! You are always the winner with your one & only Gaming Vessels! Timestamps: Playlist - 00:08:25 Main Event - 00:37:42

Gaming Vessels
Gaming Vessels 230

Gaming Vessels

Play Episode Listen Later Dec 5, 2023 120:52


C'mon down! You're the next listener of the Gaming Vessels Podcast. Guess the right price on the Playlist including products like Evil West, Klonoa Phantasy Reverie Collection, My Time in Sandrock & much much more. Spin the Big Wheel (but don't go over that dollar) in our Vessel Line where we discuss your responses about the GOTY nominees & The Game Awards. Last, but certainly not least, it's our Showcase News Showdown with the Jabroni Chief himself including special prizes including Samurai Shodown RPG, Dragon's Dogma II & more PlayStation/Xbox news than you can possibly bid on (it's priceless!). Gaming Vessels Podcast reminds you to help control the pet population - have your pets & Jabroni spayed or neutered. Goodbye everybody! Timestamps: Playlist - 00:09:10 Main Event - 00:52:35 Jabroni Gaming News - 01:08:07

The Harvest Season
Dark Souls for Kids

The Harvest Season

Play Episode Listen Later Nov 29, 2023 74:24


Al and Maddy talk about Hello Kitty Island Adventure Timings 00:00:00: Theme Tune 00:00:30: Intro 00:03:18: What Have We Been Up To 00:11:07: News 00:27:12: Hello Kitty Island Adventure 01:12:11: Outro Links Wholesome Snack Len’s Island Harvest Moon Update Len’s Island Roadmap My Time at Sandrock Roadmap My Time at Sandrock Trailer Circle of Kerzoven Name Change Fae Farm Hint Bear and Breakfast Delay Mika and the Witch’s Mountain Trailer Starstruck Vagabond Trailer Stardew Valley Junimo Plushes Above Snakes Developer new Game Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al and we are here today to talk about cottagecore games. (0:00:36) Maddy: And my name is Maddie. (0:00:41) Maddy: Yeah. (0:00:44) Al: Welcome back, Maddie. (0:00:45) Al: It’s been a while. (0:00:46) Al: It’s always good to have you on the podcast though. (0:00:48) Maddy: Yes, it’s my second time, but my first with you, Al. (0:00:50) Al: Is it? (0:00:53) Maddy: Yes, the last time I was just on with, uh, Bev and Kelly talking about potion permit, and you got to pop in and make little comments about our silliness, (0:01:04) Maddy: but I’ve never been on one just– (0:01:06) Maddy: you and I before. (0:01:07) Al: Nooo. (0:01:10) Al: Here I am searching through all the show notes. There’s no way that you’ve not been on with me. (0:01:10) Maddy: The time has come. (0:01:14) Maddy: No, that’s it. (0:01:14) Al: You’ve only been on one episode! (0:01:16) Maddy: Yeah, just one. (0:01:18) Maddy: Can you believe it? Obviously not, because you’re checking the notes. (0:01:22) Al: That’s wild, wow, OK, yeah, no. (0:01:24) Maddy: It just took a Hello Kitty game to get me all to yourself, Elle. (0:01:28) Maddy: Here I am. (0:01:30) Al: Wild. (0:01:32) Al: All right, well, welcome. (0:01:34) Maddy: Yes, so excited. (0:01:34) Al: I was sure I was sure we had done one together, but no, it isn’t there on the list, so. (0:01:36) Maddy: No? (0:01:42) Al: All right, well, as always, listeners, transcripts are available in the show notes and on the website. (0:01:50) Al: This episode, I’ve got my… (0:01:52) Al: on as she just hinted at to talk about Hello Kitty Island Adventure. Who knew that we would be covering a Hello Kitty game in 2023? Well, exactly. Who knew we were going to talk about it? And not only that, but it wasn’t just going to be some random shovelware, like it was going to be an actually good game. (0:02:02) Maddy: It’s the best I just I’m so excited for the next hour plus of us talking about this Al (0:02:10) Maddy: Who knew but I’m not gonna argue it (0:02:21) Maddy: I know. You know, Al, I want to preface this. I am Hello Kitty obsessed. My first tattoo was a giant Hello Kitty on my shoulder. I have her all over my house. (0:02:22) Al: Who would have expected that? (0:02:34) Maddy: I expected this game to be garbage. As someone that loves Hello Kitty, I was not expecting anything good, but spoiler like you hinted at, it’s actually a really good game. (0:02:45) Maddy: So, who knew? Who knew even the biggest Hello Kitty fan was not expecting that? (0:02:46) Al: Yeah. Yeah. It’s not, it’s not just a good game. It’s up for a game award. Did you see that Maddie? You voted for it, did you? Yes. So we’ll see what comes of that. Because that’s a, is it next week? Yes, it’s next week. I decided for some reason that we were going to record an episode on, uh, no, I’ll get to that. Cause we’re just about to talk about that. Let’s get to that. I’ll ignore that. So we’re going to talk about that. We’re going We’re gonna talk about Hello Kitty. (0:02:51) Maddy: I voted for it. (0:03:10) Maddy: Yes, don’t go too far. (0:03:16) Al: And before that, we’re gonna talk about some news, but first of all, Maddy, what have you been up to? (0:03:21) Maddy: All right, so just full disclosure, we were supposed to record this a couple weeks ago and the games that I had in there were a little old. (0:03:30) Maddy: Since the time we decided to talk about this, my husband set up my Mr. for me and for people who are unaware, Mr. is a hardware emulation machine where you can get actual hardware accurate console games like old retro games or arcade games too. (0:03:49) Maddy: So I have been playing the– (0:03:51) Maddy: the heck out of my mister, I beat Princess Tomato in the Salad Kingdom, if you ever want anyone to talk about that with you, Al. (0:03:58) Maddy: Famicom game from years and years ago, and I just started, uh, Popola Croys last night, which is, uh, RPG on the PlayStation. (0:04:07) Maddy: Which, I think, might have some Cottagecore farming games, I think, Story of Seasons as Popola Croys related. (0:04:14) Maddy: Don’t quote me, I’m playing the RPG, but maybe we can get into that later. (0:04:19) Maddy: So I’ve been Retro Game Car– (0:04:19) Al: Oh my word. (0:04:21) Maddy: Crazy. (0:04:30) Maddy: Yeah, there’s some newer ones. I think that one came out here, but yeah, the one I’m playing is (0:04:37) Maddy: mono-guitary, I think it’s called. (0:04:42) Al: Very interesting. Yeah, so it’s the same people that make, well, what was Harvest Moon and is now Story of Seasons. (0:04:49) Maddy: It’s got that cute vibe to it where it’s definitely, you know, a real RPG where it’s pretty tough. (0:04:55) Maddy: I got wiped out already, which is fun for old RPGs, but it’s silly. (0:05:00) Maddy: You can talk to the animals, the cows till you moo, you can get electrocuted and see your little skull. (0:05:08) Al: Interesting. I am going to end up… I should park this because I’m going to end up on a Wikipedia rabbit hole. (0:05:14) Maddy: Oh yeah, put a pin in that pepola croisses. (0:05:16) Al: I’ll put that tab to the side. I’ll look at that later. Princess Tomato looks quite interesting. (0:05:22) Al: It’s got some very interesting art around it, shall we say. (0:05:26) Maddy: Yes, it’s very archaic. It definitely is very, very old school. I did have a walkthrough guide up and usually I don’t do that, but these games are basically go into this room, talk to the person, (0:05:38) Al: Hmm. (0:05:41) Maddy: leave, do it again, leave, do it again, and then they’ll tell you ahead. (0:05:44) Maddy: Like, stuff that you would never be able to figure out, but it was another, it was a silly one. I beat that thing. (0:05:49) Al: Yeah. (0:05:52) Al: Fair enough. (0:05:53) Al: My general rule with walkthroughs is if I’m not having fun without it, then I’m going to use it. (0:06:00) Maddy: Yep, love that. (0:06:00) Al: Right. (0:06:00) Al: Cause it’s like the whole point of games is to be fun. (0:06:02) Maddy: Yep. (0:06:02) Al: So I’m not going to put myself through torture just to play a game. (0:06:05) Maddy: Why would you? (0:06:06) Al: Exactly. (0:06:08) Maddy: How about you? (0:06:08) Maddy: What have you been playing now? (0:06:08) Al: Well, I’ve mostly been playing Coral Island because it came out of Early Access last week, was it? (0:06:20) Al: Two weeks ago. (0:06:20) Al: Two weeks ago. (0:06:22) Al: So I played it in Early Access for a bit and then they wiped the saves when 1.0 came out. (0:06:27) Al: So I was like, oh, fine, I’ll start again. (0:06:28) Al: But yeah, I mean, I don’t want to. (0:06:33) Al: So we’re probably going to do another episode on this now that it’s in 1.0. (0:06:38) Al: And I don’t want to completely ruin that episode, but I think this might be my favorite farming game now. (0:06:44) Maddy: Ever? (0:06:46) Al: Yes. (0:06:48) Maddy: Okay, is it on switch or what are you playing it on? (0:06:52) Al: So I am playing it on the Steam Deck. (0:06:55) Al: It is coming to Switch, but I think the Switch isn’t out yet and it’s coming next week. (0:07:01) Maddy: Okay. I will put a pin in that one. Oh yeah, spoiler alert, my husband did buy the OLED Steam Deck that just came last week, so we’ve got lots of new video game toys in the house. (0:07:10) Al: Excellent. Yeah, it looks like they’re, yeah, so they’re, they’re coming to switch planning for Switch next year, but it’s, it’s on Steam, Xbox and PlayStation as of now. (0:07:26) Maddy: All right, I’ll set a reminder to have you remind. (0:07:32) Al: I’m very much enjoying it. It is, it’s very good. It does everything that I liked about starred you it does but it does more than that as well it’s not just doing a stardew right like it’s not just oh let’s be stardew but but with a different skin right it’s on an island and it has like a bunch of extra different kind of features that are like you can go diving in the sea and part of the story is to clean up the coral around the island coral island and there’s a whole kind of like a merfolk kingdom down there so like there’s a whole lot of stuff (0:07:45) Maddy: Yeah, but on an island. (0:08:10) Al: happening under the water and there’s like a whole big story around the mines and stuff like that so it’s not just doing stardew but with a different skin it is doing more things and everything I think that it does it does pretty well like there’s I obviously have some issues and some things that I would like to improve but I don’t feel like it’s going it’s not just like a cheap knockoff of stardew or anything like that that a lot of farming games kind of feel like they’re just trying to emulate it but they don’t really get what (0:08:36) Maddy: right no this looks cute I famously would love to be into stardew but i’m maybe not the biggest fan of the art style sorry but this one looks very like disney like as far as like the character designs is that true (0:08:46) Al: Yeah, it definitely, if you’re not, if you’re not into the pixel art, then this is definitely a better one for that because it’s very much more cartoony and obviously much more fidelity and all the artwork and stuff like that. So I’ve very much enjoyed it. So I’m, I’m literally like two days away from from marrying in that. (0:09:16) Al: And I’m I’ve got to a point where I have automated a lot of my farm. (0:09:20) Al: So I’m at a pretty good place there. (0:09:22) Al: I’m really happy with with how I’m doing. (0:09:26) Maddy: And I know that you have your planning calendar for games. What’s next on your docket? (0:09:32) Al: Oh goodness, that is a good question. (0:09:37) Maddy: Or sorry to put you on the spot if you don’t have your your gantt chart of your games. (0:09:42) Al: I just need to click here, click on it. (0:09:45) Al: I don’t know whether people believe you or not. (0:09:47) Al: There is literally a Gantt chart. (0:09:48) Maddy: You know, I feel like I feel like if they listen to the harvest season and they know you as a host, (0:09:53) Maddy: They’ve got to believe me that you have a Gantt chart. (0:09:57) Al: Well, yeah, fair enough. (0:09:59) Al: So there’s a game that came out not too long ago called Coa and the Five Pirates, which is our– (0:10:05) Al: so it’s the makers of that made Summer in Mara, which is another farming game which I really liked. (0:10:12) Al: This one is a 3D platformer, though. (0:10:14) Al: So I really want to play that. (0:10:15) Al: And I think this is probably the time to do that, (0:10:16) Al: because there’s not a huge amount out just now. (0:10:18) Maddy: Oh, yeah. (0:10:18) Al: And then a Highland song comes out in next week. (0:10:23) Al: Have you heard of this? (0:10:23) Maddy: No, I haven’t. (0:10:25) Al: So a Highland song is a 2D platforming game set in the Scottish Highlands. (0:10:30) Maddy: Oh, perfect. (0:10:31) Al: And what I find really interesting about it is that every mountain that you can see in the background is a mountain you can go to at some point in the game. (0:10:40) Maddy: new blog idea, Al. If the game blows up to be huge, you should visit every spot that’s in the game. (0:10:49) Al: And there’s like, I’m looking forward to seeing what the story is like and because they’re kind of hyping that up. (0:10:56) Al: So that’s on my list and obviously the second Pokémon DLC. (0:11:00) Al: Those are the three things I currently have scheduled for this year. (0:11:03) Maddy: Perfect. Good luck to you. (0:11:07) Al: Cool. Should we talk about some news? (0:11:10) Maddy: Yeah, let’s do it. You got quite a bit to talk about. (0:11:13) Al: We do, we do. So the first thing is they’ve announced a new wholesome snack. (0:11:18) Al: So this is the wholesome games people. They do our direct kind of in June around kind of, (0:11:26) Al: I was going to say around E3 time, but RIP E3. Well, maybe not rest in peace. We’re glad you’re gone. (0:11:28) Maddy: Oh, yeah, ugh. (0:11:33) Maddy: Yeah, just rest, generally rest. (0:11:36) Al: You’re gone. Huzzah. But they’re doing, I think they did this last year. (0:11:37) Maddy: Goodbye. (0:11:42) Al: Well, it’s like a smaller version for the game awards. So they’re going to go, (0:11:48) Al: they’ve got some world premiers, some demos and exclusives and new game announcements coming (0:11:56) Al: full of wholesome games. And you know, there are going to be some farming games in there. (0:12:02) Al: So that is on the 6th of December. That is the day the game awards happens, (0:12:08) Al: but it’s before the Game Awards, thankfully, because that’s… (0:12:12) Al: That is a Wednesday, and of course, we release on Wednesdays, and I have decided that we’re going to cover it on the day that we’re covering it. So, I will be watching the Game Awards, (0:12:22) Maddy: Oh my gosh, and if anyone can, it’s you, Elle. (0:12:23) Al: recording a podcast, editing the podcast, and releasing it before I go to bed. So… (0:12:31) Al: Well, we’ll see! So, listeners, if the episode doesn’t come out on Wednesday, you know I have died. (0:12:38) Maddy: Promises, promises. (0:12:42) Al: I haven’t failed to release one when I’ve wanted to release one yet, so we’ll see. (0:12:47) Maddy: This one will be fun. (0:12:48) Maddy: You’ll have plenty of stuff to talk about with both of those awards, (0:12:52) Maddy: I’m not too worried about ya. (0:12:54) Al: Yes, and I’m sure there’ll be some new stuff as well. We’ll see what happens. (0:13:01) Al: Lens Island have released their Harvest Moon update. The full details of that are out now, (0:13:09) Al: so there’s a list on their Steam page and on their website, which obviously we’ll link in the show notes. The interesting thing is, one thing we did have in this update that we didn’t know before the update came out, (0:13:23) Al: or we didn’t know before. (0:13:24) Al: Recorded the last podcast. (0:13:26) Al: I think they did announce it after that. (0:13:28) Al: So the Harvest Moon event that they’ve got in the game, (0:13:30) Al: it increases all of your crops and your machinery and how efficient they are, but also increases the frequency and danger of the mobs that are around, (0:13:43) Al: and they can come and obviously destroy the stuff that you have. (0:13:46) Al: So it’s one of these, like, do I want to risk the increase in productivity to get– well, (0:13:53) Al: risk the risk. (0:13:54) Al: Destroying all of my equipment for the increase in productivity that you get. (0:13:59) Al: So they’ve said you can skip the events if you want to, which is good because I certainly wouldn’t be wanting to do that. (0:14:02) Maddy: Oh, interesting. (0:14:04) Maddy: No, that’s quite a gamble, (0:14:04) Al: But yeah. (0:14:06) Maddy: but that’s cool that they give you the choice to opt out. (0:14:09) Al: Yeah. (0:14:11) Al: So that’s the main thing. (0:14:12) Al: There’s a bunch of other things as well, which I’m not going to go through. (0:14:15) Al: But if you want to see it, it’s in the show notes. (0:14:18) Al: Next, we have my time at Sandro. (0:14:19) Al: Oh, no, I forgot to mention, of course. (0:14:21) Al: Lens Island also have an updated roadmap as well. (0:14:24) Al: Um, so they’ve given details for the next updates that are coming. (0:14:28) Al: There’s one in December, which is the localization languages updates. (0:14:31) Al: It’s adding more, more languages. (0:14:34) Al: And then in March, they’re titling the frozen lands update, which includes a new art Arctic world. (0:14:41) Al: And then in July is their plan for their full release, which includes multiplayer. (0:14:47) Al: And I’m sure I’ll play that game at some point. (0:14:50) Maddy: You know, I’ve been looking for a reason to get back into Harvest Moon, I haven’t played since the DS game came out, and it felt at that time it was too much of a job for someone that had a job, but maybe, maybe my sensibilities have changed since then, and especially if there’s quality of life improvements in the series. (0:15:09) Maddy: I might have to try. (0:15:10) Al: Yeah. Well, we’ve got lots, lots of possible options for you. (0:15:14) Maddy: Who else should I talk to about that, Al? You? Who else do I know? (0:15:17) Al: I don’t know. I might know someone. I might know someone that (0:15:20) Maddy: Perfect. Come up with a short list for me and I’ll start doing some outreach. (0:15:26) Al: will do, will do. So we’ve got my time at Sandrock next. (0:15:29) Al: They have a new roadmap. Um, they are coming out with a bug fix, (0:15:34) Al: bug fix patch by the end of November, which is now, (0:15:40) Al: um, they are apparently releasing another update this year. (0:15:44) Al: I feel like these people are way too optimistic for December, (0:15:48) Al: but what do I know? Um, by Christmas, (0:15:52) Al: they’re going to release a free content update. I know. Right. (0:15:54) Maddy: Huh, wow. (0:15:57) Al: And then Q1 next year, (0:16:00) Al: they’re going to add in DLC support with multiplayer. (0:16:03) Al: I don’t really know what they mean. Like, obviously, (0:16:05) Al: I know what they mean by multiplayer, but I don’t like the say integrating DLC (0:16:10) Al: into the multiplayer mode. Now I haven’t played my time at Sandrock. (0:16:12) Al: Cause I really hated the first game they did. Um, (0:16:14) Maddy: No, I don’t know anything about this. (0:16:15) Al: but I don’t know whether that’s saying, I don’t know whether that’s saying, (0:16:19) Al: they’re adding the DLCs at that point, or they’re adding multiplayer mode, (0:16:23) Al: or both already exist in the game, but you can’t have the DLCs in multiplayer. (0:16:27) Al: It’s one of those three. (0:16:28) Maddy: I feel like if it says integrating DLC support into multiplayer, it’s probably there, but just not functional for multiplayer, don’t you think? (0:16:39) Al: I just I feel I just feel like why would they release DLCs that wouldn’t work half the time (0:16:39) Maddy: That keyword “integrating” I can’t make that answer for you, Al. (0:16:48) Maddy: These developers do what they need to do. (0:16:52) Al: And they’re also releasing the DLCs that you previously only got with the Deluxe version. (0:16:58) Al: They are releasing them separately as well, so you can purchase them outside of that. (0:17:05) Al: Next we have Circle of Kirzovan, which they have a very exciting update. (0:17:11) Al: They are changing their name so that we can actually pronounce it. (0:17:14) Maddy: Wow, that’s smart. That’s very smart of them (0:17:18) Al: So their game is now going to be called “Of Life and Land”. (0:17:22) Al: Which is fine, I guess. It’s not a particularly exciting name. (0:17:27) Al: I do feel like the good thing about “Circle of Khuzovin” is you’re not going to confuse it with anything else, right? (0:17:33) Al: You’re going to know exactly what they’re talking about. (0:17:35) Al: Whereas “Of Life and Land” is kind of vague. (0:17:39) Maddy: Yeah, that one’s not as memorable, but there’s that fine line of having a name that’s unique, (0:17:45) Maddy: but also, imagine if a little kid tried to Google that or put it on their Christmas list. (0:17:50) Maddy: They wouldn’t be able to spell it. (0:17:52) Maddy: I wouldn’t be able to spell it, and I’m a grown-up kid. (0:17:56) Al: They have said however that the land in the game will still be called Kirzovan, so the name’s not going away completely, it’s just not the name of the game anymore. (0:18:09) Al: Very small thing from Fay Farm, they have released a video on Twitter which is hinting at some an upcoming update and we know nothing about it and I have no idea what this is meant to be. (0:18:20) Al: Like maybe a shell with like a ribbon around it or something? (0:18:24) Maddy: Have you played this game? (0:18:26) Al: I have, not as much as I want to. (0:18:30) Al: My main thing about this game is the movement in this game is fantastic, but everything else but it doesn’t grab me massively. (0:18:42) Maddy: Ah, okay. (0:18:42) Maddy: Interesting. (0:18:43) Al: So yeah. (0:18:44) Maddy: No, I’ve never tried it, but it looks cute, but yeah, I can see it just being cute for a little bit. (0:18:51) Maddy: Well, keep an eye on that shell with a ribbon on it, Al. (0:18:54) Al: Yeah, I literally have no idea what this is meant to mean, and it looks like in the comments on Twitter no one else does either. (0:19:02) Al: So that’s fine, because it’s like with Disney Dreamlight Valley, every time I see something I’m like, “I don’t know what this means. (0:19:09) Al: This feels like a really nice thing.” (0:19:11) Al: And then you look in Twitter and it’s like, “Oh, it’s this person.” (0:19:13) Al: I’m like, “Okay, how did you figure that out?” (0:19:15) Maddy: But in this case, no one else. (0:19:18) Al: Nobody seems to know. (0:19:21) Al: A slightly sad update with Bear. (0:19:24) Al: And breakfast, they have having to delay their upcoming update because their art (0:19:30) Al: director has been diagnosed with cancer, so not great. (0:19:32) Maddy: Oh, that’s too bad. (0:19:36) Al: Thankfully, the comments are all very positive and people aren’t, you know, (0:19:42) Al: being idiots about it, so that is good. (0:19:45) Al: But, yeah, hopefully, (0:19:47) Al: I mean, you never know what these things, but hopefully things go well and they can (0:19:51) Al: and people will wait for… (0:19:54) Al: …for updates. (0:19:56) Maddy: Yeah, best wishes, that’s really sad. (0:19:59) Al: Mika and the Witch’s Mountain have released a new trailer. (0:20:02) Al: Uhm, this, Maddie, I feel like this game might be down your street. (0:20:06) Maddy: You know, not yet, but anything with the word “witch” in it, you know that I’m a sucker for. (0:20:12) Maddy: Oh, and just popping it up. (0:20:12) Al: Mm-hmm, yep, yep. So you’re a little witch who is running a delivery business, a package delivery business. Sure, possibly. So that’s a new trailer, nothing else on that one. If you want to see the trailer, links in the show notes. I’m still very excited about this I have been since the NIH, I think. (0:20:14) Maddy: It looks very Miyazaki-style. (0:20:17) Maddy: Is it like Kiki? (0:20:18) Maddy: She’s… (0:20:19) Maddy: Oh, so it is Kiki’s delivery service. (0:20:27) Maddy: Cute. (0:20:28) Maddy: No, I will definitely do that. (0:20:43) Al: This is also by the same people who made the game that I mentioned that is up, that I want to play, that is already Koa and the Five Pirates, and they made Summer and Mara. (0:20:52) Al: So I think I’ve enjoyed every single game they’ve made. They’re very… They’re the sort of company now where if they announce a game, I write it on my list to purchase. (0:21:02) Maddy: Oh nice. (0:21:02) Al: Like, this is a game I am definitely going to play. And even if it’s something that I don’t end up actively enjoying, that’s because it’s not my kind of game, not because it’s not good. (0:21:05) Maddy: Yeah, this looks up. (0:21:12) Maddy: That’s that’s good to know. Yeah, this looks really cute pencil me in for the harvest season episode when this is out on switch (0:21:20) Al: Yeah, will do, will do. I’ll hold you to that. (0:21:26) Al: Next we have Starstruck Vagabond. (0:21:28) Al: So I’m not going to go too deep into this, (0:21:32) Al: but this is a game by Yatsy Croshaw, who does, (0:21:36) Al: or did Zero Punctuation, (0:21:40) Al: which was a video review series (0:21:45) Al: that was on The Escapist, (0:21:48) Al: which has like imploded. (0:21:50) Al: So, it’s all very, the whole, if you don’t know about the escapist drama, we don’t need to go over it now. You can go and look at it online, but basically they fired their editor and the entire video team quit and went with him to start a new company. So that’s, (0:21:50) Maddy: Oh yeah. (0:22:06) Maddy: Good. (0:22:08) Al: so now they are also publishing the game that Yahtzee has been building for a few years now, (0:22:14) Al: this one Starstruck Vagabond, which apparently the escapist wouldn’t let them talk about it (0:22:20) Al: anymore. So now that they’re independent, they are talking about it again and they have released a new trailer. I know it’s the drama is quite, maybe we need to do a whole other (0:22:24) Maddy: Wow. Drama. (0:22:32) Al: episode just talking about that is quite, quite the drama. But the other key information is that they’ve said that it’s releasing in spring 2024. So if those, if anyone isn’t aware, this is a game where you are on a spaceship. (0:22:50) Al: And you are, oh, funnily enough, package delivery. (0:22:56) Al: That was entirely coincidental that we talk about those two right next to each other. (0:23:00) Al: Yeah, so you’re running a spaceship delivering packages, essentially. (0:23:06) Maddy: Wow, I’ll have to look into that drama that seems like a fun little rabbit hole (0:23:12) Maddy: when you’re bored at work in the afternoon. (0:23:13) Al: Oh man, how did you miss it? I was covering it. I was talking about it in the Slack. (0:23:18) Al: How did you miss that? (0:23:19) Maddy: You know, you cover a lot of things on the slack. I can’t keep track of everything. (0:23:20) Al: I would, it was particularly fun to watch live because we saw that he’d been fired and then we saw that everyone else was quitting one by one, which was fantastic to watch. And then like, (0:23:36) Al: less than two days later, they already had their new channel up with the artwork and the name. (0:23:40) Al: And they were, they like absolutely like within, within two weeks they had their first videos out. (0:23:40) Maddy: Oh wow. (0:23:46) Maddy: Oh, funny. (0:23:47) Al: And it was insane how quickly they went up. (0:23:50) Al: I’m not quite sure what to say about it. (0:23:50) Maddy: I’ll have to scroll back and to relive the drama. (0:23:56) Al: Definitely. (0:23:56) Al: And Stardew Valley, they are releasing Junimo Plushes. (0:24:02) Al: So if you wanted a Junimo plush, they didn’t exist till now. (0:24:08) Al: They are up for pre-order now. (0:24:10) Al: There’s probably not much more to say. (0:24:13) Al: I mean, you’ve not played Stardew, so you wouldn’t appreciate it as much, but I’m sure you can look at them and they are pretty cute. (0:24:17) Maddy: Oh, they’re pretty cute. They’re cute. Yeah, I don’t mind those (0:24:20) Al: They are launching in spring 2024, you can pre-order now. (0:24:26) Al: So, you know, go and pre-order now. (0:24:28) Maddy: Wow, that’s quite a lead time for a plush pre-order announcement. (0:24:34) Al: Yeah, well, I mean, spring can mean a lot of things, right? (0:24:39) Al: And the final piece of news is that the makers of Above Snakes have announced (0:24:45) Al: that they are going to kick start a new game called… (0:24:49) Al: Well, no, not called. It doesn’t have a name. (0:24:51) Al: They are kick starting a new game, which is a cosy campervan survival game. (0:24:58) Al: And we have one piece of art on the kick (0:24:59) Al: page so far which looks nice. (0:25:02) Maddy: Oh yeah, that does look really cute. (0:25:04) Maddy: Interesting. (0:25:06) Maddy: Oh, I do like… (0:25:07) Maddy: Yeah. (0:25:08) Maddy: There’s little solar panels on the van. (0:25:11) Maddy: Funny. (0:25:11) Al: Yeah. So my big thing is I’m intrigued by the two words, cozy and survival. (0:25:16) Maddy: Yeah. (0:25:16) Al: Um, and how those are going to work together now, because survival can mean a couple of different things. (0:25:18) Maddy: Yeah. (0:25:22) Al: It can either mean, and hopefully this is what they mean. (0:25:25) Al: Cause this can definitely be cozy is just, you have to do everything you need to survive, like you have to gather all your things and make everything that you need, blah, blah, blah, blah, but survival. (0:25:31) Maddy: Yeah. (0:25:32) Maddy: I kinda like resource management. (0:25:35) Al: Exactly. (0:25:36) Al: But survival can also mean there are monsters and that’s not cozy. (0:25:37) Maddy: Yeah? (0:25:39) Maddy: No, probably not. (0:25:41) Al: cozy at all. (0:25:45) Maddy: As much as that sounds appealing to me in my video game preferences, I wouldn’t say cozy if a little zombie raccoon was coming at ya. (0:25:51) Al: I’m not saying I wouldn’t play a game like that, I played Minecraft for years, and that’s basically what that is, it’s a survival game, but I don’t think you can use the word “cosey” (0:25:57) Maddy: Right. (0:26:06) Maddy: Cozy (0:26:09) Maddy: No (0:26:09) Al: in relation to that. (0:26:11) Al: But a lot of game developers do overuse these words and certainly use them in the wrong context sometimes. (0:26:19) Al: It’s like when people post videos and they’re like. (0:26:21) Al: Hashtag satisfying. (0:26:22) Al: And I’m like, you don’t get to decide that. (0:26:22) Maddy: Yeah, that’s not up for them to decide. (0:26:24) Al: You don’t get to decide if it’s satisfying. (0:26:26) Al: You made it. (0:26:30) Maddy: No, yeah, this is a lot of adjectives for this game, but I do like the art. (0:26:36) Al: I also find it funny that they called it unannounced Cozy Campers of Ann’s survival game. (0:26:40) Maddy: Yeah, in the announcement, yeah, unless you are an unannounced cozy camper van where you just show up at people’s houses unannounced, you just have to say, “Hey, I’m in a park here.” (0:26:41) Al: I feel like they’ve announced it. (0:26:42) Al: I think what they mean is unnamed. (0:26:54) Maddy: So, Al, you don’t know. (0:26:58) Al: It’s like Untitled Goose Game all over again. (0:26:58) Maddy: Right. (0:27:00) Maddy: No, no, I think they might be onto something with this one. (0:27:00) Al: It’s like we were just waiting for them to give us the full name and they never did. (0:27:08) Al: » We will keep an eye on it. (0:27:11) Maddy: Perfect. (0:27:13) Maddy: Can we talk about Hello Kitty? (0:27:14) Al: I think that’s all the news. (0:27:16) Al: Yes, let us do that. (0:27:18) Al: That’s what you’re here for. (0:27:20) Maddy: Yes. (0:27:20) Al: You managed to make it through all the news. (0:27:22) Maddy: No, and it’s just, it’s tough because I love these games, but I purposely kind of avoid all the news because I know that I want to try everything. (0:27:31) Maddy: And so when I, you know, listen to Harvest Season and I hear about all these games, there’s not enough time to play everything you want to play. (0:27:38) Al: That’s very true. (0:27:40) Al: That’s very true. (0:27:40) Al: So you end up just playing none of them instead. (0:27:42) Maddy: Yeah, I just end up beating Super Mario RPG remake in a week instead. (0:27:47) Al: I haven’t played that yet. (0:27:50) Maddy: Have you played, you didn’t play it the original when you were little? (0:27:52) Al: I did not. (0:27:53) Al: No, I did not. (0:27:54) Al: So I think it’s like I’m probably, I will play the game at some point, but I’m not prioritizing it. (0:28:00) Maddy: It’s not going anywhere. (0:28:01) Al: I was, I’m not. (0:28:02) Al: Well, exactly. (0:28:03) Al: And it’s not like it’s about to get cheap or anything like that. (0:28:04) Maddy: No, no, that’s very true. (0:28:09) Al: My thing is, I’m not sure if I’m going to like it or not because I haven’t liked other Mario RPGs they’ve done. (0:28:15) Al: So I don’t like Paper Mario, for example. (0:28:18) Maddy: I’m not the best one to kind of give an opinion because this was my very first favorite video game of my entire life. (0:28:25) Maddy: I was obsessed with this when I was little. (0:28:28) Maddy: I had the guidebook, I would play it non-stop, you know, back in the days when you just had like two video games, so you had to make the most of what you had. (0:28:35) Al: Mm-hmm. Yep. Yep. Yep. (0:28:37) Maddy: And so there’s definitely flaws. (0:28:40) Maddy: It’s very, you know, baby’s first RPG. (0:28:43) Maddy: It’s not - excuse me - yeah, it’s not very tough. (0:28:45) Al: Well, that might be good for me. (0:28:48) Maddy: But it’s just so cute, it’s so funny. (0:28:52) Al: I think I’ve just never really got into RPGs at all. (0:28:56) Al: So like my like the closest thing that I play to RPGs is Pokemon. (0:29:00) Maddy: Right, I was gonna say, if you like Pokemon, this is a lot more simplified than Pokemon ever is. (0:29:06) Maddy: You just… (0:29:06) Al: Yeah, I’m also not sure if I like Pokemon for being an RPG like I collect things and that’s why I like about Pokemon (0:29:12) Maddy: Oh, yeah, that’s not Mario RPG. But you do get to play as Bowser, and one of Bowser’s weapons is just picking Mario up and whipping him at enemies, which is very funny. (0:29:15) Al: Yeah (0:29:23) Al: That does sound funny well, you know what game you can collect lots of things in (0:29:28) Maddy: Oh my gosh, it’s Hello Kitty Island Adventure! It is collector’s paradise or collector’s hell, can I say hell? (0:29:32) Al: Absolutely (0:29:37) Al: » [LAUGH] Yeah, that’s fine. (0:29:37) Maddy: Depending on what you feel like because there is a lot, a lot to collect. (0:29:43) Al: Yeah, okay, so let’s start off by giving introduction to this game just for anyone who isn’t aware. (0:29:50) Al: So this is Hello Kitty Island Adventure. (0:29:52) Al: It is currently only on Apple Arcade. (0:29:55) Al: So if you’re already like that’s turned me off, then just listen. (0:29:58) Al: I bet it’s gonna come to Switch next year, but that’s just my theory. (0:30:04) Al: the (0:30:06) Al: it is a it’s very much a cottagecore game very much not a farming game you are a character who in well you you make your own custom character for the Holokitty universe and (0:30:21) Al: the start is wild I was not expecting this so you you jump on a plane and then the plane (0:30:27) Al: I think is having issues and then you have to jump off the plane with a balloon (0:30:31) Maddy: Yeah, it’s pretty intense at the beginning. (0:30:33) Maddy: All of a sudden it’s like lost or something. (0:30:35) Al: Flame crashes. (0:30:35) Maddy: It’s very survival cottagecore in that moment, (0:30:39) Maddy: because yeah, the plane just kind of starts on fire and you gotta go. (0:30:43) Al: What I’m not certain about, and maybe this is because I haven’t done enough of the story, (0:30:47) Al: but I’m not certain whether this island was where we were meant to be going or not. (0:30:51) Maddy: You know, I don’t know how much I have just to preface. I have beaten the main game I believe but there have been quite a few updates and changes in the past like month or so that I have not gotten through (0:31:03) Maddy: But in the main game you you do get an answer to that (0:31:07) Al: OK, right, that’s fine. (0:31:09) Al: I haven’t. Yeah, I haven’t got through that, that sort of thing, because (0:31:13) Al: personally, I’m not a huge fan of playing this on on a device with a touch screen. (0:31:19) Al: It’s not really working hugely for me, which I think is part of the reason. (0:31:21) Maddy: Well, then you have to get your 8-bit doe wireless controller and pair it to your iPad like I’ve been doing (0:31:29) Al: I’m not I’m not doing that. (0:31:31) Al: I’m just going to wait until it comes on to switch your steam and play it on my (0:31:35) Al: picture of my Steam Deck. (0:31:35) Maddy: That’s very fair (0:31:37) Al: So yeah, sorry, I distracted myself. So you jump out of the plane, you land on this island and then the idea is you are living on this island. There’s a lot of exploration, right? Like the world is reasonably large and you have to go and explore and find other characters. They don’t all just land where they’re meant to be. So they’re all over the place and it’s a lot of fetch questing and a lot of relationship building with the characters and lots of other things that we’ll talk about. (0:32:07) Al: about. Is that fair kind of description of the game? (0:32:10) Maddy: Yeah, I think that’s perfect. Yeah, you crash land on this island and you kind of have to rebuild it. (0:32:15) Maddy: And like you said, find your other friends because some of them are on top of mountains or underneath water. And then there’s a secondary storyline of trying to solve the mystery of the island that you landed on as well. I know there’s a theme park that you’re trying to figure out what’s going on. (0:32:32) Maddy: There’s some little other Hello Kitty friends that show up that you’re not quite sure what they’re up to but… (0:32:40) Maddy: It’s mostly just rebuilding your life on this island and having your adventure. (0:32:45) Maddy: And it’s cute. (0:32:46) Maddy: And I’m gonna say that a million times in this podcast, (0:32:48) Al: It is so (0:32:50) Maddy: it’s just so darn cute. (0:32:52) Maddy: Sanrio fans, rejoice because it has all of, it has, excuse me. (0:32:57) Maddy: It has not just Hello Kitty, my melody, but it has some of the weirdo ones that you don’t see as often. (0:33:03) Maddy: Like Hang Yodon, who is my favorite, I love that little weirdo. (0:33:08) Maddy: So let’s– (0:33:10) Maddy: to see as far as the Sanrio universe. Yeah. Yeah, yeah, and Hello Kitty’s boyfriend shows up, uh, dear Daniel, so you get to see the full lore of the Sanrio universe. (0:33:14) Al: There really are so many characters as well. (0:33:16) Al: I didn’t realize there were this many. (0:33:17) Al: I mean, it was only a few years ago that I realized that Gudetama was a Hello Kitty character, right? (0:33:31) Al: So, let’s talk about that first, because I feel like that’s kind of the biggest mechanic of the game is the friendship, right? (0:33:39) Al: You are building up your relationships with these characters, and in doing so, that’s how you get access to everything else in the game. (0:33:47) Al: It’s how you get more items, it’s how you get recipes, it’s how you expand out into the world to find other people, and of course you are expanding out into the world to find other people, and that’s more relationship building stuff. (0:34:00) Maddy: Yeah, it’s definitely, it has that game cycle that really just works for me. (0:34:09) Maddy: A lot of times these fetch quests, you’re just like, okay, point A to point B, back to point A. But this has enough of a gameplay loop where it keeps interesting. (0:34:17) Maddy: Because like you said, the more you build these friendships, the more you have to do. (0:34:21) Maddy: Like, it opens up different quest lines once you get your friendship levels to different, (0:34:26) Maddy: you know, higher enough levels. (0:34:30) Maddy: Within that, to grow your friendship levels, you have to give them a gift and to give them the right gift with enough heart levels to grow it as fast, you have to make things. (0:34:40) Maddy: And to make things, you need to gather the ingredients to make those things. (0:34:43) Maddy: So it kind of is like a full circle where you’re just constantly like, I’m very Al in this game where I did have a checklist, I had a little sheet up that I needed to be like, okay, to make a three heart gift for my melody, I need to make this delicious looking cake and to make (0:35:00) Maddy: it for me to get this and there’s a lot. (0:35:01) Al: I think it’s it’s it’s good because it’s it’s simple enough that I think anybody can play it like you could have a young kid play this and have a lot of fun especially if they like the characters but as you say there’s enough depth to it in that loop where it’s you can you can expand a lot and there’s a lot to do it’s not like you’re just going as you say just oh grab a thing throw it to someone right and that is that is the the main the The primary loop is just– (0:35:03) Maddy: Yeah, it’s a big gameplay loop. (0:35:27) Maddy: Right. (0:35:31) Al: Fetch quests, but because they add on that secondary and tertiary loop, that adds much more to it, so you don’t feel like, “Oh, I can’t believe I have to do another fetch quest.” (0:35:40) Al: No, you’re doing it because you want to explore the other aspects of the game. (0:35:44) Maddy: And what I do like about how there are so many options of these different fetch quests for each different character is that you really do get to control how much time you spend in the game. (0:35:54) Maddy: I know especially with stuff like Animal Crossing when you’re first starting out you run out of stuff to do really quick. (0:35:58) Maddy: Obviously that’s not the case as you get further on, but in this, you know, it does limit how many gifts you can give people a day. (0:36:06) Maddy: It does limit, you know, how many items are around the island to pick up, you know, during the day cycle, but there’s enough to do where you can– (0:36:14) Maddy: You can kind of focus on, okay, now I’m just going to get Choco Cat stuff or I’m going to go see what Karomi’s up to. (0:36:20) Maddy: But it’s not like, how do I say it? There’s so many games like this where I feel like I can get everything there is to be done and then just in board. (0:36:28) Maddy: There’s plenty to do in this. (0:36:28) Al: Yeah, I never, I never hit that point. And I hit that point with Animal Crossing very early on where the first day you’re like, well, there’s not really much I can do now. (0:36:36) Al: But I didn’t hit because like, that’s how I play games is I play them. I play them, (0:36:42) Al: right? And that is the game that I am playing for that time. And I will play that for like four to five hours a day, every single day, like all of my free time that I’m not doing something else, I’m playing the game. And that was where Animal Crossing really fell down for me (0:36:42) Maddy: Right. (0:36:58) Al: it doesn’t work that way. And this, even though, as you say, there are some restrictions on things, (0:37:03) Al: I didn’t hit a point where I was like, Oh, there’s nothing I can do. Because you can actually, (0:37:07) Al: you can explore really, really early on if you, you know, and the thing is that yet there’s a limit to how much you can do for one character in a day. But very quickly, once you’ve done three or four things, you’ve unlocked another person. And then that’s another person to do things. (0:37:20) Maddy: Right, exactly. (0:37:23) Al: And by the time you’ve unlocked everybody, there’s so many people that you’re not going to be able (0:37:28) Al: everything they need every single day. (0:37:30) Maddy: No, but what I do like about it though is so much of this isn’t really time-sensitive as far as you know (0:37:35) Maddy: Not to keep comparing to Animal Crossing, but every day for that There’s like okay there this person’s come with a shop or the clothing stores clothes Whatever you have to like do it time limit with this It’s very just based on how you want to do it, you know (0:37:48) Maddy: The characters are always going to be there waiting for their next gift But you’re not gonna miss anything if you choose to focus on something else for that day And that’s what really makes this kind of a stress. (0:38:00) Maddy: I like catching fish while you’re swimming. Have you gotten that far yet? Where you can catch them in the magic bubbles? (0:38:18) Al: I love how you mentioned fishing, like you knew what the fishing was like. (0:38:27) Al: I haven’t done that, no, no, no. I did not realise you could do that. That sounds much better. (0:38:30) Maddy: Yes, that’s the other thing. Was it Batsmaru? He’s like, “You can make the log of fish.” I’m like, “No, you can probably just do that Bats.” (0:38:32) Al: I tried the fishing a couple of times and went, “No, I’m not doing fishing, not in another game.” (0:38:44) Maddy: That’s not for me to figure out. There’s other stuff to do and I don’t feel like I’m missing something by not focusing on that as much. (0:38:54) Maddy: It’s that exploration and it’s the way that they’ve metered out the up- (0:39:00) Maddy: grades, I think is really interesting too, as far as collecting items to grow your stamina. You need different stamina to go underwater or climb mountains and then you get items to increase that level. (0:39:12) Maddy: It limits how much you can explore and then doles it out little by little once you upgrade. That’s through quests, that’s through giving gifts, that’s through exploring. (0:39:22) Al: I do want to get - so you’ve touched on the traversal aspect. I want to get into that, (0:39:25) Al: but just quickly before you do, I think I want to very quickly touch on the fact that you’re talking about how there’s so many different things to do, you don’t feel you have to do anything. (0:39:34) Al: And that - I keep coming back to that in these episodes about games is I think you have to do one of two ways with these games. You either have to be hyper-focused or you have to let us choose exactly what we want to do. And the games that force you to do every mechanic when they have (0:39:52) Al: mechanics. And you can’t advance one without advancing the other, really frustrates me. And so that I agree is one of the really good things about this game is - and it’s what I really loved about Stardew is that you can just go on, I’m just going to focus on this one thing. Like, I’m just going to focus on exploration, or I’m just going to focus on making the few people that I know as friendly as possible, or I’m just going to focus on this or that. There’s so many different things that you can do and I really like that. (0:40:15) Maddy: Yeah (0:40:21) Maddy: And I I do think that’s a great reason why I totally agree with you that you know different age levels or different You know game levels will enjoy this game because if you’re just a little kid playing on your iPad and you want to go take pictures of Gudetama hanging around the world you can do that, you know, you can just run around and get your camera out but if you do kind of want to Min max it as like I have and figured out the top (0:40:45) Maddy: Performing gifts to give every specific person, you know, you can figure that out too. So I agree I like the games. I really just have it completely open for you with what you can do make it how you want it And that’s why it was so surprising how we kind of said at the beginning like this game is really good And it is so surprising. It’s it’s really fun. Like what the first day that I started it I was shocked with how fun it was because I kind of explained it to my husband it’s like Animal Crossing, but you get to explore. (0:41:02) Al: It is, it’s really good. (0:41:15) Maddy: You get to climb a mountain, you get to, you know, go talk to people and collect a little coconuts and pineapples. (0:41:22) Maddy: Like, it’s just, there’s so much to it where I was very, very impressed. (0:41:27) Maddy: And I thought it was definitely well worth the Apple Arcade subscription, but I, I will be very happy if and when it comes to Switch to play it on that instead of my iPad. (0:41:38) Al: So, let’s talk about the traversal, because that’s obviously, I think, a massive part of the game as well, because no matter what you choose to do, you have to move around in the game. And I think this is a pretty good traversal system. So, it’s funny. I was not expecting that there would be, like, climbing stamina in this game. This game just… Like, (0:41:58) Maddy: Oh yeah, it’s very, yeah, Breath of the Wild. (0:42:02) Al: it’s… I hate when games… They’re exploration games, but they don’t let you… (0:42:08) Al: Traverse how you want to. And this game is, like, if you want to get to this place by jumping over the house, you can do that. And I’m like, “Well, obviously I’m going to do that now, then.” Right? (0:42:09) Maddy: Mm-hmm yep (0:42:18) Maddy: Yeah, if you want to find the highest point in town and then fly off with your little balloons carrying you and float down to The next person’s area you can (0:42:26) Al: It’s wild, and it’s like you can just, it’s so… (0:42:31) Al: I’ve got a lot of thoughts about this, I’m not sure how to form them perfectly. (0:42:35) Al: The, I think what I really like about it is how much they just… (0:42:41) Al: I think they built the mechanics to let you just move how you want. (0:42:45) Al: And so the… (0:42:49) Al: Everything is at a height where you can jump off something to get to it, right? (0:42:55) Al: so you can get onto the houses, you can get. (0:42:56) Al: Onto the, the umbrellas on the beach. (0:43:00) Al: You can get onto these things and, and that just feels so silly and fun. (0:43:04) Maddy: No, definitely I had a ton of fun climbing around the hothead mountain, I think it was called, where I think I got to a point where I don’t think I was supposed to get there with the stamina that I had, but I found just enough like ledges that I could rest on and jump over to other little rocks that, and maybe obviously I could, because otherwise I wouldn’t have been able to get up there if it was impossible, but like that’s fun. (0:43:06) Al: And it’s like, they didn’t need to do that, but they did. (0:43:33) Maddy: feels like exploring. (0:43:34) Maddy: that I got to it was kind of a puzzle of like, okay, keep jumping, jumping, jumping until my little kitty girl runs out of energy and then just find my tiny little cubby to rest in. So yeah, you can just do it how you want to do it. There’s no set way. (0:43:46) Al: Yeah. Yeah. It’s absolutely designed like that. Like I don’t think it’s, I don’t think it’s, you got somewhere, somewhere you weren’t supposed to. I think it’s you got somewhere that they would love that people would find a way to get to that sort of, it’s like, I feel it’s like when people talk about like the, you know, Zelda games and they’re like, (0:44:09) Al: Oh, look at this thing that they never expected you to do. And I’m like, they built an exploration Right, this is a game where they are asking (0:44:13) Maddy: Yeah. Right. (0:44:16) Al: you to break the rules. They are asking you to figure out these ways to do it. (0:44:20) Al: Did they know that you would do this exact specific thing? No. But they are probably very happy that you did. And it feels exactly the same with this. Like the climbing is literally just the same as in so many other, in so many open world games. It’s literally you have a stamina bar, (0:44:26) Maddy: Right. (0:44:36) Al: wheel, and when it runs out, you can’t climb anymore. And yeah, as you say, you can find little ledges and little places to rest and build up that stamina again and (0:44:46) Al: it made the exploration part of it something I actively wanted to do rather than just something that existed and therefore I had to do to get other parts of the story. (0:44:52) Maddy: Yeah (0:44:57) Maddy: Because at the end of it too, and this is what I really liked and this is you know (0:45:02) Maddy: Maybe a bigger conversation for Zelda which we’re not having here But at the end of exploring there was something for you you had a reward you had a prize There was something new to explore or there was a new character There’s stuff and I the problem I had with you know These big open-world Zelda games is sometimes there wasn’t anything at the end of you’re exploring (0:45:06) Al: There’s stuff everywhere. (0:45:22) Maddy: Oh, okay. I just climbed that giant mountain to see (0:45:22) Al: Yeah, yeah, yeah. There are chests, if nothing else, there are chests everywhere. So if you you can go explore, you suddenly get loads of items. (0:45:25) Maddy: another about it, but in this one it always felt like you were rewarded with exploring and (0:45:32) Maddy: Oh Yeah Yes (0:45:38) Maddy: Yeah, you have different recipes to create new things or you know, sometimes you’ll get another slight Is it a stamina Apple that you can get to increase your stamina bar? (0:45:48) Maddy: And so there’s always something at the end of. (0:45:52) Maddy: Sweet. I got up there. Or even a gudetama that you can take a picture of. (0:45:56) Maddy: So. Yeah. I think the exploration was really well done here because it was… (0:46:01) Maddy: There was exploration with a point at the end of it and it was fun and challenging. (0:46:06) Maddy: And it just… It made you want to do it versus like, “Okay, now I have to figure out how to swim through here to find the ne

Gahwa W Gamer
بودكاست قهوة و قيمر GwG 276 [The Game Awards | Persona 5 Tactica]

Gahwa W Gamer

Play Episode Listen Later Nov 19, 2023 145:59


00:00 البداية الالعاب الي لعبناها خلال الاسبوع My Time at Sandrock 11:29 Star Ocean the Second Story R 24:40 Alan Wake 2 30:41 Jusant 35:45 Persona 5 Tactica 39:29 Spider-Man 2 52:20 الاخبار 1:16:15 تصويتنا لThe Game Awards 2:10:58 استوديوهات جديدة النينتندو من Bandai Namco 2:16:13 سؤال الحلقة متجر العابي https://al3aby.com متجر Dawerleeshop https://www.dawerleeshop.com/​ قصة ابراهيم Quest for Qishta اللغة العربية https://www.questforqishta.com/ar للغة الانجليزية https://www.questforqishta.com/ الحسابات الرسمية Gahwa w Gamer Official Twitter: https://twitter.com/GahwaG Gahwa w Gamer Twitch: https://www.twitch.tv/gwgibrahim Gahwa w Gamer Discord: https://discord.gg//mSxWvnN Gahwa w Gamer Instagram: https://www.instagram.com/gahwawgamer/ Gahwa w GameriTunes: https://podcasts.apple.com/us/podcast/gahwa-w-gamer/id1453163996 Gahwa w Gamer Sound Cloud: https://soundcloud.com/gahwa-w-gamer-867601134 (الحسابات الشخصية (تمثل الشخص وليس القناة Ibrahim Twitter: https://twitter.com/gwgibrahim Jassim Twitter: https://twitter.com/gwgjassim Meshal Twitter: https://twitter.com/gwgmeshy Meshal Twitch: https://www.twitch.tv/gwg_meshy متجر قهوة وقيمر https://dawerleeshop.com/collections/business-owners تطبيق فيليرز وموقع دورلي من تطوير اخوكم جاسم تطبيق تواصل اجتماعي يسهل على المستخدم نشر مشاعره وأفكاره بصورة غير تقليدية جميلة، بحيث تشجع وتساعد الناس بالإفصاح عن مشاعرهم وتقليل المشاعر السلبية وتعزيز المشاعر الإيجابية Feelerz App https://t.co/7Qu59fiwnd?amp=1​ موقع دوّرلي للبحث عن العمالة والبحث عن عمل لأصحاب المقاهي والمطاعم ومحلات التجزئة Dawerlee https://www.dawerlee.com/​

IGN Game Reviews – Spoken Edition
My Time at Sandrock Review

IGN Game Reviews – Spoken Edition

Play Episode Listen Later Nov 13, 2023 7:58


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Nintendo Switch UK Podcast
Link to the Silver Screen - Episode 226

Nintendo Switch UK Podcast

Play Episode Listen Later Nov 11, 2023 62:10


We're talking Zelda in the cinema, new but old Fortnite, Nintendo's latest financials and much more.  Mike, Anton and Al are back with all the latest Nintendo Switch news, rumours and more.Fortnite Battle Royale Chapter 4 Season OG,Bem Feito,Farming Simulator Kids,Ultimate C Bluetooth Controller,The Legend of Zelda movie  ,Nintendo's financial report Q2 FY2024 ,The Legend of Zelda: Tears of the Kingdom ,Breath of the Wild,Nintendo Account ,The Darkside Detective: A Fumble in the Dark ,Xbox community,Jurassic Park: Classic Games Collection ,Eiji Aonuma ,My Time at Sandrock ,Digital Foundry ,next Nintendo console,Persona 5 Tactica ,Pokémon Horizons: The Series , Omega Strikers ,Mortal Kombat 1 , Super Mario RPG ,SplatfestSupport the show

Cozy Gamer Cast
Fall Vibes in Our Favourite Indie Games

Cozy Gamer Cast

Play Episode Listen Later Nov 9, 2023 76:14


We LOVE Fall. So this week we're talking indie games set in the Fall or that just give us those delightful autumn vibes. With spooky season behind us and Christmas markets on the horizon, we also chat about why we're looking forward to the cold weather, some big life changes, and why marketing jobs can be the worst. Before Your Eyes discussion 6:34 Gaming news 12:30 Discussing new releases, more AAA studios making cozy games, and Disney Dreamlight Valley drops its promise to be free-to-play. Games mentioned: My Time at Sandrock, A Tiny Sticker Tale, Jusant, Paleo Pines Games with Fall Vibes 33:18 Games mentioned: Firewatch, Night in the Woods, A Short Hike, Little Misfortune, Brothers: A Tale of Two Sons, Fall of Porcupine, My Time at Portia, Wylde Flowers, Stardew Valley, Harvest Moon, Lake, Life Is Strange, The Excavation of Hob's Barrow, Speed Dating for Ghosts, Pumpkin Panic, Bramble: the Mountain King  Our assigned game: The Vanishing of Ethan Carter Life Chats 1:03:07 Kat's My Time at Sandrock let's play Kat's YouTube stream of Before Your EyesKat's YouTube stream of Paleo PinesJess' Twitch stream of Pumpkin Panic Find our podcast on all other platforms here Your hosts: JessIsHaunted - Links CozyGamerKat - Links Intro: Baegel - Try Hard Outro: AGST - Callout

The Harvest Season
Island Hopping

The Harvest Season

Play Episode Listen Later Sep 13, 2023 61:00


Jonnie and Kev talk about Smushi Come Home Timings 00:00:00: Theme Tune 00:00:30: Intro 00:03:40: What Have We Been Up To 00:10:43: News 00:27:36: Smushi Come Home 00:39:13: Spoilers For Smushi Come Home 00:56:09: Outro Links Coral Island Merfolk and Fall Update Spirit of The Island DLC Research Story 0.5 Update Research Story Roadmap My Time at Sandrock Trailer Haunted Chocolatier Screenshot Usagi Shima Smushi Come Home on Steam Smushi Come Home on Switch Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript [00:00.000 –> 00:11.440] 2. [00:11.440 –> 00:36.800] Hello farmers, welcome to the harvest season where we talk about cottagecore games, should [00:36.800 –> 00:39.920] we still call them farmers if we’re going off that rant? [00:39.920 –> 00:44.240] Yes, yes, we’ve covered this many times, but they’re still farmers, definitely still [00:44.240 –> 00:49.680] farmers. Except for that one month when they weren’t farmers and they were anglers. [00:49.680 –> 00:55.040] Yeah, that’s true. I’m trying to think, where’s the Venn diagram not overlap of farmers and [00:55.040 –> 00:58.480] cottagecore? I’m guessing like, big industrial factory farmers? [01:01.280 –> 01:05.200] Um, alright, hi, I’m Kevin, and this is Johnny. [01:05.840 –> 01:06.340] Hi. [01:07.280 –> 01:12.880] We’re here to, yeah, the cottagecore, I said that already, um, Al’s not here so you know, [01:12.880 –> 01:17.120] this is going off the rails already. I really want a cottagecore industrial [01:17.120 –> 01:24.240] farming game, I bet someone can make it happen. I mean, Let’s Build a Zoo has that option. [01:26.160 –> 01:28.640] There we go, already solved, it’s already out there. [01:28.640 –> 01:36.800] It’s already on the way, um, gosh, what was that Pokemon knockoff game that was putting [01:36.800 –> 01:42.720] them in a factory, I had to look it up, I can’t remember, there was some Pokemon knockoff that [01:42.720 –> 01:47.760] kind of had cottagecore vibes, but then there was this weird bit where they were also in factories [01:47.760 –> 01:53.040] and being put to work, and I don’t know. So I had this, I was thinking about this [01:53.120 –> 01:56.080] the other day, this is like, we’re already way off the rails, but I need to share this. [01:56.800 –> 02:00.320] When you, in Pokemon, you send, you know, you send your Pokemon to the professor when you’re [02:00.320 –> 02:04.080] kind of getting rid of them now, that’s the sort of established thing, and I was thinking like, [02:04.080 –> 02:10.720] what does the professor do with them? And my current theory is that the professors are actually [02:10.720 –> 02:16.320] eating the Pokemon, so they’re like chefs, because like, they’re not, they don’t have space to store [02:16.320 –> 02:21.520] all of them, like they’re not storing them, so my theory is that they’re trying to cook the Pokemon. [02:22.080 –> 02:28.960] I mean, I’m pretty sure the popular theory early on in Go was they get grinded down to make the [02:28.960 –> 02:34.800] candies. See? Maybe that’s how, maybe so in the games where you just send them to the professor, [02:34.800 –> 02:39.680] it’s so that they could develop the candy making process. Yeah, there you go, it works, [02:40.240 –> 02:46.560] that’s, and that’s, that’s how they get stronger, like, it has all the nutrients they need, [02:47.280 –> 02:53.680] on the other ones. And also strong cannibalism overtones. Yep, there you go. Ah, so, [02:54.800 –> 02:59.760] yeah, welcome to our, uh, there’s the official harvest season stance on cannibalism. [03:01.200 –> 03:05.600] Well, actually, it probably won’t be the last time that cannibalism comes up this episode. [03:05.600 –> 03:10.640] No, wait, what, this episode? This episode! I was about to say, in general, no, but okay, [03:11.360 –> 03:14.640] all right, I mean, it’s not the first time cannibalism has come up either, [03:15.360 –> 03:23.360] um, called the little lamb had cannibalism as an option, um, all right then, um, uh, so we’re gonna, [03:23.360 –> 03:29.760] you know how we do, we’re talking about the news and stuff, and, uh, a game with, uh, well, I don’t, [03:29.760 –> 03:34.720] I don’t think, I can’t recall any cannibalism in it, uh, Smooshy Come Home, um, that’s our [03:34.720 –> 03:41.360] featured game of the day, um, and, uh, yeah, we’ll get to that later, um, but before that, [03:41.360 –> 03:45.920] Johnny, what have you been up to? What have I been up to? Uh, so Cassette Beasts, [03:45.920 –> 03:49.840] uh, I think I talked about last time I was on the podcast, I love Cassette Beasts, uh, [03:49.840 –> 03:53.360] I’ve pretty much done everything there is to do in Cassette Beasts, but there’s, like, [03:53.360 –> 03:56.800] I really enjoy the shiny hunting, um, in that game, which they call bootlegs, [03:57.360 –> 04:03.760] um, and they’ve got some DLC that’s coming out soon, um, I don’t know what’s in it, like, [04:03.760 –> 04:08.400] I, I very explicitly, like, try not to look at what’s in these sorts of things, because I just [04:08.400 –> 04:15.040] want to be excited and experience it, um, so I’m very excited to play even more Cassette Beasts. [04:15.920 –> 04:22.560] Well, I mean, I’m, so I’ve, uh, I will be getting to Cassette Beasts very soon, I have, [04:22.560 –> 04:29.120] uh, been whittling away at, uh, my life and organizing things to get to that point, um, [04:29.120 –> 04:35.280] I think I’ll play the, the Scarlet Violet DLC to hurt myself, and then I’ll feel better when [04:35.280 –> 04:39.680] I play Cassette Beasts. I’m like, oh, that, that’s what it should be. I don’t even know, [04:39.680 –> 04:44.640] like, when the Scarlet Violet DLC is coming out. I’m pretty sure it’s this week. Nor do I care. [04:44.640 –> 04:48.320] Yeah, that’s fine. Because the other game that I’ve been playing, which is gonna suck up all [04:48.320 –> 04:53.440] of my time, is Starfield. More like Snorefield, am I right? And that’s not true, I’ve heard it’s [04:53.440 –> 05:00.400] decent, actually. So Starfield is, uh, I guess before I say anything else, I think a lot of the [05:00.400 –> 05:05.280] commentary online is kind of just terrible and overly negative. That being out of the way, [05:05.280 –> 05:11.280] I found getting started with Starfield difficult, like, it lacked kind of the thing I like most [05:11.280 –> 05:16.480] about games like Skyrim, where, you know, you kind of get the, the world that opens up to you, [05:16.480 –> 05:21.520] and you can kind of just pick a direction and walk in that direction and find stuff and do stuff. [05:21.520 –> 05:27.520] The space travel aspect makes it a lot harder to do that, so I actually got kind of like [05:27.520 –> 05:33.520] five or six hours in, and then I made the call to restart, and that was a really good call, [05:33.520 –> 05:38.000] because I kind of knew how all of the systems worked, I kind of knew what I wanted to [05:38.560 –> 05:44.240] start my character off as, and I kind of found a bunch of things that I’d skipped over the first [05:44.240 –> 05:48.000] time, because I kind of just, like, I was just trying to work stuff out, and I didn’t really [05:48.000 –> 05:52.320] know that certain things were there or that I could interact with certain things, and so I’ve [05:52.320 –> 05:57.120] been really enjoying it kind of since I restarted and kind of have a better idea for what I’m doing, [05:57.120 –> 06:03.200] and, yeah, really feel like it’s, like, if you like Bethesda games, you will probably like this [06:03.200 –> 06:09.760] Bethesda game, but it does take a little bit more to get into, I think, than the likes of Skyrim. [06:10.640 –> 06:13.280] Is it Skyrim in space? Is that what it feels like? [06:14.160 –> 06:19.680] Yes, so to me it feels more Skyrim than space than, like, closer to Fallout, because I’m not [06:19.680 –> 06:24.960] really a Fallout fan, I don’t particularly like the combat in Fallout, I don’t particularly [06:25.680 –> 06:36.080] like Fallout as a world, where I find, like, Starfield to me feels more Skyrim-esque, I guess. [06:36.720 –> 06:43.200] Okay, all right, that’s, that’s, I mean, it’s a big game, so, like, [06:45.600 –> 06:53.280] but that’s cool, I’m glad you’re enjoying it. I didn’t think it was gonna do well when it came [06:53.280 –> 06:59.520] out, I thought it was gonna be a trash fire, but I’m glad that it’s actually come out okay for people. [07:00.800 –> 07:05.120] Yeah, it seems like a good one of those games. I think part of the problem, right, [07:05.120 –> 07:09.760] I was thinking about, like, you know, why people are so negative, I think space is just hard to do [07:10.640 –> 07:16.480] as a game, because I think what space means is a lot of different things to a lot of different [07:16.480 –> 07:21.440] people, right? Some people really want to engage with, like, ships and ship combat and have that [07:21.440 –> 07:26.880] be really deep and really interesting. Some people want, you know, complex world building with aliens [07:26.880 –> 07:31.760] and, you know, lots of different lore about, you know, different races interacting with each other, [07:32.720 –> 07:36.800] you know, and some people want just, like, basically space Star Wars, and all of those [07:36.800 –> 07:41.840] things are very different, and you could not put all three of those into one game, so I think [07:41.840 –> 07:48.800] that’s one of the challenges with making stuff in space. Sure, sure, it is, and, I mean, I guess, [07:48.800 –> 07:52.480] like, for me, you’re absolutely right, I haven’t even thought about that, like, I guess I like [07:52.480 –> 07:57.200] space, I guess I’d never think about it that deeply, but, I mean, because space is cool, [07:57.200 –> 08:03.360] of course, but even without the space, well, not with the space context, like, [08:03.360 –> 08:10.320] the well had been poisoned a little bit already, right? I mean, we’re talking, we got Fallout 76, [08:10.320 –> 08:18.880] right, that’s one of the memorable ones from Bethesda’s recently, we had No Man’s Sky, [08:18.880 –> 08:24.320] the other big space game, right, and that was Travesty when it came out, and wasn’t Starfield [08:24.320 –> 08:29.120] the one that was in early access for, like, ever? I honestly don’t remember, I barely pay attention [08:29.120 –> 08:33.840] to, like, early access of what’s going on for games outside of the cottagecore industry, it’s [08:33.840 –> 08:37.200] kind of like, they launch, and then, you know, whenever they hit the big hype thing, then I’m [08:37.200 –> 08:43.120] like, cool, I’ll jump into this, or I won’t, like, that’s, I don’t really pay that much attention to [08:43.120 –> 08:48.880] what’s in early access or not, because there’s too many cottagecore games, I can’t pay attention to [08:49.520 –> 08:55.040] seeing everything else. Yeah, no, I think that was… Oh, you might be thinking of Baldur’s Gate 3, [08:55.040 –> 09:00.880] that was in early access features. Maybe, I could be, I don’t know. Um, all right, but that’s cool, there you go, [09:00.880 –> 09:05.280] Starfield. Yeah, anyway, it’s like, for me, it’s like, I think if you like Bethesda games, there is a [09:05.280 –> 09:10.400] high likelihood that you will enjoy Starfield, and if you don’t like Bethesda games, then there’s [09:10.400 –> 09:15.280] a high likelihood that you won’t enjoy Starfield, because it’s a Bethesda game made by Bethesda, so [09:16.000 –> 09:22.880] um, it’s cool, I’m having fun with it. Kev, what have you been up to? Uh, good question, nothing of [09:24.160 –> 09:31.920] too much interest, my usual stuff, uh, Marvel Snap, seems to be Marvel Snap. Are you, are you, are you [09:31.920 –> 09:37.760] low-key-ing things up? Not yet, I’m, I’ve been contemplating, because, uh, that’s a really [09:37.760 –> 09:44.800] interesting card, a very chaotic card, right, and I like that concept. It’s a very powerful card as [09:44.880 –> 09:51.440] well. It is, um, yeah, I know, I need to look at the builds for that, I’ve just been going with [09:51.440 –> 09:57.920] my usual stuff, um, that game has been in a great place for a long time, it’s, it’s, I’m, I’m wary [09:57.920 –> 10:04.880] that the game continues doing this good, um, but yeah, that’s just my addiction, uh, Pokemon Unite, [10:04.880 –> 10:10.640] also the other addiction when I’m on the Switch, um, Mewtwo continues to be absurdly broken, [10:11.200 –> 10:16.000] and, uh, I mean, I, I still keep up, it is just my comfort game right now, Story of Seasons, [10:16.000 –> 10:22.960] um, the Wonderful Life remake. I am about to hit year five, um, well, well, well past whatever I [10:22.960 –> 10:29.040] made, um, and my kid is a teen, and boy, I, boy, teens are the worst, let me tell you. [10:31.200 –> 10:37.200] Um, aside from that, really, I just talked about Smooshy, that’s, that’s the big one, [10:38.000 –> 10:42.880] um, because that was this week, so yeah, that, that’s what we’ve been up to, [10:43.520 –> 10:48.000] so with that, let’s just dive into the new, shall we, and, uh, we can make this a literal dive, [10:48.000 –> 10:52.320] because the first one up is Coral Island, yay, all right, what is, what’s going on, [10:52.320 –> 10:58.880] Coral Island, we have an update, uh, it’s out now already, we have, let’s see, I don’t know what the [10:58.880 –> 11:04.720] video is, it’s Merfolk and Fall Update, that’s what I see off the bat, yeah, so there’s a new, [11:05.120 –> 11:11.120] or the next part of the story quest, like, a whole bunch of new features that you kind of [11:11.120 –> 11:16.800] won’t list, like, it just feels like sort of the next wave of stuff that you would likely expect [11:16.800 –> 11:22.480] to be in a Cottagecore game, um, uh, nothing massively stands out other than the fact that, [11:22.480 –> 11:26.480] you know, like, Merfolk, so there’s some, you know, water-based stuff, and, you know, [11:26.480 –> 11:31.520] I haven’t really played Coral Island, so it’s hard to get too deep into what it is, but it, [11:32.240 –> 11:37.040] sorry, go ahead, no, I just, I haven’t either, um, I haven’t played it either, and I’m just, [11:37.040 –> 11:43.280] I’m mostly curious, what do the Merfolk look like, is it, are they usual human half-fish bottom, or, [11:43.920 –> 11:48.480] are they going to be brave and do the opposite, that’s an excellent question, I do not know, [11:48.480 –> 11:54.880] um, but potentially the most exciting, uh, update that they’ve got is, um, an auto-chest, so the, [11:54.880 –> 12:00.800] the automation, um, in this game looks fantastic, uh, and basically I think all of the linked [12:00.800 –> 12:06.000] machines you can link to a chest that automatically collects the items, so, um, [12:06.000 –> 12:09.360] this game looks like it’s going hard with the automation, which seems pretty exciting. [12:10.000 –> 12:14.880] That, yeah, that tweet they have looks like, I mean, there’s a conveyor belt and chest, [12:14.880 –> 12:19.360] and they’re all linked, it’s pretty, wow, that, that looks right up Al’s alley, that’s, [12:19.360 –> 12:22.640] that’s a hardcore, and I think the cool thing, because my impression of the conveyor belt is [12:22.640 –> 12:28.480] it looks like it’s water, so it’s maybe like a water chute that’s carrying the, the strawberries, [12:28.640 –> 12:33.840] you’re ready to see that curve, um, which feels like a cool cottage call way of doing a conveyor [12:33.840 –> 12:41.760] belt, yeah, yeah, that’s pretty cool, um, that is neat to see, like, just to think about, well, [12:41.760 –> 12:48.160] I’m biased, the last job I had was conveyor stuff, so I now look at this stuff with interest, um, [12:49.200 –> 12:55.760] and then there’s a, um, charity cosmetics pack, uh, that you can purchase, so that comes out on [12:55.760 –> 13:02.400] September 12th, so it should be out, uh, when this, um, when this episode drops, uh, it’s out [13:02.400 –> 13:08.880] for a limited time, it’s, uh, five what I assume are American dollars, uh, and it’s got, looks like, [13:08.880 –> 13:15.760] uh, sort of save the ocean outfit, um, and a chest, there might be, uh, one or two other things, [13:15.760 –> 13:22.320] and, um, I’m assuming that means it goes to charity, although on the way this tweet is [13:22.320 –> 13:29.840] written, it’s not entirely clear who, like, who it would go to, Coral Guardian, I think it’s, [13:29.840 –> 13:35.520] like, the first one on the tweet, uh, unlike the first comment, let’s see, it’s in Coral Guardian, [13:35.520 –> 13:41.520] which is a non-profit organization dedicated to, uh, coral conference, coral ecosystem [13:41.520 –> 13:47.040] conservations, um, right, and things like that, so there you go, they’re working to save the sea, [13:47.680 –> 13:53.520] um, oh, coral reefs are cool, that’s good, go, go, go buy a thing, help save the sea, I like that, [13:53.520 –> 14:00.880] um, and yeah, there’s also fall update spooky stuff, Halloweeny stuff’s coming out, it looks [14:00.880 –> 14:08.800] like, um, but yeah, so there’s the, you can check the show notes, oh, I forgot, at the beginning, [14:08.800 –> 14:15.200] you can always see the, the, the links in the show notes, and the transcripts, as always, [14:15.200 –> 14:21.680] in the show notes, there, I said it, Al, you can relax now, um, let’s see, uh, so yeah, [14:21.680 –> 14:25.760] that’s Coral Island, um, yeah, you can see all the details on their Steam page for the update, [14:25.760 –> 14:28.800] or their Twitter account, or just click on the show, the links in the show notes, [14:30.400 –> 14:37.840] now, from Coral Island, we, Island hop on over to Moonstone Island, uh, let’s see, [14:37.840 –> 14:47.120] it is coming soon, September 20th is our PC and Mac release date, uh, yeah, so last, last week, [14:47.120 –> 14:52.560] um, uh, I think you guys mentioned that, uh, so this, we knew the September 20th date, but we [14:52.560 –> 14:58.560] didn’t know, uh, if that was all consoles or not, so it’s just the PC and Mac, and it’s coming to [14:58.560 –> 15:05.920] Switch later, so, you know, whatever that means, um, uh, but good to see they’re also aiming for [15:05.920 –> 15:14.960] Steam Deck Verification, um, yeah, yeah, there’s, uh, I’m just looking at the art they post, [15:14.960 –> 15:18.720] is that, there’s a fishbowl with legs, it looks like, I want to know what that’s about, [15:19.280 –> 15:29.520] um, but, uh, but yeah, there’s also, um, they’re tweeting up, hyping up, they got some non-binary [15:29.520 –> 15:34.960] characters in the game, and trans, um, so yeah, there’s your representation, that’s good stuff, [15:34.960 –> 15:39.760] good on them, um, Cottagecore always pushing, if you, you definitely feel like Cottagecore [15:39.760 –> 15:45.040] is a genre that’s always pushing, that’s part of it, um, I think that’s part of, [15:45.040 –> 15:50.640] you know, what, what we like about the genre, right, is it’s the sort of overlap between, [15:50.640 –> 15:56.240] you know, um, inclusiveness, doing the right thing, you know, between, uh, Coral Island, [15:56.240 –> 15:59.600] you know, releasing a water update and, and putting a little, together a little cosmetic [15:59.600 –> 16:05.360] pack to donate to a related charity, you know, really promoting the inclusion of, um, [16:05.360 –> 16:09.600] uh, sorry, Moose Island, really promoting the inclusion of non-binary and trans characters, [16:09.600 –> 16:15.920] I think is, is really awesome, um, particularly, I guess, you know, um, in the past week, we’re not, [16:15.920 –> 16:20.000] I don’t want to delve into it too much, but some of the commentary around Starfield having the [16:20.000 –> 16:25.200] horrific option of letting people choose their pronouns, oh my gosh, I saw that tweet, just [16:26.000 –> 16:31.920] some of the stupid over-the-top reactions to a choice that just makes the game more inclusive [16:31.920 –> 16:39.040] for more people has been really disappointing, so just to see, you know, smaller publishers [16:39.040 –> 16:43.760] not afraid to promote these things in their games, because it’s one of the things, right, it’s, it’s [16:44.480 –> 16:51.760] a hard space for particularly small companies given, you know, you look at what’s happened [16:51.760 –> 16:56.080] where some businesses, you know, there’s boycotts and all sorts of things, like it’s, it’s not [16:56.080 –> 17:01.920] zero risk for them to, to promote, um, this sort of stuff, it’s, you know, disgusting that, [17:01.920 –> 17:07.920] that’s the case, but, um, yeah, I just think these sorts of things should be, um, celebrated. [17:08.800 –> 17:15.280] Yeah, no, absolutely, much more well put than I am, than I said it, um, yeah, no, I, I fully agree, [17:15.280 –> 17:24.320] and it, yeah, it is a big deal for sure, um, and as Al pointed out in the Slack chat, like, even [17:24.320 –> 17:32.560] among cottagecore, I don’t think we’ve gotten that many, like, at least NPC types of, uh, [17:33.600 –> 17:39.200] non-binary trans, I can’t recall of any off the top of my head, other than Kim and Wildflowers, [17:39.920 –> 17:44.240] um, yeah, I couldn’t, I couldn’t recall of any either, and I think it’s one of those things that [17:44.240 –> 17:49.120] I expect we’ll see more of, but we’ve mostly seen it in letting player characters sort of [17:49.680 –> 17:57.520] make those choices, um, for their own character, but we haven’t seen a lot of that in, in PCs. [17:57.520 –> 18:05.120] Yep, so there you go, um, hats off to you, uh, Moonstone Island, that’s the one, yeah, [18:05.120 –> 18:12.080] the, I am checking, because our next one is another island, Spirit of the Island, uh, we [18:12.160 –> 18:19.360] have got an update, uh, Adventureland DLC, it’s coming out October 3rd, [18:20.400 –> 18:26.640] let’s see, what is in this update? So you can, um, create new amusements and sort of monetize [18:26.640 –> 18:35.760] your land, um, so kind of make, I guess, uh, a little, um, uh, theme park, um, but probably, [18:35.760 –> 18:40.000] you know, the, the more interesting piece of this, this bit of news is a bit of a road map, [18:40.000 –> 18:46.720] uh, around the future for Spirit of the Island, so they’ve got the, um, Adventureland DLC, [18:46.720 –> 18:52.000] they’ve got a big storyline update also planned to be coming, um, at the start of October, [18:52.000 –> 18:58.640] uh, it sounds like that’s independent from the DLC, um, it seems a bit, because it seems like [18:58.640 –> 19:02.240] the storyline is making them sort of feature complete, but it’s separate to the DLC, it’s [19:02.240 –> 19:07.760] just very confusing that those two things are sort of releasing at the same time, um, but probably [19:07.760 –> 19:13.040] the most exciting thing is for Q4, uh, of this year, uh, they’ve got console releases planned [19:13.040 –> 19:18.800] for PlayStation, Xbox, and Switch, which is, um, which is very exciting, more stuff coming to [19:18.800 –> 19:25.280] consoles is good, um, and then some cross-platform release, uh, with a mobile version of the game in [19:25.280 –> 19:36.560] Q1 of next year. Yeah, it should be noted that, um, they are going for cross-play between all [19:36.640 –> 19:44.160] platforms, but not cross-save, from what I’m understanding, okay, um, yeah, yeah, yeah, [19:44.160 –> 19:49.520] you can’t move a saved file, okay, then I guess you can move your character and join them, but [19:49.520 –> 19:55.360] your own save file, you can’t, uh, move between consoles, or platforms, whatever, um, but, you [19:55.360 –> 20:00.880] know, there’s still cross-play, so that’s cool, um, so yeah, that, there’s some big stuff coming, [20:00.880 –> 20:06.160] and like I said, once they’re feature complete with, uh, this, or the update on October 3rd, [20:06.160 –> 20:11.840] they’ll be focusing on just new quality of life, and bug fixes, and so on, and so forth, so [20:12.720 –> 20:21.280] there you go, uh, coming soon to Spirit of the Island. Next up, we have one of our favorites, [20:21.840 –> 20:32.240] Research Story, um, they, uh, is this out already? Let me make sure, uh, because they are at the, uh, [20:32.240 –> 20:38.640] mid-autumn festival, with, uh, let’s see, a new soundtrack, and, oh, just a whole bunch of new [20:38.640 –> 20:47.200] stuff for the fall festival type event, um, let’s see here, they’re working on a beta with, uh, [20:47.200 –> 20:54.160] Simplified Chinese, and, uh, let’s see, a road map as well, hold on, I’m scrolling down the Steam [20:54.160 –> 20:59.360] page, I’m looking over these, uh, not, not much on the, the road map, they’re just working on [20:59.360 –> 21:05.360] some of their stuff around, um, uh, NPCs and stuff, but for me this is kind of just like a, [21:05.360 –> 21:10.640] a good next step in their, uh, are they calling it beta or early access? Whichever, whichever thing [21:10.640 –> 21:16.320] that they are in, um, you know, still in early access is, you know, version 0.5, so it looks [21:16.320 –> 21:21.840] like good progress, and I am still, you know, kind of just waiting for 1.0. All right, yeah, [21:21.840 –> 21:28.240] there you go, um, yeah, no, I get it, there’s a lot they’re working on, but it looks like it’s [21:28.240 –> 21:38.400] going at a good pace, so good on you, research story, uh, and okay, next up we have My Time at [21:38.400 –> 21:45.920] Sandrock, we have a new trailer, uh, let’s see, I, I’m actually just watching for the first time, [21:47.120 –> 21:53.200] so when I watched the trailer, like, I didn’t see anything that looked that new or unexpected from [21:53.200 –> 21:58.880] what I was expecting, so, um, just, uh, for clarity, My Time at Sandrock is the My Time at [21:58.880 –> 22:04.320] Portia, you know, or the next game from the developers, um, of My Time at Portia, uh, [22:05.440 –> 22:10.080] I really hated My Time at Portia, and I really think I should not play My Time at Sandrock, [22:10.080 –> 22:16.560] but the trailer looks really, really good, it looks really good, like, just everything about [22:16.560 –> 22:22.800] this game is very distinct, it just looks like a very good cottagecore game, which is [22:22.800 –> 22:26.560] exactly what I thought about My Time at Portia, so I’m very nervous, but I think I’m gonna have [22:26.560 –> 22:30.800] to give this a go, and I really like the more western-style setting, I think it’s a [22:31.360 –> 22:39.040] cool, unique setting for a cottagecore game. Yeah, I agree, um, yeah, no, I agree, but I mean, [22:39.040 –> 22:45.040] we got tumbleweeds actually going through the town, that’s great, um, and, and yeah, we got [22:45.040 –> 22:51.840] desert plateaus and mesas and all that good stuff, um, we have, I don’t know if the date, [22:51.840 –> 23:00.160] the trailer’s saying November 2nd, we have, uh, the 1.0 release, uh, and it will be on [23:00.160 –> 23:07.200] pretty much everything, the Xboxes, the PS5, the Steam and the Switch, all that good stuff, um, [23:08.640 –> 23:16.560] yeah, so that will be here before we know it, um, and something that will probably not be here [23:16.560 –> 23:25.280] before we know it, um, we got, uh, ConcernedApe with his usual, uh, one sentence followed by a [23:25.280 –> 23:30.560] screenshot of a haunted chocolatier, there’s a guy having a terrible dream, he’s an old man [23:30.560 –> 23:39.200] looking guy, that’s it, that’s the tweet, um, oh, Concerned, it’s hard to get mad at ConcernedApe [23:39.200 –> 23:46.160] with his, his continual drip feed of just random screenshots and comments considering, like, [23:46.800 –> 23:53.440] work on Stardew Valley is still going on and, and whatnot, um, but I think we all still have a lot [23:53.440 –> 24:00.000] of faith in him and, you know, there’s plenty of games in the beat in, uh, to play in the meantime, [24:00.000 –> 24:04.080] so I’m not in any hurry for Haunted Chocolatier, I just find it funny how he posts that every now [24:04.080 –> 24:08.480] then. Yeah, I’ve just decided Haunted Chocolatier is not real until it actually comes out, [24:09.440 –> 24:16.480] like, it could just be ConcernedApe just making random screens of stuff and posting that, [24:16.480 –> 24:21.120] that’s, that’s what I choose to believe until we see some actual gameplay. You know, that’s fine, [24:21.120 –> 24:28.160] um, something that’s very real is, uh, our, the next game we’re talking about, [24:28.800 –> 24:38.400] Usagi Shima, um, so this is a, what is wholesome, I’m confused by what wholesome games is, um, [24:38.480 –> 24:41.360] because I know it’s the Direct and whatnot, but is it an actual company? [24:42.880 –> 24:47.920] I don’t know anymore, like, I, I, I thought it was just a Twitter account. [24:49.440 –> 24:55.440] Um, regardless, anyways, Usagi Shima is a game available on the Google Play and App Store, [24:56.080 –> 25:03.200] um, where you collect bunnies, uh, and they are very cute bunnies, some of them, [25:04.000 –> 25:07.360] well, no, most of them are pretty round, but then they’ll, they will move around, [25:08.160 –> 25:12.960] um, you can put hats on them, uh, you’re collecting these, oh my gosh, you can put some [25:12.960 –> 25:20.160] in beds, it’s got a very, very pretty art style, um, kind of like the, you know, the [25:21.200 –> 25:27.120] ancient Japanese scroll type style, like Okami, that, that sort of art direction. [25:28.000 –> 25:33.280] Yeah, that’s exactly what it reminds me of. Have you played, uh, have you given it a go yet? [25:33.920 –> 25:35.040] What, Okami? [25:35.040 –> 25:35.760] Uh, Usagi Shima. [25:35.760 –> 25:38.880] Oh, oh, Usagi, oh, no I have not, have you? [25:39.440 –> 25:44.560] Yes, yes, so, um, I downloaded it this morning, maybe an hour before we started recording, [25:44.560 –> 25:49.120] uh, and you kind of just, you know, you buy decorations, you put them on your land, [25:49.120 –> 25:53.040] and they attract bunnies, and bunnies have different things that they’re attracted to, [25:53.040 –> 25:57.040] and they will leave you a tip in carrots so that you can buy more stuff to kind of [25:57.040 –> 26:01.120] collect the bunnies, so it’s a really nice little cycle for a mobile game. [26:02.000 –> 26:10.640] Um, it’s free to play, um, free to play, and you kind of can, uh, so there’s two forms of [26:10.640 –> 26:16.720] monetization, um, you can double some of the carrots you get as rewards by watching ads, [26:17.040 –> 26:23.360] or you can just pay to remove the ads directly, uh, which is kind of awesome, like, it’s a really, [26:24.080 –> 26:28.160] uh, it’s a good form of monetization, I guess, for a mobile game. [26:28.720 –> 26:36.480] Yeah, it is, um, and four dollars seems like the right price, um, because the gameplay doesn’t seem [26:36.480 –> 26:41.280] particularly deep, it’s mostly collected in place and look at the pretty thing, but, [26:42.080 –> 26:45.840] boy, this is so cute, this, these bunnies are so cute, and everything they’re doing, [26:45.840 –> 26:50.960] there’s one sunbathing, there’s one playing at the beach ball, um, it’s very, very cute, [26:51.600 –> 26:57.920] um, yeah, I prob- oh gosh, do I- there are too many good things out right now that are too close [26:57.920 –> 27:03.040] to Maneko’s Night Market, I can’t, can’t handle this. See, this is a good one, because it’s a [27:03.040 –> 27:07.360] sort of like, you know, you play for five minutes and then there’s nothing else to do, and then you [27:07.360 –> 27:12.320] can put it back down, so you should definitely play this. Alright, well, there you go, I’ll try [27:12.400 –> 27:19.680] it, he’s convinced me, um, so yeah, there you go, that, uh, that is out, like I said, it’s out now [27:19.680 –> 27:25.120] already, um, several people we know are already getting it, and I, I, they seem to be enjoying it, [27:25.120 –> 27:34.560] so, uh, it’s like, yeah, uh, go get it peoples. Uh, and I think that is the news for this week, [27:34.560 –> 27:41.680] whole bunch of updates and things. Now, let us just dive right on in to, uh, our main topic, [27:41.680 –> 27:48.240] uh, Shumi Come Home. Okay, let me look up the developer, I can’t even, small humble onion, [27:48.240 –> 27:53.360] is that what it is? Uh, some humble, some humble onion. Some humble onion, there you go. [27:53.920 –> 28:00.080] So, they’re the developers, this is out on Switch, it’s on, on Steam, um, available now, [28:00.080 –> 28:07.360] it costs 20 US bucks, um, and, okay, what are, what’s your initial opinion, [28:08.160 –> 28:13.600] Johnny, thumbs up, thumbs down, just give us a real thought. Yeah, so this gets a strong thumbs [28:13.600 –> 28:20.480] up from me, um, it’s a short game, uh, I think I 100%ed it in maybe six, five or six hours. [28:20.480 –> 28:25.440] That’s correct, that’s about what I did too. Yeah, so it’s, it’s not a super long game, [28:25.920 –> 28:31.600] but I also think it’s the right length, right? Like, for me, it was a really great end-to-end [28:31.600 –> 28:34.800] experience, when I was done, I was like, actually, I feel like that was, you know, [28:34.800 –> 28:41.200] I didn’t necessarily want more of that, but I really enjoyed the time that I had, [28:41.200 –> 28:49.440] um, with the game, and so I think what was, um, most interesting, I was trying to think, [28:49.440 –> 28:55.120] as I was playing the game, of what it reminded me of, or what sort of feeling it evoked as I [28:55.120 –> 29:00.640] was playing, and the closest I could come to was it reminded me of, like, the old sort of Spyro [29:00.640 –> 29:06.560] games, um, where you kind of, you know, just exploring the world, and finding stuff, [29:06.560 –> 29:10.720] and kind of uncovering stuff, and I’m sure it’d be very different if I went back and played one [29:10.720 –> 29:13.840] of those games, because I was probably, you know, like, six or seven when I was playing those, [29:13.840 –> 29:18.000] but that was sort of the, the feeling that I had while I was playing, playing this. [29:18.880 –> 29:22.400] That’s, I, well, I can’t, I haven’t, I haven’t played the old Spyro, so honestly, I can’t, [29:23.280 –> 29:28.960] I can’t comment on that, but I’m gonna take a step back here, let me give the Primus the [29:28.960 –> 29:35.200] elevator pitch to the listener, um, so Smooshy Come Home is a game about Smooshy, a little [29:35.200 –> 29:41.680] mushroom guy, um, just, just a little guy with a mushroom hat, um, and he lives on a little island [29:41.680 –> 29:48.160] with his siblings, and then a bird comes and yoinks him away, uh, he is thankfully not eaten, [29:48.160 –> 29:54.560] he manages to escape, uh, but he ends up some forest where he does not know, and he needs to [29:54.560 –> 30:00.160] figure out how to go back home, hence the name Smooshy Come Home, uh, and so yeah, the point of [30:00.160 –> 30:05.120] the game is you’re trying to make back your way back to home, you are climbing and exploring and [30:05.120 –> 30:10.880] gliding, um, up front you get a little leaf glider and a little climbing gear, um, and so you’re [30:10.880 –> 30:17.360] going through this, I would say Pikmin style world where, you know, you’re a little mushroom, [30:17.360 –> 30:22.640] so you’re in a forest and everything’s big and whatnot, um, and you encounter lots of other [30:22.640 –> 30:28.240] little forest type critters and other mushrooms, this game likes mushrooms, there’s a mushroom [30:28.240 –> 30:35.360] compendium, like real life mushroom compendium in the game, um, so the mushroom compendium, [30:35.840 –> 30:41.520] sorry, uh, we’ll come back, do you thumbs up, thumbs down? We didn’t. Oh yes, uh, super thumbs [30:41.520 –> 30:50.400] up, um, really hard thumbs up, because yeah, it’s a very, this game feels like a hug, it’s just so [30:50.400 –> 31:00.720] cozy and, and warm, um, I enjoyed it, and, and on a, it’s also, I think, really well designed, [31:00.720 –> 31:07.600] um, which I find a lot of even bigger studios struggle with, like everything is very thoughtfully [31:08.560 –> 31:13.840] laid out, um, I didn’t get stuck once, and this is the kind of game where you could easily get stuck, [31:13.840 –> 31:19.600] or no, not where, not know where to go next, but I think it’s very good at guiding you, and not even [31:19.600 –> 31:26.400] like real, like, it’s not direct, there’s no big arrows pointing go here, well for the most part, [31:26.400 –> 31:31.040] you can speak to some NPCs and they can give you a push, just from looking around you can find [31:31.040 –> 31:37.760] stuff, um, just because that’s, uh, it looks interesting, kind of like Breath of the Wild, [31:37.760 –> 31:42.960] to be quite frank, like, it’s hard not to think about that, because there’s the gliding and the [31:42.960 –> 31:50.800] climbing, and it feels like a little bit of that formula went into this, um, yeah, absolutely, [31:50.800 –> 31:55.440] because there’s a lot of, yeah, there’s a lot of like, you sort of see something, you go there, [31:55.440 –> 32:00.000] there’s a thing to do there, and then you kind of just see the next thing, and you kind of, [32:00.000 –> 32:05.120] like, the, the way you are sort of encouraged to move around the world feels very natural. [32:05.120 –> 32:12.560] Yep, absolutely, um, also, um, I should mention this is, the art style is like full 3D, [32:13.120 –> 32:20.480] cel-shaded-y, um, like it, someone on this team like Wind Waker, because they’re, it’s, [32:20.480 –> 32:25.280] it’s got a big Wind Waker feeling from the leaf glider to, uh, the, the, one of the [32:25.280 –> 32:30.800] symbols, the wind essence, like, that feels straight out of Wind Waker, um, and also Pikmin, [32:30.800 –> 32:36.080] a lot of the guys remind me of Pikmin, um, it’s also a very entertaining game, the, uh, [32:36.080 –> 32:42.720] there’s writing and, uh, the characters are very charming and over the place, um, I got a pretty, [32:42.720 –> 32:46.880] a few decent laughs out of the game. The power of crystals is cool. [32:46.880 –> 32:56.960] It’s so cool, definitely, AMBP, um, yeah. But no, you’re right, the writing in this game [32:56.960 –> 33:03.520] is fantastic, it’s like very, a very fun world to be in, and, uh, one of my favorite things, [33:03.520 –> 33:08.320] sort of, in the game is the, the mushroom compendium, um, so as you encounter different [33:08.320 –> 33:10.960] mushrooms, as you’ll make your way through the forest and make your way back home, [33:11.440 –> 33:16.640] um, you sort of have a notebook where there’s, you know, notes on the different sorts of mushrooms [33:16.640 –> 33:21.200] and it gives, I think, their, their proper scientific name and some facts about the [33:21.200 –> 33:25.600] mushroom, and then Smooshy has some comments about the mushrooms. Smooshy’s notes for every [33:26.240 –> 33:30.720] entry. They’re always really funny because there’s a few where he talks about the taste of mushrooms [33:30.720 –> 33:35.840] and then he kind of questions why he’s thinking about the taste of mushrooms, which is our second [33:35.840 –> 33:42.400] reference to cannibalism this episode. Yeah, you’re right, I forgot about it. [33:42.400 –> 33:49.840] It’s just a very, like, it’s very funny in a way that is, like, you’re not going to be, like, [33:49.840 –> 33:54.560] laughing out loud all of the time, but it’s just, I really like the description that you said a [33:54.560 –> 33:57.520] while back, right? Like, this game kind of feels like a hug where it’s just like, [33:57.520 –> 34:03.360] oh that’s really nice and well written, like, it’s not trying to overly be funny or to be funny all [34:03.360 –> 34:07.680] of the time, it’s just that the funny bits generally land really well, I found. Yeah, [34:08.560 –> 34:20.400] yeah, I agree, and I like the mushroom that with the strawberry guy, and there’s a strawberry [34:20.400 –> 34:29.040] hoarder and a guy who looks like a strawberry, and that was funny. But yeah, I’m trying to think, [34:29.600 –> 34:35.760] the gameplay itself, like we said, the exploration feels good, very Breath of the Wild-y, [34:36.080 –> 34:42.800] and a big part of the game is, well, so there’s different areas, you go in and there’s, like, [34:42.800 –> 34:49.840] a big roadblock, that’s the primary objective. Like, clear a tunnel, move this obstacle, [34:49.840 –> 34:56.640] whatever, but there’s all sorts of areas and side areas with little upgrades, that’s a big part of [34:56.640 –> 35:04.400] the gameplay, I think, looking around, finding these little upgrades which give you increased [35:05.120 –> 35:14.080] glider time or gives you more Naruto running, and things like that. Oh, and most importantly, [35:14.080 –> 35:20.000] you get different outfits for Smooshy, you get different mushroom hats, one of the biggest ones, [35:22.000 –> 35:28.880] and nothing feels like Koroks from Breath of the Wild where there’s just too many and all over the [35:28.880 –> 35:36.640] place. Again, all thoughtfully laid out and just enough where I didn’t get tired of any upgrade or [35:36.640 –> 35:43.040] felt like there wasn’t enough of one or the other. Yeah, and there’s lots of little challenges, [35:43.040 –> 35:48.480] right, and I think that’s one of the things that this game does really well, is sometimes it’ll be [35:48.480 –> 35:52.720] a platforming challenge or a challenge related to using your glider, or there are just enough [35:52.720 –> 36:00.320] challenges about exploring the world that you’re in, or you need to go and find an object [36:00.320 –> 36:05.360] and bring it back. There’s just enough… each of the puzzles feels distinct enough [36:06.800 –> 36:13.200] while continuing to build off the formula that the game establishes, and it’s only six hours, [36:13.200 –> 36:17.920] right, so it’s not like they had to stretch tons of content out of the relatively limited [36:17.920 –> 36:22.080] skill set of the game, but it feels like, you know, it just builds really well, it utilizes [36:22.080 –> 36:26.080] the things that it does, and there’s enough variety in each of the challenges, so you’re not just doing [36:26.080 –> 36:30.320] the same thing in a different location, and it’s slightly harder because you’re slightly later in [36:30.320 –> 36:42.160] the game. Yeah, yeah, absolutely, and this game very, you know, very, like, I feel the word cozy [36:42.160 –> 36:48.960] is almost overused in this genre, it gets a lot of push, but this game I think really captures [36:48.960 –> 36:56.880] it well, and it doesn’t, it very explicitly, even in character, mentions, like, you don’t have to be, [36:56.880 –> 37:02.160] it doesn’t have, things don’t have to be super hard or tough, and they will scale down the [37:02.160 –> 37:05.760] challenges if you want, they’ll give you options for that, and it doesn’t push you to do these [37:05.760 –> 37:11.680] really difficult challenges or anything, and it’s in a very non-condescending way, [37:14.000 –> 37:18.080] I really like that, you know, I didn’t use them myself, but the options were there and that was [37:18.080 –> 37:23.360] nice to see. Yeah, and I think one of my favorite things, right, so this game just has such a [37:23.360 –> 37:27.840] positive tone, so, like, the character of Smooshy is great in that even the characters that he [37:27.840 –> 37:33.680] encounters that can be slightly antagonistic, he always approaches them with, like, you know, real [37:33.680 –> 37:42.080] kindness and, you know, and or fear, yeah, yeah, and it often sort of, you know, turns them round [37:42.080 –> 37:46.320] and makes them make some dice, and there’s, like, a few sort of challenge levels where [37:48.800 –> 37:53.040] you have to do, you know, a version of something and then a slightly harder version of that thing, [37:53.040 –> 37:56.560] and then an even harder version of that thing that no one has ever done before, and, like, [37:56.560 –> 38:00.160] the characters are always so stoked that you could complete this thing that no one’s ever completed [38:00.160 –> 38:03.920] before. I don’t know if it’s particularly difficult, but it doesn’t make it feel any [38:03.920 –> 38:08.560] less satisfying to kind of have done it and to have, you know, that sort of reaction. I thought [38:08.560 –> 38:12.160] that was just, like, I don’t know, there’s something about it that felt really genuine [38:12.160 –> 38:17.200] in kind of a goofy way but not a condescending way, which I really enjoyed. Yeah, yeah, absolutely. [38:18.160 –> 38:30.000] Yeah, 100%. Well, I’m trying to think, you know, there’s not much to spoil in this game, [38:30.720 –> 38:35.840] but I do want to talk about the last area, which is probably the most spoilery, [38:35.840 –> 38:41.600] or, you know what, yeah, yeah, this, all right, I’m putting the warning here that from here on [38:41.600 –> 38:45.600] we’re going to talk about whatever and get into maybe more specific things we enjoyed. [38:45.600 –> 38:49.840] And just before, like, I guess just before anyone sort of fast forwards, I, from a, you know, [38:50.560 –> 38:54.640] my take is that a huge part of the sort of spoilers of this game are kind of the specifics [38:54.640 –> 38:58.320] around some of the puzzles and how it plays and some of those sorts of things, so, like, [38:58.320 –> 39:03.360] I would highly recommend going and playing the game, but, yeah, I’m kind of keen, because we’ve [39:03.360 –> 39:08.240] kind of been dancing around some of the specific, you know, puzzles or things that we enjoy because [39:08.240 –> 39:12.160] half the fun of this game is sort of coming across those things and finding them, so, [39:12.160 –> 39:22.160] yeah, yeah, absolutely. Let’s go full spoils. I mean, for me, the big spoils is the Cappy [39:22.160 –> 39:28.560] Bearers somehow make an appearance in this game, too. I didn’t expect it, but you can ride and, [39:28.560 –> 39:33.440] you can ride a Cappy Bearer, and that’s really well done. I like that Cappy, those three, [39:33.440 –> 39:38.240] there’s three Cappy Bearers. I like them all. That was a fun segment. The Cappy Bearers are [39:38.240 –> 39:43.120] super fun and super silly, and because I think I knew, it was, I think it was in the trailer that [39:43.120 –> 39:47.600] Cappy Bearer was going to be in the game, and I think it was even revealed that you ride the [39:47.600 –> 39:51.600] Cappy Bearer to get home, but I was expecting that to just be the challenge for the level was, like, [39:52.160 –> 39:56.960] you need to make the Cappy Bearer your friend so he takes you home, which in theory it was, [39:56.960 –> 40:01.360] but what I wasn’t expecting is to ride the Cappy Bearer around that level and for that to be the [40:01.360 –> 40:07.520] way that that level was designed. That was thoroughly enjoyable. It’s so cool. It’s so, [40:07.520 –> 40:16.720] yeah, it was great. Here comes your boat. Actually, the water part in general, like, [40:16.720 –> 40:20.720] you can, you get the ability to dive halfway through, and that’s really cool. The water, [40:21.280 –> 40:24.560] everything looks really pretty, right, and I really liked how they designed the water area [40:24.560 –> 40:30.880] specifically. Yeah, I agree. I think the water area was great. Yeah, the water feels like, [40:32.160 –> 40:39.360] like the freshwater lake pond area, lots of roots and things down there. That was, [40:40.240 –> 40:46.880] yeah, that whole last area with the pond was really fun. And I really enjoyed the relationship [40:46.880 –> 40:51.280] between the Cappy Bearers, so the, you know, the relationship being, you know, the older sibling [40:51.280 –> 40:55.280] who’s kind of annoyed his younger siblings, and now they’re not going to be his friends. And [40:55.280 –> 40:59.920] I think the, like, the younger brother one in particular, where the younger brother was annoyed [40:59.920 –> 41:04.480] because the older brother didn’t want to go on a picnic with him, despite the fact that he had no [41:04.480 –> 41:08.720] food for the picnic and no real plan, it was just a thing he wanted to do, was so funny. [41:09.120 –> 41:15.680] I mean, he’s wearing a bucket, that’s a good one from the start, just [41:16.720 –> 41:20.960] good old bucket Cappy Bear, and Chunky, his little new mushroom friend. [41:25.520 –> 41:29.520] How long have you been down here? Sorry, you just reminded me of Chunky being stuck in the hole, [41:29.520 –> 41:32.560] and how, like, over it he is, and he’s been the

Nintendo Switch UK Podcast
Mari-NO MartiNO more - Episode 216

Nintendo Switch UK Podcast

Play Episode Listen Later Aug 31, 2023 60:22


It's a packed week with Al and Anton in charge! Update - we will be moving to recording on a THURSDAY which will give us more availability for all three hosts.Spellcaster University,Thunder Ray,Passpartout 2: The Lost Artist,Super Crazy Rhythm Castle,Jumanji: Wild Adventures,Dome-King Cabbage,Star Wars™: Dark Forces Remaster,,Turok 3: Shadow Of Oblivion Remaster,,Murder on the Orient Express,Bloomtown: A Different Story,Warhammer 40,000: Dakka Squadron,Alien Hominid HD,Charles Martinet ,Denuvo,Excitebike 64,Little Nightmares III,,Thank Goodness You're Here!,Sonic Frontiers: The Final Horizon,Sonic Superstars,Sea of Stars,Afterdream,NARUTO X BORUTO Ultimate Ninja STORM CONNECTIONS,Immortals 2,Metal Gear Solid 2: Sons of Liberty, Metal Gear Solid 3: Snake Eater,Avatar: The Last Airbender: Quest for Balance,My Time at Sandrock,Hellboy Web of Wyrd,Steamworld Build,It's a Wrap!,Trip World DX,Shotgun King: The Final Checkmate,GuliKit ,Fitness Boxing Fist Of The North Star,REALMZSupport the show

The Harvest Season
A Tub of Noodles

The Harvest Season

Play Episode Listen Later Jun 28, 2023 58:19


Al and Kev summarise the year so far Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:07: What Have We Been Up To 00:02:08: Marvel Chat 00:08:58: Feedback 00:11:40: Upcoming Releases 00:15:35: News 00:29:51: Mid Year Checkin 00:55:35: Outro Links Palia Switch Release Date: https://twitter.com/playPalia/status/1671529751419256834 Sun Haven Romance and Barns Update: https://store.steampowered.com/news/app/1432860/view/3646274937573768716 Silent Hope: https://twitter.com/RuneFactory/status/1671661784225259521 Wildmender: https://store.steampowered.com/app/1599330/Wildmender/ Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript [00:00.740 –> 00:06.120] Of course Mr. [00:06.120 –> 00:23.140] C [00:23.140 –> 00:35.260] Hello farmers, and welcome to another episode of The Harvest Season. [00:35.260 –> 00:42.060] My name is Al, I’m Kevin, and we’re here today to talk about farming games, all the farming [00:42.060 –> 00:43.060] games. [00:43.060 –> 00:44.060] Yeah! [00:44.060 –> 00:50.660] Before we get into it, your regular reminder that transcripts are available in the show [00:50.660 –> 00:53.540] notes and on the website for the podcast, so go get them if you need them. [00:53.540 –> 00:56.820] Kevin, how are you doing? [00:56.820 –> 01:01.420] I’m tired. [01:01.420 –> 01:11.260] It’s been a busy, busy month for me for a number of many things, but outside of that [01:11.260 –> 01:20.380] and the brief snippets of gaming, I got, let’s see, I’ve been playing a lot of Marvel Snap, [01:20.420 –> 01:24.660] it’s good, I’ve been playing Octopath Traveler, it’s good. [01:24.660 –> 01:26.460] There was a Minecraft update recently. [01:26.460 –> 01:27.460] Oh, another? [01:27.460 –> 01:30.020] They just keep going, they never stop with that game. [01:30.020 –> 01:34.100] Yeah, they really don’t, and I’m talking about like, you know, not Patch Note, like, not [01:34.100 –> 01:38.920] Bug Fix or whatever, I’m talking about like a big content update. [01:38.920 –> 01:43.620] They introduced like, archaeology, quote unquote, into Minecraft, where you can dig into little [01:43.620 –> 01:48.620] ruins and discover little trinkets and shards and things like that and make pottery. [01:49.260 –> 01:55.140] They added sakura, like cherry blossoms, cherry blossom forests, and they added camels, that’s [01:55.140 –> 01:57.500] the real highlight of this update. [01:57.500 –> 01:58.820] They’re cute. [01:58.820 –> 02:00.500] I like camels. [02:00.500 –> 02:05.140] Yeah, so for people who enjoy Minecraft, go check it out. [02:05.140 –> 02:09.620] Always fun to fire it up again when a new thing is out. [02:09.620 –> 02:16.100] Other than that, I watched the first episode, yeah, there’s only one so far, at least at [02:16.100 –> 02:17.860] the time of this recording. [02:17.860 –> 02:26.140] Sword Invasion, the latest MCU series to hit Disney Plus, I know MCU turns people off [02:26.140 –> 02:31.660] right away, but this is a good one, it was a banger of an opening. [02:31.660 –> 02:38.700] That show hit the ground running, wasted no time, I won’t get too much into detail, but [02:38.700 –> 02:44.700] I enjoyed the ending, I enjoyed the action, I enjoyed the setup, everything was good, [02:44.700 –> 02:46.140] no complaints. [02:46.180 –> 02:48.900] I have one complaint, but it’s a spoilery complaint, so I’m not going to- [02:48.900 –> 02:54.700] Oh, well okay, yes, I can complain about that too, but I wasn’t bringing it up. [02:54.700 –> 02:58.700] We’re not going to bring it up, we’re not going to bring it up, we’re annoyed, annoyed, [02:58.700 –> 03:01.020] how dare you do that. [03:01.020 –> 03:05.100] I find it funny because like you say, this series is a good one, right, we’ve only got [03:05.100 –> 03:11.180] one episode, but assuming it continues in this way, I feel like the series have generally [03:11.180 –> 03:13.340] been good. [03:13.340 –> 03:15.500] What was the last bad series? [03:15.500 –> 03:19.380] Some people didn’t like Ms. Marvel because it’s just not their kind of thing, fair enough, [03:19.380 –> 03:23.420] some people wished that She-Hulk maybe had some more lawyer stuff, some people were very [03:23.420 –> 03:28.220] sexist about She-Hulk, but other than that, I think most of it has been like, if you didn’t [03:28.220 –> 03:32.940] like it, it’s just not your style of thing, I feel like the shows have been really good. [03:32.940 –> 03:40.780] I agree with that, I can’t think of anything super offensive, I mean there’s like- [03:40.780 –> 03:47.100] There’s individual issues that people had with like specific things that happen or like [03:47.100 –> 03:53.100] some episodes and stuff like that, but like I don’t, outside of like, oh I wish that She-Hulk [03:53.100 –> 04:00.740] had more lawyer stuff and I didn’t really like how kiddy Ms. Marvel was and some sexist [04:00.740 –> 04:04.300] stuff, outside of those three things, I’ve not really heard anyone go, I just did not [04:04.300 –> 04:09.260] like this series or this series is bad. [04:09.260 –> 04:16.540] I’m looking at a list here, my least favorite was probably Falcon and the Winter Soldier, [04:16.540 –> 04:24.220] I don’t think it’s bad per se, just I enjoyed the other ones, maybe Ms. Marvel, but anyways, [04:24.220 –> 04:29.100] I mean yeah, looking at it, I’ve enjoyed them all, there’s definitely been weaker series [04:29.100 –> 04:35.180] or weak points of the series, WandaVision, that ending, oof. [04:35.180 –> 04:44.220] No you’re right, it’s clear they’ve put the money in, I didn’t know what to expect [04:44.220 –> 04:51.420] from these series, like I didn’t know if- right, Marvel slash MCU has tried TV stuff [04:51.420 –> 04:57.220] before and it’s all been, you know, kind of erased, or they’re trying to erase it [04:57.220 –> 04:58.220] from history. [04:58.220 –> 05:03.340] Oh I mean some of it has been great, I can understand why some of it’s not amazing right, [05:03.340 –> 05:08.420] and obviously there were many parts of Agents of the Field that maybe they could have just [05:08.420 –> 05:12.940] missed some episodes and it still would have been good, but the Netflix series were almost [05:12.940 –> 05:22.700] all great, let’s ignore Luke Cage, not Luke Cage, sorry, let’s ignore Iron Fist, I know [05:22.700 –> 05:28.180] some people didn’t really like The Defenders, but other than that, I generally really liked- [05:28.180 –> 05:30.980] I mean I could be wrong, I don’t know how to watch them myself, I’m only speaking [05:30.980 –> 05:31.980] about what I’ve heard. [05:31.980 –> 05:40.760] But to your point, looking at the Disney Plus series, it’s been- they don’t feel [05:40.760 –> 05:50.680] like side projects per se, right, whereas quality, whatever it may have been, the other [05:50.680 –> 05:56.180] series definitely felt like side projects, whether it was Agents of Shields or the Netflix [05:56.180 –> 06:02.540] stuff, but here, no, it’s clear, they’re basically broken up movies, that’s what [06:02.540 –> 06:08.180] these series are, and so yeah, if you know how you feel about the MCU, that’s probably [06:08.180 –> 06:09.820] how you’ll feel about these series. [06:09.820 –> 06:16.580] Yeah, that’s fair, I feel like the overall quality has been better, and yeah, they could [06:16.580 –> 06:22.060] probably have trimmed a few of them down and stuff like that, but I certainly have enjoyed [06:22.060 –> 06:23.060] every single one of them. [06:23.060 –> 06:24.300] I obviously have my favorites. [06:24.300 –> 06:25.300] Of course. [06:25.420 –> 06:32.980] By default, you have to have your least favorites, aw, Midnight was good, but I actually find [06:32.980 –> 06:38.380] it really hard to decide what my favorite would be, like, I loved WandaVision, I would [06:38.380 –> 06:41.780] probably say Falcon and the Winter Soldier isn’t my favorite, but I still really like [06:41.780 –> 06:42.780] it. [06:42.780 –> 06:47.660] Loved Loki, loved What If, loved Hawkeye, loved Midnight, loved Ms. Marvel, loved She-Hulk, [06:47.660 –> 06:52.100] and I’ve been very much enjoying Secret Invasion so far, like, I have enjoyed every single [06:52.100 –> 06:53.100] one of them. [06:53.100 –> 07:04.300] Yeah, I agree with that, it’ll be interesting to see how Secret Invasion holds up, like, [07:04.300 –> 07:11.500] the one big advantage this series has is Samuel L. Jackson, right? [07:11.500 –> 07:16.660] That man can act, I don’t know if you knew that, but he’s an actor. [07:16.660 –> 07:20.860] Yeah, I feel like he’s thrown himself into this one as well, it’s not just a paycheck [07:20.860 –> 07:26.300] for him, he’s actually, he’s doing it, he’s acting it. [07:26.300 –> 07:34.820] Yeah, and it’s a fun premise for people who don’t know, Secret Invasion is, I know, in [07:34.820 –> 07:40.500] the comics, storyline, where there are alien shapeshifters invading Earth, posing as people, [07:40.500 –> 07:43.900] and they’re basically running with that same basic premise. [07:43.900 –> 07:50.800] So now it’s an interesting question of who do you trust, who’s an alien, yada yada yada. [07:50.840 –> 07:54.480] So yeah, I’m looking forward to the next episode, which airs tomorrow, no, not tomorrow, I’m [07:54.480 –> 08:00.400] losing track of the days, next Thursday, they release on Thursdays, Wednesdays, oh my gosh, [08:00.400 –> 08:06.600] time has no meaning for me anymore, what have you been up to? [08:06.600 –> 08:12.520] So I too have been watching Secret Invasion, I have not really been playing any games other [08:12.520 –> 08:20.560] than a couple of games for the podcast that listeners will hear in about a month and a [08:20.560 –> 08:27.960] half, yeah, because my Switch is still getting fixed, so. [08:27.960 –> 08:33.640] Better, hopefully it’ll come in soon, because boy, there’s some good things coming to the [08:33.640 –> 08:34.640] Switch. [08:34.640 –> 08:35.640] Yeah, I know. [08:35.640 –> 08:40.360] I just, I want it to come back, I just, as long as it gets to me, by just before I go [08:40.360 –> 08:42.840] on holiday, then I’m happy, right? [08:42.840 –> 08:45.720] There’s nothing in the next couple of weeks that I’m like, oh, I must play this. [08:45.720 –> 08:50.520] I’m obviously missing it, there are some things I’d like to be playing just now, but yeah, [08:50.520 –> 08:55.600] as long as it gets to me before I go on holiday, and as long as it has my Pokemon saves, that’s [08:55.600 –> 08:57.480] all I care about. [08:57.480 –> 08:59.480] Sounds good to me. [08:59.480 –> 09:03.480] So before we get into the news, we have some feedback. [09:03.480 –> 09:07.880] Okay, is this the first time this has happened? [09:07.880 –> 09:11.640] I think it’s the first time it’s happened so much as I felt the need to cover it on [09:11.640 –> 09:12.640] the podcast. [09:12.640 –> 09:19.440] We’ve had a few game devs reply and kind of, not clarify things, but just thank us and [09:20.360 –> 09:21.360] Well, sure, sure, sure. [09:21.360 –> 09:22.360] There’s like, yeah. [09:22.360 –> 09:26.480] I think this is the first time we’ve had like a clarification to something said on the podcast. [09:26.480 –> 09:30.920] From the developers or team, whoever, the official people. [09:30.920 –> 09:36.840] So last episode, Bev and Cody were talking about Mossfield Origins. [09:36.840 –> 09:39.040] And I think there were a couple of things mentioned. [09:39.040 –> 09:43.760] First of all, it was mentioned that it looks a bit like, like it has, it doesn’t really [09:43.760 –> 09:48.440] have goals and stuff like that. [09:48.480 –> 09:54.560] And the developer has replied to us and said that it in fact does have goals that are research [09:54.560 –> 09:59.360] levels and each research level has stuff to progress and various things change over time. [09:59.360 –> 10:02.560] And it doesn’t matter if you take a while to do these goals, it’s less sandbox and more [10:02.560 –> 10:03.640] narrative driven. [10:03.640 –> 10:06.480] So that’s good to know. [10:06.480 –> 10:12.520] And also a follow up for that was there was mentioned that it was very sepia and I can’t [10:12.520 –> 10:13.520] remember who it was. [10:13.520 –> 10:16.800] One of the two said they weren’t a huge fan of the sepia tones. [10:16.800 –> 10:21.960] And the developer said it’s less sepia and more vibrant now than it used to be. [10:21.960 –> 10:23.920] There was a steam post about that. [10:23.920 –> 10:27.960] So if you’re interested in looking up that there, you can look on the steam page and [10:27.960 –> 10:29.800] see the post for that. [10:29.800 –> 10:30.800] Yeah. [10:30.800 –> 10:32.800] Thank you for the clarification. [10:32.800 –> 10:33.800] Yeah. [10:33.800 –> 10:37.160] So, and this means they’re listening. [10:37.160 –> 10:38.160] Yeah. [10:38.160 –> 10:39.160] They’re listening. [10:39.160 –> 10:44.540] Well, let me tell you, let me tell you, I wouldn’t be surprised if they were the only [10:44.540 –> 10:50.100] developer actually listening when they respond to my tweets because so many times like I’ll [10:50.100 –> 10:54.420] say something negative or something and they just like, like it and retweet it and that’s [10:54.420 –> 10:55.420] it. [10:55.420 –> 10:56.420] And it’s, they’ve clearly not listened to it. [10:56.420 –> 11:00.700] Whereas this developer is very definitely listening because you wouldn’t know that without [11:00.700 –> 11:01.700] having listened to the podcast. [11:01.700 –> 11:02.700] So that’s cool. [11:02.700 –> 11:03.700] Thank you very much. [11:03.700 –> 11:04.700] If you’re listening this time. [11:04.700 –> 11:10.700] See, now the play, the play is the title of this episode, something cryptic in regards [11:10.700 –> 11:12.120] to Mossfield. [11:12.120 –> 11:18.480] And then they’re going to be sweating as they listen for this very moment in the podcast. [11:18.480 –> 11:24.840] Something uh, something clickbaity like, uh, developer slams podcast hosts. [11:24.840 –> 11:27.080] You wouldn’t believe what this developer said. [11:27.080 –> 11:29.440] Our response to Mossfield ends. [11:29.440 –> 11:34.280] Ah, we wouldn’t do that. [11:34.280 –> 11:35.520] That’s that’s, that’s mean. [11:35.520 –> 11:40.600] We wouldn’t do that, we wouldn’t do that. [11:40.600 –> 11:41.600] All right, cool. [11:42.080 –> 11:43.800] So let’s talk about some news. [11:43.800 –> 11:47.000] So I thought there’s quite a few releases, um, just now. [11:47.000 –> 11:50.800] So I thought I would just do a quick rundown of what’s happened. [11:50.800 –> 11:56.120] So we’ve just had ever dream valley release on switch. [11:56.120 –> 12:03.080] And then Kevin is crying because we also then have, uh, two releases that will be out by [12:03.080 –> 12:05.200] the time this episode comes out. [12:05.200 –> 12:08.400] One lonely outpost and story of seasons, a wonderful life. [12:08.400 –> 12:10.320] Wait, lonely outpost? [12:10.320 –> 12:11.320] It’s coming out. [12:12.040 –> 12:13.040] It’s early access. [12:13.040 –> 12:14.040] Oh, early. [12:14.040 –> 12:15.040] Okay. [12:15.040 –> 12:16.040] So not coming. [12:16.040 –> 12:17.040] Okay. [12:17.040 –> 12:18.040] Okay. [12:18.040 –> 12:19.040] Well, people will be able to play it and buy it. [12:19.040 –> 12:20.040] Right. [12:20.040 –> 12:25.600] It’s just, uh, we don’t, we don’t, yeah, we don’t need to go into that debate again. [12:25.600 –> 12:33.680] I’m I’m just, uh, I’m just saying that, uh, I’m just going to say that I feel like there’s [12:33.680 –> 12:40.960] a game that’s filled that, that niche that a real legend had. [12:40.960 –> 12:43.800] But anyways, uh, what I am crying over is story of seasons. [12:43.800 –> 12:44.800] Oh no. [12:44.800 –> 12:45.800] Oh no. [12:45.800 –> 12:47.960] That’s, that’s three days from the day of this recording. [12:47.960 –> 12:48.960] I don’t like it. [12:48.960 –> 12:51.960] No, no, I don’t need it now. [12:51.960 –> 12:55.400] I want a wonderful life. [12:55.400 –> 12:56.800] You’re excited about this Kevin. [12:56.800 –> 12:57.800] I am. [12:57.800 –> 12:59.200] I am so excited. [12:59.200 –> 13:01.760] Maybe the game I’m well, that’s not true. [13:01.760 –> 13:05.280] There’s a lot of good games coming out now, but at least in terms of the cottage core [13:05.280 –> 13:10.400] sphere on this podcasting field, it’s probably the game I’m most excited for. [13:10.400 –> 13:11.400] No, that’s not true. [13:11.400 –> 13:15.280] Minneko comes out this year. [13:15.280 –> 13:20.840] I don’t know how I’m going to, I’m not ready for this game, but I need it a wonderful life. [13:20.840 –> 13:22.200] It’s it’s a good game. [13:22.200 –> 13:24.920] Um, I’m wondering, I’m doing okay there, Kevin. [13:24.920 –> 13:30.200] No, no, I’m falling apart before the podcast and just falling apart more. [13:30.200 –> 13:31.200] I’m kidding. [13:31.200 –> 13:39.880] I wonder this feels like probably one of the biggest quote unquote releases in the cottage [13:39.880 –> 13:41.480] core field in a while. [13:41.480 –> 13:49.460] I’m curious to see how much traction or tension it gets because, uh, yes, you know, this, [13:49.460 –> 13:51.520] this is the nostalgia, right? [13:51.520 –> 13:53.400] Like that’s, that’s always a big one. [13:53.400 –> 13:58.880] Um, it’s not just nostalgia, but it’s specific nostalgia for this one because like this one, [13:58.880 –> 14:03.120] as I’ve mentioned this a couple of times, but this seems to be like most people who [14:03.120 –> 14:07.800] are kind of like our sort of age, this was their first farming game. [14:07.800 –> 14:08.800] Absolutely. [14:08.800 –> 14:14.520] Um, the time planets just kind of aligned at the timeline there. [14:14.520 –> 14:16.400] There wasn’t a lot of competition back then. [14:16.400 –> 14:17.400] Right. [14:17.400 –> 14:18.400] Like, yeah. [14:18.400 –> 14:22.440] Um, so sure, but it’s not, it’s not, it wasn’t one of the earlier harvest means it was this [14:22.440 –> 14:23.440] one specifically. [14:23.440 –> 14:25.480] Yeah, no, you’re right. [14:25.480 –> 14:31.000] I think it, I think it might just be like the age we were when it came out, we could, [14:31.000 –> 14:35.280] we’re old enough to appreciate it versus, you know, little kids probably don’t fully [14:35.280 –> 14:39.040] get the intricacies of farming game or whatever. [14:39.040 –> 14:43.040] Anyways, point is, there’s probably, there’s a lot more people who care about this than [14:43.040 –> 14:50.320] say, Everdream Valley, no offense to Everdream Valley or any of the other games, just the [14:50.320 –> 14:54.000] name I saw, it’s just, this is a big one. [14:54.000 –> 14:59.680] So I’m really curious to see if this gets some traction and, and, and if it does, we [14:59.680 –> 15:07.360] will absolutely abuse the SEO and hashtag AWL or whatever we need to do to get people [15:07.360 –> 15:08.360] listening to this show. [15:08.360 –> 15:15.240] And it will be interesting to see how it, how it, how it works out compared to the original [15:15.240 –> 15:17.560] and your nostalgia and stuff like that. [15:17.560 –> 15:18.560] Oh gosh, oh gosh. [15:18.560 –> 15:24.520] I’m, I’m, I’m trying not to think about that because I’m not a big fan of some of the changes [15:24.520 –> 15:31.160] they’ve done, but we’ll see, hopefully, I mean Story of Seasons will probably be good, [15:31.160 –> 15:32.160] at least mechanically. [15:32.160 –> 15:33.160] Yeah, yeah. [15:33.160 –> 15:40.160] All right, well, let’s get into the, the actual new news. [15:40.160 –> 15:43.160] So first of all, Palia. [15:43.160 –> 15:50.880] So this was on the Nintendo Direct, that Palia is coming to Switch by the end of the year! [15:50.880 –> 15:51.880] Wow. [15:52.240 –> 15:57.040] So, I mean, if you, I guess, if you’ve not paid attention to what Palia is, we’ve talked [15:57.040 –> 16:07.040] about it a couple of times, but it’s a free-to-play, cottagecore MMO set in the, in a high fantasy [16:07.040 –> 16:08.040] world. [16:08.040 –> 16:16.880] Yeah, I, I’ve been, I’ve missed, oh, I haven’t been paying too close attention to Palia until [16:16.880 –> 16:21.720] the Direct one is forced in my face, basically, yeah. [16:21.720 –> 16:28.200] I don’t know what to think, I mean, have people been enjoying this already? [16:28.200 –> 16:36.200] I don’t know, it’s, it’s a tough spot to be in, MMO and cottagecore, like, it’s, those [16:36.200 –> 16:43.520] are both big, big playing fields with big, big players, so it takes a lot to stand out. [16:43.520 –> 16:45.840] It’s an interesting combination of things. [16:45.840 –> 16:46.840] It is. [16:47.800 –> 16:59.960] I mean, I think, on paper, those, those two Venn diagram circles overlap a lot, because [16:59.960 –> 17:05.560] a lot of cottagecore slash farming is, like, task-based, right? [17:05.560 –> 17:09.080] You gotta do your farming tasks, your fishing, yada yada. [17:09.080 –> 17:14.400] And a lot of MMO stuff is like that, too, so it probably lines up well. [17:15.280 –> 17:19.600] Yeah, yeah, I guess it’ll be interesting, because, like, there are some things that [17:19.600 –> 17:25.640] can be in MMOs that are very definitely not calming, you know, and very much stressful, [17:25.640 –> 17:27.840] so it’ll be interesting to see how it works with those sorts of things. [17:27.840 –> 17:34.040] I will admit, I haven’t really looked into the game, but yeah, that’s, it’ll be interesting [17:34.040 –> 17:35.040] to see how that goes. [17:35.040 –> 17:40.600] Are you saying you don’t want 10-person farming raids, whatever that would look like? [17:40.600 –> 17:44.240] I didn’t, I didn’t say that, no. [17:44.240 –> 17:50.680] My, okay, okay, so, all that, like, the general stuff aside, more specifically, I’m curious, [17:50.680 –> 17:52.800] is this gonna be cross-play? [17:52.800 –> 17:55.080] You would hope so, right? [17:55.080 –> 17:56.860] I think so, yeah. [17:56.860 –> 18:00.400] The interesting thing is, when they posted about this, they still haven’t technically [18:00.400 –> 18:06.840] said, they still hadn’t technically said that the PC version would be fully released by [18:06.840 –> 18:10.720] this year, and so they had some people complaining about that, so they were like, oh no, it will [18:10.720 –> 18:15.000] be fully releasing on PC before Switch, don’t worry. [18:15.000 –> 18:20.160] The fully released version, exclusive to Switch. [18:20.160 –> 18:24.720] Yeah, yeah, yeah, yeah. [18:24.720 –> 18:29.080] I’m not seeing anything about cross-play, but I’m not seeing anything about not cross-play, [18:29.080 –> 18:31.920] like, surely it would be, right? [18:31.920 –> 18:40.200] Yeah, I, it, it would be bananas if it didn’t, cause they, um, yeah, I, I can’t. [18:40.200 –> 18:46.360] Yeah, it was like the bread and butter for this sort of genre, to have everyone connect [18:46.360 –> 18:47.360] online, right? [18:47.360 –> 18:49.480] So, it’d be weird to split up your audience like that. [18:49.480 –> 18:55.680] Oh yes, here we are, I checked on our blog, um, we intend to support cross, cross-progression [18:55.680 –> 19:00.160] and cross-play, so you can bring your Palio character from PC to Nintendo Switch or vice [19:00.160 –> 19:01.160] versa. [19:01.160 –> 19:05.360] We’re still working out the final details, so be sure to stay tuned to our Discord, Twitter, [19:05.360 –> 19:08.000] Instagram and Facebook for all the latest updates. [19:08.000 –> 19:09.000] Okay, yeah. [19:09.040 –> 19:11.800] Yeah, alright, well, good for them. [19:11.800 –> 19:14.440] Um, what else we got going on? [19:14.440 –> 19:22.320] Uh, yes, so, Sunhaven, a new update for Sunhaven, 1.2, uh, cool, get me on Switch, please, hurry [19:22.320 –> 19:23.320] up. [19:23.320 –> 19:27.360] Um, so this is the Romance and Barns update. [19:27.360 –> 19:29.080] You can romance barns? [19:29.080 –> 19:32.080] Uh, yeah, everybody loves to romance barns. [19:32.080 –> 19:38.480] Um, so it’s got new, romanceable characters, three of them, I believe, some new and upgradeable [19:39.480 –> 19:47.400] farm building with customization, some new player house customizability, there’s quite [19:47.400 –> 19:54.440] a lot of customizability here, lots of colors, lots of things. [19:54.440 –> 20:01.040] You can customize your farm building to look like a tub of noodles. [20:01.040 –> 20:04.440] That’s not bad, you’ve caught my attention. [20:04.440 –> 20:10.080] I thought I would, I thought I would, I know you, Kevin, I knew you. [20:10.080 –> 20:14.760] Now, I was about to say this game looks busy, just looking down the pictures and adding [20:14.760 –> 20:15.840] more to that is chaotic. [20:15.840 –> 20:21.800] But when you told me and I see it now, like the Oh, yeah, the Chinese takeout ramen box, [20:21.800 –> 20:25.320] like, okay, okay, no, they’re, they’re onto something. [20:25.320 –> 20:29.760] Now, now they have my attention, as soon as they hit the switch, you can make the player [20:29.760 –> 20:36.360] house look like a gingerbread house, a cup of coffee, you can have cat ears, I love the [20:36.360 –> 20:37.360] cat ears. [20:37.360 –> 20:38.360] Yeah. [20:38.360 –> 20:47.760] And for new DLC packs, so the their DLC packs are all like additional cosplayer cosmetics. [20:47.760 –> 20:52.040] There’s a snacks snackoon costume. [20:52.040 –> 20:54.640] So this this snackoon one is free as well. [20:54.640 –> 20:58.160] So you can go get the snackoon outfit and I suspect they’ve done this to just get you [20:58.160 –> 21:02.480] used to the idea of getting a DLC. [21:02.480 –> 21:07.080] There’s the set sale DLC, which contains over 40 items. [21:07.080 –> 21:13.960] The pirate themed pack, next you have the mush mushy DLC, which is a mushroom themed [21:13.960 –> 21:15.880] pack with over 40 items as well. [21:15.880 –> 21:21.240] I don’t like mushrooms and eating at least well, no, but I mean, you like things are [21:21.240 –> 21:22.240] themed like mushrooms. [21:22.240 –> 21:25.480] I do love the mushroom themed things though. [21:25.480 –> 21:29.820] And the ocean shores DLC, which contains over 30 items. [21:29.820 –> 21:32.080] And it’s a beach themed pack. [21:32.080 –> 21:33.560] This is pretty cool. [21:33.560 –> 21:38.840] Um, like, now, like just thinking about this, I’m a paid or I mean, I have paid attention [21:38.840 –> 21:44.040] to Sunhaven, but it’s falling out of my brain, and so I’m repaying attention right now. [21:44.040 –> 21:49.360] I going all out and turning your farm into nonsense. [21:49.360 –> 21:51.340] That’s not something you see that frequently. [21:51.340 –> 21:52.840] So I appreciate that. [21:52.840 –> 21:53.840] Yeah. [21:53.840 –> 21:56.200] I’m looking forward to playing this game. [21:56.200 –> 21:57.860] I just want it on the switch. [21:57.860 –> 22:00.960] Can we get on the switch, please? [22:00.960 –> 22:01.960] Coming soon. [22:01.960 –> 22:04.720] Bunch of stuff. [22:04.720 –> 22:06.920] Give me on switch. [22:06.920 –> 22:10.280] That’s I mean, that’s a common sentiment for most things in my life. [22:10.280 –> 22:13.040] I’m not even seeing any mention of the switch anymore. [22:13.040 –> 22:17.400] They’re they’re listening to this right now, just like the mosque people. [22:17.400 –> 22:19.440] They’re they’re avoiding it intentionally. [22:19.440 –> 22:20.440] Yeah. [22:20.440 –> 22:21.440] Anyway. [22:21.440 –> 22:22.440] Cool. [22:22.440 –> 22:23.440] What’s next? [22:24.040 –> 22:25.840] So we’ve got silent hope. [22:25.840 –> 22:30.460] So this is a new game announced by the ring factory team because they hadn’t announced [22:30.460 –> 22:33.760] enough games recently. [22:33.760 –> 22:36.360] This is a battle and farming RPG. [22:36.360 –> 22:42.560] So I mean, can the same concept as ring factory, but a different way of thinking about it. [22:42.560 –> 22:47.340] They’ve said it is in the same world as ring factory. [22:47.340 –> 22:51.280] It also, you know, contains the chicken and cow. [22:51.280 –> 22:52.280] Yeah. [22:53.120 –> 22:54.720] I didn’t pay attention. [22:54.720 –> 22:55.720] It’s the cow. [22:55.720 –> 22:56.720] I didn’t. [22:56.720 –> 23:00.000] Oh, I love that cow. [23:00.000 –> 23:06.320] It’s coming out on the third of October on steam and switch. [23:06.320 –> 23:07.920] I’m intrigued by this. [23:07.920 –> 23:10.960] It looks a lot more like something I would enjoy. [23:10.960 –> 23:17.280] It looks like if I if, if somebody had designed room factory for me to like, sure. [23:17.280 –> 23:20.380] Like it just looks a lot more fun. [23:20.380 –> 23:25.140] And they’re going, they’re keeping on the kind of like 2.5 D style. [23:25.140 –> 23:29.960] Like you’re kind of like, it’s, you’re moving around in three dimensions, but you’re not [23:29.960 –> 23:36.340] like your camera isn’t like down low and you’re, I just don’t, I’m not a huge fan of how ring [23:36.340 –> 23:37.340] factory has gone. [23:37.340 –> 23:38.900] I’m not saying they shouldn’t do that. [23:38.900 –> 23:40.060] I know a lot of people would enjoy. [23:40.060 –> 23:43.500] I’m just personally not a huge fan of that. [23:43.500 –> 23:49.540] But I much prefer the graphics to this and the combat looks more fun to me. [23:49.540 –> 23:52.860] So I will almost certainly be picking this up. [23:52.860 –> 23:56.320] I on it was on the direct. [23:56.320 –> 23:59.500] I watched it wasn’t paying too much attention, probably because I was still reeling from [23:59.500 –> 24:02.100] other news. [24:02.100 –> 24:06.980] But now, like, I totally missed that it was in the room factory world. [24:06.980 –> 24:07.980] That’s cool. [24:07.980 –> 24:10.980] I say is someone who’s never factory game. [24:10.980 –> 24:12.460] Yeah, but it’s still it’s still cool. [24:12.460 –> 24:16.620] You can it’s cool in concept, even if they’ve never actually been part of that. [24:16.620 –> 24:17.620] Yeah. [24:17.620 –> 24:18.620] I’m looking at it. [24:18.700 –> 24:19.700] With your points. [24:19.700 –> 24:20.700] It looks dynamic. [24:20.700 –> 24:23.800] It looks the visuals are nice enough. [24:23.800 –> 24:25.300] And it has the cow. [24:25.300 –> 24:26.300] That’s all that. [24:26.300 –> 24:27.300] That’s the selling point. [24:27.300 –> 24:32.000] It is one of the best designed cows in in the genre. [24:32.000 –> 24:33.260] You know, it really is. [24:33.260 –> 24:35.940] You’d be hard pressed to find a better cow. [24:35.940 –> 24:36.940] Yeah. [24:36.940 –> 24:37.940] Oh, so yeah. [24:37.940 –> 24:38.940] Do we have it? [24:38.940 –> 24:39.940] I forget. [24:39.940 –> 24:40.940] Did you say date? [24:40.940 –> 24:41.940] Do we have a date? [24:41.940 –> 24:42.940] Yeah. [24:42.940 –> 24:43.940] Third of October. [24:43.940 –> 24:45.780] So although I say I will be buying this, let’s be honest, I’m not going to buy on and play [24:45.780 –> 24:49.780] on release day because that’s only a week after Maneko’s Night Market, Harvest Moon, [24:49.780 –> 24:54.980] The Winds of Anthos, Paleo Pines and My Time at Sandrock all release. [24:54.980 –> 24:56.780] How are you going to survive that week? [24:56.780 –> 24:57.780] Good heavens. [24:57.780 –> 25:00.820] I’m going to survive it by not playing My Time at Sandrock. [25:00.820 –> 25:04.140] Yeah, I don’t. [25:04.140 –> 25:07.700] We’ve got I’m trying to figure out the right order to do these things. [25:07.700 –> 25:09.960] And that’s only the cottagecore obligations. [25:09.960 –> 25:12.100] There’s some other good junk coming. [25:12.100 –> 25:16.740] Well, yeah, there’s a few weeks at least before other things come out. [25:16.740 –> 25:17.740] Mm hmm. [25:17.740 –> 25:22.860] Oh, man, yeah, it’s definitely gonna be a busy autumn. [25:22.860 –> 25:23.860] Surprise! [25:23.860 –> 25:27.220] Pokemon DLC launches that week. [25:27.220 –> 25:28.940] I don’t think it would come out in October. [25:28.940 –> 25:30.580] No, I don’t think so either. [25:30.580 –> 25:32.460] And I think it will come out in November. [25:32.460 –> 25:33.460] Probably. [25:33.460 –> 25:34.460] I think it will be in November and February. [25:34.460 –> 25:37.180] I think it will be what it is, but we’ll see. [25:37.180 –> 25:39.420] We’ll talk about that on a different thing. [25:39.420 –> 25:47.220] And the final news entry is another new game, Wild Mender. [25:47.220 –> 25:49.620] So I think this one was mentioned on the… [25:49.620 –> 25:50.820] Was this one mentioned on the… [25:50.820 –> 25:53.220] No, it wasn’t mentioned on the direct. [25:53.220 –> 25:57.180] This was just another random thing. [25:57.180 –> 25:58.180] What was this? [25:58.180 –> 26:02.980] So this is a desert gardening survival game. [26:02.980 –> 26:07.020] Start from a tiny spring and cultivate a blooming garden. [26:07.020 –> 26:11.900] Explore a vast world amid the sands and uncover its mysteries. [26:11.900 –> 26:17.540] Can you defend against the relentless forces of nature and mysterious wraith corruption [26:17.540 –> 26:19.900] to bring life to a dying world? [26:19.900 –> 26:20.900] That’s… [26:20.900 –> 26:21.900] That was a lot of words. [26:21.900 –> 26:22.900] It was. [26:22.900 –> 26:26.380] I’m not really sure how to get all in. [26:26.380 –> 26:27.380] I like the graphics. [26:27.380 –> 26:29.520] Yeah, no, I’m looking at the trailer. [26:29.520 –> 26:32.180] This has very pleasing visuals. [26:32.180 –> 26:33.820] It’s a really nice kind of combination. [26:33.820 –> 26:36.700] It’s kind of like a nice balance between… [26:36.700 –> 26:41.380] It’s not ridiculously cartoony, but it’s also not trying to be realistic. [26:41.380 –> 26:46.420] It’s more on the kind of like, I guess, kind of like, you know, Breath of the Wild kind [26:46.420 –> 26:47.420] of idea. [26:47.420 –> 26:48.420] Yeah, in that general direction. [26:48.420 –> 26:51.100] Realistic cartoony, if that makes sense. [26:51.100 –> 26:55.740] Like it’s not trying to look wind waker-y, like really ridiculously cartoony, but it’s [26:55.740 –> 26:57.380] not trying to be realistic. [26:57.380 –> 27:00.900] Yeah, no, I totally see what you mean. [27:00.900 –> 27:04.120] And something it does very well is lighting. [27:04.120 –> 27:10.960] Like there’s some sunset scenes and you have like a little cape that’s glowing and oh, [27:10.960 –> 27:11.960] that’s really pretty. [27:11.960 –> 27:12.960] Yeah. [27:12.960 –> 27:14.540] There’s glowing plants and things. [27:14.540 –> 27:16.780] Northern Lights, or I guess it’s just the Aurora. [27:16.780 –> 27:17.780] I don’t know where this is. [27:17.780 –> 27:19.780] This is some Aurora. [27:19.780 –> 27:20.780] Yeah. [27:20.780 –> 27:26.500] So I don’t know, there’s a lot going on. [27:26.500 –> 27:30.060] I’ll be keeping an eye on this because it does look very pretty. [27:30.060 –> 27:35.420] If nothing else, like these visuals are worth checking out. [27:35.420 –> 27:39.260] It looks like it might, I’ve not seen a mention of it, but it looks like it might be open [27:39.260 –> 27:40.260] world. [27:40.260 –> 27:46.700] It’s definitely kind of like the way that you’re traveling is very much like kind of [27:46.700 –> 27:51.100] Breath of the Wild type thing where you’re running around and climbing, you can, it looks [27:51.100 –> 27:56.900] like you can climb anything and kind of go anywhere sort of thing. [27:56.900 –> 28:01.900] So a minor complaint, and this is probably just a personal thing. [28:01.900 –> 28:05.020] For a, they’re selling themselves as a desert game. [28:05.020 –> 28:07.180] There’s a lot of not desert in this game. [28:07.180 –> 28:08.860] There’s a lot of lush forests and- [28:08.860 –> 28:11.980] Yeah, well, I think the point is you’re turning the desert into a forest. [28:11.980 –> 28:17.940] I think that’s the point because it says, turn the desert green with the tools you crafted [28:17.940 –> 28:23.620] set out to grow the little oasis in the middle of a vast desert into your own thriving garden. [28:23.620 –> 28:29.340] Dig canals, nurture your plants, craft useful and beautiful structures, harness magical [28:29.340 –> 28:32.740] essence, protect against the forces of nature and more. [28:32.740 –> 28:36.220] You’ll have plenty of space and choices to create the garden of your imagination. [28:36.220 –> 28:41.180] Acre by acre, you will reclaim the desert and reforest the world. [28:41.180 –> 28:46.700] I get that, but I also would like to see a game that’s just purely desert farming. [28:46.700 –> 28:49.340] I want to see what that would look like. [28:49.340 –> 28:57.980] But yeah, so I’m guessing your loop here is you go out into the desert to explore and [28:57.980 –> 28:58.980] find things. [28:58.980 –> 29:03.300] You come back to your oasis and you nurture it and grow things and that slowly expands [29:03.300 –> 29:08.100] and then as that expands, you’re then able to explore further out. [29:08.100 –> 29:11.180] Yeah, yeah. [29:11.180 –> 29:12.180] It’s a good looking game. [29:12.180 –> 29:15.900] I will keep my eye on this, what is it? [29:15.900 –> 29:16.900] Wild Mender. [29:16.900 –> 29:17.900] Yeah. [29:17.900 –> 29:18.900] Wild Mender. [29:19.460 –> 29:25.260] I’ve not seen anything about Switch, it looks like it’s just Windows on Steam as far as [29:25.260 –> 29:26.260] I can see. [29:26.260 –> 29:30.980] Well, hopefully it does well enough that they feel a Switch port would be justified. [29:30.980 –> 29:35.020] Yes, and presumably it’ll work on the Steam Deck. [29:35.020 –> 29:40.100] The good thing, as I’ve mentioned before, about Steam Deck is that it gets people thinking [29:40.100 –> 29:46.980] of controllers from the start so that then porting to Switch can be a little bit easier [29:46.980 –> 29:48.540] in that aspect of things. [29:48.580 –> 29:51.100] Yeah, yeah, that’s very true. [29:51.100 –> 29:52.340] Alright, cool. [29:52.340 –> 29:54.780] That’s all the news. [29:54.780 –> 29:56.780] So I realized I didn’t mention at the top what we’re doing. [29:56.780 –> 30:01.940] Well, you said we’re going to talk about farming games and we’re going to talk about farming [30:01.940 –> 30:02.940] games. [30:02.940 –> 30:05.100] So we’re going to do a mid-year catch up. [30:05.100 –> 30:12.860] So this is the middle of the year, this is the 26th episode of the year, my word, that’s [30:12.860 –> 30:13.860] ridiculous. [30:13.860 –> 30:14.860] I don’t like that. [30:14.860 –> 30:17.180] I don’t like that at all. [30:17.180 –> 30:22.020] We have now done more episodes this year, or as many episodes this year as we did last [30:22.020 –> 30:23.020] year. [30:23.020 –> 30:27.620] Oh, that’s cool, but I don’t like the halfway point thing. [30:27.620 –> 30:30.500] Oh, oh no. [30:30.500 –> 30:33.060] So we’re going to talk about what’s happened so far. [30:33.060 –> 30:36.020] Out of what’s happened so far, what’s our favorite? [30:36.020 –> 30:39.180] Is anything in contention for Game of the Year so far? [30:39.180 –> 30:45.300] And we’ll maybe go over what’s still to come out, which I’m just going to reorganize things, [30:45.300 –> 30:46.740] so I’ll pull that down. [30:46.740 –> 30:50.900] So I guess I’ll just go through this list of things that have released so far, because [30:50.900 –> 30:54.840] I’ve got much better on keeping track of what games are coming out. [30:54.840 –> 30:57.680] And so hopefully this will be much easier at the end of the year as well. [30:57.680 –> 30:59.340] So here’s my long list. [30:59.340 –> 31:00.740] We love lists. [31:00.740 –> 31:02.100] Games released so far this year. [31:02.100 –> 31:08.420] Above Snakes, Before the Green Moon, Everdream Valley, Fableton, Early Access, Farming Simulator [31:08.420 –> 31:16.980] 23, Garden Inn, Homestead Arcana, Enchanted, Research Story Early Access, Roots of Pacha, [31:16.980 –> 31:24.100] Season A Letter to the Future, Smooshy Come Home, Song of the Prairie, Sundown, Sunhaven [31:24.100 –> 31:30.740] 1.0, T’Chia, Terra Nil, and of course not technically out yet, but by the time this [31:30.740 –> 31:36.520] podcast comes out are One Lonely Outpost Early Access, no I’m going to redo that one, One [31:36.520 –> 31:43.520] Lonely Outpost Early Access, and Story of Seasons, A Wonderful Life. [31:43.520 –> 31:47.000] I think that’s more games than came out in 2021. [31:47.000 –> 31:48.000] It feels like it. [31:48.000 –> 31:52.280] Yep, looking at the list, so one, two, three, four, five, six, seven, yeah there’s like [31:52.280 –> 31:56.880] 12 games that came out in 2021, and that is more than 12 games. [31:56.880 –> 32:05.800] I mean, well okay, I probably, not just Cottagecore, it feels like gaming in general a lot is coming [32:05.800 –> 32:08.480] out this year. [32:08.480 –> 32:17.720] I think that might be thanks to getting over the COVID pandemic stuff, or a lot of that. [32:17.720 –> 32:25.440] By this point people have adjusted or whatever, that’s just a thought maybe, I have no actual [32:25.440 –> 32:27.520] evidence of that. [32:27.520 –> 32:32.680] But that is a lot of games though, I’m on the show every now and then, I don’t know [32:32.680 –> 32:33.720] some of these games. [32:33.720 –> 32:36.960] What is Smooshy? [32:36.960 –> 32:37.960] What is Smooshy? [32:37.960 –> 32:39.720] What is before the green moon? [32:39.720 –> 32:40.720] What are these? [32:40.720 –> 32:45.480] Smooshy Come Home is the one where you’re a wee toadstool or mushroom type thing, and [32:45.480 –> 32:50.080] you’re running around delivering mail and doing tasks and stuff like that. [32:50.080 –> 32:51.080] What? [32:51.080 –> 32:53.560] I don’t remember this, this is an adorable mushroom guy! [32:53.560 –> 32:55.600] Yeah, it came out like two weeks ago. [32:55.600 –> 32:57.200] It’s on Switch, what? [32:57.200 –> 33:00.640] It was a shadow drop for the Wholesome Direct. [33:00.640 –> 33:01.640] What? [33:01.640 –> 33:07.280] I’m going to look at this, that’s an adorable mushroom man guy thing. [33:07.280 –> 33:13.600] Okay, that’s new, oh wow, that’s new to me. [33:13.600 –> 33:18.280] So there are, so I just counted, so in 2019 there were 14 games that I’ve tracked that [33:18.280 –> 33:19.280] came out. [33:19.280 –> 33:23.000] In 2020 there were 10 games that came out, makes sense, in 2020. [33:23.000 –> 33:26.560] In 2021 there were 16 games that came out. [33:26.560 –> 33:31.400] So far this year, that was 19 games. [33:31.400 –> 33:38.240] Wow, that’s a lot. [33:38.240 –> 33:49.080] So Kevin, maybe I should go first, so I don’t think I’ve played any of these games at all. [33:49.080 –> 33:54.760] I legitimately don’t think I’ve played any of these games, which is really kind of a [33:54.760 –> 34:00.040] little bit embarrassing to say, and also quite a little bit shocking that I’ve not played [34:00.040 –> 34:02.520] a single game that’s come out this year so far. [34:02.520 –> 34:06.720] We’re halfway through the year and I’ve not played a single 2023 game! [34:06.720 –> 34:12.720] Well I think it’s two things, one, well a few things, one, there’s a lot of games in [34:12.720 –> 34:21.040] general, slash life in general, you can’t blame anyone for that, but two, it’s not like [34:21.040 –> 34:24.680] this show’s not covering anything, we’re still trying to catch up from older stuff [34:24.680 –> 34:25.680] right? [34:25.680 –> 34:27.080] There’s a lot! [34:27.080 –> 34:31.640] I was looking through the list of episodes that I’ve been on, and the game ones are all [34:31.640 –> 34:36.320] games that came out at the end of last year basically. [34:36.320 –> 34:45.340] And three, I don’t know the statistics, but we’ve got a lot of people on the team now [34:45.340 –> 34:49.240] for this show, so it’s been splitting up more. [34:49.240 –> 34:52.920] Some of the games that have been played that come out this year were played by other people [34:52.920 –> 34:53.920] that weren’t you. [34:53.960 –> 34:56.280] Yes that is true, the podcast has covered them. [34:56.280 –> 35:01.360] But also, also, all of the games I was most looking forward to aren’t out yet, right? [35:01.360 –> 35:06.600] So we’ve got Vanecco’s Night Market, which isn’t out yet, we’ve got Snacko, which isn’t [35:06.600 –> 35:10.120] out yet, we’ve got, what else was there? [35:10.120 –> 35:12.120] Winds of Anthos, Palaeopines. [35:12.120 –> 35:16.560] I wouldn’t say the Winds of Anthos is what I’m most excited about, but yeah, of course [35:16.560 –> 35:20.280] A Wonderful Life was the third one that I put in that episode of the ones I’m most [35:20.280 –> 35:21.280] excit

The Harvest Season
Axolotl Dragon

The Harvest Season

Play Episode Listen Later Jun 14, 2023 50:29


Al and Jonnie go through all the news from the Wholesome Direct Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:49: What Have We Been Up To 00:09:37: News 00:10:44: Releases 00:27:14: Updates And DLC 00:31:33: Other Info 00:42:43: News Games 00:46:27: Summary 00:48:14: Outro Links Wholesome Direct Videos from Wholesome Games Original Harvest Moon on Switch One Lonely Outpost Early Access One Lonely Outpost New Trailer Fae Farm Release Date My Time at Sandrock Release Date Moonstone Island Release Window Smushi Come Home Paleo Pines New Trailer Disney Dreamlight Valley Update Spirit of the Island: Beach Resort Orange Season Frostfall Update Grimoire Groves Kickstarter Fields of Mistra Gourdlets Farming Simulator Tyres Garden Buddies Bubblegum Galaxy Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript [00:00.000 –> 00:09.000] Theme song. [00:31.000 –> 00:36.000] Hello, farmers, and welcome to another episode of The Harvest Season. [00:36.000 –> 00:38.000] My name is Al. [00:38.000 –> 00:40.000] And my name is Jonny. [00:40.000 –> 00:46.000] And we’re here today to talk about games. So many, so many, many, many, many games. [00:49.000 –> 00:53.000] There’s too many games, Al. Too many games. [00:53.000 –> 01:01.000] So many games. We were talking before we recorded that the problem is that the games are almost all good-looking games. [01:01.000 –> 01:06.000] So it’s not like they’re all terrible-looking games, because if they were all terrible-looking games, we could just ignore them. [01:08.000 –> 01:15.000] Yeah, no, there’s a lot of really good-looking games, and I feel like I’m going to get sucked into a, you know, world of these games. [01:15.000 –> 01:18.000] And I don’t have time, Al. I just don’t have time. [01:18.000 –> 01:20.000] I know, I know, I know. [01:20.000 –> 01:25.000] Alright, well, speaking of not having time, let’s get on with the show. [01:25.000 –> 01:30.000] Listeners, well, listeners, I shouldn’t say listeners, because I’m talking about the transcripts now. [01:30.000 –> 01:37.000] People who need the transcripts for any reason, they are available and shown on the website, so go get them if you need them. [01:37.000 –> 01:43.000] Today, our main topic is just news, because there’s so much of it. [01:43.000 –> 01:48.000] We are recording this a couple of hours after the Wholesome Direct came out, so there’s a bunch of news from that. [01:48.000 –> 01:53.000] And there was just a lot of news for a week anyway, right? There’s been a lot of news this week. [01:53.000 –> 01:59.000] I don’t know, oh wait, no, I do know why, because apparently it’s Summer Game Fest, so that’s why there’s all the news. [01:59.000 –> 02:06.000] Look, I know people love these big things, but like, oh my word, could we spread it throughout the year a little bit more? [02:06.000 –> 02:08.000] This is just too much for one week. [02:08.000 –> 02:16.000] It’s way too much. And I think one of my takeaways from the Wholesome Direct is I actually feel like it does a disservice to all of these small, great games. [02:16.000 –> 02:23.000] Because I’m sure there are some great games that we will not talk about today, because there’s just too many for us to keep in our heads. [02:23.000 –> 02:31.000] Yeah, I agree. I don’t know what a good way to do it is, like, that’s probably not my job, but it just, yeah, I agree. [02:31.000 –> 02:36.000] Like, there are so many, by the end of it, when they did their montage, I was just kind of glazed over going, [02:36.000 –> 02:41.000] yeah, sure, looks good, don’t know what, I don’t have the energy to look into that game just now. [02:42.000 –> 02:48.000] You know, I looked into all of the farming game specific ones, but anyway, we’ll get into that when we get into it. [02:48.000 –> 02:51.000] Before that, Johnny, what have you been up to? [02:51.000 –> 02:57.000] Well, and I think our greenhouse episode on this game just dropped, but just Zelda. [02:57.000 –> 03:03.000] Last night, or yesterday, I came to the realisation that I was kind of hitting the point where I was like, [03:03.000 –> 03:11.000] ooh, I might be wanting to play some other things, and unlike Breath of the Wild, I kind of want to see where this story’s going, [03:11.000 –> 03:16.000] so I’m just going to main line the story, and yesterday I did finish the main story, [03:16.000 –> 03:25.000] and the ending of that game is just, like, peak video game nonsense that I don’t really recall from the ending of a video game, [03:25.000 –> 03:31.000] like, doing it that well in a long, long time. Maybe ever. It was excellent. [03:31.000 –> 03:39.000] I love Zelda, I love the way that game ended, I love everything about this game. It is freaking awesome. [03:39.000 –> 03:47.000] Yeah, I agree. I also finished it yesterday, and we’ll not spoil it, obviously, but I felt, personally, with Breath of the Wild, [03:47.000 –> 03:53.000] that the biggest lacking thing in it was the end story. To me, it just felt a bit meh. [03:53.000 –> 04:02.000] It was kind of like, oh, battle! Oh, wait, now he’s massive! Go shoot him! None of it really made any sense. [04:02.000 –> 04:09.000] Whereas, I think in this one, it felt very tied into all of the story you’ve kind of gone through, [04:09.000 –> 04:15.000] and when certain things happen at the end, you’re like, of course that makes sense, of course that was going to happen, [04:15.000 –> 04:22.000] and then how that then led into the final part of the final battle was really good. It kind of balanced things. I really liked it. [04:22.000 –> 04:29.000] I really liked it as well. There was one giant plot hole, which was kind of always going to be there, that really annoys me, [04:29.000 –> 04:37.000] but other than that, I thought it was awesome, and it kind of makes me want to see the team that did Breath of the Wild and Tears of the Kingdom [04:37.000 –> 04:47.000] do a smaller, more story-focused style game now, because after Breath of the Wild, I was like, I just want them to do big open world stuff, [04:47.000 –> 04:53.000] because clearly that’s what they’re good at, but this one was like, oh, they can also do just really good traditional gameplay. [04:53.000 –> 05:02.000] Yeah, I think it’s interesting, because it’s really hard to do a good open world story, because you can’t rely on anybody doing anything. [05:02.000 –> 05:10.000] Once you’ve done the tutorial, all bets are off. You could be coming to that last bit without having anything else before, [05:10.000 –> 05:20.000] and I want to watch the cutscenes for if you haven’t done certain things in the game, because obviously I’ve done almost everything. [05:20.000 –> 05:25.000] I haven’t done all of the side quests, and I obviously haven’t done all the Korok seeds, but I’ve done everything else. [05:25.000 –> 05:35.000] I’ve done all of the story bits, and I’ve done all of the shrines, and all of that sort of stuff, and I’ve done more than 50% of everything except the Korok seeds, [05:35.000 –> 05:45.000] and so it’d be interesting to see how that story changes if you haven’t done certain, but I feel like most of that would still make sense to you. [05:45.000 –> 05:50.000] You wouldn’t understand why certain things happen necessarily, but it’s not like, oh, that makes no sense. [05:50.000 –> 05:58.000] You’re like, okay, that’s a thing that apparently happens. Fine, whatever. Suspension of disbelief, I don’t need to care why that happens. [05:58.000 –> 06:01.000] It’s really hard to talk about this without making specifics, so let’s move on, shall we? [06:01.000 –> 06:07.000] I haven’t played anything else, because yesterday my Switch broke, and I’m very sad about that. [06:07.000 –> 06:17.000] I do have multiple Switches, so I can play games on other Switches, but I’m just a bit down about my Switch breaking yesterday, because all my Pokémon saves are on that Switch, [06:17.000 –> 06:19.000] and I really hope I don’t lose them all. [06:19.000 –> 06:21.000] Is it like a big break, or…? [06:21.000 –> 06:29.000] So I think, according to the error that shows on screen, all my Googling says that it is just an issue with the USB port, [06:29.000 –> 06:34.000] and they should just be able to hotswap out the USB port, and it should all just work. [06:34.000 –> 06:43.000] But, as with everything, you never know what’s happening under there, and I have heard of people sending in Switches to get fixed, and it comes back with the memory wiped, [06:43.000 –> 06:49.000] which would be very sad. Very, very sad, because I would lose all of my Pokémon games except Sword and Brilliant Diamond. [06:49.000 –> 06:53.000] Everything else would be gone on the Switch, so I would be very sad if that happened. [06:53.000 –> 06:54.000] Yeah, that would suck. [06:54.000 –> 06:55.000] Especially… [06:55.000 –> 06:57.000] Of all of the games to keep. [06:57.000 –> 06:58.000] Oh, I know. [06:58.000 –> 07:12.000] I guess I can’t get into a rant about this just now, but I’m going to, because I cannot comprehend why they think that the miniscule risk of people cheating in the game by cloning things through the save state, [07:12.000 –> 07:20.000] is more important than literally losing about 600 hours combined of Pokémon games that would happen. [07:20.000 –> 07:26.000] And I’m not going to go and redo all of them, because I do not have the time or the energy to do all of that, [07:26.000 –> 07:30.000] and it’s just going to mean that I’m going to be really disappointed for the rest of this generation, [07:30.000 –> 07:36.000] because, yeah, sure, I’ll probably play one of the games to get back into Endgame so I can do the things and do the DLC, [07:36.000 –> 07:45.000] but I will not end up enjoying it as much as I would if I had the saves that I have spent 150 hours playing since release, right? [07:45.000 –> 07:49.000] It just, it boggles the mind that they think that’s okay, but anyway, whatever. [07:49.000 –> 07:56.000] But you see, Elle, they’ve done such a good job of stopping them duplicating Pokémon in all other ways. [07:56.000 –> 08:01.000] This is the thing! It’s so easy to do these things! [08:01.000 –> 08:09.000] It’s so annoying, and it’s literally only Pokémon, right? Because even Animal Crossing has a way to back up the save, right? [08:09.000 –> 08:16.000] If I lose that, I can get that back, and every other game I have on the Switch is backed up to Nintendo Switch Online. [08:16.000 –> 08:22.000] I pay a service to do this, and I can’t use it for the game that matters most to me! [08:22.000 –> 08:31.000] And even, like, they have Pokémon Home, right? Surely it’s not that difficult to even back up the cloud save into maybe a space like Home, right? [08:31.000 –> 08:36.000] Which has all of the Pokémon and stuff anyway. I don’t know. There’s, yeah, I’m with you. There’s so many ways to do it. [08:36.000 –> 08:40.000] They could absolutely do it, because with Animal Crossing, the way it works, right, is you go, [08:40.000 –> 08:44.000] oh, I have lost my Switch or whatever, and then they give you a way to download it, right? [08:44.000 –> 08:48.000] It’s not just default, or I can do it whenever I want. You could absolutely do that. [08:48.000 –> 08:53.000] Go like, oh, these are backed up, but you can only access them by emailing us and saying, [08:53.000 –> 08:57.000] yes, my Switch broke. It was wiped. Can I please get my saves? [08:57.000 –> 09:02.000] And that massively increases the barrier to entry. You can’t just go and clone things whenever you want, right? [09:02.000 –> 09:07.000] You can still, there’s still a way to do it, but nobody’s going to do that realistically, right? [09:07.000 –> 09:12.000] They’re going to use the hundreds of other easier ways to clone Pokémon than that, right? [09:12.000 –> 09:18.000] There are literally bots on Discord you can go and message and then trade with them on the game, [09:18.000 –> 09:23.000] and it will send you back a copy of your Pokémon. That is literally a thing you can do. [09:23.000 –> 09:24.000] Anyway. [09:24.000 –> 09:26.000] Yes, agree. It’s stupid. [09:26.000 –> 09:28.000] Shall we talk about some news? [09:28.000 –> 09:29.000] Let’s do it. Let’s talk about news. [09:29.000 –> 09:34.000] Sorry, I just, it’s all very fresh. I’ve literally, it’s been like 27 hours since this has happened, [09:34.000 –> 09:37.000] so it’s all very fresh. I needed to get that rant out. [09:38.000 –> 09:42.000] So a quick preamble to this. Obviously, we’ve just had the Wholesome Direct. [09:42.000 –> 09:47.000] As you’re listening to this, it will have been out a few days ago, so you may well know a lot of what’s happening, [09:47.000 –> 09:52.000] and you may have gone and watched it. That’s fine. If you want to go watch it, we’ve got a link in the show notes to that. [09:52.000 –> 09:59.000] I’ll also put in a link to the Wholesome Games videos list, which has every trailer that they had in there, [09:59.000 –> 10:02.000] if you want to go and watch them. There are so many videos. [10:02.000 –> 10:07.000] We are not going to talk about games that just showed another trailer. [10:07.000 –> 10:10.000] Because that’s too much. We’re not doing that. [10:10.000 –> 10:14.000] There was 80 games in this trailer. We’re not doing that. [10:14.000 –> 10:16.000] We’re only going to talk about actual news. [10:16.000 –> 10:20.000] If you want to see everything, go watch the Direct. [10:20.000 –> 10:25.000] It would take us more time to discuss everything than it would be just go watch the Direct. [10:25.000 –> 10:30.000] But we will be talking about all the Farming and Cottagecore related news that came out. [10:30.000 –> 10:34.000] Okay, cool. And also, some of this news didn’t come out the Wholesome Direct. [10:34.000 –> 10:37.000] Because, as I said, it’s a busy week. There’s lots of stuff. [10:37.000 –> 10:38.000] So we’re just going to get into it. [10:38.000 –> 10:44.000] So I’ve chunked this up into a few different sections of different kinds of news, as I like to do when there’s lots of news. [10:44.000 –> 10:46.000] So the first section is releases. [10:46.000 –> 10:49.000] So first of all, massive news. [10:49.000 –> 10:55.000] Harvest Moon, the original Harvest Moon on SNES, is now on Switch Online outside of Japan. [10:55.000 –> 10:56.000] Woo! [10:56.000 –> 10:58.000] This is awesome. [10:58.000 –> 11:03.000] I’m not really a big one for going back and playing old games. [11:03.000 –> 11:09.000] But the ability to go back and play Harvest Moon is pretty tempting, right? [11:09.000 –> 11:15.000] We’ve talked in the past about preserving the historical nature of Cottagecore games. [11:15.000 –> 11:19.000] And this is a really little awesome step forward in that space. [11:19.000 –> 11:20.000] So this is very exciting. [11:20.000 –> 11:21.000] Absolutely. [11:21.000 –> 11:23.000] I will be going back and playing at some point. [11:23.000 –> 11:28.000] It’ll probably take me a while because this month is insane and then there’s the summer. [11:28.000 –> 11:33.000] But at some point I will go back and play it because I think it’s good for me to have played it. [11:33.000 –> 11:36.000] But I think most people won’t. [11:36.000 –> 11:46.000] But what I think is more exciting than the game itself being on is the fact that Natsume and Marvelous have managed to actually make an agreement on this. [11:46.000 –> 11:52.000] The two companies who fell out 15 years ago on this have now managed to make an agreement and say, [11:52.000 –> 11:56.000] yes, this game with this name can now go on on a service. [11:56.000 –> 11:57.000] That is huge. [11:57.000 –> 11:59.000] I honestly never thought this would happen. [11:59.000 –> 12:01.000] No, I don’t think anyone did. [12:01.000 –> 12:07.000] So, yeah, huge news, huge thing to be released. [12:07.000 –> 12:09.000] And it’s Switch Online, right? [12:09.000 –> 12:13.000] So you have to have the subscription in order to get it and then it’s free once you’ve got the subscription. [12:13.000 –> 12:14.000] Correct. [12:14.000 –> 12:20.000] And it’s just the lower priced Nintendo Switch Online because it’s SNES. [12:20.000 –> 12:22.000] So you don’t have to go for the more expensive. [12:22.000 –> 12:27.000] Next, we have a date for the early access of One Lonely Outpost and that is the 26th of June. [12:27.000 –> 12:29.000] So was that two weeks away? Something like that? [12:29.000 –> 12:30.000] Something like that. [12:30.000 –> 12:33.000] Yeah, it’ll be just about two weeks away. [12:33.000 –> 12:35.000] I’ll be totally honest with you, Johnny. [12:35.000 –> 12:37.000] I didn’t realise it was early access that was releasing in June. [12:37.000 –> 12:39.000] I thought it was the full release. [12:40.000 –> 12:48.000] I also thought this game was closer to release and I watched the new trailer and I don’t know about this game. [12:48.000 –> 12:54.000] Like, I like the idea of what it’s trying to do, you know, where you’re establishing a colony on a new planet. [12:54.000 –> 12:59.000] I think that’s an interesting twist on the traditional farming game. [12:59.000 –> 13:04.000] And then, you know, they’ve just got like fishing and look, I don’t want to rant about fishing again. [13:04.000 –> 13:08.000] But why does every game need fishing? [13:08.000 –> 13:14.000] We are on another planet and we still just have, like, the fishing to look different, which, cool. [13:14.000 –> 13:20.000] But I just want real, like, innovation. [13:20.000 –> 13:24.000] Yeah, I think that’s the thing is you watch the trailer and it starts out really interesting because you’re like, [13:24.000 –> 13:30.000] oh, you’re literally alone on this planet and then you’re trying to create an outpost and that’s really interesting. [13:30.000 –> 13:39.000] And I do like the idea of, like, slowly kind of terraforming, which does lead to more standard farming stuff once you get to that point. [13:39.000 –> 13:45.000] And then it’s like, oh, you have to, like, hire new people to come to the colony, blah, blah, blah, blah. [13:45.000 –> 13:48.000] So then they introduce the relationships again for some reason. [13:48.000 –> 13:54.000] But then it kind of goes into an interesting, like, oh, there’s maybe more to this than seems. [13:54.000 –> 13:59.000] Like, maybe there are other people on this planet because, like, there’s a point where it says we were told we were the first or something like that. [13:59.000 –> 14:03.000] So it kind of sounds like there’s a mystery element to it, which I’m intrigued by. [14:03.000 –> 14:07.000] Yeah, and yeah, the mystery part does seem intriguing. [14:07.000 –> 14:15.000] But there was even a weird thing, like, and maybe this is why I’m so irate at, like, the fishing person, is they showed you meeting her and she’s like, [14:15.000 –> 14:21.000] I’m the local fisherperson around here. And it’s like, what? What do you mean, like, ugh. [14:21.000 –> 14:28.000] Yes. But anyway, there was implications of some bigger story going on that does seem interesting. [14:28.000 –> 14:34.000] And, you know, I’m sure there’ll be a number of our listeners who are excited to try this when it comes to early access. [14:34.000 –> 14:39.000] The other thing is, obviously, this was the game where the developer changed, like, maybe a year ago or something like that. [14:39.000 –> 14:48.000] And a lot of people are disappointed with the change in art direction since then, which I’m going to be honest, I have no visual memory. [14:48.000 –> 14:54.000] So I have to go back and look at what it was and compare it. But I just, that’s a thing. Like, some people are disappointed. [14:54.000 –> 14:58.000] I am on board with people that are disappointed in the art direction. [14:58.000 –> 15:00.000] Just in general. [15:00.000 –> 15:13.000] No, well, in general, but for this game in particular, I think it looks, I just don’t like the style that they’ve landed on versus what was shown in some of the earlier screenshots and trailers. [15:13.000 –> 15:18.000] I’d need to spend more time looking at the two side by side because, as I say, I literally have no idea what it looked like before. [15:18.000 –> 15:22.000] Right, like, I cannot visualise that at all. [15:22.000 –> 15:25.000] Next, we have a release date for Fae Farm. [15:25.000 –> 15:29.000] So this was one that was first announced in a Nintendo Direct last year, I think. [15:29.000 –> 15:37.000] I’m surprised it’s coming out this early, but there we go. We’ve got the 8th of September this year and a new trailer. [15:37.000 –> 15:47.000] Yeah, exciting to see this one get a release date because, like you, this was very much in the definitely going to be 2024 bucket in my mind. [15:47.000 –> 15:58.000] New trailer looks fun. I can’t remember if that said whether or not they were going to have co-op, but co-op is confirmed for this one, which is cool. [15:58.000 –> 16:05.000] I think that was a kind of fundamental thing about it, I think. Not required, but that was one of their big things was, yeah, it’s a co-op game. [16:05.000 –> 16:09.000] Yeah, because it was definitely all over this trailer. [16:09.000 –> 16:15.000] Yeah, and the first trailer in the Nintendo Direct last year was, like, multiple of them bouncing around. I think they made a big thing. [16:15.000 –> 16:23.000] Yeah, it looks cool. I think I talked about this last time, but I’m a little bit over the whole, like, you know, it’s farming plus witches sort of thing. [16:23.000 –> 16:32.000] I don’t know that this one’s really doing enough for me to be like, yeah, I really want to check it out, but it does look like a good version of one of these. [16:32.000 –> 16:44.000] The art style to me is very reminiscent of, like, you know, the sort of Disney or Pixar-ish style games from, like, the early 2000s just scaled up for sort of modern times. [16:44.000 –> 16:49.000] And I do love the backflip that the character does, where they do, like, the double jump or whatever it is. That’s kind of great. [16:49.000 –> 16:55.000] Yeah, it looks like the movement is fluid and fun, which is very rare in farming games. [16:55.000 –> 16:59.000] Like, normally it’s just like, oh yeah, you just move forwards and backwards and yeah, blah, blah, blah, blah, blah. [16:59.000 –> 17:08.000] So it does look like a fun movement game. But yeah, I think I need to, I was going to say, I think I need to look into it more before I decide if I’m going to buy it and play it. [17:08.000 –> 17:18.000] But no, that’s my job. That’s what I’m doing. I’m going to play it and tell you. I can’t remember, did I get, was that a Kickstarter one or not? I need to double check. I have too many Kickstarters. [17:19.000 –> 17:31.000] My Time at Sandrock. So this is the, just in case you’re not aware, this is the sequel to My Time at Portia, currently in early access, full release, 1.0 release, sorry, coming 26th of September. [17:31.000 –> 17:43.000] Al, I think I’m ready to get burned again. I was so excited for My Time at Portia and I played like five minutes of that game and hated just about every second of it. [17:44.000 –> 17:49.000] And then I watched the trailer for My Time at Sandrock and it looks really good. [17:49.000 –> 17:54.000] Oh, Jonny, Jonny, Jonny, Jonny. Well, you can do that episode then. [17:56.000 –> 18:05.000] I just, I don’t know. Like I hated the crafting in it and I’m sure that’s going to be all over this version. Maybe I need to watch someone play the early access so I can get it out of my system. [18:05.000 –> 18:16.000] But, um, I don’t know. It looks really cool. And I like the whole sort of Western vibe for it. Again, like it seems like September is going to be a bit of a busy month. [18:16.000 –> 18:24.000] Not just September, the 26th of September, because that is My Time at Sandrock. It’s also Mineko’s Night Market, which we already knew about. [18:24.000 –> 18:32.000] And there’s another game coming out in the 26th of September, which I’m now moving up the list because that works, is Paleo Pines is coming out on the 26th of September. [18:32.000 –> 18:36.000] Three farming games coming out on the same day. [18:43.000 –> 18:53.000] Okay, I’m not playing My Time at Sandrock, probably ever. Paleo Pines I definitely want to play, but I’m sorry. Mineko comes first. Mineko’s Night Market comes first. Sorry, Paleo Pines. [18:53.000 –> 18:59.000] Yep. Yep. I was like, it sucks to not be Mineko’s Night Market because I think that’s the top of everybody’s list. [18:59.000 –> 19:05.000] There wasn’t an Echoes trailer in the Wholesome Direct, but technically no news. [19:05.000 –> 19:08.000] I believe it was on the Wholesome Direct pre-show. [19:08.000 –> 19:11.000] Oh, don’t get me started on this, Johnny! [19:11.000 –> 19:14.000] You had to know I was going to get you started on this at some point. [19:14.000 –> 19:20.000] This thing, the Wholesome Direct, was scheduled to start at 5pm My Time. [19:20.000 –> 19:24.000] And you tune in and it’s like, oh, here’s the countdown. Okay, fine, whatever, the countdown. [19:24.000 –> 19:31.000] And then what you think is the direct starts. And then halfway through they’re like, oh, and the last thing of our pre-show. [19:31.000 –> 19:36.000] And I’m like, I’m sorry, what now? This isn’t the show! Why is this not the direct? [19:36.000 –> 19:41.000] Why is this a pre-show that was meant to happen before the scheduled time for the thing? [19:41.000 –> 19:48.000] Like, it’s not, ugh. I just don’t understand. Why is that not just part of the thing? [19:48.000 –> 19:53.000] How are these things? It’s like they were like, oh, we can’t fit these ones into the direct. Let’s put them before the direct. [19:53.000 –> 19:58.000] But let’s put them at the scheduled time for the direct so that everybody sees them anyway. [19:58.000 –> 20:04.000] So they may as well have been in. It’s like, if you’re going to do a pre-show, do a pre-show. [20:04.000 –> 20:08.000] Don’t do a pre-show at the time that the show is meant to be. [20:08.000 –> 20:12.000] Also, what even is a pre-show when it’s just a YouTube livestream? [20:12.000 –> 20:17.000] Yeah, it wasn’t even a livestream. If it was a livestream it would make sense, right? [20:17.000 –> 20:22.000] Because then it’s just like a livestream starts and then at some point the pre-show happens and then the show happens. [20:22.000 –> 20:29.000] It was a premiere. It was just a video that they upload to go live at a certain time and everybody watches it like it’s a live show. [20:29.000 –> 20:31.000] But it’s not. It’s just a YouTube video. [20:31.000 –> 20:35.000] Oh my god, yes. So that makes absolutely no sense. [20:35.000 –> 20:39.000] It’s, you know, not like people are sitting there like, oh, message your friends, you know, it’s started. [20:39.000 –> 20:44.000] The pre-show’s starting. You’ve got to get it now. Like, it’s just a YouTube video. Come on. [20:44.000 –> 20:50.000] There was another one that I was watching yesterday, the Future of Play direct, which, stupid name, but whatever. [20:50.000 –> 20:58.000] They did it as a premiere as well. They had an hour long inside the premiere before the actual show. [20:58.000 –> 21:03.000] So if you tuned in when it went, oh, it’s going live now, you click on it, there’s an hour to go! [21:03.000 –> 21:10.000] Right, okay, fine. But the worst bit is, now, if you go to that YouTube video, it just has that hour of nonsense at the beginning. [21:10.000 –> 21:17.000] You have to forward on it. You have to go scroll through an hour of this hour and a half long video to see anything. [21:17.000 –> 21:24.000] I don’t, hey, pro tip, right, to all the people out there, and realistically, these people should know, [21:24.000 –> 21:28.000] because it was, I can’t remember, it was IGN, I think, that had this video up. Pro tip to IGN, [21:28.000 –> 21:34.000] I don’t know if anybody on your team knows this, but you can actually edit YouTube videos after they’ve been published [21:34.000 –> 21:39.000] to, like, trim down the beginning. You can do that. It’s a thing you can do, just to let you know. [21:39.000 –> 21:45.000] Also, you don’t have to do that. Don’t give it an hour long, like, it’s just, just make it go live. [21:45.000 –> 21:51.000] When you say it’s going to go live. Also, another thing, YouTube premiers have a countdown on the front of them. [21:51.000 –> 21:55.000] You don’t need to add your own countdown onto your video, because they already have a countdown. [21:55.000 –> 21:59.000] See, when you tune into a video, and there’s a countdown, and then the countdown stops, and then there’s another countdown, [21:59.000 –> 22:05.000] that’s very annoying. Just saying. No matter how lovely your countdown is, and Wholesome Games, your countdown was lovely. [22:05.000 –> 22:12.000] It was lovely, lovely to watch. But you know what, it’s six minutes past five, I want to be watching the thing now. [22:12.000 –> 22:15.000] I’m so pleased with how this went. [22:15.000 –> 22:22.000] Moonstone Island is releasing this summer. It’s really funny when it’s like, oh, here’s a, here’s an update on a release window, [22:22.000 –> 22:28.000] and it’s like, summer. Okay, fine. It’s summer now. Where’s the game? I don’t, just. [22:28.000 –> 22:33.000] I don’t even remember what Moonstone Island is. There were so many games showing this. [22:33.000 –> 22:36.000] I think there’s Flying Islands in this game. I lose track. [22:36.000 –> 22:39.000] Yeah, this is like the one with the Baba Yaga house. [22:39.000 –> 22:42.000] Which is a funny thing to hear now. [22:42.000 –> 22:47.000] Flying Islands, how original. [22:47.000 –> 22:50.000] Creature collecting life sim, this one is. [22:50.000 –> 22:55.000] It’s definitely, floating island is definitely the thing of the day, and creature collecting as well. [22:55.000 –> 23:01.000] Like, this one is kind of like just using all of the buzzwords of the day, and yet it still looks really good. [23:01.000 –> 23:06.000] Like, it’s got a nice pixelated art style. I don’t know, I’m really into this game. [23:06.000 –> 23:13.000] Yeah, me too. Their Steam page says Q3, which is not exactly the same as summer, [23:13.000 –> 23:16.000] no matter what definition of summer you use, but whatever, fine. [23:16.000 –> 23:21.000] Look, I think we’ve learned this year that summer is a very flexible word. [23:21.000 –> 23:31.000] I just, right, I want, I want game developers and publishers and PR people to stop using those words. [23:31.000 –> 23:37.000] Stop using spring, summer, winter, autumn, fall, whatever. Stop it. [23:37.000 –> 23:43.000] Use Q’s, right, because Q2, we all know what Q2 is. Cheers. Do that. [23:43.000 –> 23:48.000] Do we all know what Q2 is, Al? You might be assuming a lot of things about a lot of people. [23:48.000 –> 23:51.000] Well, you know what Q2 is. Don’t even pretend like you don’t know what Q2 is. [23:51.000 –> 23:54.000] I mean, I know what Q2 is, but, you know. [23:55.000 –> 24:02.000] Do not do the whole, oh, is it a Gregorian calendar year or is it a financial year? [24:02.000 –> 24:05.000] No, I don’t care. No, stop it. [24:05.000 –> 24:08.000] You cut me off before I even get started, Al. [24:10.000 –> 24:14.000] There was a new trailer for that as well. The game looks good. The news is it’s releasing in the summer. [24:14.000 –> 24:16.000] There’s nothing else new. Moving on. [24:17.000 –> 24:26.000] Smushy Come Home, which, by the way, I looked at the title and, wait, I know what that game is. [24:26.000 –> 24:33.000] That wasn’t the name, was it? Like, it’s impressive having a name for a game, and I didn’t see anything else. [24:33.000 –> 24:38.000] I just initially saw, oh, Smushy Come Home is coming out, because I saw that before the Direct started. [24:38.000 –> 24:43.000] They announced it just before the Direct. I was like, I do know what game they’re talking about, right? [24:43.000 –> 24:48.000] It’s the toad guy that’s, you know, going around and delivering mail and stuff, right? Fine. [24:48.000 –> 24:52.000] But that wasn’t the name, was it? And no, it wasn’t. Turns out it wasn’t the name. [24:52.000 –> 25:04.000] They had to change their name because they got cease and desist from a company with the same name as what they originally had, which was Shumi. [25:04.000 –> 25:07.000] So it was Shumi. Now it’s Smushy. [25:07.000 –> 25:09.000] Smushy. Smushy’s a great name. [25:09.000 –> 25:17.000] They say the name is Smushy, and then they try and describe the name of it, like, where’s the description? [25:17.000 –> 25:24.000] Pronounced S-M-U-S-H-Y. And I’m like, I’m sorry, the thing I’m not sure about is not there’s a Y at the end, right? [25:24.000 –> 25:29.000] The thing I’m confused about here is, how do you pronounce the U sound? Is it Smushy or Smushy? [25:29.000 –> 25:32.000] I assume it’s Smushy, right? Because it’s mushroom. [25:33.000 –> 25:36.000] Oh, okay. Yeah, we’ll go with that. [25:36.000 –> 25:42.000] But I just thought it might be U because presumably it was Shumi, the original name, right? It wasn’t Shummy, right? [25:42.000 –> 25:47.000] So I thought maybe we could see the consonant sound. Yeah, exactly. See, this is the problem. [25:47.000 –> 25:51.000] This is the problem. If you’re going to give us a pronunciation gain, give us a proper, record yourself saying it. [25:51.000 –> 25:56.000] That’s the best way to do it. Record yourself. All good. Anyway. [25:56.000 –> 26:00.000] Sorry, yes. Smushy come home is out now. [26:00.000 –> 26:05.000] That’s the news. It’s out now. Two days ago they were like, oh, big news coming Saturday. [26:05.000 –> 26:11.000] Not just big news, big thing. This is good. This is a good way to release a game. Just go, hey, out now. [26:11.000 –> 26:17.000] What was very funny is, in the trailer for this, the developer, because I believe it was developed by, [26:17.000 –> 26:24.000] I can’t remember their name, but I believe they developed the full game except for the music. [26:24.000 –> 26:31.000] I think it was just one guy, basically, yeah. And when he introduced the trailers, you know, did a bit of a, [26:31.000 –> 26:35.000] and wait till the end for, you know, like, make sure you watch to the end. [26:35.000 –> 26:38.000] And like the way that makes it seem like it’s going to be some really lame announcement. [26:38.000 –> 26:43.000] And then it’s just like all of a sudden and like kind of small text like out now. And I was like, wait, what? [26:43.000 –> 26:48.000] Out now? You should make that a much bigger deal. Much, much, much bigger. [26:48.000 –> 26:53.000] Yeah. Yeah. I really like the look of this game. I think it’s really cute. [26:53.000 –> 26:58.000] I’ll be interested to see how it actually plays. But yeah, it’s out now. Go play it if you want to play it. [26:58.000 –> 27:04.000] It’s out now on Steam and Switch. Wow. No, no Switch coming later. That’s impressive. [27:04.000 –> 27:05.000] That’s very impressive. [27:05.000 –> 27:11.000] Yeah. And so it’s on launch sale with 20% off. So good time to buy it. [27:11.000 –> 27:17.000] That’s all the release date information. Next, we have some updates and DLC. [27:17.000 –> 27:22.000] So the first one is the new Disney Dreamlight Valley update. The forgetting update is out now. [27:22.000 –> 27:27.000] Yeah, this looks, this is kind of the biggest update to date. [27:27.000 –> 27:32.000] If you’ve played through Disney Dreamlight Valley already, [27:32.000 –> 27:37.000] this is where they finally put someone into the pumpkin house that’s been there since this game released, [27:37.000 –> 27:40.000] I believe, with nobody living in it. [27:41.000 –> 27:48.000] And I mean, it just seems like I haven’t played much since we did the episode on Disney Dreamlight Valley, [27:48.000 –> 27:56.000] but the amount of cosmetic stuff that they have been putting into the game with every release that comes out is pretty absurd. [27:56.000 –> 28:00.000] So if you haven’t played this game in a while and some of the customization was a reason why, [28:00.000 –> 28:06.000] because when it first launched, it was very light. It’s getting absurdly deep with the amount of customization. [28:06.000 –> 28:10.000] So worth jumping back into for some of that stuff. [28:10.000 –> 28:17.000] Yeah, no, absolutely. I need to get, I think I’m going to wait until the 1.0 release just because I’m like, [28:17.000 –> 28:22.000] I don’t want to actually pay money for it and I was playing on Game Pass before and my Game Pass runs out in like two weeks [28:22.000 –> 28:26.000] and I’m not paying for Game Pass just now because I have too many games as it is. [28:26.000 –> 28:31.000] So, yeah, and I was getting a bit frustrated with the streaming of it. [28:31.000 –> 28:37.000] But I think once this goes 1.0 and free to play, I am going to get lost. [28:37.000 –> 28:42.000] Yeah, we might need to do another follow-up episode once it goes 1.0 because I’m in that same bucket. [28:42.000 –> 28:46.000] Once it goes 1.0, that’s when I think I’ll be ready to jump back in. [28:46.000 –> 28:50.000] Yep, yep, yep. There aren’t many games we’ve done that for. We did it for Ooblets. [28:50.000 –> 28:54.000] We’ve done it for anything else. I don’t think we’ve done it for anything else, but I plan to do it for more. [28:54.000 –> 28:57.000] Definitely want to do it for Coral Island. Definitely wanted to do it for Dreamlight Valley. [28:58.000 –> 29:03.000] Spirit of the Island have got a new free DLC, which is interesting. [29:03.000 –> 29:08.000] So it’s a DLC because it’s like a separate thing that you get from Steam rather than just an update. [29:08.000 –> 29:15.000] But why if it’s free? I don’t understand why you would do that, but I don’t care enough to argue about it. [29:15.000 –> 29:20.000] I wonder if it’s like a little marketing thing because it’s a new product. [29:20.000 –> 29:24.000] That’s a good point. Maybe it bumps up lists and stuff like that. Could be. [29:24.000 –> 29:31.000] It’s also possible that they want to have paid DLC later and this is just like getting people used to the idea of DLC. [29:31.000 –> 29:35.000] Yeah. Either way, more free content is always good. [29:35.000 –> 29:40.000] Yep. It’s out now. Sorry, I was just adding it to my content library there because I do own the game. [29:40.000 –> 29:43.000] I don’t know if I’ve played it, but I do own it. [29:43.000 –> 29:49.000] And an update rather than the DLC because this game hasn’t hit 1.0 yet is Orange Season. [29:49.000 –> 29:56.000] The Frostfall update, which if you couldn’t figure out, adds a bunch of stuff for Autumn and Winter. [29:56.000 –> 30:00.000] I’m not sure why they called it Frostfall and then said with Autumn and Winter season. [30:00.000 –> 30:04.000] It’s like, come on, get on your consistency there. Are you going to call it Fall or are you going to call it Autumn? [30:04.000 –> 30:07.000] Although I guess Frost Autumn doesn’t really sound as good, does it? [30:07.000 –> 30:20.000] Is Orange Season… Yeah, Orange Season is kind of the Stardew Valley clone that has yet to show off anything that actually stands out as a sort of unique selling point. [30:20.000 –> 30:32.000] But it does have a better name than it originally did because this was the one that was called Fantasy Farming Orange Season and then they just changed it to Orange Season, which is an infinitely better name. [30:32.000 –> 30:35.000] It is definitely better. I will not commit to it being infinitely better. [30:35.000 –> 30:42.000] I think it’s infinitely better because Fantasy Farming Orange Season is possibly the worst name they could have chosen. [30:42.000 –> 30:55.000] Blah, blah, blah. Anything to say about this? No, it’s an early access update. If you play the game, go get it. If you don’t play the game, by now you’re probably waiting for 1.0. [30:56.000 –> 31:03.000] And if you’ve played the game and you think it’s decent, let us know because I would be interested to hear. [31:03.000 –> 31:10.000] Sometimes you look at these games and you’re like, are people just bad at advertising their product? Because many times they are, right? [31:10.000 –> 31:15.000] Particularly when it’s small indie developers and they’re not advertising, they’re just game developers. [31:15.000 –> 31:23.000] So sometimes these things, we may be overly harsh if you’ve actually played the game because we’re just looking at a trailer or something like that. [31:23.000 –> 31:27.000] And a lot of these people are not marketers by trade. Yep, absolutely. [31:27.000 –> 31:33.000] And we can’t play all the games because there are too many games, as we said before. [31:33.000 –> 31:37.000] Okay, so we’re now getting into some slightly meatier stuff. [31:37.000 –> 31:48.000] So, Grimoire Groves, I think is how it’s pronounced, their Kickstarter is now live, which means, Johnny, we actually have some information about this game now. [31:48.000 –> 31:54.000] Like I think previously it was like, oh, here’s a piece of art. And that was basically it. [31:54.000 –> 32:03.000] So they’re calling this a cozy magical gardening adventure, grow cute plants and friendships with your witch magic. [32:03.000 –> 32:07.000] And then there’s a big long Kickstarter with a whole bunch of information. [32:07.000 –> 32:14.000] They’re also saying it’s a cozy roguelite dungeon crawler, which to me feels like a contradiction in terms. [32:14.000 –> 32:22.000] Well, I agree. But looking at the trailer, it didn’t give off strong combat vibes and maybe more like exploration. [32:22.000 –> 32:32.000] I assume it’s like, you know, maybe once your mana depletes or something to that effect, then that’s when you get kicked out rather than a sort of when you die. [32:32.000 –> 32:41.000] That was the impression that I got, which I think is a really interesting take if it’s like, yeah, more exploration based roguelite rather than a combat based roguelite. [32:41.000 –> 32:49.000] Yeah. Yeah. Yeah. Because it says a cozy roguelite dungeon crawler that will transport you to a world of wonder and excitement. [32:49.000 –> 32:59.000] In this game, you’ll play as a young witch who grows cute plant creatures and discovers the secrets of the grimoire groves, a forest inhabited by mythical creatures and powerful spirits. [32:59.000 –> 33:05.000] And it might be because it looks like the plants are walking around after you’ve grown numb. [33:05.000 –> 33:10.000] So it could be if there is combat that your plants do the combat, like maybe it’s a plants versus zombies type thing. [33:10.000 –> 33:18.000] Yeah, it’s hard to know. But what sort of stood out to me is in the Kickstarter page, they sort of list the games that they were heavily inspired by. [33:18.000 –> 33:23.000] And they list Animal Crossing, Hades, Stardew Valley, Moonlighter and Wizard of Legend. [33:23.000 –> 33:29.000] Now, I have not played Wizard of Legend, but I have played the other four games and I love all four of those games. [33:29.000 –> 33:38.000] So when I saw that, I was very excited because they’re four like quite different games to have together as your inspiration. [33:38.000 –> 33:42.000] But the fact that I like them all, I am very excited by this. [33:42.000 –> 33:54.000] Yeah, I’m definitely willing to see how it goes because Cult of the Lamb I was very suspicious of combining the kind of roguelite stuff with farming, which worked really well. [33:54.000 –> 34:01.000] But I certainly wouldn’t say that was cozy. It didn’t feel cozy. It was still stressful. That’s the thing, right? [34:01.000 –> 34:06.000] And this looks cozier than Cult of the Lamb. At least it gives off cozier vibes. [34:06.000 –> 34:12.000] Yeah, no, absolutely. I agree. Like the colour palette and all of that, it definitely screams cozy. [34:12.000 –> 34:17.000] Oh my word, there’s a massive axolotl dragon type thing. I want an axolotl dragon. [34:17.000 –> 34:18.000] That does sound amazing. [34:18.000 –> 34:20.000] His face, so derpy. [34:20.000 –> 34:32.000] Yeah, the whole vibe of this game is very cute. I haven’t back to Kickstarter in ages and I’m kind of getting tempted to back this one because it looks cool. [34:32.000 –> 34:40.000] And I know that I said I’m very over sort of the witchy magic thing in farming games, but not for this one. This one is okay. [34:40.000 –> 34:49.000] And the Kickstarter is fully funded as of recording and there’s still 30 days to go. So it’s happening. [34:49.000 –> 34:53.000] Yeah, I’ve already backed it. I backed it as soon as it went live. [34:54.000 –> 34:57.000] I found another paragraph in the Kickstarter that gives us more hints. [34:57.000 –> 35:02.000] So this game being a rogue light means that you will die a lot, right? Don’t worry. [35:02.000 –> 35:06.000] The worst thing that can happen is falling asleep after spending too much magical energy. [35:06.000 –> 35:12.000] And even if that happens, each time you play, you’ll unlock new abilities and upgrades that will help you get further on your next. [35:12.000 –> 35:19.000] So it definitely does sound like it’s more like a kind of standard rogue light than Cult of the Lamb. [35:19.000 –> 35:30.000] It doesn’t sound like you have a base that doesn’t change. It sounds like the rogue light part of it is your gaining of upgrades and new ways to do things for the next playthrough, like Hades. [35:30.000 –> 35:38.000] Yeah, but even with Hades, there was like a central hub. And you upgraded things at the hub. [35:38.000 –> 35:45.000] What does the hub look like? Does it actually mean anything or is it basically just like a glorified menu? [35:45.000 –> 35:49.000] Well, there’s lots of characters that you could interact with at the hub. [35:49.000 –> 36:01.000] Like in many respects, it was a bit of a glorified menu, but there was a lot of interaction stuff and added a lot of color and flavor to the world of Hades. [36:01.000 –> 36:07.000] So it’s definitely not fair to say it was just a menu, but like that was the primary function that it served. [36:07.000 –> 36:13.000] Like there wasn’t huge gameplay elements. It was more like after each run, here’s a five minute break before you start the next run. [36:13.000 –> 36:21.000] See, this is what I liked about Cult of the Lamb is that your hub was a farm that you were building up, right? That was the farming bit of it. [36:21.000 –> 36:29.000] And even if you died, you would respawn in your farm the way the farm was and what you lost was what you had on the journey. [36:29.000 –> 36:34.000] Whereas it sounds like this is more like your standard rogue lights like Hades and… [36:34.000 –> 36:41.000] Oh, what’s the… atomic crops? Where, yeah, sure, you have a hub, and there are people there and stuff. [36:41.000 –> 36:45.000] But the point of that is just to upgrade stuff and then keep going on your thing. [36:45.000 –> 36:52.000] Whereas Cult of the Lamb was, this is the place you’re spending most of your time, or I want to go get some stuff, let’s go out into the rogue light aspect. [36:52.000 –> 36:57.000] Well, there is a demo out, so potentially we could try and find out. [36:57.000 –> 37:01.000] Come on, Johnny, I don’t have time for demos! [37:01.000 –> 37:05.000] If I can’t make a podcast episode on it, I’m not doing it. [37:05.000 –> 37:08.000] That is entirely reasonable. [37:08.000 –> 37:15.000] Yeah, okay, cool. That’s probably enough on that one, but it looks great. I have already backed it, linked to the Kickstarter if you want it. [37:15.000 –> 37:21.000] Next, we have Fields of Mystria. So, again, this was a game we didn’t know much about before. [37:21.000 –> 37:26.000] We knew it was a farming game of some kind, but that was all we really knew. [37:26.000 –> 37:37.000] We have a trailer, and we have a lot of new stuff, so the Steam page has a bun

The Harvest Season
More Humane Than the Flintstones

The Harvest Season

Play Episode Listen Later Apr 26, 2023 77:56


Codey and Kev go through your questions Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:37: What Have We Been Up To 00:17:32: News 00:39:09: Mailbag 01:13:52: Outro Links Mineko’s Night Market Release Date My Time at Sandrock Release Window Ooblets Spring Event Sun Haven Update Stardew Valley 1.6 Go-Go Town Poglings Paleo Pines Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript [00:00.000 –> 00:05.000] music [00:05.000 –> 00:10.000] music [00:10.000 –> 00:15.000] music [00:15.000 –> 00:20.020] music [00:20.020 –> 00:25.020] music [00:25.040 –> 00:30.040] music [00:30.040 –> 00:35.040] Hello farmers and welcome to another episode of the harvest season. [00:35.040 –> 00:41.040] My name is Cody. And I’m Kevin. And we’re here today to talk about Cottagecore games. [00:41.040 –> 00:46.040] I’m gonna say whatever they want. And whatever you guys are asking us. [00:46.060 –> 01:01.060] We’re finally after much time and demand and me pushing Al to do it. We’re doing the mailbag episode. [01:01.060 –> 01:09.060] I’ve been really kind of wanting to get more emails and questions in because I think they’re pretty fun on other podcasts I listen to. [01:09.080 –> 01:14.080] We have condensed all the ones we had into one episode for now. [01:14.080 –> 01:18.080] I don’t know if we’ll do this again or drip read them later like the one Johnny and I did a while back. [01:18.080 –> 01:23.080] But that’s the plan for today along with your usual news and whatnot. [01:23.080 –> 01:29.080] As always we would like you to know that transcripts are available in the show notes and on the website harvestseason.club. [01:29.080 –> 01:34.080] So if you would like a copy of the transcripts that is where you can find them. [01:34.100 –> 01:39.100] Yeah there we go. So let’s just dive right on in. [01:39.100 –> 01:40.100] Cody what have you been up to? [01:40.100 –> 01:48.100] I was going to say we’re not going to dive in. Before our main topic we have news and before that I have been up to Hollow Knight. [01:48.100 –> 01:55.100] I have beaten. Beat? Beaten? Is beaten a word? Like is that an accurate? [01:55.100 –> 01:57.100] Beaten yes beaten. [01:57.100 –> 01:59.100] Is it like an accurate use of that word? I don’t even know. [01:59.100 –> 02:01.100] I’m gonna guess yes. [02:01.120 –> 02:03.120] That’s an answer. [02:03.120 –> 02:12.120] There’s like three bosses that you’re supposed to defeat and then you can defeat like then you can basically beat the game. [02:12.120 –> 02:22.120] I’ve done the three so I just need to like go do the last boss and I am putting it off because yeah I don’t know. [02:22.120 –> 02:28.120] I just want to do the I’m the kind of person where I’m like I want to do everything and then beat the game. [02:28.120 –> 02:30.120] There is a lot to do in Hollow Knight. [02:30.140 –> 02:32.140] There really is. [02:32.140 –> 02:43.140] Also if I beat the other part of the game like if I beat that boss then it’ll give me a percentage like on the loading screen so then I can see how much left I still have. [02:43.140 –> 02:48.140] I probably have only I’ve put like over a hundred and some odd hours into that game. [02:48.140 –> 02:50.140] So what maybe 50% there? [02:50.140 –> 02:52.140] Yeah exactly. [02:52.160 –> 02:56.160] I was not even joking I was about to say I think I’m about 50%. [02:56.160 –> 03:01.160] I think like I’m pretty sure there are whole areas that I haven’t discovered yet. [03:01.160 –> 03:07.160] That’s correct right like the real kicker is the DLC is just in there right there’s no DLC menu no DLC area. [03:07.160 –> 03:08.160] Correct. [03:08.160 –> 03:11.160] So you go above 100% that’s the real killer right there. [03:11.160 –> 03:13.160] You go up to 112. [03:13.160 –> 03:21.160] So yeah I don’t and I’m actually I’ve already encountered some of the DLC areas so that’s crazy. [03:21.180 –> 03:27.180] But yeah so I’ve been playing that and then with my partner I’ve been playing Overcooked 2. [03:27.180 –> 03:38.180] They are on like the fifth area the fifth direction I guess I don’t know so we’re doing that and I’m really enjoying that. [03:38.180 –> 03:49.180] I think he is enjoying it a little less than I am like I could play it for like eight hours straight like many hours straight and after like an hour or two he’s like okay I’m done. [03:49.200 –> 03:56.200] I think it hurts his eyes because like my TV is so far away from oh but but still like that game is just amazing yeah. [03:56.200 –> 04:03.200] I haven’t touched in a minute I know there’s all you can eat edition like I assume they’ve just been putting more and more in that I need to get in check that out. [04:03.200 –> 04:05.200] That sounds amazing like it just keeps going. [04:05.200 –> 04:15.200] Yeah so the initial thing from what I remember is that they were basically putting both games together in the all you can eat edition I think they called it right. [04:15.220 –> 04:25.220] And it was like all the Overcooked 1 in the new engine so like everything’s revamped wow and it’s nice and I’m pretty sure like their goal was like okay this is going to be our platform or whatever. [04:25.220 –> 04:33.220] Now we’re just going to keep adding levels and stuff here yeah so because I mean yeah that’s the kind of game where you can just just give me more forever right. [04:33.220 –> 04:42.220] Yeah instead of this like 10 minutes or like six minutes or whatever to beat and to try and get a certain score just like keep her going you know. [04:42.240 –> 04:44.240] Yep yep yep yep yep. [04:44.240 –> 04:47.240] Yeah other than that I’ve just been doing research so. [04:47.240 –> 04:52.240] Yeah what have you been researching what have you discovered? [04:52.240 –> 05:10.240] So I’m trying to finish a project from last year so in my research like in some type of ecology like so mine is entomology but if you’re looking at ecology of anything usually you have a season where your study species is active and then you’re collecting them, [05:10.260 –> 05:22.260] surveying them, doing all of that and then when they’re no longer active that is when you will kind of like identify and run your analyses and then after that that’s when you’ll write. [05:22.260 –> 05:34.260] So I’m in the writing season now but I actually like I have new fieldwork to start up here in a couple weeks and so it’s like I’m like really trying to get the old stuff done because. [05:34.280 –> 05:35.280] Sure. [05:35.280 –> 05:47.280] I mean they can overlap it’s not a huge deal but it just basically pushes my ability to do the new stuff like later into the year and then everything kind of gets behind excuse me. [05:47.280 –> 06:03.280] So yeah this year I’m looking at insect communities in the canopy versus the understory and then on edge versus forest interior habitats so like think of like a meadow habitat versus like in the middle of a forest. [06:03.300 –> 06:06.300] And trying to see like how how that changes so. [06:06.300 –> 06:07.300] Okay. [06:07.300 –> 06:08.300] Throughout the year. [06:08.300 –> 06:09.300] Okay that’s neat. [06:09.300 –> 06:12.300] Also very in line with the Hollow Knight stuff. [06:12.300 –> 06:13.300] Yeah true. [06:13.300 –> 06:17.300] What about you Kev what are you doing up to? [06:17.300 –> 06:24.300] I have been up to so I talked about it last week on my mad solo episode. [06:24.320 –> 06:33.320] I made the unfortunate mistake of seeing there was a let’s build a zoo update and some of that game has its meaty hooks back into me. [06:33.320 –> 06:40.320] That’s that’s just one of those games where you can just pick up and just go for it until you burn out go with it until you burn out. [06:40.320 –> 06:45.320] And yeah so that that’s the primary gaming stuff and just usual. [06:45.320 –> 06:47.320] Yeah are you still playing marble snap? [06:47.320 –> 06:48.320] I am. [06:48.340 –> 06:49.340] I am. [06:49.340 –> 06:56.340] That game is in a good place right now they’ve they’ve made a lot of updates recently and it’s good and fresh and I’m enjoying it. [06:56.340 –> 07:01.340] Yeah I’m what I do want to talk about though because that’s all same old same old. [07:01.340 –> 07:04.340] I watched a good number of movies actually in the past week. [07:04.340 –> 07:05.340] Okay. [07:05.340 –> 07:12.340] So last weekend I don’t know why or how but my siblings and I we just said you know what we’re just going to marathon every Pirates of the Caribbean movie. [07:12.340 –> 07:14.340] Those are good movies yep yep. [07:14.360 –> 07:31.360] So okay like the first one is a timeless classic like it still holds up like dang that that movie is a master like just a master class in set design and costume design everyone looks so good. [07:31.360 –> 07:35.360] The second one well have you seen them all Cody before? [07:35.360 –> 07:36.360] Yes yes I have. [07:36.360 –> 07:40.360] Okay you have okay I had only seen the first three until last weekend. [07:40.380 –> 07:46.380] So second one well I mean second third one I think everyone knows like it goes off the rails it gets crazy. [07:46.380 –> 07:49.380] The one thing I will say that CGI still holds up really well. [07:49.380 –> 07:54.380] Davy Jones looks really really good considering it was like early 2000s. [07:54.380 –> 07:55.380] I didn’t realize it was CG. [07:55.380 –> 07:57.380] Oh Davy Jones sorry. [07:57.380 –> 07:58.380] Yes. [07:58.380 –> 08:04.380] You said Davy Jones my brain thought Johnny Depp and I was like I was like that wasn’t that’s his face. [08:04.380 –> 08:08.380] Johnny Depp’s CGI in real life too. [08:08.380 –> 08:09.380] Poor dude. [08:09.400 –> 08:16.400] Yeah but yeah no Davy Jones that was so so good such a good story too. [08:16.400 –> 08:26.400] I liked it like the second one was good and the third one just went place like I don’t know I’m meh on the third one. [08:26.400 –> 08:32.400] But I mean I think most people have seen the first three at least because that was you know whole trilogy and they link together. [08:32.400 –> 08:36.400] What I will talk about though is the fourth and fifth ones like I said I’d never seen them before. [08:36.420 –> 08:41.420] The fourth one man I really liked that one I liked it better than the third now. [08:41.420 –> 08:44.420] Maybe on par with the second I don’t know if it’s as good as the first. [08:44.420 –> 08:50.420] It feels like they went back to their roots of just pirate adventures. [08:50.420 –> 08:59.420] And more importantly it has Penelope Cruz and she’s absolutely incredible in everything I’ve ever seen with her in it. [08:59.420 –> 09:02.420] And has Ian McShane what’s his name Blackbeard. [09:02.440 –> 09:06.440] Oh I don’t know his name but I know who you’re talking about. [09:06.440 –> 09:08.440] Yeah Ian McShane that’s what it is. [09:08.440 –> 09:14.440] Yeah he’s a fantastic actor he’s in the John Wick movie I’ve seen that he’s great in that too. [09:14.440 –> 09:17.440] And he did great as Blackbeard. [09:17.440 –> 09:21.440] Yeah man that fourth movie was just so good. [09:21.440 –> 09:25.440] There’s Penelope Cruz’s in it that’s all I need. [09:27.440 –> 09:31.440] And then the fifth one oh man okay what are your thoughts on the fifth one. [09:31.460 –> 09:39.460] I think I need to look at the okay fifth that’s Dead Men Tell No Tales yeah that’s the one. [09:39.460 –> 09:47.460] Oh this is the one that has that guy Javier Bardem as yeah gosh what who was he in that. [09:47.460 –> 09:51.460] He was the villain he was Captain Salazar he was a ghost pilot. [09:51.480 –> 09:53.480] Yeah. [09:53.480 –> 09:57.480] Oh and it has Will’s child. [09:57.480 –> 09:59.480] Yeah. [09:59.480 –> 10:05.480] You know I mean I think it should the fact that I forgot about this. [10:05.480 –> 10:07.480] There you go. [10:07.480 –> 10:09.480] Should tell you. [10:09.480 –> 10:11.480] About how I feel. [10:13.480 –> 10:17.480] That one was a bit of a disaster in my opinion. [10:17.480 –> 10:19.480] Yeah. [10:19.500 –> 10:28.500] It felt like they tried to redo the first one because they have the kids or the kid of Will and Elizabeth right. [10:28.500 –> 10:34.500] And then there’s this other new girl that’s in there and they’re just trying to redo it it feels like. [10:34.500 –> 10:38.500] But it’s the chemistry is just not there. [10:40.500 –> 10:45.500] This felt like the most phoning it in Johnny Depp did as Captain Jack Sparrow. [10:45.520 –> 10:53.520] Also I think they just focused on him less which I don’t know if was for better or worse I don’t know just all over the place. [10:53.520 –> 10:59.520] Best part was gosh was named Geoffrey Rush Barbossa because he’s fantastic in all the movies. [10:59.520 –> 11:11.520] So he was cool but that that was kind of it every new thing after watching all five movies the key takeaway is the more that movie is about actually like pirates and stuff. [11:11.540 –> 11:17.540] That’s cool the more it’s about weird sea magic that’s that’s not as good. [11:17.540 –> 11:21.540] So they should just keep to more pirate stories and whatnot. [11:21.540 –> 11:25.540] Javier Bardem was cool as Captain Salazar. [11:25.540 –> 11:27.540] He has a beautiful name. [11:27.540 –> 11:29.540] I love his accent. [11:29.540 –> 11:31.540] His. [11:31.540 –> 11:33.540] The villains were okay written. [11:33.560 –> 11:41.560] The part that got me the part that knew would define the movie for me were the zombie sharks. [11:41.560 –> 11:46.560] Jumping the zombie sharks oh my goodness. [11:46.560 –> 11:56.560] I just remember he like I’m trying I’m looking I’m googling him because like the pictures of Salazar because I loved like his cracked face. [11:56.560 –> 11:58.560] Yeah it was a good design. [11:58.560 –> 12:01.560] I do remember really enjoying that. [12:01.580 –> 12:09.580] Yeah no he he was good right but like I think the whole thing the plot was just kind of weird but I think the character was cool. [12:09.580 –> 12:14.580] Yeah like I said zombie sharks is more than over the top. [12:14.580 –> 12:22.580] Yeah but yeah so there were some high points in that movie but overall fourth one was really good though. [12:22.580 –> 12:24.580] You have Barbossa. [12:24.600 –> 12:31.600] I didn’t like I guess like the I the story of the mermaid and the fourth one made me really sad. [12:31.600 –> 12:41.600] Yeah yeah the mermaid was yeah it wasn’t I mean like yeah now I get you but I you’re supposed to feel that I think right question mark. [12:41.600 –> 12:45.600] So yeah I don’t know I liked it it was good enough. [12:45.600 –> 12:53.600] It was a little over the top in places too but overall yeah so there you go there’s my crash course in the five Pirates of the Caribbean movies. [12:53.620 –> 12:55.620] No I’ve seen them all. [12:55.620 –> 13:01.620] And one other movie that I just watched just yesterday no Friday whatever two days ago. [13:01.620 –> 13:03.620] Suzume have you heard of this? [13:03.620 –> 13:04.620] I have not. [13:04.620 –> 13:07.620] Okay have you heard of your name or weathering with you? [13:07.620 –> 13:08.620] Nope. [13:08.620 –> 13:10.620] Okay oh boy. [13:10.620 –> 13:14.620] Some customers are not customers some listeners are screaming right now. [13:14.620 –> 13:20.620] Maybe internally well I don’t blame you because they’re anime films let’s be clear right. [13:20.620 –> 13:22.620] I mean I like anime. [13:22.640 –> 13:32.640] Yeah sure sure sure but I’m just saying they’re not it’s a little more niche it doesn’t get the big you know up front marketing that a bunch of other films get right. [13:32.640 –> 13:36.640] So that I get it why you might have missed you might have missed them. [13:36.640 –> 13:38.640] The name of this director. [13:38.640 –> 13:39.640] No worries. [13:39.640 –> 13:51.640] Okay Makoto Shinkai is he’s the director and he this is his third movie they’re not a trilogy and like their plots are related but they’re a set if you will right. [13:51.660 –> 13:57.660] Like you can you know you know what I’m talking about right like three movies they go together even though they’re not sequels or anything. [13:57.660 –> 14:17.660] And so I haven’t seen your name to be fair so you know people will blast me for that but weathering with you is about a magical girl who can control the weather but it like costs her she only has a limited amount of time to live or something like that because of this ability. [14:17.680 –> 14:29.680] They’re all kind of like disaster-esque movies but they’re also kind of magical they’re really well done this movie Suzume which just released recently. [14:29.680 –> 14:45.680] So this one’s interesting because there’s doors around Japan and these giant magical worms like I’m talking like colossal giant sky sized worms and when they crash they come out of the doors and they land on the ground and earthquake happens in Japan. [14:45.700 –> 14:53.700] Nobody can see the worms but except for a hint like two people in the story and they have to go around find these doors and close them. [14:53.700 –> 15:01.700] And so yeah so that’s the plot of the story but also one of the guys gets turned into a chair. [15:01.700 –> 15:06.700] It’s really goofy but cute he’s like a little toddler’s chair. [15:06.700 –> 15:11.700] Oh I was gonna say you gotta describe what kind of chair because there’s a lot of different kinds of chair. [15:11.720 –> 15:20.720] It actually belongs so the lead Suzume that’s her name that’s the protagonist’s name she has this childhood chair as a memento from her mom. [15:20.720 –> 15:31.720] And because of magical hijinks the other dude who’s the deuteragonist gets his body transformed into this chair but he can walk around and talk and stuff. [15:31.740 –> 15:51.740] Yeah like these movies are Ghibli-esque they’re not as maybe so Ghibli is almost a little bit more Disney-like these are a little less Disney-like but it has that same niche of wonder and whimsy right. [15:51.740 –> 16:00.740] But they also hit I think a more emotional tone especially towards the end towards the latter end of the movies there’s some deep stuff in there. [16:00.760 –> 16:09.760] But anyways I’m trying to dance around you know too many details because spoilers and whatnot but I really recommend people watch them they’re really good. [16:09.760 –> 16:10.760] What are they on? [16:10.760 –> 16:14.760] Well that’s a good question Suzume is in theaters I know that. [16:14.760 –> 16:15.760] Oh okay. [16:15.760 –> 16:21.760] I don’t know if it’s already let’s see your name like yeah you can find them all you can just find out YouTube, Apple TV, Google Play. [16:21.780 –> 16:28.780] If you watch that with some friends yeah same thing like that you can just Google HBO Max there you go that’s right. [16:28.780 –> 16:30.780] Yep I have that. [16:30.780 –> 16:40.780] There’s different places though but yeah I just highly recommend them if you like Ghibli films you’ll probably like these because they’re anime films and the animation is just as quality and beautiful. [16:40.800 –> 16:51.800] And there’s of course the whole sub versus dub debate I’ve watched I can’t remember Suzume watched dub I can’t remember if I watched weathering with you dub or sub. [16:51.800 –> 16:54.800] I mean I’m partial to both I don’t have any preference. [16:54.800 –> 17:08.800] Yeah I my only thing so my only thing with subbed is that I like with my ADHD if I am just watching something like if I’m just sitting and watching something my ADHD is going wild. [17:08.820 –> 17:18.820] So I like to if I’m watching something I love to like knit or crochet or like be doing something with my hands at the same time and I can’t do that when it’s subbed. [17:18.820 –> 17:19.820] Sure. [17:19.820 –> 17:22.820] So I generally like the dub person. [17:22.820 –> 17:26.820] Okay well they you’re in luck because the dub was excellent in my opinion. [17:26.820 –> 17:27.820] Sweet. [17:27.820 –> 17:28.820] Yep so. [17:28.820 –> 17:29.820] Cool. [17:29.820 –> 17:30.820] There you go. [17:30.820 –> 17:31.820] Okay. [17:31.820 –> 17:32.820] Yeah. [17:32.820 –> 17:33.820] Well let’s move on to the news. [17:33.820 –> 17:35.820] Yes that’s enough from our weeks. [17:35.840 –> 17:40.840] So first bit of news Kev you’re so excited. [17:40.840 –> 17:42.840] Yes I am. [17:42.840 –> 17:45.840] Maneka we have a date. [17:45.840 –> 17:47.840] Finally. [17:47.840 –> 18:04.840] Yeah so part of the indie world that just happened they released they announced the release date of Maneka’s Night Market and they also released like a little cute little trailer that you can watch that kind of explains the lore of the area. [18:04.860 –> 18:15.860] And what’s going on in this area and kind of I don’t know shows a little bit of other of other cute things and you getting ready for the night market. [18:15.860 –> 18:20.860] So but this is your baby so tell me how do you feel? [18:20.860 –> 18:27.860] For people who may not know this was on my most anticipated game for the next year two years running. [18:27.860 –> 18:28.860] Yeah. [18:28.860 –> 18:31.860] Oh it’s been such a long time. [18:31.880 –> 18:43.880] I mean what what is there to say about Maneka like oh it’s you’re farming but you’re going to be selling things at a magical night market the farming is also magical you farm cats. [18:43.880 –> 18:45.880] You ride cats? [18:45.880 –> 18:49.880] Yes the art is just gorgeous that’s really what sells me about it. [18:49.880 –> 18:52.880] I just can’t wait for this game. [18:52.880 –> 18:54.880] There’s a big cat I don’t. [18:54.880 –> 18:56.880] They don’t care. [18:56.880 –> 18:58.880] They don’t care. [18:58.900 –> 19:09.900] Yeah so it showed the new trailer showed you riding cats like in like a race and they run so cute it’s it’s just pure it’s wholesome as heck. [19:09.900 –> 19:23.900] It also showed you like cutting gosh what was it like a tulip like you were like cutting up a plant up to get ready for the market like I think I’m assuming you like make a bouquet out of that. [19:23.920 –> 19:47.920] And then it also showed you like stitching something which had me my me and my craftiness I was like oh um because that was cool like sewing something I guess it’s not stitching something but um yeah cute little gameplay trailer um gameplay slash lore trailer so and now look at the trailer see that’s what five months away. [19:47.920 –> 19:51.920] 156 days as of this recording. [19:51.940 –> 19:56.940] Well every episode now you have to say how many days there are. [19:56.940 –> 19:58.940] Oh absolutely. [19:58.940 –> 20:00.940] Mineko watch is now a thing. [20:00.940 –> 20:02.940] Hashtag Mineko watch. [20:02.940 –> 20:04.940] Oh my goodness. [20:04.940 –> 20:06.940] Why are the FBI agents chasing her? [20:06.940 –> 20:08.940] Why is Mineko dressed like a cat in one scene? [20:08.940 –> 20:10.940] I don’t know. [20:10.940 –> 20:12.940] I just want to find out when I play. [20:12.940 –> 20:14.940] You’re gonna find out. [20:14.940 –> 20:16.940] There’s a day now. [20:16.940 –> 20:18.940] There’s a date. [20:18.940 –> 20:20.940] Man those cat races look real good. [20:20.960 –> 20:25.960] Alright that’s all that matters from this episode to me. [20:25.960 –> 20:41.960] No I mean the next time or the next thing on here is in the news is My Time at Sandrock also has a little bit of a new trailer so again this is by the same people who did My Time at Portia. [20:41.960 –> 20:43.960] I see yes. [20:43.980 –> 20:51.980] Sandrock is a desert town and you turn a rundown workshop into a well-oiled facility is what you’re doing. [20:51.980 –> 21:11.980] So if you enjoyed My Time at Portia which I know some listeners did then this new game My Time at Sandrock is coming to Switch quote unquote summer 2023 so sometime in the next few months or I guess it could be like six months because they could push it to like the end of summer. [21:12.000 –> 21:14.000] Even summer is loose. [21:14.000 –> 21:16.000] How has it summer in quotation marks? [21:16.000 –> 21:18.000] Yeah in quotation marks. [21:18.000 –> 21:20.000] And that is the correct attitude. [21:20.000 –> 21:22.000] Yeah. [21:22.000 –> 21:24.000] I didn’t play My Time at Portia. [21:24.000 –> 21:26.000] Yeah I didn’t either. [21:26.000 –> 21:28.000] And I’m pretty meh about it. [21:28.000 –> 21:30.000] So yeah that’s a thing. [21:30.000 –> 21:32.000] There’s a lot going on. [21:32.000 –> 21:34.000] Look at the trailer. [21:34.000 –> 21:36.000] There’s a first person shooter portion of this trailer. [21:36.000 –> 21:38.000] Yeah. [21:38.000 –> 21:40.000] That’s a lot going on. [21:40.020 –> 21:42.020] Speaking of a lot going on, ooblets. [21:42.020 –> 21:44.020] There is a lot going on with that one. [21:44.020 –> 21:46.020] There is. [21:46.020 –> 21:48.020] And there’s a new spring event. [21:48.020 –> 21:50.020] And so there’s a spring update that’s just happening now. [21:50.020 –> 21:52.020] In that update there is a minimum time ooblet. [21:52.020 –> 21:54.020] Sorry limited time. [21:54.020 –> 21:56.020] So like it’s only available for a certain amount of time. [21:56.020 –> 21:58.020] Yeah. [21:58.020 –> 22:00.020] A bunny I think. [22:00.040 –> 22:02.040] Yeah I’m not sure which one it is. [22:02.040 –> 22:04.040] But yeah. [22:04.040 –> 22:06.040] There’s one that’s limited. [22:06.040 –> 22:08.040] There’s another new one that you can get that’s not that one. [22:08.040 –> 22:10.040] There’s these Glimmy… [22:10.040 –> 22:12.040] Glimmy Globes. [22:12.040 –> 22:14.040] Which look like little snow globes to me. [22:14.040 –> 22:16.040] Yeah they do. [22:16.040 –> 22:18.040] That’s cute. [22:18.040 –> 22:20.040] They’re like little snow globes. [22:20.040 –> 22:22.040] Yeah they do. [22:22.040 –> 22:24.040] That’s cute. [22:24.040 –> 22:26.040] They’re like little snow globes. [22:26.040 –> 22:28.040] They’re like little snow globes. [22:28.060 –> 22:30.060] They’re like a little ship in a bottle. [22:30.060 –> 22:32.060] That you can design. [22:32.060 –> 22:34.060] And make. [22:34.060 –> 22:36.060] And those are really cute. [22:36.060 –> 22:38.060] I know that there were some people [22:38.060 –> 22:40.060] I’m trying to go into. [22:40.060 –> 22:42.060] There was recently some ooblets talk in Slack. [22:42.060 –> 22:44.060] Cat. [22:44.060 –> 22:46.060] Cat in Slack. [22:46.060 –> 22:48.060] Shout out to Cat. [22:48.060 –> 22:50.060] Said that… [22:50.060 –> 22:52.060] It’s one of our favorites. [22:52.060 –> 22:54.060] True, true, true. [22:54.060 –> 22:56.060] That they are playing [22:56.080 –> 22:58.080] ooblets right now. [22:58.080 –> 23:00.080] And they said [23:00.080 –> 23:02.080] quote I really didn’t think I’d like it [23:02.080 –> 23:04.080] but I’m glad I gave it a try. [23:04.080 –> 23:06.080] Oddly enough this [23:06.080 –> 23:08.080] trailer is I think the most [23:08.080 –> 23:10.080] the one that’s intrigued me the most. [23:10.080 –> 23:12.080] I don’t know why. [23:12.080 –> 23:14.080] Something about the little bottles. [23:14.080 –> 23:16.080] Something about it’s real cute. [23:16.080 –> 23:18.080] That looked really cute to me too. [23:18.080 –> 23:20.080] We’re getting [23:20.080 –> 23:22.080] that bunny tater flop it’s called. [23:22.080 –> 23:24.080] Yeah tater flop seed. [23:24.100 –> 23:26.100] Tater flop. [23:26.100 –> 23:28.100] Oh that’d be so good if it was. [23:28.100 –> 23:30.100] So yeah. [23:30.100 –> 23:32.100] If you are into ooblets or if you want to try it out [23:32.100 –> 23:34.100] now’s a good time not only from our mouth [23:34.100 –> 23:36.100] but from our listeners mouth as well. [23:36.100 –> 23:38.100] Yeah. [23:38.100 –> 23:40.100] It’s until [23:40.100 –> 23:42.100] the spring event is going until the end of [23:42.100 –> 23:44.100] May 31st. [23:44.100 –> 23:46.100] Oh my goodness. [23:46.100 –> 23:48.100] There are 459 variations [23:48.100 –> 23:50.100] of Glimmy Globes so you probably [23:50.100 –> 23:52.100] shouldn’t try to craft them all. [23:52.120 –> 23:54.120] Ublipses. [23:54.120 –> 23:56.120] Unless. [23:56.120 –> 23:58.120] Challenge accepted. [23:58.120 –> 24:00.120] Yeah there you go. [24:00.120 –> 24:02.120] Ooblets for you ooblets people. [24:02.120 –> 24:04.120] Sun Haven. [24:08.120 –> 24:10.120] Update 101 [24:10.120 –> 24:12.120] and in here [24:12.120 –> 24:14.120] I don’t know if you wrote this [24:14.120 –> 24:16.120] or if Al wrote this. [24:16.120 –> 24:18.120] No that was Al. [24:18.120 –> 24:20.120] I thought it was you who wrote it. [24:20.140 –> 24:22.140] There’s a parenthetical here [24:22.140 –> 24:24.140] something in parenthesis that says [24:24.140 –> 24:26.140] quote good thing Al isn’t on this episode [24:26.140 –> 24:28.140] to complain about the use of the word [24:28.140 –> 24:30.140] patch here. [24:30.140 –> 24:32.140] So Al wrote update 101 [24:32.140 –> 24:34.140] but they call it patch 101. [24:34.140 –> 24:36.140] Um. [24:36.140 –> 24:38.140] I think it’s because [24:38.140 –> 24:40.140] a patch is like a bug fixer [24:40.140 –> 24:42.140] it’s not. They’re different. [24:42.140 –> 24:44.140] I don’t know. [24:44.140 –> 24:46.140] I don’t know if I’ve ever heard his rant [24:46.140 –> 24:48.140] about update versus patch. [24:48.160 –> 24:50.160] Somewhere out in Scotland [24:50.160 –> 24:52.160] Al just [24:52.160 –> 24:54.160] just felt his eyebrow twitch for some reason [24:54.160 –> 24:56.160] he’s not sure why. [24:56.160 –> 24:58.160] He should do a mini episode. Al you should do like [24:58.160 –> 25:00.160] a greenhouse mini episode that’s like [25:00.160 –> 25:02.160] a rants with Al version. [25:02.160 –> 25:04.160] It’s gonna be inserted right here. [25:04.160 –> 25:06.160] No no I want it to be its own content. [25:06.160 –> 25:08.160] Of update versus patch. [25:08.160 –> 25:10.160] So Sun Haven [25:10.160 –> 25:12.160] this update [25:12.160 –> 25:14.160] 101.1 [25:14.160 –> 25:16.160] has some new story elements [25:16.180 –> 25:18.180] to it. It has some added character [25:18.180 –> 25:20.180] customization like you can now become [25:20.180 –> 25:22.180] a couple different [25:22.180 –> 25:24.180] like not well I guess it’s racist [25:24.180 –> 25:26.180] like a naga or like a [25:26.180 –> 25:28.180] dragon person or something like that. [25:28.180 –> 25:30.180] There’s also more translation so it’s [25:30.180 –> 25:32.180] available in more languages [25:32.180 –> 25:34.180] which is great and [25:34.180 –> 25:36.180] there’s improved controller support. So they [25:36.180 –> 25:38.180] have had controller support but [25:38.180 –> 25:40.180] apparently there were some [25:40.180 –> 25:42.180] there was some [25:42.180 –> 25:44.180] feedback that they received that it wasn’t [25:44.200 –> 25:46.200] as good as it could be and so they’ve [25:46.200 –> 25:48.200] improved it. So all of that [25:48.200 –> 25:50.200] has happened in this. Which I guess [25:50.200 –> 25:52.200] like for them to call it a [25:52.200 –> 25:54.200] like maybe it is a patch. No [25:54.200 –> 25:56.200] but there’s a new story [25:56.200 –> 25:58.200] which isn’t a patch that’s an update. [25:58.200 –> 26:00.200] Al I need a mini episode [26:00.200 –> 26:02.200] about this. [26:02.200 –> 26:04.200] Because like the [26:04.200 –> 26:06.200] improved controller support and like more languages [26:06.200 –> 26:08.200] like to me that’s a patch. [26:08.200 –> 26:10.200] But when you’re adding new content [26:10.200 –> 26:12.200] like the new story and character [26:12.220 –> 26:14.220] customization like that is an update. [26:14.220 –> 26:16.220] So anyway [26:16.220 –> 26:18.220] it is currently out now [26:18.220 –> 26:20.220] and it is on sale just for [26:20.220 –> 26:22.220] $20 I think it’s like 20% off or something [26:22.220 –> 26:24.220] it’s not only like $25. [26:24.220 –> 26:26.220] I believe yeah well no [26:26.220 –> 26:28.220] because it’s out it’s 1.1 now. [26:28.220 –> 26:30.220] No wait the [26:30.220 –> 26:32.220] oh yes yes yes yes [26:32.220 –> 26:34.220] the patch was [26:34.220 –> 26:36.220] in the beta and now it is out yes. [26:36.220 –> 26:38.220] The update was [26:38.220 –> 26:40.220] yes everything is out [26:40.240 –> 26:42.240] it is nothing is in beta anymore. [26:42.240 –> 26:44.240] End of the bottom line okay. [26:44.240 –> 26:46.240] I have a question [26:46.240 –> 26:48.240] for you Cody. Oh yeah go for it. [26:48.240 –> 26:50.240] Would you call 1.6 Stardew [26:50.240 –> 26:52.240] a patch or an update? [26:52.240 –> 26:56.240] So it’s funny because thinking about [26:56.240 –> 26:58.240] oh okay [26:58.240 –> 27:00.240] I was going to say thinking about what I [27:00.240 –> 27:02.240] think the difference between a patch and an update is [27:02.240 –> 27:04.240] like I think an update has to have [27:04.240 –> 27:06.240] like more content and [27:06.240 –> 27:08.240] it sounds like the changes [27:08.260 –> 27:10.260] in the 1.6 update [27:10.260 –> 27:12.260] is like [27:12.260 –> 27:14.260] modding changes but [27:14.260 –> 27:16.260] ConcernedApe does say that there is [27:16.260 –> 27:18.260] also content [27:18.260 –> 27:20.260] so it looks like there [27:20.260 –> 27:22.260] is more dialogue coming [27:22.260 –> 27:24.260] for different characters [27:24.260 –> 27:26.260] so I don’t [27:26.260 –> 27:28.260] know if it’s like that [27:28.260 –> 27:30.260] the dialogue has changed or maybe [27:30.260 –> 27:32.260] it’s just updated in certain parts of the game [27:32.260 –> 27:34.260] or it’s just [27:34.260 –> 27:36.260] like a completely new cutscene or something [27:36.280 –> 27:38.280] we don’t have a ton of information [27:38.280 –> 27:40.280] ConcernedApe is a man of myth [27:40.280 –> 27:42.280] I’m just looking through [27:42.280 –> 27:44.280] the twitter thread [27:44.280 –> 27:46.280] and the [27:46.280 –> 27:48.280] first comment is [27:48.280 –> 27:50.280] I crave new info about HauntedChocolatier [27:50.280 –> 27:52.280] anything you can tell us? [27:52.280 –> 27:54.280] and ConcernedApe’s response is [27:54.280 –> 27:56.280] that the town is on the water and there are [27:56.280 –> 27:58.280] oh dogs I thought it said rocks [27:58.280 –> 28:00.280] okay never mind [28:00.280 –> 28:02.280] but still [28:02.280 –> 28:04.280] yeah not as bad as Stardew [28:04.300 –> 28:06.300] I know most people prefer [28:06.300 –> 28:08.300] HauntedChocolatier but [28:08.300 –> 28:10.300] that means Stardew isn’t dead [28:10.300 –> 28:12.300] that’s interesting [28:12.300 –> 28:14.300] it’s not gonna ever die [28:14.300 –> 28:16.300] I mean [28:16.300 –> 28:18.300] really you think he’s gonna [28:18.300 –> 28:20.300] I mean from his side right [28:20.300 –> 28:22.300] I know people will play it forever and ever [28:22.300 –> 28:24.300] but do you think he’s gonna keep updating it [28:24.300 –> 28:26.300] forever and ever and ever? [28:26.300 –> 28:28.300] I don’t know why not [28:28.300 –> 28:30.300] wow I [28:30.300 –> 28:32.300] was googling ConcernedApe [28:32.320 –> 28:34.320] because I realize that we always say he [28:34.320 –> 28:36.320] but I’ve actually never seen their pronouns [28:36.320 –> 28:38.320] anywhere [28:38.320 –> 28:40.320] it is a guy [28:40.320 –> 28:42.320] and his name is Eric Barone [28:42.320 –> 28:44.320] I didn’t know that there was actually a name [28:44.320 –> 28:46.320] associated with this human [28:46.320 –> 28:48.320] that we know of [28:48.320 –> 28:50.320] no I’m sure [28:50.320 –> 28:52.320] there is but [28:52.320 –> 28:54.320] I didn’t know if it was a secret [28:54.320 –> 28:56.320] so the next here we have a couple games [28:56.320 –> 28:58.320] that are new [28:58.320 –> 29:00.320] so first is GoGo Town [29:00.340 –> 29:02.340] the Steam [29:02.340 –> 29:04.340] blurb is [29:04.340 –> 29:06.340] quote plan build [29:06.340 –> 29:08.340] prosper? [29:08.340 –> 29:10.340] it literally has a question mark [29:10.340 –> 29:12.340] as mayor [29:12.340 –> 29:14.340] it is up to you to breathe life [29:14.340 –> 29:16.340] back into this run downtown [29:16.340 –> 29:18.340] construct shops [29:18.340 –> 29:20.340] hire staff, automate deliveries with [29:20.340 –> 29:22.340] couriers and attract tourists to [29:22.340 –> 29:24.340] town all while managing infrastructure [29:24.340 –> 29:26.340] and avoiding catastrophes [29:26.340 –> 29:28.340] who said being mayor was going [29:28.360 –> 29:30.360] to be easy [29:30.360 –> 29:32.360] um [29:32.360 –> 29:34.360] I’m trying to remember what the [29:34.360 –> 29:36.360] the graphics are [29:36.360 –> 29:38.360] kind of animal crossing-ish [29:38.360 –> 29:40.360] they are, that’s a good comparison point [29:40.360 –> 29:42.360] but there’s something a little more [29:42.360 –> 29:44.360] I don’t [29:44.360 –> 29:46.360] cartoony almost [29:46.360 –> 29:48.360] yes it has to be cartoony [29:48.360 –> 29:50.360] because there are aliens and monkeys [29:50.360 –> 29:52.360] yeah [29:52.360 –> 29:54.360] I was going to say that [29:54.360 –> 29:56.360] I actually like the art style [29:56.380 –> 29:58.380] I like [29:58.380 –> 30:00.380] the look of the game like you’re building up a town [30:00.380 –> 30:02.380] this is all appealing [30:02.380 –> 30:04.380] and the fact that we got aliens landing [30:04.380 –> 30:06.380] and monkeys running around town [30:06.380 –> 30:08.380] I’m intrigued now [30:08.380 –> 30:10.380] this GoGo Town has caught my attention [30:10.380 –> 30:12.380] um [30:12.380 –> 30:14.380] no it’s to be announced [30:14.380 –> 30:16.380] um I didn’t see the mummies [30:16.380 –> 30:18.380] it’s at the very end of the trailer [30:18.380 –> 30:20.380] they’re not even front and center [30:20.380 –> 30:22.380] they’re just walking around the streets [30:22.380 –> 30:24.380] oh yup you right [30:24.400 –> 30:26.400] I don’t know [30:26.400 –> 30:28.400] there’s also robots [30:28.400 –> 30:30.400] that was my thing it says avoid catastrophes [30:30.400 –> 30:32.400] and I was like I wonder if [30:32.400 –> 30:34.400] the aliens are a catastrophe [30:34.400 –> 30:36.400] because they just come out of their little [30:36.400 –> 30:38.400] their little UFO [30:38.400 –> 30:40.400] and they’re just coming at you [30:40.400 –> 30:42.400] I don’t know if they wreak havoc on your town [30:42.400 –> 30:44.400] well in Al’s notes [30:44.400 –> 30:46.400] it says catastrophes include [30:46.400 –> 30:48.400] aliens [30:48.400 –> 30:50.400] I don’t know if that’s actually from him or not [30:50.400 –> 30:52.400] oh you wrote that [30:52.420 –> 30:54.420] um [30:54.420 –> 30:56.420] yeah so [30:56.420 –> 30:58.420] I mean that’s what it looks like it’s a catastrophe [30:58.420 –> 31:00.420] but they could just be visitors [31:00.420 –> 31:02.420] as well who knows [31:02.420 –> 31:04.420] um but yeah GoGo Town so that’s something [31:04.420 –> 31:06.420] to be aware of [31:06.420 –> 31:08.420] on the horizon [31:08.420 –> 31:10.420] um next is Poglings [31:10.420 –> 31:12.420] boy what a name [31:12.420 –> 31:14.420] yeah [31:14.420 –> 31:16.420] like pogs were originally those little [31:16.420 –> 31:18.420] little like token coin things [31:18.420 –> 31:20.420] from the 80s and 90s [31:20.440 –> 31:22.440] I used to collect some Pokemon ones in Mexico [31:22.440 –> 31:24.440] by the time I was a kid [31:24.440 –> 31:26.440] well [31:26.440 –> 31:28.440] yeah I played with pogs [31:28.440 –> 31:30.440] um my own like [31:30.440 –> 31:32.440] I had some [31:32.440 –> 31:34.440] they were cool for sure [31:34.440 –> 31:36.440] uh yeah this is not that [31:36.440 –> 31:38.440] this is complicated [31:38.440 –> 31:40.440] I was trying to say my point was that the word pog [31:40.440 –> 31:42.440] has been ruined forever and ever thanks to Twitch [31:42.440 –> 31:44.440] oh no [31:44.440 –> 31:46.440] yeah so quote poglings [31:46.440 –> 31:48.440] is a cute pet simulation creature collecting adventure [31:48.460 –> 31:50.460] evolve breed and race [31:50.460 –> 31:52.460] cute mysterious creatures known as poglings [31:52.460 –> 31:54.460] stake claim to your island [31:54.460 –> 31:56.460] grow your nest and establish yourself as the best [31:56.460 –> 31:58.460] pogling catcher the [31:58.460 –> 32:00.460] wild vine islands has ever [32:00.460 –> 32:02.460] seen [32:02.460 –> 32:04.460] um I mean [32:04.460 –> 32:06.460] I don’t love the art style [32:06.460 –> 32:08.460] no it’s too [32:08.460 –> 32:10.460] saccharine [32:10.460 –> 32:12.460] I don’t know it looks like a fake [32:12.460 –> 32:14.460] game or movie you’d see in a movie [32:14.460 –> 32:16.460] you know what I mean [32:16.480 –> 32:18.480] yeah I don’t know it’s not [32:18.480 –> 32:20.480] some people like I feel like if you like the games [32:20.480 –> 32:22.480] like merge dragons [32:22.480 –> 32:24.480] but it’s not a merging game [32:24.480 –> 32:26.480] so I don’t know [32:26.480 –> 32:28.480] it’s got the same like [32:28.480 –> 32:30.480] art style to me [32:30.480 –> 32:32.480] the little creatures look like [32:32.480 –> 32:34.480] little merge dragon [32:34.480 –> 32:36.480] creatures [32:36.480 –> 32:38.480] when I first saw it it also reminded me of neopets [32:38.480 –> 32:40.480] which it is also not [32:40.480 –> 32:42.480] it is not neopets [32:42.480 –> 32:44.480] but it kind of is because you creature collect [32:44.500 –> 32:46.500] yeah you kind of get the vibe [32:46.500 –> 32:48.500] but it’s like [32:48.500 –> 32:50.500] it’s like if it was neopets but you only ever had [32:50.500 –> 32:52.500] one neopet [32:52.500 –> 32:54.500] like one type [32:54.500 –> 32:56.500] and you just [32:56.500 –> 32:58.500] coats of paint on that [32:58.500 –> 33:00.500] it just looks like it’s just coats of paint [33:00.500 –> 33:02.500] on the same one [33:02.500 –> 33:04.500] it is in kickstarter so benefit of the doubt [33:04.500 –> 33:06.500] maybe they were just showing what they have now [33:06.500 –> 33:08.500] I was about to say [33:08.500 –> 33:10.500] this is also probably like 90% [33:10.500 –> 33:12.500] FMV and not actually gameplay [33:12.520 –> 33:14.520] yeah who knows [33:14.520 –> 33:16.520] but it will actually end up being [33:16.520 –> 33:18.520] yeah so I looked it up [33:18.520 –> 33:20.520] I know [33:20.520 –> 33:22.520] I wrote this [33:22.520 –> 33:24.520] I looked at the kickstarter and the kickstarter [33:24.520 –> 33:26.520] the goal was just 40k [33:26.520 –> 33:28.520] it is already at 311k [33:28.520 –> 33:30.520] thousand [33:30.520 –> 33:32.520] it’s already [33:32.520 –> 33:34.520] way over the goal [33:34.520 –> 33:36.520] but it actually is still going [33:36.520 –> 33:38.520] the kickstarter is still going until may 11th [33:38.520 –> 33:40.520] so if you like these little [33:40.540 –> 33:42.540] collecting pet simulation games [33:42.540 –> 33:44.540] maybe give it a look [33:44.540 –> 33:46.540] wait hold the phone [33:46.540 –> 33:48.540] chad tronic is the creator [33:48.540 –> 33:50.540] I don’t know [33:50.540 –> 33:52.540] he’s a youtuber [33:52.540 –> 33:54.540] I don’t follow him but I’m familiar with the name [33:54.540 –> 33:56.540] I did not [33:56.540 –> 33:58.540] that’s crazy [33:58.540 –> 34:00.540] the wonder it blew the goal [34:00.540 –> 34:02.540] it has a following [34:02.540 –> 34:04.540] I’ll be darned [34:04.540 –> 34:06.540] that’s interesting [34:06.540 –&

No Small Games
Bonus - Indie World Showcase

No Small Games

Play Episode Listen Later Apr 24, 2023 41:51


B-b-b-b-bonus episode time!! On April 19, Nintendo blessed us with a slew of indie game announcements in their Indie World Showcase. This week, Kate and Emily recap and react to the news. What game's sequel announcement had Kate saying "it was all worth it"? What 2022 indie game is actually too cozy for Emily? Find out in the very first bonus episode of No Small Games! Looking for the hosts' reaction to a certain game announcement? Check the timecodes below: Mineko's Night Market - 00:04:08 My Time at Sandrock - 00:06:05 PlateUp! - 00:08:27 Quilts and Cats of Calico - 00:11:22 Rift of the NecroDancer - 00:15:05 DLC's - 00:17:25 A Little to the Left: Cupboards & Drawers - 00:17:30 Shovel Knight Pocket Dungeon: Puzzler's Pack - 00:19:30 Cult of the Lamb: Relics of the Old Faith Update - 00:20:15 Animal Well - 00:21:25 Crime O'Clock - 00:25:07 Teslagrad 2  - 00:26:12 Shadows Over Loathing - 00:28:06 Blasphemous 2 - 00:30:07 OXENFREE II: Lost Signals - 00:32:35 Keep in touch with us on social media: Kate's Twitter ✦ https://twitter.com/katerblossom Emily's Twitter ✦ https://twitter.com/aSpecificEgg No Small Games Twitter ✦ https://twitter.com/NoSmallGames  No Small Games IG ✦ https://www.instagram.com/nosmallgames  Want to learn more and weigh in on what games we should play in future episodes? Check us out and leave a game suggestion at nosmallgames.com

Exhale With Vitalograph
Episode # 41 Where do we stand on FLU/RSV updates and Post-Acute COVID Syndrome (PACS)?

Exhale With Vitalograph

Play Episode Listen Later Feb 2, 2023 24:55


Featured Guest: Dr. Christian Sandrock A Physician and Professor at UC Davis Medical Center, Sacramento, C.A. Specialties: Emerging Infectious Diseases, Outbreak Management, Sepsis, Internal Medicine, Critical Care Medicine, Pulmonary Medicine. Christian believes in a patient-driven and centered approach that focuses on holistic care, including family support, alternative therapies, religion, lifestyle practices, cultural practices and other modalities in conjunction with conventional therapies. His clinical interests are in respiratory infections, community-acquired and viral pneumonia, and ICU-acquired infections. Dr. Sandrock's research interests include emerging infectious diseases at the animal and human interface, particularly respiratory infections such as avian influenza, SARS, and other diseases acquired by humans.

The Oregon Wine History Archive Podcast
Jess Sandrock: Oral History Interview

The Oregon Wine History Archive Podcast

Play Episode Listen Later Jan 12, 2023 90:04


This oral history interview is with Jess Sandrock. Jess talks about her accidental introduction to wine through a love of horticulture and her discovery of a love of teaching. Her work as an instructor at Chemeketa Community College and with the nonprofit AHIVOY are discussed, as are the changes in the Oregon wine industry and some possibilities for the future. This interview was conducted by Rich Schmidt at Linfield University on February 22, 2022.

Strength For Your Purpose Podcast
Episode 91: The Power of Consistency and Discipline with Tate Sandrock

Strength For Your Purpose Podcast

Play Episode Listen Later Oct 19, 2022 34:57


Tate Sandrock and his son have gotten in the water for over 151 days this year...seems pretty cool and somewhat obvious for some who live in or on the water during our gorgeous Maine summers but there are lessons here!Tate began his Maine adventure in 2019 with his wife Claire and two young kids, trading the Great Lakes of Wisconsin for the salty shores of midcoast Maine. A former special education teacher and personal fitness trainer, Tate now dedicates his time to assisting buyers and sellers at Newcastle Realty. He is always ready to listen and is enthusiastic about helping others achieve their goals. An avid runner, Tate can be found early in the morning on his favorite route circling the Great Salt Bay.Welcome to the Strength For Your Purpose Podcast where  Dr. Phil Finemore, PT, DPT, Cert. DN, Cert. VRS, owner of WorkFitME Mobile Physical Therapy, has a goal of helping busy Maine professionals find the mental, emotional, and physical strength to fulfill their true purpose in life. The mission is to approach the topic of wellness holistically and show you how outer and inner strength can spill over to all areas of life, creating waves of positive change in its path.It would mean so much to me if you took the time to subscribe, rate, and review the podcast. Please share with family, friends, and coworkers so they too can learn more about how to find their inner strength to fulfill their true purpose in life.Find Strength For Your Purpose Podcast on social media:Facebook: www.facebook.com/strengthforyourpurposepodIG: @strengthforyourpurposepodYouTube: https://www.youtube.com/channel/UC5x3bhLFf-I2hUxQuXgMdSQFind Dr. Phil and WorkFitME on social media:Facebook: www.facebook.com/phil.finemore and www.facebook.com/workfitmeIG: @drphilptdpt and @workfitmeTwitter: @drphilptdpt and @workfitmeLinkedIn: www.linkedin.com/in/drphilptdpt and www.linkedin.com/company/workfitmeEmail: drphilptdpt@gmail.com

The PR Maven Podcast
Episode 206: Tactics To Employ in the Sales Industry, With Tate Sandrock, Sales Associate with Newcastle Realty.

The PR Maven Podcast

Play Episode Listen Later Oct 11, 2022 40:21


What tactics work the best in sales? Find out in this episode as Tate Sandrock, sales associate with Newcastle Realty, shares networking tactics that have made him successful. Tate shares how he uses letter writing as a sales tool in both closing sales and finding potential listings, as well as how personal connections have enhanced his professional and personal life. In addition, Tate talks about what personal branding means to him, how it is important in the field of sales and how he plans on continuing to build his personal brand by branching out to social media.   2:49 – Tate talks about how he started his career in real estate after moving to Maine and having an amazing homebuying experience.    4:47 – Tate shares how he wrote Nancy a letter after he read one of her articles in the Maine Realtor, which sparked their pen pal relationship.   10:44 – Tate talks about how he inherited the skill of letter writing from his mom, and how he uses letter writing as a sales tool.   19:05 – Tate talks about how personal connections have enhanced his life personally and professionally.   27:21 – Tate defines what a personal brand is to him and why it is important in sales.   30:12 – Tate shares how he finds listings in the competitive real estate market.   33:46 – Tate shares an inspirational poem he found in the window of a The Kingfisher & The Queen in Damariscotta.     Quote   “There's a lot of competition out there, right? If it's a restaurant, real estate or PR, how are you going to differentiate yourself? For me, part of that is letter writing. Part of that is trying to think, “What do my clients need next?”– Tate Sandrock, sales associate with Newcastle Realty.     Links:   Maine Realtor magazine   Camp Deerhorn in Wisconsin   “The Midcoast: A Novel”  Maya Angelou  The Kingfisher & The Queen -store in Damariscotta    “Don't Quit” poem by John Greenleaf Whittier       About the guest:      Tate Sandrock was born in Columbus, Ohio and grew up in the Midwest. He spent most of his adult life in Wisconsin until, together with his wife and two kids, he moved to Maine in 2019. Tate and his family moved here for the relaxed pace of life and to see and jump in the water daily (including a swim streak he has with his son Owen that is nearing 100 days in a row)!   Tate has done a lot of different types of work, from being a stay-at-home dad, teaching elementary school, working as a personal exercise trainer, to now working as a real estate agent with Newcastle Realty in Damariscotta. In conjunction with his work as a real estate agent, Tate also does property maintenance and landscaping work. His brand motto is: “I do it all, and with a smile.” Currently, Tate is working on defining his brand and building his network. And he is an avid listener of The PR Maven(R) Podcast!     Looking to connect:             Email: tatesandrock@cheneycompanies.com   LinkedIn: https://www.linkedin.com/in/tatesandrock/  Website: https://www.mynewcastle.com/ 

Jimquisition
Podquisition 404: The Genital Line

Jimquisition

Play Episode Listen Later Sep 22, 2022 90:16


Cross it. Games we played this week include: The Secret of Monkey Island / LeChuck's Revenge (10:00) Return to Monkey Island (16:35) My Time at Sandrock (22:20) Thymesia (29:00) Wo Long: Fallen Dynasty (35:40) Ring of Pain (37:30) Wayward Strand (42:35) You Suck at Parking (47:00) Aliens Fireteam Elite (53:40) The Oubtound Ghost (56:20) Soulstice (58:00) --- News things talked about in this episode: Twitter account leaking info exposed as YouTuber breaking embargoes (1:02:00) https://www.eurogamer.net/youtuber-slips-up-reveals-he-was-behind-insider-twitter-account-which-leaked-ubisoft-details-and-more Massive leak of GTA VI in-development content hits the interwebs, FBI is on the case (1:05:00) https://www.eurogamer.net/fbi-investigating-hacker-who-claimed-to-have-breached-rockstar-and-uber Microsoft, like a fox, suggest they'd be crazy to take Call of Duty off the PlayStation platform (1:13:25) https://www.gamesindustry.biz/microsoft-activision-acquisition-expected-to-face-deeper-investigations-in-uk-eu Andrew Wilson claims to believe Battlefield could replace Call of Duty as a cross-platform juggernaut (1:15:00) https://www.eurogamer.net/ea-boss-says-questions-over-call-of-duty-exclusivity-tremendous-opportunity-for-battlefield Twitch's gambling issue flares up again over public incidents, site bans some gambling content (1:16:20) https://www.theverge.com/2022/9/20/23363760/mizkif-trainwreckstv-sexual-harassment-twitch-adrianahlee Call of Duty Warzone 2.0 map has loads of poorly translated Arabic and cultural ignorance (1:23:05) https://www.thegamer.com/warzone-2-0-al-mazrah-city-incorrect-arabic/ Disturbing report shows how Twitch enables child predators to find targets (1:24:00) https://www.bloomberg.com/graphics/2022-twitch-problem-with-child-predators --- Buy official Jimquisition merchandise from the Jimporium at thejimporium.com Find Laura at LauraKBuzz on Twitter, Twitch, YouTube, and Patreon. All her content goes on LauraKBuzz.com, and you can catch Access-Ability on YouTube every Friday. Follow Conrad at ConradZimmerman on Twitter and check out his Patreon (patreon.com/fistshark). You can also peruse his anti-capitalist propaganda at pinfultruth.com.

Jimquisition
Podquisition 403: The Queen's Dead Special

Jimquisition

Play Episode Listen Later Sep 15, 2022 90:55


We're being very respectful. Games we played this week include: Wayward Strand (13:30) My Time at Sandrock (20:20) Fall Guys (21:35) Ashigaru: The Last Shogun (24:30) Steelrising (27:35) Ayn Odin Pro (43:10) Justice Sucks: Tactical Vacuum Action (50:30) Splatoon 3 (53:15) The Last of Us Part II (54:10) HoloCure: Save the Fans! (1:03:50) Let's Tap (1:07:30) --- News things talked about in this episode: Unreleased Meta Quest headset found in hotel trash a month before public reveal (1:13:00) https://kotaku.com/meta-quest-pro-vr-oculus-quest-2-facebook-zuckerberg-1849524690 Babylon's Fall shutting down after less than a year as a live service game (1:16:30) https://hanging-garden.babylonsfall.com/news/pages/63034abc74473009630079 Yves Guillemot calls decade of workplace abuse and cover-ups at Ubisoft a “stumble”; also Tencent owns most of them now. (1:19:40) https://www.eurogamer.net/two-years-on-from-its-workplace-crisis-ubisoft-boss-says-company-stumbled --- Buy official Jimquisition merchandise from the Jimporium at thejimporium.com Find Laura at LauraKBuzz on Twitter, Twitch, YouTube, and Patreon. All her content goes on LauraKBuzz.com, and you can catch Access-Ability on YouTube every Friday. Follow Conrad at ConradZimmerman on Twitter and check out his Patreon (patreon.com/fistshark). You can also peruse his anti-capitalist propaganda at pinfultruth.com.

GGSP Podcast
Two Point Campus & Gem's Time At Sandrock!

GGSP Podcast

Play Episode Listen Later Aug 26, 2022 21:10


We go back to school to build our very own University in Two Point Campus, plus Gem shares her stories from My Time At Sandrock!

Jimquisition
Podquisition 396: Howdy, Partner!

Jimquisition

Play Episode Listen Later Jul 28, 2022 75:52


The character of the summer has arrived. Games we played this week include: Xenoblade Chronicles 3 (7:30) Stray (17:15) As Dusk Falls (29:50) My Time at Sandrock (34:50) LIVE A LIVE (39:10) Hell Pie (48:00) --- News things talked about in this episode: Blizzard Albany QA make moves to organize another union (51:25) https://www.vice.com/en/article/wxndpx/revealed-documents-show-how-roblox-planned-to-bend-to-chinese-censorship Nintendo didn't ask for Bayonetta 3 ‘Naive Angel' mode, wanted sexier Link costume (56:05) https://nintendoeverything.com/bayonetta-creator-says-nintendo-never-asked-to-make-the-series-less-risque/ Xenoblade Chronicles 3 is latest first-party Nintendo release to leak in advance of release (58:00) https://www.eurogamer.net/xenoblade-chronicles-3-leaks-playable-on-steam-deck-before-switch-release Twitch implements features to address hate raids, needs to do more (1:02:50) https://www.eurogamer.net/twitch-streamers-positive-about-new-raid-feature-in-response-to-harassment VRChat nopes out of moderating user-generated content, shuts down all mods (1:05:00) https://venturebeat.com/2022/07/26/vrchat-is-banning-all-mods-including-one-for-the-hearing-impaired/ Meta Quest 2 headset is getting a $100 price increase in August (1:07:45) https://www.theverge.com/2022/7/26/23279272/meta-quest-2-occulus-100-price-increase --- Buy official Jimquisition merchandise from the Jimporium at thejimporium.com Find Laura at LauraKBuzz on Twitter, Twitch, YouTube, and Patreon. All her content goes on LauraKBuzz.com, and you can catch Access-Ability on YouTube every Friday. Follow Conrad at ConradZimmerman on Twitter and check out his Patreon (patreon.com/fistshark). You can also peruse his anti-capitalist propaganda at pinfultruth.com.

The Chompcast
Episode 291 - The Lost Episode

The Chompcast

Play Episode Listen Later Jun 9, 2022 81:54


This episode came out last week. You just forgot about it. It wasn't sitting on a hard drive… forgotten. What are you talking about? You're crazy.After Shea dies somehow, we talk about the games we've been playing: Obsidian Prince, My Time at Sandrock, Sniper Elite 5. And after that we talk about the Mexican pizza from Taco Bell and Obi-Wan Kenobi.Enjoy the show!

The Chompcast
Episode 290 - Travel Size

The Chompcast

Play Episode Listen Later May 27, 2022 138:55


This week we talk about portable gaming. Where did it come from? Where did it go? Where did it come from? Nintendo… Game Boy… and the others, I guess.After that, we talk about what we've been playing this week: Trek to Yomi, Phantom Brigade, and My Time at Sandrock.Enjoy the show!

Digital Logik PC Gaming
Clash of Cans

Digital Logik PC Gaming

Play Episode Listen Later May 3, 2022 108:15


Emilio is off to Hawaii, so we’re recording remotely this week. Bobby gets hooked on an idle game while Nic trains a buddy in Squad. Amanda plays Death Road to Canada and we review the most popular games on the podcast.TOPICSTrek to Yomi, Star Citizen, Loot River, My Time at Sandrock, Vampire: The Masquerade – Bloodhunt, THE HOUSE OF THE DEAD: Remake Death Road to Canada, Sea of Thieves, Squad, Demeo, Tap NinjaFor more, check out dlgaming.net!

The Hard Way w/ Joe De Sena
Life With The Mindset of a Spartan, with Steven Pressfield and Mike Sandrock / CLASSIC

The Hard Way w/ Joe De Sena

Play Episode Listen Later Oct 30, 2021 26:54


“It's a snowstorm and they had already run 10 miles in the morning, they had skied all day, black double diamonds. And they were going out, it was dark, freezing cold, and they were going out for another 10 mile run! And Prefontaine was like, ‘Ah, Frank, maybe we should just do 5,' and Frank's comment was, ‘No one in the world is training harder than us right now,'” says Mike Sandrock, author of Running Tough and Running With Legends.   This week's classic episode dives into what creates the toughest people and the Spartan mindset. In this episode you'll learn…   How to change your frame of reference in life so the challenges that pop up aren't so tough Importance of self-discipline, self-reinforcement, and creating your own choices Creating “Positive Pressure” Training for good luck Inspiration is hard work, some people aren't meant for the comfortable life If you want to watch the full episodes,   Steven Pressfield's Lessons from the Original Spartans - https://youtu.be/k1DTyOmaydA   Lessons from the Worlds Toughest Running Legends ep.014 - https://youtu.be/5mET2FQhh24 SPONSOR This episode of Spartan Up is brought to you by DUROLANE, a single injection that may provide up to six months 1 of relief from osteoarthritis knee pain. Risks can include general knee pain and pain at the injection site. You can see full prescribing information at DUROLANE.com. SUBSCRIBE: Apple Podcasts: http://bit.ly/SpartanUpShow YouTube: http://bit.ly/SpartanUpYT Spotify: https://open.spotify.com/show/1pYBkk1T684YQg7CmoaAZt   FOLLOW SPARTAN UP: Spartan Up on Instagram https://www.instagram.com/spartanuppodcast/ Spartan Up on Twitter https://twitter.com/SpartanUpPod   CREDITS: Producer: Lake Watters Hosts: Johnny Waite, Joe De Sena Co-Hosts: Sefra Alexandra, Col. Nye Sr Producer: Marion Abrams   © 2021 Spartan