POPULARITY
Säsongsavslutning för Kritcirkeln med ett långt och späckat avsnitt om allt från debatter om gråtrunkande kritiker till nostalgisk saknad efter ungdomsårens coola scenkonst - till nutidens coola scenkonst. Vi har blivit mutade med folköl på en källarteater, mött döden i virtual reality, sett kannibaliska, kåta och nakna nunnor i Berlin och spisat Wagner i olika skalor. Samt, inte minst, beskådat Mecenatens återkomst. Mycket nöje och trevlig sommar! Med Loretto Villalobos och Cecilia Djurberg (prod och klipp) I detta avsnitt hörs ljud och/eller musik (med tillstånd) ur föreställningarna "Sancta "av Florentina Holzinger efter Paul Hindemith & August Stramms ”Sancta Susanna”. Dirigent :Marit Strindlund Theatertreffen i Berlin, gästspel från Mecklenburgisches Staatstheater Schwerin på Volksbühne Berlin Richard Wagners ”Hammerlied” ur ”Mackan och Cleveman” med Markus Jupither och Lars Cleveman, piano: Johan Ullén. Ersta kyrka, Stockholm Mecenatens återkomst av Gertrud Larsson med Gertrud Larsson, Jenny Svenberg Bunnel, Anna-Lena Efverman, Frida Bergh och gäster. Teater Brunnsgatan fyra "The Tannhäuser Dream" av Robin Jonsson och Ebba Petrén, med Emelie Wahlman, Nea Landin, Ana Stanišić, Louise Ryme Scen: Konträr i Stockholm "[EOL]. End of Life " av DARUM - Victoria Halper & Kai Krösche, samproduktion Brut Wien, Theatertreffen i Berlin, gästspel på Gropius Bau Vi pratar också om: "En trappa till himlen" av Erik Holmström, Malmö dockteater "Marthas hus" av Olof Runsten och Anna Ladegaard, efter RW Fassbinder och Cornell Woolrich. Gästspel Turtetern i Stockholm "Double serpent" av Sam Max i regi av Ersan Mondtag Hessisches Staatstheater Wiesbaden, gästspel på Theatertreffen i Berlin "Unser Deutschlandmärchen" efter en roman av Dinçer Güçyeter, regi och bearbetning Hakan Savaş Mican, Maxim Gorki Theater, Berlin (också Theatertreffen)
Recorded on December/09/2024==========In this week's episode review, Silver Quill, Jakob Fon Torkar & JasperPie review The collected Sam & Max: Surfin' the Highway. Join us for an entertaining review, it's gonna be an amazing show!!!The collected Sam & Max: Surfin' the Highway is a compilation of Sam & Max comics and related artwork that was published by Marlowe & Company in 1995.- Published: October 1, 1995- Writer: Steve Purcell- Artist: Steve Purcell==========CreditsIntro & Outro Song- Title: The MBS Show Theme Song- Music: Andy "MandoPony" Stein- Art: Lightning-Bliss
This week, Brian, Kris and Will are locked in a podcast with Lucas while he talks about Fate/Stay Night. We also discuss Sam & Max, Stormgate, The Plucky Squire, Path of Exile and a smattering of other topics. Enjoy. TOPICS & TIMESTAMPS: Intro - 0:00 | Attack of the Clones & Revenge of the Sith Novels - 1:31 | Delicious In Dungeon & The Otherworlder Exploring The Dungeon - 3:39 | Use Of Weapons - 14:17 | X-Men '97 - 16:30 | Marvel vs Capcom Series - 21:28 | Brotato - 25:07 | Bakeru - 27:14 | Stormgate - 35:18 | Marvel Puzzle League, Sackboy: A Big Adventure - 49:39 | Sam & Max Remasters - 51:30 | The Plucky Squire - 1:01:24 | Risk Of Rain Returns, Eiyuden Chronicles: Hundred Heroes - 1:08:54 | Path of Exile Settlers League 1:12:45 | Stranger of Paradise: Final Fantasy Origins - 1:15:56 | Fate/Stay Night - 1:29:36 | Once Human - 1:32:13 | Outro - 1:36:18 | POTENTIAL EPISODE TITLES (EACH "+" IS A HOST VOTE): +We're Just Innocent Men! | Weeb, Says The Weeb to the Other Weeb | You Can Watch X-Men '97 Without Seeing The First 96 | We Have Starcraft 2 At Home | +We Have Frostmourne At Home | +The Starcraft 2 We Have At Home... is Starcraft 2 | +She's Launch From Dragonball, If Launch Was Secretly Aware The Whole Time | +You Need A Sherpa to Navigate Path of Exile | +You're Gonna Recoil In Horror, This Is Normal | +Each Skill Point Is The Little Death That Brings Obliteration | People Tell Me This Story Gets Good, I Don't Believe Them | +Time To Lock You In A Room So I Can Talk About Fate/Stay Night | Oddly Compelling, Bones Are Fun | +Part of the Ship, Part of the Crew | +Naming Your Cat Something Unspeakable | [The Platformers Video Game Podcast is created, hosted, written, & streamed (Twitch.tv/Ribnax) by Brian ‘Ribnax' Barnett. This episode edited by Kris Cornelisse.]
Welcome to Dev Game Club, where this week we return to our series on Alan Wake with a special interview with Sam Lake, Creative Director at Remedy Entertainment. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:52 Interview 1:02:20 Break 1:02:50 Outro Issues covered: getting started with PCs and TTRPGs, starting out as a writer, starting with a positive audience, Greyhawk/Temple of Elemental Evil, coming out of the demoscene, teaming up with Apogee, finding ways to insert story into games, selling the IP due to its success, knowing they'd have the ability to make something new, second album syndrome, concepting tons of ideas to make the dream game, themes that stuck around, wanting a flawed main character whose not an action hero, writing a story about the creative process, inspirations, post-modern writing and games, how to work within the grab bag of design elements, the sauna crew, making hard decisions, a sense of relief, retaining the story and thematic elements, pulling out a victory, having a different feel because of all the extra built stuff, supporting conflict and action, keeping character motivations in sync with player expectations, early game management, adding transmedia elements and tools, using voiceover to guide the player, integrating more video, the talk show, blending those elements well to expand the game world and character, extending the value of the Easter egg, making the connection between the games a surprise, the Remedy-Connected Universe, dreaming up characters with the actor in mind, the musical number, leveraging Easter eggs, Tim's streaming commitments. Games, people, and influences mentioned or discussed: Death Rally, Max Payne, Control, Commodore 64, Petri Järvilehto, Dungeons & Dragons, Apogee/3DRealms, Duke Nuke'em, George Broussard, Scott Miller, Dark Justice, Rockstar, Janos Flosser, Hitman, IO Interactive, Stephen King, On Writing, David Lynch, Twin Peaks, Paul Auster, Bret Easton Ellis, LOST, Hideo Kojima, Quantum Break, Matthew Porretta, Courtney Hope, Illka Villi, James McCaffrey, Old Gods of Asgard/Poets of the Fall, Tim Schafer, Ken Levine, BioShock, FireWatch, Gone Home, Sam & Max, David Wolinsky, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: ??? Notes: I did not edit out GameThing's Season 8 theme, since they have apparently already let people know that was what is coming next. Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @devgameclub Discord DevGameClub@gmail.com
It's the season of giving… ourselves a break and just watching a ton of shows at once! Happy holidays once more from Mike and Ethan and our whole crew of cool friends that we invite over every year. Rocketshark, Morbiose, Fattyatomicmutant (from your favorite Tumblr memes!) and Glumdrop have joined us for some startlingly cynical Christmas specials: The Moo Family, the True Story of O Christmas Tree, and even the Christmas episodes of Sam & Max and Bump In The Night! Everybody's waiting for the man with the bag! (It's Mr. Bumpy, just ask Morb)
Nintendo profits crash, Next gen console battle begins & Arcades go 3D These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in October 1993. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: A complete set of links can be found here: https://www.patreon.com/posts/95287239 7 Minutes in Heaven: Hired Guns Video Version: https://www.patreon.com/posts/7-minutes-in-95284763 https://www.mobygames.com/game/6742/hired-guns/ https://www.mobygames.com/game/83985/overcooked/ https://www.mobygames.com/game/59006/spaceteam/ Corrections: September 1993 Ep - https://www.patreon.com/posts/september-1993-93580366 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Video Game Historian - Aladdin Deck Enhancer - https://youtu.be/_eG-PSZU5MI?si=UkmcQ6RDEs_Ljm-w 1993-10: JAMMA show brings the tech https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/222/mode/1up?view=theater Riiiiiiiiiiiiidge Racer debuts, remember that one? https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/64/mode/1up?view=theater https://www.youtube.com/watch?v=eaBUeINW_3s Sega takes fighting 3D https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/66/mode/1up?view=theater Sega teams up with W Industries https://segaretro.org/Press_release:_1993-07-01:_W_INDUSTRIES_MAKES_VIRTUAL_REALITY_A_REALITY_FOR_SEGA https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_57_Oct_1993/page/n13/mode/1up?view=theater Williams sues Capcom Play Meter Oct. 1993, pg. 3 7-Eleven's coinop exodus continued Play Meter Oct. 1993, pg. 3 Nintendo reduces profit outlook (October 5, 1993, Tuesday). Nintendo. The Times. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T2M-8VY0-00H1-F1G8-00000-00&context=1516831. https://www.poundsterlinglive.com/bank-of-england-spot/historical-spot-exchange-rates/usd/USD-to-JPY-1993 They expect exports to make up 59% of their sales in the first half of the year and only 42% in the second half. (October 5, 1993). Nintendo to suffer 1st profit decline in 10 years. Report From Japan. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKM-Y970-004C-93PW-00000-00&context=1516831. BY YUZO SAEKI, Staff writer. (October 11, 1993). Nintendo expects profits to fall 26%; HIGH YEN, COMPETITION HURT PERFORMANCE. The Nikkei Weekly (Japan). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-4NH0-000H-H0BX-00000-00&context=1516831. Garth Alexander and Helen Davidson. (October 10, 1993, Sunday). Super Mario under threat as Sega closes profits gap. The Sunday Times (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T2M-8WK0-00H1-F37F-00000-00&context=1516831. Garth Alexander and Helen Davidson. (October 10, 1993, Sunday). Super Mario under threat as Sega closes profits gap. The Sunday Times (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T2M-8WK0-00H1-F37F-00000-00&context=1516831. Sega calls for truce By MAT TOOR. (October 21, 1993). Sega calls for truce. Marketing. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:419K-59R0-00X8-J073-00000-00&context=1516831. Sega beats Nintendo in UK Dominic Mills. (October 30, 1993, Saturday). Ad of the Week. The Times. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T2M-8YV0-00H1-F3G0-00000-00&context=1516831. https://youtu.be/X-LGs3AkkXY?si=tuzHTmEqjM2fSFuc Jaguar role out plans revealed https://archive.org/details/GamePro_Issue_051_October_1993 pg. 16 https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/58/mode/1up?view=theater EGM goes hands-on with 3DO https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/60/mode/1up?view=theater Edge 1, pg. 49 Edge 1 pg. 54 Edge1 pg. 58 Nintendo signs up Silicon Graphics https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/n5/mode/1up?view=theater https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/70/mode/1up?view=theater CGI vs clayamation vs. Digitization https://archive.org/details/play-time-1993-10/page/n9/mode/1up?view=theater https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_57_Oct_1993/page/n13/mode/1up?view=theater https://archive.org/details/play-time-1993-10/page/n13/mode/1up?view=theater https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.10/page/n9/mode/1up Nintendo gives away Mario All-Stars https://archive.org/details/GamePro_Issue_051_October_1993 pg. 168 https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_57_Oct_1993/page/n13/mode/1up?view=theater Wolfenstein 3D to come to the SNES https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/220/mode/1up?view=theater Sega does Sports https://archive.org/details/GamePro_Issue_051_October_1993 pg. 132 EA announces EA Sports Soccer https://archive.org/details/GamePro_Issue_051_October_1993 pg. 149 Sega introduces the Activator https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/60/mode/1up?view=theater https://segaretro.org/Activator Move Over Gameboy, Newton is here https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/207/mode/1up?view=theater https://en.wikipedia.org/wiki/Apple_Newton ReelMagic wants to bring FMV to the PC https://archive.org/details/computer-game-review-and-cd-rom-entertainment-october-1993/page/56/mode/1up?view=theater Buggy software on the rise https://archive.org/details/computer-game-review-and-cd-rom-entertainment-october-1993/page/4/mode/1up?view=theater Centergold prepares for stock launch By PAUL TAYLOR. (October 7, 1993, Thursday). CentreGold valued at Pounds 50m. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKR-N110-006F-W48W-00000-00&context=1516831. GAIL COUNSELL, Business Correspondent. (October 5, 1993, Tuesday). Nintendo losing ground to Sega ; Video games giant blames profit warning on soaring yen. The Independent (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T47-8F30-0021-R1WR-00000-00&context=1516831. Apple goes Multimedia https://archive.org/details/powerplaymagazine-1993-10/page/n32/mode/1up EA plans to ditch floppies Edge 1, pg. 21 Sam & Max undergoes pizza party testing https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.10/page/n9/mode/1up More details of AT&T deal to buy TSN emerge https://archive.org/details/GamePro_Issue_051_October_1993 pg. 168 https://www.nytimes.com/1993/08/31/business/company-encountering-digital-age-occasional-look-computers-everday-life-keyboard.html Arnie Katz argues for National Electronic Gaming Convention https://archive.org/details/computer-game-review-and-cd-rom-entertainment-october-1993/page/52/mode/1up?view=theater Ziff Davis buys CGW https://archive.org/details/computer-game-review-and-cd-rom-entertainment-october-1993/page/56/mode/1up?view=theater Edge 1 premieres Edge 1 Mario teaches... English? https://archive.org/details/powerplaymagazine-1993-10/page/n29/mode/2up https://www.nexgam.de/artikel/buch-super-mario-super-englisch-multi Mortal Kombat goes multimedia https://archive.org/details/cashbox57unse_6/page/30/mode/1up TSR brings video to board games https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_57_Oct_1993/page/n14/mode/1up?view=theater Matt Groening launches Bongo Comics https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/208/mode/1up?view=theater Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Modo Historia - https://www.youtube.com/c/ModoHistoriaPodcast Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
We're continuing #MonsterCast with another director interview of last year's #Huluween Horror Short Film Festival entries. Today we're talking with Writer/Director Sam Max about their truly original take on the monster film with #Ticks. In the midst of a violent breakup, Jenny-a drifter-encounters a presence in the woods that causes them to turn against their partner. TICKS is available NOW on Hulu. Don't forget to follow/reach us at: Website: www.nprillinois.org/programs/front-row-network Twitter: @frontrowreviewz Email: thefrontrowmoviereviews@gmail.com Facebook: https://www.facebook.com/thefrontrown... Instagram: frontrownetwork YouTube: https://bit.ly/2NyawO0
Bienvenue dans [Dual Shnock] un podcast qui parle de jeu vidéo, présenté par Mathieu et Momo deux jeunes geek qui aiment bien parler de leurs passions. Le concept est simple, Mathieu fait découvrir un jeu à Momo, et Momo un jeu à Mathieu et à chaque épisode nous échangeons nos avis dessus, dans la bonne humeur. Pour ce deuxième épisode Mathieu a eu la mission de découvrir Ghost Trick et Momo celle de découvrir Sam & Max Save The World Bonne écoute à vous ! CHAPITRES : 00:00 INTRODUCTION 02:01 GHOST TRICK 49:09 SAM & MAX SAVE THE WORLD 01:46:04 CONCLUSION
In this episode, Madelyn and Emma discuss Sam & Max and Forspoken and the subjectivities of humor. Also featuring Madelyn's elderly memories, the same old problems, and storied development histories.
Let's go, little buddy! We're exploring the entire United States, hunting for Bigfoots... Bigfeets? - that have gone missing. In this episode... Alamaxia finds a new game that really tickles his fancy! The crew walk through all the puzzles along with some common pain points in solving them The next game we're covering is announced: Earthbound (SNES) Support us on Patreon https://www.patreon.com/SaturdayMorningGamingShow Watch: https://www.youtube.com/@Saturdaymorninggamingshow Listen: https://open.spotify.com/show/23fvPj6yEVe4iQMAeXz44x Discord: https://discord.gg/px6p3qj Email: SaturdayMorningGamingShow@gmail.com Twitter: @SaturdayMGaming for updates LobosJr: https://www.twitch.tv/lobosjr https://twitter.com/Lobosjrgaming Alamaxia https://twitter.com/Alamaxia
Ecoutez l'émission en podcast: https://linktr.ee/canardpc Replay de l'émission du 15/12/22. Le 438e numéro de Canard PC : https://boutique.canardpc.com/common/product-article/335 Le 55e numéro de Canard PC Hardware : https://boutique.canardpc.com/common/product-article/333-HS jeu de plateau 39 : https://boutique.canardpc.com/common/product-article/323-HS Canard PC Hardware : https://boutique.canardpc.com/common/product-article/330 Tous nos magazines et nos offres d'abonnement : https://boutique.canardpc.com/Notre édition web sur abonnement : https://www.canardpc.com/ Retrouvez-nous aussi:► Twitch : https://www.twitch.tv/canardpc► Twitter : https://twitter.com/Canardpcredac► Facebook : https://www.facebook.com/CanardPCmagazine► Instagram : https://www.instagram.com/canardpc/► Discord : https://discord.gg/nJJFe9r► Tiktok : @canardpcredac Crédits :Présenté par : Olivier ''ackboo'' PeronRéalisation : Jean-Ludovic " Monsieur Chat " Vignon. Musique: Stéphane "Fishbone" Hébert, alias FB-1, disponible sur BandCamp : https://fb-1.bandcamp.com/album/canardpc-tv (il y a un morceau "Fishrector's cut" du générique en prime, rendez cet homme riche !) Avec la participation dans le désordre de : Théo ''Izual'' Dezalay, Emmanuel ''Noël Malware'' Denise et Florian "Furolith" Agez Tous droits réservés Presse Non-Stop / Canard PC. Aucun youtubeur n'a été maltraité pendant le tournage.
Filmmaker and actor Sam Max joins us to chat about his short horror film, "Ticks" which is part of Hulu's Bite Size Halloween. Sam talks about the inspiration behind the short film, how LGBTQ+ filmmakers can advocate for representation through their work, and some of the biggest misconceptions he's uncovered in his career. Thanks for tuning in! If you enjoyed the episode, please subscribe to the channel to never miss an episode!
Stadia ist am Ende, das Disco Elysium-Sequel ist in Gefahr und - das Schlimmste - Skull & Bones wurde verschoben! Aber keine Angst, es gibt auch gute Neuigkeiten, etwa zu Legacy of Kain. Außerdem: Unsere Eindrücke zu Valkyrie Elysium, NieR Automata, Voice of Cards, Dioefield Chronicle, Sam & Max und mehr! Viel Spaß mit Hooked FM Folge 391! Timestamps: 0:00 - Intro 2:06 - Wild Hearts von Koei Tecmo / EA Originals 7:48 - Horizon: Zero Dawn Remaster-Gerüchte 13:54 - Legacy of Kain-Umfrage von Crystal Dynamics 21:24 - Skull & Bones auf 2023 verschoben 24:14 - Google Stadia am Ende 32:26 - Disco Elysium-Probleme 39:19 - Werbung: Audible.de/hooked & Amazon-Affiliate, getshirts-Shop, Video-Empfehlungen 40:29 - Valkyrie Elysium 59:13 - NieR Automata auf der Switch 1:04:31 - Voice of Cards: Beasts of Burden 1:14:55 - The Diofield Chronicle 1:36:42 - Sam & Max Save the World Remastered 1:44:14 - Avatar, HFR & mehr, Tom-Edition 1:52:47 - Robins Famoses Formel 1-Fest 2:03:38 - Die Podcast-Produzent*innen
Youtube Video for this episode: Total Action Force Vol 2 https://youtu.be/Xc_GH4kXa04 Mark talks with Brian Hickey and Paddy Lennon about their latest Kickstarter - Total Action Force Vol. 2: International Heroes https://www.kickstarter.com/projects/brianthehick/total-action-force-vol-2-international-heroes For ‘Total Action Force: Volume Two' the team are making hardcover 176 page definitive history and guidebook to the Hasbro Action Force figures and vehicles released between 1987 and 1989. In tandem with covering the toys in detail, the book will also go behind the scenes on the ‘Action Force Weekly' comic and ‘Action Force Monthly' (published in the USA as ‘G.I. Joe European Missions). Our discussion on their earlier book is here - Total Action Force The Battle Years with Brian Hickey - TALKING JOE LIVESTREAM https://youtu.be/TClH-Wdsen0 Photographer Brian Hickey has worked with acclaimed toy designers, Boss Fight Studio, designing the packaging for a number of their licensed products, including Bucky O'Hare and Sam & Max. Writer Paddy Lennon writes background lore and character bios for the Vitruvian HACKS series of action figures and the licensed properties for Boss Fight Studio. This is the 3rd book project the pair have worked on – having previously self-published 2 books Total Retaliation is a guide book to the G.I. Joe action figures released in line with the movie, G.I. Joe Retaliation and Total Vitruvian HACKS Volume 1 is a guide book to the Series One Vitruvian HACKS action figures designed and created by Boss Fight Studio. Links: AF Comics on Blood for the Baron http://www.bloodforthebaron.com/comics/maf/ AF Weekly cover gallery on YoJoe https://www.yojoe.com/comics/af/ AF Monthly cover gallery on YoJoe https://www.yojoe.com/comics/afm/covergallery.shtml AF 1987 era GI Joes on 3d Joes (USA release of 1985) http://www.bloodforthebaron.com/toys/1987.html Vehicles https://www.3djoes.com/1985-overview.html Figures https://www.3djoes.com/1985-overview1.html
It was an indie comic that became a seminal 90s point & click adventure game. Its the little franchise that could and still endures to this day. In the late 1980s, Steve Purcell created Sam & Max - a zany, madcap comic about a buddy cop duo of a talking dog and a weird bunny rabbit creature named Sam & Max. Then he got a job as an animator at the famed Lucasfilm Games studio. Eventually, he was approached to make a game based on the characters. For the next few decades, this franchise persevered solely based on Purcell's unstoppable insistence on cheerleading for these two delightful characters. And, somehow, we've gotten dozens of pieces of media about these beloved talking animals. On this episode of Deep Cuts, we explore the wonderful but insane world of Sam & Max. -- Get the Mystery Treehouse Simple Code Hybrid Album and Comic! https://bit.ly/simplecodecomic Watch the Simple Code Comic Album Video Trailer! https://bit.ly/simplecodetrailer -- Join our Discord server! https://bit.ly/deepcutsdiscord -- Pick up some Deep Cuts T-Shirts and other merch! https://bit.ly/deepcutsmerch -- Get the official Deep Cuts shoulder patch! http://bit.ly/deepcuts_patch -- Listen to our album, a 9 song rock opera about the rise and fall of Napster! https://open.spotify.com/album/6INdubx1dAEKNwuoWzs9Oo?si=z4ljoBAYTFqRXKWVzvWEfg Learn more about your ad choices. Visit podcastchoices.com/adchoices --- Send in a voice message: https://podcasters.spotify.com/pod/show/deepcutspod/message
CEC reviews "Sam & Max Beyond Time and Space" point and click adventure, made by Skunkape Games! 'The Freelance Police are back on the crime beat in a newly remastered version of their second episodic season. Zombies will dance. Mariachis will sing. A giant battle robot will trash the streets. And when their friends' lives are at stake, Sam & Max will risk their very souls to set things right!' Thank you dearly PR Master, Emily Morganti, for inviting me to review this phenomenal game! Also, Henry Dr. Horse gives us a new Fun Fact and the Facepalm Theme Song is attached! Plus, Phoenix from Fearlessly Phoenixing Podcast, Jessica from Life Is Art Reality Podcast, and Jay Aaseng the strange drunk from Twin Peaks Season 3 stop by and say hello! --- Send in a voice message: https://anchor.fm/inspiradoprojecto/message Support this podcast: https://anchor.fm/inspiradoprojecto/support
Bryan and AJ talk about the latest PSVR news!
Sam & Max trieben schon lange ihr Unwesen bei Lucas Arts, bis sie 1993 endlich ihr eigenes Spiel bekamen. Wir haben das Spiel nochmal durchgespielt und hatten viel Spaß dabei. Sam & Max ist erfrischend anders. Der Humor ist schräg wie bei Day of the Tentacle oder Monkey Island, aber gleichzeitig auch derbe wie man es vielleicht eher von den Simpsons kennt. Diese Mischung macht Sam & Max zu einer einmaligen Mischung, die man kennen sollte. Das Spiel ist dabei nicht besonders schwierig. Wirklich knackige Rätsel findet man keine. Dafür wird man mit einer kurzweiligen Story versorgt, die für rund sieben Stunden erstklassig unterhält. --- Credits Sprecher & Produktion: Wolfgang Schoch, Christian Wald-von der Lahr Musik: DRIFTING KORNERS von https://josephmcdade.com
Happy Halloween and thank you Sam & Max. This is The City that Dares Not Sleep. Mitchell Wolfe on Twitter: @TheWolfeFM Dustin Jackson on Twitter: @AmazingDJDustin And subscribe to the Telling the Tale feed for our next episode where we'll talk about Telltale's first batch of CSI games, CSI: 3 Dimensions of Murder.
Look how short that title is! That's amazing! All of our episode titles so far are WAY too long. This one? Mwah. Short and sweet. Who's on the moon, gang? Is it gnomes? Probably gnomes. Well, anyway, this is Puzzle Agent 2. Mitchell Wolfe on Twitter: @TheWolfeFM Dustin Jackson on Twitter: @AmazingDJDustin And subscribe to the Telling the Tale feed for our next episode where we'll talk about the first episode of Telltale's final season of Sam & Max, The Penal Zone!
Trying to figure out how to tell your friends about our pod? Send em a link to this 90 second trailer for an itty bitty taste of what they can expect to hear in a full length pod. Jason, Ben, and Corrigan play classic LucasArts video games (and related games) and talk about them. They cover the history, gameplay, and the most difficult puzzles from those old adventure games you love. Monkey Island, Indiana Jones, Sam & Max, and Day of the Tentacle are all covered here, plus a few insights, interviews, and some snazzy music. Plus a bunch more of course. New episodes up monthly. Relive your youth or someone else's! You can find us at the following places: Website: www.MenOfLowMoralFiber.com Twitter: twitter.com/MOLMFpod Instagram: instagram.com/MenOfLowMoralFiber Email: MOLMFpod@gmail.com And if you have a minute, go check out our Patreon: https://www.patreon.com/molmf
Sam Max and I sit down for a chat about the madness of pee talk, the privacy concerns of KPD, my city primary predictions and so so much more. Check out my city election cheat sheet
Wolfe and Dustin, after their poker and Bone vacation, are now eager to jump back into Sam & Max. 'Tis the season, you might say. Because it's the Christmas episode! Sam & Max has a Christmas episode, we love these. How will Sam & Max's second season (also known as "Beyond Time and Space") fair against the highs of season one? We'll take a look at its first episode, Ice Station Santa, right here, right now, on Telling the Tale. Mitchell Wolfe on Twitter: @TheWolfeFM Dustin Jackson on Twitter: @AmazingDJDustin And subscribe to the feed for the next episode in Sam & Max Beyond Time and Space, Moai Better Blues, next week!
Ted and Charlie discuss this week in XR! The guest this week is Michael Levine from Happy Giant!Check back here next week for your scoop on the latest XR news. See acast.com/privacy for privacy and opt-out information.
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It's time for a very special political episode. Watch us bob and weave through Bush-era-specific presidential humor and emerge without a scratch. This episode marks an increase in episode-scope at the ol' Telltale factories, and Wolfe and Dustin definitely have some thoughts about what that means for the future of Sam & Max. All that and more in this week's episode of Telling the Tale. Mitchell Wolfe on Twitter: @TheWolfeFM Dustin Jackson on Twitter: @AmazingDJDustin And subscribe to the feed for our episode on Episode 5 of Sam & Max Save the World, Reality 2.0, next week!
Bonus Episode! Total Action Force The Battle Years Kickstarter with Brian Hickey - originally broadcast as a TALKING JOE LIVESTREAM 30th May 2021 The audio levels aren't as level as they would normally be as this is the audio only version of the YouTube livestream. It is a very visual episode, so you may want to just watch the YouTube version which is here https://www.youtube.com/watch?v=TClH-Wdsen0 I have also included a PDF as a public Patreon post so that you can view the images discussed without watching the YouTube video. https://www.patreon.com/posts/51886854 KickStarter link: https://www.kickstarter.com/projects/brianthehick/action-force-the-battle-years/ Mark "Funky Bunch" & Steve "SJubbs7" are joined by Brian Hickey a creator of the Hardcover Book "Total Action Force The Battle Years" which is currently on Kickstarter. We talk about the Kickstarter, including as diorama photography, we share some of our collection of original art/ sketches, and take a look at some of our favourite covers from the Battle Action Force era as well as a bonus Action Force instalment of InnuenJoe. We will be talking about Total Action Force: The Battle Years, currently in is last stretch on Kickstarter, which closes Friday June 4th. The 176 page hardback book tells the story of Action Force, during the period where the toyline was closely associated with the British comic 'Battle', it tells the story of the people who created the Action Force universe, and features character profiles and toy dioramas. Photographer Brian Hickey has worked with acclaimed toy designers, Boss Fight Studio, designing the packaging for a number of their licensed products, including Bucky O'Hare and Sam & Max. Writer Paddy Lennon writes background lore and character bios for the Vitruvian HACKS series of action figures and the licensed properties for Boss Fight Studio. This is the 3rd book project the pair have worked on – having previously self-published 2 books Total Retaliation is a guide book to the G.I. Joe action figures released in line with the movie, G.I. Joe Retalaition and Total Vitruvian HACKS Volume 1 is a guide book to the Series One Vitruvian HACKS action figures designed and created by Boss Fight Studio. This is the 3rd book project the pair have worked on – having previously self-published 2 books Total Retaliation is a guide book to the G.I. Joe action figures released in line with the movie, G.I. Joe Retaliation and Total Vitruvian HACKS Volume 1 is a guide book to the Series One Vitruvian HACKS action figures designed and created by Boss Fight Studio. Talking Joe is a weekly podcast in which Mark, Tim & Jay and a revolving set of guests co-hosts review and discuss the ever evolving, always entertaining world of G.I. Joe comics. The journey began with Marvel's epic 155 issue run and continues through to present day IDW and Devil's Due eras.
Boy howdy, that there sure is a lot of colons for the name of a video game, huh? Sam & Max break out into television stardom, so of course Dustin and Wolfe have some thoughts. More than last week, the 2006-ness of Telltale's first season of Sam & Max is starting to show. How do each of the hosts feel about that? Find out in this week's episode of Telling the Tale. Mitchell Wolfe on Twitter: @TheWolfeFM Dustin Jackson on Twitter: @AmazingDJDustin And subscribe to the feed for our episode on Episode 3 of Sam & Max Save the World, The Mole, the Mob, and the Meatball next week!
Sam Max is in the early years of their working life but judging from the level of interest their work has provoked and from the depth and clarity of imagination that defines COOP, they are one of those writers whose work over the coming decade has the potential to allow us to reimagine ourselves as we come out of the pandemic.
DJ Slopes AKA Daniel Ibbertson from Slope's Game Room and Grizley from Playstation Country weekly gaming news show where he invites several friends along to chat about all the latest gaming news with plenty of retro injected in Follow Slopes Game Room here...
Lauryn and Nicholas follow-up on Assassin's Creed and talk about why the Mario franchise succeeds in making wildly different kinds of games fall under one umbrella where other game franchises do not. Also starring: Sam & Max and the Nintendo Seal of Approval! Follow us on Twitter: The Pod: http://www.twitter.com/furidashipod Lauryn: http://www.twitter.com/thelaurynash Nicholas: http://www.twitter.com/uahsenaa
I review “Sam & Max Save The World Remastered”, a fun and surreal poetry layered videogame! Also Man Behind The Machine” calls in about Reality TV! A real life Superhero and Steve Peters stop by to say hello and more! Thank you Publicist Emily Morganti for making this possible!
Stuck at home? Might as well game and listen to SwitchITUP! Listen along as we reviewMore Dark & Sam & Max Save The World on the PS5 and the Nintendo Switch! eShop & PSN Links More Dark & Sam & Max Save The World Gameplay of More Dark Looking for our other shows? PreeshCast Tales From The Cribbed It Came From Cherry Hill Check out us out on Twitter @SwitchItUpShow, @SethTrav, & @FromTheCribbed! Music from Free Music Archive: Power Supply by Anamanaguchi is licensed under an Attribution-Noncommercial-Share Alike 3.0 United States License. The Pirate And The Dancer by Rolemusic is licensed under a Attribution License. --- Support this podcast: https://anchor.fm/switchitupshow/support
This week I’ve been playing Spider-Man: Miles Morales on the PS5, plus we’ve had the traditional end of year show The Game Awards 2020. I’ve also been playing a few indie titles including the returning Sam & Max: Save the World Remastered and a brutal little fighting game called Unto The End. Timestamps 00:00 Introduction 2:44 Spider-Man: Miles Morales review 11:01 The Game Awards 2020 Roundup 15:17 Charts 16:35 Sam and Max Save The World Remastered 22:17 Unto The End 27:04 Coming soon RELATED LINKS Support This Week In Video Games through Patreon by becoming a member https://www.patreon.com/thisweekinvideogames Check out the MERCH store https://teespring.com/stores/this-week-in-video-games Subscribe to This Week In Video Games YouTube Channel https://www.youtube.com/channel/UCyIiL5xk1ut5HY6pPnBUXlQ Rate & Review the podcast https://ratethispodcast.com/thisweekinvideogames More ways to listen https://anchor.fm/this-week-in-video-games https://gopod.me/thisweekinvideogames Music by Christian Hounslow and Jaya McQuaid.
On this huge episode of Video Games 2 the MAX hosts Sean Garmer and Marc Morrison are joined by Jens Dietrich and Randy Isbelle to discuss the PlayStation 5. Yes, next-gen has finally arrived. Of course, being a console launch means there are also all these games to talk about along with it. Jens, Randy, and Marc all have the console and they describe the things they love most about the console. From the magical Dualsense controller to the updated graphics for older titles and beyond. Sean and Jens also found out that their Xbox Series X consoles are arriving by Tuesday too. So, we may have another show soon to discuss that console as well. The guys also talk about the set up for the console, transferring saves from PS4 to PS5, and how buying cross-gen games can mean that you wind up playing the PS4 version on your PS5. Speaking of games, there are a lot of them to go through. Astro’s Playroom gets a lot of love from everyone and why it deserves to be in the top games of 2020 discussion. Spider-Man: Miles Morales plays extremely well and looks great. While Marc also spent time with Call of Duty: Black Ops Cold War and Assassin’s Creed Valhalla. Jens is in love with the Demon’s Souls remake. Plus, Randy is struck by the oddity and absurdity of Bugsnax. Sean and Jens also delve into quite a bit of Yakuza: Like A Dragon and Fuser. While Sean rounds things out with his feelings on The Falconeer and Kingdom Hearts: Melody of Memory. There’s also news to talk about. The NPD numbers are out for October 2020 and the Nintendo Switch is still selling like crazy. Plus, a game from last year and Animal Crossing still lead in game sales too. Sean gets into why Microsoft may focus more on revealing ecosystem numbers and not console sales. While everyone tackles Yukes making AEW games. Not to mention, Yakuza: Like A Dragon not being sold on Xbox Series X in Japan sparks a debate on Microsoft potentially partnering with Japanese studios in the future. The Mass Effect and Nioh collections for the new consoles, and a few other things. This is a jam packed show that ran fairly long because everyone was excited to talk about the PS5 and all these new games. A new generation of gaming is here and it has certainly started off in impressive fashion. Timestamps: Intro and explanation why there are no Xbox Series X impressions on this one (0:00) The PlayStation 5 and its launch games (Astro’s Playroom, Spider-Man: Miles Morales, Assassin’s Creed: Valhalla, Call of Duty: Black Ops Cold War, Devil May Cry 5: Special Edition, Demon’s Souls, Bugsnax) (4:50) Other games discussed that are played on Xbox One or Xbox One X consoles: Yakuza: Like A Dragon, Fuser, Kingdom Hearts: Melody of Memory, and The Falconeer (54:50) Headlines: Mortal Kombat Gets Delayed (1:25:17) Take-Two officially buys Codemasters (1:27:40) Mass Effect Remastered Collection Announced (1:29:20) Nioh Collection announced (1:34:25) Microsoft focused on player data and not sales data (1:39:15) NPD numbers for October 2020: Nintendo Smashes Again (1:43:00) Yukes making AEW video games (1:52:22) Sam & Max getting a remaster (1:57:40) Cortana is recast in the Showtime HALO TV show (2:00:00) Yakuza: Like A Dragon not releasing on Xbox Series X in Japan, Could Microsoft partner with some Japanese studios (2:03:25)
On this huge episode of Video Games 2 the MAX hosts Sean Garmer and Marc Morrison are joined by Jens Dietrich and Randy Isbelle to discuss the PlayStation 5. Yes, next-gen has finally arrived. Of course, being a console launch means there are also all these games to talk about along with it. Jens, Randy, and Marc all have the console and they describe the things they love most about the console. From the magical Dualsense controller to the updated graphics for older titles and beyond. Sean and Jens also found out that their Xbox Series X consoles are arriving by Tuesday too. So, we may have another show soon to discuss that console as well. The guys also talk about the set up for the console, transferring saves from PS4 to PS5, and how buying cross-gen games can mean that you wind up playing the PS4 version on your PS5. Speaking of games, there are a lot of them to go through. Astro’s Playroom gets a lot of love from everyone and why it deserves to be in the top games of 2020 discussion. Spider-Man: Miles Morales plays extremely well and looks great. While Marc also spent time with Call of Duty: Black Ops Cold War and Assassin’s Creed Valhalla. Jens is in love with the Demon’s Souls remake. Plus, Randy is struck by the oddity and absurdity of Bugsnax. Sean and Jens also delve into quite a bit of Yakuza: Like A Dragon and Fuser. While Sean rounds things out with his feelings on The Falconeer and Kingdom Hearts: Melody of Memory. There’s also news to talk about. The NPD numbers are out for October 2020 and the Nintendo Switch is still selling like crazy. Plus, a game from last year and Animal Crossing still lead in game sales too. Sean gets into why Microsoft may focus more on revealing ecosystem numbers and not console sales. While everyone tackles Yukes making AEW games. Not to mention, Yakuza: Like A Dragon not being sold on Xbox Series X in Japan sparks a debate on Microsoft potentially partnering with Japanese studios in the future. The Mass Effect and Nioh collections for the new consoles, and a few other things. This is a jam packed show that ran fairly long because everyone was excited to talk about the PS5 and all these new games. A new generation of gaming is here and it has certainly started off in impressive fashion.Timestamps: Intro and explanation why there are no Xbox Series X impressions on this one (0:00)The PlayStation 5 and its launch games (Astro’s Playroom, Spider-Man: Miles Morales, Assassin’s Creed: Valhalla, Call of Duty: Black Ops Cold War, Devil May Cry 5: Special Edition, Demon’s Souls, Bugsnax) (4:50)Other games discussed that are played on Xbox One or Xbox One X consoles: Yakuza: Like A Dragon, Fuser, Kingdom Hearts: Melody of Memory, and The Falconeer (54:50)Headlines: Mortal Kombat Gets Delayed (1:25:17) Take-Two officially buys Codemasters (1:27:40) Mass Effect Remastered Collection Announced (1:29:20) Nioh Collection announced (1:34:25) Microsoft focused on player data and not sales data (1:39:15) NPD numbers for October 2020: Nintendo Smashes Again (1:43:00)Yukes making AEW video games (1:52:22)Sam & Max getting a remaster (1:57:40)Cortana is recast in the Showtime HALO TV show (2:00:00)Yakuza: Like A Dragon not releasing on Xbox Series X in Japan, Could Microsoft partner with some Japanese studios (2:03:25)
In this episode Sam, Max and Lowlands Cycling talk about Zwift and their journey into this amazing platform. Sam and Max are two cyclists that started as outdoor cyclists but evolved into, almost, dedicated online cyclists using Zwift. Their numbers are staggering. Max already has 4,000 miles and Sam over 3,700 miles in 2020. Zwift accounts for more than 90% of these miles.We talk at length about the Zwift cycling community how easily it is to get started with Zwift. “Zwift is an online exercise program for cyclists and runners at the moment. It is something that you put onto your computer, your laptop, your iPad and you hook up your indoor trainer to it. Slap your bike onto your trainer and you can ride in a virtual world with real friends from around the world; you have your personal avatars in there as well. It is a fantastic platform because you can do all sorts of things. You can do workouts, group rides with friends, or you can just go in and ride by yourself. Zwift being indoor cycling, it is very safe because you do not have to battle all sort of traffic on the bike, which is wonderful. So, yeah, it's a fantastic tool to get your exercise done in a safe, convenient way.”“Well, I think for one. For one, this is a great way to eliminate excuses for not actually getting out and exercising, if it is raining out or if it's too dark or too much traffic, or you're scheduled busy. There is always time that you can find on Zwift. All you have to do is just go down to the workout area and you are good to go. So you really don't need to have the perfect conditions you can ride when the weather's terrible and your day schedule is busy, and truly driving to start and cycling resulting in eliminating a lot of excuses for not getting yourself active!”
JD, Kyle, and Dustin talk about the Sam & Max franchise! Facebook: www.facebook.com/inknpaintclubpodcast Twitter: www.twitter.com/ink_n_paintclub YouTube: www.youtube.com/inknpaintclubpodcast
TCW Podcast Episode 109 - Adventuring with LucasArts Part 2 This our second half looking at LucasArts adventure games. We look at a company that for a time could do no wrong! Innovative storytelling, and gameplay with Monkey Island 2, Day of the Tentacle, and Sam & Max hit the Road being prime examples. However due to retail outlets, competition, and the continuing technological advancement of the computer industry; LucasArts was unsuccessful in transitioning into the 3-D space. The commercial flop of Grim Fandango, and Escape from Monkey island was the last attempts at adventure games using 3-D. Tim Schafer Resume: https://www.kotaku.com.au/2009/09/how-tim-schafer-got-his-job-at-lucasarts/ PC Monkey Island 2: https://www.youtube.com/watch?v=AerjOGn6jGo PC Indiana Jones and the Fate of Atlantis: https://www.youtube.com/watch?v=LZZXJ3zCRDQ Dragonslayer Trailer: https://www.youtube.com/watch?v=DHJ-gZUqD2o Batteries Not Included Trailer: https://www.youtube.com/watch?v=rJmvsb13dA8 The Dig: https://www.youtube.com/watch?v=AvGm29ZBTfo Day of the Tentacle: https://www.youtube.com/watch?v=eW283uY3sLI Sam & Max Hit the Road: https://www.youtube.com/watch?v=C7qBJak98cs Full Throttle: https://www.youtube.com/watch?v=1akgtCgsaXQ Curse of Monkey Island: https://www.youtube.com/watch?v=zfAo3O2qZR0 Grim Fandango: https://www.youtube.com/watch?v=NYiADIyLEtk Escape From Monkey Island: https://www.youtube.com/watch?v=NMhlFfmOhmY New episodes on the 1st and 15th of every month! TCW Email: feedback@theycreateworlds.com Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book is available for order through CRC Press and other retailers: http://bit.ly/TCWBOOK1 Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download:http://joshwoodward.com/song/AirplaneMode Outro Music: RolemMusic - Bacterial Love - http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
- Sam & Max share an embarrassing on set story- What you need this Pilot Season- How we stay in front of Casting Agents- Thoughts on Parasite- Why does Max have to apologise to Sam?- Max's latest project 'The Taking'- Sams Bartending projectSupport the show (https://www.patreon.com/twounemployedactors)
Listen as your hero’s the douches babble on about the Donald G. Jackson post-apocalyptic mutant frog-people films Hell comes to Frogtown and its sequels. What fresh hell did jeff crazy get the remaining guys into? how many burps can you count?
A temporary new era for Sketch Watch Play begins, as John recruits a revolving team of co-hosts to fill in for Chris through the rest of the year. First up to bat is returning guest Felipe Diaz-Vera from Generation Animation, with additional guests and topics announced at the episode's conclusion. We talk working at a movie theater with a certain film releasing, Felipe explains how Marvel vs. Capcom Infinite both delights him on a gameplay level and disappoints him almost everywhere else, while John loses his mind and his mind alone over Danganronpa V3's early twists. And no, the audio did not glitch out around 45 minutes - we don't want stuff spoiled for those interested in the game. If you have played past the first trial or don't mind having a huge spoiler dropped, you can hear the snipped audio here: http://behonkiss.tumblr.com/post/166370386542/my-unedited-thoughts-on-the-big-twist-in-the-first For this episode's main topic, we get niche, quirky, and hyperactive like a rabbit-y thing, as we discuss every iteration of Steve Purcell's Sam & Max series across print, animation, and video games. Highlights include John's inability to describe how the titular duo talks and emotes, how their road trips made Felipe want to visit Stuckey's, and impromptu discussions on underrated Dreamworks movies. 17:23 - Marvel vs. Capcom: Infinite 33:20 - Danganronpa V3: Killing Harmony initial impressions 50:08 - Sam & Max retrospective Show Twitter (Send feedback, questions, and requests!): https://twitter.com/sketchwatchplay Show Facebook (Send feedback, questions, and requests!): https://www.facebook.com/sketchwatchplay Show homepage: http://sketchwatchplay.blogspot.com/ John's Twitter: https://twitter.com/Behonkiss Felipe's Twitter: https://twitter.com/fizzucker Chris's Twitter: https://twitter.com/ChristopTheWade Listen to Felipe's podcast, Generation Animation: http://fanoffmedia.com/shows/gen/ Watch John's video review of the indie rhythm RPG The Metronomicon: https://www.youtube.com/watch?v=7kL_rksg_VU
We had a blast playing Sam & Max Hit The Road with Sean a while ago, but we didn't quite get our S&M fix, so we decided to get into our oversized fish statues and dive deep into the gator-infested world of Sam & Max.It's a deep, rich history that is much more than just video games, and we get into the beginning, the middle, and the future (?) of Sam & Max in this quick little Side Quest episode of MOLMF. Hope you enjoy it!As usual, you can always find us at the following places:Website: www.MenOfLowMoralFiber.com Twitter: @MOLMFpod Instagram: @MenOfLowMoralFiber Email: MOLMFpod@gmail.comCheck out our MOLMF merch too!And if you have a minute, go check out our Patreon: patreon.com/molmf
El tema de este programa ha sido elegido por unanimidad. Además, ¡Hemos batido el récord de participación! Más de diez almas que nos hemos presentado para hablar de este maravilloso tema. Sí, como ya habéis leído en el título son "Las aventuras gráficas", que tan buenos ratos nos han hecho pasar... y que a día de hoy nos siguen fascinando. Monkey Island, Larry, Indiana Jones, the longest jorney, Sam & Max... ¡entre otras muchas!. Tantas que, aunque os parezca mentira. Nos hemos quedado cortos, y amenazamos con hacer una segunda parte. Os recomiendo que cojáis lápiz y papel, porque el tema lo merece. ¡Muchas gracias por escucharnos!
Jay's videogame music radio show returns in spooktacular fashion! 2 hours of whopper tracks including Sam & Max, No Man's Sky, Mick Gordon and more!â
Jay's videogame music radio show returns in spooktacular fashion! 2 hours of whopper tracks including Sam & Max, No Man's Sky, Mick Gordon and more!â
Join Tammy Coron and and Tim Mitra on episode number 62, which was recorded on June 8th, 2016. On this episode we talk with Melissa Hutchison. Melissa is a voice actor who is best known for role as Clementine in the critically acclaimed game series, made by Telltale Games, The Walking Dead. This game, as you might have guessed, is based on Robert Kirkman's original comic books by the same name. In addition to her role as Clementine, Mellisa has also voiced characters from other popular video games like Sam & Max, League of Legends and more. Don't forget to stick around for the after show!
This week, Kyle and Luke talk about Candi Milo’s one-woman show, Defenders of Dynatron City, Sam & Max, Boomerang, and your comments! Mostly Kornflake’s, though. Please leave us feedback and otherwise interact with us at http://www.facebook.com/kyleandluke!
Hey Blockers! Time for episode 8, where I talk all about the long-lived Command and Conquer series. But, first things first, a bit of news: GoG.com has begun selling Telltale games titles. Telltale has done some great work in continuing on some great older adventure franchises like Monkey Island and Sam & Max. Also, I was able to get my new Roland MT-32 and give you my thoughts on it thus far. Then on to the main topic, Westwood Studios' 1995 game: Command and Conquer. I run down the usual suspects (genre, gameplay, plot, dev story) and also talk about a few followup games in the series. Download the Command and Conquer for free (legally, I promise!) Buy Command and Conquer: The First Decade on EA Origin or Amazon. Stay tuned for the next show where we travel back to World War I in Red Baron.
We discuss Sam & Max on the Wii, Bill Bryson's 'A Short History of Nearly everything' and Niall Ferguson's 'The Ascent of Money'. (I got all the maths wrong on Sam & Max.)With Danjo, Messiac (games dev lecturer), SomeguyMusic is 'Broken Stereo' by Sean Fournier19 min. talk / 5 min. music / 11.7 MBLinks Sam & MaxLeisure Suit LarrySecret of Monkey IslandA Short History of Nearly EverythingThe Ascent of MoneyRoyal Court Theatre Email us
Last week, two bombshells came out of Ziff-Davis. First, the closing of the Games For Windows magazine--leaving EGM as the company's sole gaming magazine; and Dan Hsu's departure as Editorial Director. Not a good week for print, surely. We discuss that plus talk Crisis Core: Final Fantasy VII, Gran Turismo 5 Prologue, Ikaruga, Rock Band, Sam & Max, Mr. Driller Online, Donkey Kong Country 2 and Army of Two.Next week we will be discussing Legend of the Mystical Ninja for the Super Nintendo. Check out the Game Club area of our messageboard for more info on that.Thanks for listening! You can leave us a voicemail comment by calling 713-893-8069 or you can send a comment via MP3 to our email address, playeronepodcast@gmail.com. Don't forget to join our forums if you haven't already! digg_url = 'http://www.digg.com/podcasts/Player_One_Podcast'; digg_bgcolor = '#FFCC99'; digg_skin = 'compact';
In this episode ex-video game journo Chris and freelancer extraordinaire Greg: - Blatantly thieve the "what'cha been playin'" segment popular in many podcasts and use it to talk about Final Fantasy XII, Sam & Max, Phantasy Star Universe, Elite Beat Agents, DDR and Strawberry Shortcake(!).- Talk about preorders. Gears of War, the various Halo 3 editions, and Gamestop's ability to sell you slips of paper that say you have a game on reserve a year before it's due out. - Talk about microtransactions (again). EA being a repeat offender with Need For Speed Carbon. We also take some time to talk about the pricing of Nintendo/Sega/TG-16 virtual console stuff. Somewhere in there we also stray into talking about the failures of Xbox Live Arcade. - ...and in the last segment we reminisce a little bit with stories of system launches / launch windows past from the perspective of working at a video game magazine.Enjoy! Post comments here on our blog page (playerone.libsyn.com) or e-mail us at playeronepodcast@gmail.com. digg_url = 'http://www.digg.com/podcasts/Player_One_Podcast'; digg_bgcolor = '#FFCC99'; digg_skin = 'compact';
Host: Dan Vávra Další únik informací z Ubisoftu Hollywoodští scénáristé vs hry Veleúspěch LEGO Star Wars II Klasické tituly na Xbox 360 Sam & Max na Wii HD rozlišení - bomba nebo šaráda? Cena Playstation 3 Bioware pracují na hře pro DS! Datadisk ke Gothic 3 Soutěž o vypečené tričko Hitman: Blood Money Asteroids v Paďousích
Host: Dan Vávra Další únik informací z Ubisoftu Hollywoodští scénáristé vs hry Veleúspěch LEGO Star Wars II Klasické tituly na Xbox 360 Sam & Max na Wii HD rozlišení - bomba nebo šaráda? Cena Playstation 3 Bioware pracují na hře pro DS! Datadisk ke Gothic 3 Soutěž o vypečené tričko Hitman: Blood Money Asteroids v Paďousích