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January is a great time to talk about "September," so with that in mind we chased away the clouds of winter with a chat about Elite Beat Agents for the Nintendo DS. We talk about where rhythm games were at in 2006, the origins of this game that should have had more releases in America, why the game never really caught on Stateside, and how weird it was. Jonathan also spends about a minute in the middle talking about the GI Joe cartoon for some reason.0:00:00 - A Big Fan, Chasing the Clouds Away0:01:27 - Where Were Rhythm Games at in 2006?0:03:42 - Elite Beat Agents0:08:36 - September is a Great Song0:10:15 - What Was Elite Beat Agents?0:12:48 - The Origins of Elite Beat Agents: Ouendan0:16:07 - This Game Makes Jonathan Cry0:17:35 - Selling a Boat via Jack Nicholson Talking to Gnomes0:18:41 - A Zombie Kissing Plague for Truckers0:19:56 - Should Jonathan Move to Japan?0:24:19 - The Strange Art Style of Elite Beat Agents0:25:52 - How Hard is This Game?0:31:07 - Track Down Elite Beat Agents If You Can!0:32:23 - Scuzzy, Sleep Depirved Jonathan0:33:23 - Next Time on Yeah?0:35:49 - An Indie Game Super Team Elite Beat Agents?Follow the show on Bluesky at https://bsky.app/profile/ttwav.bsky.socialFollow Jonathan on Bluesky at https://bsky.app/profile/tronknotts.bsky.socialFollow Daniel on Bluesky at https://bsky.app/profile/douibyorthst.bsky.socialSupport the show on Patreon at www.patreon.com/ttwavCheck out Daniel's music including songs from the podcast at https://thesanford.bandcamp.com/album/talking-to-women-about-videogames-songs-from-the-podcast-2024
Welcome to Dev Game Club, where this week we start a new series on 2006's Dead Rising, from Capcom. We situate the game a bit in its time and with Capcom and this generation of hardware before turning to the structure and feel of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A few hours Issues covered: the early 360 era, throwing lots of enemies on the screen, console wars, an entry into console for PC developers, achievements and GamerScore, coming into a time-limited game, the deluxe remaster, carrying over Prestige Points, limited time quests, production benefits, a controversial structure, pushing your luck, going to the mall, horde management, Tim shows he actually knows more about football than claimed, camp, inventory management, learning the space, the feeling of losing a person right at the end, saving people, Onigokko!, Artimage's charity. Games, people, and influences mentioned or discussed: Xbox, Gears of War, Republic Commando, Crystal Dynamics, Tomb Raider: Legend, PlayStation, Capcom, Keiji Inafune, MegaMan, Onimusha, Resident Evil, Shinji Mikami, Dwarf Fortress, LoZ: Twilight Princess, Okami, Elder Scrolls: Oblivion, Final Fantasy XII, Guitar Hero 2, Rainbow Six: Vegas, New Super Mario Bros, Wii, Elite Beat Agents, Nintendo DS, Burnout: Revenge, Brain Age!, Call of Cthulhu: Dark Corners of the Earth, Condemned: Criminal Origins, Tomb Raider: Legend, Heroes of Might and Magic V, Dark Messiah of Might and Magic, Arkane, Prey, Dishonored, Nintendo Switch, ElectroPlankton, Groundhog Day, Dark Souls, Rogue, Dawn of the Dead, Chopping Mall, Night of the Living Dead, George Romero, Day of the Dead, Tim Ramsay, Harley Baldwin, Deathloop, Tony Rowe, Artimage, Minecraft, Gwyneth Paltrow, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More Dead Rising! Links: Artimage's email is artimage84@gmail.com Twitch: timlongojr Discord DevGameClub@gmail.com
Kick, Punch, it's all in the mind Want a rhythm game podcast? I'm sure you'll find The beat of the month crew, are coming through for you So get ready to listen about a game or two! Yes maybe a cheesy description, but we couldn't hold back our excitement for this episode about Rhythm Games! Well, maybe some of us are more excited than others... We're all in the middle of Zelda and Final Fantasy, but still came through to talk about a bunch of rhythm games including Dance Dance Revolution, Elite Beat Agents, Final Fantasy Theatrhtyhm, and more! We also talk about some lesser known games including fan suggestion Rhythm Sprout and a couple Japanese only releases. Plus there's an extra dose of trivia with some trips down memory lane - did you know Nintendo hosted a Donkey Konga tournament at select movie theaters around the country? Listen in to find out more details from one of the attendees...
Head to Mizumm.com and use code "MADPROPS" for 10% off your new bag! Welcome back to Mad Props! We are joined this episode by the original singer of The Pokémon theme song, singer and creator Jason Paige! Jason Paige - https://www.JasonPaige.com/ About Jason Paige - Paige is best known for singing the first theme song for the English version of the Pokémon anime. He also sings "Viridian City" and sings as a background vocalist for the Pokémon 2.B.A. Master soundtrack. In an interview with the New York Post in 2016, Paige said he did not expect the song to become popular. In fact, he said that he "didn't really know much about Pokémon when I did the demo, other than [that] a scene in the cartoon caused a giant bout of epileptic seizures in Japan", referring to the infamous episode "Dennō Senshi Porygon." As a vocalist Paige toured for a year as the lead singer for the band Blood Sweat & Tears. He has sung and beat-boxed with Aerosmith on tour and on the Howard Stern re-mix of the hit single “Pink”.[citation needed] Paige sang backgrounds for Michael Jackson and was the rap soloist for the song "Black or White" when it was performed at Michael Jackson's 30th Anniversary concert at Madison Square Garden. His one-man show is filled with socio-political sexual musical parody, confessions and impersonations.He can be heard singing backgrounds on The Art of McCartney tribute CD behind Billy Joel, Roger Daltrey, Kiss, Smokey Robinson and others, On the Elite Beat Agents soundtrack, he sings "Canned Heat" and "Walkie Talkie Man." Paige can also be heard on hundreds of various jingles, including Mountain Dew's "Bohemian Rhapsody" and Pepto-Bismol's "Nausea Heartburn Indigestion Diarrhea". He has written a number of songs for the TV series Rob & Big. His voice can also be heard in the Disney TV movie, The Color of Friendship, “The Jersey Boys”, “Annie” with Kermit the Frog and Miss Piggyin the last “Muppet Movie” and a character or two in “Sausage Party”. He has also performed with famous artists such as Foreigner, The Scorpions, Meat Loaf, Frankie Valli, Liza Minnelli and Enrique Iglesias, Oleta Adams, among many others. He has written and produced for Shoshana Bean, Becky Baeling, Mike Weaver and Suzie McNeil. You can find Jason Paige at https://www.JasonPaige.com/ Instagram- @jasonpaige Twitter- @jasonpaigeshow TikTok- @jasonpaige You can find Schnabel Studios on Instagram - @schnabel.studios and Twitter @schnabelstudios Music Ska - Right Beat Radio - https://www.youtube.com/watch?v=3-Hgq... Video edited by Chris Schnabel Episode Produced by Chris Schnabel Mad Props is a Schnabel Studios Production. --- Support this podcast: https://podcasters.spotify.com/pod/show/madprops/support
Welcome to 1999! Trav upsets Steve due to his low opinion of a certified classic. Steve takes his raccoon the distance. What are your top 5 games beginning with the letter "E"?Games this episodeBlancTheatrhythm Final Bar LineShenmue IIISid Meier's Alpha CentauriTony Hawk Pro SkaterCrocHi-Fi RushGrandiaDestruction Derby 64Elite Beat AgentsSly Cooper and the Thievius RaccoonusHindsightScotch and Hobbies - RUNNER UPThe Incredible Adventures of Van Helsing, Under Night In-Birth, Predator Hunting Grounds, Bloodstained Ritual of the Night, Tetris Worlds, Katamari Damacy Reroll, Senran Kagura Bon AppetitThe Elite MYT - POLYKILLEREvil Inside, Sludge Life, Witcheye, Rockman Power Battle, Rockman The Power Fighters, Cotton Reboot, Hitman Freelancer, Wonder Boy III: Monster Lair, Snipperclips, Fashion Police SquadFind more shows at polymedianetwork.com, Travis on Twitter @travplaysgames, Steve on Twitter @blinkoom, Steve streams on twitch.tv/blinkoom, Send us an email polykillpodcast@gmail.com
Trav can't stop talking about his stage acts and Steve shows up dressed as the color yellow. Is Trav really planning to beating 900 games this year? Is Steve really going to leave the podcast in April? No and No, but the four years up for vote for February's time travel month are announced! 2023 Polykill Beat Challenge here!https://tinyurl.com/polykill2023Games this episodeDead Space (remake)Season: A Letter to the FutureSpongeBob SquarePants: The Cosmic ShakeDeliver Us MarsElite Beat AgentsShenmue IIICall of Cthulhu Dark Corners of the EarthSly Cooper and the Thievius RaccoonusFire Emblem EngageRolo to the RescueWWF Wrestlmania Steel Cage ChallengeThe Karate KidUltimate BasketballHollywood SquaresDonkey Kong Jr. MathDefender IIAngry Video Game Nerd AdventuresMonopolyWin Lose or DrawBiker Mice from Mars (PS2)Brave Fencer MusashiExile's EndBomberman Fantasy RaceIA/VT ColorfulFind more shows at polymedianetwork.com, Travis on Twitter @travplaysgames, Steve on Twitter @blinkoom, Steve streams on twitch.tv/blinkoom, Send us an email polykillpodcast@gmail.com
Time for the next instalment of New Game+! This is a series where we occasionally revisit a topic from the podcast in more depth for an unedited mini-episode. These episodes run around 45 minutes to an hour. Sometimes our lives get in the way of our recording but we always want to make sure you've got something to enjoy each week! These aren't released on a regular schedule but on an as-needed basis. If there's a topic we've covered before that you'd really like to hear us expand upon, then let us know on the HLTB forums, Discord, or at hltbpodcast@gmail.com. In this episode of NG+, Paula, Ric, and Alex discuss the rhythm game genre! As well as outlining what makes a game fit into the genre, each host brings five-game recommendations to the table for first-time players and genre veterans! HowLongToBeat forums - https://howlongtobeat.com/forum Discord – https://discord.gg/v5F26Dk Music – Ian Edward Graphic design – M4thew 00:00:00 - Intro 00:06:08 - Intro Game 00:23:08 - Foundational Game 00:31:00 - Interesting Takes 00:44:31 - Modern Interpretation 00:50:05 - A Hidden Gem Games Mentioned: Ric: Tap Tap Revenge, Cytus, Jam with the Band, Theatrhythm Final Fantasy: Curtain Call, Persona 4: Dancing All Night, Beat Saber, Before the Echo Alex: Rock Band 3, Deemo, Elite Beat Agents, Crypt of the Necrodancer, Cadence of Hyrule, Beat Saber, Everhood, Rhythm Heaven Gold Paula: Deemo, Osu!, Hatsune Miku Project Diva X, Metal Hellsinger, Cadence of Hyrule, Taiko no Tatsujin (WITH A TAIKO), Persona 4: Dancing All Night
RetroLogic - Episode 85 Introduction Welcome to RetroLogic episode 85 - I'm Dan Caporello here with John Cummins, Sam Wagers. But RetroLogic isn't just a podcast, It's a whole community of retro gamers! Visit RetroLogic.games for our discord link, fair trade merch, blog posts written by Sam Wagers…And dive into our family of podcasts!RetroGroove, a music history podcast, and On Topic Retro, a podcast dedicated to 1 video game per episode hosted by our very own John Cummins. Housekeeping: On Topic Retro - kirby 64 episode Streaming Icebreaker - what did you buy? And what did you play? Sam:Bought: finally got pocky & rocky reshrined, Live a live Played: Beat Pocky & Rocky, started live a live, Octopath Traveler: champions of the continent, the legend of Starfy (1), mega man battle network 5 double team (protoman version, w/ gba game bonuses) John: Bomberman World PS1, Live A Live Switch Xenoblade Chronicles 3 Switch, Sakuna of Rice and Ruin Switch, Loco Roco PSP, Ninety Nine Nights 2 Xbox360, Magical Starsign DS, Ghost Recon Shadow Wars 3DS, Super C NES, Solar Jetman NES, Demon Throttle Switch, Banana Jamz Vinyl Soundtrack, and the Retro Fighters Defender in Clear Green. Played Monster Sanctuary, Jet Cave, 13 Sentinels, and Xenoblade Chronicles 3 Dan: Klonoa, Super Paper Mario, Pikmin 2 (wii), Pokemon Mystery Dungeon DS, SNES console replacement, Custom Robo Arena DS, Battery mod for my custom GBA, Super Mario 64 DS, TMNT tiger electronics game, Elite Beat Agents, Legendary Starfy, Kirby 64, Battletoads (GB), Tony Hawk 2 (GBC), LBX Little Battlers Experience, Second Sight GCN, SNES controller, weird burger king Diddy Kong toy, a 3D printed DK64 logo, Donkey Kong Country 2 GBA, Metroid Prime Hunters, Pokemon White version. Pokemon TCG. The price is RETRO “If this is your first time playing The Price Is Retro, this is how we play. I'm going to list off 4-5 games, and everyone else has to guess how much the games are worth in total. Whoever's guess is the closest wins that round, and the next person lists off their games. Everyone brought a list of games, and everyone guesses on each other's lists. At the end of the game, whoever won the most rounds wins the game!But look out for Polterguest! He guesses $300 on each list, and if he wins the game I have to give away a sticker from the merch store!” Sam's list John's list Dan's list “Spot the fake” “We're given a list of game titles, and we have to guess which one was made up” “Games Described Badly” “We're given several descriptions of video games and we have to guess what game is being described.” “Retro-pedia” “I'm going to start reading the description of a game from wikipedia. As soon as you think you know it, yell out your answer! If you're wrong I'm giving the other people an opportunity to guess. If everyone's wrong I'll keep reading until someone else yells out.”- Dan Fact or crap? “Trivia Card” Show Topic Topic: Round Table Topics!Dan's Topic: My 180 on Pokemon. Sam's Topic: Armored core and why Mecha make for cool video games. John's Topic: Where I'm at with collecting retro games. Community Couch DANVERSE Questions Presto the Magnificent If you could make a gaming Mount Rushmore, what would be the four faces you used? Outro Thanks for listening to the RetroLogic Podcast! We are proudly part of the Nintendo Dads family of podcasts. If you like what you hear, check me out on Twitter and Instagram @RetrologicGames. You're also welcome to jump into our friendly and 100% non-toxic Discord Community! The link to that is in my twitter bio. You can also find everything on our website Retrologic.games
Press any Button is here to cheer you on as you work your way through a hopeless situation as we talk about Elite Beat Agents in this week's episode. Elite Beat Agents is a music video game developed by iNiS and published by Nintendo for the Nintendo DS. The player taps and drags on indicated locations on the touch screen of the DS in time to the rhythm of the music to score points, while the upper screen shows comic-style scenes of the fictional "Elite Beat Agents" cheering on others in tough situations through their dance moves. About us: Press Any Button hosts Nicky (a new gamer) and Eric (a lifetime gamer) are a married couple who both love video games. For every video game they will discuss its past (history of the game, developers story, and fun facts), present (game play, game review and strategy), and future (will there be a sequel?? A movie?) BUT WAIT THERE'S MORE… Every game also comes with a challenge presented by the host that chose the game. If the challenge is not completed then whoever failed has to do a video game rap! So if you want to learn more about video games, hear some nerdy video game raps, or just have a good time this is the podcast for you. We try to cover all types of video games including: Retro and New video games Playstation, Nintendo, Xbox, Sega, and PC games Any and all genres including RPG, Simulation, Beat em up, platforming, mystery, first person shooter, sandbox, puzzle, action adventure, etc. Follow us on Instagram: https://www.instagram.com/pressanybutton_podcast/ Credits: Nicky Smith Eric Luedtke Music by Mark Spurlock and Eric Luedtke References: https://en.wikipedia.org/wiki/Elite_Beat_Agents https://en.wikipedia.org/wiki/INiS https://en.wikipedia.org/wiki/Osu!_Tatakae!_Ouendan https://en.wikipedia.org/wiki/%C5%8Cendan
This episode is... GO! Seth's hanging out with Tim from the Nintendo Dads podcast to chat all about ELITE BEAT AGENTS! They discuss the history of the series, what makes the game so special, how the series could still work today and... Michael Jackson?! ★☆★☆★☆ ► Follow Tim on Twitter: twitter.com/neoprime33 ► Follow the Nintendo Dads on Twitter: twitter.com/NintendoDads ► Check out the Nintendo Dads website: https://www.nintendodads.org ★☆★☆★☆ ► Follow Keep Nintendo Weird on Twitter: twitter.com/knwpodcast ► Email: keepnintendoweird@gmail.com ★☆★☆★☆ Keep Nintendo Weird is proudly part of the All N media network! ♠️ ► Check out All N on Twitch: twitch.tv/allnpodcast ► Subscribe to the All N YouTube channel: https://www.bit.ly/3wuLx2C ► Join the All N Discord server: https://www.discord.gg/HhS2yjZaQN ★☆★☆★☆ Huge thanks as always to Lucas Pucas for the use of our theme song, "Blur Bridge"! Check out this track on their SoundCloud and support their great music: bit.ly/3yzqWMv
Get ready to cheer! In this VERY long, VERY informative, and VERY delightful episode, Chris Kohler arrives to tell us the story of Elite Beat Agents' Japanese predecessor... Osu! Tatakae! Ouendan. It's the latest episode of the Top 100 Games Podcast with Jared Petty!
You ready for more "The Last Of Us?" TOO BAD. YOU'RE GETTING IT. On this episode Glenn & Chris join Aaron to discuss their favorite underappreciated games that time forgot + an extended trip down memory lane with Bloody Roar: Primal FuryCREW INFO:Follow Aaron on Twitter at @TurboHoodieFollow Chris on Twitter at @techdudetxFollow Glenn on Twitter at @gcarrereJoin the conversation on the Party Chat Discord! Head to https://bit.ly/PartyChatDiscord to join!Download the Curtain Call RPG Starter Kit at curtaincall.games today for FREE!TIMESTAMPS:0:00 - Curtain Call Promo0:46 - That Banger of a Theme Song1:39 - Opening Monologue5:39 - Fond Gaming Memories12:10 - Last of Us Remake18:51 - Polygon's Best Board Game List23:15 - Carcassonne 20th Edition27:40 - Forgotten Games28:02 - Stratego28:52 - Screwball Scramble31:00 - Trauma Center: Under the Knife33:08 - Elite Beat Agents36:40 - Sonic Spinball/Dr. Robotnik's Mean Bean Machine38:32 - Games with Peripherals39:52 - Bloody Roar: Primal Fury44:19 - Primal Rage45:35 - Call for Reviews48:41 - Plugs51:13 - Wrap UpBig thanks to Sam Begich for the use of our theme song, and high-fives to Chapin for editing this one!
Who needs the Blues Brothers, Men in Black, or Ghostbusters when you can have the Elite Beat Agents? Normally we’re far from government shills, but in this case we make […]
Episode 17 of Season 2 of Bombers. Spigel, Piddle, Xiaber, and DEG discuss our Ring Fat Adventure, more sales numbers, Persona 5 Scramble, the Microsoft Surface Duo, FUTMUT 2021, Cyberpunk 2077, Bombcon, Kingdom Hearts Mother, Elite Beat Agents, Hyrule Warriors: Age of Calamity, Nintendo crossover games, Hello Fresh (not an ad), Ring Fit Adventure, Huel (also not an ad), Stellaris, Star Trek or something, Pikmin 3 Deluxe, and Attack of the Friday Monsters: A Tokyo Tale! Give us your money to "improve the show" here: https://www.patreon.com/thisisbombers Follow us on Twitter (haha) @thisisbombers! Email us your questions at ThisIsBombers@gmail.com and maybe we'll answer them! Join our Discord server and hang out with us! https://discord.gg/gKXfH3f
Side Quests is back and this episode's host is podcaster, reviewer and newly recruited elite agent of support and motivation, Justin! The game he is talking about today is Elite Beat Agents by iNiS and Nintendo! You can also find this episode's host on twitter and his podcast/reviews here!
Hello once again, you beautiful podcast people you. Welcome back to the Taste of Dragons Gaming Podcast, here's a brief breakdown of our latest episode: . We swap stories about what we played this week including Bladur's Gate 3, Ghost of Tsushima Legends, and Minecraft Steve in Smash Bros Ultimate . We relay our impressions on Industry news including New Console User Interface reveals, AOC plays Among Us, Music Copyright Restrictions on Twitch, PlayStation Recording Private Chat, and more . Our Tasty Topic is ALL about Console UI (User Interface), what works and what sucks about the current versions and what we hope to see with new ones . Finally in our Honorary "Dragon of the Week" Segment, we talk about Keiicho Yano, the Creator behind Rhythm games Guitaroo Man and Elite Beat Agents . Thanks for stopping by, keep those dragon wings dry! Check out all our extra content: TasteOfDragons LinkTree
In this month's episode, Rich (singlebanana) and Shawn (GrayGhost81) get into the groove as they peck and flick their styluses to the beat of two Nintendo DS rhythm games, Elite Beat Agents & Rhythm Heaven. These two very Japanese-esque titles are very fun and quirky, but couldn't be more different in terms of gameplay, sound, and art styles. Which of these games did the guys prefer over the other? Who couldn't even finish the first stage of Rhythm Heaven? And whose frustrations made them murder their couch with a stylus? Tune in and fine out! Also, be sure to check out the Concertcast this month where we discuss our favorite soundtracks primarily recorded by a single artist or band. As always, we are happy to hear your thoughts on the games we play on our discussion page (linked below). We will respond to your comments and are always happy to discuss the games in more detail. Please be sure to rate and write a review of the show on iTunes and/or Podbean to help us increase our listenership. Thanks for the listen, we hope you enjoy the show! Episode 77 discussion thread: http://www.rfgeneration.com/forum/index.php?topic=19435.0 Show Notes:Intro - 00:00:51Bulls#$tin' & What's New - 00:03:49ConcertCast - 00:12:19News - 00:37:08Pickups - 00:56:31Whatcha Playin' - 01:13:34Question of the Month - 01:27:39Elite Beat Agents & Rhythm Heaven Discussion - 1:37:44Upcoming Titles - 02:16:48Outro - 02:24:17 Songs in order of appearance:Opening theme by Cameron Johnson of Atma Weapon (http://atmaweaponnc.bandcamp.com)Prince - BatdanceJunior Senior - Move Your FeetQueen - Flash Gordon ThemeDisasterpeace - DetroitRhythm Heaven Fever OST - Monkey WatchCher - BelieveAimee Mann - Save Me
You may not know the series by its Japanese name, but have you ever heard of Elite Beat Agents? Did you know it was an American-ized version of a longer running Japanese series? Well, HenshinDad is here to school you on these wacky rhythm games on this week's bite sized breakdown! Be sure and check out Wesley's podcast, Henshin Dad, and follow him on Twitter for all things Tokusatsu! We'd love for you to join in our ongoing conversations! Our Facebook group is The Backlog Book Club and Here is our Twitter. You can also email us at thebacklogbreakdown@gmail.com. And if you'd like to support us, you can visit our Patreon. If you want to get more personal, you can find Nate on PSN at Nate_McKeever or on Twitter, Facebook, and GG and Josh on PSN at Broccolope or on Twitter, Facebook, and GG. Part of the Opening theme is: "The Savior of Dream Land" ReMix by Juan Medrano, hosted by OCRemix.
AND WE'RE BACK. In this episode, your intrepid co-hosts are here and trying their very best to ask: is this Pinball? Amy is sleep deprived. Willie just quit smoking, but THANK GOD Dylan and our horny Japanese correspondent, Bea Miranda Torres, are here to help with a discussion of the sexiest Q*Bert game that ever was! Pinball tables discussed include The X-Files for PS1, Catherine, and Elite Beat Agents, and Twitter.
There are many elite things (NBA Elite, Elite Beat Agents, etc) in the world, but none quite like this. That's right, on today's edition of the Locked On Padres podcast the crew continues Sports Movie Madness with their penultimate episode! Javier is in a crazy mood, Gabrielle goes rogue, Jon tries to hold the things together the best way he can, and some special twists you might not see coming. This is a fun one, folks.Follow Jon on Twitter @JChik17Follow Locked On Rangers (and see the bracket for yourself!) @LO_NY_RangersFollow Gabrielle on Twitter @gfstarr1Follow Locked On Red Sox @LO_RedSoxTimestamps:Miracle (5) vs space Jam (6) -- 2:15Rocky (1) vs Caddyshack -- 9:30Moneyball (9) vs The Sandlot (2) -- 18:20A League of Their Own (4) vs Happy Gilmore (7) -- 31:30 Learn more about your ad choices. Visit podcastchoices.com/adchoices
There are many elite things (NBA Elite, Elite Beat Agents, etc) in the world, but none quite like this. That's right, on today's edition of the Locked On Padres podcast the crew continues Sports Movie Madness with their penultimate episode! Javier is in a crazy mood, Gabrielle goes rogue, Jon tries to hold the things together the best way he can, and some special twists you might not see coming. This is a fun one, folks. Follow Jon on Twitter @JChik17 Follow Locked On Rangers (and see the bracket for yourself!) @LO_NY_Rangers Follow Gabrielle on Twitter @gfstarr1 Follow Locked On Red Sox @LO_RedSox Timestamps: Miracle (5) vs space Jam (6) -- 2:15 Rocky (1) vs Caddyshack -- 9:30 Moneyball (9) vs The Sandlot (2) -- 18:20 A League of Their Own (4) vs Happy Gilmore (7) -- 31:30 Learn more about your ad choices. Visit podcastchoices.com/adchoices
The NPCs - Video Game Commentary, Video Game News, And More!
In this week's topic, Kyle is out sick so Preston, Dan, Travis, and guest Austin rank the top series they would like to see return! How about some throwbacks to rhythm games like Patapon or Elite Beat Agents, rail shooters like House of the Dead, a platformer with an RPG twist like Super Mario RPG: Legend of the Seven Stars... the list is endless (mostly). Tune in and find out what made our top 10 list of "Top Game Series We'd Like to See Return!" Intro: Song: Wreak Havoc - Axtasia Music provided by Ninety9Lives Video: youtu.be/Oa_qvIZV_9E Download: 99l.tv/wreakhavocYU Outro: Song: Martini on the Rocks - Finesu Music provided by Ninety9Lives Video: https://youtu.be/5GufzQRq5aE Download: http://99l.tv/martiniontherocksYU --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/the-npcs-podcast/support
Get ready to feel the rhythm feel the rhyme in this episode of LTRT! Special guest Clippy joins us for a truly hellacious episode. Giovanni discusses talks about an old game no one has heard of. Greg gets roasted and leaves the show. Dave beatboxes and has restless leg syndrome. Colin fails a job interview. If you feel like it, why not take a moment to give us a rating and review on Apple Podcasts? You can also follow us on twitter @LTRTCast or over on the Left Trigger Right Trigger Facebook Page Games discussed include Pong, Elite Beat Agents, Rhythm Heaven Fever, and The Impossible Game.
Get ready for an oversized episode of the Nerdy Legion with Nick and Martin as the boys dive into...well, Martin's "interesting" experience, the Locke & Key and New Mutants trailers, Nick's journey into Call of Duty, Martin's journey into Daredevil, a sell on V-Wars and The Expanse, Elite Beat Agents, GFTO, a teaser for next episode and so much more...plus, the boys make an announcement for episode 250 so put that on your calendars (oh boy). You can support this show by visiting our merch store, directly through Patreon, or by leaving us an Apple Podcasts review.
It's Thursday, you open up your favorite podcast app and look for something good to listen to. Oh no! There's nothing good! HEEEAAALP! Craig WK and Xander are GO!! Listen as the Elite Retro Agents reminisce about Elite Beat Agents for the Nintendo DS. Retro Relapse spices things up, and as always we check in on our opening music bracket.
Welcome to Dev Game Club, where this week we continue our discussion of 2001's Devil May Cry, discussing enemy introductions, the mission structure, grinding to find your difficulty level, and other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Missions 5-10 Podcast breakdown: 0:32 Devil May Cry part one 34:32 Unintentional break 34:56 Devil May Cry part two and feedback Issues covered: enemy introductions, bosses or more fodder enemies, finding first rooms for enemies that fit, introductions in Republic Commando, first person camera intros, marionettes and dread, weapon intros, smoke and mirrors in intros, ceding character for game play, cutting polygons from a model, high poly counts smoke and mirrors, introducing weapons, lacking weapon introductions in Jedi Starfighter, ideal intros, devoting a mission to introduce a new unit, limited introductions in Diablo, Japan and "cool" culture vs "hot" culture, cultural appropriation, snapping your fingers to open the door, Dante's insouciance when talking to a giant boss, changing and growing Capcom's brand identity, time pressure, teaching the player that time is a factor in getting the best rank, timed levels in games, being all about speed, eating your health away and an avenue to increase time, integrating time into games, kill streaks and time, overlaying a mission structure on a physical location, saving the game between missions, putting the mastery forward, giving frequent feedback, using trophies as a means to give feedback, ranking play in general, intrinsic gratification vs feedback, having multiple save slots and experimentation, being able to go back to earlier sections of the castle, limited resources in Resident Evil, upgrade stations being in the world, being able to move back and forth through the world, fast loads, grinding to find your equilibrium difficulty-wise, increasing player skill, using all the tools and feeling accomplished, using the shotgun for the banshees, taking another look at Bayonetta, level capping in Diablo and Paragon, ways of elongating games (as a service), accessibility in games, interpretative difficulty, commercial benefit to being "the difficult game," being more positive on the Internet, Nintendo and difficulty, doing a good job of making a hard game, feeling "guilty" about lowering difficulty, applauding commitment, the accessible controller. Games, people, and influences mentioned or discussed: Ben Grimm, Lobot, Professor X, Nick Fury, Republic Commando, Todd Howard, Fallout 3, Jedi Starfighter, Nintendo, Blizzard, Starcraft (series), Warcraft (series), Diablo (series), Ouendan and Elite Beat Agents, Metal Gear (series), Hideo Kojima, Suda51, Ghost of Tsushima, Infamous (series), Akira Kurosawa, Capcom, Resident Evil (series), Clover, Platinum, Bayonetta, Viewtiful Joe, PN 03, DOOM (1993), Metal Gear Rising, Jedi Knight, Reed Knight, Matt Tateishi, Unreal Tournament, Quake III Arena, Gran Turismo, NES/SNES, Castlevania, Metroid, Pit Droids, Kingdom Hearts (series), God of War, Alpha Protocol, Destiny II, World of Warcraft, Call of Duty, Darren from Ohio, Sekiro: Shadows Die Twice, War and Peace, Captain Underpants, Tacoma, Gone Home, Steve Gaynor, Return of the Obra Dinn, From Software, Souls (series), Bloodborne, Patrick Klepek, Super Meat Boy, Celeste, Keza MacDonald, Jason Killingsworth, King's Field, Microsoft Game Studios, Nathan Martz, Once Upon A Monster, Sesame Street, Hidetaka Miyazaki. Next time: Missions 11-17 https://twitch.tv/brettdouville, @timlongojr, and @devgameclub DevGameClub@gmail.com
We're feeling the beat this week. Brody joins us to talk about some rhythm games for the Nintendo DS we really like, plus a few other rhythm games we played. We also admit that we really "ain't got rhythm". • 00:02:47 - Guitar Hero: On Tour • 00:07:59 - Elite Beat Agents • 00:23:34 - Rhythm Heaven • 00:39:02 - Amplitude • 00:49:03 - Gal Metal • 00:55:26 - Just Shapes and Beats
Welcome to Dev Game Club, where this week we continue our discussion of Kingdom Hearts. We talk about the end of the game, a few topics we'd never got around to, and of course, our takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished the game! Podcast breakdown: 0:47 KH Discussion 56:50 Break 57:20 Takeaways and Feedback Issues covered: the separation between the sky and the land, Brett playing again and again and again, leaning on Tinkerbell with default equipment, boss escalation at the end of the game, Tim's power problems, Ansem's final form, where we ended leveling up, wanting more item slots, when a game grabs you, Disney moments that pull on the nostalgia, nailing the animation and modeling archetypes of so many varying shapes/sizes/gaits, high degree of developer difficulty, contextual attacks, triggering attacks from menus, differences with the PS3/PS4 version, carryovers from another style of game, transitional games, making sense of the story, Ansem and his reports, relying on the journal or not, losing track of characters, the Gummi Ship construction, finding the Gummi Ship missions, minimal vs maximal design, relying on the Internet or a strategy guide for secret bosses and late-game content, having an ending that sets up a next game, smashing up two franchises, being the last moment in dev history that you could have smashed these together, trying to introduce people to JRPGs rather than billing it as Final Fantasy, mashing up mechanics and systems, bringing people in with action-oriented mechanics, being okay to be earnest, "cool" culture vs "hot" culture, main characters as children, Sora as child vs Ansem as adult, Sora as the stand-in for the child in all of us, canceling Squirtle's evolution to grind him forever, Brett obsessing over a thing, what we're playing next. Games, people, and influences mentioned or discussed: The Matrix, Alice in Wonderland, Final Fantasy IX, World of Warcraft, Witcher 3, Prey, Legend of Zelda: Breath of the Wild, Metal Gear Solid, Fantasia, MediEvil, Dark Souls, Heart of Darkness, Final Fantasy VIII, Kung Fu, Square Soft, DC, Marvel, Star Wars, Disney Infinity, Elite Beat Agents, NK Jemisin, The Hundred Thousand Kingdoms, Brian Lam, Pokemon Blue, Game Boy Pocket, Snazzy Snorlax, God of War (2018), Pokemon Let's Go, Diablo, Blizzard, Ni No Kuni. Links: Diablo on the Wayback Machine Next time: Diablo! The first four levels/up to the Butcher. https://twitch.tv/brettdouville, @timlongojr, and @devgameclub DevGameClub@gmail.com
Videogames! That’s the topic this week. Okay, you got us, we couldn’t be arsed to do a theme. But we've been playing a lot of games. Graham comes on to discuss the teeny-weeny strategies of Wargroove. And John has been enjoying the company of penguins in Subnautica: Below Zero. Meanwhile, Brendan has been running away in Resident Evil 2, trying to escape a big man in a hat. Links: Brendan’s Wargroove review: https://www.rockpapershotgun.com/2019/01/30/wargroove-review/https://www.rockpapershotgun.com/2019/01/30/wargroove-review/ Shark Tank is a dumb TV show: https://abc.go.com/shows/shark-tank So is the Great Interior Design Challenge: https://www.bbc.co.uk/programmes/b04nj4d5 John’s thoughts on Subnautica: Below Zero: https://www.rockpapershotgun.com/2019/01/30/subnautica-below-zero-early-access-review/ Matt’s Resident Evil 2 review: https://www.rockpapershotgun.com/2019/01/22/resident-evil-2-review/ Marvel’s Runaways isn’t good: https://www.youtube.com/watch?v=y-OJVwUG76k Under the Dome isn’t good: https://en.wikipedia.org/wiki/Under_the_Dome_(novel) Elite Beat Agents isn’t good: https://www.youtube.com/watch?v=yhH43qleR6k But Mila Jovovich kicking a “zombie dog” in the head is: https://www.youtube.com/watch?v=PXXoq3yr4eI
Hey folks! This week on the show we return to talking about some classic Nintendo games! Bally kicks things off with Super Castlevania IV, a bonefide classic that he has some issues with. Nbz meanwhile finished up World of Light in Super Smash Bros Ultimate and also dug into the DS back catalogue with Elite Beat Agents, a revered rhythm game for many back in the day. After the break we answer some of your questions on how Nintendo got away from First Person Shooters and how revolutionary the next Pokemon game will actually be, before closing things out with a preview of Nintendo in 2019 and picking 5 games we are most excited to get our hands on! You can support us on Patreon - https://www.patreon.com/thisnintendolife, remember to send all your correspondence to our E-mail Address: ThisNintendoLife@gmail.com & Join our Discord: discord.gg/mC8wjBd
This week, in a move I couldn't have planned better, I'm talking about Inventory Action RPG Jack & Casie with its developer, shoutscion. The game's not quite out yet, but I've gotten hours of entertainment out of the demo, already. We talk about the REAL origins of Jack & Casie, the newly-released armor prototype, and hard choices designers make regarding balance, tutorials, and fun. We also talk about the Super Best Friends a fair bit in this episode, which was recorded about five days in advance of their announcing the closing of their channel. I consider it a very appropriate sending off of them, talking about some of our favorite jokes and our history as fans of them. The channel was a significant part of my daily routine, and I'm glad I had this last opportunity to talk about them and have fun with a fellow long-time fan before the news hit. Show Notes: shout's tumblr, where he blogs about game development Attache Case HD Cataclysm: Dark Days Ahead Elite Beat Agents Solatorobo Combat Mecha Zabungle God Hand If you want more gaming information, check us out on the web at starfox64.com Star Fox 64 Promo
HEEEAAALP! @5GameSuicide (aka Marmul) and Curtiss answer the call this month to talk all things ELITE BEAT AGENTS for the Nintendo DS! Is Marmul actually British or American? Does the Cartridge Club feel bad for Luigi? And should Elite Beat Agents belong in YOUR collection? Find out all this and more! CARTRIDGE CLUB PORTABLE ARE... GO!!
This week, on the first official episode of Cast Food, we're eatin' some Sheetz and talkin' albums (Baba Bebop by FLOOR BABA & Whack World by Tierra Whack), games (Elite Beat Agents & Kirby: Planet Robobot), books (Artemis by Andy Weir), and movies (mostly Arrival). We're also losing our minds because it's a hundred degrees out. Jack's Twitter: http://twitter.com/jackapedia_ Emily's Twitter: http://twitter.com/e2000m Follow Luminous: http://twitter.com/LuminousMediaHQ Find More Luminous Shows: http://thepodcast.zone Buy Merch: http://bit.ly/LuminousMerch
If our E3 thoughts didn't fill the Sketch Watch Play-sized hole in your life quite enough, how about a full hour and a half reminiscing on one of our favorite video game genres? John and Felipe chronicle both the general history and their standout experiences with rhythm-based video games, from its infancy through rapping paper-thin dogs and dance pads to crazier ventures like Elite Beat Agents and Rez. And yes, we devote a huge chunk to our experiences with Guitar Hero and Rock Band, as well as fan-cultivated successors to 2/3 of the games mentioned in this paragraph. Which ones? Discover that for yourself. Also, Felipe recreates a lot of song lyrics and at various points we end up talking about Heathcliff, and that stupid Donkey Kong cartoon again, just because. Timestamps: 5:45 - PaRappa the Rapper series 14:08 - Dance Dance Revolution series 23:05 - Space Channel 5 25:14 - Gitaroo Man 26:50 - Mad Maestro! 28:50 - Ouendan/Elite Beat Agents 34:10 - Frequency/Amplitude 38:35 - Rez 40:50 - Guitar Hero/Rock Band/Clone Hero 1:06:50 - osu! 1:12:00 - Other miscellaneous titles Check out John's review of The Metronomicon, one of the newer games he recommends in this episode: https://youtu.be/7kL_rksg_VU Check out John's video on his most wanted Smash Bros. newcomers: https://youtu.be/Bby1Z4_EjRw John's Twitter: https://twitter.com/Behonkiss Felipe's Twitter: https://twitter.com/fizzucker Felipe's podcast: http://fanoffmedia.com/shows/gen/ Chris's Twitter: https://twitter.com/CWadeTheSequel Show email (Send feedback and requests here): sketchwatchplay@gmail.com Show Twitter (Follow for updates, and send feedback and requests): https://twitter.com/sketchwatchplay Show Facebook (Follow for updates, and send feedback and requests): https://www.facebook.com/sketchwatchplay Show homepage: http://sketchwatchplay.blogspot.com/
Jake and Tony play Elite Beat Agents; possibly the most original and wacky rhythm game there is.
Jake and Tony play Elite Beat Agents; possibly the most original and wacky rhythm game there is.
Rhythm Month continues! This week we talk about Elite Beat Agents, the story, the mechanics and its paranormal phenomena. Also this week, Rob beats Yakuza 0, Leff challenges Rob to design a game based on another classic movie and splatoon 2 remains as fun as ever.
In this weeks episode we are going to explore the New Zealand Rabbit, which has a two interesting somewhat shaky stories of how the New Zealand Red was created, as well as why the New Zealand is the most popular Meat Commercial Breed of rabbit. A story about the New Zealand rabbits that are in New Zealand. The plant of the week Brussel Sprouts. The Hare of the Rabbit Amazon item of the week which is The Encyclopedia of Pet Rabbits. The Word of the Week: Altitude. Our Folktale this week is How The Rabbit Stole The Otter's Coat, and finally some recent News. Today we are going to explore the New Zealand Rabbit Now two weeks ago I mentioned New Zealands in New Zealand being bred to the Flemish Giant to get a larger rabbit, so I had guessed that the New Zealand was bred in New Zealand. Again we find a breed that is named for a place from where it did not originate. Perhaps surprisingly, New Zealand Rabbits are the very first truly American breed of rabbits. Their genesis seems to be tied much more to Belgian Hares than it is to rabbits from New Zealand. The very first New Zealands were Reds. It is also the history of New Zealand Whites, as they are nothing more than albino sports of the early New Zealand Reds. Since New Zealands are as American as sliced bread, why are they called ‘New Zealand Rabbits?’ There are two, somewhat shaky, stories of how the New Zealand Red was created... There’s a story that they came from imported wild rabbits of New Zealand. From a booklet called 'The New Zealand Red Rabbit', written in 1918 by Mr. C. P. Gilmore, we know that some New Zealand rabbits were imported from New Zealand to San Francisco and Los Angeles. Most people suspect, although no document proof exists, that the New Zealand Red Rabbit is a blend of the popular American rabbit and the New Zealand rabbits that were imported from New Zealand. The article connected them to the newly developing breed of rabbits known as New Zealands. So maybe there is some New Zealand in the mix. The second theory is that fawn Flemish Giants were crossed to Belgian Hares, and eventually the New Zealand Red appeared around 1910. While the alleged imports may or may not have contributed to the breed that would bear their name, the establishment of the New Zealand Rabbit is now understood to be a completely American story, since the breed arose in multiple locations concurrently across the USA, with or without any New Zealand imports. It is also commonly believed that the red coloration was the result of a cross between a Belgian Hare and a White rabbit. The Belgian Hares had been developed before the New Zealand Red breeding program started. Breeders had taken Belgian Hares and crossed them with Flemish Giants. After a few years, the offspring of such crosses were called Golden Fawns, sadly now extinct, they lent their blood lines in additional crosses back to Belgian Hares to enrich the red color. Apparently, according to Mr. Bob D. Whitman in his book Domestic Rabbits and their Histories, Breeds of the World, crossing Golden Fawns, Belgian Hares, Belgian Hare sports and Flemish Giants was the next logical step in the minds of several breeders from the East to West coast of America. By 1913, breeders in both Indiana and California offered several reddish-fawn-colored, meaty rabbits, that still retained a Belgian Hare stance, on the show table. Despite the origins at different ends of the nation, all the rabbits were very similar in appearance, although the California rabbits were more agreeable from a meat producing perspective. Both strains of these new rabbits were America's first New Zealand Red Rabbits and were very successfully bred in California and Indiana from 1906 to 1925. Documentation and records show that while most breeders were calling their new breed of rabbits 'New Zealands', some breeders favored the title of 'California Reds', or 'American Reds', and even entered them in shows using those names. As more of these New Zealand rabbits were seen on the show table, local and national clubs started to spring up. In 1916 a vote was taken to decide on a final name. The final contenders were the 'New Zealand' & 'American Red'. Obviously New Zealand won (in favor of 10 to 1) and became the official name. New Zealand Whites first showed up in the nest-box of a New Zealand Red doe in 1917. Four albino bunnies showed up in the same litter of seven kits. The fact that one was a buck and three were does must have looked to the breeder, Mr. William Preshaw, like a gold-embossed invitation for the development of a new variety - White New Zealands. It is thought that this white variety came about from the cross breeding of the Flemish Giant, American White, and Angora. Two years later, in 1919, Mr. Preshaw showed his "White New Zealands" at the Stockton, California Fair. They were met with huge interest. By 1920, Mr. Preshaw was advertising "Pure White New Zealand Rabbits" for sale. In the 1920’s rising popularity for this new breed began. These White New Zealand rabbits bore only slight resemblance to the NZW Rabbits of the Twenty-First Century. In 1920, NZW rabbits were stocky and white, but they tended to pose in a modified arch much like their progenitors, the Belgian hares. This New White breed became well known and was soon imported into the UK after the Second World War in 1945. Black New Zealands first occurred around 1924. However, today’s New Zealand Blacks were bred by Dr. Alfred DeCastro with Black New Zealand sports from California breeder, using many crosses including the Giant Chinchilla. The variety was accepted by the ARBA in 1958. New Zealand Broken The Broken variety has been a recent addition to the New Zealand breed and was accepted by A.R.B.A. in February 2010 by David Mangione. Now broken blacks and broken reds can be shown and compete for Best of Breed and Best Opposite Sex of Breed. It is my understanding that Blue New Zealands are being developed through a Certificate of Development from the ARBA. Blue New Zealand rabbit are recognized in British Rabbit Club and United Kingdom. In Fall of 2015 the Blue New Zealand passed after first showing at the American Rabbit Breeders Association National Show in Portland, Oregon. Many breeds were brought from England to America over the years, but this is one that crossed the Atlantic the other direction in 1916 (reds) and 1949 (whites). Today the British Rabbit Council treats the New Zealand Red as a different breed than the white, blue, and black. British New Zealands look quite a bit different from the American ones, retaining more of their original type. Americans have bred them to a deeper and rounder body style. In both countries, the breed is considered a prime commercial rabbit. Body: A New Zealand’s body should be long enough to pack in plenty of meat, but not so long as to be out of balance with the depth of body. Yes, balance is key. The ears should balance in length with the head and body. The width should balance with the depth at the shoulders, midsection, and hindquarters. Fly-back fur should be clean and set tightly in the pelt. A New Zealand should be very firm of flesh. New Zealand White rabbits have large, broad, and muscular bodies. Bucks (males) weigh between 9-11 pounds, while the does (females) weigh between 10-12 pounds. In addition to their greater size, females are distinguished by the presence of a dewlap,which is a flap of fur below the chin that stores fat to be used as extra energy if needed during pregnancies and lactation. Shape: New Zealand rabbits have a commercial body type with balance and uniformity. Being a meat rabbit qualities should include: well rounded hips well filled loin ribs that carry forward to combine with the shoulders to balance with the rest of the body The body of New Zealand rabbits are medium in length, with good depth and with shoulders blending smoothly into the midsection. The midsection should blend smoothly into the hindquarters. From Side: When a New Zealand is viewed from the side, the top-line should start immediately at the base of the ears and rise in a continuous curve to the high point over the center of the hips and then fall downward in a smooth curve to the base of the tail. From Top: When the New Zealand is viewed from above the sides of the rabbit should tape slightly from hindquarters toward the shoulders creating the ideal meat production animal. Ears: All varieties of New Zealands have long perforated ears that stand straight up. Unlike the thick, snowy fur on their bodies, their ears have shorter fur that allows their skin to show through. The Red variety, in the US, is to be a brilliant reddish sorrel color, not becoming so dark that it resembles a mahogany red coloration. The color is to be carried as deep down the hair shaft as possible and the belly color is to be similar if not the same shade of red as the top color. White coloration on the underside of the tail or on the front or rear foot pads is permissible. Eyes of the New Zealand Red are to be brown in color. The Black variety is to uniform jet black coloration throughout. The under-color is to be dark slate blue with dark brown eye color. The Broken variety, in the US, is the newest and most complex of the four New Zealand varieties. The same emphasis is to be placed on the color of the broken pattern, as well as the marking pattern itself. The Broken variety include any recognized color of the breed in conjunction with white. The colored areas of the broken pattern are to match the standard for the colored variety (black or red). The marking pattern of the broken variety is to have the following pattern: brokens are to have both ears colored, color around the eyes, and on the nose (balanced nose marking ideal), and a body pattern that may be spotted, or blanket. The preference is to have an evenly balanced pattern, whichever the marking pattern may be. The toenails of the animal may be white, colored or any combination of the two, and eye color is to correspond with the eye color specified under the respective solid colored variety. The White variety is to be pure white, with pink eyes, with faults for any discoloration including dirt and hutch stains. New Zealand white rabbit has a genetic deviation called albinism. Albinism is caused by a lack of melanin, which is a vital pigment that gives all creatures, including humans, their skin, hair and eye color. The most noticeable characteristic of New Zealand White rabbits is their bright eyes, which range in shade from pale pink to bright ruby purple. Due to their eye color their coloring is often referred to as REW (red eyed white). A very rare variation of New Zealand White rabbits have blue eyes. These are known as BEW (blue eyed whites)coloring. The snowy coat of a New Zealand white rabbit is a normal length like other rabbit breeds. Most New Zealand rabbits also have a white/pink/light brownish tint to their noses. Fur/Coat: All New Zealand rabbits have short, fly-back fur. Their fur should be clean and set tightly in the pelt. A New Zealand should be very firm of flesh. Today, New Zealand Rabbits have been bred nearly to perfection. They give other breeds very stiff competition for the coveted Best In Show award. There is no resemblance in today’s New Zealands to the Belgian Hare breed. The majority of New Zealands in the USA are in very close conformity to the breed standard of perfection. Judges have to get picky in order to rank the entries. Over the years, NZW rabbits have now become the number one meat rabbit in the United States. The NZW rabbit has now become the breed of choice when it comes to most commercial rabbit operations. In fact, it is estimated that 90% of all commercial rabbits farms in the U.S. use the NZW. These white rabbits have become the most popular for meat production because of their large, broad, and muscular bodies; plus their fur can be dyed to other colors. New Zealands have enjoyed rising popularity since the mid 1920’s. That’s a lot of years of breeding, line-breeding and at times, in-breeding. As a result, traits like... mothering siring numbers of kits per litter milking fryer vigor feed to gain ratio have been carefully maximized and built in to many commercial herds. Diet The diet of a New Zealand rabbit is no different than for any other rabbit breeds. A high quality pellet feed (protein ~ 16-18%), along with unlimited timothy hay and fresh water and exercise will maintain a healthy individual. In production rabbits a higher protein feed (protein ~ 18-20%), and alfalfa or mixed hay in addition to unlimited fresh water may be necessary to maintain proper condition. Commercial use New Zealand White rabbits were not bred to be a domestic pet. Instead they were bred for their excellent fur and meat. Fryers are slaughtered at two months of age and older rabbits are sold as roasters. Fryers gain weight rapidly, reaching 5 pounds by 8 weeks or close to it. The rabbits with high grades of fur are used to make fur coats and fur trimmings. The lower grades are used to make felt hats and glove linings ("Commercial Rabbit Raising"). New Zealand white rabbits are the number one meat rabbit in the United States. Some commercial operations look for the addition of hybrid vigor by crossing their NZW’s with a second breed, or even a third, utilizing Californians, or Altex, a new breed designed to be a terminal cross within a commercial herd. (Note: Altex are not recognized by the ARBA.). If you’re thinking of raising meat rabbits or starting a commercial rabbit herd, you may want to consider the New Zealand White. Laboratory testing Along with commercial purposes, New Zealand White rabbits are also used for laboratory purposes. Rabbits react similarly to humans to diseases and medications. This reaction allows them to be used at pharmaceutical laboratories, the U.S. Public Health building, cancer research centers, and university hospitals. New Zealand white rabbits have been used to develop tests and drugs for diseases like diabetes, diphtheria, tuberculosis, cancer, and heart disease. The effects of skin creams, cosmetics, special diets, and food additives have also been tested on New Zealand white rabbits. Another advantage the New Zealand White has, is it also reacts similar as humans do to certain medications and diseases. Therefore, NZW rabbits are now used in labs for certain developments and drug testing for cancer and heart disease. NZW rabbit serum, or blood which has been cleaned, is blood that is close to a humans blood and therefore in very high demand for cancer, diabetes and tuberculosis research. For this reason, NZW rabbits may one day be responsible for saving a lot of human lives. There is a high global demand for this wonderful breed of rabbit. The New Zealand White Rabbit, because of its meat, fur, blood, rapid weight gain and ability to reproduce so quickly, make it special above all other breeds for commercial production. Breeding A doe (female rabbit) becomes fertile between 8-12 weeks of age and can be safely bred at 16-17 weeks of age. Breeding before this age can cause harm or death to the doe and/or kits. Does are fertile all year long although day length can affect that some. The gestation period is around 28–35 days, although most will kindle (give birth) at 31-32 days. A nest box should be provided for the new mother two to five days prior to the expected kindling date. The doe will pull fur from her abdomen and dewlap and along with hay or other materials provided she will create a nest. The young are born hairless, deaf, and blind. Fur begins to grow in by day 3 to 5 and after 7 to 10 days the kits' eyes will open by 2 weeks they may begin exploring and sampling outside food sources. At the age of three to four weeks their mother will begin to wean them off milk, meanwhile the kits will switch to eating hay and pellets. The average number of bunnies per litter is seven but commonly range from one to fourteen. Because rabbits are induced ovulators a doe can become pregnant by the simple act of mating if conditions are right. A doe can get pregnant within 24 hours after giving birth. Over the years, some recessive disorders have arisen in New Zealands. See Autosomal Recessive Disorders to learn more. On the other hand, the same frequency of breeding can lend itself to test-breeding and eliminating the same recessive disorders that may have been uncovered. Nevertheless, if you’re thinking of raising meat rabbits or starting a commercial rabbit herd, you may wish to ask questions about any recessive disorders in the rabbits you’re considering for purchase. Other than ensuring genetically excellent foundation stock, you can hardly go wrong in choosing New Zealand Rabbits as a meat rabbit or as a show breed Showing: True, this rabbit is used in meat production more than any other single breed worldwide. But like the Californian, this breed also makes a very attractive show animal. A tip-top New Zealand has no trouble hopping away with Best in Show; one even took home the trophy at the 2011 ARBA Convention, one of the largest rabbit shows in history. White is the most valuable variety for commercial purposes, and therefore is the most highly developed, most commonly seen, and most competitive color. Showroom variety colors are: White Black Broken (US) Red (US) (Separate in UK) Blue (UK) Lifespan The average lifespan of a New Zealand rabbit is between 5 to 8 years. However this can vary depending on conditions such as diet, health care and housing. Personality New Zealand Rabbits are usually good with children and other pets, very relaxed about being handled and rarely aggressive. They are a wonderful rabbit and make a great beginner bunny as they are calm, easy-going and friendly. They are also known for their social and outgoing behavior and enjoy being part of the family. They like everybody including other household pets, and most importantly, they are not biters. One of their most lovable features is that they usually love to be handled. Pick them up, set them down, or hold them in your lap. They are often likened to 'Rag Dolls' because they flop down like a rag doll where ever you plonk them, even across your shoulder! New Zealand rabbits are comfortable both indoors and outdoors but I think because of their wonderful personalities they would make excellent indoor pets and companion rabbits. They do like to nibble though so make sure your bunny proof cables, wires and your favorite shoes! Also make sure they have plenty of time to run around outside and they have access to fresh water, hay, grass and hiding places. Breed Status All New Zealand Rabbits are safe and not endangered. They are not on any 'at risk' registers anywhere around the world. Their development and breeding continues with vigor and popularity. uses Rabbits tend to be bred for one of four things: meat, fur, show, or pet use. The New Zealand rabbit is referred to as an “All-Purpose Rabbit” because it fulfills all four of these purposes. It is a Multi-purpose rabbit, and It is a fine breed for either meat production or for showing, and they should also make for a great pet! Even though this is a large breed of rabbit, they are gentle and easily handled. This makes them good for pets or show rabbits as well as meat production. Club The New Zealand is recognized by the BRC (British Rabbit Council), and the ARBA, (American Rabbit Breeders Association). These rabbits have a breed slogan known as "The Breed in the Lead". Note: The BRC recognizes the New Zealand White, Black & Blue together, while the British New Zealand Red is classed as a different rabbit and is recognized by a separate breed standard. The American Rabbit Breeders Association (ARBA) maintains the breed standard for all of the recognized rabbit and cavy breeds for it's international membership. Recognized breeds are eligible for Registration and Grand Champion recognition. The AMERICAN RABBIT BREEDERS ASSOCIATION, INC. is an organization dedicated to the promotion, development, and improvement of the domestic rabbit and cavy. With over 30,000 members throughout the United States, Canada, and abroad, its members range from the pet owner with one rabbit or cavy to the breeder or commercial rabbit raiser with several hundred animals. Each aspect of the rabbit and cavy industry, whether it be for fancy, as a pet, or for commercial value, is encouraged by the organization. The British Rabbit Council (BRC) is a British showing organization for rabbit breeders. Originally founded as The Beveren Club in 1918, its name first changed to British Fur Rabbit Society and finally to The British Rabbit Society. Today, the BRC among other things investigates rabbit diseases, maintains a catalog of rabbit breeds, and sets rules for about 1,000 rabbit shows annually in the UK. Owners of house rabbits are also encouraged to join the organization to learn how to care optimally for their pets. http://www.raising-rabbits.com/new-zealand-rabbits.html http://www.crossroadsrabbitry.com/new-zealand-white-rabbit-history/ http://rabbitbreeders.us/new-zealand-rabbits http://www.justrabbits.com/new-zealand-rabbits.html The bunny rabbit may be an adorable symbol of Easter for many around the world, but in areas of New Zealand the rabbit is public enemy number one. This Good Friday, hunters killed over 10,000 rabbits in New Zealand’s South Island in the 25th year of what has become known as The Great Easter Bunny Hunt. Rabbits are not native to New Zealand or Australia, having been introduced by European settlers in the 1830s. With few predators and an endless landscape of fertile vegetation, the population exploded on the island nations. The damage to the natural ecosystem has at times been catastrophic, with millions of dollars spent annually to control the “pests” and booms of the invasive species regularly referred to as “plagues”. The 328 hunters who participated in the 24-hour cull in Central Otago were divided into teams with names like Happy Hoppers, Hopper Stoppers and The Anti-pestos. The winning team, called Down South, finished on top for the second straight year bagging 899 rabbits. The kill total was up 8,439 from last year but was still a far ways off from the record year of around 30,000. Some 287,679 rabbits have been killed during the course of the event’s history. http://globalnews.ca/news/2602059/over-10000-rabbits-killed-in-new-zealands-great-easter-bunny-hunt/ Have I Missed Anything? If you know something about the breed standard, history or status of this rabbit, please let me know. Do You Have a Story About This Particular Breed? What do you love about them? Do you have any tips or tricks up your sleeve for what might make this breed happiest? Perhaps you're a breeder of this type of rabbit. Let us know, and maybe we can set up an interview? Plant of the Week: Brussel Sprouts. Encyclopedia of Pet Rabbits: Now this week our HOTR Amazon item of the week is the Encyclopedia of Pet Rabbits: This book is the book that I have been referencing for the plant of the week. This book is filled with a wide variety of colored photos of the different types of rabbits. It also provides a good description of rabbit care and housing. In addition, there are medical tips and photos illustrating the results of poor care. This is a useful guide for the young or old rabbit owner who may wish to explore other breeds. It has Excellent photos, and is a compact book. Word of the Week: Altitude. How The Rabbit Stole The Otter's Coat http://www.ilhawaii.net/~stony/1197lore.html The animals were of different sizes and wore coats of various colors and patterns. Some wore long fur and others wore short. Some had rings on their tails, and some had no tails at all. Some had coats of brown, others of black or yellow. They were always disputing about their good looks, so at last they agreed to hold a council to decide who had the finest coat. They had heard a great deal about the Otter, who lived so far up the creek that he seldom came down to visit the other animals. It was said that he had the finest coat of all, but no one knew just what it was like, because it was a long time since anyone had seen him. They did not even know exactly where he lived, only the general direction, but they knew he would come to the council when the word got out. Now the Rabbit wanted the verdict for himself, so when it began to look as if it might go to the Otter he studied up a plan to cheat him out of it. He asked a few sly questions until he learned what trail the Otter would take to get to the council place. Then, without saying anything, he went on ahead and after four days' travel he met the Otter and knew him at once by his beautiful coat of soft dark brown fur. The Otter was glad to see him and asked him where he was going. "Oh," said the Rabbit, "the animals sent me to bring you to the council, because you live so far away they were afraid you might not know the road." The Otter thanked him, and they were on together. They traveled all day toward the council ground, and at night the Rabbit selected the camping place, because the Otter was a stranger in that part of the country, and cut down bushes for beds and fixed everything in good shape. The next morning they started on again. In the afternoon the Rabbit began to pick up wood and bark as they went along and to load it on his back. When the Otter asked what this was for the Rabbit said it was that they might be warm and comfortable at night. After a while, when it was near sunset, they stopped and made their camp. When supper was over the Rabbit got a stick and shaved it down to a paddle. The Otter wondered and asked again what that was for. "I have good dreams when I sleep with a paddle under my head," said the Rabbit. When the paddle was finished the Rabbit began to cut away the bushes so as to make a clean trail down to the river. The Otter wondered more and more and wanted to know what this meant. Said the Rabbit, "This place is called Di'tatlaski'yi (The Place Where it Rains Fire). Sometimes it rains fire here, and the sky looks a little that way tonight. You go to sleep and I'll sit up and watch, and if the fire does come, as soon as you hear me shout, you run and jump into the river. Better hang your coat on a limb over there, so it wont get burnt." The Otter did as he was told, and they both doubled up to go to sleep, but the Rabbit kept awake. After a while the fire burned down to red coals. The Rabbit called, but the Otter was fast asleep and made no answer. In a little while he called again, but the Otter never stirred. Then the Rabbit filled the paddle with hot coals and threw them up into the air and shouted, "It's raining fire! It's rain- king fire!" The hot coals fell all around the Otter and he jumped up. "To the water!" cried the Rabbit, and the Otter ran and jumped into the river, and he has lived in the water ever since. The Rabbit took the Otter's coat and put it on, leaving his own instead, and went on to the council. All the animals were there, every one looking out for the Otter. At last they saw him in the distance, and they said one to the other, "The Otter is coming!" and sent one of the small animals to show him the best seat. They were all glad to see him and went up in turn to welcome him, but the Otter kept his head down, with one paw over his face. They wondered that he was so bashful, until the Bear came up and pulled the paw away, and there was the Rabbit with his split nose. He sprang up and started to run, when the Bear struck at him and pulled his tail off, but the Rabbit was too quick for them and got away. Rogue rabbit ends up in Manchester polling station http://www.bbc.com/news/uk-england-manchester-39804727 An escaped rabbit wandered into a polling station to the amusement of council staff and voters. Fudge's owner was shocked to find his pet when he arrived to vote at the station in Chorlton, Manchester. An appeal had already been made on social media, as voters were choosing the mayor of Greater Manchester. One person working inside the station tweeted: "Missing: brown rabbit has just wandered into our Polling Station #Chorlton. Random Election Day!" A council worker said: "The owner was very surprised to be reunited with Fudge inside the polling station." There appear to be no rules regarding rabbits in polling stations. But rules regarding other animals seem clearer. Before the 2008 London Mayoral election polling staff were issued with advice stating that dogs had to be in an "accompanying" role rather than "free-range". And dogs have been pictured outside polling stations across the UK. In rural constituencies where voters may arrive on horseback, animals should be tethered outside. United pays five-figure sum to owner of deceased rabbit:report http://www.freepressjournal.in/world/united-pays-five-figure-sum-to-owner-of-deceased-rabbitreport/1061966 United Airlines has reportedly paid a five-figure compensation to a British rabbit breeder whose giant bunny died under its care, the second out of court settlement the beleaguered American airline has made in a week. Three-foot Simon, who was expected to outgrow his father Darius to become the world’s biggest bunny, appeared healthy when he touched down at Chicago’s O’Hare International Airport en route to a celebrity buyer but was found dead a short time later. Giant bunny breeder Annette Edwards was paid a five- figure compensation by the United Airlines after the 1,800 pounds rabbit died in their care, The Sun reported. Under the agreement, “she received an undisclosed cash payout and his ashes will be returned — providing she does not talk about the case which made headlines around the world”, the report said. Simon froze to death after bungling ground staff at Chicago’s O Hare airport put him in a chiller by accident and they later cremated him before a necropsy could be performed, it said. In a statement, Edwards, of Worcestershire, said, “I confirm that United Airlines has been in regular contact with me regarding the sad death of Simon the rabbit and that the matter has now been resolved to my satisfaction.” “I would like to thank everyone for their condolences. This matter has now been resolved to my satisfaction and I will not be commenting further,” she was quoted as saying. Simon’s new celebrity owner in Iowa is also thought to have been included in the settlement but no details were released, the report said. “We were saddened by the loss of Simon and have worked with Annette Edwards to reach a satisfactory resolution,” United Airlines told the daily. This was one among a slew of public relations disasters for the United Airlines in a tormented month. Three weeks ago, footage emerged of a doctor being violently dragged off from one their flights after overbooking meant United airlines staff had no seats. The matter was finally settled out of court last week. Just days after the incident, it emerged that a bride and groom headed for their wedding were booted from a United Airlines flight after they relocated to empty seats three rows up without permission. The makers of PaRappa The Rapper and Elite Beat Agents are allegedly collaborating on a new music game called Project Rap Rabbit. http://metro.co.uk/2017/05/03/parappa-and-gitaroo-man-crossover-game-rumoured-6613628/ Not that we’re complaining, but all of a sudden we seem to be drowning in video game crossovers. From Marvel Vs. Capcom: Infinite and Puyo Puyo Tetris to the rumors today of Mario + Rabbids and now… Gitaroo Man and PaRappa The Rapper. The release of a remastered version of PaRappa The Rapper last month naturally encouraged speculation that a new game of some kind might be on its way, but if this rumor from website Rice Digital is accurate it won’t be a straight sequel. What at first seems to be just a random, outsourced rumor does have some fairly believable looking artwork attached to it. And even a little logo. The game is called, or perhaps just code-named, Project Rap Rabbit and is supposedly a collaboration between PaRappa developer NanaOn-Sha and Gitaroo Man creators iNiS (also known for fellow rhythm action games Osu! Tatakae! Ouendan and Elite Beat Agents). The Japanese text at the bottom of the screen apparently says, ‘Make rhythm-action great again’. Which is an idea we can certainly get behind. How similar the game will be in terms of game-play between the two is impossible to know at the moment. But while Gitaroo Man was never as successful as PaRappa it is one of our favorites in the genre, and well worth seeking out on PlayStation 2 or PSP. Watch now: A giant bunny rabbit searches for "Help" in Papa Roach's new video http://www.wjbdradio.com/music-news/2017/05/01/watch-now-a-giant-bunny-rabbit-searches-for-help-in-papa-roachs-new-video Posted on 5/1/2017 10:16 AM Eleven Seven MusicPapa Roach has premiered the video for their track "Help," a single from the band's forthcoming album, Crooked Teeth. The clip follows a man dressed in a full-body bunny rabbit costume as he tries to go about his day, only to be met with constant ridicule and abuse. As the end of the video, he finds a helping hand in another bunny-costumed person. Crooked Teeth, which also features the tracks "American Dreams" and "Born for Greatness," will be released May 19. https://www.youtube.com/watch?list=RDHYLTsdeO2uA&v=4HS2DQrG7wE
Gary Butterfield and Kole Ross read your responses to Elite Beat Agents and Rhythm Heaven.
Gary Butterfield and Kole Ross groove to Elite Beat Agents and Rhythm Heaven. This summer, we decided to let our listeners decide which rhythm games we should play. The resounding winners were to non-peripheral Nintendo DS rhythm games that couldn't be any more different. Elite Beat Agents is soaking in charm, but we find a lot of problems with it mechanically and musically. Meanwhile, Rhythm Heaven is drenched in charm, and manages to be in the upper echelon of games we've played for the show. LINKS OF NOTE: Teenage Dirtbags Lit (duckfeed.tv/tdb/my-own-worst-enemy-by-lit) Mega64 EBA (www.youtube.com/watch?v=UXZGzhsS-5I) Nick Fury Enemies (en.wikipedia.org/wiki/Scorpio_(comics)) Joey Chestnut (www.youtube.com/watch?v=P0E8ImL4aXY) Diarrhea Planet (www.youtube.com/watch?v=eLsZzeLlXTQ) EBA all 4 difficulties at once (www.youtube.com/watch?v=1POsLGnIr…L0008802F0A1600FD) Don Hertzfeldt (www.youtube.com/watch?v=9l7sxPLhOQk)
This week, Luke and returning guest Will drag a new guest, Jesse, from the burning pit of Tartarus to help them rank 5 new games. They discuss Telltale Games' dark period, the various semantic values of the character 'X', Wii U Real-Time Strategy, the ancient and dark origins of video game voice acting, and how much we all freakin' love Elite Beat Agents. YOUR GAMES THIS WEEK ARE: Back to the Future: The Game, for PC, Mobile, Wii, Playstation 3, Playstation 4, Xbox 360, and Xbox One; Might and Magic X: Legacy, for PC; Swords and Soldiers II, for Wii U; Sinistar, for Arcade; and Elite Beat Agents, for Nintendo DS. You can find the up-to-date ranked list at bit.ly/letsplace
Don't duel with Miyamoto Musashi. That is a no-brainer. Jon and Adam talk down Rock Paper Shotgun's top 50 PC RPGs, Jon talks proper veggie techniques, and Adam's giant melon head has destroyed another pair of headphones, but at least he is having groceries delivered to his door! Also, Jon has a weird laugh in this episode. Amazon Prime Day,melon head,RPGs,PC,RPS,vegetables,amazon echo,Ouendan,Elite Beat Agents,Witcher 3,Elder Scrolls,Oblivion
Happy Birthday, Jeff! Topics include: Obama, Banjo-Kazooie, Valve paid mods, Paul Blart (as usual), Subway Joust, Ninja Warrior, Elite Beat Agents, and more!
Nintendo Ds fue todo un exitazo, eso no lo puede negar nadie, y la verdad es que se lo gano a pulso gracias al gran catalogo que tenia. Os traemos uno de esos programas en los que mezclamos información sobre la maquina en si, con nuestra visión personal sobre todas las portátiles de Nintendo hasta llegar a Ds. Repasamos algunos puntos importantes como fueron sus rediseños, la muy presente piratería, y sus capacidades online, entre otros. Por supuesto también hacemos un repaso por algunos de nuestros juegos favoritos, como son: Pokémon Mundo Misterioso, Digimon World Alba y Ocaso, Cocina conmigo: ¿Qué preparamos hoy?, Elite Beat Agents, Yoshi's Island Ds, WarioWare: Touched!, Ghost Trick: Detective Fantasma, Solatorobo: Red the Hunter, Suikoden Tierkreis, Time Hollow, El profesor Layton y la villa misteriosa, Castlevania Dawn of Sorrow, Portrait of Ruin y Order of Ecclesia, Sonic Rush y Animal Crossing Wild World.
In today's episode we try to talk about the NEW 3DS coming out February 13th (pssst, reserve yours now!) but mange to totally go off topic as per the usual and talk instead about a great DS classic, Elite Beat Agents and the awesomeness of music based games for both arcade and console. Then we delve into the world of entertainment that is Sin City and movies... somehow it connects or at least made sense when we were talking about it. So sit back, relax, and let the realm of the Taco kNights envelop your senses through this mystical auditory journey. Brochacho out.
Existen muchas joyas en este mundo que por el nombre que llevan en la portada muchas veces no se les da una oportunidad, pero son excelentes videojuegos. Te comentamos acerca de algunos de ellos, juegos como Trace Memory, Little Samson o Elite Beat Agents. Disfruta del podcast y de la música de videojuegos que hemos preparado para ti.
Right on, right on, welcome to another episode of the Talking Games podcast! This week, Steve, Rob, Jacqui, and special guest Bobby Shortle dig deep within their memory banks to create a list of their Top 5 Favorite Handheld Games Of All Time! We pull games from all corners of the portable gaming universe to deliver the bulk of this week's show, but oh, what's that? You want more, do ya? Well, adding to our main topic, we discuss that P.T. interactive trailer and what it might mean for the future of the Horror gaming genre. Additionally, we give you a crash course on many of the ways for you to get the most out of Diablo 3 The Ultimate Evil Edition. Want to know how to build a bad ass character? Don't know what to do with all of that sweet loots? We'll be sure to send you down the right path, by sharing a few tips and tricks. Still want more, eh? I can see it in your eyes. How about discussing a little Elite Beat Agents, Rogue Legacy, Mario Kart 8, and a metric butt ton of titles past for the Nintendo DS, Gameboy Advance, Sony PSP, and even the Atari Lynx?! It's all of that and more on this week's episode of the Takling Games podcast! Game on!
Volvemos un programa más, esta daremos las noticias que más nos han llamado la atención de estas dos últimas semanas. El plato fuerte será un especial de juegos musicales que os recomendamos, hablaremos de Bit.Trip Beat, Bit.Trip Presents Runner2: Future Legend of Rhythm Alien, Lumines, Elite Beat Agents, Rhythm Heaven Fever, Rez, Rhythm Thief & the Emperor's Treasure, Patapon, Child of Eden, Donkey Konga, Theatrhythm Final Fantasy y Vib Ribbon. Para acabar, nuestra típica despedida de ¿que te has comprado? ¿y a que estas jugando?
Volvemos un programa más, esta daremos las noticias que más nos han llamado la atención de estas dos últimas semanas. El plato fuerte será un especial de juegos musicales que os recomendamos, hablaremos de Bit.Trip Beat, Bit.Trip Presents Runner2: Future Legend of Rhythm Alien, Lumines, Elite Beat Agents, Rhythm Heaven Fever, Rez, Rhythm Thief & the Emperor's Treasure, Patapon, Child of Eden, Donkey Konga, Theatrhythm Final Fantasy y Vib Ribbon. Para acabar, nuestra típica despedida de ¿que te has comprado? ¿y a que estas jugando?
Felipe y Diego nos traen la B.S.O. de "Elite Beat Agents". Repasan las canciones que poblaban este rítmico juego, y que comprendían artistas de diferentes estilos y generaciones, desde Deep Purple o David Bowie, hasta Hobastank o Sum 41.
New games come out every year, and we tend to play them now and again. But there are also those games that you come back to year after year, when something new and fancy just won't cut it, and you just need a little bit of that video game soul food. Sean and Vinnk bring up their favorite games which have that exciting spark even years after first playing them. Sometimes those games aren't even all that good, just supremely... comforting. Which games are your "soul food"? Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV: https://famicomdojo.tv/podcast/57 "RPG" theme song by the Imari Tones: http://imaritones.net Order their new album, Japan Metal Jesus, including "R.P.G.": Buy on iTunes This episode is brought to you by the Famicom Dojo web series. Get Season 1 on DVD today: https://famicomdojo.tv/store/fdojos1.php
New games come out every year, and we tend to play them now and again. But there are also those games that you come back to year after year, when something new and fancy just won't cut it, and you just need a little bit of that video game soul food. Sean and Vinnk bring up their favorite games which have that exciting spark even years after first playing them. Sometimes those games aren't even all that good, just supremely... comforting. Which games are your "soul food"? "RPG" theme song by the Imari Tones: http://imaritones.net This podcast is brought to you by the Famicom Dojo Video Series. Train Your Game at https://youtube.com/famicomdojo.
Operation Rainfall is so far one third successful, but the only way we'll be getting Xenoblade Chronicles is through GameStop or the Nintendo online store. Sean and Vinnk explain their misgivings with GameStop, why they're sure Nintendo expects Xenoblade to fail (or at least doesn't care if it succeeds), and actual precedents that should exonerate Nintendo for being so cautious. Preorder your copy of Xenoblade Chronicles, and see a video comparison between Elite Beat Agents and Ouendan in our show notes!: https://famicomdojo.tv/podcast/30 Take our survey, and be entered into a drawing for a fee Famicom Dojo Season 1 DVD!. https://famicomdojo.tv/survey
Den här veckan har vi förutom Mortal Kombat spelat Elite Beat Agents, Sanctum, Age of Empires Online, Operation Flashpoint och ...Mortal Kombat i 3D. Som vanligt går vi även igenom veckans nyhetsrubriker och läser upp användarnas frågor. Nu tar vi helg!
Den här veckan har vi förutom Mortal Kombat spelat Elite Beat Agents, Sanctum, Age of Empires Online, Operation Flashpoint och ...Mortal Kombat i 3D. Som vanligt går vi även igenom veckans nyhetsrubriker och läser upp användarnas frågor. Nu tar vi helg!
IT'S NOT NOVEMBER, IT'S DECEMBER. We first take a look at downloadable PSN title Beat Sketcher for the PlayStation Move - about as close to Elite Beat Agents as we've gotten so far. Then, we play Assassin's Creed: Brotherhood. We also announce the ending of the FNG experiment.
IT'S NOT NOVEMBER, IT'S DECEMBER. We first take a look at downloadable PSN title Beat Sketcher for the PlayStation Move - about as close to Elite Beat Agents as we've gotten so far. Then, we play Assassin's Creed: Brotherhood. We also announce the ending of the FNG experiment.
[audio:http://www.gamepad.co.il/Gamepod/Gamepod008-1.12.2010.mp3|titles=Episode 8: Shimon Peres] להורדה חזרנו! מאוד התגעגענו! 1:20 – זיירמן לא באמת שיחק במשחקים אמיתיים בחודש האחרון. הוא שיחק בעיקר ב- Elite Beat Agents. שזה קצת כמו Gitaroo Man. ומאוד יפני. בזמן שהוא מדבר עליו, אנחנו דנים בשאלות הרות-גורל. כמו, למשל, האם Lumines נחשב מספיק "יפני". 7:00 – חוץ מזה, הוא גם שיחק הרבה […]
Elite Bear Agents, Bears In Sims, and a slightly off topic look at Midnight Club: Los Angeles make up this week's too hot for TV episode of Bears In Games! Elite Beat Agents is a bizarre music action game from INiS that just so happens to feature a lot of big guys, bears, and chubby guys. A spin off of the Japan-only Ouendan series, you tap along with the beat to progress the story. We take the time to look at four different bearish characters, and pause momentarily to see what secrets a young girl's dead father holds. Snotty Japanophiles will tell you that Elite Beat Agents has nothing on Ouendan, and that the music list sucks. Perhaps I have more tolerance for the sort of cheap licenses this game pulls, but it's not so bad. They generally go with the action on screen, and hey, it's got YMCA for the wet-suited bear Captain Brooke, David Bowie's Let's Dance, and Jamiroquai's Canned Heat! That's more songs that I like than the average Guitar Hero game. But I do have a terrible taste in music. I did miss out on some bears, though; the multiplayer features some exclusive story modes that I can't really show via emulation, and one of them has a very hot (for the creepy / funny super deformed art style, I mean) shirtless fat guy in a leather vest and hat. Hey! And did I mention big bear in wetsuit? I think I did. Moving on.The Sims 3 was a big release this year, and it's better than it had any right to be. Honestly, it's just a polish of the Sims 2. But the Sims 2 needed a solid polishing, so hey! On the Bears In Games Facebook Page, I asked for anyone who wanted to be in an episode of Bears In Games for the Sims to sign up, and I actually got a few replies. So we've got Jack, a would-be writer and then sometimes paramedic / heartbreaker, Tom, the guy that pretty much everyone had a secret desire to kiss, Robbie, who watches a lot of television, and of course me, who in this case becomes a police officer and lounges around in underwear a lot. Oh, and has some anti-social habits.Finally, I review Midnight Club: Los Angeles. This game sucked. Looks pretty in cut scenes. But the motion capture sucks, the characters are awful, awful people that you'd never want to have a conversation with, and the amount of T-Mobile product placement made this game virtually unplayable for me. Fools.What's next on the Bears In Games plate? Well, I've recorded Final Fantasys III, IV, V, VI, VII, VIII, IX, X, X-2, and XII and should be recording audio for that with Max from gamesters.ca this weekend! Get ready for a pileup of Final Fantasy fun. Given that I was stretching the capacity of Blogger's 100mb upload limit with this one, I may have to break the RSS feed version into two chunks. Because that's a lot of Final Fantasy. Also getting Robbie (from the Sims) over for the Bears In Games One Year Anniversary episode... the subject? It's a secret. A sexy secret.If you want to see Bears In Games in better quality, you can always check out the Bears In Games youtube channel: http://www.youtube.com/user/BearsInGames
In this bonus episode of Radio Free Nintendo, site director Steven Rodriguez and Aaron Kaluszka interview Keiichi Yano, the creator of Elite Beat Agents.
In this episode we cover part one of a two part series regarding the history of Nintendo. During the discussion, we cover the madness that was the PlayStation 3 launch. We also discuss playing Eragon, Zelda: Twilight Princess, Wii Sports, and Elite Beat Agents.
In this episode we cover part one of a two part series regarding the history of Nintendo. During the discussion, we cover the madness that was the PlayStation 3 launch. We also discuss playing Eragon, Zelda: Twilight Princess, Wii Sports, and Elite Beat Agents.
This week, snow (sorta), Steve doesn't work in the cradle of the industrial revolution, Maureen's get rich quick scheme of the week, nine months pregnant and camping for a PS3, ATM graffiti, Lindsey Lohan needs a tutor, how not to make a mall upscale, cilantro salsa, dementors on The Office, Elite Beat Agents, and the inside scoop on the PS3 shooting in Connecticut. Music: "Election" by Sad Marvin, courtesy of the Podsafe Audio Intro Music: "Pocketbook" by Derek K Miller Outro Music: "Remember Hope" by Farewell Redemption Podcasts Mentioned: Barely Podcasting Dinkycast Redboy Love Long and Prosper Secaucast Technorati Tags: Podcasts Boston Massachusetts New England Feedback: Feel free to e-mail us at WickedGoodPodcast|at|gmail.com or call us at 206-600-MASS(6277)!
I) This week in gaming news II) Loose Talk with Alicia - "Elite Beat Agents," for the Nintendo DS III) Shameless plugs Full show notes and music credits are available here: http://uncommonman.wordpress.com/2006/11/29/tump-show-notes-112806/
Now the Wii is out, we tell you how we really feel. Find out what your favorite NWR staffers are playing, and what they're looking forward to. Boy, the US Virtual Console lineup sure does suck! The news! Good luck trying to get component cables, and we hope WiiConnect24 doesn't brick your system. The press sure seems to hate the PS3, and they're downright in love with Wii. Just because it's Wii Week doesn't mean we forgot about the Nintendo DS. If you don't buy Elite Beat Agents, God will kill a puppy.
This week it's all about Xbox 360: Year One. The ups, downs, and everywhere in between. We talk about microtransactions, Xbox Live Arcade, the January-March game drought, the digital distribution model, achievements, online play, everything Xbox 360.Naturally we also do a What'cha Been Playing segment at the beginning where we discuss Elite Beat Agents, Zelda on Wii, Resistance and Ridge Racer on PS3, and Bonk's Adventure. And sandwiched in at the end of this episode is a section where we read back some of your feedback. Be sure to send us e-mail or an audio comment, leave a comment on our blog page or Skype voicemail. We'll talk about and play some of that on future shows. digg_url = 'http://www.digg.com/podcasts/Player_One_Podcast'; digg_bgcolor = '#FFCC99'; digg_skin = 'compact';
We have lots to talk about, and talk we do! With the episode coming in at a little over 70 minutes, grab your popcorn and prepare to be entertained. In this episode we talk about Elite Beat Agents, a sweet homebrew comic reader, a unbelievable […]
In this episode ex-video game journo Chris and freelancer extraordinaire Greg: - Blatantly thieve the "what'cha been playin'" segment popular in many podcasts and use it to talk about Final Fantasy XII, Sam & Max, Phantasy Star Universe, Elite Beat Agents, DDR and Strawberry Shortcake(!).- Talk about preorders. Gears of War, the various Halo 3 editions, and Gamestop's ability to sell you slips of paper that say you have a game on reserve a year before it's due out. - Talk about microtransactions (again). EA being a repeat offender with Need For Speed Carbon. We also take some time to talk about the pricing of Nintendo/Sega/TG-16 virtual console stuff. Somewhere in there we also stray into talking about the failures of Xbox Live Arcade. - ...and in the last segment we reminisce a little bit with stories of system launches / launch windows past from the perspective of working at a video game magazine.Enjoy! Post comments here on our blog page (playerone.libsyn.com) or e-mail us at playeronepodcast@gmail.com. digg_url = 'http://www.digg.com/podcasts/Player_One_Podcast'; digg_bgcolor = '#FFCC99'; digg_skin = 'compact';