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Thu, 28 Sep 2023 13:00:00 +0000 https://efm-industry-insights.podigee.io/43-finance-trends-across-the-ecosystem 28ed775a397f6a1ac3c4be093f240d97 Industry Insights – The EFM Podcast is presented by the European Film Market of the Berlinale. Hosted by journalist, moderator and film festival consultant, it delves deep into the rapidly evolving film industry. This special EFM Industry Insights episode meets top global film executives attending San Sebastian's second-annual Creative Investors Conference, where industry experts Elisa Alvares, Carole Scotta, Juan Gordon, and John Sloss have gathered to discuss topics such as opportunities in the shifting US landscape; global trends across the film value chain; the outlook from leading streamers; specific challenges facing independent producers; examining the global marketplace for Spanish-language content; finding strength in new international collaborations; and future-proofing how the industry continues to evolve to best serve audiences. Elisa Alvares is an all-rounded financier with over 25 years' experience in international corporate and structured finance with a focus in Media & Entertainment/Media-tech. Further to a successful career across investment banking, asset management and commercial banking with the likes of Dresdner Kleinwort Wasserstein Bank, Taurus Finance and Bank Leumi, Elisa founded Jacaranda Group in London in 2018. Through Jacaranda Consultants, Elisa has advised VC-backed investment funds and family offices around the world on their investments into music, film, TV, games, interactive/EntTech. Over the years, Elisa has originated/executed on transactions in Media & Entertainment in excess of $1B. Jacaranda assists clients from new fund strategy phase to deal origination and structuring, including facilitating corporate governance, and overseeing deal negotiation, deal execution and monitoring as part of long-term strategies. Juan Gordon is one of the founders of Morena Films, established in 1999. He was previously General Director of the production and distribution company ESICMA, where he produced his first feature film Lluvia en los Zapatos, directed by Maria Ripoll. Already at Morena, Juan has been responsible for the development and production of films such as: Intemperie (Benito Zambrano, 2019); Yuli (Iciar Bollain, 2018); Immersion (Wim Wenders, 2018); May God come down and see it (Curro Velázquez, 2017); One Hundred Years of Forgiveness (Daniel Calparsoro, 2016); The Olive Tree (Iciar Bollain, 2016); The Sheep Don't Miss the Train (Álvaro Fernández Armero, 2015); The Cave (Alfredo Montero, 2013). Recent credits include the Netflix original film Amor de Madre. After graduating from Arizona State University, Carole Scotta founded Haut et Court in 1992 the same year she won the Fondation Hachette prize as best young producer. She first broke into the French distribution sector with the "Unreleased of America" which included among others Alison Ander's "Gas, Food, Lodging" and Alex Cox's "Highway Patrolman". In 1997 Carole Scotta produced "My life in Pink" by Alain Berliner, her first feature film (Golden Globe for Best Foreign Film). Since then, her company, Haut et Court, produced and distributed over 200 films most of which have won several awards in international festivals; among others the Palme d'Or in Cannes 2008 with "The Class" by Laurent Cantet and the International Emmy for Best Drama Series 2013 with "The Returned" by Fabrice Gobert. Carole also produced "Coco before Chanel" by Anne Fontaine with Audrey Tautou, which was the first French film on the international market in 2009. She is not only a producer and a distributor but also an exhibitor with the launch of the NOUVEL ODEON in 2010, a theater in the heart of the Quartier Latin in Paris and the LOUXOR, a renovated theater which first opened in 1921. John Sloss is founder and CEO of Cinetic Media, and partner in Sloss Eckhouse Dasti Haynes LawCo. Through Cinetic, John produces motion pictures and television, provides various content sales and corporate advisory services, and presides over a rapidly growing talent management division. He has produced or executive produced over 70 films including Richard Linklater's Academy Award-winning BOYHOOD, LAST FLAG FLYING, and “BEFORE” Series, Todd Haynes's THE VELVET UNDERGROUND, **WONDERSTRUCK **and I'M NOT THERE, Peter Farrelly's Academy Award-winning GREEN BOOK, Errol Morris's Academy Award-winning THE FOG OF WAR, Kimberly Peirce's Academy Award-winning BOYS DON'T CRY and many more. John founded Producers Distribution Agency in 2010, a theatrical distribution company. He also founded the groundbreaking digital production and distribution company InDigEnt alongside Gary Winnick and IFC Films. Wendy Mitchell is a journalist, moderator and film festival consultant. She is a contributing editor and Nordic correspondent at Screen International, the producer of the Sundance London film festival, the UK and Nordic delegate for San Sebastian, consultant for San Sebastian's Creative Investors' Conference, curator at LÜbeck Nordic Film Days and frequent moderator for Cannes Marché du Film and Berlinale's European Film Market. This podcast episode has been developed in collaboration with the San Sebastian International Film Festival. The Berlinale's European Film Market is the first international film market of the year, where the film industry starts its business. Industry Insights - The EFM Podcast puts a spotlight on highly topical and trendsetting industry issues, thereby creating a compass for the forthcoming film year. The year-round podcast is produced in cooperation with Goethe-Institut and co-funded by Creative Europe MEDIA. full no Berlinale,Film Business,Entertainment Business,Financing in Film,Creative Investors,Film Finance Trends,TV Series Finance Trends European Film Market
Hace 20 años, un pedazo de roca brillante dotada de consciencia malévola cayó junto a la mansión Edison procedente del espacio exterior. Se trataba de un delincuente buscado por la Policía Meteorológica por "terribles actos de violencia" no especificados; rezumaba limo púrpura y era capaz de comunicarse a través de extrañas ondas de radiación... El meteorito ejerció su despiadada influencia sobre el Dr. Fred, el cabeza de familia que residía en la mansión, que poco a poco empezó a descuidar a los suyos. Empujado por la voluntad de esta extraña entidad, desarrolló distintos experimentos genéticos, en una vorágine de crueles y elaborados planes para dominar el mundo... Claro que, todo científico enloquecido que se precie de serlo, necesita de cobayas para llevar a buen término sus investigaciones, y pronto algunos de los vecinos de su apacible localidad empezaron a desaparecer sin dejar rastro... Pasen pues y escuchen amigos, la increíble y delirante historia de los jóvenes y atrevidos aventureros de Maniac Mansion. Un relato de Regino García para la revista GTM en homenaje al universo de Ron Gilbert y Gary Winnick. Sigue a Regino en twitter: https://twitter.com/reginogarciama1 Suscríbete a GTM https://gamestribune.com/ https://twitter.com/GamesTribune https://www.instagram.com/gamestribune/ Síguenos en redes: https://linktr.ee/noviembrenocturno Arte de portada de Olipop https://www.olipopart.com/ Escucha el episodio completo en la app de iVoox, o descubre todo el catálogo de iVoox Originals
Con temperaturas que rozan los 40º y entre bañitos y terracitas, el equipo de Envicia Podcast encuentra tiempo para volver, una semana más, con la rabiosa actualidad del mundo videojueguil. Bueno, rabiosa no, más bien ilusionante con esto de los eventos que ya estamos empezando a sufrir vivir. Esta semana tenemos entre nuestras noticias un repasito al Summer Game Fest. Geoff Keighley vuelve a las andadas y, tras él, una buena cantidad de Showcases y Gaming Shows. Esto sólo ha hecho que comenzar, la próxima semana ya tendremos un buen tocho de títulos sobre los que hablaros. Mientras tanto, pasamos a los análisis y lo hacemos a través de RodoR, con un pie en el pasado, aunque mirando al futuro con el análisis de Thimbleweed Park, el título con el que Ron Gilbert y Gary Winnick celebran el legado de Maniac Mansion. El Wii Memories de la semana tiene como protagonista a Muramasa: The Demon Blade. Espadazos y Remotes por doquier situados en la era moderna del japón más mágico. Finalizamos con JK analizando Hardpsace: Shipbreaker. ¿Alguna vez has sentido la vocación de ser chatarrero espacial? Grandes vistas y un contrato algo injusto nos esperan en este simulador de Blackbird Entertainment. Muchos más jueguicos y novedades en el siguiente programa, ponedle play! Jk_eye, Travol y RodoR
Welcome to the Instant Trivia podcast episode 469, where we ask the best trivia on the Internet. Round 1. Category: Would You Like To Be In The Movies? 1: She was discovered while performing at the 1940 Aquacade in San Francisco. Esther Williams. 2: First brought to the big screen by D.W. Griffith in 1909, this hugely popular star was once known as "Little Mary". Mary Pickford. 3: Born in South Africa, this female star of "The Italian Job" was discovered in line at a Hollywood bank. Charlize Theron. 4: Sophia Loren was a struggling teenage model when she met this future husband and beauty contest judge. Carlo Ponti. 5: Jack Nicholson discovered this Arkansas native and 2 years later she won an Oscar for "Melvin and Howard". Mary Steenburgen. Round 2. Category: Ends In "Ook" 1: It's cranny's partner, or a cozy corner for eating breakfast. Nook. 2: Gibberish, or mumbo jumbo. Gobbledygook. 3: For over 40 years this actor has brought Mark Twain to life in a one-man show. Hal Holbrook. 4: This one's a breeze: it's the largest of the Pacific salmons. Chinook. 5: As a result of this scandal, in 1992 H. Lawrence Garrett 3rd stepped down as Navy Secretary. Tailhook. Round 3. Category: There's No Business 1: The power went out on this Houston company when it declared bankruptcy in December 2001. Enron. 2: This airline's "Friendly Skies" were darkened by its Dec. 2002 bankruptcy. United Airlines. 3: In Jan. 2002 this undersea fiber optic telecom co. founded by Gary Winnick sank beneath the bankruptcy waves. Global Crossing. 4: $11 billion in alleged fraud might've played a tiny part in this long-distance co.'s July 2002 bankruptcy. WorldCom. 5: Conspiracy and fraud led to a June 2002 "reorganization" of this cable co. led by the Rigas family. Adelphia. Round 4. Category: Benny 1: In the 1790s astronomer and mathematician Benjamin Banneker compiled an annual one of these. almanac. 2: In 1785 Thomas Jefferson succeeded him as minister to France. Benjamin Franklin. 3: While in office, he admitted 6 states, more than any other U.S. president. Benjamin Harrison. 4: In addition to his "Baby and Child Care" book, he wrote "Caring for Your Disabled Child". Dr. Benjamin Spock. 5: In 1954 he turned Henry James' "The Turn of the Screw" into an opera. Benjamin Britten. Round 5. Category: Word In Common 1: One-word description of a "drummer boy" or an "engine that could". Little. 2: Adjective before Britain, Dane or "Gatsby". Great. 3: Term preceding Smokey, Faithful or "Yeller". Old. 4: TV's Simpson or football's Starr. Bart. 5: Judy's puppet partner, or a "Hawaiian" beverage. Punch. Thanks for listening! Come back tomorrow for more exciting trivia!
Maniac Mansion erschien 1987 und gilt als Meilenstein der Point and Click Adventures. Es begründete den legendären Ruf, den Lucasfilm Games, bzw. LucasArts in den 1990er Jahren unter Adventure Fans hatte. Obwohl Maniac Mansion nicht das erste Point and Click Adventure auf dem Markt war, gilt es als das Spiel, dass die Formel erschuf, die Adventures für lange Zeit prägen sollten. Mit den anklickbaren Verben, dem Inventar, den Hotspots in den grafischen Bildschirmen und ganz viel Humor war hier bereits alles enthalten, was man auch in späteren Erfolgstiteln wie "Day of the Tentacle" oder "Monkey Island" finden konnte. Außerdem wurde mit der Game Engine SCUMM, dem Script Creation Utility for Maniac Mansion auch der technische Grundstein für die nachfolgenden Spiele gelegt. Diese stammt vom legendären Gamedesigner und Entwickler Ron Gilbert, der zusammen mit Gary Winnick für das Spiel verantwortlich war. Zwei Namen, die auch in den Jahren nach Maniac Mansion an vielen erfolgreichen Spielen gearbeitet haben. --- Credits Sprecher & Produktion: Wolfgang Schoch, Christian Wald-von der Lahr Musik: DRIFTING KORNERS von https://josephmcdade.com
Welcome to the Instant Trivia podcast episode 436, where we ask the best trivia on the Internet. Round 1. Category: Cinema 1: A clause in Orson Welles' RKO contract prevents Ted Turner from colorizing this 1941 film. "Citizen Kane". 2: It was the 2nd film in the "Star Wars" trilogy. "The Empire Strikes Back". 3: Vangelis' theme from this 1981 British film took a record 21 weeks on the charts to reach No. 1. "Chariots of Fire". 4: Herbert Marshall played this author in "The Moon and Sixpence" and "The Razor's Edge". Somerset Maugham. 5: It completes the title of the 1973 film "No Sex Please,...". "We're British". Round 2. Category: While John Paul I Was Pope 1: Sadat sat down to begin talks with Begin and Carter at this U.S. site September 6, 1978. Camp David. 2: He regained the heavyweight title from the man he had lost it to in February -- Leon Spinks. Muhammad Ali. 3: In an Aug. 30, 1978 press conference he said the Chevy Vega's gas tanks were just as dangerous as the Ford Pinto's. Ralph Nader. 4: For 1978 tennis' U.S. Open moved from Forest Hills to a new home at this "meadow". Flushing Meadow. 5: Olafur Johannesson became this island's P.M. and promptly devalued its currency. Iceland. Round 3. Category: Ends In An F Sound 1: Walter Reed's is "He gave to man control over that dreadful scourge, yellow fever". Epitaph. 2: Golfers who hit the ball outside of the fairway land in this area of higher grass. Rough. 3: In "The Merchant of Venice", Shylock asks, "If you prick us, do we not bleed? If you tickle us, do we not" do this. Laugh. 4: A naiad was one of these mythological creatures who prophesied and watched over rivers and streams. Nymph. 5: Home to the Welsh Folk Museum, it was once known as the "Coal Metropolis of the World". Cardiff. Round 4. Category: There's No Business 1: The power went out on this Houston company when it declared bankruptcy in December 2001. Enron. 2: This airline's "Friendly Skies" were darkened by its Dec. 2002 bankruptcy. United Airlines. 3: In Jan. 2002 this undersea fiber optic telecom co. founded by Gary Winnick sank beneath the bankruptcy waves. Global Crossing. 4: $11 billion in alleged fraud might've played a tiny part in this long-distance co.'s July 2002 bankruptcy. WorldCom. 5: Conspiracy and fraud led to a June 2002 "reorganization" of this cable co. led by the Rigas family. Adelphia. Round 5. Category: Tv Guide 1: (Hi, I'm Renee Jones from "Days of our Lives") I made my acting debut on this TV series about a white basketball coach at a tough inner-city school. The White Shadow. 2: Nancy Cartwright is over 30 years older than this animated son of Marge she voices. Bart Simpson. 3: This animated series based on a Scott Adams comic strip premiered on UPN in 1999. Dilbert. 4: The February 27, 1965 issue featured the womenfolk of this series. The Beverly Hillbillies. 5: In the 1970s, a lot of viewers were suckers for this crime series whose stars are pictured here. Kojak. Thanks for listening! Come back tomorrow for more exciting trivia!
Fastest self made billionaire Gary Winnick on leveraged buyouts with Michael Milken in the 80's. Recorded August 2021 at The Wall Street Conference Beverly Hills https://youtu.be/K-Ced_eTw3Q
Happy birthday Jenna Rink! Jackie and Danielle celebrate the anniversary of the 2004 comedy's titular character, Jenna Rink by rewatching and discussing 13 Going on 30. A 13-year old girl makes a wish on her thirteenth birthday and wakes up the next day as a thirty-year-old woman. The rom-com stars an A-list cast of up and comers of the early 2000's including Jennifer Garner in her first starring role. The movie also includes Mark Ruffalo, Judy Greer, Andy Sirkis, Christa B. Allen, and director Gary Winnick in his first major studio film. --- Support this podcast: https://anchor.fm/nomorelatefees/support
In einer schwülen Vollmondnacht im Jahr 1987 machten sich drei Highschool-Schüler auf den Weg zum Landhaus der Familie Edison. Viele gruselige und blutrünstige Gerüchte rankten sich um das Gemäuer, weswegen man sogar tagsüber einen großen Bogen darum machte. Doch feige sein kam nicht in die Tüte – selbst nicht für scheue Physik-Nerds – denn es galt, eine holde Mitschülerin aus den Fängen eines wahnsinnigen Wissenschaftlers zu befreien. Aber auch, sich durch ein Grafik-Adventure zu puzzeln, das die Gaming-Welt revolutionieren sollte. Seither begaben sich zahllose Abenteuerlustige in das Edisonsche Anwesen – und weil es Sebastians liebstes Computerspiel aller Zeiten ist, sitzt er heute nicht nur vor dem C64, sondern wird zum digitalen Abbild seiner selbst und steigt unmittelbar ins pixelige Geschehen ein. Seine beiden wackeren Mitstreiter sind Greenhorn Gerrit und Spezialist Simon. Die drei treten an, um a) der Faszination und dem Vermächtnis der Mutter aller Point&Click-Adventures auf die Spur zu kommen, b) Sandy zu retten und c) das wildeste aller Gerüchte zu ergründen – nämlich, daß man mit ein wenig Glück den Entwicklerlegenden Ron Gilbert, Gary Winnick und David Fox in ihrem eigenen Spiel begegnen kann. Seid keine Thunfischköppe und folgt uns ins… Maniac Mansion!
In our second installment of our game club, the road posse tackles the latest adventure game from Rob Gilbert & Gary Winnick, Thimbleweed Park from 2017. It’s Twin Peaks meets X-Files clowns, human sized pigeons and a cake shop that only sells vacuum tubes. Not to mention hotels gated by ghosts, a sheriff, coroner and hotel manager that are inexplicably the same person, and there hasn’t even been a mention of curses, hi-tech computers and, of course, those Fed-erinos. It’s absurdity abound in this lovable point-and-click adventure game from Terrible Toy Box. Intro Music: “All Time High” by Colin Fraser Additional music: “Funky Uncle” by Pop Villains Outro Music: “Brightest Hour” by Young President
Ron Gilbert and Gary Winnick return with a brand new point and click adventure as FBI agents Ray and Reyes arrive in Thimbleweed Park to investigate a murder but will it live up to Gilbert and Winnick's legacy?
When the Playboy mansion traded hands in 2016 to 33 year Darren Metropoulos the infamous 7 acre estate blew the doors off of all previous Los Angeles home sales records. Here we are a few years later and there has been six recent sales over $100M in Los Angeles including Jeff Bezos $165M purchase of David Geffen's house, the original Jack Warner estate. It appears generational estate homes with acreage and provenance are striking a nerve with billionaire home buyers from around theglobe who want to have a flag in the ground in Los Angeles. Lachlan Murdoch set the Los Angeles record in December when he bought the 25,000 square foot Chartwell estate which was eclipsed by Mr. Amazon last week. Other recent $100M sales include Ron Meyer's Malibu Paradise Cove (yes the same one that Ovitz blew a gasket over years ago when Ron beat him to the punch), the Spelling Manor aka Petra's Crib, Bruce Makowsky's Bel-Air spec with the helipad and the Enchanted Hill, a large piece of land with views for days owned by Microsoft co-founder Paul Allen. Mr. Bezos acquired the land last week in a separate sale for $90M. Let's not forget Gary Winnick's glorious 40,000 Square foot Casa Encantada is on the market for over $225M, the historic Owlwood Estate is on the market for what now seems like a modest at $115,000,000 and uber luxury developer Nile Niami's piece de resistance "The One", a 100,000 square foot modern masterpiece with a Monaco style casino and night club, is quietly being shown off market for an incomprehensible $500,000,000.
When Maniac Mansion co-creator Gary Winnick tried to code his very own NES action game, the results were underwhelming. The marketing however took on a life of it's own thanks to input from a young(ish) Steve Purcell, and so there exists both a Marvel Comics miniseries and a DiC pilot for 'Defenders of Dynatron City' that far surpass the quality of the game they were created to sell. We'd say some more about it, but that's it. It sort of just, existed for a while before fading into obscurity. Apologies for the somewhat rushed episode this week, we should be back up to standard as usual next week. Well, provided the cartoon is decent, at least.
When the adventure game genre died off, fans though we'd never see its like again. In an era where action games dominated and AAA titles push the boundaries of budgets and the senses, who would want a calm, puzzle-solving (but also maddening) ADVENTURE? Lots of people, it turns out. Sean and Vinnk review two wonderful new adventure games: Oxenfree, by Night School Studio, and the new game by classic adventure game guru Ron Gilbert in the Kickstarted form of Thimbleweed Park, by Terrible Toybox. We wonder if we're in the middle of an adventure game renaissance, applaud Nintendo for highlighting independent developers on the Switch, and look back at that dark time that was the 2000s. Details about the podcast, links to related articles, and supplemental audio/video are available at FamicomDojo.TV: https://famicomdojo.tv/podcast/149 Leave us a voicemail at 608-492-1923, or share your thoughts on Facebook (https://facebook.com/famicomdojo), Instagram (https://instagram.com/famicomdojo), Twitter (@FamicomDojo), or our Famicom Dojo YouTube channel (https://youtube.com/famicomdojo). "One More Continue" theme song by the Imari Tones: http://imaritones.net Vinnk and SeanOrange pixel art by Louis Lloyd-Judson: https://louistrations.co.uk This podcast is brought to you by the Little Podcast Network. Sponsor an episode, or listen to other great shows at http://LittlePodcast.com.
Josh tries out the NES classic Maniac Mansion for the first time! Plus we are super bad at writing these descriptions! Never really know what to put in them. So I'm just typing all of this literally for filler. End Song: Forest Man (ft. Spamtron) Album: Rokko Chan: Extended Play Artist: DJ Cutman http://gamechops.com/rokkochan/ More great music at! http://gamechops.com/ Tags: Gaming, Retro Gaming, Video Games, Maniac Mansion, Nintendo, NES, Gaming Pod Squad, Podern Family, Nintendo Entertainment System, classic game, Lucas Arts, Ron Gilbert, Gary Winnick, gamingpodcast, video game podcast, retro game podcast, podcast, podcasting
The LucasArts legend joined Adrian for our first ever interview podcast! Was a true honour to have him on the show. He talks to us about his stellar work with the also legendary Ron Gilbert and Gary Winnick in the late 80s as well as his role in the awesome Thimbleweed Park! Fancy discussing this podcast? Fancy suggesting a topic of conversation? Please tweet us @arcadeattackUK or catch us on facebook.com/arcadeattackUK All copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.
We're unabashed in our love of Maniac Mansion and other early LucasArts adventure games. So it shouldn't be a surprise that we jumped all over the Thimbleweed Park Kickstarter when it was announced. And we were right to do so, because Ron Gilbert, Gary Winnick, and company have made something truly great in Thimbleweed Park. It feels right at home with those older games, but has a level of complexity and care that makes it feel very modern too. It's a delight to talk about something so special.
The story of a cancelled X-Men TV controller game, as told by former LucasArts illustrator Mark Ferrari, who is a world-renowned and innovative pixel artist responsible for popularising multiple graphical techniques — including dithering, colour cycling, and palette shifting. And an inside look at the downside of having marketing-focused gatekeepers in charge of what products hit store shelves. Music by http://freemusicarchive.org/music/Kai_Engel/ (Kai Engel), http://freemusicarchive.org/music/Lee_Rosevere/Music_for_Podcasts_4/ (Lee Rosevere), and http://freemusicarchive.org/music/Evan_Schaeffer/Glow_1216 (Evan Schaeffer). You can listen to the episode I made on Mark's graphical innovations, which doesn't include this story, at http://lifeandtimes.games (lifeandtimes.games). And you can see a few screenshots of the cancelled X-Men game at his website, http://markferrari.com (markferrari.com). It's under 8-bit Game Art Volume 2. Mark worked recently on a spiritual successor to Maniac Mansion called Thimbleweed Park, along with other LucasArts alums Ron Gilbert, Gary Winnick, and David Fox. If you buy the iOS version via the link http://lifeandtimes.games/thimbleweedpark (lifeandtimes.games/thimbleweedpark), I get a small cut of the sale price. It's also available on PC, Mac, Linux, Android, PlayStation 4, Xbox One, and Nintendo Switch. The Life & Times of Video Games on the Web and social media Website: http://lifeandtimes.games (lifeandtimes.games) Twitter: @LifeandTimesVG Instagram: @lifeandtimesvg YouTube: http://lifeandtimes.games/youtube (lifeandtimes.games/youtube) You can make a donation to help cover running costs and allow me to rely less on freelance income via Patreon: http://lifeandtimes.games/patreon (lifeandtimes.games/patreon) or PayPal: https://paypal.me/mossrc (paypal.me/mossrc) Please remember to subscribe and to leave a review on iTunes or whatever podcast platform you use. A small donation of a few bucks a month on Patreon would go a long way, too.http://patreon.com/lifeandtimesofvideogames (Support The Life & Times of Video Games)Links:https://itunes.apple.com/us/app/thimbleweed-park/id1228969539?mt=8&ign-mpt=uo%3D4&uo=4&at=1000lGtI (Thimbleweed Park on the App Store) — A brand new adventure game from Ron Gilbert and Gary Winnick, creators of the classics Monkey Island and Maniac Mansion! Play as five characters to uncover the surreal mystery of Thimbleweed Park -- a town where a dead body is the least of your problems. Learn more about your ad choices. Visit https://podcastchoices.com/adchoices (podcastchoices.com/adchoices)
Illustrator Mark Ferrari's artwork was so good it forced Lucasfilm Games to develop new graphics programming techniques so they could fit it on a floppy disk, and force the rest of the industry to come along with them. This is the story of Mark and his pioneering, world-renowned colour cycling and palette shifting techniques, which could be used to make a single computer illustration appear alive. You can see a collection of Mark's artwork — including his coloured pencil illustrations as well as his computer graphics — at his website http://markferrari.com (markferrari.com). Gary Winnick has some of his past work viewable at http://garyart.net (garyart.net). Thimbleweed Park is available for nearly every current computer and game console. If you buy the iOS version through http://lifeandtimes.games/thimbleweedpark (lifeandtimes.games/thimbleweedpark), I'll get a small cut of the sale price. Music Credits: Evan Schaeffer - Tulip Poplars, Anthem, and Big Tree from the album http://freemusicarchive.org/music/Evan_Schaeffer/Glow_1216 (Glow), and Mantra and Graze from the album http://freemusicarchive.org/music/Evan_Schaeffer/Big_Splash (Big Spash) Lee Rosevere - Sad Marimba Planet, More On That Later, Southside, and What's Behind the Door from the album http://freemusicarchive.org/music/Lee_Rosevere/Music_for_Podcasts_4/ (Music for Podcasts 4) Kai Engel - Seeker, Run, and Denouement from the album http://freemusicarchive.org/music/Kai_Engel/The_Run/ (The Run) The ending from LoomAnd a few bits of my own stuff The Life & Times of Video Games on the Web and social media Website: http://lifeandtimes.games (lifeandtimes.games) Twitter: @LifeandTimesVG Instagram: @lifeandtimesvg YouTube: http://lifeandtimes.games/youtube (lifeandtimes.games/youtube) Patreon: http://lifeandtimes.games/patreon (lifeandtimes.games/patreon) Please remember to subscribe and to leave a review on iTunes. A small donation of a few bucks a month on Patreon would go a long way, too, and it'd get you a bit of cool bonus content here and there on a private podcast feed. http://patreon.com/lifeandtimesofvideogames (Support The Life & Times of Video Games)
Thimbleweed Park, l avventura di Ron Gilbert e Gary Winnick più attesa e chiacchierata dell anno non poteva non avere una puntatona tutta per sè!
Mit Thimbleweed Park ist ein im Retrostil gehaltenes Point-and-Click-Adventure von Ron Gilbert und Gary Winnick, den Schöpfern von Monkey Island und Maniac Mansion, erschienen. Das durch Crowdfunding finanzierte Spiel ist eine gelungene Hommage an klassische LucasArts Adventure aus den späten 80er und frühen 90er Jahren. Die Geschichte von Thimbleweed Park beginnt im Jahr 1987. Im Fluss nahe der heruntergekommenen Kleinstadt Thimbleweed Park wird eine Leiche gefunden. Zwei FBI-Agenten ermitteln im Mordfall, wobei sie vom örtlichen Sheriff behindert werden. Bald stellt sich heraus, dass seltsame Dinge in der Stadt vor sich gehen, und nichts so ist wie es scheint. Hinter dem Retro-Look steckt ein ausgeklügeltes Adventure. Vorbei sind die Zeiten mit nervigen Sackgassen oder Rätsel in denen der Spieler unter den tausenden von Pixeln in einem Bild die Nadel im Heuhaufen suchen muss. Neueinsteiger können den optionalen "Easy"-Modus wählen. Dort gibt es weniger und andere Rätsel zu lösen als im höheren Schwierigkeitsgrad. Humorvollen Dialogen mit Sprachausgabe, eine spassige Geschichte mit interessanten Charakteren, viel Liebe zum Detail und der Retro-Charme machen Thimbleweed Park zu einem hervorragenden Point-and-Click-Adventure.
Benvinguts al podcast de Ciutat17! En aquest episodi repassem les noticies destacades de la setmana, les especificacions tècniques de Project Scorpio, els premis BAFTA Games i l'anunci del proper Nintendo Direct. En Sergi ens explica la seva experiència amb Thimbleweed Park, el darrer joc de Ron Gilbert i Gary Winnick. La dosi de Switch la porta Fast RMX, en Christian ens explica les primeres impressions amb el joc. Acabem el podcast parlant una mica de Resident Evil 7 i Nier: Automata.
Para muchos jugadores de los 90, las aventuras gráficas de LucasArts son el alfa y el omega. El no-va-más. La casita acogedora a la que regresar de vez en cuando. Pues bien, 'Thimbleweed Park', el nuevo trabajo de Ron Gilbert y Gary Winnick, es un retorno a las esencias de 'Maniac Mansion', 'Monkey Island' y demás maravillas retro. Hemato y Noel nos explican por qué amamos tanto las aventuras conversacionales (y desvelan sus favoritas).
In this episode we hop into our Valkyrie space fighters and shoot up some Jaggie saucers to review LucasFilm's, "Rescue on Fractalus!" and we'll go full tilt on one of Kieren's budget game, "Advanced Pinball Simulator". Show Notes News Kieren's "Atari 8-bit Vs. Arcade" videos Kieren's "A-Z of Atari 2600 Games: Volume 1" book, at Amazon US and Amazon UK Kieren's video tutorial on the AtariMax Max Flash Cart "Let's Go Dizzy! The Story of the Oliver Twins" book Jaguar Sector III & Lynx Sector groups on Facebook Sacramento Indie Arcade, April 8th, West Sacramento, CA pro(c) ATARI magazine, issue 11 (h/t The Real Bounty Bob) Tape Preservation Project, at atari.area "A8CAS" project at SourceForge "Keep those XL's/XE's humming" (home of "WAV2CAS", "CAS2WAV", and "XEX2CAS") at Ernest R. Schreurs' website Rescue on Fractalus! Published by Atari Corp (1987) Epyx (1984, US) & Activision (1985, UK) Developed by Lucasfilm Ltd. David Fox (programmer) Loren Carpenter (programmer) Charlie Kellner (graphics) Gary Winnick (graphics) James St. Louis (graphics) Douglas "Crock" Crockford (graphics) Peter Langston (sound, and team lead) Charlie "Dragon" Kellner (sound) Info: Rescue on Fractalus!: "Rescue on Fractalus!" entry at MobyGames "Rescue on Fractalus!" (XE Cart) entry at AtariMania "Rescue on Fractalus!" (Epyx (US) disk) entry at AtariMania "Rescue on Fractalus!" (Activision (UK) disk & tape) entry at AtariMania "Behind Jaggi Lines" entry at AtariMania "BALLBLAZER and Rescue on Fractalus! The Lucasfilm Computer Division Games Project is born - A very brief personal history", at Peter Langston's website Atari/Lucasfilm Games Press Kit, at Peter Langston's website "Rescue on Fractalus! video from 1984 press conference", at David Fox's website "Tomorrow's Promise" article at ElectronDance website "Changing Lives: David Fox" interview (part 1) & "Changing Lives: David Fox" interview (part 2), at ElectronDance website "Atari Unveils Lucasfilm Games - Star Wars company touts 'edge of the art' sound, graphics" InfoWorld article (June 4, 1984), at Google Books "The Making of Rescue on Fractalus!" Retro Gamer article (November 2007), at David Fox's website (PDF) Review of "Rescue on Fractalus!" at Super Adventures in Gaming (2013) Fractals and fractal landscapes: "Fractal landscape" at Wikipedia "Fractal" at Wikipedia "Benoît Mandelbrot, The Father of Fractals", a "Big Brains. Small Films." IBM documentary video Industrial Light & Magic (ILM), Lucasfilm Computer Division, LucasFilm Games / LucasArts: "Loren Carpenter" at Wikipedia Loren's 1980 "Vol Libre" fractal landscape computer-generated film Star Trek II: The Wrath of Khan, "Genesis Effect" scene (mountain split at 1m 49s) "Genesis Effect" scene with Industrial Light & Magic commentary Miscellanea: "Jump Scare" article at TV Tropes "Rescue on Fractalus!" at TV Tropes "The Influence of the UNIX Operating System on the Development of Two Video Games" Bell Communications Research paper, at Peter Langston's website (PDF) Legacy: Unfinished 7800 "Rescue on Fractalus!" prototype, at AtariAge "Koronis Rift" at Wikipedia "The Eidolonn" at Wikipedia "Fractalus" (currently alpha) for Windows "Fallen Angels" for Jaguar, at AtariAge forums Downloads: XE Cart Epyx (US) disk Activision (UK) disk & tape Where to Buy: B & C ComputerVisions Best Electronics Other Reviews and Info: ANTIC Podcast Interview #37: David Fox 7800 Game by Game podcast: "The Prototype Games!" Advanced Pinball Simulator Published by Codemasters (1989) Developed by The Oliver Twins: Philip & Andrew Oliver (designers) Hassan Mehmet (Atari code) Terry Lloyd (Atari graphics) David Dunn (Atari sound) Info and Downloads: "Advanced Pinball Simulator" entry at AtariMania "Advanced Pinball Simulator" info & story at Oliver Twins' website Other Reviews and Info: ChinnyVision review of various ports of "Advanced Pinball Simulator" "Advanced Pinball Simulator", Amstrad CPC reviews, at MobyGames "Advanced Pinball Simulator", ZX Spectrum reviews, at MobyGames "Advanced Pinball Simulator", Commodore 64 reviews, at MobyGames
In this final interview episode discussing recently remastered LucasArts classic Day of the Tentacle, we welcome two guests, DOTT co-leads Dave Grossman and Tim Schafer! We had a fascinating time talking with the two of them and getting their insights on what they were trying to do and where some of the decisions came from. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Production note: Some of Brett's voice cut out during recording, and so there are a couple places where that is patched up. Podcast breakdown: 0:39 Interview with Dave Grossman and Tim Schafer 1:01:55 Segment 2: Next time on DevGameClub! Issues covered: long introductions of our interviewees, holding your breath for ten minutes, the puzzles you remember when you revisit a game, openness in adventure game design, the lessons of inexperience, three- and four-act structures, puzzle miasma, non-linearity and agency, "Why Adventure Games Suck," backwards puzzles, "how's the player supposed to figure this out?," pizza orgies, playtesting, usability, origin of the time travel motif and mechanic, Kerner buildings and ILM and the paradise of Skywalker Ranch, the turtle sweater puzzle and bitter tears, interface puzzles, low execution barrier, Monkey Island 2 air tube and available interface vocabulary, tiny cutthroat pool, dialogue puzzle, when a puzzle is broken, what's allowed when you use something only once vs ten times, branches and offshoots of adventure games, the adventure game headspace and how things aren't necessarily represented on the screen but in the player's head, having time to play, making systems vs crafting a few minutes at a time, sweet spot for puzzle difficulty, prequels and business realities, "I love this fucking game!," pacing in Telltale Games, "hero rooms," procedural narrative, computer-written Mozart, levels of narrative, macro vs micro, injecting the player into the story, red herrings, the obvious solution never works, guiding the player back, the mummy as helpdesk, what these gentlemen are up to today. Games, people, and influences mentioned or discussed: Monkey Island series, LucasArts, Humongous Games, Hulabee, Telltale Games, Earplay, Full Throttle, Grim Fandango, Psychonauts, Brütal Lëgënd, Broken Age, Tim Delacruz, Jonathan Ackley, Ron Gilbert, Noah Falstein, Gary Winnick, Die Hard 2, Gwen Musengwa, Gone Home, Infocom, Zork, Hitchhiker's Guide, Star Wars, Sierra, Republic Commando, Uncharted 4, Left 4 Dead, Chris Crawford, Clint Hocking, Hal Barwood, Peter Chan, Larry Ahern, Pete McConnell, Clint Bajakian, Jory Prum (RIP), Codename Cygnus, Pokemon, Futurama: Game of Drones. Links: Tim Schafer mentions a Hamlet text adventure that's web-based Tim and Dave refer a couple times to them playing the game, and you can watch that on YouTube Codename Cygnus Futurama Game of Drones Day of the Tentacle iOS Next time: Warcraft, the RTS that launched a whole universe! Play the first four episodes, playing Human 1, Orc 1, then Human 2, Orc 2. @brett_douville, @timlongojr, and @devgameclub DevGameClub@gmail.com
Very first podcast for Thimbleweed Park featuring Gary Winnick and Ron Gilbert.
Holmes talks with veteran game designer David Fox about the early days of LucasArts, Zak McKracken and The Alien Mindbenders, and more recent projects including Rube Works and his reunion with Ron Gilbert and Gary Winnick, Thimbleweed Park.
This week, Jason is joined by adventure gaming legends Ron Gilbert and Gary Winnick. The discussion turns from Thimbleweed Park to classic adventure games, WoW, and how Ron shamed Jason as a child. Have you seen these fine leather jackets I’m selling? The post Qt3 Games Podcast: Ron Gilbert and Gary Winnick appeared first on Quarter to Three.
This week, Jason is joined by adventure gaming legends Ron Gilbert and Gary Winnick. The discussion turns from Thimbleweed Park to classic adventure games, WoW, and how Ron shamed Jason as a child. Have you seen these fine leather jackets I’m selling? The post Qt3 Games Podcast: Ron Gilbert and Gary Winnick appeared first on Quarter to Three.
(Thanks to ALONE IN THE CHAOS for the show’s theme music, via the Creative Commons license). The most famous people in the world come on the podcast to talk about their point-and-click adventure throwback. Also: Top 3 licensed games
MP3-Download (63 MByte) Eigentlich sollte der 63. Spieleveteranen-Podcast eine eher knackig-kurze Angelegenheit werden. Doch dann kamen Anatol Locker, Heinrich Lenhardt, Jörg Langer, Mick Schnelle und Roland Austinat aus dem angeregten Plaudern so schnell nicht heraus. Unter anderem über das neue Kickstarter-Retro-Grafikadventure Thimbleweed Park von Ron Gilbert und Gary Winnick, das Phänomen Crowdsourcing-Müdigkeit, die BlizzCon 2014 […]