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A little late but it's here! I'm joined by Bill from the Gaming and Collecting podcast, 3DO Experience and Geek Addicts to talk about the Sucker Punch Productions game InFamous! This was supposed to come out last month as it was a patron voted topic but due to Punch of Nazi month I pushed it back a bit. Anyway, InFamous rules and it was joy to replay though sadly it is very hard to find a way to play it in 2025 as it is currently stuck on the PS3 and has not been remade as of the time this episode comes out. Bill and I break down why we both love this game so much, how it was developed, it's gameplay, it's story and much more! If you haven't played InFamous before I highly recommend you go out and buy a used PS3 and play it, that shouldn't be hard right!? Check out the podcast network Bill is a part of, the SuperPod Network at the link below! https://superpodnetwork.com/ Shout-out Song: Hallway to Hell Composer: Joshua Morse Album: VLAD II https://gamechops.com/vlad2/ End Song: Necrosis Composer: Joshua Morse Album: VLAD https://gamechops.com/vlad/ Check out the Bit by Bit Foundation! https://www.bitbybitfoundation.org/ Support the Podcast! https://www.patreon.com/stillloadingpod Want to buy some Still Loading merch? https://www.teepublic.com/user/still-loading-podcast
In this episode, John and Ryan are joined by veteran artist and art director Dev Madan for an exclusive look behind the scenes of the video game industry. With 35 years of experience spanning video games, animation, and comics, Dev has worn many creative hats—serving as Art Director at Toys For Bob, Founder of Loose Cannon Studios, and Art Director at Sucker Punch Productions for the beloved Sly Cooper series. Together, they explore the artistic process, the evolution of game art, and the untold stories behind Dev's work on major projects. From concept sketches to final visuals, Dev reveals insights that fans and aspiring artists won't want to miss. He also shares his experiences collaborating with industry giants like Sony, Funko, Squaresoft, Marvel, and DC Comics. Whether you're an artist, gamer, or just curious about the creative magic behind your favorite games, this episode promises a fascinating deep dive into the world of art direction. Learn more about Dev at www.devmadan.com Want more Game Deflators content? Find us at www.thegamedeflators.com Find us on Social Media Twitter @GameDeflators Instagram @TheGameDeflators Facebook @TheGameDeflators YouTube @The Game Deflators Permission for intro and outro music provided by Matthew Huffaker http://www.youtube.com/user/teknoaxe 2_25_18
I dette afsnit snakker vi om samuraispillet; Ghost of Tsushima. Ghost of Tsushima er et action-eventyrspil fra 2020, udviklet af Sucker Punch Productions og udgivet af Sony Interactive Entertainment. Spilleren tager kontrol over Jin Sakai, en samurai der kæmper for at beskytte Tsushima-øen under den første mongolske invasion af Japan. Jin står over for valget mellem at følge krigerens æreskodeks og kæmpe ærefuldt eller anvende praktiske, men uærlige metoder til at drive mongolerne væk med minimalt tab. Spillet har en stor åben verden, som kan udforskes til fods eller til hest. Når spilleren møder fjender, kan de vælge at engagere sig i direkte kamp med Jins katana eller bruge snigende taktik til at eliminere modstandere. I 2024 udkom Ghost of Tsushima Director's Cut udgaven så til PC og det har vi spillet. Medvirkende er Alexander, Emil og Johannes Hosted on Acast. See acast.com/privacy for more information.
There were a lot of big games out 20 years – many of those games we've reviewed on this podcast, this year. But this game involving a raccoon, a turtle and a hippo is a special game for us, as it is the first time we are going back to a series for a look at a second game. We're going back to 2004 to look at a 3D platformer that has big Ocean's 11 energy. We're talking Sly 2: Band of Thieves.On this episode of Stealth Boom Boom, we take a look at what developer Sucker Punch Productions were thinking going into this sequel, including how they really wanted to put a big emphasis on the game's heists. We also discuss the improved AI the team was striving for, a Ratchet & Clank demo, the inspiration of Tenchu: Stealth Assassins, and a woman named La La Anthony.Here are some of the things you're gonna hear us chat about in our review: patrolling guards and their flashlights that are basically vision cones; a health bar; enemies that can hear you run; tables you can now hide under; improved stealth fundamentals; fluidly moving around the rooftops of these large hub worlds; the brilliance and inconsistency of the Stealth SLAM (and also Silent Obliteration); spending coins in the new upgrades shop, and the fiddliness of equipping those upgrades; pickpocketing and too much of a good thing; Bentley's strong but heft-less tranq crossbow; the fists of The Murray; boss battles; the mission structure and how everything you do is in service to a big heist; a duration that is way too long and impacts everything; a mini-game mixed bag; going back to the base to switch characters; one of the world's biggest drug operations; and a narrative that is both dark and contains a lot of nice lads being nice.After all that, we take you through what some of the critics were saying about the game around the time it came out, and then we give you our final verdicts on whether Sly 2: Band of Thieves is a Pass, a Play, or an Espionage Explosion.For those who would like to play along at home, we'll be discussing, reviewing and dissecting Untitled Goose Game on the next episode of Stealth Boom Boom.IMPORTANT LINKS TO THINGS
The latest Ghost of Tsushima 2 news comes in the way of a leak about the Ghost of Tsushima PC release date. We are now hearing that a Ghost of Tsushima 2 trailer will show up this summer and the game will release next year. So what do I want to see in the Ghost of Tsushima PS5 sequel? Ghost of Tsushima is a 2020 action-adventure game developed by Sucker Punch Productions and published by Sony Interactive Entertainment. The player controls Jin Sakai, a samurai on a quest to protect Tsushima Island during the first Mongol invasion of Japan. Reforge Gaming is a live talk show hosted by Lono covering the hottest and newest topics in a variety of gaming news with unmatched interaction, live event coverage, and question and answer segments. It is a live gaming podcast, weekdays @9:00 AM EST Don't have a video? Watch This Episode on YouTube We have a passionate community that loves gaming! JOIN OUR DISCORD Coffee drinker? If you've never tried a balanced acidity coffee, try - REFORGE ROAST We love having our audio listeners in the audience for the live show! - REFORGE GAMING --- Send in a voice message: https://podcasters.spotify.com/pod/show/reforgegaming/message
Ghost of Tsushima, developed by Sucker Punch Productions, emerged as a standout title in the gaming world with its breathtaking visuals and immersive gameplay. Set in feudal Japan, players step into the shoes of Jin Sakai, a samurai warrior on a quest for vengeance against the Mongol invasion. --- Support this podcast: https://podcasters.spotify.com/pod/show/ongamecast/support
We roll into a 3D platformer from 1999, the first game ever made by Sucker Punch Productions! Dave, Jiggylookback, and Bill from Gaming and Collecting and The 3DO Experience chat about what sets this game apart from other platformers at the time and how it almost didn't get released after being passed up by multiple publishers in the late 90's. We've launched a Patreon page where you can get VIDEO reviews and all episodes early! PLUS, some free content is dropping on the page as well! patreon.com/remember64show Find more of Remember 64 on TikTok, Threads, Instagram, & Twitter @Remember64Show --- Send in a voice message: https://podcasters.spotify.com/pod/show/remember-64/message
Fonseca talks with Daisuke (pronounced Dice-Kay) is a Series Regular on Apple TV's new thriller INVASION, from creators Simon Kinberg and David Weil, inspired by HG Wells' WAR OF THE WORLDS. He recurred on IFC's comedy BROCKMIRE, Amazon's period drama THE MAN IN THE HIGH CASTLE, and he voices a character in Netflix's animated series LOVE, DEATH & ROBOTS. In the world of Video Games, he is the lead character of the hit game GHOST OF TSUSHIMA from Sucker Punch Productions. Daisuke comes from the world of theatre. He was a company member of the Oregon Shakespeare Festival for 6 seasons, has performed in theatres around the country, and also trained and performed with Cirque du Soleil.The Salt Lake City Tribune thinks a new Marvel movie may be shooting in secret this Summer in Utah. The Utah Film Commission says the movie is titled "Oops All Berry". Its executive producer, Brian Chapick, has worked on several Thor movies and the Black Widow film. Many believe "Oops All Berry" is the secret code name for the new Thunderbolts movie, which stars all villains and no superheroes. Supermarket Spider Could Cause Men To Be Aroused: The Daily Mail says an Austrian supermarket was evacuated and closed down yesterday because a manager spotted a Brazilian Wandering Spider in a bunch of bananas. Men are being warned to stay away from the store because a bite by the Brazilian Wandering Spider can lead to painful, long-term arousal. Exterminators spent yesterday fumigating the store People magazine says Mattel is launching their own theme park in Glendale, Arizona in 2024. They will have rides and attractions inspired by Barbie, Hot Wheels, Thomas & Friends and Masters of the Universe. Fans will also be able to dine at the Barbie Beach House and ride a Hot Wheels roller coaster KGTV says William Shatner is being inducted into the San Diego Air and Space Museum's International Hall of Fame. His induction is the result of him being the oldest person to go into space. William and several others hovered above Earth on October 13, 2021 aboard Jeff Bezos' Blue Origin rocket The Daily Mail says a rare Batmobile toy was recently auctioned off for $149,000.The red tin convertible was made in 1966. It has a Batman action figure in the driver's seat. The toy was only supposed to sell for $14,000.The New York Post recently revealed that the Ken doll's real name is Kenneth Sean Carson. Time for 'What's The Doll's Real Name?' G.I. Joe is based on a man named: A. General Joseph ColtonB. Gerald Ignatius JoeC. Gordon Indigo Joseph Barbie's actual name is: A. Barbra Ann PerfectionB. Barbara Millicent RobertsC. Barbra Jo Salem Polly Pocket's actual name is: A. Popular PockingtonB. Polly Alice Kingston PocketC. Polly Guile Anderson Barbie's sister Skipper's full name is: A. Skipping MorganB. Madeline SkipperC. Skipper Roberts Stretch Armstrong's actual name is: A. Stretcher McArthurB. Casey ArmstrongC. Jake Armstrong
Join us in this enlightening conversation with Chris Zimmerman, the co-founder of Sucker Punch Productions, the powerhouse behind globally successful games like Infamous and Ghost of Tsushima. Chris started his journey as a software developer and evolved into a trailblazer in the gaming industry, showing the same resilience and innovation in his career as the characters in his games do.Chris placed the start of his journey in the mid-70s, programming games for an Apple II computer. During childhood, he was passionate about games and programming and enrolled in a CS Degree at Princeton. After his degree, he worked at Microsoft for ten years before leaving with other Microsoft alumni to create the Sucker Punch game studio. We then discussed what he took from this career into the next. An excellent discussion ensued about what makes Sucker Punch a unique place, Chris' vision and leadership, his philosophy, and the book he wrote to help 22 years old passionate developers grow.In this episode, Chris shares his journey from his early years coding games on Apple II to pioneering Sucker Punch Productions. He talks about the fascinating process of game development, how it intertwines with storytelling, and the importance of adaptability in this ever-evolving industry. Chris also offers candid advice to aspiring game developers, emphasizing the importance of being self-starters and taking initiative to create and complete projects.If you are interested to learn more about the unique blend of storytelling and programming in game development and get inspiration from Chris's incredible journey, then tune in to this episode!Three reasons why you should listen to the full episode:Gain insights from Chris Zimmerman's vast experience, from starting with an Apple II to co-founding a successful game studio, Sucker Punch Productions. His story is a testament to the importance of passion, persistence, and creativity in the world of software development.Discover the behind-the-scenes process of developing popular games like Infamous and Ghost of Tsushima. Chris shares interesting details about the collaboration between developers and story writers, emphasizing the significance of creativity in game development.Get practical advice on how to break into the gaming industry. Chris offers invaluable tips, like being a self-starter and taking responsibility for your code, which can be beneficial for aspiring game developers.Support the show
Indy recommends our first ever video game with the Playstation samurai epic Ghost of Tsushima, Samantha continues her Colleen Hoover reads with November 9, and we get ready for our first foray into the works of Akira Kurosawa with the historical masterpiece Seven Samurai! Ghost of Tsushima is a 2020 action-adventure game developed by Sucker Punch Productions and published by Sony Interactive Entertainment. The player controls Jin Sakai, a samurai on a quest to protect Tsushima Island during the first Mongol invasion of Japan. Jin must choose between following the warrior code to fight honorably, or using practical but dishonorable methods of repelling the Mongols with minimal casualties. The game features a large open world which can be explored either on foot or on horseback. When facing enemies, the player can choose to engage in a direct confrontation using Jin's katana or to become a legendary warrior known as "the Ghost" by using stealth tactics to assassinate opponents. A multiplayer mode titled Ghost of Tsushima: Legends was released in October 2020 and made available separately in September 2021. November 9 by Colleen Hoover - Fallon meets Ben, an aspiring novelist, the day before her scheduled cross-country move. Their untimely attraction leads them to spend Fallon's last day in L.A. together, and her eventful life becomes the creative inspiration Ben has always sought for his novel. Over time and amidst the various relationships and tribulations of their own separate lives, they continue to meet on the same date every year. Until one day Fallon becomes unsure if Ben has been telling her the truth or fabricating a perfect reality for the sake of the ultimate plot twist. Seven Samurai (Japanese: 七人の侍, Hepburn: Shichinin no Samurai), released in the United States initially as The Magnificent Seven, is a 1954 Japanese epic samurai drama film co-written, edited, and directed by Akira Kurosawa. Seven Samurai Trailer: https://www.youtube.com/watch?v=wJ1TOratCTo&ab_channel=RottenTomatoesClassicTrailers
Dan and Luis deep dive into Sucker Punch Productions' Action-Adventure open world game from 2020, Ghost of Tsushima. 00:00 - Intro / "The Way of the Ghost" 00:55 - Trophy Talk 04:45 - Game Facts 10:00 - Non-Spoilers Review 42:10 - "Sacrifice of Tradition" / Spoilercast Starts! 2:11:30 - Outro / "The Way of the Ghost (Farewell Version)" Once a month, Dan Lima (@PowerUpDan) and Luis Menchaca (@Chacalaca88) deep dive on a game from their backlog. If you want to play along with our hosts, next month's game will “allegedly” be Stray (2022). Please subscribe to the feed so you can get every new show directly to your device as soon as it posts, and if you like it, please leave us a nice review. If you like our intro and would like to support the artist, go check out Waz on Spotify and Bandcamp. Thank you!
Ännu ett härligt avsnitt inspelat i sommarvärmen! Lite senare än vanligt men så skall det vara i semestertider :) I veckans avsnitt betar Daniel och Calle av Nintendo direct mini, lite SteamDeck nytt och "klassikern" XIII remake får en remake! Sucker Punch Productions förnekar att ett nytt Sly Cooper är på gång, Halo Infinte co-op går i Beta testning och Nintendo testar servicetjänst för switchen (Men enbart i Japan, sadness) Summer games done quick blev en rejäl succe! och Spelet Stray kommer till steam. Det bjuds på ytterst få/om några Intressanta spelsläpp samt lite tips. Cölle har spelat Cuphead DLC medan Daniel har friskat upp minnet av hur man spelar Cuphead överhuvudtaget! De har bägge lirat God of war den gångna veckan. Cölle har spelat på SteamDeck och Daniel på PS5. Tusen tack för att ni lyssnar! Ni är bäst! ➤ Stötta oss på Patreon! https://www.patreon.com/spelberoende ➤ YouTube https://www.youtube.com/channel/UCyZ1fqVi6OyLD9lY73QSmwQ ➤ Gå med i vår Discord! https://discord.gg/8kUna5C
00:35 Sonic Frontiers News, 09:32 Recent Activities (TMNT game, FE Warriors: Three Hopes, Komi, Guardians game, & more), 46:09 Obi-Wan Kenobi Finale (Spoilers), 57:08 Ms. Marvel Episode 3 + 4 (Spoilers), 01:08:25 Gaming News (Overwatch 2, FFXII Rebirth, Sly Cooper), 01:19:27 Nintendo Direct Mini, 01:37:11 Stranger Things 4 Vol. 2 Spoiler Discussion In this episode, we're going to talk about the new Sonic Frontiers news. Then, we'll go into our recent activities such as Ninja Turtles Shredder's Revenge and Fire Emblem Warriors: Three Hopes. Next, we're diving into our thoughts on the Obi-Wan Kenobi finale and Ms. Marvel episodes 3 and 4. Afterwards, our quick dive into the news with Sucker Punch Productions and the Nintendo Direct. Lastly, the Stranger Things 4 finale. Welcome to the Travis & Damian Podcast! Just another 2 dudes on the internet talking about video games. Your co-hosts, Travis & Damian, share a love for video games and they use this podcast as a chance to talk about events within the industry. From Playstation to Nintendo, anything related to video games will be discussed on this podcast. They'll also talk about other pop culture topics like super heroes movies & anime but the main focus of this podcast is video games. New episode out every other week. Graphics by @tevinvuong (https://tevinvuong.com/) --- Send in a voice message: https://anchor.fm/travisdamianpodcast/message Support this podcast: https://anchor.fm/travisdamianpodcast/support
Ghost of Tsushima 2 We might have our first Ghost of Tsushima update in a long time. According to a job posting, it looks like Sucker Punch Productions is starting on Ghost of Tsushima 2 already. Many were hoping, myself included, to see a Ghost of Tsushima sequel announcement during the summer, but it didn't happen. My experience with Ghost of Tsushima gameplay has been overwhelmingly positive. I even enjoyed a good bit of Ghost of Tsushima Legends gameplay as well. The PlayStation exclusive games list continues to grow and the PS5 will likely be the target platform for the sequel. Ghost of Tsushima is a 2020 action-adventure game developed by Sucker Punch Productions and published by Sony Interactive Entertainment. Featuring an open world, the player controls Jin Sakai, a samurai on a quest to protect Tsushima Island during the first Mongol invasion of Japan. Reforge Gaming is a live talk show hosted by Lono covering the hottest and newest topics in variety gaming news with unmatched interaction, live event coverage and question and answer segments. It is a live gaming podcast, weekdays @9:00 AM EST We have a passionate community that loves gaming! JOIN OUR DISCORD Coffee drinker? If you've never tried a balanced acidity coffee, try - RAGELESS ROAST We love having our audio listeners in the audience for the live show! - REFORGE GAMING --- Send in a voice message: https://anchor.fm/reforgegaming/message
Omar Awediah is the Character Art Lead at Sucker Punch Productions and a mentor at Vertex school. Before that he was a character art lead at Amazon game studios and Obsidian entertainment and Cloud imperium games. Omar gives us a glimpse into many aspects of his life as an artist creating characters for a major studio. You get to hear all about Omar's journey in art from being an intern all the way to a character art lead. He talks about how to be a better artist with critiques, and how to overcome a lot of the vulnerability that comes with the territory. Have a listen to our chat taped live at the Yellow Jacket Social Club in Austin, TX and his home in Seattle. Learn more about Vertex School: https://www.vertexschool.com/ Learn more about Omar: https://www.artstation.com/thatguyomar Want to learn skills for creative tech jobs in games, film, XR and the Metaverse? Apply for your spot in our upcoming Game Arts Program here: https://www.vertexschool.com/game-arts-program
Dave is joined by Aaron Angle and Ryan Delaney to discuss Sucker Punch Productions' 2020 hit, Ghost of Tsushima. This is a stunningly beautiful open world game that does not quite transcend genre tropes, but does a great job to hide them and build immersion. Throw in a few fun new mechanics and some great story moments, and you've got a recipe for a damn good game. TIMESTAMPS: Intro 0:00, Ghost of Tsushima 15:05, Spoiler Section 1:27:20) Join the Discord! (https://discord.gg/V3ZHz3vYQR) Social Media: Instagram (https://www.instagram.com/talesfromthebacklog/) Twitter (https://twitter.com/tftblpod) Facebook (https://www.facebook.com/TalesfromtheBacklog/) Cover art by Jack Allen- find him at https://www.instagram.com/jackallencaricatures/ and his other pages (https://linktr.ee/JackAllenCaricatures)
Side Quests is back and this episode's host is podcaster, writer, editor, musician and legendary thief, Kyle Foley! The game he is talking about today is Sly Cooper and the Thievius Raccoonus by Sucker Punch Productions. You can find this episode's host on twitter or check out his work here!
Ghost Of Tsushima Directors Cut, le test par Yohann LemoreÀ savoir :► Sortie: 21/08/2021 ► Développeur: Sucker Punch Productions ► Éditeur : Sony Computer Entertainment ► Genre : Action / Aventure ► Plateforme : Playstation 4, Playstation 5 ► Age : +18Crédits audio :The Tale of Clan Sakai by Chad Cannon & Bill Hemstapat.Cannon & Bill Hemstapat. ► https://www.youtube.com/watch?v=cuD-5nG5ENs
Just two friends talking about Sucker Punch Productions Intro “Insert Memory Disk” by Exemia, Thermal NoiseOutro “Crash Landing” by DOS-88
Infamous is a series of action-adventure platform games developed by Sucker Punch Productions, and published by Sony Computer Entertainment for PlayStation 3, and PlayStation 4.
In dieser Episode sprechen wir über das erfolgreiche Videospiel "Ghost of Tsushima", welches von Sucker Punch Productions, einem US-amerikanisches Gamestudio, entwickelt wurde Die Geschichte spielt im feudalen Japan und wird aus Sicht des Samurais Jin erzählt. Werden dabei japanische Stereotypen und Vorurteile verbreitet? Handelt es sich dabei um Cultural appropriation oder appreciation? Über das Spiel: https://www.playstation.com/de-de/games/ghost-of-tsushima/ Quellen: https://www.metacritic.com/game/playstation-4/ghost-of-tsushima https://www.imdb.com/title/tt7651352/fullcredits?ref_=tt_ov_st_sm https://ghostoftsushima.fandom.com/wiki/Ghost_of_Tsushima_(soundtrack)
Listen to this awesome interview with Andrew Tan, an animator at Sucker Punch Productions! Learn more about Vertex School: https://www.vertexschool.com/ Learn more about Andrew: https://www.linkedin.com/in/andrewtananimation Want to be an Animator in the Video Game Industry? Apply for your spot in our upcoming 3D Animation Program here: https://www.vertexschool.com/animation-bootcamp
In unserer 28. Folge sprechen wir über die legendären Krieger aus dem fernen Osten. Samurai sind bis heute in verschiedensten Medien präsent und begeistern mit Kampfeskunst, Spiritualität und unverrückbarem Ehrensinn. Aber was fasziniert uns so an den Geschichten um die japanischen Ritter? Und wie werden sie in verschiedenen Medien und Formaten dargestellt? Diskutierte Medien: Ghost of Tsushima - Videospiel von Sucker Punch Productions (2020): https://www.playstation.com/de-ch/games/ghost-of-tsushima/ (13:59) Looking for the Lost: Journeys Through a Vanishing Japan - Roman von Alan Booth (1996): https://www.penguinrandomhouse.com/books/563632/looking-for-the-lost-by-alan-booth/ (46:15) Seven Samurai - Film von Akira Kurosawa (1954): https://www.imdb.com/title/tt0047478/ (1:13:54) Schlussdiskussion (1:48:45) Musik: Soloists Of The Ensemble Nipponia – Japan Ghost of Tsushima OST - Ilan Eshkeri Seven Samurai OST - Fumio Hayasaki
On this episode of the Pause Podcast, Erik & The Byrne Brothers talk about one of Sony's best ever stand alone exclusive titles in Ghost Of Tsushima. With this coming so out to late to the world of video game reviews, this episode wont really be much of a review but more of a "Love Letter" to the game and the developers over at Sucker Punch Productions. We hereat Pause say Ghost Of Tsushima was clearly the best game to come out in the year 2020. Also have a chat about the Legends multiplayer DLC add on, which was amazing and free! We highly recommend playing this game before listening because it is a SPOILER HEAVY DISCUSSION, about some of the stuff that happens during the story. Much love, and Thanks for listening! Enjoy! email topics to the show, and we'll give you a shout out if you can give us your game of the year for 2020, and explain why..? PausePod11@gmail.com Follow us on Twitter @PausePod11 --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
3-28-2021(Host Scene)Zazz - Welcome to Table of Content. A show by streamers for streamers and the wonderful people who support them. I am Zazzaboo your host and the Editor in Chief of TableOC.com. We have two great streamers here tonight ready to drop their opinions on us about the latest but first~Welcome RogueHate: No one hates us woooooThis first segment is brought to you by Kaylas Cupcake Design. Custom wall art handmade by our good friend @jazz0ejo! Check out our instagram to see the Letters she made for my daughter!Streaming NewsTwitch viewers glued to stream of stop sign where 98.73% of cars don't stopNever ending streams, irl muggings on stream, fish tanks and video games.What do all these have in common? None of them are as weird as this next live stream.From Dexerto‘Stopsigncam' is a channel dedicated to filming a single stop sign on a random street in Salem, Massachusetts, with the account claiming that 98.73% of vehicles don't actually stop for it.While it doesn't sound like the most gripping content at first glance, Twitch viewers have become weirdly fascinated with the stream. Due to the fact that most cars don't actually stop for the sign, when someone actually obeys the instruction, the chat goes crazy.On top of that, as more and more people are catching on to the stream, some have started to actually go to the sign in person knowing that they will end up on camera.One person stopped at the sign, only to get out of his car and do a backflip.Another pair decided to re-enact a lightsaber fight, adding an unexpected bit of entertainment to the ongoing stream.The channel currently only has 7.6 thousand followers, but some of its most popular clips have over 20,000 views.While it's not the most conventional form of entertainment, stopsigncam has proven to be weirdly fascinating to plenty of viewers, and as it gets more popular, the higher the chance that people will look for the sign so they can appear on stream. Tighe - Now that people have figured out where this is of course neighbors and the streamer have started to be harassed by pizza deliveries and the fun things the internet loves to do. Do you think Twitch will eventually crack down on stuff like this because they could become liable for the harassment? The end of Ludwig's absurd 2-week Twitch stream may finally be in sight We're now 12 days into variety streamer Ludwig Ahgren's 'never-ending' subathon Twitch stream and, by golly, it actually looks like it could end this weekend. As I write this, Ludwig's chat of 36,000 viewers is fighting to keep the timer above 18 hours by tacking on another 10 seconds with every subscription. The streamer's efforts have already made him the most subscribed-to channel on Twitch right now with the second-highest total sub count ever of 120,000 (second only to Ninja's record peak of 269,000). Ludwig has a trip planned for tomorrow, March 27, that he isn't bailing on, which means he'll be forced to step away from the stream for the first time in almost 300 hours. How much his sub count grows over the next 12 hours will likely determine how this thing finally concludes. Streamer Slime (Ludwig's roommate) will take over the subathon in his absence and even sleep on stream in Ludwig's race car bed. "I understand that this is Ludwig's stream, but we're in a weird spot," Slime said. "The [Ludwig] viewer does necessarily wish to see Slime," he said. "What I do not look forward to is 1,000 people asking, 'Who the hell is this bald douchebag?' That's just really annoying." Ludwig chimes in, "You're my horcrux, and I don't want to die." In the event that the timer is about to strike zero while Ludwig is away, his team has been instructed to halt the timer when it reaches one hour. "And then when [Ludwig] comes back, subathon is back on like Donkey Kong and the one hour starts again," Slime said in an update this morning. Off-screen, Ludwig adds, "It's like the last lap in Mario Kart." Beardcules - We see a lot of trends come and go on Twitch do you think this could become a trend or will this be a one off?GTA Online Streamer xQc Nearly Passes Out During Bank HeistReported on by Dexerto, xQc was participating in an intense bank heist on a GTA RP server. He took hostages, battled player-controlled police, but still failed to unlock the vault. During the heist, xQc saw his heart rate skyrocket to 170 BPM, and he nearly passed out from the stress. In a clip from the stream, xQc claimed his peripherals were blacking out and he was on the verge of passing out right on stream.Reported on by Dexerto, xQc was participating in an intense bank heist on a GTA RP server. He took hostages, battled player-controlled police, but still failed to unlock the vault. During the heist, xQc saw his heart rate skyrocket to 170 BPM, and he nearly passed out from the stress. In a clip from the stream, xQc claimed his peripherals were blacking out and he was on the verge of passing out right on stream.Thankfully, xQc managed to get out alive but left empty-handed, unable to solve the puzzle to open the vault. With police yelling from outside and the risk of having his character shot and killed for one of his most outrageous Grand Theft Auto stunts, the streamer's heartrate shot up to dangerous heights and the pressure almost caused him to pass out. When roleplaying in Grand Theft Auto, players often invest a lot of time and attention, and when they find themselves in close-call situations, it can be extremely stressful. Having hostages to worry about and the need to impress his audience by succeeding in the bank heist, the pressure mounted too heavily on his shoulders and he almost fainted.Rogue - This is one of those things you have to wonder if Twitch will crack down on because of harm to the streamer. I think we should get you a heart rate monitor for when you play phasmophobia alone.Tech/Gaming News - Brought to you by our merch store! RIP, Xbox Live (2002-2021) XBOX LIVE IS DEAD LONG LIVE XBOX LIVEFrom Kotaku,many Xbox users noticed a small change on the the Xbox dashboard. While uploading a screenshot to Xbox Live, some players noticed a reference to “Xbox network” where “Xbox Live” used to be.“‘Xbox network' refers to the underlying Xbox online service, which was updated in the Microsoft Services Agreement,” a Microsoft spokesperson told The Verge. “The update from ‘Xbox Live' to ‘Xbox network' is intended to distinguish the underlying service from Xbox Live Gold memberships.”In January, Microsoft announced an intention to increase the price of Xbox Live Gold, making it so the minimum (official) annual cost would leap from $60 to $120. Following widespread backlash, Microsoft reversed course and further announced that Xbox Live Gold would no longer be necessary to play free-to-play games. That change will happen at some point in the coming months, with no firm date yet.Tighe - What do you think of this rebrand for Microsoft? Call Of Duty Hacker Gets Banned From Two Games In One Twitch StreamThere is no one dumber on earth than someone dumb enough to hack or cheat while streaming a video game. Thankfully they get what they deserve.From screen rantActivision isn't pulling any punches when it comes to hackers and cheaters in Call of Duty, as one unfortunate streamer realized when he was banned from not one, but two different COD games in a single streaming session. A Twitch streamer banned during a livestream of Call of Duty: Warzone switched over to Call of Duty Black Ops: Cold War only to discover that Activision's banhammer extended to him there as well.Call of Duty titles have had an especially disastrous epidemic of hackers as of late; an influx of cheaters that required Activision to take more drastic steps in order to curb the problem. With the Call of Duty franchise seeing a massive increase of active players in the wake of the COVID-19 pandemic, the need to take preventative measures to curb or eliminate hackers and cheat bots rose with it. The cheating problem got bad enough that a Modern Warfare tournament was effectively ruined by hackers, which ultimately put a damper on the game's reputation. Activision, not one to take any threats to its profitable franchises lightly, was forced to take more drastic action to oust hackers. February alone saw Activision banning over 60,000 Warzone players for using popular cheating software, and the crusade to eliminate cheaters and hackers from Call of Duty is still pressing forward. This might be why Twitch streamer KD1PP found himself on the business end of the banhammer not once, but twice in the same stream. Serves you right.Beard - Do you think twitch should also crack down on cheating streams?This year's Call of Duty returns to WW2This year's Call of Duty returns to World War 2, according to fresh reports in part verified by Eurogamer.Modern Warzone reported this year's new Call of Duty is in development at Sledgehammer Games, maker of 2017's well-received Call of Duty: WW2, and is due out late 2021. Eurogamer sources have indicated this is indeed true.Modern Warzone also reports this game is codenamed Call of Duty WW2: Vanguard, and reports the name will be changed in the future. While this may indeed be the case, Eurogamer understands Activision's current plan is to stick with the Vanguard subtitle for the final version.Modern Warzone also reports "the entire game takes place in an alternate timeline where 1945 wasn't the end of World War 2", and is set in the 1950s. Eurogamer understands this detail isn't quite right, and Vanguard has a traditional WW2 setting.An open question is whether Vanguard is set for integration with Warzone. Black Ops Cold War was announced within Warzone, and its integration into the battle royale, while suffering from significant problems, clearly boosted sales of Treyarch's shooter.With Warzone set for a cataclysmic zombie-fuelled nuke event in the near future, one that reportedly will usher in a significant '80s-themed map change for Verdansk, the question is this: is Warzone set for a WW2-themed change in the future, too?Rogue - What do you think of the WW2 alternate timeline?Entertainment News - This next segment brought to you by Us! Please go support the podcast on our Patreon page and get exclusive content.Sorry, Suicide Squad Fans, The Ayer Cut Just Got Some Bad News Coming off the success of the snyder cut fans are starting to look for more content. Things however don't look great on that front.From cinema blendDuring an interview with Variety, WarnerMedia Studios CEO Ann Sarnoff was asked if following the arrival of Zack Snyder's Justice League, will more DCEU director's cuts be released, with David Ayer's cut of Suicide Squad specifically being mentioned. Sarnoff responded: We won't be developing David Ayer's cut.Well, that's a devastating blow to the #ReleaseTheAyerCut movement, which started gaining in traction back in May 2020 after Zack Snyder's Justice League was announced. Like the Snyder Cut, there are plenty of differences between what unfolded in David Ayer's original version of Suicide Squad and what was presented in the theatrical cut, ranging from more scenes featuring Jared Leto's Joker to a badass fight sequence between Katana and the rest of Task Force X. While the theatrical cut was commercially successful and later won the Academy Award for Best Makeup and Hairstyling, its critical reception left a lot to be desired.David Ayer has been supportive of the efforts to getting the Ayer Cut released to the public, saying last November that his version of Suicide Squad was “ripped to pieces” as a result of Batman v Superman: Dawn of Justice being “chewed up by the critics” and the success of Deadpool. This resulted in Suicide Squad being changed from a “soulful drama” to a more comedic story. Ayer confirmed on numerous occasions that the director's cut of Suicide Squad exists, and urged fans to ask AT&T and HBO Max (which you can sign up for with this link) to “let it see the sunlight.” it's possible that WarnerMedia's unwillingness to release the Ayer Cut boils down to two reasons. One, although the #ReleaseTheAyerCut movement is obviously filled with passionate fans, its ranks haven't grown as big as the Snyder Cut fanbase. Two, while there are no more Justice League movies planned for the immediate future (although the #RestoreTheSnyderVerseMovement is well underway), Task Force X is sticking around the cinematic realm, with James Gunn having written and directed The Suicide Squad. So perhaps WB isn't keen on releasing the Ayer Cut to the masses because it doesn't want to draw attention away from the property ushering in a new era.Beard - It seems the move from dvd/bluray to streaming has hurt the Directors cut/ commentary scene. Why do you think studios wouldnt want more of their content out there?Ghost of Tsushima Movie From John Wick Director in Development Last years Breakout Game is getting a Big screen adaptation from the Director of the John Wick films.From IGNSony Pictures and PlayStation Productions are developing a film adaptation of Ghost of Tsushima, with John Wick director Chad Stahelski attached to helm.According to a new report from Deadline, Stahelski will work alongside producers Alex Young and Jason Spitz with their company 87Eleven Entertainment. Peter Kang of game developer Sucker Punch Productions will oversee the project on behalf of the studio, which will serve as executive producers.The film is set to adapt Ghost of Tsushima's story, which follows the journey of samurai warrior Jin Sakai as he fights for the freedom of the isle of Tsushima.“We're excited to be partnering with Chad and 87Eleven Entertainment, to bring their vision of Jin's story to the big screen," said Asad Qizilbash, Head of PlayStation Productions. "We love working with creative partners like Chad, who have a passion for our games, ensuring we can create rich adaptations that will excite our fans and new audiences.”Stahelski has been the long-term helmer of the John Wick series of highly-popular action movies, and is set to return for the upcoming John Wick 4, currently aiming for a 2022 release. It's currently unclear how far into development the Ghost of Tsushima movie is, and so there's no date yet confirmed for shooting or release.Tighe - Do you think this will be a hyper violent move in that it's being directed by A John Wick alum?https://kotaku.com/australian-government-officials-anime-figures-joker-st-1846541409/amp?__twitter_impression=true Bad news for Weebs considering a run for office in Australia. from KotakuAn Australian government official's display of pop culture, comics and anime figurines in their office has been declared a ‘psychological hazard', according to a statement from the Comcare government agency.The bizarre intersection of public servant and waifu figurines entered the national consciousness last year. Around 20 figurines were reportedly displayed in the office of Gerard Boyce, who remains the deputy president of the Fair Work Commission, and the figures had become the subject of debate at a Senate Estimates hearing.Some members of the Fair Work Commission questioned whether the figurines would “undermine trust in the professionalism” of the Commission at the time, and the deputy president was forced to remove at least one of the figurines. It's not clear exactly what was removed, but the Sydney Morning Herald reported that some of the figures included Scarlett Johansson's representation of the Major Ghost in the Shell, a figurine of Jared Leto's Joker, along with Harley Quinn in fishnets, and Captain America. Imagine caring what someone else displays in their own office.Rogue - Do you think this sort of attitude will change as my generation and yours start to get to the politics age? BOLD PREDICTIONS Plug your stuff.Zazzaboo plug the site, Pod etc Don't forget to check out the patreon.Thanks and we will see you next week!★ Support this podcast on Patreon ★
Welcome to GDC Showcase week! This is your first podcast check-in from the event. Hear about the sessions so far, including great chats with the legendary Warren Spector and Sucker Punch Productions co-founder Brian Fleming, then get tips for the event and what to keep an eye on for the rest of the week! If you enjoy GameDev Breakdown Sign up for our free game dev newsletter! Subscribe to the podcast on the platform of your choice Follow us on Twitter: @GameDevPod, @CodeWritePlay, @Mechatodzilla, Check show notes and articles at CodeWritePlay.com Join us on Discord! --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support
Welcome to GDC Showcase week! This is your first check-in from the event. Hear about the sessions so far, including great presentations from Warren Spector and Sucker Punch Productions co-founder Brian Fleming, and find out what to keep an eye on for the rest of the week!
Title: Ghost of Tsushima [Wikipedia] [IMDb] Developer: Sucker Punch Productions Publisher: Sony Interactive Entertainment Designer(s): Nate Fox (director), Jason Connell (director), Brian Fleming (producer) Platform: PlayStation 4 Release date: July 17, 2020 PROMO: Trial by Error Variety Show (@tbevarietyshow) SHOWNOTES: Ash and Zach continue our analysis of Ghost of Tsushima from Sucker Punch Productions! This time, we dive further into both the plot and open-world design, talk about the beautiful presentation and new-flawless execution of this game, and discuss where a possible sequel could take Jin Sakai in the Mongol invasions of Kamakura period Japan. And if you can't get enough Collateral Gaming, then stay tuned for our first numbered episode on the Metroid franchise: Metroid Fusion! Collateral Gaming is on Apple Podcasts, Spotify, Google Podcasts, Chill Lover Radio, iHeartRadio, Podbean, and wherever else you get your podcasts. Also, find us on Twitter, Instagram, Facebook, Podchaser, and find us on Patreon! (Collateral Gaming is a Collateral Media Podcast. Intro song is a license-free beat by Quality_Online_Media from Pixabay. All music and game clips are owned by their respective creators and are used for educational purposes only. Please don’t sue us; we’re poor!)
(TSAP S04E02) In this episode, Sam is joined by Sucker Punch Productions Audio Director, Rev. Doctor Bradley Meyer to chat about the audio for Ghost of Tsushima. They discuss the soundscapes of the environments, the detail in the Foley, voiceover, dynamic systems, creating authentic sounds for the world of 13th Century Japan and so much more in this deep dive conversation! "The Rev. Dr. Bradley D Meyer is audio director at Sucker Punch Productions where he most recently helped bring Ghost of Tsushima to life. Brad has worked on most pieces of hardware from cellphones to consoles to PCs on franchises such as inFAMOUS, Spider-Man, Tony Hawk, Frogger, Dance Dance Revolution, Shrek, TMNT, and You Don't Know Jack. Over the years, Brad has lectured extensively about game audio at conferences and universities, and was a contributing editor at designingsound.org. He is an ordained minister and a doctor of metaphysics and immortality, so he can talk about the constructs of our physical realm, or marry you to the adult human of your choosing." Big thanks to Callum Tennick for editing and mastering this episode. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter --- Send in a voice message: https://anchor.fm/thesoundarchitect/message
Title: Ghost of Tsushima [Wikipedia] [IMDb] Developer: Sucker Punch Productions Publisher: Sony Interactive Entertainment Designer(s): Nate Fox (director), Jason Connell (director), Brian Fleming (producer) Platform: PlayStation 4 Release date: July 17, 2020 PROMO: Trial by Error Variety Show (@tbevarietyshow) SHOWNOTES: こんにちは! (Konnichiwa!) We are stoked to discuss our experiences in feudal Japan with you from Sucker Punch Productions' 2020 Player's Voice award in The Game Awards: Ghost of Tsushima! Ash and Zach delve into the clearly extensive development, awe-inspiring gameplay, and compelling story of this open world stealth action-adventure samurai title. And if you can't wait to hear more, then stay tuned for Part 2! Collateral Gaming is on Apple Podcasts, Spotify, Google Podcasts, Chill Lover Radio, iHeartRadio, Podbean, and wherever else you get your podcasts. Also, find us on Twitter, Instagram, Facebook, Podchaser, and find us on Patreon! (Collateral Gaming is a Collateral Media Podcast. Intro song is a license-free beat by Quality_Online_Media from Pixabay. All music and game clips are owned by their respective creators and are used for educational purposes only. Please don’t sue us; we’re poor!)
In this episode, we celebrate the beauty of language on Thesaurus Day. We also talk about Sucker Punch Productions' recent job listing that could be hinting to a potential sequel for Ghost of Tsushima or perhaps an entirely new IP, and so much more! Tune in to listen to the full discussion. Listen to #Pulse95Radio in the UAE by tuning in on your radio (95.00 FM) or online on our website: www.pulse95radio.com ************************ Follow us on Social. www.facebook.com/pulse95radio www.twitter.com/pulse95radio www.instagram.com/pulse95radio
In this episode, we continue our discussion with Dr. Elijah Bender about the new Playstation game Ghost of Tsushima from the perspective of a professional historian. Ghost of Tsushima is an action-adventure game developed by Sucker Punch Productions and published by Sony Interactive Entertainment. Featuring an open world, it follows Jin Sakai, a samurai on a quest to protect Tsushima Island during the first Mongol invasion of Japan. The game was released on July 17, 2020 for PlayStation 4. Support the podcast on Patreon: https://www.patreon.com/samuraiarchives Shopping on Amazon.com? Use our link: http://www.amazon.com/?_encoding=UTF8&tag=samurai-20 Support this podcast: Samurai Archives Shop (T-Shirts, etc) http://www.cafepress.com/samuraiarchives Contact Us: Twitter @SamuraiArchives https://twitter.com/#!/samuraiarchives Facebook: http://www.facebook.com/pages/Samurai-Archives/104533213984 FB Podcast Group: https://www.facebook.com/groups/samuraipodcast/ Samurai Archives Podcast on Reddit: https://www.reddit.com/r/samuraipodcast/ Samurai Archives podcast blog: http://www.samuraipodcast.com Samurai Archives Forum: http://www.japanhistoryforum.com Patreon Special Thanks: Luis, Cody Makua Burks, Marty Brennan, Kelsey, Patrick Stewart, Joshua Badgley, and Dennis McDaniel!
In this episode, Dr. Elijah Bender talks about the new Playstation game Ghost of Tsushima from the perspective of a professional historian. Ghost of Tsushima is an action-adventure game developed by Sucker Punch Productions and published by Sony Interactive Entertainment. Featuring an open world, it follows Jin Sakai, a samurai on a quest to protect Tsushima Island during the first Mongol invasion of Japan. The game was released on July 17, 2020 for PlayStation 4. Support the podcast on Patreon: https://www.patreon.com/samuraiarchives Shopping on Amazon.com? Use our link: http://www.amazon.com/?_encoding=UTF8&tag=samurai-20 Support this podcast: Samurai Archives Shop (T-Shirts, etc) http://www.cafepress.com/samuraiarchives Contact Us: Twitter @SamuraiArchives https://twitter.com/#!/samuraiarchives Facebook: http://www.facebook.com/pages/Samurai-Archives/104533213984 FB Podcast Group: https://www.facebook.com/groups/samuraipodcast/ Samurai Archives Podcast on Reddit: https://www.reddit.com/r/samuraipodcast/ Samurai Archives podcast blog: http://www.samuraipodcast.com Samurai Archives Forum: http://www.japanhistoryforum.com Patreon Special Thanks: Luis, Cody Makua Burks, Marty Brennan, Kelsey, Patrick Stewart, Joshua Badgley, and Dennis McDaniel!
Please consider supporting us on Patreon: http://patreon.com/glasshousemedia "I couldn't buy into it as this ‘gentle wind’, gently nudging you...because it wasn't subtle either. It's like gale-force wind at your back as you're rattling through the Japanese countryside!" - Samantha This week on our review show Samantha (she/her), Alex P (he/him), and Alex CG (they/them) reflect on Ghost of Tsushima, a Western take on samurai with a distinctly ‘Kurosawa’ lens. Developed by Sucker Punch Productions, most known for the Sly Cooper and Infamous series (and the hidden N64 gem, Rocket: Robot on Wheels!), the game has received generally positive reviews from critics and fans alike. But does it hold up to scrutiny, and is the last samurai Tom Cruise or Samurai Jack? Spiciness awaits. This episode contains spoilers. This episode is also available in video format at http://youtube.com/c/GlassHouseGames Links: https://bulletpointsmonthly.com/2020/08/20/shallow-understanding-ghost-of-tsushima https://uppercutcrit.com/review-ghost-of-tsushimas-empty-world-reflects-its-empty-representation/?utm_source=rss&utm_medium=rss&utm_campaign=review-ghost-of-tsushimas-empty-world-reflects-its-empty-representation https://www.tofugu.com/japan/bushido/ http://www.olegbenesch.com/?page_id=186 https://www.polygon.com/2020/7/23/21333631/ghost-of-tsushima-kurosawa-films-samurai-japan-abe-politics https://www.washingtonpost.com/video-games/2020/08/14/like-ghost-tsushima-heres-what-you-may-not-know-about-samurai/ https://beyondhuaxia.podbean.com/ Reflections are scored individually on a scale from love to hate, and then a group Glass House Games verdict is determined using our magical algorithm. Glass House Games is a games media outlet based and recorded in the heart of Brick Lane. New episodes out every Tuesday and Thursday. Make sure you subscribe to us to never miss out on our content! Send your thoughts to community@glasshouse.games https://twitter.com/GHGshow https://www.instagram.com/ghgshow/ http://youtube.com/c/GlassHouseGames http://patreon.com/glasshousemedia
Sucker Punch Productions recently released Legends, a free multiplayer mode for Ghost of Tsushima. In a 1 to 4 player campaign, players navigate a series of supernaturally exaggerated stories about the brutal Mongol invasion in which the spirits of fallen samurai rise to join the defense. In Legends, players control these ghosts, choosing between samurai, assassin, hunter or ronin classes. Although they use the same gear and weapons, each class offers a unique set of abilities. Legends marks the first significant update for Ghost of Tsushima. Based on the reviews, it is safe to say the multiplayer mode is a successful addition to the already well-received base game. Legends has been praised for its robust, in-depth gameplay. With the addition of New Games+, Photo Mode options, new gear load-outs and merchants, players wonder how Legends could possibly be free. It seems Sucker Punch has gone above and beyond to impress their fan base and increase Ghost of Tsushima's replayability with a captivating multiplayer mode. And, most importantly, players can pet dogs now. What's going on Internet, Analytic here aka Dreamz and I would like to welcome you to mine, which I call the Notorious Mass Effect Podcast! I am your Hip-Hop / Gaming News source with a little bit of Pop Culture mixed in. For Episode 17: “KANYE WEST & JOE ROGAN” “Ty Dolla $ign” “GHOST OF TSUSHIMA MULTIPLAYER” & “DRAKE'S CERTIFIED LOVER BOY DROPPING JANUARY 2021” But before that make sure to Click my Linktree in my bio to access my social medias and follow, to keep up with my latest activities, also make sure to share this podcast as this helps the show reach more people so we can grow together and effect the masses! --- Support this podcast: https://anchor.fm/masseffect/support
Byron talks the new samurai/proto-shinobi game for the PS4 from Sucker Punch Productions. Enjoy
In this episode, Phil makes his epic return from Disney, 4K vs. 8K gaming, and we breakdown the PS5 teardown video and the truth about PS5 normalizing the controller buttons!Also in this episode:Sucker Punch Productions confirms Ghost of Tsushima Lauch Date. EA makes an annoucement regarding Need for Speed: Hot Pursuit. Sony updates the trophy system. MK11 announces Rambo in the newest DLC. And more! Each and every week we get together to channel our virtues through the Triforce to provide you all the latest news and general thoughts from the mythical world of Video Games. We are new and largely doing this for our own entertainment, simply because we love video games. If you like what you hear please consider leaving us a like and review on your podcasting app of choice. If you really enjoy it please consider sharing on social media and the like to your friends. You can find us on twitter @TricastGamingP1 and on facebook @Tricast Gaming Podcast or finally at our website www.tricastgamingpodcast.com. DM us on twitter or facebook with your questions!
Esta semana os traemo algo tan dispar como el mágico mundo de Mario en su última entrega, que no es ni más ni menos que 3 de sus más míticos títulos y el Japón feudal de las películas Kurosawa de la mano de Sucker Punch Productions. Además comentamos los movimientos de Microsoft con la compra de Bethesda y las siguientes compañías que pueden "caer".
Host Luke Lewis is joined by special guest Luke Armstrong from The Games Are Fun Podcast to discuss Ghost of Tsushima from Sucker Punch Productions. Listen to the first 35 minutes for our spoiler-free impressions of their fantastic title. In the second half of the show, we unpack our impressions of the game's story arc. Look for new episodes of the LukeWarmGames Podcast every Tuesday! Next week we will be doing a full spoilercast for Tell Me Why from Dontnod Entertainment. Find us on twitter for show updates and more:Podcast: @lukewarmgamesLuke Lewis:@lukewarmlewisLuke Armstrong: @LukeAlanArmGames Are Fun Podcast: @gamesarefunpod
Ted Price chats with Sucker Punch Productions Co-Founder and Producer Brian Fleming about how Insomniac Games and Sucker Punch have worked together throughout the years; the challenges Sucker Punch faced when developing Ghost of Tsushima; how to emphasize cultural authenticity; and the creative steps they took when developing such a massive game. Brian Fleming is a Co-Founder, Managing Partner, and Producer at Sucker Punch Productions, the studio behind Ghost of Tsushima, inFAMOUS, Sly Cooper, and Rocket. Follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org.
Hosts Luke Lewis and Claire Helmberger review Marvel's Avengers and Tony Hawk Pro Skater 1+2! Look for new episodes of the LukeWarmGames Podcast every Tuesday! Next week we will be joined by Luke Armstrong from the Games Are Fun Podcast for a spoiler-filled review of Ghost of Tsushima from Sucker Punch Productions.Find us on twitter for show updates and more:Podcast: @lukewarmgamesLuke Lewis:@lukewarmlewisClaire Helmberger:@ClaireHelmberg1
THIS EPISODE CONTAINS SPOILERS! Vito, Andy, John, and Charlie (the Hosts of Tsushima) discuss and dissect the game Ghost of Tsushima (2020), by Sucker Punch Productions. Find out more at https://broken-campfire.pinecast.co
Austin Wintory chats with Ilan Eshkeri, one half of the composing team behind the Playstation 4 summer hit, Ghost of Tsushima. Austin and Ilan discuss working with Sucker Punch, his prior work in games and feature films; working together with and learning from Michael Kamen; the distinction between craft and art; and composing music for the European Space Agency in his spell-binding show, "Space Station Earth." Ilan Eshkeri is an award winning composer, artist, songwriter, producer and creator. He is one of the composers of the recently released Ghost of Tsushima by Sucker Punch Productions as well as several television, film, and live productions. Follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org.
Nos sentamos a discutir en detalle sobre la última exclusiva de Sony: Ghost of Tsushima. Del mismo estudio que nos trajo juegos como Sly Cooper y la serie de Infamous, Sucker Punch Productions nos trae la última exclusiva que veremos en el PS4. Historia, el gameplay, y por supuesto como siempre, controversias.
Jede menge News, jede menge Medien und der 2te Teil des Sucker Punch Productions Portfolios. Wie ging es nach der erfolgreichen Sly Cooper Reihe mit Sucker Punch Productions weiter? Gibt es übergreifende Gemeinsamkeiten aller Sucker Punch Spiele? Findet es heraus!
Es ist verdammt heiß entschuldigt also bitte Alex fehlende Motivation ;) denn trotz der Hitze plauschen wir über eines der Sony Exclusive Studios "Sucker Punch Productions". In der Folge geht es zum Großteil um die Sly Cooper Reihe. Was hat die Reihe ausgemacht? Welcher Teil war der beste? Wie Kindgerecht waren die Spiele? Außerdem erfahrt ihr wieso Alex im Volleyball Fieber ist und ihr euch unbedingt Haikyu!! auf Netflix ansehen solltet. Erzählt euren Freunden, Kollegen, Kindern, Partner, Affären, Verwandten und euren Haustieren von unserem Podcast. Wenn er euch auch noch gefällt folgt uns doch bitte auf Instagram @irgendwasmitmedienplausch
Welcome back! This week Courtney and Marshall share their thoughts on two video games Marshall finished playing recently: Naughty Dog's The Last of Us Part II and Ghost of Tsushima, from Sucker Punch Productions! These Sony First Party Studios have given us TWO great games to finish off this generation. Come hang out while our hosts discuss their likes, dislikes and overall thoughts about these titles! **SPOILER WARNING FOR GHOST OF TSUSHIMA AND THE LAST OF US PART II** Have you played either (or both) of these games yet? what did you think? let us know! Listen, enjoy and don't forget to Join the Conversation! Twitter: @BLWMWPod Instagram: @BlerdLifewithmyWife Check out Anchor.fm/BlerdLifewithmyWife to leave us a voice message! --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/blerdlifewithmywife/message Support this podcast: https://anchor.fm/blerdlifewithmywife/support
Welcome to this, the 5th installment of our game club. Ghost of Tsushima, released a mere 2 weeks ago, is the latest from Sucker Punch Productions and the final PS4 first-party exclusive. The hosts have long documented their anticipation for this game and 2/3 of them finished the game in time for this show. But in honor of Moose, we mention all the games he plays regularly to keep his presence alive. We’re joined by Michaela of Obilisk.co and Jeff Glasson to go as deep as we can on this open world, stealth action game. ***SPOILERS AHEAD!*** Intro Music: “All-Time High” by Colin Fraser Additional music: “Funky Uncle” by Pop Villains Outro Music: “Brightest Hour” by Young President
Yeeeeeeeeeeeeeeeaaaaah! Lo hemos conseguido! Hemos llegado al último programa de la temporada y que mejor despedida que con el Xbox Games Showcase, un evento en el que la compañía de Redmond ha ofrecido suculentos y variados gameplays de sus principales videojuegos de cara al lanzamiento de Xbox Series X, así como numerosos tráilers de varios third party. Su consola de nueva generación llegará en noviembre con títulos de la talla de Halo Infinite, Forza Motorsport, Fable, State of Decay 3 y Avowed. En la review os traemos Ghost of Tsushima. Un videojuego de acción-aventura desarrollado por Sucker Punch Productions y publicado por Sony para PlayStation 4. Con un mundo abierto para que los jugadores exploren, el juego gira en torno al último samurái en la isla de Tsushima durante la primera invasión mongola de Japón. Gracias por el apoyo durante la temporada! Sin todos vosotros esto no seria posible. Pasar buenas vacaciones! Os queremos! Nos vemos en septiembre!
This week on Triangle Squared: A PlayStation Podcast, we congratulate Sucker Punch Productions as Ghost of Tsushima breaks Horizon: Zero Dawn's record to become the fastest selling exclusive new IP for PS4, Ubisoft's next forward event in September, new Crash Bandicoot 4 gameplay, Xbox's showcase (that led to some controversy over Halo: Infinite) and more! Join us on Triangle Squared: A PlayStation Podcast! New episodes posts every Monday at 12PM CST/10AM PST Discord Server: discord.gg/cEvKzqm Patreon: www.patreon.com/nartech Twitch: www.twitch.tv/nartechgaming Email or tweet us your thoughts or suggestions! Twitter: twitter.com/TriangleSqrd Email: trianglesquaredpodcast@gmail.com PSN ID's: Add us! Brett - Chaimera086 Sol - MeteoricDemise
Ghost of Tsushima is an action-adventure game developed by Sucker Punch Productions and published by Sony Interactive Entertainment for PlayStation 4. Featuring an open world for players to explore, it revolves around Jin Sakai, one of the last samurai on Tsushima Island during the first Mongol invasion of Japan. VOD: https://dashgamer.com/ghost-of-tsushima-spoilercast/ Welcome to the Operation PlayStation's Ghost of Tsushima Spoilercast Special, DashGamer.com's dedicated PlayStation Podcast where we dive deep and dirty and discover what the latest and greatest PlayStation have to offer us, including the latest in next generation gaming every two weeks. THIS WEEK: DASH and PAJ take an in-depth look and analyze The Ghost of Tsushima, Thanks to PlayStation Australia. FOLLOW US ON THE SOCIALS AND THE PLATFORMS: Twitter.com/DashGamers Twitter.com/PaulJamesGames Twitch.tv/DASHGAM3R YouTube: youtube.com/dashgamers iTunes: bit.ly/playstationpod Spotify: bit.ly/playstationpodcast DASHGAMER.com #PS5 #PS5Price #PS5Leaks
All of the brothers unite to take on Ghost of Tsushima, the critically acclaimed exclusive for PS4. JT is haunted by abandoning Sekiro. Mack leads the group with historic findings of Tsushima, and PLATINUMS the game before the other bros even reach Chapter 2. Woody is convinced the game is everything he needed it to be, minus the difficulty. Devin doesn't even play the game but voices his opinion anyway, he gets distracted by his reminiscent days of NOBODY CAN STOP MR.DOMINO. Our fan Byron Wade gets a heavy guest mention as his real name is accidentally spoken over and over again...but his safely censored out. Ymir from SMITE gets the honorable mention of the episode. Overall, the brothers decide that Ghost of Tsushima is well worth the price that very few will not thoroughly enjoy! This audio features music created using Groovepad. Review of Ghost of Tsushima; Sucker Punch Productions
In this episode, we review the nostalgic remake, Story of Seasons: Friends of Mineral Town, as we share our first impressions, personal critique and final verdict. We also talk about the partnership of Sucker Punch Productions with Tsushima Tourist Board as gamers of Ghost of Tsushima are showing growing interest of the vast history, culture and legacy of the island. Additionally, we talk about Zack Snyder's comment on how his cut of Justice League is not tied nor canonical to the current DCEU, and so much more! Tune in to listen to the full discussion. Listen to #Pulse95Radio in the UAE by tuning in on your radio (95.00 FM) or online on our website: www.pulse95radio.com ************************ Follow us on Social. www.facebook.com/pulse95radio www.twitter.com/pulse95radio www.instagram.com/pulse95radio
Guerd and Cody discuss in depth the latest adventure from Sucker Punch Productions and then chat about The Last of Us Part II's triumphant debut on June 2020's NPD results as well as what Microsoft's updates to xCloud, Xbox Live, and Xbox Game Pass c... Guerd and Cody discuss in depth the latest adventure from Sucker Punch Productions and then chat about The Last of Us Part II's triumphant debut on June 2020's NPD results as well as what Microsoft's updates to xCloud, Xbox Live, and Xbox Game Pass could mean for their next-gen service offerings. Write in with your questions, comments, and concerns! updaterequiredpodcast@gmail.com Follow Update Required on Twitter! https://www.twitter.com/URgamescast Support Games Journalists! June 2020 NPD: The Last of Us Part II has best U.S. launch month of the year (via Jeff Grubb on Venturebeat) https://venturebeat.com/2020/07/17/june-2020-npd-the-last-of-us-part-ii-has-best-u-s-launch-month-of-the-year/ Microsoft discontinues Xbox One X and Xbox One S digital edition ahead of Series X launch (via Tom Warren on The Verge) https://www.theverge.com/2020/7/16/21327330/microsoft-xbox-one-x-s-digital-edition-discontinued You will get more from your Xbox Game Pass Ultimate membership (via Phil Spencer on Xbox Wire) https://news.xbox.com/en-us/2020/07/16/players-first-you-are-the-future-of-gaming/
Penguin & Termite's latest entry in our Developer Profile series of topics. This time we talk all about Sucker Punch Productions, the developers of the InFamous series and Ghost of Tsushima! Did you know they got their start on an N64 game published by Ubisoft? Their innovations can be discovered through the Sly Cooper games and now, Ghost of Tsushima. Discord: https://discord.gg/t5hEgKt Music: Ozzed - Not My Ship http://ozzed.net http://creativecommons.org/licenses/by-nc-sa/3.0/us/
Ghost of Tsushima is an action-adventure game developed by Sucker Punch Productions and published by Sony Interactive Entertainment for PlayStation 4. Featuring an open world for players to explore, it revolves around Jin Sakai, one of the last samurai on Tsushima Island during the first Mongol invasion of Japan in 1274. The game was released on July 17, 2020. Ghost of Tsushima received praise for its visuals and combat! What's going on Internet, Analytic here aka Dreamz and I would like to welcome you to mine, which I call the Notorious Mass Effect Podcast! I am your Hip-Hop / Gaming News source with a little bit of Pop Culture mixed in. For Episode 6 we're going to get into (GHOST OF TSHUMINA , JUICE WRLD NEW ALBUM, UBISOFT FORWARD, MIGOS AND QC LABEL ISSUES) But before that make sure to Click my Linktree in my bio to access my social medias and follow, to keep up with my latest activities, also make sure to hit that subscribe button on my youtube and share this podcast as this helps the show reach more people so we can grow together and effect the masses! --- Support this podcast: https://anchor.fm/masseffect/support
Después de haber probado las primeras horas de la nueva exclusiva de Sony, damos nuestras primeras impresiones del juego de mundo abierto Ghost of Tsushima, una de las últimas exclusivas de Playstation 4 de la mano de Sucker Punch Productions, el estudio responsable de la serie de Infamous y Sly Cooper. Esta nueva IP nos lleva a la isla de Tsushima en la era Kamakura de Japón donde nuestro protagonista, un samurai que ve su tierra invadida por el ejército mongol y se ve obligado a abandonar su código de honor y reaprender el cómo afrontar a su enemigo.
In this weeks episode George and Toms main talking point is the Ghost of TsushimaAs always they bring you the latest news and opinions for Nintendo , Microsoft and Sony They also take a look in Stingrays boot and offer up this weeks new releases What you been playing - 00:01:36News - 00:19:44Feature - Ghost of Tsushima - 00:42:03Stingrays boot - 01:18:04What are we hoping to play - 01:34:00
Con dos años de ser anunciado Ghost of Tsushima llega a nuestras manos con anticipación para traerte un episodio completo y obviamente libre de spoilers. Te comentamos de nuestra experiencia completa con esta nueva entrega de Sucker Punch Productions que actualmente se encuentra de manera exclusiva para PlayStation 4, además hablamos sobre lo que nos impactó durante estas aproximadamente 50 horas de juego. Para mas informacion visita www.gamersrd.com
With Brazilian President Jair Bolsonaro now Covid-19 positive, we look at how his policies and mismanagement of the Amazon Rainforest during the pandemic could soon see the last of the Indigenous populations in the region. He has allowed illegal logging and mining to increase exponentially resulting in severe deforestation that could see the rainforest all but disappear in the next 50-100 years. With major trade deals on the table with the EU, we explore what people and other governments can do to prevent the destruction of Earth's greatest, and most vital, rainforest. This weeks guest are; Karla Mendes: An award-winning Brazilian journalist working as a Rio de Janeiro-based Contributor Editor for Mongabay. She has been working as a correspondent for international outlets since 2015 and in the last two years she specialised in covering environmental, land and property rights issues. Rebecca Loudon: An environmental social activist based in the UK. Links to Indigenous Groups and Associations in need of support: http://apib.info https://www.facebook.com/apiboficial/ https://www.facebook.com/VozDosPovos Links to research articles for this episode: Brazil's indigenous hit especially hard by COVID-19: why so vulnerable? Overlap of fire, COVID-19 peaks: A ‘catastrophe' for Brazil's Amazon Brazil minister advises using COVID-19 to distract from Amazon deregulation Indigenous COVID-19 cases top 500, danger mapped in Brazil agricultural hub In Brazil, COVID-19 outbreak paves way for invasion of indigenous lands Fight against Amazon destruction at stake after enforcement chief fired As COVID-19 rages, evangelical pastor may contact remote Amazon tribes Brazilian government taken to court for assault on environment, climate ‘Every time an elder dies, a library is burnt': Amazon COVID-19 toll grows Bringing Christ and coronavirus: Evangelicals to contact Amazon indigenous NGOs charge Brazil's Bolsonaro with risk of indigenous ‘genocide' at UN Music by The Collier Produced by Sucker Punch Productions and S2S Media. --- Send in a voice message: https://anchor.fm/ahnow/message Support this podcast: https://anchor.fm/ahnow/support
Poco a poco vamos llegando al final de temporada antes del necesario descansito veraniego. Pero no os preocupéis, porque estas últimas entregas van a estar cargadas de cosas interesantes, y si no surgen muchas novedades, siempre nos quedará Molyneux (ojo, que amenaza con volver, ya os contaremos…) ¿Qué tal un poco de Unreal Engine 5 en PS5 para ir abriendo boca?. Es muy potente lo que hemos podido ver de los chicos de Epic en esta presentación, que ha servido como aperitivo True Next-Gen y ha vuelto a traer a la palestra la nueva máquina de Sony (como efecto colateral). También tenemos un primer picoteo de Ghost of Tsushima de Sucker Punch Productions. Cualquier excusa es buena para volver al Japón feudal. Desbarramos un poco sobre esto, nos hacemos muchas ilusiones para la próxima generación y pasamos a analizar los títulos que han caído esta semana en nuestras manos. RodoR odia Ubisoft. RodoR ama Ubisoft. Estas dos realidades contradictorias se dan la mano en el análisis de Assassin’s Creed Odyssey, un título gigante, lleno de iconitos, pero también de aventura y horas (y horas) de contenido. En la Abadía rememoramos algunos momentos que desconocíamos del desarrollo de Prince of Persia, en el que, como no podía ser de otra manera, nuestro estimado Abad estuvo implicado. Mientras tanto JK anda entre los laberintos brutalistas de Naissancee y las perspectivas muy locas de Superliminal, dos propuestas distintas, imaginativas y que os sorprenderán. El mini retro de esta semana nos lleva hasta finales de los noventa con MDK, un juego que, si se os escapó en su momento, sería necesario que rescatáseis ASAP. Finalmente, Travol ha decidido volver a visitar Rapture con Bioshock , aprovechando el pack disponible con las tres entregas de esta saga, - edición mejorada mediante -, y nos cuenta que tal le ha ido entre Big Daddies, Splicers y plásmidos. Spoilers: parece que vamos a tener una cuarta entrega aunque no próximamente. Rematamos con el reto Itch.io y dos títulos curiosos, diferentes y lo más importante, gratuitos: The Basement y Lasagna Boy. Habrá otros Podcasts en vuestra vida, pero ninguno os querrá tanto como nosotros. Decimos gracias.
Η Square Enix ζορίζεται κάπως ανεξήγητα, η SEGA πετυχαίνει το αντίθετο επίσης κάπως ανεξήγητα, ενώ στην Sony όλα πάνε βάσει σχεδίου. Ο J Allard ξεμυτίζει…ΠερισσότεραVertical Slice 73: Pop stop
A big week for gaming news sees us talking about Tony Hawk's Pro Skater 1&2 being remade from the ground up by Vicarious Visions, known for the faithful remakes of the Crash Bandicoot trilogy, Mafia 1 receiving a remake as part of the Mafia: Trilogy collection, the return of the State of Play format for a deep dive into Sucker Punch Productions' PS4 Swan Song Ghost of Tsushima and more! Join us on Triangle Squared: A PlayStation Podcast! New episodes posts every Monday at 12PM CST/10AM PST Discord Server: discord.gg/cEvKzqm Patreon: www.patreon.com/nartech Twitch: www.twitch.tv/nartechgaming Email or tweet us your thoughts or suggestions! Twitter: twitter.com/TriangleSqrd Email: trianglesquaredpodcast@gmail.com PSN ID's: Add us! Brett - Chaimera086 Sol - MeteoricDemise
Η Square Enix ζορίζεται κάπως ανεξήγητα, η SEGA πετυχαίνει το αντίθετο επίσης κάπως ανεξήγητα, ενώ στην Sony όλα πάνε βάσει σχεδίου. Ο J Allard ξεμυτίζει για χάρη της Intellivision. Και όλο το υπόλοιπο επεισόδιο αφιερώνεται στο Ghost Of Tsushima και στην τέλεια καταιγίδα που δημιούργησε η Epic Games. Get in touch: Email | Twitter Ι Facebook Group Hosted by: Elias Pappas - Facebook | Twitter | Instagram Manos Vezos - The Vez | Facebook | Twitter | Instagram Ι Apple Music Xbox co-founder J Allard heads up Intellivision Ubisoft offers Assassin's Creed: Discovery Tour modes for free for one week Lack of big releases sees Square Enix sales drop to $2.4bn Surge in packaged games drive Sega's full-year sales to $3.4bn Analysis: Sony's full year results see dip for end of PS4 era but reassure with a strong digital performance Sony - Supplemental Information for the Consolidated Financial Results for the Fourth Quarter Ended March 31, 2020 Ghost of Tsushima - Story Trailer Ghost of Tsushima - State of Play Epic waives royalties on first $1 million of gross revenue from all Unreal Engine titles Epic Online Services launches in full and for free to ALL developers Unreal Engine 5 Real-Time Demo Running on PlayStation 5 Unreal Engine 5 Feature Highlights This is next-gen: see Unreal Engine 5 running on PlayStation 5 The Epic interview: Unreal Engine 5 launches with stunning PS5 demo Inside Unreal Engine 5: how Epic delivers its generational leap How Epic got such amazing Unreal Engine 5 results on next-gen consoles what.ever: Gen9 – Γνωριμία με το PlayStation 5
With the first State of Play since December, 2019 we all finally get a real deep dive into Ghost of Tsushima. Sony have shown gameplay, customisation, a photo mode, and more showcasing what we should be expecting from Sucker Punch Productions. Ryan and Max break down this State of Play and discuss whether it is […]
With the first State of Play since December, 2019 we all finally get a real deep dive into Ghost of Tsushima. Sony have shown gameplay, customisation, a photo mode, and more showcasing what we should be expecting from Sucker Punch Productions. Ryan and Max break down this State of Play and discuss whether it is […]
After years of anticipation only to be met by delays and radio silence, Sony and Sucker Punch Productions have finally given PlayStation fans a concrete look at the studio's first AAA title since 2014. But will it live up to everyone's expectations? Join us on today's special episode of the GI Show as Andy McNamara, Ben Reeves, Dan Tack, and I take you through the highs and lows of the State of Play video of Ghost of Tsushima. For more on Sucker Punch's new game take a look at the presentation here, and if you liked this special edition episode, be sure to check out the newest Game Informer Show where we talk Unreal Engine V, game remasters, and more!
On this episode, Ozzy, Paul and Arnie are joined by fellow Canadian Mike Doucet to discuss the history of Sony's Sly Cooper franchise. The episode is tinged with heavy doses of nostalgia, tons of raccoon facts and Paul showing an unusual level of concern for turtles. The crew first explores the creation of Sucker Punch Productions, the origin of Sly Cooper and discuss the first game (27:35), then discuss the very good reception of Sly 2 and the more muted acclaim of Sly 3 and whether it was warranted (1:09:41). The crew closes out by briefly discussing Thieves in Time and then pondering on the future of Sly (1:49:50).
Akin to their deep dive episode into the Bioshock franchise, Irrational Games, and their creator and founder, Ken Levine-- Episode 19 peels back the proverbial, historic layers to take an in-depth look at Sony's 1st-party studio, Sucker Punch Productions, the InFamous franchise, and their soon-to-be released titled, "Ghosts of Tsushima."ASInquisitor and thus Rage Quit is sponsored by AFK Clothing Co.! Click the link (https://www.afkclothingcompany.com/), head on over, and type in "ASI" in the promo box at checkout to get 10% off your next order.Check out Ariel on Twitter @merhobbit and Anthony @AnthonyRSchultzSubscribe to the ASI Twitch and YouTube channels by following the links below:Twitch: https://www.twitch.tv/asinquisitorYouTube: http://bit.ly/YTASI
Check out this awesome conversation I had with Character Artist Emre Ekmekçi. More about Vertex School: https://www.vertexschool.com/ More about Emre Ekmekçi: https://www.artstation.com/emre Want to be a Character Artist or an Environment Artist in the Video Game Industry? Apply for your spot in our upcoming Game Artist Program here: https://www.vertexschool.com/
Sesame Street wants to teach kids computing, The PC Master Race is pissy that the NES is watering down gaming and Sega teams up with iomega to bring zip drives to the Dreamcast These stories and many more on this month's episode of the Video Game Newsroom Time Machine This month we will look back at the biggest stories in and around the video game industry in June of 1979, 1989, 1999. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.. Send comments on twitter https://twitter.com/videogamenewsr2 Or videogamenewsroomtimemachine@gmail.com And if you like what we are doing here at the podcast, don't forget to support us on patreon! https://www.patreon.com/user?u=7594060 Show Notes: 1979: Two sided floppies Kilobaud June 1979 https://archive.org/details/kilobaudmagazine-1979-06/page/n40 Sesame Place Game Center Creative Computing June 1979 https://archive.org/details/CreativeComputingbetterScan197906/page/n23 https://muppet.fandom.com/wiki/Sesame_Place_Game_Center https://en.wikipedia.org/wiki/Sesame_Place#Former_attractions https://books.google.ca/books?id=JT4EAAAAMBAJ&pg=PA4&dq=%22sesame+place%22+the+game+centre&ei=O2kRS5jvMYnaygS3zNmDDQ&hl=en#v=onepage&q&f=false Mattel earnings are down New York Times, June 21, 1979 https://www.nytimes.com/1979/06/21/archives/mattels-diversified-comeback-mattel-acts-to-end-dependence-on-toys.html?searchResultPosition=1 1989: Atari 7800 headed to UK ACE 21 https://archive.org/details/ACEIssue21Jun89/page/n8 Apple looks poised to kill the Apple ][ line Compute June 1989 https://archive.org/details/1989-07-compute-magazine/page/n56 Intel introduces the 486 Happy Computer 68 https://archive.org/details/Happy.Computer.N68.1989.06-Cartman/page/n9 VESA Standard is coming to enhanced VGA cards Happy Computer 68 https://archive.org/details/Happy.Computer.N68.1989.06-Cartman/page/n11 Konix specs revised. The Games Machine 19 https://archive.org/details/TheGamesMachineIssue19Jun89/page/n6 SAM Coupe delayed to September The Games Machine 19 https://archive.org/details/TheGamesMachineIssue19Jun89/page/n7 Compute editorial dismisses NES and bemoans dumbing down of computer games Compute 110 https://archive.org/details/1989-07-compute-magazine/page/n5 1999: Arkansas law banning public exhibition of violent arcade games gets shelved Next Generation 54 https://archive.org/details/NextGeneration54Jun1999/page/n14 Titus buys a 30% stake in Interplay Next Generation 54 https://archive.org/details/NextGeneration54Jun1999/page/n15 Free Radical Design signs up with Eidos Micromania Tercera Epoca 53 https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue53/page/n4 https://www.mobygames.com/company/deep-silver-dambuster-studios Sucker Punch Productions is looking for a publisher for its first game Next Generation 54 https://archive.org/details/NextGeneration54Jun1999/page/n15 Dreamworks announces their WWII FPS Next Generation 54 https://archive.org/details/NextGeneration54Jun1999/page/n15 3D Realms denies Prey has been cancelled Micromania Tercera Epoca 53 https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue53/page/n5 Zip drive add on for Dreamcast in development Micromania Tercera Epoca 53 https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue53/page/n9 https://segaretro.org/Dreamcast_Zip_Drive Tokyo game show Spring 99 Next Generation 54 https://archive.org/details/NextGeneration54Jun1999/page/n11 Namco calls on arcade game makers to up their game Next Generation 54 https://archive.org/details/NextGeneration54Jun1999/page/n14 Turrican 3D teased PC Player June, 1999 https://archive.org/details/PC-Player-German-Magazine-1999-06/page/n36 Sennheiser introduces the Surrounder PC Player June, 1999 https://archive.org/details/PC-Player-German-Magazine-1999-06/page/n106 https://www.youtube.com/watch?v=3Ll-o4JttQk Recommended Links: They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/
A special episode with Artist and Into the Pixel winner, Romain Jouandeau of Sucker Punch Productions for his winning piece “Cove” from upcoming game Ghost of Tsushima. Bob Rafei of Big Red Button Entertainment chats with Jouandeau about his process as a concept artist, the impact of growing up by the sea, and their greatest artistic inspirations. For news and info on the AIAS, follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org. Email us at info@interactive.org.
We are going to talk about a lot of games this episode, but focusing on one title in the beginning. Infamous: Second Son is an open world action-adventure video game developed by Sucker Punch Productions and published by Sony Computer Entertainment for the PlayStation 4. The game was released worldwide on March 21, 2014.--- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app--- Send in a voice message: https://anchor.fm/southarcadia/messageSupport this podcast: https://anchor.fm/southarcadia/support
Jacob, Preston, and Garrett review and compare their individual experiences with From Software's Dark Souls III, discuss the possibility of a new original Spider-Man game from Sucker Punch Productions, and more. _______________________________________________ - Connect with us! ► Twitter: https://twitter.com/Obvious_Gaming ► Instagram: https://instagram.com/itsobviousgaming/ ► Facebook: https://www.facebook.com/ItsObviousGa... ► iTunes: https://itunes.apple.com/us/podcast/i... ► Audio Boom: https://audioboom.com/channel/itsobvi… _______________________________________________ It's Obvious Gaming consists of three best friends who unite every week to play video games and share their thoughts on gaming news and culture. _______________________________________________ #ItsObviousGaming #Podcast #Gaming #Games #VideoGames #PS4 #PlayStation4 #Sony #PlayStation #Microsoft #Xbox #XboxOne #Nintendo #Nintendo3DS #NintendoNX #Review #Movies #Comics #LetsPlay #YouTube #esports #PlayStationNEO #PlayStation 4.5 #PlayStation4K #PSNEO #PS4.5 #PS4K #PaxEast2016 #DarkSoulsIII #DarkSouls3 #DarkSouls #Spiderman #CallofDuty #CallofDutyInfiniteWarfare #TombRaider
Vi snackar Feminist frequency-debaklet, spelvärlden, folk som hotar och hatar, valår och sverigedemokrater. Sedan försöker vi muntra upp oss genom att diskutera bra spel till Playstation 4. Länkar Feminist frequency Aktuell video - Women as background decoration - och del två Grand theft auto Assassin’s creed Thief Dragon age Bioware Mass effect Marylin Manson Bungie konsulterar Anita Anita kan inte ens sova hemma Spelutvecklare som stödjer Feminist frequencys arbete Joss Whedon Whedons tweet - såg video och såg sedan samma sak på twitter Det finns fler kvinnor som spelar än män under 25 års ålder Chris Plants artikel - An awful week to care about video games Temper tantrum - ungefär vredesutbrott Sonys onlinechefs flyg blev bombhotat Playstation networl slogs ut DDoS - distributed denial of service - överbelastningsattack mot ett system från många system SVOT-styrka griper en counterstrikespelare Vilhelmina Situationen i Ukraina Situationen i Irak Israel-Palestina Isis - Islamic state of Iraq and the Levant - jihadistgrupp i mellanöstern Folkpartiet vill rusta upp militären The last of us - ett av de mest berömda storspelen 2013 Playstation 4 Infamous second son Sucker punch - studion bakom Infamous med mera Watch dogs Rogue legacy Fez Towerfall ascension Playstation plus Skyrim Destiny Cover-based shooter Apple bygger för sitt nionde september-event iWatch Appsnack hade liten tävling om att gissa vad som ska presenteras NFC - near field communication - teknik för trådlös kommunikation på korta avstånd. Förknippas ofta med betalning Apple TV Hackversionen av Plex Apple TV-klient - fanns redan 2011 Titlar Shit, vilken dålig person jag är ibland Hur kan vi befästa mansrollen Det är hennes fel alltihopa Folk som bestämmer sig för att känna sig förorättade En attack mot min dumhet Alla som gör spel ska skämmas Jag har varit tolv en gång i tiden Misär och dåliga beslut Spelet är mellan spelet
Infamous is a series of action-adventure platformer video games developed by Sucker Punch Productions, and published by Sony Computer Entertainment for PlayStation 3 and PlayStation 4.
Infamous is a series of action-adventure platformer video games developed by Sucker Punch Productions, and published by Sony Computer Entertainment for PlayStation 3 and PlayStation 4.
RECORDED 8/20/14 -- This week's episode features an interview with Jason Stansell, the Lead Animator at Sucker Punch Productions. The guys discuss GDC, Project Morpheus, Titanfall, and more!
RECORDED 8/20/14 -- This week's episode features an interview with Jason Stansell, the Lead Animator at Sucker Punch Productions. The guys discuss GDC, Project Morpheus, Titanfall, and more! Learn more about your ad choices. Visit megaphone.fm/adchoices
This game developed by Sucker Punch Productions who are “infamous” for their PS2 franchise, Sly Cooper. They gave birth to lightning wielder, PS3 exclusive, Cole MacGrath. During the review, the guys agree upon that the narrative isn’t the strong suit. However, that’s where the agreement ends. One particular member is not too fond of the game, at all. In fact, it’s the lowest score he has given on the podcast. Two other members feel the game is just fine and the fourth professes how much he loves the game. No internal dialog is needed to explain the divisiveness amongst these four gentlemen. Sit back and listen to the verbal fists fly and blood spew! I’m kidding. The guys still love each other. Enjoy!
Eddie Inzauto and Jason Fanelli welcome The Game Reviews contributor Jeffrey Matulef to discuss the best games of the first half of 2009. They crown a king of the hill for January through June, and then look ahead to their most anticipated games scheduled for release between July and December. 00:00 - Welcome! Introductions. 00:54 - Best ames of the first half of 2009. 01:09 - We love inFAMOUS. 05:54 - Jeff cheats! Demon Souls. 08:06 - Punch Out!! 11:06 - Eddie can't get enough Street Fighter IV. 13:57 - Sims 3 and exorcist avatars. 16:35 - Suikoden Tierkreis and DS rpgs. 19:57 - Solution to the Jeff-hasn't-played-it problem. 20:11 - Early 2009 got Jeff through the games of 2008. 21:25 - Empire: Total War the best strategy game. 24:09 - Prototype. 29:43 - MadWorld. 31:06 - Six-year-old corruption disclaimer. 34:20 - GTA: Chinatown Wars 35:03 - No More Heroes: no more Wii. 36:04 - Ghostbusters. 38:10 - Halo Wars. A good introduction to RTS. 40:06 - Little King's Story. 41:32 - XBLA in 2009. 44:36 - The rest. Honorable Mentions. 48:05 - Final picks for January through June '09. 49:20 - Most anticipated for July - December '09 49:40 - Jeff's most anticipated. 51:21 - Jason's most anticipated. 55:18 - Eddie's turn. 56:46 - Late additions to our anticipated games list. 62:28 - Number one picks for July - December '09. 62:56 - Thanks and outro. Intro music, "The Truth," Main Theme from Sucker Punch Productions' inFAMOUS, 2009. "Am I Evil" by Diamond Head, 1980, performed by Metallica. --- Send in a voice message: https://anchor.fm/gamernode/message