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The Harvest Season
The Island Therapist

The Harvest Season

Play Episode Listen Later Feb 28, 2024 75:42


Al and Bev talk about Aka Timings 00:00:00: Theme Tune 00:00:30: Intro 00:06:11: What Have We Been Up To 00:12:55: News 00:48:30: Aka 01:13:37: Outro Links Distant Bloom Release Date Palia Steam Release Research Story “Anniversary” Update Disney Dreamlight Valley “The Laugh Floor” Update Len’s Island Upcoming Updates Sneak Peek Spells and Secrets Financial Kickstarter Update Galactic Getaway on Kickstarter Galactic Getaway on Steam Plantabi on Steam Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to another episode of The Harvest Season. My name is Al and we’re here today to talk about Cottagecore Games. Welcome back Bev. It’s been a while I think since we’ve been on an episode together. (0:00:36) Bev: And my name is Bev. (0:00:42) Bev: Woo! (0:00:48) Bev: It has. It has. (0:00:50) Bev: And I have a lot of regrets about missing the last one we were supposed to be on together because I want to hold a mutiny and re-change the results of the year of… (0:01:02) Bev: game, you’re in gaming? What? Oh goodness. (0:01:06) Al: year in farming games. Game of the farming year. Game of the year. Whatever. Yeah. You abandoned me to the haters. (0:01:06) Bev: There we go. Those are the words. I know. (0:01:18) Al: There was nothing I could do. (0:01:19) Bev: No, no. I fully want to vote in a new system where we vote. So this can’t have (0:01:26) Al: Well, so I mean, so here’s an interesting thing, right? (0:01:33) Al: We could do something where we allow all people who have been on an episode in that year to put in their options, and if there’s a clear winner, then that one wins. (0:01:40) Bev: Mm-hmm. (0:01:42) Bev: Mm-hmm. (0:01:46) Al: I don’t think Coral Island still would have won because, like, I don’t think Johnny was into it by then. (0:01:52) Bev: I don’t know well I think so cuz I recall it when I came on and was complaining about the results I think both Cody and Johnny were like yeah this is game of the year oh Oh Oh Oh Oh Mm-hmm (0:01:56) Al: Well, how do you already played it by then? (0:02:08) Al: OK, so that probably three votes would have probably been anything else realistically, (0:02:14) Al: because there are there are more than six of us who have been on episodes last year, but (0:02:20) Al: would there have been three to vote for anything else? I don’t know. We’ll have a think about it. (0:02:23) Bev: I don’t know. (0:02:28) Bev: We got plenty of time. (0:02:29) Al: We’ve got nine months to think about this, right? So I think we can think up something to stop. (0:02:35) Bev: Yes, for sure. (0:02:35) Al: Stop Cara Island losing again. (0:02:38) Al: Uh, they just need, they just need to do an update, a massive update, right? (0:02:38) Bev: We’ll find a way somehow to get it back into the rankings. (0:02:43) Bev: Into the eligibility criteria. (0:02:45) Bev: I don’t know how, but I’m sure we’ll figure it out. (0:02:48) Bev: We have nine months. (0:02:50) Bev: Yes. (0:02:52) Bev: Yes, they do, which, considering how Stardew is operating, it’s very possible that they might have huge updates moving forward. (0:03:02) Al: I suspect it’s more likely to do DLC than a free update. The free updates that Stardew are doing, (0:03:09) Al: I think, are pretty rare. (0:03:12) Bev: Well, thus far they’ve only done DLCs for charity, as far as I can recall. (0:03:17) Al: Yeah. But the 1.0 only came out in November, so you know, it’s not… (0:03:23) Bev: I don’t know I would still count it, but it still counts even if if you have to pay I will pay it. (0:03:29) Al: Yeah, my point is just that we just we haven’t had any information about upcoming updates for Carl Eylon, so we don’t know. In fact, I’ve not looked. (0:03:44) Bev: Ooo. (0:03:46) Bev: ‘Cause it’s been a few months since they’ve come out. (0:03:46) Al: Oh yeah, it’s basically just the merefolk stuff that they haven’t done, and multiplayer. (0:03:50) Bev: Okay. (0:03:52) Bev: Okay. (0:03:56) Bev: I feel like we could probably have a whole episode like speculating, like what could we add to make this better? (0:04:02) Al: Ooh, good plan. (0:04:02) Bev: Uh-huh. Uh-huh. (0:04:02) Al: Let’s add that to the list before I forget. (0:04:05) Bev: And then that will therefore make it eligible, right? (0:04:09) Bev: ‘Cause we have an episode about it. (0:04:12) Al: I changed that a long time ago because like when we started doing, I mean the only game that’s I think one out of its release year is Spiritfarer and that did come out in November I think of the previous year. So I think that was a fair, like if it comes out in November or December then I think it’s fair to count it for the next year. But yeah I did in the first year we did include games that we had just covered, but that was the first year. (0:04:12) Bev: Oh You (0:04:22) Bev: - Yeah. (0:04:42) Al: And also there were like four games that came out that year. (0:04:46) Al: So very different, I feel. (0:04:46) Bev: Okay, so November-December is what she said. We have a recording. (0:04:52) Bev: 1.0 came out November 14th, so, therefore, there you go. (0:04:59) Bev: I don’t need nine months. I already have a reason to include it for next year, or this year. (0:05:06) Al: Anyway. (0:05:07) Bev: Did I tell you I applied for a law school? (0:05:09) Al: » [LAUGH] (0:05:11) Bev: I’m already putting those skills to practice. (0:05:12) Al: No, you didn’t, you didn’t actually, but yeah, fair enough putting, yeah, getting in some, (0:05:16) Al: getting in some practice there, uh, transcripts are available for the podcast and the show notes and on the website. Uh, I don’t know why I say that because if you’re listening, (0:05:27) Al: you’re listening, right? Like, I don’t know, whatever. Um, we’re going to talk today about Acre. This episode was originally meant to be January of- (0:05:40) Bev: January of 2020. And then we were like, “Oh no, can’t do that one.” And then… It’ll mean a year. (0:05:42) Al: 2023. Uh, we actually had it scheduled in as well. We had it scheduled in as an episode and then we were like, Oh no, can’t do that one. And then that, yeah, it has been a year. (0:05:57) Bev: And then we were like, “Oh no, I can’t do that one.” And then we were like, “Oh no, I can’t do that one.” (0:05:57) Al: So we’re going to talk about Acre. It has been out now for over a year. I think it was December 22 that it came out. Um, so we’re finally getting to it. We’re going to talk about that. Before that, we obviously have some news. (0:06:01) Bev: And then we were like, “Oh no, I can’t do that one.” And then we were like, “Oh no, I can’t do that one.” (0:06:03) Bev: And then we were like, “Oh no, I can’t do that one.” And then we were like, “Oh no, I can’t do that one.” (0:06:07) Bev: And then we were like, “Oh no, I can’t do that one.” And then we were like, “Oh no, I can’t do that one.” (0:06:10) Bev: I have mostly been playing Twisted Wonderland, which I think I might have mentioned it with Johnny when I was on last time, but it’s a mobile gacha game. (0:06:12) Al: Uh, first of all though, Bev, what have you been up to? (0:06:26) Bev: But it’s out of Disney Japan, and it is licensed by Disney, so it is an official Disney product. (0:06:32) Bev: But it’s very similar, I think, to Pokemon Masters in that you have the whole character system, and they have different variations of the characters. (0:06:40) Bev: And there’s storylines, it’s a little bit more lore-centric than Pokemon Masters, because I feel like the dialogue doesn’t really matter in Pokemon Masters, unless I don’t read it. (0:06:52) Al: I think it depends who you are whether you (0:06:52) Bev: There’s too much of it. But yeah, at some point I would like to think that I would go back to read some of it, because some of it was entertaining. (0:07:04) Bev: I think more so the character specific one is not the actual like main (0:07:10) Bev: Story challenge (0:07:12) Bev: But yeah Twisted Wonderland is just a bunch of beautiful (0:07:18) Bev: Anime boys going to school and they’re based off of the Disney villains. So there’s a different house for each (0:07:26) Bev: Seven different Disney villains specifically (0:07:28) Bev: Now I don’t want to list them all just google it. It’s fun. It’s cute. I’m really into it I went to katsukan over the weekend and bought a whole bunch of birch (0:07:40) Bev: to this I (0:07:42) Bev: Was playing core island prior I think to my weekend of Twisted Wonderland and the anime convention of the weekend (0:07:49) Bev: But that has since fallen off (0:07:52) Bev: since coming back (0:07:56) Bev: But yeah (0:07:57) Al: This is very weird. This feels like fanfiction. (0:07:59) Bev: Is it it yeah, yeah, maybe that’s why I like it (0:08:07) Bev: It very much feels… (0:08:10) Bev: …not like that. Because they’re original characters and they’re not the actual Disney villain. They just reference them and clearly some of them are based off of the Disney villain itself. (0:08:18) Bev: But yeah, I’ve since started reading the animation about the Disneyland so… It’s on par. (0:08:28) Al: It’s really weird, but I’m not here to judge each to their own. (0:08:34) Bev: No. Don’t knock it till you try it. Don’t download it. Johnny was very interested at some point. (0:08:39) Al: I will not play. (0:08:40) Bev: It is a gacha game, so it’s… yeah. (0:08:43) Al: I will not play. (0:08:45) Al: I’m going to be honest with you, I’m not going to do it, but (0:08:49) Al: I certainly, yeah, I certainly won’t be judging. (0:08:55) Al: I feel like it says a lot that on the (0:08:58) Al: wiki for it like they all have their their star sign listed it’s like I feel like that says a lot about the game oh one of them has the same birthday as me Riddle Rose Heart (0:09:00) Bev: oh interesting interesting okay which is oh yeah I don’t know I like it I think the arts very pretty I got into cosplay over the weekend because of the anime convention so I want to cause (0:09:30) Bev: some of these characters and I’ve started trying a dabbling at digital art to see if I can make art about these characters and other fandoms now that I’m dabbling into it but yeah I’ve been enjoying it a lot. So what have you been (0:09:46) Al: Fair enough. (0:09:53) Al: Not a huge amount. (0:09:54) Al: So I was in L.A. last weekend for Sinotour, so I didn’t. (0:09:59) Bev: All right, how was that? (0:10:01) Al: It was really good. (0:10:03) Al: It has reminded me that I do not like being in cars. (0:10:09) Al: And there’s a lot of cars there. (0:10:10) Bev: especially in L.A. (0:10:14) Al: Yeah, we were driving to Disney. (0:10:16) Al: Disney downtown and it was meant to take an hour and I ended up taking two and a half hours (0:10:23) Al: Two and a half hours (0:10:25) Bev: That sounds about right. I’ve only been there once. I know, but that does sound accurate, I think, for L.A. (0:10:32) Al: And my boss from the airport into Union Station was meant to take like half an hour and ended up taking like an hour and 15, it’s just like oh my word, everything dreadful. (0:10:42) Bev: Oh (0:10:45) Al: But I had fun, yeah it was good. (0:10:50) Al: It’s the sort of thing I could see myself doing again, maybe not L.A., maybe somewhere else. But yeah, I could absolutely see myself doing something like that again. (0:10:54) Bev: Mm-hmm (0:11:03) Al: It was, it was good fun. (0:11:04) Bev: Okay, so you’ve been playing Pokemon Go in other words [laughter] (0:11:07) Al: Yeah, yeah, yeah, yeah. (0:11:10) Bev: Obviously, I’ve been playing Hakka. (0:11:10) Al: Obviously I’ve been playing Akka, probably not as much as I probably should to cover it, but it’s fine. (0:11:18) Al: I have, I have opinions anyway. (0:11:20) Bev: Mm-hmm. We have enough. (0:11:22) Al: Enough opinions. (0:11:24) Al: And what else? (0:11:32) Bev: added back in later. Make a note to future Al. (0:11:35) Al: Yeah, maybe. Maybe, maybe. Anyway, my brain is dead because I’m still jet lagged. So we’ll continue from there. Yeah, that’s probably about all I’ve been playing. Oh, Pokémon. (0:11:49) Al: It’s Scarlet and Violet. I’ve been doing the outbreaks, the outbreaks. (0:11:52) Bev: Okay, oh the shiny hunting (0:11:56) Bev: Mm-hmm. I probably should pick that up because I want those Pokemon, but (0:12:02) Bev: It feels like work (0:12:02) Al: They’re good shiny rates, good shiny rates. (0:12:04) Al: I got my first one in like 10 minutes, so it feels good. (0:12:07) Bev: Okay (0:12:09) Bev: Remind me which of the three are is it the pokeball ones? (0:12:14) Al: Yeah, yeah, yeah. So it’s Voltorb, Pisulian Voltorb, and Fungus. Fungus. Fungus. (0:12:21) Bev: Okay, so it does only have the one involution. (0:12:25) Bev: So that’s doable, unlike flabébé. (0:12:25) Al: Yeah, that’s true. So it’s a total of six if you don’t have any of them. Oh, I know. (0:12:31) Al: Flabé. Getting the 15 Flabé. It was dreadful. I did it. I got them all. But my word, that was a lot of work. I’m so glad those were around for two weeks or whatever it was. (0:12:34) Bev: It was a lot. (0:12:35) Bev: Yep. (0:12:40) Bev: Right, they knew, they had to be more than a weekend ‘cause it would have been impossible. (0:12:41) Al: Mm-hmm. Yeah. (0:12:44) Al: Yeah. Yeah. Yeah. I didn’t, I had, I was, I wasn’t, I wasn’t doing well. Sorry. I was like, I’m done. I’m done with all these flow, baby. I’m done. (0:12:45) Bev: Same thing with Missouri. (0:12:46) Bev: So. (0:12:51) Bev: » I’m done with. (0:12:53) Bev: » [LAUGH] (0:12:55) Al: Cool. Let’s talk about some news. So first up, we have some release dates. Distantbloom have said that their launch is the 27th of March. That is my wife’s birthday. So yeah, (0:13:12) Al: This one is based on (0:13:14) Al: Alien Planet and I think it’s like a “make the world better” type game. Yeah harness the power of plants to restore the environment and build a flourishing community with your crew mates. (0:13:19) Bev: Ooh, that’s what it looks like. (0:13:26) Al: Yeah so it looks all right. I don’t know if I’ll be playing this one. I need to think about it more. Maybe I will. Maybe I will. (0:13:36) Bev: I don’t know either. It’s very cute. It’s been on my wish list for a while. I do generally like making the world a better place, especially environmentally. (0:13:42) Bev: And I’m not tied into any, I’m like ADHD with my game so I’m just picking them and dropping them immediately. So maybe I will pick this up. We’ll see. (0:13:54) Al: Yeah, we’ll see. Maybe we’ll both be back in a month for that. Well, not a month, because it won’t be out yet, and we need at least a week, I think, to play a game. (0:13:58) Bev: Maybe. (0:14:00) Bev: Maybe. (0:14:06) Bev: » Right, hopefully. (0:14:11) Al: The ADHD fun, of course, is that it’s really hard to get into it in the first place, and then once you’re finally into it, you obsess over it and nothing else exists, and then suddenly one day you decide you’re not playing it, or your brain decides you’re not playing it again. (0:14:16) Bev: Right, right, yep, it, yep, exactly, um, that’s with me, like, with drawing right now, it’s, (0:14:24) Al: And you never, you never touch it again. Am I right? Is that, that about how it goes for you? (0:14:34) Bev: I’m hyper focusing on it for the past week, like, all my free time has been going into it, so it was a struggle to put it down so I could play for the episode, um, so we’ll see. (0:14:44) Al: Yeah. (0:14:46) Bev: It’s, I’m maybe, we’ll see, but it takes work and effort and time and if you’re not enjoying it, then what’s the point? There’s not enough time, so do something that you actually enjoy. (0:14:47) Al: I did four weeks of drawing like three years ago. (0:14:52) Al: That’s not one. That’s not one I think I’ll ever pick up again. (0:14:55) Al: It’s. (0:14:58) Al: I was not good at it. (0:15:02) Al: I know. I know. I know. You get better. (0:15:04) Al: You get better if you actually try blah, blah, blah. But no, I’m not. (0:15:08) Al: It does. (0:15:10) Al: Exactly. (0:15:12) Al: Exactly. (0:15:16) Al: » Speaking of doing something you enjoy. (0:15:20) Al: Palia is coming to Steam on the 25th of March. (0:15:22) Bev: Whoo (0:15:24) Al: So if you’ve been really wanting it on your Steam Deck and you can’t be bothered getting stuff there from other random sites and getting the game that way. (0:15:33) Al: Or if you just for some reason want all your games in Steam, (0:15:36) Al: I guess achievements and stuff like that, that might be why you would want to do it. (0:15:37) Bev: Beautiful. (0:15:40) Al: That is coming out two days before. (0:15:44) Bev: I will probably be downloading it. (0:15:47) Bev: I already have it on my Steam deck, but for other reasons, I’ll probably get it on the Steam. (0:15:53) Bev: And that will probably be where I play it, because it theoretically will be easier to hook up a keyboard if I want it to be social and talk to people, which sometimes I do. (0:16:02) Al: fair. Fair, fair. Is this game, like, because I feel like when they first announced it, (0:16:05) Bev: I don’t. (0:16:14) Al: it was, they’d called it early access, but I’ve never seen them use the term since, and it was obviously not on Steam till now, and now it’s on Switch. Like, do you think they’re just avoiding that term now, or do you think it is officially not early access? (0:16:22) Bev: I feel like it still is because it’s still not 1.0 in terms of like the patch notes and whatnot so they might just be I think you’re right that they’re avoiding it for marketing reasons because it’s on all these platforms and generally (0:16:46) Al: It’s just it’s just a dream like valley. That is the only one [laugh] (0:16:50) Bev: So maybe that’s a new route we’re moving forward with all these games that you’re supposed to play a little bit every day, like Animal Crossing, that you just play a little bit every day and therefore it’s in early access so that you can start fixing these bugs early on. (0:17:09) Bev: I don’t know. (0:17:10) Al: Why should I play this game, Bev? Try and convince me. (0:17:14) Bev: I really enjoy it. (0:17:17) Bev: Can you say? Yes! (0:17:18) Al: Okay, good start. (0:17:20) Bev: I really enjoy it, and this is why you should play, but that’s the only reason. (0:17:24) Bev: I enjoy the art style. I think they’ve done a lot of quality of life improvements in terms of kind of like their chest system, their storage system is all like conclusive. (0:17:42) Bev: You need to buy additional chests to expand it, but you aren’t restricted to only putting items in. (0:17:50) Bev: I’m still a little confused about the MMO part of it. (0:17:51) Al: Yeah, I like that. I heard that on the episode that Johnny and Cody, I think it was, did. (0:17:58) Al: I really like that idea. I think all games should do that now. I think we’re past the days of finite individual storage. It’s all right. I’m sure we’ll have stuff today to talk about that with Akka. (0:18:18) Bev: I kind of want to. (0:18:20) Bev: That’s why I mentioned like hooking up a keyboard so I can try to, you know, chat a little bit more make it play a little bit more friendly, I suppose, and like announcing like here’s the glowing tree over here, like, let’s all meet in 13 minutes or whatever. (0:18:38) Bev: But I do like that there’s no drawback to people playing together in the same space like you just get bonuses or buffs. (0:18:50) Bev: The game itself kind of encourages you to play with people and I do enjoy that they have events but they don’t seem as like intensive as other like mobile or other like free to play games like I’m looking at you, Disney Dreamlight Valley that required me to put in a lot of effort for your last event and I will probably do the same with the next one. (0:19:16) Bev: So I don’t know it I like the work (0:19:20) Bev: I like the the premise behind it I like the like final like the fake like the fantasy component to it so there’s there’s a lot of aspects of it that I do like and the farming is not bad either like the tool system it’s on your your pocket so it’s already better in that sense I don’t love that there’s a specific order you should be planting your crops in because they give benefits or non to like the it’s (0:19:50) Bev: they’re not negative effects but the fact that I have to Google and save an image on my phone to know how to plant things which I rain but I can’t I can’t not if I know mm-hmm I have a spreadsheet (0:19:57) Al: Yeah, yeah, OK. I can see how that’d be a bit frustrating, but… (0:20:01) Al: I mean, if you’re not min-maxing things, then you can probably just ignore it, but… (0:20:07) Al: I mean, yeah, and I’m the person that sits with a spreadsheet for Stardew, so… (0:20:16) Al: I don’t think I know what not min-maxing is. (0:20:20) Bev: I have an app for stardew I have a spreadsheet fruit and blood so mm-hmm I made it myself so [laughs] (0:20:25) Al: Oh, a spreadsheet for Ooblet’s my word! (0:20:27) Al: That’s a level above why, like with Ooblet’s, I didn’t farm an Ooblet’s to min-max anything, (0:20:37) Al: I farmed to get the stuff that I needed rather than anything else, whereas with Stardew, my goal was (0:20:44) Al: become as rich as possible. My goal with Ooblet’s was finish the story. So… (0:20:46) Bev: Oh, so you’re using it for like analyses, like purposes for like, like economics. (0:20:54) Bev: I’m using it for got to collect them all. (0:20:55) Al: Yeah. (0:20:58) Al: No, yeah, yeah, I forgot that you’re on that task of trying to get everything in Stardew. (0:21:00) Bev: Oh. (0:21:02) Bev: Oh. (0:21:06) Al: Yeah, no, I feel like my brain won’t ever let me get to that point with Stardew. (0:21:15) Al: Like there has to be a point where once my brain says, “Okay, you’re done with this. I need to be at like 75%. If I’m lower than 75%, I won’t have the enthusiasm.” (0:21:27) Al: To finish it, if I’m at 75 or over, I’ll be like, “Oh, yeah, well, yeah, that’s just another third of what I’ve done. That’s fine. I can do that.” So, yeah. (0:21:28) Bev: Mmm. (0:21:35) Bev: Uh-huh. (0:21:38) Bev: You know, Pokemon has trained me very well, um, but hasn’t trained me to the point of like completion, actual completion. (0:21:45) Bev: So it fell a little short because everything is just like, I hit 75 and now I’m exhausted. (0:21:52) Bev: I will pick this up two years from now and try again. (0:21:57) Al: Yeah, but the problem then is you start again. (0:22:00) Bev: I’ve been trying to do less of that. (0:22:02) Bev: If I pick up a game that I put down, (0:22:04) Bev: I will make the effort of trying to refamiliarize myself with all the controls so that I don’t keep doing it. (0:22:15) Al: well, we’ll see what happens when the next stardew update comes out and see what you do. (0:22:19) Bev: Super super perfect perfection. Mm-hmm (0:22:22) Al: We haven’t scheduled who’s doing that one yet, have we? (0:22:25) Bev: Well, we don’t have a date for that yet (0:22:27) Al: No, I know. That doesn’t mean we can’t decide who’s doing it. (0:22:31) Al: I mean, realistically, it’s coming out this year. So, you know, it’s gonna happen. (0:22:37) Bev: we’ll see I wouldn’t be surprised 2025 it’s a nice like i’m pretty sure he said well well (0:22:40) Al: I’m pretty sure he said it’s coming out this year. (0:22:46) Al: » Like he said, the words definitely, which is obviously a dangerous thing to say, but he seems pretty confident. I think he said he’s implemented all the features and now he’s on bug-squashing. We’ll see. Maybe it’ll be out in November. Research Story have their one-year anniversary update. You did research- (0:22:50) Bev: okay it is very dangerous okay (0:22:58) Bev: okay then yeah it’s probably coming this year okay - Okay. (0:23:10) Bev: Mm-hmm. Yes. I that was also another game that I had a lot of fun playing and then put it down (0:23:16) Al: Fair enough. Well, you’ll probably end up picking it up when it gets to 1.0, which it’s not at yet. So they had hoped to get 1.0 around now, but I will quote “The scope of the game grew and it will take a bit longer to get ready.” While I work on larger content updates, here’s an anniversary update that has some of the common player requested quality of life features. (0:23:17) Bev: But I would like to get back in (0:23:22) Bev: Yeah (0:23:38) Bev: Oh, yay! (0:23:40) Al: So it has things such as a random name generator for creatures, which is something I very much (0:23:42) Bev: Oh, oh. (0:23:44) Bev: Yes. (0:23:46) Al: enjoy. No game should ever make you name something and not give you a generator. It’s just dreadful. (0:23:46) Bev: No. (0:23:48) Bev: No. (0:23:53) Al: A move button for creature pens, a shoulder bag, which gives you an additional eight slots in the (0:23:54) Bev: Amazing. (0:24:01) Al: inventory, an iron chest, which is larger than a normal chest, item signs, paths, (0:24:11) Al: and other stuff like that. We don’t need to go into all of the really detailed stuff. (0:24:16) Al: The lists, the patch notes, whatever you want to call it, (0:24:21) Al: update notes, and the show notes, if you want to go and read that. Not just now, Bev. (0:24:28) Bev: I’m trying not to I love love all these improvements already so maybe maybe I will pick this up again after I could that would probably be the better yeah okay I’m closing it I’m closing it because I I still haven’t played core islands since the one point I was like I need to actually get into this yeah (0:24:37) Al: Come on, come on. You’ve got to wait. It feels like it’s going to be like another six months. (0:24:42) Al: You can wait six months for 1.0, right? Right? Surely, surely. Close the tab and you’ll forget about it. Oh, you need to. There’s loads of… Because especially as the 1.0, (0:24:58) Bev: Yeah, exactly. (0:24:58) Al: it clears out your save, but it gives you… You get the amount of money that you had. (0:25:04) Al: So the first part of that game. (0:25:07) Al: 1.0 is great because you have like a couple hundred thousand. (0:25:11) Al: Whatever you had at the last one, (0:25:13) Al: you can breeze through the first, the starting of that game. (0:25:15) Al: It’s great fun. (0:25:18) Bev: I don’t know what my money transferred over. (0:25:22) Al: Oh, no. (0:25:24) Al: Have you created a new save? (0:25:24) Bev: I’m gonna have to look at it again. (0:25:28) Bev: It’s fine, whatever. (0:25:29) Bev: Maybe, I might have, I don’t know. (0:25:29) Al: Have you done the thing where you created it on a different computer or something? (0:25:34) Bev: I don’t know, ‘cause it’s, we’ll see, we’ll see. (0:25:34) Al: Oh, babe. (0:25:37) Al: Oh, no. (0:25:38) Bev: If not, it’s fine, it’s fine. (0:25:40) Bev: Everything’s fine, I enjoy it. (0:25:42) Bev: I will make up my monies again, it won’t be hard. (0:25:46) Al: Disney Dreamlight Valley have a new update coming. (0:25:49) Al: This is the one that includes the name change update. (0:25:53) Al: So if you’re like me and you don’t have a name in the game, (0:25:57) Al: you better get it on the 28th of February. So that is the day this episode comes out. (0:26:05) Bev: Beautiful. (0:26:06) Al: This also is called the laugh floor update. So I bet you can you can guess what it’s about. Yes, that’s right. It’s monstrous. (0:26:11) Bev: Mm hmm. (0:26:13) Bev: Guess. (0:26:16) Al: I think. (0:26:24) Bev: What? (0:26:25) Bev: That you can wear? (0:26:30) Bev: I would, I can’t tell if I am excited or not cuz it’s like it’s gonna be clunky, but also it’s fun. (0:26:37) Al: Yeah, it makes the armour noise as you walk, like it’s all in there. (0:26:44) Bev: Oh no, okay, no, I’m not excited for that. (0:26:50) Al: Lens Island have two updates upcoming. (0:26:55) Al: The community update is coming out next month in March. (0:26:59) Al: That combines the most requested ideas and feedback from the Lens Island community into one game-changing update. (0:27:07) Al: is camera control. Camera control is some more languages, that’s about it. I mean, (0:27:16) Al: they’re good updates, but yeah, it’s not a humongous update. I suspect that, well, OK, (0:27:17) Bev: Oh. (0:27:24) Al: when I say humongous, obviously adding in a moveable camera into your game is a pretty big behind-the-scenes update, but from what people see, it is like a single bullet-pot. (0:27:38) Al: Right, that’s the problem with these. (0:27:38) Bev: There’s this new starter guide that’s maybe a quality of life improvement. (0:27:44) Bev: I forget how hard it was to start the game. (0:27:47) Bev: I feel like I didn’t need it, but maybe it is a little bit. (0:27:51) Al: Yeah, I mean, it’s good giving more people opportunities to understand things better. (0:27:59) Al: But they’ve also got the Arctic update coming in April, and this includes new biomes. (0:28:04) Al: They say the new map expansion doubles the size of the map. (0:28:11) Al: So that’s pretty big. (0:28:14) Bev: This was also another one, unsurprisingly, that I picked up and played forever, and then dropped. (0:28:18) Al: Are there any games you haven’t played, Bev? (0:28:20) Bev: So maybe after April I will pick it up again. (0:28:26) Bev: No? I mean, yes, but… (0:28:32) Bev: Hey, I was trying to do my due diligence when I do the year in gaming to at least have tried most of them, (0:28:38) Al: That’s fair. (0:28:40) Bev: although it’s getting a lot harder to do that now that there’s so many games. (0:28:44) Bev: I love it, I hate it at the same time, but here we are. (0:28:50) Al: here we are. Yep, so there’s some more detailed notes in the show notes, but there’s not full notes yet. We’ll get more as we come. There’s a little video giving some visual information to that as well. The camera control looks pretty nice. It looks pretty smooth and yeah, cool. (0:29:14) Al: Finally, we’ve before, well, not finally, we’ve got two new games that we’ve got to talk about, (0:29:18) Al: but finally of the existing game. (0:29:20) Al: We have a little bit of transparency from Spells and Secrets, which is interesting, (0:29:26) Al: because they’ve said that the game has not been a set financial success. (0:29:30) Bev: Oh. (0:29:31) Al: And I think, obviously, it’s sad that they haven’t made their money on this game, (0:29:36) Bev: Yeah. (0:29:36) Bev: Oh. (0:29:37) Al: but I like how open they’re being about it. (0:29:42) Al: And I think more games should be more open about these things, (0:29:46) Al: Because I think it’s important for people to realize how difficult. (0:29:50) Al: It is to actually make a profitable game and getting information about this more often would probably help with that. (0:29:52) Bev: Right. (0:29:58) Al: And yeah, I think that’s good. (0:30:00) Al: So it’s sad I kick-started it. (0:30:04) Al: So I was not part of the problem. (0:30:04) Bev: okay because I can’t see the post it is for backers only which is an interesting choice but I suppose it would it is more relevant to those who have already financially supportive of it but I could make an argument for why it could also be beneficial for non-financial backers to read about it so that they could start finance support again (0:30:07) Al: Oh, is it locked? (0:30:09) Al: Is it locked down? (0:30:11) Al: Okay. (0:30:13) Al: Okay. (0:30:26) Al: Yeah. Yeah. Well, they have I’ve not signed an NDA or anything. So I’m sharing this information. (0:30:34) Bev: But interesting to like hear about like what specifically I talked about like was it just like the Kickstarter wasn’t because it it met its goal so I’m assuming it met its initial (0:30:48) Al: Yeah, the Kickstarter went pretty well, but yeah, it’s sales since launch that they’ve been disappointed with, and yeah, so a little bit sad, but… (0:30:58) Bev: - Okay. (0:31:04) Bev: So have they like said anything about moving forward or are they saying they– (0:31:08) Al: So they aren’t… (0:31:09) Al: Yeah, okay, that’s a good point, yes. (0:31:11) Al: So the way that I’m describing this could make it sound like they’ve now abandoned in the game. (0:31:18) Al: So let me find the wording. (0:31:20) Al: Okay, right, no, I had misread this before. (0:31:23) Al: No, the game’s done, basically, because of that. (0:31:26) Bev: Oh, okay. (0:31:27) Al: So they’ve said, “As a consequence of the poor sales, the development team have decided to close doors. (0:31:32) Al: The game will still receive some bug fixes, but feature development on the title won’t continue.” (0:31:38) Bev: So, like, I’m assuming they hit their 1.0 and they’ve already launched it and we can purchase it on Steam, uh, or wishlist it. (0:31:47) Al: can purchase it on Steam and Switch, and presumably you still can, but yeah it won’t get any more updates other than possibly some bug fixes but I wouldn’t rely on that. (0:31:50) Bev: Okay, but they just, they just won’t be it. (0:31:55) Bev: Okay. (0:31:59) Bev: Okay, well, I don’t think that’s a terrible thing to announce, like it’s, like, as fantastic as Stardew is with its free updates, (0:32:08) Bev: it’s not necessary for these indie, like, dev, like, game devs to be doing constant free updates because they’re, as you said, there’s a lot that goes into game development and adding additional content and having this expectation that, like, every single game needs to have, like, a certain quota of hours of content. (0:32:28) Al: Yeah, that’s fair. However, I would say, I believe the… I haven’t played the Switch version. I haven’t played either of them, actually. I have both. I have it on Steam and on Switch. I haven’t played either of them yet. But I believe the Switch version is not great. So that’s obviously not fantastic. Like, it’s got performance. (0:32:52) Bev: Well, that might be addressed via the bug fixes, so they might not just be completely advancing it. (0:32:58) Bev: It just sounds like they’re not doing new content. (0:33:00) Al: - Well, okay. (0:33:01) Bev: It’s also on PS5 as well. (0:33:02) Al: Yeah, so they’ve said, (0:33:03) Bev: Oh. (0:33:04) Al: I think they’re basically said they’re abandoning the switch version. (0:33:06) Al: They said, “In our last update, we mentioned we were looking for ways to improve the Nintendo Switch version. (0:33:11) Al: Unfortunately, after the new porting team evaluated the code, it became clear that a complete report would be necessary.” (0:33:16) Bev: Oh no, okay. (0:33:18) Al: They say which Nintendo does not support. (0:33:20) Al: That’s a bit of awkward wording. (0:33:22) Al: That’s not quite true. (0:33:23) Al: What they’re saying is there are certain things that they would be required to do to allow that. (0:33:29) Al: For example, (0:33:30) Al: you’re not allowed to have backwards incompatibility with your save files and they don’t want to have to deal with that, basically. So the work that they would have to put in to make the Switch version good enough is not worth it for them. (0:33:37) Bev: I have. (0:33:51) Bev: Mm-hmm. Okay. I’m wondering if they would be willing to kind of switch the keys then to give you the steam access if that’s kind of (0:33:58) Al: So I believe everybody who backed on Kickstarter got a Steamkey. (0:34:04) Bev: Okay. (0:34:06) Al: Obviously people who just bought it wouldn’t have, but yeah, I don’t know what they’re doing with that because obviously all the comments on Kickstarter are from Kickstarter people so they all have a Steamkey. (0:34:06) Bev: Mm-hmm. (0:34:15) Bev: Mm-hmm (0:34:18) Bev: Okay, well so that I wonder if they’re gonna do something like more publicly then just kickstarter (0:34:25) Bev: But it looks like a really cute game. That’s a shame. I (0:34:29) Bev: Almost want to pick it up now (0:34:33) Bev: Another game to pick up now that I know that they’re struggling but (0:34:36) Al: Yeah, I mean, I don’t, I believe the Steam version is, is good. Like, I don’t, I don’t believe the Steam version is bad. I believe the Switch version is bad. (0:34:40) Bev: Okay (0:34:43) Bev: It’s also a rogue light which is interesting (0:34:48) Al: Maybe we need to play this game and cover it, Bev. (0:34:52) Bev: Okay, now I have a reason to buy another game. Um, that’s that’s fine (0:34:57) Bev: This is how I justify buying new games. Yes, I would love that. Let’s do it (0:35:03) Al: Okay, cool. Well, this is not a promise, listeners. I’m not saying we will definitely cover this game and it will definitely happen soon, but watch this space. So we also have two new games, (0:35:13) Bev: Ooh, indeed. (0:35:17) Al: one of which is a Kickstarter, of course. I am undecided on this one. Let’s talk about it. (0:35:23) Al: It’s called Galactic Getaway. Oh, so much to say. So first of all, they call it a cozy online space (0:35:26) Bev: Mmm (0:35:34) Al: and the subtitle on Kickstarter is “Hang out with friends in space, (0:35:37) Al: collect pets, and play minigames from the creators of Nookazon?” (0:35:43) Al: Nookazon was the… was that the Animal Crossing online marketplace? (0:35:44) Bev: Nookazan. (0:35:47) Bev: Yes, Amazon, but Nook, but for Animal Crossing, yes. (0:35:51) Al: Yeah, weird. It’s weird to go from, like, let’s make a website about Animal Crossing, (0:35:51) Bev: That’s fantastic, okay. (0:35:57) Al: where you can, you know, trade items to making a game. Well, I… (0:36:02) Bev: Well like Maybe they picked up like obviously they had to like pick up some skills if they didn’t already have skills for managing a website (0:36:03) Al: I’ll love it. (0:36:12) Al: Yeah, it’s not the same thing as a web developer. It is not the same thing. I don’t think I could just make a game (0:36:13) Bev: It’s not (0:36:19) Bev: Even an online game (0:36:22) Al: Well, it’s an online game, but it’s like on switch and stuff like that just makes it harder (0:36:24) Bev: It’s an MMO (0:36:28) Bev: Wait, are they are they advertising that’s gonna be on switches at it like a goal? (0:36:31) Al: They are they are coming to PC Mac and (0:36:32) Bev: Oh, okay. Well, there’s nothing stopping them from hiring people who will do the switch component of it. So it might be that I am I am. This is just my line of thinking of like, Oh, I did this. Now let’s do the next hardest thing. (0:36:42) Al: OK, no, I think you’re missing the point. I think you’re missing the point. OK. Yeah, (0:36:53) Al: it’s just an entirely different thing. OK, let’s talk about this game, because I don’t know why this is set in space. Nothing seems to be actually space about it, right? The only thing that seems to be space is that, like, there are more stars in the sky and You just happen to be on not earth, but everything about it screams. (0:37:12) Al: This is just earth, right? (0:37:15) Al: You’ve got, you’ve got farming. (0:37:16) Bev: It does (0:37:17) Al: You’ve got animals that are all just like standard human earth animals. (0:37:20) Bev: There’s a robot that looks like (0:37:24) Al: Oh, there’s a robot. (0:37:25) Al: We must be in space. (0:37:26) Bev: Well, maybe these animal NPCs are aliens from different planets (0:37:32) Bev: and I could see how some of the (0:37:38) Bev: mid like the equipment [laughing] (0:37:40) Al: Okay, there’s a couple of there’s a couple of animals that aren’t aren’t like standard animals there’s like some starfish looking thing and there’s a a cat with multiple tails but like most of them it’s like here’s a raccoon here’s a monkey with a banana on its head oh look it’s a chicken but it has a helmet on right like the animals are probably the most interesting thing about it but everything else is just like it’s just a farming life sim. (0:38:08) Bev: I suspect they’re using the galaxy component to have an in-game description for like world building essentially for how you’re able to island hop and animal crossing essentially. (0:38:24) Al: Oh, right. You’re going to different… you go to each other’s planets. Is that what it is? (0:38:26) Bev: So it’s you’re not island hopping, you’re planet hopping, yeah. (0:38:30) Al: Right, the most exciting thing that I see about this is the tank game. Have you seen (0:38:34) Bev: Ugh. (0:38:39) Bev: » I did, which looks like I’m thinking of like a Mario mini game. (0:38:47) Bev: » Yeah, yeah, that’s exactly what it looks like. (0:38:48) Al: Yeah. Yeah. That’s exactly what it looks like. I mean, this whole thing looks a little bit like a kind of Nintendo minigame, minigame filled game, which is not a bad thing. I’m not saying that. You know, it’s like there’s just one particular point where all the characters are running across a game that just a screen that looks exactly like a Wii Sports type (0:38:49) Bev: » Okay. (0:38:53) Bev: » Nintendo. » Oh, yeah, Nintendo-esque. (0:38:55) Bev: » Mini games, no games. (0:39:13) Bev: Is that why they’re calling it an MMO because of all these mini games that’s really realistically going to be the component other than maybe eight villagers on your island? (0:39:23) Bev: I don’t think they answered how that is going to work. (0:39:28) Bev: Multiplayer is hanging out so I think similar to Animal Crossing, it’s probably capped but I’m not entirely sure. (0:39:36) Bev: Decorating and mini games. (0:39:37) Bev: So you can decorate with people over, that’s different from Animal Crossing. (0:39:40) Al: - Yeah, I feel like maybe they don’t know what MMO means. (0:39:50) Bev: Or like the industry has taken MMO and made it into a different thing because it’s what does it stand for? Multiple (0:39:57) Bev: Multiple (0:40:02) Bev: Massively multiplayer online and yeah, I don’t (0:40:06) Al: There’s nothing massively about this. (0:40:08) Bev: As far as where where I don’t know if there is a cap Like there is an animal crossing that could be the distinction that you could have a thousand people on your planet at one time (0:40:18) Bev: Um, are you all? (0:40:20) Bev: All on the same planet, kind of, like, with polio, but that I don’t understand why it’s in space, um, there’s, we have a lot of questions. (0:40:28) Al: Yeah, I think this is the point, is we have a lot of questions that aren’t answered by the Kickstarter. (0:40:34) Bev: Right. (0:40:36) Al: They haven’t hit their goal yet, but I reckon they’ll hit it. (0:40:40) Al: They are £7,000 away. What is that in dollars? They’re $9,000 away. (0:40:46) Bev: 9,000. 8,500 give or so. (0:40:51) Al: Yeah. (0:40:51) Bev: So, well, they only have five days, so it could be hit or miss. (0:40:57) Al: They only have five days, but you make like half of your money in the first five days, (0:41:03) Al: and the other half in the last five days. You don’t make much in the middle. (0:41:09) Bev: Good point. (0:41:09) Al: Like people wait until the last minute to decide whether they’re doing it or not. (0:41:12) Bev: True, ‘cause like, can I wait until the next month when my new budget starts? (0:41:17) Al: Yeah, so Kick Track says they’re trending towards 98% of their goal. (0:41:24) Bev: Okay that’s terrifying uh huh uh-huh now I’m reminding myself so it does look cute and if it is Animal Crossing ask I will I’m sure enjoy it (0:41:25) Al: So that is uh… (0:41:27) Al: that’s a oh no and like if it gets to that point I’m going to back it just to make it a success right like I can’t see this fail on my watch. (0:41:44) Al: Click the button on Kickstarter because it has the little button that will warn you when there’s two days to go and then it’ll warn you when there’s eight hours to go. They’re very good at making sure it’s perfect for it must there must be an ADHD person on the team right because (0:41:48) Bev: yep yep (0:41:57) Al: perfect for like oh by the way remember about this game and then the next day hey this game it is like this is your literal last chance click the button (0:42:07) Bev: Yep, and indeed, cuz they spend several times sort of like, I’m gonna pack it. (0:42:11) Bev: And then I forget, so yeah, for sure. (0:42:16) Al: so I guess we’ll see yeah I just it feels like it’s just it’s in space because they wanted to be in space and not because they’ve actually got some interesting ideas as to what being in space (0:42:27) Al: but (0:42:29) Bev: I mean, I look at dayland and that was technically in space and like there is some travel. (0:42:34) Al: what no no no no no no no no no no because right dalind worked like I don’t think it could have not been in space because the whole point was you were on your entire you were it was a really small planet exactly so it couldn’t be earth we know it couldn’t be earth so it had to be some random other planet. Like, it didn’t make any sense. (0:42:46) Bev: It’s a really small planet. (0:42:54) Bev: But like, it could just be a really small Earth. (0:42:57) Bev: Like, what is the point of it being in space if you can’t do a star field level exploration? (0:43:00) Al: Well, to be– Well, everything’s in space. (0:43:07) Bev: Like, what is the point of spacey games? (0:43:09) Bev: Like, is it to travel to other places? (0:43:12) Bev: ‘Cause if that’s the point of it, (0:43:16) Bev: they will probably hit it with traveling to other quote-unquote islands. (0:43:20) Bev: If it’s to do space exploration, then no, probably not. (0:43:25) Al: I guess my point is, right, like, Dehland was like, “This is you taking care of a tiny planet.” (0:43:31) Al: Like, that’s what they said. (0:43:32) Al: It wasn’t like this is a space exploration game, right? (0:43:35) Al: This is a game where you’re running a tiny planet. (0:43:41) Al: And this is like, “Oh, hey, this is a farming simulator in space.” (0:43:46) Al: And it’s like, “But what does that even mean?” (0:43:48) Al: Like there has to be a point to say it’s in space, right? (0:43:53) Al: like everything’s in space, as we’ve pointed out. (0:43:55) Bev: I feel like we’re getting into the realm of, like, philosophical questions, like, what is the point of a cottagecore game, Elle? (0:43:55) Al: Right. (0:44:01) Bev: Like, what is– what is it that makes it cottagecore? (0:44:04) Bev: Like, why does it have to be in space? Why is it on– it has to be– [laughs] (0:44:11) Bev: Like, I– it’s a setting, and I think that is valid by itself, (0:44:17) Bev: even though it would be more interesting if they had other components that built it into the world more, rather than– (0:44:25) Bev: other than it just existing in space. [laughs] (0:44:29) Al: Okay, fine. I’ll give you that one. So in the comments, they say your planet will have its own code for you to share or not share with friends. Your planet is your own personal space to enjoy so that we know random users running around. So it’s it’s not an MMO. (0:44:46) Bev: It’s in space so that Nintendo doesn’t see them for using an island. (0:44:49) Al: Oh, so the game. I need I need more answers to this question because I’m not sure. So (0:44:59) Al: the game is always online regardless if you play with other players. Does that mean you cannot play it if you can’t (0:45:08) Bev: Probably. (0:45:09) Bev: Poly can’t play if you’re not connected to the internet, (0:45:12) Bev: if I recall correctly. (0:45:15) Bev: And that is also an MMO. (0:45:16) Bev: So maybe that is now what is the definition of an MMO. (0:45:19) Al: Yeah, I don’t I don’t like that. Because if you’re not if like, if I like, I get if it’s a game like the whole point is you’re being online and and you’re playing with other people and you’re playing in like a combined world, right? That’s fine. I get why that has to be always online. But if I have my own space, and I can do stuff in that space without ever actually playing with anybody else. Don’t make me be online for that. (0:45:20) Bev: It has to be online. (0:45:23) Bev: Yeah. (0:45:26) Bev: If you’re just playing by yourself. (0:45:47) Bev: - Then don’t play this game. (0:45:48) Bev: Go play Animal Craft. (0:45:49) Al: Well, I need to find out whether that’s the case or not, right? Because yeah, you’re right. (0:45:55) Al: If that’s what this is, I’m probably not going to back it. The FAQ doesn’t say anything about that. I’ve checked. I’m going to I’m going to tweet them. I will do that not while we’re, (0:45:58) Bev: - Uh-huh. (0:46:00) Bev: I wonder what the FAQs are. (0:46:04) Bev: Well, you just got to submit a new question. (0:46:10) Bev: Do it. (0:46:13) Al: you know, podcasting though. The other new game (0:46:13) Bev: » [LAUGH] (0:46:19) Al: is plan tabby plan to be plant. How would you plan to be? plan to be little garden plan to be is a chill sandbox game where you take care of adorable plants and design the cozy little garden of your dreams. I feel like it is what it says on the tin, right? You’ve got a little a little ins indoor garden, like a kind of it looks like there’s various different rooms that you can use and you choose (0:46:24) Bev: “Plant to me” sounds right. (0:46:46) Bev: Yeah. (0:46:49) Al: you put a plant down and presumably you have to like water it and feed it and take care of it and put it in the right place and it needs to have the right amount of sun. I mean it’s basically like (0:47:00) Bev: Okay, I (0:47:04) Bev: Love the concept of these games, but I’m just decision fatigued (0:47:10) Bev: So I would love to play this if everything had a place if I if there was a setting where I could just like I don’t Want to design anything. I just want to make things look pretty. Please make it pretty for me, but let me like (0:47:20) Bev: work at it (0:47:23) Bev: Like you do all the decision-heavy work I just get as I put in all the the labor to me to get what it needs (0:47:31) Bev: I don’t even know words. Um, but you know what I’m saying. I don’t (0:47:34) Al: I know what you’re saying, I know what you’re saying. (0:47:39) Bev: Like I I’m finding myself just moving away from these games that require like designing and decisions like (0:47:45) Bev: Disney dream valley. I don’t want to figure out where all the houses go because there’s too many houses (0:47:51) Al: Yeah. (0:47:51) Bev: Why isn’t there a setting where I could just be like this is where mickey mouse belongs. Please just put him in there put him there (0:47:56) Al: Yeah, I agree. Bad example, because I’m pretty sure that he comes, his house is there when you start the game. (0:48:02) Al: You don’t have to choose where his house goes, but fair point. (0:48:04) Bev: Yes. Yes. (0:48:07) Al: Like he’s literally one of the four characters you start with, Bev. (0:48:10) Bev: That’s why I don’t remember! (0:48:14) Bev: But everyone knows who Mickey Mouse is, so… (0:48:16) Al: Yes, yes. It’s a fair point, I agree. (0:48:16) Bev: The point stamps. (0:48:21) Al: Anyway. So those are the two new games. Links to them, of course, will be in the show notes, (0:48:28) Al: along with everything else that we’ve talked about. (0:48:31) Al: So whenever we’re going to talk about Akka… (0:48:34) Bev: Mm-hmm. (0:48:35) Al: So let’s see if I can describe this, see what you think of my description of this game. (0:48:41) Al: You are a red panda who fought in the war. The war. (0:48:48) Bev: a war just or the war mm-hmm (0:48:51) Al: They call it “The War”. They keep calling it “The War”. (0:48:55) Al: But I hope you don’t want to know about the war, because you’re not going to find out about the war. (0:49:01) Al: And you have a katana? That was your fighting implement? Your weapon? That’s the word “weapon”. (0:49:06) Bev: Yes. (0:49:08) Al: Fighting implement, oh my word. We’ve got a title there, fighting implement. (0:49:16) Al: And you have come to an island to help clean up a society. (0:49:21) Al: A society that has been ravaged by the war. (0:49:26) Al: And you do that by quests and, you know, cleaning up traps and farming and doing quests for people. (0:49:37) Bev: Yes, I think so. (0:49:38) Al: Is that a fair description of this game? (0:49:43) Al: OK, cool. (0:49:44) Al: Well, let’s - shall we start off with the things that I think we will be on the same page with being very positive about? (0:49:50) Bev: It’s so pretty, it’s, I, t

Atareao con Linux
ATA 565 Una API con Python y sanic casi sin programar

Atareao con Linux

Play Episode Listen Later Feb 5, 2024 18:53


En los últimos días me he juntado con dos cuestiones que finalmente me han llevado a lo mismo. Por un lado, el reto de programación para este 2024, y por otro lado un problema que estoy teniendo con una API, y que ahora te contaré. La cuestión es que me ha llevado a investigar en torno a otros frameworks, que me den la posibilidad de levantar una API con Python de forma sencilla, y me he topado con sanic. Me ha llamado tanto la atención, que he decidido integrarla en el reto de 2024, y por su puesto dedicarle un episodio del podcast. Así que hoy te voy a hablar sobre crear un APY con Python y sanic casi sin programar. Más información, enlaces y notas en https://atareao.es/podcast/565

Sospechosos Habituales
ATA 565 Una API con Python y sanic casi sin programar

Sospechosos Habituales

Play Episode Listen Later Feb 5, 2024 18:53


En los últimos días me he juntado con dos cuestiones que finalmente me han llevado a lo mismo. Por un lado, el reto de programación para este 2024, y por otro lado un problema que estoy teniendo con una API, y que ahora te contaré. La cuestión es que me ha llevado a investigar en torno a otros frameworks, que me den la posibilidad de levantar una API con Python de forma sencilla, y me he topado con sanic. Me ha llamado tanto la atención, que he decidido integrarla en el reto de 2024, y por su puesto dedicarle un episodio del podcast. Así que hoy te voy a hablar sobre crear un APY con Python y sanic casi sin programar. Más información, enlaces y notas en https://atareao.es/podcast/565

Hall Of Gamers Podcast
103 - Sanic of the Colossus

Hall Of Gamers Podcast

Play Episode Listen Later Dec 4, 2023 106:53


Welcome to Episode 103 of the Xbox Hall of Gamers Podcast! This week we talk about what value there is in Game of the Year awards, how Rare needs to make some smaller projects, and throw down about Sonic Frontiers.Every week, we discuss all things achievement hunting, Xbox news, and exclusive interviews with individuals across the Xbox Community. Hosted by a number of achievement hunting hosts, we welcome you to the Xbox Hall of Gamers! Keep up to date with the show and join our community on our Discord: https://discord.gg/ZvZr2a4vQeHelp support the show by joining our Patreon: https://www.patreon.com/hallofgamers

Project N Cast
Project N Cast #155 - Sonic Superstars (feat. Daniel Reen)

Project N Cast

Play Episode Listen Later Nov 24, 2023 60:43


Salve nação nintendista! Sejam muito bem vindos, depois de algum tempo, a mais um Project N Cast! No episódio de hoje, vocês ouvem Padre, Zé Renacho e Daniel Reen conversando sobre o novo jogo do SANIC, digo, Sonic. O que nossos "gotta go fast" podcasters acharam dos bosses, da jogabilidade, das musicas e da atual situação do criador dessa grande franquia da Sega?!! Ouçam e saberam!

halftone.fm Master Feed
True Ending 70: Sonic Superstars | Gamescom 2023 Hands-on Preview

halftone.fm Master Feed

Play Episode Listen Later Sep 12, 2023 18:50


Sonic με παρέα, Sanic χωρίς δάκρυα. Get in touch: Twitter Ι Facebook Group Hosted by: Manos Vezos - The Vez | Facebook | Twitter | Instagram Ι Apple Music Sonic Superstars: Website | Trailer

ReddX Neckbeards and Nerd Cringe
ReddX's Chris Chan Full Lore Speedrun : It's A New World Record!! Gotta Go Fast!

ReddX Neckbeards and Nerd Cringe

Play Episode Listen Later Sep 12, 2023 24:16


More experimental ReddX content: https://www.youtube.com/playlist?list=PLTz_vyR-zjcCnyjZ6sDxU1qbl5aG2bFVJWatch the world record Chrischan lore speedrun! This video covers the entire history of Chris-Chan, from their early days on the internet to their recent controversies. It's a wild ride, so strap in and get ready to learn about one of the most fascinating and disturbing figures in internet history.YouTube: https://www.youtube.com/reddxyDiscord: https://discord.gg/reddxTwitch: https://www.twitch.tv/daytondoesPayPal: https://www.paypal.me/daytondoesPatreon: http://patreon.com/daytondoesTwitter: http://www.twitter.com/daytondoesFacebook: https://www.facebook.com/ReddXD/Teespring: https://teespring.com/stores/reddx

Split-Chicken
As Crónicas de Nada S2E27 - SANIC!!!

Split-Chicken

Play Episode Listen Later Jun 21, 2023 34:44


Carlos Duarte: https://twitter.com/CDsnarf                                                                                      Split-chicken: https://twitter.com/chicken_split                                                                                Patreon                                                                                                                         https://www.patreon.com/splitchicken                                                                                       Rubber Chicken                                                                                                             ⁠⁠⁠⁠Website⁠⁠⁠⁠ |⁠⁠⁠⁠ YouTube⁠⁠⁠⁠ |⁠⁠⁠⁠ Twitter⁠⁠⁠⁠ |⁠⁠⁠⁠ Twitch⁠⁠⁠⁠ |⁠⁠⁠⁠ Facebook⁠⁠⁠⁠ |                                                     Split-Screen                                                                                                                   ⁠⁠⁠⁠YouTube⁠⁠⁠⁠ |⁠⁠⁠⁠ Twitch⁠⁠⁠⁠ |⁠⁠⁠⁠ Twitter⁠⁠⁠⁠ |⁠⁠⁠⁠ Discord⁠⁠⁠⁠ |⁠⁠⁠⁠ Instagram⁠⁠⁠⁠ |⁠⁠⁠⁠ Facebook⁠⁠⁠⁠ |                                 Canais alternativos para seguires o Podcast                                                             ⁠⁠⁠⁠Anchor⁠⁠⁠⁠ |⁠⁠⁠⁠ Google Podcasts⁠⁠⁠⁠ |⁠⁠⁠⁠ Apple itunes⁠⁠⁠⁠ |⁠⁠⁠⁠ Spotify⁠⁠⁠⁠ |⁠⁠⁠⁠ Breaker⁠⁠⁠⁠ |⁠⁠⁠⁠ RadioPublic⁠⁠⁠⁠ |⁠⁠⁠⁠ Overcast⁠⁠⁠⁠

Anidorks
(Minisode) Earthworm (Ed)Win

Anidorks

Play Episode Listen Later Dec 21, 2022 30:25


There's no telling what's in this gift wrapped episode! Go ahead: give the box a shake! It sounds kinda like Five Star Reviews maybe? Then again, it's too heavy to just be that. Maybe it's that sega you wanted with a cart of the newest Sanic or Earthworm James! Only one way to find out!@anidorkspod on twitter! Send questions to anidorkspod@gmail.com.New episodes every Wednesday!!!Hey! For real though: Leave us a 5 star review and we'll read it on the air!”

earthworms sanic five star reviews
Disc Only
Merry Happy, Everyone!

Disc Only

Play Episode Listen Later Dec 10, 2022 101:25


Talking Points: My Watch Controls My Body, Travel Bowels, Gamify Sleepytime, Materialize Your Superego, Exercise Good, Jokes Never Say Die, Pick A Starter, Freshly Picked Eggnog, Moopet Christmas, Sanic and Mayrio, Eat Local, Al is Weird. If you'd like to watch the show live, join us on the first Tuesday of every month over at Twitch.tv/ProtonJon at 9pm EST.

The Important Questions
Boners Only Bonus Episode 5 - A Sanic Reading

The Important Questions

Play Episode Listen Later Nov 20, 2022 23:23


In honor of your money, Smitty lays down some erotic words over smooth jazz instrumentals.

Python Bytes
#310 Calling All Tools for Readmes

Python Bytes

Play Episode Listen Later Nov 15, 2022 53:44


Watch on YouTube About the show Sponsored by Microsoft for Startups Founders Hub. Special guest: Adam Hopkins Python Web Development with Sanic Brian #1: Tips for clean code in Python Bob Belderbos Generally some great tips to think about to keep code maintainable: Smaller units. Break things up into single responsibility. SRP: Single Responsibility Principle Move magic numbers into constants or parameters. Avoid global scope. (even though it's not really global) Use linters and auto-formatters. Use very narrow try/except blocks. Idiomatic Python. (Although I agree, this is a weird one as it's hard for new people to follow). Pay attention to data structure choice and learn to utilize standard structures and those in collections. Use the standard libary. Use mappings Flat is better than nested. But I'm gonna focus on the “smaller units” because it applies to modules as well. Try to keep modules organized such that you can keep relevant and related code concepts in your head. Michael #2: Mastodon is picking up speed @pythonbytes@fosstodon.org @mkennedy@fosstodon.org @brianokken@fosstodon.org @admhpkns@fosstodon.org I'm calling this a “Mastodon First” strategy rather than “Let's burn down Twitter and scatter” Just did a Talk Python about it Money in mouth: I became a patreon of Fosstodon and Mastodon's company Mastodon is open source, find it here Twitter's potential collapse could wipe out vast records of recent human history Python's API for Mastodon: toot Download a proper Twitter archive with this Python script Integrated the API into stream deck You can install it as a PWA: Adam #3: Correction to Sanic Worker Manager in v22.9 Episode #308 covered a recent article published on a new feature in Sanic v22.9 Blog article: Pushing work to the background of your Sanic app The segment focused on the celery-like job queue in Sanic Clarification: Goal of the feature is to bring a consistent development experience from dev thru prod Enables usage of multiprocessing-safe shared objects Simple pattern for managing multiple long-running processes Release notes for Sanic v22.9 Sanic documentation on the Worker Manager Brian #4: Some FastAPI news, and some great READMEs. FastAPI 0.87.0 has some interesting notes Upgraded Starlette, which includes TestClient based on HTTPX instead of Requests Since that might break some peoples use of TestClient, someone named Kludex built bump-testclient to help automatically convert test code to the new interface. That's so cool! Use Ruff for linting Add a Help Maintain FastAPI section to the docs that emphasizes that it's super helpful to: Help others with issues Review PRs Both of those sections have other expanded sections to describe what that means. The FastAPI commitment to great documentation is amazing and worth emulating. It also has a really good README. Interesting sponsors section. Cool way for a popular project to get maintenance funding. Testimonials. It's like a sales landing page, which really, a README kinda is. Other common good practices and cool items Images Some use of collapsable sections. Other notable READMEs pytest short example right away to show how simple it can be to use. textual and rich great use of images and short examples highlighting often missed features, such as pretty and inspect Utilizing expandable/collapsable sections for longer examples httpx like pytest, shows a small example quickly, redirects many other sections to more thorough docs. Michael #5: Closevember An annual event focused on sustainable open source development practices and maintainer well-being. Let's support open source maintainers by helping them close issues and pull requests throughout November. Over at closember.org Contributing to a project carries a number of responsibilities, in order to make it as easy as possible for a project to receive that contribution. For Maintainers: How to Get Ready (see site) If you only want assistance with closing some issues and PRs, then tag your repo with closember and you're all set. One thing that we often find helpful is to declutter our physical and digital environment: tidying our desks a bit, decluttering our computers' desktops, unsubscribing from some email lists ... that sort of thing. I did this this month actually. Spent 6 hours completely rebuilding my desk to have zero wires and look tidy and clean (hint: 3m of industrial velcro and things stuck upside down) and formatted my computer to a fresh OS after two years. For the Community: How to Participate (see site) If you've never used GitHub before, your first step is going to be signing up for a free account. Also, if you're super new to git: talkpython.fm/git If you've opened issues or PRs on projects in the past, you can start by taking a look at your own GitHub issues and your own PRs to see if any of them are outdated or have already been fixed—if so, close them! After that, start browsing projects: take a look at your favorite projects and see if they've been tagged with closember, or browse the list of closember projects. Check out the close boards (on the site) Adam #6: Super simple “Cache with async power” using Cashews Recently popped up in my GitHub Explore Cashews: Async cache framework with simple API to build fast and reliable applications Super simple out-of-the-box API supports in memory, Redis, DiskCache (local sqlite) one-line setup then implemented as a decorator Human-friendly TTL values: example “3h” Client-side caching - For example, if you are using Redis backend you do not need to make a network call on every cache request Strategies for common cache issues cache hits, early recalculation, soft TTL, resource locking, rate limiting!, circuit breaker Has its own interface for middleware Extras Michael: Take the PSF survey Adam: Voting season is upon us: Python Steering Council nominations are open Joke: JavaScript has been Banned from Twitter

Python Bytes
#308 Conference season is heating up

Python Bytes

Play Episode Listen Later Nov 1, 2022 34:37


Watch the live stream: Watch on YouTube About the show Sponsored by Complier Podcast from RedHat Michael #0: New livestream time - 11am PT on Tuesdays. Also, subscribe to the youtube channel and “hit the bell” to get notified of all the live streams. Brian #1: It's PyCon US 2023 CFP time Will be held in Salt Lake City, Salt Palace Convention Center Talks are Friday - Sunday, April 19-23 PyCon US 2023 launch announcement PyCon 2023 site features images taken from past PyCon artwork Call for proposals open until Dec 9, but please don't wait that long. Michael #2: Any.io AnyIO is an asynchronous networking and concurrency library that works on top of either asyncio or trio. It implements trio-like structured concurrency (SC) on top of asyncio. Cool interpretability between native threads and asyncio Using subprocesses: AnyIO allows you to run arbitrary executables in subprocesses, either as a one-shot call or by opening a process handle for you that gives you more control over the subprocess. Async file I/O: AnyIO provides asynchronous wrappers for blocking file operations. These wrappers run blocking operations in worker threads. Cool synchronization primitives too. Catch the Talk Python episode with Alex: talkpython.fm/385 Brian #3: How to propose a winning conference talk Reuven Lerner Some nice tips and advice Build a list of topics If you train, teach, mentor, lead, or coach already: what questions to people always ask you? what knowledge would help people to have? where do people seem to just “not get it”? If you don't train or teach, then maybe hit up Stack Overflow… From Brian: I think you can imagine yourself a year or two ago and think about stuff you know now you wish you knew then and could learn faster. Build an outline with times This part often seems scary, but Reuven's example is 10 bullets with (x min) notes. Write up a summary. One short, one longer. Indicate who will benefit, what they will come out knowing, and how it will help them. Propose to multiple conferences. Why not? Practice (from Brian: Even if you get rejected, you've gained. Turn it into a youTube video or blog post or both.) - Michael #4: Sanic release adds background workers via Felix In v22.9 (go cal-ver!), the main new feature is the worker process management - the main Sanic process handles a pool of workers. They are normally used for handling requests but you can also use them to handle background jobs and similar things. You could probably use it for a lot of the reasons people turn to something like Celery. The lead developer (Adam Hopkins) has written a blog post about this feature. MK: Sanic has been flying a bit under my radar. Maybe time to dive into it a bit more. Extras Brian: Create Presentation from Jupyter Notebook Cool walkthrough of how to use the built in slideshow features of Jupyter Notebooks. pytest 7.2.0 is out No longer depends on the py library. So if you do, you need to add it to your dependencies. nose officially deprecated, which includes setup() and teardown(). Really glad I dropped the “x unit” section on the 2nd edition of the pytest book. testpaths now supports shell-style wildcards Lots of other improvements. check out the change log Michael: Rich on pyscript (via Matt Kramer) Python 3.11 in 100 seconds video from Michael Joke: Deep questions & Relationship advice from geeks

Question/Possible Answer
Sonic, or Sanic?

Question/Possible Answer

Play Episode Listen Later Aug 9, 2022 68:45


On this episode, Peanut is joined by Starrapter to talk about the "Sonic the Hedgehog" movie. Along the way, we discuss a few things announced at SDCC, which was happening while we were recording. We talk about our experience with the franchise, in all formats given. We date ourselves by talking about Hollywood Video, and we experience some technical difficulties! All this and so much more! Follow Starrapter: https://www.youtube.com/c/Starrapter also search for Starrapter on Twitter --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/question-possible-answer/support

The SML Podcast
The SML Podcast - Episode 800!

The SML Podcast

Play Episode Listen Later Aug 7, 2022


Download Episode 800 – It’s been a long hard road to SML 800 so it’s good to see that everybody is here and on time!Just kidding! Jacob is late because he’s always late! But Aki is on time (jk she was late too) to welcome our friends and Tuesday crew members Chris Taylor and Brooke Poole (both EARLY) to the show to hang out for the special 800th episode! Eventually Jacob finally shows up and who the hell followed him in but the one and only Pernell Vaughan! It’s a big ole PartyCast out of nowhere! And props to George “norg” Nowik for the special intro!After some banter and shenanigans and tangents (and lists) we move to the news of the week where we discuss the latest Game Pass additions and depatures (with plenty more tangents to sidetrack us) and Sony discontinuing the Accolades feature on PS5, whatever that was. We also chat about Koch Media rebranding as PLAION, Switch breaking 111 Million units, Tactics Ogre Reborn, Ubisoft, and a potential Xbox Family Plan? Plus reviews!0:00 - Special norg intro1:05:08 - After Wave: Downfall - 7 Raven Studios, Totalconsole (Jacob)1:10:22 - Bright Paw: Definitive Edition - Radical Forge, Rogue Games (Jacob) 1:16:25 - Roll the Cat - LeJunesArt, Ratalaika Games (Jacob)1:19:07 - Beat Stickman: Beyond - Mini Fun Games (Jacob)1:25:28 - Sniper Elite 5: Landing Force DLC - Rebellion (Aki)1:32:08 - SML AFTER DARK: Lust Epidemic - NLT Media (Aki)The show ends with a brand new track from Chris Taylor’s band Super Hi Tops from SANIC!1:40:09 - Super Hi Tops - Sonic 3-2-1 Medleyhttps://www.7ravenstudios.com/http://totalconsole.com/https://www.radicalforge.com/https://rogueco.com/https://twitter.com/LeJunesArthttps://www.ratalaikagames.com/https://minifun.games/https://rebellion.com/https://nlt-media.com/https://www.youtube.com/c/SuperHiTopsVGMhttps://itunes.apple.com/us/podcast/the-sml-podcast/id826998112https://open.spotify.com/show/6KQpzHeLsoyVy6Ln2ebNwKhttps://twitter.com/theSMLpodcast/https://www.facebook.com/theSMLpodcast/ALL REVIEWED GAMES HAVE BEEN PROVIDED FOR FREE FOR THE PURPOSE OF ANY COVERAGE ON THE SHOW#Xbox #Switch #PS5

Rabid Trail
Sonic The Hedgehog

Rabid Trail

Play Episode Listen Later May 9, 2022 20:43


Live and Learn as we talk about that blue streak that speeds by!!!Are you a fan of Sonic? Have you played the games or seen the films?Reach out to the hosts on Instagram and other platforms or shoot us an email @ wearerabidtrail@gmail.comThe show on FB, Insta, and Twitter @wearerabidtrailTJ @kingcompliment Matt @thatmattdrummer Kalann @kalann.washAaron @whispapedia

Tsu's & Friends
SANIC! That is All...

Tsu's & Friends

Play Episode Listen Later Apr 22, 2022 40:55


SUPPORT UP! LINKS FOR SOCIALS DOWN BELOW! Twitch | https://www.twitch.tv/tsun4m1_g4ming Instagram | https://www.instagram.com/tsun4m1_g4ming/ Podcast | https://anchor.fm/tsus Discord | https://discord.gg/Rv6KW2wpJn Reddit | https://www.reddit.com/r/tsun4m1_g4ming/ Twitter | https://twitter.com/Tsun4m1_G4ming?s=09 MERCH | StreamElements Merch Center Email | tsun4mig4ming@gmail.com Any music you hear that is not from a clip is from https://www.streambeats.com/ 1000% COPYRIGHT FREE MUSIC!! Please support this Up Harris and his team have worked so hard!!

Tsu's & Friends
SANIC! That is All...

Tsu's & Friends

Play Episode Listen Later Apr 22, 2022 40:55


SUPPORT UP! LINKS FOR SOCIALS DOWN BELOW! Twitch | https://www.twitch.tv/tsun4m1_g4ming Instagram | https://www.instagram.com/tsun4m1_g4ming/ Podcast | https://anchor.fm/tsus Discord | https://discord.gg/Rv6KW2wpJn Reddit | https://www.reddit.com/r/tsun4m1_g4ming/ Twitter | https://twitter.com/Tsun4m1_G4ming?s=09 MERCH | StreamElements Merch Center Email | tsun4mig4ming@gmail.com Any music you hear that is not from a clip is from https://www.streambeats.com/ 1000% COPYRIGHT FREE MUSIC!! Please support this Up Harris and his team have worked so hard!!

Some Derps Talk About Games
2 Sanic 2 Furious (Movies)

Some Derps Talk About Games

Play Episode Listen Later Apr 19, 2022 90:47


This week, Buddy & Mango gotta go fast... again. Inappropriately Human: https://www.amazon.com/dp/B09PZKC28B/ref=cm_sw_em_r_mt_dp_6R1KRBBGA35CVXYC61K2 ---------------------------------------------------------------- Want to watch us play D&D, and occasionally video games? Check us out at twitch.tv/somederpsplaygames Watch the podcast and replays on Youtube: www.youtube.com/channel/UC_nUkst1COpd4cCiUkmPh1g Check out the podcast on Soundcloud: https://soundcloud.com/somederpstalkaboutgames Want to tell us something? Email us at podcast@somederpsplaygames.com Like our Facebook page too! www.facebook.com/SomeDerpsPlayGames/ We have a Patreon! https://www.patreon.com/somederpsplaygames Rate us on iTunes! https://itunes.apple.com/us/podcast/some-derps-talk-about-games/id1048899720 Follow us on Twitter! SDPG: twitter.com/somederps Buddy: twitter.com/thatbuddysola Mango: twitter.com/theonetruemango Intro and Outro courtesy of twitter.com/VinceRolin

The Rootbeer Special
Sanic 2 Let there be Carnage

The Rootbeer Special

Play Episode Listen Later Apr 16, 2022 77:20


This week The Clown and Cringe man talk about Cinema incarnate Sonic 2 https://linktr.ee/TheRootBeerSpeacial Big thank you to Tommy Cartoons for all our musical themes --- Send in a voice message: https://anchor.fm/rootbeerboys/message

El Langoy Podcast
Langoy Xtra 116 - Sonic en el cine

El Langoy Podcast

Play Episode Listen Later Apr 13, 2022 65:20


Nos hemos reunido con @Alpacine para hablar de las 2 películas de Sonic con full spoilers, también un breve repaso de Sonic y su paso por los videojuegos.

Normies Like Us
Episode 189: Sonic the Hedgehog 2 | Movie Review | Normies Like Us

Normies Like Us

Play Episode Listen Later Apr 12, 2022 95:53


Sonic the Hedgehog 2: The Blue Devil returns to Green Hills and this time he's got friends as Tails and Knuckles join the returning Eggman in Sonic the Hedgehog 2! Sonic needs to follow his destiny and protect the Master Emerald from evil but more importantly he better not screw up his foster Aunt's Wedding in this sequel to the 2020 smash hit video game adaptation. No chili dogs were harmed in the making of this episode. Gotta click fast! ↓ Insta: @NormiesLikeUs https://www.instagram.com/normieslikeus/ @jacob https://www.instagram.com/jacob/ @JoeHasInsta https://www.instagram.com/joehasinsta/ @MikeHasInsta https://www.instagram.com/mikehasinsta/ Special Guest: Adam Bennett twitter.com/TheCargoBayPod @hostedpod on instagram Special Guest: Adam Bennett.

Bananas Toast
"Sonic The Hedgehog" | Bullying Movie Studios Works Wonders

Bananas Toast

Play Episode Listen Later Jan 12, 2022 114:56


During the off-season of The Challenge, AngieChu and Papa D recap the blockbuster movie Sonic The Hedgehog. We discuss how we bullied the studio from turning a creepy-looking Sanic into this wonderful film, recap how Sonic is like totally a 7-year-old child with ADHD, and squeal over Jim Carrey's masterful performance as Dr. Ivo Robotnik.Spotify - https://open.spotify.com/show/5cpN7te6IumEd78olqcuVkApple Pods - https://podcasts.apple.com/us/podcast/bananas-toast/id1507615062Google Pods - https://podcasts.google.com/feed/aHR0cHM6Ly9mZWVkcy5idXp6c3Byb3V0LmNvbS8xMDA0ODk2LnJzcw==Follow us on Twitter and Instagram!:@TheAngieChu@PapaD618

Level 7 Podcast
What games are we playing + Sanic Stuff has us PUMPED

Level 7 Podcast

Play Episode Listen Later Dec 21, 2021 76:22


Jon and Jon are at it again. Which is just talking about stuff. Fun stuff though. 0:55 -what are we playing? 13:28 -PS5 plates 18:13 -why Other Jon has his own controllers 24:42 -Nintendo Indie thing 31:04 -Game Award reveals 38:24 -Sanic Stuff 43:53 -Splinter Cell Remake 49:42 -BUY GAMES!! 1:03:14 -Look What I Found 1:09:23 -OJC: Pokemon Pearl #level7games #otherjonscollection #playstation #ps5 #ninjaturtles #TMNT #sonic #controllers #retrogames #gameawards #sonicmovie #splintercell #tomclancy #videogamer #videogames #goosebumps #ff7 #darthvader #pokemon #shantae

Animorphing Time
Book 37 - Latent Catgirl Tendencies ft Tatsyl

Animorphing Time

Play Episode Listen Later Oct 26, 2021 122:32


It's the Animorphing Time spoooopy/spooooky episode. Jumping in to join the Morphy Boys to talk about book 37 and cheetahs and weaknesses is the wonderful Tatsyl (@atxhellcat). We're drinking Pumpkin Spice. The Morphy boys share a secret: they love Boones Farm Fine Wines. We learn cheetahs invented covid-19 in Oregon. We did it. We blew it all up. Humans should still hunt with cheetahs. New Animorphs race drop! It's a Sonic Hedgehog! A middle manager Sanic is here to bungle Visser 3's day. Don't trust your managers. They're your enemy. We all take turns analyzing the warrior king and hubris rich brain of Rachel. Rachel is really into Oedipus for some reason. We discuss how Rachel is leaning towards some right wing violent fantasy type stuff because of her insecurities. We go off on judges and how they're bad. Then the Animorphs do a 9/11 to save Cassie. This one is wild.

Out of the Frying Pan, Into the Fire
SANIC COLORS ULTIMATE

Out of the Frying Pan, Into the Fire

Play Episode Listen Later Sep 22, 2021 71:04


Come join us as we discuss the newly released Sonic Colors Ultimate while we give our thoughts, our reviews (spoilers, it sucks), reminisce on much better Sonic games --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/fryingpanspodcast/support

sonic colors sanic sonic colors ultimate
Musica pixeleada
Sonic The Hedgehog 2 (Mega Drive - Genesis)

Musica pixeleada

Play Episode Listen Later Aug 21, 2021 78:50


En este programa estaremos conversando del que muchos consideran como el mejor juego de la saga Sonic, el tan querido Sonic The Hedgehog 2, titulo que nos vendría a presentar varios elementos que posteriormente serian heredados a futuros juegos de la saga, como lo es el Super Spin Dash y la legendaria transformación en Super Sonic.

Good After Morning
Mardo and Sanic at the Olympic Grames

Good After Morning

Play Episode Listen Later Jul 29, 2021 36:51


New pods keep on comin! On today's episode, Taylor gets into the Olympics and the trials of Simon Biles! Mental health above all babayyy! BE SURE TO LIKE // FOLLOW // SUBSCRIBE TO NEVER MISS AN EPISODE LEAVE A REVIEW!

The Heckin' Call Podcast
#67--Mortal Shell, Favorite Cooking Ingredients, and Difficulty Curves!

The Heckin' Call Podcast

Play Episode Listen Later Jul 2, 2021 82:24


In this return to normalcy (if you could call the podcast normal), Brian has been playing Mortal Shell and Steve has been playing Sanic. Later, the boys name their favorite ingredients to cook with, and a discussion about a difficulty curve in Elden Ring turns into a philosophical rant about why you shouldn't want to do everything in the world.We are available on all major podcast platforms!Send us fan mail at: theheckincallpodcast@gmail.comWatch Steve stream: twitch.tv/festival_picnicMusic and art by: https://www.instagram.com/cotedesigner/Weird Dreams track by: https://twitter.com/Sendoren1Twitter: https://twitter.com/theheckincall

KNGI Network Presents: Nitro Game Injection
Nitro Game Injection #463: I Wanna Go Fast (Sonic 30th Anniversary Special)

KNGI Network Presents: Nitro Game Injection

Play Episode Listen Later Jun 27, 2021 134:22


Here we go buddies, here we go! Sonic is 30 years old, so it’s time to pull out yet another ol’ NGI chestnut: the Sonic special! PLAYLIST: 1:14 – The Tiberian Sons – Sanic the Swinghag 2: Mystic Speakeasy Zone (Sonic the Hedgehog 2 [GEN] :: YouTube Music) — 13:03 – OSC – Bridged (Sonic ...Continue reading ‘Nitro Game Injection #463: I Wanna Go Fast (Sonic 30th Anniversary Special)’ »

Super GG Radio
115th Session - Big Sanic Energy

Super GG Radio

Play Episode Listen Later May 31, 2021 62:37


This week we try the mind-bending 3rd person platformer The Sky Beneath and the tugging-at-your-heartstrings student project There You Are in Early Adopters. Get extra Sanic in the news. Then in the Backlog Blog, Alec recaps his journey of Nier: Automata and Joel spills the beans on Miitopia. Join us! Segments Early Adopters News Backlog Blog One Last Thing Don't forget to follow/reach us at: Twitter: @SuperGGRadio Email: mail@superggradio.com Wordpress: www.superggradio.com Facebook: https://www.facebook.com/SuperGGRadio Twitch: Twitch.tv/superggradio Youtube: http://tiny.cc/1xr07y Games Discussed: The Sky Beneath beta There You Are beta Nier: Automata Miitopia Music Credits: Introduction: I Got A Story by DJ Quads Intermission:Chill Jazzy Lofi Hip Hop by DJ Quads End Credits: Show Me by DJ Quads Mixed by Joel DeWitte Edited by Joel DeWitte

Voluntary Viewing Podcast
Episode 142: Dino Heaven

Voluntary Viewing Podcast

Play Episode Listen Later May 3, 2021 76:00


In the 142nd episode of the Voluntary Viewing podcast, we're cool because we're not astronauts. Also, shady stuff is happening at Activision-Blizzard again and Sanic will soon destroy the environment. If you're able to, please support a collection of great causes by donating to ActBlue: secure.actblue.com If you enjoyed this episode of the Voluntary Viewing podcast, please remember to like, comment, leave a rating, and subscribe for more! Also, be sure to email us your questions, follow us on Twitter for updates, and support us on Patreon if you're able. Patreon: www.patreon.com/Voluntary_Viewing Email: VoluntaryViewing@gmail.com Instagram: www.instagram.com/voluntaryviewing/?hl=en Twitter: twitter.com/V2_Podcast Lucas' Twitter: twitter.com/LucasDeRuyter

Around the Monitor
4/1 - Nintendo has officially killed Mario

Around the Monitor

Play Episode Listen Later Apr 2, 2021 38:53


We're back bringing you the week's hottest gaming news! Topics include: Nintendo has killed Mario, CDPR thinks Cyberpunk might be coming back to PlayStation soon, and we learned a little bit more about the Pikmin mobile game. Be sure to tune in and watch live to stay up to day on all the gaming news!And check us out on all these platforms:Discord: https://discord.gg/kt9AJtpPatreon: https://Patreon.com/savedatateamTwitch: https://Twitch.tv/savedatateamInstagram: https://Instagram.com/savedatateamTwitter: https://Twitter.com/savedatateamFacebook: https://Facebook.com/savedatateamShow Notes:00:00 - Intro1:20 - Trivia “How long is the boat that got stuck in the Suez canal?”3:09 - Topics4:55 - Gfuel is producing “SANIC’s Chili Dog Flavored Energy Drink” (yes really)https://www.polygon.com/2021/4/1/22362259/sonic-the-hedgehog-chili-dog-energy-drink-gfuel-sanic-how-to-buy 9:09 - Pour one out for the legend himself, Mario was executed yesterdayhttps://www.gamespot.com/articles/mario-dies-today-why-the-internet-keeps-talking-about-nintendo-killing-mario/1100-6489579/ 14:42 - We know a little bit more about the Pikmin mobile gamehttps://www.videogameschronicle.com/news/pikmin-mobile-app-guide/ 19:43 - After a new patch, CDPR says Cyberpunk should be returning to PS store soonhttps://www.gameinformer.com/2021/03/31/cd-projekt-red-says-cyberpunk-2077-playstation-store-return-is-close 26:39 - Outriders has a new way to punish people cheating in the gamehttps://www.gameinformer.com/2021/03/29/outriders-hackers-will-be-punished-with-watermarked-huds-and-slower-matchmaking 31:11 - 2K signed contract with Tiger Woods, and now EA is making its own rival golf gamehttps://kotaku.com/oh-yeah-well-ea-is-making-its-own-damn-golf-game-again-1846572729 34:37 - The Winner is…36:05 - Closing and Plugs

Game Boys Podcast
Game Boys, Ep. 230: Gotta Go Cast

Game Boys Podcast

Play Episode Listen Later Mar 17, 2021 59:12


This week, the Game Boys are all about Sanic. Specifically, they are all about the 2020 Sonic the Hedgehog film now streaming on Hulu. Because the only thing the GBs like more than things that move at the speed of sound is things that stream at the speed of sound on services they already subscribe to. Tune in to hear the boys discuss the movie coming from their varying degrees of familiarity with the original property. Just how good can a Sonic movie be, particularly after the fiasco of the original trailer? Will this movie only add to the memes? Find out! Follow Game Boys on Twitter, Instagram, and Facebook Email Game Boys at Gameboyscoopcast@gmail.com Follow Tim on Twitter Follow Ryan on Twitter Follow Alex on Twitter

Musica pixeleada
Sonic The Hedgehog 2 (Master System - Game Gear)

Musica pixeleada

Play Episode Listen Later Mar 11, 2021 36:45


En este programa estaremos conversando sobre la segunda entrega en 8 bits de la saga de Sonic The Hedgehog, la cual fue lanzada para Master System y Game Gear incluso antes del lanzamiento de Sonic The Hedgehog 2 para Sega Mega Drive / Genesis. Lo interesante de esta entrega, es que en esta se nos presenta por primera vez en la historia al personaje Miles "Tails" Prower, para convertirse posteriormente en un personaje recurrente de la franquicia.

PostPwn
PostPWN #61: Picnic at Hanging Rock

PostPwn

Play Episode Listen Later Feb 21, 2021 87:02


Welcome to the fifth season, and you know what that means: Nick talks for three hours straight! Listen to us discuss Panic at Banging Rock, as well as other Australian New Wave classics. It's called history mom, it's important. I'm sure they'll listen to this one... right guys? Timecodes: 0:00 - Intro 2:28 - Bong Joon-Ho and Sanic 2 News 10:06 - The Australian New Wave 42:27 - Picnic at Hanging Rock discussion (Spoilers start 51:52) 1:24:20 - Recommendation and outro Helpful Links: The PostPWN subreddit ➤ https://bit.ly/2OeIreN - Leave questions at this week's question's thread and we will answer them in the next episode!!!!! PWN on Youtube ➤ https://bit.ly/35tQVqT - Watch some stupid videos. PWN on Instagram ➤ https://bit.ly/37Iyfqp - Pictures. PWNipedia ➤ PostPWN #60 - Page for this episode has citations for news topics. Picnic at Hanging Rock on IMDb Next episode's spotlight film: Assassination Classroom (2015)

Python Bytes
#221 Pattern matching and accepting change in Python with Brett Cannon

Python Bytes

Play Episode Listen Later Feb 19, 2021 59:05


Sponsored by Datadog: pythonbytes.fm/datadog Special guest: Brett Cannon Brian #1: Keeping up with Rich Will McGugan has been building Rich It looks like it’s on its way to becoming a full fledged TUI (text user interface) December: Live view: no blog post on that, I don’t think. January: Tree view: Rendering a tree view in the terminal with Python and Rich February: Layouts: Building Rich terminal dashboards fun fullscreen.py example, uses Live view Also, python -m rich will display a demo screen that shows tons of the stuff that Rich can do Many of the features also have a stand alone demo built in, like: $ python -m rich.layout $ python -m rich.tree $ python -m rich.live Although I haven’t figured out how to kill the live demo. it doesn’t seem to time out, and it eats Ctrl-C in my terminal. I’d really like to use Rich for interactive stuff, like keyboard interrupts and arrow keys and tab and such. It’d be fun. Which brings me to the bottom right corner of the python -m rich output. It includes a GitHub Sponsor link for Will. Also, Will, unless it’s a contradiction to RTD TOS, I think you should include a Sponsor link in the Rich documentation. Let’s convince Will to make Rich a full TUI. Michael #2: 12 requests per second If you take a look around the blogosphere at various benchmarks for Python web frameworks, you might start to feel pretty bad about your own setup. The incredible work of the guys at magic stack, getting 100,000 requests per second from uvloop in a single thread. There’s the FastAPI benchmarks Even more mind-blowing is Japronto which claims an insane 1.2 million requests per-second in a single thread But what about your “boring” Flask or Django app? And how realistic are these benchmarks? Usually, not very. Here’s an article diving into this for a “proper” ORM style app. 12 - 80 requests per sec: Both our sync workers are now hitting a blazing 12 requests per second

Sync Book Radio from thesyncbook.com
Always Record Episode 231: Sanic Panic (With Jordan Bartee and Alan Waller)

Sync Book Radio from thesyncbook.com

Play Episode Listen Later Oct 31, 2020 316:01


A discussion about the 2020 Sonic movie. Prior viewing recommended.

Sync Book Radio from thesyncbook.com
Always Record Episode 231: Sanic Panic (With Jordan Bartee and Alan Waller)

Sync Book Radio from thesyncbook.com

Play Episode Listen Later Oct 31, 2020 316:01


A discussion about the 2020 Sonic movie. Prior viewing recommended.

Decipher SciFi : the show about how and why
Sonic: the console wars, allocoprophagy, and tiny blue Godzilla

Decipher SciFi : the show about how and why

Play Episode Listen Later Jul 7, 2020 47:59


Cashing in Sanic. 8-bit nostalgia. Remember the Mario movie? Imagining other possible Genesis-era ports. Chris is eagerly awaiting the film adaptation of Pigskin Footbrawl. Console wars Sega licensing sports for title recognizability. Sega finding a mascot in Sonic and dominating the console space, momentarily. Sega does what Nintendon’t Sega, an intellectual Sonic Unused Sega mascot candidates, including extra-mustachey Teddy Roosevelt! Sonic character design history. Consistency in appearance and attitude over decades and how to undo it all in your first draft of your movie. Don’t forget creepy-ass original movie sonic with his creepy human teeth. VFX responsibilities and character re-renderings. Tiny blue Godzilla. Release the butthole cut! -Christopher Speed Sonic’s smagic speed powers. Comic book power levels where they expand to fit the plot. The speed of sound and relationship with atmospheric density. Creating “frozen time” action scenes. Setting the bar at Quicksilver. Sometimes, you can only care about the science as much as the movie does. Supersonic vs hypersonic vs ultrasonic and the mixing of and Latin. Running loops. Hedgehogs A long-term human domestication collaborator. The lovable version of a porcupine. Spikey defense mechanisms. Covering yourself in other animals’ poop for fun and profit. Allocoprophagy. Sonic the Hedgehog: The Animated Series Theme Song: YouTube Human Loop the Loop with Damien Walters: YouTube Console Wars by Blake J. Harris: AmazoniTunes SCIENTIFICALLY ACCURATE ™: SONIC THE HEDGEHOG: YouTube Support the show!

The Top 100 Games Podcast
79 - Sonic Adventure 2 Battle - Top 100 Games Podcast with Jared Petty

The Top 100 Games Podcast

Play Episode Listen Later May 31, 2020 49:33


Who says Sonic was never good? Not B.B.C. Garcia! Time to talk Sanic the Fasthog on the Top 100 Games Podcast with Jared Petty.

Cinemantics:  A Podcast about Film, TV and Beer.
Episode 172: Sanic the Hedgehog - Empire Brewing & Zip Line Brewing Company

Cinemantics: A Podcast about Film, TV and Beer.

Play Episode Listen Later May 31, 2020 61:51


In episode 172, Tony & Eddie tried their best to forge the river of emotions brought on by Sonic the Hedgehog (2020). We're just kidding - it was hard to get through this one. On many levels. From internet outrage leading to CGI rework, to what could very well be categorized as a critical flop - there's a lot of controversy swirling around Sonic. However, the film was an overwhelming financial success and there's already confirmation of a sequel - but who will watch it? Find out more in this week's episode. This week the boys tried two new beers as well. Eddie had one from Empire Brewing. A Scotch Ale with coffee. Tony sampled a new one from Zip Line Brewing Company simply called, Nut Brown. If you like darker beers on the sweater side of the house - these might be for you!

Now Loading Podcast
Episode 11: PS5 Speculation, Sanic, and Elder Scrolls

Now Loading Podcast

Play Episode Listen Later May 27, 2020 60:48


This is primarily the episode dedicated to PS5 predictions! We also talk about Sonic and Elder Scrolls.  Follow us on social media:Facebook: https://bit.ly/2wXN8F1Twitter: https://bit.ly/3bM4KCJInstagram: https://bit.ly/2ytMShDFeel free to leave us an email at podnowloading@gmail.com 

Podcast Hobbies & Zombies
Hobbies & Zombies 427 "Sanic Confidential"

Podcast Hobbies & Zombies

Play Episode Listen Later Mar 19, 2020 63:53


Hoy de nuevo les tenemos un programa para hacer más llevadera esta cuarentena por Coronavirus, y el staff se une para que ustedes no tengan que hacerlo y puedan quedarse en sus casas, comenzamos con @jacobogs quien nos platica sobre "Spencer Confidential", rápidamente llega @DanielRivasH con un comic de IDW "Long Distance" e inmediatamente nos da también la tan esperada reseña de "Sonic The Movie" todo esto y mucho más en su gustado podcast favorito.

Back to the Eighties
Episode 399 - Sanic Panic

Back to the Eighties

Play Episode Listen Later Mar 16, 2020 100:46


Rejoice all, as Jenny from World of Crap is back to grace our lugholes, but wait - there'a a twist! She brings with her fanfiction of the Sonic the Hedgehog kind, to warp our brains and confuse our souls. Needless to say, we're only poking gentle fun at the efforts of these would-be writers, at least they're being creative, right? Also, this episode is most definitely NSFW. Like you wouldn't BELIEVE. World of Crap: worldofcrap.co.uk Back to the Eighties @ Twitter: @BTTEPOD Back to the 80's on Facebook: facebook.com/bttepod

Push To Talk - Realtalk Gaming Filme
Kaffee und Kippe #32 - Laster, Fasten und Sanic

Push To Talk - Realtalk Gaming Filme

Play Episode Listen Later Feb 23, 2020 61:55


[Spoileralarm!] Arne hat schwerwiegende Probleme, Anderson versucht ihn zu beraten und Sonic sollte man nicht zusammen mit kleinen Kindern konsumieren. Auf jeden Fall wird jetzt erstmal gefastet!

NerdCorp Podcasts
SANIC of Prey (Movie Reviews) - ComicCorp Podcast

NerdCorp Podcasts

Play Episode Listen Later Feb 21, 2020 85:29


On this week's show, Chad and Marcus talk; - The hate for Parasite is strange.- Birds of Prey review.- Sonic the Hedgehog killing it.- Jay Garrick getting a new story and More! WrestlingUndergroundTwitter @WrestlingUnderGwww.youtube.com/TheWrestlingUndergroundTwitch.TV/WrestlingUnderground Comic/Game CorpTwitter @NerdCorpwww.youtube.com/channel/UCgARc7xtOuDdJfJrndAFwfQTwitch.TV/ComicAndGameCorp Website – RealNerdCorp.com Shirts – T-Shirts – https://teespring.com/stores/nerdcorp Thursday @ 9 – ComicCorpFriday @ 11:30 (usually) – Oh, Hi! Oh, Guys…PodcastSaturday – GameCorp (Around 9 PM PST)Sunday – The Wrestling Underground Podcast (9 PM EST/11 PM EST on PPV nights.)Monday – Making an iMPACT (10 p.m. EST) All shows are uploaded to the website after they air live. Thanks for reading, consider giving to our Patreon or check out our merch store and remember to Watch More Wrestling. Tune in every Wednesday night live on Twitch.TV/WrestlingUnderground as we talk IMPACT Wrestling at 9 p.m. EST!

Medium Shift
Minishift: Sonic the Hedgehog (2020)

Medium Shift

Play Episode Listen Later Feb 21, 2020 18:18


We did not 'go fast' to the cinema to see this but, much like the movie, better late-than-never-with-a-redesign. Chris and Ev dive into one of the more pedestrian versions of Sanic out there to find out whether this hedgehog is worth tracking down with an army of killer drones or better left in the dark recesses of online fan-fiction.

Caranguejo Atômico
Sonic: do fracasso ao sucesso em segundos

Caranguejo Atômico

Play Episode Listen Later Feb 21, 2020 53:12


Depois de toda polêmica com a aparência, o ouriço mais amado dos games (finalmente) chegou ao cinema. No primeiro final de semana, Sonic O Filme arrecadou U$$ 57 milhões nos EUA e em terras brazucas também foi muito bem, obrigado! Mas será que é bom? Chegamos mais ligeiro que o porquinho azul para responder essa pergunta. Foto do meme SANIC: http://bit.ly/Caranguejosanic Vocês podem nos ouvir pelo Spotify, Deezer, Google Podcast, Apple Podcast e no site www.caranguejoatomico.com Siga no Instagram @caranguejoatomicopodcast Twitter: @CaranguejoAT Royalty Free Music by http://incompetech.com