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Amanda is joined by Chris O'Regan from Cane & Rinse to talk games, then Rich sits down to interview Andrew Payne from Super Evil Megacorp, makers of TMNT: Splintered Fate. Games: Minishoot Adventures, Fabledom, Frosthaven, D&D 2024, Reka Early Access, and Dredge. To contact us, email call@gamerswithjobs.com! Send us your thoughts on the show, pressing issues you want to talk about, or whatever else is on your mind. Links & Show Notes
Teenage Mutant Ninja Turtles : Splintered Fate , le test par Yohann LemoreÀ savoir► Sortie : 17/07/2024► Plateformes : Nintendo Switch► Développeur : Super Evil Megacorp► Editeur : Viacom► Genre : Rogue-like► Age : +10Crédit Audio :TMNT Splintered Fate, Soundtrack by Chris Huelsbeck► https://www.youtube.com/watch?v=fWtVvXkrk2w&pp=ygUfdG1udCBzcGxpbnRlcmVkIGZhdGUgc291bmR0cmFjaw%3D%3D
In Episode 44 of Venture Games, my guest Kristian Segerstrale, CEO at Super Evil Megacorp discusses his decades-long career in gaming; co-founding Glu Mobile and Playfish; leading the seed investment round in Supercell; and the learnings from Vainglory.
Our guest this week was a founder of Glu and Playfish and an early investor in Supercell. Now he's CEO of Super Evil Megacorp working on TMNT for Switch. We talk the early days of mobile, the great Vainglory and roguelites in a very educational episode this week!Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!Hosted by Alexander Seropian and Aaron MarroquinFind us at www.thefourthcurtain.comCome join the conversation at https://discord.gg/KWeGE4xHfeVideos available at https://www.youtube.com/@thefourthcurtainFollow us on twitter: @fourthcurtainEdited and mastered at https://noise-floor.comFeaturing the music track Liberation by 505
Adam Orth chats with CEO of Super Evil Megacorp, Kristian Segerstrale. Together they discuss Kristian's career and how he found himself on the cusp of several emerging platforms; his journey to becoming the CEO of Super Evil Megacorp and what they're doing to transform the studio; his ideas around best practices and methodologies for remote-first game development; and his efforts around climate change and what the games industry can do to become a positive force for change. If you enjoyed this episode, please consider leaving us a rating and review: https://apple.co/3rF0EtC The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS. Watch this episode on our Youtube channel: https://www.youtube.com/@OfficialAIAS
If you were going to start a new games studio, how would you design the organization, the work environment, and work culture and values for the company? We speak with the co-founders of Gardens, who are building a shared fantasy adventure game from a veteran team that has worked on games such as Journey, Spider-Man, Skyrim, and many others. Gardens has recently announced an over $30M series A round, and we discuss how they are starting. - How are they designing their organization? Why did they make specific decisions on how to work and operate? Also joining us, is veteran game industry veteran Kristian Segerstrale. Co-founder of Glu Mobile, early investor in Supercell, cofounder and CEO of Playfish acquired by EA, senior exec at EA, and currently CEO of Super Evil Megacorp. OUTLINE: 0:00 Intro 1:38 How to deal with cofounder relationships? 2:35 Meeting Lexi for the first time and starting the company with lots of preparation 6:06 How do you fight and disagree with each other? 8:54 Most important issues to figure out as an early startup - need to resolve disagreements in a good way and personal motivations 12:42 Industry trends over next 5-10 years vs. focusing internally - strategic product decisions (platform) and fundraising strategy 20:08 Validating assumptions and asking for help 20:50 Gardens game: “an online PVPVE fantasy action adventure survival sandbox” 23:53 How to green light/validate game concepts at Garden and convincing investors of funding from Seed to Series A through prototyping 29:00 How did they think about designing their organization and establishing company culture and values? 34:06 Will Garden's employee-centric focus and support of “work-life-balance” hurt their ability to succeed? Is hard-core necessary? 40:50 How to be successful without working in office and without hardcore work ethic? 47:20 What are key concerns for success? Scaling/hiring 49:37 Hiring from 3 to 20 51:53 Objectives from Series A funding and overall ambition for the game project SUBSCRIBE TO GAMEMAKERS: - Spotify Podcast: https://spoti.fi/3Cpyq7i - Newsletter: https://gamemakers.substack.com/
This is a repost from a few years back and it's definitely one of my favorite episodes of all time. Kristian Segerstrale is the CEO Super Evil Megacorp, a games company based out of San Francisco. Kristian is a legend in gaming. He started his first games company Macrospace twenty years ago, which IPOed as Glu Mobile a few year later. Later he sold his second company Playfish to EA in 2009. We talk about being an entrepreneur in gaming, and how Kristian's beliefs have evolved over the years, in what it takes to succeed in gaming.
In this episode Jeff SuiJeneris (Director of Mobile)) answers questions live via the TSMU Discord. The questions range from: why mobile esports are more popular internationally, advice for college students wanting to break into the esports scene, how to translate experience from non-esports roles into esports, and more! So sit back and enjoy this weeks episode!About Jeff: Jeff has been at ground zero for the beginning of mobile esports and was GM/Head of Mobile Immortals Gaming Club; Strategic Advisor to TSM; Team Liquid; Analyst Commentator for the 18th Asia Games Jakarta-Palembang, World Cyber Games Xi'an 2019, Tencent Games, Supercell, Red Bull Esports, Super League Gaming, and Super Evil Megacorp; and former esports professional player, head coach, esports org founder/owner, Twitch Partnered Streamer, and mobile game tournament & league owner/administrator.
Launching a mid-core game with high production values, competitive gameplay and strong multiplayer core requires a long and thorough soft launch. I'm joined by Volkan Ediz, Chief Revenue Officer at Super Evil Megacorp, as we discuss how they've approached soft launch for their latest title Catalyst Black. What countries and platforms they chose, what has been their marketing budget, how do they improve marketability, what metrics they are looking at and how have the privacy changes affected the soft launch. --- Send in a voice message: https://anchor.fm/deconstructoroffun/message Support this podcast: https://anchor.fm/deconstructoroffun/support
King.com cofounder Riccardo Zacconi (developer of Candy Crush Saga) and Glu/Playfish cofounder Kristian Segerstrale (now the CEO of Super Evil Megacorp) discuss trends in the games industry, failing fast, and building enduring startups with a16z partner Jonathan Lai, Indie MEGABOOTH founder Kelly Wallick, and Stillfront SVP Andrew Green on Games Club.
W 17 odcinku Rozmów z Mistrzem odwiedzi nas Sławek Fedorczuk. W chwili obecnej zajmuje się freelacowaniem dla różnych firm. Znany jest ze swojego niepowtarzalnego stylu. Tworzy mocno stylizowane środowiska, uwielbia wszystko co orientalne. Poza byciem artystą jest bardzo przemiłym człowiekiem. Pracował dla takich firm jak Guerrilla Games, Google, Valve, Eddy.tv, Gunner, Hasbro Studios, Boulder Media, Wonderlust, Super Evil Megacorp, Juice, Platige Image, Saatchi & Saatchi, Flying Wild Hog, 11 bit studios W odcinku porozmawiamy między innymi na takie tematy jak eventy artystyczne, jakie poleca książki, skąd czerpie inspiracje, jakie są dla niego ulubione animacje Nie zabraknie rad również dla młodych początkujących artystów. Odcinki podcastu możesz posłuchać na YouTube, Spotify czy Apple Podcasts. Gdzie możesz znaleźć podcast: https://rozmowyzmistrzem.pl/ https://open.spotify.com/show/1CnhxedXPgUrrbzOe4pYfu https://podcasts.apple.com/pl/podcast/rozmowy-z-mistrzem/id1441252229?l=pl Moje social media: https://www.instagram.com/tmksch/ https://www.tiktok.com/@tmksch https://linktr.ee/tmksch
Today we’re here to talk about the biggest challenges and mistakes early stage companies have in order to scale their companies and achieve success. To speak to these issues we have arguably 3 of the best people in the world to talk about this: #1. Travis Boatman: Travis has held senior leadership positions at a bunch of major gaming and mobile gaming companies including Mattel, JAMDAT, EA, and Zynga. And most recently Travis founded Carbonated Inc. a mobile and PC games studio located in Southern California. Carbonated also raised an $8.5M seed venture financing round led by Andreessen Horowitz. https://www.linkedin.com/in/travis-boatman-3bb593/ #2. Gigi Levy-Weiss: Gigi has been a founder, senior executive, and investor in like a billion companies.But some notable companies in particular includes Playtika and Plarium. And Gigi today is a general partner at one of the most exciting venture capital firms NFX (https://www.nfx.com/). https://www.linkedin.com/in/gigilevy/ #3. Kristian Segerstrale: Kristian was a co-founder of Glu mobile, CEO of Playfish acquired by EA, was a seed investor in Supercell, was a senior exec at EA, and now is the CEO of Super Evil Megacorp which will soon release their new MOBA shooter called Catalyst Black (https://catalystblack.com/). https://www.linkedin.com/in/segerstrale/ Topics Covered: Biggest Mistakes to Avoid Creative vs. Data vs. Tech? Impact of Data in Games Hiring for Cultural Fit Initial Focus Post Funding You Need to Plan + Panic! How to Build Culture Individual Contributor vs. Manager vs. Leader How to Avoid Day 2 --- Support this podcast: https://anchor.fm/deconstructoroffun/support
Game companies (with some exceptions like Nintendo) don't last! They are not long-term defensible. In tech, the FAANG companies are massively defensible. In fact, Amazon today is the most valuable and most defensible company in the world. In the video games industry, we don’t see the same level of long-term defensibility that we see in those industries. After lots of great feedback and discussion after posting a blog post about this issue, we decided to bring some smart folks to talk about this. Here's the written blog post So the topic of our discussion today is as follows: - #1. What are the current defensibility strategies of game companies today? - #2. How defensible are gaming companies? - #3. How can game companies build greater long-term defensibility? - #4. How should management teams be thinking about building greater defensibility into their companies? - #5. Which game company has the greatest defensibility in the market today? And with us today to speak to all of these issues and more are: - #1. Lloyd Melnick, GM of Chumba Casino at VGW - #2. Kristian Segerstrale, CEO of Super Evil Megacorp - #3. Mark Sottosanti, SVP at Riot Games Your host/moderator: - Joe Kim, CEO of LILA Games, YouTuber at GameMakers, and DOF Podcast Co-host/Producer, Twitter/Insta: @jokim1 --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/deconstructoroffun/support
Kristian Segerstrale is the CEO Super Evil Megacorp, a games company based out of San Francisco. Kristian is a legend in gaming. He started his first games company Macrospace twenty years ago, which IPOed as Glu Mobile a few year later. Later he sold his second company Playfish to EA in 2009. We talk about being an entrepreneur in gaming, and how Kristian's beliefs have evolved over the years, in what it takes to succeed in gaming. Watch Kristian's talk from 2011 by going here https://elitegamedevelopers.com/egd-news-26/
Welcome to TWIG #56 everybody. This week we focus on live ops companies like DECA and now Rogue Games who will live operate Vainglory for Super Evil Megacorp. Today we have your usual hosts Joe Kim, Eric Kress, and Adam Telfer (Miska's out today). Joining us however is Ken Go CEO of DECA who will talk about DECA's business and the business of live ops specialists. The full news we discuss is as follows: #1. Deca Games plays F2P’s long tail, buying 4 one-time hits from GREE #2. Super Evil Megacorp raises $10.5 million, moves on to new game, and hands Vainglory off to Rogue Games #3. Supercell cans Rush Wars #4. BlizzCon 2019’s biggest announcements: Diablo 4, Overwatch 2, and an apology Watch the Ironsource Gamefest video on GameMakers: HERE Watch the video interview with Mike DeLaet CEO of Rogue Games on GameMakers: HERE Hit us up on Twitter with any feedback or suggestions for news to cover. You can reach us at: @jokim1 @ekress @adamwtelfer @m_katkoff Also hit the subscribe button to get notified when we deconstruct the latest news in games! --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/deconstructoroffun/support
On this episode, FaZe Clan is back in the news, Dignitas decide to buck the Twitch trend, Super Evil Megacorp has lost their way, and Nate says good bye to Overwatch League.
This is episode one hundred and ninety-nine of Shatter The Vain. I’m Brad Chmielewski, and this is a podcast all about the mobile MOBA Vainglory created by Super Evil Megacorp.here is a battle happening right now between the community, pro players and Super Evil Megacorp and sadly someone is going to be the loser. It seems to be a very troublesome time for Vainglory and I do my best to try and keep it positive here on the podcast with asking a few questions. Joining me to chat about the game is Shanaenae, the guild leader of Renegade Wolves. The two of us chat about Gankstars, Maxbob, Challenger Series and Scout Cams.Thanks for listening! Don’t forget if there is a question or suggestion for the podcast, please send it along, I’d love to continue to make this show better for everyone listening.Having issues listening to the audio? Try the MP3 (67.1 MB) or subscribe to the podcast on iTunes, Google Play or Stitcher.
This is episode one hundred and ninety-eight of Shatter The Vain. I’m Brad Chmielewski, and this is a podcast all about the mobile MOBA Vainglory created by Super Evil Megacorp.There seems to be an influx of players leaving and coming back to Vainglory lately. 5v5 has really divided the players. One of those players and content creators that I’m really excited to see coming back to Vainglory is TDog. TDog sort of vanished and I know a lot of people had questions. In this episode we dive into why he left and his plans now that he is re-entering the scene.Thanks for listening! Don’t forget if there is a question or suggestion for the podcast, please send it along, I’d love to continue to make this show better for everyone listening.Having issues listening to the audio? Try the MP3 (71.4 MB) or subscribe to the podcast on iTunes, Google Play or Stitcher.
This is episode one hundred and ninety-seven of Shatter The Vain. I’m Brad Chmielewski, and this is a podcast all about the mobile MOBA Vainglory created by Super Evil Megacorp.This past week we saw update 3.1 get released and with the new hero Tony. Along with this update, there is a ton happening in the Vainglory community including a tournament that Fiery Tale is putting on. Joining me to chat Nyria and DaZac. Along with their tournament, we also chat about the EU meta and what the competitive scene looks like. Thanks for listening! Don’t forget if there is a question or suggestion for the podcast, please send it along, I’d love to continue to make this show better for everyone listening.Having issues listening to the audio? Try the MP3 (71.4 MB) or subscribe to the podcast on iTunes, Google Play or Stitcher.
This is episode one hundred and ninety-six of Shatter The Vain. I’m Brad Chmielewski and this is a podcast all about the mobile MOBA Vainglory created by Super Evil Megacorp.Sorry there is no beer in this episode, but I do have a couple awesome guests. This week I’m joined by SuNzNick & Kelsey of Team OutFox. The three of us chat about how the growth of Team OutFox is going and dive into what we’re currently seeing in the Vainglory esports scene. We also chat about some skins we’d like to see in Vainglory.Thanks for listening! Don’t forget if there is a question or suggestion for the podcast, please send it along, I’d love to continue to make this show better for everyone listening.Having issues listening to the audio? Try the MP3 (52.5 MB) or subscribe to the podcast on iTunes, Google Play or Stitcher.
This is episode one hundred and ninety-five of Shatter The Vain. I’m Brad Chmielewski and this is a podcast all about the mobile MOBA Vainglory created by Super Evil Megacorp.I’m mixing things up this week and grabbing a beer. On this episode, I’m joined in-person by Jeff from Halcyon Masters! The two of us crack open a few cans of beer as we talk about the Halcyon Masters YouTube channel, Tony and some of my favorite episodes of Shatter The Vain.Thanks for listening! Don’t forget if there is a question or suggestion for the podcast, please send it along, I’d love to continue to make this show better for everyone listening.Having issues listening to the audio? Try the MP3 (65.5 MB) or subscribe to the podcast on iTunes, Google Play or Stitcher.
This is episode one hundred and ninety-four of Shatter The Vain. I’m Brad Chmielewski and this is a podcast all about the mobile MOBA Vainglory created by Super Evil Megacorp.Right now there isn’t a ton of news coming from SEMC but the community is very busy with tournaments, gathering and content creation. Plus, we’re all messing around with 5v5 and patiently waiting for ranked queue to get added. This week joining me to talk about the Girls & Glory tournament and the projects he’s been working on is AngleWolf. Be sure to check out his stream on twitch, he’s streaming everyday.Thanks for listening! Don’t forget if there is a question or suggestion for the podcast, please send it along, I’d love to continue to make this show better for everyone listening.Shatter The Vain Show Notes - http://tinyurl.com/ShatterTheVain194Having issues listening to the audio? Try the MP3 (53.7 MB) or subscribe to the podcast on iTunes, Google Play or Stitcher.
This is episode one hundred and ninety-three of Shatter The Vain. I’m Brad Chmielewski and this is a podcast all about the mobile MOBA Vainglory created by Super Evil Megacorp.3.0 has been released and it seems like the Vainglory community is having a blast on Sovereign’s Rise! Joining me this week to talk about update 3.0 and give her thoughts on 5v5 is CatsNPizza. CatsNPizza is a great streamer that is involved with a number of different Vainglory projects, so be sure to give her a follow on Twitter and https://www.twitch.tv/catsnpizza. Along with 5v5, the two of us also share a little about how we record Vainglory for streaming and YouTube.Thanks for listening! Don’t forget if there is a question or suggestion for the podcast, please send it along, I’d love to continue to make this show better for everyone listening.Shatter The Vain Show Notes - http://tinyurl.com/ShatterTheVain193Having issues listening to the audio? Try the MP3 (53.7 MB) or subscribe to the podcast on iTunes, Google Play or Stitcher.
This is episode one hundred and ninety-two of Shatter The Vain. I’m Brad Chmielewski and this is a podcast all about the mobile MOBA Vainglory created by Super Evil Megacorp.It’s here! 3.0 is finally released and everyone in the Vainglory community can now enjoy Sovereign’s Rise!This episode was recorded before the release of 3.0 and was more of a recap of what happened during the Pre-Launch party in San Francisco. There were so many great people at the party to chat and play Vainglory with; one of those people was WookieForc3. It seemed like a great idea to have someone on the show that was at the event too and is just as hyped for 5v5 as I am. WookieForc3 has been streaming Vainglory on Twitch for awhile now and everyone should be checking out his streams when you’re not listening to the podcast.Shatter The Vain Show Notes - http://tinyurl.com/ShatterTheVain192Having issues listening to the audio? Try the MP3 (56.2 MB) or subscribe to the podcast on iTunes, Google Play or Stitcher.
This is episode one hundred and ninety-one of Shatter The Vain. I’m Brad Chmielewski and this is a podcast all about the mobile MOBA Vainglory created by Super Evil Megacorp.The golden ticket holders have now had 5v5 for about a week and it’s time to get some thoughts on how it’s feeling. Joining me to give me his insight is huhas. The two of us also talk about Cloud9 leaving Vainglory and the death of the forums.Thanks for listening! Don’t forget if there is a question or suggestion for the podcast, please send it along, I’d love to continue to make this show better for everyone listening.Shatter The Vain Show Notes - http://tinyurl.com/ShatterTheVain191Having issues listening to the audio? Try the MP3 (49.9 MB) or subscribe to the podcast on iTunes, Google Play or Stitcher.
This is episode one hundred and ninety of Shatter The Vain. I’m Brad Chmielewski and this is a podcast all about the mobile MOBA Vainglory created by Super Evil Megacorp.Here we are and 5v5 is now here for everyone with a golden ticket to play and enjoy. Right now we’re all still trying figure things out and there is lots of speculation on how it’s all going to shape up. Joining me this week to make some predictions and talk about a Halcyon Gathering in Atlanta is SageGuy.Thanks for listening! Don’t forget if there is a question or suggestion for the podcast, please send it along, I’d love to continue to make this show better for everyone listening.Shatter The Vain Show Notes - http://tinyurl.com/ShatterTheVain190Having issues listening to the audio? Try the MP3 (58.2 MB) or subscribe to the podcast on iTunes, Google Play or Stitcher.
This is episode one hundred and eighty-nine of Shatter The Vain. I’m Brad Chmielewski and this is a podcast all about the mobile MOBA Vainglory created by Super Evil Megacorp.Right now we’re in a slow news period for Vainglory as the SEMC gets ready for the 5v5 update. To continue the talk about 5v5, I’m joined once again by idmonfish. I wanted to have him on after the Vainglory Worlds, it just took a little while to make that happen. The two of us discuss his thoughts on 5v5 and what he’s currently seeing with the evolution; we also dive into the topic of the Vainglory forums being shut down and what it means.Thanks for listening! Don’t forget if there is a question or suggestion for the podcast, please send it along, I’d love to continue to make this show better for everyone listening.Shatter The Vain Show Notes - http://tinyurl.com/ShatterTheVain189Having issues listening to the audio? Try the MP3 (58.2 MB) or subscribe to the podcast on iTunes, Google Play or Stitcher.
This is episode one hundred and eighty-eight of Shatter The Vain. I’m Brad Chmielewski and this is a podcast all about the mobile MOBA Vainglory created by Super Evil Megacorp.We are just a couple weeks into the new year and I hope your 2018 is off to a vainglorious start. Last week CurvyBarbie touched on most of the major topics that have been running through Vainglory the last couple weeks but it’s always nice to hear some other thoughts. This week I’m joined by SiX1SE7EN to go over the UI changes, golden tickets and even Vainglory getting a joystick. Thanks for listening! Don’t forget if there is a question or suggestion for the podcast, please send it along, I’d love to continue to make this show better for everyone listening.Shatter The Vain Show Notes - http://tinyurl.com/ShatterTheVain188Having issues listening to the audio? Try the MP3 (58.7 MB) or subscribe to the podcast on iTunes, Google Play or Stitcher.
This is episode one hundred and eighty-seven of Shatter The Vain and the first episode of 2018. I’m Brad Chmielewski and this is a podcast all about the mobile MOBA Vainglory created by Super Evil Megacorp.I hope everyone has been having a great holiday and your 2018 is off to a vainglorious start. The past couple weeks have been kind of crazy for Vainglory on social media and it’s almost hard to keep up with all the drama. Joining me to help breakdown what’s been happening is Curvy Barbie. Curvy Barbie also recently got a new role with Gankstars so we chat about that as well as some of the changes coming in update 2.12 and 3.0.Thanks for listening! Don’t forget if there is a question or suggestion for the podcast, please send it along, I’d love to continue to make this show better for everyone listening.Shatter The Vain Show Notes - http://tinyurl.com/ShatterTheVain187Having issues listening to the audio? Try the MP3 (58.7 MB) or subscribe to the podcast on iTunes, Google Play or Stitcher.
This is episode one hundred and eighty-six of Shatter The Vain. I’m Brad Chmielewski and this is a podcast all about the mobile MOBA Vainglory created by Super Evil Megacorp.I hope everyone has been having a great holiday. There wasn’t a ton of Vainglory news this past week due to the holiday and the massive news reveal we got from 5v5. Now that we’ve all had some time to review and think about 5v5, I thought I’d share a few more thoughts and continue to share opinions on it. This week I’m joined by SuNzNick who recently started TeamOutFoX. I always love hearing about passionate peoples projects and I’m excited to see where he takes this moving forward.Thanks for listening! Don’t forget if there is a question or suggestion for the podcast, please send it along, I’d love to continue to make this show better for everyone listening.Shatter The Vain Show Notes - http://tinyurl.com/ShatterTheVain186Having issues listening to the audio? Try the MP3 (44.6 MB) or subscribe to the podcast on iTunes, Google Play or Stitcher.
This is episode one hundred and eighty-five of Shatter The Vain. I’m Brad Chmielewski and this is a podcast all about the mobile MOBA Vainglory created by Super Evil Megacorp.It is finally here! We have all now seen the new 5v5 map and it look’s amazing. During the Vainglory Worlds we got to learn about Sovereign’s Rise, see a few matches played and learn how we can all get access to it before it’s release. Joining me to talk about what we saw in the 5v5 map is BLG3RNT. BLG3RNT also recently started his own podcast called The Queue where he’s diving into multiple Vainglory topics every week. The two of likely could have talked for a couple hours about what’s coming but I wanted to make sure we can save something for the next episode.Thanks for listening! Don’t forget if there is a question or suggestion for the podcast, please send it along, I’d love to continue to make this show better for everyone listening.Having issues listening to the audio? Try the MP3 (82.5 MB) or subscribe to the podcast on iTunes, Google Play or Stitcher.
This is episode one hundred and eighty-four of Shatter The Vain. I’m Brad Chmielewski and this is a podcast all about the mobile MOBA Vainglory created by Super Evil Megacorp.It’s been another week and we are getting closer to Vainglory Worlds and the reveal of 5v5. The Vainglory Twitter account has been giving us a drip drip drip of news and it’s really building the hype. Joining me to talk about the 5v5 features we’ve seen and what he has been up to is Imperium. Imperium is doing a ton in the Vainglory community and it’s always a treat to hear what is happening outside of the NA scene.Thanks for listening! Don’t forget if there is a question or suggestion for the podcast, please send it along, I’d love to continue to make this show better for everyone listening.Shatter The Vain Show Notes - http://tinyurl.com/ShatterTheVain184Having issues listening to the audio? Try the MP3 (78.3 MB) or subscribe to the podcast on iTunes, Google Play or Stitcher.
This is episode one hundred and eighty-three of Shatter The Vain. I’m Brad Chmielewski and this is a podcast all about the mobile MOBA Vainglory created by Super Evil Megacorp.Update 2.11 is here and we’re getting closer to Vainglory Worlds and the reveal of 5v5. Now, Vainglory Worlds will be played on update 2.10 but all of us will be enjoying 2.11 and the new hero Varya.To help me rundown the changes in this update and give me some insight into why Lorelai was nerfed so hard is BrokenEyez. BrokenEyez is a streamer and plays quite a bit on the PBE so he’s been able to see these changes for a few weeks.Thanks for listening! Don’t forget if there is a question or suggestion for the podcast, please send it along, I’d love to continue to make this show better for everyone listening.Shatter The Vain Show Notes - http://tinyurl.com/ShatterTheVain183Having issues listening to the audio? Try the MP3 (83.3 MB) or subscribe to the podcast on iTunes, Google Play or Stitcher.
This is episode one hundred and eighty-two of Shatter The Vain. I’m Brad Chmielewski and this is a podcast all about the mobile MOBA Vainglory created by Super Evil Megacorp.We’re getting very close to Vainglory Worlds happening in Singapore so to give a little insight into what is happening over there I’m joined by idmonfish. idmonfish has been playing and involved in Vainglory for years and pays close attention to both the NA and SEA. The two of us chat about the teams headed to Worlds and discuss some of the issues that the SEA servers have been having.Thanks for listening! Don’t forget if there is a question or suggestion for the podcast, please send it along, I’d love to continue to make this show better for everyone listening.Shatter The Vain Show Notes - http://tinyurl.com/ShatterTheVain182Having issues listening to the audio? Try the MP3 (55.2 MB) or subscribe to the podcast on iTunes, Google Play or Stitcher.
Mit seinem CS:GO-Team ist SK Gaming eine der erfolgreichsten Esport-Organisationen der Welt. Das Traditionsteam aus Deutschland setz seit 20 Jahren Maßstäbe im Esport und wird auch in Zukunft wegweisend sein. Daher hat man sich vor einiger Zeit entschieden, mit Vainglory einen unorthodoxen Weg einzuschlagen. Das MOBA wird nämlich auf mobilen Endgeräten gespielt und unterscheidet sich daher äußerst stark von Dota 2, LoL und Co. Wagt SK damit ein riskantes Experiment oder ist dies ein sicherer Schritt in Richtung Zukunft? Wir reden mit dem SK-Vainglory-Pro Maximilian John, besser bekannt als Tyruzz, über das Spiel und seine Faszination sowie über seine Rolle im Esport. Vain-Was? Obwohl wir schon des Öfteren Gäste aus der Vainglory-Szene begrüßen durften, kennt vielleicht noch nicht jeder. Das mobile MOBA wird von Super Evil Megacorp entwickelt und lässt sich bequem auf dem Smartphone spielen. Im Gegensatz zu seinen großen Brüdern, LoL und Dota 2, sind die Mechaniken dementsprechend weit runtergeschraubt: Es gibt pro Helden nur drei Fähigkeiten, nur eine Lane und gesteuert wird mittels Berührungen auf dem Screen. Traumberuf Esportler? Maximilian hat seine Lehre zum Elektriker für Betriebstechnik absolviert, um etwas festes in der Hand zu halten. Kurz danach wurde er von SK Gaming rekrutiert und ist mit seiner beruflichen Umorientierung sehr zufrieden. Tatsächlich war es immer sein Traum, irgendwann einmal Progamer zu werden. Dennoch weiß er, dass dies jederzeit auch schiefgehen kann. Gut also, dass er zur Not ein zweites Standbein hat! Obwohl es sich beim Gaming um Maximilians Traumberuf handelt, darf man nicht außer Acht lassen, dass es sich um mehr als einen Fulltime-Job handelt. Damit er als Profi mit seinem Team Erfolg hat, reicht es nicht, ein paar Stunden täglich vor sich herzudaddeln. Mit einem Acht-Stunden-Tag ist es im Esport nicht getan, denn neben dem Spiel selber, gibt es noch viele andere Bereiche, die in seine Arbeit miteinfließen. Wollt ihr noch mehr über Maximilian erfahren? Dann folgt ihm doch auf der SK-Seite oder Twitter!
Vainglory ist ein Mobiles MOBA vergleichbar mit League of Legends oder Heroes of the Storm. Vainglory wurde von Super Evil Megacorp 2014 veröffentlicht und genießt sehr gute Bewertungen in den Appstores. Erhältlich ist es für Android und iOS. Der in Bremen geborene und in Düsseldorf lebende Tomek Borowka, der Wirtschaftsrecht an einer Westphälischen Hochschule studierte, war schon damals ein Gamer, der jedoch anfänglich nicht groß in die Öffentlichkeit trat und arbeitet für Super Evil Megacorp. Alltag eines Esport Koordinators Der Alltag eines Esport Koordinators ist sehr vielfältig. Tomek ist in vielen verschiedenen Projekten für Vainglory eingespannt. Organisation der Gamescom und dem Auftritt von Vainglory auf dieser, Zusammenarbeit mit den Professionellen Teams, Präsentation des Spieles auch bei großen Firmen bei Amazon und vieles mehr. Langweilig wird es als Koordinator sicher nicht. Mit Nintendo fing alles an Anfänglich spielte er auf dem Gameboy und generell hat er viel von Nintendo gespielt. Doch lernte er dann über Counter-Strike die Welt der Computerspiele kennen. Auch noch heute spielt er Counter-Strike aktiv im Ranked. Das einzig andere Spiel, dass momentan gespielt wird ohne online zu sein ist Zelda: Breath of the Wild. Aufbau der VGL Learning by doing Als Tomek Vainglory sah war es ihm klar: Vainglory wird der neue Hit. Als er gerade Sport war kam ihm die Idee für das Spiel, dass zu dieser Zeit noch nicht released war. Ende 2014 gründete er dann die VGL und veranstaltete Turniere. Doch damals war er noch unerfahren und stürzte sich in etwas komplett unbekanntes. Anfänglich gab es noch keinen Zuschauermodus, so war das eigentliche 3v3 Spiel nur noch ein 2v2. Die dritten standen jeweils AFK in der Base, mit diesen wurde dann zugeschaut und gestreamt. Der Entwickler schaltete sich ein Es dauerte nicht lange bis sich der Entwickler bei Tomek meldete und positives Feedback gab. Gemeinsam wurde geschaut was man tun kann. Anfänglich war er Contractor und so kam es dazu, dass er bei Super Evil Megacorp im Team einen Platz gefunden hatte. Das ganze begann über Skype mit seiner Cheffin, nachdem er in das Vainglory Forum eine Einladung zum Turnier postete. Wie schaut die Zukunft aus? Weiterhin will Tomek für Vainglory weiterarbeiten. Er will offen sein für die nächsten Jahre in Europa. Wirklich eine klare Vision hat er dabei nicht, sondern einfach „nur“ für Vainglory weiterzuarbeiten und in die Zukunft zu bringen. Innerhalb der nächsten Jahre sieht er sich nicht die Branche zu verlassen. Warum Mages besser als Autohitter sind oder warum die Gamescom besser als die E3 ist erfährst du am Ende des Podcasts.
VB Engage - Mobile, Marketing, & Technology Podcast from VentureBeat
In this week's episode, Stewart and Travis discuss how Google's announcements at its I/O event will affect marketers and marketing this year, and we also discuss how AI is helping B2B markets. We then get to interview the awesome Kristian Segerstrale of Super Evil Megacorp, who gives us the lowdown on how to create amazing communities, and how to sound like an evil genius. And don't forget, you can win a Huawei tablet in our fantastic giveaway, details of which you can find in the show notes for this episode over at http://venturebeat.com/vbengage.
On today's episode, our featured guest is Stephan Sherman. Stephan is the founder and Creative Chief Officer of Super Evil Megacorp, which is a gaming and eSports developer. The company's first title, Vainglory, quickly rose to become the world's largest mobile eSport app after it's global launch in early 2015. In less than a year, Vainglory has held live competitive gaming events around the world, and it has received numerous accolades, including Apple's best apps in 2014 and 2015, the Apple design award at World Wide Developers Conference, the IMGA's best technical achievement at People's Choice Awards, and the Tabby Award for best iPad game. The company has also raised more than $41M in funding and is based in San Mateo, California. Prior to founding Super Evil Megacorp and running it's creative design and programming, Stephan worked as an engineer and programmer for the last 15 years at companies including Riot Games, Slipgate Ironworks, and Gazillion Entertainment. Stephan joins us today to talk about the two different business models within gaming and what the future trends will be for the industry. He also shares the specific growth tactics Super Evil Megacorp used to grow the business and why partnering is such an essential component to building up a company. Stephan leaves off the conversation with his final piece of guidance to any new or potential startup founders, encouraging them to simply give it a try.
Vor einigen Wochen haben wir bereits einige Podcasts dem MOBA Vainglory gewidmet und das wollen wir auch heute wieder tun. Das mobile ‚League of Legends‘ ist praktisch eine abgespeckte Version des Riot-Hits, welches man unterwegs spielen kann. Das Spiel wird von Super Evil Megacorp. produziert, die mit Vainglory den Nerv der Zeit treffen, indem sie ein überaus populäres Spielprinzip mit der Erreichbarkeit durch Smartphones paaren. Wir begrüßen daher Misa “Face” Kojic recht herzlich zum Interview, seines Zeichens Vainglory Manager bei G2 Esports. Die Organisation hat bereits recht erfolgreiche Teams in LoL, CS:GO, Hearthstone und Super Smash Bros. und hat nun mit dem Vainglory-Team einen weiteren Squad, um den Esport zu prägen. Misa erzählt uns, was den Reiz am mobile MOBA ausmacht und welche Perspektiven sein Team hat. So hat G2 nur äußerst knapp den Einzug zu den World Championships verpasst. Dennoch lässt sich das junge, talentierte Team nicht unterkriegen und arbeitet weiter am Erfolg. Misa hat natürlich die Worlds trotzdem verfolgt und weiß einiges zu berichten. So konnte er beobachten, wie sehr das Metagame-Verständnis der Teams von einander abweicht. Und auch die koreanische Dominanz, die aus anderen Titeln bekannt ist, schien sich dort zu etablieren. Gerade bei einem so neuen Spiel ist es immer spannend, solche Entwicklungen mitzukriegen. Als Manager des Squads ist Misa seinen Jungs natürlich im Alter voraus und hat die Entwicklung des Genres mitgemacht. Tatsächlich war er zu Frozen Throne-Zeiten von Dota angetan, welches als Vorlage für MOBA heute gilt. Mit seinem großen Schatz an Erfahrung ist Misa nicht nur Manager, sondern auch „die Mama vom Dienst“. Somit kümmert er sich nicht nur um die Organisation, sondern auch um den Kummer und die Sorgen der Spieler. Neben dem spielerischen Können ist nämlich auch ein gesundes Mindset eine Grundvoraussetzung für den Erfolg. Wer noch nicht den Einstieg in den Esport gewagt hat oder auf der Suche nach Abwechslung ist, kann bei Vainglory definitiv fündig werden. Die junge Szene kann ein beeindruckendes Wachstum vorweisen. Zudem kann immer und überall trainiert werden. Falls ihr noch mehr Infos braucht, bevor ihr damit startet, hört euch doch einfach den Podcast an! Erfahre mehr über Misa und G2: Misa auf Twitter Misa auf Twitch G2 Esports
The Top Entrepreneurs in Money, Marketing, Business and Life
Adam Valkin, managing director at General Catalyst partners. General Catalyst have invested in tech startups such as Air BnB, Stripe, Kayak, and ClassPass. Adam’s worked with top venture capital firms in Europe and the States, was the CEO of LoveFilm, and has many years of experience investing in startups. Listen in for a fascinating conversation on the future of online gaming, the process of investing in tech start-ups, and why it’s better to disrupt than be disrupted. Famous 5 Favorite Book? – Good To Great What CEO do you follow? — Jeff Bezos What is your favorite online tool? — GIPHY Do you get 8 hours of sleep?— No If you could let your 20 year old self know one thing, what would it be? —That it’s a young person’s world. In your 20s, everything is possible for you. Don’t wait. Time Stamped Show Notes: 01:33 – Nathan’s introduction 02:43 – Welcoming Adam to the show 03:10 – How did Adam get started in venture capital? 03:40 – Got involved with European internet companies, looking for a new frontier 04:17 – After the dotcom boom, he helped incubate LoveFilm in 2003 05:10 – Was asked to be the CEO of LoveFilm, which he did for 2 years 06:40 – After iOS, Android, and social media in 2008, it became possible for entrepreneurs to rapidly develop a global reach 09:45 – “It’s difficult to break into content-rich areas like online film, because of the strength of big providers.” Companies like FlowSports are doing interesting things 11:00 – Adam worked with Excel, a venture capital firm based in London 11:50 – “I’ve always had more fun with disruption” 12:30 – Moved from Endemol to Excel after realising he wanted to be on the disruptor’s side 13:41 – Working with Hailo, a company trying to help commercial taxis catch up with Uber 16:45 – Moved back to the US in 2012 and began working with General Catalyst 17:40 – Met Payal, founder of ClassPass, in the very early stages of growth. Watched for a year and invested at the end of 2014 - highly successful. 19:45 – Currently investing in Super Evil Megacorp 20:30 - Super Evil Megacorp is a mobile game developer who believe the future of gaming will be driven by mobiles 21:35 - Believes that core gaming will be on mobile devices in the future 23:27 - The CCP investment: What’s Adam’s take on virtual reality? 24:33 - CCP developed EVE: Valkyrie - one of the most celebrated VR games 25:30 - EVE is driven by a subscription model 27:00 - When did Adam get involved with GIPHY and what’s the experience been like? 28:30 – Connect with Adam on Twitter and Facebook 31:30 – Famous Five 3 Key Points: When you’re young, don’t wait. Go and make things happen. It’s more fun to be the disruptor than the establishment. Know when the party’s over; be willing to move to new frontiers. Resources Mentioned: Freshbooks - The site Nathan uses to manage his invoices and accounts. Host Gator – The site Nathan uses to buy his domain names and hosting for cheapest price possible. Leadpages – The drag and drop tool Nathan uses to quickly create his webinar landing pages which convert at 35%+ Audible – Nathan uses Audible when he's driving from Austin to San Antonio (1.5 hour drive) to listen to audio books. Show Notes provided by Mallard Creatives
This week we were very lucky to sit down with the Co-Founder & CPO of Super Evil Megacorp, the company behind the MOBA success, Vainglory. Our guest was Q Wang, who previously worked with Playfish, and then co-founded Super Evil Megacorp. He currently runs all aspects of product management while being responsible of front-end user interface coding. In addition,…