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There's a mystical moment in every adventurer's life when you stare deeply into your character sheet, question every subclass you've ever loved, and think: "Is this really better… or did they just rename it again?" Welcome to the UA 2025 Subclass Update—where barbarians downgrade, fighters glow-up, monks chug things, and paladins summon skeletons with the enthusiasm of a dad discovering Bluetooth for the first time. Show Notes In this episode of the RPGBOT.Podcast, the team dives into the Unearthed Arcana 2025 Subclasses Update, a grab bag of returning classics and rebalanced favorites from the 2014 rules. Some subclasses got fresh polish; others… got "updates." Randall, Ash, and Tyler walk through each major subclass, offering analysis, jokes, and a metric ton of sandwich discourse. Covered Subclasses: Path of the Spiritual Guardian Barbarian – Once the iconic barb tank, now notably nerfed. The new "choose-your-effect" system softens its once-reliable battlefield control. Result: "Meh, but fixable." Path of the Storm Herald Barbarian – A clear upgrade with better scaling, damage options, and flexible aura selection. A quiet winner in this UA. Cavalier Fighter – Surprisingly buffed. Constant marking, battlefield lockdown, and double reactions at high level. The table unanimously loves the glow-up. Warrior of Intoxication Monk – Formerly Drunken Master. New Mystic Brews add fun, flavor, and chaos—but the name flops harder than spilled ale. The team unanimously prefers "Warrior of Libations." Oathbreaker Paladin – Now with better necromancy tools and improvements to Aura of Hate. Gains Conjure Undead to avoid relying on friendly necromancers. Not perfect, but more self-sufficient. Key Takeaways Spiritual Guardian took a noticeable hit, losing its fully reliable taunt-and-protect combo in favor of weaker pick-one options. Storm Herald received meaningful boosts, including scalable aura damage and flexible environment selection. Cavalier emerges as one of the strongest defenders in the UA thanks to unlimited marking and battlefield control. Warrior of Intoxication has fun ideas but clunky execution, suffering from naming issues and overly slow brew mechanics. Oathbreaker finally feels like a playable subclass on its own, thanks to Conjure Undead and improved aura integration. Overall: a mixed bag, but with more wins than losses—and lots of potential polish before the final books. Join the RPGBOT Patreon Love episodes like this? Want to shape them as they happen? Join the RPGBOT Patreon to: Listen LIVE to RPGBOT.Podcast recording sessions every week Access the entire RPGBOT.net catalog completely ad-free Enjoy ad-free recordings of the RPGBOT.Podcast Get early access to special projects, interviews, and deep-dive episodes Support the show, support the work, and help us keep producing the most detailed and ridiculous tabletop content on the internet. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati Time Stamps 1) 14:46.015 2) 30:59.032 3) 46:08.023
Hey now and Season's Greetings, Cabalists! Today the gang celebrates both the holiday season and another successful Kickstarter! The fellas dive into some of the games they've been playing, including Nemesis: Retaliation, Thiefdom, Food Chain Magnate, Oltree, and Epochs: Course of Cultures, and they feature Emberheart from Mindclash, designed by Rob Fisher and Adam Porter. Then Tony T hooks you up with some festive news about big game publishers going out of business, and finally the Founders talk about playing games with their families over the holidays and give you some casual game recommendations. Nemesis Retaliation: 00:07:43, Thiefdom: 00:17:21, Food Chain Magnate: 00:26:30, Oltree: 00:39:05, Epochs Course of Cultures: 00:49:36, Emberheart Review: 01:03:42, News with Tony Y: 01:41:39, Casual Games For The Holidays: 02:38:09. Check out our sponsors Restoration Games at https://restorationgames.com/ and Game Toppers at https://www.gametoppersllc.com/.
Send us a textMass Effect: Andromeda - Episode 5This Week: Head to Kadara and fight some criminals Next Week: Go to Elaaden do Mass Effect Andromeda thingsSupport the showContact: http://linktr.ee/squelchcast Support the show on Patreon at https://www.patreon.com/c/Squelch or https://www.twitch.tv/dan0play Join our Discord at https://discord.gg/HwPPtX627k
Can a tabletop RPG ever be fully serious — or is humor baked into the DNA of playing with your friends?In this episode of Jaunty Mantis, Jesse, Matty, and Chris dive into a surprisingly complex question: Is humor an unavoidable part of tabletop role-playing games — or can you truly run a serious, emotionally resonant campaign?Drawing from decades of combined experience, the hosts explore how laughter, tension, character backstories, emotional beats, and even absurd emergent moments all blend together at the table. From Vampire: The Masquerade's deadly-serious in-character drama to D&D's natural silliness and its self-referential culture, the crew unpacks why we play — and what we hope to feel.They discuss tools like character bonds, session zero prompts, life-path systems, emotional stakes, and ways GMs can create deeper, more meaningful moments without losing the fun.Music by Karl Casey @ White Bat Audio
Persona 3 é considerado um dos melhores e mais influentes RPGs dos últimos anos, mudando o gênero para sempre com seu estilo e música. Nesse episódio fizemos uma "breve" análise falando tudo e mais um pouco sobre o jogo, desde sua criação, curiosidade, mecânicas, nossas opiniões, a história completa e como ele mudou a Atlus para sempre. Confira!
Curl up with a hot cup of coffee (or did I lie and it's actually cold?) and warm up by the agidyne+3 because it's time to discuss our favourite frosty friends in RPGs. From ice-based monsters to wielders of frost magicks, it's the guys (of any gender) that keep things cool. Plus, the Keighleys have come and gone and it's our journalistic duty to cover them. What was announced, who won, and why it's all a frustrating ordeal to think about. It's Cold Guys and Hot Takes here on a very chilly episode of Axe of the Blood God! Tune in to live recordings of the show every Saturday morning at https://www.twitch.tv/bloodgodpod, subscribe for bonus episodes and discord access at https://www.patreon.com/bloodgodpod and celebrate our 10th Anniversary with new merch at https://shop.bloodgodpod.com Also in this episode: Which Shiva scissors the most? Let's WendiGOOOOOO! Why we love to hate The Game Awards Kat Bailey Presents Divinity Clair Obscur: Expedition 33 Sweeps Timestamps: 9:20 - Main Topic - Cold Guys 1:02:32 - Random Tavern Encounters Music Used in this Episode: Do Your Best - [Breath of Fire III] Pub - [Lunar Knights] A Snow Light - [Tales of Symphonia] Jingle Bells - [Linda^3] Learn more about your ad choices. Visit megaphone.fm/adchoices
Reminder: progress doesn't have to look like exhaustion. After Gen Con, AK and Matt reflect on what “push mode” looks like in ADHD brains—from hyperfocus to emotional overwhelm. Pushing ourselves too hard, pushing through burnout, pushing people away—or feeling pushed around. A conversation about momentum, friction, friendship, and learning when stopping might be the smarter move.
The World of Eora: an Avowed & Pillars of Eternity Lore Podcast
The World of Eora is a news & lore podcast about the fantasy setting created by Obsidian Entertainment for their cRPG series, Pillars of Eternity, and their action RPG: Avowed.This week we conclude our look at the Knights of the Crucible, which we overviewed last week. First encountered in Pillars of Eternity, they are one of three main quest factions that you can engage with to gain clout within the city of Defiance Bay. They began as Blacksmiths trained in Combat, and were instrumental in the War of Defiance. A war which garnered the Dyrwood's independence from their mother nation, Aedyr. Now that we know their history, what are their ranks like? And how do you move up through them? That's the focus on today's episode. Thanks for listening! :)worldofeora@gmail.com@worldofeorako-fi.com/worldofeoraI'm joining a new podcast! "Party Banter: an RPG Podcast" (we might work on the subtitle as we go).It's the crew of the now defunct "Avowedcast" continuing to get together, but now to discuss RPGs in general, the industry as a whole, and design elements in our favourite games.
If you've ever wondered what happens when a D&D podcast accidentally becomes a Food Network special—complete with French Dips, Hot Wet Beef, Cubanos, Reubens, and enough sandwich-based emotional damage to fuel an entire barbarian subclass—this episode is for you. Before they even touch the book, the RPGBOT crew debates regional sandwiches with the same energy most people reserve for BBEGs. Then they finally tackle Part 3 of Heroes of Faerûn, where Barbarian ghosts get nerfed, Storm Heralds get swole, Cavaliers insist on riding horses in a system designed to kill horses, Monks get drunker than ever, and Oathbreakers get… surprisingly reasonable? Strap in. Bring snacks. Maybe bring a sandwich. Preferably not hot, wet, or beefy. Big news, adventurers—RPGBOT review videos may soon begin appearing in full on YouTube! That means the entire sandwich argument, every Futurama impression, every "did they REALLY rename Drunken Master to Warrior of Intoxication?" moment, all captured in glorious HD. Keep an eye on the RPGBOT YouTube channel—your long-form chaos may soon have a new home. Show Notes In this episode of the RPGBOT.Podcast, the crew dives into Part 3 of their comprehensive review of Forgotten Realms: Heroes of Faerûn, focusing on the D&D 2024 subclass updates for Barbarians, Fighters, Monks, and Paladins. The discussion opens with a riotous tangent about regional food, French Dip heresy, and the metaphysics of "hot wet beef"—a tonal masterpiece worthy of an entire episode on its own. Once they pivot into the book itself, the hosts begin analyzing the Path of the Spiritual Guardian, Storm Herald Barbarian, Cavalier Fighter, Warrior of Intoxication Monk, and Oathbreaker Paladin, comparing their 2014 designs to their 2024 updates. Barbarian: Path of the Spiritual Guardian The hosts dig into the mechanical overhaul of Spiritual Protectors, explaining how the powerful 2014 taunt effect has been split into selectable options—Distract, Protect, or bonus damage—resulting in a strict nerf despite added flexibility. The new capstone, Vengeful Spirits, grants extra attacks on high rolls, though the table questions whether the feature fits the subclass thematically. Barbarian: Path of the Storm Herald In contrast, the Storm Herald Barbarian receives across-the-board improvements. With damage scaling tied to Rage bonus, updated terrain options, and the ability to change environments every time they Rage, Storm Herald becomes far more flavorful and versatile than its 2014 version. Tundra's new ability to subtract damage rolls from enemies is highlighted as both weird and delightful. Fighter: Cavalier The Cavalier Fighter, historically tied to a mounted combat fantasy unsupported by the 5e ruleset, receives meaningful buffs. Unwavering Mark no longer has limited uses, Ferocious Charger gains a more dynamic battlefield role, and Vigilant Defender continues to shine with additional reactions. Despite no changes to the horse-related problem ("area effects still delete horses instantly"), the subclass gets promoted to "very playable." Monk: Warrior of Intoxication One of the most dramatically redesigned subclasses, the former Drunken Master is now the Warrior of Intoxication, centered around Mystic Brew, a full brewing system that allows monks to craft beverages like Cinnamon Dragon or Heavenly Spirit. The team debates the new mechanics, including potential abuse cases involving long rests and stacked brews, while applauding the creativity. The name, however, receives… near-universal disdain. Paladin: Oathbreaker The final subclass, the Oathbreaker Paladin, cleans up many mechanical issues from 2014. Control Undead becomes the more thematic Conjure Undead, Aura of Hate integrates more cleanly with Aura of Protection, and new spell options sharpen its identity. The crew notes that the subclass finally stands independently, without requiring a friendly necromancer to function. Throughout the episode, the hosts blend detailed mechanics analysis, design philosophy commentary, subclass balance comparisons, and their signature brand of comedy—including Futurama impressions, regional sandwich wars, and multiple live hot takes. Key Takeaways Path of the Spiritual Guardian Major redesign resulted in a strict mechanical nerf, splitting the 2014 taunt into weaker modular effects. Vengeful Spirits introduces extra attacks but feels thematically disconnected. Needs another design pass. Path of the Storm Herald Substantial quality-of-life upgrades, including Rage-based terrain switching and improved scaling. Desert, Sea, and Tundra each gain flavorful new mechanics. Considered one of the biggest winners of the 2024 subclass update. Cavalier Fighter Unwavering Mark and Ferocious Charger receive meaningful buffs. Still has the same "horse fragility" problem, but the subclass is otherwise extremely strong. Gains crowd-control and tanking tools that outperform Sentinel. Warrior of Intoxication One of the most overhauled subclasses in Heroes of Faerûn. Mystic Brew adds flavorful utility but suffers from action-economy bottlenecks. Multiple "default pick" beverages suggest it still needs tuning. Creative, fun, thematically wild—but the name is universally mocked. Oathbreaker Paladin Improved spell list, more thematic undead support, and better integration with core auras. Conjure Undead makes the subclass self-sufficient. Stronger and more coherent than the 2014 version. Join the RPGBOT Patreon If you've been enjoying our deep-dive breakdowns of Heroes of Faerûn, laughing through our subclass hot takes, or nodding solemnly during our very serious sandwich discourse, then you're exactly the kind of hero who belongs in the RPGBOT Patreon community. And here's the thing—if you'd already been a Patreon subscriber, you could have asked Keith Ammann your own questions live during our most recent Masterclass. Our patrons get real-time access not only to incredible guests like Keith, but also to Tyler, Randall, and Ash, asking questions, shaping discussions, and becoming part of the show as it happens. You also get ad-free episodes, early access, bonus content, and a seat at the virtual table for future live recordings. Join the RPGBOT Patreon today, and next time you won't just listen—you'll be part of the conversation. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
The group makes their way to the second island. Along the way they make a startling discovery about themselves. We hope you enjoy episode two of our new series of Deathmatch Island by Tim Denee of Old Dog Games and Evil Hat Productions. ----more---- Join the DMs After Dark Discord channel! In case you haven't heard, our Redbubble has incredible RuneQuest art by Katrin Dirim available as shirts, stickers, pillows, and more, so check out all our new DMs After Dark merch!! If you enjoy our streams, podcasts (plural! have you checked out the Rene Plays Games podcast?), or just our general nerdiness, please consider giving us a 5-star rating on your podcast app of choice! Like, follow, and subscribe to our Facebook, Twitter, and Instagram so you can comment & chat with us about all things RPGs. And, as always, come hang out and catch our live streams on our Twitch or catch up on our YouTube. Music in the Episode (in order of appearance): DMs After Dark Theme written & produced by Dan Pomfret | @danfrombothbands
Show Notes In this episode of the RPGBOT.Podcast, the crew dives into Part 2 of their comprehensive review of Forgotten Realms: Heroes of Faerûn, focusing on the D&D 2024 subclass updates for Barbarians, Fighters, Monks, and Paladins. The discussion opens with a riotous tangent about regional food, French Dip heresy, and the metaphysics of "hot wet beef", a tonal masterpiece worthy of an entire episode on its own. Once they pivot into the book itself, the hosts begin analyzing the Path of the Spiritual Guardian, Storm Herald Barbarian, Cavalier Fighter, Warrior of Intoxication Monk, and Oathbreaker Paladin, comparing their 2014 designs to their 2024 updates. Barbarian: Path of the Spiritual Guardian The hosts dig into the mechanical overhaul of Spiritual Protectors, explaining how the powerful 2014 taunt effect has been split into selectable options (Distract, Protect, or bonus damage) resulting in a strict nerf despite added flexibility. The new capstone, Vengeful Spirits, grants extra attacks on high rolls, though the table questions whether the feature fits the subclass thematically. Barbarian: Path of the Storm Herald In contrast, the Storm Herald Barbarian receives across-the-board improvements. With damage scaling tied to Rage bonus, updated terrain options, and the ability to change environments every time they Rage, Storm Herald becomes far more flavorful and versatile than its 2014 version. Tundra's new ability to subtract damage rolls from enemies is highlighted as both weird and delightful. Fighter: Cavalier The Cavalier Fighter, historically tied to a mounted combat fantasy unsupported by the 5e ruleset, receives meaningful buffs. Unwavering Mark no longer has limited uses, Ferocious Charger gains a more dynamic battlefield role, and Vigilant Defender continues to shine with additional reactions. Despite no changes to the horse-related problem ("area effects still delete horses instantly"), the subclass gets promoted to "very playable." Monk: Warrior of Intoxication One of the most dramatically redesigned subclasses, the former Drunken Master is now the Warrior of Intoxication, centered around Mystic Brew, a full brewing system that allows monks to craft beverages like Cinnamon Dragon or Heavenly Spirit. The team debates the new mechanics, including potential abuse cases involving long rests and stacked brews, while applauding the creativity. The name, however, receives… near-universal disdain. Paladin: Oathbreaker The final subclass, the Oathbreaker Paladin, cleans up many mechanical issues from 2014. Control Undead becomes the more thematic Conjure Undead, Aura of Hate integrates more cleanly with Aura of Protection, and new spell options sharpen its identity. The crew notes that the subclass finally stands independently, without requiring a friendly necromancer to function. Throughout the episode, the hosts blend detailed mechanics analysis, design philosophy commentary, subclass balance comparisons, and their signature brand of comedy, including Futurama impressions, regional sandwich wars, and multiple live hot takes. Key Takeaways Path of the Spiritual Guardian Major redesign resulted in a strict mechanical nerf, splitting the 2014 taunt into weaker modular effects. Vengeful Spirits introduces extra attacks but feels thematically disconnected. Needs another design pass. Path of the Storm Herald Substantial quality-of-life upgrades, including Rage-based terrain switching and improved scaling. Desert, Sea, and Tundra each gain flavorful new mechanics. Considered one of the biggest winners of the 2024 subclass update. Cavalier Fighter Unwavering Mark and Ferocious Charger receive meaningful buffs. Still has the same "horse fragility" problem, but the subclass is otherwise extremely strong. Gains crowd-control and tanking tools that outperform Sentinel. Warrior of Intoxication One of the most overhauled subclasses in Heroes of Faerûn. Mystic Brew adds flavorful utility but suffers from action-economy bottlenecks. Multiple "default pick" beverages suggest it still needs tuning. Creative, fun, thematically wild, but the name is universally mocked. Oathbreaker Paladin Improved spell list, more thematic undead support, and better integration with core auras. Conjure Undead makes the subclass self-sufficient. Stronger and more coherent than the 2014 version. Join the RPGBOT Patreon If you've been enjoying our deep-dive breakdowns of Heroes of Faerûn, laughing through our subclass hot takes, or nodding solemnly during our very serious sandwich discourse, then you're exactly the kind of hero who belongs in the RPGBOT Patreon community. And here's the thing—if you'd already been a Patreon subscriber, you could have asked Keith Ammann your own questions live during our most recent Masterclass. Our patrons get real-time access not only to incredible guests like Keith, but also to Tyler, Randall, and Ash, asking questions, shaping discussions, and becoming part of the show as it happens. You also get ad-free episodes, early access, bonus content, and a seat at the virtual table for future live recordings. Join the RPGBOT Patreon today, and next time you won't just listen—you'll be part of the conversation. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Unhinged Weeb Letters to Santa | Ace Combat, Sonic & The Perfect Pizza Slice | AniPro Podcast 210 The holiday season is upon us, and AniPro is prepared as, this week, hosts Cole, Mike, and Jay read out their Santa letters! Tune in to hear this holiday tradition of deep desires, and Christmas cheer!Also, Mike's getting pied, Cole's in the danger zone, Jay's going through metamorphosis, and more!Topics & Timestamps:00:00 Intro: Christmas Letters & The "Six-Seven" Slang07:40 The Perfect Pizza Slice Debate (Domino's vs. Santa Lucia)13:35 Cole's Gaming Log: Is Ace Combat a JRPG?21:50 Portable Gaming: Minish Cap & Metal Gear23:25 The Sonic Franchise Rant: 06, Adventure 2, & The Movies27:30 Mailbag: The One Punch Man Season 3 Animation Controversy35:30 Trivia: The Secret Behind the PS2 Startup Screen Towers44:27 Did Coca-Cola Invent Santa Claus?50:50 Jay's Letter: A Christmas Miracle Studio Upgrade57:40 Mike's Letter: Parenting, RPGs, & Seeking a JoJo Stand1:05:00 Cole's Letter: GTA VI & March Comes in Like a Lion S31:11:33 Jay's Rant: Where is the Omniscient Reader's Viewpoint Anime?1:16:20 Mike's Conspiracy Letter: Santa the Data Broker & Selling Out1:24:35 Cole's $1 Million Wish: The Claas Xerion 12 Tractor1:30:40 Outro: Upcoming Reviews (Elfen Lied) & Listener PollsVote for Our Listeners' Choice Review (Mecha Edition)!https://forms.gle/nsq3Qh4Nd3r9cfA67Poll closes December 20thSupport AniPro:Patreon – https://www.patreon.com/AniProPodMailbag – https://anipropod.com/mailbagTokyoTreat ($5 off) – Use code "ANIPRO" for $5 off your first #TokyoTreat box: https://team.tokyotreat.com/AniProFollow & Subscribe:X (Twitter) – https://twitter.com/AniProPodInstagram – https://www.instagram.com/anipropodDiscord – https://discord.gg/dV5tMCWvM7Next Reviews:Anime – Elfen Lied → Now and Then, Here and ThereManga – Ichi the Witch → Black Torch Music & Credits:Opening Theme – “Shibuya” Bumper Track – "Retired Betamax" by "Pandicio Del Toro"Music licensed via – slip.streamEnjoying the show? If so, please rate & review us on Apple Podcasts or Spotify – it only takes a moment and helps new listeners find us!
Recebemos Heitor de Paola para mergulhar na ressaca existencial de Disco Elysium. Discutimos como a ZA/UM transformou teoria política e introspecção num clássico instantâneo dos RPGs, enquanto exploramos a mente fragmentada de Harry Du Bois, o horror cósmico do Pálido e o legado agridoce que esse universo deixou.Lista de Blocos vindo em breve!Contribua | Twitter | YouTube | Twitch | Contato
Have you ever watched your players stare at a clue for 25 minutes, slowly realizing they're not unraveling a mystery, you're watching them invent a brand-new conspiracy theory? In today's remastered episode, we dive into the magical art of mystery design: how to build suspense, reveal secrets, and gently nudge players away from wildly incorrect guesses like "the butler did it" when you absolutely, definitely did not even put a butler in this campaign. Show Notes In this remastered RPGBOT.Podcast episode, the crew digs deep into the craft of creating and running tabletop RPG mysteries: from puzzle-heavy one-shots to sprawling, campaign-defining enigmas. We break down how mystery structure changes the way players interact with the world, how clues can guide without railroading, and why your players always suspect the guy with the most ominous accent (even when he's just a blacksmith). We walk through best practices for investigation adventures in systems like Dungeons & Dragons 5e, Pathfinder 2e, and other TTRPGs that thrive on intrigue. You'll learn how to balance player agency with narrative direction, how to keep mysteries from stalling, and how to use secrets, lies, and misdirection to build an unforgettable experience. We also cover the common pitfalls: clue scatter, dead-end thinking, mystery over-engineering, and the infamous "GM explains the entire plot because nobody figured it out." Plus, we share our favorite tools, techniques, and design frameworks for ensuring your mysteries feel clever rather than confusing. If you've ever wanted to run a mystery adventure that has players gasping instead of groaning, theorizing instead of floundering, and celebrating instead of crying over red herrings—this episode is your blueprint for success. Key Takeaways Designing Effective Mysteries Structure mysteries around clear goals, accessible clues, and multiple pathways to solve the problem. Use redundancy in clue placement—no single point of failure. Think in terms of "information flow," not "plot." Building Engaging Clues Clues should connect characters, locations, motives, and secrets. Make clues tactile (objects), social (NPC testimony), and environmental (scene details). Each clue should move the investigation forward, even if only slightly. Keeping Players Engaged Allow players to propose theories—even absurd ones—and gently redirect when needed. Encourage table talk, but not paralysis. Let players feel smart by validating partial insights, even if they're not perfect. Managing Mystery Mechanics Investigation checks should reveal information, not gatekeep it. Provide clues through multiple skills: Perception, Investigation, Society, Arcana, etc. Remember: failure shouldn't stop the mystery, only add texture. Building Tension and Payoff Pace reveals to maintain suspense. Use NPCs, factions, and motives as engines for twists. Craft an ending that feels earned, surprising but inevitable. Avoiding Common Pitfalls Don't require players to think exactly like you. Don't hide vital information behind a single roll. Don't write an ending before understanding how the players will approach the mystery. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
This episode includes a call from Jason Connerley in regard to the episode with the Arcane Alienist about RPGs and memory, and then sets the Wayback Machine for 2010 and a fresh look at an old post called By any other name~LINKS:Weird Studies Podcast Homepage-Episode on Dungeons & Dragons, or the Reality of IllusionsNerds RPG Variety CastArcane Alienist PodcastBy Any Other Name blog post on Casting ShadowsCONTACT:Leave a voice message via SpeakPipehttps://speakpipe.com/castingshadowspodcast.comSeek me out on BlueSkyhttps://bsky.app/profile/runeslinger.bsky.socialVisit the written bloghttps://castingshadowsblog.comCheck out other episodes of this podcasthttps://castingshadowspodcast.comStill using e-mail?runescastshadows AT gmail
Have you ever watched your players stare at a clue for 25 minutes, slowly realizing they're not unraveling a mystery, you're watching them invent a brand-new conspiracy theory? In today's remastered episode, we dive into the magical art of mystery design: how to build suspense, reveal secrets, and gently nudge players away from wildly incorrect guesses like "the butler did it" when you absolutely, definitely did not even put a butler in this campaign. Show Notes In this remastered RPGBOT.Podcast episode, the crew digs deep into the craft of creating and running tabletop RPG mysteries: from puzzle-heavy one-shots to sprawling, campaign-defining enigmas. We break down how mystery structure changes the way players interact with the world, how clues can guide without railroading, and why your players always suspect the guy with the most ominous accent (even when he's just a blacksmith). We walk through best practices for investigation adventures in systems like Dungeons & Dragons 5e, Pathfinder 2e, and other TTRPGs that thrive on intrigue. You'll learn how to balance player agency with narrative direction, how to keep mysteries from stalling, and how to use secrets, lies, and misdirection to build an unforgettable experience. We also cover the common pitfalls: clue scatter, dead-end thinking, mystery over-engineering, and the infamous "GM explains the entire plot because nobody figured it out." Plus, we share our favorite tools, techniques, and design frameworks for ensuring your mysteries feel clever rather than confusing. If you've ever wanted to run a mystery adventure that has players gasping instead of groaning, theorizing instead of floundering, and celebrating instead of crying over red herrings—this episode is your blueprint for success. Key Takeaways Designing Effective Mysteries Structure mysteries around clear goals, accessible clues, and multiple pathways to solve the problem. Use redundancy in clue placement—no single point of failure. Think in terms of "information flow," not "plot." Building Engaging Clues Clues should connect characters, locations, motives, and secrets. Make clues tactile (objects), social (NPC testimony), and environmental (scene details). Each clue should move the investigation forward, even if only slightly. Keeping Players Engaged Allow players to propose theories—even absurd ones—and gently redirect when needed. Encourage table talk, but not paralysis. Let players feel smart by validating partial insights, even if they're not perfect. Managing Mystery Mechanics Investigation checks should reveal information, not gatekeep it. Provide clues through multiple skills: Perception, Investigation, Society, Arcana, etc. Remember: failure shouldn't stop the mystery, only add texture. Building Tension and Payoff Pace reveals to maintain suspense. Use NPCs, factions, and motives as engines for twists. Craft an ending that feels earned, surprising but inevitable. Avoiding Common Pitfalls Don't require players to think exactly like you. Don't hide vital information behind a single roll. Don't write an ending before understanding how the players will approach the mystery. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
If you've ever wondered what happens when three grown adults argue passionately about grammar, moonbeams, seagulls, and the metaphysics of Strahd's horse, all before actually starting the podcast, this episode is for you. Join us as we journey into Heroes of Faerûn, where the subclasses are shiny, the Rangers are frosty, and the Fighters are apparently running a full unionized workplace. Grab your bag of rats (don't ask), center your Moonbeam, and enjoy the chaos. Show Notes In this episode of the RPGBOT.Podcast, the crew continues their deep-dive review of Dungeons & Dragons Heroes of Faerûn, the first major D&D 2024 splatbook offering new character options, subclasses, spells, epic boons, and setting lore. Building off Part 1's work, the hosts, Randall James, Tyler Kamstra, and Ash Ely, dig into the subclass content of the book with their usual combination of mechanical rigor, Shakespearean comedy, and at least one argument about whether it's a hero or an hero. The team analyzes each of the eight new Heroes of Faerûn subclasses, comparing their final published versions to the Unearthed Arcana playtests and to classic 2014 analogues: College of the Moon Bard blends druidic flavor with support-focused magic, teleportation, and weirdly effective Moonbeam healing loops involving birds and french fries. Knowledge Domain Cleric, updated from 2014, remains a powerhouse of divination, foresight, and skill mastery—Tyler's official religion. Banneret Fighter, once the Purple Dragon Knight, is reborn as a charismatic battlefield commander who turns every Second Wind and Action Surge into a team-wide buff. "This is our subclass, comrade." Oath of Noble Genies Paladin channels elemental smites, shifting resistances, and the magic of Earth, Air, Fire, and Water into a versatile new oath. Winterwalker Ranger arrives as a chilly striker specializing in cold damage, Hunter's Mark synergies, and making Frostraven Conservationists everywhere cry. Additional discussion previews the Sign of the Three Rogue, Spellfire Sorcery Sorcerer, and Bladesinger Wizard, with the team offering insights into where each subclass sits within the new 2024 design philosophy. Along the way, the hosts recount a dramatic Curse of Strahd in-game betrayal, debate 1990s kids' TV fever dreams, and reveal how a basket of fries can become an infinite healing engine. It's a glorious mess. It's D&D. It's RPGBOT. Materials References in This Episode Forgotten Realms: Adventures in Faerun (affiliate link) Forgotten Realms: Heroes of Faerun (affiliate link) Key Takeaways General Heroes of Faerûn is the first true D&D 2024 character-option splatbook, in the tradition of Xanathar's and Tasha's, packed with subclasses, feats, spells, and lore. The majority of subclasses saw significant nerfs from Unearthed Arcana, reinforcing WotC's new balance philosophy. College of the Moon Bard A hybrid support bard borrowing from druidic themes. Strong teleport-invisibility support, limited offensive tools, and a wild Moonbeam healing mechanic ripe for table shenanigans. Knowledge Domain Cleric A faithful update of the 2014 version. Expertise in two knowledge skills, powerful divination tools, short-rest spell economy, and endgame foresight. One of the strongest "planning" subclasses in D&D 2024. Banneret Fighter A complete reimagining of the Purple Dragon Knight, now an excellent party leader and tactical commander. Shares Second Wind healing, grants team-wide advantages, and enables coordinated movement and attacks through Action Surge. Simple to play, powerful in groups, great for new players wanting high impact. Oath of Noble Genies Paladin The "elements paladin," using Elemental Smites for flavorful battlefield control. Highly flexible and accessible, though spell list may feel inconsistent. Winterwalker Ranger Cold-focused striker with explosive damage potential toned down from UA. Hunter's Mark dependency remains but gains flavorful ice-themed tools. Solid, straightforward, and thematically cohesive. Overall Subclass diversity in Heroes of Faerûn sets a strong precedent for future 2024 design. Party-support subclasses (Banneret, Moon Bard) shine particularly bright. This book positions itself as the real launch point for 2024 character customization. Join the RPGBOT Patreon If you love deep-dive subclass analysis, mechanical breakdowns, and the occasional moonbeam-powered seagull disaster, consider supporting us on Patreon. You'll get ad-free episodes, early access, bonus content, and the deep satisfaction of knowing you helped make this show possible. Join the RPGBOT Patreon today and help us keep creating the content you love. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
On this episode of The RPG Cave, it's the final Cave of the year and it's our annual favorite RPGs we played in 2025 episode! Garret and Ryan are making their lists and checking them twice, as we discuss what RPGs, both new and old, we enjoyed the most playing in 2025!★ LINKS ★► Get Exclusive Perks on our Patreon: https://patreon.com/carpoolgaming► Join our amazing Discord community: https://discord.gg/eBKUyABg8U► Get your Carpool Gaming merch: https://carpoolgaming.com/► Check us out on Twitch: https://twitch.tv/carpoolgaminglive► Subscribe on YouTube: https://youtube.com/carpoolgaming► Follow on Bluesky: https://bsky.app/profile/carpoolgaming.com★ ULTIMATE PRODUCERS ★Brendan Myers AKA The_WinterGamerJohnathan Brown: https://linktr.ee/pme.jib★ PLATINUM PRODUCERS ★BennySmokin_JoeThe CaptainTim Paullin★ GOLD MEMBERS ★Adam KAnnaAwesomeDave1337Brad MooreBrian ReeseCecily CarrozzaDan & LumaDannohhEmily O'KelleyHambone JonnyJon32LauraLigerWoods330Mr GigglesPeje EPSteven KellerTechMike
If you've ever wondered what happens when three grown adults argue passionately about grammar, moonbeams, seagulls, and the metaphysics of Strahd's horse, all before actually starting the podcast, this episode is for you. Join us as we journey into Heroes of Faerûn, where the subclasses are shiny, the Rangers are frosty, and the Fighters are apparently running a full unionized workplace. Grab your bag of rats (don't ask), center your Moonbeam, and enjoy the chaos. Show Notes In this episode of the RPGBOT.Podcast, the crew continues their deep-dive review of Dungeons & Dragons Heroes of Faerûn, the first major D&D 2024 splatbook offering new character options, subclasses, spells, epic boons, and setting lore. Building off Part 1's work, the hosts, Randall James, Tyler Kamstra, and Ash Ely, dig into the subclass content of the book with their usual combination of mechanical rigor, Shakespearean comedy, and at least one argument about whether it's a hero or an hero. The team analyzes each of the eight new Heroes of Faerûn subclasses, comparing their final published versions to the Unearthed Arcana playtests and to classic 2014 analogues: College of the Moon Bard blends druidic flavor with support-focused magic, teleportation, and weirdly effective Moonbeam healing loops involving birds and french fries. Knowledge Domain Cleric, updated from 2014, remains a powerhouse of divination, foresight, and skill mastery—Tyler's official religion. Banneret Fighter, once the Purple Dragon Knight, is reborn as a charismatic battlefield commander who turns every Second Wind and Action Surge into a team-wide buff. "This is our subclass, comrade." Oath of Noble Genies Paladin channels elemental smites, shifting resistances, and the magic of Earth, Air, Fire, and Water into a versatile new oath. Winterwalker Ranger arrives as a chilly striker specializing in cold damage, Hunter's Mark synergies, and making Frostraven Conservationists everywhere cry. Additional discussion previews the Sign of the Three Rogue, Spellfire Sorcery Sorcerer, and Bladesinger Wizard, with the team offering insights into where each subclass sits within the new 2024 design philosophy. Along the way, the hosts recount a dramatic Curse of Strahd in-game betrayal, debate 1990s kids' TV fever dreams, and reveal how a basket of fries can become an infinite healing engine. It's a glorious mess. It's D&D. It's RPGBOT. Materials References in This Episode Forgotten Realms: Adventures in Faerun (affiliate link) Forgotten Realms: Heroes of Faerun (affiliate link) Key Takeaways General Heroes of Faerûn is the first true D&D 2024 character-option splatbook, in the tradition of Xanathar's and Tasha's, packed with subclasses, feats, spells, and lore. The majority of subclasses saw significant nerfs from Unearthed Arcana, reinforcing WotC's new balance philosophy. College of the Moon Bard A hybrid support bard borrowing from druidic themes. Strong teleport-invisibility support, limited offensive tools, and a wild Moonbeam healing mechanic ripe for table shenanigans. Knowledge Domain Cleric A faithful update of the 2014 version. Expertise in two knowledge skills, powerful divination tools, short-rest spell economy, and endgame foresight. One of the strongest "planning" subclasses in D&D 2024. Banneret Fighter A complete reimagining of the Purple Dragon Knight, now an excellent party leader and tactical commander. Shares Second Wind healing, grants team-wide advantages, and enables coordinated movement and attacks through Action Surge. Simple to play, powerful in groups, great for new players wanting high impact. Oath of Noble Genies Paladin The "elements paladin," using Elemental Smites for flavorful battlefield control. Highly flexible and accessible, though spell list may feel inconsistent. Winterwalker Ranger Cold-focused striker with explosive damage potential toned down from UA. Hunter's Mark dependency remains but gains flavorful ice-themed tools. Solid, straightforward, and thematically cohesive. Overall Subclass diversity in Heroes of Faerûn sets a strong precedent for future 2024 design. Party-support subclasses (Banneret, Moon Bard) shine particularly bright. This book positions itself as the real launch point for 2024 character customization. Join the RPGBOT Patreon If you love deep-dive subclass analysis, mechanical breakdowns, and the occasional moonbeam-powered seagull disaster, consider supporting us on Patreon. You'll get ad-free episodes, early access, bonus content, and the deep satisfaction of knowing you helped make this show possible. Join the RPGBOT Patreon today and help us keep creating the content you love. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Hear ye, noble Cabalists, and gather close for another telling of Lords of the Dungeon! There's only a few days remaining on our 2025 fundraiser and we could really use your help! Jump over to Kickstarter and support the Cabal in 2026. In this eve's council, the Lords speak of reviving the clash of steel and the dance of strategy upon the field of battle. And when that tale is told, they turn their minds to a thornier matter: how a wanderer might kindle inspiration within a realm or saga that stirs not their heart. Join us, friends, and let the stories begin. Support the Cabal on Kickstarter now! https://www.thesecretcabal.com/kickstarter
Send us a textMass Effect: Andromeda - Episode 4This Week: Go to Havarl and solve some problemsNext Week: Head to Kadara and fight some criminalsSupport the showContact: http://linktr.ee/squelchcast Support the show on Patreon at https://www.patreon.com/c/Squelch or https://www.twitch.tv/dan0play Join our Discord at https://discord.gg/HwPPtX627k
How do indie creators reach global audiences while staying true to their values? In this second conversation, Anna Featherstone continues her chat with Vee Hendro and Hayley Gordon about distribution, community, and marketing in the world of literary-inspired role-playing games. From Kickstarter to conventions and creative commons licensing, they share smart strategies for connecting stories with players worldwide. Find more author advice, tips, and tools at our Self-Publishing Author Advice Center, with a huge archive of nearly 2,000 blog posts and a handy search box to find key info on the topic you need. And, if you haven't already, we invite you to join our organization and become a self-publishing ally. Sponsor This podcast is proudly sponsored by Gatekeeper Press — your partner in premium independent publishing. Empowering authors with expert guidance, 100% rights, 100% royalties, and global distribution. From editing to marketing, their all-inclusive services help you publish professionally and confidently. Gatekeeper Press — Where Authors Are Family. About the Host Anna Featherstone is ALLi's nonfiction adviser and an author advocate and mentor. A judge of The Australian Business Book Awards and Australian Society of Travel Writers awards, she's also the founder of Bold Authors and presents author marketing and self-publishing workshops for organizations, including Byron Writers Festival. Anna has authored books including how-to and memoirs and her book Look-It's Your Book! about writing, publishing, marketing, and leveraging nonfiction is on the Australian Society of Authors recommended reading list. When she's not being bookish, Anna's into bees, beings, and the big issues of our time. About the Guests Vee Hendro and Hayley Gordon are the award-winning designers and married duo behind Storybrewers Roleplaying, an Australian studio known for emotionally rich, character-driven tabletop role-playing games that explore history, literature, and queer narratives. Their work has earned multiple honors, including two ARPIA Game of the Year awards, Best Tabletop Game at SXSW Sydney, and back-to-back wins at the PAX Aus Indie Showcase. Based on Gadigal land in Sydney's inner west, they live with their dog Holiday and a rotating crew of foster cats. More at linktr.ee/storybrewers.
Allison and Ken of D12 Adventures chat about writing, refining, and balancing TTRPGs for kids. D12 Adventures is a kid-friendly, old-school solo gamebook series in the choose-you-own-adventure style. You can find the playtest demo and feedback form at https://lethiandunadan.itch.io/d12-adventures-the-trials-of-the-mad-mage-playtest-v01 Welcome to Area of Effect, a podcast from the creators of The Kids Table, where we discuss how tabletop RPGs benefit kids and answer your questions about playing TTRPGs with the kids at your table! About us: When kids are at the table, everyone wins! Playing TTRPGs levels up kids' critical thinking, creativity, communication, collaboration, & confidence. That's why we create our kid-inclusive D&D show, tips for playing with kids, and campaigns to bring the adventures home! Our Kids' Adventures: Our Website Support Our Work: Patreon Follow Us: YouTube, Instagram, TikTok, Facebook #actualplay #dungeonsanddragons #familyshow
This week we have a chat around balance in RPGs, and how generally, we both think that it's an over-emphasized thing. If you want to know more, you'll have to listen! d20 Network Spotlight: The Story Told -- https://thestorytold.libsyn.com/ Game of the Week: Steve G: Heavy Weighs the Crown -- https://www.drivethrurpg.com/en/product/548048/heavy-weighs-the-crown?affiliate_id=2018399 Steve S: Iron Grit Demo -- https://www.drivethrurpg.com/en/product/547297/iron-grit-demo?src=also_purchased&affiliate_id=2018399 *We have an affiliate link with Drive-Thru RPG. All this does, is give us a small percentage of your purchase cost on Drive-Thru as a "referral bonus". It does not cost you, as a consumer, anything extra.* We greatly appreciate the donations of our Patreon supporters: Eric Witman, Jeff McKinney, Joshua Gopal-Boyd, Dave Smith, Brett Bowen, Nate Doverspike, and Dec! Y'all make keeping this going possible! As always folks, have fun, be kind to each other, and go play some rpgs! Join the conversation on our Discord! Me And Steve RPG Discord https://discord.gg/5wWNcYW You can reach us at meandsteverpg@gmail.com On Facebook as Me and Steve RPG Podcast On YouTube at https://www.youtube.com/channel/UCpps0vVXLSGrOdM8i4ntFiQ On BlueSky @meandsteverpg.bsky.social Our Drive-Thru RPG affiliate link https://www.drivethrurpg.com/?affiliate_id=2018399 Support us on Patreon: https://www.patreon.com/MeandSteveTalkRPGs We are proud members of the d20 Radio Network! http://www.d20radio.com/main/ d20 Radio Discord Server: https://discord.gg/aj3JdFtSM8 #ttrpg #tabletoproleplaying #indieRPG
For those who come after. The Gameware Express crew is here to have a very SPOILER filled discussions about one of 2025's best RPGs. Join us as we chat story, characters, battles, and more! This week's cast: Adam Arinder Neal Bonham Renee Martin Stephen Martin Music Credits: Intro -- https://www.youtube.com/watch?v=Akplrzf5CkE Outro -- https://www.youtube.com/watch?v=6eune4J1uX8 Outro 2 -- Scott Bezdek RSS Feed: http://feeds.soundcloud.com/users/soundcloud:users:61611947/sounds.rss December 9, 2025
Featuring: Michael "Boston" Hannon and John "Musim" Beauchamp Running Time: 1:08:11 Music by MusiM: Homepage | Bandcamp Livestream: YouTube This month on Picking Up the Pixels we chat about all the RPGs we played in 2025! We cover this year's new releases, anything we checked out from years past (or, in some cases, many years ago), and a few related to RPG games. We also chat about the RPGs we're looking forward to in 2026! See you all next year!
What do you get when you mix 40 years of Dungeons & Dragons lore, a 288-page setting book, and three podcasters who can't agree on how to pronounce "Myth Drannor"? Chaos. Pure, lore-filled, map-crossing, Elminster-cheese-eating chaos. In this episode, the RPGBOT crew dives headlong into Forgotten Realms: Adventures in Faerûn, a sourcebook that's equal parts nostalgia trip and travel brochure for DMs who think "Sword Coast" is just too mainstream. Show Notes In this episode of the RPGBOT.Podcast, hosts Tyler Kamstra, Randall James, and Ash Ely crack open the 288-page Forgotten Realms: Adventures in Faerûn sourcebook from Wizards of the Coast, exploring what's new, what's reimagined, and what's just plain weird in the most iconic D&D setting of all time. Forgotten Realms: Heroes of Faerun (affiliate link) The crew discusses how the book merges setting material and short adventures, offering 51 one-shots that span the breadth of Faerûn, from the frozen wastes of Icewind Dale to the desert empires of Calimshan, and even the Fey-touched Moonshae Isles. Along the way, they highlight new DM tools, renown systems, and bastion support, while poking fun at typos, timeline contradictions, and the ever-mysterious fate of Karlach from Baldur's Gate 3. The review covers: How Adventures in Faerûn expands beyond the Sword Coast Adventurer's Guide to become a true campaign-scale setting book. 51 new adventures—mini-campaigns that span levels 1–13 across multiple regions. Deep dives into the Dalelands, Icewind Dale, Calimshan, and the Moonshae Isles, with highlights on lore, adventure hooks, and design philosophy. The new renown and bastion systems, adapted for Faerûn's cultures and factions. Smart mechanical updates for survival horror (Icewind Dale) and environmental challenges (Calim Desert lightning storms). A surprising technological twist in Calimshan, where "mechanical wonders" push the setting toward Eberron-style magitech. Philosophical debates on epic vs. heroic fantasy, timeline sanity, and whether the word "wonk" is, in fact, a real word. Key Takeaways A True Return to the Realms: Adventures in Faerûn successfully modernizes the Forgotten Realms setting for the 2024 ruleset while honoring 40+ years of D&D lore. Massive Replay Value: With 51 one-shot adventures and regional micro-campaigns, this book can sustain countless play sessions. DM-Friendly Design: The addition of DM Toolboxes, renown tables, and bastion options helps DMs run localized adventures or full-scale journeys across the continent. Lore for Every Taste: Whether you love the snowy peril of Icewind Dale, the sizzling intrigue of Calimshan, or the mythic eco-fantasy of the Moonshae Isles, there's a region tailored to your campaign style. Respectful Revisions: The update smartly removes dated elements (like Calimshan's old slavery lore) and replaces them with creative world-building and inclusive modernization. New Adventuring Philosophies: Players are encouraged to embrace "main character energy"—epic fantasy with unique character backstories tied to Faerûn's iconic legacy. Tyler Still Can't Spell: The first typo in the book arrives in the opening sentence—and the RPGBOT crew finds that deeply relatable. Join the RPGBOT Patreon If you enjoy deep dives into tabletop worlds, expert analysis of D&D mechanics, and chaotic lore debates about elves, cheese, and lightning sand—support the show on Patreon.com/RPGBOT. Members get ad-free episodes, behind-the-scenes discussions, and early access to new RPGBOT.Reviews. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Welcome to our One Hundred and Fifty Fourth episode!Our podcast is dedicated to all things board games, RPGs, CGs and more.Pour your favourite beverage, pull up a comfy chair 'cuz we are ready to roll.In this week's episode, we talk about all the games we played at our board game day. Until next time, on a Double Double ‘n Dice!--------------The following music was used for this media project:Music: Lobby Time by Kevin MacLeodLink: https://www.chosic.com/download-audio/29284/Music: Gamers, produced by Sascha EndeLink: https://ende.app/en/song/69-gamersLicense: Creative Commons Attribution 4.0 International (CC BY 4.0)Send us a textContact us: tripledpodcast@dm-north.comCheck us out on www.dm-north.comSupport us at ko-fi.com/dmnorthtvJoin the dmNorthTV DiscordNeed a dice bag? Contact Jocelyn and/or visit JoceStitch Etsy store
What do you get when you mix 40 years of Dungeons & Dragons lore, a 288-page setting book, and three podcasters who can't agree on how to pronounce "Myth Drannor"? Chaos. Pure, lore-filled, map-crossing, Elminster-cheese-eating chaos. In this episode, the RPGBOT crew dives headlong into Forgotten Realms: Adventures in Faerûn, a sourcebook that's equal parts nostalgia trip and travel brochure for DMs who think "Sword Coast" is just too mainstream. Show Notes In this episode of the RPGBOT.Podcast, hosts Tyler Kamstra, Randall James, and Ash Ely crack open the 288-page Forgotten Realms: Adventures in Faerûn sourcebook from Wizards of the Coast, exploring what's new, what's reimagined, and what's just plain weird in the most iconic D&D setting of all time. Forgotten Realms: Heroes of Faerun (affiliate link) The crew discusses how the book merges setting material and short adventures, offering 51 one-shots that span the breadth of Faerûn, from the frozen wastes of Icewind Dale to the desert empires of Calimshan, and even the Fey-touched Moonshae Isles. Along the way, they highlight new DM tools, renown systems, and bastion support, while poking fun at typos, timeline contradictions, and the ever-mysterious fate of Karlach from Baldur's Gate 3. The review covers: How Adventures in Faerûn expands beyond the Sword Coast Adventurer's Guide to become a true campaign-scale setting book. 51 new adventures—mini-campaigns that span levels 1–13 across multiple regions. Deep dives into the Dalelands, Icewind Dale, Calimshan, and the Moonshae Isles, with highlights on lore, adventure hooks, and design philosophy. The new renown and bastion systems, adapted for Faerûn's cultures and factions. Smart mechanical updates for survival horror (Icewind Dale) and environmental challenges (Calim Desert lightning storms). A surprising technological twist in Calimshan, where "mechanical wonders" push the setting toward Eberron-style magitech. Philosophical debates on epic vs. heroic fantasy, timeline sanity, and whether the word "wonk" is, in fact, a real word. Key Takeaways A True Return to the Realms: Adventures in Faerûn successfully modernizes the Forgotten Realms setting for the 2024 ruleset while honoring 40+ years of D&D lore. Massive Replay Value: With 51 one-shot adventures and regional micro-campaigns, this book can sustain countless play sessions. DM-Friendly Design: The addition of DM Toolboxes, renown tables, and bastion options helps DMs run localized adventures or full-scale journeys across the continent. Lore for Every Taste: Whether you love the snowy peril of Icewind Dale, the sizzling intrigue of Calimshan, or the mythic eco-fantasy of the Moonshae Isles, there's a region tailored to your campaign style. Respectful Revisions: The update smartly removes dated elements (like Calimshan's old slavery lore) and replaces them with creative world-building and inclusive modernization. New Adventuring Philosophies: Players are encouraged to embrace "main character energy"—epic fantasy with unique character backstories tied to Faerûn's iconic legacy. Tyler Still Can't Spell: The first typo in the book arrives in the opening sentence—and the RPGBOT crew finds that deeply relatable. Join the RPGBOT Patreon If you enjoy deep dives into tabletop worlds, expert analysis of D&D mechanics, and chaotic lore debates about elves, cheese, and lightning sand—support the show on Patreon.com/RPGBOT. Members get ad-free episodes, behind-the-scenes discussions, and early access to new RPGBOT.Reviews. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
War is terrifying enough when you know who the enemy is. In this episode, a Navy corpsman serving in Iraq finds himself in the middle of a violent attack—burning Humvee, trapped Marines, gunfire, RPGs, and bullets slamming into his body armor as he tries to drag the wounded to safety. At some point, he goes down… and that should've been the end of his story. But it wasn't. Between the chaos of the battlefield and waking up in a surgical unit in Fallujah, he remembers something else: a familiar figure shaking him awake… in full World War II Marine combat uniform. A man who'd already died nearly a decade before. Was it shock, trauma, or a last desperate dream in a dying brain? Or did a father who'd worn the same emblem on his chest come back to pull his son out of the fire one last time? realghoststoriesonline #paranormalpodcast #battlefieldghost #militaryghoststory #iraqwar #neardeathexperience #guardianfrombeyond #worldwar2marine #combatmedic #trueghoststory #afterlifeencounter Love real ghost stories? Don't just listen—join us on YouTube and be part of the largest community of real paranormal encounters anywhere. Subscribe now and never miss a chilling new story:
You ever look at your sword, then at the wizard's spellbook, and think "wait a minute, why does their magic missile hit harder than my greatsword?" Well, friends, today we fix that. We're diving deep into the art of the Fighter: the tank, the tactician, the unsung hero of every adventuring party. Sharpen your blades, tighten your greaves, and prepare to discover why hitting things really, truly is an art form. Show Notes In this episode of the RPGBOT.Podcast, the crew dives head-first into one of tabletop RPGs' most versatile and beloved classes: the Fighter. From mastering combat maneuvers to optimizing subclasses like Champion, Battlemaster, and Eldritch Knight, Tyler, Randall, and Ash break down what makes Fighters the cornerstone of Dungeons & Dragons and Pathfinder 2e alike. They cover how to build effective martial characters, balance offense vs. defense, and add flavor to roleplay beyond just swinging a sword. Whether you're a new player building your first character or a veteran min-maxer chasing the perfect attack roll, this episode will help you unleash your inner warrior and make every round of combat feel legendary. Key Takeaways Fighters are deceptively complex — easy to start, endlessly deep to master. Subclass choice defines flavor and playstyle, from the straightforward Champion to the tactical Battlemaster or arcane Eldritch Knight. Action economy is king — Fighters excel at leveraging extra attacks and bonus actions effectively. Feat selection matters — learn when to go Great Weapon Master, Sharpshooter, or Dual Wielder. Roleplay opportunities abound — even "simple" Fighters can have rich motivations and heroic depth. Pathfinder 2e Fighters get strong defensive options and customizable feats that reward strategic planning. Optimization tip: balance Strength/Dexterity investment with survivability; raw numbers aren't everything. Team synergy makes Fighters shine—working with spellcasters and support characters amplifies their battlefield control. Join the RPGBOT Patreon Love what you hear? Support the show and level up your RPGBOT experience by joining us on Patreon.com/RPGBOT! Get ad-free episodes, behind-the-scenes discussions, and exclusive access to live recordings with Tyler, Randall, and Ash—plus bonus content for the truly dedicated tacticians out there. Your support helps us keep bringing you the best in tabletop gaming advice, optimization guides, and chaotic banter every week. So grab your dice, polish your armor, and join the RPGBOT adventuring party today! Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
You ever look at your sword, then at the wizard's spellbook, and think "wait a minute, why does their magic missile hit harder than my greatsword?" Well, friends, today we fix that. We're diving deep into the art of the Fighter: the tank, the tactician, the unsung hero of every adventuring party. Sharpen your blades, tighten your greaves, and prepare to discover why hitting things really, truly is an art form. Show Notes In this episode of the RPGBOT.Podcast, the crew dives head-first into one of tabletop RPGs' most versatile and beloved classes: the Fighter. From mastering combat maneuvers to optimizing subclasses like Champion, Battlemaster, and Eldritch Knight, Tyler, Randall, and Ash break down what makes Fighters the cornerstone of Dungeons & Dragons and Pathfinder 2e alike. They cover how to build effective martial characters, balance offense vs. defense, and add flavor to roleplay beyond just swinging a sword. Whether you're a new player building your first character or a veteran min-maxer chasing the perfect attack roll, this episode will help you unleash your inner warrior and make every round of combat feel legendary. Key Takeaways Fighters are deceptively complex — easy to start, endlessly deep to master. Subclass choice defines flavor and playstyle, from the straightforward Champion to the tactical Battlemaster or arcane Eldritch Knight. Action economy is king — Fighters excel at leveraging extra attacks and bonus actions effectively. Feat selection matters — learn when to go Great Weapon Master, Sharpshooter, or Dual Wielder. Roleplay opportunities abound — even "simple" Fighters can have rich motivations and heroic depth. Pathfinder 2e Fighters get strong defensive options and customizable feats that reward strategic planning. Optimization tip: balance Strength/Dexterity investment with survivability; raw numbers aren't everything. Team synergy makes Fighters shine—working with spellcasters and support characters amplifies their battlefield control. Join the RPGBOT Patreon Love what you hear? Support the show and level up your RPGBOT experience by joining us on Patreon.com/RPGBOT! Get ad-free episodes, behind-the-scenes discussions, and exclusive access to live recordings with Tyler, Randall, and Ash—plus bonus content for the truly dedicated tacticians out there. Your support helps us keep bringing you the best in tabletop gaming advice, optimization guides, and chaotic banter every week. So grab your dice, polish your armor, and join the RPGBOT adventuring party today! Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Episode Summary Miriam talks with Gabe and Kato from the Astoria Food Pantry, a radical food pantry that has food, books, and RPGs, about how the project works, how giving away shit for free is cool, how awesome mutual aid distros are, and how we could sure use more of them, especially ones with RPGs. Find them at https://www.astoriafoodpantry.com/ or on IG @astoriafoodpantry. Find DMDM's 3D-printed Tourniquets at dmdm.icu Host Info Miriam can be found making funnies on the Strangers' Bluesky. Publisher Info This show is published by Strangers in A Tangled Wilderness. We can be found at www.tangledwilderness.org, or on Twitter @TangledWild and Instagram @Tangled_Wilderness and Blue Sky @tangledwilderness.bsky.social You can support the show on Patreon at www.patreon.com/strangersinatangledwilderness This podcast is powered by Pinecast. Try Pinecast for free, forever, no credit card required. If you decide to upgrade, use coupon code r-69f62d for 40% off for 4 months, and support Live Like the World is Dying.
The final finale of our first Riftlings arc! What happens when the world turtle finishes laying it's egg? Where will the Shell Islanders go? What's Jella figured out about the Skreegulls, and what's happening with the rest of the Leviathans around the Riftlands?FIND OUT! Plus, some hints about our next arc - and info about how to enter to win a free game as a gift!
Mike, Crystal, and Chigg discuss Nostalgic Horror at our live panel at GenCon. We discuss how nostalgia is used within the horror genre and how effective it is at pulling audiences into the story. We also talk about different RPGs that use nostalgia as a vessel for storytelling and world-building.
You know that moment when your fighter drops their sword, pulls a crossbow, reloads, drinks a potion, and still has the audacity to say "I attack"? Yeah, this episode's for you. The RPGBOT crew tackles the ancient art of drawing a weapon, a rule so universally ignored that half your table just gasped realizing it has rules. Join Tyler, Randall, and Ash as they descend into the action-economy abyss to figure out when, how, and why your adventurer is technically unarmed. Join the RPGBOT Patreon Want to listen ad-free, catch live recordings, and watch Ash slowly lose his sanity as Randall invents new ways to break Pathfinder 2e? Join the RPGBOT Patreon today. You'll support our work and unlock behind-the-scenes chaos, exclusive Q&A sessions, and bonus content for game masters and players alike. Show Notes In this episode of the RPGBOT.Podcast, Tyler Kamstra leads Randall James and Ash Ely on an unexpectedly deep exploration of the rules and philosophy of drawing a weapon across Dungeons & Dragons 3.5e, Pathfinder 1e, Pathfinder 2e (Remaster), and D&D 5e. The crew debates whether drawing weapons adds realism, tension, or just unnecessary math to the game. Along the way, they uncover the shocking truth that Pathfinder 2e's remaster quietly changed the Interact action, making it possible to swap items in one action without littering the battlefield with dropped swords. They also revisit old edition quirks like Base Attack Bonus (BAB), Quick Draw feats, reload mechanics, ammunition management, and why 3.5e thought wizards might ever draw a dagger. Expect jokes about pizza, plantains, Foundry VTT sponsorships, and Randall's insistence that pork rinds are the amateur cracklins of the RPG world. Whether you're a Pathfinder purist, a D&D veteran, or just someone who's ever forgotten to "draw your weapon before you attack," this episode delivers insight, laughter, and the occasional existential crisis over action economy. Key Takeaways Drawing a Weapon Actually Matters: In Pathfinder 2e Remaster, the Interact action now lets you swap items — finally freeing players from the "drop your sword" meta. D&D 3.5e Was Simulating Pain: Early editions punished level-1 characters for daring to pull out a sword. D&D 5e Basically Shrugged: The free item interaction rule was so buried and incomplete that nobody ever enforced it. Quick Draw Remains King: In both 3.5 and PF2e, Quick Draw feats remain the ultimate tool for GISH builds and thrown-weapon enjoyers. Foundry VTT Is the True Hero: Foundry automatically handles elevation, distance, and now even angular math — proving that maybe software can love you back. Balance Through Action Economy: PF2e's strict weapon-draw and reload rules balance martial and spellcasting characters, preventing martial supremacy in early rounds. Ash Is Mad About the Remaster: Discovering the "swap" rule mid-episode triggers a live existential meltdown. Randall Still Thinks Pizza is a Weapon: …and may be right. Read More on RPGBOT.net If you want to optimize your characters, master the Pathfinder 2e remaster, or finally understand why the action economy hates you, head over to RPGBOT.net. You'll find detailed guides on character optimization, mechanics deep dives, and edition-spanning analysis — all written by the same nerds who argued for 30 minutes about whether a Totino's pizza counts as a magical item. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Join us on this episode of Titterpigs as we sit down with the brilliant Avery Alder, designer of The Quiet Year, Monsterhearts, Dream Askew, and more. We dig into identity in RPGS, vulnerability at the table, and how her games create a space for reflection, tension, and unexpected beauty. It's an insightful, thoughtful conversation with an innovative voice in tabletop RPGs.Check out our Patreon: https://www.patreon.com/titterpigs?fan_landing=true&view_as=publicYou can Email us at titterpigspod@gmail.comwith your comments, questions, or soundbites.Episode Intro by Dr. Mitch. You can follow Dr. Paul Mitchener on Bluesky @thetweedmeister,bsky.social for more ukulele goodness and also to check out his many TTRPG offerings. Most especially Liminal Give us a follow on all our socials:Twitter:@TitterpigsFacebook:facebook.com/TitterpigsBluesky:@titterpigs.bsky.socialScott:Twitter @HailOrcusdorkusMastodon dice.camp/@orcusdorkusBluesky @orcusdorkus.bsky.socialYouTube at OrcusDorkus' RPG ShenanigansKeith:Twitter @DM_ModocMastodon dice.camp/@ModocBluesky: @modoc.bsky.socialand his blog Rolling Boxcars BlogThis episode's music: by Tunetank from Pixabay
Hey Now Cabalists! The 2025 Secret Cabal fundraiser is live on Kickstarter now! Jump over and snag volume 2 of the zine, some Secret Cabal swag, and support the show while you're doing it. Today the Founders get into some of the awesome games they've been playing, including Shackleton Base, Onward, Kluster, Nevada City, Clank! Legacy 2, and feature Speakeasy from Vital Lacerda and Eagle-Gryphon Games. Then after Stevie S takes over the newsman duties for Tony, the gang takes a bunch of questions from listeners. Shackleton Base: 00:13:03, Onward: 00:21:30, Kluster: 00:31:54, Nevada City: 00:39:48, Clank! Legacy 2: Acquisitions Incorporated Darkest Magic: 00:46:22, Speakeasy Review: 00:56:18, News with Stevie S: 01:34:53, Short Topic Extravaganza: 02:19:40. Check out our sponsors Restoration Games at https://restorationgames.com/ and Game Toppers at https://www.gametoppersllc.com/. Support the Cabal on Kickstarter now! https://www.thesecretcabal.com/kickstarter
Send us a textMass Effect: Andromeda - Episode 3This Week: Head to Aya, make first contact, Quest around Voeld Next Week: Go to Havarl and solve some problems! Support the showContact: http://linktr.ee/squelchcast Support the show on Patreon at https://www.patreon.com/c/Squelch or https://www.twitch.tv/dan0play Join our Discord at https://discord.gg/HwPPtX627k
Can an open table completely change the way you run RPGs? The Jaunty Mantis crew dives into The Alexandrian's Open Table Manifesto to explore how it reshapes campaigns, players, and prep. In this episode of the Jaunty Mantis podcast, Jesse, Matty, and Chris unite to explore The Open Table Manifesto from thealexandrian.net , and how it can revolutionize the way we run tabletop RPGs. From rotating player pools to emergent sandbox storytelling, the gang talks character creation challenges, scheduling nightmares, mega-dungeons, Shadowrun woes, and how to design sessions that end cleanly—even if you're lost in the dungeon. They share personal experiences, critiques of modern systems, GM philosophies, and ways to build an inclusive, dynamic gaming community using open tables. Plus: meatball demons, mech-back combat, vampire morality, surprise frogs, and accidental softball dating lessons. Read The Open Table Manifesto here: https://thealexandrian.net/wordpress/38643/roleplaying-games/open-table-manifestoMusic by Karl Casey @ White Bat Audio
Get in touch with us!What if rebellion began as an act of love? Demon: the Fallen was the final game in the original World of Darkness line, and we chart it's - painfully - short history. Was it fun to play fallen angels from the dawn of time, or was this just more angst hiding under a different colour of trenchcoat? Join us to find out!Contact us at:EMAIL: roll.to.save.pod@gmail.comFACEBOOK: https://www.facebook.com/rolltosavepodWEBSITE: https://rolltosave.blogHOSTS: Iain Wilson, Steve McGarrity, Jason DowneyBACKGROUND MUSIC: David Renada (Find him at: davidrendamusic@gmail.com or on his web page).TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).
This time, we continue our discussion of RPGs by suggesting Role Playing Games that share popular boardgaming mechanisms, as well as giving Tom tips for getting a game started. Plus, we have a new Tale of Boardgaming Horror, and we close the show with some Roses, Thorns, and Hula Hoops. 00:50 - A Story About Mail 02:22 - Eric at PAX Unplugged (inc. Hot Streak) 06:50 - Gift Guides, Dice Tower West and East 08:02 - RPGs for Boardgame Fans (detailed notes below) 37:55 - Tale of Boardgaming Horror 43:03 - Fromaggio 48:35 - Gnomic Parlament 52:13 - Carnuta 54:49 - Magic Number 11 56:54 - Insurrect10n -- Julie's Notes Where to go to get core book pdfs? DriveThruRPG https://www.drivethrurpg.com/en/ Itch.io https://itch.io/ Cooperative play (yes the overwhelming majority of TTRPGs are cooperative) some extra cooperative leaning Heckin' Good Doggos https://www.drivethrurpg.com/en/product/405426/heckin-good-doggos Teatime Adventures https://www.snowbrightstudio.com/teatime-adventures Dice rolling - Also many many many ttrpgs use dice. Here are some examples D20 - D&D/Pathfinder https://www.dndbeyond.com/?srsltid=AfmBOorCdKoS-xSfI4e05Us81YGA4tHt8CmmaOWNN-9VTcnsAfXS5pBS, https://paizo.com/pathfinder d100 (percentile): Call of Cthulhu https://www.chaosium.com/call-of-cthulhu-rpg/ Symbol-based dice: FFG Star Wars. https://www.fantasyflightgames.com/en/starwarsrpg/ , Fudge dice: Fate https://evilhat.com/product/fate-core-system/ Area control Beak, Feather, & Bone https://possible-worlds-games.itch.io/bfb Faction/War Song of Ice and Fire RPG http://www.drivethrurpg.com/product/101026/A-Song-of-Ice-and-Fire-Roleplaying-A-Game-of-Thrones-Edition Mutant: Year Zero https://www.drivethrurpg.com/product/139453/MUTANT-Year-Zero--Roleplaying-At-The-End-Of-Days Numenera: Destiny https://www.drivethrurpg.com/product/240655/Numenera-Destiny Coyote and Crow https://www.allplay.com/board-games/coyote-and-crow-the-roleplaying-game/ Action points - Level Up D&D PbtA Using Action points Feng Shui https://atlas-games.com/fengshui C&S: Rebirth Mythras Deck builder/Bidding Ok not really but Redigo is "Hand Management" https://letsplayredigo.com/ Games using a standard deck of cards Castle Falkenstein https://www.drivethrurpg.com/en/product/2370/castle-falkenstein Games using a custom or proprietary card deck - mostly they are being used instead of dice Dragonlance: Fifth Age https://www.drivethrurpg.com/en/product/186462/dragonlance-fifth-age-dramatic-adventure-game-saga Clockwork Dominion https://www.drivethrurpg.com/en/product/489608/courier-repacked My Closest Pick Torg Eternity:A Thousand Faces of Adventure http://torg-gamereference.com/ Pick up and Deliver Solo/journal: Courier https://www.drivethrurpg.com/en/product/489608/courier-repacked Delivered! https://www.drivethrurpg.com/en/product/441018/delivered-a-solo-journaling-rpg One shot Delivery Dragons https://shardsofblue.itch.io/delivery-dragons Worker Placement? Become a GM Questions? Tales of Horror? tom@dicetower.com
Happy American Thanksgiving! We're taking the week off but as a very special treat we're pulling one of our favourite Pantheon episodes out from behind the paywall. To celebrate the upcoming 30th anniversary it's our deep-dive into Sakura Wars for the Sega Saturn! If you can find 3 entire hours to sneak away from your family this Thanksgiving, it's a rollercoaster ride of emotions and packed with history and context for one of Sega's most important franchises. All the original show notes, including the further reading, are included below so please enjoy this blooming episode of Pantheon of the Blood God! -------------For our $10-and-up patrons, it's the longest Pantheon episode yet. Sakura Wars never came out in the West but its massive success in Japan in the late 90s and early 2000s gives it an often-unseen influence on RPGs. Can this forgotten SEGA franchise surpass the language barrier and make its way into the Pantheon? We talk about: For the last time, it's not a visual novel The history of western theatre in Japan Subversions of gender essentialism The single set of footprints in the sand is when Sakura Wars was carrying the Saturn and also fighting Satan. Further Reading:The Origin of Visual Novels - Bowl of Lentilshttps://youtu.be/7wOtv-J7tOI?si=tRyGSp0Hzd1Yyc4r25 Years With an Invisible Elephant in the Room - Tom Jameshttps://freelansations.medium.com/25-years-with-an-invisible-elephant-in-the-room-6e5402c93960Skies of Arcadia 2019 Developer Interviewhttps://youtu.be/BPngEZ80xnU?si=jMX2dffTcaR0BaS1Sakura Wars Retrospective Playlist - Matt Bhttps://www.youtube.com/playlist?list=PLFMXcpj1mOa7AYfYPMZ80LzAwE3zl-ftVSakura Wars - Kimimi (not mentioned in the episode but good coverage of the series)https://kimimithegameeatingshemonster.com/sakura-wars-corner/Timestamps: 6:56 - Our History with Sakura Wars 18:00 - Development and History 2:08:00 - SPOILERS BEGIN 2:11:00 - SPOILERS END 2:38:48 - Verdict Music Used in This Episode: Move Out! - [Sakura Wars] Geki! Teikoku Kagekidan - [Sakura Wars] Blooming Maidens - [Sakura Wars] Learn more about your ad choices. Visit megaphone.fm/adchoices
On this week's Arcade, Chugs shares his latest time with Ninja Gaiden 4, Crow Country, Pokémon Legends Z-A, and Ghost of Yotei. Meanwhile, Uno has officially finished Expedition 33, sparking a deep discussion about the state turn-based RPGs and this year's GOTY battle.In gaming news, CD Projekt Red announces Cyberpunk 2077 has surpassed 35 million copies sold, Far Cry is getting a TV show produced by Always Sunny's Rob Mac and directed by Alien Earth's Noah Hawley, former EA/Activision producer Bryan Walker claims AAA titles need to sell at least six million units just to break even, Call of Duty has never been outsold by a FPS in the US in the last two decades and a physical copy of Fortnite just sold at auction for $42,000.Get the AEW SP Game Used from Upper Deck: https://bit.ly/3XpHOmx Learn more about your ad choices. Visit podcastchoices.com/adchoices
Get in touch with us!Welcome to the Hollow Men - our Hunter: The Reckoning solo actual play. In this episode we interoduce you to the world of the Hollow Men as well as providing a walk through of character creation. If you want to skip the boring rulesy bits just listen to the first twenty minutes or so and then you can bounce to episode 1!Thanks to Heather Haneman for voicing The Messengers in this episode!All messages and sound effects from Epidemic Sound.Contact us at:EMAIL: roll.to.save.pod@gmail.comFACEBOOK: https://www.facebook.com/rolltosavepodWEBSITE: https://rolltosave.blogHOSTS: Iain Wilson, Steve McGarrity, Jason DowneyBACKGROUND MUSIC: David Renada (Find him at: davidrendamusic@gmail.com or on his web page).TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).
Get in touch with us!Welcome to the Hollow Men - a dramatised Hunter: The Reckoning solo actual play. Courtney deals with the fall out from the fight at the Depot, and the fact that the police officer helping her appears wrong to her Second Sight.All music and sound effects from Epidemic Sound.Thanks to our voice actors Karen Pope, Heather Haneman, Havilah Coady, Melissa Andres, Jon Cohen and Anna Chapman. Contact us at:EMAIL: roll.to.save.pod@gmail.comFACEBOOK: https://www.facebook.com/rolltosavepodWEBSITE: https://rolltosave.blogHOSTS: Iain Wilson, Steve McGarrity, Jason DowneyBACKGROUND MUSIC: David Renada (Find him at: davidrendamusic@gmail.com or on his web page).TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).
Get in touch with us!Welcome to the Hollow Men - a Hunter: the Reckoning dramatised solo actual play.In this episode, we meet our protagonist, Courtney Webster, whose meeting at a bar with a contact doesn't go exactly as planned.All music and soud effects from Epidemic Sound.Thanks to the following for lending their wonderful voice talent to this episode: Karen Pope, Heather Haneman, Troy Coady and Havliah Coady.Contact us at:EMAIL: roll.to.save.pod@gmail.comFACEBOOK: https://www.facebook.com/rolltosavepodWEBSITE: https://rolltosave.blogHOSTS: Iain Wilson, Steve McGarrity, Jason DowneyBACKGROUND MUSIC: David Renada (Find him at: davidrendamusic@gmail.com or on his web page).TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).
D&D and RPG news and commentary by Mike Shea of https://slyflourish.com Contents 00:00:00 Show Start 00:00:43 Sly Flourish News: Sly Flourish Books 20% off with Free Shipping 00:02:11 Sly Flourish News: Favorite 2025 Products, Running Shadowdark's Scarlet Minotaur, Patron Obsidian Vaults 00:05:16 Kickstarter Spotlight: Beast RPG for 5e 00:09:08 D&D & RPG News: Shadowrun 5e Bundle of Holding 00:12:09 D&D & RPG News: Dyson Commerical Maps of 2025 00:13:43 Commentary: RPGs of 2026 00:30:48 DM Tip: Prepping New Campaigns 00:46:48 Patreon Question: Roll Dice in the Open 00:49:24 Patreon Question: Is Shadowdark Still the Best D&D Starter Set? 00:53:02 Patreon Question: Improvising Failing Forward 00:57:26 Patreon Question: Trends in RPGs Post OGL 01:01:53 Patreon Question: Playing RPGs is Boring Links A20% off Sly Flourish Books with Free Shipping! Subscribe to the Sly Flourish Newsletter Support Sly Flourish on Patreon Favorite RPG Products of 2025 Running Shadowdark's Scarlet Minotaur as a One-Shot Beast Kickstarter Shadowrun Bundle of Holding 5e Essentials Universe Mega Dyson 2024 Commercial Map Pack
Somewhere in the galaxy, a radioactive dragon just wants a hug. Unfortunately, it kills everyone it touches. Welcome to Starfinder 2e, where your best friends are undead, your space pirates have tricorn hats, and your digital ghosts won't log off. The RPGBOT crew dives into Paizo's new Alien Core, exploring the weirdest monsters, creepiest factions, and why Paradox 17 knows you're listening right now. Play Paizo Games with Ash Ely Want to explore the horrors of Paradox 17 or negotiate with an Abyssium dragon who just wants a friend? Book a game with Ash Ely on StartPlaying.games and experience Starfinder 2e, Pathfinder 2e, or your favorite tabletop RPGs with a professional GM who knows every monster in the book, probably because they created a few. Show Notes In this episode of the RPGBOT.Podcast, hosts Randall James, Tyler Kamstra, and Ash Ely dive into Starfinder 2e's Alien Core, the first major bestiary of Paizo's new edition. They unpack factions, dragons, and otherworldly horrors, comparing it to Pathfinder 2e's Monster Core while exploring how easily these creatures can jump between systems. Materials References in This Episode Starfinder 2e Alien Core (affiliate link) RPGBOT.Podcast Episodes Starfinder Galaxy Guide Starfinder GM Core Starfinder Player Core Key Takeaways Alien Core is Starfinder 2e's Monster Manual, but weirder, smarter, and full of story inspiration. Factions like the Corpse Fleet and Dominion of the Black make excellent recurring villains. The new dragons embody four magical traditions and range from tragic to terrifying. Undead get a sci-fi twist—digital ghosts, irradiated zombies, and vacuum-frozen nightmares. Paradox 17 is pure cosmic horror genius, perfect for high-level campaigns. Even Pathfinder GMs should buy Alien Core—the compatibility is seamless, and the storytelling potential immense. Paizo proves again why they're the gold standard for deep, mechanically rich monster design. Read More at RPGBOT.net Want to optimize your next Starfinder or Pathfinder character? Check out RPGBOT.net for in-depth guides, optimization breakdowns, and articles on game mechanics, build theory, and storytelling tools for every TTRPG player or GM. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Jamie and Don, freshly back from PAX Unplugged 2025 in Philadelphia, have been getting into some board, card, and dice rumbles lately, and they wanted to dig into the many styles of combat systems in board games. Deterministic versus random, complex versus streamlined, dice versus cards - there's a lot of ground to cover. Also, our yearly fundraiser is currently running on Kickstarter! Support us now at https://www.thesecretcabal.com/kickstarter