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Join Tamara for an interview with Armando Nieto, an artist/illustrator born in Caracas, Venezuela. He has an Associate's degree in Illustration, and then came to Savannah to complete his B.F.A in Illustration with a concentration in Concept Design for Animation and Games from SCAD. He became proficient in working in Procreate, as well as in traditional painting media. He worked as a freelance Illustrator right out of graduation, and since 2023 he has been teaching art classes for both kids and adults at Scribble Art Studio in Starland: https://www.scribbleartstudiosav.com/. More recently he also teaches art online (you can request a specific lesson/project too!) - https://www.superprof.com/master-the-art-watercolor-and-acrylic-personalized-step-step-lessons-where-you-improve-your-skills-with-expert.html Armando also takes on commissioned painting projects (landscapes, portraits, and pet portraits) and recently completed a mural with fellow artist Nico Moscosa, at the soon-to-reopen Troupial Cafe. Check out Armando's work and follow him here: https://www.instagram.com/armasketch/ https://armandonieto.art/ https://www.tiktok.com/@armasketch Tune in and get all the details!
Concept Designer Gavin Manners is your guest for Ep 94 of The Learn Squared Podcast, and Gavin reveals his journey and approach to forging a successful career and keeping his skills sharp, a journey made more compelling considering he broke into the industry after he hit 30 and had worked as an Electrician, Interior Architect and Teacher before this. Jump in and catch the whole episode and hear how Gavin just got his dream job, staying healthy and plenty more. FOLLOW GAVIN https://www.artstation.com/gavinmanners https://www.instagram.com/gavinmanners https://www.carboncopy.studio/ - FOLLOW LEARN SQUARED https://www.learnsquared.com https://www.patreon.com/patreon https://www.cara.app/learnsquared https://www.instagram.com/learnsquared https://bsky.app/profile/learnsquared.com https://www.twitter.com/learnsquared https://www.linkedin.com/school/learnsquared - YOUR HOST https://www.artstation.com/dhanda https://www.instagram.com/dhandatron https://bsky.app/profile/dhandatron.bsky.social https://www.cara.app/dhandatron
The mighty Col Price joins us for this episode and reveals what life is like working as a Concept Artist in Film, from the joys to the pitfalls, and why Concept Artists are massively underrated and underappreciated. Col also reveals his joyful experience on Alien: Romulus and how projects like that, whilst rare, could be the blueprint for creatives working in the industry. This episode was originally recorded in Dec 2024. - FOLLOW COL https://www.instagram.com/coldesign https://www.coldesign.co.uk https://x.com/coldesign_ltd https://www.artstation.com/coldesign - FOLLOW LEARN SQUARED https://www.learnsquared.com https://www.patreon.com/patreon https://www.cara.app/learnsquared https://www.instagram.com/learnsquared https://www.twitter.com/learnsquared https://www.linkedin.com/school/learnsquared - YOUR HOST https://www.artstation.com/dhanda https://www.instagram.com/dhandatron https://www.cara.app/dhandatron
Concept Artist and Art Director Leo Avero is your guest for this episode. He gives a very honest and revealing account of how he became the creative he is today, which includes not only making cutting-edge imagery at One Pixel Brush but also founding his own game studio and developing his own team and game. From profound life experiences and being diagnosed with ADHD, Leo pulls no punches in sharing his knowledge. - FOLLOW LEO https://linktr.ee/leoavero https://www.instagram.com/leo.avero_ https://www.patreon.com/artofavero https://store.steampowered.com/app/3151360/Agni_Village_of_Calamity/ https://www.x.com/artofavero https://www.artstation.com/leoavero - FOLLOW LEARN SQUARED https://www.learnsquared.com https://www.patreon.com/patreon https://www.cara.app/learnsquared https://www.instagram.com/learnsquared https://www.twitter.com/learnsquared https://www.linkedin.com/school/learnsquared - YOUR HOST https://www.artstation.com/dhanda https://www.instagram.com/dhandatron https://www.cara.app/dhandatron
Heavy Paint creator Vaughan Ling joins us for this fabulous episode to share his exemplary career as a creative, from starting out designing toys, to working in TV & FILM and his collaborations with Alberto Mielgo. Alongside this, Vaughan shows his creativity knows no bounds with his ventures into the realms of programming, which evolved into his beautifully simple and creative painting app, HEAVY PAINT. - FOLLOW VAUGHAN https://www.instagram.com/heavypaintapp https://www.instagram.com/heavypoly https://www.heavypoly.com https://www.heavypaint.com https://www.artstation.com/vaughanling - FOLLOW LEARN SQUARED https://www.learnsquared.com https://www.patreon.com/patreon https://www.cara.app/learnsquared https://www.instagram.com/learnsquared https://www.twitter.com/learnsquared https://www.linkedin.com/school/learnsquared - YOUR HOST https://www.artstation.com/dhanda https://www.instagram.com/dhandatron https://www.cara.app/dhandatron
Concept Artist Jeremy Hunter is your guest for this episode. He joins us to reveal how he switched careers, gaining his teaching qualifications and becoming a Concept Artist working in Game, TV, and Film. Not letting the rollercoaster of life derail him, Jeremy has also used his understanding of the industry to build a service catering to more original characters for artists to use in their projects in the shape of CG Characters. So enjoy this episode, which features some deeply honest tales from Jeremy and why he built this new venture. - FOLLOW JEREMY https://cgcharacters.com/ https://www.instagram.com/cgcharacters https://www.instagram.com/jeremyhunterart https://www.artstation.com/jeremy_hunter - FOLLOW LEARN SQUARED https://www.learnsquared.com https://www.patreon.com/patreon https://www.cara.app/learnsquared https://www.instagram.com/learnsquared https://www.twitter.com/learnsquared https://www.linkedin.com/school/learnsquared - YOUR HOST https://www.artstation.com/dhanda https://www.instagram.com/dhandatron https://www.cara.app/dhandatron
Concept Artist Marco Gorlei joins us for an amazing episode where he reveals the very nature of what makes him tick as an artist, how he became a Concept Artist and got work on projects such as Ghost In The Shell, Halo, Magic the Gathering and many more, how History influences his art and how he navigated the jump from studio to freelance and much more. - FOLLOW MARCO https://www.artstation.com/mvgorlei https://www.instagram.com/marcogorlei https://https://mgorleidesign.com/ - FOLLOW LEARN SQUARED https://www.learnsquared.com https://www.patreon.com/patreon https://www.cara.app/learnsquared https://www.instagram.com/learnsquared https://www.twitter.com/learnsquared https://www.linkedin.com/school/learnsquared - YOUR HOST https://www.artstation.com/dhanda https://www.instagram.com/dhandatron https://www.cara.app/dhandatron
In this episode, we're joined by Sarah Bryant from Bryant Alsop Architects who breaks down the process of hiring an architect and how important it is to find the right fit between you, your architect, and your builder. Sarah also gives us a peek into the range of services her firm offers, from design and documentation to contract administration and assisting with tenders, and walks us through the five key stages of the architectural process: Concept Design, Design Development, Documentation, Tender, and Construction. We cover the importance of clear communication and having a trusted guide to help you through the sometimes tricky world of building projects. Plus, she touches on the costs of hiring an architect and why investing in the right team from the start makes all the difference for a smooth, successful build. You can get in touch with Sarah or take a scroll through Bryant Alsop's stunning projects here:https://www.bryantalsop.com.au/See omnystudio.com/listener for privacy information.
Send us a textTune in for the enchanting conversation with Daniele Auber, Emmy-winning artist. Daniele takes us on his incredible journey from Italy to Hollywood, sharing stories of his early days working at Sergio Stivaletti's legendary workshop, where he honed his craft alongside the established master.Daniele reveals the challenges and triumphs of working on iconic films like Harry Potter, and the surreal moment he received an email from the visionary director Terry Gilliam. From concept design to on-set magic, Daniele's experiences will transport you to a world of wonder and creativity.In this episode, we explore:·Daniele's early inspirations and breakout moments·Behind-the-scenes secrets from Harry Potter and other iconic films·The importance of mentorship and collaboration·Daniele's Emmy-winning work and what it means to himTune in for an inspiring and fascinating conversation with one of the industry's most talented and humble artists.Check out Daniele's WebsiteDaniele's IMDbObsession of the Week:Konstantin: Il Bisonte script binderDaniele: His cat MauroListen to the Rumikay Talks podcast on our website:https://rumikay.com/rumikay-talks/SUBSCRIBE to our YouTube Channel: https://rumikay.com/YouTubeDM us on Instagram: https://www.instagram.com/rumikaystudio/
Now and Zen Japan is excited to welcome Mr. Ed Thompson, a Marketing Consultant and the founder of Concept Design. In this episode, we enjoy some beers while diving into Ed's over 20-year journey in Japan and his extensive career in marketing, branding, advertising, and academia. Ed has also been a lecturer at Temple University for more than 15 years. Known for his straightforward communication and strong opinions on marketing, Ed shares stories from his early days in Japan, including his experiences of being disciplined with bamboo sticks, working alongside bureaucrats, and starting his own business after just five years in the country. He offers a unique perspective on why Japanese brand logos often use words instead of pictograms and discusses how to find your Personal Branding "voice" by critiquing the competition. Ed also explores deeper philosophical themes, such as the concepts of Wabi-Sabi and Kintsugi, and how they relate to perseverance and the Japanese spirit. Additional topics we cover include:An interesting way to translate the word "marketing" Understanding self-worth and context when giving yourself an appropriate business titleWhy his list of clients in Japan are predominantly foreign affiliatedHow "creative" departments differ in Japan and the main role of ad agencies"Making order out of chaos" . . . the driver for Ed's passion for marketingWas Omotenashi developed as a social norm or a way to make customers more receptive to your brand?In Japan, "Being present is more important than being whole"Why email remains the most important CRM dataConcept Design: https://conceptdesign.io/Ed Thompson: https://www.linkedin.com/in/ethompson/More Now and Zen Japan episodes: http://nowandzen.jpJapan Adventures via Camper Van = Dream Drive: https://www.dreamdrive.life
Welcome to the Scottish Watches Podcast Episode 588! Catch our interview recorded live at Watches and Wonders 2024 with the architect who designed IWC's booth for the watch show and... The post Scottish Watches Podcast #589 : Watch Concept, Design and Creation with IWC CEO Chris Grainger-Herr appeared first on Scottish Watches.
Experience Imagination: A Themed Entertainment Podcast by Falcon's Creative Group
Some of the concept designs for the Rancor creature are pretty cool. We reckon you should give them a goog. Also, the behind the scenes sculpting of this beast are great. Anyway, enjoy!
In dieser besonderen Podcast-Folge lernen wir Gabriele Heckelsmüller kennen. Mit ihrem Unternehmen der „HelloIDENTITY.academy trifft sie einen ganz großen Schmerzpunkt vieler Menschen der heutigen Zeit. Wer bin ich wirklich? Was sind meine Werte? Was sind die Werte meines Unternehmens? Was macht mich als Person aus? Wie finde ich meine wahre Identität? In der heutigen Episode erfährst du mehr darüber, wie Gabriele nach langjähriger Erfahrung im Concept Design die Bedeutung von Authentizität und Identität in der Unternehmenswelt entdeckte und warum es so wichtig ist, als Mensch zuerst zu erkennen, wer wir wirklich sind. _________ Mehr zu Gabriele findest du hier: https://www.instagram.com/hello_id_academy/ https://www.linkedin.com/in/gabriele-heckelsm%C3%BCller-identity-coach-mentorin-erfahre-dich-workshop-seminare-speaking-id-819949243/ Mehr über das Erlebt-Event: https://erlebt-event.de/ https://www.instagram.com/erlebt_event/ _________
Alex, also known as Noax, is a highly skilled designer who has contributed his expertise to games such as Star Citizen and Call of Duty. On today's episode of the podcast, he shares with us the key ingredients to success in the field of concept design, along with his personal journey and what it's teaching him about his future. FOLLOW ALEX https://www.artstation.com/noax-design https://www.instagram.com/noax.design FOLLOW LEARN SQUARED ( ALL First Lessons are FREE!) https://www.learnsquared.com https://www.instagram.com/patreon https://www.instagram.com/learnsquared https://www.twitter.com/learnsquared https://www.linkedin.com/school/learnsquared YOUR HOST https://www.artstation.com/dhanda https://www.instagram.com/dhandatron https://www.twitter.com/dhandatron
Amy Upton, LEED Fellow, Experienced Sustainable Design Director, Project Architect, and Project Manager with a demonstrated history of working in the architecture & planning industry. Focus on public architecture and K-12, recreation centers, and libraries. Skilled in BIM, Concept Design through Construction Administration. As a LEED Fellow, she has dedicated her career to designing and delivering green community architecture and highlighting systems, materials, and features that allow the buildings and site to be learning labs. She has experience in Net Zero Energy design and worked on the second and third NZE schools in the state of Maryland. Amy is committed to integrating the environmental literacy curriculum in our K-12 green schools, and keeping connections to work with students and staff on Green Apple Day of Service projects annually. Show Highlights Focusing on public architecture and community-based architecture. Embodied carbon should be embedded into the design process. Highlight standard design and anything related to sustainable design or metrics. Make sense of co-located facilities or multi-agency facilities with competing interests that need to be balanced. A lot of different ways AI is integrated into our daily business and practice. Questions to consider when incorporating and working together to move the needle on sustainability goals. Future buildings and restorative practices need to impact people's lives holistically. Show Resource and Information Connect with Charlie Cichetti and GBES GBES is excited our membership community is growing. Consider joining our membership community as members are given access to some of the guests on the podcasts that you can ask project questions. If you are preparing for an exam, there will be more assurance that you will pass your next exam, you will be given cliff notes if you are a member, and so much more. Go to to learn more about the 4 different levels of access to this one-of-a-kind career-advancing green building community! If you truly enjoyed the show, don't forget to leave a positive rating and review on . We have prepared more episodes for the upcoming weeks, so come by again next week! Thank you for tuning in to the ! Copyright © 2023 GBES
Concept Designer Matthew Savage joins us for a fabulous episode by providing us the secrets needed to forge a successful career in the Entertainment Design Industry as well as the highs and lows of it and how he navigated the recent strikes. FOLLOW MATTHEW https://www.mattsavconcept.com/ https://www.instagram.com/mattsav.concept FOLLOW LEARN SQUARED ( ALL First Lessons are FREE!) https://www.learnsquared.com https://www.instagram.com/patreon https://www.instagram.com/learnsquared https://www.twitter.com/learnsquared https://www.linkedin.com/school/learnsquared YOUR HOST https://www.artstation.com/dhanda https://www.instagram.com/dhandatron https://www.twitter.com/dhandatron
Guest: The City of Cape Town has released a first draft concept design for the proposed redevelopment of the Strand Street Quarry and is inviting public comments. Osman Shaboodien is Chairperson of The Bo-Kaap Civic Association and he joins John to consider the draft.See omnystudio.com/listener for privacy information.
When you're a good listener to your client's needs, wishes, and visions, your clients naturally are excited and share this with their friends - making them natural evangelists for your work before you even finish the project. In today's episode, I share how to develop a rock-solid concept design phase for your clients and how important it can be to truly utilize in getting your clients excited and ready for their project. Here's a glance at the episode: [11:26] I dive into the concept design phase, analysis paralysis, and what the concept design phase is really all about [13:15] I discuss what so many interior designers leave out when it comes to concept design and how important it is for key decisions moving forward. [17:03] I share a few examples of how important getting client questions and feedback answered during the concept design can make a big difference in what direction you go, and what products you're sourcing, as well as save everyone more time. [19:35] I share what 4 items are included in the concept design phase and why you need to include all of these. Mentioned in this episode: JOIN: Interior Designer's Business Blueprint FREE DOWNLOAD: 7 Habits of Highly Profitable Interior Designers FREE Masterclass: 6 Park Framework for A Thriving Interior Design Business Highpoint Meet-Up Form Dear Kate: Submit your questions for the show!
Evan is the mind behind one of Bay Area's staple brands, Adapt. Getting to chat with him and learn about his journey was incredibly enlighting. From how he came up with the name adapt, what it means to him, the trials and tribulations of being a business owners/creative - We cover it all in this episode of MTC. http://www.adaptclothing.com
Rob Colgan has worked for Mako Design for almost 10 years, working with well over 100 physical product startups on developing an invention idea into a real consumer product. He went to school for both mechanical design and industrial design, along with building many custom cars and motorcycles as a hobby. Today Rob is going to share some valuable knowledge on how inventors, startups, and small manufacturers can understand the key initial steps to developing a new invention idea, the product guidelines that start it all off right through to concept sketches, Computer Aided Design work, and visual renderings. Today you will hear us talk about: Features that function well Sketch products out Break down the components There are multiple different ways of sketching Quick doodles to get some ideas onto paper The problem with sketching is you lose the 3D element Start a new product on the skeletal level Figure out how that system of components works Skinning the product Ergonomics and user interaction Form follows function Don't stress the aesthetics too much early on Think about use case. The initial view sparks a lot of questions Collaboration is core Fine-tune the initial components Transition from concept sketches into Modern design is clean and timeless Better not to follow trends, and think about cleanliness It's not just you to appreciate the design, it's the entire market. After concept ideation, get into serious CAD software EPISODE LINKS: Rob Colgan Links: Website The Product Startup Podcast Links: https://www.ProductStartup.com/ Instagram | LinkedIn | Facebook Page | Facebook Group | Pinterest | Twitter | YouTube Mako Design Links: https://www.makodesign.com/ YouTube | Instagram | LinkedIn | Facebook | Pinterest | Twitter Kevin Mako Links: Instagram | LinkedIn | Quora | Facebook | Twitter Partner: PTC's best-in-class software solutions Onshape: The only cloud-native product development platform that delivers full-featured computer-aided design (CAD), integrated product data management (PDM) and enterprise analytics in a single system, and Creo: 3D CAD solution that provides designers with the most innovative tools to build better products faster, such as generative design, additive manufacturing, real-time simulation, IIoT, and augmented reality. Producer: MAKO Design + Invent is the original firm providing world-class consumer product development services tailored to startups, small manufacturers, and inventors. Simply put, we are the leading one-stop-shop for developing your physical product from idea to store shelves, all in a high-quality, cost-effective, and timely manner. We operate as one powerhouse 30-person product design team spread across 4 offices to serve you (Austin, Miami, San Francisco, & Toronto). We have full-stack in-house industrial design, mechanical engineering, electrical engineering, patent referral, prototyping, and manufacturing services. To assist our startup and inventor clients, in addition to above, we help with business strategy, product strategy, marketing, and sales/distribution for all consumer product categories. Learn more about your ad choices. Visit megaphone.fm/adchoices
Stimuler des feedbacks enrichissants n'est pas simple, avec ces 3 principes nous améliorons nos chances de créer des stimuli efficaces.
I share about my recent start at Mages Design School to learn Character Concept Art. Find out more about their courses here: https://mages.edu.sg/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/cgboss/message
AutoDrive Challenge II Concept Design Event Co-Captains Angela Xydis and Jessica Swan join us to talk about the new “TedTalk-like” presentation format and tips to best prepare to get the most out of the competition.
Concept Artist, Architect & Designer Nick Stath joins to share the ups and downs of his concept art career and how he almost gave everything up completely! Plenty of inspiring career advice, as well as some geeking out over corridors and pyramids! FOLLOW NICK https://www.nickstath.com/ https://www.instagram.com/nick_stath/ https://www.artstation.com/nick_stath FOLLOW LEARN SQUARED https://www.learnsquared.com https://www.instagram.com/learnsquared https://www.twitter.com/learnsquared https://www.linkedin.com/school/learnsquared YOUR HOST https://www.artstation.com/dhanda https://www.instagram.com/dhandatron https://www.twitter.com/dhandatron
The WDW Radio Show - Your Walt Disney World Information Station
WDW Radio # 686 - Disney Wish Concept, Design, and Tour with Former Imagineer Theron Skees Former Imagineer, Vice President, and Portfolio Creative Executive for Disney Cruise Line Theron Skees joins me again this week to discuss the concept, design, Imagineering, and creation of the Disney Wish. From idea to execution, we look at the process of bringing the ship to life, and virtually tour the Wish, looking at the why, how, and stories of the many amazing places and spaces. ---------------------------------- WDWRadio.com - Visit the site and blog WDWRadio.com/Clubhouse - Join the community and conversation on Facebook WDWRadioNATION - Get monthly rewards, and help support the show WDWRadioLIVE.com - Watch and chat LIVE Wednesdays at 7:30pm ET WDWRadio.com/Podcasts - Show notes, past episodes, links, and photos WDWRadio.com/Events - WDW Radio Disney meets, events, cruises, and more! WDWRadio.com/Shirts - Disney, Marvel, Star Wars, logo gear and more! 407-900-9391 - Call the voicemail with a question, comment or "Hello!" from the parks THANK YOU for your support by voting WDW Radio Best Travel Podcast for 9 consecutive years! Sit back, relax, and enjoy this week's episode of the WDW Radio show. Thanks for listening! Be sure to tune in next week! ---------------------------------- LouMongello.com- Let me help you turn what you love into what you do with one-on-one mentoring, mastermind groups, and my Momentum Workshop in Walt Disney World. I can also speak at your event, conference, business, or school. ---------------------------------- LET'S CONNECT! WDWRadio.com/Community Facebook.com/WDWRadio Instagram.com/LouMongello Twitter.com/LouMongello YouTube.com/WDWRadio Pinterest.com/LouMongello LinkedIn.com/in/LouMongello
The WDW Radio Show - Your Walt Disney World Information Station
WDW Radio # 686 - Disney Wish Concept, Design, and Tour with Former Imagineer Theron Skees Former Imagineer, Vice President, and Portfolio Creative Executive for Disney Cruise Line Theron Skees joins me again this week to discuss the concept, design, Imagineering, and creation of the Disney Wish. From idea to execution, we look at the process of bringing the ship to life, and virtually tour the Wish, looking at the why, how, and stories of the many amazing places and spaces. ---------------------------------- WDWRadio.com - Visit the site and blog WDWRadio.com/Clubhouse - Join the community and conversation on Facebook WDWRadioNATION - Get monthly rewards, and help support the show WDWRadioLIVE.com - Watch and chat LIVE Wednesdays at 7:30pm ET WDWRadio.com/Podcasts - Show notes, past episodes, links, and photos WDWRadio.com/Events - WDW Radio Disney meets, events, cruises, and more! WDWRadio.com/Shirts - Disney, Marvel, Star Wars, logo gear and more! 407-900-9391 - Call the voicemail with a question, comment or "Hello!" from the parks THANK YOU for your support by voting WDW Radio Best Travel Podcast for 9 consecutive years! Sit back, relax, and enjoy this week's episode of the WDW Radio show. Thanks for listening! Be sure to tune in next week! ---------------------------------- LouMongello.com- Let me help you turn what you love into what you do with one-on-one mentoring, mastermind groups, and my Momentum Workshop in Walt Disney World. I can also speak at your event, conference, business, or school. ---------------------------------- LET'S CONNECT! WDWRadio.com/Community Facebook.com/WDWRadio Instagram.com/LouMongello Twitter.com/LouMongello YouTube.com/WDWRadio Pinterest.com/LouMongello LinkedIn.com/in/LouMongello
Video Version of this: https://youtu.be/fy7cSQsRArs FIND SCOTT HERE: https://www.artstation.com/scoro https://www.instagram.com/scoro5/?hl=en http://scottrobertsonworkshops.com/h2dr/ https://www.youtube.com/user/scottrobertsondesign ABOUT SCOTT: Scott Robertson was born in Oregon and grew up in the country. As a child his artist father, Richard, taught him how to draw and design the toys he played with. Fascinated by speed, he and his father designed and built soapbox derby cars. At the age of 14, Scott finished sixth in the world at the annual race in Akron, Ohio. In 1984 he attended Oregon State University. In addition to his studies, he was on the rowing team in the bow position. After two and a half years at Oregon State, Scott transferred to Art Center College of Design, where his father had attended before him. He graduated with honors with a B.S. degree in Transportation Design in April 1990. The day after graduation, Scott opened a product design consulting firm in San Francisco with friend Neville Page. Soon they were designing a variety of consumer products, the majority being durable medical goods and sporting goods. Clients included Everest-Jennings, Kestrel, Giro Sport Design, Nissan, Volvo, Yamaha, Scott USA, and Schwinn. In 1995, both Scott and Neville relocated to Vevey, Switzerland to teach drawing and industrial design at Art Center, Europe. Upon the closing of ACE in the middle of 1996 they relocated to Los Angeles. Scott continues to share a studio with Neville where they do consulting work for a wide range of clients. Since returning from Europe, Scott's clients have included BMW subsidiary Design-works/USA, Bell Sports, Raleigh Bicycles, Mattel Toys, Patagonia, 3DO, the feature film Minority Report, Nike, Troxel, Rock Shox, Universal Studios, Black Diamond, Angel Studios and Fiat. In 2002, Scott founded Design Studio Press, a publishing company dedicated to art and design education. DSP's first book, Concept Design 1, released in 2003 and now out of print, is a collection of original artwork by seven of the top concept artists working in Hollywood. All seven artists reunited for Concept Design 2, published in 2006, this time including the work of fourteen guest designers as well. In 2004 Scott art-directed 240 illustrations for Mattel's Hot Wheels AcceleRacers collectible card game and authored How to Draw Cars the Hot Wheels Way for Motor Books Inc. Furthering the mission of design, drawing, and rendering education, Design Studio Press teamed with The Gnomon Workshop to create a library of 'how to' DVDs. Scott has instructed on nine DVDs, focusing on drawing and rendering techniques for industrial and entertainment designers. He has co-produced an additional 41 DVDs with various top artists, designers, and instructors, including renowned designer Syd Mead. Scott is married to film editor Melissa Kent and they live in Los Angeles. ==================================================== ABOUT ME: I am a South African Designer, Digital Modeller and the host of Crown Unfiltered. I will be talking to a cross section of people that work in the Car Design Industry. These will include designers, digital and clay modellers, vis artists and colour & material designers. The focus of our conversations will be centered around personal processes and experiences within the business. My aim is to demystify some of the preconceptions about this industry and give people an unadulterated glimpse into the business. I also wish to give the younger generation the opportunity to see that the people that these professionals come in different shapes and sizes and some of them will be unknown. The intention is to see that you should always be yourself and not let your job define or change who you are. Please get in contact if there is something specific you would like me to cover. I would also be really grateful if you could subscribe and share the podcast with anyone that has an affinity for cars, design or both. Thank you! Sam FIND ME HERE!!! : https://www.instagram.com/crownunfiltered/ https://www.linkedin.com/in/sam-ofsowitz-8b7a531a/ https://twitter.com/SOfsowitz https://www.facebook.com/crown.unfiltered.7
Hosts Dave Bossert and Aljon Go chat with Eddie Sotto, former Senior Vice President of Concept Design for Walt Disney Imagineering. In 1983, Sotto became a Show Designer for Hollywood-based Landmark Entertainment Group. During his tenure, he designed and developed themed attractions for Universal Studios Hollywood and Six Flags as well as designs for Mattel. He was then hired by Tony Baxter and became the Show Producer/Designer for Main Street, U.S.A. at Euro Disneyland. Other projects included the Mission: SPACE attraction at Epcot and the $90m Pooh's Hunny Hunt ride at Tokyo Disneyland.* Learn more about Eddie's work and visit his site - http://www.sottostudios.com/ CONTEST - Win Dave's NEW Book Claude Coats: Walt Disney's Imagineer —The Making of Disneyland: From Toad Hall to the Haunted Mansion and Beyond signed by Dave and Alan Coats by clicking this link and following our social media accounts! This contest is open to US residents only. Enter now at http://www.rafflecopter.com/rafl/display/03aa622d1/?. Order the book today - CLAUDE COATS IMAGINEER (theoldmillpress.com). Follow the team! Skull Rock Podcast | Facebook - Aljon Go (@aljongo) • Instagram & Dave Bossert (@dave_bossert) • Instagram - Email us: aljon@skullrockpodcast.com | dave@skullrockpodcast.com. Thanks to you, the Skull Rock Podcast is on the list of the Best Disney Podcasts You Must Follow (feedspot.com). Outro music "The Pirate King" composed by Jared Rehnquist/Untold Journey - Creative Commons Attribution 4.0 International License. *Source Wikipedia. --- Send in a voice message: https://anchor.fm/skullrockpodcast/message Support this podcast: https://anchor.fm/skullrockpodcast/support
Are you unable to ask for what you want, or even worse, you don't know what you want? Are you unhappy but you keep telling yourself that you should be happy? Listen to part one of the Clarity frame of the Build your Brave Framework and find out how you can find your path, be happy with who you are becoming and get your goals. For more information on how you can build your brave: Nicole@tricksteinbach.com https://tricksteinbach.com/ https://www.linkedin.com/in/nicoletricksteinbach/ https://www.facebook.com/NicoleTrickSteinbach
Nella giornata del design italiano nel mondo andiamo alla scoperta dei molti legami fra Italia e Germania: Cristina Giordano ci parla di protagonisti, oggetti e aneddoti. Ma come si è arrivati a questi molteplici scambi, cosa ha affascinato i due rispettivi mondi? Ne parliamo con Paolo Tumminelli, professore di Concept Design alla Technische Hochschule di Colonia. Con Marco Rainò diamo uno sguardo alla nuova generazione di designer italiani, in mostra all'Istituto Italiano di cultura di Colonia. Von Luciana Caglioti.
One of the biggest buzz words today is web 3.0. How is this interaction with consumers anywhere and everywhere going to change the way we do things? Every marketer is wondering where it's going, and today I've found someone who is on the forefront of these marketing campaigns and developing strategies that truly work for brands. “This is kind of a global web 3 metaverse tip, but it definitely applies to influencer marketing, which is, we have a tendency as marketers to think that the media buy is what proves success. But simply engaging an influencer doesn't mean you're gonna engage their audience. It has everything to do with how you collaborate with them. We build out these concepts based on the brand truth. And then we identify audiences we think could be best served by that brand in that moment. And then we have a group called the media and messaging group who actually helped build out a campaign where, where it lives and what it says are the same thing.”Nathan Phillips, Co-Founder and Director of Concept Design at Technology, Humans And Taste, or THAT, has a whole different view of marketing. He's taken his skills as an artist, as a director, and so much more to reshape the way we should be thinking about how we market and what a successful campaign looks like.Trust me, you will want to take some notes on his out of the box thinking - because what worked 5 or 10 years ago won't be working in the next 5 or 10 years.Alright, let's get to it!Main TakeawaysThe new way of thinking. In our new immersive world, start having the mentality: think of an amazing TV Spot. Now, what if it was real? We are immersed in a media ecosystem that is high touch. It's liquid, flexible, and so pervasive that we need to have big conceptual ideas, then decide where those live.Avoid yes and. Instead, look at every opportunity given to you like a gift. Take it, accept it, then build upon it.Allow room for bureaucracy. It's often hard to make big pivots, especially when most of your budget is already accounted for early in the year. Be ready for that, because something big may come at a moment's notice that could have huge outcomes. Build a plan for those unexpected moments before they happen.Key Quotes“This is kind of a global web 3 metaverse tip, but it definitely applies to influencer marketing, which is, we have a tendency as marketers to think that the media buy is what proves success. But simply engaging an influencer doesn't mean you're gonna engage their audience. It has everything to do with how you collaborate with them. We build out these concepts based on the brand truth. And then we identify audiences we think could be best served by that brand in that moment. And then we have a group called the media and messaging group who actually helped build out a campaign where, where it lives and what it says are the same thing.”“The way that we express ourselves most personally, is through purchase. Before this call [I was] having a bad hair day, put a hat on. Felt a little shlubby in my sweatshirt, put this jacket on. I'm designing myself based on stuff I bought.”“Self-driving cars exist, right? So why don't we have self-driving cars? Is it because the technology doesn't work? No, it's because the government moves slower than the technology. The bureaucratic nature of law is challenging. And so it doesn't know how to rule on this new technology. So the humans that are potentially ready for it, the cultural impact, the safety, the environmental positive outcomes are stopped. Not because it can't happen, but because people can't get their act together to think differently and do what has yet to be done. I would hate to think of marketing as an industry would fall victim to the same downfall.”BioCo-Founder and Director of Concept Design at Technology, Humans And Taste [THAT]. Nathan leads the development of a proprietary collaborative methodology, which invites diverse and unfamiliar collaborators to co-create innovative concepts for any medium, leveraging AI to supercharge any idea. What used to be art is now advertising. Nathan is one of the most unique individuals I have met and his experiences of being an improvisationist and creative are sure to entertain and enlighten your audience. Some of his expert topics are:How To NOT Have An Idea - Why Acting Creative Stops You From Being CreativeStop. Collaborate and Listen.7 Habits Of People With IdeasWriting for the metaverse - How to use emerging tech like NFTs to engage HumansNathan has recently been featured in Inspiring Futures, Innovation Crush, The NY Times and The Martha Stewart Show. I've also attached his media kit for your review with more of his featured speaking topics and bio. ---Marketing Trends podcast is brought to you by Salesforce. Discover marketing built on the world's number one CRM: Salesforce. Put your customer at the center of every interaction. Automate engagement with each customer. And build your marketing strategy around the entire customer journey. Salesforce. We bring marketing and engagement together. Learn more at salesforce.com/marketing.
Now and Zen Japan welcomes Mr. Ed Thompson, a Marketing Consultant and the founder of Concept Design. This episode we share beers and talk about his 20+ years in Japan and professional career in marketing, branding, advertising, and academia. He has also been a lecturer at Temple University for over 15 years. Ed is a straight talker and has strong opinions when it comes to the business of marketing. We discuss his early years in Japan getting beat up with bamboo sticks everyday, working with bureaucrats, and starting his own business after only five years in Japan. Ed has a fascinating theory on why Japanese brand logos tend to be words rather than pictograms, how to find your Personal Branding "voice" from hating-on the competition, then Ed gets deep and philosophical when analyzing Wabi-Sabi and Kintsugi and how this is related to perseverance and the Japanese human spirit. Other topics we discuss:An interesting way to translate the word "marketing" Studying Japanese at a martial arts universityUnderstanding self-worth and context when giving yourself an appropriate business titleWhy his list of clients in Japan are predominantly foreign affiliatedHow "creative" departments differ in Japan and the main role of ad agencies"Making order out of chaos" . . . the driver for Ed's passion for marketingWas Omotenashi developed as a social norm or a way to make customers more receptive to your brand?"People will believe what you tell them unless you give them a reason to disbelieve"In Japan, "Being present is more important than being whole"Why email remains the most important CRM dataHis upcoming classes at Temple and takeaways students can expectConcept Design: https://conceptdesign.io/Ed Thompson: https://www.linkedin.com/in/ethompson/More Now and Zen Japan episodes: http://nowandzen.jpGrow website traffic = Zo Digital: https://www.zodigital.jp/Great Sleep Starts Here = gugu Sleep Company: https://gugu.jpJapan Adventures via Camper Van = Dream Drive: https://www.dreamdrive.lifeUse the code word "ZEN" to receive discounts
Nathan Phillips is Co-Founder and Director of Concept Design at Technology,Humans And Taste [THAT]. As co-founder of THAT, Nathan has led the development of a proprietary collaborative methodology, which invites diverse and unfamiliar collaborators to co-create innovative concepts for any medium, leveraging AI to supercharge any idea. What used to be art is now advertising. Nathan has spent the last decade using everything he learned as an artist to collaborate with brands, nonprofits and the occasional politician to make campaigns, concepts and products that are designed to create desire in humans,drive engagement and give people their own stories to tell. He has worked in every medium creating interactive experiences for Broadway legends in Vegas, in breakthrough experiences like The Ride New York, he was a Blue Man for a hot second, he's shown interactive films at Sundance, IDFA, the Tribeca Film Festival, he's collaborated on digital art at MOMA, The Museum of Contemporary Art in LA, and The New Museum. Nathan has done performance art at The Whitney,won The World Press Photo Contest, an Emmy and a big pile of Webbys. He also wrote a best-selling comedy book called “The Unorthodox Haggadah, A dogma-free Passover for Jews and Other Chosen People”. ~~~~~ This official Crypto Gaming Institute podcast was created to showcase the leaders of the crypto gaming world, including game makers, entrepreneurs, developers, investors, experts, influencers, and more. Hosted by Ben Gothard, this show aims to discover the stories of the people behind the technology in order to better understand the intersection of cryptocurrency, gaming & blockchain technology. ~~~~~ A Crypto Gaming Institute Production. Website: https://CryptoGaming.Institute Twitter: https://twitter.com/CryptoGamingI Discord: https://discord.gg/VKMVr8nSJt Podcast: https://cryptogaming.institute/podcast YouTube: https://www.youtube.com/ben-gothard?sub_confirmation=1 YouTube Membership: https://www.youtube.com/c/BenGothard/join NFT Collection: https://opensea.io/CryptoGamingInstitute Podcast Support: https://anchor.fm/crypto-gaming-institute/support CGI Social Token: https://bitclout.com/u/CryptoGamingInstitute ~~~~~ Recommended Crypto Software. 3Commas (Trading Bot #1 I Use): https://3commas.io/?c=youtubesquad Pionex (Trading Bot #2 I Use): https://www.pionex.com/en-US/sign/ref/qJ1KZsPl Gemini (C-Exchange #1 I Use): https://www.gemini.com/share/zv5ya73p FTX.US (C-Exchange #2 I Use): https://ftx.us/#a=youtube Bittrex (C-Exchange #3 I Use): https://bittrex.com/account/register?referralCode=ZTM-FMI-Y3W Biswap (D-Exchange I Use): https://biswap.org/?ref=d668eb6cc7f4dcb5f627 ~~~~~ Recommended Streaming Gear & Tools. Alienware Aurora R11 Desktop (RTX 3080): https://amzn.to/3eZjIZR Razer Blade 15.6" Laptop (RTX 3070): https://amzn.to/3eXHWDn Alienware 27 Gaming Monitor: https://amzn.to/3nMBeno Razer Huntsman V2 Analog Gaming Keyboard: https://amzn.to/3h16fmv Razer DeathAdder V2 Gaming Mouse: https://amzn.to/3eipIgH Razer BlackShark V2 Pro Wireless Gaming Headset: https://amzn.to/3h1Qrjm Razer Goliathus Extended Chroma Gaming Mousepad: https://amzn.to/2PNuvx4 Razer Base Station V2 Chroma: https://amzn.to/2RqRvTa Razer Ripsaw Game Capture Card: https://amzn.to/3thPw0F Restream: https://restream.io/join/mZ03jR ~~~~~ The topics covered in this podcast include cryptocurrency, crypto, blockchain, games, gaming, gamers, nft, gamefi, play to earn, play-to-earn, play 2 earn, the metaverse, and everything in between.
As part of the comedy duo "Cheech & Chong", Tommy Chong is a household name, however before comedy Tommy led the life of a gigging musician, even cutting a few early records. Tommy shares the stories of those records & tells many interesting tales of a life around musicians, movie stars & artists. Topics include: Tommy hocking his old record player His favourite records in the early days The first record he appeared on ("Junior's Jerk" by Little Daddie & The Bachelors) Forming Bobby Taylor & the Vancouvers How blues & R&B music got into Canada Writing the song “Does Your Mama Know About Me” on Motown Growing up a minority in Canada Playing with Jimi Hendrix Starting to record Cheech & Chong comedy records The Concept & Design of Big Bambu George Harrison playing on “Basketball Jones” How many Beatles has Tommy gotten high with? Tommy's list of celebrity smoke sessions A private show from Wes Montgomery Tommy's Rolling Stones story Tommy's Bob Marley story Cheech and Chong & narcotics officers Tommy's recollections of John Belushi Ever get high with any politicians? Who's got the greatest tolerance levels? Who's the funnest person you've gotten high with? The collectability of Chong Bongs The legalization of pot The future of Tommy's business & becoming the richest man in the world Partake and enrich Tommy here and here. Extended interview here: www.Patreon.com/VinylGuide Listen on Apple: https://apple.co/2Y6ORU0 Listen on Spotify: https://spoti.fi/36qhlc8 Follow our Podcast: https://linktr.ee/vinylguide Facebook: www.Facebook.com/VinylGuide Instagram: www.Instagram.com/VinylGuide Support our show: www.Patreon.com/VinylGuide If you like records, just starting a collection or are an uber-nerd with a house-full of vinyl, this is the podcast for you. Nate Goyer is The Vinyl Guide and discusses all things music and record-related
On this episode of the Welcome to the Metaverse podcast, I chat to Nathan Phillips about artificial intelligence (AI) and its role in the future of the metaverse. If you've ever wondered what artificial intelligence really is, how it works, how advanced it is and what role it plays in the future of our digital world, this episode is for you. Nathan is the Co-founder and Director of Concept Design at a company called THAT, which stands for Technology, Humans and Taste. They are a creative company who have made everything from Superbowl Commercials, to augmented reality and full immersive experiences such as the Van Gogh Experience you might be familiar with. They also build and utilise artificial intelligences in various creative and amazing ways. A super unique and interesting company with an awesome slate of work. Nathan also happens to be a best selling author and Emmy winner! Nathan explains what is happening in this space brilliantly, how it all connects with the metaverse and the immersive experiences that are coming as we trend towards this new digital world. This conversation was fascinating and really opened my mind, so I hope you enjoy it! ======================= If you'd like to keep up with the NFT drops that I am watching closely, head over to metaverseluke.substack.com where you'll find the regular newsletter. Do reach out and say hello too! Twitter : https://twitter.com/metaverseluke Email : metaverseluke@gmail.com NFT Drops Newsletter : metaverseluke.substack.com ======================= Nathan's Links Twitter : https://twitter.com/Nathanphillips THAT (Technology, Humans and Taste) Website : https://technologyhumansandtaste.com/ ======================= Other Links Mentioned The newspaper article written by GPT-3 - https://www.theguardian.com/commentisfree/2020/sep/08/robot-wrote-this-article-gpt-3 Promethian AI 3D Space Trailer - https://www.youtube.com/watch?v=73ZTnPsO-m0 ======================= In this episode we talk about : - Nathan's role at THAT and the incredible variety of work that he has been apart of - An explanation of what AI actually is and the different ways we experience it in day to day life, from social media algorithms to more powerful machine learning - What AI can and can't do compared and our relationship to it as humans - How machines learn and some of the pitfalls they can fall into, sometimes producing concerning results - An explanation about GPT-3 - a very sophisticated language artificial intelligence system that can write full articles and processes language - Focussing on AI and the metaverse as software - how social media and Netflix recommendations work - How in many cases, AI is actually teaching us to be less creative and more similar to each other - The amazing project THAT created with the Vincent Van Gogh experience - The crucial components of creating engaging experiences in the metaverse - How artificial intelligence should be used to create things that don't already exist, rather than a replica of the physical world - Thinking bigger and more creatively about AI and its role in the metaverse
bayusBrain is one of the most talented product designers you'll find, and lucky for NBA Top Shot fans, he devotes a lot of his time and passion to thinking up the next great features for NBA Top Shot! I love everything he puts out, and I'm so glad I could get this exclusive chat with him as he unveiled his latest concept! "Raise the Bar"! 00:00 Intro 01:10 Bayus' NBA Fandom in Hungary 04:02 How He Found Out About NBA Top Shot 05:44 His Opinion on other NFT Projects 09:02 His First Concept and Why He Made It 10:46 How Long These Concepts Take To Create 13:50 Does He Create Concepts for Other Projects? 14:45 How Many Concepts Are on His To-Do List? 16:07 Seussibles 16:45 The Big Reveal, His New Concept 'Raise The Bar' --- Send in a voice message: https://anchor.fm/tandytime/message
Director Creativo C+A ®️ CADENA + ASOC. CONCEPT DESIGN. Socio Fundador de E+C ®️ ESRAWE + CADENA. Sonora. 1967. Su trabajo explora las fronteras de contacto entre el arte y la ciencia, al mismo tiempo que representa conceptos visuales extraídos de sus raíces socio-culturales, ambientes urbanos y medios modernos de comunicación. Ignacio cree que el desarrollo, el enriquecimiento personal y la comprensión de las culturas individuales, se logra por la relación e interacción con los otros, so pena de perecer por aislamiento; es un fiel creyente de la colaboración, el intercambio intelectual y cultural. Trabaja metódicamente pero de manera ágil e intuitiva para liberarse de juicios prematuros y así enfocar su sensibilidad, proceso durante el cual el azar y los -accidentes premeditados- juegan un papel fundamental en sus creaciones. Ha diseñado marcas, proyectos comerciales, conceptos educativos, estrategias de posicionamiento, comunicación, campañas de publicidad, espacios, proyectos arquitectónicos, conceptos inmobiliarios, proyectos de diseño editorial, moda, instalaciones, mobiliario y objetos decorativos entre otros. Su práctica profesional se basa en una puntual metodología que orgánicamente ha evolucionado y madurado durante más de 20 años de experiencia profesional.Puedes Seguir a Nacho Cadena@cadenaconceptdesignShow Notes y Links relacionados a este episodio( link a web de episodio )Este episodio es patrocinado por IHOhttps://iho.com.mx/homeNo te pierdas nuestros episodios, publicamos todos los Martes y Jueves a las 7pmSiguenos en:Instagram https://www.instagram.com/designaholic.mxFacebook https://www.facebook.com/designaholicmx/Twitter https://twitter.com/designaholicmxSuscríbete a nuestro newsletter semanal “Las 5 de la Semana” aquí: https://bit.ly/30yyPD0Nuestra página web es: http://designaholic.mxTambién te dejo mi cuenta personal donde además de publicar sobre mi estudio y los proyectos que hacemos, comparto mucho más sobre Arte, Arquitectura y Diseño.Instagram https://www.instagram.com/jd_etienneTwitter https://www.twitter.com/jd_etienne See acast.com/privacy for privacy and opt-out information.
Dr Michael Fehlings, Professor of Neurosurgery at the University of Toronto, draws on his extensive clinical trial experience, to share what he thinks ensures success; from the design, to the conduct and its implementation. This is part of a special 'Research Top Tips' series, from Myelopathy Matters (Myelopathy.org) and AO Spine RECODE-DCM, as they work together to accelerate knowledge discovery that can change outcomes in DCM.
Hablemos de Marketing y Diseño con Ignacio Cadena, arquitecto y diseñador mexicano; fundador de la firma Cadena + Asoc. Concept Design, compañía y estudio creativo multidisciplinario, enfocado al diseño de conceptos desde una perspectiva que incluye metodología e intuición. 👨🏻🚀🔥
The architecture and building phases/steps discussed are: 1. Pre-Design 2. Concept Design 3. Schematic Design (SD) 4. Design Development (DD) 5. Community Board Approvals 6. Agency Approvals & Building Permitting 7. Construction Documentation (CD) 8. Contractor Selection 9. Construction Administration (CA) 10. Furnishing & Decor This episode is supported by Brizo • Monograph • Miele SUBSCRIBE • Apple Podcasts • YouTube • Spotify CONNECT • Website: www.secondstudiopod.com • Instagram • Facebook • Twitter • Call or text questions to 213-222-6950 SUPPORT Leave a review :) EPISODE CATEGORIES • Interviews: Interviews with industry leaders. • Design Companion: Informative talks for clients. • After Hours (AH): Casual conversations about everyday life. • Design Reviews: Reviews of creative projects and buildings. • Fellow Designer: Tips for designers.
Are you a prospective entertainment artist looking for a relevant, industry-focused education? Computer Graphics Master Academy offers over 130 online skill-based courses in entertainment production and design! Go to https://www.cgmasteracademy.com (https://www.cgmasteracademy.com) for more details!
TALK's fifth episode with Anthropologie's Creative Director, Bobby Whigham. We learn the trajectory of Bobby's career on this episode, and we started to sense somewhat of a theme with our creative guests -- this world of creatives that shape so much of fashion, culture, and style often somewhat fall into their path or find that it finds them in some unpredicted way. Essentially, you can't always plan these things. Bobby discusses some of the work he's doing now, how he kept busy during quarantine, and offers some great advice for fellow freelancers and creatives. Our episode begins with a look at Bobby's initial career interests and how he ended up working retail and fully moving and growing through the ranks at Urban Outfitters from Buyer, Stylist Manager, Trend and Concept Design to lead Editorial Photographer all the way to Creative Director of Men's and Women's Brand Imagery. After initially being rejected by the store associates at his local Urban Outfitters, he had a chance encounter with one of those same associates which ended up taking a chance on him and making him a dressing room attendant. Having always had the need to create, Bobby took it upon himself to shoot his friends and capture trending looks in New York City proving his passion and innate talent getting him promoted. For the next decade, Bobby grew with Urban Outfitters which we all know has always been right on the pulse of trends and culture amongst teens and young adults in North America. Currently, Bobby serves as Creative Director for Anthropologie continuing to expand on his vision for the company. Bobby has consistently dipped his toes in other creative roles and mediums such as photography, making his own t-shirts for birthday parties, and collaborating with his long-time friend @rxmance on @Cowboy.Surf (inspired by what he could creatively take away from Orange County). Keeping busy with different projects probably has a lot to do with how he's continued to stay fresh and imaginative for other companies aside from Urban, such as Pacific Sunwear and Ralph Lauren. He's also been able to leverage his talent for spotting upcoming trends into a wardrobe role where he was able to bring a certain aesthetic that he understands so well to characters on Teen Nick and Netflix shows. Why TALK loves Bobby -- Bobby is willing to try so many mediums and really keeps his creativity alive almost 24/7, it's part of his ethos. We loved hearing how he acted as a multi-faceted asset to a brand so many of us are familiar with. Knowing that he has played a big part in this company also shows us that he understands his consumers and their desire for that cool and effortless look and feel so many of us strive for. Lastly, we love that he's been able to expand on this talent and dive into his own passion projects with fashion, and even bringing his work onto the screen. We can't wait to see what other projects come from this brilliant mind. FOLLOW BOBBY: INSTAGRAM
Canadian architecture and multi-disciplinary practice Dialog has designed a hybrid mass timber tower prototype that promises to revolutionise tall buildings as we know them. The design is of a hybrid timber towers of up to 105 storeys of zero carbon, addressing climate change. Today we’re speaking with Craig Applegath, Partner Architect at Dialog about: The concept design for the 105 storey sky scraper Solving both operational and embodied energy challenges with new technologies and design approaches Leading technologies for moving to zero carbon If you want to learn more about designing or building with timber, I recommend you go to the WoodSolutions Website and download the Technical Design Guides: https://www.woodsolutions.com.au/publications
This month's Progress City Town Hall continues with part two of our interview with designer and former Disney Imagineer Eddie Sotto. Eddie started at Disney in 1986 and rose to be Senior Vice President, Concept Design. In this episode we discuss his memories of Michael Eisner, talk about why someone leaves Imagineering, and analyze some of the issues facing the industry today. From one Progress City to another - make room for Shrunken Ed, it's the Progress City Radio Hour!
This month's Progress City Town Hall features our interview with designer and former Disney Imagineer Eddie Sotto. Eddie started at Disney in 1986 and rose to be Senior Vice President, Concept Design. In our wide-ranging talk we discuss everything from the unique appeal of Knott's Berry Farm to what, exactly, he was cooking up in his Imagineering Concept Development Studio. From Six Flags Power Plant to Pooh's Hunny Hunt, from Herb Ryman to Tony Baxter - we have ignition, it's the Progress City Radio Hour!
www.redemadi.com.br Apoio Taltking City, Futurar e Homa No episódio 15, Patrizia Bittencourt, coautora indicada ao prêmio Jabuti, com o livro Fluxonomia 4d, vem falar sobre economias emergentes. . Apresentação das participantes desta edição: Design de som e Direção - Rosângela Araújo, mestre em gestão ambiental e designer, estudou Concept Design na Köln International School of Design. professora desde 2012 em cursos superiores de Design pelo Brasil, investigadora em 11 países, comunicadora há 20 anos. Atualmente é presidente da ProDesign>pr e criadora do Podcast @Sustentacto. https://www.linkedin.com/in/sustentacto Anfitriã e roteirista - SUELEN MATOS, designer de moda, especialista em cultura afro-brasileira, mestranda em Antropologia e atuo como pesquisadora sobre afroempreendedorismo e economia solidária. suelenmatos@ufpr.br e https://www.linkedin.com/in/suelen-matos-877206135/ Participante - Patrízia Bittencourt - facilitadora e designer de aprendizagem, mestre em economia, dedica-se a visões transformadoras da sociedade. É sócia da cuidadoria, empresa que combina desenvolvimento humano e mudança organizacional e liderança. Implantou o CIFAL - Centro Internacional de Formação de Atores Locais para a América Latina do UNITAR/ONU e programas de formação avançada para líderes da américa latina. E educadora de nova economia, inovação aberta e economia criativa e colaborativa desde 2011. patrizia@cuidadoria.com e https://www.linkedin.com/in/patriziabittencourt/ #mulherespodcasters, #design, #redemadi Links e referências: www.cuidadoria.com @cuidadoria Fluxonomia 4d: https://www.amazon.com.br/Novas-Economias-Viabilizando-Futuros-Desej%C3%A1veis-ebook/dp/B086Z4CN3X Conheça a Lista de Mulheres http://bit.ly/listaMulheresDI Participe na Lista de Mulheres: http://bit.ly/MulheresDesignInovacao Link do Slack: https://join.slack.com/t/mulheresemdesign/shared_invite/zt-41jqs8f4-WzloLeFIEjnztqR0IKl9Ew Apoio @Sustentacto
Carl Pei's new tech company is giving us a first glimpse of what it's been working on behind the scenes. Learn more about your ad choices. Visit megaphone.fm/adchoices
James Paick - a man of many talents. Artist extraordinaire, creative director and found of his own concept design studio and co-founder of wildly popular design school Brainstorm in Los Angeles. Join us as James shares his journey, advice for younger artists struggling to find their place in the industry and students looking to become tomorrow’s most talked about artist.
Hey guys, Sorry its been a week since I dropped a podcast but Thanksgiving threw me off! Enjoy this summary of what I've been up too and the new collection I'm working on. --- Support this podcast: https://anchor.fm/gabrielnakovich/support