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SupportNintendo Pow Block & Boss Rush on PatreonThis week on Nintendo Pow Block, Austin Campbell joins Edward Varnell and Corey Dirrig to discuss the major sales milestone of the Nintendo Switch and its games, the potential how Nintendo can change Live Service on the Nintendo Switch 2, expanding their Nintendo Switch Online service, and more. Catch new episodes every Monday on YouTube and podcast services.Time Stamps:0:00 - Welcome to Nintendo Pow Block11:47 - Housekeeping16:20 - SNACKTENDO40:01 - Playing With Power1:43:51 - FamiNEWS!1:44:52 - Nintendo Switch 2 Reveal Time Announced!1:51:28 - Nintendo to Take All Possible Measures Against Scalpers2:01:16 - Nintendo Switch Sales Milestones2:18:32 - ESA reveals New Industry Event iicon2:28:41 - Live Service from Nintendo3:02:46 - PAK Watch3:13:21 - Question Block and Ridge Racer3:14:28 - What Our Switch 2 Plans Are3:17:01 - A Premium Nintendo Subscription Service3:29:30 - Metroid Prime 4 on Switch 2?3:36:50 - Final Thoughts3:38:10 - Thanks for Watching + Patreon ProducersPlaying With Power: Crypt Custodian, Destiny 2: Episode Heresy (Xbox), Disney Dreamlight Valley, Disney Speedstorm, Fire Emblem Heroes (Mobile), Fire Emblem: three Houses, Mario Kart 8 Deluxe, Mario Kart Tour (Mobile), Metaphor: ReFantazio (PS5), Momodoro, Ninja Gaiden II Black (Xbox), The Division (Xbox), Zen Pinball,Weekly Pickups: Rosalina amiibo (Mario set), Ninja Gaiden 3 Razor's Edge (Wii U), Tales of Symphonia RemasteredBe a Part of our Community!Community: Join theBoss Rush DiscordSubscribeon YouTubeFollow our Hosts:Edward Varnell:X/Twitter,BlueskyCorey Dirrig:X/Twitter,BlueskyAustin Campbell:X/TwitterThank you for watching and/or listening to Nintendo Pow Block, the Nintendo podcast for Boss Rush Media and The Boss Rush Network. If you enjoyed the discussion, subscribe and like the video, leave a comment, and hit the bell so you don't miss an episode. If you listen on Apple Podcasts or Spotify, remember to leave us a five star rating and a nice review. You can support Nintendo Pow Block and Boss Rush on Patreon at any tier. Thanks for watching or listening to Nintendo Pow Block and supporting The Boss Rush Network's independent endeavor. It means more than you know.
Support Nintendo Pow Block & Boss Rush on Patreon This week on Nintendo Pow Block, Stephanie Klimov joins Edward and Corey to discuss a recent interview with Yuji Horii sharing Dragon Quest XII updates, Hironobu Sakaguchi's new dark fantasy game following Fantasian: Neo Dimension, and rumors of Xbox titles like Forza Horizon 5 coming to Switch 2. They also cover Fantasy Life i possibly launching on PlayStation, leaks about Switch 2 game cases, and its confirmed backward compatibility. To wrap up, they answer community questions on Xbox's multiplatform strategy, third-party support for Switch 2, and recent Nintendo Switch Online updates. Time Stamps: 0:00 - Welcome to Nintendo Pow Block 8:58 - Housekeeping 13:55 - Snacktendo! 26:17 - Playing With Power 56:56 - Weekly Pickups 1:04:58 - FamiNEWS! 1:05:28 - Sakaguchi's New Dark Fantasy Game 1:12:41 - Fantasy Life i: The Girl Who Steals Time 1:21:31 - Shovel Knight is Back in Yooka-Laylee Remaster 1:22:51 - Another Week, Another Xbox on Switch 2 Rumor 1:36:48 - Switch 2 Box Sizes May Have Leaked 1:38:25 - PAK Watch! 1:50:39 - Question Block! Community Write-Ins 1:51:29 - Benefits of Xbox on Switch 2 for Both 1:58:19 - Major Third Party Franchise on Switch 2 2:06:15 - Are Recent NSO Updates Enough? 2:11:56 - Final Thoughts 2:16:06 - Thanks for Watching Playing with Power: de Blob, de Blob 2, Disney Dreamlight Valley, Disney Speedstorm, Donkey Kong Country Returns HD, Forza Horizon 4 (Xbox), Game Builder Garage, Okami HD, Pokemon Trading Card Game Pocket (Mobile), Super Mario Party Jamboree, Vampire Survivors Weekly Pickups: Earthbound Strategy Guide, Super Mario Party Jamboree, WarioWare: Get It Together Be a Part of our Community! Community: Join the Boss Rush Discord Subscribe on YouTube Follow our Hosts: Edward Varnell: X/Twitter, Bluesky Corey Dirrig: X/Twitter, Bluesky Stephanie Klimov: X/Twitter, Bluesky Thank you for watching and/or listening to Nintendo Pow Block, the Nintendo podcast for Boss Rush Media and The Boss Rush Network. If you enjoyed the discussion, subscribe and like the video, leave a comment, and hit the bell so you don't miss an episode. If you listen on Apple Podcasts or Spotify, remember to leave us a five star rating and a nice review. You can support Nintendo Pow Block and Boss Rush on Patreon at any tier. Thanks for watching or listening to Nintendo Pow Block and supporting The Boss Rush Network's independent endeavor. It means more than you know.
Två njurstensoperationer in på året tar vi hand om tv-serier som vi ser fram emot 2025. Varken Hajk eller TV-piraterna är nog med på listan, men är det inte dags för en remake på dessa två snart? Vi pratar upp Gbg Punkpöbels förfest inför sommarens festival. Björn har spelat Disney Speedstorm och Niklas ballar ur […]
WELCOME TO TWENTY TWENTY FIVEHow are you all doing? Settled in to 'FRESH HELL: 25 Edition'?We've been playing games. Some of them are from Austria. Listen to us waffle about:DISNEY SPEEDSTORM, LOST FOR SWORDS, LETTERLIKE, MONSTER TRAIN, WILDFROST, GUNFIELD, VAMPIRE SURVIVORS, MARIO AND LUIGI: BROTHERSHIP, EARTH DEFENSE FORCE 5, MONSTER ATTACK, XENOBLADE CHRONICLES 3, DUNGEONS OF HINTERBERG, SPONGEBOB SQUAREPANTS: BATTLE FOR BIKINI BOTTOM REHYDRATED-HUGE THANKS to our AMAZING Patreon Subscribers!!Join us all in the O3C Discord server here!Support us either via Patreon or with a one off donation here!Sign up to our newsletter here.Follow us on social media:O3C FacebookO3C BlueskyO3C InstagramO3C YouTubeO3C TikTokReach out to us individually:Jonathan - BlueskyChris - Bluesky
Spillåret 2024 er ved veis ende, og de fire store har samlet seg i studio for å gå gjennom høydepunkter, skuffelser, beste retrospill de spilte for første gang i år og ikke minst kåre årets beste spill. Bli med på to timer med latter, moro og førjulsstemning. Tidsstempler: Intro: (00:00) Lytterpost: (09:07) Beste spill gitt ut før 2024: (24:36) Årets skuffelse: (47:42) Beste remake/remaster: (1:00:26) Beste musikk: (1:07:46) Spill vi ikke rakk å spille i 2024: (1:17:46) Årets golfspill (GGOTY) (1:27:04) Årets norske spill (NGOTY): (1:31:03) Årets spill 2024: (1:38:40) Spill vi snakker om i episode 140: The Legend of Zelda: Echoes of Wisdom, Astro Bot, Indiana Jones and the Great Circle, Star Wars Outlaws, Prince of Persia: The Lost Crown, Warhammer 40,000: Space Marine II, Sly Cooper, Yakuza 6: The Song of Life, Braid, Gimmick, Titanfall 2, Baldur's Gate III, Cyberpunk 2077, Gris, Journey, Red Dead Redemption II, The Last of Us, God of War, Dave the Diver, Disney Speedstorm, Dragon Ball Z Budokai Tenkaichi 4/Sparking: Zero, Hogwarts Legacy, Suikoden, Dynamite Heady, Uncharted 4: A Thief's End, Kena: Bridge of Spirits, Rise of the Ronin, Metaphor ReFantazio, Harry Potter: Quidditch Champions, Sand Land, Persona 3 Reload, Sonic X Shadow Generations, Puppeteer, Stellar Blade, Penny's Big Breakaway, Metal Slug Tactics, Nikoderiko: The Magical World, Senua's Saga: Hellblade II, Seablip, NHL 25, UFO 50, Black Myth: Wukong, Animal Well, Marvel Rivals, Nobody Wants to Die, Silent Hill 2, Marvel Rivals, Tekken 8, Eiyuden Chronicle: Hundred Heroes, Golf Club Wasteland, Snusmumriken: Melodien i Mummidalen, Thalassa: Edge of the Abyss, Dustborn, The Holy Gosh Darn, Unicorn Overlord, Neva, Farming Simulator 25, Call of Duty: Black Ops 6, Manor Lords, Mario & Luigi: Brothership, Super Mario Party Jamboree, Pokémon TCG Pocket, Akimbot, Princess Peach: Showtime!, The Plucky Squire, Eastward, Ufouria the Saga 2.
What does Disney Speedstorm have in common with horrow throwback Hollowbody? Not too much, honestly. Also! Metaphor: ReFantazio and Ballionaire. Episode Timeline (0:00) - Intro (2:42) - Stream announcement: Ghost Town Pumpkin Festival (8:10) - Extra Life hype (11:47) - Disney Speedstorm (38:23) - Hollowbody (1:02:38) - Metaphor: ReFantazio (1:07:32) - Ballionaire (1:13:26) - Outro
Cha-la, head cha-la! Dragon Ball er i vinden med både nytt spill og ny animeserie, og i den forbindelse har vi samlet to Dragon Ball-nerder (og en nerd som kan litt om Dragon Ball han også) for å ta for oss den kjente japanske serien. Det blir også snakk om spillmusikk, dobbel-A-spill og hvordan man kan få over 200 spillbare figurer i et fighting-spill hvis man bare tenker kreativt. Tidsstempler: Intro: (00:00) Kunngjøringer: (03:00) Temadel: Dragon Ball (28:50) Lytterpost: (1:21:50) Hva har du spilt: (1:41:53) Anbefaling: (2:03:35) Kuriositet: (2:05:30) Postludium: (2:08:56) Spill vi snakker om i episode 136: Dragon Ball Z: Sparking Zero/Kakarot/FighterZ/Xenoverse/Legacy of Doku/Budokai/Budokai Tenkaichi, The Legend of Zelda: Echoes of Wisdom, Unknown 9: Awakening, RoboCop: Rogue City, Doom Eternal, Arcade Spirits: New Challengers, Ring Fit Adventure, Disney Speedstorm, Star Wars Outlaws, Wario Land: Super Mario Land 3, Gimmick 2, Mario + Rabbids: Sparks of Hope, FBC: Firebreak, Halo, Red Dead Redemption, Shinobi, Alien: Isolation.
Sign up for the industry's most insightful weekly newsletter!https://www.deconstructoroffun.com/subscribe Ever fancied yourself becoming a VP of a large publisher managing multiple cross-platform teams across several countries? Tune in to the episode and figure out if this is a job for you! Dimo Dimov, Vice President of Live Games at Gameloft, shares his 17-year impressive career journey at Gameloft, from QA to VP. He dives into Gameloft's international growth, his daily responsibilities managing live services for heavy-hitting cross-platform titles like Disney Speedstorm and Asphalt 9, and the shifts in LiveOps over the years. Dimo also discusses the integration of marketing with game teams, forecasting, handling crises, and the future of live services with a focus on cross-platform challenges and AI advancements. Tune in for insightful industry perspectives and lessons from a seasoned professional in game development and operations. 00:00 Introduction and Sponsor Message 03:00 Dimo's Career Journey 05:33 Life as VP of Live Games at Gameloft 07:34 Managing Multiple Teams and Projects 09:42 Empowering Teams and Strategic Planning 15:18 The Evolution of LiveOps at Gameloft 27:39 Marketing and Community Engagement 36:00 Balancing Personal Preferences in Game Development 37:37 Challenges of Managing Live Operations 38:25 Structuring Content and Pipelines 40:37 Team Dynamics and Reporting Structures 50:37 Leveraging AI and Tools in Game Development 56:51 Future Trends in Live Services 01:03:34 Key Learnings and Advice for Game Developers 01:09:48 Exciting Upcoming Projects at Gameloft --- Support this podcast: https://podcasters.spotify.com/pod/show/deconstructoroffun/support
"Oh how I wish this was a 'regular' game," Marc said, enjoying their time in Disney Speedstorm. "Why did this have to be one of the most free-to-play games I've ever played?" 'Tis a tale as old as time. The tale of a game getting in its own way by forcing a bunch of nonsense down your throat when all you want to do is pay once--excluding future DLC, of course--and play forever (or until you get bored and want something new to play). If Disney Speedstorm was such a game, I'd wholeheartedly recommend it; however, as it is, I can only say give it a shot, I guess, since it's free (and actually really good when you're playing), but just know you won't be able to avoid the excessive free-to-play trappings that make up the skeleton, muscles, and skin of Disney Speedstorm.
Kev and Jonnie talk about all the latest news Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:07: What Have We Been Up To 00:07:08: Game Releases 00:15:57: Game Updates 00:26:23: News Games 00:41:40: Outro Links Horticular Release Go-Go Town Early Access Southfield Early Access Sun Haven “1.4” Update Loddlenauth “Loddlepedia” Update Song of the Prairie “0.9” Update Spirittea “Hook, Line & Spirit” Update Littlelands Gameplay Sneak Peek Star Birds Among The Wild Hotel Galactic Super Farming Boy Everholm Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:31) Kev: so (0:00:32) Kev: stop me if you’ve heard this one before (0:00:34) Kev: a uh… (0:00:36) Kev: scottish guy gets sick so he (0:00:38) Kev: calls up a mexican guy who lives in america (0:00:43) Kev: and that mexican guy calls a new zealander who lives in australia (0:00:48) Kev: and uh… (0:00:49) Kev: and what happens next is actually a podcast that you’re about to hear (0:00:54) Kev: hello farmers welcome to the harvest season (0:00:58) Kev: where we talk about supposedly, about Cottagecore games. (0:01:02) Kev: I’m Kevin, a villain for an owl who is a bit on the sick side, and with me today is… (0:01:08) Jonnie: I’m Johnny, uh, I’m here, I’m, am I sick? Does being hungover count as being sick? Whatever, (0:01:14) Jonnie: it’s the same thing. But I’m here. It definitely does not. (0:01:16) Kev: It doesn’t feel good, I’ll tell you that much. Well actually, I mean, I can’t, I could not tell you, actually, I don’t think I’ve ever been, like, hungover to that degree of feeling sick in the morning. (0:01:28) Kev: Um, I’m a square, I’m a loser. (0:01:29) Jonnie: don’t get old that’s all I can say don’t get old (0:01:34) Kev: Oh, that’s happening regardless! (0:01:36) Jonnie: Ah. (0:01:38) Kev: And you know what’s happening regardless? I was talking about the news because we are having another news-centric episode today. (0:01:46) Kev: As uh, you know, last week we had wholesome summer games, whatever extra, there were like 20 game shows in total I hear. (0:01:56) Kev: But there was more news that leaked through or whatever, I don’t know, we’re gonna talk about it, because there’s plenty to talk about. (0:02:04) Kev: Um, other, uh, yeah, but before we get into that, Johnny, what have you been up to over there and Johnny? (0:02:14) Jonnie: So I’ve been playing a little bit of Starstruck Vagabond, that new game, and, you know, like, (0:02:20) Jonnie: it’s a bit of a weird one, it’s taking a bit of time to get into, but I like what I’m seeing (0:02:24) Jonnie: of that so far, and I’ve been playing a lot of RuneScape, and that game is, I don’t know, (0:02:30) Jonnie: I talk about it all the time. (0:02:32) Jonnie: I’m just sucked in, it’s like, that game takes over your life, in a bad way, but also a really (0:02:37) Jonnie: good way. (0:02:38) Jonnie: I don’t know, yeah, it’s, I’m having a lot of fun with it. (0:02:38) Kev: Hehe, I was about to say that sounds like a good way to me. (0:02:44) Jonnie: At the moment. (0:02:44) Jonnie: Which is, it’s really nice to go back and play a game that you’re nostalgic for, that’s (0:02:47) Jonnie: had a lot of time and effort put in, and is good. (0:02:52) Jonnie: So yeah, I’m having a lot of fun kind of going back and having a bit of a fun nostalgia cake (0:02:55) Jonnie: in RuneScape. (0:02:56) Kev: Right, right. I mean, yeah, good. It’s it’s comfort gaming right everyone’s got some sort of comfort gaming (0:03:00) Jonnie: Absolutely. (0:03:02) Jonnie: Yeah. (0:03:03) Kev: All right (0:03:03) Jonnie: What about you, Kev? (0:03:06) Kev: Speaking of well actually no, it’s probably the opposite of comfort game. You have my Street Fighter 6 where I (0:03:12) Kev: Get my butt handed to me continuously and repeatedly. I’m not am I good at fighting games, but (0:03:20) Kev: But I enjoy them nonetheless (0:03:23) Kev: Street Fighter 6 is in a great place. We got the (0:03:26) Kev: DLC character recently and a (0:03:29) Kev: Season 2 of DLC also announced and they’re very exciting characters (0:03:34) Kev: They’re guest characters from King of Fighters. I’m sure most people listening this don’t understand that at all. You know, that’s fine (0:03:42) Kev: Bye. (0:03:43) Jonnie: I heard, and correct me if I’m wrong, but is this the first time that Street Fighter (0:03:46) Jonnie: is doing the whole guest character thing? (0:03:50) Jonnie: Is that right? (0:03:52) Kev: As far as I know, yes, actually. (0:03:56) Kev: So they do (0:03:58) Kev: some guest-ish things, especially with their own (0:04:02) Kev: their own franchise, Capcom. So you can sometimes get costumes referencing other series or whatever, right? (0:04:10) Kev: Like you can get Ryu in Monster Hunter Armored or what have you. (0:04:16) Kev: But yes, this is I believe the first time an actual proper character. (0:04:22) Kev: From outside Street Fighter has joined. (0:04:25) Kev: And although to be fair, (0:04:28) Kev: like they are (0:04:31) Kev: the King of Fighters series is not that different tonally from Street Fighter or aesthetically. (0:04:38) Kev: Right, like (0:04:40) Kev: you could say for Americans who know this reference, like you could say Street Fighter’s New York City and (0:04:46) Kev: King of Fighters is New Jersey just across the river. You just took a bus to get there. (0:04:52) Kev: So yeah, it’s also not the first time these two franchises have crossed over. They’ve had (0:04:59) Kev: crossover games in the past, but (0:05:02) Kev: yeah, it’s exciting stuff. Terry Bogard, people might know him from Smash, he’s got the red hat. (0:05:10) Kev: I’m excited for him in the game. (0:05:13) Kev: But yeah, that will be later though. In the meantime, I have been fighting though and getting beat up a lot. (0:05:22) Kev: In stuff I haven’t been beat up a lot. (0:05:26) Kev: Disney’s speed storm continues to exist. (0:05:31) Kev: They came out with the Inside Out season, because Inside Out 2 came out, I guess. (0:05:37) Kev: It’s fine, I like Inside Out enough, the characters are fine. (0:05:43) Kev: One interesting thing, for whatever reason, (0:05:47) Kev: they have stopped doing voices for every character. (0:05:50) Kev: Now they only pick a tour. (0:05:52) Kev: I’m also surprised that Disney would be okay with it. (0:05:56) Kev: I don’t know if that’s because they’re not doing well financially, don’t want to hire (0:06:00) Kev: people, or maybe they’re just being greedy and just don’t want to put the costs out for (0:06:04) Kev: all the characters to be voiced. (0:06:06) Kev: But it’s really odd because that game’s been out for a year and all the characters have (0:06:10) Kev: been voiced up to this point but now they’re breaking that and it is a bit jarring. (0:06:14) Jonnie: It’s an odd choice to make. (0:06:15) Kev: Yeah. (0:06:16) Kev: Very. (0:06:17) Kev: Um, yeah, I’m also kind of surprised Disney would be okay with it. (0:06:22) Kev: Um, because, you know, I assume Disney is very strict about their control and whatever. (0:06:28) Kev: You know, did you know that Disney Speedstorm is made by Gameloft, the same company that makes Dreamlight Valley? (0:06:35) Kev: Yeah, it’s wild, um, because, you know, very different games, but I guess they’re doing the Disney part justice, except for the voice thing. (0:06:47) Kev: thing. But yeah, that’s a… (0:06:52) Kev: Sure, fun fact for the day. Other than that, a lot of my usual stuff, Marvel (0:06:57) Kev: Snap, I continue to be trapped and can never escape. Some card games and so on (0:07:03) Kev: and so forth. But yeah, that’s the most interesting stuff. Now with that said, (0:07:11) Kev: let’s get into other interesting stuff in terms of news. All right, so we’re kind (0:07:22) Kev: of got it broken up here per OWL. We’re gonna start off with game releases with (0:07:28) Kev: launch dates and whatnot. We are going to start off with Horticular. Let me see. (0:07:33) Kev: What is Horticular? I don’t remember off the top of my head. (0:07:36) Jonnie: So Horticula is kind of like, to me the aesthetic feels very like rollercoaster tycoon, where (0:07:43) Jonnie: you’re like building out a garden in that sort of, that sort of style, so it’s, it’s (0:07:49) Jonnie: slightly bigger in scale and you’re, you’re placing things on a grid, yeah it’s, I really (0:07:57) Jonnie: like the vibe of this game and it’s coming out going into 1.0 on July 11th which is pretty (0:08:03) Jonnie: soon and pretty exciting! (0:08:04) Kev: Yeah, there you go. (0:08:06) Kev: I do appreciate when the dates are close, you know. (0:08:10) Kev: Yeah, Johnny pretty much nailed it. (0:08:12) Kev: Pixel art. (0:08:14) Kev: There’s a lot going on here. (0:08:16) Kev: There is indeed looks like actually some sort of story. (0:08:20) Kev: Yeah, there is a complete story actually. (0:08:22) Kev: There’s different modes. (0:08:24) Kev: There’s sandbox creative mode. (0:08:26) Kev: There’s peaceful and story-less mode. (0:08:30) Kev: Oh, controller support will be out. (0:08:32) Kev: They have Twitch integration. (0:08:34) Kev: I don’t know. (0:08:36) Kev: They can name or put their names for creatures and stuff like that. (0:08:40) Kev: That’s always cute. I appreciate Twitch support like that. (0:08:44) Kev: And mod support. (0:08:46) Kev: This is a solid 1.0. This is very well rounded. (0:08:49) Kev: Good for you, Horticular. Thumbs up for you. (0:08:54) Kev: That is July 11th. (0:08:56) Kev: Next up, we have Gogotown with an early access date. (0:09:02) Kev: So that’s not 1.0, that’s not a- (0:09:04) Kev: Game release, ow. (0:09:06) Kev: Um, that is June- Oh wow, June 18th. That is like… (0:09:10) Kev: The day of- (0:09:12) Kev: It’ll be out by the time people listen to this podcast. (0:09:15) Kev: Go go town, we’ll be out in early access. (0:09:18) Kev: Um, for people who don’t remember. (0:09:18) Jonnie: and go go play it like I’m yeah I’m just like I’m sorry I’m sorry to interrupt here but I’m (0:09:20) Kev: Yeah! (0:09:23) Jonnie: so forget excited about go go town like I’m not I don’t like early accesses for most games I don’t (0:09:29) Jonnie: care I just want to play some go go town god damn tell the people about this game if they’ve forgotten (0:09:32) Kev: Yup, yup. So, it’s amazing how the first impressions, or at least for me it wasn’t that great, but it has turned around. (0:09:34) Jonnie: because it’s so good (0:09:44) Kev: So for people who don’t remember, this is a Animal Crossing-like clone, whatever you want to call it, (0:09:48) Kev: but they put a lot of emphasis on customization and town building and just generally a lot more features like riding vehicles and all sorts of different customization things. (0:10:02) Kev: They put out a map with time zones and the launch times for each time zone, that’s pretty funny. (0:10:08) Kev: But they’ve also put out a roadmap of the upcoming development. (0:10:16) Kev: So, it’ll launch with all your customization and terraforming, unlockable buildings, machines, upgrades, a skill tree basically. (0:10:26) Kev: You can do automation, single player, and multiplayer will be… (0:10:32) Kev: or will be at launch of Early Access and it’ll be localized in 10 languages. That’s pretty dang good. (0:10:42) Kev: Then in July they’ll have a big update where they’ll actually introduce more vehicles and more modes of transportation. (0:10:52) Kev: Later in September they’ll get a crossover with something, I have no idea what. (0:10:56) Kev: I actually don’t, that’s not me being quite, everything’s blocked out and I don’t know what. (0:11:00) Kev: I don’t know what. (0:11:00) Kev: And then later in November. (0:11:00) Jonnie: The update’s really great. We’ve done the update, but they’ve like, redacted all of the exciting bits. (0:11:07) Jonnie: It’s a very funny way of doing an update like this. I’m a big fan. (0:11:10) Kev: There’s a guy in a suit, that’s the only picture I don’t recognize him, so eh. (0:11:16) Kev: And then in November, an update called “Industrial Don” which I assume means more automation or more mechanical customizations. (0:11:28) Kev: But they don’t have any actual details. (0:11:30) Kev: So yeah, that is… (0:11:34) Kev: That’s Gogotan Early Access (0:11:36) Kev: I’m also looking forward to this one (0:11:38) Kev: I… you know, I’m infamously not big on one Early Access (0:11:42) Kev: so I don’t know if I’ll pick it up yet (0:11:44) Kev: but I’ll definitely be keeping my eyes peeled on you guys who are playing it (0:11:50) Kev: because it looks… (0:11:52) Jonnie: Yeah, a few interesting things that I picked from the update. So they’ve got a number of features (0:11:54) Kev: Yep, go for it (0:11:58) Jonnie: that aren’t yet scheduled but are on their radar. So kind of things that they’re exploring. And (0:12:03) Jonnie: probably the one that stands out the most is that a player house is on that list. So that’s one of (0:12:08) Jonnie: the things that I was expecting to have. And it’s interesting that it’s not even on their roadmap, (0:12:13) Jonnie: which kind of indicates that I guess the focus of the game is going to be a lot more on creating (0:12:17) Jonnie: your town rather than Animal Crossing which has traditionally been your house and (0:12:23) Jonnie: terraforming kind of changed that a little bit with with New Horizons so that was just an interesting little little tidbit (0:12:26) Kev: right (0:12:28) Kev: Huh, yeah, you’re right. It is that is interesting right because (0:12:32) Kev: Animal crossing likes usually prioritize the you know personal stuff first, but yeah, this looks more town (0:12:39) Kev: focused and (0:12:40) Kev: Your bone house that is interesting, huh? (0:12:45) Kev: Yeah, okay, that’s that is neat um I’m (0:12:48) Kev: That said I’m expecting there will be a lot of town customization then probably much more so than Animal Crossing (0:12:56) Kev: That’s their focus, so that’s cool, and we get the chainsaws. You know so that’s the important thing (0:13:04) Kev: Speaking of chaotic games (0:13:07) Kev: Next up we have an early access date for Southfield (0:13:12) Kev: The wibbly-wobbly as they self-describe themselves physics based farming game where you play as a gumdrop character (0:13:19) Kev: That will be dropping on June 24th very shortly (0:13:24) Kev: After this podcast like almost a week (0:13:26) Kev: after this ish after this podcast drops (0:13:28) Kev: That’s that’s a good game the trailer (0:13:33) Kev: looks good very excited for that (0:13:37) Kev: yeah Southfield another one I that is (0:13:42) Kev: probably definitely worthwhile in early (0:13:44) Kev: access is their demos anything to show (0:13:46) Kev: because they had a you know the worst (0:13:49) Kev: part of the demos that you couldn’t save (0:13:50) Kev: but now I’m assuming it’s going to be (0:13:52) Kev: similar but you can save and so they (0:13:54) Kev: That makes it way better already. (0:13:56) Kev: Umm… (0:13:57) Jonnie: Yeah, it’s just a stupid good month for games, right? (0:13:58) Kev: It ridiculously sucks. (0:14:00) Jonnie: Like Horticular, Gogotown, Southfield all look amazing. (0:14:07) Jonnie: And I think what I like most about this sort of lineup (0:14:10) Jonnie: of three games is they’re all very distinct, right? (0:14:13) Jonnie: Like obviously all of them have elements (0:14:15) Jonnie: that are callbacks to other things, but the, like, (0:14:18) Jonnie: this is to me an amazing series of games that move away (0:14:22) Jonnie: from like the Stardew clones and those sorts of things. (0:14:27) Jonnie: All of these games feel like they’ve got a distinct look. (0:14:29) Jonnie: You know, we didn’t talk about it with Gogotown, (0:14:31) Jonnie: but like their aesthetic reminds me very much of like, (0:14:36) Jonnie: I kind of like Saturday morning cartoons almost, (0:14:41) Jonnie: is kind of how I described their vibe. (0:14:43) Jonnie: And it’s not something that a lot of games are doing. (0:14:46) Jonnie: You know, like I just, (0:14:47) Jonnie: I think this is a great lineup of games (0:14:50) Jonnie: for sort of cottage core and exploring and pushing (0:14:53) Jonnie: in different directions. (0:14:55) Jonnie: Like, I just think between the three of the… (0:14:57) Jonnie: three games we’ve just talked about, there’s got to be something in here for just about (0:15:04) Kev: Oh absolutely, I totally agree right, and it’s like it’s not just now but I think it’s very indicative of where we are in the whole cottage core space, right, because Stardew 1.0 came out in 2016 and I would pretty definitely say that was the start of the cottage core boom, right, where it really became a big genre, not just a very niche thing with like two or three games. (0:15:28) Kev: And for a good while, it was very Stardew cloning, right. (0:15:34) Kev: But you’re right, all three of these are off the beaten path so to speak, and different flavors like you said that different people can enjoy. (0:15:46) Kev: So that is really exciting to see, just in general where the cottage core games are and whatnot. (0:15:55) Kev: So yeah, a great observation there. Alright then, let’s see here, now we are going to get into some updates for games, the first- (0:16:04) Kev: being Sun Haven. The 1.4 update is out now. This is the last update to come out before the Switch release. (0:16:16) Kev: Let’s see here, it includes a new region, the Brinestone Deeps. You can have a kid now, full controller support, yay! Some increased translations and localizations for Mac. (0:16:34) Kev: Several relationship stuff. Oh, sewers, you can go to the sewers. Yeah. (0:16:40) Jonnie: And they say that they’ve got a black market launching, (0:16:43) Jonnie: which sounds kind of cool. (0:16:45) Jonnie: Like, so for me, like, there’s a, (0:16:47) Jonnie: it looks like they’re continuing to add a ton (0:16:49) Jonnie: of awesome stuff to Sun Haven and Sun Haven’s being like, (0:16:54) Jonnie: it’s perennially like on my list of games (0:16:56) Jonnie: I really want to play, (0:16:57) Jonnie: but also it looks like a huge time investment (0:17:00) Jonnie: ‘cause it just looks so big that I find it very hard (0:17:00) Kev: Yeah (0:17:05) Jonnie: to like commit to and like every time I see these updates (0:17:08) Jonnie: and what they’re adding, I’m like, man, (0:17:11) Jonnie: it’s interesting and cool. (0:17:13) Jonnie: Like, I like everything that Sun Haven is doing. (0:17:18) Jonnie: I’m just very nervous about starting it (0:17:20) Jonnie: ‘cause it seems like such a deep hole to get into. (0:17:20) Kev: It right absolutely um yeah oh my gosh I’m just looking at like the cars in the (0:17:28) Kev: mount you can have there’s some wild stuff in your holy moly (0:17:31) Jonnie: Yeah, it’s a nuts, nuts game. (0:17:32) Kev: um yeah um so with this again all that stuff we discussed was free updates to (0:17:40) Kev: the to the game but included there will also be dropping nine DLC packs which are (0:17:47) Kev: They’re all cosmetics, furniture. (0:17:51) Kev: Pets, mounts, clothing, so on and so forth. (0:17:55) Kev: A lot of them look pretty nice, I will say. (0:17:58) Kev: You can ride a rocking horse. (0:18:00) Kev: That’s pretty fun. (0:18:01) Kev: But yeah, I invite everyone to check out the Steam page. (0:18:09) Kev: Oh, I guess we should’ve… I forgot! Whoops! (0:18:13) Kev: As always, we have the transcripts on the website, end links, all this stuff. (0:18:18) Kev: There you go, Al. Don’t get mad at me anymore. (0:18:21) Kev: But yeah, there’s, wow, I’m just going down the list. (0:18:27) Kev: This is a very beefy update for Sunhaven, so… (0:18:31) Kev: You’re right, this is intimidating. (0:18:35) Kev: But yeah, again, that is already out now. (0:18:41) Kev: Let’s see, next up, very close to being out. (0:18:46) Kev: Lottle knot the the lottle pedia update. Oh (0:18:50) Kev: It is lotto lotto what is a lot of pedia (0:18:56) Kev: Let’s see here (0:18:58) Kev: All the lotto evolutions and (0:19:01) Kev: Silhouettes for you. Yeah, okay the lotto pedia tracks all the lotto evolutions you found and show silhouettes for ones (0:19:08) Kev: You’ve yet to discover (0:19:10) Kev: displays information on abilities for each lotto evolution and the diet required to turn a baby lotto into that form (0:19:19) Kev: This is yeah, this should (0:19:20) Kev: Have been in the game already probably any time you’re doing a monster collector, right? (0:19:27) Kev: also, I didn’t (0:19:31) Kev: Skins already out. I did I missed that completely. I have got to get this game. I really wanted I might be getting this today (0:19:41) Kev: I (0:19:43) Kev: completely missed that but (0:19:45) Kev: Yeah, no, that’s that’s surprising that they had a whole monster collecting thing and no (0:19:51) Kev: Encyclopedia pokedex whatever (0:19:54) Kev: I’m glad they finally got it or it’s coming out relatively soon June 27th (0:20:00) Kev: This only on Steam it looks like (0:20:12) Kev: It’s on Steam at least, okay? (0:20:14) Kev: But yeah, I’ll be looking more at that for myself in a little, but anyways. (0:20:20) Kev: Now let’s talk about something that’s almost 1.0 out. Song of the Prairie. (0:20:27) Kev: We are at the 0.9 update. Well, it’s going, it’s been announced. (0:20:34) Kev: That update will be dropping on. (0:20:38) Kev: Oh, it’s out now. Okay. All right. Yeah, that’s already out now. (0:20:42) Kev: They have added Steam achievements. Seven new languages. Leveled six tools. That, that sounds big. That’s past five. (0:20:52) Kev: They’ve optimized a lot of visual things it looks like. (0:21:00) Kev: Fixing some bugs. (0:21:04) Kev: They have (0:21:06) Kev: recreated the character creation function. Okay, it took me a second there. (0:21:10) Kev: so they rework. (0:21:12) Kev: there is a blast update before the full addition, they are talking about it. (0:21:22) Jonnie: It looks like it, but they didn’t explicitly state that so that there’s still time, right? (0:21:24) Kev: that is true. (0:21:26) Kev: we could. (0:21:27) Jonnie: They might, they might throw it a couple more. You could get a 0.9.1 (0:21:28) Kev: they do say they are going to launch a game test campaign for the coming of full edition. (0:21:34) Kev: what does that mean? (0:21:36) Kev: it means that they are going to launch a game test campaign. (0:21:40) Kev: pain for the coming of void- (0:21:42) Kev: that mean a game test campaign a game test campaign for the coming of full (0:21:47) Kev: edition I don’t know what that means okay but but there you go that is again (0:21:54) Kev: song of the prairie 0.9 update let’s see and next up we have spirit tea not that (0:22:03) Kev: pokemon but the game spirit tea I know I feel like I’ve made this joke before but (0:22:07) Kev: That’s okay. (0:22:10) Kev: We have – (0:22:12) Kev: No, you’re not catching a Pokémon, but you are catching fish because it’s the hook, line, and spirit update. (0:22:18) Kev: They added fishing. (0:22:22) Jonnie: And we love fishing, don’t we kids? (0:22:22) Kev: Okay. (0:22:26) Kev: Some? Yes. Yes, we do. (0:22:28) Kev: I’m looking here just at the – (0:22:32) Kev: It does look like they put effort in. It’s not just Animal Crossing. (0:22:36) Kev: There’s a silhouette of a fish and you’re pulling closer to you. (0:22:42) Kev: That actually looks fairly well done. (0:22:44) Kev: I don’t know how fun it is, but just visually it does stand out from other fishing mini games or systems or whatever. (0:22:54) Kev: Alongside fishing, there is sorts of other quality of life and bug fixes. (0:23:04) Kev: You can toggle how dark it is at night. That’s a good one. (0:23:08) Kev: added a streamer mode to hide away details about you in smo- (0:23:12) Kev: obeys quest- I don’t know what that means but that- okay. (0:23:14) Kev: That’s good. I- oh, oh, oh. (0:23:18) Kev: Um, some bugs and all sorts of things. (0:23:22) Kev: Um, yeah, that is- (0:23:24) Kev: Oh, is that already on? I can’t remember. (0:23:28) Kev: Uh, yes, that is out now. (0:23:28) Jonnie: Yeah, spare cheese already out. (0:23:30) Kev: Uh, again, hookline spirit for spirity. (0:23:32) Kev: Okay, um, and next up we have- (0:23:38) Kev: Let’s see a bunch of sort of new games coming out (0:23:42) Kev: And a sneak peek here first up we’re going to talk about Little Lands (0:23:46) Kev: Little Lands is… they did a thing with IGN (0:23:52) Kev: Okay, so it… sorry I’m looking at the video because I didn’t have a chance to look at it before (0:23:59) Kev: All these characters are cute, they’re very Link’s Awakening-esque, the aesthetic that’s kind of the vibe I feel (0:24:07) Kev: An isometric… (0:24:07) Jonnie: Yeah, it’s it feels very it’s that that TV style that they did for links, but the remake of Link’s Awakening, right? (0:24:14) Kev: Yes, exactly. Yes, that’s a number for yes. That’s the one in general (0:24:16) Jonnie: Yeah, which is it’s interesting, right? Because I think a lot of people didn’t (0:24:21) Jonnie: Like that aesthetic for reasons that I don’t fully understand because like I quite like it (0:24:25) Jonnie: Like I think it’s distinct and for the sort of game that it looks like this is I think that style works (0:24:32) Jonnie: Very well, like it does a good job of kind of making it clear where you can and can’t (0:24:37) Jonnie: Also making the world look full (0:24:39) Kev: Yep. (0:24:40) Jonnie: And like little ants looks kind of exciting to me, you know where it’s like even if it’s just a little bit of like (0:24:49) Jonnie: Heavily inspired by Link’s Awakening sort of adventure-ish, you know dialed up farming elements (0:24:58) Jonnie: 3d camera (0:25:00) Jonnie: Even like watching the video that you almost get like a little bit of like pokemon vibes not in that it’s catching stuff (0:25:07) Jonnie: You know, it seems like you are young kid going out on an adventure (0:25:11) Jonnie: And now i’m just thinking about like a pokemon game with these aesthetics, which I think I’d be really into (0:25:16) Kev: Yeah, absolutely. I totally see what you mean. (0:25:18) Kev: Especially like, they show this lake where they’re fishing with a bridge that feels very Pokemon. (0:25:24) Kev: But I know it does have that feeling of a kid just wandering around this landscape and whatnot. (0:25:32) Kev: I do get that feeling, right? (0:25:34) Kev: There is a good bit dash of Zelda inspirations in here. (0:25:37) Kev: You have a sword, you’re swinging at some enemies. (0:25:40) Kev: But also a lot of other fun, cutie stuff. (0:25:43) Kev: they have a fishing rod but you can use the fishing rod in (0:25:46) Kev: bushes and and all sorts of things. The environments are very, very pretty, I gotta say. It’s (0:25:53) Kev: all in the same style, right? It’s not like super high fidelity graphics or whatever, (0:25:57) Kev: but it’s very detailed. There’s a lot of plants and lush backgrounds and stuff like that. (0:26:02) Kev: Yeah, I’m a big fan of this. That is very cute. Do we have any ETA on? No, it’s to be (0:26:12) Kev: announced you can wishlist it. (0:26:16) Kev: Okay so just be- I really encourage people to check this one out, it’s a very very good looking game in my opinion. (0:26:26) Kev: Okay, next up we have the announcement of Starbirds! (0:26:34) Jonnie: Starbirds looks so cool. So, Starbirds is from the Dorforomantic devs. Did you play Dorforomantic, kid? (0:26:42) Kev: No, what is that, do tell. (0:26:44) Jonnie: So, Dorforomantic is the cozy tile-placement city builder game, so (0:26:52) Jonnie: if you’ve ever played (0:26:55) Jonnie: Carcassonne, where you’re kind of like trying to match things on tiles as you sort of place them, (0:27:00) Kev: Uh-huh. (0:27:00) Jonnie: that’s what you’re doing in Dorforomantic. It’s just like a great, like, (0:27:04) Jonnie: if you just want a game that’s just pure vibes, like, there’s no real goal. (0:27:08) Jonnie: It’s just putting cards down until you run out and kind of, like, building out a large city or a (0:27:14) Jonnie: bunch of small cities and some forests and, like, it’s a great, like, simple little game. (0:27:21) Jonnie: I would highly recommend everyone go and play. I’m a big fan of Dorforomantic. And to Starbirds, it seems in a similar-ish (0:27:29) Jonnie: vibe, so they described Starbirds as a cozy base building and resource management. (0:27:34) Jonnie: Game. And so it looks like you’re kind of, like, building bases on relatively small planets, (0:27:41) Jonnie: which just looks very cool. I love the aesthetic that they’re going for that they show in this game. The planet style looks cool. (0:27:47) Jonnie: I love the idea of, like, cozy base building, you know. (0:27:51) Jonnie: The resource management side, it will depend how heavy that is, but from what they’re showing, like, (0:27:56) Jonnie: it doesn’t look like it’s, you know, gonna be an insane resource management thing. (0:28:00) Jonnie: it’s probably I’m guessing it’s probably just you’ve got to have a thing to collect resources. (0:28:04) Jonnie: And it will do that over time. And then that would just enable you to go to more surrounding (0:28:08) Jonnie: planets. So I’m very excited for this one. I think it’s 2025 is all I’ve said in terms of (0:28:14) Jonnie: the release date. Yeah, I think this looks very cool. Very excited for this one. (0:28:19) Kev: Yeah, I agree. This might be odd comparison, but looking at the Resource Management, it’s (0:28:30) Kev: a very cutesy, chill version of No Man’s Sky, what it feels like to me, because you’re placing (0:28:38) Kev: solar panels and cables and connecting things. And it looks like you can transport stuff (0:28:43) Kev: between your planets. Oh, this looks good. I really enjoy this sort of resource management. (0:28:49) Kev: I’m very on board for this. That is against Starbirds coming. No, it’s next year. We gotta (0:28:55) Kev: wait a while. But that’s okay, because there are too many games right now anyways. Okay. (0:29:05) Kev: Next up, we have a gi… Wait, is this R.D.? Early Access R.D.? Sorry, I’m just reading (0:29:13) Kev: this. Next up, we have a game called Among the Wild. Look, I… (0:29:18) Jonnie: Also known as cozy power. (0:29:19) Kev: I was about to say that. Look, there’s no getting around it. We got us a Power World (0:29:26) Kev: clone. Somehow, we already have one. It is a lot cozier. It doesn’t wear its, you know, (0:29:35) Kev: shoot Pokemon on its sleeve like that. But a lot of similar, like, its first person perspective. (0:29:43) Kev: You’re running around similar environments. You do. There are weapons. You… (0:29:49) Kev: You can have an axe and cane and there’s like a spear. It… Yeah, Cozy. Cozy Power World (0:29:57) Kev: pretty much knocks it out of the park, right? Like, there’s a llama there. It does. (0:30:00) Jonnie: But this looks AMAZING. (0:30:02) Jonnie: Like, that, like, while it’s, while it’s technically, uh, like, you could call it a Power Clone, (0:30:08) Jonnie: this has clearly been in development for a long time, like, with what they’re showing. (0:30:12) Jonnie: It looks incredible. (0:30:15) Jonnie: Like all of the, all of the, the, the Pokémon, I’m just gonna call them Pokémon ‘cause that’s (0:30:19) Kev: Yeah (0:30:19) Jonnie: basically what they are, they look, they look amazing, they’re so, like, derpy, most of (0:30:24) Jonnie: the ones that they’re showing, they’re just, like, very funny and, like, all, like, a little (0:30:25) Kev: Yeah, yeah (0:30:28) Jonnie: bit too fluffy, which I love. (0:30:30) Jonnie: Like this whole game just looks stupid. (0:30:32) Jonnie: I love it. (0:30:33) Jonnie: I’m so excited for this. (0:30:33) Kev: Yeah, this (0:30:35) Kev: Look that black duck looking guy that is just actually a Dragon Quest monster. It’s called the platypunk (0:30:42) Kev: It looks just like (0:30:42) Jonnie: - Yeah, yeah, it very much is. (0:30:45) Kev: It’s the platypunk (0:30:47) Kev: I like their little (0:30:49) Kev: What are the Star Wars things? Porgs? Yeah, that’s what they’re called. The little main guy looks like a Porg kind of. Yeah, they’re all very round and derpy looking, these critters. There’s a Rock guy. I don’t know why, but you can throw a Slime guy at another of these Pokemon. I don’t know what’s going on here. But I will say it does look visually like the detail is much more there than Power World. Right? Like (0:31:19) Kev: Power World was nice enough, right? It was fine. But it was very samey at times, right? Like there’s a lot more details here, like in the towns or even just the gardens and stuff like that. So yeah, that is, that is very that that is what was announced release dates to be announced. (0:31:39) Kev: Um… (0:31:40) Jonnie: Yeah, they’re taking signups for their Alpha at the moment, so this one’s, realistically, (0:31:46) Kev: yeah probably and with I mean clearly they’ve got ambition here right um so yeah I i wouldn’t (0:31:53) Kev: be surprised by that um all right next uh we have oh my god okay like cozy’s overdone but (0:32:04) Kev: next on the list is the studio ghibli inspired i’m no stop it you stop it people because (0:32:16) Kev: blurb just so people can see hotel galactic is a cozy home like they’re starting off with cozy (0:32:23) Kev: is a cozy management game inspired by studio ghibli’s classic pictures build the tourist (0:32:28) Kev: destination of your dreams oversee and unite your staff to forge a quirky family and make (0:32:34) Kev: friends as you explore this wholesomely nostalgic world oh my god like oh (0:32:42) Kev: I get people love Studio Ghibli, but c’mon people! (0:32:48) Kev: And it’s always the cutscenes, they always start with the cutscenes just to make sure that you know (0:32:52) Kev: Look at all the Studio Ghibli, and boy, wow, a lot of this is just legally distinct Studio Ghibli scenes (0:33:00) Kev: Um, the actual game, um, so I’m looking at it now, it’s, it, how do I describe this? (0:33:10) Kev: Because I, what’s funny is I, mmhmm, yep, yeah, yeah (0:33:10) Jonnie: So to me it looks like you’re you’re building a hotel like from a side profile, right? (0:33:15) Jonnie: So I I what it gave me a similar vibe to is kind of like how you build your ship in. Oh (0:33:23) Kev: spirit fair (0:33:23) Jonnie: My god spirit Ferrer, thank you. Yes, like that it was it was almost that sort of vibe (0:33:25) Kev: yep yep yep excellent (0:33:28) Kev: yep that that’s an excellent comparison uh… (0:33:31) Kev: yeah because it’s it’s it’s that’s or or terry of people know that right where (0:33:35) Kev: you can see on side the rooms (0:33:38) Kev: all at once uh… yeah that that’s pretty much uh… what it’s going for (0:33:42) Kev: uh… (0:33:43) Kev: again that is hotel galactic i (0:33:48) Kev: I like the concept I do like the concept but just uh… (0:33:53) Kev: the stuff has been over the (0:33:54) Jonnie: My initial reaction was exactly the same as yours of like we don’t need more studio Ghibli and then as I was watching it (0:33:59) Jonnie: I was like, but this one seems pretty good. Like I would probably play this game. So so maybe we do maybe we do (0:34:04) Kev: Yeah, yeah, I mean but it’s the aesthetic right because like the I’m excited by the concept and the gameplay, but just (0:34:14) Kev: um (0:34:16) Kev: Just everyone going after ghibli is (0:34:20) Kev: I say that but like, you know, manek. I’m just waiting for you or not maneko amika (0:34:27) Kev: Um, so, you know (0:34:29) Kev: um (0:34:30) Kev: Yeah, but uh digress (0:34:33) Kev: anyways… (0:34:34) Kev: we have… oh my gosh these names… (0:34:36) Jonnie: Oh, sorry, before we jump on, Hotel Galactic has kick-started launching in July. (0:34:40) Jonnie: So if there’s something you’re interested in, keep your eyes peeled. (0:34:43) Kev: oh thank you that’s that’s a good call um I’m I’m I probably won’t I’m bad at (0:34:49) Kev: kickstarters but I encourage other people too but there you go next up I (0:34:57) Kev: look I’m surprised this name has not already been done but here we are we (0:35:03) Kev: have super farming boy and that is a super farming boy like I just looking at (0:35:13) Kev: here it’s a little guy who’s flying around and he’s farming while he flies (0:35:18) Kev: what Oh chain reactions and combos what okay quirky creatures there’s a lot (0:35:25) Kev: going on with this game it’s (0:35:27) Jonnie: yeah so it seems to be more action adventure like it’s farming as the basis for action (0:35:35) Jonnie: adventure like they don’t even use the word cozy in the description of their game so (0:35:39) Kev: yep (0:35:39) Jonnie: I don’t even know when we’re talking about it because I thought that was how we defined you (0:35:42) Jonnie: just do a search for cozy and that’s uh but no it seems like it’s using farming as the basis for (0:35:47) Jonnie: like a combat uh action adventure i’m trying to think of like exactly what it reminds me of (0:35:56) Jonnie: but I can’t quite place it. (0:35:58) Kev: So, I like visually it’s, this is gonna sound weird, but it reminds me of the Amazing World of Gumball, the main characters. (0:36:09) Jonnie: Yeah. Yeah. No, it does. I see. I see what you’re saying. (0:36:12) Kev: Or Cuphead, that’s another comparison maybe, obviously not the hand-drawn 2D animation, but it’s a similar sort of style. (0:36:21) Kev: It’s very, very cartoony. Everything has eyes, you know what, I take that back. (0:36:25) Kev: Like some of the like the house has eyes and moves around that feels (0:36:28) Kev: very cuphead esk yeah so it is colorful it is different I will say that right (0:36:35) Kev: because it like he’s harvesting crops but it’s very dynamic because there’s (0:36:41) Kev: patterns and like he pulls one out other ones pop out in a chain and it’s (0:36:48) Kev: interesting and there is sort of like enemies that you have to deal with and (0:36:54) Kev: and you have to work your way through the upgrades to rescue. (0:36:58) Kev: I am interested in this. It’s different. It’s very different from a lot of other farming games. I will say. (0:37:12) Kev: Yeah, that is a super farming game. We again just announced that we’ll be doing an early access- Wait, oh! Is that- Oh! Demo’s already out! You can get a demo right now! How nice. (0:37:24) Kev: But no release date, I don’t think. (0:37:28) Kev: Or a tentative release date. (0:37:30) Kev: But yeah, there you go. Check out Super Farming Boy. Props to them for getting to that name first. I’m surprised no one else did. (0:37:40) Kev: Alright, next up we have Everhome. Oh goodness. They’re not saying it, but this is more- (0:37:58) Kev: Ghibli plot. I’m just reading the description here. (0:38:02) Kev: Lily was spirited away to a mysterious island as her memories fade. Everyone seems to know her and her quest for her missing sister. It’s time to establish a homestead, meet your friendly Everfolks, then learn their secrets and solve the mystery of Everhome. (0:38:18) Kev: So, we have an isometric looking game. You’re managing chickens. You’re farming. (0:38:28) Kev: It’s one of those things where it looks like where you plant one thing but you go like 10 crops or whatever. There’s a forest that you wander through with some sort of combat magic spells or something. There’s a lot of fiery sparks going on. (0:38:46) Kev: It is a- I think the aesthetic is kind of nice. Just the isometric view. But they’re planning a release for 2024. Ooh, a demo is already out. (0:38:58) Kev: That is nice. Yeah, do you have any thoughts on this one, Johnny? Everhome? (0:39:04) Jonnie: not really like i’m still just like not I can’t quite see enough of this to like I don’t know (0:39:10) Jonnie: like it’s not doing anything that I haven’t seen elsewhere and like everything about it looks good (0:39:17) Jonnie: but in the context of all of the games that we’ve talked about today like i’m not sure (0:39:21) Jonnie: that this one has anything that feels that distinct about it so i’m just struggling (0:39:26) Kev: Yeah, no, that’s very fair, right? Like, I agree. I think it looks nice, but it, like you said, doesn’t have anything really sticking out, or, uh, just, you know, uh, making it, differentiating it from all the other ones. (0:39:39) Kev: It’s kind of the opposite of Super Farming Boy, in that sense, right? Where Super Farming Boy is wild, and, and very clearly what that game’s going for, but, um, but, uh, but yeah, there you go. (0:39:53) Kev: That was ever home again. There’s demo for that one as well (0:39:56) Kev: And I think we actually got through all the news. Do you have any other comments or concerns, Johnny or news items I made? (0:40:03) Kev: I think we actually got through all the news. Do you have any other comments or concerns, Johnny or news items I made? (0:40:13) Jonnie: I think it’s just like a ton of exciting stuff coming up, right? So like, um, I think the next (0:40:19) Jonnie: few months if you’re listening to a show like this, like, look around because there’s a lot (0:40:24) Jonnie: of good stuff coming out or there’s cool demos, like, so just try some of the stuff out, like, (0:40:28) Jonnie: you know, um, and let us know what you’re thinking about, like, whatever it is that you’re playing, (0:40:33) Jonnie: because we’re now kind of getting to the phase where there’s so much, um, that’s distinct that (0:40:38) Jonnie: there’s going to be some really good games that we can’t cover on the show, you know, like there’s (0:40:42) Jonnie: There’s plenty of games that we haven’t covered. (0:40:44) Jonnie: You know, I think about a game like Sun Haven, but fundamentally, right? (0:40:48) Jonnie: Like if you like Stardew and, you know, all of the other clones. (0:40:52) Jonnie: Like Sun Haven is another one of those, right? (0:40:54) Jonnie: You don’t need us covering it to tell you that. (0:40:56) Jonnie: But I think there’ll be some games that we will really wish that we were able to get to on the show that we may not be able to. (0:41:01) Jonnie: So just love to hear from you guys. (0:41:03) Jonnie: If you’re playing anything that you’re like, wow, this is amazing. (0:41:06) Jonnie: Like this worked out really well. (0:41:07) Jonnie: Like that sort of feedback can help us know what’s worth covering because there’s a lot coming out. (0:41:12) Kev: Yeah absolutely um it’s it’s fantastic right because like I (0:41:20) Kev: you know obviously we’ve we’re biased covering these games and listening into the show and (0:41:26) Kev: whatever but like there’s a lot of studio ghibli a lot of cozy or whatever but the ones that stand (0:41:31) Kev: out um they’re very very exciting right go-go town we got south field wattle knots lots of good stuff (0:41:39) Kev: Um, uh, but yeah, there you go. (0:41:42) Kev: with that, uh, I think we can, uh, we can call it an episode. (0:41:47) Kev: We got through the news. (0:41:48) Kev: Um, uh, if you, uh, Johnny, where could people find you on the internet if you want to be found? (0:41:56) Jonnie: uh no I don’t think I do want to be found uh as always like I i just like you know suggest (0:42:02) Jonnie: if you can um going to patreon.com/thpspod um support the show get access to the slack (0:42:10) Jonnie: come and talk to us about what what uh cozy games you’re playing um and how you’re enjoying them so (0:42:16) Jonnie: it’s a great way to engage you know like with everyone on the show and we’re mostly just in (0:42:17) Kev: Yes right and like you know obviously we we’re only one show week right and so we (0:42:19) Jonnie: and they’re talking nonsense about what if we… (0:42:28) Kev: can only cover X many games in a year right but talking about it on the slack (0:42:34) Kev: would probably incentivize or incur not incentivize encourage us to to pick up a (0:42:39) Kev: certain one more right like we’ve had people discuss games on there or bring (0:42:44) Kev: to our attention stuff, but anyways. (0:42:47) Kev: Um, yeah, there you go, that’s the, uh, also you get access to the Greenhouse, um, Al’s uh, uh, our premium, uh, podcast about stuff that’s not farming Cottagecore games, um, uh, Al and Cody did one on other games that were nuts that went covered last week, um, but, uh, uh, you can find me @koopaprize on Twitter if you wanna see my personal account, you can find me @koopaprize2 if you wanna see some of my art, or, you can find me @koopaprize2 if you wanna see some of my art. (0:43:17) Kev: You can find me @rainbowroadradio, a podcast I do with our mutual friend Alex, um, that’s @rainbowmariopod on Twitter, or @rainbowroadradio on most other places, uh, we talk about Mario games, uh, we just recorded an episode about Mario and Luigi, partners in times, uh, where Mario and Luigi team up with their baby selves, um, which, yeah, it’s as weird as it sounds, um, okay. (0:43:44) Kev: I’m just thinking about like, you know, thinking about (0:43:47) Kev: that concept now. That’d be really weird to carry your own baby self around. (0:43:52) Kev: But yeah, go find out how the Mario Bros handled that. (0:43:56) Kev: Anyways, you can find Al at the Scottbot on Twitter or mastodon.scot. (0:44:04) Kev: You can find the podcast at THSPod or harvestseason.club, our website, where we have all our links. (0:44:12) Kev: We have the transcripts. You can provide feedback. (0:44:14) Kev: Uh, you hit up the Patreon, as Johnny mentioned. (0:44:17) Kev: Patreon.com/thspod for all that good stuff. (0:44:20) Kev: Um, uh, thank you, Johnny, for being on. (0:44:24) Kev: Thank you, Al, for having me on. (0:44:26) Kev: And until next time, dear listeners, have a good harvest! (0:44:29) Theme Tune: The harvest season is created by Al McKinlay, with support from our patrons, including our (0:44:40) Theme Tune: pro farmers, Kevin, Stuart and Alisa. (0:44:44) Theme Tune: Our art is done by Micah the Brave, and our music is done by Nick Burgess. (0:44:48) Theme Tune: Feel free to visit our website, harvestseason.club, for show notes and links to things we discussed (0:44:54) Theme Tune: in this episode. (0:45:05) Kev: Alright there we go, I did it. (0:45:08) Kev: You can go die now, hahaha. (0:45:08) Jonnie: So I realised, when I went to go have a bomb, I obviously muted myself on Zoom, but my local recording, and it’s not that far, so I’m like “I need to warn Al.” (0:45:13) Kev: Yup, aww it’s sick, there’s, well there’s, we don’t have a greenhouse but we have that (0:45:22) Jonnie: After the auticular bit… (0:45:28) Kev: for patria, hahahaha. (0:45:30) Jonnie: Gross.
News To Reviews is a video game news and impressions podcast. Each month Zac, Lachy and an awesome guest sit down to discuss the most interesting stories in gaming and impressions on the latest games. Forget your troubles listening to a bunch of friends talking about what they love most! New episode the first Monday or Tuesday of every month. ***Featuring Anthony from What Do You Think About This?*** https://twitter.com/WDYTATPod https://anchor.fm/wdytat News: Microsoft double down on game preservation- 11:26 Star Wars Outlaws Pre-order controversy- 23:44 Take Two Interactive sells Gearbox Software- 35:54 Fallout 4 next gen update bungled- 42:40 Impressions: Rise of the Ronin- 1:06:30 Stellar Blade- 1:23:56 Disney Speedstorm- 1:55:28 News To Reviews links: https://linktr.ee/newstoreviews Questions and Feedback: newstoreviewspodcast@gmail.com Privacy Policy: https://drive.google.com/file/d/1z8SbxvJ1tbq37XSrJKFb4tynNaFUbjA3/view?usp=sharing © 2019 News to Reviews Sound from http://soundbible.com/ “News Intro” by Maximilien (http://soundbible.com/) License: CC BY (https://creativecommons.org/licenses/by/3.0/au/legalcode) Sounds from https://freesound.org/ “Kadel 3” by ERH (https://freesound.org/people/ERH/) License: CC BY (https://creativecommons.org/licenses/by/3.0/au/legalcode) Elevator Pitch by PYC Music | https://soundcloud.com/pycmusic Music promoted by https://www.free-stock-music.com Attribution-NoDerivs 3.0 Unported (CC BY-ND 3.0) https://creativecommons.org/licenses/by-nd/3.0/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/newstoreviews/message
Timestamps: 0:00 Prove yourself 0:07 Triple-i indie game showcase 1:54 CoD weapon ripoff, Disney Speedstorm scandal 3:22 WoW coming back to China 5:40 QUICK BITS INTRO 5:46 EA denies Dead Space 2 remake 6:36 Helldivers 2 x Deep Rock Galactic? 7:15 Destiny 3 may be in development 7:53 Video game adaptations galore 8:38 Man arrested for selling Pokemon News Sources: https://lmg.gg/LjkfA Learn more about your ad choices. Visit megaphone.fm/adchoices
We are around two weeks left on Season Six of Disney Speedstorm and there's been a lot of buzz about the new mid season events for racer Eve (Wall-E Collection). I wanted to take some time to discuss my thoughts on this topic and why I feel as though we have a transition happening in future seasons of the game. --- Support this podcast: https://podcasters.spotify.com/pod/show/phatlove-talk/support
Podketeers - A Disney-inspired podcast about art, music, food, tech, and more!
This week we present our bracket predictions for March Mayhem, a quick review of the new Wonka film, Disney releases a new image of Jared Leto from Tron Ares, we talk about whether Disney Speedstorm is still worth playing, Bob Iger cancels several Marvel projects, plus he makes a noticeable change to his announcement about Avatar coming to the Disneyland Resort that may indicate bigger things are coming. Listen now at: https://www.podketeers.com/507 Our most frequently requested links can be found at: https://www.podketeers.com/links/ Check out our series of Armchair Imagineering episodes here: https://www.podketeers.com/armchair-imagineering/ --- Join the FGP Squad Family! Support for Podkeeters is provided by listeners and viewers like you! We like to call our supporters our Fairy Godparents (they call themselves the FGP Squad). You can find more info on how to become part of the FGP Squad family by going to: https://www.podketeers.com/fgp --- We're on Discord! Join other members of our community and us on our Discord server! Use the invite link below to join us: https://discord.gg/gG8kJ2a --- Help us make a difference! Teamboat Willie is the official charity team of the Podketeers Podcast. For more information on the charity that we're currently supporting, head to: http://www.teamboatwillie.com
Podketeers - A Disney-inspired podcast about art, music, food, tech, and more!
In this episode we talk about a new show coming to the Hollywood Bowl based on Marvel's Infinity Saga, we ask if Percy Jackson can become Disney's version of Harry Potter, a surprise teaser trailer drops for Moana 2, we follow up on the Dreamlight Valley duplication exploit (spoiler alert - it works), Disney Speedstorm is really expensive for a free game, and Disney announces a $1.5 billion deal for a stake in Epic games, the makers of Fortnite, to build an 'entertainment universe.' Listen now at: https://www.podketeers.com/503 Our most frequently requested links can be found at: https://www.podketeers.com/links/ Check out our series of Armchair Imagineering episodes here: https://www.podketeers.com/armchair-imagineering/ --- Join the FGP Squad Family! Support for Podkeeters is provided by listeners and viewers like you! We like to call our supporters our Fairy Godparents (they call themselves the FGP Squad). You can find more info on how to become part of the FGP Squad family by going to: https://www.podketeers.com/fgp --- We're on Discord! Join other members of our community and us on our Discord server! Use the invite link below to join us: https://discord.gg/gG8kJ2a --- Help us make a difference! Teamboat Willie is the official charity team of the Podketeers Podcast. For more information on the charity that we're currently supporting, head to: http://www.teamboatwillie.com
John & Drew are here to share the 2023 games that didn't make their top lists because...well...we just never got to playing em! Also, the games that are still set for a "2023 release" that haven't been delayed but aren't released yet. John predicts ONE will come out this week! PLUS the games we've played including Persona 5 Tactica, Super Paper Mario, Super Mario RPG, Batman Arkham Asylum, Disney Speedstorm & many more! Our Substack including links to all our socials and our merch store: https://dadsafterdarkshow.substack.com/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/dads-after-dark/message
Jeff and Christian welcome Gabe Patillo from Married to the Games back to the show this week to discuss the major Rockstar leaks possibly coming from a kid, Fortnite's ambitious new reveals, the first trailer for the Fortnite TV show, and more! The Playlist: Marvel Spider-Man 2, Disney Speedstorm, Call of Duty Modern Warfare 3, El Paso Elsewhere, Quantum Break VR Talk: Steam VR on Meta Quest 3 Parting Gifts!
It's December which means that Mike gets to whip out the Xmas intro and outro! It's Al and Anton this week, with the latest news, rumours and chat.Sam & Max: The Devil's Playhouse Remastered ,Beyond Good and Evil 20th Anniversary Edition,The Rumble Fish+,Star Racer ,Lil' Guardsman ,Skater XL, LEVEL5 Vision II Showcase, Inazuma Eleven: Victory Road ,Professor Layton and the New World of Steam,DECAPOLICE ,Fantasy Life i: The Girl Who Steals Time ,Megaton Musashi: Wired,Dave the Diver,Fashion Dreamer , Tetris 99 ,Game & Watch , Metal Gear Solid: Master Collection Vol. 1.,Batman: Arkham Trilogy ,EarthBound, USA,F-Zero 99 ,Monster Hunter: Rise ,Mario Kart 8 Deluxe: ,Among Us ,A Hat in Time, Behemoth, Celeste, Crypt of the NecroDancer, Undertale, Untitled Goose Game,Splatoon 3,Sonic Superstars ,The Legend of Legacy HD Remastered,Sonic the Hedgehog 3 movie ,Eminem,Fortnite, Super Mario RPG , Bayonetta ,Disney Speedstorm ,Minecraft Legends,Suika Game , Cult of the Lamb SINS OF THE FLESH,Fightin Herds,Cattails: Wildwood Story,Prison Architect 2 , Borderlands Collection: Pandora's BoxSupport the show
Al and Micah talk about Harvest Moon: The Winds of Anthos. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:58: What Have We Been Up To 00:32:53: News 01:12:15: Harvest Moon: The Winds Of Anthos 01:50:34: Outro Links Disney Dreamlight Valley Upcoming Releases Disney Dreamlight Valley Apple Arcade Edition Roots of Pacha 1.1 Update and Console Release Ooblets 1.4 Update Everdream Valley 1.6 Update Slime Rancher 2 Update Echoes of the Plum Grove Kickstarter Snacko Early Access My Time At Portia Optimisation Concerned Ape Cool Fruit Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to another episode of the harvest season. (0:00:35) Al: My name is Al and we’re here today to talk about Cottagecore games. (0:00:37) Micah: And I’m Micah! (0:00:44) Al: And you totally didn’t forget and suddenly remember that you had to say your own name there, did you? (0:00:49) Micah: I just, I never know when to like, you know, it’s, I’ve got the brain of a five year old. (0:00:56) Micah: So I need someone to say, and now’s the time that you say your name. (0:01:00) Al: Well, the problem is, right, that you’re on like two episodes a year, right? (0:01:01) Micah: Yeah. (0:01:06) Al: It’s not like, you know, the others are on like, you know, once a month or something. (0:01:09) Al: It’s much easier to remember how it goes that way. (0:01:11) Micah: I feel like I’ve gotten better about the outro, (0:01:14) Micah: but yes, you’re totally right. (0:01:17) Micah: It’s not, you know, it comes to me again as we’re doing. (0:01:23) Al: Yeah, that’s the thing I could hear when you said, and I’m like, I could hear, you were like, “Oh yes, no, I need to say it now.” Welcome. Anyway, welcome. It’s been a while. (0:01:28) Micah: You can hear the gears turning You can hear the cogs clanking around in there Yeah, thanks. Thanks for having me. It’s always fun to be on Talk about some of my favorite genre my favorite genre of games (0:01:39) Al: Welcome back. It’s good to have you on. I notice how you said ‘favourite genre games, (0:01:49) Al: favourite games because well, we’ll see. (0:01:52) Micah: Not all of them, you know [laughs] (0:01:53) Al: Let’s not conclude on the game yet before we even said what it is. (0:01:59) Al: So, first of all, transcripts for the podcast are available in the show notes and on the website if you need them, although they’re whether you need them or not, but now you know where to go if you need them. (0:02:10) Al: We’re going to talk. (0:02:12) Al: You know what it’s going to be because we got Micah on. (0:02:15) Al: You know it’s going to be either Harvest Moon or Story Seasons. (0:02:17) Al: We’ve got a Harvest Moon, the Winds of Anthos. (0:02:21) Micah: We sure do. (0:02:22) Al: So we’re going to. (0:02:23) Al: We’re going to talk about that just as a preamble to that. (0:02:28) Al: I will not be playing the game during the episode because I’ve already sold it so that probably explains my feelings in summary, but we’ll get to that when we get to it. (0:02:38) Al: But, yeah, no, I. (0:02:39) Micah: Well I’ve got a digital so it’s not even an option for me, so… (0:02:41) Al: I know better than to buy a Harvest Moon game digitally. (0:02:45) Al: Come on. (0:02:46) Micah: I actually told you about this, but I’ll save it for when we get there, I guess. (0:02:47) Al: Yeah, yeah, we’ll go. (0:02:50) Al: We can leave that for the yeah, yeah, people can hear. (0:02:53) Al: The fun story. (0:02:54) Al: We’ve got a bunch of news, a bunch of exciting news to talk about. (0:02:58) Al: But first of all, Makar, what have you been up to? (0:03:01) Micah: Uh, I just recently got back from Japan and My partner and I went for about two Three weeks something like that something we’ve been planning since originally planned on going in spring of 2020 World event Happened and I don’t know. I just everything feels weird after (0:03:19) Al: Classic. (0:03:21) Al: Yeah, what happened in spring 2020? Nothing. Nothing happened. That’s the point. (0:03:30) Al: I know. (0:03:31) Micah: 2020 and I don’t know what it was. (0:03:33) Micah: I Yes, it was a great time. It was something that we’ve been looking forward to it for a long time. I put a lot of time and effort into the planning the itinerary and Making sure that we had a full schedule, but also a flexible schedule, you know, I for a bit there It was getting to the point where I like I’ve got you know (0:03:53) Al: Don’t do the minute. (0:04:01) Micah: some levels of ADHD and OCD that I have been formally diagnosed with that manifest itself in things like that where I’ll just lock in on an Idea and then I’ll just run with it and then I’ll just keep going and then I’ll get deeper and deeper And it was pretty much to the point where I was like Google mapping If I took the train from this location at this time of day in Japan (0:04:29) Micah: what train would I take and… (0:04:31) Micah: where would I transfer and how much would it cost and then like figuring out travel costs down to like you know the individual train ride and things like that. (0:04:42) Al: Oh, you’ve got to know the best way to pay for it, right? Do I get a travel card or am I buying individual tickets? You know, that’s important. (0:04:43) Micah: That originally was the plan but then you know it just got to the point where it was it was like things that you especially knowing now you would not be able to like (0:05:02) Micah: plan for really given like you know how travel works like mass transit travel works there but which beautiful by the way beautiful transit system could not say anything bad about that transit system and then we came back here where it’s just cars. (0:05:22) Al: Well, you presumably weren’t traveling in peak hour, peak time, you’re commuting hour. (0:05:28) Micah: Uh, there was a lot of it where we were, which was a little, you know, that was a little challenging being absolutely crammed into trains, like, just packed with people. (0:05:29) Al: Oh, OK. (0:05:46) Micah: It was an experience that I’m not used to, but yeah, it was an experience. (0:05:52) Micah: I did a lot of looking at retro games and stuff like that. (0:05:55) Micah: We did a lot of, you know, we did some– (0:05:59) Micah: theme cafes and things like that, Dragon Quest Cafe. (0:06:02) Micah: Went to the Dragon Quest Island. (0:06:04) Micah: Dragon Quest Island was a bucket list item. (0:06:06) Micah: And I was very excited to do that. (0:06:06) Al: Of course. (0:06:10) Micah: Very awesome, just like a real life JRPG. (0:06:15) Micah: You just like walk around a town and get quests and then go fight stuff and then come back. (0:06:21) Micah: And it’s a lot of, you know, like, (0:06:24) Micah: what do you call it, fetch quests, (0:06:25) Micah: but it still was a very cool experience. (0:06:28) Micah: And while I was there, they were promoting and releasing Mario Wonder. (0:06:35) Micah: So I picked that up while I was there because the exchange rate was absolutely in our favor. (0:06:43) Micah: So a brand new Switch game wound up being like $36 or something like that. (0:06:48) Micah: USD once you convert it. (0:06:52) Micah: And I’ve been playing that. (0:06:55) Micah: I picked up the metal gear. (0:06:59) Micah: Collection was there too, because it came out around the same time and I played a little bit of that. (0:07:05) Micah: But mostly it’s been I’ve been playing Super Mario Wonder and trying to get through the Pokemon DLC. (0:07:14) Micah: And I’ve picked up Disney Speedstorm and I’ve been playing a lot of Disney Speedstorm, which is their cart racer. (0:07:19) Al: Is it any good? (0:07:21) Micah: It is actually incredible. (0:07:24) Micah: It is remarkably good. (0:07:28) Micah: There is two mechanics that I think separate it quite a bit from being just like Mario Kart. (0:07:37) Micah: It does feel just like Mario Kart but with Disney characters. (0:07:41) Micah: But one of the mechanics is that you instead of having like just this selection of power, like item block, (0:07:53) Micah: you get the item block and there’s like a selection of items that you can get out of that. (0:07:57) Micah: I (0:07:58) Micah: And everybody gets the same thing. There is one item that is like your ultimate move For whatever your racer is and all the racers have different ultimate moves and Even beyond that there is a basic ultimate move and there is a charged ultimate move where if you charge you hold the button And charge it up then it’ll do something different So as an example, I’ve been playing a lot of Donald Duck and Donald Duck’s (0:08:05) Al: Right. Okay. (0:08:27) Micah: basic move. (0:08:28) Micah: The ultimate move is that he puts a shield around himself, and if that shield gets broken, then he has these energy fists that punch all the other racers around him. (0:08:42) Micah: But if you charge it, then it immediately does the fists, and it also boosts you. (0:08:50) Micah: So there’s different ways that your ultimates can come through. (0:08:55) Micah: The big thing for me I think is that there is (0:08:58) Micah: a combat mechanic to it where you can slam into other cars and push them into an obstacle or whatever and a lot of the power-ups and stuff like that or a lot of the items can be translated directly into combat So it really there’s a there’s a really (0:09:28) Micah: Powerful feeling of getting into a race and immediately shoving everybody around you into the wall as Donald Duck and then just like blasting your way through the finish line. There’s something so Kind of yeah, yeah, it does have it the especially in in the single-player because if there’s not, you know, if there’s (0:09:43) Al: So it’s basically it’s Mario Kart crossed with Barnett. (0:09:56) Micah: There’s opportunity. (0:09:58) Micah: There’s time for that. It slows down a little bit and shows the cart that you hit spinning out or whatever. (0:10:03) Al: Yeah, classic. Yeah, yeah, sure. (0:10:05) Micah: Obviously, you can’t do that in multiplayer, but that definitely makes it feel more like burnout in that way. (0:10:13) Micah: When you’re hitting something and it’s spinning out and you’re watching it in slow motion. (0:10:18) Micah: Yeah. It was good. (0:10:18) Al: Burnout was always my favourite racing game when I was younger, just because of that. (0:10:22) Al: I was never a huge fan of the realistic races, because it just isn’t fun. But Burnout was like, “Yeah, I can drive and smash people into walls.” Amazing. (0:10:26) Micah: Yeah. (0:10:28) Micah: Yeah. (0:10:31) Micah: It’s great and it’s yeah, that’s like the big difference for between it and Mario Kart like there’s obviously there’s combat Kart combat quote-unquote with the items that you get and things like that in Mario Kart, but this is like physical combat. It’s like It’s much more cutthroat it feels it is a really satisfying game and it’s doing the whole you know Like they’re they’re doing seasons and they have a battle pass and you can buy like a premium battle pass that gives you you know more or whatever. (0:11:01) Micah: It is not bad. A lot of it is very cosmetic focused because there’s outfits for racers. There’s different like paint jobs for racers and things like that. They have things like victory poses that you can get. There are some bundles where it’s like you can buy these upgrade packs for like the specific items that you need to upgrade your racers and stuff like that. (0:11:02) Al: So that’s my next question, how bad is that? Because obviously it’s free to play game. (0:11:31) Micah: There’s a lot of content to it. There’s like for the single player portion of it. There’s there’s seasons and every season has like a single player chunk where it’s all of these like kind of it. It’s like chapters and each chapter has, I don’t know, 8 to 10 races in it and the races will unlock it. (0:11:38) Al: Is that something you can get for free if you work hard enough? Or is that? (0:11:41) Al: Right, okay. See, that’s the key for me. (0:11:59) Micah: and the races will unlock. (0:12:01) Micah: You can unlock chests that have the upgrades and stuff like that in it. (0:12:05) Micah: But there’s like, I don’t even… (0:12:09) Micah: 10 chapters or something like that for each season. (0:12:11) Micah: So right now the season is highlighting Aladdin. (0:12:15) Micah: And you can select the battle pass. (0:12:19) Micah: Through the battle pass you can unlock Jasmine. (0:12:22) Micah: And you can unlock Genie as racers. (0:12:26) Micah: And you unlock them really early in the battle pass. (0:12:31) Micah: And you can get them early even without the premium battle pass. (0:12:38) Micah: But then all the way at the end of the battle pass you get special outfits and special car colors and whatever. (0:12:45) Micah: Like paint jobs and stuff like that. (0:12:47) Micah: But the single player portion of the season is all Aladdin based story content. (0:12:55) Micah: Where it’s like races that you have to do with specific conditions. (0:13:02) Micah: And there’s so much content for it. (0:13:04) Micah: There’s like an unbelievable amount of content that’s just like free content. (0:13:09) Micah: So there is a lot of opportunity to get that stuff yourself without paying anything for it. (0:13:17) Micah: It’s good though. It’s a really really good racer. (0:13:18) Al: OK, that’s good. That’s good. (0:13:22) Al: I’ll need to try it because I’ve tried a number of different car racers and most of them, I’ve just not enjoyed the controls. (0:13:31) Al: Like, they’ve just never felt like they’ve worked as well as Mario Kart. (0:13:34) Al: So I’ll need to try this one and see how that goes for me. (0:13:35) Micah: This definitely is the most Mario Kart similar I think Right Yes, I do too (0:13:38) Al: It doesn’t need to be the exact same. (0:13:41) Al: I just use that as an example because like I like the controls in Mario Kart. (0:13:46) Al: it’s very smooth and it’s very controllable. (0:13:48) Al: Every single version of it, whereas like, you know, if you take like crash team racing or sonic racing or whatever, I hate, I just, I know I don’t enjoy how they control. (0:13:56) Micah: Yeah, we’re in the exact same boat. (0:13:59) Al: I always feel like I’m just not in as, as control as, as I am with Mario Kart. (0:14:03) Micah: Yeah, given that and how similar I think our feelings are on that, I feel like you’ll probably like it because I’m very much the same way. (0:14:13) Micah: I did not, was not a fan of Crash Team Racing and Sonic Racing and how that felt. (0:14:19) Micah: It does. (0:14:20) Micah: Um, I think probably just because of history with it, I’m most attuned to- (0:14:26) Micah: to like Mario Kart controls and things like that. (0:14:31) Micah: And it feels the most like that. (0:14:32) Micah: Like, you know, there’s- you go off a jump and you can hit a button to do like a flare or whatever to like give yourself a little bit of boost. (0:14:39) Micah: And the drift feels like Mario Kart and there’s like drift chaining and stuff that- (0:14:45) Al: I have actually downloaded it on my switch. I’ve just not opened it yet because it’s like free to play game that I know I’m going to play at some point. Of course, I’m going to download it, right? Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. It came out of early access a few months ago, I think. So yeah. Oh, interesting. (0:14:48) Micah: Yeah, and it’s also, I think it’s on every platform now, but you can chain your account. (0:15:00) Micah: It’s like super easy to link your account between platforms, so that’s also really nice. (0:15:05) Micah: Oh, you know what it is. (0:15:07) Micah: It’s coming to mobile soon is what I remember. (0:15:10) Micah: So if, yeah, we’ll see how the game changes at that point, but you know. (0:15:16) Al: - Yeah, I don’t, having said I liked all the Mario Kart, (0:15:18) Al: I don’t like live, I don’t like Mario Kart live, (0:15:19) Micah: No, I don’t. (0:15:20) Al: I don’t like how, I just, no. (0:15:21) Micah: Not a fan. (0:15:22) Al: I want something like that, I want the new, (0:15:27) Al: I like everything that it does in terms of the live service stuff, (0:15:31) Al: I just want that on a switch with controls rather than the, no, I don’t like the, anyway, whatever. (0:15:36) Micah: Yeah. (0:15:37) Micah: Yep, no, I feel you. (0:15:42) Al: So I too have been playing Mario Wonder. (0:15:45) Al: No finished it, I think in the last episode I said I was nearly done and I just had one level to go. (0:15:51) Al: I have no finished that one. (0:15:54) Micah: Dang, I have not finished it. (0:15:56) Micah: I’m very excited to see that. (0:15:57) Micah: What are your thoughts now that you’ve finished it? (0:15:58) Al: I really love it. I think it is one of the best 2D Mario games they’ve done. I think it’s really good. I think what I think is amazing is see if we had this game and one in every four levels had a wonderful hour. We’d think that was a really cool idea and it was really interesting that they did that. The fact that they’ve done this in every single level and every single level has a different thing that the wonderful (0:15:59) Micah: It’s so good, isn’t it? (0:16:28) Al: flower does. Every single level is incredible. Yeah, I love it. I love it. I also feel like unlike most Marios, I feel like I could figure out most of the secrets myself. So there’s a few that I just didn’t quite get and I had to Google. But with most other (0:16:29) Micah: it’s insane. Yeah, it’s insane. And there’s like multiple methods through the levels to like, it’s just it’s crazy how much detail and love (0:16:58) Al: Mario’s, I’ve been like, I have absolutely no idea how to deal with this here. I don’t know where to go here. And maybe that’s just me getting better at figuring out their secrets. (0:17:07) Al: That’s a possibility. But I’ve just felt like, yeah, it just, and I feel like when I got to the end of the game, I wasn’t hugely far off 100% because it just felt like everything was really fun to continue doing. I like got close to 100% in each world that I did up to like four, and then five and six, I just was like, I just want to finish this now. So I did what I needed to, but I think, yeah, no, I think it was, and I think there are quite a few levels at the end that are like really difficult. And they’re not like, you know, Mario, Mario maker difficult, right? Like they’re not like insane. You have to have like split second reflexes to ever do this, but especially the very last level, (0:17:53) Al: which you know, when you get to it, that one in particular was so frustrating. (0:17:55) Micah: I had… (0:17:58) Al: I, I’m not joking when I say I, it took me 60 lives to get through that game, that level. (0:18:05) Micah: Holy smokes, I had actually read someone had had said that they felt like it was the closest to Mario. (0:18:16) Micah: An official Mario game has come to feeling like a Kaizo Mario game, which if you don’t know, Kaizo Mario games you like, they call them like Iron Man Mario games. (0:18:28) Micah: Like insanely impossible, like super, you know, reflex. (0:18:35) Micah: Heavy like you have to jump with a shell at the right time and then kick off of that shell at the right time so that it hits a wall at the right time and then jump off of that shell after the fact, you know, all of these like really precise movements and things like that. (0:18:51) Micah: And they said, well, it’s not a Kaizo Mario level. (0:18:51) Al: Yeah, there definitely are a few levels like that. I understand there are people who are like, “I want more like that,” and that’s fair. But yeah, I certainly think there are some levels in this that are some of the hardest that have ever been in a Mario game. So yeah, (0:18:54) Micah: It is the closest that a core Mario game has come to feeling like a Kaizo game. (0:19:09) Micah: Yeah. It’s really fun. (0:19:12) Al: I really, really enjoyed it. I think it was fantastic. Yeah. (0:19:15) Micah: It’s such a I was and I was really kind of like on the fence about the the the theme or like the aesthetic of it being like, you know, I don’t know, LSD induced, whatever is happening, whatever. Yeah, whatever hallucinogenic effects these. (0:19:30) Al: Yeah, I was thinking more magic mushrooms, but yeah, sure. (0:19:39) Micah: Wonder flowers have on these wonder seeds have on everybody. (0:19:43) Micah: I was a little bit on the fence of like, OK, I don’t know if I’m, you know, elephant Mario and whatever. And it just felt a little too wacky, maybe to when I first saw the like trailer for it and stuff. Obviously, it still looked good. (0:19:59) Micah: I was still interested in it. I’m happy that didn’t like deter me from it at all because it’s it’s awesome. It’s such a good Mario game. (0:20:07) Micah: and that like aesthetic is… (0:20:09) Micah: It’s really well done throughout the game without feeling overly wacky or whatever. (0:20:13) Al: Yeah. Yeah, yeah, yeah, yeah, yeah, it’s been a really good year for games because I also have been playing Spider-Man 2 and I’ve been loving that. It’s a great game. I feel like I think I’m like 80% through the main story, but there’s still quite a lot of side stuff that I need to do. But I’m at the point where I’m like, I just need to like finish, I need to main line the story, finish that before I tidy everything up. (0:20:17) Micah: They’re killing it with Mario lately, huh? (0:20:28) Micah: Yeah? (0:20:46) Micah: I don’t know too much about what’s going on in Spider-Man 2, but from what I understand it’s both Peter Parker and Miles Morales and… (0:20:56) Micah: Okay. (0:20:56) Micah: Are you like swapping between them? (0:20:56) Al: So the first game was… Yeah, so the first game was Peter Parker and then there was a Miles Morales game where Peter goes on holiday, and that’s the explanation as to why you’re just Miles. Okay, fine, sure, whatever. So what you can do is there are specific things that need to be done by one Spider-Man. So obviously, the storyline with Miles’ mum has to happen with Miles, right? (0:20:59) Micah: Right. And then there was a Miles Morales game, right? (0:21:04) Micah: Okay. (0:21:08) Micah: Got it. (0:21:10) Micah: He needs a break. (0:21:24) Al: It doesn’t make any sense for it to be Peter. (0:21:25) Micah: Right. Right. (0:21:26) Al: And the stuff with Mary Jane has to be done with Peter, it can’t be done with Miles. (0:21:30) Al: And there’s like a few kind of like side stuff, like there’s one of the like collectibles thing is to do with Peter’s job, and one of them is to do with Miles’ uncle, (0:21:43) Al: and so those obviously need to be done with that Spider-Man. But other than that… (0:21:46) Micah: can’t be with Peter’s uncle but is that am I allowed to say that I don’t know I’m allowed to say (0:21:55) Al: Wow. (0:21:56) Al: Oh, my, but other than that, you can just freely switch between the Spider-Man. (0:22:06) Al: So you’re just floating around and you can just pause the game and press square and switch to the other one and they’ll pop in and you can do whatever you want. (0:22:14) Al: So I have generally just been going through the game because obviously the story switches you between them for different parts of the story. (0:22:21) Al: So I’ve just kind of continued with whatever (0:22:23) Al: and they’ve dropped me in on until they then switch me. (0:22:26) Al: Just because I felt like that’s the way that kind of felt most natural to me. (0:22:30) Al: But it’s been quite enjoyable doing that. (0:22:34) Al: Obviously, they have different powers. (0:22:36) Al: They’re not exactly the same. (0:22:38) Al: And they do some things that I’m not going to spoil to kind of level Peter up. (0:22:43) Al: Because obviously, Miles has his electricity powers, (0:22:47) Al: which makes him objectively better than Peter. (0:22:51) Micah: Oh, I didn’t even know that was a thing. (0:22:52) Al: Oh, do you not know this? (0:22:53) Al: this. Yeah, so miles can go invisible, first of all. (0:22:54) Micah: What? (0:22:56) Al: You don’t know this! Yeah, oh my word. There’s so much Spider-Man lore you don’t know. So miles can go invisible, but he also has electricity powers, so he can zap people and stuff like that, which Peter obviously doesn’t have. But those powers, one from a different reality. (0:22:58) Micah: I didn’t know this. (0:22:59) Micah: No. (0:23:10) Micah: What kind of spider did that come from? Sorry, never. (0:23:13) Micah: Oh, okay, well. (0:23:16) Al: No, I’m not even joking. That’s serious. Anyway, not important. How far deep do we need to (0:23:19) Micah: Yeah, I can see that. (0:23:26) Al: go with this? But that makes him objectively better to play as than Peter Parker. So they have had to do something to level up Peter Parker. And I’m not gonna say what that is, (0:23:39) Al: but they do it, and it feels great. Like, you don’t feel like you need to be miles. (0:23:44) Al: It doesn’t feel like he’s automatically better than miles. I think they’ve balanced it really well. So you feel like you can be either of them. And it will be interesting to see whether (0:23:57) Al: those powers continue on to the next game. I’ll be interested to see what they do then, (0:24:02) Al: but it’s been good fun. (0:24:02) Micah: I maybe this is what I thought I don’t know how I would know this is a spoiler but I thought I had seen me and maybe I’m like crossing the wires between other something else Spider-Man but this does Peter is like the was it the symbiote or whatever not in the that yeah like Venom’s like doesn’t just does Peter get because there’s like a symbiote suit for (0:24:23) Al: Venom. (0:24:25) Al: Venom is in this game. (0:24:32) Micah: isn’t there like in in Spider-Man lore I don’t know I don’t know is it I thought I like I thought this was in the trailer but also I don’t know for sure okay because that’s a thing that’s existed in Spider-Man lore for like a while right is that at some point Spider-Man has like a symbiote like suit right I don’t know okay all right we can cut all this out (0:24:34) Al: All right, so we’re just fully smiling this, then, are we? (0:24:42) Al: I mean, well, Venom is in the trailer, sure, (0:24:46) Al: but it doesn’t really talk about what that means. (0:24:56) Al: Yeah, I don’t want to say too much. I don’t want to say too much. I mean, people who know a lot of Spider-Man lore are going to be able to predict a lot of this story, right? Like, (0:25:03) Micah: I don’t know how to spoil anything but okay sure yeah (0:25:08) Al: it’s not fresh and new, but it’s still fun to do. And, you know, I think a lot of people don’t aren’t that deep into Spider-Man lore. What I will say is one really annoying thing. (0:25:19) Al: So yeah, Venom’s in this game. Do you know what Miles’ electricity powers are called? (0:25:22) Micah: electricity powers? (0:25:23) Al: No, they’re called venom. (0:25:24) Micah: Wait, what? (0:25:27) Al: He calls them venom! His venom powers! I don’t know why! (0:25:28) Micah: I’m confused. Wait, why does he… (0:25:31) Micah: Oh, that’s weird. (0:25:34) Al: So there’s two venoms in this game and it’s driving me insane. (0:25:36) Micah: What a weird decision. (0:25:39) Al: Also, my other annoyance with this game, right? I love the game, but my other annoyance is they just refer to each other as Spider-Man. (0:25:50) Al: So you’ll be like “Oh, hey Spider-Man, oh hey Spider-Man!” So they’re constantly just referring to Spider-Man when they’re talking. (0:25:56) Al: It’s worse because the subtitles will say “Spider-Man is saying this” so it’ll say “Spider-Man colon” and then what he says. (0:26:00) Micah: No way! (0:26:02) Al: But you’re like “Which one?” But they try and deal with that by having a little face, right? So there’s two little faces, right? (0:26:02) Micah: Oh, I see. (0:26:08) Al: But it’s of the mask. But the problem is, do you know what the masks are? The masks are red and black or black and red. (0:26:09) Micah: They’re both wearing a mask. (0:26:12) Micah: Okay. (0:26:15) Al: And these are teeny tiny little images on a 40-inch screen 12 feet away from me. (0:26:23) Al: I can’t figure out which one it is, it’s dre- (0:26:25) Micah: Yeah, this seems like an oversight a little bit (0:26:26) Al: It’s real bad! And I’ve turned the subtitle size up to max, because I like reading subtitles. (0:26:37) Al: It helps me understand what’s- But the picture’s still tiny! Why is the picture so tiny? And also, (0:26:40) Micah: ID too, same boat (0:26:44) Al: you change their suits, right? Nobody stays in the default suits in this game. That’s part of the fun of it, is changing your suits. So I needed to- Part of my problem is that I always- I have a very (0:26:56) Al: specific aesthetic of Spider-Man suit that I like, but I can’t put them both in the same aesthetic, (0:27:01) Al: because then I can’t figure out whose is who. So I’ve had to do like- So I have to decide that this is the colour for Peter, and this is the colour for Miles, and I’ve had to kind of stick with that, (0:27:11) Al: so that I can tell them apart on screen. I know, I know. But it’s- But it is really fun. It’s a really fun game. It has done the same thing, in my opinion, for Spider-Man. (0:27:13) Micah: What a nightmare. (0:27:26) Al: Spider-Man games, that Tears of the Kingdom did for Zelda games. I think it’s done- It has taken a game and done what you think is basically the same thing, but then layered so much more on top of it that it feels so good. (0:27:41) Micah: Yeah, huh It looks really good. I didn’t it seems like the reaction to it has been very good. I just saw today I saw it tick-tock that was somebody saying like I Don’t care what you say Miles and Morales and Peter Parker are my friends. They’re real people. They’re my friends They’re we’re we’re best friends. They’re the boys like And I think you know just saying that like the characters are done so well that it feels like they’re you know (0:28:11) Micah: um but I Not knowing really much about spider-man There is a part of me that wants to play it purely out of like seeing how much Like open world traversal there is for like I’m a big sucker for when there’s like true to life in-game recreations of like real locations So like being able to traverse New York City, I feel like would be (0:28:42) Micah: very fun, even if it’s just I Have not no I Uh Not no, not really that I can remember I mean I do I’ve seen people play them and I’ve seen like, you know, there’s a Again on tick-tock. There’s like occasionally I’ll see a tick-tock live of somebody. That’s just like No camera or anything. It’s just their their gameplay of them Swinging as spider-man and I’m assuming the like previous one but it. (0:28:43) Al: So if you don’t play any Spider-Man game, even like the early 2000s ones or anything, (0:28:50) Al: the Tobey Maguire tie-in film ones, no, that’s fine. (0:29:06) Al: Yeah. It’s absolutely incredible. It’s absolutely incredible, Michael. There’s no traversal in another game that is as fun as this, and they added extra stuff on to what the games had before to make it even more… You have a wingsuit now, so you can fly. So you can swing and swing and go high, and then you fly in your wingsuit, and you can… You’re gliding, right? You’re not flying, (0:29:36) Al: ages. And there’s slip streams around the city, so you can go so fast through the city if you catch the right slip stream, and they’ve added in a bunch of stuff. You can surf on the water for a short period of time and then jump back up and stuff like that. There’s so much in… It’s so fun. (0:30:00) Al: It’s just incredible. And there’s also stuff like you might have seen… Have you you haven’t seen any of the NPC conversations. (0:30:06) Al: There’s like full-on full-on 10, 15, 20 minute conversations that these NPCs have. (0:30:07) Micah: I don’t think so. I don’t think I’ve seen any of the NPC stuff or like (0:30:17) Micah: Oh, like, not like cutscenes, it’s just like listening to people. (0:30:18) Al: If you like just drop down onto the street, no, if you just drop down and there’s two people talking, they will have a full-on conversation for 15 minutes about the most random stuff. (0:30:29) Al: But it makes sense. (0:30:30) Al: It’s incredible. (0:30:31) Al: Like there was there’s ones that I’ve seen which is like, you know, people who were on a work site and they were complaining about their boss. (0:30:36) Al: And then there were people who were talking about like their children and then there’s just so many and it’s wild. (0:30:43) Al: I cannot imagine like it just feels like they’ve gotten in some voice actors and said riff on this and they’ve just spent 20 minutes talking about it. (0:30:50) Micah: Yeah, I can imagine that would be the best way to do that too is to just have people like That’s awesome Who’s the is it rocksteady as a developer Oh insomniac, okay (0:30:51) Al: But it’s incredible. (0:30:52) Al: Yeah. (0:30:54) Al: But they’re everywhere. (0:30:57) Al: I don’t understand how they’ve done it. (0:30:59) Al: It’s like so much. (0:31:01) Al: It’s not. (0:31:02) Al: It’s Insomniac. (0:31:06) Al: It’s incredible. (0:31:07) Al: And it’s also they’re doing a Wolverine game as well coming out in a we don’t know when but presumably like five years or something like that. (0:31:10) Micah: Oh, okay, cool. (0:31:12) Micah: Yeah. (0:31:13) Al: Who knows. (0:31:14) Al: It’s made me really excited for that because like I’m just yeah. (0:31:17) Al: Well I say so yeah having so much fun. (0:31:19) Al: And we probably don’t need to get into a huge conversation about this but also been playing the watermelon games. (0:31:26) Al: It’s a week out game or whatever they call it. (0:31:26) Micah: Yep. I think everybody at least has touched it at some point or see. (0:31:28) Al: It’s been good. (0:31:32) Al: If you haven’t played it. (0:31:33) Al: If you haven’t seen it go play it. (0:31:34) Al: Go watch a video of it. (0:31:36) Micah: And it’s like, what’d you say? $2? (0:31:37) Al: Yeah. (0:31:38) Al: Something like that. (0:31:38) Micah: I bought it when I was on the Japanese eShop. (0:31:39) Al: A thousand yen or something. (0:31:40) Micah: So it was like, I don’t know. (0:31:43) Micah: Yeah, it was like 200 yen or something. (0:31:43) Al: I do even know is what that means. (0:31:45) Al: Yep. (0:31:46) Micah: Yeah. (0:31:47) Micah: It was– yeah, it’s very cheap. (0:31:48) Al: Yeah it’s very cheap and loads of fun. (0:31:50) Micah: It’s like $2 on the– (0:31:54) Al: I like I play a couple of times a day. (0:31:56) Al: It’s good fun. (0:31:58) Al: Oh this is. (0:31:58) Micah: very good. Yeah, we there’s not a whole lot to say about watermelon. You drop you drop fruits into a bucket and they combine if you match them and just don’t overflow the bucket and that’s it. Yeah. It reminds me of there’s some like old arcade game I can’t remember what it was where you’d like shoot balls at each other and if you hit the same color balls then they would combine into like. (0:32:01) Al: We talk a little. (0:32:07) Al: Yeah. (0:32:10) Al: It’s like physics version of Candy Crush or whatever. (0:32:15) Al: Or marriage was the marriage marriage games. (0:32:27) Al: Yeah, I think there’s a few, yeah, there’s a few different games that have done this similar sort of thing. (0:32:28) Micah: a different color and it was like that same. (0:32:31) Micah: Yeah. (0:32:34) Al: This just does it really nicely and the physics aspect of it changes the game entirely because like you drop one and it bounces off stuff and you don’t know for certain where it’s going to go. (0:32:45) Al: So it adds a little bit of, you know, just randomness to that as well, which is fun. (0:32:49) Al: Oh my God, this isn’t going to be a short episode, is it? (0:32:51) Micah: No, I guess not. (0:32:52) Al: We’re going to talk about some news after half an hour. (0:32:56) Al: Um (0:32:57) Al: So, first of all we get Disney Dreamlight Valley. Um, so before we get into the brand new news about this, I just need to talk to you Micah. So, had you seen that the game’s no longer going to be free to play? (0:33:08) Micah: I did. You are actually not the only person to have reached out to me after the news dropped to ask me how I felt about it. Well, I mean, I feel like, you know, if I had to pay for it, (0:33:09) Al: How do you feel? (0:33:25) Micah: then everybody else should. I’m just kidding. It’s kind of a weird move to like start something and say like it’s free to play because usually it’s the other it’s the other way around right like something is paid for it’s like a paid experience and then eventually when it’s not performing the way that they want it to anymore then they move it to free to play like that’s usually the way it goes not the other way around where it starts free to play and they’re like actually you know what we’re gonna charge money for this kind of a weird thing but (0:33:30) Al: Justice! (0:33:30) Al: Or it’s going to be free to play, yeah. (0:33:55) Al: Yeah. Well, it’s also a bit weird because it never was and isn’t going to be now free to play. The weird thing is it’s not gone free to play too paid. It’s gone from paid but we’ll be free to play to actually, no, we’re not going to be free to play. (0:34:13) Micah: Yeah, yes, like free to play, but you have to pay for, like, (0:34:17) Micah: stuff to get access to it anyways, like. (0:34:22) Al: It’s wild, it’s weird, it’s weird, but anyway. (0:34:22) Micah: Yeah, it is a weird thing. (0:34:25) Micah: I don’t I don’t really know how I feel. (0:34:30) Micah: Other than that, like it’s it seems like a weird choice for them. (0:34:34) Micah: I now my concern is, are they going to charge me (0:34:34) Al: I mean you must be less frustrated about buying it now. So they’re not. So I guess what I should say, just a quick summary for people who haven’t listened. So the game is going to come out of Early Access on the 5th of December. There will be a new update at that point. We got more details about that. (0:34:42) Micah: again for the actual (0:34:43) Micah: game since everything that I bought was like basically cosmetic stuff and currency will there be an actual okay, all right good (0:35:04) Al: last week, so I’ll detail. We’ll go over that in a minute. But your early access will continue on. And in fact, you will get extra stuff because you were early access. So you will you get like there’s a few extra cosmetics, including you get capybara. So, you know, (0:35:16) Micah: Oh. Okay. (0:35:24) Micah: Oh Now I’m not upset at all I was a little bit upset but now I’m not Yeah I’m not like opposed to that, but I’m curious to see the I know we have a roadmap that we’re gonna look at But I’m curious to see how frequent paid is gonna come into play because that can kind of (0:35:27) Al: here we go. But, but, but. (0:35:34) Al: they are doing paid DLCs, which will (0:35:46) Al: Yeah. Yeah. Yes. Yes. Yeah. Yeah. So a couple small things first. So first of all, the soundtrack for Disney Dreaming Valley is out. You can go get, go stream it or buy it now. So that’s, that’s a thing. I feel like it’s a pretty standard thing for games now. Except Pokemon games. (0:36:03) Micah: That’s also interesting thing, because I don’t know. (0:36:07) Micah: That’s not like, you know. (0:36:10) Micah: Yeah, I suppose so. (0:36:12) Micah: I feel like the standard thing is like, they’re available, (0:36:16) Micah: or like you get the soundtrack with the game or something and not, you know, like, the soundtrack’s out and you can buy it if you want. (0:36:23) Micah: I don’t know, maybe that’s. (0:36:25) Micah: And I don’t know that there was anything really like distinct about the Dreamlight Valley soundtrack that had me like, (0:36:30) Al: No, no, it’s no, it’s no Stardew Valley soundtrack. (0:36:31) Micah: Oh, I got to get this. (0:36:33) Micah: But I don’t know, yeah, that on the other hand outpaid over and over for that. (0:36:36) Al: So the 5th of December update, the 1.0 update, if you will, has been detailed a little bit. (0:36:48) Al: So Jack Skellington will be coming. (0:36:49) Al: Weird that this is coming. (0:36:51) Al: I mean, I guess maybe it makes sense it’s coming between Halloween and Christmas, but I feel like why isn’t this out just before Halloween? (0:36:57) Al: I don’t know. (0:36:58) Micah: You know, I just had this conversation about Nightmare Before Christmas with someone that I work with who said that Nightmare Before Christmas is a Christmas movie and not a Halloween movie and I argued that it’s both. (0:37:12) Al: It’s both. It’s, of course, it’s both, right? (0:37:14) Micah: But then there were other people that agreed with them that said, yeah, it’s more of a Christmas movie than it is a Halloween movie, which like, it’s actually both. (0:37:15) Al: And it… (0:37:16) Al: No. (0:37:18) Al: It’s literally both. (0:37:22) Al: It’s literally both. (0:37:24) Al: This is not a diehard thing, and I’m not going to have that argument, (0:37:27) Al: because my argument about a diehard is, “I don’t care, shut up.” Right? (0:37:31) Al: But, like, this is not… This is literally half Halloween, half Christmas. (0:37:32) Micah: No, this is explicitly bold. (0:37:35) Micah: Yes. (0:37:37) Al: It’s about both holidays. (0:37:40) Al: It just seems like people… (0:37:40) Micah: Thank you, I feel vindicated. (0:37:42) Al: People feel this need to categorise things so that they feel they can watch it at Christmas, right? (0:37:48) Al: And it’s like, you can watch it at Christmas, you can watch it at Halloween. (0:37:53) Al: It’s both. I mean, you can watch it whenever you want, but like, no one’s going to look at it… (0:37:53) Micah: You can watch it whenever you want. Yeah. (0:37:59) Al: I watched it on… I hadn’t watched Nightmare before Christmas, before this year. (0:38:04) Micah: Oh, really? (0:38:05) Micah: Thoughts? (0:38:05) Al: Just hadn’t got around to it, so I watched it a few days before Halloween. Really liked it. (0:38:09) Al: liked it. It was good fun. Good say. I mean, (0:38:12) Al: some of the songs are incredible. It starts out particularly well. Like it’s like comes out of the gate crashing. Like I’m a, it’s really good. Very weird. I enjoyed it. Anyway. (0:38:25) Al: Uh, yeah. So Jax Galton coming to Disney Dreamlight Valley and also multiplayer. So if you really want multiplayer, I’m not going to play multiplayer. Don’t make me play multiplayer. But if you (0:38:36) Micah: I can’t imagine the multiplayer being super smooth based on the gameplay, but I don’t know, maybe. (0:38:45) Al: I feel like it’s going to be basically Animal Crossing multiplayer, like it’s not going to be like Stardew Valley multiplayer or anything like that, it’s going to be visiting someone’s village to see what they’ve done. (0:38:47) Micah: I don’t know. (0:38:49) Micah: Yeah, yeah, that probably. (0:38:54) Micah: Well, because there’s, I mean, they say in the, what’s the wording for that? (0:39:04) Al: enter the valley verse with your friends. Maybe that’s a special place then. (0:39:07) Micah: » See, when I had originally read it, I thought maybe that it was like interacting with Jack Skellington in the Valleyverse with your friends, (0:39:18) Micah: as if you can do whatever that story content is with them, but maybe I just read that (0:39:27) Al: So this update also introduces the highly anticipated multiplayer mode, allowing you and up to three friends to visit each other’s valleys. (0:39:34) Al: Oh, there you go, visit each other’s valleys. (0:39:36) Micah: Okay, yeah. (0:39:36) Al: From showing off your eye for design to checking ScroogeMcDuck’s stock in another v- It’s Animal Crossing. (0:39:38) Micah: Next. (0:39:39) Micah: Yep. (0:39:43) Micah: Okay. (0:39:45) Micah: That I can see a little bit more than like, (0:39:47) Micah: ‘cause when I’d read it, I thought it was, you know, (0:39:50) Micah: you could do story content with your friends, (0:39:52) Micah: and that to me felt like that would be a very not smooth experience. (0:39:56) Al: Yeah, that, yeah. (0:39:57) Micah: But if it’s just like, come check out my valley, (0:39:58) Al: Perhaps more exciting is the fact that the multiplayer mode would continue to evolve over time as new ways to interact with your friends are added in future updates. (0:40:08) Al: Okay, well we’ll deal with them when they come, but yeah, basically the launch version is basically what Animal Crossing does. (0:40:09) Micah: Hmm Yeah when they’re on a When they’re on a content roadmap, then we’ll look at it (0:40:15) Al: Yeah, yeah, yeah, give us the give us the details. (0:40:22) Al: So then we’ve had more information about the paid DLC so (0:40:26) Al: we’ve got a content roadmap with a lot of stuff in this. I’ll link this in the show notes so you can go have a look at it but we have detailed five free updates and three I’m pretty sure three of the same paid DLC updates so this is I think one pack that you pay for and you get these three updates I don’t think these are three separate paid things because it’s all part of one One story, basically. (0:40:50) Micah: Hmm, okay Oh sure (0:40:57) Al: So this paid expansion, which is called a Rift in Time, you visit a place called Eternity Isle, (0:41:05) Al: and you meet Rapunzel, Gaston, and Eve, and go through some adventures with them. And then the spring 2024 says, explore ancient’s landing to uncover more of its secrets and befriend a very lucky villager and you also see (0:41:26) Al: in that picture Gaston, Eve and Rapunzel and then it says some (0:41:29) Micah: Mm-hmm Who do you think the very lucky villagers I? (0:41:34) Micah: Couldn’t figure out from that. I don’t have enough Disney knowledge to based on whatever that door is to maybe look (0:41:41) Al: I don’t know and then summer 2024 it says foil Jafar’s schemes and fix the rift in time so that feels to me like three parts of this one paid day. (0:41:54) Micah: Yeah, that makes complete sense, I think. (0:41:58) Micah: I think that you’re totally right. (0:42:00) Al: Yes, yes, so Jafar being very clearly, he’s the big baddie of this DLC, and that’s interesting. (0:42:00) Micah: And obviously, introduction of Aladdin characters (0:42:13) Al: Interesting that Jafar is the first Aladdin (0:42:15) Micah: And also that it’s not like sticking to one series, like one movie. (0:42:22) Al: Yeah, yeah, yeah. (0:42:24) Micah: It’s like Rapunzel, Gaston, Eve versus Jafar. (0:42:28) Micah: It’s not like. (0:42:29) Al: And one other character, one other person that we don’t know who yet, like wild. (0:42:30) Micah: And yeah, a mystery character. (0:42:37) Al: Oh, yeah, actually, it does say so in these mysterious lands, you will embark on a new main story involving Jafar and the very fabric of time itself taking place across three acts all included in the expansion purchase. (0:42:49) Al: confirmation that those three updates between. (0:42:52) Al: December and summer will be the one purchase, which is thirty dollars, I think. (0:42:57) Micah: It’s not too bad if it’s like a yearly thing, like a yearly expansion purchase or like even, (0:42:59) Al: It’s not it does seem yeah. (0:43:06) Micah: you know, half a year or whatever, which it seems like that probably they’re doing here December 5th to summer 2024. (0:43:15) Micah: It’s like a six month, six months of content for like 30 bucks. (0:43:20) Micah: I guess that’s not too bad. (0:43:22) Al: It’s not terrible. It’s not terrible. We’ll see how it… And I think on top of that they are then obviously doing these other free updates. So obviously we’ve got the the 1.0 release in December which gives you Jack Skellington and the multiplayer and then late winter. It says 2024. It’s a very confusing saying winter 2024. What it means is January or February, right? (0:43:39) Micah: which yeah of 2024 yet. (0:43:46) Al: Yeah, it was just like don’t word it like that. Like this is just whatever. (0:43:52) Al: That is obviously some monster ink related stuff. We’ve got Mike Wazowski and it says scream with excitement as a new realm door opens. And then we’ve got early spring 2024, (0:44:04) Al: a vibrant new villager moves to the valley. I have no idea who… (0:44:07) Micah: Don’t either I was trying to figure that out, but it there’s like there’s like a daisy duck on the front on the like Mast of that ship and I don’t know what that I don’t know if this is like a again, not sure I have the Disney knowledge to know what that’s from but I’m sure it’s from some specific Mickey Mouse movie or you know (0:44:15) Al: Oh yeah, interesting. (0:44:32) Micah: episode or whatever something I’m sure it’s from something really (0:44:32) Al: They’re getting very vague at this point, realistically, right? Because then we’ve got late spring 2024 and it just says, “You don’t find a realm like this every dynasty.” And you’re like, “Oh, for goodness sake, where are we going with this? My word.” Like, someone will know this because there’s some insane fan who knows everything based on… I don’t I don’t know. (0:44:44) Micah: Which like, (0:44:46) Micah: I feel like that’s Mulan. (0:44:53) Micah: Is that not based on the word dynasty? (0:44:57) Micah: I don’t know. (0:45:02) Micah: I feel like that that’s probably Mulan, (0:45:02) Al: Do the flowers relate to that? Like, there’s flowers coming out the door? (0:45:05) Micah: but they’re just doing like, they’re, (0:45:11) Al: I feel like a Taylor Swift fan right now. And then we’ve got… (0:45:18) Micah: ‘Cause the Mulan is set in the northern Wei Dynasty. (0:45:19) Al: Yeah. (0:45:24) Micah: So I don’t know. I don’t know. (0:45:28) Al: And then we’ve got summer 2024, which that’s the princess and the frog. (0:45:32) Al: Right. That picture is the, I can’t remember her name. (0:45:33) Micah: yes. Uh, shoot. I forgot. Tiana. I think maybe, I don’t know what those are, maybe Benet’s, (0:45:35) Al: I’ve never seen it. (0:45:36) Al: Who’s the princess name from Princess and the Frog? (0:45:39) Al: Ba ba ba ba. Tiana. (0:45:42) Al: Good timing there. (0:45:44) Al: Both Googling at the same time. (0:45:51) Micah: which I like the, um, that like French. (0:45:55) Al: the French pastry thing. I think a lot of French stuff is pastry. (0:45:59) Micah: But it’s also like, it’s like a fritter, but it’s like a (0:46:12) Al: So that’s five updates, five free updates in the same time that we’re getting the three parts of the one paid DLC. (0:46:21) Al: So what I do have one small issue still that with this not free to play thing and and having paid DLC is that they’re still going to have their in game currency that you have to pay for as well, which just like you can buy the game, you can buy the DLC and you can also by around the world. (0:46:42) Al: And it just feels like they’re, you know, double dipping there. (0:46:52) Micah: Yeah, I don’t know. I I guess it my first thought was that it feels similar to like I don’t know like destiny or something where it’s like you have a Like expansion that you pay for and then they do like Event stuff throughout that like season quote-unquote like expansion season or it’s free stuff And you have to like still buy the main game and then the expansions (0:47:22) Micah: So like there is precedent for it It just is a really weird move to go from like it’s gonna be free to play - (0:47:30) Micah: It’s not free to play also We’re gonna charge you for it But also there’s gonna be paid expansions for it - like it’s like doubling down on charging for it like Interesting choice, but Especially interesting considering that I don’t feel like it’s a very like widely talked about game I feel like the fan base is… (0:47:52) Micah: …not massive for Dreamlight Valley. (0:47:53) Al: Yeah, I mean, let’s see, like, a lot of that may well be due to being early access, right? (0:47:54) Micah: So it seems like a weird move to like… (0:48:02) Al: And let’s see what happens over the next couple of months, right? Like, there might be a massive push for it, like, you never know what. (0:48:08) Micah: Yeah, I didn’t realize that Gameloft was the developer for it, they are also the developer for Speedstorm, so they must, I don’t know, maybe Disney is just buying them out or something. (0:48:23) Al: Well yeah, I think they’re still doing a lot of other stuff. But it’s interesting that they kept free to play with Speedstorm, and they’ve not done it with this. Well yeah, but it’s out of early access, and it is free to play. Disney Dreamlight Valley has not been, and
Happy Halloween! Sean is wearing a hot dog suit! He's also playing Alan Wake 2, Disney Speedstorm, and finishes Redfall. Paul checks out El Paso, Elsewhere. Everyone is playing Spider-Man 2 and Super Mario Bros. Wonder. In news we discuss Microsoft finally acquiring Activision, Nintendo sold a single WiiU last month, and Best Buy is going to stop selling physical movies next year. Top Down Perspective is listener funded. If you enjoy the show, and would like access to a ton of bonus content, consider supporting it at https://www.patreon.com/topdownperspective
Please don't forget to share this episode with your friends! What are we playing?: Disney Speedstorm Spooky SZN pick of the week (Reaction and Review): The Lost Boys This was a fun one. We're trying something different this week and shortening the length of our episodes. Do you prefer longer (1hr+) or shorter episodes? (30ish mins). We need your feedback! Let us know. Support Ready Player Lift by contributing to their tip jar: https://tips.pinecast.com/jar/ready-player-lift Find out more at https://ready-player-lift.pinecast.co This podcast is powered by Pinecast.
This week the guys discuss tips and tricks in Disney Speedstorm, playing a styrofoam cup game, someone has been watching The Golden Bachelor???, a dinosaur visits Lucas,, and so much more! – http://linktree.com/thegmgpod – All of our links can be found on the LinkTree link including our audio podcast (Apple, Spotify, etc.), YouTube, Twitch streaming channels, Discord, Patreon, GMG Merchandise, Twitter, Facebook, Instagram, and E-Mail. – Listen as Lucas, Patrick, Marc, and Ronnie also talk about video games, TV, movies, sports, but most importantly, life...the greatest and most difficult game of all. And you shouldn't go at it alone, so we are gonna do it with you on this fine morning.
This week on NintenDomain, we breakdown all of the important October releases plus talk Disney Speedstorm, Legend of Nayuta, Dumb Money, Cyberpunk, and so much more!!! Support NintenDomain and get bonus episodes at: www.patreon.com/nintendomainpodcast Music: Intro: The Legend of Nayuta: Boundless Trails: Opening Break 1: Disney Speedstorm: A Whole New World Remix 1 Break 2: The Legend of Nayuta: Boundless Trails: The Island Left Behind Outro: Disney Speedstorm: A Whole New World Remix 2 Topic Times: 00:01:57 Got Item: Disney Speedstorm Rise of the Triad: Ludicrous Edition Forgive me Father F-Zero 99 00:17:02 The Legend of Nayuta: Boundless Trails CyberPunk 2077 Trombone Champ Super Mario Wonder Shadow Box 01:00:41 October Onslaught Release Breakdown
This week the guys discuss how words are hard, Starfield, the Gran Turismo movie, soccer ministry, Grand Theft Otter, Disney Speedstorm, and so much more! – http://linktree.com/thegmgpod – All of our links can be found on the LinkTree link including our audio podcast (Apple, Spotify, etc.), YouTube, Twitch streaming channels, Discord, Patreon, GMG Merchandise, Twitter, Facebook, Instagram, and E-Mail. – Listen as Lucas, Patrick, Marc, and Ronnie also talk about video games, TV, movies, sports, but most importantly, life...the greatest and most difficult game of all. And you shouldn't go at it alone, so we are gonna do it with you on this fine morning.
Nintendo is set to release physical versions of the DLC for Mario Kart 8 Deluxe and Pokemon (kind of), and Patrick and Mark wonder what that means for Nintendo's holiday strategy and the legacy of those games. Plus, Patrick's first impressions of Disney Speedstorm, new tracks for F-Zero 99, and more.The guys also talk about:Sea of StarsTetris 99Super Mario Bros. Wonder multiplayerPikmin 4Bowser's FuryDementium: The WardNintendo DSSUPPORT US ON PATREON: https://www.patreon.com/nintendocartridgesocietyFRIEND US ON SWITCHPatrick: SW-1401-2882-4137Mark: SW-8112-0583-0050
In this episode, Dylan and Kirklin talk about the game they've been playing. For Kirklin that includes Earth Defense Force, Spider-Man Miles Morales and Marvel Snap. For Dylan that includes Resident Evil 4: Separate Ways, The Tartarus Key, Disney Speedstorm and Counter-Strike 2. And both have been playing more Sea of Stars. For the main topic, they rank the top 10 video game titles of all time.(3:45) - Kirklin's games(10:09) - Dylan's games(15:15) - Disney Speedstorm(25:25) - Counter-Strike 2(34:50) - Sea of Stars(1:00:20) - Ranking the best video game titles of all timeLinks Dylan on Twitter @DylanMussKirklin on Twitter @kirklinpatzer Dylan on Backloggd backloggd.com/u/Rapatika/https://www.patreon.com/GeekVerse https://www.youtube.com/c/GeekVersePodcasthttps://discord.gg/mFSSAJJT https://geekverse.ca/geek-ultimate-alliance/ Twitter @GeekVerseCastTaylor on Twitter @TaylorTheFieldTravis on Twitter @TravisBSnellDante on Twitter @denacolyteThis show is part of the Spreaker Prime Network, if you are interested in advertising on this podcast, contact us at https://www.spreaker.com/show/4201268/advertisement
Chris and Tim talk this week about the tentative end to the Writers Strike, Another person leaving a working ride, and the new season of Disney Speedstorm. They also talk about how you can stay at Shrek's Swamp through AirBNB and the disappearance of CD's, DVD's and Blu Rays at some Targets.
This week the guys discuss Disney Pixar's Elemental movie, Marc making music, Starfield, Disney Speedstorm, Wrestlers on Netflix, Batman Day, and so much more! – http://linktree.com/thegmgpod – All of our links can be found on the LinkTree link including our audio podcast (Apple, Spotify, etc.), YouTube, Twitch streaming channels, Discord, Patreon, GMG Merchandise, Twitter, Facebook, Instagram, and E-Mail. – Listen as Lucas, Patrick, Marc, and Ronnie also talk about video games, TV, movies, sports, but most importantly, life...the greatest and most difficult game of all. And you shouldn't go at it alone, so we are gonna do it with you on this fine morning.
Jeff and Christian welcome lead gameplay designer Alex Sulman to the show this week to discuss another round of layoffs at Unity, a surprisingly candid interview from Phil Spencer about the state of Xbox, and more! The Playlist: Horizon: Burning Shores, Kena: Bridge of Spirits, Street Fighter 6 Demo, Disney Speedstorm, Dead Island 2, Age of Wonders 4 Parting Gifts!
The gang talks Dead Island 2, Disney Speedstorm, Loop Hero, Super Maro Bros. Movie, Microsoft Activision acquisition, and oh so much more!
Atari buys another pile of old games, Epic loses to Apple on appeal, and we discuss XDefiant, the new Street Fighter 6 news, the future of Nintendo films, Sega's unionization efforts, fairness in fighting game tournaments, how NDAs and embargoes worked back in the day, and way more!
Welcome back to The MinnMax Show! On this week's episode, Ben Hanson, Jacob Geller, Kyle Hilliard, Jeff Marchiafava, and Leo Vader defend the zombie-slaying fun to be head in Dead Island 2, talk about the challenges of an RTS on console with Minecraft Legends, and talk about the promising gameplay of Disney Speedstorm. Then Sarah Podzorski joins the show as we check in on the horror-themed fishing game Dredge, the biggest reveals from Nintendo Indie World, and SEGA's April Fool's Day game that's surprisingly good called The Murder of Sonic The Hedgehog. Then we answer questions submitted on Patreon by the community and award the iam8bit question of the week! You can win a prize and help make the show better by supporting us on Patreon and leaving a question! https://www.patreon.com/minnmax Watch and share the video version of The MinnMax Show here - https://youtu.be/HtzOv53IXdU Help support MinnMax's supporters! https://www.iam8bit.com - 10% off with Promo Code: APRILSHOWERS GetSunday.com/minnmax - 20% off FactorMeals.com/minnmax50 - 50% off with Promo Code: MINNMAX50 To jump to a particular discussion, check out the timestamps below... 00:00:00 - Intro 00:03:55 - Dead Island 2 00:23:52 - Minecraft Legends 00:29:37 - Disney Speedstorm 00:38:12 - Dredge 00:47:00 - Nintendo Indie World reveals 00:55:49 - The Murder of Sonic the Hedgehog 01:00:05 - Thanking MinnMax's biggest supporters 01:07:25 - Community questions 01:53:04 - Get A Load Of This Jacob's GALOT - https://youtu.be/nm1tWv4XufQ Sarah's GALOT - https://store.steampowered.com/app/2142790/Fields_of_Mistria/ Hanson's GALOT - https://twitter.com/MinnMaxShow/status/1648065437773582349?s=20 Leo's GALOT - https://www.reddit.com/r/MeetYourMakerGame/comments/12fa0db/after_reading_the_steam_reviews_about_impossible/ Community GALOT - https://www.youtube.com/watch?v=cWdt07ncRxU Disclosure - Games discussed on MinnMax content are most often provided for free by the publisher or developer. Follow us on Twitch - https://www.twitch.tv/minnmaxshow Subscribe to our YouTube channel - https://www.youtube.com/minnmax Watch our solo stream archives - https://bit.ly/3vRAQbi Support us on Patreon - https://www.patreon.com/minnmax Buy MinnMax merch here - https://minnmax.com/merch Follow us on Twitter - https://twitter.com/minnmaxshow Follow us on Facebook - https://www.facebook.com/minnmaxshow Go behind the scenes on Instagram - https://www.instagram.com/minnmaxshow Become a Game Champion by supporting MinnMax at the $50 tier on Patreon and lock in the game of your choice! https://www.patreon.com/minnmax Mystical Ninja: Starring Goemon - Luciano Comassetto Tokyo Jungle - Michael Berry 80 Days - DarkFishDays Half-Life: Alyx - Maniac No One Lives Forever - Jot Dance Dance Revolution: Mario Mix - The Sleepy Mailman Garfield Kart: Furious Racing - RabidLime Sly 2: Band of Thieves - ProcyonNumber6 Placid Plastic Duck Simulator - RabidLime Superman 64 - Zachary Pligge Snowboard Kids 2 - Ted Ryser Pajama Sam: No Need To Hide When It's Dark Outside - Starkiller Demon Slayer: The Hinokami Chronicles - Joshua Ayers Luck be a Landlord - TrampolineTales Kirby Tilt 'n' Tumble - Tokyo Game Life Paper Mario - Clemens Zobel Ico - Studio Hoiho Dragon Age Origins - Logan Krause The Simpsons: Hit & Run - Jawarhello Cap'n Crunch's Crunchling Adventure - Prettygoodprinting.com Dark Cloud - Andres Silva Digimon Survive - Malcolm Holliday