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THE CECESODES: PART SEVEN. Dragon CeCe, Mollee, and Peena escape the Waspish Wood at last and finally arrive in the Dragonlands…but at what cost?View maps and ancillary content for this episode here: https://drive.google.com/drive/folders/13qqfvCU1Vutl1mhE7_-gofpgS7fcUBFM?usp=share_linkWant more RHODND? Join us on Patreon! Access ad-free episodes, player character sheets, DM notes and confessionals, mini-campaigns like Below Deck: Saxpira and The Traitors: Saxpira, our full length behind-the-scenes podcast, video versions of our episodes, merch drops, live events in our Discord Mansion, and more at www.patreon.com/housewivesofdnd. Shop RHODND merch at https://housewivesofdnd-shop.fourthwall.com/RHoDnD is an actual play D&D podcast. Our DMs are Valen Shore and Alison Zatta, and this episode's players are Riley Rose Critchlow and Liz Jenkins with special guest stars, Molly Fite, Emily Lambert, Jacob Miller and Daniel Montgomery! Sound design and original music by Valen Shore. Produced by Reality RPG. RHoDnD is a parody production and is not affiliated with Bravo or Wizards of the Coast. Send us your thoughts at housewivesofdnd@gmail.com!Full transcript for this episode is available here: https://docs.google.com/document/d/1HmMe0zn72BA_tNtINR72e39OG1rvn818D6eYEDvdTEw/edit?usp=sharingCopyright Reality RPG. Hosted on Acast. See acast.com/privacy for more information.
Send us Fan MailSevered SonsThe Race For CluesEpisode 106The Sons continue their search for the remainder of the eight clues but run into trouble at the Tower of Illusion. Visit our Linktree!Thanks to Wizards of the Coast, Roll20, DnD Beyond, Monument Studios, and thanks to Syrinscape! Theme Music by Ron MurphyBecause Epic Games Need Epic Sound!Episode CreditsRon Murphy – DM, @ron88keysRBDMThe Severed Sons are:Spitz - Claire Clauson, @themmeslothDonaar – Paul Gary, @thepaulgaryThe Tortle – Josh Helgeson, @joshinaround88Farren – Zach Burrell, @zachburrell10This has been a Severed Studios production. Follow us on Twitter and Bluesky at @SeveredStudios!Join our Discord! Join our Patreon!Now you can support us through Buzzsprout as well!Give us a review on Apple Podcasts, Podchaser, Spotify, GoodPods or on our Twitter page and we'll read it on the air. Stay frosty! Support the show
As we approach Reality Fracture and Jace's warped reality, The Magic Story Podcast is here to get you up to speed on what has brought us to this moment. How did Jace go from a member of the Gatewatch to a ruthless mastermind? What are his motivations for forging the Echoverse? And who is Tam, his mysterious protégé? Some of these questions will be answered today. But the rest? You'll have to wait and see. The Multiverse as you know it is about to change. Our heroes are entering the Echoverse and preparing to confront their greatest enemies yet: themselves. Join the fight for reality when this set releases on October 2, 2026. Learn More: Reality Fracture The Magic Story Podcast is an official production of Wizards of the Coast. Hosted by Harless Snyder and Natalie Kreider Written and directed by Jubilee Finnegan Co-created and produced by Harless Snyder and Natalie Kreider Edited by Jonathan Choi
We return to Wizards of the Coast's Villainous Options, now revised after the first round was lovingly pushed down the stairs by public feedback. Some subclasses survived untouched. Some got a makeover. Some were taken behind the shed, especially the Primordial Patron, which had one great idea and the mechanical confidence of a wet napkin. Good news, though: the demon sorcerer finally feels demonic, the Titan Druid is now a proper kaiju tank, and the Hell Knight has upgraded from flaming disappointment to legally playable infernal gambling problem. Show Notes This episode revisits Wizards of the Coast's latest Unearthed Arcana update for Villainous Options, which means the crew returns to the scene of the crime to see what survived the feedback cycle, what got rewritten, and what was quietly removed from the suspect board. The earlier Villainous Options episodes gave us some strong concepts with mixed execution: villainous path feats like the Death Knight and Lich, subclasses like the Titan Druid and Hell Knight, and later options like the Path of Lament Barbarian, Pestilence Cleric, Venom Monk, and the now-defenestrated Primordial Patron Warlock. Some of those were apparently well-liked enough to move forward with little public revision. Others came back covered in red ink and shame. The episode opens by sorting out what is not in the new UA. Path of Lament, Pestilence Cleric, and Venom Monk appear to have landed well enough that they did not need another public pass, though the hosts still have a few lingering concerns about capstones, wording, and whether weaponized sadness is legally distinct from being a barbarian with theater kid energy. The Death Knight and Lich villain paths also seem likely to continue, though Ash remains skeptical that the Lich is as ready as WotC apparently thinks it is. The Primordial Patron, meanwhile, is gone for now, which hurts because the concept rules, but the subclass itself never really delivered on the fantasy of making a pact with an ancient elemental apocalypse. Then the real revisions begin with Circle of the Titan Druid, which gets a much-needed identity check. The old version wanted to be a giant monster but had all the durability of a parade float in a hailstorm. The new version leans harder into tanking: better AC, more temporary hit points, stronger damage scaling, a shorter but more practical Titan form duration, and a capstone swallow ability that finally feels like being eaten by a kaiju instead of being mildly inconvenienced by one. Behemoth and Insectoid both look more playable, with Insectoid getting a strong healing identity, while Leviathan still mostly answers the question, "What if your subclass feature was swimming?" Hell Knight also gets a major facelift, mostly by reducing its dependence on rolling exactly the right number before anything interesting happens. The infernal wounds now feel more like a real subclass engine, with rider effects that happen more consistently and Devil's Luck upgrades when the dice cooperate. It is much better than before, but the table still finds it a little too constrained by resources and a little too enamored with gambling mechanics. It is no longer borderline unplayable, which is progress, but it may still need another pass before it becomes the infernal fighter fantasy everyone clearly wants. The big winner is Demonic Sorcery. The previous version felt like a melee sorcerer with terrible life choices, a bad spell list, and an aura table that made everyone remember why random subclass tables are rarely fun. The revision gives it Abyssal Rupture, a movable sphere of demonic problems that pulls enemies around, creates battlefield control, scales into difficult terrain, and eventually supports summon fiend in a way that finally screams Abyss instead of discount Hexblade with a concussion. The spell list is also dramatically better, replacing nonsense like Hallow and overused Misty Step with options that fit the theme and support the playstyle. It still needs damage scaling on the rupture, but this is the rare UA glow-up where the hosts go from roasting the thing to wanting to play it. The episode also touches on the new feats and epic boons, which range from charming people by picking their pockets to setting better hunting traps to becoming weirdly hard to fool, possess, or kill with necrotic damage. The hosts speculate about what book this material is actually building toward, with possibilities ranging from a renamed Book of Vile Darkness to an evil campaign supplement, a fiendish planar guide, or something tied to the Abyss and Nine Hells. Whatever it becomes, the consensus is cautiously positive: WotC seems to be listening, the revisions are mostly moving in the right direction, and the demon sorcerer finally has enough flavor to stop apologizing for itself. Key Takeaways This UA is a feedback-driven revision of the previous Villainous Options material, not a totally new batch of evil toys. Path of Lament Barbarian, Pestilence Cleric, and Venom Monk appear to have been received well enough that they did not return for major public revision. The Death Knight and Lich villain paths seem likely to continue, though the hosts still think Lich needs more work and Death Knight may get broadened for more martial builds. The Primordial Patron Warlock is gone for now, which is sad because the idea is excellent, but the original execution did not feel like a pact with an elemental world-ending horror. Circle of the Titan Druid is much stronger now and has a clearer role as the tanky kaiju druid. Titan Druid's improved AC, temporary hit points, damage scaling, and better swallow feature make the subclass feel much closer to its fantasy. Behemoth looks solid, Insectoid now has a meaningful healer/tank angle, and Leviathan still feels like the one you pick because the campaign has too much water. Hell Knight is much better because infernal wounds now do interesting things more consistently instead of asking players to roll a six before the subclass becomes fun. Hell Knight still feels too resource-limited and may need another pass, especially if the goal is to make infernal wounds feel like the subclass's real engine. Demonic Sorcery is the standout winner of the revision. The new Abyssal Rupture gives Demonic Sorcery a strong identity built around battlefield control, forced movement, difficult terrain, and demon-flavored chaos. The Demonic Sorcery spell list is dramatically improved and now actually supports the theme instead of asking why a demon sorcerer has Hallow. The hosts like the revised Demonic Sorcery enough that it went from "why would I play this?" to "I would play this immediately." The new feats and epic boons are more mechanically interesting than expected, with a few strong options for social manipulation, traps, protection, and high-level anti-undead or anti-illusion play. The likely future product may be an evil campaign book, a spiritual successor to Book of Vile Darkness, or a broader fiendish/planar supplement. Overall verdict: WotC appears to be listening, the revisions are mostly better, and the villains are finally getting options that do more than look cool while failing their own saving throw. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
We return to Wizards of the Coast's Villainous Options, now revised after the first round was lovingly pushed down the stairs by public feedback. Some subclasses survived untouched. Some got a makeover. Some were taken behind the shed, especially the Primordial Patron, which had one great idea and the mechanical confidence of a wet napkin. Good news, though: the demon sorcerer finally feels demonic, the Titan Druid is now a proper kaiju tank, and the Hell Knight has upgraded from flaming disappointment to legally playable infernal gambling problem. Show Notes This episode revisits Wizards of the Coast's latest Unearthed Arcana update for Villainous Options, which means the crew returns to the scene of the crime to see what survived the feedback cycle, what got rewritten, and what was quietly removed from the suspect board. The earlier Villainous Options episodes gave us some strong concepts with mixed execution: villainous path feats like the Death Knight and Lich, subclasses like the Titan Druid and Hell Knight, and later options like the Path of Lament Barbarian, Pestilence Cleric, Venom Monk, and the now-defenestrated Primordial Patron Warlock. Some of those were apparently well-liked enough to move forward with little public revision. Others came back covered in red ink and shame. The episode opens by sorting out what is not in the new UA. Path of Lament, Pestilence Cleric, and Venom Monk appear to have landed well enough that they did not need another public pass, though the hosts still have a few lingering concerns about capstones, wording, and whether weaponized sadness is legally distinct from being a barbarian with theater kid energy. The Death Knight and Lich villain paths also seem likely to continue, though Ash remains skeptical that the Lich is as ready as WotC apparently thinks it is. The Primordial Patron, meanwhile, is gone for now, which hurts because the concept rules, but the subclass itself never really delivered on the fantasy of making a pact with an ancient elemental apocalypse. Then the real revisions begin with Circle of the Titan Druid, which gets a much-needed identity check. The old version wanted to be a giant monster but had all the durability of a parade float in a hailstorm. The new version leans harder into tanking: better AC, more temporary hit points, stronger damage scaling, a shorter but more practical Titan form duration, and a capstone swallow ability that finally feels like being eaten by a kaiju instead of being mildly inconvenienced by one. Behemoth and Insectoid both look more playable, with Insectoid getting a strong healing identity, while Leviathan still mostly answers the question, "What if your subclass feature was swimming?" Hell Knight also gets a major facelift, mostly by reducing its dependence on rolling exactly the right number before anything interesting happens. The infernal wounds now feel more like a real subclass engine, with rider effects that happen more consistently and Devil's Luck upgrades when the dice cooperate. It is much better than before, but the table still finds it a little too constrained by resources and a little too enamored with gambling mechanics. It is no longer borderline unplayable, which is progress, but it may still need another pass before it becomes the infernal fighter fantasy everyone clearly wants. The big winner is Demonic Sorcery. The previous version felt like a melee sorcerer with terrible life choices, a bad spell list, and an aura table that made everyone remember why random subclass tables are rarely fun. The revision gives it Abyssal Rupture, a movable sphere of demonic problems that pulls enemies around, creates battlefield control, scales into difficult terrain, and eventually supports summon fiend in a way that finally screams Abyss instead of discount Hexblade with a concussion. The spell list is also dramatically better, replacing nonsense like Hallow and overused Misty Step with options that fit the theme and support the playstyle. It still needs damage scaling on the rupture, but this is the rare UA glow-up where the hosts go from roasting the thing to wanting to play it. The episode also touches on the new feats and epic boons, which range from charming people by picking their pockets to setting better hunting traps to becoming weirdly hard to fool, possess, or kill with necrotic damage. The hosts speculate about what book this material is actually building toward, with possibilities ranging from a renamed Book of Vile Darkness to an evil campaign supplement, a fiendish planar guide, or something tied to the Abyss and Nine Hells. Whatever it becomes, the consensus is cautiously positive: WotC seems to be listening, the revisions are mostly moving in the right direction, and the demon sorcerer finally has enough flavor to stop apologizing for itself. Key Takeaways This UA is a feedback-driven revision of the previous Villainous Options material, not a totally new batch of evil toys. Path of Lament Barbarian, Pestilence Cleric, and Venom Monk appear to have been received well enough that they did not return for major public revision. The Death Knight and Lich villain paths seem likely to continue, though the hosts still think Lich needs more work and Death Knight may get broadened for more martial builds. The Primordial Patron Warlock is gone for now, which is sad because the idea is excellent, but the original execution did not feel like a pact with an elemental world-ending horror. Circle of the Titan Druid is much stronger now and has a clearer role as the tanky kaiju druid. Titan Druid's improved AC, temporary hit points, damage scaling, and better swallow feature make the subclass feel much closer to its fantasy. Behemoth looks solid, Insectoid now has a meaningful healer/tank angle, and Leviathan still feels like the one you pick because the campaign has too much water. Hell Knight is much better because infernal wounds now do interesting things more consistently instead of asking players to roll a six before the subclass becomes fun. Hell Knight still feels too resource-limited and may need another pass, especially if the goal is to make infernal wounds feel like the subclass's real engine. Demonic Sorcery is the standout winner of the revision. The new Abyssal Rupture gives Demonic Sorcery a strong identity built around battlefield control, forced movement, difficult terrain, and demon-flavored chaos. The Demonic Sorcery spell list is dramatically improved and now actually supports the theme instead of asking why a demon sorcerer has Hallow. The hosts like the revised Demonic Sorcery enough that it went from "why would I play this?" to "I would play this immediately." The new feats and epic boons are more mechanically interesting than expected, with a few strong options for social manipulation, traps, protection, and high-level anti-undead or anti-illusion play. The likely future product may be an evil campaign book, a spiritual successor to Book of Vile Darkness, or a broader fiendish/planar supplement. Overall verdict: WotC appears to be listening, the revisions are mostly better, and the villains are finally getting options that do more than look cool while failing their own saving throw. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
This episode covers all the things about the Artisan background from the 2024 Player's Handbook that you might need to know! Cold Open 0:00 Opening Theme & Intro 1:36 Themes & Lore 3:27 The Numbers 9:18 Feat 17:06 Gear 26:00 Missing Feature 28:00 Inspirations 30:49 Outro & Closing Theme 53:37 DON'T FORGET TO LIKE & SUBSCRIBE! Patreon at https://www.patreon.com/user?u=84724626 Website: https://www.itsamimic.com Email at info@itsamimic.com Social: Facebook at https://www.facebook.com/itsamimic/ Instagram at https://www.instagram.com/itsamimic/?hl=en Reddit at https://www.reddit.com/r/ItsaMimic/ Find Us On: Spotify at https://open.spotify.com/show/3Y19VxSxLKyfg0gY0yUeU1 Apple Podcasts https://podcasts.apple.com/us/podcast/its-a-mimic/id1450770037 Podbean at https://itsamimic.podbean.com/ YouTube at https://www.youtube.com/channel/UCzQmvEufzxPHWrFSZbB8uuw Dungeon Master 1: Megan Lengle Dungeon Master 2: Adam Nason Guest Dungeon Master: Sean O'Coin Narrator: Pepperina Sparklegem Script By: Adam Nason, Megan Lengle, and Sean O'Coin Director: Megan Lengle Editor: Adam Nason Producer: Adam Nason Executive Producer: Adam Nason Main Theme: Cory Wiebe Musical Scores: Tyler Gibson Logo by: Megan Lengle Other Artwork is owned by Wizards of the Coast. This episode is meant to be used as an inspirational supplement for Dungeons & Dragons 5th Edition and tabletop roleplaying games in general. It's A Mimic! does not own the rights to any Wizards of the Coasts products.
Send us Fan MailRolling in the Netherdeep has evolved into Few and Far Between!!Few And Far Between Ep 162Red Eye FlightAs the light of Ruidus shines down on Lapuhs Prismawing, the Few sort through the treasure inside of Sifter Manor's vaults. Thanks to Critical Role for helping the community build worlds of adventure!Connect with us via our Linktree!Ron Murphy – DM, @ron88keysRBDMLaphus Prismawing - Jaiden Ramirez, @ffoxtrotXIVOrgoth Skullcrusher - Bill Roper, @billfreakinroperNorth Star Maedrick - Jaime R. Bishop, @steelcladvicarFollow us on Twitter at @SeveredSonsDnD or on Instagram!Join our Discord! Join our Patreon!Now, you can support us through the Buzzsprout website too!Give us a review on Apple Podcasts, Podchaser, Spotify, GoodPods or on our Twitter page and we'll read it on the air. Support the show
WotC announces a STAGGERING number of D&D events for Gen Con, which could change the future of 5.5e forever! Daggerheart releases new playtests for the Summoner and Blood Hunter, while Chaosium Vote Grim Hollow for Best Setting at the ENNIES: https://vote.ennie-awards.com/vote/2026/Email your questions to podcast@ghostfiregaming.comBen: @TheBenByrneDael: @dailydael Todd: @ToddKenreck Shawn: @shawnmerwinEditor: @jberrtTopics:00:00 - Hiding Ability Check DC's14:16 - The D&D TOWER!!29:35 - Ennie Awards voting30:47 - D&D Season of Magic39:15 - Daggerheart playtests45:50 - Chaosium vs AI49:19 - Invasion of the Doppelgängers?
Agradece a este podcast tantas horas de entretenimiento y disfruta de episodios exclusivos como éste. ¡Apóyale en iVoox! En el nuevo episodio extra del podcast solo para suscriptores/as, Domingo y yo nos reunimos para hablar de equilibro o desequilibrio en los retos de la partida. ¿Es lícito tener enemigos invencibles en la experiencia de juego? ¿Hay que vigilar mucho el equilibrio? Desvariamos un rato sobre eso y, tranquil@s, también nos cagamos en WOTC.Escucha este episodio completo y accede a todo el contenido exclusivo de Todo es Rock And Roll Podcast. Descubre antes que nadie los nuevos episodios, y participa en la comunidad exclusiva de oyentes en https://go.ivoox.com/sq/14610
Livestreaming as always Monday at 8pm UK time (3pm Eastern)! Join us live as we talk about the TON of D&D news which came out this week, including details about Arcana Unleashed, WotC's massive Gen Con schedule, the upcoming Dragonlance novel, a new D&D setting from actor Joe Manganiello, and more! Plus we are joined this week by our friend Mike Shea aka Sly Flourish! You can now preorder Arcana Unleashed and Deadfall Arcana Unleashed: Deadfall will be Level 11-20 adventure WotC confirms the 8 subclasses coming in Arcana Unleashed WotC is going ALL OUT on Gen Con this year D&D's Gen Con keynote, featuring new announcements, will be livestreamed on YouTube Polygon has a short excerpt from the new DRAGONLANCE novel Fiends & Foes is a D&D lore book of beasts, villains, and monstrosities from across the planes What is the 'Black Label' setting DEATH SAVES by Joe Manganiello? Daggerheart is playtesting a Summoner class Rise of the Lazy Gamemaster by Mike Shea EN5ider Magazine 2025 Annual
This week Shelley and I revisits the Dungeons and Dragons universe in 2012's Lords of Waterdeep by Peter Lee and Rodney Thompson from Wizards of the Coast, along with it's Scoundrels of Skullport expansions then we face off in the 2-player-only 2025 release Rival Cities by Andreas Steding from Deep Print Games and Pegasus Spiele Remember to check out our video series over on YouTube, and you can sponsor this podcast and our video series by going to www.patreon.com/garrettsgames OR check out our extensive list of games that no longer fit on our shelves, but belong on your table: https://docs.google.com/spreadsheets/d/16ovRDNBqur0RiAzgFAfI0tYYnjlJ68hoHyHffU7ZDWk/edit?usp=sharing
Apologies for the issues with Michael and Anusia's audio in this one shot! CW: ghosts, taxidermy (throughout) nosebleed 43:48 implied harm to animals (30:54 onwards) The haunting at the taxidermist's manor seems more complicated than it first appeared! Our hunters theorise and investigate, but only a helping hand will get them closer to the truth. Finn flies into a rage. Lainey applies her cadaver skills. Heather does some calm hacking. This one shot uses the What Haunts Us system by Innocent Goblin, our wonderful guest GM Michael! Our guest player is Anusia Battersby. Today's promo is for Lanterns of London, featuring our lovely guest Anusia! Music by Chloe Elliott. Listen to the soundtrack for free or buy to keep on Bandcamp. This episode includes: The Haunting of Alex Moss Pride Cometh Secrets Uncovered Broken Pieces Artwork by Eiriol Evans. Go to deckofmanyaces.com to find out more about us! There are plenty of ways to support the podcast: Become a patron and receive monthly bonus content on Patreon. Join our Discord for free. Don't forget to submit your questions for the Q&A! Buy merch at our merch store. Give a one time donation here. Other projects: Watch Chloe in The Queen's Riders on EUphoriaAP. Listen to Am and Chloe on RWD. You can find them on Twitter and Instagram @RWD_Pod. Listen to Chloe voice Eadith in Legend of the Bones. Find out what Ellie's up to at elliewebster.co.uk and sign up to their mailing list here to keep updated on all their creative projects. Coming Soon: Watch Chloe in Adventures in the Underhive: The Macharian Conspiracy on Theatre Macabre this summer. Watch Chloe in What Haunts Us and Stewpot on Who Hurt You? AP. Asexuality and Aromantic Resources: The Asexual Visibility and Education Network The Aromantic-spectrum Union for Recognition, Education, and Advocacy Deck of Many Aces is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards of the Coast. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. All the characters in this podcast are fictitious, and any resemblance to actual persons, living or dead, is purely coincidental.Support this show http://supporter.acast.com/deck-of-many-aces. Hosted on Acast. See acast.com/privacy for more information.
Did you want every single WotC book (from bonus bestiaries to campaign guides) ranked? DMs Rob and Matt hope you do because that's exactly what we did! Think of this as a reference list if you need a quick guide to decide where you may or may not want to invest your DM time and money. Don't forget that we have review episodes of almost all of these books in our back catalogue! Follow Dungeon Master of None on Blue Sky: https://bsky.app/profile/dmofnone.bsky.social https://www.patreon.com/DungeonMasterOfNone Join the DMofNone Discord! Music: Pac Div - Roll the Dice
This Legend Lore episode sees Adam and Megan explore the mysterious new horror release from Wizards of the Coast, Ravenloft: The Horrors Within Opening Theme and Intro 0:00 Expectations 0:50 Ravenloft: The Horrors Within 6:20 Inspirations 50:36 DM Screen & Tarokka Deck 1:02:14 Outro & Closing Theme 1:08:22 DON'T FORGET TO LIKE & SUBSCRIBE! Patreon at https://www.patreon.com/user?u=84724626 Website: https://www.itsamimic.com Email at info@itsamimic.com Social: Instagram at https://www.instagram.com/itsamimic/?hl=en Threads at https://www.threads.net/@itsamimicpodcast Facebook at https://www.facebook.com/itsamimic/ Reddit at https://www.reddit.com/r/ItsaMimic/ Find Us On: Spotify at https://open.spotify.com/show/3Y19VxSxLKyfg0gY0yUeU1 Apple Podcasts https://podcasts.apple.com/us/podcast/its-a-mimic/id1450770037 Podbean at https://itsamimic.podbean.com/ YouTube at https://www.youtube.com/channel/UCzQmvEufzxPHWrFSZbB8uuw Dungeon Master 1: Adam Nason Dungeon Master 2: Megan Lengle Narrator: CB Dave Script By: Adam Nason, Megan Lengle Produced By: Megan Lengle Director: Adam Nason Editor: Adam Nason Executive Producer: Adam Nason Main Theme: Cory Wiebe Musical Scores: Tyler Gibson Logo by: Megan Lengle Other Artwork is owned by Wizards of the Coast. This episode is meant to be used as an inspirational supplement for Dungeons & Dragons 5th Edition and tabletop roleplaying games in general. It's A Mimic! does not own the rights to any Wizards of the Coasts products.
Wizards of the Coast employees have unionized -- despite Hasbro's best efforts to stop them. So what happens now? Do they get a fairytale ending from a company that has employed the Pinkertons in the past? NOT LIKELY. If I had to guess, Hasbro will bide their time and do whatever they have to do to get ride of these "troublemakers" as soon as they can. We've seen it happen time and time again. See also Ubisoft. Watch the podcast episodes on YouTube and all major podcast hosts including Spotify. CLOWNFISH TV is an independent, opinionated news and commentary podcast that covers Entertainment and Tech from a consumer's point of view. We talk about Gaming, Comics, Anime, TV, Movies, Animation and more. Hosted by Kneon and Geeky Sparkles. Get more news, views and reviews on Clownfish TV News - https://more.clownfishtv.com/ On YouTube - https://www.youtube.com/c/ClownfishTV On Spotify - https://open.spotify.com/show/4Tu83D1NcCmh7K1zHIedvg On Apple Podcasts - https://podcasts.apple.com/us/podcast/clownfish-tv-audio-edition/id1726838629 MORE CLOWNFISH TV - Official Merch Store: http://ClownfishMinus.com Facebook - https://facebook.com/ClownfishTV X - https://x.com/ClownfishTVcom Clownfish TV subreddit: https://www.reddit.com/r/ClownfishTVOfficial/ Disclaimer: This series is produced by Clownfish Studios and WebReef Media, and is part of ClownfishTV.com. Opinions expressed by our contributors do not necessarily reflect the views of our guests, affiliates, sponsors, or advertisers. ClownfishTV.com is an unofficial news source and has no connection to any company that we may cover. This channel and website and the content made available through this site are for educational, entertainment and informational purposes only. These so-called “fair uses” are permitted even if the use of the work would otherwise be infringing. #Gaming #DnD #Magic #WizardsoftheCoast #Podcast #Commentary #News #Reaction #Gaming #Comedy #Entertainment #Hollywood #PopCulture #Tech #Anime #FYP Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
The Dragon Army begins the siege of Kalaman, leaving the party helping with defense of the walls — and their plans of a counterattack.Welcome to Patron DnD, where Platinum-level patrons and I get together to play Dungeons & Dragons via Discord and Roll20. Dragonlance: Shadow of the Dragon Queen is published by Wizards of the Coast, and set in the world of Krynn. We are using the updated 2024 5e rules.Recap at RogueWatson.comStarring:Darryl, level 10 human Berserker BarbarianKazra, level 10 human Champion Fighter/Paladin Oath of DevotionKorl, level 10 dwarf Bard College of DancePy, level 10 gnome Ranger HunterRowan, level 10 elf Gloomstalker Ranger/Assassin RogueShop for tabletop games, CCGs, miniatures, RPG supplies and more at our sponsor, Noble Knight Games: https://www.nobleknight.com?awid=1553Music by Kevin MacLeod https://incompetech.com/music/royalty-free/music.htmlLicensed under Creative Commons: By Attribution 4.0https://creativecommons.org/licenses/by/4.0/Character art by DemnixChat with us in the Official Discord Server: https://discord.gg/AjvtemjSupport the channel at https://www.patreon.com/Roguewatson
Our heroes have reached the end of their journey, or at least this journey. What will they do next? Where will they go? Whatever happens, it'll surely be another tale for the ages. Our sincerest thank you to all those who made it to the end. We've loved sharing our story with you all and you've made it worth the late nights, the technical errors and all the work that goes on behind the scenes. We appreciate you all and we've loved every bit of feedback and interaction we've had with you.Thank you,The Dice and Desire team.Come join us on social media, and leave a 5 star review on PodchaserTwitterInstagramDweezil VanzaphirPodchaserKo-FiThe Dice and Desire podcast is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
The Sidebars find their way into the Air inner sanctum, with their ultimate goal finally - FINALLY - within reach. Will they make this opportunity count? Will it even make a difference?Featuring:Erika Jayne as Taryn GrimSeverin Gourley as Dexter ClementineKasia Wayfinder as Granny Sabinkaand Julz Burgisser as DMVisit www.fateofisen.com to learn more.Fate of Isen is one of the Feedspot top D&D podcasts in the world! Check out Feedspot here.If you like the show, please feel free to follow us on social media (@fateofisen) or support us on Patreon! ★ Support this podcast on Patreon ★ Intro, outro, and recap music by freesound user, Tyops, and ambient sound by TabletopAudio.com
THE CECESODES: PART SIX. Dragon Cece, Mollee, and Peena do their best to keep the Wood from getting too Waspish, with mixed results.View maps and ancillary content for this episode here: https://drive.google.com/drive/folders/1yMX0hoMBbScfzTanXSDPbAEJ7o59rcNo?usp=share_linkWant more RHODND? Join us on Patreon! Access ad-free episodes, player character sheets, DM notes and confessionals, mini-campaigns like Below Deck: Saxpira and The Traitors: Saxpira, our full length behind-the-scenes podcast, video versions of our episodes, merch drops, live events in our Discord Mansion, and more at www.patreon.com/housewivesofdnd. Shop RHODND merch at https://housewivesofdnd-shop.fourthwall.com/RHoDnD is an actual play D&D podcast. Our DMs are Valen Shore and Alison Zatta, and this episode's players are Riley Rose Critchlow and Liz Jenkins with special guest stars, Molly Fite and Daniel Montgomery! Sound design and original music by Valen Shore. Produced by Reality RPG. RHoDnD is a parody production and is not affiliated with Bravo or Wizards of the Coast. Send us your thoughts at housewivesofdnd@gmail.com!Full transcript for this episode is available here: https://docs.google.com/document/d/1Ov64oqExYijOQYK5CKHPwV1O4iGHzmFV3RSir_fIudQ/edit?usp=share_linkCopyright Reality RPG. Hosted on Acast. See acast.com/privacy for more information.
The rebels fall upon the mobile garrison at dusk, sweeping in from the desert with the sun at their backs, and Felothar leads the charge. Read the Story: "Spirits of the Abzan" Learn More: Their Magic Is Limitless The Magic Story Podcast is an official production of Wizards of the Coast. Written by Izzy Wasserstein Narrated by Nicky Endres Edited by Jonathan Choi
Did Wizards Finally Get Legacy Bans Right? | Episode 115The Legacy format has changed once again.With Candelabra of Tawnos leaving the format, Tron takes a significant hit—but the bigger conversation isn't about one deck.It's about how Legacy should be managed moving forward.In Episode 115 of In Response – A Legacy Podcast, we discuss the latest Banned & Restricted announcement, whether Wizards of the Coast is becoming more proactive with Legacy, and if frequent ban announcements are ultimately good for the format.We also dive into one of the hottest new topics in Legacy: Fantasticar.Already appearing across multiple archetypes and mentioned on the Legacy watch list, the card is creating heated discussions throughout the community.Legacy has rarely evolved this quickly.The question is:Are players adapting fast enough—and is Wizards making the right decisions?
Seu grupo de RPG sumiu no meio da sessão?
Welcome to Part 4 of our Ravenloft: The Horrors Within review, where the real horror isn't Strahd. It's Ash's campaign. In the span of ten minutes, his players accidentally created Baba Yaga, nearly invented a magical nuclear weapon, tried to break the multiverse "just to see what happens," and immediately asked if they could automate it with a Rube Goldberg machine. At this point, the Dark Powers aren't tormenting the players. They're trying to survive them. Show Notes We wrap up our four-part review of Ravenloft: The Horrors Within by touring the remaining Domains of Dread, digging into the new monsters and NPCs, exploring haunted Bastions, and deciding whether Wizards of the Coast finally delivered the definitive Ravenloft sourcebook. Before the review even begins, Ash recounts the latest catastrophes from his home Ravenloft campaign. His players accidentally elevate a coven of hags into a new Baba Yaga, nearly tear open reality with artifacts capable of destroying demiplanes, and somehow conclude that the obvious solution is building a magical doomsday device. As always, the greatest threat to Ravenloft isn't the Dark Lords. It's the player characters. The panel finishes its tour of the remaining Domains of Dread, highlighting favorites like the haunted countryside of Mordent, Arthurian-inspired Shadowlands, Lord Soth's Sythicus, the folk-horror nightmare of Tepest, and the deadly jungle hunts of Valachan. Each domain receives new maps, campaign outlines, adventure hooks, and fully realized Dark Lord stat blocks that make them dramatically easier to run than previous editions. Attention then shifts to the new DM tools. Haunted Bastions become an instant favorite, adding supernatural events, cursed facilities, and even Backrooms-inspired liminal spaces to the 2024 Bastion system. The group also praises the new patron mechanics, expanded horror guidance, and dozens of flavorful campaign-building resources for Dungeon Masters. The bestiary proves equally impressive. New horrors range from Lovecraftian monstrosities and terrifying Relentless Killers to updated versions of classic Ravenloft creatures like the Dullahan and Grimishkas. Several monsters introduce brutal mechanics involving exhaustion, possession, regeneration, and instant death, giving horror encounters a unique identity beyond simply dealing more damage. Finally, the hosts deliver their verdict on the book. While the player-facing subclasses receive mixed reviews throughout the series, everyone agrees that The Horrors Within is a massive upgrade for Dungeon Masters. Between expanded lore, stronger adventures, memorable monsters, and fully developed Domains of Dread, this may be the best Ravenloft campaign resource Wizards has published for Fifth Edition. Ravenloft: The Horrors Within (affiliate link) RPGBOT.store - Pish Pash, My Memory is Trash! Other Stuff Rikki Tikki Tavi Roxane but it gets faster Spirited Away Content from RPGBOT.net DnD 5e Dark Gifts Guide Key Takeaways Ash's home campaign continues to prove that players are more dangerous than any Dark Lord. The remaining Domains of Dread receive substantial expansions with maps, adventures, and campaign frameworks. Shadowlands, Tepest, Mordent, and Valachan each offer unique horror genres beyond gothic vampires. Haunted Bastions are one of the most creative additions to the 2024 Bastion system. The liminal-space Bastion facility is basically the Backrooms for D&D. The bestiary introduces memorable new horrors, especially the Relentless Killer variants. Updated classic monsters receive more interesting mechanics while remaining faithful to their original themes. Named NPCs like Van Richten, Ez, Madame Eva, and the Weathermay-Foxgrove twins finally receive dedicated stat blocks. The book is packed with campaign hooks, DM tools, and adventure ideas that make Ravenloft easier than ever to run. Final verdict: player options are somewhat uneven, but for Dungeon Masters this is an outstanding sourcebook and one of the strongest setting books Wizards has released for the 2024 rules. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Welcome to Part 4 of our Ravenloft: The Horrors Within review, where the real horror isn't Strahd. It's Ash's campaign. In the span of ten minutes, his players accidentally created Baba Yaga, nearly invented a magical nuclear weapon, tried to break the multiverse "just to see what happens," and immediately asked if they could automate it with a Rube Goldberg machine. At this point, the Dark Powers aren't tormenting the players. They're trying to survive them. Show Notes We wrap up our four-part review of Ravenloft: The Horrors Within by touring the remaining Domains of Dread, digging into the new monsters and NPCs, exploring haunted Bastions, and deciding whether Wizards of the Coast finally delivered the definitive Ravenloft sourcebook. Before the review even begins, Ash recounts the latest catastrophes from his home Ravenloft campaign. His players accidentally elevate a coven of hags into a new Baba Yaga, nearly tear open reality with artifacts capable of destroying demiplanes, and somehow conclude that the obvious solution is building a magical doomsday device. As always, the greatest threat to Ravenloft isn't the Dark Lords. It's the player characters. The panel finishes its tour of the remaining Domains of Dread, highlighting favorites like the haunted countryside of Mordent, Arthurian-inspired Shadowlands, Lord Soth's Sythicus, the folk-horror nightmare of Tepest, and the deadly jungle hunts of Valachan. Each domain receives new maps, campaign outlines, adventure hooks, and fully realized Dark Lord stat blocks that make them dramatically easier to run than previous editions. Attention then shifts to the new DM tools. Haunted Bastions become an instant favorite, adding supernatural events, cursed facilities, and even Backrooms-inspired liminal spaces to the 2024 Bastion system. The group also praises the new patron mechanics, expanded horror guidance, and dozens of flavorful campaign-building resources for Dungeon Masters. The bestiary proves equally impressive. New horrors range from Lovecraftian monstrosities and terrifying Relentless Killers to updated versions of classic Ravenloft creatures like the Dullahan and Grimishkas. Several monsters introduce brutal mechanics involving exhaustion, possession, regeneration, and instant death, giving horror encounters a unique identity beyond simply dealing more damage. Finally, the hosts deliver their verdict on the book. While the player-facing subclasses receive mixed reviews throughout the series, everyone agrees that The Horrors Within is a massive upgrade for Dungeon Masters. Between expanded lore, stronger adventures, memorable monsters, and fully developed Domains of Dread, this may be the best Ravenloft campaign resource Wizards has published for Fifth Edition. Ravenloft: The Horrors Within (affiliate link) RPGBOT.store - Pish Pash, My Memory is Trash! Other Stuff Rikki Tikki Tavi Roxane but it gets faster Spirited Away Content from RPGBOT.net DnD 5e Dark Gifts Guide Key Takeaways Ash's home campaign continues to prove that players are more dangerous than any Dark Lord. The remaining Domains of Dread receive substantial expansions with maps, adventures, and campaign frameworks. Shadowlands, Tepest, Mordent, and Valachan each offer unique horror genres beyond gothic vampires. Haunted Bastions are one of the most creative additions to the 2024 Bastion system. The liminal-space Bastion facility is basically the Backrooms for D&D. The bestiary introduces memorable new horrors, especially the Relentless Killer variants. Updated classic monsters receive more interesting mechanics while remaining faithful to their original themes. Named NPCs like Van Richten, Ez, Madame Eva, and the Weathermay-Foxgrove twins finally receive dedicated stat blocks. The book is packed with campaign hooks, DM tools, and adventure ideas that make Ravenloft easier than ever to run. Final verdict: player options are somewhat uneven, but for Dungeon Masters this is an outstanding sourcebook and one of the strongest setting books Wizards has released for the 2024 rules. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
The final battle rages on, as Lymrith delivers blow after devastating blow. Will The Circus triumph, or will the final battle really be final for our party?Come join us on social media, and leave a 5 star review on PodchaserTwitterInstagramDweezil VanzaphirPodchaserKo-FiThe Dice and Desire podcast is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
We start with headlines from TF Green International Airport, the National Park Service, Wizards of the Coast, Seattle Art Museum, San Jose State University, Lucid, GM, and Quantic Dream. We've got a big round up of recent news for the Teamsters, their epic battle against Amazon, and the end of the federal monitorship of the union. Healthcare workers in NYC are once again waging a critical struggle for fair pay that could result in a massive strike. Finally, we discuss some of the ways AI is being used to surveil, degrade, and erase the labor of people in the US and around the world. Join the discord: discord.gg/tDvmNzX Follow the pod at instagram.com/workstoppage, @WorkStoppagePod on Twitter, John @facebookvillain, and Lina @solidaritybee
Edge of the World prequel episodes: S3E05 - "LIVE at Studio 4" - September 2025, and S3E09 - "The January Live Show at Studio 4" - January 2026! Featuring: DM: Matías Valero (he/they) Parr: Beth Brophy (they/she) Etterly: Bailey Fazzio (she/her) Rex: Anders Hultstrom (he/him) Produced By: Mormo: Scott Hebert (he/him) --- "Twin Portals" is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. --- Thank you to the Minnesota State Arts Board, the Arrowhead Regional Arts Council, the Minnesota Legacy Amndment, and the voters of Minnesota! --- The title song, "Avernum," used with permission, and thanks to Leeland Campana of Star Wolf. --- Content Inquiries: twinportalsgame@gmail.com Business Inquiries: scootalongproductions@gmail.com
Ravenloft is a setting built on fear, tragedy, and impossible choices. Naturally, we spent the first ten minutes arguing about whether Florida is its own Domain of Dread, listening to Ash tell a story about getting magically demoted from noble to peasant, and debating whether "lofting ravens" is a real phrase. Honestly, the Dark Powers couldn't have written a better introduction. Show Notes In Part 3 of our review of Ravenloft: The Horrors Within, we finally leave the player options behind and dive into the heart of the setting itself. Wizards of the Coast dramatically expands the Domains of Dread, providing campaign frameworks, detailed gazetteers, new maps, Dark Lord stat blocks, horror advice, Tarokka options, and enough adventure hooks to keep a party terrified for months. We begin by exploring the overall structure of the book and immediately appreciate how much more usable it is than Van Richten's Guide to Ravenloft. Every major domain now includes lore, locations, horror themes, campaign outlines, one-shot adventures, and, perhaps most importantly, fully realized stat blocks for the Dark Lords themselves. No more "just use the Spy stat block." From Barovia to Lamordia, we tour some of Ravenloft's most iconic locations. We revisit Strahd's eternal torment, explore the political nightmare of Borca, marvel at Darkon's crumbling reality, survive Falkovnia's endless zombie siege, admire Har'Akir's gorgeous redesign, and gush over Lamordia's expanded support. Along the way we discover that some Domains received spectacular glow-ups while others inspired... spirited debate. Not every addition lands equally. The panel spends considerable time discussing Innsmouth and Cthulhu's inclusion, questioning whether cosmic horror fits Ravenloft's core theme of ironic punishment and personal damnation. The conversation turns into an entertaining deep dive on what actually makes a Dark Lord compelling and why some monsters work better as unknowable forces than boss encounters. By the end of the episode, one thing is clear: even with a few controversial choices, The Horrors Within dramatically improves Ravenloft as a campaign setting. Better maps, better adventures, better stat blocks, and substantially more support make this feel like the definitive version of the Domains of Dread. Key Takeaways The setting chapters are the standout portion of the book. Every major Domain of Dread receives significantly expanded support compared to Van Richten's Guide. Every major Dark Lord finally has a unique stat block worthy of an epic confrontation. New maps, campaign outlines, and one-shot adventures make the book far easier to run. Tarokka cards now tie directly into individual Domains and Dark Lords, adding flavorful campaign tools. Horror guidance remains solid, especially for GMs running gothic horror for the first time. Several redesigned Domains, especially Har'Akir and Lamordia, receive high praise for their presentation and atmosphere. Innsmouth and Cthulhu spark the episode's biggest debate, with questions about whether cosmic horror belongs in Ravenloft's established mythology. Lamordia emerges as one of the panel's favorite sections thanks to its expanded lore, updated locations, and memorable adventure hooks. Despite a handful of criticisms, the group considers the setting material a substantial improvement over previous Ravenloft sourcebooks. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
After their lengthy adventure in the Northern Wastes, the party returns to Kalaman to find the city in terrible danger by the Dragon Army.Welcome to Patron DnD, where Platinum-level patrons and I get together to play Dungeons & Dragons via Discord and Roll20. Dragonlance: Shadow of the Dragon Queen is published by Wizards of the Coast, and set in the world of Krynn. We are using the updated 2024 5e rules.Recap at RogueWatson.comStarring:Darryl, level 10 human Berserker BarbarianEllowyn, level 10 kender Bard College of LoreKazra, level 10 human Champion Fighter/Paladin Oath of DevotionKorl, level 10 dwarf Bard College of DanceRowan, level 10 elf Gloomstalker Ranger/Assassin RogueShop for tabletop games, CCGs, miniatures, RPG supplies and more at our sponsor, Noble Knight Games: https://www.nobleknight.com?awid=1553Music by Kevin MacLeod https://incompetech.com/music/royalty-free/music.htmlLicensed under Creative Commons: By Attribution 4.0https://creativecommons.org/licenses/by/4.0/Character art by DemnixChat with us in the Official Discord Server: https://discord.gg/AjvtemjSupport the channel at https://www.patreon.com/Roguewatson
Livestreaming as always Monday at 8pm UK time (3pm Eastern)! Join Russ, Jessica, & PJ as live as we talk about the 2026 Diana Jones Award Nominees, the 2026 Origin Award Winners, the first ever union forming at Wizards of the Coast, and more! Dungeons & Dragons Encyclopedia announced by Penguin Random House Four subclasses confirmed for Arcana Unleashed Deceased EN World columnist Rob Weiland among Diana Jones Award nominees 2026 Origins Award winners announced Magic: The Gathering Arena employees votes for union, a first for Wizards of the Coast EN5ider Magazine 2025 Annual Thank you so much for listening to Morrus' Unofficial Tabletop RPG Talk! But we need your help! Reporting the weeks tabletop news via the news site and podcast costs money. Please do consider becoming a Patron at patreon.com/c/morrus and support with a small monthly donation and help to keep it going! As a bonus, you'll get access to our patron only monthly live stream. In this hour we'll have an open Q&A with patrons. We'll answer your questions and give advice on gaming, publishing, or anything else in the TTRPG sphere!
Ravenloft is a setting built on fear, tragedy, and impossible choices. Naturally, we spent the first ten minutes arguing about whether Florida is its own Domain of Dread, listening to Ash tell a story about getting magically demoted from noble to peasant, and debating whether "lofting ravens" is a real phrase. Honestly, the Dark Powers couldn't have written a better introduction. Show Notes In Part 3 of our review of Ravenloft: The Horrors Within, we finally leave the player options behind and dive into the heart of the setting itself. Wizards of the Coast dramatically expands the Domains of Dread, providing campaign frameworks, detailed gazetteers, new maps, Dark Lord stat blocks, horror advice, Tarokka options, and enough adventure hooks to keep a party terrified for months. We begin by exploring the overall structure of the book and immediately appreciate how much more usable it is than Van Richten's Guide to Ravenloft. Every major domain now includes lore, locations, horror themes, campaign outlines, one-shot adventures, and, perhaps most importantly, fully realized stat blocks for the Dark Lords themselves. No more "just use the Spy stat block." From Barovia to Lamordia, we tour some of Ravenloft's most iconic locations. We revisit Strahd's eternal torment, explore the political nightmare of Borca, marvel at Darkon's crumbling reality, survive Falkovnia's endless zombie siege, admire Har'Akir's gorgeous redesign, and gush over Lamordia's expanded support. Along the way we discover that some Domains received spectacular glow-ups while others inspired... spirited debate. Not every addition lands equally. The panel spends considerable time discussing Innsmouth and Cthulhu's inclusion, questioning whether cosmic horror fits Ravenloft's core theme of ironic punishment and personal damnation. The conversation turns into an entertaining deep dive on what actually makes a Dark Lord compelling and why some monsters work better as unknowable forces than boss encounters. By the end of the episode, one thing is clear: even with a few controversial choices, The Horrors Within dramatically improves Ravenloft as a campaign setting. Better maps, better adventures, better stat blocks, and substantially more support make this feel like the definitive version of the Domains of Dread. Key Takeaways The setting chapters are the standout portion of the book. Every major Domain of Dread receives significantly expanded support compared to Van Richten's Guide. Every major Dark Lord finally has a unique stat block worthy of an epic confrontation. New maps, campaign outlines, and one-shot adventures make the book far easier to run. Tarokka cards now tie directly into individual Domains and Dark Lords, adding flavorful campaign tools. Horror guidance remains solid, especially for GMs running gothic horror for the first time. Several redesigned Domains, especially Har'Akir and Lamordia, receive high praise for their presentation and atmosphere. Innsmouth and Cthulhu spark the episode's biggest debate, with questions about whether cosmic horror belongs in Ravenloft's established mythology. Lamordia emerges as one of the panel's favorite sections thanks to its expanded lore, updated locations, and memorable adventure hooks. Despite a handful of criticisms, the group considers the setting material a substantial improvement over previous Ravenloft sourcebooks. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Send us Fan MailPlanescape: Turn of the ScrewParty Beneath The StreetsChapter 4After escaping from the Harmonium, a cutter named Farrow leads the glitches to safety beneath the streets of Sigil. Later, it is discovered that the cake is a lie.Visit our Linktree!Thanks to Wizards of the Coast, Roll20, DnD Beyond, Monument Studios, Melodie and thanks to Syrinscape! Because Epic Games Need Epic Sound!Episode CreditsRon Murphy – DM, @ron88keysRBDMFeaturing:Hye – Paul Gary, @thepaulgaryJaresh/Jeerah – Josh Helgeson, @joshinaround88Chris/Christopher – Zach Burrell, @zachburrell10Gola-Talvi/Alig Volta - Bill Roper, @billfreakinroperSir Reginald/Regency - Jaime R. Bishop, @steelcladartThis has been a Severed Studios production. Follow us on Twitter and Bluesky at @SeveredStudios!Join our Discord! Join our Patreon!Now you can support us through Buzzsprout as well!Give us a review on Apple Podcasts, Podchaser, Spotify, GoodPods or on our Twitter page and we'll read it on the air. Stay frosty! Support the show
Apologies for the issues with Michael and Anusia's audio in this one shot! CW: ghosts, taxidermy (throughout) nosebleeds 28:44 - 28:53, 31:05 - 31:15, 35:35 - 35:40 There's a house on a hill, and all is not what it seems. Join our intrepid band of ghost hunters as they investigate a secluded and suspicious taxidermist with a haunting problem... This one shot uses the What Haunts Us system by Innocent Goblin, our wonderful guest GM Michael! Our guest player is Anusia Battersby. Today's promo is for Lanterns of London, featuring our lovely guest Anusia! Music by Chloe Elliott. Listen to the soundtrack for free or buy to keep on Bandcamp. This episode includes: The Haunting of Alex Moss Secrets Uncovered Pride Cometh Artwork by Eiriol Evans. Go to deckofmanyaces.com to find out more about us! There are plenty of ways to support the podcast: Become a patron and receive monthly bonus content on Patreon. Join our Discord for free. Don't forget to submit your questions for the Q&A! Buy merch at our merch store. Give a one time donation here. Other projects: Listen to Am and Chloe on RWD. You can find them on Twitter and Instagram @RWD_Pod. Listen to Chloe voice Eadith in Legend of the Bones. Find out what Ellie's up to at elliewebster.co.uk and sign up to their mailing list here to keep updated on all their creative projects. Coming Soon: Watch Chloe in Adventures in the Underhive: The Macharian Conspiracy on Theatre Macabre this summer. Watch Chloe in What Haunts Us and Stewpot on Who Hurt You? AP. Watch Chloe in The Queen's Riders on EUphoria AP. Asexuality and Aromantic Resources: The Asexual Visibility and Education Network The Aromantic-spectrum Union for Recognition, Education, and Advocacy Deck of Many Aces is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards of the Coast. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. All the characters in this podcast are fictitious, and any resemblance to actual persons, living or dead, is purely coincidental.Support this show http://supporter.acast.com/deck-of-many-aces. Hosted on Acast. See acast.com/privacy for more information.
In this episode, Megan, Steve, and Adam explore one of the legacy mobs of the Underdark! Cold Open 0:00 Opening Theme & Intro 2:02 Themes & Lore 6:14 Stats 13:46 What's Changed 20:13 Inspirations 28:58 Outro & Closing Theme 46:24 Post Credits (incl. Troglodytes from 3.5e) 52:26 DON'T FORGET TO LIKE & SUBSCRIBE! Patreon at https://www.patreon.com/user?u=84724626 Website: https://www.itsamimic.com Email at info@itsamimic.com Social: Instagram at https://www.instagram.com/itsamimic/?hl=en Threads at https://www.threads.net/@itsamimicpodcast Facebook at https://www.facebook.com/itsamimic/ Reddit at https://www.reddit.com/r/ItsaMimic/ Find Us On: Spotify at https://open.spotify.com/show/3Y19VxSxLKyfg0gY0yUeU1 Apple Podcasts https://podcasts.apple.com/us/podcast/its-a-mimic/id1450770037 Podbean at https://itsamimic.podbean.com/ YouTube at https://www.youtube.com/channel/UCzQmvEufzxPHWrFSZbB8uuw Dungeon Master 1: Adam Nason Dungeon Master 2: Megan Lengle Dungeon Master 3: Steve Golding Narrator: Brad McMann Written by: Adam Nason, Megan Lengle, and Steve Golding Director: Adam Nason Producer: Megan Lengle Editor: Adam Nason Executive Producer: Adam Nason Main Theme: Cory Wiebe Musical Scores: Tyler Gibson Logo by: Megan Lengle Other Artwork is owned by Wizards of the Coast. This episode is meant to be used as an inspirational supplement for Dungeons & Dragons 5th Edition and tabletop roleplaying games in general. It's A Mimic! does not own the rights to any Wizards of the Coasts products.
Send us Fan MailRolling in the Netherdeep has evolved into Few and Far Between!!Few And Far Between Ep 161Star of the Winter's Crest Part 3The Few must defeat the specters guarding the fourth circle, then track down the master of Sifter Manor. Thanks to Critical Role for helping the community build worlds of adventure!Connect with us via our Linktree!Ron Murphy – DM, @ron88keysRBDMLaphus Prismawing - Jaiden Ramirez, @ffoxtrotXIVOrgoth Skullcrusher - Bill Roper, @billfreakinroperNorth Star Maedrick - Jaime R. Bishop, @steelcladvicarFollow us on Twitter at @SeveredSonsDnD or on Instagram!Join our Discord! Join our Patreon!Now, you can support us through the Buzzsprout website too!Give us a review on Apple Podcasts, Podchaser, Spotify, GoodPods or on our Twitter page and we'll read it on the air. Support the show
The Circus prepares themselves for the final battle. What awaits them, glory or death?Come join us on social media, and leave a 5 star review on PodchaserTwitterInstagramDweezil VanzaphirPodchaserKo-FiThe Dice and Desire podcast is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Send us Fan MailWelcome to you heard it here last were we talk about news, you've already heard.Let's start todays episode off with…WoWAnd I mean that in a good sense.https://www.enworld.org/threads/dungeons-dragons-announces-gen-con-plans-including-a-takeover-of-6-story-building.719238/Wizards of the Coast has released some of it's plans for GenCon. And it's pretty cool. The recently announced plans include a live performance of their Dungeon Masters show, a live concert, and a "short-play" experience. All of this will take place at the Indiana Repertory Theater, a six-story building in the heart of downtown Indianapolis that's being taken over by D&D and turned into a "D&D Tower," which Wizards describes as "six D&D-ified floors and adventures galore."As everyone should be well aware of by now we are not fans of Hasbro, Wizards of the Coast, or D&D but for a change I have to say, good on them.When I first attended GenCon way back in the Milwaukee days the exhibit hall floor was dominated by a D&D castle. Filled with all things TSR it was glorious to behold and a joy to the eyes. I have missed that over the years. I have missed the biggest game in our hobby being basically absent from GenCon for far to long so It's about time they changed course and brought back a presence to the convention.And it looks like it's going to be a massive presence indeed.Christina, what do you think about D&D taking over a 6-story building in Indy for GenCon?[Kick to Christina]Mike, what about you. Glad to see D&D back in a big way to GenCon?[Kick to Mike]Up next, we have our own GenCon announcement straight from Oddfish Games.www.oddfishgames.comAdventure Scents by Oddfish Games will be at booth 720 this year in the exhibit hall, which is basically the same location they had last year so it should be easy enough for fans to find. On top of that cool news, we have a couple of new additions to announce that will be sold exclusively at GenCon.First, we have a complete campaign book for How to RPG With Your Cats. Scratch Marks: The Nine Lives of Claw Malone will be available for purchase at the booth. This campaign book has three distinct adventures for How to RPG With Your Cat that can be played separately or together as a complete campaign. Just like the core game you can play this with any gaming system or as a stand-alone system with your cats or inspired by your cats. And after GenCon you will be able to pick it up at Oddfishgames.com.Next, the Systems Reference Document for Leviathan Rising will be available. Not a QuickStart, because it won't have any art or diagrams, but the basic rules for Dr. Christina Stiso's new game will be available for download. She will be running three sessions of the game, but they sold out fast. So, if you didn't get a chance to register to play then stop by the booth, scan the code, and get a copy of the rules to play around with. Leviathan Rising will be going to crowdfunding soon to be able to match the incredible game system with some incredible art and layout.Basically, make the Adventure Scents by Oddfish Games booth 720 a must stop on your exhibit hall foray this year.Christina, any other tidbits of information about Leviathan Rising you want to share?[Kick to Christina]Mike, are you excited to be able to offer some new things this year for GenCon?[Kick to Mike]And there you have it, all the news, you've already heard.
HUGE News this week with Vampire: the Masquerade landing on D&D Beyond while WotC reveals more of how Unearthed Arcana 5.5e playtesting works. Jennifer Kretchmer joins us to talk TTRPG accessibility, educating the next generation of game designers, and what playing a Paladin truly means!Email your questions to podcast@ghostfiregaming.comBen: @TheBenByrneDael: @dailydael Todd: @ToddKenreck Jen: @dreamwispEditor: @jberrt Topics:00:00 - Intro18:29 - VtM: Bound by Blood26:04 - UA and WotC transparency47:49 - D&D rules reference cards49:49 - Why the Paladin hate?
THE CECESODES: PART FIVE. Dragon CeCe, Mollee, and Peena get into an altercation with a squirrel; Peena introduces the group to a new type of tree.View maps and ancillary content for this episode here: https://drive.google.com/drive/folders/1C2FTrPIuxT0f9UN6nhPm6N0L02QnOmq0?usp=share_linkWant more RHODND? Join us on Patreon! Access ad-free episodes, player character sheets, DM notes and confessionals, mini-campaigns like Below Deck: Saxpira and The Traitors: Saxpira, our full length behind-the-scenes podcast, video versions of our episodes, merch drops, live events in our Discord Mansion, and more at www.patreon.com/housewivesofdnd. Shop RHODND merch at https://housewivesofdnd-shop.fourthwall.com/RHoDnD is an actual play D&D podcast. Our DMs are Valen Shore and Alison Zatta, and this episode's players are Riley Rose Critchlow and Liz Jenkins with special guest stars, Molly Fite and Daniel Montgomery! Sound design by Josh Ewing, Revision Sound and original music by Valen Shore. Produced by Reality RPG. RHoDnD is a parody production and is not affiliated with Bravo or Wizards of the Coast. Send us your thoughts at housewivesofdnd@gmail.com!Full transcript for this episode is available here: https://docs.google.com/document/d/1lt_PhaLoWzzliO9sAfC827tnlaowubUHfEKh5FXkffE/edit?usp=share_link Copyright Reality RPG. Hosted on Acast. See acast.com/privacy for more information.
As the Sidebars prepare to confront a potentially treasonous Air diplomat, they are sucked into a strange C H A O T I C alternate reality by a powerful entity.Also, it's Fate of Isen's 8TH BIRTHDAY!!! Happy birthday to us. This episode is wild. You've been warned.Featuring:Erika Jayne as Taryn GrimSeverin Gourley as Dexter ClementineKasia Wayfinder as Granny Sabinkaand Julz Burgisser as DMVisit www.fateofisen.com to learn more.Fate of Isen is one of the Feedspot top D&D podcasts in the world! Check out Feedspot here.If you like the show, please feel free to follow us on social media (@fateofisen) or support us on Patreon! ★ Support this podcast on Patreon ★ Intro, outro, and recap music by freesound user, Tyops, and ambient sound by TabletopAudio.com
Ravenloft is supposed to be full of gothic horror, tragic villains, and creeping dread. Instead, we somehow spent twenty minutes imagining a Midwestern Strahd saying You betcha before drinking your blood, arguing about wet burritos, and debating whether North Dakota counts as a real place. By the time we actually opened the book, the greatest horror wasn't the Dark Powers. It was realizing that someone somewhere willingly ordered a hot wet beef sandwich. Sponsor Spotlight: Mithos This episode is sponsored by Mithos, a modular, system-agnostic digital toolkit designed to make life easier for Game Masters. With customizable layouts, built-in player views, fog of war support, encounter tools, and an active community sharing content, Mithos helps keep your game running smoothly without juggling a dozen browser tabs. Whether you're running Dungeons & Dragons at a convention, Call of Cthulhu in a cabin, or your favorite indie RPG at home, Mithos puts everything you need in one place. Best of all, there are no subscriptions and no internet connection required. Learn more at rpgbot.net/mithos. Show Notes We finally returned to Ravenloft with The Horrors Within and dug into the new player options from Wizards of the Coast. Along the way we examined the subclasses, talked about what survived from the Unearthed Arcana playtest, and debated whether some of the changes actually improved the designs or simply made them safer. The Reanimator Artificer immediately caught our attention with its wonderfully creepy flavor. We loved the concept of Frankensteining together an undead companion and modifying it over time, even if the final numbers often felt disappointingly conservative. The subclass oozes atmosphere, but several features left us wishing Wizards had trusted the design enough to let it hit a little harder. The College of Spirits Bard received some welcome improvements from the playtest version. Moving the random spirit effects away from mandatory immediate use made the subclass far more practical, and controlled channeling solved many of the frustrations we had previously identified. This version finally delivers on the fantasy of consulting strange entities from beyond without constantly fighting against the mechanics. We also revisited the Grave Domain Cleric and looked at the redesigned Path to the Grave. While the old version was undeniably flashier, the new implementation is much easier to use in any party composition. It may not create those huge cinematic damage spikes anymore, but it provides reliable support every time it comes online. As always, our review quickly spiraled into side discussions involving Call of Cthulhu, sturgeon festivals, Midwestern rivalries, taxes, and the eternal mystery of why so many fantasy character illustrations are suspiciously attractive. That's just another day at the RPGBOT.Podcast. Key Takeaways Ravenloft: The Horrors Within delivers strong gothic flavor and some excellent artwork. The Reanimator Artificer has fantastic thematic design but several mechanics feel overly cautious. Lightning interactions with the undead companion create some amusing and creative tactics. College of Spirits Bard benefited significantly from feedback and is much easier to play effectively. Controlled Channeling fixes many of the frustrations from the Unearthed Arcana version. Grave Domain Cleric lost some of its explosive potential but gained consistency. The revised Path to the Grave works better across a wider variety of party compositions. Several subclasses showcase great ideas that feel slightly undertuned. Flavor and atmosphere are consistently strong throughout the book. No matter how serious the subject matter becomes, the conversation will eventually derail into food arguments, regional insults, or bizarre fantasy accents. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Twenty-five (plus one) more listener questions, and all the ridiculousness that you might want. DON'T FORGET TO LIKE & SUBSCRIBE! Patreon at https://www.patreon.com/user?u=84724626 Website: https://www.itsamimic.com Email at info@itsamimic.com Social: Instagram at https://www.instagram.com/itsamimic/?hl=en Threads at https://www.threads.net/@itsamimicpodcast Facebook at https://www.facebook.com/itsamimic/ Reddit at https://www.reddit.com/r/ItsaMimic/ Find Us On: Spotify at https://open.spotify.com/show/3Y19VxSxLKyfg0gY0yUeU1 Apple Podcasts https://podcasts.apple.com/us/podcast/its-a-mimic/id1450770037 Podbean at https://itsamimic.podbean.com/ YouTube at https://www.youtube.com/channel/UCzQmvEufzxPHWrFSZbB8uuw Dungeon Master 1: Megan Lengle Dungeon Master 2: Sean O'Coin Dungeon Master 3: Miaca Nason Script By: Megan Lengle, Miaca Nason, Sean O'Coin Produced By: Sean O'Coin Director: Megan Lengle Editor: Adam Nason Executive Producer: Adam Nason Main Theme: Cory Wiebe Musical Scores: Tyler Gibson Logo by: Megan Lengle Other Artwork is owned by Wizards of the Coast. This episode is meant to be used as an inspirational supplement for Dungeons & Dragons 5th Edition and tabletop roleplaying games in general. It's A Mimic! does not own the rights to any Wizards of the Coasts products.
Send us Fan MailGreetings adventurers! Welcome to The Crithalla Podcast, and welcome back to another episode of Gabbing with Gumbo !! Your favorite toothless mimic is back with more questions from all you Wayward Travellers out there. So tune in, tune on and tune often and enjoy another episode of the world famous CRITHALLA PODCAST !
This episode covers everything you need to know about the Dragonborn Species in the 2024 Player's Handbook for Dungeons & Dragons. Cold Open 0:00 Opening Theme & Intro 6:14 Themes & Lore 7:38 Stats 14:53 Changes 19:55 Inspirations 33:22 Outro & Closing Theme 52:21 Post Credits (incl. Dracataurs) 54:49 DON'T FORGET TO LIKE & SUBSCRIBE! Patreon at https://www.patreon.com/user?u=84724626 Website: https://www.itsamimic.com Email at info@itsamimic.com Social: Instagram at https://www.instagram.com/itsamimic/?hl=en Threads at https://www.threads.net/@itsamimicpodcast Facebook at https://www.facebook.com/itsamimic/ Reddit at https://www.reddit.com/r/ItsaMimic/ Find Us On: Spotify at https://open.spotify.com/show/3Y19VxSxLKyfg0gY0yUeU1 Apple Podcasts https://podcasts.apple.com/us/podcast/its-a-mimic/id1450770037 Podbean at https://itsamimic.podbean.com/ YouTube at https://www.youtube.com/channel/UCzQmvEufzxPHWrFSZbB8uuw Dungeon Master 1: Adam Nason Dungeon Master 2: Megan Lengle Dungeon Master 3: Kasi Just Kasi Narrator: Stephen Golding Script By: Adam Nason, Kasi Just Kasi, and Megan Lengle Produced By: Megan Lengle Director: Adam Nason Editor: Adam Nason Executive Producer: Adam Nason Main Theme: Cory Wiebe Musical Scores: Tyler Gibson Logo by: Megan Lengle Other Artwork is owned by Wizards of the Coast. This episode is meant to be used as an inspirational supplement for Dungeons & Dragons 5th Edition and tabletop roleplaying games in general. It's A Mimic! does not own the rights to any Wizards of the Coasts products.
Femmes, Thems, and Searching for Gems - Table Talk from a Femme/NB Perspective Episode 1: Character Creation and Caregiver Roles (we're calling the November 2025 episode of Twin Portals our FTG Pilot!) Beth, Bailey, and Laura got together again to share more femme/non-binary experiences and perspectives from years around various gaming tables. They delve into their favorite parts of character creation, one of their not-favorite parts (getting nudged into caregiver roles), and put together some rapid-fire team chemistry by assembling a team on the clock! Featuring: Bailey Fazzio (She/Her) Beth Brophy (They/She) Laura O'Brien (She/They) Producer: Scott Hebert (He/Him) --- "Twin Portals" is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. --- Thank you to the Minnesota State Arts Board, the Arrowhead Regional Arts Council, the Minnesota Legacy Amendment, and the voters of Minnesota! --- The title song, "Avernum," used with permission, and thanks to Leeland Campana of Star Wolf. --- Content Inquiries: twinportalsgame@gmail.com Business Inquiries: scootalongproductions@gmail.com
Our party deals with their new serpent friends and try to make sense of the situation.Come join us on social media, and leave a 5 star review on PodchaserTwitterInstagramDweezil VanzaphirPodchaserKo-FiThe Dice and Desire podcast is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Send us Fan MailRolling in the Netherdeep has evolved into Few and Far Between!!Few And Far Between Ep 160Star of the Winter's Crest Part 2After defeating the denizens of the undead dinner party, the Few must track down several nexuses of evil within Sifter Manor.Thanks to Critical Role for helping the community build worlds of adventure!Connect with us via our Linktree!Ron Murphy – DM, @ron88keysRBDMLaphus Prismawing - Jaiden Ramirez, @ffoxtrotXIVOrgoth Skullcrusher - Bill Roper, @billfreakinroperNorth Star Maedrick - Jaime R. Bishop, @steelcladvicarFollow us on Twitter at @SeveredSonsDnD or on Instagram!Join our Discord! Join our Patreon!Now, you can support us through the Buzzsprout website too!Give us a review on Apple Podcasts, Podchaser, Spotify, GoodPods or on our Twitter page and we'll read it on the air. Support the show
THE CECESODES: PART FOUR. Dragon CeCe, Mollee, and Peena come face to face with the infamous Blair Witch (not that one); CeCe teaches Peena how to be a bad boy.View maps and ancillary content for this episode here: https://drive.google.com/drive/folders/16gEcnFDmHOABbQH6VYws02Fq3KufoDFb?usp=share_linkWant more RHODND? Join us on Patreon! Access ad-free episodes, player character sheets, DM notes and confessionals, mini-campaigns like Below Deck: Saxpira and The Traitors: Saxpira, our full length behind-the-scenes podcast, video versions of our episodes, merch drops, live events in our Discord Mansion, and more at www.patreon.com/housewivesofdnd. Shop RHODND merch at https://housewivesofdnd-shop.fourthwall.com/RHoDnD is an actual play D&D podcast. Our DMs are Valen Shore and Alison Zatta, and this episode's players are Riley Rose Critchlow and Liz Jenkins with special guest stars, Molly Fite and Daniel Montgomery! Sound design by Josh Ewing, Revision Sound and original music by Valen Shore. Produced by Reality RPG. RHoDnD is a parody production and is not affiliated with Bravo or Wizards of the Coast. Send us your thoughts at housewivesofdnd@gmail.com!Full transcript for this episode is available here: https://docs.google.com/document/d/1cGcm6QQaaaJNR_MrwY3e_ZBvFnwoIDkmowqYG0xXUgs/edit?usp=share_linkCopyright Reality RPG. Hosted on Acast. See acast.com/privacy for more information.