Podcasts about computerland

  • 11PODCASTS
  • 18EPISODES
  • 1h 22mAVG DURATION
  • 1MONTHLY NEW EPISODE
  • Sep 23, 2024LATEST

POPULARITY

20172018201920202021202220232024


Best podcasts about computerland

Latest podcast episodes about computerland

ANTIC The Atari 8-bit Podcast
ANTIC Episode 110 - Are the Grandkids Listening!?

ANTIC The Atari 8-bit Podcast

Play Episode Listen Later Sep 23, 2024 97:59


ANTIC Episode 110 - Are the Grandkids Listening!? In this episode of ANTIC The Atari 8-Bit Computer Podcast… Kay makes TI users unhappy, VCFMW recap, we drool over an Atari Home Computer Demonstration Center display, we bid farewell to an Atari podcast, and Randy uses a word he wouldn't want his grandkids to hear… READY! Recurring Links  Floppy Days Podcast  AtariArchives.org  AtariMagazines.com  Kay's Book “Terrible Nerd”  New Atari books scans at archive.org  ANTIC feedback at AtariAge  Atari interview discussion thread on AtariAge  Interview index: here  ANTIC Facebook Page  AHCS  Eaten By a Grue  Next Without For  Links for Items Mentioned in Show: What we've been up to TI Fest West 2017 - https://forums.atariage.com/topic/260465-fest-west-2017/page/15/  Kay as Radio Survivor podcast guest about Famous Computer Cafe - Podcast #342 – The Famous Computer Cafe  ComputerLand radio commercials: https://archive.org/details/ComputerLand_Radio_Commercials  https://archive.org/details/ComputerLand_Micro_Minutes_commercials  VCFMW - https://vcfmw.org  Indus GT drive https://atariprojects.org/2021/06/20/purchase-and-install-a-64k-ram-upgrade-for-an-indus-gt-floppy-drive-30-60-mins/  https://atariprojects.org/2021/06/20/run-the-cp-m-operating-system-on-your-atari-8-bit-computer-using-an-upgraded-indus-gt-floppy-drive-30-60-mins/  10502PC cable - https://lotharek.pl/productdetail.php?id=157  6502 Software Gourmet Guide & Cookbook by Robert Findley - https://archive.org/details/6502sggac  FujiNet-PC and Fujitzee - https://github.com/FujiNetWIFI/fujinet-pc/releases  Recent Interviews ANTIC Interview 438 - John Carlsen, Atari Summer Employee - https://ataripodcast.libsyn.com/antic-interview-438-john-carlsen-atari-summer-intern  News FujiNet update (RAPID 11) https://www.atariorbit.org/2024/08/10/fujitzee-fujinet-game-system-gets-new-game/ https://www.atariorbit.org/2024/08/13/bouncy-fun/ Atari Calculator/Colleen Calculator information https://fosstodon.org/@app4soft/113119855733880407  https://en.m.wikipedia.org/wiki/Atari_Calculator  NotebookLM https://notebooklm.google.com/  Inverse ATASCII update and final episode SE8EB1 - Best of/Worst of - https://inverseatascii.info/2024/08/31/s8eb1-best-of-worst-of/  SE8EB2 - https://inverseatascii.info/2024/09/15/s8eb2-summary-announcement/ Into the Vertical Blank https://intotheverticalblank.com/  (from Philsan) RM 800XL project by @rm_800xl continues. Trademark is now registered and Revive Machines is working on injection molds: Revive Machines - https://revive-machines.com/index-en.html  Trademark - https://t.co/XccGGybXQ1  Atari Basics newsletter - https://ataribasics.com/newsletter-hub/  XCF12 - https://thingiverse.com/thing:6710517  “F-16 Falcon Strike” - https://www.atariteca.net.pe/2024/08/primer-teaser-de-f-16-falcon-strike.html  Mention of Atari computer in “It's no longer as simple as hitting the print button” (Bluefield, WV) - https://www.bdtonline.com/opinion/its-no-longer-as-simple-as-hitting-the-print-button/article_a533a3a8-5c1a-11ef-ba19-831e933a50bd.html  NUC plus4 - https://ataribits.weebly.com/nucplus4.html  Upcoming Shows Portland Retro Gaming Expo - September 27-29 - Oregon Convention Center, Portland, OR - https://retrogamingexpo.com/  Tandy Assembly - September 27-29 - Courtyard by Marriott Springfield - Springfield, OH - http://www.tandyassembly.com/  Retro Computer Festival 2024 - November 9-10 - Centre for Computing History, Cambridge, England - https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/  Silly Venture WE (Winter Edition) - Dec. 5-8 - Gdansk, Poland - https://www.demoparty.net/silly-venture/silly-venture-2024-we  Event page on Floppy Days Website - https://docs.google.com/document/d/e/2PACX-1vSeLsg4hf5KZKtpxwUQgacCIsqeIdQeZniq3yE881wOCCYskpLVs5OO1PZLqRRF2t5fUUiaKByqQrgA/pub  YouTube Videos Carol Shaw's Road To River Raid - Revealing Gaming's History - Game Informer - https://archive.org/details/youtube-1OcT5zJzVV0  90 Minutes With Atari CEO Wade Rosen | All Things Nintendo - https://archive.org/details/youtube-yn8GTA4HMCU  Decent USB Host: USB, Wifi and Bluetooth on Atari 8-bit computers - Screaming at the Radio! - https://www.youtube.com/watch?v=hgaEhkeXd_A  Santosp Atari XE Remake Motherboard Build Part 1 - flashjazzcat - https://www.youtube.com/watch?v=cUMweiI8sOU  Atari 8-Bit Series: Part 7: 410 Program Recorder - 8 Bit Milli - https://www.youtube.com/watch?v=vvqy997uL84  1090XL Video With New Cards - reifsnyderb - https://www.youtube.com/watch?v=BDsrE2A81y4  Capt. Grace Hopper on Future Possibilities: Data, Hardware, Software, and People - https://www.youtube.com/watch?v=si9iqF5uTFk  New at Archive.org  https://archive.org/details/computer-shopper-february-1989-vol-9-num-2-atari-articles  https://archive.org/details/computer-shopper-july-1984-vol-4-num-7-atari-articles  https://archive.org/details/alog-pagewriter  https://archive.org/details/portland-atari-club-computer-news-january-1988  https://archive.org/details/portland-atari-club-computer-news-august-1988  https://archive.org/details/portland-atari-club-computer-news-april-1988  https://archive.org/details/atari-roots-rev-2-r-1 Computer studio catalog at SDH Feniks - Warsaw - https://archive.org/details/fhkd_katalog_feniks_warszawa_zelazna_32_ Github https://github.com/snorklerjoe/atari8-ham-terminal https://github.com/BartGo/forth-atari https://github.com/stefanschramm/retroload https://github.com/mwenge/attackofthemutantcamels https://github.com/ivop/8x8-fonts  

Video Game Newsroom Time Machine

The home computer market implodes,  Atari announces 7800 & Console software dries up. These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in June 1984.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/112063864 7 Minutes in Heaven: Summer Games Video Version:  https://www.patreon.com/posts/7-minutes-in-111922026     https://en.wikipedia.org/wiki/Summer_Games_(video_game)     https://en.wikipedia.org/wiki/1984_Summer_Olympics Corrections: May 1984 Ep - https://www.patreon.com/posts/may-1984-108363601 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     https://forums.atariage.com/topic/283473-coleco-industries-inc-annual-quarterly-reports-1981-to-1986/     https://www.mobygames.com/company/1181/ientertainment-network-inc/     https://www.mobygames.com/company/56/imagic/      1954:     MIDAC and MIDSAC premiered     Electronic Brain Shoots Dice, Plays Mean Game, The Philadelphia Inquirer (Philadelphia, Pennsylvania) · 27 Jun 1954         https://www.retrogamedeconstructionzone.com/2021/07/midsac-pool-simulator.html        https://www.masswerk.at/nowgobang/2019/michigan-pool 1974:     Is Pong gambling?     While Pondering Decision, A Look at Evidence The Tampa Tribune (Tampa, Florida) · 04 Jun 1974, Tue Grand Trak 10 cracks 1000         https://archive.org/details/cashbox36unse_1/page/37/mode/1up?view=theater     https://archive.org/details/cashbox36unse_2/page/35/mode/1up US coinop exports boom         https://archive.org/details/cashbox36unse_3/page/38/mode/1up Smithsonian displays coinop machines     https://archive.org/details/cashbox36unse_3/page/39/mode/1up 1984: Home computer boom busts     https://www.nytimes.com/1984/06/04/business/the-expected-boom-in-home-computers-fails-to-materialize.html?searchResultPosition=1 Atari HQ gets mass layoffs     Atari Layoffs Start At Home Office, The New York Times, June 1, 1984, Friday, Late City Final Edition, Section: Section D; Page 3, Column 5; Financial Desk      https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=false Commodore raises prices     https://archive.org/details/computer-entertainer-3-3/page/n1/mode/2up Top Commodore Execs go to Tramel     Computer market is Commodore's battleground, Financial Times (London,England), June 8, 1984, Friday, Section: SECTION II; International Companies; Pg. 17, Byline: BY LOUISE KEHOE IN SAN FRANCISCO Philips announces new division     https://archive.org/details/happycomputer-magazine-1984-06/page/n7/mode/2up Coleco returns to profitability     No Headline In Original, The Associated Press, June 14, 1984, Thursday, PM cycle, Section: Business News Hasbro buys MB     Playthings June 1984, pg. 9 Mattel gets financial boost     Playthings June 1984, pg. 9         BUSINESS PEOPLE ;Mattel, Solely in Toys,Combines Management, The New York Times, June 7, 1984, Thursday, Late City Final Edition,Section: Section D; Page 2, Column 5; Financial Desk, Byline: By Kenneth N. Gilpin General Instruments revenue 66% down     No Headline In Original, Communications Daily, June 13, 1984, Wednesday, Section: NOTEBOOK; Vol. 4, No. 115; Pg. 8 More hardware companies fail     AT&T to introduce personal computer; Kaypro mystery; UNIX-ability; Thinking ahead, The San Diego Union-Tribune, June 25, 1984 Monday, Section: BUSINESS; Pg. C-11, Byline: Dan Berger, Staff Writer More Software companies fail     https://archive.org/details/popular-computing-weekly-1984-06-21/page/n4/mode/1up?view=theater Argus buys Quicksilva     https://archive.org/details/popular-computing-weekly-1984-06-07/mode/1up?view=theater Gillette buys into Datasoft     https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2up     https://en.wikipedia.org/wiki/Gillette Smaller publishers find strength in numbers     https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2up     https://en.wikipedia.org/wiki/Dynamix Marketing will save us!     Orwell, Chaplin and the high-tech hype; U.S. personal computers, Financial Times (London,England), June 14, 1984, Thursday, Section: SECTION I; The Management Page: Marketing; Pg. 20, byline: BY LOUISE KEHOE Atari announces 7800     https://archive.org/details/computer-entertainer-3-3       https://en.wikipedia.org/wiki/Atari_7800     Still looking for a niche; Gearing up for battle with Apple and IBM, Industry Week, June 25, 1984, Section: NEWS ANALYSIS; Home Computers; Pg. 16, Byline: By MICHAEL A. VERESPEJ Atari introduces MindLink at CES     "Retailers, Manufacturers View Gadgets At 4-Day Show, The Associated Press, June 3, 1984, Sunday, AM cycle, Section: Domestic News        https://en.wikipedia.org/wiki/Atari_Mindlink         Video Explosion On the Way For Buyers, U.S. News & World Report, June 18, 1984, Section: Pg. 56. Byline: By MARY GALLIGAN Atari announces more expensive computer for Q4     No Headline In Original, The New York Times, June 4, 1984, Monday, Late City Final Edition,Section: Section D; Page 5, Column 1; Financial Desk       https://www.atari-computermuseum.de/1450xld.htm Commodore unveils Plus/4     No Headline In Original, The New York Times, June 4, 1984, Monday, Late City Final Edition,Section: Section D; Page 5, Column 1; Financial Desk Rick Dyer shows off Halcyon!     Laser game's creator beams, The San Diego Union-Tribune, June 2, 1984 Saturday, Section: LIFESTYLE; Pg. D-1, Byline: Mark Sauer, Staff Writer        https://www.newspapers.com/article/the-evening-sun-rick-dyer-aftermath-of-c/86522500/ Intellivision won't make it to CES     Computer games galore shown at CES     https://archive.org/details/popular-computing-weekly-1984-06-21/page/n11/mode/1up?view=theater Digital Audio is coming to floppies     https://books.google.de/books?id=vi4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=false      https://tekkiepix.com/compusonics-2 Konami goes to Europe     Konami will tap European market, The Japan Economic Journal, June 26, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 17 Animatronics may save small coinop venues     Replay June 1984, pg. 129     Play Meter June 1, 1984, pg. 43        https://berksnostalgia.com/gadgets-restaurant-berkshire-mall/ Console game releases dry up     https://archive.org/details/computer-entertainer-3-3/page/n12/mode/1up      UK computer sales boom     https://archive.org/details/home-computing-weekly-066/mode/1up?view=theater QL software drought continues     https://archive.org/details/popular-computing-weekly-1984-06-28/mode/1up?view=theater Imagic gets a facelift     https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2up        https://www.mobygames.com/company/56/imagic/        https://www.mobygames.com/company/7630/bantam-software/         Spinnaker gets serious about bookware     https://archive.org/details/popular-computing-weekly-1984-06-21/page/n11/mode/1up?view=theater         https://books.google.de/books?id=wi4EAAAAMBAJ&lpg=PA7&dq=infoworld%201984%20june&hl=de&pg=PA42#v=onepage&q=infoworld%201984%20june&f=false      Activision to distribute Gamestar      https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2up      Boulder Dash license worth $1.3 million         https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2up Thorn EMI gets HESWare rights     https://archive.org/details/popular-computing-weekly-1984-06-21/mode/1up?view=theater       https://www.mobygames.com/company/7034/thorn-emi-computer-software/        https://books.google.de/books?id=wi4EAAAAMBAJ&lpg=PA7&dq=infoworld%201984%20june&hl=de&pg=PA14#v=onepage&q=infoworld%201984%20june&f=false     https://www.mobygames.com/game/9358/dragonfire/cover/group-139555/cover-394849/         https://archive.org/details/popular-computing-weekly-1984-06-28/page/n3/mode/2up?view=theater Ultimate snubs move to budget pricing     https://archive.org/details/popular-computing-weekly-1984-06-07/page/n4/mode/1up?view=theater Imagine sells game library     https://archive.org/details/popular-computing-weekly-1984-06-14/page/n4/mode/1up?view=theater 20th Century Fox licenses TV shows     https://archive.org/details/popular-computing-weekly-1984-06-21/mode/1up?view=theater        https://www.mobygames.com/game/56197/automan/          https://www.mobygames.com/game/38810/the-fall-guy/ Epyx announces Activity Toys     https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2up Epyx lets the Ruskies join in Olympic fever     No Headline In Original, PR Newswire, June 14, 1984, Thursday, Dateline: SUNNYVALE, Calif., June 14 Wizardry gets enhanced     https://www.atarimania.com/utility-atari-400-800-xl-xe-financial-cookbook_27176.html EA wants to help cook your books     https://archive.org/details/computer-entertainer-3-3/page/n3/mode/2up        https://www.atarimania.com/utility-atari-400-800-xl-xe-financial-cookbook_27176.html Rand McNally wants to search your roads     https://archive.org/details/Ahoy_Issue_06_1984-06_Ion_International_US/page/n5/mode/2up Osborne goes budget     https://books.google.de/books?id=wy4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=false     https://en.wikipedia.org/wiki/Paperback_Software 64er magazine interviews crackers     https://archive.org/details/64er_1984_06/page/12/mode/2up      BellSouth looking to team up with Commodore     No Headline In Original, Communications Daily, June 18, 1984, Monday, Section: NOTEBOOK; Vol. 4, No. 118; Pg. 7 Mail Order Pro makes payments easier     https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA15#v=onepage&q=infoworld%201984%20june&f=false     https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA30#v=onepage&q=infoworld%201984%20june&f=false      Telematch gives up on consoles     https://archive.org/details/TeleMatch.N12.Computer.1984.06-KCz.pdf/mode/1up      Dennis D. Groth settles      DENNIS-D-GROTH; Comments on settlement of SEC complaint, Business Wire, June 05, 1984, Tuesday        Atari Executive Settles Stock Sale Charge, The Associated Press, June 6, 1984, Wednesday, PM cycle, Section: Domestic News Taito settles with Entex     Replay June 1984, pg. 30 FCC Gives Sanyo go ahead for antenna-less TV     FCC OKs low-cost cable-only TV sets, United Press International, June 15, 1984, Friday, BC cycle, Section: Financial, Byline: By SYDNEY SHAW Tax breaks may be hurting home computer sales     TAX SHIFT MAY AID SALE OF LOW-COST COMPUTERS, The New York Times, June 19, 1984, Tuesday, Late City Final Edition, Section: Section D; Page 13, Column 3; Financial Desk, Byline: By DAVID E. SANGER         https://www.atarimagazines.com/creative/v10n1/172_Writing_it_off_how_to_de.php         https://en.wikipedia.org/wiki/Deficit_Reduction_Act_of_1984 Computerland to go to China     https://books.google.de/books?id=wy4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA15#v=onepage&q=infoworld%201984%20june&f=false      Laserdiscs are coming to Saturday morning     Playthings June 1984, pg. 54 Zap the Rise and Fall of Atari reviewed     https://www.nytimes.com/1984/06/24/books/thinking-machines-and-their-people.html?searchResultPosition=1    Steven Spielberg finds permanent home at Universal     The Wizard of Wonderland, Newsweek, June 4, 1984, UNITED STATES EDITION, Section: MOVIES; Pg. 79, Byline: JACK KROLL with DAVID T. FRIENDLY in Los Angeles RIP Dragon 32     https://archive.org/details/popular-computing-weekly-1984-06-07/mode/2up?view=theater        https://archive.org/details/popular-computing-weekly-1984-06-28/mode/1up?view=theater          Breaking news!!     Warner negotiating sale of Atari to      Paper Says Warner Negotiating to Sell Atari, The Associated Press, June 30, 1984, Saturday, AM cycle, Section: Domestic News Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras  

Video Game Newsroom Time Machine

Super Mario Brothers hits theatres, Blast Processing brings sega to the next level & Id shows off Doom These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in May 1993.  As always,  we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: Bubsy in: Claws Encounters of the Furred Kind     Video Version:  https://www.patreon.com/posts/85137884     https://www.mobygames.com/game/7145/bubsy-in-claws-encounters-of-the-furred-kind/ Corrections:     April 1993 Ep - https://www.patreon.com/posts/april-1993-83830415     Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     https://www.mobygames.com/game/12795/king-arthurs-world/     https://www.youtube.com/watch?v=O_YKqu0uOfs     https://en.wikipedia.org/wiki/NeXT_Computer 1993: Morici to unify Capcom         Play Meter May 1993 pg. 3     Joe Morici - Capcom https://www.patreon.com/posts/37289815 Capcom brings Street Fighter to Genesis     https://retrocdn.net/index.php?title=File%3AGamePro_US_046.pdf&page=166         https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%208%20%28May%201993%29/page/n9/mode/1up?view=theater     Joe Morici - Capcom  https://www.patreon.com/posts/37289815     https://www.mobygames.com/game/6239/street-fighter-ii-the-world-warrior/     https://www.mobygames.com/game/8053/street-fighter-ii-champion-edition/ Sega explains Blast Processing at CES     https://archive.org/details/video-games-computer-entertainment-may-1993/page/n12/mode/1up Sega to offer games over cable         Play Meter May 1993 pg. 3     Replay May 1993 pg. 33        https://en.wikipedia.org/wiki/Satellaview Marty announced     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20046%20%28May%201993%29/page/n51/mode/1up     https://en.wikipedia.org/wiki/FM_Towns_Marty     https://en.wikipedia.org/wiki/PlayStation_(console) Return to Zork to come to 3DO     https://archive.org/details/video-games-computer-entertainment-may-1993/page/n18/mode/1up        https://www.mobygames.com/game/1219/return-to-zork/     https://www.mobygames.com/game/company:2/platform:3do/sort:title/page:1/      Nintendo launches barebones Gameboy     https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%208%20%28May%201993%29/page/n9/mode/1up?view=theater     https://en.wikipedia.org/wiki/Game_Boy Sonic brings Game Gears to HoJos     https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%208%20%28May%201993%29/page/n13/mode/1up?view=theater     https://en.wikipedia.org/wiki/Game_Gear PDAs take CES by storm     https://worldradiohistory.com/Archive-Poptronics/90s/93/PE-1993-05.pdf  pg. 5     https://en.wikipedia.org/wiki/Personal_digital_assistant     https://de.wikipedia.org/wiki/PC/GEOS      Doom previewed     https://archive.org/details/PC-Player-German-Magazine-1993-05/page/n5/mode/1up     https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%208%20%28May%201993%29/page/n5/mode/1up?view=theater     https://en.wikipedia.org/wiki/Doom_(1993_video_game)     https://www.mobygames.com/game/1068/doom/     https://www.mobygames.com/game/1068/doom/cover/group-72091/cover-194558/ First Pentium systems ship     https://archive.org/details/computerworld2719unse/page/16/mode/1up?view=theater Intel sues AMD     https://archive.org/details/computerworld2718unse/page/6/mode/1up?view=theater Intel sees stock soar     https://archive.org/details/Computer_Gaming_World_Issue_106/page/n9/mode/1up Plug-and-play coming to PC     https://archive.org/details/BYTE-1993-05/page/n35/mode/1up?view=theater Mac compatibles arrive too late     https://archive.org/details/BYTE-1993-05/page/n35/mode/1up?view=theater      Layoffs hit computer game makers     https://archive.org/details/questbusters-v10n05/page/n1/mode/1up     Wild Bill Stealey - Microprose https://www.patreon.com/posts/36710924     Joel Billings - SSI https://www.patreon.com/posts/36827469 Commodore clocks in big in the UK     https://archive.org/details/theone-magazine-56/page/n14/mode/1up?view=theater     https://www.pagetable.com/?p=547 The Future of C64 game software looks bleak     https://commodore.software/downloads?task=download.send&id=14993&catid=721&m=0  pg. 13      Binary Asylum formed     https://archive.org/details/theone-magazine-56/page/n18/mode/1up?view=theater     https://www.mobygames.com/company/5576/binary-asylum/ Cable providers move into information services     https://archive.org/details/computerworld2712unse20/page/n6/mode/1up?view=theater TSN teams up with AT&T     https://archive.org/details/questbusters-v10n05/page/n1/mode/1up     https://www.filfre.net/2018/02/the-sierra-network/ Interplay locks down Star Trek license     https://retrocdn.net/index.php?title=File%3AGamePro_US_046.pdf&page=166         https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%208%20%28May%201993%29/page/n10/mode/1up?view=theater     https://www.mobygames.com/group/11345/star-trek-licensees/sort:date/ Shaq signs with EA     https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%208%20%28May%201993%29/page/n9/mode/1up?view=theater     https://www.mobygames.com/game/14585/shaq-fu/ Street Fighter action figures debut     https://retrocdn.net/index.php?title=File%3AGamePro_US_046.pdf&page=166     https://www.3djoes.com/the-gi-joe-yearbook-a-visual-index-of-carded-figures.html Computerland cuts back     https://archive.org/details/computerworld2719unse/page/6/mode/1up?view=theater      Software industry enlists USTR to fight piracy     https://ustr.gov/about-us         https://retrocdn.net/index.php?title=File:GamePro_US_046.pdf&page=167 UK court expands software copyright protection         https://archive.org/details/BYTE-1993-05/page/n31/mode/1up      Super Mario Brothers hits theaters     https://archive.org/details/video-games-computer-entertainment-may-1993/page/n17/mode/1up        https://www.imdb.com/title/tt0108255/?ref_=fn_al_tt_1 Superman is dead     https://retrocdn.net/index.php?title=File%3AGamePro_US_046.pdf&page=51        https://www.fortressofbaileytude.com/wizard-superman-tribute-edition/ Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Modo Historia: http://guillermocrespi.com/modohistoriapod/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras Find out on the VGNRTM doom nintendo sega mario shaqfu star trek sierra intel amd fm towns marty gameboy street fighter  

Video Game Newsroom Time Machine

The video game market crashes, Coinop is on the skids & Home computer competition heats up These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in December 1982. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here: https://twitter.com/wiedo and https://www.youtube.com/watch?v=8SW2_WXgbbo and https://redcircle.com/shows/newgameoldflame Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: E.T. Video Version: https://www.patreon.com/posts/7-minutes-in-e-t-77361487 https://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial_(video_game) https://www.mobygames.com/game/atari-2600/et-the-extra-terrestrial_ https://www.mobygames.com/game-group/et-the-extra-terrestrial-licensees Corrections: November 1982 Ep - https://www.patreon.com/posts/november-1982-75944920 https://www.arcade-museum.com/manuf_detail.php?manuf_id=1703&orig_game_id=8767 https://en.wikipedia.org/wiki/Spacewar! https://en.wikipedia.org/wiki/Atari https://en.wikipedia.org/wiki/Computer_Space August 1981 Ep - https://www.patreon.com/posts/august-1981-55291660 https://en.wikipedia.org/wiki/Go_(game) https://www.retroplace.com/en/games/169330--radio-shack-tandyvision-one https://www.mobygames.com/browse/games/activision-publishing-inc/offset,1475/so,1d/list-games/ Robert Kniskern - Gamemaster - https://www.patreon.com/posts/robert-kniskern-64771353 https://www.mobygames.com/game/pinball-construction-set/cover-art 1962 Arthur C Clarke predicts networked AI wiping us out https://www.nytimes.com/1962/12/09/archives/spark-of-the-second-industrial-revolution-it-is-the-electron-and.html?searchResultPosition=12 1972 Final Apollo mission lands on moon https://www.nytimes.com/1972/12/08/archives/ronald-ellwin-evans.html?searchResultPosition=34 https://www.nytimes.com/1972/12/06/archives/last-of-apollos-set-for-liftoff-to-moon-tonight.html?searchResultPosition=45 https://en.wikipedia.org/wiki/Apollo_program Laser Disc premieres https://www.newspapers.com/clip/93514522/first-public-showcase-of-discovision/ https://en.wikipedia.org/wiki/LaserDisc 1982: NYT Timeline Our Crash Episodes: The Video Game Crash 40th Anniversary - Part 1: Atari https://www.patreon.com/posts/video-game-crash-75643983 The Video Game Crash 40th Anniversary - Part 2: Everyone Else https://www.patreon.com/posts/video-game-crash-76259421 Atari secures Destron licenses https://www.nytimes.com/1982/12/03/business/briefs-073723.html?searchResultPosition=1 https://arcadeblogger.com/2017/06/02/gdis-slither-the-1-3-million-dollar-crash-burn/ Video Game Update newsletter bullish on CES https://retrocdn.net/File:ComputerEntertainer_US_Vol.1_09.pdf Games By Apollo files for bankruptcy https://www.nytimes.com/1982/12/07/business/a-squeeze-in-video-games.html?searchResultPosition=3 https://en.wikipedia.org/wiki/Games_by_Apollo Warner announces earnings guidance adjustment https://www.nytimes.com/1982/12/09/business/atari-relieves-executive-of-duties.html?searchResultPosition=5 https://www.nytimes.com/1982/12/09/business/dow-loses-9.85-in-late-selloff.html?searchResultPosition=7 Atari sues Coleco over Module 1 https://www.nytimes.com/1982/12/09/business/coleco-industries-is-sued-by-atari.html?searchResultPosition=9 https://en.wikipedia.org/wiki/ColecoVision#Atari_2600_expansion Atari stock plummets further https://www.nytimes.com/1982/12/10/business/video-game-industry-is-jarred-anew.html?searchResultPosition=11 Mattel and Warner continue decline while others begin to recover https://www.nytimes.com/1982/12/11/business/mattel-stock-buffeted-by-video-game-scare.html?searchResultPosition=13 Atari Announces 1200XL https://www.nytimes.com/1982/12/14/business/a-new-computer-is-offered-by-atari.html?searchResultPosition=20 https://en.wikipedia.org/wiki/Atari_8-bit_family#Models Warner's problems not limited to Atari https://www.nytimes.com/1982/12/19/business/a-myriad-of-problems-for-warner.html?searchResultPosition=25 Atari 's problems start at the head https://www.nytimes.com/1982/12/19/business/the-game-turns-serious-at-atari.html?searchResultPosition=26 https://www.washingtonpost.com/archive/business/1983/03/17/atari-to-tap-smart-phone-market/b90e4689-b038-41eb-8bed-bc27fca4366d/ https://www.upi.com/Archives/1983/02/09/Atari-transforms-video-game-into-home-computer/3105413614800/ https://www.technologizer.com/2012/02/12/atari-oddities/9/ Ray Kassar caught in insider trading investigation https://www.nytimes.com/1982/12/24/business/warner-reports-atari-insider-case.html?searchResultPosition=29 Warner calls off Madison Fund purchase https://www.nytimes.com/1982/12/25/business/madison-bid-halted-by-warner.html?searchResultPosition=32 Warner begins to recover https://www.nytimes.com/1982/12/31/business/increase-in-broker-rate-pushes-dow-down-12.23.html?searchResultPosition=36 AMOA muted despite standouts Replay Dec. 1982 pg. 46 AMOA 1980 Special Ep - https://www.patreon.com/posts/42756585 https://www.mobygames.com/game/arcade/qbert https://www.mobygames.com/game/arcade/joust https://www.mobygames.com/game/arcade/popeye https://www.mobygames.com/game/arcade/super-pac-man https://segaretro.org/Sega_LaserDisc_hardware https://www.mobygames.com/game/arcade/pole-position https://www.mobygames.com/game/arcade/buck-rogers-planet-of-zoom https://www.mobygames.com/game/arcade/front-line Dark Planet video - https://youtu.be/e74YU-pWtF4 Japan Amusement Machine Show muted Play Meter Dec. 15, 1982 pg. 44 Silco to bring home games to the arcades Replay Dec. 1982 pg. 43 Pizza Time Theatre opens 200th store https://showbizpizza.com/info/documents/ptt/ptt_pizzatimes2-4.pdf Coke adds games to vending machines Replay Dec. 1982 pg. 105 https://www.handheldmuseum.com/Bandai/CatchACoke.htm Replay editor goes hardcore Reagan Replay December 1982 pg. 3 Surgeon General warns against video games Replay Dec. 1982, pg. 15 https://www.nytimes.com/1982/11/10/us/around-the-nation-surgeon-general-sees-danger-in-video-games.html https://archive.org/details/arcade_express_v1n9 Pacman is keeping the kids off drugs Playmeter Dec. 1, 1982 pg. 16 Epileptic seizures caused by games https://archive.org/details/CreativeComputing1982-12/page/n11/mode/1up https://www.gamesdatabase.org/game/arcade/dark-warrior https://www.epsyhealth.com/seizure-epilepsy-blog/video-games-and-seizure-safety Atari Semiconductor Group founded Play Meter Dec. 15, 1982, pg. 42 Financial records broken Toy & Hobby World Dec. 1982 VentureVision enters VCS market https://archive.org/details/arcade_express_v1n10/page/n2/mode/1up https://www.mobygames.com/company/venturevision https://www.mobygames.com/developer/sheet/view/developerId,26573/ Zimag enters video game market https://retrocdn.net/File:ComputerEntertainer_US_Vol.1_09.pdf https://www.mobygames.com/company/zimag MysteryDisc brings Laser disc gaming dream to life https://archive.org/details/arcade_express_v1n10/page/n2/mode/1up https://www.lddb.com/laserdisc/39318/V-MD-82-001/MysteryDisc-1:-Murder-Anyone Comdex shows both promise and problems of growing computer industry https://www.nytimes.com/1982/12/04/business/winners-of-gamble-on-small-computer.html?searchResultPosition=1 https://en.wikipedia.org/wiki/Visi_On The GUIs are coming! The GUIs are coming! https://www.nytimes.com/1982/12/07/science/personal-computers-a-big-1983-expected-for-the-digital-mouse.html?searchResultPosition=6 https://en.wikipedia.org/wiki/Visi_On IBM sues over trade secrets https://www.nytimes.com/1982/12/01/business/ibm-suit-on-secrets-is-settled.html?searchResultPosition=1 https://archive.org/details/InterfaceAge198212/page/n9/mode/1up IBM buys 12% of Intel https://www.nytimes.com/1982/12/23/world/in-unusual-step-ibm-buys-stake-in-big-supplier-of-parts.html?searchResultPosition=6 Atari licenses Donkey Kong for home computers https://archive.org/details/arcade_express_v1n10 Artworx advertises Strip Poker https://archive.org/details/1982-12-compute-magazine/page/n46/mode/1up https://www.mobygames.com/game/strip-poker-a-sizzling-game-of-chance Computer price wars continue https://archive.org/details/CreativeComputing1982-12/page/n13/mode/1up?view=theater Mattel enters computer fray https://retrocdn.net/File:ComputerEntertainer_US_Vol.1_09.pdf https://en.wikipedia.org/wiki/Mattel_Aquarius https://en.wikipedia.org/wiki/Intellivision#Entertainment_Computer_System_(ECS) IBM rumored to be entering home market https://archive.org/details/1982-12-compute-magazine/page/n7/mode/1up https://en.wikipedia.org/wiki/IBM_PCjr Commodore recalls C64s https://archive.org/details/1982-12-compute-magazine/page/n7/mode/1up Sinclair dismantles US operations https://archive.org/details/CreativeComputing1982-12/page/n13/mode/1up Electron misses Xmas https://archive.org/details/popular-computing-weekly-1982-12-02/page/n4/mode/1up https://en.wikipedia.org/wiki/Gate_array https://en.wikipedia.org/wiki/Acorn_Electron British computer makers move to block imports https://archive.org/details/popular-computing-weekly-1982-12-16/mode/1up?view=theater The Source adopts NCBMS standard https://archive.org/details/softalkv3n04dec1982/page/n285/mode/2up https://en.wikipedia.org/wiki/History_of_email Computerland opens 300th store https://archive.org/details/softalkv3n04dec1982/page/n285/mode/2up https://en.wikipedia.org/wiki/ComputerLand WH Smith begins stocking the Speccy https://archive.org/details/popular-computing-weekly-1982-12-16/page/n4/mode/1up?view=theater https://en.wikipedia.org/wiki/WHSmith Universities begin to introduce computer requirements https://archive.org/details/CreativeComputing1982-12/page/n13/mode/1up?view=theater https://www.washingtonpost.com/archive/business/1982/12/13/small-computers-making-a-big-splash-on-campus/fd264ead-e32d-4e2e-b6f3-8073d60a012f/ https://www.cs.cornell.edu/wya/AcademicComputing/text/andrew.html https://en.wikipedia.org/wiki/Andrew_Project https://en.wikipedia.org/wiki/3M_computer Mazes and Monsters airs https://en.wikipedia.org/wiki/Mazes_and_Monsters Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras Find out on the VGNRTM  

Video Game Newsroom Time Machine

Distributors give conversion boards the cold shoulder Atari looks down on the competition The computer price war heats up These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in October 1982. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Ethan from the The History of How We Play is our cohost. You can find his other fine retrogaming work here: https://thehistoryofhowweplay.wordpress.com/ or https://twitter.com/GameResearch_E Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: Smurf: Rescue in Gargamel's Castle Video Version: https://www.patreon.com/posts/7-minutes-in-74255622 https://www.mobygames.com/game/smurf-rescue-in-gargamels-castle https://en.wikipedia.org/wiki/The_Smurfs#Television_series Corrections: September 1982 Ep - https://www.patreon.com/posts/september-1982-72623643 https://en.wikipedia.org/wiki/G.I._Joe:_A_Real_American_Hero 1972 Star Trek comes to the arcades Cashbox October 14, 1972 pg. 57 https://www.mobygames.com/game/star-trek__ 1982 Arcade industry faces massive slow down https://www.nytimes.com/1982/10/24/business/what-s-new-in-video-games-taking-the-zing-out-of-the-arcade-boom.html Burger Time rights split Replay Oct. 1982 pg. 51 https://www.mobygames.com/game/arcade/burgertime Tarzan stops Taito's Jungle King Games People Oct. 16 pg. 1 https://www.youtube.com/watch?v=ahfHlIqOLRY https://www.mobygames.com/game/arcade/jungle-hunt https://en.wikipedia.org/wiki/Tarzan Conversion kits get distributor cold shoulder Replay Oct. 1982, pg. 13, pg. 35 Replay Oct. 1982, pg. 38, 94 https://www.gamesdatabase.org/all_publisher_games-status_games Sega shows off video disk tech https://www.nytimes.com/1982/10/24/business/what-s-new-in-video-games-and-trying-to-put-it-back.html?searchResultPosition=5 https://segaretro.org/Astron_Belt https://segaretro.org/Sega_LaserDisc_hardware Politicians gunning for games https://www.newspapers.com/clip/92045039/legislator-criticizes-custers-revenge/ https://www.mobygames.com/game/apple2/firebug/adblurbs https://www.nytimes.com/1982/10/15/nyregion/new-york-day-by-day-221763.html?searchResultPosition=7 https://www.mobygames.com/game/atari-2600/swedish-erotica-custers-revenge Ed Zaron - Muse - https://www.patreon.com/posts/30697517 https://en.wikipedia.org/wiki/George_Armstrong_Custer Game violence discussion begins Games People Oct. 2, 1982, pg. 5 https://www.mobygames.com/game/arcade/berzerk Mattel loses to Phillips Arcade Express v.1 n5 pg. 1 https://en.wikipedia.org/wiki/Magnavox_Odyssey#Lawsuits FCC goes after Colecovision https://www.newspapers.com/clip/77695436/colecovision-does-not-have-to-recall/ https://www.newspapers.com/clip/77695449/colecovision-does-not-have-to-recall/ https://www.newspapers.com/clip/77787676/colecovision-partial-recall-due-to-fcc/ https://www.newspapers.com/clip/77787618/coleco-fcc-fine/ https://en.wikipedia.org/wiki/ColecoVision Warner profits surge https://www.nytimes.com/1982/10/19/business/rca-posts-a-profit-warner-tandy-up.html?searchResultPosition=15 https://www.nytimes.com/1982/10/22/business/big-board-short-interest-climbs-to-record-level.html?searchResultPosition=3 Atari R&D hits $100 million Games People Oct. 9, 1982 pg. 2 https://en.wikipedia.org/wiki/Evans_%26_Sutherland Atari dismisses competitors https://www.nytimes.com/1982/10/04/arts/home-video-games-nearing-profitability-of-the-film-business.html?searchResultPosition=1 https://en.wikipedia.org/wiki/Ray_Kassar Atari pumps up movie licenses https://archive.org/details/software-merchandising-october-1982/page/7/mode/1up?view=theater https://archive.org/details/software-merchandising-october-1982/page/29/mode/1up?view=theater https://www.mobygames.com/game/atari-2600/raiders-of-the-lost-ark https://www.mobygames.com/game/atari-2600/et-the-extra-terrestrial_ Nitron agrees to buy Astrocade https://www.nytimes.com/1982/10/20/business/briefs-232796.html?searchResultPosition=19 https://en.wikipedia.org/wiki/Bally_Astrocade Channel F returns! https://archive.org/details/videogaming-illustrated-october-1982/page/10/mode/1up?view=theater https://en.wikipedia.org/wiki/Fairchild_Channel_F Intellivision keyboard component goes back to the drawing board https://ia902506.us.archive.org/29/items/computer-entertainer-video-game-update_202205/1982-10%20The%20Video%20Game%20Update.pdf https://en.wikipedia.org/wiki/Intellivision#Keyboard_Component Conan is coming to the Astrocade https://archive.org/details/videogaming-illustrated-october-1982/page/49/mode/1up?view=theater https://www.youtube.com/watch?v=g3MU8YywoHk Ultravision joins 2600 fray Arcade Express v.1 n5 pg. 2 https://www.mobygames.com/company/ultravision-inc Frobco is selling the Frob https://archive.org/details/software-merchandising-october-1982/page/n73/mode/1up?view=theater http://www.atarimania.com/game-atari-2600-vcs-frob-26_29983.html https://en.wikipedia.org/wiki/VIC-20 Apple slashes prices https://archive.org/details/BYTE_Vol_07-10_1982-10_Computers_in_Business/page/n457/mode/1up?view=theater https://en.wikipedia.org/wiki/Apple_IIe https://archive.org/details/BYTE_Vol_07-10_1982-10_Computers_in_Business/page/n457/mode/1up?view=theater https://archive.org/details/sim_compute_1982-10_4_29/page/n7/mode/1up?view=theater Apple severs ties with Xerox https://archive.org/details/BYTE_Vol_07-10_1982-10_Computers_in_Business/page/n457/mode/1up?view=theater Atari replaces Badetscher with Cavalier https://archive.org/details/sim_compute_1982-10_4_29/page/n7/mode/1up?view=theater Spectravision announces Vic20 cartridge games https://ia902506.us.archive.org/29/items/computer-entertainer-video-game-update_202205/1982-10%20The%20Video%20Game%20Update.pdf https://en.wikipedia.org/wiki/Spectravideo http://www.atarimania.com/documents/spectravideo_spring_summer_1983_press_kit.pdf https://www.mobygames.com/browse/games/spectravideo-international-ltd/list-games/ https://en.wikipedia.org/wiki/VIC-20 Spectrum launch a debacle https://archive.org/details/Sinclair_User_007/page/5/mode/1up https://archive.org/details/popular-computing-weekly-1982-10-21/page/n4/mode/1up https://archive.org/details/popular-computing-weekly-1982-10-14/page/n4/mode/1up https://archive.org/details/Sinclair_User_007/page/14/mode/1up https://en.wikipedia.org/wiki/ZX_Spectrum ZX81 software prices drop https://archive.org/details/Sinclair_User_007/page/11/mode/1up https://en.wikipedia.org/wiki/ZX81 Hewson launches ZX81 flight sim https://archive.org/details/Sinclair_User_007/page/17/mode/1up https://www.mobygames.com/game/pilot https://www.mobygames.com/company/21st-century-entertainment-ltd Computers adapt to reduce stress https://archive.org/details/BYTE_Vol_07-10_1982-10_Computers_in_Business/page/n457/mode/1up?view=theater https://en.wikipedia.org/wiki/Amstrad_CPC Softside editorial discusses the future of computing as a field of study https://archive.org/details/softside-magazine-49/page/n5/mode/1up Creative Computing explores the origins of the video game https://archive.org/details/creativecomputing-1982-10/page/n191/mode/1up?view=theater https://en.wikipedia.org/wiki/Tennis_for_Two Cyborg 64 Gazzette debuts https://archive.org/details/Cyborg-64_Gazette_Issue_1_Vol_1_1982-10-11_Synertech_Design_US https://en.wikipedia.org/wiki/.info_(magazine) Software Merchandising magazine premieres https://archive.org/details/software-merchandising-october-1982/page/6/mode/1up?view=theater Computerland goes Software only https://archive.org/details/software-merchandising-october-1982/page/8/mode/1up?view=theater https://en.wikipedia.org/wiki/ComputerLand Book retailers eyeing software https://archive.org/details/BYTE_Vol_07-10_1982-10_Computers_in_Business/page/n456/mode/1up?view=theater https://web.archive.org/web/20150630082300/https://pqasb.pqarchiver.com/latimes/doc/898798718.html https://en.wikipedia.org/wiki/B._Dalton#Software_Etc. https://en.wikipedia.org/wiki/Waldenbooks Atari Force takes to comics https://archive.org/details/videogaming-illustrated-october-1982/page/9/mode/1up?view=theater https://archive.org/details/Atari_Force_Volume_1_Number_1_1982_DC_Comics/page/n3/mode/1up https://en.wikipedia.org/wiki/Atari_Force TV viewers to go to the Starcade Replay Oct. 1982 pg. 42 https://en.wikipedia.org/wiki/Starcade Star Fighter to make video game dreams a silverscreen reality https://archive.org/details/videogaming-illustrated-october-1982/page/10/mode/1up?view=theater https://en.wikipedia.org/wiki/The_Last_Starfighter Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras Find out on the VGNRTM atari, colecovision, 5200, 2600, arcade, sega, custer's revenge, commodore, apple, last starfighter, starcade, channel f, astrocade, burger time, smurfs 40 years ago: Distributors give conversion boards the cold shoulder, #Atari looks down on the competition & The computer price war heats up These stories and many more on this episode of the VGNRTM  

Video Game Newsroom Time Machine

Copyright is coming for UK pirates Computers invade Toys R Us New York bans arcades but not peep shows These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in August 1982. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Mads from the Retro Asylum is our cohost. You can find his other fine podcasts here: http://retroasylum.com and https://playthroughpod.com/ Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: Kangaroo Video Version: https://www.patreon.com/posts/71537593 https://www.mobygames.com/game/arcade/kangaroo Corrections: July 1982 Ep - https://www.patreon.com/posts/july-1982-70742832 https://strategywiki.org/wiki/Bradley_Trainer Historic Nerd video: https://youtu.be/nNpQyk3trR0 Gauntlet ad: https://www.youtube.com/watch?v=oVJVxbaR5XM Dig Dug commercial - https://youtu.be/NfWq5AFxSr8 Michael Katz Part 2 - Atari - Coleco - https://www.patreon.com/posts/63732329 Michael Katz Part Part 1 - Coleco - Epyx - Mattel - https://www.patreon.com/posts/35169258 https://en.wikipedia.org/wiki/The_Secret_of_NIMH 1982: Coin ops come to grocery stores Play Meter August 15, pg. 35 Coin-Op hits summer duldrums Replay August 19982, pg. 3 Replay August 19982, pg. 5 Jim Trucano - AMOA - https://www.patreon.com/posts/48912975 Restrictions, restrictions, restrictions everywhere! Play Meter, Replay, Games People Pay. Games People Pay August 28, 1982, pg. 10 Castle Park enters the family entertainment center fray Replay August 19982, pg. 18, 50 https://www.youtube.com/watch?v=s3fw3iYJ_TY https://www.youtube.com/watch?v=AHxnzDngIt4 Replay August 19982, pg. 32 https://en.wikipedia.org/wiki/Tron Aladdin's castle branches into food Replay August 19982, pg. 18 Play Meter August 15, pg. 38 https://twitter.com/ArcadeDreamsDoc/status/1396130014526156807 Bally goes high end with Tom Foolery Replay August 19982, pg. 54 https://www.imdb.com/title/tt1950799/?ref_=fn_al_tt_1 https://youtu.be/6Pkq_eBHXJ4 August 1981 Jump - https://www.patreon.com/posts/august-1981-55291660 Beefsteak Charlie's tries games Arcade Express August 30, 1982 pg. 2 https://en.wikipedia.org/wiki/Beefsteak_Charlie%27s Summer CES sees massive video game presence Playthings August 1982, pg. 43 https://en.wikipedia.org/wiki/Atari_5200 Playthings magazine editor tells toy retailers to jump on video game bandwagon Playthings August 1982 Michael Katz Part 2 - Atari - Coleco - https://www.patreon.com/posts/63732329 Michael Katz Part Part 1 - Coleco - Epyx - Mattel - https://www.patreon.com/posts/35169258 Atari slashes price of 5200 Arcade Express August 30, 1982 pg. 3 https://en.wikipedia.org/wiki/Atari_5200 https://en.wikipedia.org/wiki/ColecoVision Intellivision offers $50 rebate Arcade Express August 30, 1982 pg. 4 https://en.wikipedia.org/wiki/Intellivision Atari gets ET rights https://www.nytimes.com/1982/08/19/business/atari-gets-et-rights.html?searchResultPosition=2 https://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial_(video_game) Coleco recalls Donkey Kong carts Arcade Express August 30, 1982, pg. 1 https://www.mobygames.com/game/atari-2600/donkey-kong Arcadia wants to Supercharge the VCS Playthings August 1982, pg. 43 https://en.wikipedia.org/wiki/Starpath_Supercharger https://www.mobygames.com/game/communist-mutants-from-space https://en.wikipedia.org/wiki/PlayCable https://en.wikipedia.org/wiki/Famicom_Disk_System https://en.wikipedia.org/wiki/Sega_Channel Philips announces Odyssey3 https://archive.org/details/videogaming-illustrated-august-1982/page/13/mode/1up https://en.wikipedia.org/wiki/Magnavox_Odyssey_2 PDI announces console games Arcade Express August 30, 1982 pg. 4 https://www.mobygames.com/company/program-design-inc CommaVid joins VCS cart fray The Video Game Update August 1982 https://www.mobygames.com/company/commavid-inc Lucasfilm enters VCS market Playthings August 1982, pg. 43 CBS to distribute Colecovision internationally Playthings August 1982 Counterfeiting hits home market Playthings August 1982 TI heats up price war https://www.nytimes.com/1982/08/04/business/home-computer-rebate-is-offered.html?searchResultPosition=4 https://archive.org/details/popular-computing-weekly-1982-08-19/page/n4/mode/1up https://en.wikipedia.org/wiki/TI-99/4A Atari announces $50 price cut at CES https://archive.org/details/1982-08-compute-magazine/page/n19/mode/1up https://en.wikipedia.org/wiki/Atari_8-bit_family Tandy closes out 4k CoCo https://archive.org/details/popular-computing-weekly-1982-08-19/page/n4/mode/1up https://en.wikipedia.org/wiki/TRS-80_Color_Computer Toys R Us begins to carry computers https://archive.org/details/1982-08-compute-magazine/page/n7/mode/1up https://en.wikipedia.org/wiki/Toys_%22R%22_Us Everyone wants to make it to retail https://archive.org/details/byte-magazine-1982-08/page/n446/mode/1up Timex launches souped up ZX81 https://archive.org/details/byte-magazine-1982-08/page/n444/mode/1up https://en.wikipedia.org/wiki/ZX81 Sony introduces SMC-70 https://archive.org/details/popular-computing-weekly-1982-08-05/page/n4/mode/1up https://en.wikipedia.org/wiki/Sony_SMC-70 IBM PC sales expected to rise https://archive.org/details/byte-magazine-1982-08/page/n444/mode/1up https://en.wikipedia.org/wiki/IBM_Personal_Computer Apple profits for the year rise https://archive.org/details/byte-magazine-1982-08/page/n444/mode/1up https://en.wikipedia.org/wiki/ComputerLand https://en.wikipedia.org/wiki/Apple_II https://en.wikipedia.org/wiki/Apple_III https://en.wikipedia.org/wiki/Apple_Lisa https://en.wikipedia.org/wiki/Macintosh UK Government announces micros for schools scheme https://archive.org/details/popular-computing-weekly-1982-08-05/page/n4/mode/1up https://archive.org/details/popular-computing-weekly-1982-08-12/page/n4/mode/1up https://en.wikipedia.org/wiki/LINK_480Z https://en.wikipedia.org/wiki/ZX_Spectrum https://en.wikipedia.org/wiki/BBC_Micro New York shuts down arcades but not peep shows Play Meter August 1, pg. 19 Sega wins UK court battle Play Meter August 15, pg. 24 https://archive.org/details/popular-computing-weekly-1982-08-05/page/n12/mode/1up Atari extends copyright fight internationally https://archive.org/details/popular-computing-weekly-1982-08-26/page/n3/mode/2up https://www.mobygames.com/game/vic-20/vic-men https://www.mobygames.com/game/vic-20/pac-man Astrocade sues Atari & Commodore Arcade Express August 30, 1982, pg. 1 https://archive.org/details/ballyalley_Press_Release_Patent_Infringement https://books.google.de/books?id=ZTAEAAAAMBAJ&pg=PA1&lpg=PA1&dq=astrocade+lawsuit+commodore&source=bl&ots=e07mUP1sEM&sig=ACfU3U2ZAsFdARGqjVKnm3KWAhgSlx_26A&hl=en&sa=X&ved=2ahUKEwiEgIzy1PD5AhVmQPEDHUK4CI8Q6AF6BAgdEAM#v=onepage&q=astrocade%20lawsuit%20commodore&f=false https://portal.unifiedpatents.com/patents/patent/US-4296930-A https://patents.google.com/patent/US4301503A/en https://archive.org/details/creativecomputing-1982-08/page/n12/mode/1up Cornnuts sues Midway Replay August 1982 pg. 68 https://www.sfgate.com/food/article/Bay-Area-history-of-Corn-Nuts-Oakland-snack-16194249.php Games People Pay August 21, 1982 pg. 2 Atari starts new research lab Replay August 19982, pg. 21 The Games Channel wants to take epic gaming online Replay August 19982, pg. 66 http://tgn-inc.com/ https://larryjdunlap.com/meet-larry/ Steve Wozniak announces the Us Festival https://archive.org/details/Micro_NO._51_1982-08_Micro_Ink_US/page/n8/mode/1up https://en.wikipedia.org/wiki/US_Festival Larry Kaplan leaves Activision Arcade Express August 30, 1982 pg. 4 https://en.wikipedia.org/wiki/Amiga https://en.wikipedia.org/wiki/IMac Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras Find out on the VGNRTM tron, atari, coinop, castlepark, pacman, crash, atari5200, intellivision, colecovision, donkeykong, supercharger, vcs, odyssey2, lucasfilm, smc70, apple, sega, astrocade, commodore, amiga, activision    

Hearts of Oak Podcast
Hearts of Oak on Tour: USA - Austin/Texas with Terry Giles

Hearts of Oak Podcast

Play Episode Listen Later Apr 4, 2022 59:11


The tour continues and while in Texas I was able to spend a few days with lawyer, author, entrepreneur and political heavyweight Terry Giles. We discuss the current state of US politics and how the woke agenda, with its nonsensical policies and poor understanding of biology has flooded the country like a toxic tsunami. With the midterms fast approaching and people waking up to the cult like virtue signalling and the disastrous Biden administration, it looks like the Republicans will retake both houses. All of this is feeding ammo to Donald J Trump, who is seeing huge crowds at his rallies and his hold on the Republican Party looks absolute. Terry Giles was born in St. Louis, Missouri. He received his Bachelor of Arts Degree from California State University at Fullerton and his Jurist Doctorate from Pepperdine University School of Law, where there is now a Terry Giles Honor Scholar. In 1975, he established what would become one of the largest and most successful criminal law firms on the West Coast. Some of Giles' clients have included Richard Pryor, Kennedy Lay, J Howard Marshall III and Martin Luther King Jr's remaining children. In 1983, Terry withdrew from the firm, disillusioned with the criminal legal system. Starting over, he took a small Toyota dealership and built it into the fifth largest in the world, he then helped build a Canon copier distributorship into the third largest in the country and negotiated the sale of ComputerLand, a company with $2.5 billion in annual sales. He also reestablished his legal practice, but this time focused exclusively on civil trial matters and only for clients and causes that he believed in. In 2008 he was runner up for “National Jury Trial Lawyer of the Year” for his work in the Catholic predator priest cases in California. Through the course of his career, he has bought/built 35 companies in a variety of industries. Today, his company, Giles Enterprises, has diversified interests in biotech, time management, European 5-Star hotels and restaurants, and financial portfolio investments. He is chairman of Landmark Worldwide Corporation, a San Francisco-based enterprise with 43 offices in 20 countries and Pacific Biomarkers, a diagnostic laboratory enterprise in Seattle, additionally, Terry serves on the Boards of Horatio Alger Association of Distinguished Americans, the Pepperdine University Board of Regents, and The Giles O'Malley Foundation. Terry has received the Medal of Honor Alumni Award from Pepperdine University, Alumnus of the Year from Pepperdine University School of Law, the Horatio Alger Association of Distinguished Americans Award, and the Distinguished Alumnus Award of California State University of Fullerton. He further serves as an adjunct professor of law at Pepperdine University School of Law. He was the campaign manager for his good friend, Ben Carson's Presidential campaign in 2015 and Terry's latest book, The Fifteen Percent: Overcoming Hardships and Achieving Lasting Success, was published in 2020. The number in the title comes from Giles' observations during the Catholic sexual abuse scandal. Giles represented hundreds of the accusers in the case that spanned eight long, arduous years. The vast majority of the victims had their lives destroyed by the abuse they suffered at the hands of priests they and their parents trusted absolutely. But a minority, about 15 percent, went on to lead successful lives. For the majority, suffering unspeakable tragedy upended them. But Giles observed that for the 15 percent, the terrible abuse either did not permanently derail them or it actually propelled them to succeed. They were unstoppable and would have succeeded under any circumstances, Giles writes. Tragedy, rather than destroying them, was a near-miss that left them with low fear thresholds and hardened their resolve to live. The Fifteen Percent: Overcoming Hardships and Achieving Lasting Success available to purchase on Amazon https://www.amazon.co.uk/Fifteen-Percent-Overcoming-Hardships-Achieving/dp/151075833X Interview recorded 4.4.22 *Special thanks to Bosch Fawstin for recording our intro/outro on this podcast. Check out his art https://theboschfawstinstore.blogspot.com/ and follow him on GETTR https://gettr.com/user/BoschFawstin To sign up for our weekly email, find our social media, podcasts, video, livestreaming platforms and more go to https://heartsofoak.org/find-us/ Please like, subscribe & share!

Scribble Talk
Scribble Talk Teaching Episode 13 with Chris Whyatt on Co-creation Process, the Structure of the Frameworks and the Results Delivered

Scribble Talk

Play Episode Listen Later Mar 31, 2022 50:08


Over the last 20 years, Chris Whyatt has co-created business winning frameworks with a wide variety of global organizations.  These include Adobe, Aptuit, BNFL, ComputerLand, De La Rue, Getronics, ICM, Lotus, Microsoft EPG, NICE Systems, Pitney Bowes, Rolls Royce, Ultra Airport Systems, Virtual Clarity and many more.  Chris will be talking us through the co-creation process, the structure of the frameworks, and the results delivered, as well as some interesting stories along the way. Support the show (https://pod.fan/scribble-talk)

Video Game Newsroom Time Machine
Jerry Jewell Interview

Video Game Newsroom Time Machine

Play Episode Listen Later Mar 10, 2022 73:51


Jerry Jewell was the cofounder of Sirius Software, one of the great early developers of games for the Apple II. Together with luminaries like Nasir Gebelli, Sirius made Steve Wozniak's brain child the go-to computer for entertainment in the early 80s. Find out how the business worked back then, the comradery between competitors in the industry, and how the video game crash took them down. Links: https://en.wikipedia.org/wiki/Apple_II https://en.wikipedia.org/wiki/ComputerLand https://en.wikipedia.org/wiki/Nasir_Gebelli https://en.wikipedia.org/wiki/Sirius_Software https://www.mobygames.com/company/sirius-software-inc https://www.mobygames.com/game/space-eggs https://www.mobygames.com/company/northwest-synergistic-software https://closinglogosgroup.miraheze.org/wiki/Fox_Video_Games https://en.wikipedia.org/wiki/Kmart https://en.wikipedia.org/wiki/Softalk https://en.wikipedia.org/wiki/Creative_Computing_(magazine) https://www.mobygames.com/company/fox-video-games-inc http://www.skulltronix.com/

apple atari sirius kmart steve wozniak c64 apple ii creative computing computerland softalk
ANTIC The Atari 8-bit Podcast
ANTIC Interview 381 - Youth Advisory Board: Tracey Cullinan

ANTIC The Atari 8-bit Podcast

Play Episode Listen Later May 3, 2020 42:48


Youth Advisory Board: Tracey Cullinan This is the seventh in a series of episodes featuring the kids of Atari's Youth Advisory Board. In 1983, Atari formed a Youth Advisory Board, selecting teenagers from around the United States to share their opinions about computers and video games, test software, and promote Atari's computers at events. The group consisted of kids aged 14 through 18, including Tracey Cullinan. Tracey worked as a salesperson at the ComputerLand store in Los Altos, California — starting at the age of 12. He started a software company, Superior Software, which produced custom software for local businesses, as well as a couple of games for the Apple II computer. At 14, Tracey was invited to be a member of the Youth Advisory Board. As part of that job, he went to the Consumer Electronics Show in Chicago to demonstrate Atari computers. The next year, as a 15-year-old, Tracey was interviewed on the "Today" show as a young entrepreneur. There's a chapter about Tracey in the 1984 book "Computer Kids" by George Sullivan. (His picture in on the back cover of the book.) I'm going to read several passages from that book, quotes from Tracey. ...A Computerland store opened in a mall near my home. I made friends with the people who worked in the store, and they let me use the computers there. The store happened to be within walking distance of where I live, and I'd go there after school and on week- ends, or almost anytime I had free time. I often wrote game programs on the computers, and I bought a disk on which to store the programs. They let me keep the disk at the store. When customers came into the store, I'd sometimes help out by showing them what a computer could do. They'd be amazed. "What’s this nine-year-old kid doing showing me how a computer works?" I’m now working at the store. I started as an employee when I was twelve. I was in sales at first but later I shifted over to computer repair... I now know five or six computer languages — BASIC, Pascal, LOGO, plus three machine languages: 6502, the one that’s used on the Apple and Atari and the one I use the most, Z-80. I’m starting to learn 8086, the language for the IBM Personal Computer... The company that I operate is called Superior Software. I prepare custom programs for businesses in the area. One program involves inventorying and invoicing for a company that sells charcoal fire starters. I’ve got another program that gathers stock market prices from a computer, and then correlates them and prints them out for a local stockbroker. A third program I wrote for the Los Altos Little League. It’s a mailing list program. They use it in sending out notices about tryouts, practices, and things like that. I became a member of the Atari Youth Advisory Board because someone at the consulting firm that was getting the names of kids together for Atari happened to know my dad. When the consulting firm found out that I was into computers, they put my name on the list. Then the people at Atari picked me. We've been giving Atari advice mostly on their home computers. Later, I think they're going to ask us for advice on their video games and arcade games... I also use the computer to write game programs once in a while. One that I’ve written is called Glutton [for the Apple II.] You, the shooter, are armed with little missiles and positioned on the right side of the screen. You can move up and down only. You shoot to the left. The glutton moves back and forth across the screen. The glutton likes to eat. Different kinds of food fall from the top of the screen. Some of it is good food, like apples, carrots, and chicken drumsticks. But some of the food is junk food, like cupcakes and soda pop. The object of the game is to keep the glutton well fed, but healthy, You try to eliminate the pieces of junk food by blasting them with your missiles. I've tried to sell Glutton to some of the companies that market game software to computer owners, to companies such as Broderbund and Sirius. But I haven’t been successful yet. ...As far as the future is concerned, I plan to go to college. I'd like to go to a good private university, a technical one, like MIT, Cal Tech, or Stanford... After that, I think I'd like to be a game programmer, and maybe work for Atari, Imagic, or Activision, or some company like that. Tracey didn't go to any of those colleges. He died 1986 of brain cancer. He had just turned 18. I talked with Tracey's mother, Leola Wooldridge; and his younger brother, Cory Cullinan, about their memories of Tracey. This interview took place on April 17, 2020. In it, we discuss John Dickerson, whom I previously interviewed. Tracey in Computer Kids book Demystifying Excellence by Cory Cullinan John Dickerson interview  Tracey Cullinan On Today Show on Youtube or Internet Archive 

IT Career Energizer
Negotiate the Best Salary and Land Exciting IT Roles with Jeff Pierce

IT Career Energizer

Play Episode Listen Later Jun 20, 2019 45:37


My guest on today’s show is a Staff Operations Engineer from Zendesk.  He describes himself as a Linux systems geek with a passion for making systems serve great content.  And he is recognized as an expert in metrics and monitoring, about which speaks, as well as a featured panellist for the MonitoringScale Live community panel.   EPISODE DESCRIPTION: Phil’s guest on today’s show is Jeff Pierce. He has been working in the industry since 2003 when he started Coldflare Internet Services. Later, he moved into systems administration working for several firms. Jeff then changed direction a bit, taking up a role as a senior systems engineer for Apple in 2011. Then again when he started work as a DevOps Engineer for Krux Digital and a Senior DevOps Engineer for Change.org. After a few years working as a software and infrastructure engineer, he is now Staff Operations Engineer for Zendesk. He specializes in automating large clusters of Linux systems. Metrics and monitoring are his other passions. He is an expert in this field and regularly speaks on this subject. Jeff was also a featured panelist for the MontoringScale Live community panel. KEY TAKEAWAYS: (00.49) – Can I ask you to tell us more about the metrics and monitoring that you focus on and speak about? Jeff starts by pointing out the only way to do effective system administration is to have access to good software data. You need that data to be gathered automatically. Over the years, Jeff has focused on making sure companies are able to collect the data they need to be able to scale things and optimize what they are doing. (1.26) – So, you are following the principle – if you can’t measure it you can’t improve it. Jeff agrees but explains that it is a little more than that. He says if you can’t see what your system and software are doing, you are already broken. You just don’t know it yet. (1.44) – Can you please share a unique career tip with the I.T. Career Energizer audience? Jeff’s advice is not to share your salary with your new employer. This is because they will simply offer you a percentage over what you already earn. If you want to make sure that you are paid the market rate, keep your salary history to yourself. Let it be known that you want to be paid a certain percentage over the market rate and let them negotiate from there. In fact, in the US in Massachusetts employers are no longer allowed to ask future employees how much they earn. The authorities are recognizing that being able to do this gives firms a huge amount of power over prospective employees. Continuing to base what they pay on what previous employers is only making pay gaps worse. (4.16) – Can you tell us about your worst career moment? And what you learned from that experience. Interestingly, the experience Jeff shares turned out to be a combination of the best and the worst moment of his career. It happened when he was working for the petition site change.org. They help campaign groups and people to put pressure on government and corporations, using petitions, to literally drive change. About four years ago they were involved in using petitions to stop the dog eating festival in Yulin, China. The data involved was huge. So much so that it uncovered a bug in their Galera MariaDB Cluster. The error caused every node to go into data protection mode. When all your nodes go down like that you do not have a cluster anymore. Instead, you end up with four separate servers. In their case, there was also a fifth arbitral process in place to break ties. The nature of the problem meant that their 4th server was serving virtually the whole site while they worked on the bug. Fighting to keep the site online at a time when they were getting four times more traffic than normal was a challenge. There were other issues too. On the one hand, existing on a few hours sleep and working in a highly stressed environment, was awful. For any engineer that time spent fire-fighting keeping the system going knowing that you could not fix it yet, for five straight days, was a nightmare scenario. But, it was also one of the best times. The strength of the team he was working with shone through. Plus, he learned a huge amount from getting the system into working order. That learning carried on for weeks after as they forensically examined what had happened. He delved into areas of the system and technologies he had barely touched before.  (11.12) – What was your best career moment? Deploying the first piece of code he had a hand in writing into production was a real highlight for Jeff. He had just moved from the ops side to DevOps, so he knew it had the potential to make a big difference and help a lot of people because they were able to make it Open Source. For change.org having the ability to store the stats in Cassandra was very helpful. It is a no sequel database format, which means that it is highly scalable. Exactly what they needed, at the time, although now they have moved on to using DataDog. But, when Jeff wrote and deployed the code it was a step change. At this point, Jeff reminds the audience of the value of Open Sourcing something you wrote in terms of energizing your IT career. Being able to do this demonstrtes to a prospective employer that you are good at what you do. So, good that you are confident enough to put your work out there so others can use it. To this day, Jeff mentions it to hiring managers. They are still impressed by it. Coming up with a fresh idea and being able to take it to the point where it is available for general use proves you have a good skill set. Learning code is a lot like learning how to play the guitar. At first, you can only play one chord and you struggle with that. You think you are never going to get it. But, you persist and practice your chords. Before you know it you can play a song. (19.38) – What excites you about the future of the IT industry and careers? To use a cliché “software is eating the world.” It is everywhere, which is really exciting because the possibilities are endless. Now, anyone can easily put a product out on the internet using the products Amazon provides. When Jeff was working in the field of systems administration you had one manager for every 50 servers minimum. Now AWS and Google Cloud are available, one person can manage huge scalable systems. Nowadays, nobody asks you what is the biggest environment you have managed? They just want to know that you are familiar enough with the software so you can run the system. Of course, this shift means that you do not need as many system administrators. But, fortunately, these days, as one door closes, others open up. No matter how smart the devices and tech are, end users will always need some sort of support. The robots that are used to automate tasks still need to be maintained. There will always be a geek working in the background. There are still plenty of opportunities for those who want to get involved in the industry. The list of possibilities is endless, which is also exciting. (23.34) – Phil comments on that the fact it is impossible to predict what will happen next. Jeff agrees this is exciting. Ten years ago he thought Linux branded zones which are sometimes called Solaris Containers would be huge. But, Docker came along and totally changed the landscape. Set up properly, with all of the right permissions in place it is safe to give junior system admins access. Plus, you can guarantee that everything will work once it goes into production. Even more surprising was seeing the GPU becoming big again. In the IT world, you can never be sure what will happen next. (25.32) – What drew you to a career in IT? Jeff has been a computer geek since he was a kid when his dad bought him a BC286 from ComputerLand. Jeff loved using it from the start. It had a 640k ram, 10 times more than they used to get to the moon. At the time, Bill Gates said that was all the ram anyone would ever need. When it broke it was too expensive to have it repaired. So, he learned how to do it himself. He loved solving puzzles, so when he realized he could do it for a living, he leaped at the chance. Jeff is on the spectrum, so without IT, he is not sure where he would be today. Being able to work in the industry opened up the chance for him to earn good money and find work easily. (26.06) – What is the best career advice you have ever received? It came from his dad who insisted that Jeff learn a trade. He was an auto mechanic. When he could no longer physically do the work, he switched to teaching auto mechanics. Jeff did not get much formal education. But, once he realized he wanted to work in IT he approached learning how to do it and building his career as if it were a trade. From the start, he realized that he would only master it if he practiced. Repairing someone’s PC is not dissimilar to fixing someone’s car. In both situations, the person handing it over to you does not really understand how it works. So, they have to trust you to do it for them. (27.38) - Conversely, what is the worst career advice you've ever received? Someone once told Jeff to stay at least a year with each company. There will be times when things will not be working out. In that situation, staying the year just does not make sense. If you are learning something and have no problems with the work environment, by all means, stay at least a year. If not, don’t be afraid to move on. Of course, during the interview, you will find that hiring managers will ask you why you left so soon. But, there is no need to be worried about that. Just be honest. For example, they just weren’t a good fit or I was just not learning anything there. It is best to prepare a good answer prior to the interview. Jeff was fired once. At the time, he was suffering from depression and it was affecting his work. He has been hired twice since then. In both interviews, he disclosed what had happened and still landed the jobs. (29.40) – If you were to begin your IT career again, in today’s world, what would you do? Jeff says he would go to a code boot camp. Some of the brightest people Jeff has worked with have done attended coding camps like Hack Reactor and Hackbright Academy. It is a great way to get into coding. Unless you are involved in developing leading-edge technologies like AI or neural networking you don’t really need a computer science degree. For many people, it turns out to be a waste of education. Even with a first class degree in all likelihood, your first job is going to be something like working on a mobile API or website. (32.44) – What are you currently focusing on in your career? Right now, Phil is building his online presence back up by using social media. He is also planning to speak more again. But, top of his list is getting more involved in educating others. He wants to mentor more. Jeff only learned to code in 2011. So, he is still developing his DevOps skills. (34.42) – What is the number one non-technical skill that has helped you the most in your IT career? Jeff is autistic so he has had to actively learn people skills. For example, looking someone in the eye when having a conversation does not come naturally to him. In fact, he still can’t quite do it, but has learned that looking at someone’s forehead is close enough. Focusing on and honing these skills has enabled him to progress within the industry. Today, he is better than most people at things like navigating a crowd or public speaking. (37.40) - What do you do to keep your own IT career energized? Jeff finds taking on side projects keeps him energized. Often it is his non-IT interests that determine what he does next. For example, he is currently learning C# because that is what the Unity game engine uses. This feeds into his desire to start his own video games company. He is a big gaming fan and is especially proud of being listed on Marvel Heroes as a member of the senior technical operations staff. He does not like sitting on his laurels. Constantly challenging himself keeps him interested and energized. (41.37) - What do you do in your spare time away from technology? Jeff plays the guitar and bass. He used to play in a punk band, but now mostly creates and records as a solo artist. Jeff is also a big video game fan who enjoys role-playing and strategy games. (43.07) – Phil asks Jeff to share a final piece of career advice with the audience. Get a mentor, someone who can guide you and help you to work out what to do next. He also advises the I.T. Career Energizer audience not to be afraid to apply for jobs for which they are not fully qualified. Hiring managers do not expect you to have every single skill that is on the list. Jeff’s suggestion is to apply if you meet around half of them. He has never met the full criteria asked for, yet has still been hired many times. On your application spend time explaining why you are a good fit for the job in the cover note you provide. Often, you will land yourself an interview. Thirdly, Jeff explains that effective networking is key when it comes to developing a successful IT career. When you are looking for work, often, your network will introduce you to people who are hiring. BEST MOMENTS: (1.36) JEFF – "If you can’t see what your system and software are doing, you are already broken. You just don’t know it yet." (2.11) JEFF – "Never share your salary history with a new employer. Instead, ask for the market rate plus a percentage." (15.18) JEFF – "When you’re passionate about a project you do your best work." (21.58) JEFF – "End users always need technical support, no matter how smart the devices get." (22.27) JEFF – "You will always need the geek behind the scenes." (28.48) JEFF – "Don't stay in a situation that isn't good for you or for the company you are working for." (32.04) JEFF – "For the programming side of the industry, code school is one of the best ways to get your foot in the door. " (39.48) JEFF – "Don't get comfortable, keep seeking out something harder.”   CONTACT JEFF: Twitter: https://twitter.com/Th3Technomancer LinkedIn: https://www.linkedin.com/in/jeffrpierce/ Website: https://almostinteresting.net

Inspiring Leaders: Leadership Stories with Impact
e063 The Knack with Tweed CEO Bruce Linton

Inspiring Leaders: Leadership Stories with Impact

Play Episode Listen Later Aug 26, 2018 17:55


SHOW NOTES Bruce Linton has “The Knack”. The Knack for “growing” businesses and taking them “higher” (PUNs intended). As CEO of Tweed and it’s aptly named parent company Canopy, some of the hottest corporations on the planet right now, Bruce is riding the wave of policy change in Canada where Recreational Marijuana use is about to become legal. Bruce has taken Tweed and Canopy from nowhere to a $6 Billion Powerhouse. And with Corona Beer’s Parent company Constellation Brands just announcing a $4 Billion investment into Bruce’s company, things just got real! Bruce Linton is a humble, feet on the ground, very approachable man. But don’t take his easy disposition for granted, this is a mover and a shaker who has “The Knack” for turning things he touches to gold - or should we say green?! In the 90s Bruce was a Director at CrossKey Systems, taking them public with IPO’s on the Nasdaq and TSX. By 1999 he founded WebHancer, to which Microsoft eventually acquired the data-set rights. Bruce also served as the G.M. of Computerland.ca, an Advisory Board Member for Foreign Affairs, Trade & Development Canada, a Board Member at SiteBrand and a representative to the World Bank for their Water Sanitation Program. Since 2013, Bruce has been at the helm of Martello Technologies, providing performance management capabilities to unified communications companies and multi-vendor networks. Martello has been a massive success story here in Ottawa red-hot Tech Sector for sure. Around then he also founded one of the most controversial companies around, Tweed, producing prescription-based marijuana for medical patients. Then, Justin Trudeau was elected Prime Minister in Canada based on a platform that included legalizing Recreational Pot! Bruce Linton and his company Tweed were ideally positioned to take off like a rocket sled on rails. During this candid interview, Bruce Linton talks about his successes and his failures, helping us appreciate the Growth Mindset that has proven incredibly valuable for him. He also talks about how and where he has managed to find extraordinary opportunities, and how he has capitalized on them. If you want your career to go “high”, take 20 minutes to learn from this incredibly successful business leader. Click Play to hear this amazing episode of Inspiring Leaders. LINKS Our Sponsor: Daylite by Marketcircle https://www.marketcircle.com/?utm_source=ubiquity-leadership&utm_medium=sponsorship&utm_campaign=daylite&utm_content=referrals Bruce Linton on LinkedIn https://www.linkedin.com/in/bruce-linton-152137/ Tweed Website https://www.tweed.com Martello Website http://martellotech.com Canopy on Twitter @CanopyGrowth

Not There Yet
Gutenberg on Broadway

Not There Yet

Play Episode Listen Later Feb 13, 2018 17:27


Observations from the arrival of the Information Age. I had a part time job at the ComputerLand store on West Broadway in Vancouver, British Columbia in the early 1980s. Mostly it was to teach an introductory programming course in the BASIC computer language on Saturday mornings. Ironically, it was one of the few things for which you bought a computer back then — to learn how to program them. The store manager didn’t see any point in sending me home after the morning class ended and had me stooge around on the sales floor instead. I was typically assigned the enthusiasts who would, without fail, walk in and want to bend the ear of a so-called expert. Lacking any real experts, I was provided in their stead... *     *     * Listen to the rest by clicking the play button, above. The text version of this essay can be found on Medium where it was published contemporaneously. (image: IBM Canada’s King Street Datacentre circa 1964. Photograph by George Dunbar, courtesy of International Business Machines Corporation, ©International Business Machines Corporation.)

CEO Exclusive Radio
James Marlow and Jamie Porges with Radiance Solar

CEO Exclusive Radio

Play Episode Listen Later May 9, 2017


  James Marlow / Radiance Solar President and Co-Founder Marlow has over 30 years of high tech sales and marketing experience with Computerland, Lotus Development, IBM, and Yahoo!. He is the founder of Internet startup, AnythingSouthern.com, a candidate for United States Congress in the 10th District of Georgia and a Georgia Southern University graduate. He […] The post James Marlow and Jamie Porges with Radiance Solar appeared first on Business RadioX ®.

Influential Entrepreneurs with Mike Saunders, MBA
James Marlow - Radiance Solar

Influential Entrepreneurs with Mike Saunders, MBA

Play Episode Listen Later Dec 18, 2016 16:06


James Marlow has over 30 years of high tech sales and marketing experience with Computerland, Lotus Development, IBM, and Yahoo!. He is the founder of Internet startup, AnythingSouthern.com, a candidate for United States Congress in the 10th District of Georgia and a Georgia Southern University graduate. He is on the Board of Directors for the Georgia Solar Energy Industry Association, Georgia Chamber of Commerce Energy and Environment Committee and has been a founding Board Member and Vice Chairman of the Georgia Solar Energy Association. He is also a founding board member of the Technology Association of Georgia Smart Energy Society, and a member of The Metro Atlanta Chamber CleanTech Leadership Council, and a board member of The Environmental Fund for Georgia and The Savannah Riverkeeper. Based in Atlanta, Radiance Solar is a leading solar company, specializing in the development, design, installation and operation & maintenance of commercial and utility solar energy systems. Our mission is to bring low-cost, reliable solar energy within reach of every electricity user through a relentless commitment to innovative design, aggressive procurement and efficient construction techniques.Learn more: www.radiancesolar.comInfluential Influencers with Mike Saundershttp://businessinnovatorsradio.com/influential-entrepreneurs-with-mike-saunders/

Influential Entrepreneurs with Mike Saunders, MBA
James Marlow - Radiance Solar

Influential Entrepreneurs with Mike Saunders, MBA

Play Episode Listen Later Dec 18, 2016 16:06


James Marlow has over 30 years of high tech sales and marketing experience with Computerland, Lotus Development, IBM, and Yahoo!. He is the founder of Internet startup, AnythingSouthern.com, a candidate for United States Congress in the 10th District of Georgia and a Georgia Southern University graduate. He is on the Board of Directors for the Georgia Solar Energy Industry Association, Georgia Chamber of Commerce Energy and Environment Committee and has been a founding Board Member and Vice Chairman of the Georgia Solar Energy Association. He is also a founding board member of the Technology Association of Georgia Smart Energy Society, and a member of The Metro Atlanta Chamber CleanTech Leadership Council, and a board member of The Environmental Fund for Georgia and The Savannah Riverkeeper. Based in Atlanta, Radiance Solar is a leading solar company, specializing in the development, design, installation and operation & maintenance of commercial and utility solar energy systems. Our mission is to bring low-cost, reliable solar energy within reach of every electricity user through a relentless commitment to innovative design, aggressive procurement and efficient construction techniques.Learn more: www.radiancesolar.comInfluential Influencers with Mike Saundershttp://businessinnovatorsradio.com/influential-entrepreneurs-with-mike-saunders/

The Record
Seattle Before the iPhone #3 - Greg Robbins

The Record

Play Episode Listen Later Jan 31, 2014 78:29


This episode was recorded 16 May 2013 live and in person at Omni's offices overlooking Lake Union in Seattle. You can download the m4a file or subscribe in iTunes. (Or subscribe to the podcast feed.) Greg Robbins is Graphing Calculator co-author (a story you should already know about, that we don't go over again) and has done such diverse things as bringing translucency to the Mac OS Drag Manager (way back in the '90s), and writing an open source Objective-C library for Google Data APIs. You can follow Greg on Twitter. This episode is sponsored by Squarespace. Easily create beautiful websites via drag-and-drop. Get help any time from their 24/7 technical support. Create responsive websites — ready for phones and tablets — without any extra effort: Squarespace's designers have already handled it for you. Get 10% off by going to http://squarespace.com/therecord. And, if you want to get under the hood, check out their APIs at developers.squarespace.com. This episode is also sponsored by Microsoft Azure Mobile Services. Mobile Services is a great way to provide backend services — syncing and other things — for your iPhone, iPad, and Mac apps. If you've been to the website already, you've seen the tutorials where you input code into a browser window. And that's an easy way to get started. But don't be fooled: Mobile Services is deep. You can write in your favorite text editor and deploy via Git. Regular-old Git, not Git#++. Git. Things we mention, in order of appearance (pretty much): Real Networks Graphing Calculator Google Ira Glass on Graphing Calculator Drag Manager Translucency Mac OS 7.5.3 Drag Manager Alpha channels Quartz CopyBits Black and white displays 68K computers PowerPC Blitting Desktop Pictures 1995 NeXT Omni Assembly language DTS Newton Teletypes Berkeley's Lawrence Hall of Science Apple II 1979 Mainframe Concentration Busboy Nolo Press ComputerLand Beagle Bros. Integer BASIC 80-column cards Apple II Plus Apple II Technical Manual Homebrew computers RF Interference Apple II GS Non-Apple Machines 6502 Assembly Missile Command 1992 NASA Neural networks Robert Hecht-Nielsen 1980s Voice recognition Earth Observing System Goddard Space Flight Center comp.sys.mac Pascal C Macintosh Progammers Workshop (MPW) Lightspeed C / THINK C Lightspeed Pascal CodeWarrior PowerPC transition Toolbox Inside Mac Macintosh Programmers Toolbox Assistant QuickView Hypercard How to Write Macintosh software by Scott Knaster 1990s eMate Apple QuickTake Secret About Box Easter eggs Breakout in 7.5 Herman the Iguana Pointers Ron Avitzur Airplay Front Row Windows Vista Microsoft Office Adobe Photoshop Seattle RealPlayer 1998 Rob Glaser Macworld Conference Marching extensions Casady & Greene's Conflict Catcher Carbon Cocoa 2002 WinAmp Appearance Manager Kaleidoscope Copland InternetWorld 1997 OpenDoc Dave Winer Quickdraw GX Apple Open Collaborative Environment (AOCE) iCloud LLVM Instruments Microsoft Visual Studio ARC C# Xcode Eclipse QuickTime Project Builder Google Desktop Spotlight Google Maps for iOS 2005 Macintosh Business Unit (MacBU) RSS Google Reader Google Keep Self-driving cars Google Glass Big data Google Data APIs for Objective-C XML OAuth

Alan Wallace Shamatha Teachings Fall 2010
Session 13: Intro to Awareness of Awareness

Alan Wallace Shamatha Teachings Fall 2010

Play Episode Listen Later Nov 18, 2010 45:02


Hello All you Lovelies out in Computerland or iPodland, This morning’s meditation technique is Awareness of Awareness. Padmasambhava, in his book Natural Liberation, calls this meditation technique the cultivation of ‘Shamatha without a sign’. Then, Alan went into some of the history of how different scientific disciplines have thought about the mind according to how their discipline measures things. Each one has a specialized language. He gave instructions on how to do the meditation of Awareness of Awareness and I will refer you to his books ‘The Attention Revolution’ and ‘Genuine Happiness’ for details. Alan believes in radical empiricism. Let experience lead you to the theory. This is what Padmasambhava is saying when he gave us the meditational technique of Awareness of Awareness. Darlene