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Video Game Newsroom Time Machine

The home computer market implodes,  Atari announces 7800 & Console software dries up. These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in June 1984.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/112063864 7 Minutes in Heaven: Summer Games Video Version:  https://www.patreon.com/posts/7-minutes-in-111922026     https://en.wikipedia.org/wiki/Summer_Games_(video_game)     https://en.wikipedia.org/wiki/1984_Summer_Olympics Corrections: May 1984 Ep - https://www.patreon.com/posts/may-1984-108363601 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     https://forums.atariage.com/topic/283473-coleco-industries-inc-annual-quarterly-reports-1981-to-1986/     https://www.mobygames.com/company/1181/ientertainment-network-inc/     https://www.mobygames.com/company/56/imagic/      1954:     MIDAC and MIDSAC premiered     Electronic Brain Shoots Dice, Plays Mean Game, The Philadelphia Inquirer (Philadelphia, Pennsylvania) · 27 Jun 1954         https://www.retrogamedeconstructionzone.com/2021/07/midsac-pool-simulator.html        https://www.masswerk.at/nowgobang/2019/michigan-pool 1974:     Is Pong gambling?     While Pondering Decision, A Look at Evidence The Tampa Tribune (Tampa, Florida) · 04 Jun 1974, Tue Grand Trak 10 cracks 1000         https://archive.org/details/cashbox36unse_1/page/37/mode/1up?view=theater     https://archive.org/details/cashbox36unse_2/page/35/mode/1up US coinop exports boom         https://archive.org/details/cashbox36unse_3/page/38/mode/1up Smithsonian displays coinop machines     https://archive.org/details/cashbox36unse_3/page/39/mode/1up 1984: Home computer boom busts     https://www.nytimes.com/1984/06/04/business/the-expected-boom-in-home-computers-fails-to-materialize.html?searchResultPosition=1 Atari HQ gets mass layoffs     Atari Layoffs Start At Home Office, The New York Times, June 1, 1984, Friday, Late City Final Edition, Section: Section D; Page 3, Column 5; Financial Desk      https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=false Commodore raises prices     https://archive.org/details/computer-entertainer-3-3/page/n1/mode/2up Top Commodore Execs go to Tramel     Computer market is Commodore's battleground, Financial Times (London,England), June 8, 1984, Friday, Section: SECTION II; International Companies; Pg. 17, Byline: BY LOUISE KEHOE IN SAN FRANCISCO Philips announces new division     https://archive.org/details/happycomputer-magazine-1984-06/page/n7/mode/2up Coleco returns to profitability     No Headline In Original, The Associated Press, June 14, 1984, Thursday, PM cycle, Section: Business News Hasbro buys MB     Playthings June 1984, pg. 9 Mattel gets financial boost     Playthings June 1984, pg. 9         BUSINESS PEOPLE ;Mattel, Solely in Toys,Combines Management, The New York Times, June 7, 1984, Thursday, Late City Final Edition,Section: Section D; Page 2, Column 5; Financial Desk, Byline: By Kenneth N. Gilpin General Instruments revenue 66% down     No Headline In Original, Communications Daily, June 13, 1984, Wednesday, Section: NOTEBOOK; Vol. 4, No. 115; Pg. 8 More hardware companies fail     AT&T to introduce personal computer; Kaypro mystery; UNIX-ability; Thinking ahead, The San Diego Union-Tribune, June 25, 1984 Monday, Section: BUSINESS; Pg. C-11, Byline: Dan Berger, Staff Writer More Software companies fail     https://archive.org/details/popular-computing-weekly-1984-06-21/page/n4/mode/1up?view=theater Argus buys Quicksilva     https://archive.org/details/popular-computing-weekly-1984-06-07/mode/1up?view=theater Gillette buys into Datasoft     https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2up     https://en.wikipedia.org/wiki/Gillette Smaller publishers find strength in numbers     https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2up     https://en.wikipedia.org/wiki/Dynamix Marketing will save us!     Orwell, Chaplin and the high-tech hype; U.S. personal computers, Financial Times (London,England), June 14, 1984, Thursday, Section: SECTION I; The Management Page: Marketing; Pg. 20, byline: BY LOUISE KEHOE Atari announces 7800     https://archive.org/details/computer-entertainer-3-3       https://en.wikipedia.org/wiki/Atari_7800     Still looking for a niche; Gearing up for battle with Apple and IBM, Industry Week, June 25, 1984, Section: NEWS ANALYSIS; Home Computers; Pg. 16, Byline: By MICHAEL A. VERESPEJ Atari introduces MindLink at CES     "Retailers, Manufacturers View Gadgets At 4-Day Show, The Associated Press, June 3, 1984, Sunday, AM cycle, Section: Domestic News        https://en.wikipedia.org/wiki/Atari_Mindlink         Video Explosion On the Way For Buyers, U.S. News & World Report, June 18, 1984, Section: Pg. 56. Byline: By MARY GALLIGAN Atari announces more expensive computer for Q4     No Headline In Original, The New York Times, June 4, 1984, Monday, Late City Final Edition,Section: Section D; Page 5, Column 1; Financial Desk       https://www.atari-computermuseum.de/1450xld.htm Commodore unveils Plus/4     No Headline In Original, The New York Times, June 4, 1984, Monday, Late City Final Edition,Section: Section D; Page 5, Column 1; Financial Desk Rick Dyer shows off Halcyon!     Laser game's creator beams, The San Diego Union-Tribune, June 2, 1984 Saturday, Section: LIFESTYLE; Pg. D-1, Byline: Mark Sauer, Staff Writer        https://www.newspapers.com/article/the-evening-sun-rick-dyer-aftermath-of-c/86522500/ Intellivision won't make it to CES     Computer games galore shown at CES     https://archive.org/details/popular-computing-weekly-1984-06-21/page/n11/mode/1up?view=theater Digital Audio is coming to floppies     https://books.google.de/books?id=vi4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=false      https://tekkiepix.com/compusonics-2 Konami goes to Europe     Konami will tap European market, The Japan Economic Journal, June 26, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 17 Animatronics may save small coinop venues     Replay June 1984, pg. 129     Play Meter June 1, 1984, pg. 43        https://berksnostalgia.com/gadgets-restaurant-berkshire-mall/ Console game releases dry up     https://archive.org/details/computer-entertainer-3-3/page/n12/mode/1up      UK computer sales boom     https://archive.org/details/home-computing-weekly-066/mode/1up?view=theater QL software drought continues     https://archive.org/details/popular-computing-weekly-1984-06-28/mode/1up?view=theater Imagic gets a facelift     https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2up        https://www.mobygames.com/company/56/imagic/        https://www.mobygames.com/company/7630/bantam-software/         Spinnaker gets serious about bookware     https://archive.org/details/popular-computing-weekly-1984-06-21/page/n11/mode/1up?view=theater         https://books.google.de/books?id=wi4EAAAAMBAJ&lpg=PA7&dq=infoworld%201984%20june&hl=de&pg=PA42#v=onepage&q=infoworld%201984%20june&f=false      Activision to distribute Gamestar      https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2up      Boulder Dash license worth $1.3 million         https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2up Thorn EMI gets HESWare rights     https://archive.org/details/popular-computing-weekly-1984-06-21/mode/1up?view=theater       https://www.mobygames.com/company/7034/thorn-emi-computer-software/        https://books.google.de/books?id=wi4EAAAAMBAJ&lpg=PA7&dq=infoworld%201984%20june&hl=de&pg=PA14#v=onepage&q=infoworld%201984%20june&f=false     https://www.mobygames.com/game/9358/dragonfire/cover/group-139555/cover-394849/         https://archive.org/details/popular-computing-weekly-1984-06-28/page/n3/mode/2up?view=theater Ultimate snubs move to budget pricing     https://archive.org/details/popular-computing-weekly-1984-06-07/page/n4/mode/1up?view=theater Imagine sells game library     https://archive.org/details/popular-computing-weekly-1984-06-14/page/n4/mode/1up?view=theater 20th Century Fox licenses TV shows     https://archive.org/details/popular-computing-weekly-1984-06-21/mode/1up?view=theater        https://www.mobygames.com/game/56197/automan/          https://www.mobygames.com/game/38810/the-fall-guy/ Epyx announces Activity Toys     https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2up Epyx lets the Ruskies join in Olympic fever     No Headline In Original, PR Newswire, June 14, 1984, Thursday, Dateline: SUNNYVALE, Calif., June 14 Wizardry gets enhanced     https://www.atarimania.com/utility-atari-400-800-xl-xe-financial-cookbook_27176.html EA wants to help cook your books     https://archive.org/details/computer-entertainer-3-3/page/n3/mode/2up        https://www.atarimania.com/utility-atari-400-800-xl-xe-financial-cookbook_27176.html Rand McNally wants to search your roads     https://archive.org/details/Ahoy_Issue_06_1984-06_Ion_International_US/page/n5/mode/2up Osborne goes budget     https://books.google.de/books?id=wy4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=false     https://en.wikipedia.org/wiki/Paperback_Software 64er magazine interviews crackers     https://archive.org/details/64er_1984_06/page/12/mode/2up      BellSouth looking to team up with Commodore     No Headline In Original, Communications Daily, June 18, 1984, Monday, Section: NOTEBOOK; Vol. 4, No. 118; Pg. 7 Mail Order Pro makes payments easier     https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA15#v=onepage&q=infoworld%201984%20june&f=false     https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA30#v=onepage&q=infoworld%201984%20june&f=false      Telematch gives up on consoles     https://archive.org/details/TeleMatch.N12.Computer.1984.06-KCz.pdf/mode/1up      Dennis D. Groth settles      DENNIS-D-GROTH; Comments on settlement of SEC complaint, Business Wire, June 05, 1984, Tuesday        Atari Executive Settles Stock Sale Charge, The Associated Press, June 6, 1984, Wednesday, PM cycle, Section: Domestic News Taito settles with Entex     Replay June 1984, pg. 30 FCC Gives Sanyo go ahead for antenna-less TV     FCC OKs low-cost cable-only TV sets, United Press International, June 15, 1984, Friday, BC cycle, Section: Financial, Byline: By SYDNEY SHAW Tax breaks may be hurting home computer sales     TAX SHIFT MAY AID SALE OF LOW-COST COMPUTERS, The New York Times, June 19, 1984, Tuesday, Late City Final Edition, Section: Section D; Page 13, Column 3; Financial Desk, Byline: By DAVID E. SANGER         https://www.atarimagazines.com/creative/v10n1/172_Writing_it_off_how_to_de.php         https://en.wikipedia.org/wiki/Deficit_Reduction_Act_of_1984 Computerland to go to China     https://books.google.de/books?id=wy4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA15#v=onepage&q=infoworld%201984%20june&f=false      Laserdiscs are coming to Saturday morning     Playthings June 1984, pg. 54 Zap the Rise and Fall of Atari reviewed     https://www.nytimes.com/1984/06/24/books/thinking-machines-and-their-people.html?searchResultPosition=1    Steven Spielberg finds permanent home at Universal     The Wizard of Wonderland, Newsweek, June 4, 1984, UNITED STATES EDITION, Section: MOVIES; Pg. 79, Byline: JACK KROLL with DAVID T. FRIENDLY in Los Angeles RIP Dragon 32     https://archive.org/details/popular-computing-weekly-1984-06-07/mode/2up?view=theater        https://archive.org/details/popular-computing-weekly-1984-06-28/mode/1up?view=theater          Breaking news!!     Warner negotiating sale of Atari to      Paper Says Warner Negotiating to Sell Atari, The Associated Press, June 30, 1984, Saturday, AM cycle, Section: Domestic News Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras  

The History of Video Games
1982 - ZX Spectrum

The History of Video Games

Play Episode Listen Later Aug 28, 2024 69:22


Sinclair is back and this time in color! Their new computer is out in April 1982 and already has a bunch of software releasing for it! Join us as we look over some of the early games and specs of this new computer and also cover some other cool games, such as D-Day by Olympia and Demon Attack by Imagic!Website -https://historyofvideogamespodcast.comTwitter - https://twitter.com/HistoryofVideo1Email - historyvgpodcast@gmail.comHosts - Ben & WesMusic - Arranged and recorded by BenTransition Music - Track 10 (First half) from Ben's upcoming Album "Demons"

ATARITECA PODCAST - Il blister di videogiochi
Ep.135 - Il canto di Natale di ROB FULOP e IMAGIC

ATARITECA PODCAST - Il blister di videogiochi

Play Episode Listen Later Jun 21, 2024 40:39


[ Vota Atariteca tramite la app di Spotify ] Una storia di vendetta, videogiochi, tacchini e sfiga: cosa potrebbe mai andare storto? TUTTO. Ecco la storia di Imagic#lunarlander #lunarlanderbeyond #atari #arcade #retrogaming #videogiochiSe desiderate supportarmi: https://ko-fi.com/ataritecapodcastVOTATE I NOSTRI EROI ALL'ITALIAN PODCAST AWARDS!Il gruppo Telegram del Vintage People NetworkIl canale YouTube dei Vintage People La sigla di Atariteca è stata gentilmente offerta da BluefixxerPer tutto il resto c'è il sito di ATARITECA### CONTRIBUISCI ALL'ATARITECA ###### ISCRIVITI ###Omone su InstagramOmone su ThreadsSpreakeriTunesGoogle Podcast SpotifyFeed

Video Game Newsroom Time Machine

Famicom rules Japan, Bushnell leaves Chuck E Cheese & Vectrex put to rest These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in February 1984.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/100523595 7 Minutes in Heaven: Campaign '84 Video Version:  https://www.patreon.com/posts/7-minutes-in-84-102259801     https://www.mobygames.com/game/158302/campaign-84/ Corrections: January 1984 Ep - https://www.patreon.com/posts/january-1984-100014130 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/      1954-02     Anti Comic book bill proposed in New York     https://www.nytimes.com/1954/02/17/archives/bills-would-curb-immoral-reading-comicbook-committee-cites-torrent.html?searchResultPosition=1 1964-02     General Precision shows off 47" disc     https://www.worldradiohistory.com/Archive-Poptronics/60s/64/Pop-1964-02.pdf  pg. 54 1974-02     atari and Kee Games arrangement clarified     https://archive.org/details/cashbox35unse_31/page/51/mode/1up?view=theater Pong boon leads to arcade bombs     https://archive.org/details/cashbox35unse_32/page/45/mode/1up?view=theater     https://archive.org/details/cashbox35unse_34/page/50/mode/1up MITS introduces Programmer add-on     https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf   pg. 19        https://en.wikipedia.org/wiki/Micro_Instrumentation_and_Telemetry_Systems#Calculators Sony becomes Heathkit distributor     https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf   pg. 16 Heathkit introduces digital color TV     https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf   pg. 18 Sinclair announces pocket TV     https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf   pg. 18        https://en.wikipedia.org/wiki/MTV-1      Nixon addresses privacy in the age of the computer     Richard M. Nixon. (February 23, 1974). Radio Address About the American Right of Privacy.. Primary Sources in U.S. Presidential History. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:47DJ-HKP0-01K9-024S-00000-00&context=1516831.     LA Flipper ban upheld on appeal    https://archive.org/details/cashbox35unse_31/page/51/mode/1up?view=theater       https://www.latimes.com/visuals/photography/la-me-fw-archives-pinball-games-banned-in-los-angeles-20180911-htmlstory.html        https://la.curbed.com/2013/7/15/10219774/pinball-and-claw-games-were-illegal-in-la-from-1939-until-1974 1984-02 Bally/Williams merger called off     Replay Feb. 1984, pg. 10, 21      Bally/Midway cancel game leasing plans     Replay Feb. 1984, pg.  Nintendo predicts profit drop     (February 14, 1984). The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2380-000H-H4N7-00000-00&context=1516831. Nolan steps down at Pizza Time     Replay Feb. 1984, pg.  19        https://archive.org/details/cashbox46unse_2/page/29/mode/1up More deck chair shuffling at Atari     Replay Feb. 1984, pg.  Warner sells Malibu     Replay Feb. 1984, pg.  50 Simutrek files for Chapter 11     Replay Feb. 1984, pg.  19 CVS declares bankruptcy     Replay Feb. 1984, pg. 10        https://archive.org/details/popular-computing-weekly-1984-02-02/page/n4/mode/1up?view=theater GoldmanSachs sees arcade decline continuing     https://archive.org/details/cashbox46unse_3/page/34/mode/1up?view=theater Bally/Midway taps Budweiser for cross promotion     https://archive.org/details/cashbox46unse_4/page/30/mode/1up?view=theater        https://archive.org/details/cashbox46unse_3/page/36/mode/1up?view=theater Don Bluth talks Space Ace     https://archive.org/details/cashbox46unse_3/page/42/mode/1up?view=theater Nintendo promotes Larry Holmes' Punch Out!     Replay Feb. 1984, pg. 10         https://archive.org/details/cashbox46unse_3/page/31/mode/1up?view=theater Twin Galaxies crowns Video Game Champs     Replay Feb. 1984, pg.  22      Famicom dominates Japanese market     (February 7, 1984). Sales of video games in Japan topped one-million mark last year. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2390-000H-H4SN-00000-00&context=1516831. Mattel tells retailers "Show me the money!!"     https://archive.org/details/computer-entertainer-2-11/page/167/mode/1up?view=theater Imagic licenses to Amiga     https://archive.org/details/computer-entertainer-2-11/page/166/mode/1up?view=theater      More impressions from CES     https://archive.org/details/computer-entertainer-2-11/page/165/mode/1up?view=theater      Coleco makes big promises     https://archive.org/details/computer-entertainer-2-11/page/171/mode/1up?view=theater        https://www.mobygames.com/platform/colecoadam/      Commodore rethinking 264     https://archive.org/details/computer-entertainer-2-11/page/170/mode/1up?view=theater Commodore announces next gen     https://archive.org/details/byte-magazine-1984-02/page/n7/mode/2up        https://en.wikipedia.org/wiki/Commodore_900 IBM plans to go big on PC production     https://en.wikipedia.org/wiki/Commodore_900 PCJr fracass becomes clearer     https://archive.org/details/computer-entertainer-2-11/page/170/mode/1up?view=theater Byte reviews the Mac     https://archive.org/details/byte-magazine-1984-02/page/n31/mode/1up?view=theater Byte bemoans the move to compatibility     https://archive.org/details/byte-magazine-1984-02/page/n5/mode/2up Sinclair breaks with Timex     https://archive.org/details/popular-computing-weekly-1984-02-02/page/n1/mode/2up?view=theater CBM top execs leave     https://archive.org/details/popular-computing-weekly-1984-02-09/page/n4/mode/1up?view=theater Toshiba to develop "Super Chip"     "(FEBRUARY 8, 1984, WEDNESDAY). TOSHIBA TO DEVELOP ""SUPER-CHIP"". Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB50-000F-P04M-00000-00&context=1516831.        (FEBRUARY 7, 1984, TUESDAY). 11 AREAS LIKELY TO BE DESIGNATED AS TECHNOPOLISES. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB60-000F-P064-00000-00&context=1516831.            (FEBRUARY 25, 1984, SATURDAY). MITI STICKING TO ""ARBITRATION"" CLAUSE IN SOFTWARE LAW. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB00-000F-P4KT-00000-00&context=1516831.        (February 14, 1984). IC production exceeded Y1 trillion in 1983; to rise 30% to reach Y1.5 trillion this year. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2370-000H-H4KH-00000-00&context=1516831." NEC introduces image processing chip     (February 21, 1984). NEC develops high-speed image pipelined processor; World's 1st non-von Neumann type. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2350-000H-H4DW-00000-00&context=1516831.       https://www.shmj.or.jp/english/pdf/ic/exhibi704E.pdf    Personal CPM to be included on Z80s     https://en.wikipedia.org/wiki/Commodore_900 Edutainment is the next big thing     https://archive.org/details/computer-entertainer-2-11/page/165/mode/1up?view=theater        https://archive.org/details/computer-entertainer-2-11/page/166/mode/1up?view=theater Avalon Hill teams up with Toei     (February 14, 1984). Avalon Hill to sell simulation games in Japan. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2370-000H-H4K1-00000-00&context=1516831. TI 99 4/A software not dead yet!     https://archive.org/details/computer-entertainer-2-11/page/164/mode/2up      US eases restrictions on exports to China     (FEBRUARY 23, 1984, THURSDAY). U.S. TO EASE CONTROL ON TECHNOLOGY EXPORTS TO CHINA. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB00-000F-P4NT-00000-00&context=1516831. Japanese copyright reform debate heats up     (FEBRUARY 1, 1984, WEDNESDAY). FIRST JAPAN-U.S. DIALOGUE ON SOFTWARE LAW IN FEBRUARY. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB80-000F-P0FP-00000-00&context=1516831.     Apple loses IP case in Australia     https://archive.org/details/byte-magazine-1984-02/page/n9/mode/1up?view=theater      Vectrex RIP     https://archive.org/details/computer-entertainer-2-11/page/162/mode/2up Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras

Video Game Newsroom Time Machine

Jack Tramiel leaves Commodore, Apple advertises the Mac & Amstrad enters the home computer market   These stories and many more on this episode of the VGNRTM   This episode we will look back at the biggest stories in and around the video game industry in January 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.   Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Alex's Humble Bundle Inclusion: https://www.humblebundle.com/books/game-architecture-worldbuilding-and-ai-taylor-francis-books   Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine   And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM   Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com   Links: Complete Links for this episode can be found here: https://www.patreon.com/posts/100014130   7 Minutes in Heaven: Moon Dust Video Version: https://www.patreon.com/posts/100007281 https://www.jaronlanier.com/ https://www.mobygames.com/game/47859/moondust/   Corrections: December 1983 Ep - https://www.patreon.com/posts/december-1983-98325214 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     1974: D&D is released https://twitter.com/GameResearch_E/status/1751283969583141097?t=_dYbQapJicUWEGYRO-0Q8g&s=03 https://en.wikipedia.org/wiki/Dungeons_%26_Dragons   Blue Sky operators catch Pong fever https://www.newspapers.com/article/the-san-francisco-examiner-blue-sky-oper/94003918/ https://www.newspapers.com/article/the-evening-independent-fraudulent-order/94006031/   Atari sells Syzygy https://archive.org/details/cashbox35unse_30/page/53/mode/1up https://en.wikipedia.org/wiki/Atari   Odyssey begins to get noticed https://www.newspapers.com/article/honolulu-star-bulletin-magnavox-odyssey/81646620/ https://www.newspapers.com/article/the-gazette-magnavox-odyssey-profile/94005725/ The Times-Picayune, January 5 1974, Section 1, pg. 9 https://en.wikipedia.org/wiki/Magnavox_Odyssey https://en.wikipedia.org/wiki/Elvis_(1968_TV_program)   Despite funding cuts, high schools continue to add computers https://www.nytimes.com/1974/01/16/archives/computers-flourish-as-classroom-tools-by-victor-k-mcelheny-high.html https://en.wikipedia.org/wiki/Minicomputer   HP introduces programmable pocket calculator https://www.nytimes.com/1974/01/17/archives/hewlettpackard-markets-pocket-calculator-doing-computers-job-many.html https://en.wikipedia.org/wiki/HP-65   Watson Jr. steps down Computerworld Jan 9, 1974, pg. 1,2 https://en.wikipedia.org/wiki/Thomas_J._Watson_Jr. https://en.wikipedia.org/wiki/Thomas_J._Watson   Japan braces for oil embargo triggered downturn https://www.nytimes.com/1974/01/06/archives/in-japan-oil-may-expose-ills-of-growth-japan-haunted-by-growth-ills.html   Computer animation conference to feature at 2nd Annual New York animation festival https://www.nytimes.com/1974/01/09/archives/screen-2d-animation-festival-begins.html https://www.youtube.com/watch?v=SgCxCZNkQ9E   1984 meets suburban gridlock in kids book https://www.nytimes.com/1974/01/13/archives/three-novels-one-by-an-american-from-england-by-dee-wells-285-pp.html https://archive.org/details/endlesspavement00jack/mode/2up?view=theater   Travelers Insurance Co adopts SSNs Computerworld Jan. 16, 1974 pg. 1   1984: Chuck E Cheese grows up https://archive.org/details/Video_Games_Volume_2_Number_04_1984-01_Pumpkin_Press_US/page/n13/mode/2up https://chucke.fandom.com/wiki/Wolfman_Zapp   Chuck E Cheese isn't Bushnell's only restaurant edeavor https://www.nytimes.com/1984/01/07/us/restaurantf-has-recipe-for-multimillion-dollar-computer-deals.html https://www.eastbaytimes.com/2017/12/19/silicon-valleys-power-restaurant-lion-compass-closing-after-35-years/   Unlicensed arcade shutters after killing https://www.nytimes.com/1984/01/06/nyregion/a-video-arcade-the-city-fought-suddenly-closed.html   Nintendo sees profits drop (January 17, 1984). The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23K0-000H-H02Y-00000-00&context=1516831.   As the smoke clears, the realities of the year of the Crash begin to emerge... https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html https://youtu.be/lE3OqJdzP74?si=mipAfE5i-E2OqcWT   Game Retailers hit hard https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html   Mattel takes second place in list of biggest stock market losers of 1983 https://www.nytimes.com/1984/01/03/business/memorable-83-market-moves.html https://www.nytimes.com/1984/01/20/business/market-place-gains-losses-in-new-issues.html https://en.wikipedia.org/wiki/Michael_Milken   Mattel reports further losses Toys Hobbies & Crafts January 1984   Industry predicts Mattel's exit https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html https://www.youtube.com/watch?v=ckCtXK2Gdh0&t=1s   Murdoch announces intent to buy big stake in Warner https://www.nytimes.com/1984/01/04/business/new-warner-try-by-murdoch.html https://www.nytimes.com/1984/01/08/business/the-battle-for-survival-at-warner.html https://www.newspapers.com/article/the-los-angeles-times-rupert-murdoch-att/69260875/ https://archive.org/details/cashbox45unse_30/page/n7/mode/1up?q=murdoch https://www.newspapers.com/article/the-los-angeles-times-rupert-murdoch-att/69260894/ https://www.nytimes.com/1984/01/19/business/warner-2-way-tv-cutbacks.html   Coleco announces losses https://www.nytimes.com/1984/01/10/business/4th-quarter-loss-seen-by-coleco.html https://en.wikipedia.org/wiki/Coleco_Adam   MB closes GCE Toy and Hobby World, January 1984. https://en.wikipedia.org/wiki/Vectrex   Imagic turns freelance computer entertainer page 152 https://www.mobygames.com/game/3929/star-wars/credits/atari-2600/   game cancelations continue to mount computer entertainer page 147   Sega signs deal with Broderbund (January 17, 1984). Sega and Broderbund form software team. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23K0-000H-H01R-00000-00&context=1516831. https://www.mobygames.com/game/243/lode-runner/screenshots/sg-1000/   Video tape and compact discs wow at CES https://www.nytimes.com/1984/01/09/business/company-news-in-electronics-optimism-and-worry.html https://archive.org/details/cashbox45unse_30/page/n6/mode/1up   Commodore introduces the 264 and 364 https://www.nytimes.com/1984/01/09/business/computer-makers-new-mood.html https://archive.org/details/popular-computing-weekly-1984-01-12 https://en.wikipedia.org/wiki/Commodore_Plus/4 https://en.wikipedia.org/wiki/Commodore_16   Jack resigns https://www.nytimes.com/1984/01/14/business/founder-of-commodore-resigns-unexpectedly.html https://archive.org/details/popular-computing-weekly-1984-01-19/mode/2up?view=theater https://www.nytimes.com/1984/01/16/business/commodore-executive-rift-denied.html https://archive.org/details/forbes131janforb/page/n355/mode/2up?view=theater   Marshall Smith named new head of Commodore https://archive.org/details/popular-computing-weekly-1984-01-26/mode/1up   Game selling terminal competition heats up https://www.nytimes.com/1984/01/12/business/technology-new-software-delivery-ideas.html https://www.digitpress.com/library/manuals/atari2600/meltdown_draft.pdf   Palmtex launches PVS https://archive.org/details/popular-computing-weekly-1984-01-26/page/n4/mode/1up https://en.wikipedia.org/wiki/Palmtex_Portable_Videogame_System https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up   1984 won't be like 1984 https://en.wikipedia.org/wiki/1984_(advertisement)   Sinclair Introduces the QL https://archive.org/details/popular-computing-weekly-1984-01-12 https://archive.org/details/popular-computing-weekly-1984-01-19/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-01-19/page/n13/mode/1up https://en.wikipedia.org/wiki/Motorola_68008   Amstrad announces home computer https://archive.org/details/popular-computing-weekly-1984-01-05   Inmos promotes their Transputer https://archive.org/details/eu_BYTE-1984-01_OCR/page/n11/mode/1up?view=theater https://en.wikipedia.org/wiki/Transputer   Sierra teases 3rd generation adventure game computer entertainer page 151 https://en.wikipedia.org/wiki/King%27s_Quest   Warner buys into First Star computer entertainer page 151 https://en.wikipedia.org/wiki/First_Star_Software https://www.mobygames.com/game/4632/boulder-dash/   Developers eager for the PCJr give Adam the cold shoulder computer entertainer page 151 https://en.wikipedia.org/wiki/IBM_PCjr   MECC goes Commodore Ahoy Jan. 1984 pg. 13 https://www.mobygames.com/game/company:936/platform:c64/sort:-date/page:1/   Ahoy! magazine premieres Ahoy Jan. 1984 CPU Jan. 1984 - http://www.kultmags.com/mags.php?folder=Q1BVLzE5ODQ=   Baby Bells are coming for you, modem users https://archive.org/details/kilobaudmagazine-1984-01/page/n25/mode/1up   SCOTUS hears "Beta Max" case https://archive.org/details/cashbox45unse_30/page/n13/mode/1up https://en.wikipedia.org/wiki/Sony_Corp._of_America_v._Universal_City_Studios,_Inc.   Nintendo beats Universal https://archive.org/details/cashbox46unse/page/31/mode/1up (JANUARY 6, 1984, FRIDAY). UNIVERSAL APPEALS VIDEO GAME TRADEMARK CASE AGAINST NINTENDO. Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P2P0-001B-N0JD-00000-00&context=1516831. https://en.wikipedia.org/wiki/Universal_City_Studios,_Inc._v._Nintendo_Co.,_Ltd. https://www.imdb.com/title/tt0074751/?ref_=fn_al_tt_2   Software copyright debate heads to showdown in Japan (January 24, 1984). CLASH WITH MITI THAT ADVOCATES 'PROGRAM RIGHT' LAW; Copyright law can protect programmings: Cultural Agency. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23F0-000H-H51C-00000-00&context=1516831.   Former Atari employees sue https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up   Computer Trade Association files stolen https://archive.org/details/popular-computing-weekly-1984-01-05/page/n4/mode/1up   The Great White North will teach yanks about computers, eh? https://www.youtube.com/@bitsandbytestvo https://www.nytimes.com/1984/01/30/arts/12-lessons-for-novices-in-computers.html   Atari signs deal with Androbot https://www.nytimes.com/1984/01/10/business/atari-licensing-pact.html   Learning with Leeper cover art sets Sierra standards https://archive.org/details/CreativeComputingbetterScan198401/page/n108/mode/1up   Barbera spills the beans on Pacman TV show https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up https://en.wikipedia.org/wiki/Pac-Man_(TV_series)   Mattel airlifts toys Playthings, January 1984   TSR gets new management https://archive.org/details/MicroAdventurer03-Jan84/page/n5/mode/1up https://en.wikipedia.org/wiki/Gary_Gygax#Leaving_TSR http://playingattheworld.blogspot.com/   Quotes of the Month: William Grubb, chairman of Imagic at CES told the NYT: "For this industry, 1983 was the year of humility." https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html   Arnold Greenberg, president of Coleco at CES, told the NYT, when discussing defective Coleco Adams: "You still hear a few horror stories but they are almost all about machines that were shipped a while ago and just recently put on the shelves." https://www.nytimes.com/1984/01/10/business/4th-quarter-loss-seen-by-coleco.html   A spokeswoman for CBS Electronics, when asked about the massive number of unsold carts still sitting in the retail pipeline: "We hope retailes can be rid of most of their excess inventory by the first quarter of 1984. Overall retailers reported an excellent Christmas season adn hopefully this will help towards a fresh start in 1984." Toy and Hobby World, January 1984.     Recommended Links:   The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/     Sound Effects by Ethan Johnson of History of How We Play.     Copyright Karl Kuras      

Amigos: Everything Amiga Podcast
Pew Pew Pleasure! Laser Gates | 1200XL An Atari 8 bit Podcast Episode 21

Amigos: Everything Amiga Podcast

Play Episode Listen Later Feb 7, 2024 44:55


Laser Gates got a highly rare release on the Atari 8 bits, but improved on its 2600 version by leaps and bounds! Come check out another iMagic treasure with us! --- Send in a voice message: https://podcasters.spotify.com/pod/show/amigospodcast/message

Video Game Newsroom Time Machine

Atari dumps product in the desert Commodore and Sinclair revenues sore The Vic20 is no more These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in September 1983.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: Battlezone Video Version:  https://www.patreon.com/posts/7-minutes-92412140 https://www.mobygames.com/game/360/battlezone/   Corrections: August 1983 Ep - https://www.patreon.com/posts/august-1983-89829848 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://youtu.be/A-6AKe2pvsQ?si=Y86cYPldukmG2V-H https://en.wikipedia.org/wiki/TMS9918 1973     Rally big in Europe     https://archive.org/details/cashbox35unse_9/page/45/mode/1up Atari launches Gotcha and Pong Doubles     https://archive.org/details/cashbox35unse_13/page/n53/mode/1up?view=theater     https://edfries.wordpress.com/2016/05/25/fixing-color-gotcha/ 1983: Warner posts MASSIVE loss     Play Meter Sept. 1, 1983 pg. 130 Atari dumps carts in desert     Atari Buries Videogame Gear In New Mexico Dump, The Associated Press, September 27, 1983, Tuesday, AM cycle     Atari Parts Are Dumped, The New York Times, September 28, 1983, Wednesday, Late City Final Edition     https://en.wikipedia.org/wiki/Atari_video_game_burial     Kevin Hayes - Atari - Namco https://www.patreon.com/posts/50612798     https://eu.alamogordonews.com/story/news/2022/08/25/et-atari-tomb-alamogordo-nm-games-auctioned/65418680007/ Deck chairs on the SS Atari get shuffled     Toy and Hobby World September 1983, S6     https://www.nytimes.com/1983/09/08/business/business-people-atari-replaces-head-of-unit-after-9-months.html Milton Bradley v Atari suit details revealed     Toy and Hobby World September 1983, S4     http://www.mainbyte.com/ti99/hardware/mbx/mbx.html     https://www.youtube.com/watch?v=FmD2lT5oeOE SEC files charges against former Atari execs     https://www.nytimes.com/1983/09/27/business/2-charged-in-atari-stock-sale.html Mattel reports higher than expected second quarter loss     https://www.nytimes.com/1983/09/09/business/mattel-reports-losing-156.1-million-in-quarter.html       https://archive.org/details/computer-entertainer-2-6/mode/1up?view=theater     Don Daglow Part 1 - PDP - Mattel - Intellivision - EA  https://www.patreon.com/posts/38445119 Activision expects massive losses     Maker of Video-Game, Computer Software Sees Loss, The Associated Press, September 16, 1983, Friday, PM cycle Layoffs hit Imagic     Imagic lay-offs in wake of U.S. video game glut, Financial Times (London,England), September 20, 1983, Tuesday Interton files for bankruptcy     https://archive.org/details/TeleMatch.N05.1983.08-KCz.pdf/page/n76/mode/1up?view=theater         http://www.videogameconsolelibrary.com/pg70-1292_vc4000.htm#page=reviews          https://en.wikipedia.org/wiki/Interton_Video_Computer_4000     https://www.interton.com/de-de/     https://blog.hnf.de/vom-hoergeraet-zum-computerspiel/ Marshfield bans coinop games     Replay September 1983, pg. 10         https://eu.wickedlocal.com/story/marshfield-mariner/2021/09/23/marshfield-ma-coin-machine-industries-association-supreme-court-ban-pacman-donkeykong-look-back/8241109002/       https://www.nytimes.com/1983/12/08/us/massachusetts-town-exiles-pac-man-and-all-that.html Williams reports lower earnings     Play Meter Sept. 1, 1983 pg. 130 Sega sells US operations to Gulf and Western     September 29, 1983, Thursday  PR Newswire     September 27, 1983, Tuesday Sente gets ready to open for business     PIZZA-TIME; Game division to open Oct. 1, Business Wire, September 29, 1983, Thursday     Roger Hector - Atari, Disney, Sega, Namco, Sente https://www.patreon.com/posts/72058794     Owen Rowley - Chuck E Cheese, Autodesk - https://www.patreon.com/posts/owen-rowley-88533133 Wells Gardner feels arcade tumble pinch     Bull market bums, Forbes, September 26, 1983 Funai joins forces with Electronic Specialty Products     ELECTRONIC-SPECIALTY; Forms joint venture with Funai Electric Co. to market coin-operated video games, Business Wire, September 21, 1983, Wednesday         https://www.youtube.com/watch?v=FB0Wkel_R5Q        https://www.arcade-museum.com/manuf_detail.php?manuf_id=1392        Replay September 1983, pg. 9 4 killed at Malibu Grand Prix massacre     Play Meter Sept. 1, 1983, pg. 24         https://www.click2houston.com/news/local/2023/06/01/evidence-room-extra-family-member-of-man-executed-after-malibu-grand-prix-murders-shares-memories-with-kprc-2/     Play Meter Sept. 1, 1983, pg. 14     https://citizennewspapergroup.com/news/2009/sep/02/cases-gone-cold/ Intellivision drops below a hundo     Toy and Hobby World September 1983, S8 VCS Cartridge prices drop even in the UK     https://archive.org/details/Computer_Video_Games_Issue_023_1983-09_EMAP_Publishing_GB/page/n27/mode/1up?view=theater European 5200 launch canned     https://archive.org/details/Computer_Video_Games_Issue_023_1983-09_EMAP_Publishing_GB/page/n28/mode/1up?view=theater       https://archive.org/details/TeleMatch.N05.1983.08-KCz.pdf/page/n4/mode/1up?view=theater  Atari cancels Graduate     https://archive.org/details/computer-entertainer-2-6/page/n2/mode/1up?view=theater Sharp announces Famicom TV     https://nintendo.fandom.com/wiki/Sharp_C1        Sharp develops TV with microcomputer, The Japan Economic Journal, September 27, 1983     https://www.nintendolife.com/news/2018/07/how_sharp_accidentally_copyright_trolled_nintendo_almost_40_years_ago Unions fail at Atari     High Tech's Challenge, Newsweek, September 5, 1983, UNITED STATES EDITION     Unions in Trouble; PART III: Looking For New Members  The Associated Press, September 1, 1983, Thursday, PM cycle Broderbund goes console     Toy and Hobby World September 1983, S26 Fischbach promoted     PR Newswire, September 9, 1983, Friday     Gregory Fischbach Part 2 - Acclaim https://www.patreon.com/posts/47720122     Gregory Fischbach Part 1 - Activision - Acclaim https://www.patreon.com/posts/46578120 International variants proliferate     https://archive.org/details/TeleMatch.N05.1983.08-KCz.pdf/page/n75/mode/1up?view=theater     http://atariboxed.com/index.php?go=output&sort=T1.Modul_Complete_Title,%20T1.Modul_Complete_Model,%20T1.Modul_Complete_TV,%20T1.Modul_Complete_Label&dir=DESC&rows_per_page=50&select_system=1&select_company=42 Move over pay-per-view porn, video games are the new hotness in hotel room entertainment     PR Newswire, September 20, 1983, Tuesday        https://patents.justia.com/assignee/international-anasazi-inc        https://www.washingtonpost.com/archive/lifestyle/travel/1983/09/11/computer-shortcuts-nuclear-tour/0cafa363-b334-482f-a5b9-3a9453de3ec6/ Sooo many controllers!     https://archive.org/details/computer-entertainer-2-6/page/n5/mode/1up?view=theater Coleco shocks analysts     https://www.nytimes.com/1983/09/07/business/coleco-s-new-memory-device.html Adam, meet FCC, FCC stop Adam     https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n5/mode/2up TI cuts prices even further     Toy and Hobby World September 1983, S6      TI hires coffee man to run computer division     Toy and Hobby World September 1983, S4 TI opens up to 3rd parties     https://archive.org/details/TeleMatch.N05.1983.08-KCz.pdf/page/n75/mode/1up?view=theater Commodore reports record earnings and new ad strategy     Toy and Hobby World September 1983, S4 Sinclair profits soar     https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n7/mode/2up Sinclair looks to China     https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n5/mode/2up Acorn second processors delayed... again     https://archive.org/details/PersonalComputerNews/PersonalComputerNews029-28Sep1983/page/n3/mode/2up Tandy licenses software to CBS     Toy and Hobby World September 1983, S10 HES  teams up with Microsoft     Toy and Hobby World September 1983, S8 Osborne files for bankruptcy     https://www.nytimes.com/1983/09/15/business/pacesetting-computer-maker-files-for-bankruptcy.html Toshiba gets into PC clone market.     https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n3/mode/2up Digital Research bets on productivity     https://archive.org/details/PersonalComputerNews/PersonalComputerNews026-07Sep1983/page/n4/mode/1up        https://archive.org/details/PersonalComputerNews/PersonalComputerNews027-14Sep1983/page/n3/mode/2up Computing goes mobile     https://archive.org/details/eu_BYTE-1983-09_OCR         https://www.old-computers.com/museum/computer.asp?c=891&st=1     https://www.old-computers.com/museum/computer.asp?c=891&st=1         https://www.old-computers.com/museum/computer.asp?c=891&st=1     https://www.worldradiohistory.com/Archive-Poptronics/80s/1984/CE-1984-06.pdf Wizardry goes Windows     Toy and Hobby World September 1983, S26 Infocom names Dornbrook product manager     Toy and Hobby World September 1983, S40 Draw like Bilbo     https://archive.org/details/PersonalComputerNews/PersonalComputerNews027-14Sep1983/page/n5/mode/2up Computer magazines for the whole family flourish     https://www.nytimes.com/1983/09/10/style/children-s-magazines-for-a-computer-age.html AT&T and Coleco join forces to bring games online     https://www.nytimes.com/1983/09/08/business/at-t-and-coleco-in-video-game-venture.html College goes online     https://www.nytimes.com/1983/09/13/us/correspondence-school-via-computer-is-planned.html        https://news.elearninginside.com/what-happened-to-the-electronic-university-network/ German gaming news goes Teletext     https://archive.org/details/TeleMatch.N05.1983.08-KCz.pdf/page/n10/mode/1up?view=theater Apple secures silicon copyright     https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n3/mode/2up Will computers take your job?     https://www.nytimes.com/1983/09/04/weekinreview/computers-worker-menace.html Your computer is keeping you from making babies!     Mass contraception, Nuclear News, September, 1983        https://www.amazon.de/-/en/Bill-Minkler/dp/0894485679   Pop music goes games     https://archive.org/details/Computer_Video_Games_Issue_023_1983-09_EMAP_Publishing_GB/page/n19/mode/1up?view=theater        https://www.youtube.com/watch?v=_eIzNE356-Q     https://www.youtube.com/watch?v=MGSoOgcWnLE        https://www.youtube.com/watch?v=y4X2FG9Jbqw He-Man cartoon debuts     GI Joe miniseries debuts     Toy and Hobby WorldL8/18     Playthings September 1983 D&D cartoon debuts          Vic20 RIP     https://archive.org/details/computer-entertainer-2-6/page/n8/mode/1up?view=theater New Brain RIP     https://archive.org/details/PersonalComputerNews/PersonalComputerNews026-07Sep1983/page/n5/mode/1up        https://en.wikipedia.org/wiki/Grundy_NewBrain        https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n3/mode/2up Dragon saved!     https://archive.org/details/PersonalComputerNews/PersonalComputerNews027-14Sep1983/page/n3/mode/2up Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras

ThrillsTastic - Podcast
24- Made in Holland!

ThrillsTastic - Podcast

Play Episode Listen Later Oct 3, 2023 82:02


Weet jij door wie een achtbaan gebouwd is? Of door welk bedrijf een attractie ontworpen is? In deze aflevering gaan we in gesprek met verschillende Nederlandse bedrijven die actief zijn in de pretparkindustrie.Afgelopen week vond de IAAPA Expo Europe plaats in Wenen. Dit is een pretparkbeurs waarbij pretparken, fabrikanten en leveranciers vanuit heel Europa bij elkaar komen. Een uitgewezen kans om met een aantal bedrijven in gesprek te gaan.In deze aflevering gesprekken met Vekoma, Jora Vision, P&P Projects, iMagic en Red Online Marketing. Ook gaan we in gesprek met directrice Mascha Taminiau van Walibi Holland over Festivalization.Wil je dus alles te weten komen over de Nederlandse pretparkindustrie? Zet dan snel de aflevering aan en laat even weten wat je ervan vindt!Reageren kan via: podcast@thrillstastic.comVind je onze podcast leuk? Je kan ons nu steunen met een financiële bijdrage en wordt daarmee ThrillsTastic Member! Meer informatie en de voordelen via: http://thrillstastic.com/memberInstagram: https://instagram.com/thrillstasticTikTok: http://www.tiktok.com/@thrillstasticX: https://x.com/thrillstasticYouTube: https://youtube.com/thrillstasticDiscord: http://thrillstastic.com/discordMusic by:Journey To The Toucan Isle - Vadim Krakhmal

Video Game Newsroom Time Machine

40 years ago: TI reports huge losses, Sega gets out of the arcade business in the US & Nintendo prepares to launch the Family Computer These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in June 1983.  As always,  we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.   Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book   Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine   And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM   Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com   Links: 7 Minutes in Heaven: G.I.Joe Cobra Strike Video Version:  https://www.patreon.com/posts/7-minutes-in-85891299 https://www.mobygames.com/game/9959/gi-joe-cobra-strike/   Corrections: May 1983 Ep - https://www.patreon.com/posts/may-1983-84598928 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://archive.org/details/19750103Answers/page/n25/ https://ethw.org/Oral-History:Richard_J._Thome     1953 Doriot predicts the automated office https://www.nytimes.com/1953/06/22/archives/the-business-bookshelf.html?searchResultPosition=1     https://en.wikipedia.org/wiki/Georges_Doriot https://hollisarchives.lib.harvard.edu/repositories/11/archival_objects/3024708 https://en.wikipedia.org/wiki/American_Research_and_Development_Corporation     https://www.jstor.org/stable/40289287?searchText=%28%22the+automatic+office%22%29+AND+%28doriot%29&searchUri=%2Faction%2FdoBasicSearch%3FQuery%3Ddoriot%26prq%3D%2522the%252Bautomatic%252Boffice%2522%26swp%3Don&ab_segments=0%2Fbasic_phrase_search%2Fcontrol&refreqid=fastly-default%3A200ab83f02f42821164b4f56e9bb8d38&seq=1   https://www.chapmanfuneral.com/obituaries/William-L-Alden?obId=20622559   1963 Corporate espionage at IBM https://en.wikipedia.org/wiki/History_of_IBM_magnetic_disk_drives    https://www.nytimes.com/1973/06/30/archives/7-arrests-made-in-an-ibm-case-industrial-espionage-against-computer.html?searchResultPosition=7     1983 Nintendo hunts down pirates Arcade Express June 8, 1983 p. 3   FTC goes after Liesure Time Play Meter June 15, 1983 pg. 10   Sega gets out of arcade biz Play Meter June 1, 1983, pg. 20   Bally profits plunge Replay June 1983, pg. 21   Williams offsets coinop losses Replay June 1983, pg. 24   Konami opens US office Play Meter June 1, 1983, pg. 20   Atari gets Sente rights Pizza Times June 1983, pg. 2    https://www.ataricompendium.com/archives/newsletters/video_game_update/video_game_update_jun83.pdf  pg.. 36   Atari debuts Star Wars Replay June 1983, pg 28   Dave and Busters profiled Replay June 1983, pg. 64 https://en.wikipedia.org/wiki/Dave_%26_Buster%27s   Pacman land coming to Six Flags Replay June 1983, pg 138     https://sixflags.fandom.com/wiki/Pac-Man_Land   Kiddie rides' Video Car image reveals what its all about Play Meter June 15, 1983, pg. 14     Study sees convergence of video games and simulators Play Meter June 15, 1983, pg. 132   Casio, Bandai, and Nintendo all prepare  console launches The Japan Economic Journal June 21, 1983, pg. 18  Casio Computer will enter home video game market   Atari to fix 5200 joysticks https://www.ataricompendium.com/archives/newsletters/video_game_update/video_game_update_jun83.pdf  pg. 40 https://www.atari-computermuseum.de/5200peri.htm#52pj   Vectrex to show off 3D Imager at CES https://vectrex.fandom.com/wiki/3D_Imager    https://www.ataricompendium.com/archives/newsletters/video_game_update/video_game_update_jun83.pdf   pg. 41   Vectrex drops below $100 https://archive.org/details/arcade_express_v1n23   Colecovision sells big post-Xmas Arcade Express June 8, 1983 p. 8   Atari to consolidate console and home computer divisions https://archive.org/details/arcade_express_v1n23/page/n1/mode/2up    https://web.archive.org/web/20070202054917/http://www.atarimuseum.com/computers/8BITS/XL/XL-Pages/xl-range-main.htm   Brazil to get 2600 https://grupogradiente.com.br/noticias/gradiente-nao-saiu-do-coracao-dos-usuarios/   3rd party controller market booms Toy and Hobby World June 1983   North American Philips goes multiplatform https://www.ataricompendium.com/archives/newsletters/video_game_update/video_game_update_jun83.pdf  pg. 42     https://www.mobygames.com/company/9446/north-american-philips-consumer-electronics-corp/ https://en.wikipedia.org/wiki/Power_Lords   Atari gets Mario Jiji Press Ticker Service, June 16, 1983, Atari Signs License Contract with Nintendo https://youtu.be/BjRuV52Jk78   Starpath prepares to SWEAT https://www.ataricompendium. com/archives/newsletters/video_game_update/video_game_update_jun83.pdf  pg. 35    http://www.atariprotos.com/2600/software/sweat/sweat.htm   Activision announces Decathalon https://www.ataricompendium.com/archives/newsletters/video_game_update/video_game_update_jun83.pdf  pg. 39   Disney license to Atari Toy and Hobby World June 1983   AT&T may be mulling over online gaming https://archive.org/details/arcade_express_v1n23   TI's losses are massive https://www.nytimes.com/1983/06/19/business/the-coming-crisis-in-home-computers.html   Commodore pushes price in C64 ads https://archive.org/details/CreativeComputing198306/page/n54/mode/1up   Atari offers 800 rebate Toy and Hobby World June 1983 https://archive.org/details/PersonalComputerNews/PersonalComputerNews012-02Jun1983/page/n6/mode/1up   https://archive.org/details/PersonalComputerNews/PersonalComputerNews014-15Jun1983/page/n7/mode/1up   Atari 1200 has a problem with slots https://archive.org/details/arcade_express_v1n23/page/n1/mode/2uphttps://archive.org/details/arcade_express_v1n23/page/n1/mode/2up    https://de.wikipedia.org/wiki/Atari_1200XL   MSX standard announced https://www.newspapers.com/article/the-san-francisco-examiner-msx-standard/62352975/   https://archive.org/details/PersonalComputerNews/PersonalComputerNews016-29Jun1983/page/n3/mode/1up     https://www.newspapers.com/article/the-san-francisco-examiner-msx-standard/62353041/ https://en.wikipedia.org/wiki/MSX   Adam debuts at CES https://archive.org/details/PersonalComputerNews/PersonalComputerNews015-22Jun1983/page/n3/mode/1up https://en.wikipedia.org/wiki/Coleco_Adam   Unitronics' Sonic is everything to everyone https://www.ataricompendium.com/archives/newsletters/video_game_update/video_game_update_jun83.pdf pg. 44 https://books.google.de/books?id=4S8EAAAAMBAJ&pg=PA6&lpg=PA6&dq=unitronics+sonic+computer+1983&source=bl&ots=y7jMIoc6lm&sig=ACfU3U2sW9AZXaimorOQRQRkeAC3sxZO6Q&hl=en&sa=X&ved=2ahUKEwiM9cC18eb_AhWsRvEDHck-CgkQ6AF6BAghEAM#v=onepage&q=unitronics%20sonic%20computer%201983&f=false   Move over mice, the Koala is here https://www.ataricompendium.com/archives/newsletters/video_game_update/video_game_update_jun83.pdf pg. 47 https://en.wikipedia.org/wiki/KoalaPad   Romox bets on rewritability Arcade Express June 8, 1983 p. 1   Bye bye carts, hello cassettes! https://archive.org/details/PersonalComputerNews/PersonalComputerNews014-15Jun1983/page/n3/mode/1up   IBM tries to break free from MSDOS https://archive.org/details/eu_BYTE-1983-06_OCR/page/n8/mode/1up?view=theater https://archive.org/details/PersonalComputerNews/PersonalComputerNews014-15Jun1983/page/n22/mode/1up   Microsoft expands Multi-Tool with Word https://archive.org/details/eu_BYTE-1983-06_OCR/page/n8/mode/1up?view=theater    https://en.wikipedia.org/wiki/Microsoft_Mouse    https://classictech.wordpress.com/2021/09/30/microsoft-multi-tool-word/    https://archive.org/details/eu_BYTE-1983-06_OCR/page/n9/mode/1up?view=theater https://archive.org/details/eu_BYTE-1983-06_OCR/page/n257/mode/1up?view=theater    https://archive.org/details/PersonalComputerNews/PersonalComputerNews016-29Jun1983/page/n13/mode/1up?view=theater   Commodore forms software division Toy and Hobby World June 1983   Epyx launches Thinker logo Playthings June 1983, pg. 39 Michael Katz Part 1 - Coleco - Epyx - Mattel  https://www.patreon.com/posts/35169258   The learning company unveils Discovery Tool line Toy and Hobby World June 1983 https://www.mobygames.com/game/42318/rockys-boots/   Imagic shifts to computers Arcade Express June 8, 1983 https://www.mobygames.com/company/56/imagic/    Ultimate Play the Game ads debut https://archive.org/details/Personal_Computer_Games_Issue01/page/n89/mode/1up https://www.mobygames.com/company/41150/ashby-computers-and-graphics-limited/   EA wonders, can a computer make you cry https://archive.org/details/CreativeComputing198306/page/n167/mode/1up   Midway beats Artic Replay June 1983, pg. 18, 12, 15 https://en.wikipedia.org/wiki/Midway_Manufacturing_Co._v._Artic_International,_Inc.   Cross media licensing is the new name of the game Toy and Hobby World June 1983   video game cereal is coming   Arcade Express June 8, 1983 p. 3 https://movieweb.com/video-game-cereals-1980s-1990s-2000s/   Commodore User debuts https://archive.org/details/CommodoreUserIssue001983Jun   Newsroom artist gets comics published in Creative Computing https://archive.org/details/CreativeComputing198306/page/n19/mode/1up   Wargames premieres https://en.wikipedia.org/wiki/WarGames   Blade Runner premieres https://en.wikipedia.org/wiki/Blade_Runner   Clive becomes Sir Clive https://archive.org/details/PersonalComputerNews/PersonalComputerNews015-22Jun1983/page/n3/mode/1up   Zimag RIP https://www.ataricompendium.com/archives/newsletters/video_game_update/video_game_update_jun83.pdf  pg. 35  Toy and Hobby World June 1983     Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/   Sound Effects by Ethan Johnson of History of How We Play.   Copyright Karl Kuras

The Intellivisionaries Podcast
The Intellivisionaries - Episode 46 - Atlantis

The Intellivisionaries Podcast

Play Episode Listen Later Jun 14, 2023 437:31


In this episode we do a Deep Dive game review of Imagic's Atlantis!  There's also an interview with programmer Patrick Ransil.  In our new Author Interview (AI) segment, we interview Retro Gaming Round Up host and author "UK" Mike James about his book, Smoke & Mirrors.  We also have a small tribute to James "Airshack" Shackel, who passed away earlier this year.  And we have a cool listener audio submission from Kevin Braun.  And there's Feedback, as well as a new Retro Hobby Projects from Rick, this time about repairing a Sega Dreamcast.  And, Paul announces that he's stepping away from the show to pursue other interests, and Rick and Chris will continue on with a different format.   Thanks for 10 years, folks! 0:00:00 - Turn on the TV, fire up the Intellivision & Atlantis! 0:00:24 - "Intellivisionaries Theme" (Extended Version) by Nurmix 0:05:25 - Welcome 0:43:19 - RGR promo 0:43:36 - Russ Haft promo 0:43:46 - Imagic for Intellivision TV commercial 0:44:12 - Feedback 1:21:20 - Remembering James "Airshack" Shackel 1:27:28 - Wendell Brown promo 1:27:41 - Retro Hobby Projects: Sega Dreamcast repairs 1:45:44 - Luke's Intellivisionaries promos (revisited) 1:46:32 - Author Interview: "UK" Mike James - Smoke & Mirrors 3:28:07 - Deep Dive Game Review: Atlantis (part 1) 4:43:23 - Deep Dive Game Review: Atlantis (part 2) 4:49:12 - Atari 2600 Atlantis TV commercial 4:49:41 - Deep Dive Game Review: Atlantis (part 2 continued) 5:06:09 - Gabriel Baum promo 5:06:24 - Yadranka's Intellivisionaries promo collection  5:09:18 - Programmer Interview: Patrick Ransil 6:05:53 - 'Close Encounters' Intellivisionaries promo 6:06:32 - Listener Audio Submission: Kevin Braun (KayBee) 6:14:17 - Deep Dive Game Review: Atlantis (part 3) 6:50:32 - Wrap Up / Goodbye from Paul / "Treasured" by Nurmix 6:54:51 - Outtakes (extended)

ANTIC The Atari 8-bit Podcast
ANTIC Episode 98 - Don't Toss Those Disks!

ANTIC The Atari 8-bit Podcast

Play Episode Listen Later May 25, 2023 106:01


ANTIC Episode 98 - Don't Toss Those Disks! In this episode of ANTIC The Atari 8-Bit Computer Podcast… We talk about all the feedback we got concerning tossing or copying old non-commercial disks, we discuss the we-hope-it's-not-vaporware RM800XL 800XL remake, we mention Thom Cherryhomes and FujiNet like 100 times, and all the other news we could find. READY! Recurring Links  Floppy Days Podcast  AtariArchives.org  AtariMagazines.com  Kevin's Book “Terrible Nerd”  New Atari books scans at archive.org  ANTIC feedback at AtariAge  Atari interview discussion thread on AtariAge  Interview index: here  ANTIC Facebook Page  AHCS  Eaten By a Grue  Next Without For  Links for Items Mentioned in Show: What we've been up to “Apple II Age” by Laine Nooney - https://amzn.to/3BOxbPC  Indy Classic Expo - http://indyclassic.org  8-Bit Classics shop Jakadapter Dual Atari joystick adapter v2 - http://kair.us/projects/jakadapter/index.html  Happy 1050 from 8-Bit Classics  ATR8000 -  https://www.atarimagazines.com/v3n4/ATR8000.html  Brian Snyder (Reifsnyderb) and the 1090XL - https://forums.atariage.com/topic/318373-1090xl-remake/  Southern AMIS and Atari non-commercial disks - https://www.southernamis.com/  News RM 800XL: Home page - https://revive-machines.com/index-en.html  Atariage - ​​https://forums.atariage.com/topic/350395-new-atari-800xl-revive-machine/#comment-5240788  YouTube video by GenXGrownUp  - https://www.youtube.com/watch?v=KCv2v08Amnc  Cease and desist tweet - https://twitter.com/atari_bbs/status/1654986930818531328   Bob Smith died: ANTIC Interview 238 - Bob Smith: Video Pinball; Imagic co-founder; Sleazy Adventure https://www.gamedeveloper.com/business/obituary-bob-smith-atari-2600-programmer-has-passed-away https://twitter.com/SeamusBlackley/status/1657795929951571968  FujiNet game server - https://twitter.com/tschak/status/1652819232067837952  Computer Chronicles Revisited, Volume 5 (1987) by S.M. Oliva. - https://archive.org/details/computer-chronicles-revisited-vol-5  8-bit Slicks - https://8bit-slicks.com/  FujiNet presentation from VCF East 2023 by Thom Cherryhomes - https://www.youtube.com/watch?v=InQn_0nZ3Jo  Leonard Tramiel recent interview - https://hanselminutes.com/892/computing-history-with-atari-and-commodores-leonard-tramiel  Leonard Tramiel interview on Floppy Days - https://floppydays.libsyn.com/floppy-days-104-interview-with-leonard-tramiel  A8DS - An Atari 8-bit Emulator for the DS/DSi/XL/LL: https://gbatemp.net/threads/a8ds-an-atari-8-bit-emulator-for-the-ds-dsi-xl-ll.632331/  https://github.com/wavemotion-dave/A8DS  Using a #FujiNet, a SIDE 2 or 3 cart, and an Ultimate 1MB together (Thom Cherryhomes): https://forums.atariage.com/topic/350148-using-a-fujinet-a-side-2-or-3-cart-and-an-ultimate1mb-together/  https://youtu.be/4mxJsTGNoGo  PAS6502 - https://syntaxerrorsoftware.itch.io/pas6502  ABBUC hardware and software contests 2023: https://abbuc.de/aktivitaten/hardware-competition/  https://abbuc.de/aktivitaten/software-competition/  Atari XL/XE font maker for PC - https://github.com/matosimi/atari-fontmaker  Inertia, new game for Atari 8-bit computers converted from 1990 original BBC Micro game - https://a8.fandal.cz/detail.php?files_id=8440  Fast BASIC starter project - Eric Carr - https://github.com/EricCarrGH/fastbasic-starterproject  Upcoming Shows The 64 bits or less Retro Gaming Festival - June 3-4 - Benton County Fairgrounds in Corvallis, Oregon (sponsored by the PortlandRetro Gaming Expo) - https://www.64bitsorless.com/  Boatfest Vintage Computer Exposition - June 23-25 - Hurricane, WV - http://boatfest.info  VCF Southwest - June 23-25 - Davidson-Gundy Alumni Center at University of Texas at Dallas, Richardson, TX - http://vcfsw.org  KansasFest, the largest and longest running annual Apple II conference - July 18-23, 2023 (in-person), July 29–30, 2023 (virtual) - Rockhurst University in Kansas City, Missouri - https://www.kansasfest.org/  Southern Fried Gaming Expo and VCF Southeast - July 28-30 2023 - Atlanta, GA - https://gameatl.com/  Silly Venture SE (Summer Edition) - Aug. 17-20 - Gdansk, Poland - https://www.demoparty.net/silly-venture/silly-venture-2023-se  Fujiama 2023 - Aug. 30 - Sep. 3 - Lengenfeld, Germany - http://atarixle.ddns.net/fuji/2023/  VCF Midwest - September 9-10 - Waterford Banquets and Conference Center, Elmhurst, IL - http://vcfmw.org/  Portland Retro Gaming Expo - October 13-15, 2023 - Oregon Convention Center, Portland, OR - https://retrogamingexpo.com/  YouTube Videos Installing Ultimate 1MB in Atari 800XL - Retro Tech Corner - https://www.youtube.com/watch?v=he6RbVR_5nw  Atari Reimagined! - This Week In Retro 122 - This Week in Retro - https://www.youtube.com/watch?v=0POBEBrfeg8  Bad Apple!! SV2K18 - a demo for Atari XL/XE with Rapidus by MadTeam (2018) [real HW] (re-upload) - VoyAtari - https://www.youtube.com/watch?v=Ns8V44pjrRs  ATARI XE/XL - Flashing and testing new OS rev 6.00, 2023, real HW - w1k-atari - https://www.youtube.com/watch?v=fEDngCCnQdc  Randy Glover - Jumpman (1983): Q&A Sac Gamers Expo 2022 - https://www.youtube.com/watch?v=O-ppmTKIdyc  Kay's interview - https://ataripodcast.libsyn.com/antic-interview-171-randy-glover-jumpman  BOULDER DASH: The Complete History - SGR | Retro Gaming Documentary - https://www.youtube.com/watch?v=P0rYqG3GYvA  New at Archive.org  Computer Entertainer - https://archive.org/details/@gameguy365?query=computer+entertainer  DX Distance and Bearing program for Atari computers - https://archive.org/details/atari-distance-and-bearing  New at Github Bill Lange: https://github.com/billlange1968/Killer_Chess https://github.com/billlange1968/Trails_In_Action https://github.com/billlange1968/Demon-Birds  https://github.com/ivop/atariterm Feedback “Starting Forth” by Leo Brodie - https://www.amazon.com/Starting-Forth-Introduction-Professionals-Prentice-Hall/dp/0138430799/  The SLCC Atari club - meeting weekly on Zoom, and monthly in person at the San Leandro Library - https://slcc.wdgeo.com/   

Video Game Newsroom Time Machine

Compaq gives birth to the PC clone,  Commodore and TI declare war on Sinclair &  A day of reckoning awaits the software business These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in January 1983. As always,  we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Jon from the Retro Games Squad is our cohost.  You can find his other fine retrogaming work here: https://retrogamesquad.libsyn.com/ Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: River Raid     Video Version:  https://www.patreon.com/posts/78434628     https://www.mobygames.com/game/river-raid     https://en.wikipedia.org/wiki/River_Raid     https://en.wikipedia.org/wiki/Carol_Shaw     https://en.wikipedia.org/wiki/Columbia_Pictures#1980s:_Coca-Cola,_Tri-Star,_and_other_acquisitions_and_ventures     https://en.wikipedia.org/wiki/Ray_Kassar     https://www.amoa.com     https://www.mobygames.com/game/astron-belt     https://www.youtube.com/watch?v=hEEwZkbSmEU Corrections:     December 1982 Ep - https://www.patreon.com/posts/december-1982-77433012    Ethans new series: https://www.youtube.com/@play_history     https://en.wikipedia.org/wiki/Velcro     https://en.wikipedia.org/wiki/LaserDisc     https://www.youtube.com/watch?v=hEEwZkbSmEU 1973 Pong doing well     https://archive.org/details/cashbox34unse_28/page/37/mode/1up     https://en.wikipedia.org/wiki/Pong 1983 Retailers rethink games     https://www.nytimes.com/1983/01/24/business/stores-reassess-video-games.html?searchResultPosition=20 Nassau County wants big money from operators     https://www.nytimes.com/1983/01/02/nyregion/battle-for-the-dollar-looms-in-albany.html?searchResultPosition=3 SNK sells direct to operators     Replay Jan. 1983 pg. 88        https://www.youtube.com/watch?v=RxEzVjfkELo Japan recognizes game copyrights     Replay Jan. 1983 pg. 18       Games People Jan. 8, 1983 pg. 1 Bally Midway wins pillow fight     Games People Jan. 22, 1983 pg. 1 Pacmania continues     Games People Jan. 8, 1983 pg. 1         https://archive.org/details/arcade_express_v1n12a/page/n3/mode/1up        https://archive.org/details/arcade_express_v1n13/page/n6/mode/1up?view=theater     https://www.imdb.com/title/tt0083461/?ref_=fn_al_tt_1     https://www.imdb.com/title/tt0085008/?ref_=fn_al_tt_1     https://en.wikipedia.org/wiki/Saturday_Supercade Winter CES sees the rise of the software providers     https://www.nytimes.com/1983/01/08/business/the-new-software-suppliers.html?searchResultPosition=4        https://www.nytimes.com/1983/01/08/arts/electronics-fair-views-consumer-s-tomorrow.html?searchResultPosition=5         https://archive.org/details/arcade_express_v1n13/page/n2/mode/1up     https://archive.org/details/Creative_Computing_1983-01/page/n7/mode/1up?view=theater Repackaged Consoles to debut at CES     https://retrocdn.net/File:ComputerEntertainer_US_Vol.1_10.pdf        https://www.youtube.com/watch?v=sJDy0XC6vDg        http://ultimateconsoledatabase.com/classics/odyssey_3.htm     https://history.blueskyrangers.com/parkerbro/unreleasedparker.html Big names are being attracted to games     https://www.nytimes.com/1983/01/13/arts/makers-vie-for-millions-in-home-video-games.html?searchResultPosition=7        https://archive.org/details/arcade_express_v1n11/page/n1/mode/1up      Buy 2 get 1 free is the post Xmas slogan     https://www.newspapers.com/clip/92300722/video-game-market-profile-part-1/         https://www.newspapers.com/clip/92300741/video-game-market-profile-part-2/ MB buys Sanders license     https://www.nytimes.com/1983/01/06/business/milton-bradley-license.html?searchResultPosition=6 Imagic settles with Atari     https://www.nytimes.com/1983/01/05/business/atari-suit-settled.html?searchResultPosition=2 Imagic delays stock offering     https://archive.org/details/arcade_express_v1n12a     https://archive.org/details/arcade_express_v1n13/page/n3/mode/1up     https://archive.org/details/arcade_express_v1n13/page/n3/mode/1up Custer's Revenge resolution goes to court     https://www.nytimes.com/1983/01/23/nyregion/video-games-pose-thorny-legal-issue.html?searchResultPosition=18        Games People Jan. 1 1983, pg. 4     https://www.mobygames.com/game/atari-2600/swedish-erotica-custers-revenge Custer's Revenge discontinued     https://www.newspapers.com/clip/92040119/custers-revenge-pulled-from-shelves/ Atari warns users against 3rd party carts in Germany     https://archive.org/details/atari-club-magazin-1983-1/page/4/mode/1up Modify your games with Answer's PGP1         https://archive.org/details/arcade_express_v1n13/page/n5/mode/1up?view=theater         http://www.atarimania.com/game-atari-2600-vcs-personal-game-programmer-pgp-1_20131.html Turn your VCS into  a computer     https://archive.org/details/arcade_express_v1n13/page/n5/mode/1up?view=theater        http://atarihq.com/museum/2678/piggybak.html     https://books.google.de/books?id=7y8EAAAAMBAJ&pg=PA9&lpg=PA9&dq=entex+2000+piggyback&source=bl&ots=OX0w8DE4xG&sig=ACfU3U3WG9VdcJUcR9NCX3q7LdlLJxWc8Q&hl=en&sa=X&ved=2ahUKEwjJ9830hfn8AhVUgf0HHVo_AZQQ6AF6BAgdEAM#v=onepage&q=entex%202000%20piggyback&f=false Palmtex takes gaming on the go     https://archive.org/details/arcade_express_v1n13/page/n3/mode/1up       https://en.wikipedia.org/wiki/Palmtex_Portable_Videogame_System        https://www.youtube.com/watch?v=eP7wtw4rk4g Byte gets hands on with Compaq     https://archive.org/details/eu_BYTE-1983-01_OCR/page/n31/mode/1up?view=theater      Apple unveils the Lisa     https://archive.org/details/popular-computing-weekly-1983-01-27/page/n4/mode/1up        https://www.old-computers.com/museum/computer.asp?c=265&st=1 Intel introduces the 80286     https://archive.org/details/eu_BYTE-1983-01_OCR/page/n473/mode/1up?view=theater 3.5" floppy standard agreed on     https://www.nytimes.com/1983/01/11/business/sony-agreement.html?searchResultPosition=6        https://archive.org/details/eu_BYTE-1983-01_OCR/page/n475/mode/1up?view=theater  CPM compatibility grows more difficult     https://archive.org/details/eu_BYTE-1983-01_OCR/page/n472/mode/1up?view=theater Commodore announces portable 64     https://archive.org/details/popular-computing-weekly-1983-01-20/page/n4/mode/1up?view=theater Tramiel declares war on Sinclair     https://archive.org/details/Creative_Computing_1983-01/page/n7/mode/1up?view=theater      Texas Instruments targets ZX81 with TI99/2     https://archive.org/details/popular-computing-weekly-1983-01-27/page/n4/mode/1up        https://www.old-computers.com/museum/computer.asp?st=1&c=267 Timex to distribute Speccy in USA     https://archive.org/details/popular-computing-weekly-1983-01-06/page/n4/mode/1up?view=theater     https://en.wikipedia.org/wiki/Timex_Sinclair_2068 Clive sells 10% stake in Sinclair Research     https://archive.org/details/popular-computing-weekly-1983-01-27/page/n4/mode/1up Competition Pro Joystick debuts     https://archive.org/details/popular-computing-weekly-1983-01-27/page/n4/mode/1up     https://de.wikipedia.org/wiki/Competition_Pro      Roklan moves into cartridges     https://archive.org/details/arcade_express_v1n12a/page/n3/mode/1up     https://www.mobygames.com/company/roklan-corporation Cosmi brings budget software to home micros     https://archive.org/details/arcade_express_v1n13/page/n1/mode/1up     https://www.mobygames.com/company/cosmi-corporation Survival Software pioneers the demo disk         https://archive.org/details/arcade_express_v1n11/page/n1/mode/1up Gamestar advertises Starbowl     https://archive.org/details/Creative_Computing_1983-01/page/n7/mode/1up?view=theater     https://www.mobygames.com/developer/sheet/view/developerId,7082/ Epyx gets cash infusion     https://archive.org/details/arcade_express_v1n12a/page/n1/mode/1up     Michael Katz Part Part 1 - Coleco - Epyx - Mattel https://www.patreon.com/posts/35169258 Bug Byte defectors dare to Imagine     https://archive.org/details/computer-and-videogames-015/page/n114/mode/1up         https://www.mobygames.com/game/zx-spectrum/arcadia/credits        https://www.youtube.com/watch?v=oB3QtuL29Cs        https://www.youtube.com/watch?v=jnzE4Oawtww        https://archive.org/details/popular-computing-weekly-1983-01-06/page/n4/mode/1up?view=theater     https://www.mobygames.com/company/imagine Bug Byte ditches mail order     https://archive.org/details/popular-computing-weekly-1983-01-06/mode/1up?view=theater Creative Computing drops out of the software game     https://archive.org/details/Creative_Computing_1983-01/page/n7/mode/1up?view=theater Independent computer stores are closing     https://archive.org/details/eu_BYTE-1983-01_OCR/page/n475/mode/1up?view=theater Returns loom as threat to software industry     https://archive.org/details/software-merchandising-january-1983/page/70/mode/1up Console tech comes to phones     https://www.nytimes.com/1983/01/07/business/baby-bell-offers-its-first-2-phones.html?searchResultPosition=7 Graphics are holding online shopping back     https://www.nytimes.com/1983/01/13/business/technology-retailing-by-computer.html?searchResultPosition=14 The Internet is born     https://www.usg.edu/galileo/skills/unit07/internet07_02.phtml Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras Find out on the VGNRTM   40 years ago: Compaq gives birth to the PC clone,  Commodore and TI declare war on Sinclair &  A day of reckoning awaits the software business These stories and many more on the latest episode of the VGNRTM crash,atari,sega,mattel,coleco,intellivision,vcs,commodore,texasinstruments,apple,lisa, compaq

Video Game Newsroom Time Machine
The Video Game Crash 40th Anniversary - Part 2: Everyone Else

Video Game Newsroom Time Machine

Play Episode Listen Later Dec 22, 2022 125:46


While Warner was crashing due to lower than expected holiday sales from their Atari unit, the rest of the market, competing consoles like Colecovision and Intellivision, as well as game makers like Activision, Imagic, and Parker Brothers, all felt the seismic repercussions of the goliath's fall. In this second part of our look back at the Video Game Crash, we find out what happened to all the other players on the market, delve deeper into retail saturation and the fallout of the crash. Recorded December 2022 The video version of this discussion can be seen by our patreons at the following link: https://www.patreon.com/posts/76259162 Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.youtube.com/@play_history/featured Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Copyright Karl Kuras

Video Game Newsroom Time Machine

Coinop income plummets Wall Street short sellers smell blood Vic20 sales hit a million These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry inNovember 1982. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Jeff from the Retro Games Squad is our cohost. You can find his other fine retrogaming work here: https://retrogamesquad.libsyn.com/ Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: Mr. Do! Video Version: https://www.patreon.com/posts/75945252 https://en.wikipedia.org/wiki/Mr._Do! https://www.mobygames.com/game-group/mr-do-series https://www.mobygames.com/game/arcade/neo-mr-do/screenshots/gameShotId,101836/ https://en.wikipedia.org/wiki/Universal_Entertainment Corrections: October 1992 Ep - https://www.patreon.com/posts/october-1982-74293357 1962 ENIAC co-designer predicts smartphones https://www.nytimes.com/1962/11/03/archives/pocket-computer-may-replace-shopping-list-inventor-says-device.html?searchResultPosition=9 https://en.wikipedia.org/wiki/John_Mauchly Honewell shows off remote real time computer interface https://timesmachine.nytimes.com/timesmachine/1962/11/28/82771993.html?pageNumber=57 http://archive.boston.com/news/globe/obituaries/articles/2003/12/14/joseph_j_eachus_1st_in_us_to_help_break_german_codes/ https://cryptologicfoundation.org/community/commemorate/in-memoriam-registry-honoree-pages/dr-joseph-j-and-barbara-eachus.html 1972 Supreme Court rules software can't be patented https://www.nytimes.com/1972/11/21/archives/high-court-denies-computer-patent-for-programing-60-ruling-is-a.html?searchResultPosition=5 https://www.dwt.com/blogs/startup-law-blog/2020/11/how-to-patent-software IBM uses games to teach politicians and business men to be bastards https://www.nytimes.com/1972/11/20/archives/computer-games-giving-insights-into-city-affairs.html?searchResultPosition=7 Nutting gives award to top distrib https://archive.org/details/cashbox34unse_18/page/n54/mode/1up https://www.youtube.com/watch?v=22JsjlG_urM 1982 Arcade industry financials split https://archive.org/details/cashbox44unse_21/page/35/mode/1up https://archive.org/details/cashbox44unse_22/page/35/mode/1up?view=theater Coinop income per game plummets https://archive.org/details/cashbox44unse_23/page/49/mode/1up https://archive.org/details/cashbox44unse_23/page/50/mode/1up?view=theater https://archive.org/details/cashbox44unse_23/page/53/mode/1up?view=theater Jim Trucano - AMOA https://www.patreon.com/posts/48912975 Bally holds Pacman licensees conference Replay November 1982 pg. 28 https://en.wikipedia.org/wiki/Pac-Man https://www.mobygames.com/game-group/pac-man-games-licensed Bally advertises Pacman enhancement kit https://archive.org/details/cashbox44unse_23/page/n66/mode/1up?view=theater https://en.wikipedia.org/wiki/Pac-Man_Plus Bowling alleys second guess video Replay November 1982, pg. 60 Atari Video Adventure opens RePlay November 1982, pg. 21 https://mcurrent.name/atarihistory/video-adventure-photo.jpg https://2warpstoneptune.com/2013/11/12/atari-video-adventure-1982-1990/ https://web.archive.org/web/20200812035512/http://www.atarimuseum.com/otherprojects/atariadventure/atariadventure.html Sega/Gremlin becomes Sega Electronics Inc https://archive.org/details/cashbox44unse_23/page/66/mode/1up?view=theater https://en.wikipedia.org/wiki/Gremlin_Industries http://podcast.theycreateworlds.com/e/the-untold-history-of-sega/ KId Stuff record company parent to get into games Toy and Hobby World November 1982 pg. 51 https://www.mobygames.com/company/ije-inc https://en.wikipedia.org/wiki/GameTek Tandy launches the Tandyvision One https://archive.org/details/arcade_express_v1n7/page/n1/mode/1up https://artsandculture.google.com/asset/video-game-console-tandyvision-one-console-tandy-corp/pgFyg8mEfn1Iqg?hl=en https://en.wikipedia.org/wiki/Intellivision Ultravision Video Arcade System does it all! https://ia902506.us.archive.org/29/items/computer-entertainer-video-game-update_202205/1982-11%20The%20Video%20Game%20Update.pdf https://www.videogameconsolelibrary.com/pg80-ultravision.htm#page=reviews https://en.wikipedia.org/wiki/Ultravision_Video_Arcade_System https://www.mobygames.com/company/ultravision-inc Colecovision gets modulated https://archive.org/details/joystik_magazine-1982-11/page/n5/mode/1up?view=theater http://www.colecovisionzone.com/page/accessory/accessory.html https://archive.org/details/arcade_express_v1n8/page/n1/mode/1up https://en.wikipedia.org/wiki/Coleco_Telstar_Arcade https://www.mobygames.com/game/turbo https://en.wikipedia.org/wiki/Coleco_Adam Atari announces revamped sports game lineup https://archive.org/details/joystik_magazine-1982-11/page/n6/mode/1up?view=theater https://www.mobygames.com/game/atari-2600/realsports-baseball https://www.mobygames.com/game/realsports-volleyball https://www.mobygames.com/game/atari-2600/realsports-baseball/screenshots/gameShotId,41355/ https://www.mobygames.com/game/c64/double-dragon/screenshots/gameShotId,41188/ Rebates on games abound! Playthings November 1982 pg. 17, 22, https://archive.org/details/arcade_express_v1n8/page/n1/mode/1up Activision wants to fill your Gaping Holes Playthings November 1982 https://forums.atariage.com/topic/215481-activision-no-gaping-hole-ad/ Toy vendors worried about software lifecycle Toy and Hobby World November 1982 pg. 51 GameLine sends VCS games over the phone https://archive.org/details/arcade_express_v1n8/mode/1up https://en.wikipedia.org/wiki/William_von_Meister https://en.wikipedia.org/wiki/AOL Shortsellers go after Warner https://www.nytimes.com/1982/11/23/business/short-interest-on-big-board-off-1.7-million-shares.html?searchResultPosition=16 Imagic eyes IPO https://www.nytimes.com/1982/11/22/business/imagic-scores-in-video-games.html?searchResultPosition=3 Atari sues Imagic https://www.nytimes.com/1982/11/30/business/atari-sues-imagic-on-copyright-issue.html?searchResultPosition=4 Atari stops Commodore joysticks https://www.nytimes.com/1982/11/09/business/atari-gains-in-patent-case.html?searchResultPosition=11 https://www.reddit.com/r/vic20/comments/axb20b https://8bitrechner.wordpress.com/2018/10/14/vic-20-joy-stick/ Video Wizards enchants the Vic Toy and Hobby World November 1982 Vic20 hits a million https://archive.org/details/popular-computing-weekly-1982-11-11/page/n4/mode/1up?view=theater Toy and Hobby World pg. 58 https://archive.org/details/popular-computing-weekly-1982-11-25/page/n4/mode/1up TI rebate to reduce inventory https://archive.org/details/byte-magazine-1982-11/page/n567/mode/1up Atari gives away memory expansion Panasonic announces home computer https://archive.org/details/arcade_express_v1n7/page/n2/mode/1up https://web.archive.org/web/20101121111936/http://www.old-computers.com/museum/computer.asp?c=324 Sharp enters low cost micro market https://archive.org/details/popular-computing-weekly-1982-11-18/page/n4/mode/1up?view=theater https://en.wikipedia.org/wiki/Sharp_MZ DEC enters microcomputer market https://archive.org/details/CreativeComputing1982-11/page/n11/mode/1up?view=theater https://en.wikipedia.org/wiki/Rainbow_100 Apple readies Lisa and macintosh https://archive.org/details/arcade_express_v1n7/page/n1/mode/1up https://en.wikipedia.org/wiki/Apple_Lisa https://en.wikipedia.org/wiki/Apple_III https://en.wikipedia.org/wiki/Mac_(computer) FTC drops Apple investigation https://archive.org/details/byte-magazine-1982-11/page/n566/mode/1up https://archive.org/details/arcade_express_v1n8/page/n3/mode/1up Oric One on its way https://archive.org/details/sinclair-user-magazine-008/page/n10/mode/1up?view=theater https://en.wikipedia.org/wiki/Oric ZX81 sales soar after price cut https://archive.org/details/sinclair-user-magazine-008/page/n10/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1982-11-04/page/n2/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1982-11-25/page/n4/mode/1up Z80s are hot https://archive.org/details/byte-magazine-1982-11/page/n566/mode/1up https://en.wikipedia.org/wiki/Zilog_Z80 https://en.wikipedia.org/wiki/Zilog Speccy shunned by educators https://archive.org/details/popular-computing-weekly-1982-11-04/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1982-11-04/page/n4/mode/1up?view=theater Micromen - https://youtu.be/XXBxV6-zamM Sinclair to launch Spectrum joystick https://archive.org/details/popular-computing-weekly-1982-11-18/page/n4/mode/1up?view=theater Melbourne House cuts deal with Tolkien https://archive.org/details/popular-computing-weekly-1982-11-11/page/n4/mode/1up?view=theater https://www.mobygames.com/game/hobbit Mike Singleton wants to make you a Starlord https://archive.org/details/popular-computing-weekly-1982-11-25/page/n10/mode/1up https://www.mobygames.com/game/starlord https://archive.org/details/Computer_Video_Games_Issue_013_1982-11_EMAP_Publishing_GB/page/n97/mode/1up https://www.mobygames.com/developer/sheet/view/developerId,17924/ Shadowfax video - https://youtu.be/uIQsoAPUfSA Software Peguin wants you to fight piracy https://archive.org/details/softalkv3n03nov1982/page/10/mode/1up?view=theater https://www.youtube.com/watch?v=uIQsoAPUfSA Snoopy targets Creative Computing https://www.nytimes.com/1982/11/08/business/video-snoopy-draws-lawsuit.html?searchResultPosition=1 https://archive.org/details/CreativeComputingbetterScan197906/page/n59/mode/1up?q=snoopy http://gb64.com/game.php?id=6979&d=18&h=0 Pinball Construction Set previewed https://archive.org/details/Softline_1982_11/page/n9/mode/1up?view=theater Export ban placed on chess computer https://archive.org/details/byte-magazine-1982-11/page/n572/mode/1up RECHENWERK computer museum - https://www.youtube.com/watch?v=dHWvhaiq2D8 Time highlights the PacMen https://content.time.com/time/covers/0,16641,19821025,00.html Replay November 1982 pg. 176 Action figures make a comeback Playthings November 1982 Hitchhiker's Guide to the Galaxy premieres on US TV https://www.nytimes.com/1982/11/04/arts/tv-british-comedy-a-galactic-hitchhike.html?searchResultPosition=20 https://www.imdb.com/title/tt0081874/?ref_=ext_shr_lnk Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras Find out on the VGNRTM    

ATARI BYTES
316: NO ESCAPE! (2600)

ATARI BYTES

Play Episode Listen Later Oct 2, 2022 34:57


With the game NO ESCAPE!, episode 316 is escapist fun you can't escape from! Well, you could just not listen, I suppose. But you wouldn't do that, would you? Would you?!?!? We're playing this 1983 title from iMagic. Goddesses! Guys named Jason! Getting stoned! It's all here! Original Short Story from Me: Yourself and Nowhere to Go From There - A Play So. Many. Exclamation. Points. Thanks to Kevin McLeod at Incompetech.com for creative commons use of his songs "Take a Chance", "Reformat" and "Pinball Spring".  Thanks to Sean Courtey for the "Storytime" theme.  www.carnivalofgleecreations.com has everything you need for this show, ATARI BYTES, and my other show, IT'S A PODCAST, CHARLIE BROWN. You'll also find info about my short story collections and novel IN THE ST. NICK OF TIME, and links to some places you can buy them.  Support the podcast at patreon.com here!  

Video Game Newsroom Time Machine

Magnavox Odyssey goes on sale VCS games grow up Atari's 5200 bets on classics These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in September 1982. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Ethan from the The History of How We Play is our cohost. You can find his other fine retrogaming work here: https://thehistoryofhowweplay.wordpress.com/ or https://twitter.com/GameResearch_E Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: Cytron Masters Video Version: https://www.patreon.com/posts/72623378 https://www.mobygames.com/game/cytron-masters https://www.mobygames.com/developer/sheet/view/developerId,8515/ Joel Billings - SSI - https://www.patreon.com/posts/36827469 Corrections: August 1982 Ep - https://www.patreon.com/posts/july-1982-70742832 https://en.wikipedia.org/wiki/Atari_2600_hardware https://www.bhamwiki.com/w/Aladdin%27s_Castle https://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial_(video_game) https://www.mobygames.com/game/atari-2600/communist-mutants-from-space https://en.wikipedia.org/wiki/Atari_ST https://en.wikipedia.org/wiki/GEM_(desktop_environment) Leonard Tramiel - Part 2 - Atari - https://www.patreon.com/posts/71643153 https://en.wikipedia.org/wiki/IBM_Personal_Computer https://en.wikipedia.org/wiki/Framebuffer https://en.wikipedia.org/wiki/Corn_nut#CornNuts Mitsubishi Luma Video Phone - https://www.youtube.com/watch?v=oJgBhesWdfg https://www.technologizer.com/2012/02/12/atari-oddities/9/ https://en.wikipedia.org/wiki/Larry_Kaplan 1972 Magnavox goes on sale https://www.newspapers.com/clip/94004237/magnavox-odyssey-showing-at-car/ Magnavox's Odyssey 50th Anniversary Special - https://www.patreon.com/posts/72485867 Time Out incorporates https://www.newspapers.com/clip/73836916/time-out-family-amusement-center/ https://arcadeblogger.com/2017/08/18/time-out-arcade-amazing-classic-arcade-pictures/ https://thehistoryofhowweplay.wordpress.com/2021/11/29/why-computer-space-was-a-success/ 1982 New penalties for copyright infringement signed into law Replay Septmeber 1982 pg. 9 Play Meter September 15, 1982 pg. 15 https://www.youtube.com/watch?v=kGb7ZbEa0e8 https://www.amazon.de/-/en/Myron-Sugerman-ebook/dp/B0773ZWFTJ https://youtu.be/tvZgqYGEqR0 Restrictions, fee hikes, permits, and bans... Games People Pay September 4, 11, 18 Distributors aren't accepting trade ins Play Meter September 15, 1982 pg. 18, 10 https://ubm-twvideo01.s3.amazonaws.com/o1/vault/gdc04/slides/everything_you_need_to.pdf Atari Coin-Op cuts manpower https://archive.org/details/arcade_express_v1n4/page/n2/mode/1up Stern gets out of pinball Play Meter September 1982 pg. 29 https://www.mobygames.com/company/stern-electronics-inc https://en.wikipedia.org/wiki/Stern_(game_company) RePlay adds conversion kits to their annual equipment guide Replay Septmeber 1982 pg. 3 https://en.wikipedia.org/wiki/Video_game_conversion https://www.mobygames.com/game/arcade/mr-do Zaxxon ad goes national Play Meter September 1982 pg. 36 https://youtu.be/u3NUO2GFGAI Sega brings 3D to the arcade Replay September 1982 pg. 26 https://youtu.be/6Z6PJ6sOmXg https://www.mobygames.com/game/subroc-3-d https://www.mobygames.com/game/turbo Bushnell to return to game making Games People Pay September 18, 1982 pg. 1 https://archive.org/details/arcade_express_v1n4/page/n3/mode/1up Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794 https://www.mobygames.com/company/bally-sente-inc Pacman screen breaks https://archive.org/details/video-games-player-volume-1-number-1-fall-1982/page/n8/mode/1up https://pacman.fandom.com/wiki/Map_256_Glitch Midway sues Pacman guide book makers Replay September 1982 pg. 25 https://casetext.com/case/ty-inc-v-publications-international Games People Pay September 4, 1982 pg. 1 Pacman cartoon debuts Replay Septmeber 1982 pg. 20 https://youtu.be/t-Ex3Ce1KNU https://youtu.be/oNyXYPhnUIs https://youtu.be/Q84HUwBJPxk https://en.wikipedia.org/wiki/Pac-Land Coleco breaks quarterly earnings record Playthings September 1982 pg. 11 https://en.wikipedia.org/wiki/Coleco Colecovision gets nearly half a million orders Toy & Hobby World September 1982 https://en.wikipedia.org/wiki/ColecoVision Atari bets on classics while Coleco taps into the arcades https://archive.org/details/arcade_express_v1n3/mode/1up https://www.mobygames.com/browse/games/atari-5200/1982/ https://www.mobygames.com/browse/games/colecovision/1982/ Atari announces 2600 emulator for 5200 https://archive.org/details/arcade_express_v1n3/mode/1up https://web.archive.org/web/20170513013736/http://www.atarimuseum.com/videogames/consoles/5200/cx55.html Intellivision 2 announced https://archive.org/details/arcade_express_v1n4/page/n1/mode/1up https://en.wikipedia.org/wiki/Intellivision#Intellivision_II Mattel drops Intellivision Keyboard Toy & Hobby World September 1982 https://retroconsoles.fandom.com/wiki/Keyboard_Component Milton Bradley buys GCE Toy & Hobby World September 1982 https://archive.org/details/arcade_express_v1n3/mode/1up Parker Brothers predicts $200 million in video game sales Toy & Hobby World September 1982 Tom Dusenberry - Parker Brothers - Hasbro - Atari - https://www.patreon.com/posts/42807419 Games by Apollo expands https://archive.org/details/arcade_express_v1n4/mode/1up https://archive.org/details/arcade_express_v1n4/page/n1/mode/1up https://www.mobygames.com/company/apollo-inc https://gamehistory.org/wabbit/ https://www.mobygames.com/company/spectravideo-international-ltd Mattel ships defective carts https://archive.org/details/arcade_express_v1n4/mode/1up https://www.mobygames.com/company/mattel-electronics Porn comes to the VCS Games People Pay September 4, pg. 2 https://archive.org/details/arcade_express_v1n4/page/n1/mode/1up https://www.mobygames.com/company/mystique https://www.mobygames.com/company/jhm-limited https://kotaku.com/porno-hustlers-of-the-atari-age-1847622176 https://en.wikipedia.org/wiki/Troma_Entertainment Horror comes to the VCS https://archive.org/details/arcade_express_v1n4/page/n1/mode/1up https://en.wikipedia.org/wiki/Wizard_Video#History https://www.mobygames.com/company/wizard-video-games Advertising seen as key to video game sales Toy & Hobby World September 1982 Michael Katz Part Part 1 - Coleco - Epyx - Mattel - https://www.patreon.com/posts/35169258 Data Age gives away free audio record https://archive.org/details/arcade_express_v1n4/page/n2/mode/1up https://en.wikipedia.org/wiki/Craig_Huxley https://www.discogs.com/release/4773502-No-Artist-Mindscape https://www.mobygames.com/company/data-age-inc https://youtu.be/un-nOHXKGrk Bruce Davis named VP of Legal Affairs for Imagic https://archive.org/details/arcade_express_v1n4/page/n4/mode/1up https://en.wikipedia.org/wiki/Godwin%27s_law https://en.wikipedia.org/wiki/Bruce_Davis_(video_game_industry) Atari teams up with McDonald's https://archive.org/details/Atari_Coin_Connection_Volume_6_Number_7_September-October_1982/page/n1/mode/1up https://www.youtube.com/watch?v=Qrsrn-fMHcw Palmtex gets Game & Watch rights Toy & Hobby World September 1982 https://en.wikipedia.org/wiki/Game_%26_Watch TI rebate hits stocks Toys Hobbies and Crafts September 1982 pg. 14 https://en.wikipedia.org/wiki/TI-99/4A Commodore cuts wholesale prices https://archive.org/details/arcade_express_v1n4/page/n3/mode/1up https://en.wikipedia.org/wiki/VIC-20 Leonard Tramiel - Part 1 - Commodore - https://www.patreon.com/posts/leonard-tramiel-69195513 Intel introduces the 286 https://archive.org/details/eu_BYTE-1982-09_OCR/page/n61/mode/1up https://en.wikipedia.org/wiki/Intel_80286 MSDos is the new CPM https://archive.org/details/eu_BYTE-1982-09_OCR/page/n63/mode/1up https://archive.org/details/eu_BYTE-1982-09_OCR/page/n496/mode/1up https://books.google.de/books?id=BzAEAAAAMBAJ&printsec=frontcover&dq=infoworld+sept+1982&hl=de&sa=X&ved=2ahUKEwitz4i9tKD6AhUL7aQKHQZXDNcQ6AF6BAgKEAI#v=onepage&q=infoworld%20sept%201982&f=false pg. 12 https://classictech.wordpress.com/2021/08/26/vector-graphic-vector-4-dual-processor-system/ https://en.wikipedia.org/wiki/IBM_PC_compatible#Non-compatible_MS-DOS_computers:_Workalikes Tandy expands beyond Radio Shack https://archive.org/details/1982-09-compute-magazine/page/n7/mode/1up https://en.wikipedia.org/wiki/TRS-80 https://en.wikipedia.org/wiki/TRS-80_Color_Computer Atari teases new computer https://www.newspapers.com/clip/62343859/profile-on-atari/ https://en.wikipedia.org/wiki/Atari_8-bit_family https://en.wikipedia.org/wiki/Atari_8-bit_family#600XL_and_800XL Matushita introduces the 3 inch floppy https://archive.org/details/eu_BYTE-1982-09_OCR/page/n59/mode/1up https://en.wikipedia.org/wiki/Floppy_disk_variants#compact_floppy https://en.wikipedia.org/wiki/Amstrad_CPC Creative Software buys Broderbund licenses https://archive.org/details/arcade_express_v1n4/page/n2/mode/1up https://www.mobygames.com/company/creative-software-inc https://www.mobygames.com/company/brderbund-software-inc https://en.wikipedia.org/wiki/Epyx_Fast_Load IBM Charlie Chaplin ads appear https://archive.org/details/CreativeComputing1982-09/page/n25/mode/2up https://youtu.be/kQT_YCBb9ao The Games Network wants your games https://archive.org/details/Computer_Gaming_World_Issue_2.5/Computer_Gaming_World_Issue_2.5/page/n26/mode/1up http://tgn-inc.com/ First Star Software announced https://archive.org/details/1982-09-compute-magazine/page/n144/mode/1up https://www.mobygames.com/company/first-star-software-inc https://www.mobygames.com/game-group/boulder-dash-series On-Line Systems changes its name https://www.mobygames.com/company/sierra-entertainment-inc Gamestar announces solo Football https://archive.org/details/arcade_express_v1n4/page/n1/mode/1up https://www.patreon.com/posts/72097282 Brian Fargo releases the Demon's Forge https://archive.org/details/Computer_Gaming_World_Issue_2.5/Computer_Gaming_World_Issue_2.5/page/n41/mode/1up https://www.mobygames.com/game/demons-forge https://www.mobygames.com/game/hunted-the-demons-forge Invisiclues premiere https://archive.org/details/softalkv3n01sep1982/page/91/mode/1up Michael Dornbrook Part 1 - Infocom - https://www.patreon.com/posts/44335732 Milton Bradley takes games analog Toy & Hobby World September 1982 https://boardgamegeek.com/boardgame/4907/pac-man-game https://boardgamegeek.com/boardgame/6598/frogger https://boardgamegeek.com/boardgame/6731/donkey-kong Video game magazine boom hits Games People Pay September 4, pg. 5 https://archive.org/details/joystik_magazine https://archive.org/details/vidiotmagazine_202003/Vidiot%2001%20%28Sep-Oct%201982%29%20Premiere%20Collector%27s%20Issue/ https://archive.org/search.php?query=subject%3A%22Videogaming+Illustrated%22 https://twitter.com/GameResearch_E/status/1551241458069504001 D&D movie in the works Toys Hobbie sand Crafts September 1982 https://www.imdb.com/name/nm0063953/?ref_=fn_al_nm_2 https://www.escapistmagazine.com/inside-the-lost-1980s-dungeons-dragons-movie-gary-gygax-loved/ https://en.wikipedia.org/wiki/Dungeons_%26_Dragons_(film_series) ET merch anticipation is great Playthings September 1982 pg. 20 Toy & hobby World September 1982 https://www.ebay.de/itm/252701971251 https://www.mobygames.com/game/donkey-kong/cover-art/gameCoverId,242550/ Toys Hobbies and Crafts September 1982 pg. 18 https://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial https://en.wikipedia.org/wiki/The_Dukes_of_Hazzard#Casting_of_Coy_and_Vance Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras Find out on the VGNRTM  

The Atari 2600 Game By Game Podcast
Laser Gates by Imagic

The Atari 2600 Game By Game Podcast

Play Episode Listen Later May 8, 2022 65:51


Hello my friends, thank you once again for your patience for this new episode featuring Laser Gates by Imagic. A fun time was had by almost all! Coming up next is Frogs and Flies by M Network. If you have any feedback for Frogs and Flies, please send it to 2600gamebygame@gmail.com by end of the day on May 17th. I should be able to get it out on time despite this episode being late. Upcoming games include A-VCS-tec Challenge by Simon Quernhorst and Paul Slocum; Cookie Monster Munch by Atari; Master Builder by Spectravideo, and Gauntlet by Answer Software. Thanks so much for listening! Atari XP preorders Limited Run Atari preorders (only 1000 of each will be made, I said 1500 in the show because I can no longer read) Laser Gates on Random Terrain Laser Gates (Innerspace) on Atari Protos Innerspace on Atarimania My email interview with Dan Oliver Is Laser Gates Inner Space? Atari Age thread Dan Oliver's Waterbug Design site on Wayback Machine Just Kidding Imagic segment, 1983 Laser Gates review by Phil Wiswell Jan 1 1984

The Atari 2600 Game By Game Podcast
Private Eye by Activision

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Apr 21, 2022 75:22


In this episode I look at the Activision game Private Eye, by Bob Whitehead. I hadn't put any time into this game before, and I couldn't put enough time into it for the podcast, but I did enjoy it and hope to come back to it. Next up will be Laser Gates by Imagic. If you have feedback for the game that you'd like to hear on the show, please send it to 2600gamebygame@gmail.com by May 2nd. Thank you all very much for your kind words about my return, it means a lot to me. i appreciate you all hanging in there. and as always, thank you for listening. Sesame Street games contest! Private Eye on Random Terrain Interview with Bob Whitehead by Scott Stilphen Private Eye patch Rawson Stovall review Feb 10 1984 Michael Blanchet review Oct 24 1984 Private Eye maps by Stan on Electric Frankfurter

Video Game Newsroom Time Machine

Arcade board mobility has coinop spooked George Plimpton is pimping Intellivision & The youth of America sees pro-gaming as their future These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in October of 1981. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: Video version - https://www.patreon.com/posts/57968609 https://en.wikipedia.org/wiki/Qix https://www.mobygames.com/game/arcade/qix Corrections: September 1981 Ep - https://www.patreon.com/posts/56209373 7 Minutes in Heaven - Castle Wolfenstein - https://www.patreon.com/posts/56209208 https://www.mobygames.com/game/frogger-ancient-shadow Jerry Jewell Interview - https://www.patreon.com/posts/57602735 1941: Judges denounce Pinball as Gambling https://www.nytimes.com/1941/10/09/archives/judges-denounce-pinball-as-gambling-but-reserve-decision-in-jersey.html?searchResultPosition=1 https://en.wikipedia.org/wiki/Pinball#1947:_Flippers_introduced https://www.nytimes.com/1941/10/19/archives/nickel-monte-carlo-the-pinball-box-cashes-in-on-a-love-of-gadgets-a.html?searchResultPosition=2 https://www.mobygames.com/game/snes/flintstones-the-treasure-of-sierra-madrock https://www.youtube.com/watch?v=n6aguUfV2XQ 1961: Satellite positioning system underway https://www.nytimes.com/1961/10/08/archives/star-substitutes-satellites-to-replace-heavenly-bodies-as-guides.html?searchResultPosition=24 https://en.wikipedia.org/wiki/Transit_(satellite) 1981: US Arcade industry hesitant about interchangeable kits Play Meter Oct. 1 1981 pg. 22 https://segaretro.org/Sega_G80 Taito's Moon Shuttle introduces continuous play Replay Oct. 1981, pg. 56 https://www.mobygames.com/game/moon-shuttle https://www.denofgeek.com/games/the-origins-of-the-video-game-continue-screen/ Atari and GCC drop suits Replay Oct. 1981 pg. 16 https://en.wikipedia.org/wiki/General_Computer_Corporation Atari settles with Cinematronics Play Meter Oct. 15, 1981 pg. 148 https://en.wikipedia.org/wiki/Cinematronics Williams revenues double Replay Oct. 1981, pg. 14 https://en.wikipedia.org/wiki/WMS_Industries Coleco signs licensing deal with Midway Toy & Hobby World Oct. 1981 pg. 16 https://archive.org/details/hh_cpacman https://www.miniarcade.com/coleco/coleco.php https://www.seattletimes.com/seattle-news/sunset-bowl-in-ballard-will-close-in-april/ Michael Katz Interview - https://www.patreon.com/posts/35169258 https://archive.org/details/hh_cdkong https://christmas.musetechnical.com/ShowCatalogPage/1982-Sears-Christmas-Book/0003 https://christmas.musetechnical.com/ShowCatalogPage/1982-Sears-Christmas-Book/0636 https://christmas.musetechnical.com/ShowCatalogPage/1982-Sears-Christmas-Book/0646 George Plimpton to promote Intellivision sweepstakes Toy & Hobby World Oct. 1981 pg. 58 https://wearethemutants.com/2017/05/18/george-plimpton-advertisements-for-intellivision-1980-1983/ https://www.youtube.com/watch?v=HPUMfUvRAOE https://en.wikipedia.org/wiki/George_Plimpton February 1980 Jump - https://www.patreon.com/posts/34288179 Imagic enters the game publishing fray https://www.nytimes.com/1981/10/08/business/advertising-imagic-account.html?searchResultPosition=2 https://en.wikipedia.org/wiki/Imagic They Create World Imagic ep - https://www.patreon.com/posts/mysteries-of-57377105 Byte takes a first look at the IBM PC https://archive.org/details/eu_BYTE-1981-10_OCR/page/n25/mode/1up https://archive.org/details/eu_BYTE-1981-10_OCR/page/n31/mode/1up https://en.wikipedia.org/wiki/IBM_Personal_Computer Atari muscles in on Apple's educational turf https://archive.org/details/1981-10-compute-magazine/page/n5/mode/1up https://en.wikipedia.org/wiki/Atari_8-bit_family https://ataripodcast.libsyn.com/ Nasir Gebelli goes it alone https://archive.org/details/softalkv2n02oct1981/page/39/mode/1up Jerry Jewell Interview - https://www.patreon.com/posts/57602735 Computers can win big at chess tournaments https://archive.org/details/eu_BYTE-1981-10_OCR/page/n305/mode/1up Coining of phrase arcade-adventure https://archive.org/details/softalkv2n02oct1981/page/55/mode/1up The Dirty Book is looking for your raunchy software creations https://archive.org/details/softalkv2n02oct1981/page/80/mode/1up https://archive.org/details/TheDirtyBookV2N1/page/n3/mode/2up?q=the+dirty+book The Gamemaster beckons you to enter his mansion https://archive.org/details/softalkv2n02oct1981/page/82/mode/1up http://www.cgwmuseum.org/galleries/issues/softline_3.2.pdf https://books.google.de/books?id=-dgDAAAAMBAJ&pg=PA10&lpg=PA10&dq=harlow+stevens+jr&source=bl&ots=UxMV-u2BB_&sig=ACfU3U0VAEzuFq0DpEWWDkGS07PAFMjsqw&hl=en&sa=X&ved=2ahUKEwjSpdOb_MfzAhWrgP0HHQHgCLsQ6AF6BAgUEAM#v=onepage&q=harlow%20stevens%20jr&f=false Mike Blanchet profiled in New York Times https://www.nytimes.com/1981/10/25/magazine/video-games-star-war.html?searchResultPosition=1 http://www.ataricompendium.com/archives/articles/blanchet/blanchet.html https://en.wikipedia.org/wiki/Polybius_(urban_legend) Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

ANTIC The Atari 8-bit Podcast
ANTIC Interview 428 - Dave Johnson: Demon Attack, Atlantis; APX Lookahead; Atari Personal Financial Management System

ANTIC The Atari 8-bit Podcast

Play Episode Listen Later Oct 23, 2021 60:52


Dave Johnson: Demon Attack, Atlantis; APX Lookahead; Personal Financial Management Dave Johnson programmed software for the little-known Interact Model One computer, and later worked as  a programmer for Atari, where he created the game Lookahead, which was published by Atari Program Exchange. Lookahead is a fun little strategy board game that you can play against the computer or another human. We think Dave Johnson programmed the Atari Personal Financial Management System, a slick-looking but buggy home finance package that Atari kept delaying, finally released a year late, then quickly discontinued. Read Bill Lange's blog post for the full story about that program. After Atari, Dave worked at Imagic, where he programmed the Atari 8-bit versions of the games Demon Attack and Atlantis. There, he also created the game Quick Step! for the Atari 2600. This interview took place on October 12, 2021. A video version is also available. AtariMania's list of Dave's Atari 8-bit games Play or download Lookahead Lookahead in the fall 1981 APX catalog Bill Lange research on Atari Personal Financial Management System Personal Financial Management System at AtariWiki Interact Model One computer Dave on Twitter This interview on YouTube

They Create Worlds
The Mysteries of Imagic

They Create Worlds

Play Episode Listen Later Oct 15, 2021 95:50


TCW Podcast Episode 148 - The Mysteries of Imagic   We look at the company Imagic.  This company only lasted a few short years during the lead up to, and through the crash.  The company is notable for innovative packaging, and creating games that pushed the graphical fidelity of the Atari VCS to new levels!  They were also one of the first companies to use graphics on a computer to then be translated to code on a console.  A feat famously used by Rare in the creation of Donkey Kong Country.  Unfortunately through a lot of bad luck Imagic was unable to go public due to the Time Warner earnings report two days prior.  This lead to the company's downfall.   Sprint 2: https://www.youtube.com/watch?v=RuPEoLkVwtI Touch Me Arcade: https://www.youtube.com/watch?v=VGY-wXvjWa0 Atlantis High-Res Scan: https://archive.org/details/AtlantisAtari2600HiResScans Cosmic Ark: https://www.youtube.com/watch?v=NKYRsvy4pHg Demon Attack: https://www.youtube.com/watch?v=deEgbiAHaGs Atlantis: https://www.youtube.com/watch?v=w1bZGlW6708 Atlantis Commercial: https://www.youtube.com/watch?v=UVcxOA9iMOw Cosmic Ark Commercial: https://www.youtube.com/watch?v=5-gXCpJfx5M Demon Attack Commercial: https://www.youtube.com/watch?v=7TlLS54t6JY Star Voyager Commercial: https://www.youtube.com/watch?v=0YQiCdHfc2I   New episodes on the 1st and 15th of every month!   TCW Email: feedback@theycreateworlds.com  Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book is available for preorder and should be released through CRC Press in December 2019: http://bit.ly/TCWBOOK1     Intro Music: Josh Woodward - Airplane Mode -  Music - "Airplane Mode" by Josh Woodward. Free download:http://joshwoodward.com/song/AirplaneMode  Outro Music: RolemMusic - Bacterial Love - http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love    Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

The Whispering Gallery
S3 Ep5: Phantom of the Arcade, Part 1

The Whispering Gallery

Play Episode Listen Later Jul 8, 2021 36:21


Special Note: 07/09/21 This episode is steeped video game history (art/games/Atari). A industry insider is reviewing the episode and I'll re-upload this episode with any updates.  I'll be getting episode 2 ready with more behind the scenes stories about art revisions at Atari, and the story of Polybius, the Phantom of the arcade. We're tracking early era video game art from the mid-1900's to the time of legend. Which time of legend? Stay tuned and together we'll follow the path of jingling quarters into the video game arcades in search of the Polybius coin-op arcade game—and the happy homes with Atari 2600's and handfuls of game cartridges--all from decades past, and guess what? There's more art involved than you or I might have guessed!  As Pacman races through his mazes, being chased by colorful ghosts, we're winding our way through the intricate maze of video game art as it all was being developed in the primordial soup of digital ideas and creativity. We're not just talking Pong, but I won't kid you, it's part of the video game art story.  We'll mainly focus on  the Atari coin-op and home console Video Computer System (VCS) also known as the Atari 2600 and the related box cover-art and video game art. Atari was the leader in the video game industry, but companies like Namco, Nintendo, Activision, Intellivision, Cinematronics Arcade, Imagic, Kee's Game Arcade, and Commodore were busy working in the industry as well. One thing that stands out about Atari was that they didn't give their engineers, artists and programmers any credit for working on the games, but we'll be talking about them, with a little help from the book, Art of Atari by Tim Lapetino. “Everybody believes in innovation until they see it. Then they think, 'Oh, no; that'll never work. It's too different.'” -- Nolan BushnellThe mystery begins well before we start our search for the phantom of the Polybius arcade game. The 70's was a time of kids on pedal bikes with banana seats, Bonnie bell lip smackers, moon boots and feathered hair. Commercial artists were coming to the end of the “cut and paste” and overhead projector era but technology was not entirely there yet for them to begin working on computers. Stay tuned for the next episode, we haven't talked about Polybius yet! Research sources: (details to come) books, online, documentaries, interviews, game sound clips, Stella (A multi-platform Atari 2600 VCS emulator https://stella-emu.github.io), an Atari Video Computer System (VCS), intro music by https://www.fesliyanstudios.com/  Please Support the Whispering Gallery Podcast: https://www.patreon.com/suzannenikolaisenart https://www.buymeacoffee.com/suznikart Social Media https://www.facebook.com/whisperinggallerystories/ https://www.instagram.com/whisperinggallerypodcast/ https://www.etsy.com/shop/MysticMediumsStudio

Expedición Rosique
Expedición Rosique #85: "The Mindreader". Víctor Castañeda

Expedición Rosique

Play Episode Listen Later May 1, 2021 48:30


Viaja con nosotros por el mundo del ilusionismo. Seremos guiados por Víctor Castañeda, ilusionista mexicano que convirtió este arte ancestral en un creativo modelo para generar valor y transmitir mensajes positivos; porque la magia está en todas partes, sólo hace falta que estemos dispuestos a encontrarla.

The CoCo Show: A TRS-80 Color Computer Podcast
Demon Attack - The CoCo Show Episode 18

The CoCo Show: A TRS-80 Color Computer Podcast

Play Episode Listen Later Mar 23, 2021 31:13


Imagic's Demon Attack was an excellent rendition of the arcade game Phoenix on the Tandy Color Computer. How good was it compared to the other ports of the game? 0:00 Ridiculous Banter 5:39 Demon Attack Review 28:36 Show Closing

coco buttons rmc retro podcast demon attack imagic william becker
Amigos: Everything Amiga Podcast
Demon Attack - The CoCo Show Episode 18

Amigos: Everything Amiga Podcast

Play Episode Listen Later Mar 23, 2021 31:13


Imagic's Demon Attack was an excellent rendition of the arcade game Phoenix on the Tandy Color Computer. How good was it compared to the other ports of the game? 0:00 Ridiculous Banter 5:39 Demon Attack Review 28:36 Show Closing

coco buttons rmc retro podcast demon attack imagic william becker
The Ted Dabney Experience
TDE EP13 - Atari veteran Dennis Koble

The Ted Dabney Experience

Play Episode Listen Later Mar 19, 2021


Recruited by the company in 1976, Dennis Koble was one of Atari’s earliest coin-op game designers. Koble stayed with Atari for five years and was responsible for such notable titles as Avalanche, Sprint 2 and Dominos, before leaving to co-found Imagic. In 1984 Dennis would return to coin-op as Director of Software for Atari co-founder Nolan Bushnell’s Sente. At no point did he sit in a hot tub.

ATARI BYTES
EPISODE 258: DRAGONFIRE

ATARI BYTES

Play Episode Listen Later Jan 3, 2021 42:01


The skies over ATARI BYTES episode 258 glow bright orange with fire as fierce dragons sweep into view. We're playing the 1983 iMagic title DRAGON FIRE. Is the game more Puff than Smaug? Is the action hot or will we just get burned? This week's short story: DRAGON FIRED Thanks to Kevin McLeod at Incompetech.com for creative commons use of his songs "Take a Chance", "Pinball Spring" and "Reformat".  Thanks to Sean Courtney for the "Storytime" theme. Thanks to @M-Carp for the "What Game is Henry Playing While We Podcast About Another Game" theme. "Hell's Cereal: Very Short Stories Fortified With Essential Syllables" Goodreads.com book giveaway www.carnivalofgleecreations.com is your place for show notes, info, episodes for this show, ATARI BYTES here, and for my other show IT'S A PODCAST, CHARLIE BROWN here. The website also has info about my books and some places you can order them, like HELL'S CEREAL: VERY SHORT STORIES FORTIFIED WITH ESSENTIAL SYLLABLES. Consider supporting the show financially at the ATARI BYTES page on patreon.com here. Subscribers at different levels get stuff. Access to episodes early! BONUS content!

Select Game Podcast from theLogBook.com
404: Third Party Invitation!

Select Game Podcast from theLogBook.com

Play Episode Listen Later Nov 28, 2020


Anyone wanna make games for this machine? Third-party games were – and remain – a real rarity for the Odyssey2 and Videopac. But who, aside from Parker Brothers and Imagic, should’ve stepped up to the plate? Another bite-sized edition of the internet’s only podcast with sync-sound action ponders who might have dared to create more […]

ATARI BYTES
EPISODE 243: DEMON ATTACK

ATARI BYTES

Play Episode Listen Later Sep 20, 2020 39:14


Covid. Deaths. Hurricanes. Wildfires. Murder Hornets. Near misses with asteroids. And now, 2020 brings down upon us the worst of all...DEMON ATTACK! Okay, actually 1982 brought this and it's an Atari game courtesy of iMagic. It's our topic on episode 243 of the podcast. No podcasters were possessed by actual demons in the making of this episode. ...Or were they???? This week's short story: KING DEMON ATTACKS Thanks to Kevin McLeod at Incompetech.com for creative commons use of his songs "Reformat", "Pinball Spring" and "Take a Chance". Thanks to Sean Courtney for the "Storytime" theme. Go to www.carnivalofgleecreations.com for show notes, social media, episodes and more for ATARI BYTES here and for my monthly ode to all things "Peanuts" IT'S A PODCAST, CHARLIE BROWN here. The website also has information and links to some places you can buy books written by me, including MISERY BANANA: VERY SHORT STORIES INSPIRED BY OLD GAMES AND ODD THOUGHTS. You can support the show by subscribing on the Atari Bytes page on www.patreon.com. In exchange, you could get episodes EARLY or maybe even BONUS CONTENT!

The Atari 2600 Game By Game Podcast
Moonsweeper by Imagic

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Jul 1, 2020 71:23


Hi there, thanks for sticking with me through all of this, I hope you all are well. This episode is about the Imagic game Moonsweeper, by programmer extraordinaire, Bob Smith. If you haven't already checked the game out, I hope you will after listening. Next up will be Party Mix by Starpath. If you have any feedback for Party Mix, please get it to me by Sunday the 12th. Send it to 2600gamebygame@gmail.com. I am shooting for the episode to be out on the 15th, but please keep in mind that may change. Please stay safe, and I thank you for listening.   How to donate to Black Lives Matter Covid-19 relief charities Moonsweeper on Random Terrain Numb Thumb News Vol. 2 1983 Numb Thumb interview with Bob Smith Imagic Catalog 1983 Bob Smith ANTIC interview by Kay Savetz Michael Becker interview by Scott Stilphen Edladdin Controllers Atari2600/7800: a visual compendium by Bitmap Books Check out Jose's awesome spreadsheet for the list of games I've already done, with links to the episodes! Thank you Jose! Proud member of the Throwback Network! Facebook page Twitter page Join the Discord server! My YouTube channel, for whatever reason Blog page WHAT A FORUM TOO Listen to the show on Stitcher! Subscribe to the show on iTunes, and leave a review! Reviews are nice! Listen to the show on Tune In! Check out Don's awesome t-shirt designs! Please check out my other shows: Intarivisions Podcast Please Stand By!

ATARI BYTES
EPISODE 231: BEAUTY & THE BEAST (INTELLIVISION)

ATARI BYTES

Play Episode Listen Later Jun 28, 2020 39:05


As Intellivision Month draws to a close in episode 231, prepare to be swept off your feet by the enchanting tale of "Beauty & the Beast"! Soak up that Disney Magic! *checks notes* Sorry, not the Disney movie. Okay, we cover the times fairy tale from.... *squints at some scribbles in notes* Sorry again. Actually, we're playing iMagic's 1982 game "Beauty & the Beast" which seems to bear no relation to either of these two. The real question, though: is this game a BEAUTY or a BEAST?!?!? THIS WEEK'S SHORT STORY: QUARANTINE'S MONSTER - A Bad Poetry Corner Haiku-Off. Thanks to Kevin McLeod at Incompetech.com for creative commons use of his songs "Take a Chance", "Pinball Spring" and "Reformat". Thanks to Sean Courtney for the "Storytime" theme. www.carnivalofgleecreations.com is your one stop for ATARI BYTES episodes, social medial and more. While you're there, check out IT'S A PODCAST, CHARLIE BROWN, a monthly show dedicated to all things in and around the iconic "Peanuts" comic strip.  The website also has information about books I've written and links to some of the places from which you can order them.  Subscribe to ATARI BYTES on Patreon.com and you could get access to episodes early! You could even get bonus content! Get "Go play some old games. They've missed you." shirts and mugs at www.zazzle.com/ab_pod_store  

ATARI BYTES
EPISODE 228: SWORDS & SERPENTS (INTELLIVISION)

ATARI BYTES

Play Episode Listen Later Jun 7, 2020 39:21


Any old episode could give you swords. Any old episode could give you serpents. But this week in episode 228, to launch INTELLIVISION MONTH 2020, we're giving you SWORDS AND SERPENTS.  I know! How can we afford such generosity? Does this 1982 iMagic sword and sorcery (and serpent) title win the treasure or deserve to die in a fireball?  THIS WEEK'S SHORT STORY: STUCK Thanks to Kevin McLeod at Incompetech.com for creative commons use of his songs "Reformat", "Take a Chance" and "Pinball Spring".  Thanks to Sean Courtney for the "Storytime" theme. www.carnivalofgleecreations.com has show notes, episodes, social media and more for ATARI BYTES here and for the monthly podcast dedicated to all things Charles Schulz and the iconic comic strip "Peanuts" IT'S  A PODCAST, CHARLE BROWN here. The website also has info about books I've written, like MISERY BANANA: VERY SHORT STORIES INSPIRED BY OLD GAMES AND ODD THOUGHTS here. Become a subscriber to the podcast on Patreon.com and you could get access to episodes EARLY. You could even get bonus content.  Check out "Go Play Some Old Games. They've Missed You." shirts and mugs in the ATARI BYTES store on zazzle.com.  

Belly Dance Life
Ep 126. Estelle Zaghloul: Why Has This Dance Entered Your Life?

Belly Dance Life

Play Episode Listen Later Jun 3, 2020 92:01


Estelle Zaghloul was born in Lebanon, lands of Cedars. She moved to Costa Rica with her whole family, whose members are all artists, and together she undertook an incredible career in Dances and Arab Arts from the age of 16. This is why though she retains her love for oriental music from her native country, her identity also embraces that of Costa Rica which she loves so, including its musical rhythms like salsa, merengue and cumbia. Her eclectic style mixes Egyptian influences to a concocted feminine Dabkeh, with a sprinkle of Greek and Turkish flavors, all powerfully tickling our senses. Estelle won in Hezzi Ya Nawaeem (season 1), which was first produced in 2007 for Lebanese Broadcasting Corporation - LBC, based on a concept created by Amelia Zidane and IMagic. It was The First World Belly Dance Championship in the region, and helped revive this lost forgotten art. The Jury on the show included Simon Asmar, Najwa Fouad, Zaza Hassan, and Nadra Assaf. Estelle is also a part of Costa Rica 2017 Women’s Empowerment Icons, and first belly dancer to perform at the National Theater of Costa Rica and Nicaragua with outstanding productions, among her many other achievements and contributions to the community.In this episode you will learn about:How dancing helped Estelle overcome depression after moving to a different countryHer experience at the TV competition Hezzi Ya Nawaeem, and how she decided to take her own path in life and danceWhat was the turning point for Estelle to close her studio a few years ago, and entirely focus on self-explorationThe importance and essence of circular shapes How you can bring the healing powers of dance into your life during tough quarantine times.Show Notes to this episode:Find Estelle Zaghloul on Facebook, YouTube and Instagram.Follow Iana on Instagram, FB, Youtube, website .For more information about Jillina’s initiative #2getherWeMoveLive visit jillina.eventbrite.com.Podcast: www.ianadance.com/podcast

The Atari 2600 Game By Game Podcast
Frostbite by Activision

The Atari 2600 Game By Game Podcast

Play Episode Listen Later May 6, 2020 99:42


Thanks so much for tuning into the show, this is a very special episode featuring Frostbite by the great Steve Cartwright. It also marks the release of a heretofore unknown work in progress prototype of Frostbite called Iceman, which you can find in the links below. Please listen to the episode for the whole 22 year journey of Iceman! Steve Cartwright was gracious enough to do a phone interview with me as well, that will be coming up in the feed very soon. Next up is Moonsweeper by Imagic, which was done by another great programmer, Bob Smith. Please send your feedback on Moonsweeper to 2600gamebygame@gmail.com by May 17th to be included in the show. Thank you again for listening, and huge thanks to Curt, Rob, Dennis and GlitchCat7 for helping me get Iceman to you. Iceman prototype ROM Steve Cartwright's web site Steve Cartwright interview by Pretty Old Pixel Steve Cartwright interview by Baixa Definicao Steve Cartwright on Retrogaming with Racketboy Podcast Steve Cartwright with Garry Kitchen and David Crane at CGE 2010 Steve Cartwright's YouTube page Activisions newsletter Fall 1983 Activision patch on Digital Press ...and the accompanying letter My original Usenet post about the Iceman prototype Dennis Debro's Frostbite Disassmbly Atarius Maximus' Frostbite Hacks GlithCat7's amazing Frostbite playthrough GlitchCat7 on Twitch Waveback Podcast - Waveback Awards Waveback Overplay Check out Jose's awesome spreadsheet for the list of games I've already done, with links to the episodes! Thank you Jose! Proud member of the Throwback Network! Facebook page Twitter page Join the Discord server! My YouTube channel, for whatever reason Blog page WHAT A FORUM TOO Listen to the show on Stitcher! Subscribe to the show on iTunes, and leave a review! Reviews are nice! Listen to the show on Tune In! Check out Don's awesome t-shirt designs! Please check out my other shows: Intarivisions Podcast Please Stand By!

ANTIC The Atari 8-bit Podcast
ANTIC Interview 381 - Youth Advisory Board: Tracey Cullinan

ANTIC The Atari 8-bit Podcast

Play Episode Listen Later May 3, 2020 42:48


Youth Advisory Board: Tracey Cullinan This is the seventh in a series of episodes featuring the kids of Atari's Youth Advisory Board. In 1983, Atari formed a Youth Advisory Board, selecting teenagers from around the United States to share their opinions about computers and video games, test software, and promote Atari's computers at events. The group consisted of kids aged 14 through 18, including Tracey Cullinan. Tracey worked as a salesperson at the ComputerLand store in Los Altos, California — starting at the age of 12. He started a software company, Superior Software, which produced custom software for local businesses, as well as a couple of games for the Apple II computer. At 14, Tracey was invited to be a member of the Youth Advisory Board. As part of that job, he went to the Consumer Electronics Show in Chicago to demonstrate Atari computers. The next year, as a 15-year-old, Tracey was interviewed on the "Today" show as a young entrepreneur. There's a chapter about Tracey in the 1984 book "Computer Kids" by George Sullivan. (His picture in on the back cover of the book.) I'm going to read several passages from that book, quotes from Tracey. ...A Computerland store opened in a mall near my home. I made friends with the people who worked in the store, and they let me use the computers there. The store happened to be within walking distance of where I live, and I'd go there after school and on week- ends, or almost anytime I had free time. I often wrote game programs on the computers, and I bought a disk on which to store the programs. They let me keep the disk at the store. When customers came into the store, I'd sometimes help out by showing them what a computer could do. They'd be amazed. "What’s this nine-year-old kid doing showing me how a computer works?" I’m now working at the store. I started as an employee when I was twelve. I was in sales at first but later I shifted over to computer repair... I now know five or six computer languages — BASIC, Pascal, LOGO, plus three machine languages: 6502, the one that’s used on the Apple and Atari and the one I use the most, Z-80. I’m starting to learn 8086, the language for the IBM Personal Computer... The company that I operate is called Superior Software. I prepare custom programs for businesses in the area. One program involves inventorying and invoicing for a company that sells charcoal fire starters. I’ve got another program that gathers stock market prices from a computer, and then correlates them and prints them out for a local stockbroker. A third program I wrote for the Los Altos Little League. It’s a mailing list program. They use it in sending out notices about tryouts, practices, and things like that. I became a member of the Atari Youth Advisory Board because someone at the consulting firm that was getting the names of kids together for Atari happened to know my dad. When the consulting firm found out that I was into computers, they put my name on the list. Then the people at Atari picked me. We've been giving Atari advice mostly on their home computers. Later, I think they're going to ask us for advice on their video games and arcade games... I also use the computer to write game programs once in a while. One that I’ve written is called Glutton [for the Apple II.] You, the shooter, are armed with little missiles and positioned on the right side of the screen. You can move up and down only. You shoot to the left. The glutton moves back and forth across the screen. The glutton likes to eat. Different kinds of food fall from the top of the screen. Some of it is good food, like apples, carrots, and chicken drumsticks. But some of the food is junk food, like cupcakes and soda pop. The object of the game is to keep the glutton well fed, but healthy, You try to eliminate the pieces of junk food by blasting them with your missiles. I've tried to sell Glutton to some of the companies that market game software to computer owners, to companies such as Broderbund and Sirius. But I haven’t been successful yet. ...As far as the future is concerned, I plan to go to college. I'd like to go to a good private university, a technical one, like MIT, Cal Tech, or Stanford... After that, I think I'd like to be a game programmer, and maybe work for Atari, Imagic, or Activision, or some company like that. Tracey didn't go to any of those colleges. He died 1986 of brain cancer. He had just turned 18. I talked with Tracey's mother, Leola Wooldridge; and his younger brother, Cory Cullinan, about their memories of Tracey. This interview took place on April 17, 2020. In it, we discuss John Dickerson, whom I previously interviewed. Tracey in Computer Kids book Demystifying Excellence by Cory Cullinan John Dickerson interview  Tracey Cullinan On Today Show on Youtube or Internet Archive 

ATARI BYTES
EPISODE 221: FATHOM

ATARI BYTES

Play Episode Listen Later Apr 19, 2020 47:41


In ATARI BYTES episode 221 this week, we dive deep to the depths of Atari Ocean, dodging fierce sharks and the surprisingly tender embrace of amorous octopi, to bust open the treasure chest that contains FATHOM.  Does this 1983 iMagic game rise triumphantly to the surface or sink like a stone? This week's short story: THE UNDERSEAN Thanks to Kevin McLeod at Incompetech.com for creative commons use of his songs "Take a Chance", "Pinball Spring" and "Reformat".  Thanks to Sean Courtney for the "Storytime" theme.  At www.carnivalofgleecreations.com you can find show notes, social media, info at more for ATARI BYTES and for the monthly ode to the iconic Peanuts comic strip IT'S A PODCAST, CHARLIE BROWN here.  The website also has info and links to some of the places you can order books that I've written, like MISERY BANANA: VERY SHORT STORIES INSPIRED BY OLD GAMES AND ODD THOUGHTS.  Become a subscriber on the ATARI BYTES Patreon page to help keep the lights on in the podcast studio. You could also get access to each episode early and also possibly get bonus content! Pick up "Go play some old games. They've missed you." mugs and shirts at www.zazzle.com/ab_pod_store   

Diary Of An Arcade Employee Podcast
Diary Of An Arcade Employee Podcast 1UP – Top 5 Imagic Games

Diary Of An Arcade Employee Podcast

Play Episode Listen Later Jun 9, 2019 21:12


For this 1UP episode of the Diary of An Arcade Employee Podcast - I will be tackling the Top 5 Imagic Games for the Atari 2600!

Diary Of An Arcade Employee Podcast
Diary Of An Arcade Employee Podcast 1UP – Top 5 Imagic Games

Diary Of An Arcade Employee Podcast

Play Episode Listen Later Jun 9, 2019 21:12


For this 1UP episode of the Diary of An Arcade Employee Podcast - I will be tackling the Top 5 Imagic Games for the Atari 2600!

Shoot the Core-cast
Shoot the Core-cast Episode 007 - Atari 2600 Showdown!

Shoot the Core-cast

Play Episode Listen Later Jan 11, 2019 95:15


MetalFRO and Addicted discuss 2 Atari 2600 proto-shmups that we played during December 2018, Imagic's Demon Attack, and Activision's Spider Fighter. Which will reign supreme? Listen to the podcast, to find out!

ATARI BYTES
EPISODE 146: RIDDLE OF THE SPHINX

ATARI BYTES

Play Episode Listen Later Nov 11, 2018 44:30


Despite the waves of political unrest, some 8 million tourists visit Egypt every year to take in such amazing sites as the Great Sphinx. Therefore, when the listener stats come in for episode 146 of the show, iMagic's RIDDLE OF SPHINX, we're expecting similar numbers. That's reasonable, right? *Ahem* Anyway, as the son of the Prince of Egypt, you are the ultimate tourist striving to get in line ahead of death god Anubis at the funnel cake stand. Or something. Thanks to Kevin McLeod at Incompetech.com for creative commons use of his songs "Reformat", "Take a Chance" and "Pinball Spring".  Atari Bytes show notes and oh, so much more. It's a Podcast, Charlie Brown - Hey! That's my other show.  Thanks to Mike Mann for his "Mad Mike Hughes Theme". Please consider supporting the production costs for Atari Bytes by joining the Patreon. You can do that here. Thanks in advance! Here is one of the places you can pick up IN THE ST. NICK OF TIME, my holiday Santa Claus story for adults. 

ANTIC The Atari 8-bit Podcast
ANTIC Interview 353 - Dennis Koble: APX Avalanche, Imagic

ANTIC The Atari 8-bit Podcast

Play Episode Listen Later Jul 17, 2018 92:21


Dennis Koble: APX Avalanche, Imagic   Dennis Koble was an early Atari employee, where we would become manager of the computer and consumer divisions. He designed Atari's "Touch Me" handheld electronic game. He also wrote three programs that were published by Atari Program Exchange: Avalanche, an adaption of the coin-op game which he also created; and the text adventure games Chinese Puzzle and Sultan's Palace.    He was at Atari for about 4 1/2 years before leaving to co-found the video game publisher Imagic. There, he was perhaps best known for creating "Atlantis" for the Atari 2600 (which we don't actually talk about in this interview.)   This interview took place on May 15, 2018. A video version of this interview is available.   "We had to show our best stuff. And we wanted to show technological tricks that we figured the Activision guys hadn't seen before. I don't know if they felt that rivalry toward us at that point, but it became a rivalry a little later, it really did."    Video version of this interview   AtariMania's list of Dennis' games   2017 ataricompendium.com interview with Dennis   Dale Yocum interview   Lee Actor interview   Bob Smith interview   Rawson Stovall interview

The Atari 2600 Game By Game Podcast
Solar Storm by Imagic

The Atari 2600 Game By Game Podcast

Play Episode Listen Later May 2, 2018 93:53


Finally, another Imagic game is on the show! That's right, after a 2 year hiatus, Imagic is back with Solar Storm this episode. I hope that you enjoy it. Coming up next is Polaris by Tigervision, yet another Yellow Submarine game. So you know what that means. If you have any thoughts on Polaris, please send them to 2600gamebygame@gmail.com by end of day Monday, May 14th. Also, on May 8th at 4 pm EST I will be hosting a Head To Head Adventure Game Night! Click on the link below and come play with us. Thank you so much for listening! Head to Head Adventure Game Night, May 8th 4 pm EST, come and play! Solar Storm on Random Terrain Solar Storm t-shirt on eBay Solar Storm poster on Atarimania Dennis Koble interview by Scott Stilphen Michael Becker interview by Scott Stilphen Atari Handheld games on Handheld Museum Imagic Release Order thread on Atari Age Into The Vertical Blank podcast No Swear Gamer 388  - Solar Storm No Swear Gamer Solar Storm gameplay Check out Jose's awesome spreadsheet for the list of games I've already done, with links to the episodes! Thank you Jose! Proud member of the Throwback Network! Proud member of the Retro Junkies Network! Facebook page Twitter page Google + page My YouTube channel, for whatever reason Blog page WHAT A FORUM TOO Listen to the show on Stitcher! Subscribe to the show on iTunes, and leave a review! Reviews are nice! Listen to the show on Tune In! Please check out my other shows: Intarivisions Podcast Please Stand By! The League of Extraordinary Podcasters

The Atari 2600 Game By Game Podcast
Jungle Hunt by Atari

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Apr 23, 2018 107:54


Better late than never when dealing with hungry crocodiles, right? This episode is about the Taito arcade game turned into an Atari 2600 cartridge, Jungle Hunt. Are you game for wild adventure? ARE YOU?? If you are, then I will need you to sign a few release forms. You know, in case of crocodiles. Next up is Solar Storm by Imagic. Do you have some thoughts on this game? Would you like to send them to me? You can, just drop a line to 2600gamebygame@gmail.com by the end of the day on Monday April 30. I will play or read it on the show, and then you will be slightly internet famous. Probably very slightly. Thank you so much for listening! Watch out for that cannibal! OH NO THERE'S ANOTHER ONE HALP Jungle Hunt on KLOV Jungle King on KLOV Pirate Pete on KLOV Jungle Hunt on Random Terrain Jungle Hunt on Atari Protos John Allred's RTIME patent Atari post from Michael Feinstein's blog Patricia Goodson's website Atari Safari duffel bag on Atarimania Arcade USA Ataricade 2600, Jungle Hunt No Swear Gamer 432, Jungle Hunt Don Croswhite's art work Atari fonts on Atari Age Norm's Board Game Museum on Youtube Woodgrain Wonderland blog Check out Jose's awesome spreadsheet for the list of games I've already done, with links to the episodes! Thank you Jose! Proud member of the Throwback Network! Proud member of the Retro Junkies Network! Facebook page Twitter page Google + page My YouTube channel, for whatever reason Blog page WHAT A FORUM TOO Listen to the show on Stitcher! Subscribe to the show on iTunes, and leave a review! Reviews are nice! Listen to the show on Tune In! Please check out my other shows: Intarivisions Podcast Please Stand By! The League of Extraordinary Podcasters

ATARI BYTES
EPISODE 105: STAR VOYAGER

ATARI BYTES

Play Episode Listen Later Jan 28, 2018 37:50


When you wish upon a star, makes no difference who you are...though retro gamers get preferential treatment. Am I right??? Well, we wished upon a star and we got episode 105 of Atari Bytes - STAR VOYAGER, the iMagic game from 1982. We wanted to be 6"1", with a chiseled physique and good cheekbones. But this is a good consolation prize. I've still got some Ranch Doritos in the kitchen, so it's all good. In STAR VOYAGER, you travel among the stars protecting star ports from the treaty-breaking Zakorans. Be careful, or the only wish you'll be making is to not have your atoms scattered among the stars. In this month's story, we imagine Jimminy Cricket in a space helmet singing to space Pinocchio. We might have been heavily medicated when we recorded this. Thanks to Kevin McLeod at Incompetech.com for creative commons use of his songs "Take a Chance", "Pinball Spring" and "Reformat".  Atari Bytes show notes, episodes, social media and what-not can be found here. It's a Podcast, Charlie Brown - Hey! That's my other show! Get your Snoopy fix! Show notes, episodes and social media links here. Get Atari Bytes mugs, shirts and more at our store AB_Pod_Store on Zazzle.com here. If you can, please support this show financially on Patreon here.

ATARI BYTES
EPISODE 85: TRICK SHOT

ATARI BYTES

Play Episode Listen Later Sep 10, 2017 41:53


Quick! Name every pool/billiards - related movie you can! There's "The Hustler", "The Color of Money", and, uh, there's a great pool scene in "The Cat From Outer Space" (What's that, you ask? The title says it all. Go check it out. Sandy Duncan and Ken Berry at their finest. Trust me.) And, of course, the game of pool reduced River City to a radioactive, rubble-strewn Hellscape in "The Music Man". So with that pop culture pedigree, we couldn't resist checking out iMagic's 1982 TRICK SHOT this week for the show. Does the game scratch on the break or bank the eight ball to glory? Chalk up your cues and come join us to find out! Thanks to Kevin McLeod at Incompetech.com for creative commons use of his songs "Take a Chance", "Reformat" and "Pinball Spring".  Atari Bytes episodes, show notes and much more here! It's a Podcast, Charlie Brown - Hey! That's my other show! Support the show financially at our Patreon page here! Check out Atari Bytes mugs and shirts here, our AB_Pod_Store at Zazzle.com And don't forget to like us on Facebook and Instagram and follow us on Twitter @ataribytes

The Jason & Scot Show - E-Commerce And Retail News
EP091 - Boxed Wholesale Head of Reengagement Nitasha Mehta

The Jason & Scot Show - E-Commerce And Retail News

Play Episode Listen Later Jun 29, 2017 49:37


EP091 - Boxed Wholesale Head of Reengagement Nitasha Mehta An interview with Nitasha Mehta, Head of Reengagement and Boxed Wholesale. Boxed is bringing the wholesale club experience to e-commerce, is based out of Edison, NJ and has raised $132m in capital. In this episode we discuss Amazon's Whole Foods acquisition, disruption of CPG, private label, mobile, customer acquisition tactics, and customer retention tactics.  Don't forget to like our facebook page, and if you enjoyed this episode please write us a review on itunes. Episode 91 of the Jason & Scot show was recorded on Wednesday June 29, 2017. http://jasonandscot.com Join your hosts Jason "Retailgeek" Goldberg, SVP Commerce & Content at Razorfish, and Scot Wingo, Founder and Executive Chairman of Channel Advisor as they discuss the latest news and trends in the world of e-commerce and digital shopper marketing.   New beta feature - Google Automated Transcription of the show: Transcript Jason:  [0:25] Welcome to the Jason and Scott show this is episode 91 being recorded on Wednesday June 28th 2017 I'm your host Jason retailgeek Goldberg and as usual I'm here with your Coho Scot Wingo. Scot And Nitasha:  [0:40] See Jason and welcome back Jason Scott show listeners in this week show we have a very timely guest, nitasha Mehta is head of reengagement at boxed she previously held positions at Samsung in Amazon box is bringing the Wholesale Club experienced e-commerce based out of Edison New Jersey and is raised over $139 in Venture Capital welcome nitasha. Thank you. Jason:  [1:06] Soonest Natasha we always like to kick out these interviews by having our guest share a little bit about their background and and how they came into their current roles can you talk to us a little bit about how you got here. Scot And Nitasha:  [1:20] Sure, so I leave here and marketing at Fox I've been off for 2 years now which is been an amazing ride it's been really great to see Nvidia, be part of that tremendous growth that we've seen over the past two years. [1:45] Where in New Jersey part of, companies on Amazon on in Seattle on the content marketing team for Mobile Electronics, both been in the e-commerce and retail space for quite some time it seemed like a natural extension to. I joined by a couple years ago and really excited to be part of the team. Jason:  [2:14] Pretty cool and you have sort of the unique title how did you arrive at that title. Scot And Nitasha:  [2:21] Sure thought of Engagement really has a few different facets, my main focus is really customer retention and so hyper focus on customer really trying to understand how to find the light messages and promotion, for a customer at the right time until about one hundred percent of my focus, an email and push notifications are some of the channels that I meant along with programmatic direct mail and polka Matic display. I'm so if a pre-owned Compass Bohemian title for the customer experience. Jason:  [3:04] Very cool and I always is it I was like it when you invent your own titles so then you can be the the the absolute industry Guru of that title. Scot And Nitasha:  [3:16] Absolutely tell us a little bit more about what you did Amazon, sure so I managed a couple of our Mobile Electronics, Sanders and campaigns and so worked really closely with apple and Nike on MP3 players and GPS watches as well as Garmin and TomTom not going, population in 2010 Pacific or GPS devices, and though many of our on-site popcorn campaigns on the pop form as well as email probably manage over 100, weekly campaigns across multiple different brands and inventors Regal how. What do you think about Nike selling on Amazon since you can work for them on the device side maybe you have a point of view on on shoes. Yes but we home yet actually I'm actually not sure if if not user icon shoes yet but we were the first category with an Amazon to bring them on Direct, we had a relationship with with, GPS devices and so when they launched their campaign with TomTom we were able to bring them on which was really exciting at that point but to bring on the he has a venue one of the first category to do so. [4:46] And then how about a Samsung what did you do over there. I was on the Punic marketing team for tablet and so it's kind of on the opposite end of the spectrum working with Amazon as one of our customers and so Amazon was one of our largest suppliers, of iron tablets on other work today cuz they would Best Buy and Walmart on the channel marketing side. Managed promotions for tablets and this was also in 2012 when tablets, they still are but when tablets are really On The Rise and was a really exciting place to be at that time. Then see if it boxed for two years imagine you seen some pretty crazy growth were you like me were you in the first handful of employees. Boxed is only a couple years old right. That were about three years old I'm almost four actually and I started when we were almost. I would say and since then we've. More than quadrupled so tremendous girls were already running out of space at our third office and so it's been a really exciting ride to you there from you know the very early days. Free Colts and then does your role change or you've held the same role and just kind of taking over more and more pieces. Yeah I started in this little a lot of what I've done in the past really like me to. [6:23] Focus on being gagement in particular and so if I go so slow I've been taking on more over the past couple years and I also have a, rebagg ball and thunder marketing for work very closely with many of our Brands and suppliers that box as well. So so imagine boxed has like a typical retail that category teams and all that kind of stuff and even relations you guys have a fun center or is that, you don't do any of your phone that it's kind of 3 p.m. or something. No we do have our own system in it and you have 4 at Sears across the country and so we recently just launched our fourth in Dallas, a few months ago International in the contiguous 48 states. Are these kind of Amazon 1.2 million square feet kind of Caesar these are iMagic pile of it smaller a little bit smaller that we're pretty close. Jason:  [7:29] Nice and for listeners that maybe aren't totally familiar with box but I what's the how do you describe the the value prop with the elevator. Scot And Nitasha:  [7:38] Sure, and once on the last where the online mobile version of your wholesale Shopping Club but we don't have any membership fees and we have free shipping so anything that you normally go to the Wholesale Club on, and spend your entire Saturday shopping we will deliver on average in two days you and all your books eyes. As favorite. Jason:  [8:07] Don't you imagine the answers both but do you feel like are you primarily trying to take visits away from, Costco and Sam's Club so you're getting people to recreate that brick-and-mortar experience online or are you you trying to take visits away from Amazon or maybe Prime Pantry. Scot And Nitasha:  [8:26] I think it's Holloway coexist with all four, Costco fans and DJ's they don't have a strong online presence if they're putting a lot of focus on and so we also are targeting Millennials that may not necessarily, not on the ferry started shopping at his Wholesale Club yet and so. City dwellers and Millennial moms for example are really a huge Target of ours and and. A new that we can coexist with all four of these other retailers. Jason:  [9:06] Got you in what are the things that somewhat unique about the club stores that some listeners may be very familiar with and others might not is they tend to have different product configurations then art. Typically sold. [9:21] At what grocery stores or or even that are sold in Amazon Pantry so you know you might have A4 pack or an 8-pack, on a grocery store shelf and you might have 104 count in the club club store so we tend to call those Club packs is boxed primarily offering Club packs is that, are you getting the same configurations or something in between what's the. Scot And Nitasha:  [9:44] Yeah so we primarily focus on Club packs or the Bahamas you and so we work very closely with our suppliers on, customized packaging Pacific to eat, but still you know what's in the Fun Pack. Jason:  [10:01] Got you and is it has it been difficult like I I know traditionally in the old days Costco has a lot of Leverage I mean you know with a very small store account there the second largest retailer in the US. [10:14] I feel like they used to have these. These kind of draconian vendor agreements where they were the only ones that were allowed to carry a particular configuration so they had exclusivity on this card packs art are you finding it that's less true today or are you you getting. [10:29] That's like like a slightly different version of Quebec or how is that working are you. Scot And Nitasha:  [10:33] Yes yes, spell largely true what we do is negotiate a slightly different variation or size count for the econ version and so we wouldn't necessarily get a soda. cut exact size but we would have this form or variation different packaging specific for us. Jason:  [10:57] Got it in in in general is are you finding like is a big part of your value proposition. The value of the products that because they're buying, Club PacSun you're encouraging them to get a bigger cart that you're able to offer really aggressive pricing or is it the convenience and not having a slap all that big stuff from the store and to the car and all those sorts of things like what what what are the primary things that you think are really driving consumers to use you. Scot And Nitasha:  [11:26] I said was definitely convenient but I would say that's probably one of our, biggest differentiator is and trampolines that are not having for Lego these bolt size 3 six packs of paper towels home especially for myself living in your, I need to go around the corner to CVS every other day for items but I can just buy one time and had to deliver and open Venus was definitely one of our biggest value Problem by overall, we don't strive to be the cheapest prices online but the value of having the Club Vive, RX delivered to your door and not having to pay the annual membership fee is huge Michael. Imagine you being an ex Amazon person and you guys are in the kind of cpg category with a lot of your offerings what did you think about the whole Whole Foods Amazon acquisition any thoughts on. Hey I thought it was brilliant and it was 1030 now. Solution they haven't really nailed down the flash category I'm gone fast food. Growing but doesn't have the brand yet and so I think this really helps them and help them gain credibility within the fresh-faced and I'm usually beneficial cuz. [13:00] Because Whole Foods generally have a ton of presence of any and digital and for listening they're really going to help each other and. Smart across-the-board. [13:14] And then um the Amazon does have an offering it's it's left I found a lot of people don't know about it and it's kind of under serve but it's the Prime Pantry, and it seems like that kind of is there trying to solve, yeah kind of some more problem you guys are with a very different kind of a mechanism I've tried it before and it's like this weird gamification of fun the box and it's like hard to connect. So it's a lot of work it felt like to kind of like Phil the boxing and going to optimize it. You feel like you guys have a bit of a white space from Amazon that they haven't really solved the what you're doing or is there some overlap. Yeah it's a tough I think so I think Prime Pantry and doesn't it's like you mentioned has a brand awareness, have a very unique brand effect and the fact that we only focus on full and so that's her name differentiator from you, time pantries yet Enough full disclosure I'm a customer we will use it at my office so we have a startup and. Yeah it's the food is great for for that. My family is not quite big enough to eat it that much but booked through the guys have that it works great in an office of 20 people you know we get our and then ordering is is really nice to see you guys have done a good job of. Be able to reorder things. Jason:  [14:38] And for lizards that don't know Scot goes through a lot of snacks so that that's that's a meaningful. Scot And Nitasha:  [14:43] They were perfect for you, and B videos is the flying a huge focus of ours as well and so he's a pretty significant portion of our business that's dedicated to start up like yours. Jason:  [15:01] Nice I want to dive just a little bit more into how how you're interacting with Brands and how they view you the one thing on that last question I actually think you're. [15:13] Prime Pantry is almost the opposite of you write like the pantry is really. [15:19] A way for Amazon to sell the small packs and entice the customer to bundle enough small packs together that it's cost effective to ship them. And you're you're selling the big packs which are the things that Amazon normally is willing to sell as eaches even even on there. [15:36] They're the normal website if you will but. Honesty Bee Gees I think one of the interesting things that happen is when when Amazon announced the Whole Foods deal all the immediate talk is how that affects retailers right and you know who which retailers are most likely to be disrupted by by this new Force but I feel like there's been this, the secondary realization, did it's really a big wake-up call for the cpgs that may not have had very much focus on digital right so your. Your Procter & Gamble are Unilever or you know Kindle car for those folks, you know less than 1% of grocery is digital you know you're overwhelming largest customers are predominantly brick-and-mortar and so you know while you're starting to deal with digital it's for a tiny part of your business and now suddenly. You have the threat that that I can a very significant player could be disrupting your category with digital and so I wonder, like do you see that that will you know potentially make some of your your brand Partners more digitally Savvy and maybe more open to, trying things digitally with with folks like yourselves like I could almost imagine that that's a favorable trend for you. Scot And Nitasha:  [16:54] Yeah absolutely and I think we've started to see that Trend over the past few years to the fact that many Brands now have a shopper marketing team but are largely focused on digital, I live in joy tea of my contacts that I have you, contact conversations with our phone that Shopper marketing team and their. Much savvy are there in they were you know. Four or five years ago and I'm so I already started to see that Trend shifts and I completely agree I think especially with this whole foods deal it will continue to grow in that direction and more. Jason:  [17:38] The absolutely, you don't want of the interesting things insert a traditional Shopper marketing there there's a lot of tactics in addition to getting the product on the shelf that are commonly used right like so there's lots of merchandising in Coop and Brands paying for. And positioning in sampling in and we see some of that, on on the Amazons in Walmart's of the world is that something that boxed is doing today in terms of like offering digital promotional opportunities for for brands or is that something you're you'll consider as you you advance. Scot And Nitasha:  [18:13] No it's actually something that we are already offering which we probably started about a year-and-a-half ago and so we probably, oh and enjoy these are real estate on both of our site as well as our ass. And we called many of the placement of virtual and caps and so no at a play on the freaking water and cat food but, definitely in English. And excitement and engagement over these placement over the past year as well which which continues with that trend of Brands moving becoming more more digitally body. Recool the one of the the trends at Costco I don't know about the other clubs but they have the Kirkland brand which is which is their private label and. And I don't know where it started but it's become quite popular and they sell Auntie mall and that's primarily what they sell is that private label. I think Amazon is actually sells Kirkland it's odd it's kind of taking a life of its own and it's one of the they sell more Kirkland online than Costco does. Los customer you guys I really like you guys have a similar offering called Prince and spring maybe tell us a little bit about the rationale of that and how is that going. [19:33] So if the really started off with just paper towels and toilet paper so two in the fact that he's package good that everyone needs an Zen, there's huge opportunity there and really being into stop there and our category that's really dominated by another down even the Sherman and so we started that. A couple years ago and has expanded the printing spring assortment free significance and it's a huge Focus for the company the team has been. Growing pretty rapidly and now we offer everything from toilet paper to flushable wipes to hangers and most recently it was only just launched, coffee and so both ground and whole bean coffee all Source locally. And it's if it's not stopping there we're watching chemo and moving into the food and beverage States as well and so is definitely a huge Focus for us. And I know she have one of things we love in our office is K-Cup coffee and but it's quite expensive in and noticed your private label is almost like half price of, what other offerings are which is which is nice. And it and it tastes good, okay on the so Jason and mentioned you know the brands and in the things do they eat. [21:09] How do you navigate having that private label when you're also trying to get the sharman's in the bounties on the side I met you the good news is you're not the first kind of. Company to do this so I guess it's pretty well-read and ground for him. Yeah I really just increases over all share with in that category we haven't seen any kind of libation going either way and so again you know I think there is. There are products that are recognizable that you would always want, I'm to partner with and and a sore on our site but if we can offer a different selection a different place with wood, in terms most likely Target a different type of customer your that's really are our strategy that. Jason:  [21:58] Got it so I love the fact that you're you're competing with traditional clubs. In the digital space because I fear going to talk about Costco in particular like they're very admirably retail or they do a lot right so I'm really not trying to pick on them but I freakin called them the biggest digital Luddite in the retail industry. I think it's very overt like I think they've just made a strategic decision. We don't want to be digital we don't want to give the customer any reason not to visit our stores and why lie. [22:33] Can kind of understand that sentiment like ice you know I and I suspect most of our listeners on the digital podcast probably feel like that somewhat short-sighted but In fairness to them it hasn't really shown up on their balance statement yet so. But what's interesting there model is sell stuff at the lowest margin possible they're super aggressive on price and their primary profit driver is those Club memberships. You guys obviously aren't doing the membership and that's one of your value props is get those Club packs and get that convenience without the membership. Bed so I presume you have to make more money selling the goods and then you have this this really inconvenient cost that we all struggle within e-commerce which is shipping. So [23:23] Like do you guys have any strategies for keeping the the shipping costs under control I mean I know it feels like that's a ever-increasing. Cause we talk a lot on the podcast about the fact that e-commerce is growing at like 20 to 30% and the shipping guys capacities growing it like 8% and so there a. They're constrained commodity and what they're doing is there charging more for their service as a result. Scot And Nitasha:  [23:48] What does, we offer free shipping on all orders over 49 so that definitely helps with the shipping fees and then on top of that the majority of our orders, the average order size is 9 - 10 items so we are stuck up service our customers are. [24:19] Play higher than an Amazon sample or the typical or sides or just one or two products are order which does largely affect shipping but because that were able to eat shipping costs low. Jason:  [24:33] Gotcha and I guess one of the things that somewhat surprised me. [24:40] Based on your category in the types of items that customers get from you I almost would have expected to see some sort of subscription service and I know Scott mentioned you have really convenient reorder service but if you guys ever you know. [24:53] Like is that an over decision you made not to do some scription and says that something that could be in the roadmap what's the scoop on subscriptions. Scot And Nitasha:  [25:01] Potentially be on the road that is something that we have considered especially for certain items but. Customers into typically reorder like baby next absolute spend baby products for subscription type of service and so that only something like thinking about. [25:21] I may be remembering this wrong but when boxed first launched my recollection is was kind of a mobile app only kind of a thing and then later the desktop was added and again maybe I misremember yet, but kind of curious about that mix of of mobile and desktop, again I kind of like the desktop version cuz usually I'm doing it when I'm at work and I can kind of like, see the product better in that kind of thing but any interesting insights you can share what you guys have learned there. Definitely the launch of the mobile app for mobile first and also. Attack company first and so the majority of our employees are actually on the tax team. The innovator and improving Dorothy experiences while I was excited. And so we launched shortly thereafter. The first years mobile is the majority of purchase it. And the letters how many of our customers prefer to shop through the source of the app the app is really is a convenient option I personally love using the app for me order items, simple to put process reorder and so I think, you're having both options really great for a different use cases. [26:57] And then you know I mentioned earlier and you said this is kind of growing part but the kind of a b2c and B2B element. Did you guys start leaning into the B2B when you kind of saw how people were using things or or tussle bit more about that kind of how that came to be in in anything you can share on mix or anything would be interesting. Stressful that continue growing our business. Meet by the natural extension of epoxy started as a beauty popcorn but because you are stuck up service and deliverable and our own office manager or just the front, LIRR employees I really am from cartoons and truly, is our employees love the snacks in the Beverages and we need the paper towels in the toilet paper it just seemed like a natural extension and now that team has been curling pretty, pretty quickly as well for the past year the huge Focus for us this year and in 2018. Yeah I imagine that it's kind of where we also use you guys for a funeral off the office supplies again the kind of packaging is good as is that kind of where, those got out at imagine before you saw the business side there wasn't a lot of the office stuff. Right yet you continue to add a lot more selection within the office based off as we start to it as we continue to build out that part of our business. [28:33] Wrinkle. Jason:  [28:34] I love that strategy like the more Tech Guys you higher than more snacks yourself. Scot And Nitasha:  [28:39] Very true it's hard to keep snacks in stock at our office. Jason:  [28:51] Hopefully that permit person has a good promo code. Scot And Nitasha:  [28:54] Exactly. Jason:  [29:02] So going back to the very beginning of our conversation reengagement like one of the. [29:09] The huge challenges for all online retailers in particular 84 PurePlay online retailers is, customer acquisition right and I think of sort of the big big player and in the space for the last couple years has been Jet and you know they famously spent, a fortune on each customer in terms of active acquisition cost what's your strategy around acquiring customers and driving that customer value are there any particular tactic sure, you're relying on and any that have been predicted successful. Scot And Nitasha:  [29:44] Sorry we pretty much, across the board in terms of acquisition and retention but specifically acquisition-related focus on TV we launched our first, ad campaign, the beginning of last year and then we launched another one towards the end of the year I'm working on the 3rd right now as well at Subway has been really. I'm really surprised MC Market and so really you know building on the Branded dolphin and having that constant exposure in key markets and then print has been used for us in terms of acquisition so, somewhere to check that is invested a time and direct mail and print we're also focusing quite a bit on that in terms of opposition. Jason:  [30:35] Done at night I can majun Subways particularly clever because you know one one large segment of Shoppers that have kind of excluded from the the brick-and-mortar club folks are our folks that don't use that car. Scot And Nitasha:  [30:49] Exactly. Jason:  [30:54] Yeah so it's interesting you just mentioned a lot of a sort of old-school old-world advertising techniques and I almost wonder in some ways. For Pure digital play like you know your tendon running a lot of companies that are predominantly doing digital marketing if you know some of the. The print stuff could potentially be less crowded these days and so the I don't know the signal-to-noise ratio for that kind of campaign could almost be better than it used to be. Scot And Nitasha:  [31:20] I agree and that's what we're seeing as well we still have a huge focus on digital Facebook it's probably one of our largest and channels in terms of opposition but. Agreed and turn the prince and then even some of some other channels that are starting to come back that aren't necessarily a saturated such as SMS. Is also accused opportunity more suffering gagement but. I do see a trend of some of these older. More mature Channel coming back and playing in a very saturated space which is digital right now. Jason:  [32:01] Yeah have you experimented with any direct mail I that that detention I guess is another one is those mailboxes are a little less full than they used to be. Scot And Nitasha:  [32:10] Yeah we have actually up until I say about a year-and-a-half ago really focus on really use direct mail for acquisition purposely targeting a specific, Tor zip code and planning our campaigns around that and then we started, staying programmatic direct now on and this was a brand-new way to rain gauge with friends were really excited to touch with and so we started talking with with a company called pebble. Jason:  [32:45] Until what what is pebblepost doing for you. Scot And Nitasha:  [32:49] So we didn't micholi at 35 thing with them at to be engaged with, you think I unsubscribe from our email and go up until that and if the only way. Really engaged or engage with current customers with email or push campaigns or display programmatic campaign and so this was really exciting opportunity to, customer that had unsubscribe from our emails I wear either unengaged from them or didn't like the content, and Shannon promos and Deals if they were still active on our site, and so how probable works is if a user within our specific segment. I'm sorry sight but downstairs and doesn't convert within that session I will postal actually trigger ascend, I'm at our postcard or catalog to that user within 2 to 3 days and it's extremely relevant and targeted. He started targeting users 8th on what products are what category is actually viewed when they did visit the site and it's completely different, customer they essentially then either too we send email to which is also a very saturated space. Jason:  [34:08] For sure and I guess what I love about that is it it it's almost like analog retargeting like that you're at you know what, it's their heads Fades retargeting but but via that that analog channel that the you know is potentially a little less saturated that's brilliant, like you mentioned course email is is very saturated but generally when I talked to folks that still is one of the better Roi tactics for them I'm assuming email is still in your mix as well. Scot And Nitasha:  [34:36] Yeah yeah you know this is one of our additional in terms of retention and so I'm still still. Going to be a huge Focus for us I don't see that changing anytime soon but then again you know a good email campaign may get 20 to 30% open rates right over so even 70% users on the table that were unable to engage with info, when you think about the number of impression that you get from a physical piece of mail. Not only two eyeballs but depending on how larger household is because I get a multiple Impressions on a daily basis if you're like me I leave mail sitting on the counter for 2 weeks, are we by the time. Convergex that amount of exposure is incredible and. Target's a completely different user than those who are very email so good. Yeah I think blue apron's a Believer I'd get something from those guys like every every five minutes from from email. Jason:  [35:54] Yeah I think they're actually just looking to step up the the advertising spend is there they're trying to preserve that IPO. Scot And Nitasha:  [36:02] Call. Jason:  [36:06] One of the things when we talked to folks about the efficacy of their their digital campaigns and particularly email like the big Trend you go to any of the shows these days and you know you throw a rock in your hit 30 sort of personalization vendors, and it seems like you know the the big the big pitch is always personalization on those marketing channels is that. Something you're experimenting with is that working or overhyped or what's your what's your POV on that. Scot And Nitasha:  [36:33] No I think that's a huge Focus for us and something that we have in focus on for quite some time is really. Affiliate emphasizing, a one-to-one customize messages creating triggered messages they found customers havior or purchase Behavior I think that is, Chris Lyons messages and 101 customize messages that we can send that, that is our Focus night and definitely something that have a person and direct now is also helping out with. Just imagine visiting our site and going to our baby category and for some reason or another you don't have, and upconverting with another question but then three days later you received a postcard in the mail and the content is all babies focus with navy at 20% off discount any baby item on site. And I think that opportunity there is tremendous in terms of customization. [37:41] Quinn and you guys are actually doing that or that something you're doing up for it we are doing currently. So you have that level of of targeting and whatnot in the mail program. One thing I know you guys do as you have boxed bold which I think is your cash back program and then you have a loyalty program total bit about those and what they're geared towards. [38:07] Bacco program is our partnership with Emma and so if you aren't a customer and you make a purchase on Fox with your AMEX card, you automatically given golden box full which is free shipping. And 3% cash back on all orders so for any regular customer or Montana? I'm a class program is 1% cash back on every single order and so the more you order from box and more. Cash back you get and then a mess up my little get 3% cash back. In the free shipping it just lemonade to the the $50 threshold or how does. And then said so as a shopper it's kind of interesting it kinda reminds me to Chatta although it doesn't have like the sum of the jet elements because you know when you're first starting your kind of like, I can't tell if I'm going to save much and it is you kind of go though you just saving it feels like you're saving more and more than like and I was just paid on my NX I didn't really realize I was into some of their special thing, yeah time to get through you realize you actually saved quite a bit is that that tensioner. Explain that rational so it's a little bit different than that where the more you ask the car somewhere you're saving, our cash back program is based on the total part value so if you're sending $100 in the order then you're going to get $1. [39:46] So you can see it anytime in your account and so the more times you purchase was box you build on your cash back value. Jason:  [39:58] Interesting like one of the challenges with those kinds of value props. And when it's there's almost a little bit of gamification and you're certainly like driving customer lifetime value with the dollars back but I guess the downside is. You know a customer super price sensitive about one item and they log on your website and they look at the price of diapers and they go somewhere else and look at the price in the. The total savings may not be reflected in that item priced it does that work against you or. Scot And Nitasha:  [40:31] I'm sorry I think they're a lot better value popsci we offer letter. Different art differentiators but you have so we may not if you, don't have it the cheapest price on say it's more about the experience I would say we should we offer to free samples on every order so it's somewhere to go wholesale, shop in Carthage Area 3. A lot of people go just for the samples so we've kind of levitated that online so you can choose to free samples on every order you'll get the 1% cash back on every order on, free shipping or no membership see if I think all and all the customer experience really speak for itself, and then not to mention I don't know if you receive battery if you notice it in your box. But we also have handwritten notes, to every customer that I was just too so there's a nation with personalized S5 to our entire order earrings as well. Yeah I seen that kind of borrows from the chewy folks today I don't know who started it first but they were always well known for them yeah. Jason:  [41:41] Scot Scot has a giant collection of postcards that same and you guys order a lot of Oreos. Scot And Nitasha:  [41:46] Call podcast research those for them the Mondelez episode. Jason:  [41:52] Exactly. Scot And Nitasha:  [41:53] Oh yes we've done a Facebook live with it with model eating Oreos so and said I love you. Jason:  [42:02] Very cool I'm sad to see their stock went down based on the Amazon announcement talking about the impact on cpgs. [42:12] Yeah but I'm glad you mentioned the sampling cuz that feels like untapped area for a lot of e-commerce players I'm imagining. The sampling is one of those areas that you're able to use as a shopper marketing program for your Brands is that true. Scot And Nitasha:  [42:27] Yeah, a huge part of our current marketing strategy with our suppliers and and they love it because it's a great way for us to testing products and so for considering a sorting a new item, stumbling program is a great way to see how our customers will respond to it and then we could also be engaged and put those customers after the fact and send them offers on the full size items, we do I said or some I am based on what they've actually chosen to add the car, and a kind of potential there and you're offering, products that are new to the platform or just even leave I wasn't as limited-time offers or so you're a big focus and comes over sampling strategy. Jason:  [43:17] Yeah and so this could potentially be controversial but do you work the your private labels into the sampling program as well. Scot And Nitasha:  [43:26] Especially when we launch a new product and that's one of the first places that I will want to watch it as is the other sampling program. Jason:  [43:36] Yeah I love that tactic again it just, there you know so many boxes are going out right now not taking that opportunity to introduce that customer to other high-margin products that they could potentially get addicted to seems like a real mess for a lot of players so I love that congratulations. Scot And Nitasha:  [43:53] Yeah. Thank you I absolutely agree especially for a brand that many new customers haven't heard of other don't know much about a great way to introduce it to them. [44:07] Cool one thing I thought was kind of a little bit of a non sequitur I was navigating through the site looking at different categories and of the, one that really stuck out as being an unusual was hotel and travel with, what's that all about. Last week and end of the following, today this is something that our partnership Cena's been working really hard on it and we're really excited about it at all so seem like a, a natural extension for box, I still have our vacation packages and now our customers and can go on and and really find some of the best hotel deals I played around with that and I haven't found better deals for for many of the hotel but that I was searching and so. A great. Please our customers I think of a natural extension of the business. So your Skype now getting a new variety of non-physical kind of stuff. [45:19] Yeah if I see if you're on Boston you're looking as backup for your home or your business and why not be able to book a vacation and at the same time and so. Skyler really excited about this and they don't I don't think this I think this is the beginning of a much larger partnership. Jason:  [45:42] Very interesting you don't I'm curious so we talked a lot about your business today we talked you know you're in a category that's, I would characterize a sort of digitally immature and so you know you're an advanced digital player in a in a space that that seems like it's just on the verge of getting disrupted if you jump in your time machine and look forward to your two, you know how do you see the the industry in your category changing do you think it's going to look a lot like it looks now do you think it's going to change dramatically. Scot And Nitasha:  [46:17] What I think with the time by we mentioned before especially with the Whole Foods acquisition I think, more and more brands are going to invest more dollars into digital and we're already starting to see that now are at the econ, your arms of specific brands are growing larger and larger and they have a lot more, and as well and so I see that really being a huge opportunity over the next year or so so really, incident and create a new and exciting opportunities with some of these friends, one thing that I think that I went really love about working with fox, is the fact that we're so small and then bowl and we're willing to Casting things and new features and so we've actually created features for a brand based on some of their preferences, and though I see that continuing to be a trend machine shine over the next year or so. Jason:  [47:21] Very cool III suspect that as as you know the brand start getting really serious about digital alike as we see some consolidation of you know there's a very long time grocery at the moment and brick-and-mortar grocery. Anna. [47:37] You know it feels like there's almost this bifurcation that you're going to potentially benefit from that like the traditional grocery store is getting really disrupted because it's it's starting to be really driven by fresh and organic. And you know so so folks are looking for. One experience to get that really fresh stuff and then once you have that really fresh stuff you say are you know what's the most convenient way to get all the rest of my. My goods in so it almost feels like. [48:04] You know where I used to do everything as a One-Stop shopping at Kroger now I'm starting to see people you know that are. Going to all the or Trader Joe's or Whole Foods for their they're fresh and then they're relying more on club or. You know are are big online friends for for all of those replenishment items. Scot And Nitasha:  [48:25] Construe. Jason:  [48:29] Well nitasha congrats on your success so far. I think that's going to be a good place to wrap up because it is happen again we've perfectly wasted all of our a lot of time. So when a remind the listeners that they're always welcome to continue the dialogue on our Facebook page and of course have you liked this episode we'd sure appreciate a review on iTunes if you didn't like this episode just send an email to Scott. [48:55] Nitasha thanks very much for being on the show and joining us. Scot And Nitasha:  [49:00] Thank you so much for having me as a pleasure to hop on the podcast you guys are building in wish you guys nothing but the best. I thought I think you sound like. Jason:  [49:16] Until next time happy commercing.

Moviesucktastic
Episode 248: Electric Dreams (1984)

Moviesucktastic

Play Episode Listen Later Jun 15, 2017 86:00


Hollywood and computers have always been a bit of an issue in the 80's. Electric Dreams is no different. Although inventive on how technology was used it was completely by accident. Bud Cort as the computers voice is a big plus and saves the film.

Podcast – Our Brooklyn Bytes
117 – Free Your Imagication

Podcast – Our Brooklyn Bytes

Play Episode Listen Later Feb 28, 2017


Leon takes a look at some less common Atari 2600 IMAGIC titles Laser Gates, Fire Fighter, No Escape! and Fathom, while Stephanie tries to regain the Kingdom Stone in Freedom Planet. Download MP3

The Intellivisionaries Podcast
The Intellivisionaries - Episode 29 - Pac-Man / Ms. Pac-Man

The Intellivisionaries Podcast

Play Episode Listen Later Oct 18, 2016 301:26


In this episode we review the Atarisoft game Pac-Man, and the IntelligentVision game Ms. Pac-Man.  We also interview both programmers; Mike Winans (Pac-Man) and Carl Mueller Jr. (Ms. Pac-Man).  Cmart (Christian Martin) joins us again, as does George, and a surprise guest during News.  We're gearing up for the Portland Retro Gaming Expo 2016, but not all the hosts could be present for all aspects of this episode.  Due to that, and the fact that it's almost Halloween as this episode is released, there may be some unusual occurrences in the timeline... 0:00:00 - Turn on the tube TV, insert Pac-Man / Ms.Pac-Man and go! 0:00:37 - The Intellivisionaries Theme (Halloween Remix) by Paul 'Nurmix' Nurminen 0:02:41 - George: episode rundown 0:04:08 - Welcome? 0:06:16 - Welcome back? 0:14:18 - Welcome back again? 0:21:13 - George: Innie or outie? 0:21:33 - Feedback 0:36:54 - RGR promo 0:37:05 - Russ Haft promo 0:37:15 - Todd Holcomb's Untimate Flashback commercial 0:38:32 - News 0:48:46 - Imagic for Intellivision TV commercial 0:49:23 - Intellivisionaries promo 0:49:30 - News (continued) 1:00:50 - Ken Smith promo 1:00:59 - Game Review: Pac-Man 1:10:20 - Where's Paul? 1:10:33 - Game Review: Pac-Man (continued) 1:45:12 - Programmer interview: Mike Winans (Pac-Man) 3:09:44 - Listener Audio Submission: William Culver on Pac-Man 3:11:37 - Game Review: Ms. Pac-Man 3:13:36 - Programmer interview: Carl Mueller Jr. (Ms. Pac-Man) 4:00:34 - George: Telephone box 4:01:17 - Where's Paul again? 4:01:58 - Game Review: Ms. Pac-Man (continued) 4:37:51 - Channel F Files promo 4:38:08 - Rick's Extra Life Day 2016 4:40:53 - Intellivision Desert Bus commercial 4:41:26 - Wrap Up / "Treasured" by Paul 'Nurmix' Nurminen 4:44:37 - Happy Halloween (music from Scooby Doo's Maze Chase) 4:45:06 - Outtakes (music: Mark Acosta "Evening Falls" + Acquarius "Disco Fever") 4:59:15 - George: A terrible incident!  

ANTIC The Atari 8-bit Podcast
ANTIC Interview 238 - Bob Smith: Video Pinball; Imagic co-founder; Sleazy Adventure

ANTIC The Atari 8-bit Podcast

Play Episode Listen Later Oct 2, 2016 41:44


Bob Smith: Video Pinball; Imagic co-founder; Sleazy Adventure Bob Smith worked at Atari, where he created Video Pinball for the Atari 2600. He also wrote two programs for the Atari 8-bit which were sold by Atari Program Exchange: Sound Editor and Sleazy Adventure, which both appeared in the inaugural APX catalog, fall 1981. He left Atari to co-found the game developer Imagic, where he programmed Riddle of the Sphinx, Dragonfire, Moonsweeper, and other games. Then he went on to work on games at Bally, Electronic Arts, and Accolade. This interview took place on June 24, 2016. Teaser quote: "I have two kids, no degree. I walked in to Atari and said, "I've written a game and sold it. ... Wanna hire me?' And Dennis Koble did." Sleazy Adventure in the fall 1981 APX catalog Sound Editor in the fall 1981 APX catalog Gaming After 40 blog Plays Sleazy Adventure National Videogame Museum: http://www.nvmusa.org

The Intellivisionaries Podcast
The Intellivisionaries - Episode 28 - Space Spartans

The Intellivisionaries Podcast

Play Episode Listen Later Jul 22, 2016 284:29


In this episode we review the Mattel Intellivoice game Space Spartans.  We interview the programmers Steve Roney and Bill Fisher.  Rick reviews the Atari and Imagic box collection from Mark Oberhauser.  Paul interviews Don Switzer and Gary Magnan about their upcoming Intellivision homebrew multi-game, which benefits Óscar 'Nanochess' Toledo (creator of IntyBASIC and several homebrew games).  And of course George is here, along with our usual Feedback and News. 0:00:00 - Turn on the tube TV, insert Space Spartans, and go! 0:00:27 - The Intellivisionaries Theme by Paul 'Nurmix' Nurminen 0:01:48 - George: episode rundown 0:03:29 - Welcome 0:25:04 - George: Brexit? 0:26:10 - Feedback 0:43:06 - RVG promo 0:43:20 - Retrojunkies promo 0:43:40 - News 1:10:43 - Non-Game or Hardware Review: (Rick) Atari/Imagic repro boxes 1:15:11 - Channel F promo 1:15:36 - Interview: Don Switzer & Gary Magnan 1:46:13 - RGR promo 1:46:23 - Game review (part 1): Space Spartans 2:35:57 - Interview: Steve Roney & Bill Fisher 3:56:33 - Game review (part 2): Space Spartans 4:34:10 - Intellivisionaries promo 4:34:15 - [music break]: Astrosmash - "Sssssnake demo" 4:36:44 - Wrap Up / "Treasured" by Paul 'Nurmix' Nurminen 4:40:13 - Outtakes - featured music: Synthetik FM/NURVIS "They Can't See"  

ATARI BYTES
EPISODE 24: COSMIC ARK

ATARI BYTES

Play Episode Listen Later Jul 3, 2016 34:55


If the ark is a-rockin', don't bother knockin'... On episode 24, the 1982 iMagic game COSMIC ARK is our focus. You pilot your ship, the Cosmic Ark, into a solar system where the sun is about to go nova, blast away bombarding meteors and then deploy shuttleships equipped with tractor beams to scoop up the creatures below and whisk them off to safety. It's like poor man's Star Trek, only not, because that would be trademark infringement. Bill Kendrick's Atari Party Thanks to Kevin McLeod at Incompetech.com for creative commons license to his songs "Reformat", "Pinball Spring" and "Take a Chance". Atari Bytes It's a Podcast, Charlie Brown The Atari Bytes Zazzle.com store The Atari Bytes Patreon page

ATARI BYTES
EPISODE 20: FIRE FIGHTER

ATARI BYTES

Play Episode Listen Later Jun 5, 2016 27:58


Maybe you can't yell "FIRE!" in a crowded theater, but you can yell it all you want in Imagic's 1982 game FIRE FIGHTER, which is our focus on this week's episode. You can stop yelling now. This is an intense (ish) game of man against the elements (well, one element - namely FIRE) battling against time to rescue a desperate victim. Okay, seriously, you can stop yelling now. Sheesh. More info about the Atari Party here. The Atari Bytes website. It's a Podcast, Charlie Brown The Atari Bytes Patreon Page Our Zazzle.com store AB_Pod_Store

The Atari 2600 Game By Game Podcast
119 - Dragonfire and Fathom by Imagic

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Mar 23, 2016 88:50


Hi guys, this episode is about Dragonfire and Fathom, two more games by the great software company Imagic. I hope that you enjoy it. In two weeks I'll be talking about Omega Race and Tunnel Runner by CBS Electronics. If you have any thoughts on these games or games that I've already covered, please send them to me at 2600gamebygame@comcast.net or 2600gamebygame@gmail.com. Thank you very much for listening, and if you celebrate Easter or Spring Break, have a great one, or both. Pertinent Links Bob Smith interview in Numb Thumb Club magazine Get the Dragonfire source code here or here Scott Stilphen's Dragonfire Easter Egg page Dragonfire on Atari Protos An Act of Creation by Rob Fulop (Video Games Dec. 1983) Rob Fulop interview by Scott Stilphen Rob Fulop's blog entry about Fathom Rob Fulop interview by Chris Federico Michael Becker interview by Valter Prette Scott Stilphen Fathom Longplay Scott Stilphen's Fathom Easter Egg page The Monkees' Head - Porpoise Song Intarivisions ep 4 - Dragonfire No Swear Gamer 244 - Dragonfire No Swear Gamer 245 - Fathom - Phil also shows you the Easter eggs! 12 year old Bill Kendrick's Atari 800 clone of Dragonfire, called Crown Quest! Atari Vault video, showing all of the games Atari Flashback 2 in an Atari cartridge by lovablechevy Pinside forum thread with Nick Baldridge's photos from 2015 White Rose showCheck out Jose's awesome spreadsheet for the list of games I've already done, with links to the episodes! Thank you Jose! Proud member of the Throwback Network! Proud member of the Retro Junkies Network! Facebook page Twitter page Google + page My YouTube channel, for whatever reason Blog page Listen to the show on Stitcher! Subscribe to the show on iTunes, and leave a review! Reviews are nice! Listen to the show on Tune In! Please check out my other shows: Intarivisions Podcast Please Stand By! The League of Extraordinary Podcasters

google blog league stitcher proud spring break atari monkees fathom dragonfire pinside imagic atari flashback nick baldridge throwback network retro junkies network bill kendrick omega race atari vault
ANTIC The Atari 8-bit Podcast
ANTIC Interview 123 - Steve DeFrisco, Wing War, H.E.R.O.

ANTIC The Atari 8-bit Podcast

Play Episode Listen Later Jan 30, 2016 41:16


Steve Defrisco, H.E.R.O., Wing War Hello and welcome to Antic, The Atari 8-bit Computer Podcast.  My name is Randy Kindig.  This is another in the continuing series of Atari 8-bit related interviews.  This time, we talk to a former game developer for the Atari 8-bits, Mr. Steve DeFrisco.  Steve worked for Imagic and Activision, working on porting such titles as H.E.R.O. (Helicopter Emergency Rescue Operation) and Wing War as well as developing software for the Intellivision and Atari 2600.  He also is the man doing the juggling in an Imagic video from 1983; link provided in the show notes. Teaser Quote “The next Spring, when my first game Tropical Trouble was done, was when Atari announced their big loss.  So, I put kind of a kibosh on the whole being a millionaire before I was 20.” Links Steve in Imagic Video (he’s the one doing the juggling for a few seconds beginning about 1:17 in) - https://www.youtube.com/watch?v=R3x6Idp8oT0 Steve’s Web Site - http://www.stevedefrisco.com

The Intellivisionaries Podcast
The Intellivisionaries - Episode 23 - Truckin' / Christmas

The Intellivisionaries Podcast

Play Episode Listen Later Dec 20, 2015 260:01


In this episode, we review the Imagic game Truckin'.  We have two interviews with programmer/designer Rick Levine.  Paul covers the recent Twin Galaxies Entertainment Festival, while Gary Magnan tells us all about The Portland Retro Gaming Expo (and LTO Flash updates).  And there's Feedback, Mentions, News and George, with a dash of Christmas cheer from the gang.  Oh, and maybe some time travel..?0:00:00 - Turn on the tube TV, insert Truckin' cartridge and go!0:00:29 - The Intellivisionaries Theme (Christmas Remix) by Paul 'Nurmix' Nurminen0:01:45 - George: episode rundown / West Bound and Down!0:04:44 - Welcome0:36:41 - CB McHaul TV commercial0:37:08 - George: story time0:39:53 - Feedback0:44:32 - George: emails0:45:34 - N.I.M.O.S.T.A.P.R.T.0:54:46 - 80 of the 80s promo0:55:47 - TYCO US 1 Electric Trucking TV commercial (1)0:56:18 - George: thank you0:59:33 - Robots Unite!0:59:56 - News1:21:14 - News [from the future?]1:24:58 - News (continued)1:30:53 - George: favorite Christmas films1:31:52 - Intellivisionaries promo1:32:03 - Expo Talk with Paul: Twin Galaxies Entertainment Festival1:36:46 - Truck Driving Song1:38:15 - Expo Talk with Gary Magnan: Portland Retro Gaming Expo1:56:40 - Convoy!1:57:54 - Game Review: Truckin' (part 1)2:27:32 - Interview: Rick Levine (episode 3 sessions)2:38:38 - TYCO US 1 Electric Trucking TV commercial (2)2:39:08 - George: Christmas jokes2:41:15 - Game Review: Truckin' (part 2)3:09:41 - Pittsburgh Dad: Christmas3:10:42 - Inty Chiptune Break: "Jingle Bells"3:11:18 - Game Review: Truckin' (part 3)3:15:35 - Interview: Rick Levine (2015 sessions)3:47:01 - RGR promo3:47:19 - George: Merry Christmas... no, really!3:47:44 - East Bound and Down3:49:03 - Game Review: Truckin' (part 4)4:03:45 - Listener audio: Greg Polander4:09:07 - George: happy?4:09:37 - Wrap Up / "Treasured" by Paul 'Nurmix' Nurminen4:16:05 - Outtakes

ANTIC The Atari 8-bit Podcast
ANTIC Interview 101 - Forrest Mozer, Pioneer in Digitized Speech

ANTIC The Atari 8-bit Podcast

Play Episode Listen Later Dec 2, 2015 47:34


Forrest Mozer, Pioneer in Digitized Speech Forrest Mozer invented and patented the first integrated circuit speech synthesizer in 1974. He licensed this technology to TeleSensory Systems, which used it in the Speech+ talking calculator. Later, National Semiconductor also licensed the technology, used for its "DigiTalker" speech synthesizer. In 1984, Mozer founded Electronic Speech Systems to develop and market speech synthesis products. In 1994, Mozer and his son Todd, founded Sensory Circuits, Inc., now Sensory, Inc., where they developed the RSC-164 speech recognition integrated circuit.  Mozer has 17 US patents in the areas of speech synthesis and speech recognition. Electronic Speech Systems did the work to add digitized speech to several games for the Atari 8-bit and Commodore 64 computers. You can hear digitized speech created by ESS in the Atari versions of Kennedy Approach by MicroProse, 221B Baker Street by Datasoft, and Ghostbusters by Activision. The Atari versions often had fewer spoken phrases than the Commodore 64 ports of the same games — probably due to the Atari’s smaller amount of RAM and floppy disk capacity vs. the C64. For instance, The Atari version of Ghostbusters says the title, but leaves out “He slimed me!” Commodore talking games - thanks to ESS - also included — among others — Talking Teacher by Imagic, Solo Flight by MicroProse, Friday the 13th by Domark, Desert Fox by Accolade, and Impossible Mission by Epyx. Thanks to Mark Keates for extensive background information for this interview. Keates has created a pair of demos for the Atari, in which he ported the Commodore 64 digitized speech from Ghostbusters and Impossible Mission to play on the Atari computers. This interview took place on September 14, 2015. Teaser quote: “You spent a long time. You spent — to produce a minute of speech, you would spend ... it would be many hours of work.” LINKS Wikipedia on Mozer: https://en.wikipedia.org/wiki/Forrest_S._Mozer Article about Access Software, speech in Beach-Head: http://www.filfre.net/2014/08/access-software/ Interview with Dennis Caswell of Impossible Mission: http://www.mayhem64.co.uk/interview/caswell.htm Aiming High - A Biography of Masayoshi Son: http://amazon.com/dp/B00F77T9A8/?tag=ataripodcast-20 Ghostbusters audio clips: http://atariage.com/forums/topic/32274-ghostbusters/#entry3339309 Impossible Mission audio clips  

IntAriVisions!
Episode 7 Atlantis!

IntAriVisions!

Play Episode Listen Later Jul 20, 2015


On this episode the guys take on Atlantis! by Imagic!Download Here:

IntAriVisions!
Shrick's Shorts on Ports Atlantis!

IntAriVisions!

Play Episode Listen Later Jul 16, 2015


Shrick takes a look at some other ports of Atlantis by Imagic!Download Here:

The Atari 2600 Game By Game Podcast
101 - Shootin' Gallery & Riddle of the Sphinx by Imagic

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Jun 7, 2015 106:36


Hello everyone, I do apologize for the wait once again. The episode 100 contest has been extended until episode 102, so please get your entries in to win the Atari 2600 with a bunch of games to me by June 16th. Today's episode is all about Shootin' Gallery and Riddle of the Sphinx, both by Imagic. Next time I will be covering Phoenix and Vanguard by Atari. In the coming weeks I will be looking at Oystron, INV and INV+, and Mondo Pong, all of which are homebrews by Piero Cavina; Chuck Norris Superkicks and Artillery Duel by Xonox; Rocky and Bullwinkle (unreleased), Kool-Aid Man, and Super Challenge Football by M Network; and Swordquest Waterworld and Swordquest Airworld (vaporware) by Atari. If you have any feedback for any of these games or any I've already covered (see the link for Jose's amazing spreadsheet for my show), send it to 2600gamebygame@comcast.net. Thank you for listening! Pertinent Sphinx Michael Becker interview by Valter Prette How to Beat the Home Video Games - Riddle of the Sphinx RotS Contest - Bob Smith and Charles Compton picture Chris ++ article on Riddle of the Sphinx Geeky Antics home page Check out Jose's awesome spreadsheet for the list of games I've already done, with links to the episodes! Thank you Jose! Proud member of the Throwback Network! Proud member of the Retro Junkies Network! Facebook page Twitter page Google + page My YouTube channel, for whatever reason Blog page Listen to the show on Stitcher! Subscribe to the show on iTunes, and leave a review! Reviews are nice! Can't get enough Ferg in your ears? Check out the Intarivisions podcast... ...and Please Stand By!

The Atari 2600 Game By Game Podcast
100 - Pitfall! by Activision

The Atari 2600 Game By Game Podcast

Play Episode Listen Later May 20, 2015 227:27


Hi there! Thank you all so much for helping me get to episode 100. In this Intellivisionaries-sized episode, I am celebrating by discussing one of my favorite Atari 2600 games, Pitfall by Activision. Extra giant super special humongous thanks to Willie! from the Colecovisions podcast for surprising me with an interview with the awesome David Crane! Thank you so much Willie, and thanks much also to David Crane for talking with us, it was my honor. In two weeks I will be discussing Shootin' Gallery and Riddle of the Sphinx by Imagic. I will also endeavor to fix up my list because it needs fixing, so in the next episode I will announce more games that are coming up. If you have any feedback for these games, or any games I've already covered, please send them to me at 2600gamebygame@comcast.net. From the bottom of my heart, thank you so much for listening. You all have made this such a wonderful experience and I am excited to cover many more games! Pertinent Links Jose's AMAZING spreadsheet for my podcast! Thank you Jose! David Crane Pitfall Post-mortem at GDC 2013 PRGE panel with David Crane, Garry Kitchen, & Bob Smith David Crane at Louisville Arcade Expo 2015 David Crane interview on Broken Token podcast David Crane interview by Michael Thomasson David Crane interview by Tristan Donovan 1/84 Hi Res magazine article on David Crane by Colin Covert David Crane interview by Chris Bieniek Matt's How To Win at Activision Games book that he made in 1982! Awesome! Pitfall on Atari Protos David Crane's comments on the 2 prototypes on Digital Press No Swear Gamer 149 - Pitfall! No Swear Gamer - Pitfall Walkthrough! Activision Mobiles thread on Atari Age Pitfall Jacket picture on Good Deal Games Other Pitfall promo items on Atarimania Pitfall map Pitfall 2 on KLOV Pitfall Patch ...and the letter that accompanied it Heckle and Jeckle cartoon intro How To Beat The Home Video Games - Pitfall! John Reder's web page with his 2600 homebrew games Proud member of the Throwback Network! Proud member of the Retro Junkies Network! Facebook page Twitter page Google + page My YouTube channel, for whatever reason Blog page Listen to the show on Stitcher! Subscribe to the show on iTunes, and leave a review! Reviews are nice! Can't get enough Ferg in your ears? Check out the Intarivisions podcast... ...and Please Stand By!

The Atari 2600 Game By Game Podcast
Episode 99 - Realsports Football & Atari Video Cube by Atari

The Atari 2600 Game By Game Podcast

Play Episode Listen Later May 6, 2015 95:56


This episode you get 4 games for the price of 2! Well, sort of. Realsports Football and Atari Video Cube are covered, along with Rubik's Cube and 3D Rubik's Cube. Congrats to Rick Reynolds, he won the SNES Podcast-sponsored contest for the 20 dollar Atari Age gift certificate. Thank you Greg for sponsoring the podcast! There will be another contest in episode 100, and lastly, please stay tuned to the end of this episode for a special announcement. Episode 100 will be Pitfall by Activision. Upcoming episodes will include Shootin' Gallery and Riddle of the Sphinx by Imagic; Vanguard and Phoenix by Atari, and Oystron, INV, and Mondo Pong, all homebrews by Piero Cavina. If you have any thoughts on these games or any games I've already covered, please send them to me at 2600gamebygame@comcast.net.Thank you so much for listening, it really means the world to me. Pertinent Links AA thread about 3D Rubik's Cube Discovery 3D Rubik's Cube on Atari 2600 Homebrew David Winter's page for 3D Rubik's Cube on Pong Story RS Football - Atari Protos Atari Video Cube - Atari Protos Rubik's Cube - Atari Protos 3D Rubik's Cube - Atari Protos No Swear Gamer 143 - Realsports Football! James' AA thread about his friend Jacques Groslouis Rob Zdybel, Bob Smith, and Joe DeCuir at PRGE 2013 Atari 1983 In-house promo video (with Peter Niday) Rob Zdybel interview on RGR 75 CGE 2014 Atari panel on RGR 86 Atari Video Cube manual Proud member of the Throwback Network! Proud member of the Retro Junkies Network! Facebook page Twitter page Google + page My YouTube channel, for whatever reason Blog page Listen to the show on Stitcher! Subscribe to the show on iTunes, and leave a review! Reviews are nice! Can't get enough Ferg in your ears? Check out the Intarivisions podcast... ...and Please Stand By!

The Atari 2600 Game By Game Podcast
Episode 98 - Super Cobra & Reactor by Parker Brothers

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Apr 26, 2015 66:41


Hi there, I'm so sorry for the wait. Episode 98 features Super Cobra and Reactor, both arcade ports from Parker Brothers. On May 6th I'll be looking at Realsports Football and Atari Video Cube by Atari. The contest that Greg from the SNES Podcast is sponsoring will be extended to May 5th at 11:59 PM EST. You can win a 20 dollar gift certificate to the Atari Age store, and all you have to do is tell me your favorite homebrew game for the 2600, either at 2600gamebygame@comcast.net, or on the pinned Facebook post. Thanks Greg! Episode 100 will be Pitfall by Activision. Upcoming episodes will include Shootin' Gallery and Riddle of the Sphinx by Imagic; Vanguard and Phoenix by Atari, and Oystron, INV, and Mondo Pong, all homebrews by Piero Cavina. If you have any thoughts on these games or any games I've already covered, please send them to me at 2600gamebygame@comcast.net. Thank you for listening! Pertinent Links Tax Avoiders thread on Atari Age Tax Avoiders thread 2 on AA List of Dunhill Electronics copyrights The No Swear Gamer 132 - Reactor! The No Swear Gamer Reactor Easter egg Reactor at KLOV Super Cobra at KLOV Super Cobra sweepstakes ad Reactor manual at 2600 Connection Paul Crowley's blog InfinaDyne website Charlie Heath interview by GDRI Parker Brothers reunion with Charlie Heath AA thread with Charlie Heath interview Charlie Heath's company Town Websites Charlie Heath's Reactor Easter egg on AA Proud member of the Throwback Network! Proud member of the Retro Junkies Network! Facebook page Twitter page Google + page My YouTube channel, for whatever reason Blog page Listen to the show on Stitcher! Subscribe to the show on iTunes, and leave a review! Reviews are nice! Can't get enough Ferg in your ears? Check out the Intarivisions podcast... ...and Please Stand By!

The Atari 2600 Game By Game Podcast
Episode 97 - Tax Avoiders and Boing!

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Apr 15, 2015 66:53


I hope you all had a wonderful Passover/Easter/Spring Break! It's time to get back into the games, and today we're looking at Tax Avoiders (Happy Tax Day too!) by American Videogame and Boing! by First Star Software. Both are the lone releases for the 2600 of their respective companies. Greg from the SNES Podcast is sponsoring a contest on my show! He is giving away a $20 gift certificate to the Atari Age Store. All you have to do is tell me your favorite homebrew Atari 2600 game in order to be entered in the contest. I will draw one winner at random on April 28th at 11:59 PM EST. Send your entries to 2600gamebygame@comcast.net or check Facebook for the pinned post. Thank you Greg! Next week I'll be looking at Super Cobra and Reactor by Parker Brothers. In the upcoming weeks we'll have Realsports Football and Atari Video Cube by Atari; Pitfall by Activision; Shootin' Gallery and Riddle of the Sphinx by Imagic; Vanguard and Phoenix by Atari, and Oystron, INV, and Mondo Pong, all homebrews by Piero Cavina. If you have any thoughts on these games or any games I've already covered, please send them to me at 2600gamebygame@comcast.net. Thank you for listening! Pertinent Links No Swear Gamer 8 - Tax Avoiders Tax Avoiders haunts Retro Obscura! Boing! on Atari Protos Boing! manual on 2600 Connection Play Tax Avoiders on Archive.org Wii Arcade Zone by Activision Dumb Things with Doug and Kevin First Star Software web site Fernando Herrera interview by Kevin Savetz Proud member of the Throwback Network! Proud member of the Retro Junkies Network! Facebook page Twitter page Google + page My YouTube channel, for whatever reason Blog page Listen to the show on Stitcher! Subscribe to the show on iTunes, and leave a review! Reviews are nice! Can't get enough Ferg in your ears? Check out the Intarivisions podcast... ...and Please Stand By!

IntAriVisions!
IntariVisions Episode 4 - DragonFire!

IntAriVisions!

Play Episode Listen Later Mar 15, 2015


In this episode the gang takes a look at the Imagic classic DragonFire! on the three console systems - Atari, Intellivision and ColecoVision!   Grab a cold one and enjoy :) Download Here:

The Atari 2600 Game By Game Podcast
Episode 79 - Fire Fighter & Sky Patrol by Imagic

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Nov 1, 2014 57:01


I apologize for the delay, I ran out of space on Libsyn. I will make sure it doesn't happen again. Hello once again, today I talk about the Imagic games Fire Fighter and Sky Patrol (which went unreleased in the 80s). Also, Strudders is giving away copies of Alien and Mega Force in a contest on my show! You can check out the details at the link below. Next week I'll be looking at Basic Math (Fun With Numbers) and Math Gran Prix, both by Atari. The next episode will be on the aforementioned Alien and Mega Force by 20th Century Fox. Listen to the show for more details as to why there are not more games mentioned here. Your favorites are coming, don't worry. Thank you so much to everyone for all of your support for my Extra Life marathon, I made $500 for the Johns Hopkins Children's Center and almost made it the entire 24 hours. Thank you for listening! Pertinent Links Strudders Score Contest! Win Alien and Mega Force! The games, not the movies! Sky Patrol on Atari Protos Sky Patrol on 2600 Connection Sky Patrol mockup box Sky Patrol mockup cart label Brad Stewart interview by Scott Stilphen The No Swear Gamer - Fire Fighter video Bill Grubb and Dennis Koble interview, Video Games magazine (scroll down, scans will open in new window) You can still donate to the show page at Extra Life, until December 31st! Proud member of the Throwback Network! Proud member of the Retro Junkies Network! Facebook page Twitter page Google + page Blog page Listen to the show on Stitcher! Subscribe to the show on iTunes, and leave a review! Reviews are nice!

The Intellivisionaries Podcast
The Intellivisonaries - Episode 14 - Dracula

The Intellivisionaries Podcast

Play Episode Listen Later Oct 27, 2014 246:36


Halloween tricks and treats abound in this spin-chilling episode.  Imagic's Dracula gets a deep dive review.  Listener interview with Jeff Long.  Homebrew Highlight (Sydney Hunter and the Shrines of Peril), Intelli-Virgins (BurgerTime).  Feedback, News, Mentions Of Significance, George, chainsaws and more (wait... chainsaws?)0:00:00 - Turn on that tube TV to ch.3 and play Dracula!0:00:25 - The Intellivisionaries Theme (Halloween Remix) by Paul ‘Nurmix' Nurminen0:02:28 - Welcome and discussion0:15:17 - Feedback0:20:25 - SoCal Mike Promo (RGR?)0:20:39 - Feedback (continued)0:38:46 - Imagic 'Experts' Intellivision games TV commercial0:39:13 - George wishes you a Happy Halloween0:39:38 - Non-Intellivision Mentions Of Significance0:50:17 - George "Pod Secret" commercial0:50:54 - General Mills Monster Cereals TV commercial0:51:22 - Halloween Treat #10:51:51 - News1:13:09 - Can We All Get Along? (for all you Atari Agers)1:14:30 - George spends Halloween with Keith1:15:39 - Intellivisionaries Promo1:15:46 - Listener Interview: Jeff Long (part 1)1:42:41 - "We Were There" (Intellivision Flashback commercial)1:44:27 - Listener Interview: Jeff Long (part 2)2:09:35 - TV Powww!2:10:27 - Listener Interview: Jeff Long (part 3)2:16:36 - George on Nolan Bushnell2:17:11 - Listener Interview: Jeff Long (part 4)2:19:21 - Intelli-Virgins! (BurgerTime)2:51:43 - Video Games Live: Level 4 (Kickstarter)2:56:07 - Halloween Treat #22:56:40 - $50 Intellivision Rebate TV commercial2:57:09 - Channel F Files promo2:57:25 - Homebrew Hightlight (Sydney Hunter - Shrines of Peril)3:06:53 - George wants his Flashback3:07:34 - Dracula (Imagic) Game Review (part 1)3:46:53 - Halloween Treat #33:47:18 - Dracula (Imagic) Game Review (part 2)3:57:19 - Halloween Treat #44:00:00 - The bells toll (it's been 4 hours already?!)4:00:14 - wrap-up / “Treasured” by Paul 'Nurmix' Nurminen4:05:00 - Music and sounds from Intellivision 'Scooby Doo's Maze Chase" + outtakes

The Atari 2600 Game By Game Podcast
Episode 78 - Sssnake and Airlock by Data Age

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Oct 22, 2014 57:22


Hi there! To-day I discuss Sssnake and Airlock by Data Age, for all of 18 minutes. There just wasn't much to say about these games. Next week I'll be talking about Fire Fighter and Sky Patrol, both by Imagic. Upcoming games will include Math Grand Prix and Raiders of the Lost Ark by Atari, Mega Force and Alien by 20th Century Fox; Star Raiders and Fun With Numbers (Basic Math) by Atari; Assault and Great Escape by Bomb; Chopper Command and Starmaster by Activision; and Hangman and Road Runner by Atari. If you have any feedback regarding these games or any others that I've covered already, please send it to 2600gamebygame@comcast.net. I will read it or play it on the show. Thank you for listening! Pertinent LinkssS Mindscape flexi disc on YouTube Lock is Lit Podcast 2 Dudes and a NES Podcast Greg's 2 Worthy Video Game Podcasts thread post Please donate to the Extra Life gaming marathon! Donate to the show page at Extra Life! Proud member of the Throwback Network! Proud member of the Retro Junkies Network! Facebook page Twitter page Google + page Blog page Listen to the show on Stitcher! Subscribe to the show on iTunes, and leave a review! Reviews are nice!

The Atari 2600 Game By Game Podcast
Episode 77 - Swordquest: FireWorld by Atari

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Oct 15, 2014 63:58


This week, the Swordquest saga continues with Swordquest: Fireworld. Two games left in the series, and only one was actually made. It will be coming up soon. Well, soon in the grand scheme of things. Next week I'll be talking about Sssnake and Airlock by Data Age. Upcoming games will include Fire Fighter and Sky Patrol by Imagic; Math Grand Prix and Raiders of the Lost Ark by Atari, Mega Force and Alien by 20th Century Fox; Star Raiders and Fun With Numbers (Basic Math) by Atari; Assault and Great Escape by Bomb; and Chopper Command and Starmaster by Activision. If you have any feedback regarding these games or any others that I've covered already, please send it to 2600gamebygame@comcast.net. I will read it or play it on the show. Thank you for listening! Inflamed Links Swordquest Archive of Adventure: FireWorld FireWorld contest photos Swordquest Revisited (overview of entire contest) FireWorld comic uninked! (PDF file) Kabbalah Tree of Life Give this guy a medal. FireWorld at Atari Protos FireWorld walkthrough FireWorld contest photos Robert Ruiz FireWorld solution Michael Rideout interview Mark's Pepsi Invaders cart Donate to the show page at Extra Life! Proud member of the Throwback Network! Proud member of the Retro Junkies Network! Facebook page Twitter page Blog page Listen to the show on Stitcher! Subscribe to the show on iTunes, and leave a review! Reviews are nice!    

The Atari 2600 Game By Game Podcast
Episode 76 - Frogger and Amidar by Parker Brothers

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Oct 8, 2014 66:44


Hiya kids! Today I wax moronic about Frogger and Amidar by Parker Brothers, and also get a little creative all up in here. Very little. Despite that, I hope you enjoy the episode. Next week, the Swordquest saga continues with game 2 in the series, Fireworld. Who will win the Sword of Ultimate Sorcery? Who indeed! In the coming weeks and months and YEARS I'll be covering Sssnake and Airlock by Data Age; Fire Fighter and Sky Patrol by Imagic; Math Grand Prix and Raiders of the Lost Ark by Atari, Mega Force and Alien by 20th Century Fox; Star Raiders and Fun With Numbers (Basic Math) by Atari; and Assault and Great Escape by Bomb. If you have any feedback regarding these games or any others that I've covered already, please send it to 2600gamebygame@comcast.net. I will read it or play it on the show. Thank you for listening!   Splooched Links Ed English's company Elerts web site Ed English's Plates USA web site David Lamkins interview by Scott Stilphen at 2600 Connection David Lamkins' web site David Lamkins' Lisp programming language book David Lamkins on SoundCloud Information about Executive Games at Pong Story Ed Temple video interview by Scott Stilphen How to Beat the Home Video Games - Frogger General Mills/Parker Brothers Merger: Playing by Different Rules by Ellen Wojahn Frogger at KLOV Amidar at KLOV Fidelity Chess game example The Tenkop Youtube channel Favorite Atari 2600 Games of Willie! - Amidar Favorite Atari 2600 Games of Willie! - Frogger Win a Colecovision from Willie! Nils' Killbots Retro Gaming Challenge video Amidakaju description   Donate to the show page at Extra Life! Proud member of the Throwback Network! Proud member of the Retro Junkies Network! Facebook page Twitter page Blog page Listen to the show on Stitcher! Subscribe to the show on iTunes, and leave a review! Reviews are nice!    

The Atari 2600 Game By Game Podcast
Episode 75 - AD&D Treasure of Tarmin; BurgerTime; In Search of the Golden Skull

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Oct 1, 2014 57:01


Hi! Today I am talking about 3 M Network games, AD&D Treasure of Tarmin, BurgerTime, and In Search of the Golden Skull. The middle one was released, but the other two never were. Next week is Frogger and Amidar by Parker Brothers! Upcoming games include Swordquest: Fireworld by Atari; Sssnake and Airlock by Data Age; Fire Fighter and Sky Patrol by Imagic; Math Grand Prix and Raiders of the Lost Ark by Atari, and Mega Force and Alien by 20th Century Fox. If you have any feedback regarding these games or any others that I've covered already, please send it to 2600gamebygame@comcast.net. I will read it or play it on the show. Thank you for listening! Pertinent Links Player/Missile podcast BurgerTime thread on Atari Age BurgerTime thread 2 on Atari Age (picture of later release innards) Favorite Atari 2600 Games of Willie! BurgerTime BurgerTime on KLOV BurgerTime on Intellivision Lives Jerry Lawson interview Channel F Files podcast - Talks with Jerry Lawson In Search of the Golden Skull on Atari Protos In Search of the Golden Skull on Intellivsion Lives Treasure of Tarmin on Intellivision Lives Treasure of Tarmin on Atari Protos Intellivisionaries podcast Treasure of Tarmin episode Holiday Special podcast Greatest American Hero podcast Telegames catalog Strong Museum of Play Jerry Lawson papers (this is just a list, you have to go to the museum to look at them) Videosoft Atari 2600 titles by Jerry Lawson, available at Good Deal Games (3D Ghost Attack, 3D Genesis, 3D Havoc, Atom Smasher, Depth Charge & S.A.C. Alert) Donate to the show page at Extra Life! Proud member of the Throwback Network! Proud member of the Retro Junkies Network! Facebook page Twitter page Blog page Listen to the show on Stitcher! Subscribe to the show on iTunes, and leave a review! Reviews are nice!    

The Atari 2600 Game By Game Podcast
Episode 74 - SoundX and Edtris 2600 by Ed Federmeyer

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Sep 24, 2014 39:55


This time I talk about the first two homebrew games made for the Atari 2600, SoundX and Edtris 2600, both written by Ed Federmeyer. There are arguments that some other games are the first, but these were first after the 2600 ceased to be. SoundX is a sound utility program, and Edtris 2600 is a version of Tetris. Next week I'm looking at In Search of the Golden Skull, AD&D Treasure of Tarmin, and Burgertime by M Network. Only one of these games was actually released! Coming up I'll be yakking about Frogger and Amidar by Parker Brothers; Swordquest: Fireworld by Atari; Sssnake and Airlock by Data Age; Fire Fighter and Sky Patrol by Imagic; Math Grand Prix and Raiders of the Lost Ark by Atari, and Mega Force and Alien by 20th Century Fox. If you have any feedback for any of these games or any of the games I've covered so far, please send it to 2600gamebygame@comcast.net. Thanks for listening everyone! Homebrewed Links Hozer Video Games web site (order the games here) Inverse Atascii Podcast Player/Missile Podcast Player/Missile Podcast Space Invaders contest! Submit your guesses! Channel F Files podcast Colecovisions Podcast Arcade USA on Youtube Donate to the show page at Extra Life! Proud member of the Throwback Network! Proud member of the Retro Junkies Network! Facebook page Twitter page Blog page Listen to the show on Stitcher! Subscribe to the show on iTunes, and leave a review! Reviews are nice!    

The Atari 2600 Game By Game Podcast
Episode 73 - Swordquest: Earthworld by Atari

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Sep 17, 2014 73:15


This week I am looking at Swordquest: Earthworld and the ill fated contest that this game started off for Atari (SPOILERS). Very interesting stuff, please make sure you check out the links for great photos and even more info. Next week I am discussing Edtris 2600 and Sound X, both homebrews by Ed Federmeyer. From what I have read, Edtris 2600 is considered the first Atari 2600 homebrew cart. Upcoming games include In Search of the Golden Skull, AD&D Treasure of Tarmin & Burgertime by M Network; Frogger and Amidar by Parker Brothers; Swordquest: Fireworld by Atari; Sssnake and Airlock by Data Age; and Fire Fighter and Sky Patrol by Imagic. Got any feedback for these games, or any of the other games I've covered so far? Send it to me in text or mp3 form at 2600gamebygame@comcast.net.     Don't forget, Rob from Player/Missile Podcast is very generously sponsoring a contest! He is giving away an e-book copy of Racing the Beam, by Nick Montfort and Ian Bogost (it is an Amazon gift e-book, you need to be in the US and have an Amazon account, sorry about that). The next episode of his podcast is devoted to Space Invaders; both of us will be playing the game on the other's system, and you have to guess our combined scores (without going over) to win the book. You have until October 6th, and you can send your guesses to my email address above or post it to the pinned post on the Facebook page. Thank you for listening everyone!                                                 Earthlinks 2600 Connection Earthworld Solution page 2600 Connection Swordquest Revisited article (Lots of links here) John Michael Battaglia's web site John Michael Battaglia interview by Scot Stilphen Contestant James Schweitzer interview Robert Ruiz's Earthworld solution AVGN Swordquest Video Swordquest: Earthworld at Atari Protos.com Contest EPROM entry on Atarimania Masquerade book The Secret book Wiki (FASCINATING and still unsolved for the most part) Donate to the show page at Extra Life! Proud member of the Throwback Network! Proud member of the Retro Junkies Network! Facebook page Twitter page Blog page Listen to the show on Stitcher! Subscribe to the show on iTunes, and leave a review! Reviews are nice!    

The Atari 2600 Game By Game Podcast
Episode 72 - Death Trap and London Blitz by Avalon Hill

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Sep 10, 2014 56:36


Hi there. Thank you for your patience for this show, I had some issues that I talk about in the episode. Today's episode talks a little about Avalon Hill and the first of their games on my show, Death Trap and London Blitz. Coming up next week is Swordquest: Earthworld by Atari. There's a lot of info on that game and the accompanying contest, so I thought each of those should get its own episode (except Airworld, which never came out). Coming up will be Edtris 2600 and SoundX by Ed Federmeyer; In Search of the Golden Skull, AD&D Treasure of Tarmin & Burgertime by M Network; Frogger and Amidar by Parker Brothers; Swordquest: Fireworld by Atari; Sssnake and Airlock by Data Age; and Fire Fighter and Sky Patrol by Imagic. If you have any feedback on any of these games or any of the games I've already covered, please send it to me at 2600gamebygame@comcast.net. I love hearing from you! In the meantime, Rob from Player/Missile Podcast is very generously sponsoring a contest! He is giving away an e-book copy of Racing the Beam, by Nick Montfort and Ian Bogost (it is an Amazon gift e-book, you need to be in the US and have an Amazon account, sorry about that). The next episode of his podcast is devoted to Space Invaders; both of us will be playing the game on the other's system, and you have to guess our combined scores (without going over) to win the book. I will give a cutoff date soon, but it will be sometime in early October. That will be fun! Extra thanks this week to Avalon Hill CEO Jackson Dott, and Avalon Hill artist Jim Talbot for contributing to my show. Thank you for listening! Links, Jolly What! Rebecca Heineman interview by Scott Stilphen Rebecca Heineman's web site Jackson Dott's Realtor page Jim Talbot's web site Avalon Hill's current site (now owned by Hasbro/WOC) Now You're Playing with Podcast Player/Missile Podcast Atari Age thread about new 4k Pac-Man rom (you can download the rom here) London Blitz manual Donate to the show page at Extra Life! Proud member of the Throwback Network! Proud member of the Retro Junkies Network! Facebook page Twitter page Blog page Listen to the show on Stitcher! Subscribe to the show on iTunes, and leave a review! Reviews are nice!    

The Intellivisionaries Podcast
The Intellivisionaries - Episode 9 - Beauty & The Beast

The Intellivisionaries Podcast

Play Episode Listen Later May 28, 2014 340:11


The Intellivisionaries - Episode 9.  Another "deep dive" game review, this time it's Beauty & The Beast from Imagic.  We also have an interview with the programmer / designer Wendell Brown.  We chat with Scott Schreiber and Mike James from Retrogaming Roundup about Classic Gaming Expo 2014.  And we introduce a new segment "Questions For Keith", where we ask Keith Robinson of Intellivision Productions listener-submitted questions.  Of course we have our usual news, listener feeback and mentions, and we even "Say Pow!" in this one!  Huh?

The Retro Junkies Network
Atari 2600 Game by Game # 48 - Cosmic Ark and No Escape by Imagic

The Retro Junkies Network

Play Episode Listen Later Feb 11, 2014 58:04


Hi ho! Today's episode is about the Imagic games Cosmic Ark and No Escape. Love both of them, No Escape was a new one on me. I love finding these hidden gems in the 2600 library! Next week it's Missile Command and Dodge 'Em by Atari. Upcoming games include Space Cavern and Racquetball by Games by Apollo; Blueprint and Solar Fox by CBS Electronics; Stampede and Ice Hockey by Activision; Othello and RealSports Baseball by Atari; Fast Eddie and Deadly Duck By Sirius/20th Century Fox; and Surround and A Game of Concentration (aka Hunt 'n' Score) by Atari. Send your stories and memories for any of these games to 2600gamebygame@comcast.net. I read all of the submissions on the show. Eventually. :( Be sure to keep an eye on the blog for my Q&A with No Escape programmer Michael Greene! Thank you so much for listening everyone!

The Atari 2600 Game By Game Podcast
Episode 48 - Cosmic Ark and No Escape by Imagic

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Feb 5, 2014 58:05


Hi ho! Today's episode is about the Imagic games Cosmic Ark and No Escape. Love both of them, No Escape was a new one on me. I love finding these hidden gems in the 2600 library! Next week it's Missile Command and Dodge 'Em by Atari. Upcoming games include Space Cavern and Racquetball by Games by Apollo; Blueprint and Solar Fox by CBS Electronics; Stampede and Ice Hockey by Activision; Othello and RealSports Baseball by Atari; Fast Eddie and Deadly Duck By Sirius/20th Century Fox; and Surround and A Game of Concentration (aka Hunt 'n' Score) by Atari. Send your stories and memories for any of these games to 2600gamebygame@comcast.net. I read all of the submissions on the show. Eventually. :( Be sure to keep an eye on the blog for my Q&A with No Escape programmer Michael Greene! Thank you so much for listening everyone! Pertinent Links Zap arcade game on KLOV Space Zap on KLOV How to Beat the Home Video Games - Cosmic Ark Rob Fulop's blog about Cosmic Ark Atari Age thread on Cosmic Ark star field Easter egg/bug page for Cosmic Ark on 2600 Connection site 1985 Talking Teacher review by Edward Semrad MATH*Ability video MATH*Ability web site  Cosmic Ark source code Favorite Atari 2600 Games of Focus RS - Cosmic Ark Proud member of the Throwback Network! Proud member of the Retro Junkies Network! Facebook page Twitter page Blog page Listen to the show on the Retro Junkies website!    

The Retro Junkies Network
Atari 2600 Game by Game # 47 - Computer Corridor, He-Man, and Loco-Motion by M Network

The Retro Junkies Network

Play Episode Listen Later Jan 29, 2014 48:08


This week's episode is about the M-Network games Masters of the Universe: The Power of He-Man, Loco-Motion, and Computer Corridor. Computer Corridor was in my list as Computer Revenge, which I didn't find in my initial research, but I happened upon it while I was doing the research for this show. Hence my adding it at the last minute. But it was never finished like Loco-Motion was, so you're not missing much. Extra special thanks to Jeff Ratcliff for answering my questions this week, thank you Jeff! Next week, Cosmic Ark and No Escape by Imagic. Upcoming games include Dodge 'Em and Missile Command by Atari; Space Cavern and Racquetball by Games by Apollo; Blueprint and Solar Fox by CBS Electronics; Stampede and Ice Hockey by Activision; and Othello and RealSports baseball by Atari. You can send your memories of these games and any Atari VCS/2600 memories to me at 2600gamebygame@comcast.net. I read everything on the show! Thanks everyone for downloading and listening, it makes me happy.

The Atari 2600 Game By Game Podcast
Episode 47 - Computer Corridor, He-Man, and Loco-Motion by M Network

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Jan 29, 2014 48:08


This week's episode is about the M-Network games Masters of the Universe: The Power of He-Man, Loco-Motion, and Computer Corridor. Computer Corridor was in my list as Computer Revenge, which I didn't find in my initial research, but I happened upon it while I was doing the research for this show. Hence my adding it at the last minute. But it was never finished like Loco-Motion was, so you're not missing much. Extra special thanks to Jeff Ratcliff for answering my questions this week, thank you Jeff! Next week, Cosmic Ark and No Escape by Imagic. Upcoming games include Dodge 'Em and Missile Command by Atari; Space Cavern and Racquetball by Games by Apollo; Blueprint and Solar Fox by CBS Electronics; Stampede and Ice Hockey by Activision; and Othello and RealSports baseball by Atari. You can send your memories of these games and any Atari VCS/2600 memories to me at 2600gamebygame@comcast.net. I read everything on the show! Thanks everyone for downloading and listening, it makes me happy. :) Pertinent Links Intellivision He-Man page on Intellivision Lives! M-Network He-Man page on Intellivision Lives! M-Network unreleased games page on Intellivision Lives! Locomotion arcade game on KLOV  Intellivision Lococmotion game play footage Locomotion at Atari Protos site Entex Stargate footage  Justin Kyle's The A to Z of the Atari 2600 book on Amazon Doug McCoy's Mcoycast site Watch this video to improve your life. Proud member of the Throwback Network! Proud member of the Retro Junkies Network! Facebook page Twitter page Blog page Listen to the show on the Retro Junkies website!    

The Atari 2600 Game By Game Podcast
Episode 46 - Maze Craze and Video Checkers by Atari

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Jan 22, 2014 41:31


I have to apologize for this episode folks. I think my microphone is going bad, there was a hum that was pretty prevalent through the show and it made me very sad. I tried using the noise reduction on it 3 times but it's still there. It sticks out like a sore thumb to me, maybe you won't hear it as much as I do. Hopefully. I'm not very happy with this but there's nothing I can do until I get a new microphone, which is on its way. I am sorry for the inconvenience. Next week I'll be looking at He-Man and the Locomotion prototype by M-Network. I played He-Man a bit today and I am finding it very frustrating. I will do better as the week goes on, I think. Upcoming games include Cosmic Arp (heh) and No Escape by Imagic, Dodge 'Em and Missile Command by Atari, Racquetball and Space cavern by Games by Apollo, Blueprint and Solar Fox by CBS Electronics, and Ice Hockey and Stampede by Activision. Send your stories and memories to 2600gamebygame@comcast.net. Thank you guys for your patience and for listening! Pertinent Links Channel F Videocart 10 - Maze Maze Craze manual (with game matrix) Checkers manual Favorite Atari 2600 Games of FocusRS - Maze Craze  My Retro League appearance on Youtube Proud member of the Throwback Network! Proud member of the Retro Junkies Network! Facebook page Twitter page Blog page Listen to the show on the Retro Junkies website!    

The Retro Junkies Network
Atari 2600 Game by Game Podcast # 45 - Turbo and Adventure by Coleco

The Retro Junkies Network

Play Episode Listen Later Jan 17, 2014 43:25


I have a schedule for the podcast set up, so I am hoping that the whole process will be streamlined and easier for me to do. This week's episode is going out much earlier than normal, but I did have an extra day off so who knows. This is the first time I am doing a review of a game that I wasn't able to play, being Turbo. There may be more numbered protos coming up that haven't been discovered yet, we shall see. Next week is Video Checkers and Maze Craze by Atari, which should be fun. Upcoming games include He- Man and Loco-motion by M-Network, Cosmic Ark and No Escape! by Imagic, Missile Command and Dodge 'Em by Atari, Space Cavern and Racquetball by Games by Apollo, and Blueprint and Solar Fox by CBS Electronics. Please send your stories and memories to 2600gamebygame@comcast.net. Thanks for listening everyone!

The Atari 2600 Game By Game Podcast
Episode 45 - Turbo and Venture by Coleco

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Jan 15, 2014 43:26


I have a schedule for the podcast set up, so I am hoping that the whole process will be streamlined and easier for me to do. This week's episode is going out much earlier than normal, but I did have an extra day off so who knows. This is the first time I am doing a review of a game that I wasn't able to play, being Turbo. There may be more numbered protos coming up that haven't been discovered yet, we shall see. Next week is Video Checkers and Maze Craze by Atari, which should be fun. Upcoming games include He- Man and Loco-motion by M-Network, Cosmic Ark and No Escape! by Imagic, Missile Command and Dodge 'Em by Atari, Space Cavern and Racquetball by Games by Apollo, and Blueprint and Solar Fox by CBS Electronics. Please send your stories and memories to 2600gamebygame@comcast.net. Thanks for listening everyone! Pertinent Links Atari Age Thread - Fake Turbo prototype Anthony Henderson's Turbo prototype video Turbo in the Atari Age store Atari Age thread - Actual Turbo prototype Turbo on KLOV Info on CommaVid on Digital Press How To Beat The Home Video Games - Venture Favorite Atari 2600 Games of FocusRS - Turbo Favorite Atari 2600 Games of FocusRS - Venture Tim Snider's Venture 2 on eBay People Playing Atari - Spike's Peak Proud member of the Throwback Network! Proud member of the Retro Junkies Network! Facebook page Twitter page Blog page Listen to the show on the Retro Junkies website!    

The Retro Junkies Network
Atari 2600 Game by Game Podcast # 44 - Ghost Manor and Spike's Peak

The Retro Junkies Network

Play Episode Listen Later Jan 8, 2014 58:10


Happy New Year Everyone! Unfortunately I am still on the old year's procrastination schedule. It has been really hard getting back into this, it felt like I had to learn it all over again. Lots of awkward silences to edit out. I hope this episode measures up to my usual standards. Next week I'll be talking about Turbo and Venture by Coleco, which I remember playing a lot in the arcades, but not so much at home. Especially Turbo, since I did not have a Colecovision. Upcoming games include Maze Craze and Video Checkers by Atari, He- Man and Loco-motion by M-Network, Cosmic Ark and No Escape! by Imagic, Missile Command and Dodge 'Em by Atari, and Space cavern and Racquetball by Games by Apollo. Send your stories for these games, and games I've already covered that you missed, or anything you'd like to share about your experience with the 2600 to 2600gamebygame@comcast.net. Your contributions really are the backbone of the show. Plus they make the show twice as long! I keed, I keed. Thanks to everyone for listening, have a great week! Show Notes are on Ferg's Blog: http://2600gamebygamepodcast.blogspot.com/

The Atari 2600 Game By Game Podcast
Episode 44 - Ghost Manor and Spike's Peak by Xonox

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Jan 8, 2014 58:11


Happy New Year Everyone! Unfortunately I am still on the old year's procrastination schedule. It has been really hard getting back into this, it felt like I had to learn it all over again. Lots of awkward silences to edit out. I hope this episode measures up to my usual standards. Next week I'll be talking about Turbo and Venture by Coleco, which I remember playing a lot in the arcades, but not so much at home. Especially Turbo, since I did not have a Colecovision. Upcoming games include Maze Craze and Video Checkers by Atari, He- Man and Loco-motion by M-Network, Cosmic Ark and No Escape! by Imagic, Missile Command and Dodge 'Em by Atari, and Space cavern and Racquetball by Games by Apollo. Send your stories for these games, and games I've already covered that you missed, or anything you'd like to share about your experience with the 2600 to 2600gamebygame@comcast.net. Your contributions really are the backbone of the show. Plus they make the show twice as long! I keed, I keed. Thanks to everyone for listening, have a great week! Pertinent Links Steve Beck's web site Xonox article by Jim Gorzelany, March 1984 Ghost Manor manual on Atari Guide Focus on the Podcast with me! Xonox television commercial Proud member of the Throwback Network! Proud member of the Retro Junkies Network! Facebook page Twitter page Blog page Listen to the show on the Retro Junkies website!    

The Retro Junkies Network
Atari 2600 Game by Game Podcast # 44 - 2013 Wrap Up

The Retro Junkies Network

Play Episode Listen Later Jan 4, 2014 21:07


Hi everyone, Merry Christmas, Happy Kwanzaa, and Happy New Year! This has been a great year for me, and one of the reasons is that I finally started this podcast and met so many of you online. I am very grateful for all of your positive comments and feedback, thank you so much. Again, no games today, just a quick wrap-up of the year and what you can expect next year (hint: podcasts about Atari 2600 games). I also inserted something you might be interested in, which is kind of fun and kind of depressing for me to listen to. Next week I'll be talking about Xonox and their games Ghost Manor and Spike's Peak. Upcoming games will include Turbo and Venture by Coleco, Maze Craze and Video Checkers by Atari, He-Man and Locomotion by M-Network, Cosmic Ark and No Escape! by Imagic, and Dodge 'Em and Missile Command by Atari. I know we're all out of practice, but if you have any stories or memories about any of these games that you'd like to share, please send them to me at 2600gamebygame@comcast.net. You can also post them on Facebook or (less likely if you have a long story) Twitter. I encourage you to also send them as audio submissions! I love getting those. To thank you for a really wonderful year, I am having a spur of the moment contest. You can win a complete in box (CIB) copy of Starmaster by Activision. In this episode, I talk about my most downloaded show, which I also mentioned on FB and Twitter. The first person who can tell me my second most downloaded show will win the game, and maybe even receive it in the same month! You can enter through email, Facebook or Twitter. If no one guesses by Sunday January 5, I'll put it back in the hopper for a future contest. Thank you so much to everyone for listening, I cannot express that enough, it means the world to me. I hope to bring you many more episodes featuring your favorite and not-so-favorite games for the Atari 2600 in the coming years!

The Atari 2600 Game By Game Podcast

Hi everyone, Merry Christmas, Happy Kwanzaa, and Happy New Year! This has been a great year for me, and one of the reasons is that I finally started this podcast and met so many of you online. I am very grateful for all of your positive comments and feedback, thank you so much. Again, no games today, just a quick wrap-up of the year and what you can expect next year (hint: podcasts about Atari 2600 games). I also inserted something you might be interested in, which is kind of fun and kind of depressing for me to listen to. Next week I'll be talking about Xonox and their games Ghost Manor and Spike's Peak. Upcoming games will include Turbo and Venture by Coleco, Maze Craze and Video Checkers by Atari, He-Man and Locomotion by M-Network, Cosmic Ark and No Escape! by Imagic, and Dodge 'Em and Missile Command by Atari. I know we're all out of practice, but if you have any stories or memories about any of these games that you'd like to share, please send them to me at 2600gamebygame@comcast.net. You can also post them on Facebook or (less likely if you have a long story) Twitter. I encourage you to also send them as audio submissions! I love getting those. To thank you for a really wonderful year, I am having a spur of the moment contest. You can win a complete in box (CIB) copy of Starmaster by Activision. In this episode, I talk about my most downloaded show, which I also mentioned on FB and Twitter. The first person who can tell me my second most downloaded show will win the game, and maybe even receive it in the same month! You can enter through email, Facebook or Twitter. If no one guesses by Sunday January 5, I'll put it back in the hopper for a future contest. Thank you so much to everyone for listening, I cannot express that enough, it means the world to me. I hope to bring you many more episodes featuring your favorite and not-so-favorite games for the Atari 2600 in the coming years! Proud member of the Throwback Network! Facebook page Twitter page Blog page Listen to the show on the Retro Junkies website!    

The Intellivisionaries Podcast
The Intellivisionaries - Episode 3 - Microsurgeon, Interviews and More

The Intellivisionaries Podcast

Play Episode Listen Later Nov 21, 2013 187:34


The Intellivisionaries - Episode 3. In this episode we do a "deep dive" on Microsurgeon by Imagic, including an interview with its programmer and designer Rick Levine! We also have some Intellivision related news, some feedback from listeners (including some really fun Astrosmash memories), and an interview with William Moeller of Elektronite (with some sneak peeks at upcoming titles). And of course we're bringing all the fun, music, and excitement that this historic platform warrants to yet another episode.

The Atari 2600 Game By Game Podcast
Episode 22 - Star Voyager & Atlantis by Imagic

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Jul 28, 2013 30:13


This week it's back to some fun games with Imagic's Star Voyager and Atlantis! I also talk a little about the Amiga prototype Power Arcade carts, and the company Xante. Also we have two audio submissions, keep those coming in, they're great! Next week I'll be talking about US Games’ Space Jockey and Sneak and Peek. Upcoming games include Basic Programming and Video Olympics by Atari, Skiing and Bridge by Activision (as of July 28 2013, Skiing is one of the special games in a two week run on the Atari Age high score club, check out the link below. This show will be on the last day you can submit scores for Skiing, as well as Time Warp and Sky Jinks), Breakout and Home Run by Atari, Encounter at L5 and Warplock by Data Age, and Tac-Scan and Sub Scan by Sega. Please send your stories for these games or anything related to the 2600 to 2600gamebygame@comcast.net. Thanks so much for listening! Pertinent Links Atlantis 2 on Atari Age Enterprise TV show: The Making of Atlantis, 1982 Bob Smith interview from Retrogaming Roundup podcast episode 47 (starts at 31:12) Colony 7 on KLOV Amiga Power Arcade carts at Atari Protos Atari Age 2600 High Score Club The Log Book by Earl Green Facebook page Twitter page Blog page

The Atari 2600 Game By Game Podcast
Episode 21 - 3-D Tic-Tac-Toe & Stellar Track by Atari

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Jul 21, 2013 32:49


This week's episode makes me wonder why the heck I took on this project in the first place. It was a rough week, the Stellar Track manual kicked my butt. Like Beavis said, you gotta have stuff that sucks if you wanna have stuff that's cool. Genius. Next week should be better, it will be Atlantis and Star Voyager by Imagic! Upcoming games include Space Jockey and Sneak n Peek by US Games, Basic Programming and Video Olympics by Atari, Skiing and Bridge by Activision, Breakout and Home Run by Atari, and Encounter at L5 and Warplock by Data Age. I'd love for you to send me your stories about these games, I read all of the submissions on the show! Send them to 2600gamebygame@comcast.net. As always, thanks so much for listening! Pertinent Links The Retro Junkies website Benj Edward's interview with Carol Shaw on Vintage Computing Carol Shaw's website, from archive.org Qubic on Board Game Geek Earl Green's The Log Book website Wrath of Khan soundboard Facebook page Twitter page Blog page

The Atari 2600 Game By Game Podcast
Episode 20 - Worm War 1 & Beany Bopper by 20th Century Fox

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Jul 14, 2013 23:29


It's episode 20 and I'm talking about 20th Century Fox games for the first time. I wish I was smart enough to have planned that. Today's games are Worm War 1 and Beany Bopper, both really fun games, I hope you had a chance to try them out. Next week will be Atari's Stellar Track and 3D Tic Tac Toe. Stellar Track is a text adventure on the 2600, so that should be totally awesome! Upcoming games include Star Voyager and Atlantis by Imagic, Space Jockey and Sneak n Peek by US Games, Basic Programming and video Olympics by Atari, and Skiing and Bridge by Activision. Any stories or memories you have of these games can be sent to 2600gamebygame@comcast.net, and I'll read it on the show. Thanks so much for listening, see you next time! Pertinent Links Scott Stilphen's interview with David Lubar David Lubar's website Worm War 1 commercial Genesis Gems podcast Facebook page Twitter page Blog page

The Atari 2600 Game By Game Podcast
Episode 19 - Championship Soccer & Backgammon by Atari

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Jul 8, 2013 35:52


This week's episode features 2 more Atari games, Championship Soccer and Backgammon. Also I get another visit from Mrs. Ferguson the Librarian! Next week I'll be looking at 20th Century Fox and their games Beany Bopper and Worm War 1. Upcoming games include  3D Tic Tac Toe and Stellar Track by Atari, Star Voyager and Atlantis by Imagic, Space Jockey and Sneak n Peek by US Games, and Basic Programming and Video Olympics by Atari. If you have any stories about any of these games or just about the 2600, you can send them in text or mp3 form to me at 2600gamebygame@comcast.net. Thank you all for listening! Steve Wright's website Stella Programming Guide by Steve Wright (download) Championship Soccer Manual Backgammon manual Backgammon Bugs on Atari 2600 Connection, by Scott Stilphen Backgammon manual proof on eBay Facebook page Twitter page Blog page

The Atari 2600 Game By Game Podcast
Episode 18 - Phaser Patrol & Communist Mutants From Space by Starpath

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Jun 30, 2013 37:59


Episode 18 covers two of the first 4 games available for the Starpath Supercharger, Phaser Patrol and Communist Mutants From Space! The Supercharger is a very cool add-on for the 2600 that allows you to load games into your 2600 via cassette tape. Upcoming shows include the games Worm War I and Beany Bopper by 20th Century Fox; 3D Tic Tac Toe and Stellar Track by Atari; Star Voyager and Atlantis by Imagic, and Space Jockey and Sneak n Peek by US Games. Please send me your stories for these games, either in an email or an mp3 file. You can send these to 2600gamebygame@comcast.net. Thank you all so much for listening! Follow on Twitter https://twitter.com/2600GameByGame Like on Facebook https://www.facebook.com/2600GameByGamePodcast Read the blog http://2600gamebygamepodcast.blogspot.com/

The Atari 2600 Game By Game Podcast
Episode 7 - Trick Shot & Demon Attack

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Apr 7, 2013 31:24


This week I discuss the second ever 3rd party video game manufacturer, Imagic, and two of their launch titles, Trick Shot and Demon Attack. I also give a more in-depth biography on Nick Turner, designer of one of last week's games, Super Breakout. Mr. Turner graciously answered my qustions to him this week, and I thank him very much for that. Next week I will talk about Parker Brothers and two of their 2600 games, Star Wars: Jedi Arena, and Star Wars: The Empire Strikes Back. Upcoming games include Warlords, Defender, Indy 500, Street Racer, Donkey Kong, Zaxxon, Checkers, and Fishing Derby. Thank you so much for listening! Stories about any upcoming game or your memories of the Atari 2600 can be sent to 2600gamebygame@comcast.net Follow on Twitter https://twitter.com/2600GameByGame   Like on Facebook https://www.facebook.com/2600GameByGamePodcast   Read the blog http://2600gamebygamepodcast.blogspot.com/

The Atari 2600 Game By Game Podcast
Episode 6 - Slot Racers - Canyon Bomber - Super Breakout

The Atari 2600 Game By Game Podcast

Play Episode Listen Later Mar 31, 2013 29:33


This week it's back to Atari for three games, Slot Racers, Canyon Bomber, and Super Breakout. Next week I'll be discussing Imagic games for the first time, Trick Shot and Demon Attack. Please send your stories and memories of those games to 2600gamebygame@comcast.net. Thank you for listening! https://twitter.com/2600GameByGame https://www.facebook.com/#!/2600GameByGamePodcast http://2600gamebygamepodcast.blogspot.com/

Tras Bambalinas (Donde el Teatro, cobra vida) (Podcast) - www.poderato.com/clesanchez
110- Especial Juegos Siniestros, de Imagic Teatro. 2a temporada 2013.

Tras Bambalinas (Donde el Teatro, cobra vida) (Podcast) - www.poderato.com/clesanchez

Play Episode Listen Later Feb 18, 2013 103:46


Representaemisión 110: Programa especial donde se contó con la presencia de Alejandro Pérez-Teuffer, producción y elenco de la puesta en escena Juegos Siniestros que está por concluir su temporada este 2013. Conducen: Clemente Sánchez y Fer Castello.

Game Theory Podcast
Game Theory 14: Distribution

Game Theory Podcast

Play Episode Listen Later Jan 21, 2013 62:11


Recorded on January 21st, 2013 with Brian Fife, James Fingal and Thomas Westberg. Tom runs through a brief history of video game distribution, starting with arcade consoles and ending with digital distribution stores. A number of trends are identified: transition from physical (resellable) objects to software licenses, certification programs driven by the game distributors and the gradually lowering bar for distribution that now supports ‘indie’ game development. Links to referenced items: Super Missile Attack, Missile Command, Atari, Nolan Bushnell, Sente Technologies, Pac-Man, Ms. Pac-Man, Midway Games, Namco, Burning Wheel, Atari 2600, Activision, Imagic, Nintendo, Sony, Microsoft, Gamestop, EA, Deadly Towers, Floppy Disk, CD-ROM, Copy Protection, Infocom, Where in the World is Carmen Sandiego, Blizzard, Diablo Three, Sim City, Final Fantasy, Blockbuster, iOS App Store, Stardock Central, Steam, Amazon Kindle, Wal-Mart, Humble Indie Bundle, Yohoho! Puzzle Pirates, World of Tanks, XBox Live, PSN, Nintendo eShop, Geometry Wars, Sega Channel, Atari Gameline, Temple Run, Square, Chaos Rings, Nintendo DS, PS Vita, How long should a game be? - Tobold Google Play, Sideload, Androminion, Ingress, Endgame: Syria Elder Scrolls Online, App Store Curation - Jonathan Blow, Angry Birds, Fifty Shades of Grey, The Smurfberry Affair - GigaOM, Zynga, Farmville, Popcap, Mafia Wars, Rovio, Cow Clicker, X-Com: Enemy Unknown, Ten Million, Dungeon Raid, Puzzle Quest, Letterpress, The Walking Dead, Mass Effect, Halo Four, Assassin’s Creed Three, Dishonored, Deus Ex: Human Revolution.