American marketing/communications company
POPULARITY
Video Game profits collapse, PC sales boom & The Next Gen battle begins in Japan These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in November 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Or Discord https://discord.gg/mYdkBJe8 Links: If you don't see all the links, find them here: https://www.patreon.com/VGNRTM/posts/november-1994-161464050 7 Minutes in Heaven: Jazz Jackrabbit Video Version: https://youtu.be/IIom2LSch6w https://www.mobygames.com/game/902/jazz-jackrabbit/ Corrections: Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ November 1984 Ep - https://www.patreon.com/VGNRTM/posts/november-1984-157521521 Great Exhibition Digital Recreation - https://www.youtube.com/watch?v=9wNEgZDetNk https://en.wikipedia.org/wiki/Nintendo_VS._System Moondust 7 Minutes - https://youtu.be/jT3QzYpUEck?si=MbYsjB7cDptFfIBY November 1994: Video Game Industry profits plummet Sega Reports 47 Percent Drop in Earnings in Fiscal First Half, Associated Press Worldstream, November 11, 1994; Friday 07:03 Eastern Time, Section: Financial pages SEGA PROFITS PLUNGE 43PC AS VIDEO GAME RIVALRY HOTS UP, The Guardian (London), November 12, 1994, Section: THE GUARDIAN HOME PAGE; Pg. 1, Byline: Nicholas Bannister In London And Kevin Rafferty In Tokyo EDITORS:Associated Press Worldstream, November 21, 1994; Monday 07:13 Eastern Time, Section: Financial pages KOEI LOWERS PROFIT ESTIMATES, Jiji Press Ticker Service, NOVEMBER 4, 1994, FRIDAY NAMCO SUFFERS LOWER PROFITS IN 1ST HALF, Jiji Press Ticker Service, NOVEMBER 4, 1994, FRIDAY KONAMI TO LOG 3.1-B.-YEN LOSS FOR FY '94, Jiji Press Ticker Service, NOVEMBER 9, 1994, WEDNESDAY KONAMI SLIPS INTO RED IN 1ST HALF, Jiji Press Ticker Service, NOVEMBER 25, 1994, FRIDAY CAPCOM SUFFERS SHARP DROPS IN PROFIT, SALES, Jiji Press Ticker Service, NOVEMBER 24, 1994, THURSDAY Play Meter November 1994, pg. 22 TAKARA RETURNS TO BLACK IN 1ST HALF, Jiji Press Ticker Service, NOVEMBER 18, 1994, FRIDAY T-HQ announces third-quarter results, s'ipment of the XBAND Video Game, Modem aNd new equity financing, Business Wire, November 14, 1994, Monday SOFTWARE ETC. STORES, INC. REPORTS THIRD QUARTER RESULTS, PR Newswire, November 10, 1994, Thursday - 13:59 Eastern time, Section: Financial News Software Etc. and Babbage's to merge SOFTWARE ETC. STORES, INC. REPORTS THIRD QUARTER RESULTS, PR Newswire, November 10, 1994, Thursday - 13:59 Eastern time, Section: Financial News Big money bets against Atari CBS rich with takeover rumors, USA TODAY, November 7, 1994, Monday, FINAL EDITION, Section: MONEY; Dan Dorfman; Pg. 4B, Byline: Dan Dorfman https://mdsass.com/our-team/ ATARI RESPONDS TO DAN DORFMAN ARTICLE IN USA TODAY, PR Newswire, November 8, 1994, Tuesday - 09:10 Eastern Time Atari stock plummets,The Financial Post (Toronto, Canada), November 8, 1994, Tuesday,DAILY EDITION, Section: SECTION 1, NEWS; Pg. 14; APPOINTMENT NOTICE, Byline: Bloomberg ATARI CORP. ANNOUNCES THIRD QUARTER AND NINE MONTHS 1994 RESULTS, PR Newswire, November 14, 1994, Monday - 05:59 Eastern Time, Section: Financial News COMPANY NEWS; ATARI STOCK RISES AS DEAL WITH SEGA IS COMPLETED, The New York Times, November 17, 1994, Thursday, Late Edition - Final, Distribution: Financial Desk , Section: Section D; ; Section D; Page 4; Column 1; Financial Desk ; Column 1; Siliwood deals abound! Activision, Henson in Multimedia Muppets Deal, Ad Day, November 7, 1994, Section: NEWS ROUNDUP; Pg. 12 Move over, nerds - Hollywood's here, The Age (Melbourne, Australia), November 15, 1994 Tuesday, Late Edition, Section: COMPUTERS; Frontier Media; Pg. 43 https://archive.org/details/electronic-games-1994-11z Baby Bells form Multimedia Colossus 3 BABY BELLS FORM MULTIMEDIA COLOSSUS 1994, Reuters News Service, St. Louis Post-Dispatch (Missouri), November 1, 1994, TUESDAY, FIVE STAR Edition, Section: BUSINESS; Pg. 6C TELEPHONE FIRMS AIM AT CABLE BELL ATLANTIC AND TWO OTHER, BABY BELLS PLAN A MULTIMEDIA VENTURE. , USERS COULD ORDER, VIDEOS.The Philadelphia Inquirer, November 1, 1994 Tuesday FINAL EDITION, Section: BUSINESS; Pg. C01 Info highway dream team / Ovitz wants Hollywood on high-tech map, USA TODAY, November 1, 1994, Tuesday, FINAL EDITION, Section: MONEY; Pg. 1B; Cover Stor William Morris goes Interactive William Morris Courts Agencies, ADWEEK, November 14, 1994, Western Edition, Byline: By Cathy Taylor Siemens gets into settop boxes 2 Companies Join Siemens In Video Plan, The New York Times, November 8, 1994, Tuesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 5; Column 1; Financial Desk ; Column 1;Byline: By Bloomberg Business News Intel, Backed On ITV, Sails For CablePort, Electronic Buyers News, November 28, 1994, Business and Industry, Section: Pg. 3; ISSN: 0164-6362, Byline: Jonathan Cassell TCI buys into Acclaim TCI AND ACCLAIM FORM PARTNERSHIP FOR INTERACTIVE, ENTERTAINMENT SOFTWARE, M2 PRESSWIRE, November 4, 1994 TeleWest goes public Time is right to float, says TeleWest, The Herald (Glasgow), November 8, 1994, Section: Pg. 25, Byline: Nicola Reeves BCE Holdings to buy Rage and Software Creations NEW GAME PLAN AT £25M BCE, Daily Mail (London), November 2, 1994, Section: Pg. 65 BCE HOLDINGS TO BUY SOFTWARE CREATIONS (HOLDINGS): 2, Extel Examiner, November 1, 1994, Tuesday - 03:04 Eastern Time, Section: Company News; Takeovers and Acquisitions COMPUTER GAMES MERGER GOES TO EUROPEAN LEVEL, The Guardian (London), November 5, 1994, Section: THE GUARDIAN CITY PAGE; Pg. 38, Byline: Jim Levi Consoled by a £10m fortune, Mail on Sunday (London), November 6, 1994, Section: Pg. 5, Byline: Jason Nisse Computer games 'set for surge in sales', The Times, November 9, 1994, Wednesday, Section: Business, Byline: By Neil Bennett Warner buys Renegade Amiga Games, November 1994, pg. 34 https://en.wikipedia.org/wiki/Renegade_Software Mindscape to buy Atreid Concept L'editeur Mindscape rachete Atreid Concept, Echos, November 19, 1994 https://www.mobygames.com/company/661/kalisto-entertainment-sa/ Video game ratings system still a thorn in coinop's side Play Meter, November 1994, pg. 20 https://arcade.fandom.com/wiki/Parental_Advisory_System Sega goes big with VR-1 Japanese take virtual reality for a ride; Sega has combined fairground rides, with hi-tech wizardry, writes Arnold Redhead, The Independent (London), November 21, 1994, Monday, Section: NETWORK PAGE; Page 25, Byline: ARNOLD REDHEAD https://en.wikipedia.org/wiki/VR-1 https://www.youtube.com/watch?v=L_rf9FiwBUk Japanese Next Gen Holiday Lineup Set Video-game makers out to zap 32-bit rivals, Nikkei Weekly, November 7, 1994, Business and Industry, Section: Pg. 9; Vol. 32; Multimedia video game wars begin, The Daily Yomiuri, November 8, 1994, Tuesday, Byline: Terumitsu Otsu; Daily Yomiuri Staff Writer Nintendo's super 'game boy' from Dundee, The Scotsman, November 16, 1994, Wednesday, Section: Pg. 32 NINTENDO, U.S. FIRM TO DEVELOP 3-D SOFTWARE, Jiji Press Ticker Service, NOVEMBER 22, 1994, TUESDAY https://nintendo.fandom.com/wiki/Paradigm_Entertainment Saturn release date set INDUSTRY TREND: CONSUMER ELECTRONICS FIRMS JOIN VIDEO GAME, ORGY, Jiji Press Ticker Service, NOVEMBER 18, 1994, FRIDAY New Video Machines Battle For Supremacy, The Associated Press, November 30, 1994, Wednesday, AM cycle, Section: Business News, Byline: By BRAVEN SMILLIE, Matsushita announces next gen system for 1995 Matsushita likely to market 64-bit game machines in '95, Japan Economic Newswire, NOVEMBER 15, 1994, TUESDAY Matsushita and IBM team up Matsushita, IBM in multimedia project, United Press International, November 20, 1994, Sunday, BC cycle https://en.wikipedia.org/wiki/Panasonic_M2#Technical_specifications 3DO announces massive loss Video Game Maker 3DO Reports $ 12.8 Million Second-Quarter Loss, The Associated Press, November 4, 1994, Friday, BC cycle (THDO) 3DO announces second quarter financial results, Business Wire, November 4, 1994, Friday Goldstar launches 3DO in USA Goldstar Co, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), November 8, 1994, Business and Industry, Section: Pg. B4; Vol. 224; No. 91; ISSN: 0099-9660 Creative to launch 3DO Blaster Unveiling the latest in computer magic / Film and fun: Morphing and more, USA TODAY, November 17, 1994, Thursday, FINAL EDITION, Section: LIFE; Pg. 4D 3DO Blaster Video - Retro Collective - https://youtu.be/qaHAuGmN3Tk?si=OHf5v3Z9vfJ3RZfl Nintendo launches massive DKC blitz https://youtu.be/SbHL8-XkXMA?si=d3GNpw2n57mTQBuL https://youtu.be/OGqUF02zVt4?si=XFO_2LUnM157ayC5 Burnett Seeks to Make Donkey Kong King, AdWeek Midwest; AdWeek, November 21, 1994, Business and Industry, Section: Pg. 2; Vol. XXXV; No. 47; Yen and old product cause slide in Nintendo profits, The Financial Post (Toronto, Canada), November 22, 1994, Tuesday,, DAILY EDITION, Section: SECTION 1, NEWS; Pg. 15; APPOINTMENT NOTICE Video Games Showdown: Will Sega Zap Nintendo?, Christian Science Monitor 8Boston, MA), November 28, 1994, Monday, Section: ECONOMY; Pg. 4, Byline: Mark Trumbull, Staff writer of The Christian Science Monitor Nation Goes Ape For Donkey Kong Country; Runaway Sales for Hit Video, Game Exceed Box Office Gross for Current Number One Movie, Business Wire, November 30, 1994, Wednesda Atari to spend big in Europe Atari Tackles Games Giants In Pounds 5m Spend, Marketing, November 10, 1994 Jaguar launches in Japan Atari's Jaguar Enters Japanese Retail Markets 11/22/94, Newsbytes News Network, November 22, 1994 https://forums.atariage.com/topic/330871-the-japanese-atari-jaguar/ Sony announces Liverpool dev centre SONY CREATES 250 NEW JOBS FOR MERSEYSIDE, Press Association, November 7, 1994, Monday SONY ELECTRONIC INVESTMENT IN, The Guardian (London), November 8, 1994, Section: THE GUARDIAN CITY PAGE; Pg. 14, Byline: Martyn Halsall, Northern SONY TO SET UP U.K. GAME SOFTWARE CENTER, Jiji Press Ticker Service, NOVEMBER 8, 1994, TUESDAY JAPANESE GIANT TO MAKE GAMES AND 250 JOBS ON MERSEYSIDE, M2 PRESSWIRE, November 28, 1994 Nintendo signs Russian Distribution deal Russia: Nintendo has selected Steepler as an exclusive distributor of Nintendo video games., Kommersant, November 1, 1994 https://bootleggames.fandom.com/wiki/Steepler_Ltd.#1994:_Dendy:_The_New_Reality,_partnership_with_Nintendo https://en.wikipedia.org/wiki/Dendy Mortal Kombat 2 launch is massive Mortal moral: Gore sells, money yells, Computer Retail Week, November 14, 1994, Business and Industry, Section: Pg. 116; Vol. 4; Ad budget Rises Ad/Media Bulletin: Computer games ad push targets grown-ups, Marketing, November 17, 1994 Movie tie-ins getting tighter (SNAPSHOT), The Age (Melbourne, Australia), November 12, 1994 Saturday, Late Edition, Section: SATURDAY EXTRA; SNAPSHOT; Pg. 15 Another Big U.S. Deal Turns Sour for Japanese Firm, Associated Press Worldstream, November 18, 1994; Friday 06:09 Eastern Time, Section: International news, Byline: PETER LANDERS Hard lessons from Sony's software underbelly, The Independent (London), November 18, 1994, Friday, Section: BUSINESS & CITY PAGE; Page 34, Byline: HAMISH McRAE Leisure Concepts reports third quarter, nine-month results, Business Wire, November 14, 1994, Monday https://en.wikipedia.org/wiki/GoldenEye https://en.wikipedia.org/wiki/GoldenEye_007 Nintendo premiers VirtualBoy Nintendo Unveils Virtual Reality Game, The Associated Press , November 14, 1994, Monday, AM cycle, Section: Business News https://www.linkedin.com/in/kerry-ganofsky-15873/ Nintendo announces investment in Reflection Technology Inc.; home video game leader also acquires exclusive worldwide license for proprietary LED, display technology, Business Wire, November 14, 1994, Monday VIRTUALITY PLAYS DOWN IMPACT OF RIVAL NINTENDO PRODUCT, Extel Examiner,November 16, 1994, Wednesday - 07:16 Eastern Time, Section: Company News; Other https://en.wikipedia.org/wiki/Virtual_Boy PC sales boom Spurred by many factors, home PC sales are soaring, Star Tribune (Minneapolis, MN), November 10, 1994, Metro Edition, Section: Special; Pg. 2S, Byline: Steve Alexander; Staff Writer Bandai and Apple team up for children's PC BANDAI, APPLE TO JOINTLY DEVELOP PC FOR CHILDREN, Jiji Press Ticker Service, NOVEMBER 10, 1994, THURSDAY https://en.wikipedia.org/wiki/Apple_Pippin Apple sets sights on video games, The Financial Post (Toronto, Canada), November 11, 1994, Friday,, DAILY EDITION, Section: SECTION 1, NEWS; Pg. 5; COLUMN Apple to sell MacOS at retail MICROFILE, The Guardian (London), November 17, 1994, Section: THE GUARDIAN ONLINE PAGE; Pg. 7 https://www.youtube.com/watch?v=8v4BaWwoyA0 Commodore Sale delayed... AGAIN! DELAY IN THE SALE OF COMMODORE CREATES ANXIETY A LONG WAIT COULD KILL PROSPECTS FOR THE FIRM'S AMIGA COMPUTERS. AT LEAST, THAT'S WHAT ITS ADHERENTS SAY., The Philadelphia Inquirer, November 7, 1994 Monday FINAL EDITION, Section: PHILADELPHIA BUSINESS; Pg. G01, byline: Dan Stets, Amiga Games, November 1994, pg. 19 Australia funds multimedia development Multimedia funding is welcome news, The Age (Melbourne, Australia), November 1, 1994 Tuesday, Late Edition, Section: COMPUTERS; Frontier Media; Pg. 34 Korea invests in games Korea Makes Huge Game Industry Investment, Newsbytes, November 21, 1994, Monday Looking Glass goes VC LOOKINGGLASS RECEIVES $3.8 MILLION IN VENTURE CAPITAL FROM INSTITUTIONAL VENTURE PARTNERS, MATRIX PARTNERS, PR Newswire, November 21, 1994, Monday - 14:24 Eastern Time, Section: Entertainment, Television, and Culture PC Player November 1994, pg. 17 Humongous bets on hand drawn art "FREDDI FISH AND THE CASE OF THE MISSING KELP SEEDS(TM) SWIMS INTO STORES,PR Newswire, November 7, 1994, Monday - 12:52 Eastern Time" Staples stocks games Office Superstores Emphasize 'Play" with Software, Discount Store News, November 7, 1994, Business and Industry, Section: Pg. S4; Vol. 33; No. 21; ISSN: 0012-3587 Amstrad targets direct market Marketing Technique: Key movers - Publishers are still paying mega bucks for titles on mega bytes. So why does computer publishing continue to thrive, asks Michael Kavanagh, Marketing, November 24, 1994, Byline: By MICHAEL KAVANAGH IBM moves to online software distribution IBM to beam up satellite-based software delivery, Network World, November 7, 1994, Section: TOP NEWS; Pg. 10, Byline: Michael Cooney IBM introduces multilevel disc IBM's multilevel optical disk named "Best of What's New", Business Wire, November 9, 1994, Wednesday https://research.ibm.com/publications/multilevel-volumetric-optical-storage AT&T buys Imagination network AT&T buys interactive computer games unit, Financial Times (London,England), November 16, 1994, Wednesday, Section: International Company News; Pg. 34, Byline: By LOUISE KEHOE and REUTER Xband launches PERSONAL TECHNOLOGY New video game service for kids ready to come on line Thursday, The Atlanta Journal and Constitution, November 13, 1994, Sunday, Section: BUSINESS; Section R; Page 3, Byline: By Kris Jensen STAFF WRITER Sega Channel to get nationwide rollout Sega Channel test a success -- service prepares for national rollout in December; Final test results far exceed expectations, Business Wire, November 30, 1994, Wednesday Jaguar to go online CUC BUYS ITS WAY INTO INTERNET TRANSACTIONS; IMAGINE AT&T OWNING THE COMPANY; NOT MOSAIC, NETSCAPE; COMMERCE THROUGH COMPUSERVE; OTHER NEWS: Advertising Age, November 21, 1994, Section: Pg. 15 Sega goes online Sega goes on-line with CompuServe & World Wide Web; real-time conferences, video clips, contests, chat rooms all part of new interactive, services for Sega fans, Business Wire, November 2, 1994, Wednesday "CHRYSLER CD-ROMS GROOVE TO GENERATION X; TREKKING TO THE INTERNET; ONLINE VIDEOGAME NETWORK BOWS; AOL BOOSTS INTERNET STRATEGY; OTHER NEWS: Advertising Age, November 14, 1994, Section: Pg. 22" Mosaic Communications changes name to Netscape CUC BUYS ITS WAY INTO INTERNET TRANSACTIONS; IMAGINE AT&T OWNING THE COMPANY; NOT MOSAIC, NETSCAPE; COMMERCE THROUGH COMPUSERVE; OTHER NEWS: Advertising Age, November 21, 1994, Section: Pg. 15 AOL goes shopping "CHRYSLER CD-ROMS GROOVE TO GENERATION X; TREKKING TO THE INTERNET; ONLINE VIDEOGAME NETWORK BOWS; AOL BOOSTS INTERNET STRATEGY; OTHER NEWS: Advertising Age, November 14, 1994, Section: Pg. 22" CUC buys netMarket CUC BUYS ITS WAY INTO INTERNET TRANSACTIONS; IMAGINE AT&T OWNING THE COMPANY; NOT MOSAIC, NETSCAPE; COMMERCE THROUGH COMPUSERVE; OTHER NEWS: Advertising Age, November 21, 1994, Section: Pg. 15 Paul Allen invests in Cnet Vulcan gets C/NET, The Financial Post (Toronto, Canada), November 4, 1994, Friday,, DAILY EDITION, Section: SECTION 1, NEWS; Pg. 47, Business Briefs; CORRECTION Bill Gates touts information future at Comdex https://youtu.be/7fJWMsgxzvA?si=VzEkgqkFwbDHUzRz Microsoft chief sees new era in computing, St. Petersburg Times (Florida), November 21, 1994, Monday, City Edition, Times Publishing Company, Section: BUSINESS; TECHNOLOGY; TECH TALK; Pg. 8; DIGEST, Byline: DAVE GUSSOW Publishing Pearson Buys Future PEARSON ACQUIRES FUTURE PUBLISHING, M2 PRESSWIRE, November 28, 1994 Street Fighter the RPG Play Meter November 1994, pg. 170 Fighter History suit settled Computer game makers settle copyright dispute, Japan Economic Newswire, NOVEMBER 1, 1994, TUESDAY https://en.wikipedia.org/wiki/Data_East_USA,_Inc._v._Epyx,_Inc. https://en.wikipedia.org/wiki/Capcom_U.S.A._Inc._v._Data_East_Corp. Nintendo wins again NINTENDO WINS THIRD SUMMARY JUDGMENT THIS YEAR IN PATENT INFRINGEMENT CASE, PR Newswire, November 30, 1994, Wednesday - 14:45 Eastern Time, Section: Financial News GATT changes coming BAN ON CD, GAMES HIRE, The Sydney Morning Herald, November 20, 1994 Sunday, Late Edition, Section: BUSINESS; Pg. 58, Byline: BRUCE JONES VOTES IN FAVOR OF GATT, Congressional Press Releases, November 29, 1994, Tuesday, Section: PRESS RELEASE, Byline: STEPHEN HORN https://en.wikipedia.org/wiki/General_Agreement_on_Tariffs_and_Trade US Government to fund Software Protection Efforts in China Business Report ON TECHNOLOGY China shines as new market, The Atlanta Journal and Constitution, November 2, 1994, Wednesday, Section: BUSINESS; Section G; Page 2, Byline: By Bill Husted Cyber crime booming Crimes of the 'Net', Newsweek, November 14, 1994 , UNITED STATES EDITION, Section: BUSINESS; Software; Pg. 46 Internet Cafe profiled Are You Ready For The Future?, The Sunday Times (London), November 20, 1994, Sunday, Section: Features, Byline: Christopher Lloyd Hate moves online Report Assesses Extremist Groups in Europe, Associated Press Worldstream, November 15, 1994; Tuesday 10:34 Eastern Time, Section: International news, Byline: MARILYN AUGUST Cybermania 94 awards Interactivities, Playback, November 07, 1994, Section: Pg.9, Byline: Pamela David Lego awards video game resistance Lego awards annual prize for services to children, Agence France Presse -- English, November 15, 1994 11:14 Eastern Time, Section: International news CNN visits Brittannia Manor Haunted House Owner Goes All Out to Create Hell at Home, CNN NEWS 3:14 am ET, November 1, 1994 VR goes Dental "https://vrarwiki.com/wiki/Virtual_i-O_i-glasses! Dentist's drill or a 3D thrill The Age (Melbourne, Australia), November 8, 1994 Tuesday, Late Edition, Section: COMPUTERS; Pg. 50, Byline: Alan Sayre" Casio debuts digital camera New still camera puts your memories on silicon chips, The Vancouver Sun (British Columbia), November 17, 1994, Thursday, FINAL EDITION, Section: BUSINESS; Pg. D4 Interview with game translator PC Joker, pg. 61 William A. Higinbotham has passed William A. Higinbotham, 84; Helped Build First Atomic Bomb, The New York Times, November 15, 1994, Tuesday, Late Edition - Final, Distribution: National Desk , Section: Section D; ; Section D; Page 29; Column 5; National Desk ; Column 5; ; Obituary (Obit); Biography, Byline: William A. Higinbotham https://en.wikipedia.org/wiki/William_Higinbotham https://archive.org/details/sim_creative-computing_1982-10_8_10/page/190/mode/1up Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
Twee beursdagen verder en het is gelijk raak. SpaceX doet een gigantische overname. 60 miljard dollar is ermee gemoeid. Het neemt Anysphere over, een softwarebedrijf vooral bekend van hun AI-model Cursor. Dat is dan vooral weer bekend onder 'vibecoders': mensen die AI gebruiken om te coderen. We zoeken uit of de kersverse SpaceX-aandeelhouders blij moeten zijn met deze nieuwe aanwinst. We kijken wat Cursor precies kan toevoegen aan het ruimtevaartbedrijf. Of moeten we het ondertussen gewoon een AI-bedrijf gaan noemen? En je hoort hoe lang het aandeel van SpaceX de spectaculaire stijging nog kan doorzetten. Verder hebben we het ook over concurrent OpenAI. Ook daar weten ze maar al te goed wat uitgeven is. Er gaat ongeveer drie keer zoveel geld per jaar uit als dat er binnenkomt. En er vloeien ook miljarden naar marketing. Kan het toekomstige beursbedrijf hun toekomstige aandeelhouders met dat soort cijfers wel overtuigen dat ze ooit winstgevend gaan zijn? We vertellen je ook nog over Box 3. De nieuwe wet kreeg al bakken met kritiek maar dat blijkt nog niet genoeg. Tweede Kamerpartijen hopen de wet voor de zomer nog van tafel te krijgen. Te gast: Robbert Manders van het Antaurus Europe Fund BNR Beurs is een journalistiek onafhankelijke productie, mede mogelijk gemaakt door Saxo. Over de makers: Jelle Maasbach is presentator van BNR Beurs en freelance financieel journalist. Zijn favoriete aandeel om over te praten is Disney, maar daar lijkt hij de enige in te zijn. Sinds de eerste uitzending van BNR Beurs is 'ie er bij. Maxim van Mil is presentator van BNR Beurs en journalist bij BNR, waar hij zich focust op de financiële markten en ontwikkelingen in de tech-wereld. Je krijgt hem het meest enthousiast als hij kan praten over ASML, of oer-Hollandse bedrijven zoals Ahold of ABN Amro. Jorik Simonides is presentator van BNR Beurs, economieredacteur en verslaggever bij BNR. Hij wordt er vooral blij van als het een keer níet over AI gaat. Je hoort hem ook in de BNR-podcast Moerdijk: dorp van de rekening. Milou Brand is presentator van BNR Beurs, freelance podcastmaker en columnist bij het Financieele Dagblad. Jochem Visser is presentator van BNR Beurs, maakt Beursnerd XL en is redacteur bij de podcast Onder Curatoren. Vraag hem naar obscure zaken op financiële markten en hij vertelt je waarom het eigenlijk nóg leuker is dan je al dacht. Over de podcast: Met BNR Beurs ga je altijd voorbereid de nieuwe beursdag in. We praten je in een kleine 25 minuten bij over alle laatste ontwikkelingen op de handelsvloer. We blijven niet alleen bij de AEX of Wall Street, maar vertellen je ook waar nog meer kansen liggen. En we houden het niet bij de cijfers, maar zoeken ook iedere dag voor je naar duiding van scherpe gasten en experts. Of je nu een ervaren belegger bent of net begint met je eerste stappen op de beurs, de podcast biedt waardevolle inzichten voor je beleggingsstrategie. Door de focus op zowel de korte termijn als de lange termijn, helpt BNR Beurs luisteraars om de ruis van de markt te scheiden van de essentie. Van Musk tot Microsoft en van Ahold tot ASML. Wij vertellen je wat beleggers bezighoudt, wie de markten in beweging zet en wat dat betekent voor jouw beleggingsportefeuille.See omnystudio.com/listener for privacy information.
Twee beursdagen verder en het is gelijk raak. SpaceX doet een gigantische overname. 60 miljard dollar is ermee gemoeid. Het neemt Anysphere over, een softwarebedrijf vooral bekend van hun AI-model Cursor. Dat is dan vooral weer bekend onder 'vibecoders': mensen die AI gebruiken om te coderen. We zoeken uit of de kersverse SpaceX-aandeelhouders blij moeten zijn met deze nieuwe aanwinst. We kijken wat Cursor precies kan toevoegen aan het ruimtevaartbedrijf. Of moeten we het ondertussen gewoon een AI-bedrijf gaan noemen? En je hoort hoe lang het aandeel van SpaceX de spectaculaire stijging nog kan doorzetten. Verder hebben we het ook over concurrent OpenAI. Ook daar weten ze maar al te goed wat uitgeven is. Er gaat ongeveer drie keer zoveel geld per jaar uit als dat er binnenkomt. En er vloeien ook miljarden naar marketing. Kan het toekomstige beursbedrijf hun toekomstige aandeelhouders met dat soort cijfers wel overtuigen dat ze ooit winstgevend gaan zijn? We vertellen je ook nog over Box 3. De nieuwe wet kreeg al bakken met kritiek maar dat blijkt nog niet genoeg. Tweede Kamerpartijen hopen de wet voor de zomer nog van tafel te krijgen. Te gast: Robbert Manders van het Antaurus Europe Fund BNR Beurs is een journalistiek onafhankelijke productie, mede mogelijk gemaakt door Saxo. Over de makers: Jelle Maasbach is presentator van BNR Beurs en freelance financieel journalist. Zijn favoriete aandeel om over te praten is Disney, maar daar lijkt hij de enige in te zijn. Sinds de eerste uitzending van BNR Beurs is 'ie er bij. Maxim van Mil is presentator van BNR Beurs en journalist bij BNR, waar hij zich focust op de financiële markten en ontwikkelingen in de tech-wereld. Je krijgt hem het meest enthousiast als hij kan praten over ASML, of oer-Hollandse bedrijven zoals Ahold of ABN Amro. Jorik Simonides is presentator van BNR Beurs, economieredacteur en verslaggever bij BNR. Hij wordt er vooral blij van als het een keer níet over AI gaat. Je hoort hem ook in de BNR-podcast Moerdijk: dorp van de rekening. Milou Brand is presentator van BNR Beurs, freelance podcastmaker en columnist bij het Financieele Dagblad. Jochem Visser is presentator van BNR Beurs, maakt Beursnerd XL en is redacteur bij de podcast Onder Curatoren. Vraag hem naar obscure zaken op financiële markten en hij vertelt je waarom het eigenlijk nóg leuker is dan je al dacht. Over de podcast: Met BNR Beurs ga je altijd voorbereid de nieuwe beursdag in. We praten je in een kleine 25 minuten bij over alle laatste ontwikkelingen op de handelsvloer. We blijven niet alleen bij de AEX of Wall Street, maar vertellen je ook waar nog meer kansen liggen. En we houden het niet bij de cijfers, maar zoeken ook iedere dag voor je naar duiding van scherpe gasten en experts. Of je nu een ervaren belegger bent of net begint met je eerste stappen op de beurs, de podcast biedt waardevolle inzichten voor je beleggingsstrategie. Door de focus op zowel de korte termijn als de lange termijn, helpt BNR Beurs luisteraars om de ruis van de markt te scheiden van de essentie. Van Musk tot Microsoft en van Ahold tot ASML. Wij vertellen je wat beleggers bezighoudt, wie de markten in beweging zet en wat dat betekent voor jouw beleggingsportefeuille.See omnystudio.com/listener for privacy information.
Comdex belongs to IBM Xmas sales outlook dismal Games get protected in Japan These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in November 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: 7 Minutes in Heaven: KnightLore Video Version: https://www.patreon.com/posts/157513930 https://www.mobygames.com/game/14733/knight-lore/ Corrections: Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ October 1984 Ep - https://www.patreon.com/posts/october-1984-137843011 October 1994 Ep - https://www.patreon.com/posts/october-1994-151072694 Mortal Kombat Live Tour - https://youtu.be/nbOQIheheDc 1974: 1974 - Creative Computing debuts https://archive.org/details/CreativeComputingv01n01NovemberDecember1974 1984: Atari claims Coleco to exit UK console market https://archive.org/details/popular-computing-weekly-1984-11-15/mode/1up Coleco exits the UK market https://archive.org/details/popular-computing-weekly-1984-11-29/mode/1up Parker Brothers abandons UK https://archive.org/details/popular-computing-weekly-1984-11-29/page/n4/mode/1up https://www.sinclaircollection.site/?page_id=520 http://www.fruitcake.plus.com/Sinclair/Interface2/Cartridges/Interface2_RC_Unreleased.htm Hi-Tech isn't UK's savior Financial Notebook: Hi-tech myth / Employment falls in information, technology industry, The Guardian (London), November 2, 1984 Coinop earnings crater Play Meter November 1, 1984, pg. 32. Nintendo pushes VS. Paks and standards Play Meter November 15, 1984, pg. 24 https://en.wikipedia.org/wiki/Nintendo_VS._System Atari Games gets into systems RePlay November 1984, pg. 16 https://en.wikipedia.org/wiki/Atari_Games https://www.mobygames.com/game/3929/star-wars/ https://www.mobygames.com/game/21280/star-wars-the-empire-strikes-back/ https://www.mobygames.com/game/17500/star-wars-return-of-the-jedi/ Konami buys Interlogic https://archive.org/details/game-machine-magazine-19841115p/page/n13/mode/2up Gung Ho - https://www.imdb.com/de/title/tt0091159/?ref_=nv_sr_srsg_0_tt_8_nm_0_in_0_q_gung%20ho Twin Galaxies looking for world records https://archive.org/details/guinness1985book00mcwh/page/570/mode/2up?q=video+game Play Meter, November 1, 1984 pg. 25 Colecovision rides Cabbage Patch Kid coattails Rainbow Brite, Robots Give Cabbage Patch Kids Run for Money, The Associated Press, November 20, 1984, Tuesday, AM cycle, Section: Domestic News, Byline: By ROGER GILLOTT, AP Business Writer Cabbage Patch/Colecovision Ad - https://youtu.be/lqZsOeEWDtw?si=k3zoqYsDuL00pxmB IBM conquers Comdex I.B.M. ENTRY UNCHALLENGED AT SHOW, The New York Times, November 19, 1984, Monday, Late City Final Edition, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER Current well-behaved packages leave user dreams unfulfilled, Computerworld, November 19, 1984, Section: MICROCOMPUTERS; Small Talk; Pg. 57, Byline: Eric Bender, CW Senior Editor Denise Carabet, The San Diego Union-Tribune, November 26, 1984 Monday, Section: BUSINESS; Pg. A-16 Comdex host to myriad micro debuts; Show features few surprises, Computerworld, November 19, 1984, Section: NEWS; Pg. 1, Byline: By Eric Bender, CW Staff PERIPHERALS;THE ALLURE OF LASER PRINTERS, The New York Times, November 20, 1984, Tuesday, Late City Final Edition, Section: Section C; Page 7, Column 1; Science Desk, Byline: By PETER H. LEWIS Foreign vendors showcase wares at Comdex;Japanese, Australian, English vendors highlight product introductions in '84, Computerworld, November 26, 1984,Section: NEWS; Pg. 40, Byline: By Susan Blakeney, CW Staff Apple ad spree continues Apple Goes After Share of Mind Over Market; 'Event Marketing' Has Become Core Of No. 2's Strategy, ADWEEK, November 19, 1984, Eastern Edition, Byline: By Betsy Sharkey and Paul Farhi APPLE'S MAC TAKING ON I.B.M. The New York Times, November 22, 1984, Thursday, Late City Final Edition, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By ANDREW POLLACK No Headline In Original, U.S. News & World Report, November 19, 1984, Section: NEWSLETTERS: U.S. Business; TRENDS THAT SHAPE THE FUTURE; Pg. 75 Home computer sales slump in Xmas build up https://archive.org/details/popular-computing-weekly-1984-11-22/page/n4/mode/1up Leisure Sector Gives Madison Ave. Big Xmas Gift, ADWEEK, November 5, 1984, Eastern Edition, Byline: By Amy Saltzman, Bob Peischel, Jack Feuer, Betsy Sharkey, Paul Farhi, Dottie Enirco and Fran Brock Atari cuts price of 800XL https://archive.org/details/popular-computing-weekly-1984-11-22/page/n4/mode/1up Computer Wars: Atari Announces Price Slash The Associated Press, November 13, 1984, Tuesday, AM cycle, Section: Domestic News, Byline: By DIANE CURTIS, Associated Press Writer ATARI MAKES PLANS FOR STOCK OFFERINGS, The New York Times, November 14, 1984, Wednesday, Late City Final Edition, Section: Section D; Page 4, Column 5; Financial Desk https://discord.com/channels/431269689918750731/618928892232859659/1483821277230792834 Vaughn, Mullen Get CD Posts at WRG, ADWEEK, November 19, 1984, Eastern Edition, byline: By Gail Belsky UK is"meh" on MSX https://ia600609.us.archive.org/31/items/popular-computing-weekly-1984-11-01/PopularComputing_Weekly_Issue_1984-11-01.pdf pg. 29 India says "yes" to BBC Micro Acorn User, November 1984, pg. 10 https://en.wikipedia.org/wiki/Semi-Conductor_Laboratory https://bbcmicro.computer/scl-unicorn USSR copies Apple Byte November 1984, pg. 134 https://en.wikipedia.org/wiki/Agat_(computer) Sinclair working on portable https://archive.org/details/popular-computing-weekly-1984-11-08/page/n4/mode/1up https://archive.org/details/popular-computing-weekly-1984-11-29/mode/1up ICL goes QL https://archive.org/details/popular-computing-weekly-1984-11-01/mode/1up https://en.wikipedia.org/wiki/One_Per_Desk https://youtu.be/FdmoXjmPPHk?si=-djAjZ1Es0wDCKV2 No Headline In Original, The Associated Press, November 1, 1984, Thursday, AM cycle, Section: Business News https://en.wikipedia.org/wiki/ROLM Rolm workstations tie phone, micro;Desktop systems integrate voice, data communicationsions tie phone, micro, Computerworld, November 5, 1984, Section: NEWS; Pg. 2, Byline: By Eric Bender, CW Staff https://archive.org/details/popular-computing-weekly-1984-11-22/mode/1up QL gets 3rd party upgrades https://ia600609.us.archive.org/31/items/popular-computing-weekly-1984-11-01/PopularComputing_Weekly_Issue_1984-11-01.pdf PC Jr gets new lease on life THE USER-FRIENDLY VOTING BOOTH IS POISED TO COME ON LINE, The New York Times, November 4, 1984, Sunday, Late City Final Edition, Section: Section 4; Page 6, Column 1; Week in Review Desk, Byline: By DAVID E. SANGER Local governments tap micros for electoral activities, Computerworld, November 5, 1984, Section: NEWS; Pg. 16, Byline: By James Connolly, CW Staf PCjr's second Halloween, Computerworld, November 5, 1984, Section: VIEWPOINT; Lecht on Science; Pg. 59, Byline: Charles P. Lecht; Tandy 1000 debuts Tandy Unveils $1,199 IBM-Compatible Computer, The Associated Press, November 8, 1984, Thursday, BC cycle, Section: Business News Hitachi shoots for 32-bit supremacy Hitachi Plans To Challenge U.S. Makers of 32-Bit Processors, The Associated Press, November 29, 1984, Thursday, BC cycle, Section: Business News Byte November 1984, pg. 159 XTAR introduces 3D accelerator Byte November 1984, pg. 179 https://archive.org/details/PC_Tech_Journal_vol03_n09/page/n27/mode/2up?q=xtar+polygone https://www.bitsavers.org/magazines/Digital_Design/Digital_Design_V15_N08_198508.pdf Thorn-EMI fires internal devs https://ia600609.us.archive.org/31/items/popular-computing-weekly-1984-11-01/PopularComputing_Weekly_Issue_1984-11-01.pdf pg. 8 https://www.mobygames.com/company/5174/creative-sparks/ Games Workshop gets into computer games https://www.mobygames.com/game/63565/tower-of-despair/ https://archive.org/details/popular-computing-weekly-1984-11-22/page/n68/mode/1up https://www.mobygames.com/company/3136/games-workshop-ltd/games/title:1/ Firebird buys Elite rights https://archive.org/details/popular-computing-weekly-1984-11-29/page/n4/mode/1up https://www.mobygames.com/game/1324/elite/ https://www.mobygames.com/game/46533/elite/ Timothy Leary gets into games Timothy Leary: LSD `guru' leaps to floppy discs, The San Diego Union-Tribune, November 11, 1984 Sunday, Section: LIFESTYLE; Pg. D-1, Bline: Frank Green https://www.mobygames.com/game/254/timothy-learys-mind-mirror/ PlayNet profiled No Headline In Original, United Press International, November 4, 1984, Sunday, BC cycle, Section: Financial, Byline: By STEVE GEIMANN, UPI Business Writer https://en.wikipedia.org/wiki/PlayNET BBS gets busted FREE-SPEECH ISSUES SURROUND COMPUTER BULLETIN BOARD USE, The New York Times, November 12, 1984, Monday, Late City Final Edition, Section: Section A; Page 1, Column 1; Financial Desk, Byline: By ANDREW POLLACK https://www.nytimes.com/1985/08/04/magazine/of-bytes-and-bulletin-boards.html The Night of the Hackers, Newsweek, November 12, 1984, UNITED STATES EDITION, Section: DISPATCHES; Pg. 17, Byline: RICHARD SANDZA French paper Le Canard hacks French Nuclear program Computer secrets tapped / France, The Guardian (London), November 29, 1984, From PAUL WEBSTER Hackers unpack Admitted hacker says he discovered Pentagon plans, United Press International, November 22, 1984, Thursday, AM cycle, Section: Domestic News, byline: By MICHAEL D. HARRIS Move over modems, here come satellites! SATELLITE BROADCAST NETWORK, INC.; Satellite receiver system, Computerworld, November 19, 1984, Section: COMMUNICATIONS; Network Services; Pg. 41 New service for personal computers offers direct link to satellite, Christian Science Monitor (Boston, MA), November 20, 1984, Tuesday, Section: National; Pg. 11, Byline: By David F. Salisbury, Staff writer of The Christian Science Monitor You haven't lived until you've died in MUD ad https://archive.org/details/popular-computing-weekly-1984-11-22/page/n46/mode/1up Hackers reviewed by New York Times PERSONAL COMPUTERS; THE BOOKS GET BETTER ON NONTECHNICAL TOPICS, The New York Times, November 6, 1984, Tuesday, Late City Final Edition, Section: Section C; Page 5, Column 1; Science Desk, Byline: By ERIK SANDBERG-DIMENT IN SHORT, The New York Times, November 11, 1984, Sunday, Late City Final , Edition, Section: Section 7; Page 32, Column 1; Book Review Desk; Review Micro Hobby launches in Spain https://archive.org/details/MicroHobby057/MicroHobby/MicroHobby_001/page/n31/mode/2up https://microhobby.speccy.cz/mhforever/ Japan recognizes video game copyirghts https://archive.org/details/game-machine-magazine-19841101p/page/n16/mode/1up Commodore sees loophole in Amiga battle https://ia600609.us.archive.org/31/items/popular-computing-weekly-1984-11-01/PopularComputing_Weekly_Issue_1984-11-01.pdf Game music gets busted https://ia600609.us.archive.org/31/items/popular-computing-weekly-1984-11-01/PopularComputing_Weekly_Issue_1984-11-01.pdf https://youtu.be/6kFu5ojgnQU?si=3E6Tqg2Mi1vMQEnX https://archive.org/details/popular-computing-weekly-1984-11-08/page/n4/mode/1up UK PC clones get busted https://archive.org/details/popular-computing-weekly-1984-11-08/mode/1up https://en.wikipedia.org/wiki/Advance_86 IBM eyes Mexico for factory BUSINESS DIGEST,The New York Times,November 28, 1984, Wednesday, Late City Final Edition, Section: Section D; Page 1, Column 1; Financial Desk; summary https://www.nytimes.com/1985/01/19/business/mexico-rejects-ibm-control-for-new-plant.html Computer Museum finds permanent home First Computer Museum Opens On Boston's Waterfront, The Associated Press, November 14, 1984, Wednesday, PM cycle, Section: Domestic News, Byline: By BART ZIEGLER, https://en.wikipedia.org/wiki/The_Computer_Museum,_Boston Acorn Video profiled https://archive.org/details/popular-computing-weekly-1984-11-15/page/n13/mode/1up Datacopy announces Model 700 scanner DATACOPY; Announces major new product and software offerings, Business Wire, November 1, 1984, Thursday https://en.wikipedia.org/wiki/Datacopy IBM mainframe strategies revealed IBM seeks mart leverage via customer revenue, Computerworld, November 26, 1984, Section: COMPUTER INDUSTRY; Pg. 97, Byline: By John Desmond, CW Staff Hong Kong transfer disrupts toy supplies Playthings, November 1984, pg. 61 Hitchhikers' Guide to the Galaxy goes Fourth COSMIC HITCHHIKER, United Press International, November 24, 1984, Saturday, BC cycle, Section: Domestic News, Byline: By WILLIAM C. TROTT, United Press International Visicorp RIP VISICORP IS MERGING INTO PALADIN, The New York Times, November 3, 1984, Saturday, Late City Final Edition, Section: Section 1; Page 29, Column 3; Financial Desk, Byline: By ANDREW POLLACK Spreadsheets cited most used micro software, Computerworld, November 26, 1984, Section: MICROCOMPUTERS; Pg. 90 https://archive.org/details/byte-magazine-1984-11-rescan/page/n11/mode/1up Franklin RIP Franklin to free assets in effort to settle with creditors; Legal battles with Apple placed New Jersey-based manufacturer in financial, straits, Computerworld, November 12, 1984, Section: COMPUTER INDUSTRY; Pg. 138 Mylstar RIP Play Meter November 15, 1984, pg. 8 Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
Cotti Coffee, Mixue und andere Ketten aus China expandieren gerade mit hohem Tempo. Ihr Modell: kleine Läden, To-go, Rabatte, App und standardisierte Abläufe. Dahinter steckt eine neue Art von Franchise. Marcus und Bo gehen der Sache auf den Grund.**********Unser Podcast-Tipp: Plusminus. Mehr als nur Wirtschaft.Geld. Tech. Zukunft. Anna Planken und David Ahlf packen Themen an, die wirklich relevant sind. Jeden Mittwoch ein neuer Fokus auf Mobilität, Immobilien, Energie und mehr. Aufwendige Recherchen aus den ARD-Wirtschaftsredaktionen – und überraschende Perspektiven. Wirtschaftswissen, das dich weiterbringt.**********In dieser Folge:3:02 - Wie Cotti Coffee expandiert8:37 - Wie Franchises funktionieren17:31 - Neue Ketten aus Asien23:50 - Fazit / Wahres für Bares25:08 - Podcast-Tipp: Plusminus. Mehr als nur Wirtschaft.**********An dieser Folge waren beteiligt: Hosts und Autoren: Marcus Wolf und Bo Hyun Kim Gesprächspartner: Steffen Schwarz, Coffee Consulting Gesprächspartner: Christian Becker, Artemis Franchise Produktion: Choukri Gustmann Redaktion: Michael Böddeker Faktencheck: Paulina Lang und Merle Körber**********Die Quellen zur Folge:Schanche, Alastair Reid (2025): Cotti Coffee: The brand rewriting China's beverage price floor. In: Dao Insights, 19. November 2025. World Coffee Portal (2026): Cotti Coffee to enter fifth European market this Spring. 9. März 2026. Cotti Coffee (2023): Cotti Coffee, the New Vanguard of the Industry, Boasts Over 5,000 Outlets in Less Than a Year. Pressemitteilung, veröffentlicht über Business Wire, 30. August 2023. MIXUE Group (2025): Summary. In: Global Offering / Prospectus. Hong Kong Exchanges and Clearing Limited (HKEXnews), 21. Februar 2025. **********Habt ihr auch manchmal einen WTF-Moment, wenn es um Wirtschaft und Finanzen geht? Wir freuen uns über eure Themenvorschläge und Feedback an whatthewirtschaft@deutschlandfunknova.de.**********Den Artikel zum Stück findet ihr hier.**********Ihr könnt uns auch auf diesen Kanälen folgen: TikTok und Instagram .
March 2026 Sustainable Stock and ETF Picks. Includes an article with a terrific ranking of companies by their ethical standards. By Ron Robins, MBA Transcript & Links, Episode 165, March 27, 2026 Hello, Ron Robins here. Welcome to my podcast episode 165, published on March 27, 2026, titled "March 2026 Sustainable Stock and ETF Picks." This podcast is presented by Investing for the Soul. Investingforthesoul.com is your go-to site for vital global, ethical, and sustainable investing mentoring, news, commentary, information, and resources. Remember that you can find a full transcript and links to content, including stock symbols and bonus material, on this episode's podcast page at investingforthesoul.com/podcasts. Also, a reminder. I do not evaluate any of the stocks or funds mentioned in these podcasts, and I don't receive any compensation from anyone covered in these podcasts. Furthermore, I will reveal any investments I have in the investments mentioned herein. I have a great crop of 18 articles for you in this podcast! Note: Some companies are covered more than once. Now with so many articles to potentially cover, I've chosen 3 to quote from. The other 15 can be found on the webpage for this podcast edition, along with their titles and links. ------------------------------------------------------------- The Best 3 Renewable Energy Stocks to Buy and Hold for Decades from fool.com In this episode, I begin with an article on an investment sector at the core of most ethical and sustainable investors' portfolios: renewable energy. The article's title is The Best 3 Renewable Energy Stocks to Buy and Hold for Decades from fool.com. It's by Reuben Gregg Brewer. Here are some quotes on each of his picks. "1) Brookfield Renewable is 100% clean (BEP)(BEPC) Brookfield Renewable has exposure to hydroelectric, solar, wind, battery storage, and nuclear power… The assets… are spread across North America, South America, Europe, and Asia. If you are looking for a simple way to participate in the shift toward clean energy, Brookfield Renewable is a good choice… The one wrinkle is that you can buy Brookfield Renewable in two different ways. The partnership share class offers a distribution yield of 5.2% while the corporate share class has a dividend yield of 3.8%. They represent the same business and have the same dividend payment; the difference is that the corporate shares are in higher demand among institutional investors. Small investors should feel comfortable with the partnership. 2) NextEra Energy is a giant in two businesses (NEE) NextEra Energy operates one of the largest regulated electric utilities in the United States. That is the foundation on which it has built one of the largest solar and wind power businesses in the world. This combination has led to 11% annualized dividend growth over the past decade. Half that rate of dividend growth would be considered good for a utility. NextEra Energy's dividend yield is 2.7%, which is actually above the utility average of nearly 2.5%... That said, management is calling for dividend growth to slow to a still very healthy 6% in 2027 and 2028. 3) TotalEnergies mixes the old with the new (TTE) TotalEnergies will be the hardest sell as a clean energy investment because it is an integrated energy giant. That means that it is a vertically integrated oil and natural gas business. If you only want clean energy, you probably won't want to buy TotalEnergies." End quotes. ------------------------------------------------------------- 11 Best Ethical Companies to Invest In Now According to Reddit from insidermonkey.com My second article has some unusual investing options for many investors coming to my podcasts. It's titled 11 Best Ethical Companies to Invest In Now According to Reddit from insidermonkey.com and is by Noor Ul Ain Rehman. Here are some quotes from the article. "We first sifted through relevant threads on Reddit to compile a list of the best ethical companies and then selected the top 11 that were the most popular among elite hedge funds as of Q3 2025. We sourced the hedge fund data from Insider Monkey's database. The stocks are ranked in ascending order of hedge fund sentiment… All data was recorded on March 17… Our research has shown that we can outperform the market by imitating the top stock picks of the best hedge funds. 11. The Hershey Company (NYSE:HSY) Morgan Stanley lifted the price target on The Hershey Company to $247 from $238 on March 16, maintaining an Overweight rating on the shares. The firm told investors that it believes the market is overly focused on pricing rollback risk and is underestimating the earnings recovery from cocoa normalization beginning in the second half of 2026 and accelerating into 2027. 10. Cognizant Technology Solutions Corporation (NASDAQ:CTSH) On March 16, Cognizant Technology Solutions Corporation announced the launch of Cognizant AI Factory, which is a multi-tenant, enterprise-grade offering powered by Dell Technologies (DELL) and NVIDIA AI (NVDA) infrastructure and software platform. Management stated that the Cognizant AI Factory is designed to help organizations scale artificial intelligence more securely, efficiently, and responsibly, and aims at unifying the management of the AI lifecycle in a single environment. 9. Kimberly-Clark Corporation (NASDAQ:KMB) Piper Sandler cut the price target on Kimberly-Clark to $114 from $133 on March 13 and maintained an Overweight rating on the shares. The firm told investors that the company's Q1 top-line momentum is tracking in line with what it had expected, with costs hedged roughly nine months out, securing roughly the balance of 2026. However, Piper also stated that if increased oil costs persist, there could be a risk to the outlook for 2027… Kimberly-Clark sells its products under various brands, including Kleenex, Scott, Cottonelle, DryNites, Huggies, and others. 8. Ecolab Inc. (NYSE:ECL) March 16, Ecolab was upgraded to Buy from Hold by Berenberg, with the firm adjusting the price target on the stock to $326 from $300. Berenberg told investors in a research note that (Ecolab) will raise prices across all products, services, and geographies by 10%-14%, adding that it anticipates the price increases to be implemented swiftly and become a 'sticky component of Ecolab's structural pricing, rather than being rolled back'. The firm views Ecolab as a net inflation beneficiary… Ecolab offers hygiene, water, and infection prevention solutions and services. 7. FedEx Corporation (NYSE:FDX) On March 10, JPMorgan lifted the price target on FedEx to $424 from $294 while maintaining a Neutral rating on the shares. The firm told investors that it updated the company's model ahead of the earnings report. 6. Accenture plc (NYSE:ACN) TD Cowen cut the price target on Accenture to $275 from $282 on March 16, maintaining a Buy rating on the shares. The firm told investors that it updated its model ahead of the fiscal Q2 results, saying that, considering raised macro uncertainty and no clear end in sight with the Iran conflict, it believes that it is now reasonable that Accenture could just leave its FY26 growth guide as is… Accenture is a global professional services company that combines technology and leadership in data, cloud, and AI with functional expertise, industry experience, and global delivery capability. 5. Salesforce, Inc. (NYSE:CRM) March 16, Salesforce, announced the commencement of the prepayment and initial delivery of around 103 million shares under its previously announced $25 billion accelerated share repurchase (ASR) agreements. The company entered into these agreements on March 11, 2026, with certain financial institutions. Management stated that the transaction marks the largest accelerated share repurchase in history, and represents the immediate execution of half of the $50 billion aggregate Share Repurchase Program authorized by Salesforce's Board of Directors in February 2026. Salesforce, designs and develops cloud-based enterprise software for customer relationship management. 4. ServiceNow, Inc. (NYSE:NOW) ServiceNow, was upgraded to Outperform from Neutral by BNP Paribas on March 16, with the firm setting a $140 price target. The rating update came the same day ServiceNow, announced an expansion of its partnership with Carahsoft Technology Corp. to extend availability to the ServiceNow AI Platform across Carahsoft's full reseller ecosystem in the U.S. and Canada… ServiceNow, offers an AI platform for business transformation, boosting productivity and maximizing business outcomes. 3. Micron Technology, Inc. (NASDAQ:MU) On March 16, TD Cowen lifted the price target on Micron Technology, to $500 from $450 and maintained a Buy rating on the shares. The firm told investors that it updated its model ahead of the company's fiscal Q2 earnings, where a strong beat is expected. TD Cowen also said that while it continues to see upside to the buy-side view even after earnings, the majority of the long-term stock returns could be driven by re-rating… Micron Technology, provides innovative memory and storage solutions. 2. Eli Lilly and Company (NYSE:LLY) Eli Lilly was downgraded to Reduce from Hold by HSBC on March 17, with the firm bringing the price target on the stock down to $850 from $1,070. The firm told investors in a research note that it believes expectations for the total addressable market for obesity are elevated at over $150 billion, and the market is likely to be in the range of $80 billion -$120 billion by 2032, with price competition 'likely to be significant'. Eli Lilly develops, manufactures, discovers, and sells pharmaceutical products. 1. Mastercard Incorporated (NYSE:MA) Mastercard announced on March 17 a definitive agreement for the acquisition of BVNK for up to $1.8 billion, including $300 million in contingent payments. BVNK is a leader in stablecoin infrastructure. Management stated that the deal expands the company's end-to-end support of digital assets and value movement across currencies, rails, and regions… Mastercard is a technology company that provides payment solutions for developing and implementing debit, credit, prepaid, commercial, and payment programs via its brands." End quotes. ------------------------------------------------------------- Ethisphere Announces the 2026 World's Most Ethical Companies®; 2026 Ethics Premium™ Shows Honorees Outperformed Peers by 8.2 Percentage Points, from morningstar.com The last article I'm covering presents a highly respected ranking of companies according to a wide range of ethical criteria. The article's title is Ethisphere Announces the 2026 World's Most Ethical Companies®; 2026 Ethics Premium™ Shows Honorees Outperformed Peers by 8.2 Percentage Points, from morningstar.com. The article is from Business Wire. Here are some quotes from the introduction to the article. "Ethisphere today announced the 2026 World's Most Ethical Companies®, recognizing 138 companies for having best-in-class ethics and compliance programs, corporate governance practices, and cultures of integrity. Alongside the honoree announcement, Ethisphere released the Ethics Premium™, a five-year analysis comparing the stock performance of publicly traded 2026 World's Most Ethical Companies honorees with a broad global benchmark. From Jan. 1, 2021 through Dec. 31, 2025, this year's publicly traded honorees outperformed the benchmark by 8.2 percentage points. 2026 marks the 20th annual recognition of the World's Most Ethical Companies, which includes companies across 40 industries in 17 countries. This year's honorees are listed at www.worldsmostethicalcompanies.com. 2026 cohort highlights This year's cohort includes… six 20-time honorees, companies that have earned the designation every year since the recognition began. (The) six 20-time honorees: Aflac, Inc. (AFL) Ecolab (ECL) International Paper Company (IP) Kao Corporation (4452.T) Milliken & Company (Private company) PepsiCo Inc. (PEP) End quotes. ------------------------------------------------------------- More articles from around the world with Sustainable Investment Picks for March 2026. 1. Title: BlackRock Says Buy AI Energy Stocks Over Big Tech in 2026. Here Are 3 Top Picks from finance.yahoo.com. By James Brumley, The Motley Fool. 2. Title: How big business is rewriting the U.S. sustainability story from corporateknights.com. Introduction by Tristan Bronca and CK Staff. 3. Title: Best Renewable Energy Stocks To Watch Now from marketbeat.com. By MarketBeat. 4. Title: Billionaires David Tepper and Michael Platt Divested Nvidia Holdings and Acquired This AI Stock That Has Surged 40,000% Since Its Market Debut from bitget.com. By 101 finance. 5. Title: After 345% Run, This Solar Power Stock Heats Up As Oil Tops $102 from investors.com. By Juan Carlos Arancibia. 6. Title: socially responsible investment opportunities in renewable energy from financelipa.com. By Houssem Belhaj. 7. Title: British Land Company PLC (BLND.L) Stock Analysis: Evaluating A 20% Potential Upside Amid Robust Revenue Growth from directorstalkinterviews.com. By Olivia Thompson. 8. Title: Prediction: This Overlooked AI Infrastructure Stock Could Double in 2026. Here's Why from fool.com. By Harsh Chauhan. 9. Title: Asia Pacific's green champions step into the spotlight from corporateknights.com. By Gordon Feller. 10. Title: Three Green Energy Stocks to Buy from intellectia.ai. By Emily J. Thompson. 11. Title: Brookfield Asset Mgmt stock faces analyst scrutiny amid volatile asset management sector shifts from ad-hoc-news.de. By ad-hoc-news.de. 12. Title: The Best 3 Renewable Energy Stocks to Buy and Hold for Decades from fool.com. By Matt DiLallo. 13. Title: These top European firms are stepping up their sustainable growth from corporateknights.com. By Ashley Perl. 14. Title: The most innovative companies in corporate social responsibility in 2026 from fastcompany.com. By Anna-Louise Jackson. 15. Title: 5 Best Sustainable Investing Funds in 2026 from moneymagpie.com. By Ruby Layram. ------------------------------------------------------------- Ending Comment These are my top news stories with their stock and fund tips for this podcast, "March 2026 Sustainable Stock and ETF Picks." Please click the like and subscribe buttons wherever you download or listen to this podcast. That helps bring these podcasts to others like you. And please click the share buttons to share this podcast with your friends and family. Let's promote ethical and sustainable investing as a force for hope and prosperity in these tumultuous times! Contact me if you have any questions. Thank you for listening. My next podcast will be on April 24th. See you then. Bye for now. © 2025 Ron Robins, Investing for the Soul
Japan goes after arcades, Nintendo's Famicon gets its first licensee & Gamers come together online These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in October 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: 7 Minutes in Heaven: Mortal Kombat 2 (SNES, Genesis, Game Gear, Game Boy) Video Version: https://youtu.be/KI-X2NobWF0 https://www.mobygames.com/game/600/mortal-kombat-ii/ Corrections: September 1994 Ep - https://youtu.be/CvMg_FUb3p0 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.imdb.com/title/tt0131646/ https://www.mobygames.com/company/8/software-toolworks-inc-the/ Console Wars Readthrough - https://youtu.be/wYhpTBPXZkI LGR Never Obsolete PC - https://www.youtube.com/watch?v=qQo0yOqOb_4 George Morrow - Krzysztof Kieslowski - https://www.imdb.com/name/nm0001425/ 1994 Nintendo caves to E3 Nintendo of America to attend E3 show in Los Angeles, Business Wire, October 4, 1994, Tuesday CES interactive postponed Nintendo of America to attend E3 show in Los Angeles, Business Wire, October 4, 1994, Tuesday Nintendo lowers investor expectations NINTENDO TO SEE 2ND SALES, PROFIT DROPS, Jiji Press Ticker Service, OCTOBER 4, 1994, TUESDAY Nintendo revises FY '94 performance downward, Report From Japan, October 5, 1994 Nintendo sales, profits to post 2nd yearly fall,The Daily Yomiuri, October 5, 1994, Wednesday Nikkei lower on new issue worries, Financial Times (London,England), October 5, 1994, Wednesday, London, Section: World Stock Markets (Asia Pacific); Pg. 41, Byline: By EMIKO TERAZONO SEGA HITS '94 LOW ON TSE,Jiji Press Ticker Service,OCTOBER 4, 1994, ,TUESDAY Thornton warns of UK video game market decline THORNTON ISSUES WARNING AS VIDEO GAMES SALES PLUMMET, The Guardian (London), October 6, 1994, Section: THE GUARDIAN , CITY PAGE; Pg. 19 CentreGold buys Core CentreGold picks up Core, The Independent (London), October 27, 1994, Thursday, Section: BUSINESS & CITY PAGE; Page 42 Convergance is the name of the game Merging on The Information Superhighway The New Comfort Zone Where Public Meets Private - Correction Appended, The New York Times, Correction Appended, Distribution: Home Design MagazineHome Design Magazine, Section: Section 6; ; Section 6; Part 2; Page 40; Page 21; Column 3; Column 2; Home Design MagazineHome, Design Magazine ; Part 2; ; Column 3; Column 2;Byline: By Phil Patton; By JULIE V. IOVINE "Media Futures: SRI denounces superhighway claims, Financial Times (London,England), October 31, 1994, Monday, Section: Pg. 13 Length: 507 words, Byline: By RAYMOND SNODDY" https://en.wikipedia.org/wiki/IBM_Simon Microsoft to buy Intuit Microsoft To Acquire Intuit, Shareholder Sues, Newsbytes News Network, October 14, 1994 https://en.wikipedia.org/wiki/Microsoft_Money BUSINESS TECHNOLOGY; Banks Going Interactive to Fend Off New Rivals, The New York Times, October 19, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 3; Financial Desk ; Column 3; First Virtual Holdings brings banking into cyberspace A Credit Card for On-Line Sprees, New York Times (National Edition), October 15, 1994, Business and Industry, Section: Pg. Y17; Vol. 144; No. 49,850; ISSN: 0362-4331 https://www.pcmag.com/encyclopedia/term/first-virtual https://en.wikipedia.org/wiki/Einar_Stefferud HOME SHOPPING NETWORK STORE LAUNCH ON PRODIGY SUCCESSFUL, PR Newswire, October 18, 1994, Tuesday - 10:04 Eastern Time, Section: Financial News MicroTime Media is bringing ads to games Media: Watch out Sonic, the admen are coming; Maggie Brown meets the founder of an advertising agency that is putting commercials into computer games, The Independent (London), October 18, 1994, Tuesday, Section: MEDIA PAGE; Page 29 https://danielbobroff.com/ https://www.mobygames.com/game/1777/push-over/ https://www.mobygames.com/game/581/james-pond-2-codename-robocod/ Dreamworks announced Spielberg, Katzenberg, Geffen Troika Launch Entertainment Venture. The Associated Press. October 13, 1994, Thursday, PM cycle. Section: Business News. Byline: By JOHN HORN, AP Entertainment Writer https://archive.org/details/menwhowouldbekin0000lapo Sega expands Model 2 offerings https://archive.org/details/edge-013-october-1994/page/10/mode/1up?view=theater https://segaretro.org/Sega_Model_2 Namco's Empire of Egg ups the ante https://archive.org/details/edge-013-october-1994/page/16/mode/1up?view=theater https://en.wikipedia.org/wiki/Wonder_Eggs Sega VR parks coming to Canada --The Business Report--, Broadcast News (BN), October 25, 1994 Tuesday https://en.wikipedia.org/wiki/Playdium https://web.archive.org/web/19970223190650/http://www.playdium.com/ Aussie arcades go family friendly ARCADE GAMES ARRIVE, The Courier Mail (Australia), October 30, 1994 Sunday, 2 - STATE, Section: Pg. 13, Byline: VEITCH C Next Gen battle lines drawn at Japan Electronics Show Next-Generation Game Machines Battle at Japan Electronics Show, The Associated Press, October 4, 1994, Tuesday, AM cycle, Section: Business News, Byline: By DAVID THURBER, Associated Press Writer https://archive.org/details/GamePro_Issue_063_October_1994 pp178 JVC to Enter Video Game Machine Market Through Sega OEM, Japan Industrial Journal, October 5, 1994 https://segaretro.org/JVC JVC to market Sega's Saturn video game machines, Japan Economic Newswire, OCTOBER 24, 1994, MONDAY, Dateline: TOKYO, Oct. 24 Kyodo https://segaretro.org/Sega_Saturn#Models Sega announces Saturn launch price Sega to sell new generation of video game machines, Japan Economic Newswire, OCTOBER 7, 1994, FRIDAY SEGA SHARES FALL BELOW 5,000 YEN ON TSE,Jiji Press Ticker Service, OCTOBER 17, 1994, MONDAY, Dateline: TOKYO, OCT. 17 SEGA HITS NEW 1994 LOW ON TSE, Jiji Press Ticker Service, OCTOBER 24, 1994, MONDAY, Dateline: TOKYO, OCT. 24 Shanghai A shares decline by 8.1 per cent, Financial Times (London,England), October 27, 1994, Thursday, Section: World Stock Markets (Asia Pacific);,pg. 49, Byline: By EMIKO TERAZONO https://archive.org/details/edge-013-october-1994/page/9/mode/1up?view=theater https://archive.org/details/edge-013-october-1994/page/7/mode/1up?view=theater Matsushita announces cheaper 3DO Matsushita introduces cheaper game machine, The Daily Yomiuri, October 21, 1994, Friday, Byline: Yomiuri Shimbun https://archive.org/details/egm-2-october-1994/page/n39/mode/1up Sony announces PSX price Sony to Launch New Video Game Machine, Associated Press Worldstream, October 27, 1994; Thursday 08:44 Eastern Time Sony to introduce next-generation video game machine, Report From Japan, October 28, 1994 NEC reveals PC-FX launch date and price NEC joins video game war, Agence France Presse -- English, October 31, 1994 05:54 Eastern Time 3DO to charge developers $3 fee 3DO kicks off holiday season with aggressive national advertising campaign, Business Wire, October 21, 1994, Friday 3DO devs revolt 3DO FACES REVOLT BY GAME DEVELOPERS OVER FEE TO CUT MANUFACTURERS' LOSSES, WALL STREET JOURNAL, October 24, 1994, Monday, Section: Section B; Page 3, Column 1, Byline: BY JIM CARLTON Toys R Us to stock Jaguar Toys R Us stocks up on Jaguar, the world's first 64-bit video game system; Atari launches multi-million dollar marketing campaign for Jaguar, Business Wire, October 10, 1994, Monday https://youtu.be/ndcTWeaVbLQ?si=kX5qo8st8oPI1wT0 https://archive.org/details/GamePro_Issue_063_October_1994 pp178 https://songbird-productions.com/jagdomain/jvmfaq.html Nintendo retakes 16 bit crown "Nintendo Retakes 16-Bit Sales Crown, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), October 28, 1994, Business and Industry Section: Pg. B3; Vol. LXXVI; No. 11; ISSN: 0099-966" Nintendo nixes Play it Loud campaign PLAY IT GONE, ADWEEK, October 31, 1994, Western Advertising News Edition https://youtu.be/FArjEUhBgP4?si=JkfYhRH8hkeB8-_M Nintendo mails out 2 million video cassettes Mario Homes in on D-Base, Ad Day, October 10, 1994, Section: DMK; Pg. 14, Byline: By Terry Lefton https://youtu.be/Rv_YCSbWP78?si=jYmiIbfLxG87xjbv Video game king invades cyberspace jungle; Nintendo of America enters the information super highway to launch Donkey Kong Country, Business Wire, October 13, 1994, Thursday Nintendo Is Expecting Revenue From Game To Top $100 Million, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), October 26, 1994, Business and Industry, Section: Pg. B12; Vol. 224; No. 82; ISSN: 0099-9660 NINTENDO'S BIGGEST EVER GAMES LAUNCH AND BRITAIN IS AHEAD OF THE REST., PR Newswire Europe, October 28, 1994, Origin Universal News Services Limited, 1994, Section: GENERAL AND CITY NEWS Acclaims gets Marvel license TCI may form Acclaim alliance, United Press International, October 19, 1994, Wednesday, BC cycle, Section: Domestic News, Dateline: ENGLEWOOD, Colo., Oct. 19 TCI buys into Acclaim TCI to buy 10 percent of Acclaim, United Press International, October 20, 1994, Thursday, BC cycle, Section: Domestic News, Dateline: ENGLEWOOD, Colo., Oct. 20 Virtuality is virtually everywhere Atari plans to put virtual reality into home computer games, The Sunday Times (London), October 30, 1994, Sunday, Section: Features, Byline: Steve Boxer https://upload.wikimedia.org/wikipedia/commons/9/95/Project_Elysium_pg_1.jpg https://en.wikipedia.org/wiki/Sega_VR Atari joins forces with Virtuality to offer home virtual reality games by,Christmas 1995, Business Wire, October 25, 1994, Tuesday https://en.namu.wiki/w/%EC%A0%84%EB%87%8C%EC%A0%84%EA%B8%B0%20%EB%84%B7%20%EB%A8%B8%ED%81%AC Laser Quest transforms itself to push virtual reality 'tag' game, The Financial Post (Toronto, Canada), October 15, 1994, Saturday,WEEKLY EDITION, Section: SECTION 4, SPECIAL REPORT: COMPUTERS; Pg. C26; PROFILE, Byline: Johanna Powell ESRB announces rating milestone ENTERTAINMENT SOFTWARE RATING BOARD ANNOU CES 100 INTERACTIVE ENTERTAINMENT PRODUCTS RATED IN FIRST MONTH, PR Newswire, October 5, 1994, Wednesday - 19:40 Eastern Time RSAC rates Doom CONSUMER SOFTWARE RATING SYSTEM RECEIVING STRONG INDUSTRY SUPPORT, PR Newswire, October 6, 1994, Thursday - 07:00 Eastern Time Sega breaks budget records Video, Playback, October 10, 1994, Section: Pg.VI-1, byline: Laura Pratt Mobile phones set to be hot Xmas item in UK And only 75 shopping days to go . . ., The Independent (London), October 9, 1994, Sunday, Section: HOME NEWS PAGE; Page 6 Bible goes Gameboy Game Boy offers competition to Gideons, St. Petersburg Times (Florida), October 8, 1994, Saturday, City Edition, Section: CITY TIMES; Religion; Pg. 8 October 10th is Doomsday DOOM II: Hell On Earth now available, Business Wire, October 10, 1994, Monday Doom II' video game rates an 'M', USA TODAY, October 11, 1994, Tuesday, FINAL EDITION, Section: LIFE; Pg. 1D IBM falls to 4th place among Aptiva sell out "IBM Sells Out New Aptiva PC Shortage May Cost Millions in Potential Revenue, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), October 7, 1994, Business and Industry, Section: Pg. B4; Vol. 224; No. 69; ISSN: 0099-9660" TECHNO-POP; PCs Embrace Mass Market Promos, Partners, Ad Day, October 17, 1994, Section: PROMOTIONS; Pg. 1, Byline: By Karen Benezra and Gerry Khermouch IBM GETS BACK TO ITS ROOTS, The Australian Financial Review, October 24, 1994 Monday, Late Edition, Section: INFORMATION TECHNOLOGY; Pg. 40, Byline: DAVID CROWE Packard Bell rises to 3rd place in PC biz Packard Bell's Surpirsing PC Rise, New York Times (National Edition), October 12, 1994, Business and Industry, Section: Pg. C1 https://vintage-packard-bell.fandom.com/wiki/Spectria_610_AN https://en.wikipedia.org/wiki/Packard_Bell Microsoft Revenues jump! Computer Update, The Independent (London), October 24, 1994, Monday, Section: NETWORK PAGE; Page 27, Byline: TIM JACKSON Microsoft's Gates Heads Richest Americans List, Newsbytes, October 3, 1994, Monday, Section: NEWS Build to Order PCs boom THE GLOBAL GUARD: THE INFORMATION REVOLUTION; The young pretenders ready to stake their claim, The Guardian (London), October 20, 1994, Section: THE GUARDIAN FEATURES PAGE; Pg. T15 Hyundai and DLT see PC-to-TV as the future of multimedia Display Research In Technology Pact With Hyundai, Newsbytes, October 4, 1994, Tuesday, Section: NEWS, Dateline: KWAI CHUNG, HONG KONG FMV goes software only Full-motion, full-screen realism without MPEG chips in GameTek's Quarantine CD-ROM, using Duck TrueMotion video, Business Wire, October 10, 1994, Monday https://wiki.multimedia.cx/index.php/Duck_TrueMotion_1 https://segaretro.org/TrueMotion Mindscape buys SSI MINDSCAPE, INC. ACQUIRES STRATEGIC SIMULATIONS, INC.; ACQUISITION STRENGTHENS ENTERTAINMENT DEVELOPMENT, EFFORTS, PR Newswire, October 20, 1994, Thursday - 08:16 Eastern Time, Section: Financial News Corel gets into games Corel decides to spread its software bets around; Company moves, aggressively into new markets, The Ottawa Citizen, October 8, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. E1 https://www.mobygames.com/company/2075/cascade-parent-limited/ Will Wright working on Project X Meet Mr. SimCity, Newsweek, October 24, 1994 , UNITED STATES EDITION, Section: Pg. 48, Byline: BARBARA KANTROWITZ Politicians are concerned about the internet "Ottawa seeks advice about privacy Information highway raises new questions, paper says, The Toronto Star, October 15, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. C3, Byline: BY ROBERT BREHL TORONTO STARPRIVACY RIGHTS CANADA COMPUTER TELECOMMUNICATIONS Regulator may police culture at infohighway phone booths, The Ottawa Citizen, October 1, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. D1, Byline: ALANA KAINZ; CITIZEN" College kids are becoming email junkies "On campus, there's a letter in the e-mail, USA TODAY, October 5, 1994, Wednesday, FINAL EDITION, Section: LIFE; Pg. 6D; Education, Byline: Karla Price Internet the focus of Calgary computer sho Calgary Herald (Alberta, Canada), October 6, 1994, Thursday, FINAL EDITION, Section: COMPUTERS; Pg. D10, Byline: MEL DUVALL" Commercial services: where content is king, The Toronto Star, October 27, 1994, Thursday, METRO EDITION, Section: FAST FORWARD; Pg. J2 Compuserve to open service to the Internet DRIVE FOR INFORMATION, The Courier Mail (Australia), October 25, 1994 Tuesday, 2 - FIRST WITH THE NEWS, Section: Pg. 34, Byline: COX P Apple to Cyberdog it Secret Apple Cyberdog unleashed on Internet, USA TODAY, October 24, 1994, Monday, FINAL EDITION, Section: MONEY; Pg. 1B, Byline: James Kim https://en.wikipedia.org/wiki/OpenDoc https://en.wikipedia.org/wiki/Cyberdog The file format of the web is still in doubt Dial-a-catalog, Forbes, October 10, 1994, Section: ON THE COVER; Computers/Communications; Pg. 126, Byline: By David C. Churbuck Cybersquatting demo'd Computer Update, The Independent (London), October 24, 1994, Monday, Section: NETWORK PAGE; Page 27, Byline: TIM JACKSON Maryland's Sailor Project sees expansion need TESTIMONY OCTOBER 4, 1994 BARBARA G. SMITH ON BEHALF OF MARYLAND'S SAILOR PROJECT HOUSE SCIENCE/SCIENCE INTERNET ACCESS, Federal Document Clearing House Congressional Testimony, October 4, 1994, Tuesday, Section: CAPITOL HILL HEARING TESTIMONY Pearson buys Future PEARSON BUYS FUTURE PUBLISHING FOR 52.5 MLN STG: 2, Extel Examiner, October 24, 1994, Monday - 08:25 Eastern Time, Section: Company News; Takeovers and Acquisitions Ziff family sells Ziff Davis ZIFF FAMILY SELLS ZIFF-DAVIS PUBLISHING COMPANY TO FORSTMANN LITTLE FOR $1.4 BILLION, PR Newswire, October 27, 1994, Thursday - 12:52 Eastern Time Ziff Davis launches Family PC NEW COMPUTER MAGAZINE APPEALS TO FAMILIES, The Columbian (Vancouver, A.), October 09, 1994, Sunday, Section: Money; Byline: By MICHAEL J. HIMOWITZ The Baltimore Sun Computer Living breaks records in Australia Computer Living Largest Launch In Australian History, Newsbytes News Network, October 21, 1994 PC USERS RESUME AFFAIR WITH MAGS, Philadelphia Daily News, October 28, 1994 Friday PM EDITION, Section: BUSINESS , MONEYTALK; Pg. 75, Byline: Michael Connor, Reuters Supreme Court won't review Game Genie case No Headline In Original, WALL STREET JOURNAL, October 13, 1994, Thursday, Section: Section B; Page 2, Column 4 Mario Paint suit dismissed Nintendo claims victory in inventor's patent suit, The Toronto Star, October 15, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. C7 NINTENDO PREVAILS IN PATENT INFRINGEMENT CASE, PR Newswire, October 14, 1994, Friday - 11:00 Eastern Time, Section: Financial News Jail time first for software pirate https://www.tampabay.com/archive/1994/08/22/software-pirate-is-first-to-get-prison-time/ https://archive.org/details/PC-Player-German-Magazine-1994-10/page/n15/mode/2up Nintendo donates to epilepsy research Nintendo to help study video-epilepsy link, The Daily Yomiuri, October 15, 1994, Saturday, Byline: Yomiuri Shimbun UK to begin game preservation SuperMario and Aladdin meet Marlon Brando; The National Film and Television Archive, preserver of artistic heritage, is planning a collection of video games. Nick Wray reports, The Independent (London), October 10, 1994, Monday, Section: NETWORK PAGE; Page 24, Byline: NICK WRAY Home office furniture goes upscale COMPUTER STATIONS GO HIGH-STYLE HOME-ENTERTAINMENT SYSTEMS AND WORK PODS HIGHLIGHTED AT SHOW. / WANT A LOUIS XV ARMOIRE FOR YOUR TELEVISION SET AND SEREO AND VCR? JUST LIKE THOSE IN,THE 18TH-CENTURY FRENCH COURT?, The Philadelphia Inquirer, October 21, 1994 Friday FINAL EDITION, Section: FEATURES MAGAZINE: HOME & DESIGN; Pg. E01, Byline: Susan Caba, INQUIRER STAFF WRITER Taco Bell gameifies employee performance Users eye game technology to spice up service, Computerworld, October 10, 1994, Section: NEWS; MULTIMEDIA; Pg. 24, Byline: Suruchi Mohan; CW Staff MK Album https://archive.org/details/Electronic_Gaming_Monthly_63_October_1994_U/page/n157/mode/1up?view=theater MK Live coming to an arena near you Fishof Producing $2.5 Million Mortal Kombat Arena Show, Amusement Business, October 31, 1994, Business and Industry, Section: Pg. 14; Vol. 106; No. 43; ISSN: 0003-2344, Byline: Susan Ray https://en.wikipedia.org/wiki/Mortal_Kombat:_Live_Tour Raul Julia RIP Puerto Rico to salute late actor Raul Julia, USA TODAY, October 25, 1994, Tuesday, FINAL EDITION, Section: LIFE; Pg. 1D, Byline: Ann Oldenburg Quote of the month: CBS is No. 1 with older viewers, but other networks say 'So what?' The Gazette (Montreal, Quebec), October 2, 1994, Sunday, FINAL EDITION, Section: ENTERTAINMENT: SHOWCASE; Pg. F4, byline: ED BARK; DALLAS MORNING NEWS Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
Michael Phelps BioSnap a weekly updated Biography.This is Biosnap AI, and over the past few days Michael Phelps has quietly added a major new chapter to his post‑pool identity while still serving up the kind of celebrity moments fans love. The most biographically significant development is that Sports Illustrated, in a Business Wire release and follow up coverage from outlets like the Times of India and Boardroom, announced Phelps will receive the Muhammad Ali Legacy Award at the Sportsperson of the Year ceremony at Wynn Las Vegas on January 6, 2026. Sports Illustrated describes him as the most decorated Olympian of all time and now a global mental health advocate, honoring a decade of work through the Michael Phelps Foundation and his public candor about depression and anxiety. This puts Phelps in the same elite club as Billie Jean King and Allyson Felix, a long term legacy marker that will live in his biography long after any single race split is forgotten. On the softer‑focus side, Phelps has been back in the celebrity cross‑currents of the NBA. Marca and the Times of India report that he attended a recent Los Angeles Lakers game with his sons, waiting in the tunnel like any starstruck dad. LeBron James not only stopped for photos and handshakes with the boys but, according to Marca, lingered to talk golf, complimenting Phelps swing and joking about playing a round together. Phelps later amplified the moment on Instagram, thanking LeBron for taking time with what he called his little homies. These interactions are confirmed by mainstream sports outlets and social media posts from the scene; any talk of an actual Phelps‑LeBron golf match is, at this stage, fan speculation. In football‑crossover news, Pro Football Network notes Phelps recently praised Shaquille ONeals surprising speed in a promotional swim race between the two, another light but visible reminder that hes still a go to name whenever producers need the ultimate aquatic benchmark. Behind the scenes in the business of sport, Sports Business Journal has included Phelps among its Influence 125 figures, framing him less as a retired swimmer and more as a durable force in sponsorship, youth programming, and mental health advocacy. There are no credible reports of a competitive swimming comeback or major new business venture in the last few days beyond these honors and appearances; any such claims circulating on fringe social media accounts remain unverified.Get the best deals https://amzn.to/3ODvOtaThis content was created in partnership and with the help of Artificial Intelligence AI
Michael Phelps BioSnap a weekly updated Biography.Michael Phelps has taken center stage again in October 2025, proving his post-swimming influence goes far beyond the pool. Just days ago, his name popped up in major headlines as a featured keynote speaker for the upcoming Goldman Sachs 10000 Small Businesses Summit set for October 29-30 in Washington DC. According to BusinessWire, Phelps will join the likes of Goldman CEO David Solomon and other high-profile guests, reaffirming his place among the most sought-after athlete-advocates. With this appearance, he continues his dual legacy as an elite athlete and an influential public voice on mental health and entrepreneurship, highlighting his ongoing work with the Michael Phelps Foundation and his investment in health-focused ventures like Talkspace. The Times of India reports that Phelps' business acumen has already earned him an estimated 100 million dollar net worth, built largely on top-flight endorsements and clever business partnerships with brands like Speedo Under Armour and more. Fresh buzz has surrounded his humorous confessions about Olympic medals as well. EssentiallySports and other outlets had fun revisiting his playful indifference to the medals that aren't gold—Phelps revealed in a recent podcast clip that he lost track of a non-gold Olympic medal for years only to find it tucked away in his advisors office. He lightheartedly admitted that only he and his wife Nicole really know where all the medals are stashed, keeping the world guessing about his iconic hardware's true hiding spot. On social media, this candid transparency about the meaning of success continues to win Phelps cool points with fans and fuels the conversation around athlete mental health. CBS News Pittsburgh also relayed that Phelps has kept a high national profile, with media mentions stretching from the International Swimming League to nostalgic Olympic retrospectives and TV segments where his legendary resume resurfaces every time a new American swimmer chases greatness. While there have been no major personal controversies or negative headlines, Phelps has remained fiercely private about his home life with his wife Nicole Johnson and their four sons in Arizona. For business watchers, his name was again linked last week to Harpoon Ventures, where he continues to play an advisory role supporting emerging startups, as reported by TradedVC. As October unfolds, the long-term significance of Phelps' current focus on mental health, business leadership, and candid storytelling suggests that his biography's next chapter is still very much in active development, with every stage appearance and headline feeding his ongoing evolution from Olympic legend to global ambassador.Get the best deals https://amzn.to/3ODvOtaThis content was created in partnership and with the help of Artificial Intelligence AI
Michael Phelps BioSnap a weekly updated Biography.Michael Phelps has made fresh waves this week with news that is making both business and sports headlines. The legendary Olympian will soon be a headline speaker at the 2025 Goldman Sachs 10000 Small Businesses Summit in Washington D.C. at the end of October. This event—touted as the largest gathering of small business owners in the nation—will see Phelps take the stage alongside names like David Solomon and Michael Bloomberg. The official advisory from Goldman Sachs describes Phelps not just as a 23-time Olympic gold medalist but now also as a mental health advocate and founder of the Michael Phelps Foundation, amplifying his long-term role as an inspiration well beyond the pool. This summit is spotlighting his elevation as a prominent voice for entrepreneurial leadership and mental wellness among America's business elite according to Goldman Sachs and Business Wire.Meanwhile, social media has been having a little fun with a less-glamorous but humanizing angle. A trending post on Threads from October 8 notes that Phelps apparently cares so little about his silver and bronze Olympic medals that he once lost track of where one of them was for years—fans have reacted with a mix of admiration for his singular focus on gold and gentle ribbing at his relaxed attitude toward anything less than first place.In the realm of family and personal life, a new dimension surfaced from Nicole Phelps' appearance on the TODAY show in October. Nicole shared insights into their family's growth, especially after the birth of their fourth son, Nico. She recounted the initial shock and emotional journey of welcoming their “bonus baby” and expressed gratitude that he is now healthy and thriving. This candid discussion has made headlines on AOL and PEOPLE, resonating with many parents facing surprises and adjustments as families expand.There are no major reports in the past few days concerning new athletic achievements or product endorsements from Michael himself, though background sources like Sports Player TV continue to highlight his business ventures in mental health tech, such as his investment in the Talkspace app, and acknowledge his net worth at approximately 100 million dollars. While Phelps has in the past been engaged in headline deals with sports brands and launched his own swimwear with Aqua Sphere, no new consumer campaigns or business launches have been verified this week.Public appearances are centering on his upcoming role at the Goldman Sachs summit, suggesting a pivot in the long-term narrative of Michael Phelps—from world-beating athlete to influential advocate for mental health and entrepreneurship on the national stage. Fans and commentators are watching closely to see how his impact continues to evolve. Other mentions of Michael Phelps across media this week are either recirculating legacy stories or focusing on his status as a sports icon. No speculative or unverified rumors have surfaced with credible traction.Get the best deals https://amzn.to/3ODvOtaThis content was created in partnership and with the help of Artificial Intelligence AI
Post Malone BioSnap a weekly updated Biography.Post Malone's public life has continued at full throttle these past few days, balancing tours, fresh business ventures, and his complicated relationships—all set against the backdrop of persistent fandom and occasional drama. Most immediately, his global status as a touring juggernaut is front and center as he prepares to headline Tottenham Hotspur Stadium in London tomorrow night, September 21, a major leg on his BIG ASS World Tour according to setlist.fm. This stadium push across Europe follows an insanely successful North America run, reportedly drawing over one million fans per IQ Magazine, and will ultimately extend to India, marking his debut in that country's live concert scene—potentially a biographically transformative move if the South Asian music market continues to expand.Looking forward, news broke this week that Post has secured his place as a top country crossover star by being named the first official headliner for the 2026 Barefoot Country Music Fest in Wildwood, New Jersey, with the festival enthusiastically touting his booking as a coup per Cat Country 107.3 and the official BCMF site. This cementing of his country credentials is long-term significant as he goes from genre-defier to genre-conquering artist.Meanwhile, in business, Post Malone's continued pivot toward entrepreneurship grabbed headlines with Sesh+, a high-profile nicotine pouch startup, closing a $40 million funding round. Malone is publicly listed as a strategic investor, joining Diplo and other entertainment industry heavyweights. His statement, “Sesh is smooth, it just hits right,” was featured in Business Wire, underlining both his financial stake and his public alignment with evolving adult consumer trends in nicotine, notably away from traditional tobacco.On the relationship front, speculation continues about Post's private life. Just Jared, IMDb, and AOL all report that he has moved on after his breakup with Christy Lee, most recently being photographed in Milan with Russian influencer Diana Korkunova, stoking rumors of a new romance. For now, neither Post nor Korkunova has confirmed the relationship, so details remain unverified—though social media is trading plenty of conjecture and paparazzi photos.Not all attention has been welcome. The True Crime Society Blog reports this week that a Utah woman, Cherish Gomer, has now been arrested five times in 2025 for stalking Malone, breaching existing injunctions by showing up at his private residence and refusing to leave. This troubling saga is raising concerns about the safety and privacy challenges facing global celebrities in the digital age.As for wider pop culture impact, Post's recent MTV VMAs performance alongside top stars like Doja Cat and Jelly Roll, covered by The Hollywood Reporter and Variety, continues to fuel his social media presence, with fans and outlets dissecting every meme, look, and setlist prompt. All of this ensures that whether he is on the festival marquee, boardroom, or sharing rumored Parisian PDA, Post Malone remains one of music's most scrutinized, versatile, and unpredictable talents.Get the best deals https://amzn.to/3ODvOtaThis content was created in partnership and with the help of Artificial Intelligence AI
In this interesting conversation with Eric Müller, Product Engineering Associate Director at Work & Co, part of Accenture Song, he shares many nuggets including:- The importance of balancing perfect architecture with practical, implementable solutions.- Acknowledging and managing technical debt efficiently.- Understanding business needs to prevent over-engineering.- Creating high-performing teams through trust, communication, and ensuring appropriate tools and training are in place.- The significance of empathy, both towards team members and clients, and developing a well-rounded worldview.- Addressing security vulnerabilities proactively and maintaining rigorous safety standards.- Utilizing Gen AI tools like ChatGPT with caution, emphasizing verification and human oversight.- Personal practices that help maintain a work-life balance and ensure continuous personal growth, such as engaging in hobbies like photography and cooking, exercising, and maintaining effective communication within teams.Eric Müller, is an Associate Director focusing on Product Engineering and Digital Security at Work & Co, part of Accenture Song, where leads engineering teams and supported automated processes to deliver high-quality digital products for the past decade. With over 20 years of experience in engineering and security, Eric has worked across various industries including banking, social media, B2B, retail, fashion, and online gaming.His extensive background includes significant roles at Wells Fargo Bank, Charles Schwab, Razorfish, and Mekanism, where he delivered award-winning projects for clients such as Microsoft, Business Wire, Anza, and Vibrant Planet. Eric fosters empathetic leadership and transparent communication to build resilient, high-performing tech teams.An advocate for healthy agency-client collaboration, Eric involves partners early and often in the development process. His experience has proven that stronger client relationships result in better products. Beyond his professional achievements, Eric is an amateur photographer and baking enthusiast who loves discussing security.Eric may be reached at: https://www.linkedin.com/in/ericmullersf/
Send us a textIn this episode, Serena Ehrlich joins On Top of PR host Jason Mudd to discuss how AI-powered search engines take data from press releases, and how they decide on what to show their users.Tune in to learn more!Our Guest:Our episode guest is Serena Ehrlich. She's the go-to-market director at Notified, the parent company of GlobeNewswire, which provides global press release distribution services.Serena helps spread the “good word” of up-to-date, evolving PR strategies to help PR pros navigate an ever-shifting landscape.Five things you'll learn from this episode:1. How AI ingests press releases and what sticks 2. How the rise of AI-powered search engines parallels the rise of traditional search engines like Google3. Who actually reads press releases and why they're the most important to your business4. The current and future impact of fake press releases5. How to build a quality press release that will reach your intended audience Quotables@4:20 — “When somebody says a press release doesn't work, the very first thing I think of is, ‘Oh, you don't know what it's supposed to do.'” – Serena Ehrlich@13:33 — “Search, social, and AI.” – Serena Ehrlich@22:21 — “If it's as easy as you and me releasing a press release and having that impact AI, look at the opportunity.” – Serena Ehrlich@25:35 — “I love you guys, but your press releases are terrible.” – Serena Ehrlich@ - “People read in an F pattern. If you don't have images, you've lost them” – Serena EhrlichIf you enjoyed this episode, please take a moment to share it with a colleague or friend. You may also support us through Buy Me a Coffee or by leaving us a quick podcast review.About Serena EhrlichSerena Ehrlich is a veteran professional in the fields of investor relations, public relations, and marketing. She currently serves as the director of product marketing at Business Wire. Over more than 25 years, she has become a trusted authority on emerging communication technologies and strategies, helping guide organizations through evolving trends in media and consumer behavior. Her deep-rooted experience began in advertising, where she honed her understanding of large-scale branding before continuing through two decades in the newswire industry. She has driven successful local, national, and global campaigns for major brands such as Kraft, Kohl's, Avon, Mattel, and more.Serena transitioned into a strategic go-to-market and social media leadership role, currently serving as the go-to-market director at Notified. Known for her dynamic approach to modern media, she blends content creation, data insights, and format innovation to drive education, advocacy, and revenue. Her philosophy encapsulates this approach: Data + Content + Format = Education + Evangelists + Revenues. A recognized thought leader in the industry, she was named one of the Top 25 Women in Mobile to Watch in 2013 and continues to leverage her prSupport the show On Top of PR is produced by Axia Public Relations, named by Forbes as one of America's Best PR Agencies. Axia is an expert PR firm for national brands. On Top of PR is sponsored by ReviewMaxer, the platform for monitoring, improving, and promoting online customer reviews.
Japan goes after arcades, Nintendo's Famicon gets its first licensee & Gamers come together online These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in October 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/137421899 7 Minutes in Heaven: Lazy Jones Video Version: https://www.patreon.com/posts/7-minutes-in-137421447 https://en.wikipedia.org/wiki/Lazy_Jones Corrections: September 1984 Ep - https://www.patreon.com/posts/september-1984-127470165 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://archive.org/details/atariincbusiness0000gold http://jerrymomoda.com/universal-vs-nintendo-part-i-2/ https://www.patreon.com/posts/83174490/ https://www.filfre.net/2016/05/kit-williamss-golden-hare-part-1-the-contest/page_1big/ https://www.youtube.com/watch?v=1-Uz0LMbWpI https://archive.org/details/zaprisefall00cohe/mode/2up 1944 Coinmen looking forward to VE Day https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-03.pdf pg. 1 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-10.pdf pg. 3 https://www.ipdb.org/machine.cgi?id=2735 https://www.ipdb.org/machine.cgi?id=2736 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-31.pdf pg. 2 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-10.pdf pg. 2 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-17.pdf pg. 5 First National Electronics Conference held https://www.nytimes.com/1944/10/06/archives/electronics-holds-postwar-promise-war-expansion-of-uses-aids-in.html?searchResultPosition=2 1954 Popular Electronics debuts https://www.worldradiohistory.com/Archive-Poptronics/50s/54/Pop-1954-10.pdf pg. 52 Von Neumann joins Atomic Energy Commission https://www.nytimes.com/1954/10/24/archives/oppenheimer-friend-named-to-the-aec-von-neumann-gets-vacancy-on-aec.html?searchResultPosition=3 https://www.nytimes.com/1954/10/24/archives/von-neumann-had-key-hbomb-role-princeton-scientist-created.html?searchResultPosition=5 New York Magistrate resigns to head Comics Code Authority https://www.nytimes.com/1954/10/02/archives/magistrate-resigns-murphy-to-draft-a-code-for-comic-magazine.html?searchResultPosition=4 1964 UNIVAC experiments with airflow computing https://www.nytimes.com/1964/10/18/archives/new-digital-computer-introduced-by-univac.html?searchResultPosition=2 Big Tech hit by defense spending cuts https://www.nytimes.com/1964/10/13/archives/watson-announces-ibm-profits-mark-for-third-quarter.html?searchResultPosition=65 Bowling gets computerized https://www.worldradiohistory.com/Archive-Poptronics/60s/64/Pop-1964-10.pdf pg. 46 1974 ASCII code extensions proposed https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-10.pdf pg. 26 https://www.aivosto.com/articles/charsets-7bit.html#body Atari Debuts Touch Me https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-10-19.pdf pg. 31 Sega sponsors video game tournament https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-10-26.pdf pg. 45 https://segaretro.org/Sega_TV_Game-ki_Zenkoku_Contest 1984: Hasbro buys Milton Bradley Toys Hobbies & Crafts, October 1984 Warner returns to profitability "Posts $24.4 Million Profit Compared With Loss a Year Ago, The Associated Press October 23, 1984, Tuesday, AM cycle, Section: Business News" Atari Games Inc. established Replay, October 1984, pg. 15 Jack is looking for cash The second time around, Forbes, October 8, 1984, Section: COMPANIES; Pg. 42, Byline: By Anne Bagamery Electronic Games, October 1984, pg. 12 Gerard Leaves as Warner Co-President, The Associated Press, October 16, 1984, Tuesday, AM cycle, Section: Business News Commodore financials break records https://archive.org/details/popular-computing-weekly-1984-10-18/page/n4/mode/1up?view=theater Apple numbers soar Apple earnings soar six-fold in quarter, Financial Times (London,England), October 19, 1984, Friday, Section: SECTION II; International Companies; Pg. 21 TI settles investor suit Suit costs TI $12 million, Computerworld, October 15, 1984, Section: COMPUTER INDUSTRY; Pg. 116 Ocean buys Imagine https://archive.org/details/popular-computing-weekly-1984-10-18/mode/1up?view=theater Sinclair buys rights to bandersnatch https://archive.org/details/popular-computing-weekly-1984-10-11/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-10-04/page/n4/mode/1up?view=theater Activision to spend big as computer game maker ACTIVISION; Details pre-Christmas advertising and promotion plans, Business Wire, October 24, 1984, Wednesday ACTIVISION; Financial results, Business Wire, October 29, 1984, Monday PCS going into bankruptcy https://archive.org/details/popular-computing-weekly-1984-10-25/page/n4/mode/1up?view=theater Konami goes public KONAMI INDUSTRY TRADED FIRST AT 8,300 YEN, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, OCTOBER 1, 1984, MONDAY Japanese Arcade law https://archive.org/details/game-machine-magazine-19841001p/page/n18/mode/1up?view=theater Japanese arcades diversify https://archive.org/details/game-machine-magazine-19841015p/page/n16/mode/1up Chuck E. Cheese operations normalize Play Meter, October 15, 1984, pg. 9 Fighting games are all the rage Replay, October 1984, pg. 16 https://en.wikipedia.org/wiki/Punch-Out!! AMOA set to be the battle of the carts Replay, October 1984, pg. 27, pg. 31 Video Games donated to Smithsonian https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-10-20.pdf pg. 38 Namco moves to Famicom https://archive.org/details/game-machine-magazine-19841001p/page/n18/mode/1up?view=theater http://www.videogameden.com/fc.htm?lor Parker Bros may be getting out https://archive.org/details/computer-entertainer-3-7/page/n14/mode/1up?view=theater Tom Dusenberry - Parker Brothers - Hasbro - Atari - https://www.patreon.com/posts/42807419 Adam woes continue https://archive.org/details/computer-entertainer-3-7/mode/1up?view=theater https://archive.org/details/computer-entertainer-3-7/page/105/mode/1up?view=theater Cabbage Patch Sales Boost Coleco's 3rd-Qtr Profit, The Associated Press, October 25, 1984, Thursday, AM cycle, Section: Business News No Headline In Original, United Press International, October 24, 1984, Wednesday, BC cycle, Section: Financial Adam promotion costs hit earnings at Coleco, Financial Times (London,England), October 30, 1984, Tuesday, Section: SECTION II; International Companies; Pg. 15 Oric on the ropes https://archive.org/details/popular-computing-weekly-1984-10-04/mode/1up?view=theater GEC drops MSX plans https://archive.org/details/popular-computing-weekly-1984-10-11/page/n4/mode/1up?view=theater Sega to launch MSX in UK https://archive.org/details/popular-computing-weekly-1984-10-18/page/n4/mode/1up?view=theater https://www.msx.org/wiki/Yashica_YC-64 https://www.msx.org/wiki/Category:Yeno Amstrad bullish on CPC Amstrad stays Sugar sweet, The Guardian (London), October 4, 1984, Byline: By MAGGIE BROWN Commodore prepping 128 https://archive.org/details/popular-computing-weekly-1984-10-25/mode/1up?view=theater Sinclair denies rumors of expanded speccy https://archive.org/details/popular-computing-weekly-1984-10-04/mode/1up?view=theater Sinclair announces Spectrum+ https://archive.org/details/popular-computing-weekly-1984-10-18/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-10-25/page/n17/mode/2up?view=theater Home computers have the price right, just not the power Byte, October 1984, pg. 6 Final bonanza for home micros / Sales of cheap home computers, The Guardian (London), October 8, 1984, Byline: By PETER LARGE Games on cassette are dead https://archive.org/details/computer-entertainer-3-7/page/107/mode/1up?view=theater Bookware mania explodes! https://archive.org/details/computer-entertainer-3-7/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-10-11/page/n4/mode/1up?view=theater Toy & Hobby World, October 1984, pg. 8 Visi On sold to CDC https://books.google.de/books?id=d-tPdHcBE9wC&pg=PAPA41&redir_esc=y#v=onepage&q&f=false Microsoft delays Windows... again PERIPHERALS; SPECIAL INSURANCE COVERAGE COULD PREVENT COSTLY LOSSES, The New York Times, October 30, 1984, Tuesday, Late City Final Edition, Section: Section C; Page 6, Column 5; Science Desk Ensoniq plans ad campaign No Headline In Original, ADWEEK, October 22, 1984, Eastern Edition, Section: ACCOUNT ACQUISITIONS; New England https://en.wikipedia.org/wiki/Ensoniq Crackers get organized https://archive.org/details/popular-computing-weekly-1984-10-25/page/n4/mode/1up?view=theater https://csdb.dk/group/?id=3423 Playnet Launches nationwide PLAYNET; Launches national access to its in-home, on-line network, Business Wire, October 30, 1984, Tuesday Comp-U-Card hits 1 million COMP-U-CARD-INTL; Announces individual membership base exceeds one million, Business Wire, October 18, 1984, Thursday Micronet to take on Compunet in the UK https://archive.org/details/popular-computing-weekly-1984-10-18/mode/1up?view=theater Futures (Micro Guardian): Search and you will find / The World Reporter full text news and current affairs database, The Guardian (London), October 18, 1984 Videotex or videotext? Business World;Infant videotext industry has identity problems in pitching home information systems to consumer, United Press International, October 21, 1984, Sunday, BC cycle, Section: Domestic News, Byline: By SUSAN POSTLEWAITE, UPI Business Writer Business World; Infant videotext industry has identity problems in pitching home information systems to consumer; First question: What does it do?; Second question: Why do I want it?; Third question: Can I afford it?, United Press International, October 21, 1984, Sunday, BC cycle, Section: Financial, Byline: By SUSAN POSTLEWAITE, UPI Business Writer Game creators get chatty https://archive.org/details/Computer_Gaming_World_Issue_4.5/page/n13/mode/2up https://archive.org/details/Computer_Gaming_World_Issue_4.5/page/n29/mode/2up ISBN adds software Byte, October 1984, pg. 10 Antic Reviews The Art of Computer Game Design https://archive.org/details/artofcomputergam00chri/mode/2up?view=theater https://archive.org/details/1984-10-anticmagazine/page/82/mode/2up Nintendo beats Universal on appeal "Universal City Studios, Inc. v. Nintendo Co., United States Court of Appeals for the Second Circuit, May 23, 1984, Argued ; October 4, 1984, Decided, No. 84-7095 On the Light Side, The Associated Press, October 11, 1984, Thursday, PM cycle" MCA sues Atari https://archive.org/details/computer-entertainer-3-7/mode/1up https://www.atariprotos.com/2600/software/dune/dune.htm Commodore runs afoul of the FTC Byte, October 1984, pg. 9 Learn to speculate - the Video Game! INVESTMENT WATCH, The San Diego Union-Tribune, October 31, 1984 Wednesday, Section: BUSINESS; Pg. A-13, Byline: Janet Lowe, TRIBUNE FINANCIAL EDITOR https://www.worthpoint.com/worthopedia/comex-game-market-simulator-software-3764189470 Acorn dives into Laserdiscs Venture in video discs,Financial Times (London,England), October 31, 1984, Wednesday, Section: SECTION I; Technology; Education; Pg. 15, Byline: EDITED BY ALAN CANE https://www.historyofinformation.com/detail.php?id=1661 RIP HESWare https://archive.org/details/popular-computing-weekly-1984-10-11/mode/1up?view=theater Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software - https://www.patreon.com/posts/jay-balakrishnan-103071267 No Headline In Original, United Press International, October 8, 1984, Monday, BC cycle, Section: Financial, Dateline: EUGENE, Ore. Quote of the month: https://archive.org/details/popular-computing-weekly-1984-10-25/page/n2/mode/1up?view=theater Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
Ellen Curtis Demorest and Ebeneezer Butterick are the two names most often invoked as the start of multi-sized patterns printed for home sewists. Once they proved it was a viable business, a lot of other offerings appeared. Research: Alcega, Joan de. “Libro de geometria, practica y traça.” Madrid.1580. Accessed online:https://www.loc.gov/resource/gdcwdl.wdl_07333/ Aldarondo, Abner. “A Master Tailor’s Manual.” Folger Shakespeare Library. Jan. 10, 2023. https://www.folger.edu/blogs/collation/a-master-tailors-manual/ Bertrand, J.E. “Descriptions des arts et métiers faites ou approuvées.” l'Imprimerie de la Société Typographique. 1780. Accessed online: https://play.google.com/store/books/details?id=SAWFeeXzMgYC&rdid=book-SAWFeeXzMgYC&rdot=1 Boullay, Benoit. “Le Tailleur Sincère, Contenant Ce Qu'il Faut Observer Pour Bien Tracer, Couper.” (Reproduction.) Hachette Livre Bnf. 2012. Buckley, Cheryl. “On the Margins: Theorizing the History and Significance of Making and Designing Clothes at Home.” Journal of Design History, vol. 11, no. 2, 1998, pp. 157–71. JSTOR, http://www.jstor.org/stable/1316192 Crane, Ellen Bicknell. “Historic Homes and Institutions and Genealogical and Personal memoirs of Worcester County, Massachusetts.” Lewis Publishing Company. 1907. Accessed online: https://books.google.com/books?id=nfhSZxL8bTEC&source=gbs_navlinks_s Crossland, Samantha R. “Made in Minneapolis, sewn all over the world.” Hennepin History. 2021, Vol. 80, No. 2. https://hennepinhistory.org/from-the-magazine-made-in-minneapolis/ Demorest, Ellen. “The Question of Labor. Women’s Work and Wages.” New York Times. Nov. 18, 1863. https://timesmachine.nytimes.com/timesmachine/1863/11/18/78710875.pdf?pdf_redirect=true&ip=0 “The Educational Legacy of Simplicity Pattern Company.” Simplicity Patterns. September 2024. https://simplicity.com/blog/the-educational-legacy-of-simplicity-pattern-company Emery, Joy Spanabel. “A History of the Paper Pattern Industry: The Home Dressmaking Fashion Revolution.” Bloomsbury Visual Arts. 2020. Freyle, Diego de. “Geometria Y Traça Para El Oficio De Los Sastres.” Sevilla, Spain. 1588. Accessed online: https://archive.org/details/1588-geometria-y-traca-para-el-oficio-de-los-sastres/page/n1/mode/2up Johnson, Susan. “’Madame’ Demorest—The Woman at the Top of a 19-Century Fashion Empire.” Museum of the City of New York. April 15, 2020. https://www.mcny.org/story/madame-demorest-woman-top-19-century-fashion-empire The Editors of Encyclopaedia Britannica. "Ebenezer Butterick". Encyclopedia Britannica, 25 May. 2025, https://www.britannica.com/biography/Ebenezer-Butterick Britannica, The Editors of Encyclopaedia. "Ellen Louise Curtis Demorest." Encyclopedia Britannica, 11 Nov. 2024, https://www.britannica.com/money/Ellen-Louise-Curtis-Demorest “Demorest’s Illustrated Monthly and Mme. Demorest’s Mirror of Fashions.” April 1865. https://ia802801.us.archive.org/8/items/demorestsillustr00newy/demorestsillustr00newy_bw.pdf “Design Group Americas Voluntarily Files for Chapter 11 Protection, Initiates Sale Process Aimed at Maximizing Value Through Going Concern Transactions.” BusinessWire. July 3, 2025. https://www.businesswire.com/news/home/20250703734892/en/Design-Group-Americas-Voluntarily-Files-for-Chapter-11-Protection-Initiates-Sale-Process-Aimed-at-Maximizing-Value-Through-Going-Concern-Transactions “Joseph M. Shapiro of Simplicity, 79.” New York Times. July 31, 1968. https://timesmachine.nytimes.com/timesmachine/1968/07/31/76959179.pdf?pdf_redirect=true&ip=0 “Millinery.” New York Times. Nov. 7, 1853. https://www.newspapers.com/image/20309463/?match=1&terms=%22Mme.%20Demorest%22 “The 40’s from The War Effort to The New Look - Championing Fashion that Matters.” Simplicity Patterns. September 2024. https://simplicity.com/blog/vogue-patterns-an-evolution-of-american-style Queen, James and William Lapsley. “The Tailor’s Instructor.” Philadelphia. 1809. Accessed online: https://dn790007.ca.archive.org/0/items/taylorsinstructo00quee/taylorsinstructo00quee.pdf Reyes-Martinez, Marcos A. “The Vara: A Standard of Length With a Not-So-Standard History.” National Institute of Standards and Technology. Oct. 11, 2019. https://www.nist.gov/blogs/taking-measure/vara-standard-length-not-so-standard-history Walsh, Margaret. “The Democratization of Fashion: The Emergence of the Women’s Dress Pattern Industry.” The Journal of American History, vol. 66, no. 2, 1979, pp. 299–313. JSTOR, https://doi.org/10.2307/1900878 See omnystudio.com/listener for privacy information.
Commercially available sewing patterns have been a cornerstone of home stitching for a century. But well before they existed, there were people trying to share sewing patterns. Research: Alcega, Joan de. “Libro de geometria, practica y traça.” Madrid.1580. Accessed online:https://www.loc.gov/resource/gdcwdl.wdl_07333/ Aldarondo, Abner. “A Master Tailor’s Manual.” Folger Shakespeare Library. Jan. 10, 2023. https://www.folger.edu/blogs/collation/a-master-tailors-manual/ Bertrand, J.E. “Descriptions des arts et métiers faites ou approuvées.” l'Imprimerie de la Société Typographique. 1780. Accessed online: https://play.google.com/store/books/details?id=SAWFeeXzMgYC&rdid=book-SAWFeeXzMgYC&rdot=1 Boullay, Benoit. “Le Tailleur Sincère, Contenant Ce Qu'il Faut Observer Pour Bien Tracer, Couper.” (Reproduction.) Hachette Livre Bnf. 2012. Buckley, Cheryl. “On the Margins: Theorizing the History and Significance of Making and Designing Clothes at Home.” Journal of Design History, vol. 11, no. 2, 1998, pp. 157–71. JSTOR, http://www.jstor.org/stable/1316192 Crane, Ellen Bicknell. “Historic Homes and Institutions and Genealogical and Personal memoirs of Worcester County, Massachusetts.” Lewis Publishing Company. 1907. Accessed online: https://books.google.com/books?id=nfhSZxL8bTEC&source=gbs_navlinks_s Crossland, Samantha R. “Made in Minneapolis, sewn all over the world.” Hennepin History. 2021, Vol. 80, No. 2. https://hennepinhistory.org/from-the-magazine-made-in-minneapolis/ Demorest, Ellen. “The Question of Labor. Women’s Work and Wages.” New York Times. Nov. 18, 1863. https://timesmachine.nytimes.com/timesmachine/1863/11/18/78710875.pdf?pdf_redirect=true&ip=0 “The Educational Legacy of Simplicity Pattern Company.” Simplicity Patterns. September 2024. https://simplicity.com/blog/the-educational-legacy-of-simplicity-pattern-company Emery, Joy Spanabel. “A History of the Paper Pattern Industry: The Home Dressmaking Fashion Revolution.” Bloomsbury Visual Arts. 2020. Freyle, Diego de. “Geometria Y Traça Para El Oficio De Los Sastres.” Sevilla, Spain. 1588. Accessed online: https://archive.org/details/1588-geometria-y-traca-para-el-oficio-de-los-sastres/page/n1/mode/2up Johnson, Susan. “’Madame’ Demorest—The Woman at the Top of a 19-Century Fashion Empire.” Museum of the City of New York. April 15, 2020. https://www.mcny.org/story/madame-demorest-woman-top-19-century-fashion-empire The Editors of Encyclopaedia Britannica. "Ebenezer Butterick". Encyclopedia Britannica, 25 May. 2025, https://www.britannica.com/biography/Ebenezer-Butterick Britannica, The Editors of Encyclopaedia. "Ellen Louise Curtis Demorest." Encyclopedia Britannica, 11 Nov. 2024, https://www.britannica.com/money/Ellen-Louise-Curtis-Demorest “Demorest’s Illustrated Monthly and Mme. Demorest’s Mirror of Fashions.” April 1865. https://ia802801.us.archive.org/8/items/demorestsillustr00newy/demorestsillustr00newy_bw.pdf “Design Group Americas Voluntarily Files for Chapter 11 Protection, Initiates Sale Process Aimed at Maximizing Value Through Going Concern Transactions.” BusinessWire. July 3, 2025. https://www.businesswire.com/news/home/20250703734892/en/Design-Group-Americas-Voluntarily-Files-for-Chapter-11-Protection-Initiates-Sale-Process-Aimed-at-Maximizing-Value-Through-Going-Concern-Transactions “Joseph M. Shapiro of Simplicity, 79.” New York Times. July 31, 1968. https://timesmachine.nytimes.com/timesmachine/1968/07/31/76959179.pdf?pdf_redirect=true&ip=0 “Millinery.” New York Times. Nov. 7, 1853. https://www.newspapers.com/image/20309463/?match=1&terms=%22Mme.%20Demorest%22 “The 40’s from The War Effort to The New Look - Championing Fashion that Matters.” Simplicity Patterns. September 2024. https://simplicity.com/blog/vogue-patterns-an-evolution-of-american-style Queen, James and William Lapsley. “The Tailor’s Instructor.” Philadelphia. 1809. Accessed online: https://dn790007.ca.archive.org/0/items/taylorsinstructo00quee/taylorsinstructo00quee.pdf Reyes-Martinez, Marcos A. “The Vara: A Standard of Length With a Not-So-Standard History.” National Institute of Standards and Technology. Oct. 11, 2019. https://www.nist.gov/blogs/taking-measure/vara-standard-length-not-so-standard-history Walsh, Margaret. “The Democratization of Fashion: The Emergence of the Women’s Dress Pattern Industry.” The Journal of American History, vol. 66, no. 2, 1979, pp. 299–313. JSTOR, https://doi.org/10.2307/1900878 See omnystudio.com/listener for privacy information.
Nintendo owns CES, The future belongs to the internet & EA disses Sega These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in September 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/131691264 7 Minutes in Heaven: Zero Tolerance Video Version: https://www.patreon.com/posts/131666929 https://www.mobygames.com/game/10115/zero-tolerance/ Corrections: August 1994 Ep - https://www.patreon.com/posts/august-1994-123352781 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://en.wikipedia.org/wiki/Magic:_The_Gathering https://en.wikipedia.org/wiki/Sega https://www.retroreversing.com/super-famicom-snes-sdk/ https://archive.org/details/st-report https://patentarcade.com/tag/alpex-computer-v-nintendo 1994: Street Fighter loses its luster A Warrior of Video Games, The New York Times, September 6, 1994, Tuesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 6; Financial Desk ; Column 6; Byline: By ANDREW POLLACK, Capcom's video game superhero, Mega Man, debuts this week in nationally syndicated cartoon series; Interactive software giant embraces Hollywood to create precedent-setting entertainment, Business Wire, September 7, 1994, Wednesday https://www.imdb.com/title/tt0111301/?ref_=fn_all_ttl_2 https://www.imdb.com/title/tt0219458/?ref_=fn_all_ttl_14 https://www.imdb.com/title/tt0115421/?ref_=fn_all_ttl_1 https://en.wikipedia.org/wiki/USA_Action_Extreme_Team https://www.imdb.com/title/tt0165046/?ref_=fn_all_ttl_1 Joe Morici - Capcom - https://www.patreon.com/posts/37289815 CD duplicators expand their offerings "Keeping Track Of All Trades; Replicators Go Beyond The Basics, Branching Out Into Packaging,Distribution And More, Billboard, September 3, 1994, Section: CD REPLICATION; Spotlight; Pg. 86, Byline: BY PAUL VERNA The Expanding Universe Of Replication; Companies Roll Out The Format Welcome Mat, Opening The Door To CDROM And Others, Billboard, September 3, 1994, Section: CD REPLICATION; Spotlight; Pg. 84, Byline: BY STEVE TRAIMAN" CD piracy explodes in Hong Kong Software pirates strike gold, South China Morning Post (Hong Kong), September 15, 1994, Section: FEATURE; Pg. 25 https://www.youtube.com/watch?app=desktop&v=eEUNtQprsc0 Best Buy expands Best Buy Plans Southern Calif. Invasion; Discounter Promises 'New Shopping Experience', Billboard, September 10, 1994, Section: Pg. 5, Byline: BY EILEEN FITZPATRICK Woolworth UK hit hard by drop in computer software sales Kingfisher offshoots turn in mixed performance, Financial Times (London,England), September 14, 1994, Wednesday, London, Section: UK Company News; Pg. 25, Rhino sees slowdown Rhino runs deeper into red at midway, Financial Times (London,England), September 20, 1994, Tuesday, Section: UK Company News; Pg. 26, Byline: By GARY EVANS Video game slump hits Wong Video-game slump hits firm, South China Morning Post (Hong Kong), September 30, 1994, Section: BUSINESS; Pg. 18 Raymond Yap - Wong's International, Mondex - https://www.patreon.com/posts/108390526 Playmates shifts to games Post-TMNT Playmates Goes Vid, Ad Day, September 19, 1994, Section: NEW PRODUCTS; Pg. 17 Software Toolworks becomes Mindscape THE SOFTWARE TOOLWORKS, INC. BECOMES MINDSCAP , INC., PR Newswire, September 30, 1994, Friday - 19:34 Eastern Time Strauss Zelnick to head BMG "Ex-IBM chief to head Canadian films group, Financial Times (London,England), September 15, 1994, Thursday, London; Section: International Company News; Pg. 27, Byline: By LOUISE KEHOE and REUTER Ex-Film Executive Chosen To Head Bertelsmann Unit, The New York Times, September 14, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 8; Column 5; Financial Desk ; Column 5; Byline: By SALLIE HOFMEISTER, https://en.wikipedia.org/wiki/Strauss_Zelnick Katzenberg out at Disney Now Playing: Disney in Turmoil, The New York Times, September 23, 1994, Friday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 3; Financial Desk ; Column 3; Byline: By BERNARD WEINRAUB with GERALDINE FABRIKANT, https://en.wikipedia.org/wiki/DisneyWar https://www.amazon.com/Men-Who-Would-King-DreamWorks/dp/0547520271 Battletech Centers go online L.A.-Vegas link makes virtual a new reality, The Hollywood Reporter, September 2, 1994, Friday DISNEY'S GAME LINK, Variety, September 12, 1994 - September 18, 1994, Section: SPECIAL REPORT: INTERTAINMENT; Update; Pg. 33 Nicastro's to co-CEO WMS Neil D. Nicastro appointed co-chief executive officer of WMS Industries, Business Wire, September 12, 1994, Monday Arnie's Place closes down Scrappy Arcade Owner Gives Up the Fight, The New York Times, September 20, 1994, Tuesday, Late Edition - Final, Distribution: Metropolitan Desk, Section: Section B; ; Section B; Page 4; Column 1; Metropolitan Desk ; Column 1; ; Biography, Byline: Arnie Kaye, Special to The New York Times, Dateline: WESTPORT, Conn., Sept. 19 https://www.nytimes.com/1994/09/20/nyregion/scrappy-arcade-owner-gives-up-the-fight.html?searchResultPosition=1 http://arniesplacearcade.com/pictures.html Nintendo owns CES https://archive.org/details/edge-012-september-1994/page/10/mode/2up?view=theater https://archive.org/details/edge-012-september-1994/page/44/mode/1up?view=theater RPGs, adventures and doom clones abound on pc at ces https://archive.org/details/computer-gaming-world-issue-122-september-1994/page/22/mode/1up?view=theater Sega bypasses Japanese distributors SEGA DECIDES TO SELL DIRECT TO RETAILERS, Computergram International, September 13, 1994 EA disses Saturn No Headline In Original, Consumer Electronics, September 19, 1994, Section: NOTEBOOK, Vol. 34, No. 38 3DO's next gen system is a dog... https://archive.org/details/edge-012-september-1994/page/6/mode/2up https://en.wikipedia.org/wiki/Panasonic_M2 ESRB rates its first game No Headline In Original, Consumer Electronics, September 12, 1994, Section: NOTEBOOK, Vol. 34, No. 37 Mortal Kombat II breaks records Acclaim's 'Mortal Kombat II' breaks video game and film industry records with $50 million opening week, Business Wire, September 22, 1994, Thursday Sega and Nintendo plan big Xmas ad spends Sega and Nintendo Prepare to Do Battle Over Holiday Season Sales, Wall Street Journal (3 Star, Eastern (Princeton, NJ), Edition), , September 21, 1994, Business and Industry, Section: Pg. B10; Vol. CCXXIV; No. 57; ISSN: 0099-9660 EA sees CD future Electronic Arts Shifts Focus to CD-ROM Video Games, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), September 7, 1994, Business and Industry, Section: Pg. B4; Vol. CCXXIV; No. 47; ISSN: 0099-9660 CDi gets new slogan A NEW STRATEGY FOR CD-I PHILIPS LOWERS PRICE, CHANGES SLOGAN TO DRIVE SALES, Advertising Age, September 26, 1994, Section: Pg. 14 https://youtu.be/TgtBDVRwKCQ?si=77kblLoNQUYxSl16 China seen as growth market by Nintendo Nintendo to launch game software production in China, Japan Economic Newswire, SEPTEMBER 6, 1994, TUESDAY, Dateline: TOKYO, Sept. 6 Kyodo Taiwan firm to compensate Nintendo, Singapore Business Times, September 18, 1994 Sanyo avoids face off with Matsushita Sanyo to market 32-bit computer game, Report From Japan, September 1, 1994 https://www.linkedin.com/feed/update/urn:li:activity:7327486440387289088/ Konix lives Aiming to succeed where others have failed - MSU's CD systems look set to find their way into homes world-wide / Growth from Technology, Financial Times (London,England), September 8, 1994, Thursday, London, Section: UK Company News; Pg. 30, Byline: By ALAN CANE https://www.konixmultisystem.co.uk/index.php?id=interviews&content=wyn Myst coming to laseractive https://segaretro.org/Myst_(Mega_LD) Pioneer gets LaserActive with 'Myst' software hit; Redford eco entertainment also set for format, The Hollywood Reporter, September 6, 1994, Tuesday, Byline: Scott Hettrick https://segaretro.org/Legacy Time Warner picks up Rise of the Robots Time Warner Interactive to release "Rise of the Robots" on CD-ROM and Floppy in United States; TWi also to release "Rise" on 10 interactive platforms in Europe, Business Wire, September 6, 1994, Tuesday, Dateline: MILPITAS, Calif. Sega bets on Cornhuskers "Sega Sports opens college football season by predicting this weekend's winners on the new ""College Football National Championship"" video game;Nebraska Cornhuskers take national championship on Sega Sports field, Business Wire, September 2, 1994, Friday" Shaq goes multiple media ive, EA Hope Shaq Game/CD Promo Hits Nothing But Net, Billboard, September 24, 1994, Section: ARTISTS & MUSIC; Pg. 10, Byline: BY MARILYN A. GILLEN Chaos Studios renamed Gamepro September 1994 pg. 161 Tensions between Intel and Compaq heat up Compaq-Intel spat is fascinated dread, Financial Times (London,England), September 20, 1994, Tuesday, Section: Pg. 21, Byline: By LOUISE KEHOE and ALAN CANE PowerPC alliance unravels BUSINESS TECHNOLOGY; Computing's Bold Alliance Falters, The New York Times, September 14, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 3; Financial Desk ; Column 3; Target moving out of PC business No Headline In Original, Consumer Electronics, September 12, 1994, Section: NOTEBOOK, Vol. 34, No. 37 MOS technology sold STARTING FROM ASHES OF OLD FIRM COMMODORE'S NORRISTOWN PLANT CAN BE SOLD TO A START-UP COMPANY, U.S. BANKRUPTCY COURT SAID., The Philadelphia Inquirer, September 24, 1994 Saturday FINAL EDITION, Section: BUSINESS; Pg. D01 CONTENDER FOR FIRM ADVERTISES FOR HELP ONE BIDDER FOR COMMODORE IS ALREADY SEEKING WORKERS. THE OTHER BIDDER SAYS IT WANTS THE RESUMES, TOO., The Philadelphia Inquirer, September 22, 1994 Thursday FINAL EDITION, Section: BUSINESS; Pg. C01 Der PC-Pionier stellte Antrag auf Konkurs, Handelsblatt, September 13, 1994, Business and Industry, Section: Pg. 11; ISSN: 0017-7296 Wing Commander budget to break records Computer Gaming World, September 1994 pg. 12 https://en.wikipedia.org/wiki/Transmetropolitan Activision brings back 2600 classics ACTIVISION'S NEW ATARI 2600(TM) ANTHOLOGY - A REAL BLAST FROM THE PAST; ORIGINAL BEST-SELLING HITS TO BE AVAILABLE FOR WINDOWS EARLY '95, PR Newswire, September 20, 1994, Tuesday - 15:02 Eastern Time, Section: Financial News Monty Python comes to CDRom COMPUTER GAMES: THE CIRCUS COMES TO TOWN; Jack Schofield on something very silly a CD-ROM celebration of Monty Python, The Guardian (London), September 22, 1994, Section: THE GUARDIAN ONLINE PAGE; Pg. T7 The Information Super Highway is destined to fail "The information highway heads for the exit lane, The Age (Melbourne, Australia), September 13, 1994 Tuesday Late Edition, Section: NEWS; Features; Pg. 15" Ads will make the interactive world go round. into the ring, ADWEEK, September 5, 1994, All Southeast EditionSouthwest EditionWestern Advertising News Edition, Section: SPECIAL REPORT, Byline: By Michael Schrage The future belongs to content "start your content engines, ADWEEK, September 5, 1994, All Southeast EditionSouthwest EditionWestern Advertising News Edition, Section: SPECIAL REPORT, byline: By Michael Krantz" FCC to investigate interactive TV bidders FCC probing interactive video bidders, The Hollywood Reporter, September 1, 1994, Thursday AT&T pushes The Edge over a ledge AT&T Scraps Plan to Sell Gear For Video Game, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), September 1, 1994 AT&T PULLS PLUG ON EDGE 16, Consumer Electronics, September 5, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 36; Pg. 15 WHEN IT COMES TO NEW MEDIA, AT&T'S NOT PLAYING GAMES; AT THE MOVIES: TWO-WAY TV; RETAILERS SIGN ON TO INTERACTIVE TV; COMPUSERVE TO BE INTERNET PROVIDER; OTHER NEWS: , Advertising Age, September 05, 1994, Section: Pg. 13 BellAtlantic, Time Warner and Viacom face delays Discord and Delay for Bell Atlantic Network, The New York Times, September 9, 1994, Friday, Late Edition - Final, Section: Section D; ; Section D; Page 1; Column 3; Financial Desk ; Column 3; Byline: By EDMUND L. ANDREWS, Compuserve moves to the internet WHEN IT COMES TO NEW MEDIA, AT&T'S NOT PLAYING GAMES; AT THE MOVIES: TWO-WAY TV; RETAILERS SIGN ON TO INTERACTIVE TV; COMPUSERVE TO BE INTERNET PROVIDER; OTHER NEWS: , Advertising Age, September 05, 1994, Section: Pg. 13# Online services days numbered The Executive Computer; In the On-Line Market, the Name of the Game Is Internet, The New York Times, September 25, 1994, Sunday, Late Edition - Final, Distribution: Financial Desk, Section: Section 3; ; Section 3; Page 7; Column 1; Financial Desk ; Column 1; XBAND to launch as Genesis exclusive Sega and Catapult sign agreement to support XBAND game modem and network service, Business Wire, September 6, 1994, Tuesday, Catapult Video-Game Modem Gets a Boost From Sega, Nintendo, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), September 7, 1994, Section: Pg. B8; Vol. CCXXIV; No. 47; ISSN: 0099-9660 T-HQ announces debt and equity financings, Business Wire, September 19, 1994, Monday Playstation to go online... in France Sony, France Telecom link in video game business, Japan Economic Newswire, SEPTEMBER 16, 1994, FRIDAY CDRom gets online updates RealTime Moving Quickly Into Sports Arena; BMG, Nederlander Behind New CD-ROM Supplier, Billboard, September 17, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 68, Byline: MARILYN A. GILLEN Mondex aims to revolutionize payments A Visionary Pushes Toward the Cashless Revolution, American Banker, September 15, 1994, Business and Industry, Section: Pg. 12; Vol. 159; No. 178; ISSN: 0002-7561 https://www.patreon.com/posts/108390526?collection=481857 Futurist sees internet as savior of democracy Books and Authors, The Associated Press, September 2, 1994, Friday, BC cycle, Section: Entertainment News, Byline: By ELIZABETH WEISE, Associated Press Writer https://www.researchgate.net/publication/318765343_The_Virtual_Community_Homesteading_on_the_Electronic_Frontier UK magazine market collapses GAMES MAGAZINES: A MILLION CRUEL CUTS, The Guardian (London), September 22, 1994, Section: THE GUARDIAN ONLINE PAGE; Pg. T3 Atari and Sega bury the hatchet Sega and Atari Announce Longterm Licensing Agreements, Equity, Investment, and Resolution of Disputes, Business Wire, September 28, 1994, Wednesday Nintendo sues TSMC NINTENDO FI ES SUIT AGAINST TAIWAN COMPANY TO STOP COUNTERFEITING OF VIDEO GAME SEMICONDUCTOR CHIPS, PR Newswire, September 13, 1994, Tuesday - 16:47 Eastern Time 919 921 COUNTERFEIT CHIP SUIT, Consumer Electronics, September 19, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 38 https://archive.org/details/AtariCorporationAnnualReport1994 Nintendo wins in Taiwan Court Taiwan firm to compensate Nintendo, Singapore Business Times, September 18, 1994 9th Circuit rebukes Apple Apple's Copyright Suit Against Rivals Rejected, The Associated Press, September 19, 1994, Monday, AM cycle, Section: Business News, Byline: By BOB EGELKO, Associated Press Writer George Forman KOs Power Punch II in court No Headline In Original, Consumer Electronics, September 5, 1994, Section: NOTEBOOK, Vol. 34, No. 36; Pg. 12 Acclaim mocap comes to the big screen Acclaim Motion Capture Technology Tapped For Warner Bros. 'Batman Forever'; Special Effects to Employ Motion Capture, Business Wire, September 1, 1994, Thursday https://www.youtube.com/watch?v=mZrZK9-stCM Watch the future of computing on your TV https://archive.org/details/jcnhomecomputing/Home.Computing.1.XviD-VHSRip.avi PCTV, INC. ANNOUNCES NEW @OME O FICE COMPUTER SHOWS AS PART OF FALL LINEUP OF TV PROGRAMS, PR Newswire, September 13, 1994, Tuesday - 06:57 Eastern Time Photoshop gets layered Byte September 1994 pg. 30 Pulp Fiction wins Palm D'Or THE MOVIE JUNKIE; The critics hated it, the audience hurled abuse: stand by for Quentin Tarantino's Pulp Fiction, The Guardian (London), September 19, 1994, Section: THE GUARDIAN FEATURES PAGE; Pg. T8 Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
Jerry Touslee, Head of Marketing at Business Wire, discusses the evolving role of PR in marketing, emphasizing its human element. He highlights that PR extends brand footprint through earned media, which is crucial for credibility and trust. Touslee stresses the importance of collaboration with PR professionals to craft authentic, humanized stories. He also notes that PR is not just for branding but for building trust and relationships. For smaller businesses, relevant media coverage is key. PR integrates with other marketing tactics, enhancing brand awareness and lowering customer acquisition costs. Jerry underscores that PR's artful approach, despite being harder to quantify, is essential for comprehensive marketing success. Show NotesConnect With: Jerry Touslee: Website // LinkedInThe MarTech Podcast: Email // LinkedIn // TwitterBenjamin Shapiro: Website // LinkedIn // TwitterSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Revenue Generator Podcast: Sales + Marketing + Product + Customer Success = Revenue Growth
Jerry Touslee, Head of Marketing at Business Wire, discusses the evolving role of PR in marketing, emphasizing its human element. He highlights that PR extends brand footprint through earned media, which is crucial for credibility and trust. Touslee stresses the importance of collaboration with PR professionals to craft authentic, humanized stories. He also notes that PR is not just for branding but for building trust and relationships. For smaller businesses, relevant media coverage is key. PR integrates with other marketing tactics, enhancing brand awareness and lowering customer acquisition costs. Jerry underscores that PR's artful approach, despite being harder to quantify, is essential for comprehensive marketing success. Show NotesConnect With: Jerry Touslee: Website // LinkedInThe MarTech Podcast: Email // LinkedIn // TwitterBenjamin Shapiro: Website // LinkedIn // TwitterSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Jerry Tousley, Head of Marketing at Business Wire, discussed the evolving role of PR in marketing and the landscape of PR tech. He emphasized the importance of a tech stack that includes media monitoring, relationship building with journalists, and targeted news distribution. Tousley highlighted tools like Meltwater, Muck Rack, and Business Wire for enhancing PR efforts. He also touched on the future impact of AI on PR, particularly in generative content and analytics. Measuring PR's effectiveness involves tracking engagement, media monitoring, and the "buzz factor." Tousley stressed the need for patience and consistent effort, noting that PR's impact can be seen over time, contributing to lead velocity and revenue. Show NotesConnect With: Jerry Touslee: Website // LinkedInThe MarTech Podcast: Email // LinkedIn // TwitterBenjamin Shapiro: Website // LinkedIn // TwitterSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Revenue Generator Podcast: Sales + Marketing + Product + Customer Success = Revenue Growth
Jerry Tousley, Head of Marketing at Business Wire, discussed the evolving role of PR in marketing and the landscape of PR tech. He emphasized the importance of a tech stack that includes media monitoring, relationship building with journalists, and targeted news distribution. Tousley highlighted tools like Meltwater, Muck Rack, and Business Wire for enhancing PR efforts. He also touched on the future impact of AI on PR, particularly in generative content and analytics. Measuring PR's effectiveness involves tracking engagement, media monitoring, and the "buzz factor." Tousley stressed the need for patience and consistent effort, noting that PR's impact can be seen over time, contributing to lead velocity and revenue. Show NotesConnect With: Jerry Touslee: Website // LinkedInThe MarTech Podcast: Email // LinkedIn // TwitterBenjamin Shapiro: Website // LinkedIn // TwitterSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
PCs get upgraded, MSX comes to Europe & Coinop goes cartridge These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in August 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/127470165 7 Minutes in Heaven: Impossible Mission Video Version: https://www.patreon.com/posts/7-minutes-in-127469932 https://en.wikipedia.org/wiki/Impossible_Mission http://www.mayhem64.co.uk/interview/caswell.htm Corrections: August 1984 Ep - https://www.patreon.com/posts/august-1984-121143199 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://en.wikipedia.org/wiki/Namco https://archive.org/details/game_machine_magazine_jp https://machinerobo.fandom.com/wiki/Machine_Robo:_Revenge_of_Cronos 1964: Libraries of the future are online Popular Electronics Sept. 1964, pg. 28 1974 Atari buys Kee https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-09-21.pdf pg. 36 Fred introduced in PCC https://www.computer.org/csdl/magazine/co/1974/08/020031/13rRUB7a13N https://en.wikipedia.org/wiki/COSMAC_ELF https://en.wikipedia.org/wiki/Joyce_Weisbecker https://www.youtube.com/watch?v=GSlDY6ZPIvY 1984 Toy stocks rally Traditional toys soar as electronic games flash 'Tilt', The San Diego Union-Tribune, September 2, 1984, Section: Business, Pg 1-8, Byline: Don Bauder Plastic robots from Japan changing the shape of the toy market, Christian Science Monitor (Boston, MA), September 21, 1984, Friday, Section: Business; Pg. 19, byline: Francine Kiefer Nintendo preps for cartridge future Replay September 1984, pg. 3 Williams enters new production year with caution Replay September 1984, pg. 3 https://www.mobygames.com/game/17500/star-wars-return-of-the-jedi/ Coin op revenue hit over drinking age laws Replay September 1984, pg. 7 https://www.wgbh.org/podcasts/the-big-dig https://youtu.be/7zr4RBw5un4?si=euu-naPtomBbqME3 Tower of Druaga gets write up in Super Soft Super Soft Magazine, September 1984, pg. 2 https://www.mobygames.com/game/19625/the-tower-of-druaga/ Save the 7800 campaign started https://archive.org/details/computer-entertainer-3-6/page/93/mode/1up?view=theater https://fanlore.org/wiki/History_of_Star_Trek_Fan_Campaigns Atari renegotiating Lucasfilm deal https://archive.org/details/computer-entertainer-3-6/page/88/mode/1up?view=theater Chip maker feels video game fall "GOULD'S WOES SPUR STOCK DROP, The New York Times, September 7, 1984, Friday, Late City Final ,Edition, Section: Section D; Page 1, Column 6; Financial Desk, Byline: By ERIC N. BERG https://en.wikipedia.org/wiki/Gould_Electronics" Atari Japan to close Atari Inc. planning to pull out of the Japanese market, The Japan Economic Journal, September 25, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 17 No mention of video games in Playthings Playthings, September 1984 Upgrade your PC Creative Computing September 1984 pg. 125 Commodore and Atari target the middle Commodore, Atari Spar in Mid-Price Fight, ADWEEK, September 3, 1984, Eastern Edition, Byline: Gail Belsky https://archive.org/details/popular-computing-weekly-1984-09-27/page/n4/mode/1up?view=theater Computer Entertainer doesn't believe Atari can deliver https://archive.org/details/computer-entertainer-3-6/mode/1up?view=theater Sinclair financials dissapoint https://archive.org/details/popular-computing-weekly-1984-09-27/mode/1up?view=theater https://en.wikipedia.org/wiki/Sinclair_QL Byte reviews the QL https://www.worldradiohistory.com/Archive-Byte/80s/Byte-1984-09.pdf pg. 415 Amstrad disk drive announced https://archive.org/details/popular-computing-weekly-1984-09-27/page/n3/mode/1up?view=theater https://en.wikipedia.org/wiki/Amstrad_CPC Europe to get MSX'd MSX home computers to be shipped to Europe, The Japan Economci Journal, September 4, 1984, Section: Information Processing, Pg. 14 https://archive.org/details/popular-computing-weekly-1984-09-27/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-09-20/page/n4/mode/1up?view=theater Philips ready to launch MSX machine https://archive.org/details/popular-computing-weekly-1984-09-06/mode/2up?view=theater https://en.wikipedia.org/wiki/Philips_VG_8000 Plus 4 delays will limit supply https://archive.org/details/popular-computing-weekly-1984-09-13/mode/2up?view=theater https://archive.org/details/popular-computing-weekly-1984-09-20/page/n21/mode/1up?view=theater The C16 kills the Vic20 in Europe https://archive.org/details/popular-computing-weekly-1984-09-13/mode/2up?view=theater Currys gives up on PC market Company Briefing: Currys cuts its Micro-C losses / Micro computer shops closed, The Guardian (London), September 4, 1984 Elite released https://archive.org/details/popular-computing-weekly-1984-09-27/page/n67/mode/1up?view=theater Deus Ex Machina brings multimedia home https://archive.org/details/popular-computing-weekly-1984-09-06/mode/2up?view=theater https://archive.org/details/popular-computing-weekly-1984-09-13/page/n59/mode/2up?view=theater Complete Playthrough: https://youtu.be/WhtI3BEgZwE?si=18V8aCTW6H6ek52l The Mimi travels to the Apple II 'Voyage of the Mimi'' Beckons Youngsters to Science Careers, The Associated Press, September 10, 1984, Monday, PM cycle, Byline: By LEE MITGANG, AP Education Writer https://en.wikipedia.org/wiki/The_Voyage_of_the_Mimi https://archive.org/details/VoyageOfTheMimi4amCrack/Voyage%20of%20the%20Mimi%20-%20Rescue%20Mission%20title%20screen.png Find the treasure... using your computer! Paperback Picks, United Press International, September 4, 1984, Tuesday, BC cycle, Section: Lifestyle https://en.wikipedia.org/wiki/Treasure:_In_Search_of_the_Golden_Horse Melbourne returns to Middle Earth https://archive.org/details/Computer_Video_Games_Issue_035_1984-09_EMAP_Publishing_GB/page/n21/mode/2up?view=theater https://www.mobygames.com/group/7319/the-tolkien-software-adventure-series/ Ultimate announces "the first step in a new generation of computer adventure simulation developments." https://archive.org/details/popular-computing-weekly-1984-09-27/page/n4/mode/1up?view=theater Beach Head to get Speccy port https://archive.org/details/Computer_Video_Games_Issue_035_1984-09_EMAP_Publishing_GB/page/n23/mode/2up?view=theater https://archive.org/details/Computer_Video_Games_Issue_035_1984-09_EMAP_Publishing_GB/page/n25/mode/2up?view=theater Activision licenses to Japan https://archive.org/details/popular-computing-weekly-1984-09-27/page/n4/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-09-20/page/n11/mode/1up?view=theater Synapse sues Atari https://archive.org/details/popular-computing-weekly-1984-09-06/mode/2up?view=theater IBM enters office suite market and shoots down Kmart. p Jr rumor IBM in Merger Talks With Rolm / Unveils New Software, The Associated Press, September 25, 1984, Section: Business News, Byline: James F. Peltz Software Toolworks cooking book No Headline in Original, PR Newswire, September 25, 1984 PC Paintbrush announced https://www.worldradiohistory.com/Archive-Byte/80s/Byte-1984-09.pdf pg. 9 SEC goes digital S.E.C. inaugurates computer filing system, The New York Times, September 25, 1984, Section D, Page 1, Column 1, byline: Kenneth B. Noble https://www.nytimes.com/1984/09/25/business/sec-inaugurates-computer-filing-system.html NABU on the ropes In Danger of Folding, The Associated Press, September 19, 1984, Section: Business News, Byline: Norman Black Viewdata still not catching on.. Futures (Micro Guardian): How the Post Office failed to deliver / Prestel, The Guardian (London), September 13, 1984 https://archive.org/details/popular-computing-weekly-1984-09-20/page/n4/mode/1up?view=theater https://en.wikipedia.org/wiki/Compunet Viewtron user profile No Headline in original, PR Newswire, September 14, 1984, Dateline: Miami, Sept. 14 Publishing Computer Magazine boom busts Bloom Fades in Computer Magazine Market, The Associated Press, September 30, 1984, Sunday, BC cycle, Section: Business News, Byline: By SKIP WOLLENBERG, AP Business Writer Computer makers prep for Xmas ad blitz Dreaming of a Byte Christmas, ADWEEK, September 3, 1984, All Editions, Section: Special Report; Fall Preview 1984; Computers, Byline, Gail Belsky Scott Cohen's Zap! released Business Today; Will Atari be brought back with needed combination of creativity and pragmatism, September 27, 1984, Thursday, BC cycle, Section: Financial, Byline: By GAIL COLLINS, UPI Business Writer https://archive.org/details/zaprisefall00cohe FCC helps fight coinop piracy Play Meter, September 1. 1984, pg. 12 Electronic smuggling on the rise in Brazil Contraband of Electronic Components Grows in Brazil, The Associated Press, September 22, 1984, Saturday, BC cycle, Section: Business News, Byline: By STAN LEHMAN, Associated Press Writer Activision sues Revco Activision; Amending lawsuit against Revco, Business Wire, September 26, 1984 Psychics didn't see crash coming... No Headline In Original, United Press International, September 13, 1984, Thursday, PM cycle, Section: Domestic News https://www.upi.com/Archives/1984/09/13/The-psychic-consulting-firm-Delphi-Associates-must-not-have/1212463896000/ https://psi-encyclopedia.spr.ac.uk/articles/russell-targ Video Games go ART! HORIZONS-Art; Nuclear disarmament art exhibit premieres, United Press International, September 30, 1984, Sunday, BC cycle, Section: Domestic News, Byline: By DAN SUSSMAN https://www.vdb.org/titles/mike-builds-shelter https://www.mobygames.com/game/73468/mike-builds-a-shelter/ https://rhizome.org/editorial/2015/jun/16/mike-builds-shelter/ CAD CAM computervision Market Outlook; All agree CAD/CAM sales will soar, Industry Week, September 17, 1984, Section: INFORMATION, Management; Pg. 111, Byline: John Teresko 1981: How COMPUTER GRAPHICS Will Change the World | Horizon | Retro Tech | BBC Archive https://youtu.be/W8-54-9J9ns?si=uB01CAs8znTVmZfx Senior's test their skills on Crystal Castle ELDERLY TEST COORDINATION WITH VIDEO GAME, The New York Times, September 9, 1984, Sunday, Late City Final Edition, Section: Section 1; Part 2; Page 56, Column 2; Metropolitan Desk, Byline: AP, Dateline: PARSIPPANY, N.J., Sept. 8 Nolan is back! "AXLON-GAMES; Nolan Bushnell returns to game business with new firm, Business Wire, September 24, 1984, Monday https://boardgamegeek.com/boardgamepublisher/2242/axlon https://gdri.smspower.org/wiki/index.php/Axlon Dragon's Lair debuts on Saturday morning https://en.wikipedia.org/wiki/Dragon%27s_Lair_(TV_series) Mylstar RIP Coke unit to close video game maker, United Press International, September 24, 1984, Monday, BC cycle, Section: Financial https://en.wikipedia.org/wiki/Gottlieb Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
Colossal says it's brought the dire wolf back from extinction — but the accuracy of that claim and the ethics of de-extinction are in question. This episode was produced by Devan Schwartz, edited by Jolie Myers, fact-checked by Laura Bullard, engineered by Andrea Kristinsdottir and Patrick Boyd, and hosted by Sean Rameswaram. Further reading: The Dire Wolf Is Back. Listen to Today, Explained ad-free by becoming a Vox Member: vox.com/members. Transcript at vox.com/today-explained-podcast. Colossal's Dire Wolves, Romulus and Remus, at one month old. Photo credit Business Wire. Learn more about your ad choices. Visit podcastchoices.com/adchoices
Thinking about sending a press release but overwhelmed by the cost of PR Newswire or Business Wire? In this video, I break down Qwoted's brand-new press release distribution tool, which gives small business owners and personal brands two powerful options—one of them completely FREE.Sign up on Qwoted:
Rural Health News is a weekly segment of Rural Health Today, a podcast by Hillsdale Hospital. News sources for this episode: Katie Adams, “The Hidden Cost of Medicaid Cuts: Why the GOP's Budget Plan Would Be a Disaster for Hospitals,” March 13, 2025, https://medcitynews.com/2025/03/medicaid-congress-budget-republican-hospital-healthcare/; MedCity News. REQUEST FOR EMERGENCY TEMPORARY RESTRAINING ORDER UNDER FEDERAL RULE OF CIVIL PROCEDURE 65(B) (2025). Available at: https://ag.ny.gov/sites/default/files/court-filings/colorado-et-al-v-us-department-of-health-and-human-services-et-al-complaint-2025.pdf (Accessed: 09 April 2025). Erica Carbajal, “States sue HHS over $12B in canceled health funds: 4 updates,” April 1, 2025, https://www.beckershospitalreview.com/hospital-management-administration/states-sue-hhs-over-12b-in-canceled-health-funds-4-updates/; Becker's Hospital Review. The New York Times, “Judge Blocks H.H.S. From Terminating $11 Billion in Public Health Grants,” April 3, 2025, https://www.nytimes.com/2025/04/03/us/politics/hhs-public-health-grants-judge.html. Joseph Choi, “House Democrats warn Trump tariffs could devastate medical supply chains,” April 9, 2025, https://thehill.com/policy/healthcare/5239718-house-democrats-donald-trump-tariffs-medical-supply-chains/; The Hill. Business Wire, “Annual athenahealth Physician Survey Finds Improved Day-to-Day Experience and Attitudes around AI Mixed with Pessimism around the Future of U.S. Healthcare System,” https://www.businesswire.com/news/home/20250325182952/en/Annual-athenahealth-Physician-Survey-Finds-Improved-Day-to-Day-Experience-and-Attitudes-around-AI-Mixed-with-Pessimism-around-the-Future-of-U.S.-Healthcare-System. Mariah Taylor, “Number of physicians thinking of leaving medicine drops 24%: 4 notes,” March 27, 2025, https://www.beckershospitalreview.com/hospital-physician-relationships/number-of-physicians-thinking-of-leaving-medicine-drops-22-4-notes/?origin=BHRSUN&utm_source=BHRSUN&utm_medium=email&utm_content=newsletter&oly_enc_id=8018I7467278H7C; Becker's Hospital Review. Rural Health Today is a production of Hillsdale Hospital in Hillsdale, Michigan and a member of the Health Podcast Network. Our host is JJ Hodshire, our producer is Kyrsten Newlon, and our audio engineer is Kenji Ulmer. Special thanks to our special guests for sharing their expertise on the show, and also to the Hillsdale Hospital marketing team. If you want to submit a question for us to answer on the podcast or learn more about Rural Health Today, visit ruralhealthtoday.com
30 years ago: Computer industry booms as consoles slump, Nintendo announces Ultra64 & The internet gets scary These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in August 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/123352781/edit 7 Minutes in Heaven: Cliffhanger (Amiga) Video Version: https://youtu.be/KZ7J9qEpqxI https://www.mobygames.com/game/29830/cliffhanger/ Corrections: July 1994 Ep - https://www.patreon.com/posts/july-1994-part-1-116538490 https://www.patreon.com/posts/july-1994-part-2-116538674 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Defunctland Jim Henson Series - https://youtu.be/BVoGf1JTVeI?si=PBwUInz2t7hBe-Eq https://en.wikipedia.org/wiki/Information_superhighway https://en.namu.wiki/w/RX-78%20Gundam https://fallout.fandom.com/wiki/SPECIAL https://www.theycreateworlds.com/episodes/TCW164 https://en.wikipedia.org/wiki/Monte_Cook Wrestling with Games - XBAND - https://youtu.be/k_5M-z_RUKA?si=tuuDxPGj6GnTPc-B https://en.wikipedia.org/wiki/Steam_(service) 1994: Canada to get their own ratings New VCR proves 6 heads are better than 1, The Toronto Star, August 11, 1994,Thursday, FINAL EDITION, Section: FAST FORWARD; Pg. F2, byline: BY ROBERT WRIGHT TORONTO STARON THE EDGE California presses forward with video game violence bill https://www.retromags.com/files/file/3018-egm2-issue-02-august-1994/ pg. 29 https://www.latimes.com/archives/la-xpm-1994-04-13-mn-45306-story.html IDSA board selected Mattel takes a second look at games Mattel Hires Sega Executive, The Associated Press, August 2, 1994, Tuesday, BC cycle Square goes public CORPORATE PROFILE: SQUARE, Jiji Press Ticker Service, AUGUST 5, 1994, FRIDAY Japanese companies playing with fire "As derivatives proliferate, so do worries Companies try to control risks from transactions intended to rein in costs but which can backfire, The Nikkei Weekly (Japan), August 15, 1994, Section: FINANCE; Pg. 13, Byline: BY ASAKO ISHIBASHI Staff writer" Acclaim buys Valiant ACCLAIM ACQUIRES VOYAGER COMMUNICATIONS FOR $65 MILLION Marks Company's Diversification into Comic Book Publishing, Business Wire, August 2, 1994, Tuesday https://en.wikipedia.org/wiki/Comic_book_collecting#Bust_of_the_speculator_market UK video rental market embraces games... illegally Games Spark Sagging U.K. Vid Biz; But Many Don't Have Licenses To Rent Them, Billboard, August 13, 1994, Section: HOME VIDEO; Pg. 76, Byline: BY PETER DEAN Sonic out to zap the 'swapping' boom, The Scotsman, August 23, 1994, Tuesday, Byline: By Chris Mullinger UK teens tune out to games MEDIA GUARDIAN: LUST FOR NASTIES AND HARD NEWS, The Guardian (London), August 8, 1994, Section: THE GUARDIAN FEATURES PAGE; Pg. T17 Sega announces US theme park Universal Teams With Sega on Theme Park, Disneyland Annex Scaled Back, The Associated Press, August 12, 1994, Friday, AM cycle, Section: Business News, Byline: By E. SCOTT RECKARD, AP Business Writer Report: Sega Plan to Open 50 High-Tech Theme Parks in U.S., The Associated Press, August 16, 1994, Tuesday, BC cycle, Section: Business News Sega buys Data East Pinball Sega acquires Data East Pinball, Business Wire, August 26, 1994, Friday Doom coming to arcades DOOM IS ALL AROUND US, Business Week, August 1, 1994, Business and Industry, Section: Pg. 72; https://doom.fandom.com/wiki/Trivia https://www.doomworld.com/forum/topic/112509-share-your-epic-doom-related-stories/ Atari Games President passes Play Meter, August 1994, pg. 32 Hasbro readies to enter VR market No Headline In Original, ADWEEK, August 15, 1994, Eastern Edition, Byline: By Jennifer Comiteau and Penny Warneford, with Cathy Taylor https://www.unseen64.net/2018/10/04/hasbro-toaster-virtual-reality-console/ Begone Project Reality, all hail Ultra 64 https://www.retromags.com/files/file/3018-egm2-issue-02-august-1994/ pg. 28 Sega teams up with Hitachi in Japan HITACHI SALES TO HELP SEGA MARKET VIDEO GAMES, Jiji Press Ticker Service, AUGUST 3, 1994, WEDNESDAY Sega, Hitachi Sales link up to sell video game machine, Japan Economic Newswire, AUGUST 3, 1994, WEDNESDAY Sega buys Cross Products The leading video game development tool, Business Wire, August 15, 1994, Monday https://segaretro.org/Cross_Products https://web.archive.org/web/19961227100911/http://www.crossprod.co.uk/ Jaguar CD to launch by Xmas https://www.retromags.com/files/file/3018-egm2-issue-02-august-1994/ pg. 29 ATARI CORP. ANNOUNCES SECOND QUARTER 1994 RESULTS, PR Newswire, August 1, 1994, Monday - 19:55 Eastern Time, Section: Financial News Sanyo gives console market a TRY SANYO TO RELEASE INTERACTIVE GAME MACHINE TRY, Jiji Press Ticker Service, AUGUST 31, 1994, WEDNESDAY 3DO announces losses Video Game System Company Posts $ 16.1 Million First-Quarter Loss, The Associated Press, August 11, 1994, Thursday, AM cycle, Section: Business News COMPANY NEWS; SHARES OF 3DO SOAR ON FORECAST FOR NEW SYSTEM, The New York Times, August 24, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 3; Column 1; Financial Desk ; Column 1; 3DO UNVEILS PLANS TO BOOST POWER OF GAME PLAYERS, WALL STREET JOURNAL, August 25, 1994, Thursday, Section: Section B; Page 8, Column 4, Byline: BY JIM CARLTON ANOTHER KEY EXEC DEPARTS O&M'S, INTERACTIVE GROUP; 3DO POWERS UP TO MEET COMPETITION; INTERACTING:; OTHER NEWS: Advertising Age, August 29, 1994, Section: Pg. 14 Mortal Friday gets $10 million budget ACCLAIM'S 'MORTAL KOMBAT II' PREPARED TO STRIKE ON 'MORTAL FRIDAY,' SEPTEMBER 9; Company Spending Over $10 Million on Global Launch, Business Wire, August 4, 1994, Thursday https://archive.org/details/Computer_Gaming_World_Issue_121/page/n29/mode/2up Acclaim buys into FMV Playthings, August 1994, pg. 19 https://archive.org/details/GamePro_Issue_061_August_1994/page/n157/mode/1up?view=theater Macromedia and Microware want to bring PCs and ITV together Agreement to Make Computer Programs Available for Interactive TV Use, The Associated Press, August 1, 1994, Monday, AM cycle, Section: Business News, Byline: By STEVEN P. ROSENFELD, AP Business Writer https://en.wikipedia.org/wiki/Macromedia https://en.wikipedia.org/wiki/Microware Computer industry profits boom Not drowning, waving at profits, The Age (Melbourne, Australia), August 2, 1994 Tuesday, Late Edition, Section: COMPUTERS; Mass Storage; Pg. 34 SPA reports huge boom in sales "NORTH AMERICAN PC SOFTWARE SALES REACH $1.48 BILLION, IN FIRST QUARTER 1994; HOME EDUCATION SALES LEAD GROWTH -- UP 128%, PR Newswire, August 8, 1994, Monday - 14:29 Eastern Time, Section: Financial News" CDRom bundles discouraging sales Dataquest Consumer Survey Shows Where CD-ROM Title Developers Can Be Successful, Business Wire, August 8, 1994, Monday Sirius Publishing to release long-awaited 5-ft. 10-Pak Volume II, Business Wire, August 8, 1994, Monday https://archive.org/details/PC-Player-German-Magazine-1994-08/page/n15/mode/2up https://archive.org/details/Electronic-Games-1994-08/page/14/mode/2up Flash memory prices tumbling Not drowning, waving at profits, The Age (Melbourne, Australia), August 2, 1994 Tuesday, Late Edition, Section: COMPUTERS; Mass Storage; Pg. 34 https://en.wikipedia.org/wiki/Flash_memory Cyrix to take on AMD Infoworld August 8, 1994, pg. 5 Employers begin to crackdown on games Games they play, The Times, August 1, 1994, Monday, Section: Business, Byline: Jon Ashworth Microsoft targets "loosely supervised Executives" SUNDAY, August 7, 1994; Playing Games at Work, The New York Times, August 7, 1994, Sunday, Late Edition - Final, Distribution: Magazine Desk, Section: Section 6; ; Section 6; Page 12; Column 1; Magazine Desk ; Column 1; MacPlay expands lineup Playthings, August 1994, pg. 44 Ad game business booming in Germany https://archive.org/details/PC-Player-German-Magazine-1994-08/page/n29/mode/2up Media Vision collapse profiled https://archive.org/details/Electronic-Games-1994-08/page/10/mode/2up https://archive.org/details/Electronic-Games-1994-08/page/12/mode/2up Victormaxx announces Cybermaxx Virtual Reality Headset For PCs A Reality, Newsbytes News Network, August 5, 1994 http://videogamekraken.com/cybermaxx-by-victormaxx Mice go 3D Echoes of Silicon Valley, Agence France Presse -- English, August 04, 1994 08:13 Eastern Time, Section: Domestic, non-Washington, general news item, Dateline: PALO ALTO, California, Aug 4 https://www.ebay.com/itm/304724946528 Microprose to bring Magic to PC IT'S IN THE CARDS' FOR MICROPROSE(R) AND WIZARDS OF THE COAST(R);PR Newswire, August 10, 1994, Wednesday - 17:23 Eastern Time, Section: State and Regional News https://www.mobygames.com/game/530/magic-the-gathering/ https://www.mobygames.com/game/6274/magic-the-gathering-battlemage/ Star Trek licenses are a mess https://archive.org/details/Electronic-Games-1994-08/page/14/mode/2up TEN to bring SimCity online Total Entertainment Network will feature online debut of popular SimCity, game, Business Wire, August 10, 1994, Wednesday The web becomes a scary place E-mail evil, The Jerusalem Post, August 4, 1994, Thursday, Section: OPINION; Pg. 6, Byline: SANDY ROVNER Siliwood goes Online DISNEY, AMERITECH, BELLSOUTH AND SOUTHWESTERN BELL PLAN ALLIANCE TO DEVELOP AND OFFER VIDEO SERVICES, PR Newswire, August 8, 1994, Monday - 13:31 Eastern Time, Section: Financial News Fujitsu brings habitat back to USA Fujitsu to start 'cyberspace' game business in U.S., Japan Economic Newswire, AUGUST 10, 1994, WEDNESDAY Computer Porn outpacing UK lawmakers https://archive.org/details/Atari_ST_User_Issue_103_1994-08_Europress_GB/page/n39/mode/2up Labor promises telecommunications reform Party line for fun and games, The Times, August 5, 1994, Friday, Byline: Emma Woollacott https://en.wikipedia.org/wiki/Mercury_Communications Interactive TV license purchasers default SOME TOP BIDDERS AT AIRWAVE AUCTION FAILING TO PAY UP, Pittsburgh Post-Gazette (Pennsylvania), AUGUST 12, 1994, FRIDAY, SOONER EDITION, Section: BUSINESS, Byline: BLOOMBERG BUSINESS NEWS Acorn enters set top box market https://archive.org/details/AcornUser145-Aug94/page/n7/mode/2up Ziff Davis buys Compute ZIFF-DAVIS ACQUIRES ASSETS OF COMPUTE MAGAZINE; COMPUTER LIFE AND FamilyPC'S ADVERTISERS TO GET UNEXPECTED BONUS CIRCULATION, PR Newswire, August 8, 1994, Monday - 19:06 Eastern Time Teenage reviewers on the rise Teenage games writers get to call the shots, The Age (Melbourne, Australia), August 2, 1994 Tuesday, Late Edition, Section: COMPUTERS; Pg. 40, Byline: Amy Harmon Computer game book rights up for grabs Book Notes, The New York Times, August 3, 1994, Wednesday, Late Edition - Final, Distribution: Cultural Desk, Section: Section C; ; Section C; Page 20; Column 5; Cultural Desk ; Column 5;,Byline: By Sarah Lyall https://en.wikipedia.org/wiki/List_of_novels_based_on_video_games Disney gets MYST rights Out of the 'Myst': Disney plays game for book, film; Hit CD-ROM software is going Hollywood, The Hollywood Reporter, August 11, 1994, Thursday, Byline: Scott Hettrick Stormfront to simulate strike season PENDING BASEBALL STRIKE PROMPTS VIDEO GAME DEVELOPER TO PINCH HIT FOR REAL THING, PR Newswire, August 12, 1994, Friday - 09:02 Eastern Time, Section: Financial New Real Unreal Baseball, The Associated Press, August 17, 1994, Wednesday, PM cycle, Section: Sports News, Byline: By JIM LITKE, AP Sports Writer Indians overtake White Sox in AL Central; Braves, Expos torrid in Nintendo, Baseball League, Business Wire, August 21, 1994, Sunday Leonard Herman releases Phoenix https://www.latimes.com/archives/la-xpm-1994-04-13-mn-45306-story.html pg. 32 Nintendo ordered to pay $208 million Nintendo U.S. unit told to pay 208 mil. dlrs in damages, Japan Economic Newswire, AUGUST 2, 1994, TUESDAY https://archive.org/details/Electronic-Games-1994-08/page/14/mode/2up No Headline in Original, Ad Day, August 8, 1994, Section: Corridor Talk Pg. 38, byline: Kevin Kerr Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
Commodore buys Amiga Jack Tramiel declares war on competition Nintendo announces US NES launch plans These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in August 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/121143199 7 Minutes in Heaven: Sabrewulf Video Version: https://www.patreon.com/posts/121098237 https://www.mobygames.com/game/14732/sabre-wulf/ Corrections: July 1984 Ep - https://www.patreon.com/posts/july-1994-116535754 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://en.wikipedia.org/wiki/Doctor_Pong https://gamehistory.org/atari-2600-tarzan/ https://www.giantbomb.com/photon-the-ultimate-game-on-planet-earth/3030-39589/ https://en.wikipedia.org/wiki/Acorn_Electron https://archive.org/details/book_video_games/page/n77/mode/2up 1974: Atari sells Japanese manufacturing to Namco https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-24.pdf pg. 49 Basketball a hit Cashbox august 3 1974 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-04.pdf pg. 43 Clean Sweep 1 player https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-10.pdf pg. 50 Track 10 adds oil slick https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-17.pdf pg. 46 https://flyers.arcade-museum.com/videogames/show/2351 Gene Lipken joins Atari https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-24.pdf pg. 49 Medal Games are spreading Game Machine August 10, 1974 pg. 7 Cali SC rules in favor of pinball Cashbox Aug 10 1974 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-10.pdf pg. 48 Coinop on the Price is Right Cashbox august 3 1974 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-04.pdf pg. 43 https://en.wikipedia.org/wiki/The_Price_Is_Right 13 year olds simulate life on computer Two Youths Turn Computers on to 'Life', Hardford Courant, 11 Aug 1974, Page 3 http://www.rearden.com/people.php 1984: Silicon Valley proves resilient Gloom in the Valley . . . But a Silver Lining, Too, U.S. News & World Report, August 20, 1984, Section: Pg. 38, Byline: By JOANNE DAVIDSON Warner second quarter losses are massive Warner Communications reports huge loss, United Press International, August 2, 1984, Thursday, BC cycle Jack slashes prices Atari's Tramiel Gets Tough With Price Cuts, ADWEEK, August 13, 1984, Eastern Edition,Byline: By Gail Belsky Computer Entertainer Vol. 3 Number 5 pg. 1 https://archive.org/details/computer-entertainer-3-5/page/n13/mode/2up?view=theater Commodore to buy Amiga Commodore Deal With Amiga Set,The New York Times, August 17, 1984, Friday, Late City Final Edition, Section: Section D; Page 3, Column 6; Financial Desk Atari sues Amiga ATARI HEAD SUES ALLY THAT DEFECTED TO RIVAL, The New York Times, August 21, 1984, Tuesday, Late City Final Edition, Section: Section D; Page 1, Column 1; Financial Desk, Byline: By DAVID E. SANGER https://www.tech-insider.org/personal-computers/research/1984/0822.html Atari to introduce 16 and 32 bit systems Atari To Sell More-Powerful Computers, The Associated Press, August 27, 1984, Monday, AM cycle, Section: Business News, Byline: By STEVE WILSTEIN, Jack declares war on competition Computer Entertainer Vol. 3 Number 5 pg. 1 https://archive.org/details/computer-entertainer-3-5/page/n13/mode/2up?view=theater Jack can't collect Tramiel Reported Seeking $50 Million in Lieu of Atari Debts, The Associated Press, August 31, 1984, Friday, PM cycle, Section: Business News Imagine Megagames up for auction https://archive.org/details/Computer_Video_Games_Issue_034_1984-08_EMAP_Publishing_GB/page/n23/mode/2up Coleco unveils new marketing ploy Coleco will offer scholarships to some computer purchasers, United Press International, August 22, 1984, Wednesday, BC cycle, Section: Financial Advertising;At Coleco, The Adam Is Reborn, The New York Times, August 13, 1984, Monday, Late City Final Edition, Section: Section D; Page 8, Column 3; Financial Desk, Byline: By Pamela G. Hollie https://youtu.be/tklBAzg_cgw?si=rDW-RNgtAqd_7QHl VCRs and Action Figures muscle video games out of retail The Video Revolution, Newsweek, August 6, 1984 UNITED STATES EDITION, Section: BUSINESS; Pg. 50 Media Room, The Associated Press, August 12, 1984, Sunday, BC cycle Video killed the Video Game Star FROM PAC-MAN TO GI JOE, Forbes, August 13, 1984, Section: MONEY AND INVESTMENTS; The Columnists; Psychology & Investing; Pg. 138, Byline: By Srully Blotnick; Toys sales boom, United Press International, August 21, 1984, Tuesday, BC cycle, Section: Financial Playthings, August 1984. Video Game tie-ins come of age Allan Carr keeps bubbling to the top in a heady world, The San Diego Union-Tribune,August 12, 1984 Sunday, Section: ENTERTAINMENT; Pg. E-2, Byline: David Elliott, Movie Critic https://en.wikipedia.org/wiki/Cloak_%26_Dagger_%28video_game%29 https://www.imdb.com/title/tt0087065/?ref_=fn_al_tt_2 https://www.imdb.com/title/tt0088395/?ref_=nm_flmg_knf_t_4 ACTIVISION; To develop and market software based on Ghostbusters motion picture, Business Wire, August 28, 1984, Tuesday Gregory Fischbach Part 1 - Activision - Acclaim - https://www.patreon.com/posts/46578120 https://archive.org/details/popular-computing-weekly-1984-08-09/mode/1up?view=theater https://www.mobygames.com/company/6665/dktronics/ https://archive.org/details/OnlineTodayV03N08/page/n9/mode/2up https://www.mobygames.com/game/40828/paul-mccartneys-give-my-regards-to-broad-street/ Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software - https://www.patreon.com/posts/jay-balakrishnan-103071267 Nintendo sees coinop sales plummet Nintendo anticipates greater sales, profit, The Japan Economic Journal, August 28, 1984, Section: SECURITIES; Pg. 16 Atari sells distributorship Replay, August 1984, pg. 3 Coin-op computers a bust Campus coin-op computers crash; Good product ahead of its time, United Press International, August 29, 1984, Wednesday, BC cycle, Section: Financial, Byline: By J.B. BLOSSER 3rd parties scrap releases Computer Entertainer Vol. 3 Number 5 pg. 11 IBM tries to save the PCJr I.B.M. RAISES DIVIDEND, OFFERS A FREE KEYBOARD, The New York Times, August 1, 1984, Wednesday, Late City , Final Edition, Section: Section D; Page 1, Column 1; Financial Desk, Byline: By STUART DIAMOND https://www.ebay.com/itm/335702730148 https://archive.org/details/pcjr-magazine-1984-volume-1/PCjr%20Magazine%20-%20198410%20-%20Volume%201%20Number%209/page/58/mode/2up?view=theater&q=512 https://archive.org/details/computer-entertainer-3-5/page/n14/mode/1up?view=theater https://www.atarimagazines.com/compute/issue59/review_lotus_123.php MICROPRO; Greets enhanced PCjr with WordStar, Business Wire, August 13, 1984, Monday IBM announces AT I.B.M.'S. NEW POWERHOUSE A T ;TWICE AS FAST AS OLD PC'S, The New York Times, August 15, 1984, Wednesday, Late City Final Edition, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER https://archive.org/details/byte-magazine-1984-08/page/n9/mode/2up https://en.wikipedia.org/wiki/Olivetti_M24 SHORTAGE OF SEMICONDUCTORS EASES, The New York Times, August 27, 1984, Monday, Late City Final Edition, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER https://archive.org/details/byte-magazine-1984-08/page/n11/mode/2up IBM and EC reach agreement WEEK IN BUSINESS;BEST WEEK EVER ON WALL STREET, The New York Times, August 5, 1984, Sunday, Late City , Final Edition, Section: Section 3; Page 14, Column 3; Financial Desk, Byline: By Nathaniel C. Nash IBM announces new business strategy for Europe I.B.M.'S NEW ROLE IN EUROPE, The New York Times, August 13, 1984, Monday, Late City Final Edition, Section: Section D; Page 1, Column 4; Financial Desk, Byline: By DAVID E. SANGER MSX to miss XMAS https://archive.org/details/popular-computing-weekly-1984-08-02/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-08-02/page/n2/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-08-09/page/n3/mode/1up?view=theater Amstrad pricing very competitive https://archive.org/details/cvg-magazine-034/page/n125/mode/1up?view=theater https://archive.org/details/cvg-magazine-034/page/n119/mode/1up?view=theater Sinclair launches Speccy bundle https://archive.org/details/home-computer-weekly-magazine-new/HomeComputerWeekly-074/ https://archive.org/details/popular-computing-weekly-1984-08-02/mode/1up?view=theater https://spectrumcomputing.co.uk/entry/20540/ZX-Spectrum/Spectrum_Six_Pack_ZX-Spectrum_48K_version Sinclair plans stock flotation https://archive.org/details/popular-computing-weekly-1984-08-09/page/n4/mode/1up?view=theater Sinclair wants to get into chip manufacturing https://archive.org/details/popular-computing-weekly-1984-08-16/page/n3/mode/2up https://archive.org/details/popular-computing-weekly-1984-08-23/page/n2/mode/1up?view=theater Sinclair earnings miss expectations https://archive.org/details/popular-computing-weekly-1984-08-23/page/n4/mode/1up?view=theater Dragon goes to Espana! Spanish take over failed Dragon computer maker, Financial Times (London,England), August 15, 1984, Wednesday, Section: SECTION I; Pg. 12, Byline: BY CHARLES BATCHELOR IN LONDON https://en.wikipedia.org/wiki/Dragon_32/64#Product_history https://www.amazon.es/Cinco-Duros-HISTORIA-VIDEOJUEGO-ESPA%C3%91A/dp/8410031469 https://www.npr.org/sections/money/2017/02/17/515850029/episode-755-the-phone-at-the-end-of-the-world Macintosh software still scarce https://archive.org/details/byte-magazine-1984-08/page/n243/mode/2up Michael Dornbrook Part 1 - Infocom - https://www.patreon.com/posts/44335732 MIDI comes to micros https://archive.org/details/cvg-magazine-034/page/n125/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-08-16/mode/2up Pioneer launchees interactive laser disc https://archive.org/details/computer-entertainer-3-5/page/n13/mode/2up?view=theater https://archive.org/details/Creative_Computing_1984-08/page/n11/mode/2up Byte profiles 6502 successor https://archive.org/details/byte-magazine-1984-08/page/n129/mode/2up Great space race budget breaks records https://archive.org/details/home-computer-weekly-magazine-new/HomeComputerWeekly-077/ https://www.mobygames.com/game/190868/the-great-space-race/ Lord British given credit for Questron https://archive.org/details/Computer_Gaming_World_Issue_4.4/page/n30/mode/1up?view=theater Joel Billings - SSI - https://www.patreon.com/posts/36827469 US games flood UK https://archive.org/details/popular-computing-weekly-1984-08-23/page/n4/mode/1up?view=theater https://en.wikipedia.org/wiki/U.S._Gold Virgin goes for quality https://archive.org/details/popular-computing-weekly-1984-08-30/mode/1up?view=theater Domark launches with big contest https://archive.org/details/popular-computing-weekly-1984-08-30/page/n4/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-08-30/page/n26/mode/1up?view=theater Sexy Games get activists in a tissy https://archive.org/details/home-computer-weekly-magazine-new/HomeComputerWeekly-076/mode/2up Computer adoption in schools still slow Stumbling into the computer age, Forbes, August 13, 1984, Section: INDUSTRIES; Pg. 35, Byline: By Kathleen R. Wiegner Computers find their purpose Road Warrior' rides again, Computerworld, August 13, 1984, Section: EDITORIAL; LECHT ON SCIENCE; Pg. 47, Byline: By Charles P. Lecht NABU gets software subsidiary "Sets Up Software Subsidiary; WHEELER SAYS HE MISSES 'BULLY PULPIT' BUT ENJOYS PRIVATE INDUSTRY, Communications Daily, August 20, 1984, Monday, Section: Vol. 4, No. 162; Pg. 5" Tech support goes online Telephone hot lines for software problems, Financial Times (London,England), August 29, 1984, Wednesday, Section: SECTION I; Technology; Professional Personal Computing; Pg. 5, Byline: PHILIP MANCHESTER WH Smith profits surge on computer sales RESULTS DUE NEXT WEEK, Financial Times (London,England), August 18, 1984, Saturday, Section: SECTION I; UK Companies; Pg. 17 Radio Shack loses ground TANDY'S SHIFTING SALES STRATEGY, The New York Times, August 19, 1984, Sunday, Late City Final Edition, Section: Section 3; Page 1, Column 3; Financial Desk, Length: 2350 words, Byline: By PETER W. BARNES Drug Store Chain sues Mattel Drug Chain Sues Mattel For Alleged Discrimination Against Retailer, The Associated Press, August 3, 1984, Friday, BC cycle, No Headline In Original, United Press International, August 3, 1984, Friday, BC cycle, Section: Financial, Length: 188 words, Dateline: SYRACUSE, N.Y. Data Age sues Mr. T HE PITIES THE FOOL, United Press International, August 20, 1984, Monday, BC cycle, Section: Domestic News, Byline: By FRANK SANELLO, United Press International Pirates go pro https://archive.org/details/popular-computing-weekly-1984-08-30/mode/1up?view=theater https://www.olx.pt/d/anuncio/jogos-spectrum-verso-portuguesa-de-coleccionador-da-microbaite-etc-IDICESX.html TVs adapt to the new media landscape HOME VIDEO; TV SETS: NEW FUNCTIONS, NEW FORMS, The New York Times, August 12, 1984, Sunday, Late City Final Edition, Section: Section 2; Page 24, Column 1; Arts and Leisure Desk, Byline: By HANS FANTEL Executives get high-tech The all-electronic Executive, Financial Times (London,England), August 4, 1984, Saturday, Section: SECTION I; The Information Revolution; Pg. 12, Byline: By Alan Cane Touch screen system used for tourists Touch computer for tourists boon to advertisers, promoters, United Press International, August 19, 1984, Sunday, BC cycle, Section: Financial, Byline: By JOHN J. SANKO Army introduces joystick controlled rocket Technology Today: Fiber-optic guided missiles -- ultimate video game, United Press International, August 20, 1984, Monday, BC cycle, Section: Domestic News, Byline: By WILLIAM HARWOOD, Gaming Jesus shall bare the mark No Headline In Original, United Press International, August 9, 1984, Thursday, AM cycle, Section: Domestic News Compu-Cruise to set sail https://archive.org/details/HomeComputerMagazine_Vol4_03_1984_Aug/page/n25/mode/2up Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
In this impromptu New Year's Eve episode of Good Morning Hospitality, Michael and Wil discuss the groundbreaking news of Steve Schwab, founder of Casago, acquiring Vacasa. This acquisition marks a significant shift in the short-term rental industry, valued at 128 million, and reflects a new franchise model approach. Michael and Wil anticipate further insights from Steve Schwab and his team once regulatory clearances are met, and this will be the first podcast he joins after announcing the news. Make sure to tune into our first episode of 2025 on January 6th to cover more of the news that happened over the holidays and as we continue to watch the plot unfold! Headline Links: Skift: https://skift.com/2024/12/30/casago-to-acquire-vacasa-for-128-million-and-take-it-private/ Business Wire: https://www.businesswire.com/news/home/20241230370238/en/Premier-Vacation-Rental-Brands-Casago-and-Vacasa-Announce-Strategic-Merger — Good Morning Hospitality is part of the Hospitality.FM podcast network and a Hospitality.FM Original. If you like this podcast, then you'll also love Behind The Stays with Zach Busekrus, which comes out every Tuesday & Friday, wherever you get your podcasts! This show is structured to cover industry news in travel and hospitality and is recorded live every Monday morning at 7 a.m. PST/10 a.m. EST. So make sure you tune in during our live show on our social media channels or YouTube and join the conversation live! Thank you to all of the Hospitality.FM Partners that help make this show possible, and if you have any press you want covered during the show, fill out this form! Learn more about your ad choices. Visit megaphone.fm/adchoices
Jerry Tousley, Head of Marketing at Business Wire, discussed the evolving role of PR in marketing and the landscape of PR tech. He emphasized the importance of a tech stack that includes media monitoring, relationship building with journalists, and targeted news distribution. Tousley highlighted tools like Meltwater, Muck Rack, and Business Wire for enhancing PR efforts. He also touched on the future impact of AI on PR, particularly in generative content and analytics. Measuring PR's effectiveness involves tracking engagement, media monitoring, and the "buzz factor." Tousley stressed the need for patience and consistent effort, noting that PR's impact can be seen over time, contributing to lead velocity and revenue. Show NotesConnect With: Jerry Touslee: Website // LinkedInThe MarTech Podcast: Email // LinkedIn // TwitterBenjamin Shapiro: Website // LinkedIn // TwitterSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Revenue Generator Podcast: Sales + Marketing + Product + Customer Success = Revenue Growth
Jerry Tousley, Head of Marketing at Business Wire, discussed the evolving role of PR in marketing and the landscape of PR tech. He emphasized the importance of a tech stack that includes media monitoring, relationship building with journalists, and targeted news distribution. Tousley highlighted tools like Meltwater, Muck Rack, and Business Wire for enhancing PR efforts. He also touched on the future impact of AI on PR, particularly in generative content and analytics. Measuring PR's effectiveness involves tracking engagement, media monitoring, and the "buzz factor." Tousley stressed the need for patience and consistent effort, noting that PR's impact can be seen over time, contributing to lead velocity and revenue. Show NotesConnect With: Jerry Touslee: Website // LinkedInThe MarTech Podcast: Email // LinkedIn // TwitterBenjamin Shapiro: Website // LinkedIn // TwitterSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Jerry Tousley, Head of Marketing at Business Wire, discusses the evolving role of PR in marketing, emphasizing its human element. He highlights that PR extends brand footprint through earned media, which is crucial for credibility and trust. Tousley stresses the importance of collaboration with PR professionals to craft authentic, humanized stories. He also notes that PR is not just for branding but for building trust and relationships. For smaller businesses, relevant media coverage is key. PR integrates with other marketing tactics, enhancing brand awareness and lowering customer acquisition costs. Tousley underscores that PR's artful approach, despite being harder to quantify, is essential for comprehensive marketing success. Show NotesConnect With: Jerry Tousley: Website // LinkedInThe MarTech Podcast: Email // LinkedIn // TwitterBenjamin Shapiro: Website // LinkedIn // TwitterSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Revenue Generator Podcast: Sales + Marketing + Product + Customer Success = Revenue Growth
Jerry Tousley, Head of Marketing at Business Wire, discusses the evolving role of PR in marketing, emphasizing its human element. He highlights that PR extends brand footprint through earned media, which is crucial for credibility and trust. Tousley stresses the importance of collaboration with PR professionals to craft authentic, humanized stories. He also notes that PR is not just for branding but for building trust and relationships. For smaller businesses, relevant media coverage is key. PR integrates with other marketing tactics, enhancing brand awareness and lowering customer acquisition costs. Tousley underscores that PR's artful approach, despite being harder to quantify, is essential for comprehensive marketing success. Show NotesConnect With: Jerry Tousley: Website // LinkedInThe MarTech Podcast: Email // LinkedIn // TwitterBenjamin Shapiro: Website // LinkedIn // TwitterSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Sega's Saturn premiere flops Nintendo goes for cheap VR Commodore bankruptcy gets messy These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in July 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/116538674 1994: Sony reveals psx https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20060%20%28July%201994%29/page/n51/mode/1up?view=theater&sort=title_asc Tokyo Toy Show sees hardware premieres Bandai's BA-X https://archive.org/details/egm-2-july-1994/page/83/mode/1up https://en.wikipedia.org/wiki/Playdia Bandai rumors arise https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20060%20%28July%201994%29/page/n67/mode/1up?view=theater&sort=title_asc https://en.wikipedia.org/wiki/Apple_Pippin SNK's NeoGeoCD https://archive.org/details/egm-2-july-1994/page/126/mode/1up?view=theater https://en.wikipedia.org/wiki/Neo_Geo_CD NEC's PC FX https://archive.org/details/egm-2-july-1994/page/82/mode/1up https://en.wikipedia.org/wiki/PC-FX Sega's Saturn https://archive.org/details/egm-2-july-1994/page/106/mode/1up https://archive.org/details/egm-2-july-1994/page/n113/mode/1up https://archive.org/details/egm-2-july-1994/page/120/mode/1up https://en.wikipedia.org/wiki/Sega_Saturn Sega trying to avoid confusion Sega, Nintendo Bring Big Plans To CES, Billboard, July 9, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 70, Byline: BY MARILYN A. GILLEN Sega opens UK development studio Edge July 1994, pg. Nintendo announces new 32 bit system Edge July 1994, pg. 6 Nintendo signs with Rambus Nintendo Ultra 64 game system to use high-speed Rambus technology; will boost memory speed to 500 MHz, Business Wire, July 18, 1994, Monday Edge July 1994, pg. 7 Video Rental and Console game publishers bury the hatchet Sega's Kalinske is VSDA's man, The Hollywood Reporter, July 7, 1994, Thursday It's A Whole New Game At VSDA; Competition For Retailers' Attention Increases, ,Billboard, July 16, 1994, Section: HOME VIDEO; Pg. 61, byline: BY EILEEN FITZPATRICK Tenn, Seitz join Activision, The Hollywood Reporter, July 1, 1994, Friday "NewLeaf Entertainment to include Acclaim in video game delivery system test, Business Wire, July 13, 1994, Wednesday, Dateline: DEERFIELD BEACH, Fla. Kids can get 'Jungle' game sneak peek, USA Today, July 28, 1994, Section: Pg. 1D; Vol. 12; No. 222; ISSN: 0161-7389" Nintendo gets hip "https://www.nytimes.com/1994/07/01/business/media-business-advertising-nintendo-turns-up-volume-provocative-appeal-its-core.html?searchResultPosition=3 'New Nintendo' comes out kicking, USA Today, July 7, 1994, Business and Industry Section: Pg. 2D; ISSN: 0161-7389 " Illusion Of Gaia Will Be Seen On Nintendo, Newsbytes, July 19, 1994, Tuesday Atari back at IBM ATARI CORPORATION ANNOUNCES MANUFACTURING PLANS, PR Newswire, July 12, 1994, Tuesday - 07:51 Eastern Time, Section: Financial News, dateline: Sunnyvale, Calif., July 12 TDK to make 3DO memory card TDK signs peripherals license agreement with 3DO; plans to manufacture memory card for 3DO System, Business Wire, July 20, 1994, Wednesday https://real3do.uk/3do-accessories/ Philips slashes price to hinder 3DO launch in Europe Philips cuts CD-i price to hurt foe, Marketing, July 28, 1994, Byline: By MAT TOOR Square teams up with Nintendo https://archive.org/details/egm-2-july-1994/page/74/mode/1up Commodore bankruptcy gets messy IN BAHAMAS, A FIGHT FOR REMAINS OF COMMODORE AMONG SAND AND SURF, A LIQUIDATION IS TAKING PLACE. CREDITORS WANT THE PROCEEDINGS IN NEW YORK, THOUGH., The Philadelphia Inquirer, July 19, 1994 Tuesday FINAL EDITION, Section: BUSINESS; Pg. C01, Byline: Dan Stets, INQUIRER STAFF WRITER CLOSING THE BOOKS ON COMMODORE: SPEED IS OF THE ESSENCE IN THE COMPUTER INDUSTRY, THE CHIEF ASSET, TECHNOLOGY, IS PERISHABLE. BUT CREDITORS OF THE BANKRUPT FIRM ARE HAMPERING A RESOLUTION., The Philadelphia Inquirer, July 31, 1994 Sunday FINAL EDITION, Section: BUSINESS; Pg. D01, Byline: Dan Stets, INQUIRER STAFF WRITER REELMagic brings FMV to PC MPEG Board' Works ReelMagic For PCs, Billboard, July 2, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88, Byline: BY MARILYN A. GILLEN Philips announces CDi add-on board NINTENDO SIGNS FOR CES INTERACTIVE '95, Consumer Electronics, July 4, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 27; Pg. 13 Hyundai bets on MPEG2 Hyundai Develops Integrated Chips For Superhighway, Newsbytes News Network, July 1, 1994 ODC 8X MASTERING ALLOWS TWO-HOUR MOVIES ON A SINGLE COMPACT DISC, PR Newswire, July 25, 1994, Monday - 12:04 Eastern Time, Section: Financial News https://en.wikipedia.org/wiki/Rec._601 https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n13/mode/2up CDRom shipments soar in Japan CD-ROM shipments soar 54% in FY '93, Japan Economic Newswire, JULY 7, 1994, THURSDAY 3DLabs brings 3D acceleration to XWindows 3Dlabs to deliver acceleration to the X Windows environment; 3Dlabs forms strategic alliance with X Inside to port the Accelerated-X server to the GLINT, graphics processor, Business Wire, July 18, 1994, Monday Intel working on 3D chip for PCs https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n17/mode/2up Sun announces 3DRAM SMCC and Mitsubishi Electronics co-develop revolutionary new graphics memory technology, Business Wire, July 25, 1994, Monday MELCO develops new chip for 3-D graphics, Japan Economic Newswire, JULY 27, 1994, WEDNESDAY http://www.michaelfrankdeering.com/Projects/HardWare/p3DRAM/p3DRAM.html https://www.vgamuseum.info/index.php/image-search Silicon Studio founded SILICON GRAPHICS LAUNCHES SILICON STUDIO INC. TO DRIVE DEVELOPMENT OF NEW INTERACTIVE APPLICATIONS; New Subsidiary to Propel Convergence of Computing and Consumer Technologies, PR Newswire, July 21, 1994, Thursday - 16:01 Eastern Time, Section: Financial News THE GEE-WHIZ COMPANY SILICON GRAPHICS TURNS 3-D IMAGES INTO STUNNING PROFITS, Business Week, July 18, 1994, Business and Industry, Section: Pg. 56; Vol. 0; No. 3381; ISSN: 0007-7135 Interplay licenses GURPS https://archive.org/details/CDROMToday06JunJul1994/page/n31/mode/1up Scorpia stings Pagan https://archive.org/details/Computer_Gaming_World_Issue_120/page/n39/mode/2up?view=theater Computer Game Conference sees industry changing https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n9/mode/2up Catapult to launch this Christmas https://archive.org/details/egm-2-july-1994/page/n35/mode/1up https://en.wikipedia.org/wiki/XBAND Habitat big in Japan The games and how to play them, Financial Times (London,England), July 5, 1994, Tuesday, Section: Technology; Pg. 17 Digital breaks Hong Kong censors My job is to read porno mags for the government, South China Morning Post (Hong Kong), July 9, 1994, Section: REVIEW; Pg. 3, Byline: Victoria Finlay Virtual I/O teams up with TCI CABLE GIANT TCI AND VIRTUAL I/O, INC. AGREE TO OFFER HEADSETS TO SUBSCRIBERS OF NEW INTERACTIVE VIDEO GAME CHANNEL, PR Newswire, July 26, 1994, Tuesday - 10:15 Eastern Time Microprose goes to Russia Russia: Lamport (Moscow, Russia) has signed a computer game distribution contract with MicroProse Inc., Kommersant, July 22, 1994 Funcoland grows FUNCO INC. ANNOUNCES RESULTS, PR Newswire, July 21, 1994, Thursday - 12:51 Eastern Time, Section: Financial News Lawmakers turn their attention online "Quest To Control TV Violence Turns To Evolving Game Channels, The Associated Press, July 1, 1994, Friday, PM cycle, Byline: By JEANNINE AVERSA, Associated Press Writer" Doom to become a movie ETHOS FILMS BANKS ON H'WOOD, 'DOOM' DAY, Variety, July 11, 1994 - July 17, 1994, Section: SPECIAL REPORT: INTERTAINMENT; Pg. 32 https://archive.org/details/egm-2-july-1994/page/n28/mode/1up MK blamed for stabbing Video Game World Became Real for 16-Year-Old Found Insane in Stabbing, The Associated Press, July 14, 1994, Thursday, AM cycle Blockbuster is ready for the future BLOCKBUSTER'S DATABASE TO FUEL FUTURE EXPANSION, Advertising Age, July 18, 1994, Section: Pg. 26, Byline: By Jeffery D. Zbar Pog mania comes to Del Taco DEL TACO HASTENS FAST-FOOD REALM INTO THE AGE OF POG(TM), PR Newswire, July 20, 1994, Wednesday - 12:00 Eastern Time, Section: Financial News Knights of the Dinner Table #1 appears https://recalledcomics.com/KoDT1.php Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
Sega's Saturn premiere flops, The Game Industry ditches CES for E3 & Nintendo goes for cheap VR These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in July 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/july-1994-116535754 Or check out the complete version of this month's two-parter here: https://www.patreon.com/posts/july-1994-116535754 7 Minutes in Heaven: Streets of Rage 3 Video Version: https://www.patreon.com/posts/7-minutes-in-of-116533647 https://www.mobygames.com/game/11193/streets-of-rage-3/ Corrections: June 1994 Ep - https://www.patreon.com/posts/june-1994-113403594 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.mobygames.com/group/427/dragons-lair-series-and-versions/ https://en.wikipedia.org/wiki/Entertainment_Software_Association https://en.wikipedia.org/wiki/Comics_Code_Authority Kelsey Lewin did a video on the Extertainment Bike https://www.youtube.com/watch?v=nEuAWIU89sQ The bat was called the Batter-Up Bat https://www.youtube.com/watch?v=6jt3Fa1c_zg I think Tom Kalinske is mixing memories with 1994 Summer CES https://www.youtube.com/watch?v=kc4trf57Rgg https://www.youtube.com/watch?v=sUn7cERhImY https://www.polygon.com/features/2019/6/7/18653968/e3-history-1995-sega-saturn-nintendo-64-playstation-launch https://en.wikipedia.org/wiki/Marcia_Lucas https://www.mobygames.com/game/4572/final-fantasy-ii/ https://www.mobygames.com/game/5202/final-fantasy-iii/ 1994: Japanese console sales drop dramatically JAPANESE MARKET SHARES, Consumer Electronics, July 11, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 28 Pg. 15 Weak dollar hurts Japanese exports 95-YEN RATE DEVASTATING FOR MOST EXPORTS, Jiji Press Ticker Service, JULY 14, 1994, THURSDAY https://www.macrotrends.net/2550/dollar-yen-exchange-rate-historical-chart Convertible bonds are big in Japan Issuances of convertible bonds swell Higher Rates Hold Down Volume Of Straight Bonds, The Nikkei Weekly (Japan), July 25, 1994, Section: FINANCE; Pg. 15 Sega's long-term debt rated A3, Japan Economic Newswire, JULY 28, 1994, THURSDAY Semiconductor industry breaks mold Market Place; Are investors in semiconductor stocks living in the past?, The New York Times, July 15, 1994, Friday, Late Edition - Final, Section: Section D; ; Section D; Page 6; Column 3; Financial Desk ; Column 3; Byline: By John Markoff Trip Hawkins leaves EA NEW PCMCIA NEWSLETTER; CMP STAFF TO INTERACTIVE WEEK; EWORLD EYES LARGE ONLINE ACCOUNTS; HAWKINS LEAVES PRIOR, FIRM, Advertising Age, July 04, 1994, Section: Pg. 35 MediaVision premises searched Media Vision Bankruptcy, The New York Times, July 27, 1994, Wednesday, Late Edition - Final, Section: Section D; ; Section D; Page 20; Column 5; Financial Desk ; Column 5; https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n13/mode/2up https://en.wikipedia.org/wiki/Media_Vision#Products Time Warner wants to make ads interactive TIME WARNER INTERACTS WITH MORE THAN ORLANDO DEAL WITH INTERPUBLIC GIVES AGENCY GROUP ACCESS TO VIDEOGAMES, CD-ROMS, Advertising Age, July 04, 1994, Section: Pg. 18, byline: By Scott Donaton ARTERIAL AVENGER VIDEO GAME AVAILABLE FOR COMMUNITY EVENTS/HEALTH FAIRS, PR Newswire, July 7, 1994, Thursday - 10:45 Eastern Time, Section: State and Regional News Video game offers early intervention in the fight against tobacco use; "Rex Ronan -- Experimental Surgeon" goes inside the human body to illustrate the dangers of smoking, Business Wire, July 15, 1994, Friday BATES USA SURVEY IS BULLISH ON INTERACTIVE PREDICTS $7.2 BILLION MARKET WITHIN 10 YEARS;ADS WILL SUBSIDIZE COSTS, Advertising Age, July 11, 1994, Section: Pg. 26, byline: By Scott Donaton Leagas Delaney 'Predator' commercial takes slot in World Cup computer game, Campaign, July 15, 1994, Business and Industry, Section: Pg. 31; https://www.mobygames.com/game/134894/tricky-quiky-games-die-suche-nach-den-verschollenen-seiten/ https://www.mobygames.com/game/6717/helicopter-mission/ https://www.mobygames.com/game/9244/bi-fi-roll-action-in-hollywood/ https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n7/mode/2up https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n9/mode/2up McDonald's launches first FMV ad on AOL McDonald's to Post Golden Arches Along Information Superhighway, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), July 21, 1994, Business and Industry, Section: Pg. B7; Vol. 224; No. 14; ISSN: 0099-9660 HBO and Warner go interactive Home Box Office and Warner Music Group join Michael Nash in forming new multimedia partnership, Business Wire, July 12, 1994, Tuesday GTE goes Interactive BITS AND PIECES, TELECOMWORLDWIRE, July 1, 1994 Jim Henson goes interactive Muppets' hand in interactivity, The Hollywood Reporter, July 21, 1994, Thursday, Byline: Scott Hettrick Time Mirror goes interactive Rose CEO of TM Multimedia, The Hollywood Reporter, July 27, 1994, Wednesday Nick Nicholas invests in VR Media Industry Visionary, Nick Nicholas, Becomes Major Investor in Zombie Inc., Business Wire, July 15, 1994, Friday https://www.mobygames.com/company/1266/zombie-studios-inc/games/ Havas and Sony join forces Alliance Havas-Sony dans l'edition electronique, Echos, July 21, 1994 Sony, Havas playing games, The Hollywood Reporter, July 22, 1994, Friday, Byline: Pia Farrell http://jolt.law.harvard.edu/articles/pdf/v12/12HarvJLTech561.pdf France expands multimedia services Media Futures: The French connection - John Ridding looks at the country's growing multimedia businesses / The world's superhighways, Financial Times (London,England), July 4, 1994, Monday, Section: Pg. 15, Byline: By JOHN RIDDING Telecom deregulation hits Japan Barrier lowered between cable-TV, phone firms, The Nikkei Weekly (Japan), July 4, 1994, Section: INDUSTRY DIGEST; Pg. 9, Byline: BY NORRI KAGEKI Staff writer IDSA and SPA try to find common ground IDSA AND SPA MEET ON RATINGS, Consumer Electronics, July 11, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 28 Pg. 13 No Headline In Original, Consumer Electronics, July 18, 1994, Section: NOTEBOOK; Vol. 34, No. 29; Pg. 14 IDSA and SPA fail to find common ground 2 GAME RATING SYSTEMS, Consumer Electronics, July 25, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 30 Competing rating systems revealed Ratings Symbols Unveiled for Computer, Video Games, The Associated Press, July 28, 1994, Thursday, AM cycle, Section: Business News, Byline: By JEANNINE AVERSA, Associated Press Writer https://legacy.3drealms.com/tech/rsac.html https://legacy.3drealms.com/tech/esrb.html Lieberman and Kohl weigh in on systems Ratings Symbols Set for Computer, Video Games, The Associated Press, July 29, 1994, Friday, PM cycle, Section: Business News, Byline: By JEANNINE AVERSA, Associated Press Writer TESTIMONY REGARDING THE VIDEO GAME RATING ACT OF 1994 SUBMITTED BY MARK TRAPHAGEN - COUNSEL SOFTWARE PUBLISHERS ASSOCIATION SOFTWARE PUBLISHERS ASSOCIATION JOINT HEARING OF THE SENATE GOVERNMENTAL AFFAIRS SUBCOMMITTEE ON REGULATION AND GOVERNMENT INFORMATION AND THE SENATE JUDICIARY SUBCOMMITTEE ON JUVENILE JUSTICE, Federal News Service, JULY 29, 1994, FRIDAY German voluntary game ratings begin https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n9/mode/2up https://usk.de/ Nintendo signs onto CESI NINTENDO SIGNS FOR CES INTERACTIVE '95, Consumer Electronics, July 4, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 27; Pg. 13 IDSA AND SPA MEET ON RATINGS, Consumer Electronics, July 11, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 28 Pg. 13 ISDA chooses E3 New L.A. interactive expo lines up Sony, Sega, IDSA; E3 will take on CES and VSDA next spring, The Hollywood Reporter, July 18, 1994, Monday, Byline: Scott Hettrick IDSA ENDORSES E3 SHOW, SAME DATES AS CES INTERACTIVE, Consumer Electronics, July 18, 1994, Section: THIS WEEK'S NEWS; Vol. 34, No. 29; Pg. 10 Namco consolidates coin op subsidiaries Play Meter, July 1994, pg. 14 Time Warner licenses Jaguar ATARI CORPORATION AND TIME WARNER INTERACTIVE INC. JAGUAR DEAL, PR Newswire, July 12, 1994, Tuesday - 07:53 Eastern Time, Section: Financial News, Dateline: SUNNYVALE, Calif., July 12 https://system16.com/hardware.php?id=778 Bally breaks up Play Meter, July 1994, pg. 28 Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
Jack buys Atari Imagine goes belly up Nintendo's Famicom gets Zapped These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in July 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: 7 Minutes in Heaven: Pit Fall 2 Video Version: https://www.patreon.com/posts/7-minutes-in-ii-115206120 https://www.mobygames.com/game/6946/pitfall-ii-lost-caverns/ Corrections: June 1984 Ep - https://www.patreon.com/posts/june-1984-112063864 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.arcade-museum.com/Arcade/space-flight https://en.wikipedia.org/wiki/The_Lord_of_the_Rings#Motion_pictures https://www.imdb.com/title/tt0076929/?ref_=fn_al_tt_2 1974: Atari makes Pong cute https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-07-06-I.pdf https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-07-20.pdf https://www.arcade-museum.com/Videogame/tv-basketball https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-07-27.pdf https://en.wikipedia.org/wiki/Doctor_Pong Bluesky hucksters descend on video games The Franchise Hustlers, Chicago Tribune, 22 July 1974, page 8 Barcode scanning comes to supermarkets https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-07.pdf pg. 22 https://www.nytimes.com/1974/10/04/archives/electronic-checkout-speeds-food-buying-checkout-speeded.html Xerox Parc gets out the painbrush https://archive.org/details/197407PccV2N6/page/n5/mode/2up 1984: CES takeaways https://archive.org/details/computer-entertainer-3-4/page/50/mode/2up Atari gets tight with announcements https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater Atari announces Super Chip games https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater Atari announces new console and computer games https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater 5200 RIP https://archive.org/details/computer-entertainer-3-4/page/61/mode/1up?view=theater Coleco sweetens Adam deal https://archive.org/details/computer-entertainer-3-4/page/56/mode/2up Jack Attack July 2 Jack buys Atari https://archive.org/details/computer-entertainer-3-4/page/61/mode/1up?view=theater Warner sells Atari operations, Warner sells Atari operations, United Press International, July 2, 1984, Monday, AM cycle Warner sells Atari operations, United Press International, July 2, 1984, Monday, BC cycle, Section: Financial July 3 Tramiel Buys Atari, Sets Sights On Former Company, The Associated Press,July 3, 1984, Tuesday, PM cycle https://www.nytimes.com/1984/07/03/business/warner-sells-atari-to-tramiel.html?searchResultPosition=1 July 4 "Home computer veteran to challenge high end of market, Financial Times (London,England) July 4, 1984, Wednesday, Section: SECTION II; International Companies; Pg. 17" July 6 Widespread Layoffs Begin Under New Leader, The Associated Press, July 6, 1984, Friday, BC cycle July 10 https://www.nytimes.com/1984/07/14/business/commodore-trade-secrets.html?searchResultPosition=11 https://archive.org/details/popular-computing-weekly-1984-07-19 July 13 No Headline In Original, PR Newswire, July 13, 1984, Friday July 16 A Tough Man for a Tough Job, Newsweek, July 16, 1984, UNITED STATES EDITION, Section: BUSINESS; Pg. 50 July 19 Warner omits payout in reshape, Financial Times (London,England), July 19, 1984, Thursday, Section: SECTION I; Pg. 20, Byline: BY TERRY DODSWORTH IN NEW YORK July 23 Atari Tells Agencies to Freeze and Puts Networks at Ease, ADWEEK, July 23, 1984, Eastern Edition, Length: 514 words, Byline: By Gail Belsky July 27 https://archive.org/details/popular-computing-weekly-1984-07-26 CHINAGLIA PURCHASES CONTROL OF COSMOS, The New York Times, July 27, 1984, Friday, Late City Final Edition, Section: Section A; Page 15, Column 1; Sports Desk July 30 "ADVERTISING; Consolidating Domestically at Wells, The New York Times, July 30, 1984, Monday, Late City Final Edition, Section: Section D; Page 7, Column 4; Financial Desk, Byline: By Philip H. Dougherty Tramiel's Atari Picks Wells, Rich; DDB Is Out ADWEEK, July 30, 1984, Eastern Edition, Byline: By Gail Belsky" Imagine management splits Home Computing Weekly No. 71, July 17-23 https://rk.nvg.ntnu.no/sinclair/industry/publishers/imagine_crash0185.htm Popular Computing Weekly, 19 July 1984, pg. 5 Popular Computing Weekly, 5-11 July 1984 https://youtu.be/ZoDh61sgCOg?si=h4ML1gsN2kVbDXWM Sierra On-Line no more! https://archive.org/details/computer-entertainer-3-4/page/52/mode/2up Coleco numbers continue down Control Data, Coleco Post Sharply Lower Profits, The Associated Press, July 19, 1984, Thursday, AM cycle No Headline In Original, United Press International, July 19, 1984, Thursday, BC cycle, Section: Financial COLECO AND CONTROL DATA FALL - Correction Appended, The New York Times, Correction Appended,Section: Section D; Page 3, Column 2; Financial Desk, Length: 472 words, Byline: By STEVEN GREENHOUSE Playthings July 1984 Milton Bradley sees turnaround Profits Up 45 Percent At Toymaker, The Associated Press, July 20, 1984, Friday, BC cycle No Headline In Original, United Press International, July 20, 1984, Friday, BC cycle, Copyright 1984 U.P.I., Section: Financial, Length: 302 words, Dateline: LOS ANGELES Toys Hobbies & Crafts, July 1984, pg. 10 Bally positive despite games downturn BALLY-MANUFACTURING; Financial results, Business Wire, July 26, 1984, Thursday Activision losses high ACTIVISION; Financial results, Business Wire, July 26, 1984, Thursday Interest rates put more pressure on coinop Replay July 1984, pg. 3 Conversion kits take center stage! Play Meter July 15, 1985 Replay July 1984, pg. 4 Play Meter July 15, 1985 pg. 43 Mylstar continues suit against Bally Play Meter July 15, 1985 pg. 16 Mylstar brings people to FMV https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-07-21.pdf https://www.youtube.com/watch?v=2lfIpajVaAI Universal moves into restaurant/arcade biz Restaurant-game center to open, The Japan Economic Journal,,July 17, 1984, Section: SPECIAL U.S. SECTION; Pg. 11 Photon zaps onto the scene Close Encounters on Photon, Newsweek, July 23, 1984, UNITED STATES EDITION, Copyright 1984 Newsweek, Section: ENTERTAINMENT; Pg. 62, Length: 580 words, Byline: LYNN LANGWAY with BARBARA BURGOWER in Dallas Stern Electronics files for Chapter 11 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-07-28.pdf Twin Galaxies shuts down Play Meter July 15, 1984 pg. 18 Industry giants pass https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-07-21.pdf Family computer goes lightgun AM Life July 1, 1984, 58 CPC goes on sale Home Computing Weekly No. 69 July 3-9 https://www.devuego.es/blog/2023/01/10/press-start-cinco-duros/ Sinclair looks overseas Home Computing Weekly No. 69 July 3-9 pg. 5 QL confusion Popular Computing Weekly July 26, pg. 5 Acorn and BBC extend deal Popular Computing Weekly July 19, pg. 5 Sanyo and Canon to launch MSX in Europe Sanyo to ship MSX PCs to Europe, The Japan Economic Journal, July 17, 1984, Section: ELECTRICALS & ELECTRONICS; Pg. 15 CANON TO EXPORT MSX PERSONAL COMPUTERS TO EUROPE, JULY 17, 1984, TUESDAY Commodore unveils C16 https://archive.org/details/computer-entertainer-3-4/page/56/mode/2up Korea joins the chip wars Massive investment would cause oversupply; Trilateral friction in microchip business seen among Japan, U.S. and Korea, The Japan Economic Journal, July 24, 1984, Section: Pg. 20, Byline: By TETSURO WADA Mastertronic joins with Galactic Home Computing Weekly No. 71 July 17-23, 1984 pg. 5 Mastertronic saves Carnell Software Popular Computing Weekly July 19, pg. 5 Okimate brings color to the Commodore https://archive.org/details/computer-entertainer-3-4/page/57/mode/1up?view=theater Pitfall Harry is yours to command! https://archive.org/details/program-pitfall/mode/2up https://archive.org/details/computer-entertainer-3-4/page/57/mode/1up?view=theater WarGames gets real No Headline In Original, The Associated Press, July 17, 1984, Tuesday, AM cycle https://www.zerothreesecurity.com/index.php/about-us/founder The history of games revealed https://archive.org/details/book_video_games/page/n77/mode/2up The book of adventure games https://archive.org/details/computer-entertainer-3-4/page/50/mode/2up https://archive.org/details/the-book-of-adventure-games/page/n185/mode/2up Activision sues Microdeal Popular Computing Weekly 26 July, 1984, pg. 1, 2 Tax cuts for computer purchases slashed PERSONAL FINANCE;LIMITING TAX BREAKS FOR COMPUTERS The New York Times, July 1, 1984, Sunday, Late City Final Edition, Section: Section 3; Page 11, Column 1; Financial Desk 1984 - the Year of the VCR Sales of Color TVs and VCRs Booming, The Associated Press, July 15, 1984, Sunday, AM cycle, Section: Washington Dateline, byline: By NORMAN BLACK, Associated Press Writer Video game palsy is the new scare LA Games get high tech boost A reporter's Olympics notebook;How Do I Thank Thee? Let Me Count the Ways, United Press International, July 26, 1984, Thursday, BC cycle, Section: Sports News, Byline: By RONALD E. COHEN The Last Starfighter released https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater 'Ghostbusters,'' ''Gremlins'' still top box office after six weeks, United Press International, July 16, 1984, Monday, AM cycle, Section: Domestic News, Byline: By FRANK SANELLO, UPI Entertainment Reporter Sirius files for Chapter 11 https://archive.org/details/computer-entertainer-3-4/page/56/mode/2up Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
Hollywood welcomes Siliwood, Saturn and Playstation begin fight for Japanese consumers & 3DO declared DOA These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in June 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/113403594 7 Minutes in Heaven: Space Ace (SNES) Video Version: https://www.patreon.com/posts/113313328 https://www.mobygames.com/game/24930/space-ace/ Corrections: May 1994 Ep - https://www.patreon.com/posts/may-1994-110575391 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.reddit.com/r/playstation/comments/p5o3d0/1995_prelaunch_playstation_brochure_promotional/ https://en.wikipedia.org/wiki/List_of_Sega_arcade_system_boards https://en.wikipedia.org/wiki/Cruis%27n_USA https://youtu.be/nrUWIHasHPQ?si=vCitZXMwn3UdXXNZ 1994: Playmates sees video games as path to diversification Playmates Toys wins with video games arm, South China Morning Post (Hong Kong), June 9, 1994, Section: BUSINESS; Pg. 2 Sega goes to Epcot Sega is largest exhibitor at Disney's Innoventions Pavilion at Epcot Center; unveils model of 10,000 square foot exhibit at CES, Business Wire, June 22, 1994, Wednesday https://youtu.be/xhBPuiPY8uY?si=vQVOuYF_Y2jQUzDE Sega signs deals with Coca Cola and Hudson in Japan Sega Makes Deals With Coke, Hudson, Newsbytes, June 3, 1994, Friday Sega heads on-line telecom karaoke venture, Multimedia System Will Transmit Over ISDN Networks, The Nikkei Weekly (Japan), June 6, 1994 Sega announces massive bond issue TOKYU TO ISSUE 40 BILLION yen IN BONDS, The Nikkei Weekly (Japan), June 13, 1994, Section: CORPORATE FINANCE; Pg. 16 Sega Enterprises to raise 100 bil. yen with CBs, Japan Economic Newswire, JUNE 8, 1994, WEDNESDAY Siliwood fever has become a pandemic! GEFFEN RECORDS AND JASMINE MULTIMEDIA DEBUT VID GRID, NEW MULTIMEDIA INTERACTIVE VIDEO GAME WITH LARGEST NUger 320 x 240 Video for Windows(TM) and Innovative Game Technology, PR Newswire, June 13, 1994, Monday - 08:30 Eastern Time Online Services Compete For Attention, Newsbytes, June 16, 1994, Thursday New Line Cinema and Havas form interactive joint venture, Business Wire, June 1, 1994 Fox Interactive Leaps Quickly Into Game Software Fray, Billboard, June 4, 1994 GTE Interactive Media makes public debut with introduction of innovative line of interactive electronic entertainment; Leading edge creative talent, proprietary technologies and four-year proven track record bring platform diverse, Business Wire, June 20, 1994, Monday Time Warner Interactive and Byron Preiss Multimedia Co. ink a multi-title affiliate label distribution deal, Business Wire, June 29, 1994, Wednesday SNL' Now Showing On GameTek CD-ROM, Billboard, June 11, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 66 Disney Software to Top Christmas Wish Lists in '94, Business Wire, June 24, 1994, Friday Virgin makes sale to Blockbuster, Financial Times (London,England), June 30, 1994, Thursday, Section: Pg. 29 Studios Put New Spin On Game Spinoffs, Billboard, June 18, 1994, Copyright 1994 Billboard Publications, Inc., Section: THE ENTER*ACTIVE FILE; Pg. 52 Full Moon Entertainment and Philips Media Games to partner in videogame development; Philips to transform feature films into games, Business Wire, June 28, 1994, Tuesday SPA and Shareware makers resist ISDA Software Publishers To Rate Computer Games, Newsbytes, June 16, 1994, Thursday Nostalgia and dissapointment mar ECTS https://segaretro.org/File:Edge_UK_009.pdf pg. 14 A New Generation Of Pac-Man Arrives, Billboard, June 4, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88 Bill Stealey to return http://www.kultmags.com/Play%20Time/1994/Play%20Time%201994-06.rar pg. 19 Howard Lincoln delivers CES keynote King of the Video Game Jungle commands spotlight at Summer CES; Nintendo chairman to deliver keynote address and Nintendo to command largest exhibit space, Business Wire, June 23, 1994, Thursday CES - Video Industry & 20's Hollywood Compared, Newsbytes, June 23, 1994, Thursday It's All In The Games; Q&A With Nintendo's Howard Lincoln, Billboard, June 25, 1994 Acclaim announces Turok Acclaim and Nintendo announce 64-bit video game system development agreement; Acclaim unveils first Valiant Comics title for Nintendo Ultra 64(TM), Business Wire, June 23, 1994, Thursday Malibu Comics signs deal with Sony Imagesoft, Business Wire, June 23, 1994, Thursday 3DO to show 25 titles at CES 3DO TO SHOWCASE HOT NEW TITLES AT SCES; RETAILERS CALL 3DO A HIT WITH CONSUMERS, Business Wire, June 21, 1994, Tuesday Japanese devs support 3DO Video game software giants plan 3DO titles; Capcom to develop Super Street Fighter II Turbo for 3DO, Business Wire, June 23, 1994, Thursday Goldstar launches 3DO system GOLDSTAR MULTIMEDIA CATEGORY ENTRY CONTINUES WITH DEBUT OF 3DO INTERACTIVE MULTIPLAYER SYSTEM, PR Newswire, June 23, 1994 Jaguar games and peripherals on show ATARI CORPORATION ANNOUNCES IT HAS THE RESOURCES IN PLACE TO FULFILL ITS BUSINESS PLAN FOR 1994, PR Newswire, June 29, 1994, Wednesday - 09:01 Eastern Time ATARI CELEBRATES 150+ JAGUAR LICENSEES; EXPANDED LIST INCLUDES PROMINENT NEW NAMES, PR Newswire, June 23, 1994, Thursday - 07:55 Eastern Time Jaguar goes multiplayer online Phylon's simultaneous Voice-plus-Data technology in new Jaguar system, from Atari Corp., Business Wire, June 27, 1994, Monday https://en.wikipedia.org/wiki/Atari_Jaguar Atari finances sound for 94 ATARI CORPORATION ANNOUNCES IT HAS THE RESOURCES IN PLACE TO FULFILL ITS BUSINESS PLAN FOR 1994, PR Newswire, June 29, 1994, Wednesday - 09:01 Eastern Time Sega looks to the younger set Sega leverages its expertise in interactive technology to broaden its audience; new Sega Club joins the Sega toy division to attract new, younger customers, Business Wire, June 24, 1994, Friday VirctorMaxx shows off first consumer level VR CHICAGO COMPANY UNVEILS WORLD'S FIRST AFFORDABLE VIRTUAL REALITY HEADSET FOR HOME USE AT CONSUMER ELECTRONICS SHOW, PR Newswire, June 21, 1994, Tuesday - 18:41 Eastern Time Get fit with your SNES One of the most eagerly awaited products of the year arrives at the, Consumer Electronics Show, courtesy of Life Fitness and Nintendo, Business Wire, June 22, 1994, Wednesday Aura Systems enters into exclusive distribution agreement for Interactor and AuraSound products for the Australia and New Zealand market Business Wire, June 6, 1994, Monday INTERACTIVE VIDEO GAME IS A HIT WITH BASEBALL ENTHUSIASTS, PR Newswire, June 21, 1994, Tuesday - 08:27 Eastern Time Summer CES 95 gets new home 1995 - New Venue, New Name For Summer CES, Newsbytes, June 27, 1994, Monday Redemption comes under suspicion in Oklahoma Play Meter, June 1994, pg. 18 Devs sign up to support 32X Over two dozen of video game industry's leading software publishers commit to Sega's Genesis 32X; Sega leads all competitors in delivering full 32-bit action at low price, Business Wire, June 2, 1994 Sega signs Truemotion Sega and Duck announce inclusion of "TrueMotion", Business Wire, June 21, 1994, Tuesday https://wiki.multimedia.cx/index.php/Duck_TrueMotion_1 Sega starts affiliate label program Sega launches affiliate label program with Rocket Science Games, Business Wire, June 23, 1994, Thursday Next Gen duels it out on Japanese TV https://segaretro.org/File:Edge_UK_009.pdf Sony reveals PSX architecture details Sony Computer Entertainment unveils technology behind new home video game system; LSI Logic's custom CPU to give PlayStation competitive edge in video game hardware market, Business Wire, June 15, 1994, Wednesday Don't call Playstation a multimedia machine! Sony soft-pedals high-tech game machine Multimedia Capabilities Outstrip Functions Of Current Software, The Nikkei Weekly (Japan), June 6, 1994 Alias Research to make Ultra 64 tools Nintendo chooses Alias Research Inc. to create advanced content tools for 64-bit home video game system, Business Wire, June 9, 1994, Thursday Alias To Develop 3-D Nintendo Graphics Tools, Newsbytes, June 15, 1994, Wednesday Nintendo hints at 32 bit VR System https://archive.org/details/Electronic_Gaming_Monthly_59/page/n55/mode/2up Newsweek declares 3DO DOA Lost in Cyberspace, Newsweek, June 13, 1994 , UNITED STATES EDITION, Section: BUSINESS; Start-Ups; Pg. 40 SPECTRUM HOLOBYTE ISSUES CLARIFICATION, PR Newswire, June 9, 1994, Thursday - 08:00 Eastern Time Jaguar software begins to trickle in https://segaretro.org/File:Edge_UK_009.pdf pg. 14 Blockbuster/THQ announces Catapult modem Blockbuster/Davis Video Launch Phone-Based Game Co, Newsbytes, June 7, 1994, Tuesday Sega wants to appeal to girls Game Makers Finally Targeting Girls, Billboard, June 4, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88 https://segaretro.org/Sega_Girls_Task_Force https://www.polygon.com/features/2019/5/27/18526122/sega-girls-task-force-female-players Tiger Electronics rules handhelds https://archive.org/details/Electronic_Gaming_Monthly_59/page/n215/mode/2up Amiga users wait with bated breath https://archive.org/details/amazing-computing-magazine-1994-06/page/n7/mode/2up Acorn delves into PC compatibility https://segaretro.org/File:Edge_UK_009.pdf pg. 18 Wing Commander goes FMV https://archive.org/details/Computer_Gaming_World_Issue_119/page/n13/mode/1up TNG may be over, but the voyage continues on CDRom Star Trek Next Generation CD-ROM For MPC, Newsbytes, June 9, 1994, Thursday Pajitnov endorses Spectrum Holobyte games ALEXEY PAJITNOV, CREATOR OF 'TETRIS(R),' TO ENDORSE SPECTRUM HOLOBYTE'S LINE OF COMPUTER PUZZLE GAMES, PR Newswire, June 10, 1994, Friday - 07:59 Eastern Time Surf is UP https://segaretro.org/File:Edge_UK_009.pdf pg. 11 Japanese Ministry Council to review telecommunication regulations Private council to consider multimedia rules, Report From Japan, June 22, 1994 Media Futures: Japan plays catch-up with US - At first sight advanced information networks might seem like another instance of Japan stealing a march on its competitors in a key new technology. The truth is rather different, Financial Times (London,England), June 13, 1994, Monday, Section: Pg. 15, Byline: By MICHIYO NAKAMOTO Jurassic Park merch surpasses $1 Billion JURASSIC PARK' MERCHANDISE SURPASSES $1 BILLION AT RETAIL WORLDWIDE; PRODUCTS CONTINUE TO STAMPEDE OUT OF RETAIL STORES, PR Newswire, June 1, 1994, Wednesday - 07:29 Eastern Time Microsoft to bring interactive TV to Japan Microsoft and NTT Announce Interactive Television Agreement, Business Wire, June 22, 1994, Wednesda https://en.wikipedia.org/wiki/NetShow NTT AND SILICON GRAPHICS TO BUILD INTERACTIVE MULTIMEDIA SERVICES SYSTEM FOR JAPAN PR Newswire, June 8, 1994, Wednesday - 00:36 Eastern Time NTT links sight, sound - and companies Telephone giant forges far-flung alliances in effort to strengthen multimedia position, The Nikkei Weekly (Japan), June 27, 1994, Section: INDUSTRY DIGEST; Pg. 21 The Financial Times profiles Square A role-play revolution - A Japanese businessman has found that a western approach to motivation has helped deliver spectacular results, Financial Times (London,England), June 28, 1994, Tuesday, London, Section: Management (The Growing Business); Pg. 14, Byline: By EMIKO TERAZONO Comic book bubble burst fallout continues https://archive.org/details/Electronic_Gaming_Monthly_59/page/n213/mode/2up Atari Games RIP (sorta) Play Meter, June 1994, pg. 3 Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
The home computer market implodes, Atari announces 7800 & Console software dries up. These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in June 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/112063864 7 Minutes in Heaven: Summer Games Video Version: https://www.patreon.com/posts/7-minutes-in-111922026 https://en.wikipedia.org/wiki/Summer_Games_(video_game) https://en.wikipedia.org/wiki/1984_Summer_Olympics Corrections: May 1984 Ep - https://www.patreon.com/posts/may-1984-108363601 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://forums.atariage.com/topic/283473-coleco-industries-inc-annual-quarterly-reports-1981-to-1986/ https://www.mobygames.com/company/1181/ientertainment-network-inc/ https://www.mobygames.com/company/56/imagic/ 1954: MIDAC and MIDSAC premiered Electronic Brain Shoots Dice, Plays Mean Game, The Philadelphia Inquirer (Philadelphia, Pennsylvania) · 27 Jun 1954 https://www.retrogamedeconstructionzone.com/2021/07/midsac-pool-simulator.html https://www.masswerk.at/nowgobang/2019/michigan-pool 1974: Is Pong gambling? While Pondering Decision, A Look at Evidence The Tampa Tribune (Tampa, Florida) · 04 Jun 1974, Tue Grand Trak 10 cracks 1000 https://archive.org/details/cashbox36unse_1/page/37/mode/1up?view=theater https://archive.org/details/cashbox36unse_2/page/35/mode/1up US coinop exports boom https://archive.org/details/cashbox36unse_3/page/38/mode/1up Smithsonian displays coinop machines https://archive.org/details/cashbox36unse_3/page/39/mode/1up 1984: Home computer boom busts https://www.nytimes.com/1984/06/04/business/the-expected-boom-in-home-computers-fails-to-materialize.html?searchResultPosition=1 Atari HQ gets mass layoffs Atari Layoffs Start At Home Office, The New York Times, June 1, 1984, Friday, Late City Final Edition, Section: Section D; Page 3, Column 5; Financial Desk https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=false Commodore raises prices https://archive.org/details/computer-entertainer-3-3/page/n1/mode/2up Top Commodore Execs go to Tramel Computer market is Commodore's battleground, Financial Times (London,England), June 8, 1984, Friday, Section: SECTION II; International Companies; Pg. 17, Byline: BY LOUISE KEHOE IN SAN FRANCISCO Philips announces new division https://archive.org/details/happycomputer-magazine-1984-06/page/n7/mode/2up Coleco returns to profitability No Headline In Original, The Associated Press, June 14, 1984, Thursday, PM cycle, Section: Business News Hasbro buys MB Playthings June 1984, pg. 9 Mattel gets financial boost Playthings June 1984, pg. 9 BUSINESS PEOPLE ;Mattel, Solely in Toys,Combines Management, The New York Times, June 7, 1984, Thursday, Late City Final Edition,Section: Section D; Page 2, Column 5; Financial Desk, Byline: By Kenneth N. Gilpin General Instruments revenue 66% down No Headline In Original, Communications Daily, June 13, 1984, Wednesday, Section: NOTEBOOK; Vol. 4, No. 115; Pg. 8 More hardware companies fail AT&T to introduce personal computer; Kaypro mystery; UNIX-ability; Thinking ahead, The San Diego Union-Tribune, June 25, 1984 Monday, Section: BUSINESS; Pg. C-11, Byline: Dan Berger, Staff Writer More Software companies fail https://archive.org/details/popular-computing-weekly-1984-06-21/page/n4/mode/1up?view=theater Argus buys Quicksilva https://archive.org/details/popular-computing-weekly-1984-06-07/mode/1up?view=theater Gillette buys into Datasoft https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2up https://en.wikipedia.org/wiki/Gillette Smaller publishers find strength in numbers https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2up https://en.wikipedia.org/wiki/Dynamix Marketing will save us! Orwell, Chaplin and the high-tech hype; U.S. personal computers, Financial Times (London,England), June 14, 1984, Thursday, Section: SECTION I; The Management Page: Marketing; Pg. 20, byline: BY LOUISE KEHOE Atari announces 7800 https://archive.org/details/computer-entertainer-3-3 https://en.wikipedia.org/wiki/Atari_7800 Still looking for a niche; Gearing up for battle with Apple and IBM, Industry Week, June 25, 1984, Section: NEWS ANALYSIS; Home Computers; Pg. 16, Byline: By MICHAEL A. VERESPEJ Atari introduces MindLink at CES "Retailers, Manufacturers View Gadgets At 4-Day Show, The Associated Press, June 3, 1984, Sunday, AM cycle, Section: Domestic News https://en.wikipedia.org/wiki/Atari_Mindlink Video Explosion On the Way For Buyers, U.S. News & World Report, June 18, 1984, Section: Pg. 56. Byline: By MARY GALLIGAN Atari announces more expensive computer for Q4 No Headline In Original, The New York Times, June 4, 1984, Monday, Late City Final Edition,Section: Section D; Page 5, Column 1; Financial Desk https://www.atari-computermuseum.de/1450xld.htm Commodore unveils Plus/4 No Headline In Original, The New York Times, June 4, 1984, Monday, Late City Final Edition,Section: Section D; Page 5, Column 1; Financial Desk Rick Dyer shows off Halcyon! Laser game's creator beams, The San Diego Union-Tribune, June 2, 1984 Saturday, Section: LIFESTYLE; Pg. D-1, Byline: Mark Sauer, Staff Writer https://www.newspapers.com/article/the-evening-sun-rick-dyer-aftermath-of-c/86522500/ Intellivision won't make it to CES Computer games galore shown at CES https://archive.org/details/popular-computing-weekly-1984-06-21/page/n11/mode/1up?view=theater Digital Audio is coming to floppies https://books.google.de/books?id=vi4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=false https://tekkiepix.com/compusonics-2 Konami goes to Europe Konami will tap European market, The Japan Economic Journal, June 26, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 17 Animatronics may save small coinop venues Replay June 1984, pg. 129 Play Meter June 1, 1984, pg. 43 https://berksnostalgia.com/gadgets-restaurant-berkshire-mall/ Console game releases dry up https://archive.org/details/computer-entertainer-3-3/page/n12/mode/1up UK computer sales boom https://archive.org/details/home-computing-weekly-066/mode/1up?view=theater QL software drought continues https://archive.org/details/popular-computing-weekly-1984-06-28/mode/1up?view=theater Imagic gets a facelift https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2up https://www.mobygames.com/company/56/imagic/ https://www.mobygames.com/company/7630/bantam-software/ Spinnaker gets serious about bookware https://archive.org/details/popular-computing-weekly-1984-06-21/page/n11/mode/1up?view=theater https://books.google.de/books?id=wi4EAAAAMBAJ&lpg=PA7&dq=infoworld%201984%20june&hl=de&pg=PA42#v=onepage&q=infoworld%201984%20june&f=false Activision to distribute Gamestar https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2up Boulder Dash license worth $1.3 million https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2up Thorn EMI gets HESWare rights https://archive.org/details/popular-computing-weekly-1984-06-21/mode/1up?view=theater https://www.mobygames.com/company/7034/thorn-emi-computer-software/ https://books.google.de/books?id=wi4EAAAAMBAJ&lpg=PA7&dq=infoworld%201984%20june&hl=de&pg=PA14#v=onepage&q=infoworld%201984%20june&f=false https://www.mobygames.com/game/9358/dragonfire/cover/group-139555/cover-394849/ https://archive.org/details/popular-computing-weekly-1984-06-28/page/n3/mode/2up?view=theater Ultimate snubs move to budget pricing https://archive.org/details/popular-computing-weekly-1984-06-07/page/n4/mode/1up?view=theater Imagine sells game library https://archive.org/details/popular-computing-weekly-1984-06-14/page/n4/mode/1up?view=theater 20th Century Fox licenses TV shows https://archive.org/details/popular-computing-weekly-1984-06-21/mode/1up?view=theater https://www.mobygames.com/game/56197/automan/ https://www.mobygames.com/game/38810/the-fall-guy/ Epyx announces Activity Toys https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2up Epyx lets the Ruskies join in Olympic fever No Headline In Original, PR Newswire, June 14, 1984, Thursday, Dateline: SUNNYVALE, Calif., June 14 Wizardry gets enhanced https://www.atarimania.com/utility-atari-400-800-xl-xe-financial-cookbook_27176.html EA wants to help cook your books https://archive.org/details/computer-entertainer-3-3/page/n3/mode/2up https://www.atarimania.com/utility-atari-400-800-xl-xe-financial-cookbook_27176.html Rand McNally wants to search your roads https://archive.org/details/Ahoy_Issue_06_1984-06_Ion_International_US/page/n5/mode/2up Osborne goes budget https://books.google.de/books?id=wy4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=false https://en.wikipedia.org/wiki/Paperback_Software 64er magazine interviews crackers https://archive.org/details/64er_1984_06/page/12/mode/2up BellSouth looking to team up with Commodore No Headline In Original, Communications Daily, June 18, 1984, Monday, Section: NOTEBOOK; Vol. 4, No. 118; Pg. 7 Mail Order Pro makes payments easier https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA15#v=onepage&q=infoworld%201984%20june&f=false https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA30#v=onepage&q=infoworld%201984%20june&f=false Telematch gives up on consoles https://archive.org/details/TeleMatch.N12.Computer.1984.06-KCz.pdf/mode/1up Dennis D. Groth settles DENNIS-D-GROTH; Comments on settlement of SEC complaint, Business Wire, June 05, 1984, Tuesday Atari Executive Settles Stock Sale Charge, The Associated Press, June 6, 1984, Wednesday, PM cycle, Section: Domestic News Taito settles with Entex Replay June 1984, pg. 30 FCC Gives Sanyo go ahead for antenna-less TV FCC OKs low-cost cable-only TV sets, United Press International, June 15, 1984, Friday, BC cycle, Section: Financial, Byline: By SYDNEY SHAW Tax breaks may be hurting home computer sales TAX SHIFT MAY AID SALE OF LOW-COST COMPUTERS, The New York Times, June 19, 1984, Tuesday, Late City Final Edition, Section: Section D; Page 13, Column 3; Financial Desk, Byline: By DAVID E. SANGER https://www.atarimagazines.com/creative/v10n1/172_Writing_it_off_how_to_de.php https://en.wikipedia.org/wiki/Deficit_Reduction_Act_of_1984 Computerland to go to China https://books.google.de/books?id=wy4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA15#v=onepage&q=infoworld%201984%20june&f=false Laserdiscs are coming to Saturday morning Playthings June 1984, pg. 54 Zap the Rise and Fall of Atari reviewed https://www.nytimes.com/1984/06/24/books/thinking-machines-and-their-people.html?searchResultPosition=1 Steven Spielberg finds permanent home at Universal The Wizard of Wonderland, Newsweek, June 4, 1984, UNITED STATES EDITION, Section: MOVIES; Pg. 79, Byline: JACK KROLL with DAVID T. FRIENDLY in Los Angeles RIP Dragon 32 https://archive.org/details/popular-computing-weekly-1984-06-07/mode/2up?view=theater https://archive.org/details/popular-computing-weekly-1984-06-28/mode/1up?view=theater Breaking news!! Warner negotiating sale of Atari to Paper Says Warner Negotiating to Sell Atari, The Associated Press, June 30, 1984, Saturday, AM cycle, Section: Domestic News Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
Nintendo and Sega financials dissapoint Sony gets ready for NextGen Venture money goes ga-ga over silliwood These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in May 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book or get it in the Humble Bundle here: https://www.humblebundle.com/books/game-programming-taylor-francis-books Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/110575391 7 Minutes in Heaven: Rebel Assault (SegaCD) Video Version: https://www.patreon.com/posts/7-minutes-in-may-110535204 https://www.mobygames.com/game/272/star-wars-rebel-assault/ https://en.wikipedia.org/wiki/Star_Wars:_Rebel_Assault Corrections: April 1994 Ep - https://www.patreon.com/posts/april-1994-107563816 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ 1994-05: Console market in a slump Edge 8, May 1994 pg. 18 Panasonic tries to save 3DO Edge 8, May 1994 pg. 16 https://x.com/blakejharrisNYC/status/1168364212139307008 Nintendo loosens minimum cart order rules in Japan "Nintendo easing iron grip on programmers Video-Game Giant Halves Minimum Cartridge Order, The Nikkei Weekly (Japan), May 2, 1994, Section: INDUSTRY; Pg. 8 Nintendo stock keeps dropping Nintendo shares no fun in 1994 - Emiko Terazono on reaction to the gamemaker's revised forecasts, Financial Times (London,England), May 6, 1994, Friday, London; Section: World Stock Markets; Pg. 39, Byline: By EMIKO TERAZONO Nintendo is a top earner TOYOTA RETURNS AS NO.1 INCOME EARNER IN JAPAN, Jiji Press Ticker Service, MAY 18, 1994, WEDNESDAY,Dateline: TOKYO, MAY 18 Sega profits plunge Sega Enterprises reports 22.7% pretax profit fall, Japan Economic Newswire, MAY 19, 1994, THURSDAY Sony Computer Entertainment of America formed https://www.nytimes.com/1994/05/19/business/company-news-sony-starts-a-division-to-sell-game-machines.html?searchResultPosition=1 3DO shares collapse https://www.nytimes.com/1994/05/21/business/company-news-shares-of-3do-fall-by-another-18.html Nintendo profits plunge... more Nintendo suffers first profit decline in 10 years,Japan Economic Newswire,MAY 23, 1994, MONDAY Nintendo reports solid earnings despite strong yen; outlines exciting new software plans for 1994, Business Wire, May 23, 1994, Monday THQ sales collapse T-HQ announces first-quarter results, Business Wire, May 11, 1994, Wednesday Absolute Entertainment reports first quarter results, Business Wire, May 10, 1994, Tuesday EA/Broderbund merger collapses No Headline In Original, Consumer Electronics, May 9, 1994, Section: NOTEBOOK, Vol. 34, No. 19 https://archive.org/details/Electronic-Games-1994-05/page/n21/mode/1up?view=theater https://www.smoliva.com/2024/08/07/what-the-learning-company-taught-us-about-the-history-of-computer-software/ Davidson & Associates buys Chaos Studios https://archive.org/details/Electronic-Games-1994-05/page/n17/mode/1up?view=theater Fox Interactive launches Twentieth Century Fox establishes new interactive multimedia division; new division to utilize News Corp. resources, Business Wire, May 20, 1994, Friday Fall of Park Place profiled https://archive.org/details/Electronic-Games-1994-05/page/n9/mode/1up?view=theater Forbes profiles Id Profits from the underground, Forbes, May 9, 1994,Section: COMPUTERS/COMMUNICATIONS INTERACTIVE MEDIA; Parameters; Commentary; Pg. 176, Byline: BY ANDREW J. KESSLER AOU lacks premieres Edge 8, May 1994 pg. 8 Saturn to become an arcade Titan Edge 8, May 1994 pg. 7 https://segaretro.org/Sega_Titan_Video Play Meter, May 1994, pg. 16 https://segaretro.org/Batman_Forever_(arcade) Namco consolidates Play Meter, May 1994, pg. 12 Atari links up with Bally Edge 8, May 1994 pg. 13 Virtuality goes to Japan British high-tech game maker to enter Japan, Japan Economic Newswire, MAY 6, 1994, FRIDAY Https://en.wikipedia.org/wiki/Wakayama_Marina_City#Minor_attractions Play Meter May 1994, pg. 251 Sony delivers devtools Edge 8, May 1994 pg. 13 Sega disses Jupiter for Mars Edge 8, May 1994 pg. 6 DMA signs up with Nintendo Nintendo and U.K.-based DMA design announce Project Reality agreement; 64-bit home games to debut in fall 1995, Business Wire, May 2, 1994, Monday Nintendo smashes myths https://archive.org/details/GamePro_Issue_058_May_1994/page/n31/mode/1up?view=theater Howard Lincoln to deliver CES keynote Playthings May 1994, pg. 22 Laseractive drops price Pelican Brief,' Pakula Classics Due From Warner, Billboard, May 7, 1994, Section: HOME VIDEO; Laser Scans; Pg. 96, Byline: by Chris McGowan https://youtu.be/qSdfj5O-N1Q?si=Wx7ZJ_Yvc6MafKSK NEC taps out of 3D race Edge 8, May 1994 pg. 14 NEC gives PC Engine another lease on life Edge 8, May 1994 pg. 15 Sigma Designs to bring Jaguar to PC Sigma To Make Atari Jaguar Titles Run On PC, Newsbytes, May 3, 1994, Tuesday Reinventing the Z-Machine is apparently Rocket Science Platform battle, Forbes, May 9, 1994, Section: COMPUTERS/COMMUNICATIONS INTERACTIVE MEDIA; Pg. 168, Byline: By Nikhil Hutheesing Silliwood gold rush continues... Sillywood, Forbes, May 9, 1994, Section: MANAGEMENT/CORPORATE STRATEGIES; Pg. 46, Byline: By Lisa Gubernick and Nikhil Hutheesing Rocket Science takes off with funding from Sega Enterprises and Bertelsmann Music Group; 10-month-old start up attracts major corporate investors, Business Wire, May 18, 1994, Wednesday Penn & Teller sign up with Absolute PENN & TELLER, THOSE 'BAD BOYS OF MAGIC,' MAKE THEIR VIDEO GAME DEBUT WITH ABSOLUTE ENTERTAINMENT, Business Wire, May 19, 1994, Thursday CD-i gets John Cleese No Headline In Original, Consumer Electronics, May 2, 1994, Section: NOTEBOOK; Vol. 34, No. 18; Pg. 13 Argonaut working on 3D accelerator Edge 8, May 1994 pg. 19 https://en.wikipedia.org/wiki/ARC_(processor) Sirius introduces 5 ft. 10 pack CD-ROM publishers unite-users benefit; introductory 5 ft. 10 Pak. flies from shelves, Business Wire, May 3, 1994, Tuesday https://worldroms.com/5-ft-10-pak-volume-1-details.html Commodore advertises CD32.. in the US? https://archive.org/details/GamePro_Issue_058_May_1994/page/n10/mode/1up?view=theater Commodore developing RISC CPU https://archive.org/details/amiga-computing-magazine-073/page/n33/mode/2up Commodore shows off CD drive at Cebit Amiga Format 59, pg. 24 C64S launches https://archive.org/details/64er_1994_05/page/n35/mode/1up https://www.c64-wiki.de/wiki/C64s CPC emulation comes to PC Amstrad Action 104, pg. 8 https://cpc-emu.org/news.html Sega Channel to launch in Japan Sega to provide to provide videogames on cable TV, Report From Japan, May 3, 1994,Section: Business Silicon Graphics founder teams up with Mosaic devs https://www.nytimes.com/1994/05/07/business/new-venture-in-cyberspace-by-silicon-graphics-founder.html?searchResultPosition=8 Lexis Nexis to get SEC filings https://www.nytimes.com/1994/05/11/business/company-news-agreement-to-utilize-sec-data.html?searchResultPosition=18 Computer biz to dominate Akihabara Akihabara shifting to 'computer town' amid recession, Japan Economic Newswire, MAY 4, 1994, WEDNESDAY, Byline: Hisa Miyatake Rewritable carts coming to Blockbuster Sega and NewLeaf to test video game software delivery system that eliminates retailer stock-outs, Business Wire, May 31, 1994, Tuesday https://segaretro.org/Game_Factory Copying goes legit in the UK with EDOS https://commodore.software/downloads?task=download.send&id=15005:commodore-format-issue-44&catid=721 pg. 22 https://blog.amigaguru.com/edos-the-software-on-demand-of-the-80s/ http://amigaguru.com/Games/EDOS_MAGAZINE_1991-1992__ENGLISH.pdf https://www.computinghistory.org.uk/det/63955/EDOS/ https://find-and-update.company-information.service.gov.uk/company/SC121687/filing-history?page=1 Psytronik keeps the C64 alive https://commodore.software/downloads?task=download.send&id=15005:commodore-format-issue-44&catid=721 pg. 8 https://www.psytronik.net/ Lieberman picks IDSA over SPA SENATORS WARN ON GAME RATINGS, Consumer Electronics, May 9, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 19 Alpex faces off against Nintendo in court https://www.nytimes.com/1994/05/16/business/patents-108332.html?searchResultPosition=30 https://itlaw.fandom.com/wiki/Alpex_Computer_v._Nintendo Japanese Copyright change scuttled https://www.nytimes.com/1994/05/19/business/japan-likely-to-retain-curb-on-software-raiding.html?searchResultPosition=33 Jean-Claude Van Damme to headline Street Fighter movie https://archive.org/details/GamePro_Issue_058_May_1994/page/n171/mode/1up?view=theater Multimedia-centric horror film captures Zeitgeist https://www.nytimes.com/1994/05/01/movies/film-taking-the-children-like-your-mom-said-beware-sweet-serial-ads-931985.html?searchResultPosition=4 Virgin to release Music compilation CD Billboard previews music's digital future In The Brave New Technological World, Music Uses And Publishing Possibilities Seem Endless, Billboard, May 7, 1994, Section: MUSIC PUBLISHING; Spotlight; Pg. 76, Byline: BY MARILYN A. GILLEN Green Jelly wants to ooze all over multimedia Green Jelly's Land Of Ooz: Zoo Act Opens Vid Facility, Billboard,May 21, 1994,Section: Pg. 1,Byline: BY DEBORAH RUSSELL Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras 30 years ago: #Nintendo and #Sega financials disappoint, #Sony gets ready for NextGen & Venture money goes ga-ga over #Silliwood These stories and many more on the VGNRTM! https://www.patreon.com/posts/110575391
This week, a path has reopened to Batuu, two major attractions will be closing soon, an update to Peter Pan is coming, Halloween is moving in early, updates to the Coco show, a Porto's update, we talk about our final day of D23 plus the Legends Ceremony, and more! Please support the show if you can by going to https://www.dlweekly.net/support/. Check out all of our current partners and exclusive discounts at https://www.dlweekly.net/promos. News: A main walkway has reopened in Disneyland. The path from Haunted Mansion to Galaxy's Edge has reopened to guests. This also allows the Hungry Bear restrooms to be open to guests again. The path goes through what is now known as Bayou Country, formerly Critter Country. Davy Crocket's Explorer Canoes have also reopened! – https://www.micechat.com/395196-disneyland-news-when-one-path-opens-two-attractions-close/ With the Haunted Mansion welcoming guests again, two more attractions will be going down soon for refurbishment. “it's a small world” will close on September 16th to install the holiday overlay and update lighting and general show maintenance. It will reopen on November 15th for the Holidays. Also on September 16th, the Jungle Cruise will be closing for expected refurbishment and rebuilding the area around the tiger. No reopening date for the Jungle Cruise has been announced at this time. – https://www.disneyfoodblog.com/2024/08/15/two-disneyland-rides-are-closing-temporarily-soon/ Recently there was an update in Walt Disney World's Magic Kingdom to the Peter Pan attraction to update the Never Land tribe scene. The updated scene now depicts brightly colored teepees and a harvest celebration with Tiger Lily and her grandmother performing a traditional Fancy Shawl Butterfly Dance. A similar change has been announced as coming to Disneyland. – https://www.ocregister.com/2024/08/19/disneyland-to-remove-negative-stereotypes-from-peter-pans-flight/ https://www.laughingplace.com/w/disney-parks/disneyland-peter-pans-flight-changes-coming/ It is just past mid-August, and some Halloween touches have appeared around the resort. Late last week, a lot of Buena Vista Street and Cars Land decorations had been put in place for Halloween. By the start of this week, Pumpkin Mickey has been installed on Main Street, and Oogie Boogie has adorned the entrance to Disney California Adventure. – Disneyland Update: Attractions Where? Dare to Scare! BBQ Bear
Today, we're diving into the world of press releases and media relations with Mickie Kennedy, the founder and president of eReleases. Celebrating 25 years in the business, Mickie has witnessed the evolution of the press release industry firsthand.Join us as we explore the differences between traditional newswires and article-based newswires, uncover the secrets behind creating newsworthy press releases, and learn why an amazing quote can make all the difference in captivating journalists. Mickie will share invaluable tips for small businesses on how to gain national media attention and build strong relationships with local media outlets. Plus, we'll touch on the challenges of modern media landscapes and the importance of a unique selling proposition in your pitches.Whether you're a small business owner, entrepreneur, or coach, get ready to take notes—Mickie's insights could transform how you approach media relations. And don't forget, Mickie's rainbow glasses aren't just a style statement—they're a symbol of his colorful and impactful career. Stay tuned for an enlightening conversation!In this episode you will learn: The differences between traditional newswires like Business Wire and PR Newswire, and article-based newswires such as the Associated Press and ReutersHow building relationships with local media is crucial for small businesses to gain visibility and credibility.The importance of focusing on the story behind your data to make your press releases newsworthy and engaging for journalists.Strategies for small businesses to build lasting relationships with local media by regularly reaching out with captivating pitches and maintaining persistence.Mickie's insights on book marketing, especially for self-published and smaller authorsYou can reach Mickie at: eReleases2@gmail.comWebsite: https://www.ereleases.com/LinkedIn: https://www.linkedin.com/in/publicity/Facebook: https://www.facebook.com/ereleases.press.release.distributionA little about me: I began my career as a teacher, was a corporate trainer for many years, and then found my niche training & supporting business owners, entrepreneurs & sales professionals to network at a world-class level. My passion is working with motivated people, who are coachable and who want to build their businesses through relationship marketing and networking (online & offline). I help my clients create retention strategies, grow through referrals, and create loyal customers by staying connected. In appreciation for being here, I have a couple of items for you: A LinkedIn Checklist for setting up your fully optimized Profile: An opportunity to test drive the Follow Up system I recommend by taking the 3 Card Sampler—you won't regret it. Connect with me: http://JanicePorter.com
Why is it that when someone says self-care, I have to keep my eyes from rolling into the back of my head? Why does it feel like it doesn't mean what it's supposed to mean anymore? Is it really the answer to ALL of our problems? And does it even help to tell women who are already exhausted and already have more shit than they can handle to do more self-care? I don't know, friend. But we're going to talk about it. Our guest is Dr. Christine Coleman, the Founder and CEO of POC Thriving, a private practice specializing in the intersection of mental health and inclusion, as well as the Executive Director of Sol Sisters Inc., a nonprofit with a mission to help diverse women overcome societal barriers by providing educational and empowering experiences that promote their personal and professional evolution. Working with companies like Pinterest, Business Wire, Mulesoft by Salesforce, and the Major League Baseball Network, Dr. Christine focuses on mental health, inclusivity, and belonging initiatives so organizations can better prioritize the psychological well-being and retention of their employees. Prioritizing yourself, and taking time to care for yourself sends you and others a message about your self-worth. You're teaching yourself and others how you deserve to be treated. And it radiates into all areas of your life. We're not meant to be running on fumes… we get to find the fuel we need. Connect with Dr. Coleman: Website: https://www.drchristinecoleman.com/ IG: https://www.instagram.com/drchristinecoleman/ LI: https://www.linkedin.com/in/drchristinecoleman/ Complimentary 30 min coaching session: https://www.drchristinecoleman.com/booking We'd love for solsisters.org to receive donations for under-resourced women to receive a free membership to our courses on mental health, physical health, creative expression, and professional development. Here is the link to the Enrich program https://www.solsisters.org/enrich-membership Like what you heard? Please rate and review Thanks to our This Is Woman's Work Sponsor: Visit https://www.heyfreya.co/ and use promo code TIWW for 25% off Quench to keep yourself hydrated, as well as all their other products!
Welcome to Season Five of Momentum: A Race Forward Podcast! On the season premiere of Momentum, we had the privilege of being joined by Secretary Julián Castro, the newly appointed CEO of the Latino Community Foundation. In this conversation hosted by Cathy Albisa, Race Forward's Vice President of Institutional and Sectoral Change, Cathy and Secretary Castro engage in a wide-ranging conversation about his vision for enhancing civic and economic power within Latino/a communities that will in turn, positively impact the broader multiracial electorate and the push to fight back against authoritarianism. Secretary Castro talks about his new role at the Latino Community Foundation, and the foundation's mission to build a movement of civically engaged and philanthropic leaders, and the significance of investing in Latino-led organizations to unlock the full potential of Latino/a communities. He states powerfully, “America's destiny and the destiny of Latinos are intertwined like never before.” He also emphasizes how investing in these organizations at the forefront of changing policies will have the added benefit of addressing economic disparities and decreasing the wealth gap for Latino/a communities. Having had a storied career in politics, as well as a memorable run as a presidential candidate, Secretary Castro provided us with his raw insights on topics related to our racial justice work from the federal level. As the former US Secretary of Housing and Urban Development in former President Obama's administration, he notes the current lack of federal resources committed to creating housing opportunities and a need for a comprehensive approach to be able to tackle the nationwide crisis effectively. He also talks passionately about the longtime need for humane and compassionate immigration policies –– a debate he notes is continuously fueled by both political parties being influenced by “darker” narratives, and the importance of uplifting Last year, Secretary Castro and Stacey Abrams co-authored an article titled, “It's Open Season on Civil Rights. Philanthropy Must Not Retreat”, in response to significant backlash on racial justice and equity organizations. Speaking to the theme of the article, Secretary Castro once again urges philanthropic leaders to remain committed to funding the bold work needed to continue the movement making and democracy building needed in these times where authoritarianism threatens to afflict the progress our movements have won. He advocates for a dual role where foundations are not only financial supporters but also rooted in understanding and addressing community needs through policy advocacy. With the next election coming up less than six months away, Secretary Castro and the Latino Community Foundation will be hard at work mobilizing Latino/a voters and having representation at the polls as they are once again set to play a pivotal role in determining the outcome of the election. Secretary Castro's call to action to support organizing 24/7, 365 days a year, beyond the current election cycle is a reminder of the long term-investment and planning that goes into the wins working in partnership with our communities. Thank you for joining us for the season premiere of Momentum: A Race Forward Podcast, and make sure to follow Race Forward on social media on Facebook, Instagram, and Twitter/X, and to support our work, make a donation by texting RFPOD to 44-321. Additional Resources: Announcing LCF's New CEO –– Latino Community Foundationhttps://bit.ly/3TYd2At Closing the Latino wealth gap: Exploring regional differences and lived experiences (via Brookings Institute)https://bit.ly/3xAoLwA The Latino Community Foundation Announces Get-Out-the-Vote Investments in California, Arizona, and Nevada Ahead of 2024 General Election (via Business Wire) https://bwnews.pr/3UgkXrE Eight Questions For Julian Castro, CEO Of The Latino Community Foundation (via Inside Philanthropy)https://bit.ly/4blSnwx Podcast –– The Democrat Saying What Others Won't (via The New York Times) https://bit.ly/3TUPjRo It's Open Season on Civil Rights. Philanthropy Must Not Retreat (co-authored with Stacey Abrams) (via Chronicle of Philanthropy)https://bit.ly/3PHlWzP Addressing the prevalence of racism was always at the core of Julián Castro's campaign (via The Washington Post) https://bit.ly/3xc2DId Trump's Support Among Latinos Grows, New Poll Shows (via The New York Times)https://bit.ly/3L7c8fr About Race Forward: Race Forward catalyzes movement building for racial justice. In partnership with communities, organizations, and sectors, we build strategies to advance racial justice in our policies, institutions, and culture. Race Forward imagines a just, multiracial, democratic society, free from oppression and exploitation, in which people of color thrive with power and purpose. Follow Race Forward on social media Follow us on Facebook:www.facebook.com/raceforward Follow us on Twitter/X: www.twitter.com/raceforward Follow us on Instagram: www.instagram.com/raceforward Subscribe to our newsletter:www.raceforward.org/subscribe Executive Producers: Hendel Leiva, Cheryl Cato Blakemore Associate Producer:Freddie Beckley
On today's episode, Wisdom steps behind the curtain of the music business with Jess Loper, a seasoned veteran in the A&R and publishing world. In this insightful episode, Jess shares her wealth of knowledge and experience, demystifying the often-opaque realms of artists and repertoire (A&R), music publishing, and sync licensing. From scouting talent to navigating the intricate landscape of royalties and recoupment, Jess offers a rare glimpse into the inner workings of the industry. Whether you're an aspiring artist, songwriter, or simply a music enthusiast, this episode is a must-listen for anyone curious about the business side of music. Jess Loper began her career in the newsroom serving as an Editor with Business Wire who services the Associated Press with press releases for publicly held companies. From there she took her love of words into the music industry in the A&R department at Capitol CMG/Universal Music. In this position, she was an integral part of the production process for CMG's roster of artists (Amy Grant, Chris Tomlin, Kari Jobe, TobyMac, Passion/sixstepsrecords) while also working with business affairs, union negotiations, and film & tv licensing for the label. In 2017, she joined the team at Gotee Records as VP of Brand Management (Gotee Records) and Publishing (Emack Music). Gotee Records and Emack Music are a record label and a music publishing and administration company started in 1994 under the leadership of artist, TobyMac and label president, Joey Elwood. In this position, she handled A&R for artists Jon Reddick, Hollyn, Aaron Cole, Joseph O'Brien, Charly Beathard, and RENEE, cultivated writer relationships for Emack writers Tyrus Morgan, Hunter Leath, Ben Shive, and Lindsey Sweat, assisted with film and tv placements (ESPN, Fox Sports, ABC, NBC & VH1) and handled administration for Man Cub Music (Bryan Fowler & Micah Kuiper). Most recently, she launched Without Labels Collective, a company that focuses on music supervision and licensing for film & television (The Jesus Music Documentary, Trinity Broadcasting Networks, The Huckabee Show, Compassion International, and Thrive just to name a few). This new venture is also focused on educating and supporting songwriters & artists on the business side of the creative process. She serves on the Board of the CMPA and works closely with the GMA Dove Awards. Outside of her career in the music industry, her writing has been featured in the Huffington Post & Business Week Magazine among other digital news outlets and printed publications. Her greatest role in life has been getting to be a mom to Brody (15) & Kellen (12). In the Spring of '22, she married her favorite songwriter, Brent Loper, on the front porch of their little farmhouse in Culleoka, TN SUBSCRIBE TO THE PODCAST: On Apple Podcasts On Spotify All other platforms CONNECT WITH US: Wisdom Moon on Instagram Lula Music Group Lula Music Group on Instagram Christian Artist Coach Lula Street Records Christian Music Industry Podcast on Instagram Pure Mosaic Collective --- Send in a voice message: https://podcasters.spotify.com/pod/show/christianmusicindustry/message
It's March and Women's History Month, so what better way to celebrate than to speak with someone who leads an organization dedicated to helping women overcome societal barriers by providing educational and empowering experiences that promote sisterhood and community. Sol Sisters, the organization we're highlighting today believes, as I do, that all women deserve to feel safe, supported, and celebrated. And since we talk about leadership and teamwork in the workplace on the Mission First People Always Podcast, we're going to hone in on how everyone benefits when women of color feel belonging in the workplace. Unfortunately, that's not always the case, but we're here to learn how to change that, so settle in for an informative and empowering conversation. About our Guest Dr. Christine Coleman, LMFT, is a licensed therapist, executive coach, and the founder of Sol Sisters, a Bay area nonprofit that empowers women of color to overcome societal barriers. She has trained leading companies like Pinterest, Business Wire, Coursera, Udemy, Salesforce, and the Major League Baseball Network in mental health, inclusivity, and belonging initiatives. Dr. Coleman has been in Harvard Business Review, Fast Company, Vogue, MSN, and Huffington Post, and has spoken at Yale's Mental Health Conference, UC Berkeley's Women of Color Conference, the American College Health Association (ACHA), and more. Dr. Coleman received the University of San Francisco's “Living the Mission” award for her dedication to serving women and girls. About Sol Sisters Founded in 2013 by Dr. Christine Coleman, Sol Sisters' mission is to help women overcome societal barriers by providing educational and empowering experiences that promote sisterhood and community across the Bay Area. It brings events and services to women that are focused on four areas of health that enrich, empower and evolve women of all backgrounds and financial situations. Based in Oakland, Sol Sisters is a registered 501(c)3 nonprofit. For more information and to contribute to its mission, please visit solsisters.org. Social Links Dr. Christine Coleman's Instagram Sol Sisters' Instagram Sol Sisters' Facebook What You'll Learn The difference between being included and feeling like you belong Why everyone benefits when women of color feel a sense of belonging at work How to leverage employee resource groups to foster real connections in your team Opportunity Later this spring Sol Sisters will be unveiling its free Enrich membership, which aims to be an educational and empowering platform that provides under-resourced women with the tools they need to further their professional, mental, physical, and creative development. The first session will focus on financial literacy, and the new membership will also receive access to Sol Sisters' Empower Retreats, where they can enjoy wellness, educational and professional opportunities all in one day. Connect with Dr. Mike: Website: https://www.drmikepatterson.com Book: https://www.missionfirstpeoplealwaysbook.com LinkedIn: https://www.linkedin.com/in/drmichaellpatterson Instagram: https://www.instagram.com/therealdrmikepatterson/ Twitter: https://twitter.com/drmikepatterson Buy The Book!: Mission First People Always Episode Minute By Minute: 0:02 Celebrating Women's History Month: What to expect this month on Mission First, People Always. 1:00 Get to Know Dr. Christine Coleman: Highlighting her impactful journey and the foundation of Soul Sisters. 3:32 Soul Sisters' Mission Unveiled: Dive into the empowerment and support offered to women from marginalized communities. 6:04 Faith in Action: How faith guides service and purpose in the mission of Soul Sisters. 6:36 Tackling Funding Challenges: Exploring the financial journey and the quest for sustainability at Soul Sisters. 09:18 Belonging at Work Matters: The critical importance of a supportive workplace for women of color. 16:53 Inside Training for Inclusion: A look at the essence and impact of diversity and inclusion training. 20:32 The Inclusion vs. Belonging Debate: Understanding the distinction and its significance in the workplace. 23:36 DEI Evolution and Impact: How DEI initiatives are expanding to more effectively include justice and belonging. 27:14 Strategies for Enhancing Belonging: Practical ways to improve inclusion and belonging in various environments. 33:25 Listening and Learning for Better Connection: Dr. Mike's reflections on engaging more authentically with diverse experiences. 42:45 What's Next for Soul Sisters: A look into upcoming initiatives, their membership program, and more opportunities!
In today's episode, we're resharing Dheeraj Pandey's popular session from ELC Annual 2023 on the disciplined pursuit of less! As the Co-Founder, CEO & Chairman of DevRev.ai, he shares how AI tools can maximize customer impact & reduce information asymmetry between various teams, including eng, customer support, product, sales, etc., ultimately creating a more customer-centric mindset. He reveals how to leverage AI to tackle “verbs,” such as classifying, routing, attributing, summarizing and more, further streamlining productivity and empowering your org to focus on customer needs.ABOUT DHEERAJ PANDEYDheeraj Pandey is the co-founder & CEO of DevRev.ai, one of the hottest startups in Silicon Valley, with over 70 million dollars in seed funding.He previously founded Nutanix (Nasdaq: NTNX), a global leader in enterprise cloud software and hyperconverged infrastructure solutions, and currently sits on the board of Adobe (Nasdaq: ADBE) and is a member of their Audit Committee.Dheeraj co-founded Nutanix in 2009 and led as its CEO and Chairman for 11+ years. Boasting the largest software IPO in 2016, Nutanix is now a multi-billion dollar company with thousands of employees in over 60 countries. Pandey has been recognized with prestigious industry awards, including Dell's Founders 50 and the E&Y Entrepreneur of the Year, Silicon Valley.Before founding Nutanix, Pandey was the VP of engineering at Aster Data (now Teradata). His technology and enterprise software experience include engineering and leadership roles at Oracle, Zambeel and Trilogy Software. Pandey has been recognized with several prestigious industry awards, including Dell's Founders 50 and the E&Y Entrepreneur of the Year, Silicon Valley. Pandey holds a degree in Computer Science from the Indian Institute of Technology (IIT), Kanpur, and an M.S. in Computer Science from the University of Texas at Austin. In addition, he was a Graduate Fellow of Computer Science at the University of Texas at Austin Ph.D. program."In my last company, we had brought almost 7,000 employees together. My biggest job was to really bring all the VPs together. What does it mean for them to work together, behave well together, and respect each other? And it's all because there were all these silos of departments. If you look at the power of AI, AI knows no boundaries. If anything, it needs the entire knowledge graph and the knowledge graph of customers and product and people and their work, not just people on the inside, but also users and their activities on the outside. That's a big problem that we all have to go and solve for.”- Dheeraj Pandey This episode is brought to you by testRigor!testRigor is trusted by tens of thousands of companies across the globe, including Netflix, Splunk, BusinessWire, and more to solve three main problems with end-to-end test automation:It's challenging, expensive, and slow to hire QA Automation EngineersLow productivity building your own QA AutomationFragile tests, that cause maintenance to consume enormous amounts of timetestRigor solves all of the above by allowing our users to express test cases in plain EnglishTo learn more, check out a case study on testRigor hereSign up for a free trial today at testrigor.comSHOW NOTES:The role of essentialism in software dev & company building (1:52)Dheeraj's experience fostering a customer-centric approach in all teams (4:22)Commonly used tools & why they fall short for full eng functions (7:20)Why it's important to connect AI, analytics & collaboration features (10:15)How AI can help solve information asymmetry (13:12)Using AI for analytics to help make teams more customer-centric (15:14)Audience Q&As: A day in the life of a PM using LLMs in an interactive discussion (18:03)Tips for educating users to provide better prompts when using GenAI (22:50)How would a company typically use the DevRev product? (24:38)DevRev's object model of support (27:21)Is DevRev capable of answering arbitrary questions once data is uploaded? (28:36)Methods used to measure performance w/ DevRev (30:02)Creating multiple namespaces w/in the same index to host multi-tenant data (31:10)Qualitative & quantitative benefits DevRev offers to its customer base (33:39)LINKS AND RESOURCESVideo Version of EpisodeAll of the Sessions from ELC AnnualThis episode wouldn't have been possible without the help of our incredible production team:Patrick Gallagher - Producer & Co-HostJerry Li - Co-HostNoah Olberding - Associate Producer, Audio & Video Editor https://www.linkedin.com/in/noah-olberding/Dan Overheim - Audio Engineer, Dan's also an avid 3D printer - https://www.bnd3d.com/Ellie Coggins Angus - Copywriter, Check out her other work at https://elliecoggins.com/about/
In this episode, we chat with Lake Dai (Founder & Managing Partner @ Sancus Ventures), who shares her career story & how to harness AI technology in a way that is both effective & compassionate. We cover the concept of “co-parenting AI”; why ethics in AI is non-negotiable; and how to create compassionate AI. Lake also reveals how she became a veteran at serving on boards & why it is something she is passionate about. We dissect ways current eng leaders who are interested in board service can gain the right experiences & demonstrate their value as a potential board member.ABOUT LAKE DAILake Dai is Founder and Managing Partner of Sancus Ventures, a VC firm focused on pre-seed to seed stage companies, investing in the next generation of software infrastructure for applications, such as distributed computing, AI model management, platform scalability, data privacy & safety, cybersecurity and more.Lake has been an Adjunct Professor of Applied AI at Carnegie Mellon University since 2016. She was a keynote speaker on AI ethics, data privacy, real-world applications, and AI education topics at the UN, UK Parliament, California State, and leading tech conferences such as the MIT conference and VentureBeat."Students ask, 'Why do I have to study AI ethics? Why can't I just jump into how do I build this model?' If you imagine AI as a very powerful tool, there is no difference between teaching building AI tools from teaching people how to use a weapon. If you ever take any weapon training classes, the first thing people teach you is safety, which is really understanding how the weapon works and how much impact both on the positive and negative side to people surround you. That part is missing for a lot of AI technical training these days.”- Lake Dai This episode is brought to you by testRigor!testRigor is trusted by tens of thousands of companies across the globe, including Netflix, Splunk, BusinessWire, and more to solve three main problems with end-to-end test automation:It's challenging, expensive, and slow to hire QA Automation EngineersLow productivity building your own QA AutomationFragile tests, that cause maintenance to consume enormous amounts of timetestRigor solves all of the above by allowing our users to express test cases in plain EnglishTo learn more, check out a case study on testRigor hereSign up for a free trial today at testrigor.comSHOW NOTES:Why VC fundraising is set to thrive in 2024 & beyond (2:14)Eng leaders should focus on AI ethics (6:09)The importance of starting with a safety check before implementing technology (8:14)Lake's recommendations for eng leaders to guide current & future AI dev (9:46)Third-party involvement with internal building processes (12:22)Strategies for helping engineers address AI dev in a mid or late-stage roadmap (14:06)The concept of co-parenting AI & its implication for eng leaders (15:40)Benevolent AI & feeding AI compassion information / data (18:50)How to harness AI to address societal challenges & create positive outcomes (22:42)Examples of AI addressing climate change & education-related issues (24:44)Three reasons why Lake is passionate about serving on boards (28:33)The positive impact of serving as a board member (31:40)How to gain the right experience & demonstrate value to get on a board (33:21)Why it's important to let others know you're looking for a board role (35:17)Rapid fire questions (40:51)LINKS AND RESOURCESOutlive: The Science and Art of Longevity - Wouldn't you like to live longer? And better? In this operating manual for longevity, Dr. Peter Attia draws on the latest science to deliver innovative nutritional interventions, techniques for optimizing exercise and sleep, and tools for addressing emotional and mental health.The All-In Podcast - Chamath Palihapitiya, Jason Calacanis, David Sacks, and David Friedberg cover all things economic, tech, political, social, and poker.This episode wouldn't have been possible without the help of our incredible production team:Patrick Gallagher - Producer & Co-HostJerry Li - Co-HostNoah Olberding - Associate Producer, Audio & Video Editor https://www.linkedin.com/in/noah-olberding/Dan Overheim - Audio Engineer, Dan's also an avid 3D printer - https://www.bnd3d.com/Ellie Coggins Angus - Copywriter, Check out her other work at https://elliecoggins.com/about/
In this episode, we're resharing one of the most popular & exciting sessions from ELC Annual 2023, featuring a panel of experts discussing what software dev will look like in the decades to come! This conversation features Tara Hernandez, VP Developer Productivity @ MongoDB; Erik Meijer, Sr. Director of Engineering @ Meta; and Jocelyn Goldfein, Managing Director @ Zetta Venture Partners. They debate & dissect how AI is changing what software dev looks like, what capabilities future eng leaders will need to build upon, where AI technology will need to improve moving forward, and more.ABOUT TARA HERNANDEZTara Hernandez has spent nearly thirty years evolving ways for companies to develop and ship software. She helped launch Mozilla.org and has been a firm proponent of open source ever since. She also thinks smart companies understand the business value of having a diverse employee base. Tara currently works at MongoDB, is a member of the board for Women Who Code, and a member of the Continuous Delivery Foundation."What was so amazing about Da Vinci? Da Vinci was an artist, he was a painter, he was a sculptor, he was an engineer. Breadth, more than depth, is increasingly going to be critical.”- Tara Hernandez ABOUT ERIK MEIJERErik Meijer is a Dutch Computer Scientist, entrepreneur, and AI enthusiast.In his long career, he has democratized many academic concepts such as functional programming, reactive programming, and language-integrated query by introducing these concepts into mainstream languages such as C#, Visual Basic, Dart, and Hack, as well as through his startup Apllied Duality Inc.As an educator, Erik has shared his knowledge through platforms like Channel 9, Coursera, and edX, enlightening learners worldwide with his courses on reactive and functional programming.As the founder of the Probability team at Meta in 2016, he is one of the pioneers in applying AI to programmer productivity and systems efficiency.Most recently, Erik is working on providing every knowledge worker with a personal assistant that supercharges their productivity and boosts job satisfaction."I think the engineer of the future will be more like an English major or a music major. Somebody that can really explain their thoughts very well. If you have kids, I would not send them to do computer science. Send them to a liberal arts.”- Erik Meijer ABOUT JOCELYN GOLDFEINJocelyn Goldfein (@jgoldfein) is a Managing Director at Zetta Venture Partners, where she invests seed capital in AI-native startups with B2B business models.Jocelyn is a widely recognized industry expert on product strategy, infrastructure, and organizational scale. Her career as an engineering leader spans from early-stage startups to high-growth years at Facebook and VMware.During her tenure at Facebook, she helped convert News Feed to Machine Learning and spearheaded the transition to a ‘mobile first' product organization. As an early engineer at VMware, she built core virtualization technology and ultimately created and led VMware's Desktop Business Unit. Jocelyn also held engineering and leadership roles at startups Datify, MessageOne, and Trilogy/pcOrder.Jocelyn has a passion for STEM Education. She currently lectures at Stanford University where she received her BS in Computer Science."Part of me finds it almost insane to think about what if there's never a new programming language? What if we're at the end of history for new programming languages and the next and last programming language is Hindi?”- Jocelyn Goldfein This episode is brought to you by testRigor!testRigor is trusted by tens of thousands of companies across the globe, including Netflix, Splunk, BusinessWire, and more to solve three main problems with end-to-end test automation:It's challenging, expensive, and slow to hire QA Automation EngineersLow productivity building your own QA AutomationFragile tests, that cause maintenance to consume enormous amounts of timetestRigor solves all of the above by allowing our users to express test cases in plain EnglishTo learn more, check out a case study on testRigor hereSign up for a free trial today at testrigor.comSHOW NOTES:Introducing Jocelyn, Tara, and Erik & their interest in the future of software dev (2:31)Ensuring AI accuracy / confidence as a key inflection point (5:06)What the next generation of building software will look like (7:09)Why engineers will always be needed for understanding machine capabilities (10:51)Erik & Tara's perspectives on the future of AI & engineer interaction in software dev (13:19)Great engineers of the future need to have well-rounded skills (16:38)Why flow will (or will not) be as necessary in the future (19:06)How AI will augment human creativity & the engineering role (21:06)Will AI replace the need for cross-collaborative teams? (23:30)Jocelyn's theory that today's best QA folks will be the best engineers in 2033 (26:14)Audience Q&A: What logical & cognitive skills will still be needed as AI progresses? (28:24)Challenging the current definition of software development (31:45)What is the potential for a future dialogue system? (34:17)Will the change in eng skills also impact other degrees like mathematics? (36:46)How will the industry navigate workforce loss as AI replaces certain roles? (38:01)LINKS AND RESOURCESVideo Version of EpisodeAll of the Sessions from ELC AnnualThis episode wouldn't have been possible without the help of our incredible production team:Patrick Gallagher - Producer & Co-HostJerry Li - Co-HostNoah Olberding - Associate Producer, Audio & Video Editor https://www.linkedin.com/in/noah-olberding/Dan Overheim - Audio Engineer, Dan's also an avid 3D printer - https://www.bnd3d.com/Ellie Coggins Angus - Copywriter, Check out her other work at https://elliecoggins.com/about/
We discuss expanding your leadership capabilities to support total business growth & career visualization with Prashanthi Padmanabhan, Head of Engineering @ LinkedIn Premium and Global Women in Tech Lead @ LinkedIn. Prashanthi dissects her career journey & leadership growth practices like creating a half-pager to visualize your potential career path, developing value-based leadership skills, identifying the micro & macro transformation opportunities for your professional growth, and ways to employ empathy within your team & toward customers. We also cover the vital skills & capabilities you'll need to expand your eng leadership to work in a more cross-functional role and directly impact the growth of your business. Prashanthi also dives into how she lead LinkedIn Premium as it adopts generative AI-based features.ABOUT PRASHANTHI PADMANABHANPrashanthi is a seasoned technologist and product builder with over two decades of experience in the tech industry. Currently, she leads Engineering for LinkedIn Premium, building a world-class subscription platform, helping deliver customer value for millions of members, and growing LinkedIn's online subscription business line. Prior to joining LinkedIn, she led engineering for large-scale consumer products at Yahoo and Verizon Media. She excels at operating at the intersection of Business, Technology, and People, and her leadership style is rooted in compassion - for her teams and her customers.Prashanthi also leads the global Women In Tech community at LinkedIn and routinely mentors emerging women leaders inside and outside LinkedIn. She writes on LinkedIn on topics spanning engineering, leadership, organizational culture, well-being, etc.. Outside work, she is passionate about maintaining a healthy and active lifestyle."I wrote a half pager about how I'm looking at my career at LinkedIn, what am I passionate about, and these things that I'm passionate about needs to continue to be ingredients in my journey. And then I wrote like, short term micro-transformations that I want to go through. And then, like, longer term, what is the macro transformation that I want to experience? And that macro transformation was I want to lead as an engineering leader, or maybe even a product leader, a line of business.”- Prashanthi Padmanabhan This episode is brought to you by testRigor!testRigor is trusted by tens of thousands of companies across the globe, including Netflix, Splunk, BusinessWire, and more to solve three main problems with end-to-end test automation:It's challenging, expensive, and slow to hire QA Automation EngineersLow productivity building your own QA AutomationFragile tests, that cause maintenance to consume enormous amounts of timetestRigor solves all of the above by allowing our users to express test cases in plain EnglishTo learn more, check out a case study on testRigor hereSign up for a free trial today at testrigor.comSHOW NOTES:Prashanthi's early career days to leading LinkedIn Premium (3:12)Deeply understand who you are building a product for (5:10)The pivotal moment that drove Prashanthi's involvement w/ LinkedIn Premium (8:23)Strategies for creating a career half-pager to think about what's next (11:49)An example of DEI for micro & macro transformation opportunities (13:35)Steps to ensure your team embodies your values day-to-day (16:05)Creating a pre-transition thesis before stepping into a new role (19:11)Using other leaders as a sounding board for your thesis (21:48)Important skills / capabilities to learn when shifting to a new role (24:13)Employing empathy within a cross-functional leadership team (27:09)Challenges faced & lessons learned during Prashanthi's leadership evolution (30:06)Demystifying the business (32:07)Why eng teams need to hear from customers & empathize with them (33:06)What gave Prashanthi's team the confidence to reimagine LinkedIn Premium's roadmap (35:49)Use cases for generative AI in the business model (37:44)Rapid fire questions (40:31)LINKS AND RESOURCESPossible - a new podcast that sketches out the brightest version of the future—and what it will take to get there. Most of all, it asks: what if, in the future, everything breaks humanity's way? Hosted by Reid Hoffman and Aria Finger, each episode features an interview with a visionary from a different field: climate science, media, criminal justice, and more. The conversation also features another kind of guest: GPT-4, OpenAI's latest and most powerful language model to date. Each episode has a companion story, generated by GPT-4, which will serve as a jumping-off point for a hopeful, speculative discussion about what humanity could possibly get right if we leverage technology—and our collective effort—effectively.This episode wouldn't have been possible without the help of our incredible production team:Patrick Gallagher - Producer & Co-HostJerry Li - Co-HostNoah Olberding - Associate Producer, Audio & Video Editor https://www.linkedin.com/in/noah-olberding/Dan Overheim - Audio Engineer, Dan's also an avid 3D printer - https://www.bnd3d.com/Ellie Coggins Angus - Copywriter, Check out her other work at https://elliecoggins.com/about/
Founder and CEO of Contrarian Thinking one of the fastest growing financial media businesses with 6 million followers and 100 million monthly views. Founder of Contrarian Thinking Capital, a venture capital firm, and Main Street Holding Company with 25+ small or what we call “boring businesses.” Think car washes, laundromats, property management companies etc. She is a former partner at one of the largest cannabis investment firms, where she invested in 65+ companies. Her specialty is in the roll-up, turnaround and add-on space. She built First Trust's $1 billion+ AUM Latin America business and held leadership positions at Goldman Sachs, State Street, and Vanguard. She started as a journalist where she won the JFK award and Howard Buffett Foundation grant for border conflict. Sanchez is a pundit on CNBC, Fox, Forbes, Fast Company, Entrepreneur, People en Español, Business Wire. She was listed as a 25 Most Innovative Leader in Cannabis, The Cannabis Disruptor by MG Retailer, and a Top Young Investor by Forbes. She has an M.B.A. from Georgetown University, a master's from ESADE and FundaçãoGetúlio Vargas, and a B.A. from Arizona State University. She sits on the board of Permian Capital Hedge Fund, Magma Partners Chilean Venture Fund, and E-commerce Fuel Investment Fund. In this episode, Brad and Codie discuss how to utilize your finances and your platform to build your wealth and success. Bombs: You never lose money educating, yet rather implementing. The best thing a human being can do is be a curator for the things that go inside their minds. The things we say about ourselves matter. We taught people how to be employees instead of owners. Follow Codie @codiesanchez Learn more about what Codie does https://www.contrarianthinking.co Watch the full video episode on Brad's Rumble here: https://rumble.com/c/c-2544182 Watch the full video episode on Brad's Youtube Here: https://bradlea.tv
Codie started her career as a JFK award winning journalist covering human trafficking. In a career change, Codie entered the world of finance, and is a former partner at private equity firm EEC, and built First Trust's $1 billion+ AUM Latin America business. She is the Founder of ‘Contrarian Thinking' and the co-founder of ‘Unconventional Acquisitions', which focuses on purchasing small or what Codie calls ‘boring' businesses as a way to achieve financial freedom. Codie has appeared on CNBC, Fox, Forbes, Fast Company, Entrepreneur, People en Español and Business Wire. In this conversation Codie and Steven discuss topics, such as: The ways of reaching financial freedom Learning the skills of making the perfect deal Codie's ingredients for success How to transform failing businesses How to purchase a business with $0 You can find out more about Codie on her website, here: https://bit.ly/3CMfn7T Follow Codie: Instagram: https://bit.ly/469lC3n Twitter: https://twitter.com/Codie_Sanchez TikTok: https://bit.ly/42QOYAw Watch the episodes on Youtube - https://g2ul0.app.link/3kxINCANKsb My new book! 'The 33 Laws Of Business & Life' per order link: https://smarturl.it/DOACbook Follow me: Instagram: bit.ly/3nIkGAZ Twitter: bit.ly/3ztHuHm Linkedin: bit.ly/41Fl95Q Telegram: bit.ly/3nJYxST Sponsors: Huel: https://g2ul0.app.link/G4RjcdKNKsb Zoe: http://joinzoe.com with an exclusive code CEO10 for 10% off