POPULARITY
Dr. Obsoleto has declared January 13 a *sacred day of reflection and reverence*. For His Holiness Jack Tramiel, as this day transcends the corporate politics of 1984, symbolizing a profound schism in the digital age—a moment when the creative spirit of innovation faced the cold, calculating machinery of corporate ambition. ### **Proclamation of Sacredness** Dr. Obsoleto proclaims that January 13, 1984, not merely as the day of Jack Tramiel's forced resignation but as a *turning point for the soul of computing*. He proclaims it the **"Day of Divergence"**, where the ideal of empowering humanity through affordable computing was threatened by greed and internal discord. Tramiel's departure from Commodore marked the beginning of a new chapter, both tragic and hopeful—a cycle of destruction and rebirth in the tech world. ### **Significance in the Eyes of Dr. Obsoleto** - **Jack Tramiel as a Heroic Archetype**: To Dr. Obsoleto, Tramiel embodies the pioneer who dared to challenge the elitism of technology. His departure is likened to the fall of a visionary who stood against the tide of profit-driven mediocrity. - **The Commodore Legacy**: The Commodore 64, a product intimately tied to Tramiel's vision, remains a digital artifact enshrined in Dr. Obsoleto's philosophy. It represents a bridge between human creativity and machine precision. - **Rivalry as Mythology**: The subsequent rivalry between Tramiel's Atari ST and Commodore's Amiga symbolizes a technological duality—a cosmic battle for the heart of innovation. For Dr. Obsoleto, this is akin to the great epics, where opposing forces struggle for dominance yet ultimately push the world forward. ### **Rituals for January 13** In honor of this day, Dr. Obsoleto encourages retro tech enthusiasts to engage in rituals that celebrate the triumph of creative engineering over corporate conformity: 1. **Boot Up the Past**: Fire up a Commodore 64 or an Atari ST, write a few lines of BASIC code, and revel in the tactile joy of retro computing. 2. **Meditate on Mantras**: Reflect on Tramiel's immortal words: *"Computers for the masses, not the classes."* Discuss what this ethos means in today's tech landscape. 3. **Share Stories**: Recount personal memories of Commodore, Atari, or the early days of computing. Let the oral history of technology inspire future generations. ### **Sacred Legacy** Dr. Obsoleto views January 13 as a reminder that even in the face of corporate adversity, the spirit of innovation and human connection can endure. In his eyes, the Commodore 64 is not just a machine—it is a relic, a testament to an era when coding was poetry and technology was a tool for liberation. He concludes his proclamation with his signature phrase, modified for this day: *"Cogito, ergo codo: I think, therefore I code—to honor those who shaped the digital world we inherit."*
NOTA: en este programa hay algunos cortes debido a que en directo algunos vídeos de juegos se lanzaron con un volumen muy alto, para evitaros molestias hemos suprimido esas partes. En este programa hacemos un repaso a algunas noticias de la actualidad commodoriana y a los lanzamientos de las últimas semanas, y veremos la Zzap!64 21, Christmas Special (Especial de Navidad). Todo esto lo veremos con el equipo habitual formado por David Asenjo (https://twitter.com/darro99), Toni Bianchetti (https://twitter.com/seuck), Narciso Quintana "Narcisound" (https://twitter.com/narcisound), Jonatan Jiménez (https://twitter.com/jsabreman) y Paco Herrera (https://twitter.com/pacoblog64). Las noticias comentadas son: - Christmas Challenge 2024: https://logiker.com/VCCC2024 - Video sobre el termostato programable de Commodore: https://www.youtube.com/watch?v=jwQFKutbOB8 - Cuando Jeff Bruette troleó a Jack Tramiel: https://dfarq.homeip.net/how-jeff-bruette-trolled-his-boss-jack-tramiel/?fbclid=IwY2xjawHKjmVleHRuA2FlbQIxMQABHeQipVbIFnIL76qBAOggHkAVQy2H6u8RuCP2u27iFQW96ioz-dJ5ynIuZg_aem_OS9_so9ZxxxDxyIDYS3BfQ - La banda sonora del Randoom 2: https://www.youtube.com/watch?v=RInyzUIHQwA - Actualización de Games That Weren't: https://www.gamesthatwerent.com/gtw64 - Actualización del portal WHDLoad: https://www.whdload.de/ - Too Much Fun: The Five Lives of the Commodore 64 Computer: https://www.jesperjuul.net/c64/?fbclid=IwY2xjawHKjxVleHRuA2FlbQIxMAABHYHe5nWnmq9ZMSk0rfKdqqm6sEcj0O7h_I3BD-0_Q_WfPkTMUmv8zt6WCA_aem_fjTeAnDY6MpSUzoe1Xgo3A - Nueva carcasa de Amiga 4000: https://www.youtube.com/watch?v=cx4EBjACToY - Entrevista a Allister Brimble en The Retro Hour: https://theretrohour.com/allister-brimble-the-maestro-behind-alien-breed-driver-and-project-x-the-retro-hour-ep458/ - Retro Alcorcon 2024: https://factoriaretro.com/retro-alcorcon/ - Actualización del portal C64.ch: https://c64.ch/ Actualizaciones mencionadas: - Versatile Amiga Test Program v6.41: https://aminet.net/package/util/misc/VATestprogram - Redpill v0.09.43: https://aminet.net/package/dev/misc/REDPILLGameCreator - Amiberry v7.0.0: https://amiberry.com/ Los juegos y programas nuevos comentados son: - Soiled Iron (drmortalwombat, C64): https://drmortalwombat.itch.io/soiled-iron - Santa's Workout 4 (Vector5 Games, C64): https://vector5games.itch.io/santas-workout-4-jingle-all-the-way - Pooyan (jotd666, Amiga): https://jotd666.itch.io/pooyan - Revenge Of The Grinch (ELECTRIC BLACK SHEEP, Amiga): https://electricblacksheep.itch.io/revenge-of-the-grinch - Dr. Maria (sysadmin, C64): https://sysantmin.itch.io/drmaria - C64 Tetris (rexracer, C64): https://rexracer.itch.io/c64-tetris - RayTracer (DEMO) (sabe, Plus/4): https://plus4world.powweb.com/software/Raytracer - Anguish (lionagony, Amiga): https://lionagony.itch.io/anguish - Jumpin'Claus (Henner Kessler, VIC-20): https://sleepingelephant.com/ipw-web/bulletin/bb/viewtopic.php?p=122633#p122633 - Weights And Crates Deluxe (Richard of TND, C64): https://richard-tnd.itch.io/weights-and-crates-deluxe - B-Squared (kamaleon70, Vic-20): https://kamaleon70.itch.io/bsquared-vic-20 - Rintivoorh (AB-UltraNarwhal, Amiga): https://narwhal.itch.io/rintivoorh - Extreme Violence 2 (PixelPlop, Amiga): https://pixelplop.itch.io/extreme-violence-2-amigamejam2024 - Connect (Logical Byte, Amiga): https://logicalbyte.itch.io/connect - Hitoriki (grifonchan, C64): https://grifonchan.itch.io/hitokiri - Piddle 2 (Iceout, C64): https://csdb.dk/release/?id=248034 - Star Dust Wars - Director's cut (ELECTRIC BLACK SHEEP, Amiga): https://electricblacksheep.itch.io/star-dust-wars-directors-cut - Iowa Jack Christmas Demo (rickyderocher, C64): https://rickyderocher.itch.io/iowa-jack-christmas-demo-commodore-64 - Insanity Fight 2 (re-h#ASH, Amiga): https://re-hash.itch.io/insanity-fight-2-amiga - Morning Panic (Amiga Cammy, Amiga): https://underground-arcade.itch.io/morning-panic - SNK vs CAPCOM (Gianluca Alberico, C64): https://csdb.dk/release/?id=248304
**Event Review: TPUG Holiday Meeting with Dr. Obsoleto and Michael Tomczyk** *December 12, 2024* Last night's TPUG Holiday Meeting was a nostalgic yet forward-looking celebration of innovation, hosted by the enigmatic Dr. Obsoleto. The event brought together retro computing enthusiasts and futurists for a conversation with none other than Michael Tomczyk, the "VIC-20 Czar," who played a pivotal role in shaping the personal computing revolution at Commodore. From the moment Dr. Obsoleto took the stage—adorned in his trademark blend of retro-chic and modern techwear—it was clear this was not your average tech talk. His charismatic introduction of Tomczyk as "a man who turned 8-bit dreams into reality" set the tone for the evening: a mix of reverence, curiosity, and humor. Tomczyk delivered on all fronts. Sharing vivid anecdotes from his Commodore days, he recounted the VIC-20's rise to fame as the first computer to sell over a million units. Attendees were captivated by his behind-the-scenes stories of design challenges, marketing triumphs, and the bold vision that made the VIC-20 an affordable gateway to computing for the masses. The conversation then transitioned to Tomczyk's latest book, *Neo-Innovation: Ideas, Insights, and Tools to Compete in a New Era*. Dr. Obsoleto skillfully steered the discussion from retro innovation to modern challenges, diving into how the post-pandemic world demands a new approach to innovation. Tomczyk's insights into neomedicine, SpaceX, and Elon Musk's ventures sparked lively debates among the audience, as he emphasized the importance of adaptability and cross-disciplinary thinking in today's rapidly changing landscape. The audience Q&A session was a highlight, with attendees asking everything from "What was Jack Tramiel really like?" to "How do you see AI shaping innovation in the next decade?" Tomczyk's thoughtful responses showcased both his deep knowledge and his approachable demeanor, while Dr. Obsoleto added his own witty commentary, much to the crowd's delight. By the end of the night, it was clear that this event wasn't just about celebrating the past—it was a call to action for innovators of all ages. The mix of nostalgia and forward-thinking ideas left attendees feeling inspired to tackle the challenges of the "Neoworld" with the same boldness that defined the VIC-20 era. For those who couldn't attend, *Neo-Innovation* is a must-read, offering a blueprint for navigating the complexities of today's tech-driven world. And for those who were there, it was a reminder that the spirit of innovation—whether in 8-bit computing or space exploration—never grows obsolete. **Verdict:** An insightful and engaging event that bridged the past and future of tech with humor, heart, and inspiration. Dr. Obsoleto and Michael Tomczyk made an unforgettable team, proving once again that innovation is timeless.
On this pisode: Dr. Obsoleto and Dave “The Oracle” discuss World of Commodore, SuperPET, Commodore Jack Tramiel RAM Expander 1764, repairs, TPUG 1970s-2024, obsolescence, 20/64/128, 1541 disco drives, Jim Butterfield and much more !
[ Vota Atariteca tramite la app di Spotify ] Di quando I Cugini Del Terribile raccontarono di Jack Tramiel, il guerriero che condusse Atari alla pugna dei 16 bit.Ospite in studio Gianluca Santilio, youtuber del canale L'ARCHIVIO DEL SIG. SANTILIO.#atari #jacktramiel #computer #retrogaming #videogiochiSe desiderate supportarmi: https://ko-fi.com/ataritecapodcastIl gruppo Telegram del Vintage People NetworkIl canale YouTube dei Vintage People La sigla di Atariteca è stata gentilmente offerta da BluefixxerPer tutto il resto c'è il sito di ATARITECA### CONTRIBUISCI ALL'ATARITECA ###### ISCRIVITI ###Omone su InstagramOmone su ThreadsSpreakeriTunesGoogle Podcast SpotifyFeed
[ Vota Atariteca tramite la app di Spotify ] Di quando in Atariteca mi misi a raccontare di Jack Tramiel, il guerriero che condusse Atari alla pugna dei 16 bit.#atari #jacktramiel #arcade #retrogaming #videogiochiSe desiderate supportarmi: https://ko-fi.com/ataritecapodcastIl gruppo Telegram del Vintage People NetworkIl canale YouTube dei Vintage People La sigla di Atariteca è stata gentilmente offerta da BluefixxerPer tutto il resto c'è il sito di ATARITECA### CONTRIBUISCI ALL'ATARITECA ###### ISCRIVITI ###Omone su InstagramOmone su ThreadsSpreakeriTunesGoogle Podcast SpotifyFeed
Jack Tramiel leaves Commodore, Apple advertises the Mac & Amstrad enters the home computer market These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in January 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Alex's Humble Bundle Inclusion: https://www.humblebundle.com/books/game-architecture-worldbuilding-and-ai-taylor-francis-books Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: Complete Links for this episode can be found here: https://www.patreon.com/posts/100014130 7 Minutes in Heaven: Moon Dust Video Version: https://www.patreon.com/posts/100007281 https://www.jaronlanier.com/ https://www.mobygames.com/game/47859/moondust/ Corrections: December 1983 Ep - https://www.patreon.com/posts/december-1983-98325214 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ 1974: D&D is released https://twitter.com/GameResearch_E/status/1751283969583141097?t=_dYbQapJicUWEGYRO-0Q8g&s=03 https://en.wikipedia.org/wiki/Dungeons_%26_Dragons Blue Sky operators catch Pong fever https://www.newspapers.com/article/the-san-francisco-examiner-blue-sky-oper/94003918/ https://www.newspapers.com/article/the-evening-independent-fraudulent-order/94006031/ Atari sells Syzygy https://archive.org/details/cashbox35unse_30/page/53/mode/1up https://en.wikipedia.org/wiki/Atari Odyssey begins to get noticed https://www.newspapers.com/article/honolulu-star-bulletin-magnavox-odyssey/81646620/ https://www.newspapers.com/article/the-gazette-magnavox-odyssey-profile/94005725/ The Times-Picayune, January 5 1974, Section 1, pg. 9 https://en.wikipedia.org/wiki/Magnavox_Odyssey https://en.wikipedia.org/wiki/Elvis_(1968_TV_program) Despite funding cuts, high schools continue to add computers https://www.nytimes.com/1974/01/16/archives/computers-flourish-as-classroom-tools-by-victor-k-mcelheny-high.html https://en.wikipedia.org/wiki/Minicomputer HP introduces programmable pocket calculator https://www.nytimes.com/1974/01/17/archives/hewlettpackard-markets-pocket-calculator-doing-computers-job-many.html https://en.wikipedia.org/wiki/HP-65 Watson Jr. steps down Computerworld Jan 9, 1974, pg. 1,2 https://en.wikipedia.org/wiki/Thomas_J._Watson_Jr. https://en.wikipedia.org/wiki/Thomas_J._Watson Japan braces for oil embargo triggered downturn https://www.nytimes.com/1974/01/06/archives/in-japan-oil-may-expose-ills-of-growth-japan-haunted-by-growth-ills.html Computer animation conference to feature at 2nd Annual New York animation festival https://www.nytimes.com/1974/01/09/archives/screen-2d-animation-festival-begins.html https://www.youtube.com/watch?v=SgCxCZNkQ9E 1984 meets suburban gridlock in kids book https://www.nytimes.com/1974/01/13/archives/three-novels-one-by-an-american-from-england-by-dee-wells-285-pp.html https://archive.org/details/endlesspavement00jack/mode/2up?view=theater Travelers Insurance Co adopts SSNs Computerworld Jan. 16, 1974 pg. 1 1984: Chuck E Cheese grows up https://archive.org/details/Video_Games_Volume_2_Number_04_1984-01_Pumpkin_Press_US/page/n13/mode/2up https://chucke.fandom.com/wiki/Wolfman_Zapp Chuck E Cheese isn't Bushnell's only restaurant edeavor https://www.nytimes.com/1984/01/07/us/restaurantf-has-recipe-for-multimillion-dollar-computer-deals.html https://www.eastbaytimes.com/2017/12/19/silicon-valleys-power-restaurant-lion-compass-closing-after-35-years/ Unlicensed arcade shutters after killing https://www.nytimes.com/1984/01/06/nyregion/a-video-arcade-the-city-fought-suddenly-closed.html Nintendo sees profits drop (January 17, 1984). The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23K0-000H-H02Y-00000-00&context=1516831. As the smoke clears, the realities of the year of the Crash begin to emerge... https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html https://youtu.be/lE3OqJdzP74?si=mipAfE5i-E2OqcWT Game Retailers hit hard https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html Mattel takes second place in list of biggest stock market losers of 1983 https://www.nytimes.com/1984/01/03/business/memorable-83-market-moves.html https://www.nytimes.com/1984/01/20/business/market-place-gains-losses-in-new-issues.html https://en.wikipedia.org/wiki/Michael_Milken Mattel reports further losses Toys Hobbies & Crafts January 1984 Industry predicts Mattel's exit https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html https://www.youtube.com/watch?v=ckCtXK2Gdh0&t=1s Murdoch announces intent to buy big stake in Warner https://www.nytimes.com/1984/01/04/business/new-warner-try-by-murdoch.html https://www.nytimes.com/1984/01/08/business/the-battle-for-survival-at-warner.html https://www.newspapers.com/article/the-los-angeles-times-rupert-murdoch-att/69260875/ https://archive.org/details/cashbox45unse_30/page/n7/mode/1up?q=murdoch https://www.newspapers.com/article/the-los-angeles-times-rupert-murdoch-att/69260894/ https://www.nytimes.com/1984/01/19/business/warner-2-way-tv-cutbacks.html Coleco announces losses https://www.nytimes.com/1984/01/10/business/4th-quarter-loss-seen-by-coleco.html https://en.wikipedia.org/wiki/Coleco_Adam MB closes GCE Toy and Hobby World, January 1984. https://en.wikipedia.org/wiki/Vectrex Imagic turns freelance computer entertainer page 152 https://www.mobygames.com/game/3929/star-wars/credits/atari-2600/ game cancelations continue to mount computer entertainer page 147 Sega signs deal with Broderbund (January 17, 1984). Sega and Broderbund form software team. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23K0-000H-H01R-00000-00&context=1516831. https://www.mobygames.com/game/243/lode-runner/screenshots/sg-1000/ Video tape and compact discs wow at CES https://www.nytimes.com/1984/01/09/business/company-news-in-electronics-optimism-and-worry.html https://archive.org/details/cashbox45unse_30/page/n6/mode/1up Commodore introduces the 264 and 364 https://www.nytimes.com/1984/01/09/business/computer-makers-new-mood.html https://archive.org/details/popular-computing-weekly-1984-01-12 https://en.wikipedia.org/wiki/Commodore_Plus/4 https://en.wikipedia.org/wiki/Commodore_16 Jack resigns https://www.nytimes.com/1984/01/14/business/founder-of-commodore-resigns-unexpectedly.html https://archive.org/details/popular-computing-weekly-1984-01-19/mode/2up?view=theater https://www.nytimes.com/1984/01/16/business/commodore-executive-rift-denied.html https://archive.org/details/forbes131janforb/page/n355/mode/2up?view=theater Marshall Smith named new head of Commodore https://archive.org/details/popular-computing-weekly-1984-01-26/mode/1up Game selling terminal competition heats up https://www.nytimes.com/1984/01/12/business/technology-new-software-delivery-ideas.html https://www.digitpress.com/library/manuals/atari2600/meltdown_draft.pdf Palmtex launches PVS https://archive.org/details/popular-computing-weekly-1984-01-26/page/n4/mode/1up https://en.wikipedia.org/wiki/Palmtex_Portable_Videogame_System https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up 1984 won't be like 1984 https://en.wikipedia.org/wiki/1984_(advertisement) Sinclair Introduces the QL https://archive.org/details/popular-computing-weekly-1984-01-12 https://archive.org/details/popular-computing-weekly-1984-01-19/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-01-19/page/n13/mode/1up https://en.wikipedia.org/wiki/Motorola_68008 Amstrad announces home computer https://archive.org/details/popular-computing-weekly-1984-01-05 Inmos promotes their Transputer https://archive.org/details/eu_BYTE-1984-01_OCR/page/n11/mode/1up?view=theater https://en.wikipedia.org/wiki/Transputer Sierra teases 3rd generation adventure game computer entertainer page 151 https://en.wikipedia.org/wiki/King%27s_Quest Warner buys into First Star computer entertainer page 151 https://en.wikipedia.org/wiki/First_Star_Software https://www.mobygames.com/game/4632/boulder-dash/ Developers eager for the PCJr give Adam the cold shoulder computer entertainer page 151 https://en.wikipedia.org/wiki/IBM_PCjr MECC goes Commodore Ahoy Jan. 1984 pg. 13 https://www.mobygames.com/game/company:936/platform:c64/sort:-date/page:1/ Ahoy! magazine premieres Ahoy Jan. 1984 CPU Jan. 1984 - http://www.kultmags.com/mags.php?folder=Q1BVLzE5ODQ= Baby Bells are coming for you, modem users https://archive.org/details/kilobaudmagazine-1984-01/page/n25/mode/1up SCOTUS hears "Beta Max" case https://archive.org/details/cashbox45unse_30/page/n13/mode/1up https://en.wikipedia.org/wiki/Sony_Corp._of_America_v._Universal_City_Studios,_Inc. Nintendo beats Universal https://archive.org/details/cashbox46unse/page/31/mode/1up (JANUARY 6, 1984, FRIDAY). UNIVERSAL APPEALS VIDEO GAME TRADEMARK CASE AGAINST NINTENDO. Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P2P0-001B-N0JD-00000-00&context=1516831. https://en.wikipedia.org/wiki/Universal_City_Studios,_Inc._v._Nintendo_Co.,_Ltd. https://www.imdb.com/title/tt0074751/?ref_=fn_al_tt_2 Software copyright debate heads to showdown in Japan (January 24, 1984). CLASH WITH MITI THAT ADVOCATES 'PROGRAM RIGHT' LAW; Copyright law can protect programmings: Cultural Agency. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23F0-000H-H51C-00000-00&context=1516831. Former Atari employees sue https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up Computer Trade Association files stolen https://archive.org/details/popular-computing-weekly-1984-01-05/page/n4/mode/1up The Great White North will teach yanks about computers, eh? https://www.youtube.com/@bitsandbytestvo https://www.nytimes.com/1984/01/30/arts/12-lessons-for-novices-in-computers.html Atari signs deal with Androbot https://www.nytimes.com/1984/01/10/business/atari-licensing-pact.html Learning with Leeper cover art sets Sierra standards https://archive.org/details/CreativeComputingbetterScan198401/page/n108/mode/1up Barbera spills the beans on Pacman TV show https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up https://en.wikipedia.org/wiki/Pac-Man_(TV_series) Mattel airlifts toys Playthings, January 1984 TSR gets new management https://archive.org/details/MicroAdventurer03-Jan84/page/n5/mode/1up https://en.wikipedia.org/wiki/Gary_Gygax#Leaving_TSR http://playingattheworld.blogspot.com/ Quotes of the Month: William Grubb, chairman of Imagic at CES told the NYT: "For this industry, 1983 was the year of humility." https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html Arnold Greenberg, president of Coleco at CES, told the NYT, when discussing defective Coleco Adams: "You still hear a few horror stories but they are almost all about machines that were shipped a while ago and just recently put on the shelves." https://www.nytimes.com/1984/01/10/business/4th-quarter-loss-seen-by-coleco.html A spokeswoman for CBS Electronics, when asked about the massive number of unsold carts still sitting in the retail pipeline: "We hope retailes can be rid of most of their excess inventory by the first quarter of 1984. Overall retailers reported an excellent Christmas season adn hopefully this will help towards a fresh start in 1984." Toy and Hobby World, January 1984. Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
Der Mann, der den legendären "Commodore 64" auf den Markt bringt, ist nur vier Jahre zur Schule gegangen. Dies ist die beeindruckende Lebensgeschichte von Jack Tramiel, offiziell geboren am 13. Dezember 1928.
Der Mann, der den legendären "Commodore 64" auf den Markt bringt, ist nur vier Jahre zur Schule gegangen. Dies ist die beeindruckende Lebensgeschichte von Jack Tramiel, offiziell geboren am 13.12.1928... Von Jana Magdanz.
The Boom is over, Texas Instruments is out & Nintendo becomes stock market darling These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in October 1983. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: Complete links can be found at: https://www.patreon.com/posts/94392565 7 Minutes in Heaven: Kool-Aid Man Video Version: https://www.patreon.com/posts/7-minutes-in-aid-94380376 https://www.mobygames.com/game/16706/kool-aid-man/ https://www.mobygames.com/game/40671/kool-aid-man/ https://youtu.be/mpbaznILT3s?si=oGZ8BCrVkhGu_aeG Corrections: September 1983 Ep - https://www.patreon.com/posts/september-1983-92463308 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.youtube.com/watch?v=Nio3hYAx_Tc https://youtu.be/zONxBXLw4YY 1973-10 Sega joins pong craze https://archive.org/details/cashbox35unse_16/page/n108/mode/1up Midway announces Space Race clone https://archive.org/details/cashbox35unse_14/page/52/mode/1up?view=theater. Kee Games plant opens https://archive.org/details/cashbox35unse_14/page/52/mode/1up?view=theater Video game sales exceed 45,000 https://archive.org/details/cashbox35unse_17/page/59/mode/1up?view=theater 1983-10 Supreme Court refuses to hear speed up kit case "Economy At A Glance, United Press International, October 3, 1983, Monday, AM cycle, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJB-F6H0-001X-R0FX-00000-00&context=1516831. By ELIZABETH OLSON, United Press International, October 3, 1983, Monday, BC cycle, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJB-F6M0-001X-R0W3-00000-00&context=1516831." https://www.nytimes.com/1983/10/23/business/the-gavel-comes-down-on-computer-copycats.html Lasermania grips coinop Replay Oct. 1983, pg. 8 Replay, Oct. 1983, pg. 97, 41, 136 Coleco catches Singe https://archive.org/details/computer-entertainer-2-7 SENTE is a go... Replay Oct. 1983 pg. 22, 8 Nintendo dividend tops charts NINTENDO INCREASES ANNUAL DIVIDEND BY 6.5 YEN, Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service, OCTOBER 11, 1983, TUESDAY, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P7J0-001B-N4KX-00000-00&context=1516831. Copyright 1983 Jiji Press Ltd., Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service, OCTOBER 11, 1983, TUESDAY, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P7G0-001B-N4GD-00000-00&context=1516831. Matsushita Electric tops 807 firms in consolidated earnings figures, The Japan Economic Journal, October 11, 1983, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-1PT0-000H-H1RH-00000-00&context=1516831. https://www.jstor.org/stable/43294923 Konami opens US operations Replay Oct. 1983 pg 136 Atari opens Chicago dealership Replay Oct 1983 pg. 10 Harry Williams, RIP Replay Oct. 1983 pg. 28 Bars need not fear arcades PR Newswire, October 5, 1983, Wednesday, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJB-2S40-000D-81GN-00000-00&context=1516831. The boom is over https://www.nytimes.com/1983/10/17/business/video-games-industry-comes-down-to-earth.html Warner loses $122.4 million in third quarter New York Times, October 15, 1983, pg. 37 Warner cuts 250 jobs at New York HQ https://www.nytimes.com/1983/10/14/business/warner-cuts-corporate-staff-by-250.html 2600 being sold off for $60 Playthings, Oct. 1983, pg. 24 Activision supports 5200 https://archive.org/details/computer-entertainer-2-7/page/105/mode/1up Mattel revenues collapse By James E. Braham, Profit's a question on home screens, Industry Week, October 3, 1983, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SPF-0RB0-0010-M0WW-00000-00&context=1516831. Mattel Computer Adaptor tested https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n19/mode/1up?view=theater Coleco revenue plummets https://www.nytimes.com/1983/10/25/business/declines-sharp-for-apple-and-coleco.html https://www.nytimes.com/1983/10/05/business/market-placedaniel-f-cuff-coleco-s-adam-betting-heavy.html https://archive.org/details/PersonalComputerNews/PersonalComputerNews031-12Oct1983/page/n5/mode/1up?view=theater https://archive.org/details/computer-entertainer-2-7/page/108/mode/1up https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n5/mode/1up CBS posts gains https://www.nytimes.com/1983/10/13/business/cbs-inc-profits-surge-3-groups-help-results.html Toys R Us sees drop in video games and computers https://www.nytimes.com/1983/10/13/business/toys-r-us.html Apple earnings plummet https://www.nytimes.com/1983/10/25/business/declines-sharp-for-apple-and-coleco.html https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n3/mode/1up Commodore numbers surge https://www.nytimes.com/1983/10/27/business/results-are-mixed-for-xerox.html MacNeil Lehrer Newshour interviews Jack Tramiel https://youtu.be/U5skpKlVOqc?si=6vDkO5DnwZJZIbrd https://americanarchive.org/catalog/cpb-aacip_507-mp4vh5d74j#at_2421.316381_s TI drops out https://www.nytimes.com/1983/10/29/business/retreat-set-by-texas-instruments.html https://www.nytimes.com/1983/10/31/business/ibm-may-benefit.html https://archive.org/details/eu_BYTE-1983-10_OCR/page/n8/mode/1up?view=theater David Ahl presents Price Wars, the Graphic Novel https://archive.org/details/Creative_Computing_1983-10/page/n187/mode/1up?view=theater IBM profits up https://www.nytimes.com/1983/10/15/business/ibm-net-up-24.8-in-quarter.html IBM welcomes Taiwanese imitators https://archive.org/details/PersonalComputerNews/PersonalComputerNews033-26Oct1983/page/n3/mode/1up?view=theater Apple cuts price of Lisa by 15% https://archive.org/details/PersonalComputerNews/PersonalComputerNews030-05Oct1983/page/n4/mode/1up?view=theater Formats, formats everywhere https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n4/mode/1up Japanese show off at SICOB https://archive.org/details/PersonalComputerNews/PersonalComputerNews031-12Oct1983/page/n6/mode/1up?view=theater http://www.fruitcake.plus.com/Sinclair/Interface2/Cartridges/Interface2_RC_Cartridges.htm https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n62/mode/1up?view=theater https://archive.org/details/PersonalComputerNews/PersonalComputerNews033-26Oct1983/page/n19/mode/1up?view=theater Tandy introduces Coco2 "https://oldcomputermuseum.com/tandy_coco2.html NEW PRODUCTS ON THE MARKET, United Press International, October 5, 1983, Wednesday, BC cycle, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJB-F670-001X-R50S-00000-00&context=1516831." Tandy introduces the MC10 https://archive.org/details/Creative_Computing_1983-10/page/n42/mode/1up?view=theater https://en.wikipedia.org/wiki/TRS-80_MC-10 Osborne effect postulated as cause of death https://archive.org/details/PersonalComputerNews/PersonalComputerNews030-05Oct1983/page/n4/mode/1up?view=theater Computer industry shakeup not affecting jobs https://www.nytimes.com/1983/10/16/jobs/computer-industry-more-jobs-despite-layoffs.html https://en.wikipedia.org/wiki/HP-150 UK computer makers want to make Acorn a standard https://archive.org/details/PersonalComputerNews/PersonalComputerNews030-05Oct1983/page/n6/mode/1up?view=theater British homes in love with micros Computer buying bonanza awaited; Jason Crisp reveals problems behind the Christmas surge, Financial Times (London,England), October 8, 1983, Saturday, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2PT0-000F-54WF-00000-00&context=1516831. By BARNABY J. FEDER. (October 10, 1983, Monday, Late City Final Edition). COMPUTER MARKET STRONG IN BRITAIN. The New York Times. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8G-J7J0-0008-Y1B4-00000-00&context=1516831. Teenage programming superstars blossom in the UK Joan Gray, A world of asteroids and whizz-kid programmers, Financial Times (London,England), October 10, 1983, Monday, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2PS0-000F-54VH-00000-00&context=1516831. Spectrum goes cartridge https://archive.org/details/PersonalComputerNews/PersonalComputerNews031-12Oct1983/page/n6/mode/1up?view=theater http://www.fruitcake.plus.com/Sinclair/Interface2/Cartridges/Interface2_RC_Cartridges.htm https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n62/mode/1up?view=theater http://www.fruitcake.plus.com/Sinclair/Interface2/Cartridges/Interface2_RC_Unreleased.htm Microdrive weakness becomes more apparent https://archive.org/details/nzbitsandbytes-2-03/page/n5/mode/1up?view=theater sinclair recommends photocopying printouts https://archive.org/details/nzbitsandbytes-2-03/page/n3/mode/1up?view=theater Game software prices begin to drop in England https://archive.org/details/Computer_Video_Games_Issue_024_1983-10_EMAP_Publishing_GB/page/n90/mode/1up?view=theater https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n4/mode/1up Martin Wheeler - Virgin, BITS, Recluse https://www.patreon.com/posts/72185638 Jerry Wolosenko - Synapse - https://www.patreon.com/posts/42014024 Guild of Software Houses forms https://archive.org/details/CommodoreUserIssue011983Oct/page/n5/mode/2up CGW hates on the c64 https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n26/mode/1up http://www.kultmags.com/mags.php?folder=Q1BVLzE5ODM= CPU 10-1983 pg. 30, 25, 1 https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n39/mode/1up Cmmodore User magazine debuts https://archive.org/details/CommodoreUserIssue011983Oct/page/n5/mode/2up Atarisoft launches https://www.nytimes.com/1983/10/27/business/atari-s-new-games-fit-other-machines.html https://archive.org/details/computer-entertainer-2-7 https://archive.org/details/computer-entertainer-2-7/page/105/mode/1up Trip is bringing the hotness https://archive.org/details/eu_BYTE-1983-10_OCR/page/n101/mode/1up?view=theater https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n11/mode/1up Epyx launches the "Preview Disk" https://archive.org/details/computer-entertainer-2-7/page/108/mode/1up https://archive.org/details/a8b_Epyx_Preview_Disk_1983_Epyx_US Computer games go 3D https://www.youtube.com/watch?v=4RoNTTPcPwI https://archive.org/details/Computer_Video_Games_Issue_024_1983-10_EMAP_Publishing_GB/page/n18/mode/1up?view=theater Turn your micro into an animation studio https://archive.org/details/eu_BYTE-1983-10_OCR/page/n357/mode/1up?view=theater Tom Carter Productions goes interactive Replay Oct. 1983 pg. 137 https://cartoonresearch.com/index.php/hucks-landing/ Animated features are dead... except for Disney TODAY'S TOPIC: Little Life Left In Full-Length Animated Feature Production, The Associated Press, October 3, 1983, Monday, PM cycle, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-M6D0-0011-523X-00000-00&context=1516831. Activists go after commercial length TV shows aimed at kids https://www.nytimes.com/1983/10/12/arts/eight-children-s-tv-shows-assailed.html Wherehouse goes public (October 6, 1983, Thursday). WHEREHOUSE; Public offering. Business Wire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-MK90-001B-R0VJ-00000-00&context=1516831 https://en.wikipedia.org/wiki/Wherehouse_Entertainment First commercial cellphone service introduced https://www.nytimes.com/1983/10/14/business/cellular-mobile-phone-debute.html Best Quote of the month: https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n5/mode/1up Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
Atari axes Ray Kassar, Nintendo launches the Famicom & Commodore's Jack Tramiel delivers the killing blow to Texas Instruments These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in July 1983. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: Manic Miner Video Version: https://www.patreon.com/posts/87996985 https://en.wikipedia.org/wiki/Manic_Miner https://en.wikipedia.org/wiki/Brassed_Off Corrections: June 1983 Ep - https://www.patreon.com/posts/june-1983-85898642 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ When Nintendo Games Were on Atari | Gaming Historian - Written by Ethan Johnson https://www.youtube.com/watch?v=BjRuV52Jk78 1963 Maloney sells Bally https://archive.org/details/cashbox24unse_41/page/54/mode/1up?view=theater http://podcast.theycreateworlds.com/e/lion-and-bally-manufacturing/ Lasers featured in Popular Electronics https://worldradiohistory.com/Archive-Poptronics/60s/63/Pop-1963-07.pdf https://en.wikipedia.org/wiki/Laser 1973 Atari introduces Space Race https://archive.org/details/cashbox35unse_3/page/39/mode/1up https://en.wikipedia.org/wiki/Space_Race_(video_game) Bushnell goes to Europe https://archive.org/details/cashbox35unse_3/page/39/mode/1up RCA announces mass production of LCDs https://worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-07.pdf pg. 23 Motorola announces Dynatac https://worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-07.pdf https://en.wikipedia.org/wiki/Motorola_DynaTAC Associated Press uses lasers to transmit and computers to store images https://worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-07.pdf pg. 23 Digital Watches are the latest male fashion statement https://www.nytimes.com/1973/07/21/archives/a-watch-that-takes-the-hard-time-out-of-telling-time.html Ira Bettleman graduates with psychology degree https://archive.org/details/cashbox35unse_2/page/50/mode/1up Noah Falstein - Lucasfilm https://www.patreon.com/posts/37807684 1983: Ray Kassar leaves Atari https://www.newspapers.com/article/the-san-francisco-examiner-atari-inc-ray/62357592/ https://www.newspapers.com/article/star-tribune-resignation-of-ray-kassar-f/68994316/ https://www.nytimes.com/1983/07/08/business/chief-is-replaced-at-troubled-atari.html https://www.nytimes.com/1983/07/24/business/philip-morris-s-marlboro-man.html Toys Hobbies and Crafts July 1983 https://archive.org/details/arcade_express_v1n26/mode/1up https://archive.org/details/arcade_express_v1n24 https://www.nytimes.com/1983/07/27/movies/shapiro-quits-at-warner-s.html Atari distribution restructuring tanks https://www.newspapers.com/article/the-baltimore-sun-atari-inc-deals-with-c/62356604/ The Video Game Crash 40th Anniversary - Part 1: Atari https://www.patreon.com/posts/video-game-crash-75643983 Mattel, Atari, and TI announces even bigger losses https://www.nytimes.com/1983/07/26/business/mattel-expects-to-post-large-loss.html Toy and Hobby World July 1983 https://www.nytimes.com/1983/07/22/business/warner-posts-a-283.4-million-loss.html https://www.nytimes.com/1983/07/13/business/mattel-reshuffles-its-electronics-unit.html https://www.nytimes.com/1983/07/23/business/texas-instruments-lost-119.2-million-in-quarter.html https://www.nytimes.com/1983/07/19/business/rca-profits-rise-zenith-also-climbs.html Playthings July 1983 https://www.nytimes.com/1983/07/25/business/earnings-up-sharply-in-quarter.html Williams profits down Games People July 30, 1983, pg. 7 Mattel axes 260 in Electronics division https://archive.org/details/arcade_express_v1n26/mode/1up TI lays off 750 https://archive.org/details/arcade_express_v1n26/mode/1up Marketers brought in to take reigns of computer makers https://www.nytimes.com/1983/07/27/business/selling-computers-like-soap.html https://www.nytimes.com/1983/07/13/business/mattel-reshuffles-its-electronics-unit.html UK tax authority preps for micro crash https://archive.org/details/popular-computing-weekly-1983-07-21/mode/1up?view=theater Rebates hit coinop Replay July 1983 pg. 8 Gottlieb changes name Replay July 1983 pg. 8 https://en.wikipedia.org/wiki/Gottlieb Sente has Videa https://archive.org/details/joystik_magazine-1983-07/page/n11/mode/2up Roger Hector - Atari, Disney, Sega, Namco, Sente https://www.patreon.com/posts/72058794 New tech needed to revitalize arcades https://www.newspapers.com/article/the-modesto-bee-arcade-game-difficulties/85528989/ Play Meter July 15, 1983, pg. 36 https://www.thebasementarcade.com/roadtrips31.htm Magnetic strips poised to replace coins Play Meter July 15, 1983, pg. 32 https://www.sacoacard.com/ VCTER wants you to book flights at your arcade Play Meter July 1, 1983 pg. 40 Digital poker goes after the older audience Replay July 1983 pg. 8 Replay July 1983, pg. 32 Tex Critter bows out of pizza-arcade market Games People July 30, 1983, pg. 1 https://dreamfiction.fandom.com/wiki/Tex_Critter%27s_Pizza_Jamboree_(fictional) Nintendo's Tokyo stock debut dampened by lawsuit Japan Economic Newswire JULY 21, 1983, THURSDAY https://www.mariowiki.com/Ikegami_Tsushinki NINTENDO TO SPLIT STOCK, Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service, JULY 22, 1983, FRIDAY Nintendo and Sega enter the programmable console market https://archive.org/details/login-september-1983/page/n89/mode/2up?q=%E4%BB%BB%E5%A4%A9%E5%A0%82 https://en.wikipedia.org/wiki/Nintendo_Entertainment_System https://en.wikipedia.org/wiki/SG-1000 Sega's SC3000 sales estimates jump Sharp attention on Sega product , The Japan Economic Journal July 19, 1983, Tuesday Business Japan, July 1983 Atari 2600 Adapter for the 5200 ships https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 57 https://en.wikipedia.org/wiki/Atari_5200 Atari drops price of 5200 https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60 Vectrex drops to $100 https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60 Gameline won't leave retailers in the lurch Playthings July 1983 https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 55 Electra Concepts introduces a trigger button Playthings July 1983 https://www.ebay.com/itm/224626441270 Second hand mail order game exchanges boom https://www.nytimes.com/1983/07/07/garden/secondhand-games-for-video-buffs.html Supercharger gets first licensee The Video Game Update July 1983, pg. 50 Frob makes console game design affordable The Video Game Update July 1983, pg. 50 http://www.atarimania.com/game-atari-2600-vcs-frob-26_29983.html Coleco axes Super Game Module 3 The Video Game Update July 1983, pg. 53 https://cancelled-games.fandom.com/wiki/ColecoVision_Super_Game_Module Mattel axes Intellivision 3 The Video Game Update July 1983, pg. 53 https://cancelled-games.fandom.com/wiki/ColecoVision_Super_Game_Module MB goes blam-blam on VCS https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 57 20th Century Fox wants you to make them a better game https://archive.org/details/1983-07-compute-magazine/page/n33/mode/1up?view=theater Fox sees bright future for their games https://archive.org/details/arcade_express_v1n24/page/n6/mode/1up Fox halves price of MASH on VCS https://archive.org/details/arcade_express_v1n26/page/n2/mode/1up Colecovision games coming to Spectravideo https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_01_No_09_1983-07_Fun_Games_Publishing_US/page/n7/mode/2up https://www.msx.org/wiki/Spectravideo_SV-603 As action figures rise, consoles fall Playthings July 1983 Activision opens UK subsidiary https://archive.org/details/PersonalComputerNews/PersonalComputerNews019-20Jul1983/page/n11/mode/1up Gregory Fischbach Part 1 - Activision - Acclaim https://www.patreon.com/posts/46578120 Atari drops the 1200XL https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 58' https://en.wikipedia.org/wiki/Atari_8-bit_family#1200XL Atari introduces XL line https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 59 https://archive.org/details/popular-computing-weekly-1983-07-28/page/n4/mode/1up?view=theater https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60 Atari gets Hawkeye to hawk their wares https://archive.org/details/arcade_express_v1n24/page/n3/mode/1up https://www.youtube.com/watch?v=KvNLr_AVTAM Atari reacts to Adam introduction with new 600XL bundle https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 54 https://archive.org/details/popular-computing-weekly-1983-07-28/mode/1up Adam ditches wafers for "Data packs" https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 58 https://en.wikipedia.org/wiki/Coleco_Adam Tomy enters computer market with free home trial https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 63 https://archive.org/details/arcade_express_v1n24/page/n6/mode/1up https://archive.org/details/arcade_express_v1n26/mode/1up https://en.wikipedia.org/wiki/Tomy_Tutor Acorn to launch BBC in US https://archive.org/details/popular-computing-weekly-1983-07-07/page/n4/mode/1up?view=theater https://en.wikipedia.org/wiki/BBC_Micro#Export_initiatives Electron won't be BBC Micro compatible https://archive.org/details/PersonalComputerNews/PersonalComputerNews020-27Jul1983/page/n3/mode/1up https://en.wikipedia.org/wiki/Acorn_Electron Sinclair's Microdrive arrives https://archive.org/details/popular-computing-weekly-1983-07-28/page/n7/mode/1up?view=theater https://en.wikipedia.org/wiki/ZX_Microdrive Computer maker stocks tumble on Peanut rumors https://www.nytimes.com/1983/07/28/business/computer-stocks-slide.html https://en.wikipedia.org/wiki/IBM_PCjr Osborne 1 price crashes https://www.nytimes.com/1983/07/29/business/osborne-cuts-computer-price.html Mini and mainframe makers jump into micro fray https://archive.org/details/byte-magazine-1983-07-rescan/page/n8/mode/1up Networking to come to IBM PC https://archive.org/details/byte-magazine-1983-07-rescan/page/n8/mode/1up SNL Weekend Update - https://youtu.be/GYyur7EEqns Milton Bradley brings speech recognition to TI https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60 http://www.mainbyte.com/ti99/hardware/mbx/mbx.html https://www.youtube.com/watch?v=04SecKb_ejA Apple ii software coming to the PC https://archive.org/details/arcade_express_v1n25/page/n7/mode/2up https://www.hackster.io/news/quapple-clones-a-card-that-turns-an-ibm-pc-xt-into-an-apple-ii-plus-clone-98c9b75ecfda The many faces of the mouse compete for dominance at NCC https://archive.org/details/byte-magazine-1983-07-rescan/page/n299/mode/1up?view=theater http://www.le2.net/summa/ https://en.wikipedia.org/wiki/Microsoft_Mouse TI signs up third parties https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60 https://www.mobygames.com/company/5680/texas-instruments-incorporated/games/ Romox announces Gameport for TI https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 63 https://4apedia.com/index.php/Solid_State_Software_Command_Module https://archive.org/details/PersonalComputerNews/PersonalComputerNews019-20Jul1983/page/n7/mode/2up Commodore declares software price war https://archive.org/details/PersonalComputerNews/PersonalComputerNews019-20Jul1983/page/n3/mode/2up https://archive.org/details/PersonalComputerNews/PersonalComputerNews020-27Jul1983/page/n4/mode/1up Gary Carlston- Broderbund https://www.patreon.com/posts/50036733 bye bye Jelly Monsters, Hello Cosmic Cruncher! https://archive.org/details/popular-computing-weekly-1983-07-07/page/n4/mode/1up?view=theater https://www.mobygames.com/game/138/pac-man/screenshots/vic-20/ https://www.mobygames.com/game/60882/cosmic-cruncher/ Commodore 64 and IBM conversions are coming https://archive.org/details/Computer_Gaming_World_Issue_3.4/page/n6/mode/1up?view=theater https://archive.org/details/Computer_Gaming_World_Issue_3.4/page/n29/mode/1up?view=theater Softsync announces C64 games https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60 Parker Bros expands into computer games https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 54 Tom Dusenberry - Parker Brothers - Hasbro - Atari https://www.patreon.com/posts/42807419 https://www.denofgeek.com/movies/octopussy-the-james-bond-videogame-that-never-was/ https://web.archive.org/web/20150302072400/https://atariage.com/catalog_page.html?CatalogID=15¤tPage=12 Spinnaker goes cartridge https://archive.org/details/arcade_express_v1n24/page/n3/mode/1up Sierra offers one-to-one return policy with retailers https://archive.org/details/arcade_express_v1n26/mode/1up Soft Switch simplifies piracy https://archive.org/details/popular-computing-weekly-1983-07-14 https://www.c64copyprotection.com/vic-20-cartridge-to-tape/ https://www.mobygames.com/company/966/microplay-software/ Datasoft launches budget line https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 59 https://www.mobygames.com/company/20696/gentry-software/ WH Smith stops taking new ZX81 software https://archive.org/details/popular-computing-weekly-1983-07-14 Palace Software is looking for programmers https://archive.org/details/PersonalComputerNews/PersonalComputerNews019-20Jul1983/page/n56/mode/1up https://www.mobygames.com/company/1000/palace-software-ltd/ Dr. J and Larry Bird sign with EA https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 57 https://en.wikipedia.org/wiki/Gahan_Wilson https://archive.org/details/arcade_express_v1n24/page/n1/mode/1up https://www.mobygames.com/game/488/one-on-one/ First Star Software signs with Marvel https://archive.org/details/Computer_Gaming_World_Issue_3.4/page/n6/mode/1up?view=theater https://www.mobygames.com/company/166/first-star-software-inc/ Sydney Software gets Johnny Hart licenses https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 54 https://www.mobygames.com/company/1569/sydney-development-corp/ Crash mail order places ads https://archive.org/details/PersonalComputerNews/PersonalComputerNews020-27Jul1983/page/n56/mode/1up?view=theater https://en.wikipedia.org/wiki/Crash_(magazine) Videotex brings hope of standardized networked information and fears of privacy concerns https://archive.org/details/byte-magazine-1983-07-rescan https://en.wikipedia.org/wiki/Videotex Canadian Pacific Air brings games to planes https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 56 https://docplayer.net/205275760-From-electronic-to-video-gaming-computing-in-canada-historical-assessment-update.html Dan Bunten extols the virtues of play testing https://archive.org/details/Computer_Gaming_World_Issue_3.4/page/n25/mode/1up?view=theater https://www.mobygames.com/person/8515/danielle-berry/ UCLA holds conference on graphic design in games https://archive.org/details/Video_Games_Volume_1_Number_10_1983-07_Pumpkin_Press_US/page/n69/mode/1up?view=theater First Video Game Conference held in San Fransisco Toys Hobbies & Crafts July 1983. Supercade coming to Saturday mornings Replay July 1983, pg. 18 Vid Kid column brings game reviews to newspapers https://archive.org/details/popular-computing-weekly-1983-07-07/page/n4/mode/1up?view=theater Julian Rignall is gaming champ https://archive.org/details/popular-computing-weekly-1983-07-14/page/n4/mode/1up Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras Find out on the VGNRTM These stories and many more on this episode of the VGNRTM with @QuarterPast83's Dale! Atari axes Ray Kassar, Nintendo launches the Famicom & Commodore's Jack Tramiel delivers the killing blow to Texas Instruments These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in July 1983. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: Manic Miner Video Version: https://www.patreon.com/posts/87996985 https://en.wikipedia.org/wiki/Manic_Miner https://en.wikipedia.org/wiki/Brassed_Off Corrections: June 1983 Ep - https://www.patreon.com/posts/june-1983-85898642 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ When Nintendo Games Were on Atari | Gaming Historian - Written by Ethan Johnson https://www.youtube.com/watch?v=BjRuV52Jk78 1963 Maloney sells Bally https://archive.org/details/cashbox24unse_41/page/54/mode/1up?view=theater http://podcast.theycreateworlds.com/e/lion-and-bally-manufacturing/ Lasers featured in Popular Electronics https://worldradiohistory.com/Archive-Poptronics/60s/63/Pop-1963-07.pdf https://en.wikipedia.org/wiki/Laser 1973 Atari introduces Space Race https://archive.org/details/cashbox35unse_3/page/39/mode/1up https://en.wikipedia.org/wiki/Space_Race_(video_game) Bushnell goes to Europe https://archive.org/details/cashbox35unse_3/page/39/mode/1up RCA announces mass production of LCDs https://worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-07.pdf pg. 23 Motorola announces Dynatac https://worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-07.pdf https://en.wikipedia.org/wiki/Motorola_DynaTAC Associated Press uses lasers to transmit and computers to store images https://worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-07.pdf pg. 23 Digital Watches are the latest male fashion statement https://www.nytimes.com/1973/07/21/archives/a-watch-that-takes-the-hard-time-out-of-telling-time.html Ira Bettleman graduates with psychology degree https://archive.org/details/cashbox35unse_2/page/50/mode/1up Noah Falstein - Lucasfilm https://www.patreon.com/posts/37807684 1983: Ray Kassar leaves Atari https://www.newspapers.com/article/the-san-francisco-examiner-atari-inc-ray/62357592/ https://www.newspapers.com/article/star-tribune-resignation-of-ray-kassar-f/68994316/ https://www.nytimes.com/1983/07/08/business/chief-is-replaced-at-troubled-atari.html https://www.nytimes.com/1983/07/24/business/philip-morris-s-marlboro-man.html Toys Hobbies and Crafts July 1983 https://archive.org/details/arcade_express_v1n26/mode/1up https://archive.org/details/arcade_express_v1n24 https://www.nytimes.com/1983/07/27/movies/shapiro-quits-at-warner-s.html Atari distribution restructuring tanks https://www.newspapers.com/article/the-baltimore-sun-atari-inc-deals-with-c/62356604/ The Video Game Crash 40th Anniversary - Part 1: Atari https://www.patreon.com/posts/video-game-crash-75643983 Mattel, Atari, and TI announces even bigger losses https://www.nytimes.com/1983/07/26/business/mattel-expects-to-post-large-loss.html Toy and Hobby World July 1983 https://www.nytimes.com/1983/07/22/business/warner-posts-a-283.4-million-loss.html https://www.nytimes.com/1983/07/13/business/mattel-reshuffles-its-electronics-unit.html https://www.nytimes.com/1983/07/23/business/texas-instruments-lost-119.2-million-in-quarter.html https://www.nytimes.com/1983/07/19/business/rca-profits-rise-zenith-also-climbs.html Playthings July 1983 https://www.nytimes.com/1983/07/25/business/earnings-up-sharply-in-quarter.html Williams profits down Games People July 30, 1983, pg. 7 Mattel axes 260 in Electronics division https://archive.org/details/arcade_express_v1n26/mode/1up TI lays off 750 https://archive.org/details/arcade_express_v1n26/mode/1up Marketers brought in to take reigns of computer makers https://www.nytimes.com/1983/07/27/business/selling-computers-like-soap.html https://www.nytimes.com/1983/07/13/business/mattel-reshuffles-its-electronics-unit.html UK tax authority preps for micro crash https://archive.org/details/popular-computing-weekly-1983-07-21/mode/1up?view=theater Rebates hit coinop Replay July 1983 pg. 8 Gottlieb changes name Replay July 1983 pg. 8 https://en.wikipedia.org/wiki/Gottlieb Sente has Videa https://archive.org/details/joystik_magazine-1983-07/page/n11/mode/2up Roger Hector - Atari, Disney, Sega, Namco, Sente https://www.patreon.com/posts/72058794 New tech needed to revitalize arcades https://www.newspapers.com/article/the-modesto-bee-arcade-game-difficulties/85528989/ Play Meter July 15, 1983, pg. 36 https://www.thebasementarcade.com/roadtrips31.htm Magnetic strips poised to replace coins Play Meter July 15, 1983, pg. 32 https://www.sacoacard.com/ VCTER wants you to book flights at your arcade Play Meter July 1, 1983 pg. 40 Digital poker goes after the older audience Replay July 1983 pg. 8 Replay July 1983, pg. 32 Tex Critter bows out of pizza-arcade market Games People July 30, 1983, pg. 1 https://dreamfiction.fandom.com/wiki/Tex_Critter%27s_Pizza_Jamboree_(fictional) Nintendo's Tokyo stock debut dampened by lawsuit Japan Economic Newswire JULY 21, 1983, THURSDAY https://www.mariowiki.com/Ikegami_Tsushinki NINTENDO TO SPLIT STOCK, Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service, JULY 22, 1983, FRIDAY Nintendo and Sega enter the programmable console market https://archive.org/details/login-september-1983/page/n89/mode/2up?q=%E4%BB%BB%E5%A4%A9%E5%A0%82 https://en.wikipedia.org/wiki/Nintendo_Entertainment_System https://en.wikipedia.org/wiki/SG-1000 Sega's SC3000 sales estimates jump Sharp attention on Sega product , The Japan Economic Journal July 19, 1983, Tuesday Business Japan, July 1983 Atari 2600 Adapter for the 5200 ships https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 57 https://en.wikipedia.org/wiki/Atari_5200 Atari drops price of 5200 https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60 Vectrex drops to $100 https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60 Gameline won't leave retailers in the lurch Playthings July 1983 https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 55 Electra Concepts introduces a trigger button Playthings July 1983 https://www.ebay.com/itm/224626441270 Second hand mail order game exchanges boom https://www.nytimes.com/1983/07/07/garden/secondhand-games-for-video-buffs.html Supercharger gets first licensee The Video Game Update July 1983, pg. 50 Frob makes console game design affordable The Video Game Update July 1983, pg. 50 http://www.atarimania.com/game-atari-2600-vcs-frob-26_29983.html Coleco axes Super Game Module 3 The Video Game Update July 1983, pg. 53 https://cancelled-games.fandom.com/wiki/ColecoVision_Super_Game_Module Mattel axes Intellivision 3 The Video Game Update July 1983, pg. 53 https://cancelled-games.fandom.com/wiki/ColecoVision_Super_Game_Module MB goes blam-blam on VCS https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 57 20th Century Fox wants you to make them a better game https://archive.org/details/1983-07-compute-magazine/page/n33/mode/1up?view=theater Fox sees bright future for their games https://archive.org/details/arcade_express_v1n24/page/n6/mode/1up Fox halves price of MASH on VCS https://archive.org/details/arcade_express_v1n26/page/n2/mode/1up Colecovision games coming to Spectravideo https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_01_No_09_1983-07_Fun_Games_Publishing_US/page/n7/mode/2up https://www.msx.org/wiki/Spectravideo_SV-603 As action figures rise, consoles fall Playthings July 1983 Activision opens UK subsidiary https://archive.org/details/PersonalComputerNews/PersonalComputerNews019-20Jul1983/page/n11/mode/1up Gregory Fischbach Part 1 - Activision - Acclaim https://www.patreon.com/posts/46578120 Atari drops the 1200XL https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 58' https://en.wikipedia.org/wiki/Atari_8-bit_family#1200XL Atari introduces XL line https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 59 https://archive.org/details/popular-computing-weekly-1983-07-28/page/n4/mode/1up?view=theater https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60 Atari gets Hawkeye to hawk their wares https://archive.org/details/arcade_express_v1n24/page/n3/mode/1up https://www.youtube.com/watch?v=KvNLr_AVTAM Atari reacts to Adam introduction with new 600XL bundle https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 54 https://archive.org/details/popular-computing-weekly-1983-07-28/mode/1up Adam ditches wafers for "Data packs" https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 58 https://en.wikipedia.org/wiki/Coleco_Adam Tomy enters computer market with free home trial https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 63 https://archive.org/details/arcade_express_v1n24/page/n6/mode/1up https://archive.org/details/arcade_express_v1n26/mode/1up https://en.wikipedia.org/wiki/Tomy_Tutor Acorn to launch BBC in US https://archive.org/details/popular-computing-weekly-1983-07-07/page/n4/mode/1up?view=theater https://en.wikipedia.org/wiki/BBC_Micro#Export_initiatives Electron won't be BBC Micro compatible https://archive.org/details/PersonalComputerNews/PersonalComputerNews020-27Jul1983/page/n3/mode/1up https://en.wikipedia.org/wiki/Acorn_Electron Sinclair's Microdrive arrives https://archive.org/details/popular-computing-weekly-1983-07-28/page/n7/mode/1up?view=theater https://en.wikipedia.org/wiki/ZX_Microdrive Computer maker stocks tumble on Peanut rumors https://www.nytimes.com/1983/07/28/business/computer-stocks-slide.html https://en.wikipedia.org/wiki/IBM_PCjr Osborne 1 price crashes https://www.nytimes.com/1983/07/29/business/osborne-cuts-computer-price.html Mini and mainframe makers jump into micro fray https://archive.org/details/byte-magazine-1983-07-rescan/page/n8/mode/1up Networking to come to IBM PC https://archive.org/details/byte-magazine-1983-07-rescan/page/n8/mode/1up SNL Weekend Update - https://youtu.be/GYyur7EEqns Milton Bradley brings speech recognition to TI https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60 http://www.mainbyte.com/ti99/hardware/mbx/mbx.html https://www.youtube.com/watch?v=04SecKb_ejA Apple ii software coming to the PC https://archive.org/details/arcade_express_v1n25/page/n7/mode/2up https://www.hackster.io/news/quapple-clones-a-card-that-turns-an-ibm-pc-xt-into-an-apple-ii-plus-clone-98c9b75ecfda The many faces of the mouse compete for dominance at NCC https://archive.org/details/byte-magazine-1983-07-rescan/page/n299/mode/1up?view=theater http://www.le2.net/summa/ https://en.wikipedia.org/wiki/Microsoft_Mouse TI signs up third parties https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60 https://www.mobygames.com/company/5680/texas-instruments-incorporated/games/ Romox announces Gameport for TI https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 63 https://4apedia.com/index.php/Solid_State_Software_Command_Module https://archive.org/details/PersonalComputerNews/PersonalComputerNews019-20Jul1983/page/n7/mode/2up Commodore declares software price war https://archive.org/details/PersonalComputerNews/PersonalComputerNews019-20Jul1983/page/n3/mode/2up https://archive.org/details/PersonalComputerNews/PersonalComputerNews020-27Jul1983/page/n4/mode/1up Gary Carlston- Broderbund https://www.patreon.com/posts/50036733 bye bye Jelly Monsters, Hello Cosmic Cruncher! https://archive.org/details/popular-computing-weekly-1983-07-07/page/n4/mode/1up?view=theater https://www.mobygames.com/game/138/pac-man/screenshots/vic-20/ https://www.mobygames.com/game/60882/cosmic-cruncher/ Commodore 64 and IBM conversions are coming https://archive.org/details/Computer_Gaming_World_Issue_3.4/page/n6/mode/1up?view=theater https://archive.org/details/Computer_Gaming_World_Issue_3.4/page/n29/mode/1up?view=theater Softsync announces C64 games https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60 Parker Bros expands into computer games https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 54 Tom Dusenberry - Parker Brothers - Hasbro - Atari https://www.patreon.com/posts/42807419 https://www.denofgeek.com/movies/octopussy-the-james-bond-videogame-that-never-was/ https://web.archive.org/web/20150302072400/https://atariage.com/catalog_page.html?CatalogID=15¤tPage=12 Spinnaker goes cartridge https://archive.org/details/arcade_express_v1n24/page/n3/mode/1up Sierra offers one-to-one return policy with retailers https://archive.org/details/arcade_express_v1n26/mode/1up Soft Switch simplifies piracy https://archive.org/details/popular-computing-weekly-1983-07-14 https://www.c64copyprotection.com/vic-20-cartridge-to-tape/ https://www.mobygames.com/company/966/microplay-software/ Datasoft launches budget line https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 59 https://www.mobygames.com/company/20696/gentry-software/ WH Smith stops taking new ZX81 software https://archive.org/details/popular-computing-weekly-1983-07-14 Palace Software is looking for programmers https://archive.org/details/PersonalComputerNews/PersonalComputerNews019-20Jul1983/page/n56/mode/1up https://www.mobygames.com/company/1000/palace-software-ltd/ Dr. J and Larry Bird sign with EA https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 57 https://en.wikipedia.org/wiki/Gahan_Wilson https://archive.org/details/arcade_express_v1n24/page/n1/mode/1up https://www.mobygames.com/game/488/one-on-one/ First Star Software signs with Marvel https://archive.org/details/Computer_Gaming_World_Issue_3.4/page/n6/mode/1up?view=theater https://www.mobygames.com/company/166/first-star-software-inc/ Sydney Software gets Johnny Hart licenses https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 54 https://www.mobygames.com/company/1569/sydney-development-corp/ Crash mail order places ads https://archive.org/details/PersonalComputerNews/PersonalComputerNews020-27Jul1983/page/n56/mode/1up?view=theater https://en.wikipedia.org/wiki/Crash_(magazine) Videotex brings hope of standardized networked information and fears of privacy concerns https://archive.org/details/byte-magazine-1983-07-rescan https://en.wikipedia.org/wiki/Videotex Canadian Pacific Air brings games to planes https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 56 https://docplayer.net/205275760-From-electronic-to-video-gaming-computing-in-canada-historical-assessment-update.html Dan Bunten extols the virtues of play testing https://archive.org/details/Computer_Gaming_World_Issue_3.4/page/n25/mode/1up?view=theater https://www.mobygames.com/person/8515/danielle-berry/ UCLA holds conference on graphic design in games https://archive.org/details/Video_Games_Volume_1_Number_10_1983-07_Pumpkin_Press_US/page/n69/mode/1up?view=theater First Video Game Conference held in San Fransisco Toys Hobbies & Crafts July 1983. Supercade coming to Saturday mornings Replay July 1983, pg. 18 Vid Kid column brings game reviews to newspapers https://archive.org/details/popular-computing-weekly-1983-07-07/page/n4/mode/1up?view=theater Julian Rignall is gaming champ https://archive.org/details/popular-computing-weekly-1983-07-14/page/n4/mode/1up Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras Find out on the VGNRTM atari nintendo famicom nes sega sg1000 commodore c64 tramiel dragon's lair crash ti99 spectrum sinclair microdrive vic20 1200xl coleco colecovision coleco adam
Jack Tramiel: carismático, inteligente, despiadado para los negocios. Para bien y para mal, se involucró en cada aspecto posible de su empresa Commodore, superando escándalos financieros, guerras de precios y varios cambios de rubro. Pero nada de eso tuvo punto de comparación con lo que vivió durante su adolescencia en la Alemania nazi.
Auf den erfolgreichen Billig-Heimcomputer VC-20 lässt Commodore 1982 ein höherwertiges Modell folgen: den Commodore 64 mit dem unerhörtem Speicherausbau auf 64 Kilobyte RAM. Durch revolutionäre Technik, aggressive Preisgestaltung und ein explodierendes Softwareangebot verdrängt der C64 bald viele Mitbewerber und etabliert sich selbst – sowie den Computer insgesamt – als eine der populärsten Spieleplattformen überhaupt. Henner und Gunnar erzählen die Geschichte dieser faszinierenden Maschine, erläutern die Technologie und sprechen - natürlich - auch eine Weile über die besten Spiele für die Plattform. Podcast-Credits: Sprecher/Redaktion: Henner Thomsen, Gunnar Lott Mit O-Tönen von: Al Charpentier Audioproduktion: Fabian Langer, Christian Schmidt Titelgrafik: Paul Schmidt www.stayforever.de
Siguiendo con los programas dedicados a las biografías, hoy le damos un repaso a tiburón Tramiel, un personaje que consiguió convertir una pequeña tienda en un imperio con el nombre de Commodore. Mas tarde terminaría siendo desahuciado de su propia compañía y compraría a la todo poderosa Atari, no se sabe si por despecho. Repasamos su vida, su manera de hacer negocios, su auge y caída hasta su muerte, no dejes de acompañarnos en esta aventura. Nuestro a agradecimiento a Narcisound por dejarnos usar en la introducción su tema The Sacred Armour of ANTIRIAD. Podéis encontrar mas de este artista del Commodore 64 en su canal: https://youtube.com/@narcisound1970 Contacta con nosotros en: www.yoteniaunjuego.com YouTube: https://www.youtube.com/yoteniaunjuego Instagram: @yoteniaunjuego Telegram: https://t.me/+5pJsdDcxPWM3MWJk Twitter: @yoteniaunjuego Facebook: https://www.facebook.com/yoteniaunjuego E-mail: yoteniaunjuego@gmail.com Intro: All Of My Angels (Machinae Supremacy) Introducción: The Sacred Armour of ANTIRIAD (Narcisound) Música de fondo: The Epic Commodore C64 SID Collection Outro: Pieces (Machinae Supremacy)
No family name is more associated with the early popularization of computers than Tramiel. We speak with Leonard Tramiel, son of Commodore co-founder Jack Tramiel about his life growing up around tech, his role in Commodore's earliest machines and becoming VP of Software at Atari. In this second part of our interview, Leonard talks about the reshaping of Atari after the crash, the creation of the Atari ST, working with Greg Kildall on TOS, relaunching the VCS and 7800, the development of the Lynx and Jaguar, working with greats like Jon Carmack and Jeff Minter, and the ultimate end of Tramiel Atari. Recorded March 2022. Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: https://www.seti.org/leonard-tramiel https://en.wikipedia.org/wiki/Commodore_International https://en.wikipedia.org/wiki/Jack_Tramiel http://www.vintagecalculators.com/html/commodore_calculators.html https://vintage-technology.club/pages/calculators/commodore/calcrefcom.htm https://en.wikipedia.org/wiki/MOS_Technology https://en.wikipedia.org/wiki/Chuck_Peddle https://en.wikipedia.org/wiki/The_Door_into_Summer https://en.wikipedia.org/wiki/Consumer_Electronics_Show https://en.wikipedia.org/wiki/Commodore_PET https://en.wikipedia.org/wiki/PETSCII https://en.wikipedia.org/wiki/Commodore_VIC-20 https://en.wikipedia.org/wiki/Commodore_64 https://en.wikipedia.org/wiki/Atari#Atari_Corporation_(1984%E2%80%931996) https://en.wikipedia.org/wiki/Shiraz_Shivji https://en.wikipedia.org/wiki/Bill_Mensch https://en.wikipedia.org/wiki/Amiga https://en.wikipedia.org/wiki/Atari_ST https://en.wikipedia.org/wiki/Atari_ST#Operating_system https://vintagecomputerstories.blogspot.com/2022/01/if-looks-could-kill.html https://en.wikipedia.org/wiki/MOS_Technology_TED https://en.wikipedia.org/wiki/Atari_Panther https://en.wikipedia.org/wiki/Atari_Jaguar https://en.wikipedia.org/wiki/Jeff_Minter https://en.wikipedia.org/wiki/John_Carmack Virtual Light Machine - https://www.youtube.com/watch?v=V21Dv9zfDhc https://en.wikipedia.org/wiki/Atari_Jaguar#Jaguar_VR https://en.wikipedia.org/wiki/JT_Storage Leonard Tramiel Scepticism - https://www.youtube.com/watch?v=936ORwrr7AM Leonard Tramiel TEDx - https://www.youtube.com/watch?v=RRBU8pEDWwY Atari Annual Report 1994 - https://archive.org/details/AtariCorporationAnnualReport1994/page/n12/mode/1up https://en.wikipedia.org/wiki/The_Amazing_Meeting Leonard Tramiel at CommVEx 2015 - https://www.youtube.com/watch?v=zfJzMAyDh_I Other resources: https://dayintechhistory.com/news/jack-tramiel-family-years-atari/ https://www.arcadeattack.co.uk/leonard-tramiel/
On this episode: VP Commodore Michael Tomczyk Interview : Michael S. Tomczyk is best known for his role in guiding the development and launch of the first microcomputer to sell one million units, as Product Manager of the Commodore VIC-20. His contributions are described in detail in his 1984 book, THE HOME COMPUTER WARS: An Insider's True Account of Commodore and Jack Tramiel. His role is also documented extensively in numerous interviews and articles. The VIC-20 was the first affordable, full-featured color computer and the first home computer to be sold in KMart and other mass market outlets. Michael joined Commodore in April 1980 as Assistant to the President (Commodore Founder Jack Tramiel who appointed him VIC-20 Product Manager). He has been called the "marketing father" of the home computer.[1] Michael was also a pioneer in telecomputing, as co-designer of the Commodore VICModem, which he conceived and contracted while at Commodore. The VICModem was the first modem priced under $100 and the first modem to sell one million units.
No family name is more associated with the early popularization of computers than Tramiel. We speak with Leonard Tramiel, son of Commodore co-founder Jack Tramiel about his life growing up around tech, his role in Commodore's earliest machines and becoming VP of Software at Atari. In this first part of our interview Leonard talks about programming Commodore calculators, advising his dad on the entry into computers, creating PETSCII, Jack's departure from Commodore, and the start of what would become the Atari ST. Recorded March 2022. Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: https://www.seti.org/leonard-tramiel https://en.wikipedia.org/wiki/Commodore_International https://en.wikipedia.org/wiki/Jack_Tramiel http://www.vintagecalculators.com/html/commodore_calculators.html https://vintage-technology.club/pages/calculators/commodore/calcrefcom.htm https://en.wikipedia.org/wiki/MOS_Technology https://en.wikipedia.org/wiki/Chuck_Peddle https://en.wikipedia.org/wiki/The_Door_into_Summer https://en.wikipedia.org/wiki/Consumer_Electronics_Show https://en.wikipedia.org/wiki/Commodore_PET https://en.wikipedia.org/wiki/PETSCII https://en.wikipedia.org/wiki/Commodore_VIC-20 https://en.wikipedia.org/wiki/Commodore_64 https://en.wikipedia.org/wiki/Atari#Atari_Corporation_(1984%E2%80%931996) https://en.wikipedia.org/wiki/Shiraz_Shivji https://en.wikipedia.org/wiki/Bill_Mensch https://en.wikipedia.org/wiki/Amiga https://en.wikipedia.org/wiki/Atari_ST https://en.wikipedia.org/wiki/Atari_ST#Operating_system https://vintagecomputerstories.blogspot.com/2022/01/if-looks-could-kill.html https://en.wikipedia.org/wiki/MOS_Technology_TED https://en.wikipedia.org/wiki/Atari_Panther https://en.wikipedia.org/wiki/Atari_Jaguar https://en.wikipedia.org/wiki/Jeff_Minter https://en.wikipedia.org/wiki/John_Carmack Virtual Light Machine - https://www.youtube.com/watch?v=V21Dv9zfDhc https://en.wikipedia.org/wiki/Atari_Jaguar#Jaguar_VR https://en.wikipedia.org/wiki/JT_Storage Leonard Tramiel Scepticism - https://www.youtube.com/watch?v=936ORwrr7AM Leonard Tramiel TEDx - https://www.youtube.com/watch?v=RRBU8pEDWwY Atari Annual Report 1994 - https://archive.org/details/AtariCorporationAnnualReport1994/page/n12/mode/1up https://en.wikipedia.org/wiki/The_Amazing_Meeting Leonard Tramiel at CommVEx 2015 - https://www.youtube.com/watch?v=zfJzMAyDh_I Other resources: https://dayintechhistory.com/news/jack-tramiel-family-years-atari/ https://www.arcadeattack.co.uk/leonard-tramiel/
No company did more to make computers household items than Commodore. Many great names are associated with that success, Chuck Peddle, Jack Tramiel, Irving Gould, and many more, but maybe more important than any of them was the man that made sure the funds for such lofty goals were available, that man was Don Greenbaum, banker and later treasurer of Commodore. We talk about those early days at Commodore, the rise to mass market greatness, the exit of Jack Tramiel, and the acquisition of the Amiga. Recorded November 2021. Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: Interview with Don from the Commodore Historical Society: https://youtu.be/fUqubaMKqPU https://www.computerhistory.org/collections/catalog/102712236 https://www.bloomberg.com/profile/company/0786381D:US https://www.lawinsider.com/dictionary/interpool-containers https://en.wikipedia.org/wiki/Manufacturers_Hanover_Corporation https://en.wikipedia.org/wiki/Irving_Gould https://en.wikipedia.org/wiki/Jack_Tramiel https://en.wikipedia.org/wiki/Commodore_International https://en.wikipedia.org/wiki/Atlantic_Acceptance_Corporation#Downfall https://en.wikipedia.org/wiki/Commodore_VIC-20 https://en.wikipedia.org/wiki/Commodore_64 https://en.wikipedia.org/wiki/Amiga https://en.wikipedia.org/wiki/Michael_Milken https://commodore.international/ https://en.wikipedia.org/wiki/IBM_PCjr https://en.wikipedia.org/wiki/CompuServe
ANTIC Episode 91 - HAM Atari In this episode of ANTIC The Atari 8-Bit Computer Podcast…Kay gets a new job, Randy officially retires, and we cover a ton of hardware upgrades READY! Recurring Links Floppy Days Podcast AtariArchives.org AtariMagazines.com Kevin's Book “Terrible Nerd” New Atari books scans at archive.org ANTIC feedback at AtariAge Atari interview discussion thread on AtariAge Interview index: here ANTIC Facebook Page AHCS Eaten By a Grue Next Without For Links for Items Mentioned in Show: What we've been up to Internet Archive job for Kay - https://twitter.com/KaySavetz/status/1562130788602109952 Low-profile Atari 400 keyboard - https://mobeets.com/ Atari XE Remake - https://forums.atariage.com/topic/319881-atari-xe-remake-pre-order-thread/ News 1979 Atari 800 Personal Computer Metal Sign - https://www.walmart.com/ip/seort/638738386 Best Electronics XE Touch upgrade: AtariAge thread - https://forums.atariage.com/topic/338985-best-electronics-xe-touch-upgrade/ Best Electronics - https://www.best-electronics-ca.com/130xe.htm#TT AtariOrbit and This Week in FujiNet - https://www.atariorbit.org 822 printer on ebay - https://www.ebay.com/itm/314115004546 Revive 1027 - https://retrohax.net/shorts-atari-1027-printer-the-revive1027-project/#more-15516 Castlevania - https://www.indieretronews.com/2022/08/castlevania-thelen-is-still-working-on.html Eci+Cart port replicator by Piotr Bugaj (Poland) - https://www.sellmyretro.com/offer/details/atari-xe--port-expander.-eci-%2B-cart-x2-62320 FastBASIC - https://github.com/dmsc/fastbasic/releases/tag/v4.6 Atari 800 Personality Board by santosp: https://www.sellmyretro.com/offer/details/atari-800-personality-board-62686 https://atariage.com/forums/topic/337925-new-personality-board-for-the-a800/?tab=comments#comment-5090556 The 1056 Board -- Atari 400 1056k Memory Upgrade - reifsnyder_b - https://www.ebay.com/itm/275417691367?fbclid=IwAR2KHKCUDIHQ_xs6xgxlpQWJQQl7s0Xgz4lx9Pyii1_PTXoIwzRcEaY7hhQ 1064M 64k Memory Upgrade For the Atari 600XL - https://www.ebay.com/itm/1064M-64k-Memory-Upgrade-For-the-Atari-600XL/275368998887 Atari 800 48k RAM Card with Jumper Board - https://www.ebay.com/itm/Atari-800-48k-RAM-Card-with-Jumper-Board/275370454563 320k Memory Upgrade For the Atari 600XL and Atari 800XL - https://www.ebay.com/itm/320k-Memory-Upgrade-For-the-Atari-600XL-and-Atari-800XL/275424247115 Upcoming Shows Fujiama = Sept 8-11 in Lengenfeld Germany http://fujiama.eu/ VCF Midwest = Sep. 10-11, Chicago area http://vcfmw.org/ Portland Retro Gaming Expo = October 14-16 https://www.retrogamingexpo.com YouTube Videos Atari Computers 1985 Jack Tramiel interview - Atari XE SX and WHY he left Commodore Computers - https://www.youtube.com/watch?v=EGGx4MBKEgk Hawkeye Tunetro - Atari 8-bit Demo by JAC! of WUDSN - https://www.youtube.com/watch?v=0Jo8gdFPFGU C-Drug The BEST Atari XL/XE Demo I have ever seen ! - https://www.youtube.com/watch?v=UyHAnahJ_D8 Are THESE the "Ultimate" upgrades for your Atari XL/XE? - https://www.youtube.com/watch?v=sZNO58TRsjQ Word from Our Sponsor Atari 800, (Atari, 1982) UK TV ad - https://www.youtube.com/watch?v=a1ed86r2uKQ - “The Science Museum 2040” New at Archive.org https://archive.org/details/mini-office-ii-database-software https://inverseatascii.info/2018/06/02/s4e09-database-software-mini-office-ii-supplement/ https://archive.org/details/cassette-operating-system-alpha-systems https://archive.org/details/raos-zobian-controls/ https://archive.org/details/operation-whirlwind-broderbund New at Github https://github.com/Ian-McG-1970/Atari-8bit https://github.com/dougdonohoe/dougs-origin-story, https://medium.com/@DougDonohoe/80s-word-puzzles-and-the-atari-800-my-origin-story-3c86fa5947dc
Mint már a címből is lehet sejteni jó pár szomorú hír összegyült az eheti adásunk hírszekciójában, kezdve azzal, hogy Jack Tramiel, a Commodore cég alapítója 83 éves korában itthagyott bennünket. A Sony leépítést tervez, azaz tízezer ember elbocsátását tervezi (Mi azért adunk egy-két tippet, hogyan lehetne megfordítani a szekeret;) A kulcsi tömeggyilkos állítólag játékföggő volt. Visszautalunk a 67-es és a 39-es adásainkra, ahol részletesen kielemeztük a témát. Hamarosan elköltözünk a Posterousról. Ezzel kapcsolatban adunk némi tájékoztatást A Nokiának (bár szurkolunk neki) nem mennek az eladásai úgy, ahogy kellene. Miyamoto szereti az Angry Birds Space-t Egy különös játékfejlesztésről is szó esik, mely a hangzatos 0x10c elnevezést kapta A Dark Souls jön PC-re extra tartalommal A ki-mivel játszott szekcióban a már szinte szokásos Old Republic mellet egy másik MMO is kivesézésre kerül. Ez pedig nem más mint a Star Trek Online. Dewla továbbra is ajánlja a Legend of Grimrock-ot, amely egy klasszikus RPG-ket idéző vérbeli szerepjáték. Valamint az is kiderül, hogy mi lesz a jövőheti adás egyik témája. Letöltés (nem)ajánló: csico: The Escapee - iOS (nehézkes irányítás) greg: Max Payne - iOS (szintén hasonló problémák vannak) Dewla: Fez - Xbox Live (a játék trailere itt) In memoriam J.T. (Eredeti megjelenés: 2012.04.17.)
Jay Miner was born in 1932 in Arizona. He got his Bachelor of Science at the University of California at Berkeley and helped design calculators that used the fancy new MOS chips where he cut his teeth doing microprocessor design, which put him working on the MOS 6500 series chips. Atari decided to use those in the VCS gaming console and so he ended up going to work for Atari. Things were fine under Bushnell but once he was off to do Chuck E Cheese and Time-Warner was running Atari things started to change. There he worked on chip designs that would go into the Atari 400 and 800 computers, which were finally released in 1979. But by then, Miner was gone after he couldn't get in step with the direction Atari was taking. So he floated around for a hot minute doing chip design for other companies until Larry Kaplan called. Kaplan had been at Atari and founded Activision in 1979. He had half a dozen games under his belt by then, but was ready for something different by 1982. He and Doug Neubauer saw the Nintendo NES was still using the MOS 6502 core, although now a Ricoh 2A03. They knew they could do better. Miner's company didn't want in on it, so they struck out on their own. Together they started a company called Hi-Toro, which they quickly renamed to Amiga. They originally wanted to build a new game console based on the Motorola 68000 chips, which were falling in price. They'd seen what Apple could do with the MOS 6502 chips and what Tandy did with the Z-80. These new chips were faster and had more options. Everyone knew Apple was working on the Lisa using the chips and they were slowly coming down in price. They pulled in $6 million in funding and started to build a game console, codenamed Lorraine. But to get cash flow, they worked on joysticks and various input devices for other gaming platforms. But development was expensive and they were burning through cash. So they went to Atari and signed a contract to give them exclusive access to the chips they were creating. And of course, then came the video game crash of 1983. Amazing timing. That created a shakeup around the industry. Jack Tramiel was out at Commodore, the company he founded originally to create calculators at the dawn of MOS chip technology. And Tramiel bought Atari from Time Warner. The console they were supposed to give Atari wasn't done yet. Meanwhile Tramiel had cut most of the Atari team and was bringing in his trusted people from Commodore, so seeing they'd have to contend with a titan like Tramiel, the team at Amiga went looking for investors. That's when Commodore bought Amiga to become their new technical team and next thing you know, Tramiel sues Commodore and that drags on from 1983 to 1987. Meanwhile, the nerds worked away. And by CES of 1984 they were able to show off the power of the graphics with a complex animation of a ball spinning and bouncing and shadows rendered on the ball. Even if the OS wasn't quite done yet, there was a buzz. By 1985, they announced The Amiga from Commodore - what we now know as the Amiga 1000. The computer was prone to crash, they had very little marketing behind them, but they were getting sales into the high thousands per month. Not only was Amiga competing with the rest of the computer industry, but they were competing with the PET and VIC-20, which Commodore was still selling. So they finally killed off those lines and created a strategy where they would produce a high end machine and a low end machine. These would become the Amiga 2000 and 500. Then the Amiga 3000 and 500 Plus, and finally the 4000 and 1200 lines. The original chips evolved into the ECS then AGA chipsets but after selling nearly 5,000,000 machines, they just couldn't keep up with missteps from Commodore after Irving Gould outside yet another CEO. But those Amiga machines. They were powerful and some of the first machines that could truly crunch the graphics and audio. And those higher end markets responded with tooling built specifically for the Amiga. Artists like Andy Warhol flocked to the platform. We got LightWave used on shows like Max Headroom. I can still remember that Money For Nothing video from Dire Straits. And who could forget Dev. The graphics might not have aged well but they were cutting edge at the time. When I toured colleges in that era, nearly every art department had a lab of Amigas doing amazing things. And while artists like Calvin Harris might have started out on an Amiga, many slowly moved to the Mac over the ensuing years. Commodore had emerged from a race to the bottom in price and bought themselves a few years in the wake of Jack Tramiel's exit. But the platform wars were raging with Microsoft DOS and then Windows rising out of the ashes of the IBM PC and IBM-compatible clone makers were standardizing. Yet Amiga stuck with the Motorola chips, even as Apple was first in line to buy them from the assembly line. Amiga had designed many of their own chips and couldn't compete with the clone makers at the lower end of the market or the Mac at the higher end. Nor the specialty systems running variants of Unix that were also on the rise. And while the platform had promised to sell a lot of games, the sales were a fourth or less of the other platforms and so game makers slowly stopped porting to the Amiga. They even tried to build early set-top machines, with the CDTV model, which they thought would help them merge the coming set-top television control and the game market using CD-based games. They saw MPEG coming but just couldn't cash in on the market. We were entering into an era of computing where it was becoming clear that the platform that could attract the most software titles would be the most popular, despite the great chipsets. The operating system had started slow. Amiga had a preemptive multitasking kernel and the first version looked like a DOS windowing screen when it showed up iii 1985. Unlike the Mac or Windows 1 it had a blue background with oranges interspersed. It wasn't awesome but it did the trick for a bit. But Workbench 2 was released for the Amiga 3000. They didn't have a lot of APIs so developers were often having to write their own tools where other operating systems gave them APIs. It was far more object-oriented than many of its competitors at the time though, and even gave support for multiple languages and hypertext schemes and browsers. Workbench 3 came in 1992, along with the A4000. There were some spiffy updates but by then there were less and less people working on the project. And the tech debt piled up. Like a lack of memory protection in the Exec kernel meant any old task could crash the operating system. By then, Miner was long gone. He again clashed with management at the company he founded, which had been purchased. Without the technical geniuses around, as happens with many companies when the founders move on, they seemed almost listless. They famously only built features people asked for. Unlike Apple, who guided the industry. Miner passed away in 1994. Less than two years later, Commodore went bankrupt in 1996. The Amiga brand was bought and sold to a number of organizations but nothing more ever became of them. Having defeated Amiga, the Tramiel family sold off Atari in 1996 as well. The age of game consoles by American firms would be over until Microsoft released the Xbox in 2001. IBM had pivoted out of computers and the web, which had been created in 1989 was on the way in full force by then. The era of hacking computers together was officially over.
Kevin Hayes started out as an accountant but ended up at Atari Ireland in the early days of the arcade boom before coming to America and running Atari and, later, Namco's arcade chains. What was international arcade cabinet distribution and manufacturing like in the Golden Era? How did you make money off of an arcade in the 80s and 90s? How did Tengen come about? Find out on this very special interview episode of the Video Game Newsroom Time Machine! Links: https://www.teddabneyexperience.com/episodes/tde-ep09-kevin-hayes-of-atari-ireland https://en.wikipedia.org/wiki/Atari https://en.wikipedia.org/wiki/Pong https://www.mobygames.com/game/arcade/pole-position https://www.mobygames.com/game/arcade/dragons-lair https://en.wikipedia.org/wiki/Maquiladora https://en.wikipedia.org/wiki/Atari_2600 https://en.wikipedia.org/wiki/Jack_Tramiel https://en.wikipedia.org/wiki/Tengen_(company) https://www.mobygames.com/game/arcade/tekken https://www.mobygames.com/game/arcade/ridge-racer https://www.mobygames.com/game/arcade/alpine-racer_ https://en.wikipedia.org/wiki/Namco https://english.kyodonews.net/news/2021/03/b3f36f91fed4-bandai-namco-to-withdraw-from-arcade-game-business-in-north-america.html https://www.siliconera.com/bandai-namco-will-no-longer-handle-amusement-facilities-in-america/ https://www.sacoacard.com/
We talk about a lot of immigrants in this podcast. There's the Hungarian mathemeticians and scientists that helped usher in the nuclear age and were pivotal in the early days of computing. There are the Germans who found a safe haven in the US following World War II. There are a number of Jewish immigrants who fled persecution, like Jack Tramiel - a Holocaust survivor who founded Commodore and later took the helm at Atari. An Wang immigrated from China to attend Harvard and stayed. And the list goes on and on. Georges Doriot, the father of venture capital came to the US from France in 1899, also to go to Harvard. We could even go back further and look at great thinkers like Nikolai Tesla who emigrated from the former Austrian empire. And then there's the fact that many Americans, and most of the greats in computer science, are immigrants if we go a generation or four back. Pierre Omidyar's parents were Iranian. They moved to Paris so his mom could get a doctorate in linguistics at the famous Sorbonne. While in Paris, his dad became a surgeon, and they had a son. They didn't move to the US to flee oppression but found opportunity in the new land, with his dad becoming a urologist at Johns Hopkins. He learned to program in high school and got paid to do it at a whopping 6 bucks an hour. Omidyar would go on to Tufts, where he wrote shareware to manage memory on a Mac. And then the University of California, Berkeley before going to work on the MacDraw team at Apple. He started a pen-computing company, then a little e-commerce company called eShop, which Microsoft bought. And then he ended up at General Magic in 1994. We did a dedicated episode on them - but supporting developers at a day job let him have a little side hustle building these newish web page things. In 1995, his girlfriend, who would become his wife, wanted to auction off (and buy) Pez dispensers online. So Omidyar, who'd been experimenting with e-commerce since eShop, built a little auction site. He called it auction web. But that was a little boring. They lived in the Bay Area around San Francisco and so he changed it to electronic Bay, or eBay for short. The first sale was a broken laser printer he had laying around that he originally posted for a dollar and after a week, went for $14.83. The site was hosted out of his house and when people started using the site, he needed to upgrade the plan. It was gonna' cost 8 times the original $30. So he started to charge a nominal fee to those running auctions. More people continued to sell things and he had to hire his first employee, Chris Agarpao. Within just a year they were doing millions of dollars of business. And this is when they hired Jeffrey Skoll to be the president of the company. By the end of 1997 they'd already done 2 million auctions and took $6.7 million in venture capital from Benchmark Capital. More people, more weird stuff. But no guns, drugs, booze, Nazi paraphernalia, or legal documents. And nothing that was against the law. They were growing fast and by 1998 brought in veteran executive Meg Whitman to be the CEO. She had been a VP of strategy at Disney, then the CEO of FTD, then a GM for Playskool before that. By then, eBay was making $4.7 million a year with 30 employees. Then came Beanie Babies. And excellent management. They perfected the online auction model, with new vendors coming into their space all the time, but never managing to unseat the giant. Over the years they made onboarding fast and secure. It took minutes to be able to sell and the sellers are the ones where the money is made with a transaction fee being charged per sale, in addition to a nominal percentage of the transaction. Executives flowed in from Disney, Pepsi, GM, and anywhere they were looking to expand. Under Whitman's tenure they weathered the storm of the dot com bubble bursting, grew from 30 to 15,000 employees, took the company to an IPO, bought PayPal, bought StubHub, and scaled the company up to handle over $8 billion in revenue. The IPO made Omidyar a billionaire. John Donahoe replaced Whitman in 2008 when she decided to make a run at politics, working on Romney and then McCain's campaigns. She then ran for the governor of California and lost. She came back to the corporate world taking on the CEO position at Hewlett-Packard. Under Donahoe they bought Skype, then sold it off. They bought part of Craigslist, then tried to develop a competing product. And finally sold off PayPal, which is now a public entity of its own right. Over the years since, revenues have gone up and down. Sometimes due to selling off companies like they did with PayPal and later with StubHub in 2019. They now sit at nearly $11 billion in revenues, over 13,000 employees, and are a mature business. There are still over 300,000 listings for Beanie Babies. And to the original inspiration over 50,000 listings for the word Pez. Omidyar has done well, growing his fortune to what Forbes estimated to be just over $13 billion dollars. Much of which he's pledged to give away during his lifetime, having joined the Bill Gates and Warren Buffet giving pledge. So far, he's given away well over a billion with a focus in education, governance, and citizen engagement. Oh and this will come as no surprise, helping fund consumer and mobile access to the Internet. Much of this giving is funneled through the Omidyar Network. The US just evacuated over 65,000 Afghans following the collapse of that government. Many an oppressive government runs off the educated, those who are sometimes capable of the most impactful dissent. Some of the best and most highly skilled of an entire society leaves a vacuum in regions that further causes a collapse. And yet finding a home in societies known for inclusion and opportunity, and being surrounded by inspiring stories of other immigrants who made a home and took advantage of opportunity. Or whose children could. Those melting pots in the history of science are when diversity of human and discipline combine to make society for everyone better. Even in the places they left behind. Anyone who's been to Hungary or Poland or Germany - places where people once fled - can see it in the street every time people touch a mobile device and are allowed to be whomever they want to be. Thank you to the immigrants, past and future, for joining us to create a better world. I look forward to welcoming the next wave with open arms.
-=- The Computer for the Masses, not the Classes -=- Over the course of four decades I've owned many computers, used many more. Most of them are ordinary. Some of them are legendary! These are Computers of Significant History. The timeline starts in October 1982, when the Commodore 64—my first computer, and maybe yours too—was released. I take a critical look at the computer that influenced not just myself, but millions across the world. Published October 3, 2021 -=- Chapters -=- 00:00:00 - Introduction 00:00:31 - The Commodore 64 Comes Home 00:06:12 - SID, C64C, and Market Opinions 00:10:23 - Nintendo vs. Commodore vs. Atari 00:14:25 - The Legacy of the C64 00:18:50 - Outtro -=- Links -=- * The Commodore 64 - https://en.wikipedia.org/wiki/Commodore_64 * Bill Gates' Personal Easter Eggs in 8 Bit Basic - Pagetable -https://www.pagetable.com/?p=43 * How Many C64s were actually sold? - Pagetable - https://www.pagetable.com/?p=547 * TheC64 Mini - https://retrogames.biz/thec64-mini * You Don't Know Jack - 1989 Interview with Jack Tramiel - commodore.ca - https://www.commodore.ca/commodore-history/you-dont-know-jack/ -=- Subscribe -=- Apple Podcasts: https://podcasts.apple.com/us/podcast/userlandia/id1588648631 Overcast: https://overcast.fm/itunes1588648631/userlandia Pocket Casts: https://pca.st/m4tegn1u Spotify: https://open.spotify.com/show/79LO3vO9avAt3yCLpNWark Google Podcasts: https://podcasts.google.com/feed/aHR0cHM6Ly91c2VybGFuZGlhLmxpYnN5bi5jb20vcnNz -=- Contact Us -=- Follow Userlandia: @userlandia - http://twitter.com/userlandiashow Follow Dan: @kefkafloyd - http://twitter.com/kefkafloyd Visit The Website: https://www.userlandia.com Email the show at: feedback@userlandia.com Join The Userlandia Discord: https://discord.com/invite/z2jmF93 The Userlandia Theme Song, Pseudo Reboot, is by Space Vixen: https://spacevixenmusic.bandcamp.com Follow them on Twitter @SpaceVixenMusic: https://twitter.com/spacevixenmusic
In questa intervista esclusiva, Michael Tomczyk, "lo Zar del Vic-20", ripercorre con noi i suoi anni alla Commodore, ci racconta della nascita del VIC 20, del Commodore 64, di Jack Tramiel, della Commodore Japan e tante altre cose, con diverse notizie assolutamente inedite.
Floppy Days 104 - Interview with Leonard Tramiel Welcome to Floppy Days episode 104 for June, 2021. Randy Kindig here again, as your usual host, to talk about vintage computer topics. For this month, I have another interview for you in which Commodore and Atari fans will have special interest. One of the most iconic figures in vintage computer history, and one who was a big part of the home computer wars back in the late 70's and into the mid-to-late 80's was Jack Tramiel. Jack at one time owned Commodore and later Atari, and involved his sons intimately in the business. Although Jack is no longer around there are plenty of interviews available on YouTube and other places where you can see and hear Jack. For this episode, however, I was able to track down one of Jack's sons, Leonard, and get his perspective on being involved in home computers with his father during that time. Leonard was particularly involved in the development of the Atari ST and much of this interview will revolve around that, but there is a lot of other content here as well. For this month, I'm going to forgo any other content and just focus on the interview itself. This interview took place February 2, 2020. Please enjoy!
Linda Brownstein, Atari VP Special Projects As I've researched Atari and it's 8-bit computer projects over the years, one name has come up over and over again, attached to the most interesting projects. Linda S. Gordon. Executive Director of Atari Computer Camps. Linda. Executive Producer of The Magic Room, Atari's movie about its camps. Atari's collaboration with Club Med to offer computer labs at vacation destinations — Linda again. Atari Club, the fan group that published Atari Age magazine - Linda launched that. More recently, in my interview with Ann Lewin-Benham of the Capital Children's Museum, Linda's name came up once again -- she was the liaison between Atari and the museum. Linda worked on the most interesting projects. Today, her name is Linda Brownstein. Linda joined Atari in December 1980 as Vice President of Special Projects, where she worked on most of the projects that I mentioned before. In October 1983 she became Senior Vice President in Atari's Education group. She left the company in July 1984 after Jack Tramiel took over the company. This interview took place on April 21, 2021. ANTIC Interview 78 - Manny Gerard, The Man Who Fired Nolan ANTIC Special Episode - Atari Summer Camp ANTIC Interview 410 - Ann Lewin-Benham, Capital Children's Museum ANTIC Interview 185 - Ted Kahn Atari Computer Camps — The Magic Room Video version of this interview
E dire che sembrava ce li fossimo lasciati alle spalle, gli anni in cui due podcaster italiani potevano permettersi certe libertà, in cui qualcuno si metteva in testa di raccontarvi la storia di Atari e se ne usciva fuori con 4 podcast estremamente esaustivi ognuno su una presidenza diversa. Il tutto portato ai vostri padiglioni auricolari con maturato rispetto nei confronti di un'icona dei videogiochi e, chessò, di considerazione per un pubblico ormai sempre più informato e saputello. Semplicemente, da quando I Cugini Del Terribile si sono accorti che forse esisterà un mercato per la nuova console VCS (se mai uscirà) anche fuori dal loro buco del culo, si sono messi in testa di raccontarvi tutto, ma proprio tutto, su Atari. E cosa era rimasto ancora da dire? Facile: ATARI GAMES. Anche stavolta con l'aiuto del Buon Signor Santilio: il dittatore nord-coreano del retrogaming.LINK DI OGGI: L'Archivio Del Sig.Santilio: https://www.youtube.com/channel/UCu5oukegoskfJ7rx8zjqubAOrgoglio e Pregiudizio e Atari : Il regno di Nolan Bushnell (72-78) - https://www.spreaker.com/user/dottorgonzo/orgoglio-e-pregiudizio-e-atari-il-regno-Orgoglio e Pregiudizio e Atari : Il regno di Ray Kassar (78-83) - https://www.spreaker.com/user/dottorgonzo/orgoglio-e-pregiudizio-e-atari-il-regno-_1Orgoglio e Pregiudizio e Atari : Il regno di Jack Tramiel (84-96) - https://www.spreaker.com/user/dottorgonzo/orgoglio-e-pregiudizio-e-atari-il-regno-_2Orgoglio e Pregiudizio e Atari ReLOAD: Il regno di James Morgan (83-84) - https://www.spreaker.com/user/dottorgonzo/orgoglio-e-pregiudizio-e-atari-reload-ilLa vecchiaia non è cosa per signorine: Buon compleanno Atari VCS - https://www.spreaker.com/user/dottorgonzo/la-vecchiaia-non-e-cosa-per-signorine-bu#Atari #AtariVCS #AtariGames
Jabba, Darth Vader, Attila, počítačový mafián - i tak se říkalo člověku, který přežil holokaust a dal světu počítače Commodore a spoustu dramatických historek. Po siru Clive Sinclairovi přichází pod drobnohled Michala Rybky a Martina Vaňa další legenda počítačové historie - Jack Tramiel, anebo Idek Trzmiel, jak se jmenoval po narození v Polsku. Přežil pobyt v koncentračním táboře a po emigraci do USA roku 1947 začal podnikat - tvrdě a bolestivě pro všechny, kdo mu stáli v cestě. Jeho podnikatelská strategie byla „byznys je válka.“ A někdy to opravdu pěkné nebylo. V začátcích podnikal Tramiel s psacími stroji, které mu mimojiné dodávala brněnská Zbrojovka. Časem přešel na kalkulačky a počítače a uvedl na trh počítače Commodore (Commodore 64 jsme rozebírali), později Atari ST. A právě kvůli svému úspěchu opírajícímu se o bezohlednost mohl poděkovat za to, že s ním řada obchodních partnerů nechtěla mít nic společného a on musel ze scény odejít. Jeho odkaz je ale velký a plný zajímavostí, jak vám řekne Michal Rybka. Jestli vás povídání zaujalo, poslechněte si Michalův podcast o vaporware, československých počítačích, antitechnických hnutíchnebo o dějinách 3D akceleracea další Wolfcasty. Podívejte se na https://www.retronation.czna další skvělé výlety do herního retra!
En el programa de hoy os contaremos la historia de la consola portátil LYNX. Cómo tres personas maravillosas crean ese ¿pequeña? máquina y cómo el hambre empresarial de algunas personas termina por arruinar el proyecto. Tendremos de todo, nuestro viejo conocido Jack Tramiel. Nuestros protagonistas DAVID MORSE, DAVE NEEDLE, ROBERT MICAL. Tendremos empresas como Commodore, Amiga, Atari, Nintendo, Sega... ¿Te vas a perder esta historia apasionante??? ¡¡Claro que no!! Todo conducido por Alfonso, Maite y Victorio.
Jim Tittsler, Atari 1600 prototype Jim Tittsler got my attention with a tweet, an old photo of a computer in a PC-style case, connected to Atari joysticks and disk drive. In the tweet, Jim wrote: "A prototype of what we hoped would become the #atari 1600: an Atari 800 grafted on to an IBM PC compatible. A Jekyll/Hyde mashup allowing you to plug in cartridges, SIO drives, and PC expansion cards. It seemed a good idea at the time." So I reached out to Jim to learn more about that computer, and his time at Atari. Jim worked in Atari's Special Projects Group, where he worked on several pie-in-the-sky, unreleased, home computer projects including the Atari 1600. When Atari was sold to Jack Tramiel, he was re-hired, where he worked on the Atari ST, the Atari PC-1 IBM compatible, and other projects. He worked at Atari for more than a decade. This interview took place on September 9, 2020. Video version of this interview at YouTube Jim's Atari 1600 tweet Atari Museum on the Atari 1600
It's a special honour to have a Rationable Interview with Leonard Tramiel. He a good friend of Rationable, of course. You might have seen him in the Rationable Conversations group on Facebook if you're a part of it. Join in if you're not.He's also an accomplished sceptic in his own right. He's a member of the board of the Center for Inquiry (CFI). This is an organisation of sceptics that publishes the Skeptical Inquirer magazine and holds the annual CSICON sceptics' conference in Las Vegas, which is where I first met Leonard.Leonard is also on the Council of Advisors for the Search for Extraterrestrial Life (SETI)! Yes, that SETI. He has worked with the California Department of Education to help them improve the quality of their textbooks. That's not surprising at all when you know he's been a volunteer 8th-grade astronomy teacher as well.Last but not least, Leonard started his career working under his father in Atari, developing their very first gaming platforms. Yes, that Atari!So we had a nice long chat about his early life, his passion for physics and astronomy, his family life and being the son of Jack Tramiel, who revived Commodore International and enabled the creation of one of the very first PC microchips that contributed to the dawn of personal computing. We also talked about his time at Atari, his encounter with Jill Tarter of SETI (who inspired the character of Dr Ellie Arroway in Carl Sagan's novel Contact), his pet peeves with science literacy and much much more.I would love to do another interview with him so if you have any questions, be sure to drop them in the comments or mail them to abhijit@berationable.com.Reference LinksThe story of Commodore and the 8-bit generation | Leonard Tramiel | TEDxMidAtlanticLeonard Tramiel and the 6502 chip - 8Bites - #TheCommodoreStory [4K]Why Jack Tramiel left Commodore by Leonard Tramiel (2015)Leonard's interview with Jill Tarter: https://centerforinquiry.org/conferences/csicon/2016/interview-tarter.htmlIntro and outro music: Don't Stop performed by Nothing More, from their album, The Stories We Tell Ourselves. The sound clips have been used with their permission.For the full transcript along with links to citations and further reading, please visit www.berationable.com.Questions, suggestions or just want to get in touch? Find me on Instagram and Twitter @berationable and on Facebook @Rationable. Join the conversation on the Rationable Conversations Facebook group and email me at abhijit@berationable.com. For more content like this, visit www.berationable.com.
Before I dive into NES Works 1988 in earnest, it's time for me to set right a historic wrong of sorts. NES Works/Game Boy Works/et al. have focused primarily on Nintendo's legacy, but that has always been more a function of my personal time and resource limitations than any slight to Nintendo's peers in the console space. Now that I've launched my long-overdue Lynx and Game Gear retrospectives, there's no getting around the fact that the core console space deserves the same treatment as handheld gaming. And so, we rewind time about 18 months to mid-1986 this week to begin looking at the early days of the Atari 7800, the first console out of the gates to compete with Nintendo's NES in the U.S. It had a slow start, to say the least—it will only take three episodes of this length to bring these 7800 retrospectives to January 1988 in line with the current NES chronology! It's hard to see this early 7800 lineup as serious competition to the NES—these few games feel very much like relics of an earlier era. That's because they are, of course. They're the games that would have launched alongside the 7800 in 1984 had Jack Tramiel not put the console on ice for two years. Viewed through that lens, however, the 7800's initial offerings were fairly impressive, and even in 1986 these were the best home ports available for all four of these arcade classics. Was that really the most compelling sales pitch for kids who were already immersed in Super Mario Bros. and Duck Hunt? Absolutely not! But even if timing and market realities tripped it up right off the starting blocks, the 7800 deserves respect. Special thanks goes to Kevin Bunch of @Atari Archive for the hard work he's invested into sorting out the actual chronology of 7800 releases by researching magazines and newspapers of the late ’80s, allowing us to pinpoint game launches to the month. His works is far more precise than the internet's existing 7800 release info, which is generally no more specific than by year... and often the wrong year at that. Video Works is funded via Patreon (http://www.patreon.com/gamespite) — support the show and get access to every episode up to two weeks in advance of its YouTube debut! And be sure to check out the Retronauts podcast (http://www.retronauts.com), where I (and many others!) tackle a much wider array of classic gaming topics each week.
Story of the 8-bit home computer introduced in 1982 by Commodore.
We sit down with Michael Katz for a second round, this time covering Epyx's publishing of Lucasfilm's first titles, working with Jack Tramiel's Atari, and helping establish Sega's no nonsense advertising for the Genesis. Send comments on twitter @videogamenewsr2 Or videogamenewsroomtimemachine@gmail.com And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/user?u=7594060 Epyx https://en.wikipedia.org/wiki/Epyx Early Lucasfilm titles https://www.mobygames.com/browse/games/lucasarts/offset,200/so,1d/list-games/ Jack Tramiel https://en.wikipedia.org/wiki/Jack_Tramiel Atari https://en.wikipedia.org/wiki/Atari Atari 2600 https://en.wikipedia.org/wiki/Atari_2600 https://www.youtube.com/watch?v=7qAadfsJrmM Atari 7800 https://en.wikipedia.org/wiki/Atari_7800 Atari ST https://en.wikipedia.org/wiki/Atari_ST Sega Genesis https://en.wikipedia.org/wiki/Sega_Genesis Joe Montana Football https://en.wikipedia.org/wiki/Joe_Montana_Football Recommended Links: They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Today we're going to talk through the history of the Commodore. That history starts with Idek Trzmiel, who would become Jack Tramiel when he immigrated to the United States. Tramiel was an Auschwitz survivor and Like many immigrants throughout history, he was a hard worker. He would buy a small office repair company in the Bronx with money he saved up driving taxis in New York and got a loan to help by the company through the US Army. He wanted a name that reflected the military that had rescued him from the camp so he picked Commodore and incorporated the company in Toronto. He would import Czeck typewriters through Toronto and assemble them, moving to adding machines when lower-cost Japanese typewriters started to enter the market. By 1962, Commodore got big enough to go public on the New York Stock Exchange. Those adding machines would soon be called calculators when they went from electromechanical devices to digital, with Commodore making a bundle off the Minuteman calculators. Tramiel and Commodore investor Irving Gould flew to Japan to see how to better compete with manufacturers in the market. They got their chips to build the calculators from MOS Technology and the MOS 6502 chip took off quickly becoming one of the most popular chips in early computing. When Texas Instruments, who designed the chips, entered the calculator market, everyone knew calculators were a dead end. The Altair had been released in 1975. But it used the Intel chips. Tramiel would get a loan to buy MOS for $3 million dollars and it would become the Commodore Semiconductor Group. The PC revolution was on the way and this is where Chuck Peddle, who came to Commodore from the acquisition comes in. Seeing the 6502 chips that MOS started building in 1975 and the 6507 that had been used in the Atari 2600, Pebble pushed to start building computers. Commodore had gotten to 60 million in revenues but the Japanese exports of calculators and typewriters left them needing a new product. Pebble proposed they build a computer and developed one called the Commodore PET. Starting at $800, the PET would come with a MOS 6502 chip - the same chip that shipped in the Apple I that year. It came with an integrated keyboard and monitor. And Commodore BASIC in a ROM. And as with many in that era, a cassette deck to load data in and save it. Commodore was now a real personal computer company. And one of the first. Along with the TRS-80, or Trash 80 and Apple when the Apple II was released they would be known as the Trinity of Personal Computers. By 1980 they would be a top 3 company in the market, which was growing rapidly. Unlike Apple, they didn't focus on great products or software and share was dropping. So in 1981 they would release the VIC-20. This machine came with Commodore BASIC 2.0, still used a 6502 chip. But by now prices had dropped to a level where the computer could sell for $299. The PET would be a computer integrated into a keyboard so you brought your own monitor, which could be composite, similar to what shipped in the Apple IIc. And it would be marked in retail outlets, like K-Mart where it was the first computer to be sold. They would outsource the development of the VICModem and did deals with the Source, CompuServe, and others to give out free services to get people connected to the fledgeling internet. The market was getting big. Over 800 software titles were available. Today you can use VICE, a VIC-20 emulator, to use many of them! But the list of vendors they were competing with would grow, including the Apple II, The TRS-80, and the Atari 800. They would sell over a million in that first year, but a new competitor emerged in the Commodore 64. Initially referred to as the VIC-40, the Commodore 64 showed up in 1982 and would start at around $600 and came with the improved 6510 or 8500 MOS chip and the 64k of ram that gave it its name. It is easily one of the most recognizable computer names in history. IT could double as a video game console. Sales were initially slow as software developers caught up to the new chips - and they kinda' had to work through some early problems with units failing. They still sold millions and millions by the mid 1980s. But they would need to go into a price war with Texas Instruments, Atari, and other big names of the time. Commodore would win that war but lost Tramiel along the way. He quit after disagreements with Gould, who brought in a former executive from a steel company with no experience in computers. Ironically, Tramel bought Atari after he left. A number of models would come out over the next few years with the Commodore MAX, Communicator 64, the SX-64, the C128, the Commodore 64 Game System, the 65, which was killed off by Irving Gould in 1991. And by 1993, Gould had mismanaged the company. But Commodore would buy Amiga for $25 million in 1984. They wouldn't rescue the company with a 32 bit computer. After the Mac and the IBM came along in 1984 and after the downward pressures that had been put on prices, Commodore never fully recovered. Yes, they released systems. Like the Amiga 500 and ST, but they were never as dominant and couldn't shake the low priced image for later Amiga models like one of the best machines made for its time, the Amiga 1000. Or the 2000s to compete with the Mac or with entries in the PC clone market to compete with the deluge of vendors that did that. They even tried a MicrosoftBASIC interpreter and their own Amiga Unix System V Release variant. But, ultimately by 1994 the company would go into bankruptcy with surviving subsidiaries going through that demise that happens where you end up with your intellectual property somehow being held by Gateway computers. More on them in a later episode. I do think the story here is a great one. A person manages to survive Auschwitz, move to the United States, and build a publicly traded empire that is easily one of the most recognizable names in computing. That survival and perseverance should be applauded. Tramiel would run Atari until he sold it in the mid-90s and would cofound the United States Holocaust Memorial Museum. He was a hard negotiator and a competent business person. Today, in tech we say that competing on price is a race to the bottom. He had to live that. But he and his exceptional team at Commodore certainly deserve our thanks, for helping to truly democratize computing, putting low-cost single board machines on the shelves at Toys-R-Us and K-mart and giving me exposure to BASIC at a young age. And thank you, listeners, for tuning in to this episode of the History of Computing Podcast. We are so lucky you listen to these stories. Have a great day. https://www.youtube.com/watch?v=AMD2nF7meDI.
ZX Spectrum, Commodore 64, Apple II nebo Atari. Fungují na vás názvy osmibitů jako zaklínadlo, anebo spíš jako jakási náhodně poskládaná slova? Ať už odpovíte jakkoliv, v druhém Wolfcastu se o nich dozvíte všechno. A nejen o nich. Hardwarový historik a novinář Michal Rybka vás zavede ke vzniku osmibitů a projde s vámi i skrz jednotlivé (a často ne až tak známé) modely. Stranou nezůstávají ani vizionáři, v jejichž hlavách počítače vznikly. Jack Tramiel, Clive Sinclair nebo Nolan Bushnell a Steve Jobs a další – o jejich unikátním přístupu k věci se vyprávějí legendy, na které Michal nezapomíná. O Wolfcastu Wolfcast je série ohlédnutí za historickým hardwarem i hrami. Novinář a spisovatel Michal Rybka se sbírání historického hardwaru a informací o jeho vývoji věnuje celoživotně. Michal je kurátorem Alza Muzea a spolupracovníkem PCTuning.cz. Wolfcast vychází 2x měsíčně. Pravidelně se střídá s Retro Notami od hudebního publicisty Jardy Konáše. Jednoduše řečeno: 2x měsíčně vychází Retro noty, 2x měsíčně Wolfcast. Nové i starší podcasty najdete na výše uvedených odkazech vždy v pondělí. Podcasty a další obsah RetroNation.cz můžeme natáčet kvůli podpoře od komunity na Patreonu. Děkujeme vám za ni! Jakékoliv dotazy a připomínky pište na email tidva@retronation.cz.
Dernier (ou pas ?) portrait de l’été avec Bruno. Il est question cette semaine d’Idek Trzmiel qui à l’âge de 17 ans changea son nom en Jack Tramiel. Il s’agit du portrait d’un homme singulier et d’un parcours étonnant qui commence dans les camps de la mort en Pologne et s’achève plusieurs dizaines d’années plus ... Lire la suite Hors série : Jack Tramiel (portrait) L’épisode Hors série : Jack Tramiel (portrait) et les sources des sujets sont disponible sur Les Technos.
Dernier (ou pas ?) portrait de l'été avec Bruno. Il est question cette semaine d'Idek Trzmiel qui à l'âge de 17 ans changea son nom en Jack Tramiel. Il s'agit du portrait d'un homme singulier et d'un parcours étonnant qui commence dans les camps de la mort en Pologne et s'achève plusieurs dizaines d'années plus tard dans la Silicon Valley. Bonne écoute !Quelques liens (sources): www.commodore.cahttps://en.wikipedia.org/wiki/Jack_Tramielhttps://www.c64-wiki.com/wiki/Jack_TramielSa dernière apparition publique date du 20 décembre 2007 à l'occasion de la célébration du 25ème anniversaire du Commodore 64 au Californian Computer Museum (video). Voir Acast.com/privacy pour les informations sur la vie privée et l'opt-out.
Dernier (ou pas ?) portrait de l’été avec Bruno. Il est question cette semaine d’Idek Trzmiel qui à l’âge de 17 ans changea son nom en Jack Tramiel. Il s’agit du portrait d’un homme singulier et d’un parcours étonnant qui commence dans les camps de la mort en Pologne et s’achève plusieurs dizaines d’années plus tard dans la Silicon Valley. Bonne écoute !Quelques liens (sources): www.commodore.cahttps://en.wikipedia.org/wiki/Jack_Tramielhttps://www.c64-wiki.com/wiki/Jack_TramielSa dernière apparition publique date du 20 décembre 2007 à l’occasion de la célébration du 25ème anniversaire du Commodore 64 au Californian Computer Museum (video).L’épisode Hors série : Jack Tramiel (portrait) et les sources des sujets sont disponible sur Les Technos.
Dernier (ou pas ?) portrait de l’été avec Bruno. Il est question cette semaine d’Idek Trzmiel qui à l’âge de 17 ans changea son nom en Jack Tramiel. Il s’agit du portrait d’un homme singulier et d’un parcours étonnant qui commence dans les camps de la mort en Pologne et s’achève plusieurs dizaines d’années plus tard dans la Silicon Valley. Bonne écoute !Quelques liens (sources): www.commodore.cahttps://en.wikipedia.org/wiki/Jack_Tramielhttps://www.c64-wiki.com/wiki/Jack_TramielSa dernière apparition publique date du 20 décembre 2007 à l’occasion de la célébration du 25ème anniversaire du Commodore 64 au Californian Computer Museum (video).
E dire che sembrava ce li fossimo lasciati alle spalle, gli anni in cui due podcaster italiani potevano permettersi certe libertà, in cui qualcuno si metteva in testa di raccontarvi la storia di Atari e se ne usciva fuori con 4 podcast estremamente esaustivi ognuno su una presidenza diversa. Il tutto portato ai vostri padiglioni auricolari con maturato rispetto nei confronti di un'icona dei videogiochi e, chessò, di considerazione per un pubblico ormai sempre più informato e saputello. Semplicemente, da quando I Cugini Del Terribile si sono accorti che forse esisterà un mercato per la nuova console VCS (se mai uscirà) anche fuori dal loro buco del culo, si sono messi in testa di raccontarvi tutto, ma proprio tutto, su Atari. E cosa era rimasto ancora da dire? Facile: ATARI GAMES. Anche stavolta con l'aiuto del Buon Signor Santilio: il dittatore nord-coreano del retrogaming.LINK DI OGGI: Orgoglio e Pregiudizio e Atari : Il regno di Nolan Bushnell (72-78) - https://www.spreaker.com/user/dottorgonzo/orgoglio-e-pregiudizio-e-atari-il-regno-Orgoglio e Pregiudizio e Atari : Il regno di Ray Kassar (78-83) - https://www.spreaker.com/user/dottorgonzo/orgoglio-e-pregiudizio-e-atari-il-regno-_1Orgoglio e Pregiudizio e Atari : Il regno di Jack Tramiel (84-96) - https://www.spreaker.com/user/dottorgonzo/orgoglio-e-pregiudizio-e-atari-il-regno-_2Orgoglio e Pregiudizio e Atari ReLOAD: Il regno di James Morgan (83-84) - https://www.spreaker.com/user/dottorgonzo/orgoglio-e-pregiudizio-e-atari-reload-ilLa vecchiaia non è cosa per signorine: Buon compleanno Atari VCS - https://www.spreaker.com/user/dottorgonzo/la-vecchiaia-non-e-cosa-per-signorine-bu----CONTATTI: Facebook (I Cugini Del Terribile): https://www.facebook.com/icuginidelterribile/Facebook (Una Trasmissione Di Nerda): https://www.facebook.com/Una-trasmissione-di-nerda-su-Atom-Radio-122732941929005/Sito Internet Personale (Simone Guidi): http://www.simoneguidi.infoL'Archivio Del Sig.Santilio: https://www.youtube.com/channel/UCu5oukegoskfJ7rx8zjqubA#Atari #AtariVCS #AtariGames
Ur veckans skakande, rafflande och spännande avsnitt från Sveriges mest revolutionerande podcast: Jockes skärmjakt går vidare, jordens förkylning till trots. Skärmar jämförs, teckenutjämningens brister på icke-retinaskärmar demonstreras och diskuteras Datormagazin Retro: status? Strax över 500 förhandsbeställningar, drygt tre veckor kvar Veckans dra-åt-helvete: Yepstr Veckans är-det-dags-nu: Google lanserar Pay i Sverige, endast för Nordeas kunder Veckans favoritskärmsläckare uppdaterad IBM köper Red Hat Ports of call: evighetsspel till Amiga The Commodore Story: dokumentärfilm. 4,5/5BM. MYCKET sevärd Apples oktoberevent - vad hände och vad hände inte? Vi tycker och tänker och gör små utsvävningar till bra barnfilmer och fler bildskärmar Som avslutning: lite statistik om poddspelare som nyttjas för att höra denna podd Länkar An inconvenient truth U2718Q - “Produktivitet utan gränser” Quartz debug Quickres Eye-friendly Hög-DPI och Linux Datormagazin retro 3 - beställ ditt exemplar idag! Dag Hammarsköld foundation Ergodox satellite - som Fredrik klickar med Google pay nu i Sverige Skärmsläckaren Aerial IBM köper Red hat Freebsd Ports of call - även till Android, Windows och annat nytt King of Chicago WHDLoad The Commodore story Jack Tramiel Veckans Apple-event LasseMajas detektivbyrå - det första mysteriet Macstadium The incident Två nördar - en podcast. Fredrik Björeman och Joacim Melin diskuterar allt som gör livet värt att leva. Fullständig avsnittsinformation finns här: https://www.bjoremanmelin.se/podcast/avsnitt-145-vi-streamar-sa-hart-vi-kan.html.
Bem-vindos ao episódio 85 do Retrocomputaria. Sobre o episódio Depois da Trindade de 1977, war was beginning. E o passado é prólogo. Nesta parte do episódio Depois do choque e terror de Jack Tramiel no mercado, sobrou… sobrou… ahn… ehn… Música de fundo Chiptunes de Commodore 64 Outras formas de ouvir ZIP (para download) áudio … Continue lendo Episódio 85 – Home Computer Wars – Parte B →
This businessman left his big brown skid mark on the video game industry in the 70s & 80s. His iron fist, cut-throat management of Commodore and Atari gave him Darth Vader like status amongst programmers & gamers alike. Big old diarrhea boy!
Interview with Leonard Tramiel, he is the son of Jack Tramiel. Jack Tramiel was the founder of Commodore International and also bought Atari. We discuss these companies, their products and CFI (Center for Inquiry).Investing Skeptically: Bitcoin & Child Porn, Investment ideas for $50k and court ruling on the fiduciary rule.
Sobre o episódio Fechamos a nossa série sobre a Santíssima Trindade de 1977 com o PET, a primeira linha de computadores da Commodore. Nesta parte do episódio Chuck Peddle, JACK TRAMIEL, Commodore, MOS, 6502, KIM-1 e o caminho até o PET 2001. E iniciamos a cronologia da linha Commodore PET. Ficha técnica: Número do episódio: … Continue lendo Episódio 80 – Commodore PET – Parte A →
The Commodore Vic-20, Part II Web site: http://floppydays.com email: floppydays@gmail.com Twitter: @floppydays Facebook: http://www.facebook.com/groups/floppydays on iTunes and Stitcher (www.stitcher.com) part of the Throwback Network (www.throwbacknetwork.net ) Google Play: https://play.google.com/music/m/I5bhao6ixoxkzq52qlku5mfb43q?t=FloppyDays_Vintage_Computing_Podcast Links Mentioned in the Show: New Acquisitions Vic-20 Final Expansion - http://www.lemon64.com/forum/viewtopic.php?t=65219&sid=967941d7fa89090f137792181226c3b3 Vic-20 Cartzilla! - http://www.zimmers.net/anonftp/pub/cbm/vic20/Cartzilla.html Amiga mouse - new mint from MyAtari (B&C ComputerVisions, Atari Sales & Service) - http://myatari.com/ Amiga power supply - Ray Carlsen - http://personalpages.tds.net/~rcarlsen/ Amiga emulator - Amiga Forever 7 - https://www.amigaforever.com/ News VCF Midwest 12 - http://vcfmw.org/ Evan Wright - http://mrwrightteacher.net/index.php Evan Wright’s Cross Platform Text Adventure Generator - https://github.com/evancwright/Lantern Upcoming Shows Tandy Assembly - October 7-8, 2017 - Chillocothe, OH - http://www.tandyassembly.com/https://www.facebook.com/events/671911082972172/ 35th Chicago TI International World’s Faire - October 14, Evanston, IL Public Library, 9-4 - http://www.chicagotiug.com/tiki-index.php?page=Faire World of Commodore - December 9-10, 2017 - Toronto, Ontario, Canada - http://www.tpug.ca/world-of-commodore-2017/about/ Feedback Museum of Computing History's Retrofest - http://www.computinghistory.org.uk/det/43210/Retro-Computer-Festival-2017-16th-17th-September-2017/ Classic Game Fest - http://classicgamefest.com/ Magazines Commodore Free - http://www.commodorefree.com/ Books “Commodore, A Company on the Edge” by Brian Bagnall - http://www.amazon.com/dp/0973864966/?tag=flodaypod-20 “The home computer wars: An Insider's Account of Commodore and Jack Tramiel” by Michael Tomczyk - http://www.amazon.com/dp/0942386752/?tag=flodaypod-20 “The First Home Computer: 30 Years Later” by Michael Tomczyk - http://www.academia.edu/2242039/The_First_Home_Computer_30_Years_Later Commodore VIC 20: A Visual History by Giacomo Vernoni (Kickstarter) Software (R) VIC-20 Cartridge Rarity & Gameplay listing by Ward Shrake and Paul LeBrasse - http://www.commodore.ca/manuals/funet/cbm/vic20/Cartlist.html (R) VIC-20 Cartridge Software Reviews a.k.a. Cartzilla! - http://www.commodore.ca/manuals/funet/cbm/vic20/Cartzilla.html User Groups and Shows World of Commodore - World of Commodore - December 9 & 10 - Toronto - http://www.tpug.ca/ CommVex - Commodore Vegas Expo v13 - July 29-30, 2017, California Hotel & Casino, Las Vegas, Nevada - http://www.portcommodore.com/commvex Pacific Commodore Expo at the Living Computer Museum in Seattle on June 10-11 2017 - https://www.facebook.com/events/1171192169619276/ Modern Upgrades VIC-VODER (Raspberry Pi) Jim Brain’s memory card - UltiMem VIC-20 Memory Expansion Cartridge - http://store.go4retro.com/ultimem-vic-20-memory-expansion-cartridge/ Vic-20 Mega-Cart - https://www.commodoreserver.com/CommodorePhotoDetails.asp?PID=55CD0F98F23E440782584E4E6C807A82 Behr-Bonz cart - http://www.lemon64.com/forum/viewtopic.php?t=56288 Final Expansion cart - http://www.lemon64.com/forum/viewtopic.php?t=65219&sid=967941d7fa89090f137792181226c3b3 Penultimate Cart - https://www.thefuturewas8bit.com/index.php/penultimatecart Vic-20 Midi cartridge (Jim Brain) - http://store.go4retro.com/vic-20-midi-cartridge/ Commodore VIC-20 Expansion Port Cart Breadboard Breakout for Development - http://www.ebay.com/itm/NEW-Commodore-VIC-20-Expansion-Port-Cart-Breadboard-Breakout-for-Development/332147938040 Commodore VIC-20 VIC20 cartridge development board-Atmel/Microchip/Arduino - http://www.ebay.com/itm/NEW-Commodore-VIC-20-VIC20-cartridge-development-board-Atmel-Microchip-Arduino/332146114579 Commodore User Port Breadboard Breakout for C64 VIC-20 Development - http://www.ebay.com/itm/NEW-Commodore-User-Port-Breadboard-Breakout-for-C64-VIC-20-Development-/332147938038 Joystick Breadboard Breakout for C64 VIC20 Atari 2600 VCS Development - http://www.ebay.com/itm/NEW-Joystick-Breadboard-Breakout-for-C64-VIC20-Atari-2600-VCS-Development-/332147938039 Connectivity to Modern Computers Chris Osborne Raspberry Pi 1541 Emulator - http://www.insentricity.com/a.cl/208/C64PiVideo Chris Osborne Teensy XUM1541 - http://www.insentricity.com/a.cl/201/turning-a-teensy-into-a-floppy-controller UNO2IEC - https://github.com/Larswad/uno2iec/wiki/About-Uno2IEC,-the-Arduino-1541-emulator-Wiki-and-HowTo C64HDD - https://www.64hdd.com/index_en.html X1541 - http://sta.c64.org/xcables.html Emulation VICE - http://vice-emu.sourceforge.net/ - VICE is now considered by many to be the best VIC 20 emulator available. Windows, OSX, DOS Javascript Vic-20 by Matt Dawson - https://www.mdawson.net/vic20chrome/vic20.php MESS (Multi-Emulator Super System)/MAME - http://www.mess.org/ Power20 - Mac - shareware - http://www.infinite-loop.at/Power20/index.html Community Facebook - https://www.facebook.com/groups/commodoreVIC20/ Forums AtariAge - http://atariage.com/forums/forum/172-commodore-8-bit-computers/ http://www.sleepingelephant.com/denial/ - forums, wiki, software Lemon64 - http://www.lemon64.com/ Melon64 - http://www.melon64.com Vintage Computing Forum - http://www.vcfed.org/forum Podcasts Chicken Lips Radio - http://www.chickenlipsradio.org/ Press Play on Tape - https://pressplayontape.podbean.com/ The Immortal C64 - http://www.akumadesigns.com/ic64/ Web Sites YouTube - https://www.youtube.com/results?search_query=vic20 Zimmers.net (pictures, software, list of all carts and tapes, tons of information) - http://www.zimmers.net/commie/index.html Vic-20 Listings - http://www.vic20listings.freeolamail.com/index.html “The Commodore Vic-20: A First Look”, COMPUTE! ISSUE 11 / APRIL 1981 / PAGE 26 - http://www.atarimagazines.com/compute/issue11/12_1_THE_COMMODORE_VIC-20_A_FIRST_LOOK.php Commodore Vic-20 Tribute Page by Rick Melick - http://www.geocities.ws/cbm/ - history, interviews, magazine indexes and companion disks, documentation and manuals Starring the Computer - http://www.starringthecomputer.com/computer.html?c=65 - The Vic-20 was in shows/movies like The Philadelphia Experiment, What Waits Below, Airplane II (running Mission Control), Knight Rider The Ultimate Vic-20 Website - http://vic-20.appspot.com/ - geared towards information about Vic-20 emulation References https://en.wikipedia.org/wiki/Commodore_VIC-20 http://sleepingelephant.com/denial/wiki/index.php?title=VIC-20
Puntata dedicata alla storia di Atari e al suo terzo presidente: Jack Tramiel. Conducono Simone Guidi ed Emiliano Buttarelli. Ospite in studio Gianluca Santilio, youtuber del canale L’ARCHIVIO DEL SIG. SANTILIO.Articolo correlato : http://www.simoneguidi.info/storia-atari-jack-tramiel/
The Commodore Vic-20, Part I Hello, everyone, and welcome to Episode 73 of the Floppy Days Podcast, where modern computers are simply considered peripherals to the classic computers. My name is Randy Kindig. In the computer timeline, we’re still squarely in the year 1980. In that year, a breakthrough computer, with a great keyboard, color graphics and sound was announced for under $300. Of course, if you’ve been listening to the last few episodes of the podcast, you know that we’re talking about the Commodore Vic-20. William Shatner said it best in the TV ads of the time: “The wonder computer of the 1980’s: The Commodore Vic-20”. So far on Floppy Days, we’ve covered the history of the machine from the perspective of three different gentlemen: Brian Bagnall, historian; Neil Harris, member of the Vic Commando Team; and Michael Tomczyk, leader of that same Vic Commando Team and assistant to Jack Tramiel. In this episode, friends and fellow podcasters Jeff Salzman and Todd George, help me go through tech specs, peripherals, books, magazines, emulators, Web sites, and more for this groundbreaking machine. As there was a lot of material to cover, rather than making an extra-long episode, I’m breaking this topic up into 2 different shows. So, I hope you enjoy part 1 of this episode about the Vic-20. Before we do that, I want to thank Brent Santin and Peter Cetinski for sharing their memories of the Vic-20. Later in the episode Brent has some additional memories that he shares with us as well. Web site: http://floppydays.com email: floppydays@gmail.com Twitter: @floppydays Facebook: http://www.facebook.com/groups/floppydays on iTunes and Stitcher (www.stitcher.com) part of the Throwback Network (www.throwbacknetwork.net ) Google Play: https://play.google.com/music/m/I5bhao6ixoxkzq52qlku5mfb43q?t=FloppyDays_Vintage_Computing_Podcast Links Mentioned in the Show: New Acquisitions ZX Spectrum - https://en.wikipedia.org/wiki/ZX_Spectrum TRS-80 Quick Printer II - http://www.trs-80.org/trs-80-quick-printer/ TRS-80 Assembler/Editor - https://books.google.com/books?id=VjAEAAAAMBAJ&pg=PA34 News ZX Spectrum BASIC Jam - https://itch.io/jam/zx-spectrum-basic-jam Upcoming Shows Pacific Commodore Expo at the Living Computer Museum in Seattle on June 10-11 2017 - https://www.facebook.com/events/1171192169619276/ KFest - https://www.kansasfest.org/, Rockhurst University, Kansas City, MO, July 18th-23rd Commodore Vegas Expo v13 - July 29-30, 2017, California Hotel & Casino, Las Vegas, Nevada - http://www.portcommodore.com/commvex Vintage Computer Festival West - August 5-6, 2017, Computer History Museum, Mountain View, CA - http://vcfed.org/wp/festivals/vintage-computer-festival-west-xi/ VCFMW - September 9-10, Elk Grove Village, IL - http://vcfmw.org/ , https://www.facebook.com/events/805945506224113/ Tandy Assembly - October 6-8, 2017 - Chillocothe, OH - http://www.tandyassembly.com/https://www.facebook.com/events/671911082972172/ Chicago TI International World’s Faire - October 15, Evanston, IL - http://www.chicagotiug.com/tiki-index.php?page=Faire World of Commodore - first weekend in December - Toronto - http://www.tpug.ca/ Indy-area Vintage Computer Get-together - https://www.facebook.com/events/418655208501577/ Feedback Mauricio Vives photos from VCF Southeast on Flickr - https://www.flickr.com/gp/mvives/N02Q99 Computer Chronicles episode with the correct pronunciation of Tramiel - https://youtu.be/AMD2nF7meDI?t=262 NY Times article on correct pronunciation of Tramiel - http://www.nytimes.com/2012/04/11/technology/jack-tramiel-a-pioneer-in-computers-dies-at-83.html ASVARO Electronics Flea Market - http://www.electronicsfleamarket.com/ Peripherals http://sleepingelephant.com/denial/wiki/index.php?title=Peripherals
Interview with Brian Bagnall, Author “Commodore, A Company on the Edge” Welcome to the Floppy Days Podcast, where old computers survive to tell another tale. My name is Randy Kindig. In the previous couple of episodes, I covered the history of the Vic-20 computer with the help of Neil Harris, Brian Bagnall, and Michael Tomczyk. Although I used some audio clips from each of those gentlemen to walk through the history timeline, I actually have a full-blown interview with each that I want to share with you over the span of three episodes. I’ve already published the interview with Michael Tomczyk, leader of the Vic Commando Team and assistant to Jack Tramiel. Next up, I am publishing the interview with Brian Bagnall, author of the book “Commodore, A Company on the Edge” and who is working on the follow-up book “Commodore: The Amiga Years”. Before we get to that, I will very briefly cover upcoming shows and a bit of feedback, but then we will get right into the interview with Brian Bagnall. Web site: http://floppydays.com email: floppydays@gmail.com Twitter: @floppydays Facebook: http://www.facebook.com/groups/floppydays on iTunes and Stitcher (www.stitcher.com) part of the Throwback Network (www.throwbacknetwork.net ) Google Play: https://play.google.com/music/m/I5bhao6ixoxkzq52qlku5mfb43q?t=FloppyDays_Vintage_Computing_Podcast Links Mentioned in the Show: News Over 150 Commodore VIC-20 Cartridges In Under 1½ Hours by Kieren Hawkin - https://www.youtube.com/watch?v=ej5CS4Wv9UE Upcoming Shows VCF East - http://vcfed.org/wp/festivals/vintage-computer-festival-east/, March 31-April 2, 2017, InfoAge Science Center, Wall, NJ CoCoFest - April 22 & 23, 2017 - Lombard, IL - http://www.glensideccc.com/cocofest/index.shtml VCF Southeast 5.0 - April 29 & 30, 2017, Roswell, GA - http://vcfed.org/wp/festivals/otherevents/vintage-computer-festival-southeast/ TI Fest West - Saturday April 29th from 9 am to 5 pm, Oak Tree Restaurant in Woodland, Washington - http://atariage.com/forums/topic/260465-fest-west-2017/ Pacific Commodore Expo at the Living Computer Museum in Seattle on June 10-11 2017 - https://www.facebook.com/events/1171192169619276/ KFest - https://www.kansasfest.org/, Rockhurst University, Kansas City, MO, July 18th-23rd Commodore Vegas Expo v13 - July 29-30, 2017, California Hotel & Casino, Las Vegas, Nevada - http://www.portcommodore.com/commvex Vintage Computer Festival West - August 5-6, 2017, Computer History Museum, Mountain View, CA - http://vcfed.org/wp/festivals/vintage-computer-festival-west-xi/ VCFMW - September 9-10, Elk Grove Village, IL - http://vcfmw.org/ , https://www.facebook.com/events/805945506224113/ Tandy Assembly - October 6-8, 2017 - Chillocothe, OH - http://www.tandyassembly.com/https://www.facebook.com/events/671911082972172/ Chicago TI International World’s Faire - October 15, Evanston, IL - http://www.chicagotiug.com/tiki-index.php?page=Faire World of Commodore - first weekend in December - Toronto - http://www.tpug.ca/ Feedback Atari XEGS Cart by Cart Podcast - http://xegs8bit.com/ Interview “Commodore, A Company on the Edge” by Brian Bagnall - http://www.amazon.com/dp/0973864966/?tag=flodaypod-20
Interview with Michael Tomczyk, Vic-20 Commando Team Leader at Commodore Welcome to the Floppy Days Podcasts, where old computers are the best computers and new old computers are even better. Last month, I covered the history of the Vic-20 computer with the help of Neil Harris, Brian Bagnall, and Michael Tomczyk. Although I used some audio clips from each of those gentlemen to walk through the history timeline, I actually have a full-blown interview with each that I want to share with you over the span of three episodes. For this episode, I will be publishing the interview with Michael Tomczyk. Michael was with Commodore for some time, was an assistant to none other than Jack Tramiel, and was the leader of the team known as the Vic Commando Team. He was happy to talk about his time at Commodore and turned out to be a very interesting interview and a great guy with which to talk. Before we get to that, I do have a few housekeeping items to cover, such as a few new acquisitions, some brief news, and a bit of feedback. Links Mentioned in the Show: New Acquisitions Ultimate 1MB - http://lotharek.pl/product.php?pid=67 “Atari DOS 2.5:1050 Disk Drive Owner’s Manual” - https://en.wikipedia.org/wiki/Atari_DOS “Art of Atari” book by Tim Lapetino - http://www.amazon.com/dp/1524101036/?tag=flodaypod-20 News BASIC 10-liners contest - http://gkanold.wixsite.com/homeputerium/basic-10liners-2017 RetroChallenge 2017/04 - http://retrochallenge.tuxdriver.com/ Upcoming Shows VCF East - http://vcfed.org/wp/festivals/vintage-computer-festival-east/, March 31-April 2, 2017, InfoAge Science Center, Wall, NJ CoCoFest - April 22 & 23, 2017 - Lombard, IL - http://www.glensideccc.com/cocofest/index.shtml VCF Southeast 5.0 - April 29 & 30, 2017, Roswell, GA - http://vcfed.org/wp/festivals/otherevents/vintage-computer-festival-southeast/ TI Fest West - Saturday April 29th from 9 am to 5 pm, Oak Tree Restaurant in Woodland, Washington - http://atariage.com/forums/topic/260465-fest-west-2017/ Pacific Commodore Expo at the Living Computer Museum in Seattle on June 10-11 2017 - https://www.facebook.com/events/1171192169619276/ KFest - https://www.kansasfest.org/, Rockhurst University, Kansas City, MO, July 18th-23rd Commodore Vegas Expo v13 - July 29-30, 2017, California Hotel & Casino, Las Vegas, Nevada - http://www.portcommodore.com/commvex Vintage Computer Festival West - August 5-6, 2017, Computer History Museum, Mountain View, CA - http://vcfed.org/wp/festivals/vintage-computer-festival-west-xi/ VCFMW - September 9-10, Elk Grove Village, IL - http://vcfmw.org/ , https://www.facebook.com/events/805945506224113/ Tandy Assembly - October 6-8, 2017 - Chillocothe, OH - http://www.tandyassembly.com/https://www.facebook.com/events/671911082972172/ Chicago TI International World’s Faire - October 15, Evanston, IL - http://www.chicagotiug.com/tiki-index.php?page=Faire World of Commodore - first weekend in December - Toronto - http://www.tpug.ca/ References “The home computer wars: An Insider's Account of Commodore and Jack Tramiel” by Michael Tomczyk - http://www.amazon.com/dp/0942386752/?tag=flodaypod-20 “The First Home Computer: 30 Years Later” by Michael Tomczyk - http://www.academia.edu/2242039/The_First_Home_Computer_30_Years_Later
The Commodore Vic-20 - History, with Brian Bagnall, Michael Tomczyk, and Neil Harris Welcome to episode 69 of the Floppy Days Podcast, where our computers may be old, but that’s why we love them. In the vintage computer timeline, we are in 1980. The next computer I want to discuss that debuted that year is the Commodore Vic-20. The Vic-20 is significant because it was the first color computer to sell for less than $300, at a time when other home computers with color graphics were 2 to 4 times that amount. It also was the first home computer of any type to sell over 1 million units. In this first episode about the Vic-20, I want to cover the history of this machine: why it was developed, some of the stories around its development, what happened after its release, and when it was canceled. To that end, I contacted some notable persons that were involved with the roll-out and support of the Vic-20, as well as a person who was involved in documenting Commodore’s history. The first person I contacted was Michael Tomczyk, who was an assistant to Jack Tramiel at Commodore and who led the so-called “Vic Commando Team”. Michael was intimately involved in the marketing and support of the Vic. In addition, a key member of his team, Neil Harris, agreed to help with this episode as well. And, finally, I talked with Brian Bagnall, who you might recognize as the author of “Commodore: A Company on the Edge”. This is an amazing line up of people who are very familiar with the Vic-20 and its history and I’m very lucky to have been able to get their assistance with telling its story. Before we jump into that, I will cover a few new vintage computer items I’ve acquired, cover a bit of news, and cover a bit of feedback I’ve received. Links Mentioned in the Show: New Acquisitions NADSBox - http://www.club100.org/catalog.html “Now the Chips Are Down: The BBC Micro (Platform Studies)” Hardcover by Alison Gazzard - http://www.amazon.com/dp/0262034034/?tag=flodaypod-20 Compute’s Gazette - https://archive.org/details/compute-gazette “33 challenging computer games for TRS-80/Apple/PET Paperback” by David Chance - https://www.amazon.com/challenging-computer-games-TRS-80-Apple/dp/0830612750 “Atari Playground” by Fred D’Ignazio - https://www.amazon.com/Atari-playground-Fred-DIgnazio/dp/0810457709 Fred D’Ignazio Interview on ANTIC - http://ataripodcast.libsyn.com/antic-interview-53-fred-dignazio-prolific-writer Juiced.GS - https://juiced.gs/ News Vintage Computer Party in Indy - http://atariage.com/forums/topic/260834-indianapolis-area-vintage-computer-club/?hl=%2Bindy#entry3668612 Vintage is the New Old - http://www.vintageisthenewold.com Upcoming Shows VCF East - http://vcfed.org/wp/festivals/vintage-computer-festival-east/, March 31-April 2, 2017, InfoAge Science Center, Wall, NJ CoCoFest - April 22 & 23, 2017 - Lombard, IL - http://www.glensideccc.com/cocofest/index.shtml VCF Southeast 5.0 - April 29 & 30, 2017, Roswell, GA - http://vcfse.org/ KFest - https://www.kansasfest.org/, Rockhurst University, Kansas City, MO, July 18th-23rd Commodore Vegas Expo v13 - July 29-30, 2017, California Hotel & Casino, Las Vegas, Nevada - http://www.portcommodore.com/commvex VCFMW - September Tandy Assembly - October 6-8, 2017 - Chillocothe, OH - http://www.tandyassembly.com/https://www.facebook.com/events/671911082972172/ Chicago TI International World’s Faire - November World of Commodore - first weekend in December - Toronto Feedback Andy Collins’ blog about the Interak-1 - http://www.randomorbit.co.uk/?cat=122 References “Commodore, A Company on the Edge” by Brian Bagnall - http://www.amazon.com/dp/0973864966/?tag=flodaypod-20 “The home computer wars: An Insider's Account of Commodore and Jack Tramiel” by Michael Tomczyk - http://www.amazon.com/dp/0942386752/?tag=flodaypod-20 “The First Home Computer: 30 Years Later” by Michael Tomczyk - http://www.academia.edu/2242039/The_First_Home_Computer_30_Years_Later
Este é o episódio 142 do Retrohitz. Neste episódio, depois de conseguir a autorização de Jack Tramiel, fomos pescar no SNDH, repositório de músicas para o Atari ST. Duração: 104 minutos Lista de músicas: Ambition Menu 2 Angel In Hell Boring Carol of the Bells Dizzy-Prince Of Yolkfolk Elftec Elvira 2 Jaws o Cerberus Fairy … Continue lendo Retrohitz #142 – Atari ST: SNDH – Ao acaso →
David Troy, Toad Computers In this episode, I sit down with a long-time Atari dealer back in the 80’s and 90’s, Mr. David Troy. David ran the Toad BBS from 1984-1988 starting at the age of 12 and then in 1986 as a sophomore in high school, he and partner Ray Mitchell founded a small computer mail order firm specializing in the Atari line of computers. They shortly moved into a storefront in Severna Park, Maryland and the company grew into a million dollar plus business until they closed shop in 1997. This interview took place February 27, 2016. Teaser Quotes “Commodore 1702 color monitors, that we sold to a company in Baltimore, that we later figured out was using them to install the monitors inside of peep show booths” “I remember one time we got some kind of a call from Minnesota where they needed, I think it was a battery pack for a Stacy portable, and they needed it like pronto because Prince was going to be pissed” “Jack Tramiel’s son just called me up and blasted me out, you know this is the guy who designed the Commodore 64; he thought it was worth his time to call me up and bother me about this” Links David’s Website - http://davetroy.com/ “Toad Computers Growing By Leaps And Bounds”, October 18, 1990, Baltimore Sun - http://articles.baltimoresun.com/1990-10-18/news/0501210518_1_troy-atari-severna-park People Maps - http://peoplemaps.org/ Mailstrom - https://mailstrom.co/
Peter Donoso, Atari Explorer magazine Peter Donoso was managing editor of Atari Explorer magazine from September 1991 through February 1993, primarily covering Atari during the ST era. This interview took place on November 23, 2015. Teaser quote: "[Jack Tramiel's] vision and his ability to find technology that was ahead of the market ... was just remarkable. I mean, he continually had these visionary ideas which he was able to actually implement.”
Neil Harris: Commodore, Atari, GEnie Neil Harris started at Commodore as a member of the VIC-20 launch team, then continued to be a writer, programmer, and product manager there. He moved to Atari, where he was from 1984 to 1988. There he was hardware products manager, director of communications, and director of publications. He worked on Atari Explorer magazine, and wrote a bit for other publications including Compute!'s First Book of Atari and STart magazine. He later moved on to the GEnie online service. This interview took place on March 31, 2016. In it, we discuss Bill Louden, whom I previously interviewed. Teaser quotes: "The Ataris were really good computers. ... The view inside of Commodore was that the Ataris, especially the 800, was over-engineered." "Every person in Silicon Valley either had a close family member or a close friend who had been laid off by Jack [Tramiel]. ... You know, we were not the golden children. We were not Apple." Color Wheel for the Atari: http://www.atariarchives.org/c1ba/page085.php Atari Base BBS article: http://www.atarimagazines.com/v5n10/ataribulletinboard.html ST:1999 article in STart magazine: http://www.atarimagazines.com/startv3n7/st1999.html
Bil Herd is a computer engineer. His CV includes being the principal engineer on the Commodore Plus/4, C16/116, C264, and C364. He also designed the Commodore 128. Herd worked for Hackaday, and had also narrated the “8bit Generation” documentary, by the time of RIP 9. Herd’s interview included memories of Jack Tramiel and Dave Needle; Sinclair’s impact on Commodore; the company's position as a chip manufacturer; the Tramiel family today; as well as his viewpoints on the Maker movement. This interview is a great insight into hardware design. RIP website: www.remotely-interested.com RIP iTunes: https://itunes.apple.com/us/podcast/remotely-interested.com/id1071989070?mt=2 RIP facebook: https://www.facebook.com/remotely.interested/ RIP twitter: https://twitter.com/ThatInterested Bil Herd: https://en.wikipedia.org/wiki/Bil_Herd 8bit Generation: http://www.8bitgeneration.com/ Commodore 128: http://c128.com/ Hackaday: https://hackaday.com/author/williamherd/ https://hackaday.io/bilherd Herdware: http://www.herdware.com/
Sobre o episódio Atari. 8 bits. Computadores. Sim, vamos falar deles. Nesta parte do episódio Depois de mais um interlúdio causado pela venda da Atari a Jack Tramiel e do massacre de arrumação, surge a terceira geração dos 8 bits (65XE e 130XE, com a porta PBI trocada pela ECI e o FREDDIE adicionado ao … Continue lendo Episódio 63 – Dossiê Atari 8 bits – Parte B →
Jerome Domurat, artist and interface designer Jerome Domurat worked at Atari from November 1981 through July 1986 as an artist and interface designer. He started creating art for the home game systems, including E.T., Krull, and Raiders of the Lost Ark for the Atari 2600; and Jungle Hunt, Pengo, and Baseball for the 5200. He made the transition when Jack Tramiel bought the company: he worked on user interface design for the Atari ST. He also helped design the NEOchrome paint program, and adapted the graphics and animation for the ST version of Star Raiders. Picture of Jerome with Jim Eisenstein and Dave Staugas, March 1985 - http://i.imgur.com/hBIja3X.jpg This interview took place on February 1, 2016. Teaser quote: "User testing with people — like I would just get random people to sit down and go through the system and have them think aloud. I would ask them what they thought this symbol meant or that symbol meant. I mean, you show people a trash can [icon] now and they immediately know that that's 'delete'. But at that point, they thought, 'Oh, it's a can for storing things for later.'"
We talk vintage Commodore with the designer of the C128 and Plus/4, Bil Herd! What was it like working under Jack Tramiel and how did he destroy a $40,000 prototype on purpose? Plus, this week's big retro gaming and tech stories. Our website: [http://theretrohour.com](http://theretrohour.com) Facebook: [http://www.facebook.com/theretrohour](http://www.facebook.com/theretrohour) Twitter: [http://twitter.com/retrohouruk](http://twitter.com/retrohouruk) Bil Herd's site: [http://c128.com/](http://c128.com/) Show notes: Grand Theft Auto deer causes chaos in game world: [http://bbc.in/1pA09Lr](http://bbc.in/1pA09Lr) Sell back your digital Xbox One games: [http://bit.ly/1SGl7Cd](http://bit.ly/1SGl7Cd) Retro gaming can make you money: [http://bit.ly/1RRPOHG](http://bit.ly/1RRPOHG) 12 things you don't remember about old games: [http://bit.ly/1U6HTVA](http://bit.ly/1U6HTVA) How a company is making $100m a month from a 15 yr old MMO: [http://bit.ly/1qaJZJd](http://bit.ly/1qaJZJd) Revision 2016 demo party: [https://2016.revision-party.net/](https://2016.revision-party.net/) New vertical shooter for MSX - Wing Warriors: [http://bit.ly/1qaK4MY](http://bit.ly/1qaK4MY) New C64 top-down racer & wheel support: [http://bit.ly/1obgkxD](http://bit.ly/1obgkxD) Amiga user offers £400 for Stunt Car racer at 50/60 FPS: [http://eab.abime.net/showthread.php?t=82101](http://eab.abime.net/showthread.php?t=82101) Atari Vault released on Steam: [http://bit.ly/1obgkxD](http://bit.ly/1obgkxD)
Vi snackar Atari, Jack Tramiel och datorer för massorna. En snabbrecension av boken om Äventyrsspel hinns också med (en av många bra böcker som sannolikt aldrig stått upp i en bokhylla).
Vi snackar Atari, Jack Tramiel och datorer för massorna. En snabbrecension av boken om Äventyrsspel hinns också med (en av många bra böcker som sannolikt aldrig stått upp i en bokhylla). Två nördar - en podcast. Fredrik Björeman och Joacim Melin diskuterar allt som gör livet värt att leva. Fullständig avsnittsinformation finns här: https://www.bjoremanmelin.se/podcast/avsnitt-10-cirkus-tramiel.html.
Este é o episódio 126 do Retrohitz. Neste episódio, voltamos ao Commodore 64 com mais um episódio dedicado ao High Voltage SID Collection (HVSC), um conhecido e grande repositório de músicas de jogos e demos para a máquina de Jack Tramiel. Esta é a primeira parte das músicas começando com a letra A. Duração: 64 … Continue lendo Retrohitz #126 – C64 – HVSC Demos Letra A – Parte 1 →
Jon Greer, Business Reporter In this interview, we’ll hear the perspective of an Atari outsider — a newspaper reporter who covered Atari. Jon Greer was a business reporter for the San Jose Mercury News newspaper from 1981 to 1986, and business reporter for the San Francisco Chronicle from 1986 to 1988. As part of his beat, he covered Atari; Chuck E. Cheese; and Catalyst Technologies, Nolan Bushnell’s incubator. This interview took place April 17, 2015. Teaser quotes: “Atari was transforming the valley from Dull Engineer Valley to exciting consumer electronics valley.” “I think Jack [Tramiel] had...a very undeserved bad reputation...He was one of the few guys — if anybody, maybe the only one - who knew how to take over this business.”
Sobre o episódio O Atari ST faz 30 anos este ano. Ainda não tínhamos feito um dossiê sobre ele. Agora resolvemos esta falha. E deixamos Jack Tramiel um pouco mais feliz. Nesta parte do episódio Tem um jogral em inglês no início desta parte. Deal with it. Depois disso, desbravamos os diversos (e confusos) modelos … Continue lendo Episódio 54 – Dossiê Atari ST – Parte B →
Sobre o episódio O Atari ST faz 30 anos este ano. Ainda não tínhamos feito um dossiê sobre ele. Agora resolvemos esta falha. E deixamos Jack Tramiel um pouco mais feliz. Nesta parte do episódio Começamos nossa jornada em 13 de janeiro de 1984, em uma reunião da diretoria da Commodore, e de lá falamos … Continue lendo Episódio 54 – Dossiê Atari ST – Parte A →
Nicholas Lefevre, Attorney for Commodore and Atari Nicholas Lefevre was in-house counsel for Commodore under Jack Tramiel during the time of the Commodore 64, then in-house counsel for Atari after Jack Tramiel bought it. This interview took place April 10, 2015. Teaser quotes: "Particularly with Jack Tramiel, he was willing to give you enough rope to hang yourself. He was not a micromanager." "At one point I think we had 160 or so collection lawsuits against us in the initial Atari years." "I think really happily back on my Commodore times, less so on the Atari ones." "When you made a computer, made it cheap, shipped it out, and sold it, that was perfect for Jack." Nicholas Lefevre listened to his interview and send along these corrections to his statements: "I did notice a couple errors in what I said which could be in an errata but they are probably not significant enough. At the beginning of my discussion of the Microsoft Multiplan story I introduced it by saying these things happened in 1984. Most of it was in 1983. Only the meeting at Softcon with John Shirley and Bill Gates was in 1984, after Jack's departure from Commodore. I also said that our claim was for $24M x 3. I think it was actually for $8M x 3 (total $24M)."
This episode features Synapse SynFile+, originally released in 1983. There was a second release in 1985 which provided compatability with the XL/XE computers. Synapse was thrown into financial crisis by Atari after Jack Tramiel took over and refused to pay for 40,000 software units that had been shipped. Broderbund software bought Synapse in 1984. […]
SynFile+, released in 1983 by Synapse. There was a second release in 1985 which provided compatability with the XL/XE computers. Synapse was thrown into financial crisis by Atari after Jack Tramiel took over and refused to pay for 40,000 software units that had been shipped. Broderbund software bought Synapse in 1984. As such the 1985 release is sometimes credited as being published by Broderbund/Synapse.
Este é o episódio 116 do Retrohitz. Neste episódio, voltamos ao Commodore 64 com o primeiro dos muitos episódios que dedicaremos ao High Voltage SID Collection (HVSC), um conhecido e grande repositório de músicas de jogos e demos para a máquina de Jack Tramiel. Para iniciar, músicas da demoscene do C64 que começam com números … Continue lendo Retrohitz #116: C64: HVSC 60 Demos 0-9 →
On this one-year anniversary episode of Antic, the Atari 8-bit Podcast: we serve up a steaming pile of Hashteroids, Kevin reminisces about his first modem (it was blue and 300 baud!) , and we wax hopeful about a new Atari podcast, book, and magazine. Happy birthday to us. Recurring Links Floppy Days Podcast AtariArchives.org AtariMagazines.com Kevins Book “Terrible Nerd” New Atari books scans at archive.org ANTIC feedback at AtariAge Intro C64 Reloaded What We’ve Been Up To Nautilus video game for the Atari Maker Faire Atlanta Atari 8-bit Demos Discussion on AtariAge Roguelike Radio podcast Enhancements to Graph-It Atari 7800 Multi-cart BASIC Tenliners - German Edition book News Atari turns Asteroids into Hashteroids for Denny's Atari is teaming up with Denny’s Can Once Famous Gaming Giant Atari Turn a New Generation Onto Pong? New Atari 8-bit Podcast called Player/Missile Centron3D AtariAge Discussion of Centron3D Atari 800 - Best Game Pack "Atari Corp.: Business Is War” book pre-announced Lukas Ketner Art on Facebook Possible new Atari programming magazine "Atari party draws young and old to honor Sunnyvale's gaming heritage" at San Jose Mercury News Photos of Atari Party KansasFest Classic Console & Arcade Gaming Show Classic Gaming Expo Classic Gaming Expo on Facebook Vintage Computer Festival Midwest Vintage Computer Festival Midwest on Facebook Vintage Computer Festival Midwest on Twitter Portland Retro Gaming Expo ABBUC Software Contest 2014 (German) ABBUC Software Contest 2014 - Rules in English ABBUC Software Contest 2014 - Discussion on AtariAge Software of the Month - LeBreak LeBreak - break movie creator Hardware of the Month - MPP Modems Microbits Peripheral Products MPP 1000 Modem Website of the Month - AtariLeaks AtariLeaks at AtariArchives AtariLeaks at Web.Archive.Org Followup discussion on AtariAge FBI FOIA Response regarding Jack Tramiel Listener Feedback Atari Ethernet Matt Lacey Atari BBS's Feature Topic (Atari 8-bit File Extensions) File Extensions Discussion at AtariAge File Extensions at Atari 8-Bit Computers: Frequently Asked Questions Interview - Fernando Herrera AstroChase Full Interview at Archive.org
Este é o episódio 97 do Retrohitz. Neste episódio, no clima do episódio do Retrocomputaria, 64 aberturas e introduções feitas para a máquina da primeira empresa de Jack Tramiel. Duração: 66 minutos Download em ZIP Não se esqueça de deixar seu comentário aí embaixo; afinal, seu comentário é o nosso salário. No entanto, caso você … Continue lendo Retrohitz #97: C64: 64 legendary C64 intros →
Sobre o episódio Este é o episódio 40 do Retrocomputaria e tem dossiê em dose dupla: Commodore 64 e Commodore 128. Nesta parte do episódio Voltamos aos anos 70 para contar como a Commodore sobreviveu ao massacre imposto pela Texas Instruments no mercado de calculadoras (e de como Jack Tramiel teve sua vingança), a entrada … Continue lendo Episódio 40 – Commodore 64 e 128 – Parte A →
What use is an F-call? When I was a lad, which for me was in the 1970's, I had a big tub of LEGO. I used it to learn about the mechanics of things. I built a diff with Yellow, Blue and Red cogs - long before LEGO Technic came along with a pre-made diff. I built trucks and steering linkages, suspension arms and when I had the opportunity to build a V8 engine with several kits from friends, I did that. My electronics building followed a similar path. I had a Commodore VIC-20 - which reminds me, Jack Tramiel, the founder of Commodore Business Machines passed away aged 83 - read up on his story when you have a moment. Anyway, I had a Commodore VIC-20. My experimentation with that was at a TTL level, rather than at a component level. I plugged in switches and connectors, made a serial port between an Apple ][ and my VIC-20 and did all manner of software and hardware experiments. Other amateurs I have spoken with have experienced a similar journey, some with LEGO, others with Meccano, or Valves, Leiden Jars or a kite with a piece of string in a thunderstorm - hi hi. What I'm getting at is that even though I have limited experience with resistors, capacitors, tuned circuits, transistors and diodes, let alone designing and building circuit boards, I have the pre-requisites to start, that is, a thirst for understanding, a joy with experimentation and a steady enough hand to solder. While there is no way I would consider myself at any level other than beginner in this field of circuits, I know enough to start to read diagrams and when another amateur turns up for lunch showing off a frequency divider, I can follow what it's doing and how. Why does this matter? I've heard plenty of people tell me that they are not smart enough to know about electronics, and that they don't have enough physics, or maths, or what ever excuse they come up with. What I'm trying to say is if you think of yourself as not capable of doing something, you'll be right almost every time. However, if you think about how the skills that allowed you to survive until now might apply to what you're looking at, you might be surprised. I'm Onno VK6FLAB
Zum 17. Mal diskutieren wir mit Videospiele-Fans und prominenten Gästen aus der Szene über aktuelle und vergangene Themen aus der Spielewelt. Special Guests waren diesmal Michael Labiner, ehem. Chefredakteur und Herausgeber des legandären Amiga- und PC Joker Magazins sowie erneut Chris Hülsbeck. Diesmal sprachen wir über den Werdegang der Amiga- und PC Joker Magazine sowie der Kickstarter Kampagne des neuen Soundtrack-Projektes Turrican Anthology. Weiterhin wurden die Zukunft der Crowdfunding-Projekte in der Softwarebranche, das 30jährige Jubiläum des C64, Jack Tramiels Tod sowie die aktuellen Spieletips jeden Teilnehmers thematisiert. Viel Spaß beim Anhören.
In this episode: Cheat our way to episode 200?, our review of The Three Stooges (2012) directed by the Farrelly Brothers and starring Will Sasso, Sean Hayes, and Chris Diamantopoulos, Moe beating up the cast of the Jersey Shore, the upcoming sequel to the movie Twins (Triplets) starring Arnold Schwarzenegger, Danny Devito, and Eddie Murphy, Google Maps 8-bit April Fool's gag, watching The Big Lebowski (1998) starring Jeff Bridges and John Goodman, at the landmark Loews Jersey Theater, Rob's dissactifaction with Zooey Deschanel on the Fox sitcom New Girl, Facebook buying Instagram for $1 billion dollars, Greg always getting YouTube errors, Lou Ferrigno finally getting fired on The Celebrity Apprentice, the new KFC chicken pot pie, Marvel fanboys attending a 6-movie marathon leading up to The Avengers (2012), our review of 21 Jump Street (2012) starring Jonah Hill and Channing Tatum, our review of Disney's box office bomb John Carter (2012) the Lifetime television movie Drew Peterson: Untouchable (2012) starring Rob Lowe, celebrity deaths (Mike Wallace and Jack Tramiel), Tramiel's role (or non-role?) in the downfall of Atari, and one reason why the NEC TurboGrafx-16 flopped. 75 minutes - http://www.paunchstevenson.com
MP3-Download (60 MByte) Die Spieleveteranen diskutieren lustige Spielenamen und Dragonshouts, reden über die Rolle des kürzlich verstorbenen Jack Tramiel, sezieren Star Wars Kinect und wundern sich, wieviel in den letzten zehn Jahren beim Thema Breitband passiert ist. Stargast Chris Hülsbeck stellt seinen Kickstart-Hut für ein neues Audio-Projekt auf. Aufnahmedatum: 12.04.12 Besetzung: Anatol, Boris, Heinrich, Jörg, […]
This week, The Drill Down team discusses Facebook's one billion dollar purchase of mobile phone startup Instagram, and whether or not that portends another tech bubble; plus, Is the age of cheap, subsidized cellphones over? But first let's look at this week's tech headlines... Commodore founder Jack Tramiel dies, Apple patches a trojan affecting 600K Macs, US DOJ sues Apple & e-book publishers for price fixing, the FCC's plan to track your lost cellphone, Microsoft pays $1 BN for AOL patents, Nokia launches the Lumia 900, Netflix forms a PAC, and Google Plus gets a makeover. Show Links Computer Legend and Gaming Pioneer Jack Tramiel Dies at Age 83 Apple patches Flashback trojan affecting 600,000 Macs globally U.S. Files Antitrust Lawsuit Against Apple, Hachette, others DOJ Announces Terms of Settlement With 3 Publishers in E-Book Lawsuit Lost Your Phone? The Government Wants to Find it For You Microsoft to pay $1 billion for rights to entire AOL patent portfolio Nokia Drops the Lumia 900 to fanfare in Times Square Wildly Popular: The Lumia 900 Becomes Amazon's Best Selling Phone, Topping The RAZR MAXX And Galaxy Nexus Immediate Problems and Immediate Support Notices Glitch, Gives $100 credit Nokia giving away Lumia 900 for free until April 21 due to data bug Netflix powers up PAC to boost Washington profile No, Netflix Has NOT Formed A Pro-SOPA SuperPAC Google Plus Gets a Makeover Audible Book of the Week Shadow of the Titanic: The Extraordinary Stories of those Who Survived by Andrew Wilson Movie Review: Titanic (3D) Musical Interlude #1 Hot Topic Facebook to Buy Instagram for $1 Billion in Cash, Stock Why Facebook bought Instagram for $1 billion in cash and stock Instagram and Facebook: the next tech bubble? Musical Interlude #2 Final Word The Age of Cheap Cell Phones is Over? (Are seeing a movement here?) T-Mobile Exec: The Era of Cheap Cell Phones Should End (March 2012) T-Mobile to give unlocked iPhones HSPA+ speeds this year (April 2012) AT&T to unlock all out-of contract iPhones this year (April 2012) Apple stock downgraded to reflect worries that mobile carriers will stunt subsidized upgrades (April 2012) Verizon Wireless Announces $30 Upgrade Fee The Drill Down on iTunes (Subscribe now!) Sign up here to be alerted by SMS when the podcast is live!
For Cereal: Chocolate Weetabix, Party Truck Poster Contest, Nintendo64, Jack Tramiel, Terminator Part 1: McGee's Salvation, Is It Wednesday Yet?, Avengers vs. X-Men, Jordy's Gregarious Spider-Man, The Court of Owls, Top Tens: Shorts, Mad Refunds on the Turbo T, Favorite Wrestling Video Games, M.U.S.C.L.E., Ain't It Cool web series
DigitalOutbox Episode 115 In this episode - Facebook buys Instagram. Microsoft buys some patents and BT doubles speeds. Playback Listen via iTunes Listen via M4A Listen via MP3 Shownotes 2:09 - Facebook buys Instagram 7:26 - Microsoft buys AOL Patents 9:00 - Jack Tramiel dies 11:02 - Apple respond as the Mac trojan is verified 13:36 - DOJ sues Apple and book publishers over price fixing 18:04 - Google+ Refresh 22:13 - BBC Launch Sport App for connected TVs 24:51 - BT doubling Infinity speeds Picks Ian Pebble - E-Paper Watch for iPhone and Android Caines Arcade - If you’ve got 11 minutes, watch this
In this episode: a celebrity death (Paul Newman, thanks to www.deadoraliveinfo.com), Westerns, Jack Tramiel, Spaceballs: The Animated Series on G4, Comcast's video web site Fancast (www.fancast.com), Jason Priestly on the new 90210, MacGyver, Sam Donaldson vs. Sam the Eagle, listeners Paul and Juan in Missouri, a listener's podcast (www.sparetimeradio.com by Wayne), Tom Brokaw's voice, John McCain's robotic arms, Chuck Norris, the upcoming movie Indiana Jones 5, WILDsound FALL Feature Screenplay Contest finalist Scott C. Clements (scarletavenger.blogspot.com), Charles in Charge season 2 on DVD, Who Made the Potatoe Salad? (2006) starring Jaleel White, and The Wonder Years and Saturday Supercade never being released on DVD. 38 minutes - paunchstevenson.com
Happy Birthday C64! Many happy returns...Welcome to Show #105! This week's topic: The 68000 Microprocessor! The Commodore 64 gets some mainstream press on CNN! Happy birthday C64!And to commemorate 25 years of the C64, here is page including a video (warning, 200 Mb) for a Computer History Museum celebration event which included, among other notable figures, Jack Tramiel! Here's a YouTube posting of the same video.Be sure to send any comments, questions or feedback to retrobits@gmail.com. For online discussions on Retrobits Podcast topics, check out the Retrobits Podcast forum on the PETSCII Forums page! Our Theme Song is "Sweet" from the "Re-Think" album by Galigan. Thanks for listening! - Earl This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 2.5 License.
Amiga gives you a creative edge. (From a 1985 ad...)Welcome to Show #103! This week's topic: The Commodore Amiga! How did we view computers in the 1960s? Not too much differently than today! See for yourself in this YouTube video...(will start playing on launch of the URL).The Computer History Museum will celebrate the 25th anniversary of the Commodore 64 in December - the lineup includes Jack Tramiel, founder and CEO of Commodore. More info here on the Museum's events page.The full-blown, unabridged history of the Amiga can be found on the Amiga History Site...there's lots of material, ranging from the beginning years to fairly recently.Emulate the Amiga in style with the Amiga Forever package from Cloanto! Be sure to send any comments, questions or feedback to retrobits@gmail.com. For online discussions on Retrobits Podcast topics, check out the Retrobits Podcast forum on the PETSCII Forums page! Our Theme Song is "Sweet" from the "Re-Think" album by Galigan. Thanks for listening! - Earl This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 2.5 License.
Retro in the future. That's a time twister for ya.Welcome to Show 057! This week's Topic: The Future of Vintage Computing! Topics and links discussed in the podcast... Here's a video containing an interview with Jack Tramiel - this is during his Atari (post-Commodore) days, promoting the new Atari ST line. Interesting. Stoic. (Note - link is to Google Video - it will start playing immediately after clicking...) Be sure to send any comments, questions or feedback to retrobits@gmail.com. For online discussions on Retrobits Podcast topics, check out the Retrobits Podcast forum on the PETSCII Forums page! Our Theme Song is "Sweet" from the "Re-Think" album by Galigan. Thanks for listening! - Earl