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The Framestore Podcast, our learning and talent development focused podcast made by Framestore, for Framestore, is back with another excellent new episode. On today's episode we warmup our guest up by inviting them to take on the Framestore Podcast ‘Dailies', our 13 question ‘grilling' followed by Thursday's second part where our co-host leads a deeper dive into why we invited them on the pod in the first place. In our latest instalment, we sit down with New York based Will Frazier, Associate Creative Director, to learn about his career journey and how he became integral to our work on the 'Geico Gecko,' the tiny lizard with a unique love for insurance! This is essential listening for anyone pursuing a career in a creative role and seeking to maximise their opportunities. Beyond his acclaimed work on Geico, Will has an extensive portfolio spanning various commercial projects, films, and episodic shows. His credits include Smurfs, Inside Llewyn Davis, The Secret Life of Walter Mitty, Captain America: The First Avenger, Thor: Ragnarok, Wandavision, and Fantastic Beasts and Where to Find Them: The VR Experience, among others. This week, we are joined by our special guest, Leslie Clark, Junior Asset Technical Director, also based in our New York studio. We learn about Will's initial internship path (when internships were only four weeks long), how he swiftly began working on the Geico Gecko, and his ongoing responsibility for maintaining the lizard's consistent look and feel across projects and spots. We discuss Will's early role as Lead Animator, highlighting his proactive efforts in securing his current position and earning the title of Associate Creative Director. We emphasise the significance of maintaining honesty and transparency, working with your heroes, exceeding job expectations, and being a pleasure to work with. The Framestore Podcast returns this Thursday with the second instalment of our conversation with Will Frazier, as Leslie takes over as cohost and leads the interview. Stay tuned!
This week, we are joined by 2D animation wizard James Lopez. James is a veteran Disney animator who has been working as a professional in the animation industry for 30 years. His credits at Disney include being a Lead Animator on films such as 'The Emperor's New Groove' and 'Hercules' and as an animator on the character "Dr. Facilier" in 'The Princess and the Frog' and "Timon" in 'The Lion King'. He has also worked for studios such as Warner Bros., Dreamworks and Nickelodeon in both television and features and has performed a variety of positions that range from Directing, Storyboarding, Layout, Art Direction, Production Design and Character Design. For more information about James, visit https://www.jameslopezanimation.com/
Straw Hat talks Hercules with the voice of Megara, Susan Egan and Lead Animator, Eric Goldberg! No chance, no way. I won't say I'm in love with this episode....at least out loud.
This week I am joined by lead animator for TMNT: Mutant Mayhem, Neave Lifschits. We are chatting any and all things TMNT, Jackie Chan, The Production and so much more!Special Shoutout to Patreon Members Jacob, Brent and Patrick! If you want to help support the show, check out our Patreon Channel. We've got a lot of great stuff up now and even more coming.Patreon: https://www.patreon.com/nmyheadpodFollow Neave: https://www.instagram.com/neaveleaf/Follow Neave: https://twitter.com/NeaveArtThis Podcast was sponsored by "Animation Destination". If you like my show, you're gonna LOVE what Brandon is doing over on his website and podcast. Follow the links below to check out his content and his website!Follow Animation Destination Instagram: https://www.instagram.com/animationdestination/Follow Animation Destination Spotify: https://open.spotify.com/show/263EAbcFHuPBECSplwQ6ta?si=d1db6d4ca7b746f1Follow Animation Destination Website:https://animationdestination.comCheck us out across Social Media and Youtube!Facebook: https://www.facebook.com/nmyheadpod Instagram: https://www.instagram.com/nmyheadpod Twitter: https://twitter.com/nmyheadpod Youtube: https://www.youtube.com/c/WhatsInMyHeadPodcast/featured Don't forget to subscribe and follow us across all social media platforms.
The Framestore Podcast, our learning and talent development focused podcast made by Framestore, for Framestore, is back this week with another fantastic new episode. Every two weeks, we invite both a guest from our global Framestore community and a co-host with a keen interest in our guest's role, craft, or career path!... and this week, we have a special focus as we recognise Black History Month! This week's special guest is Abdou Sako, FX Artist at Framestore Montreal. Abdou began his VFX career in 2017 at MPC, then worked at Digital Dimension a year later, followed by Reel FX, and joined Method Studios in 2021. Prior to Method Studios, he contributed to projects such as X-Men Dark Phoenix, Ms. Marvel, Thor: Love and Thunder, and The Lord of the Rings: The Rings of Power. In the past year, Method Studios became Framestore, and he has since worked on The Little Mermaid, Guardians 3, and the upcoming Rebel Moon. In addition to his role at Framestore, Abdou is also a teacher for AFRO VFX, a free training program whose mission is to bring 3D and VFX education and career paths to the African Continent. Our co-host for this conversation is Krzysztof Boyoko, London based Lead Animator. Chris boasts nearly a decade at Framestore with a notable portfolio, encompassing films like Guardians 3, Avengers: Infinity War, both Paddington movies, Detective Pikachu, Fantastic Beasts, Tom and Jerry, and more. Before Framestore, he worked at Frontier Developments in animation, and previously freelanced as a 3D artist, video editor, and compositor. AFRO VFX links as discussed in the episode: Website: www.afrovfx.com Facebook: https://www.facebook.com/AFROVFX Instagram: https://www.instagram.com/afrovfx1 Bravery Pet Food, Canada: Website: www.https://braverypetfood.ca Instagram: https://www.instagram.com/braverypetfoodcanada Facebook: https://www.facebook.com/BraveryCanada
Julia Morizawa is a writer/producer/actress whose work spans all media. Her improvised feature film, JesusCat (or How I Accidentally Joined a Cult), won Best Comedy Feature at the Asians On Film Festival in 2014 and the Movie Heroes Rising Star Award at the Action On Film Festival in 2013. She earned a Best Female Filmmaker nomination at the Action On Film Festival in 2007 for her short, Sin & Lyle. Her play Twenty-Two premiered in Los Angeles in 2010, and her audio drama American Comedy Horror Story: Orphanage, is available worldwide on most podcast apps. Her acting career highlights include Judas Kiss, Scandal, SEAL Team, Masha No Home, Without Annette, Galactic Galaxy, and Star Trek: Odyssey. She is best known for playing the titular Dr. Bright on the hit podcast The Bright Sessions for five seasons and two spin-offs. DRAGONFLY is written, produced, and directed by Morizawa. Executive Producers are Brian Sturges, James Babbin, John Titchenal, Lucas A. Ferrara, Derek Kolterman, and Christopher Luk. Maria Marta Linero was the Animation Director, with Eva Benitez as Lead Animator. The music is composed by Aiko Fukushima and the Sound Design by Giorgia Garcia-Moreno. Morizawa, Erika Ishii, Miya Kodama, and Thomas Isao Morinaka lend their voices.
Lead Animator of Nomada Studios' Gris and upcoming Neva, Adrián Miguel tells how a love of drawing comics led him to discover a love of animation, and how that love led him to become a part of creating one of the most beautiful games ever released, and one of the most beautiful games yet to.https://tapas.io/series/SkullsandCoin
Join us in this exciting episode as we delve into the world of animation, uncovering its future prospects, industry challenges, and common mistakes made by animators. Our special guest, Harvey Newman, a distinguished BAFTA Board Member, YouTube blogger, and renowned figure in the animation industry, shares invaluable insights on building effective teams and fostering cross-department collaboration. Harvey's remarkable journey encompasses notable positions, such as Animation Director at Build a Rocket Boy from 2020 to 2022, where he contributed his expertise to the upcoming “Everywhere” project. Prior to that, he served as a Lead Animator at DICE, working on acclaimed titles like Star Wars Battlefront 2 and Battlefield V between 2017 and 2020. Take advantage of this enlightening episode as we explore the future of animation, gain valuable insights from Harvey Newman, and uncover the secrets to success in this ever-evolving industry. Tune in to discover how to navigate challenges, avoid common mistakes, and unleash your animation potential! Check out the YouTube version of the podcast: https://youtu.be/X3Re0lwAiCI Visit our website and check out our projects: https://devotedstudios.com Follow us on Social Media: Artstation: https://www.artstation.com/devoted-st... LinkedIn: https://www.linkedin.com/company/devo... Facebook: https://www.facebook.com/devotedstudios Twitter: https://twitter.com/devotedstudios_
Tune in for 'part two' of this week's episode with Shuchi Singhal, Lead Animator based in Vancouver, continuing our series of conversations celebrating Women's History Month. In today's episode, our guest co-host, Mei Fu, Montreal-based 3D Animator, takes over the pod as we delve into the intricacies of Shuchi's role as a Lead Animator and what motivated her to pursue a career in visual effects and animation. We discuss the joy of collaborating with fellow artists on your team, seeking out invaluable insights for another critical eye on your shots, hear Shuchi's perspective on what makes the 'ideal' supervisor, and most importantly, having fun creating 'movie magic'. Plus, don't miss out on an absolutely mind-blowing porridge recipe. Stay tuned!
The Framestore Podcast, our learning and talent development focused podcast made by Framestore, for Framestore, is back this week with another fantastic new episode. Every two-weeks we invite a special guest to take on the 'Framestore Podcast Dailies', set questions designed to find out what inspires them, their work at our studio and career journey so far, plus all manner of tips, tricks and advice. In the second part, released the following Thursday, we hand the reins over to a guest 'co-host', a member of our global community who stands to learn a lot from the experience of engaging our interviewee in a deeper dive conversation. On this week's episodes, we continue our series of conversations celebrating Women's History Month with Vancouver based Lead Animator, Shuchi Singhal. Joining us for this week's episodes as co-host is Mei Fu, a Montreal based 3D Animator who has come up via the Tracking Team since 2015. Shuchi discusses the personal resonance she feels during Women's History Month, her 'curvy' career path, global travels around the industry and how she has learnt not to get too attached to her shots. Enjoy!
Dagens Program:GameBoys snakker med Thomas Neubert som er Senior Animator for IO Interactive og som har siddet som Lead Animator på blandt andet Hitman 3. Der bliver snakket om hvordan han havnede som animator for IO Interactive men også om hans arbejde på Kane & Lynch og hele Hitman serien. Hvordan bliver man en god animator? Og hvad indebærer arbejdet? Det fortæller Thomas i dagens programVærter:Daniel Møgelhøj & Asgar BuggeDagens Gæst:Thomas Neuberthttps://dk.linkedin.com/in/thomas-peter-theede-neubert-4b8b1935Discord:https://discord.gg/AYr7tqSancInstagram:https://www.instagram.com/gameboysdalle/?hl=daTwitch:https://www.twitch.tv/gameboysshow
In this video, I sit down with Eddy Okba, who is a professional 3D animator and has worked on multiple minions properties, Spider-Man: Into the Spider-Verse, the Willoughbys, and more. He gives good tips on what you can learn through each level of your animation career. Eddy Okba Social Media https://www.eddyokba.com/ https://www.linkedin.com/in/eddy-okba-artist/ --- Send in a voice message: https://anchor.fm/blkwmnanimator/message Support this podcast: https://anchor.fm/blkwmnanimator/support
Surely we've all seen Arcane by now? No? Ok, go watch it and then come back. This week we had on the show Alexis Wanneroy, Lead Animator for the series.Alexis spoke about his experience in creating one of the most talked-about animated shows of our time, and answered questions from the live chat!If you'd like to watch this episode you can find it here:https://agora.community/content/a-conversation-with-richard-licoAlso, check out Agora.Community for daily content, free rigs, and assets, and order an animation review from one of our industry experts:https://www.agora.communityThanks for listening!
En el programa de esta semana hablamos de Minabo. Esperamos que no venga a quejarse nadie, porque no somos nosotros los que hemos hecho que Minabo sea tendencia y la sensación del momento... Vale, después de esto el resto del programa podría parecer poca cosa pero no es así. Tendremos actualidad con Activision-Blizzard, los bugs de la GTA The Trilogy, las impresiones moderadas de nuestro querido Sergio Márquez (del Point´N Click podcast) sobre Battlefield 2042. Hablaremos de los nominados a GOTY en los Game Awards y, para la segunda mitad del programa, el señor Kike Raro con sus Biografías NO autorizadas nos hablará de Almudena Soria Sancho, actualmente Lead Animator en Naughty Dog. ¡ÚNETE A NUESTRO GRUPO DE TELEGRAM! - https://t.me/joinchat/-jEFoyMPZmQxYmNk ¿Te ha gustado? Síguenos en Twitter (@ILTjuegos) y en iVoox: - http://podcast.ILTjuegos.com - http://twitter.ILTjuegos.com - http://facebook.ILTjuegos.com - https://discord.gg/z7kgrwF AMIGOS DE ILTJUEGOS: - Metodologic: https://go.ivoox.com/sq/284079 - Point 'N Click: https://go.ivoox.com/sq/322017 - Save Games Studio: https://www.savegames.es - Retro Sevilla: https://www.facebook.com/groups/RetroSevilla/ - Arcade Planet: https://www.instagram.com/arcadeplanet/ Programa 185: Minabo, actualidad y Biografías No Autorizadas: Almudena Soria Sancho Fecha: 25-11-2021 BNA: Almudena Soria Sancho (Lead Animator en Naughty Dog)
October 11, 2021 amazing guest on Ability Beast Talk Chris McCormick lead animator at blizzard cinematic‘s amazing guest on Ability Beast Talk Chris McCormick lead animator at blizzard cinematic‘s Chris creates keyframe character performances for all of Blizzard's IPs as part of the animation team. Most recently I have been the animation lead for the "World of Warcraft: Shadowlands" expansion in-game cinematics.
Ted has over 30 years of experience at the feature animation level. He has animated on 20 feature films and is now Global Head of Character Animation, Feature Animation at DNEG. His CG credits include "How to Train your Dragon 2 ", "Rise of the Guardians" and "Kung Fu Panda" among others. Before arriving at Dreamworks, he spent over 10 years at Walt Disney Feature Animation Florida doing traditional animation and worked on films such as "Mulan", "The Lion King" and "Lilo and Stitch" where he served as a Lead Animator.He is a graduate of the CalArts Character Animation program where he was the senior animation instructor for 5 consecutive years. He has spoken around the world about animation and is also a Master Teacher and National Panelist at YoungArts Foundation as well as a regular lecturer at renowned CTN Expo.We will discuss about his experience in the industry, how it evolved over time, teaching to the new generation of animators, how mentor and to be a source of inspiration for your team, how to deal with anxiety as a professional artist and if we have time.... we might also talk about his passion for ice hockey and martial arts..If you'd like to watch this episode you can find it here:https://agora.community/content/a-conversation-with-ted-tyAlso, check out Agora.Community for daily content, free rigs, and assets, and order an animation review from one of our industry experts:https://www.agora.communityThanks for listening!
In 2018, Australian studio The Voxel Agents released their fifth title, The Gardens Between, an adventure-puzzle game about memories, friendship and time. Combining a unique time manipulation mechanic with a heartfelt personal story, the game offers a satisfying and relatable experience about growing up, for players of all ages. In this episode, Lead Animator, Josh Bradbury, and Narrative Designer, Brooke Maggs detail how The Gardens Between seamlessly integrates smart game design with a beautifully crafted story.Episode Transcript & ReferencesBecome a Gameplay MemberJoin our DiscordFollow Gameplay on Twitter, Instagram, Facebook, YouTube and Twitch
David has been animating professionally for 16 years. Previous to his Lead Animator position at Riot Games, he was part of Overwatch animation team at Blizzard and shipped Evolve as Supervising Animator. Prior to working in games, David animated on Feature and VFX films such as Cloudy With A Chance Of Meatballs, Enchanted, Charlotte's Web, Arthur Christmas, Spider Wick Chronicles, oh...and Beverly Hills Chihuahua!We will discuss his unique professional experience in both games and animated feature, the challenges of working in big studios and some of his own personal projects, like mentoring animators online and making video games.If you'd like to watch this episode you can find it here:https://agora.community/content/a-conversation-with-david-gibsonAlso, check out Agora.Community for daily content, free rigs and assets, and order an animation review from one of our industry experts:https://www.agora.communityThanks for listening!
Check out this awesome interview with John Jasper Fielding, a Lead Animator at the Mill! John's got some amazing history with cinematic animation. Listen in and learn from him! Enjoy! Learn more about Vertex School: https://www.vertexschool.com/ Learn more about John: https://johnjasperfielding.com/ Want to be an Animator in the Video Game Industry? Apply for your spot in our upcoming 3D Animation Program here: https://www.vertexschool.com/animation-bootcamp
Listen to this awesome interview with Robert Morrison, a Lead Animator at Certain Affinity! He's got some amazing insights into the world of animation. Learn more about Vertex School: https://www.vertexschool.com/ Learn more about Robert: http://www.robertanimator.com/ Want to be an Animator in the Video Game Industry? Apply for your spot in our upcoming 3D Animation Program here: https://www.vertexschool.com/animation-bootcamp
[⭐EPISODE 13 ⭐- Benjamin Faure - Lead Animator 3D - Illumination Mac Guff] C'est Benjamin qu'on retrouve cette semaine dans Gizmo. Un épisode très riche à ses côtés grâce à son profil d'animateur 3d et 2d. Fou d'animation, il nous raconte comment du dessin il est passé à l'animation 3d. Puis comment il a progressivement réalisé un rêve en travaillant sur des animation japonaises. On a discuté entre autres de
Check out this interview with Mark Peart, a lead animator at Super Spline Studios. Mark has animated for huge franchises, such as Lego and Call of Duty. Enjoy! Learn more about Vertex School: https://www.vertexschool.com/ Learn more about Mark: http://www.markpeart.co.uk/about/4564871070 Want to be an Animator in the Video Game Industry? Apply for your spot in our upcoming 3D Animation Program here: https://www.vertexschool.com/animation-bootcamp
In our 84th podcast we interview Lead Animator, and iAnimate Alumni, Roy Stein. Roy has animated and lead teams at such studios as Blue Sky Studios, Bron Animation, and currently CineSite; and has worked on such films as Ferdinand, Leap, Little Prince, and The Willoughbys. Roy is also an inspiring Filmmaker, and with the help of many artist, released a short thriller, titled Too Late. It was great speaking with one of our alumni and seeing their experience and growth in the industry, working at large studios like Blue Sky Animation, as well as leading animation teams for the first time.
Desta feita vamos estar à conversa com João Dias Pires, Animador de video jogos, Lead Animator at Goodgame Studios, esperamos que gostem.
Voltamos para mais um UNHIDE Cast! Nesse episódio, nós batemos um papo sobre Animação para VFX e pra essa bate papo a gente chamou aqui Fernando Herrera, Animation Supervisor na Framestore. Fernando foi Lead Animator nos filmes Dolittle, X-Men: Fênix Negra, Pokémon - Detetive Pikachu e O Predador. Foi Animation Director no filme: Lino: Uma Aventura de Sete Vidas. Trabalhou também nas produções das séries Falling Skies, His Dark Materials: Fronteiras do Universo e City of Friends. Também foi animador no curta metragem A Era do Gelo: Especial de Natal. E atualmente está trabalhando na pós produção do filme The Tomorrow War. Tópicos discutidos: - O que faz um animador de VFX; - Aspectos que fazem uma animação de VFX realista; - Como usar Collabs a seu favor; - Habilidades essenciais para animação de VFX; - Como construir um portfolio de animador de VFX; - Processos para imigrar para o Canadá profissionalmente. __ Participantes: Julio Carvalho: https://www.instagram.com/juliobrush Gabriel Costa: https://www.instagram.com/bielzor Fernando Herrera: https://www.instagram.com/fernandohra O UNHIDE Cast está disponível no site da Unhide School: https://www.unhideschool.com
On the inaugural episode of the Mohawk Game's Meet the Team series, Rob sits down with Nathan Gemboski and gets to know him better. Rob learns of his unique childhood, his family life, and how he learned to be an animator.
“Dive in and make yourself available because there is a tendency as an artist to just try and hone your skills before you put your vulnerable self out there. So what if the first two rounds don't go that well? You're going to learn a ton from them and keep building.” On this episode of Creative Mind, we talk about Kim’s journey right out of school to landing a role that is both rewarding to her and children. Kim Ferrari, who received her Master of Art in 2D Animation, knows first-hand that a career as an animator is a marathon of twists and turns. Before she even graduated she was working at Bento Box Entertainment in Atlanta, GA finishing up her degree online and her thesis project, Sisters, all at the same time. What seems like an impossible quest is just how the precarious work-life balance is for a freelance artist. From the jump, Kim worked at some eclectic animation houses including Titmouse, Ghostbot and others. Her credits include the shows The Awesomes, Future Worm, Whisker Haven Tales and other corporate clients. But it is her role now, lead animator for Duck Duck Moose/Khan Academy where Kim was able to find a home and be the animator and mentor she wants to be. With the release of Khan Academy Kids, she has been able to put her love for education to use as well as be everyone’s favorite manager. And be sure to watch Sisters her thesis film co-produced with her sister Ciara on Academy Flix
Season 2, Episode 5 - Walt's Nine Old Men, Part 2 Walt's Nine Old Men, Part 2 Hey everyone, I'm Mike, and she's Sophie, and We're on the Road with Mickey! This is Season 2, Episode 5 for February 1, 2021, and our feature topic today is Walt's Nine Old Men, Part 2! This week, we're joined again by friend of the show Brenda from Pixie Vacations, and this is week two of a three week look at Walt's Nine Old Men! Grab a drink, relax, and join us as we talk about all the things that we came up with! Here's our rundown of what we talked about: Cheddar from the Big CheeseMike: Filming for Season 3 of The Mandalorian to begin on April 5th! Sophie: Coming to Theaters and Disney+ March 5th: Raya and the Last Dragon! Here’s an exclusive trailer that premiered on GMA:New trailer for Disney’s 'Raya and the Last Dragon': Exclusive l GMA Digital - YouTubeSophie: Exciting! Reported over at the Magic Kingdom, The Tomorrowland Transit Authority PeopleMover is now being tested! Perhaps it will be reopening soon? Mike: Announced last week, Disney is making MAJOR changes to its iconic attraction the Jungle Cruise! The story is being built out some, with new adventures being added to the attraction at both Disneyland Park and the Magic Kingdom.Brenda: Over at the Magic Kingdom, the Rivers of America has now been completely refilled! The Disney Refurbishment schedule lists Liberty Square Riverboat as reopening in February!Connect with us! Here’s how: Facebook: https://www.facebook.com/groups/OnTheRoadwithMickeyYouTube: On the Road with MickeyInstagram: On the Road with MickeyEmail: info@ontheroadwithmickey.comPhone Voicemail: 919-799-8390Feature Topic: Walt's Nine Old Men, Part 2Sophie’s Next Selection: Les ClarkBorn November 17, 1907. Born in Ogden, Utah. Oldest of 12.By 1930, his large family had moved between Salt Lake City, Twin Falls in Idaho, and Los Angeles where he went to high school. There, he worked a summer job at an ice cream shop near Disney Studios. It’s there that he probably met Walt, who complimented the young Clark on the lettering of the menus, which eventually led him to have the courage to ask Walt for a Job.The Monday after his High school graduation, Clark reported to Disney Studios for a temporary position in 1927.He started work as a camera operator and in the ink and paint department, before moving to work under the guidance Ub Iwerks. He was the only one of the Nine Old Men to work with Iwerks on the Origins of Mickey Mouse. And during the famous character’s development, Clark was promoted to the position of Inbetweener, where he worked on a scene in ‘Steamboat Willie’.When Iwerks left Disney, Clark was made Lead Animator on Mickey Mouse. He also helped to animate the classic scene where Snow White dances with the Seven Dwarfs.He’s also credited for characters like Pinocchio, Cinderella, Alice, and Tinkerbell.Les Clark unfortunately died of cancer in Santa Barbara, on September 12th, 1979. He had a wife, Miriam, and their two children, Richard and Miriam.Brenda’s Next Selection: Ollie JohnstonBorn: October 31, 1912 Birthplace: Palo Alto, CADied: April 14, 2008Ollie was the last surviving member of Walt’s Nine Old MenCollege: Majored in Art at Stanford University – worked on the campus humor magazine, Stanford Chaparral, with fellow future animator Frank Thomas.Transferred to Chouinard Art Institute in his senior year (he and Frank both went to Chouinard)After Chouinard, Frank went to work at the Walt Disney Company and a month later he called Ollie to tell him he had a job too.As the 7th hire of Walt’s Nine Old Men he worked for the Walt Disney Company from 1935 until his retirement on January 31, 1978 (the same day Frank retired).Animation CareerHe was known for combining artistry and actingHe and Ollie Johnston were a great team – Frank and OllieOllie always wanted to know what his character was thinking and feelingPopular characters and scenes he animated:Mr.
In our 81th podcast we interview Schell Games Principal Animator and iAnimate.net instructor, Kyle Kenworthy. Kyle has been working professionally since 2006 and most recently was the Lead Animator on Star Wars Jedi Challenges & Until You Fall. Past projects also include working for clients such as Marvel, Pixar, & Walt Disney Imagineering.
In our 79th podcast we interview animator Tara Donovan. Tara's animated journey spans many styles from Richard Williams' meticulously hand-drawn 'Thief & the Cobbler' to the VFX blockbuster Godzilla vs King Kong. Balancing teaching and freelancing with family life, Tara gravitated towards leadership roles, directing animation on the TV series Dot for CBC/Sprout at Industrial Brothers, directing a series of shorts for History/SyFy at Chuck Gammage Animation, and leading animation on an Ice Age short for Blue Sky at Arc Productions, Detective Pikachu at MPC and A Babysitters Guide to Monster Hunting at Method Studios. She recently joined the Montreal game studio Game On as Lead Animator for gameplay and cinematics.
Hal Hickel is the Oscar winning Animation Supervisor at Industrial Light and Magic who, among many other things, has been leading #VFX work on #BabyYoda in #TheMandalorian. In this second part of a two part conversation we talk about bringing #Grogu to life, #JonFavreau's vision of the Child, The Volume impact on VFX and #RogueOne 0:00 - Intro 3:00 Being asked to join the Mandalorian 6:15 - Response as a fan 11:25 - Did you think Grogu would be this big? 14:00 - Favreau’s vision for Grogu 17:15 - Mandalorian Season 2 Approach 22:30 - The Volume and it's impact on animation 29:00 - What makes Star Wars Star Wars? 34:00 - Star Wars entry points 40:30 - 10 Questions 51:00 - Rogue one talk Around the Galaxy, the Star Wars Fan Talkshow drops new episodes every Tuesday with authors, personalities and super fans. Follow us on Twitter @ATGcast From the ILM website: Hal Hickel joined Industrial Light & Magic in 1996 as an animator for The Lost World: Jurassic Park. His special interest in animation lies in the challenge of integrating fantastic characters and creatures into live-action films. He was promoted to Lead Animator on his second film and was responsible for animating several characters in Star Wars: Episode I The Phantom Menace. In 2000, Hickel moved up to Animation Supervisor, teaming up with multi-Academy Award®-winning visual effects supervisor Dennis Muren on Steven Spielberg’s A.I. Artificial Intelligence. In 2007, his work on Pirates of the Caribbean: Dead Man’s Chest was recognized with both an Academy Award® for Outstanding Achievement in Visual Effects and the BAFTA for Best Achievement in Visual Effects. Hickel was the Animation Supervisor on Guillermo del Toro’s sci-fi epic, Pacific Rim, for which he received his fifth BAFTA nomination and a Visual Effects Society Nomination for Outstanding Visual Effects. Prior to that, he was the Animation Director on ILM’s first animated feature, Rango, which received the Academy Award® for Best Animated Feature. Originally from Portland, Oregon, Hickel studied Film Graphics at the California Institute of the Art before being hired by Will Vinton Studios as a clay animator and motion-control operator for commercials and television specials featuring the California Raisins, amongst other characters. As a trusted source for Star Wars reporting, opinion, and conversation, you can find your new episodes with ease on www.BeyondTheBlastDoors.com Keep up with all the latest Star Wars news, reviews, and the Beyond the Blast Doors shows at www.BeyondTheBlastDoors.com Follow us on Facebook - https://www.facebook.com/BeyondTheBlastdoors Follow us on Twitter - https://twitter.com/BTBD_PodcastFollow us on Instagram - https://www.instagram.com/beyondtheblastdoors Do you like #BeyondTheBlastDoors and want more? Consider supporting the BTBD guys on Patreon! You can help guide how they create more content, and have it tailored to what you like. Check it out! #Patreon - https://www.patreon.com/BeyondTheBlastDoors --- Send in a voice message: https://anchor.fm/atgcast/message Support this podcast: https://anchor.fm/atgcast/support
Hal Hickel is the Oscar winning Animation Supervisor at Industrial Light and Magic who, among many other things, has been leading #VFX work on #BabyYoda in #TheMandalorian. In this first part of a two part conversation we talk about a letter he wrote as a child to #Lucasfilm that drove him to achieve his dream of working at #ILM. We talk about his work on #ToyStory, his development of #BossNass and the climactic battle in #AttackOfTheClones. Around the Galaxy, the Star Wars Fan Talkshow drops new episodes every Tuesday with authors, personalities and super fans. Follow us on Twitter @ATGcast From the ILM website: Hal Hickel joined Industrial Light & Magic in 1996 as an animator for The Lost World: Jurassic Park. His special interest in animation lies in the challenge of integrating fantastic characters and creatures into live-action films. He was promoted to Lead Animator on his second film and was responsible for animating several characters in Star Wars: Episode I The Phantom Menace. In 2000, Hickel moved up to Animation Supervisor, teaming up with multi-Academy Award®-winning visual effects supervisor Dennis Muren on Steven Spielberg’s A.I. Artificial Intelligence. In 2007, his work on Pirates of the Caribbean: Dead Man’s Chest was recognized with both an Academy Award® for Outstanding Achievement in Visual Effects and the BAFTA for Best Achievement in Visual Effects. Hickel was the Animation Supervisor on Guillermo del Toro’s sci-fi epic, Pacific Rim, for which he received his fifth BAFTA nomination and a Visual Effects Society Nomination for Outstanding Visual Effects. Prior to that, he was the Animation Director on ILM’s first animated feature, Rango, which received the Academy Award® for Best Animated Feature. Originally from Portland, Oregon, Hickel studied Film Graphics at the California Institute of the Art before being hired by Will Vinton Studios as a clay animator and motion-control operator for commercials and television specials featuring the California Raisins, amongst other characters. Keep up with all the latest Star Wars news, reviews, and the Beyond the Blast Doors shows at www.BeyondTheBlastDoors.com Follow us on Facebook - https://www.facebook.com/BeyondTheBlastdoors Follow us on Twitter - https://twitter.com/BTBD_Podcast Follow us on Instagram - https://www.instagram.com/beyondtheblastdoors Do you like #BeyondTheBlastDoors and want more? Consider supporting the BTBD guys on Patreon! You can help guide how they create more content, and have it tailored to what you like. Check it out! #Patreon - https://www.patreon.com/BeyondTheBlastDoors --- Send in a voice message: https://anchor.fm/atgcast/message Support this podcast: https://anchor.fm/atgcast/support
Arafat Mazhar comes back on The Pakistan Experience with the Lead Animator, Haseeb Rehman, to discuss how Swipe, the film, came to be. Starting the discussion from the legacy of Khadim Hussain Rizvi, we go into a deep masterclass on animation with Haseeb showing us the entire process, from hand drawing the paintings to the final animation. We end with a poignant discussion on religious extremism, the fight for the narrative of ishq, and empathy for the future generations. The Pakistan Experience is a podcast looking to tell stories about Pakistan, and Pakistanis, through the lost art of conversation.
Originally recorded on YouTube Live May 8, 2020. Audio edited by Kiara Horowitz. Interview by Scott Wiser: A Director, Animator on projects for DreamWorks, Fox, and Indies. Creator of original feature-film pitches (in the form of self-published books and short films). Get updates from Scott Wiser by: 1. Subscribing to this channel and/or 2. Signing up for the newsletter and www.scottwiser.com/follow David Wilson serves as the Lead Animator for many Magic Leap Studios' projects. He has enjoyed working across the entertainment industries for over a decade - including work in interactive games, film, episodic television, shorts, and commercials. David is focused on creating innovative content that helps engage families, amplifies creative voices, and fosters community. His work includes Disney Infinity, The Boy Who Learned to Fly, Project Create, Bob the Builder, and Family Game Night. He mentors animation students and professionals through universities, GDC, and CTN-X. Connect with David at https://twitter.com/davillustration
During our PAX East 2020 coverage, we paid a visit to the Panzer Paladin booth, which is an upcoming retrogaming title that borrows elements from a number of classic games. Not only did we get a chance to try out the game, but we also were able to speak with the lead animator of the title, Justin Cyr. #paxeast2020 #tributegames #panzerpaladin
Marion's always loved comics but grew up frustrated that they didn't move. She now oversees a team of animators as Lead Animator at Framestore on films like Detective Pikachu and Guardians of the Galaxy 2. Feeling inspired? Access free resources and learning content recommended by Marion, or take our quiz to find out what digital job roles best suit you at thisishow.uk/learn.
In this bonus episode of Creative Mind, we get some real insight into having a successful career in animation from 3 animation industry professionals; Sherrie H. Sinclair, Felix Hallock, and Kim Ferrari. Sherrie worked in character animation for Walt Disney Feature Animation Florida for nine years before serving as the Traditional Animation Director for the School of Animation and Visual Effects here at the Academy. Her film credits include The Lion King, Pocahontas, Mulan, Tarzan, and Lilo and Stitch. She is an expert in cartoons! Kim Ferrari and Felix Hallock are Academy of Art University alumni who have found success in animation upon graduation. Kim is currently working as a Lead Animator at Duck Duck Moose while Felix Hallock has returned to the Academy as a traditional character animation instructor helping budding new animators. Link: School of Animation & Visual Effects ***** Established in 1929, Academy of Art University is one of the largest private accredited art and design schools in the nation. Located in San Francisco, the epicenter of culture and technology, Academy of Art University offers more than 135 accredited degree programs spanning 40 areas of study, including entertainment arts, advertising, fashion, architecture, game development, music, communication, photography and more. To learn more about Academy of Art University, visit academyart.edu/creativemind Follow us on Instagram / Twitter / Facebook / LinkedIn / YouTube
We address your questions about the Aang VS Edward Elric fight. Also, Luis, the Lead Animator, is here to defend one of his waifus!
Beyond Disruption 22: The Evolution of Energy Economics with Jane Kearns & Chad Park June 14, 2019 In this episode of the Beyond Disruption podcast, we’re at SingularityU Canada Summit 2019 with Jane Kearns, Managing Director of MaRS CleanTech, and Chad Park, Senior Associate of Natural Step and Lead Animator of Energy Futures Lab. You’ll The post Beyond Disruption 22: The Evolution of Energy Economics with Jane Kearns & Chad Park appeared first on Magazine Canada.
Matt Lefferts is the former Lead Animator for Runic Games. Now, he spends his days working for V1 Interactive on a project that has yet to be named. We discuss the gaming industry in its current state, his draw to animation and the gaming industry, and much more! Intro and Outtro music by Matt Uelmen (Torchlight 2 and Hob OST)Support the show (http://patreon.com/CasualCreatives)
This episode of the Animation Industry Podcast features Humberto Rosa on how he became a lead animator on Spider-Man: Into the Spider-Verse at Sony Pictures Imageworks. You will also learn: *Why positive reinforcement nearly led him down the wrong career path (and what it took to set his path straight) *The skill he picked up after animation school that changed his career for the better *How anyone can produce their best work possible Humberto Rosa is originally from Buenos Aires, Argentina, where he studied animation in his home town and completed the feature animation program at iAnimate.net. While he’s got a background in traditional 2D animation, Humberto has also worked in advertising, television, and the gaming industries as a freelance generalist and 3D animator before he made the move to Canada to work in feature films. Currently, his Imageworks credits include Storks and The Emoji Movie, plus he recently won a VES award from the Visual Effects Society for his work on Miles Morales in Into the Spider-Verse. Get in touch with Humberto through his LinkedIn (https://www.linkedin.com/in/humbertorosa/), or Twitter (https://twitter.com/hf_rosa). Learn more about this podcast at terryibele.com/animation-industry-podcast/
Welcome to the world of the great Netflix series "A Series of Unfortunate Events" as Yellow Brick Road’s Nils Lagergren discuss the art of eagle animation with Lead Animator and Supervisor Christina Sidoti. How were the eagle shots in season 3 created? How do you make a CG bird fly in a convincing way and why do we love the world of “Lemony Snicket’s A Series Of Unfortunate Events” so much?
Today’s conversation is a crash course into the journey of an animator. It’s about how a young man who never met an art medium he didn’t like chose to pursue a highly competitive and challenging career and truly thrived in his art form. We follow Joshua Beveridge’s early memories in a home filled with art history books, as a kid always painting and drawing or sculpting, to attending a College of Art and Design to being the Animator Director on "Spider-man: Into the Spider-Verse". Joshua Beveridge is a Head of Character Animator at Sony Pictures Imageworks. His other titles have included Animation Director and Supervising Animator. Beveridge earned his BA in Computer Animation from the Ringling College of Art and Design before landing his first professional job on Disney’s adaptation of C.S. Lewis’ “The Chronicles of Narnia: The Lion, the Witch and the Wardrobe.” Since then he’s worked on various teams as a Character Animator, Supervising Animator or Lead Animator in popular films such as “Cloudy with a Chance of Meatballs 2,” “Alice in Wonderland,” “Hotel Transylvania 2,” “Arthur Christmas,” “The Amazing Spider-Man 2,” and “Storks.” His work on Warner Bros “I Am Legend,” starring Will Smith and Alice Braga, garnered a 2008 Visual Effects Society Award nomination for Outstanding Performance by an Animated Character in a Live action Motion Picture. Beveridge’s latest animated feature film “Spider-Man: Into the Spider-Verse” has broken the mold (again) for telling stories. Quotes: “The idea of animation being a job people did was kind of like a lightbulb, aha, moment.” “You have to be comfortable with making things. Just making something is better than trying to make something perfect and letting that paralyze you from trying.” “We’re manipulating every single shape and motion and form is sculpted, crafted, posed and a decision. Nothing happens accidentally.” “Talent is such a small percentage of anything really great. Work ethic is the most important. Work ethic runs circles around talent any day and I was an early subscriber to that.” “The actual process of truly being an animator I didn’t learn until on the job and I think that’s a luxury that I don’t think exists anymore.” “I feel like with every promotion I’ve gotten it’s really just been another way to help more animators.” “There’s nothing impulsive about animation.” “If you are afraid in art that’s usually an indication that you’re on the right path.” “There’s no such thing as enough information. All we’re doing is trying to be as observant as possible.” Joshua Beveridge IMDB Instagram https://joshuabeveridge.com/ Spider-Man: Into The Spider-Verse Official Trailer https://www.ianimate.net/ https://www.animationmentor.com/ Storks Trailer
The Animation and VFX business has always been a boys’ club, so how can we change that? VFX producer Matilda Olsson and Lead Animator and Supervisor Christina Sidoti talk about some of all those unsung women in Animation and Film history. Learn more about the female trail blazers, the heroes that struggled in the shadow of mansplaining guys. How is to work in a male dominated business and what can we do to increase the number of women working with VFX and Animation?
Classic 2D animation: the art of drawing the same thing in slightly different poses over and over and then flipping through them so fast that they look like one fluid, moving thing. Beautiful, inspiring... but gosh, that sounds like a lot of work! And that work falls to intrepid folks like Mariel Cartwright, the Lead Animator of Skullgirls, and Art Director/Lead Animator of the upcoming INDIVISIBLE! Come along with us on a journey that involves Shrek, Marvel vs. Capcom, the harshest of Canadian winters, and of course, lots and lots of drawing.
What's up everybody?! For this episode, we got to interview the chill 3D animator Ryan Moran. Ryan is an SVA Computer Art alum of 2007 who currently working as Lead Animator at Psyop and Advance Character Animation Professor here at SVA. We talked about Ryan's lengthly drive to absorb as much information he could get in order to push his quality of work further, advice on how to utilize online animation schools like iAnimate and Animation Mentor, and suggestions on how to develop your reel for applying for studios. Enjoy the show guys!
We chat with Lead Animator of INSIDE, Andreas Normand Grøntved. Andreas explains how his experience in animation for film helped him as a game animator, the differences between 2D and 3D animation, and gives us great tips on animating with Autodesk Maya.
The 59th Skwigly podcast, brought to you by skwigly.com Presented by Ben Mitchell and Steve Henderson Special guest: Travis Knight, LAIKA CEO and Lead Animator on the studio's hit feature films 'Coraline', 'ParaNorman' and 'The Boxtrolls', discussing his directorial debut 'Kubo and the Two Strings', out in cinemas now. Produced & Edited by Ben Mitchell Music by Ben Mitchell
The Animated Journey: Interviews with Animation Professionals
Tim is an amazing and hardworking guy who I first met as a student at Academy of Art University. He originally dreamed of being a fine artist and graduated from Virginia Commonwealth University with a BFA in Illustration/Graphic Design. After working as a freelance artist and graphic designer he decided to switch careers … Continue reading
CG Chatter Podcast: The Art, Business, and Lifestyle of Creating Computer Graphics
In this episode of the CG Chatter Podcast, I chat with Ron Friedman, Lead Animator at Disney Interactive, about the differences between film and game animation, the importance of acting for animators, and the value of having a mentor. Learn more at cgchatter.com.
In our 43rd episode, we interview Sebastian Kalemba who is currently a Lead Animator at CD Projekt RED in Poland. Sebastian (Seb) is not only one of the first students to grace iAnimate, later he became a feature alumni, and now you can find him teaching in our game workshops. Seb lead the animation team on CD Projekt's critically acclaimed The Witcher 3 Wild Hunt. In this interview we discuss his role as a lead on the project, his journey to get there, and tips for working in a creative, yet busy, industry.
CG Chatter Podcast: The Art, Business, and Lifestyle of Creating Computer Graphics
In this episode of the CG Chatter Podcast, I chat with Amanda Warner, Lead Animator for Giant Spacekat, about the positive impact parenting has had on her life and work, her co-founding of Giant Spacekat with Brianna Wu, and tips on time management when working remotely. Learn more at cgchatter.com.
This is Episode 43 of The Ringo Zone, and we're back from the hiatus! In this episode, we discuss Message Received. We have a guest host for this one, Sketch MacQuinor, Lead Animator on Squidbillies! Look at that, we're real people. Squidbillies is fucking great and you should watch it if you haven't. It will be back to new episodes… at some point soon, on Adult Swim, make sure to peep it. I'm sorry about this delay in posting the latter half of SB4's episodes; technical issues/traveling caused some issues, the last of the series will be posted soon. The Ringo Zone can be found on our official website, theringozone.com, and you can find us on a whole load of other places by checking us out there or, if you're listening to this on SoundCloud, on our SoundCloud page. You can find us on Stitcher as well as iTunes! Search for our name to find us. If you wanna check out some of Sketch's stuff, his youtube channel is over at youtube.com/user/Sketchington , and make sure to check out Sexpelliarmus if you're near Atlanta!
In our 39th podcast, we interview game animator Jamie Titera. Jamie is currently a Lead Animator at Disney Interactive Studios working on their popular Disney Infinity franchise. As the combat animation lead at Disney Interactive his favorite part of the job is animating Disney, Pixar, and Marvel characters beating up on each other. In this interview Jamie shared about his workflow, working with multiple unique characters from vastly different universes, and some of the ins and outs of working in a game environment. Watch his reel below to get a taste of some fun combat animation.
The Rusty Animator Podcast: Animation| Animators| Art | Rusty Gray
Daniel Pozo is a Lead Animator at Sony Imageworks on Angry Birds. He shares his rise from TV to VFX to Feature Animation throughout his time in Australia, London, and Canada. If your wondering how to make that leap from one area of animation to the next – Dan lays out some hard earned wisdom. […] The post RA Animation Podcast #7 – Dan Pozo appeared first on Rusty Animator.
RECORDED 8/20/14 -- This week's episode features an interview with Jason Stansell, the Lead Animator at Sucker Punch Productions. The guys discuss GDC, Project Morpheus, Titanfall, and more!
RECORDED 8/20/14 -- This week's episode features an interview with Jason Stansell, the Lead Animator at Sucker Punch Productions. The guys discuss GDC, Project Morpheus, Titanfall, and more! Learn more about your ad choices. Visit megaphone.fm/adchoices
We get to discuss the very funny film, The Lego Movie, with Lead Animator Mathieu Dimuro! The Lego Movie is definitly a unique flick and it was great to be able to hear Mathieu's experience on the show as well as the challenges and joys working with these characters.
In this episode we talk with Simon Unger, lead animator at Robotoki. We talk about his experience in the game industry, the differences of working on a franchise like Hitman versus a brand new IP, and the purpose of motion-capture as a tool rather and end product.
Hello Nerds! This week you’re in for a treat. The Nerdtastic crew brings on a very special guest to the show…Mike Yosh, Lead Animator at Naughty Dog, the developer behind some of the most cinematic video games ever made. From the ever popular Uncharted series to the critical and commercial success – The Last Of […]