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November 2024 Solicits (Marvel, Boom, IDW, Dark Horse, DSTLRY, remaining) Comic Reviews: DC o Jenny Sparks 1 by Tom King, Jeff Spokes Marvel o Giant-Size Thor by Al Ewing, Brian Level, Guru eFX o Miles Morales: Spider-Man Annual by Cody Ziglar, David Baldeon, Dono Sanchez-Almara; Curtis Baxter, Alitha Martinez, Ceci De La Cruz; Danny Lore, Elena Casagrande, Dee Cunniffe o Predator vs. Black Panther 1 by Benjamin Percy, Lee Ferguson, Chris Allen, Sean Damien Hill, Craig Yeung, Erick Arciniega o Venom War: Carnage 1 by Torunn Gronbekk, Pere Perez, Erick Arciniega o Venom War: Venomous 1 by Erica Schultz, Luciano Vecchio, Rachelle Rosenberg o Wolverine: Revenge 1 by Jonathan Hickman, Greg Capullo, Tim Townsend, FCO Plascencia o Marvel Unlimited § Dogpool 4 and 5 by Mackenzie Cadenhead, Enid Balam Boom o BRZRKR: Lost Book of B 1 by Matt Kindt, Ron Garney, Bill Crabtree, Keanu Reeves o Power Rangers Infinity 1 by Sam Humphries, Brandt & Stein, Triona Farrell Dark Horse o Night Club 2 1 by Mark Millar, Juanan Ramirez, Fabiana Mascolo o ‘Patra 1 by James Robinson, Scott Kolins Image o Standstill 1 by Lee Loughridge, Andrew Robinson Titan o Huge Detective 1 by Adam Rose, Magenta King, Minimone Valiant o Archer and Armstrong: Assassination Nation 1 by Fred Van Lente, Emiliano Urdinola, Exequiel Fernandez Roel Dead Sky Publishing o Permadeath 1 by Jonathan Chance, Rafael Lanhellas Magma o Pedestrian 1 by Joey Esposito, Sean Von Gorman, Josh Jensen OGN Countdown o Disneys' Encanto: Time to Shine by Amparo Ortiz, Maria Claudia Di Genova, Andrea Greppi o New Adventures of Turning Red Vol 1: Besties 4ever by Bill Presing, Sloane Leong, Sergio Algozzino o Cuphead Vol 3: Colorful Crack-Ups and Chaos by Zack Keller, Studio Mdhr, Shadn Dickinson, Lauren Affe o Pearl by Sherri Smith, Christine Norrie o Codex Black Vol 2: Bird of Ill Omen by Camilo Moncada Lozano o Godzilla Monster Island Summer Camp by Rosie Knight, Oliver Ono o Avatar: The Last Airbender – The Bounty Hunter and the Tea Brewer by Michael DiMartino, Bryan Konietzko, Faith Erin Hicks, Peter Wartman, Adele Matera o Space Junk by Julian Hanshaw o Sunny-Luna Travelling Oracle by Warren Pleece o Hellaween Vol 2: Spellbent by Moss Lawton News: Mad Cave new manga imprint, Matt Braly graphic novel for Skybound, new Bridget Jones movie, Spader returning as Ultron, Megalopolis controversy Trailers: Lord of the Rings - The War of the Rohirrim Comics Countdown (21 August 2024): 1. Ultimate Spider-Man 8 by Jonathan Hickman, Marco Checchetto, Matt Wilson 2. Nightwing 117 by Tom Taylor, Bruno Redondo, Caio Filipe, Adriano Lucas 3. BRZRKR: Lost Book of B 1 by Matt Kindt, Ron Garney, Bill Crabtree, Keanu Reeves 4. Wonder Woman 12 by Tom King, Tony Daniel, Leonardo Paciarotti 5. Jenny Sparks 1 by Tom King, Jeff Spokes 6. Usagi Yojimbo: Crow 5 by Stan Sakai, Hi-Fi 7. Standstill 1 by Lee Loughridge, Andrew Robinson 8. Superman 17 by Joshua Williamson, Jamal Campbell 9. Redcoat 5 by Geoff Johns, Bryan Hitch, Andrew Currie, Brad Anderson 10. Green Lantern: War Journal 12 by Phillip Kennedy Johnson, Montos, Adriano Lucas
Side Quests is back and this episode's host is podcaster, professor and fun-loving child who made a deal with the Devil, Jacob from The Pre-Order Bonus Podcast! The game he is talking about today is Cuphead by Studio MDHR! You can also find him on twitter and check out his podcast here! We have a Patreon! Gain access to episode shout outs, bonus content, early downloads of regular episodes, an exclusive rss feed and more! Click here! You can find the show on Twitter, Bluesky, Instagram and YouTube! Please rate and review us on Apple Podcasts! Rate us on Spotify! Wanna join the Certain POV Discord? Click here!
Blessing and Andy talk about an INTERESTING leak about the possible new direction of Far Cry, Horizon FOrbidden West coming to PC, and every FIFA getting delisted. Run of Show - - Start - Housekeeping & Game Previews A new Gamescast is up where I preview Alan Wake 2 and Dragon's Dogma and Greg gives Alan Wake Remastered and Monster Hunter Now impressions. Youtube.com/KindaFunnyGames There's also a new Let's Play up right now with me and Sam Lake playing Alan Wake 2. That's up over on Youtube.com/KindaFunnyGames. A New Xcast is available right now! Mike and Parris are joined by Studio MDHR to celebrate 6 years of Cuphead and discuss what's next for the team! The Roper Report - - Far Cry 7 Details have been apparently leaked - Sony Announces Horizon Forbidden West: Complete Edition for PS5 and PC - Ad - TOO MANY GAMES - EA Sports has delisted its FIFA back catalog from digital storefronts - Blizzard's Hearthstone team has been hit with layoffs - Is Octopath Traveler 2 Coming to Xbox Game Pass? - The Devil May Cry Netflix series is official - Out Today - Squad Up: @NewajsEyes - Monster Hunter Now - Neju4618 - You‘re Wrong - The Post Show! Tomorrow's Hosts: Bless & Tim Learn more about your ad choices. Visit megaphone.fm/adchoices
Mike and Parris sit down with Chad and Maja Moldenhauer from Studio MDHR to celebrate the sixth anniversary of Cuphead and what's in the works next from their studio. Learn more about your ad choices. Visit megaphone.fm/adchoices
Ready, set, WALLOP! Join us on a tour through the Inkwell Isles as we swap our loadouts, revive each other's ghosts, and fail (a lot). The Netflix-adapted run-and-gun debut from Studio MDHR is Season 4's co-op game, and golly, playing it together is quite a cartoony ride. This is Underplayed, where Bo_Po and DiscoCola review indie games of all kinds! Timestamps00:00 - Start08:36 - DiscoCola's Secret Game36:23 - Bo_Po's Secret Game54:36 - Featured Game: Cuphead
Creating mokuhanga can be a long journey. One reaches milestones within their artistic life where decisions are made, and questions asked. Can I do this for years to come? Does it make financial sense to continue working on making prints? Do I want to make this my career? Can mokuhanga sustain me financially, emotionally, and spiritually? On this episode of the Unfinished Print, I speak with mokuhanga printmaker Stephen Winiecki, an artist who has explored mokuhanga through his experience in oil painting and linocut. Stephen is asking himself many questions like the ones mentioned above. We discuss Stephen's choosing to make mokuhanga a large part of his life and the desire to make it his career path. We talk process, his work with mokuhanga print designer and artist Jed Henry, planning a print, and how his passion for rock climbing motivates his work. Please follow The Unfinished Print and my own mokuhanga work on Instagram @andrezadoroznyprints or email me at theunfinishedprint@gmail.com Notes: may contain a hyperlink. Simply click on the highlighted word or phrase. Artists works follow after the note. Pieces are mokuhanga unless otherwise noted. Dimensions are given if known. Stephen Winiecki - website, Instagram. linocut -A linocut is a relief or block print type, similar to woodblock printing. The artist carves an image into a linoleum block, printing what's left. David Bull - is a Canadian woodblock printmaker, and educator who lives and works in Japan. His love of mokuhanga has almost singlehandedly promoted the art form around the world. His company, Mokuhankan, has a brick and mortar store in Asakusa, Tōkyō, and online, here. Dave Bull fox moon video Awagami - is arguably the largest paper making company in Japan at the moment. With a large International name, Awagami sponsors, and promotes its paper all over the world. More information can be found on its website, here. reduction printmaking - is a process in printmaking where the printmaker cuts away on a piece of wood, or linoleum. After every carving, the printmaker makes an impression with pigments, beginning with lighter colours, gradually using darker colours. William H. Mays has a fine description of reduction on his website, here. registration - there are several registration methods in mokuhanga. The traditional method is called the kentō registration, where you carve two notches, straight another an "L." There is also a "floating kentō," which is where the notches are cut in a piece of "L" shaped wood and not on the wood where you are cutting your image, hence "floating." Lastly, there are removable "pins," such as ones made by Ternes Burton. McClains Woodblock Print Supply Co. - based in Portland, Oregon, McClain's is the go-to supplier of woodblock print tools in the United States. Their website can be found here. The Unfinished Print interview with Daniel Jasa of McClain's can be found here. Jed Henry - is an American artist and graphic designer. His work with woodblock prints is as designer. He works with Mokuhankan, as well as various other mokuhanga artists who carve/laser, and print his designs. His work under the Ukiyo-e Heroes banner is very popular. monotype print - is a unique print created from an image painted or drawn on a smooth surface, such as glass or metal, and then transferred to paper. Unlike most printmaking methods, where multiple copies of the same image can be produced, a monotype typically has a single, one-of-a-kind image. It's called a "mono" type because it is not part of an edition like traditional prints (e.g., lithographs, etchings), where you can make multiple copies. Dick Blick Art Supplies - is an art supply store with various brick and mortar stores throughout the United States, as well as online. Founded in 1911 by Dick Blick in Galesburg, Illinois, BLICK, as it's more commonly known, sells various types of art supplies, much like Jerry's Artarama. More info, here. Cameron Bailey - is a mokuhanga woodblock printmaker based in Queens, New York. His work is predominantly reduction woodblock. Camerons work has shown around the world. You can listen to one of his earliest interview on The Unfinished Print, here. His work can be found, here. Eruption, After D'Anna (2022) 17x23" Lake George, New York - Is a small town located in the Adirondack mountains in New York State. There are plenty of exciting things to do in an around the town and within the Adirondack mountains. More information can be found here. Echizen - is a region in Fukui Prefecture, Japan associated with Japanese paper making. It has a long history of paper making. There are many paper artisans in the area. One famous person is Iwano Ichibei whom Megan mentions in this episode. He is a Living National Treasure in paper making, and the ninth generation of his family still making paper today. More info can be found here in English, and here in Japanese. Kawase Hasui (1883-1957) - a designer of more than six hundred woodblock prints, Kawase Hasui, is one of the most famous designers of the shin-hanga movement of the early twentieth century. Hasui began his career with the artist and woodblock designer Kaburaki Kiyokata (1878-1971), joining several artistic societies early in his career. It wasn't until he joined the Watanabe atelier in 1918 that he began to gain recognition. Watanabe Shōzaburō (1885-1962) had Hasui design landscapes of the Japanese countryside, small towns, and everyday life. Hasui also worked closely with the carvers and printers of his prints to reach the level Hasui wanted his prints to be. Yumoto Spa, Nikko (1937) 15x10" shin hanga - is a style of Japanese woodblock printmaking which began during the end of the ukiyo-e period of Japanese printmaking, in the early 20th Century. Focusing on the foreign demand for “traditional” Japanese imagery and motifs such as castles, bridges, famous landscapes, bamboo forests, to name just a few. Shin hanga was born in 1915 by Watanabe Shōzaburō (1885-1962) when he found Austrian artist Frtiz Capelari (1884-1950) and commissioned Capelari to design some prints for Watanabe's feldgling printing house . From there shin-hanga evolved into its own distinct “new” style of Japanese woodblock printing. It lasted as this distinct style until its innevitable decline after the Second World War (1939-1945). Dahlia (1940) 10.5x15.7" by Kawase Hasui Seki Kenji - is a woodblock printmaker based in Tōkyō. He was head printer, and produced prints, for Doi Hangaten printing house as well as making his own pieces. woodblock.com - is one of the first websites created by David Bull in order to describe the process of Japanese woodblock printmaking in English. It was and is an asset for those of us continuing the art form today. Studio MDHR - is an independent video game developer based in Oakville, Ontario, Canada. They created the Cuphead character, which Stephen made a print on. Cuphead Skullman 8x15" Cal Carlisle - an American printmaker based in Cleveland, Ohio, who has sold his original prints and worked for print designer Jed Henry. He was also my first interview on The Unfinished Print, found here. You can find more information about Cal's work, here. © Popular Wheat Productions opening and closing musical credit - No Woman, No Cry by The Fugees from their 1996 album The Score. Released by Columbia Records. logo designed and produced by Douglas Batchelor and André Zadorozny Disclaimer: Please do not reproduce or use anything from this podcast without shooting me an email and getting my express written or verbal consent. I'm friendly :) Слава Українi If you find any issue with something in the show notes please let me know. ***The opinions expressed by guests in The Unfinished Print podcast are not necessarily those of André Zadorozny and of Popular Wheat Productions.***
¡Ya está aquí la ración semanal de vuestro podcast favorito! Con la participación de: ✔️ Juan Tejerina · @jtvillamuera ✔️ Juan Pedro Prat · @JuanpePrat_ ✔️ Javier Bello · @Javi_B_C ✔️ Dan Puerta al Sótano · @dan_chaos 🎵 Intro musical de GTM Restart creada por Pitypob · @pitypob2 ✌ Cuña publicitaria cortesía de Javucho · @javucho_3 ⚙️ Edición y Montaje: Javier Bello · @Javi_B_C 🎤 Micrófonos Pulse gracias al apoyo de NZXT 💜 https://nzxt.com/en-DE 🌐 LINKTREE: https://linktr.ee/gtmediciones ACTUALIDAD Hoy experimentamos con un nuevo formato para esta sección. Cada uno de nosotros ha seleccionado una noticia de interés para debatirla junto al resto. Así, hablaremos de: - Juegos móviles, su amplio mercado y la ingente cantidad de dinero que mueven, con mención especial a los más exitosos en dicho campo: Arena of Valor, Monster Strike, PUGB, Puzzle & Dragons, Clash of Clans, Pokemon GO, Candy Crush Saga, Genshin Impact, DBZ Dokan Battle, CoD Mobile y Fortnite. - El legendario Yoshitaka Amano ha realizado una colaboración con Studio MDHR para ilustrar la cubierta para la Banda Sonora del DLC de Cuphead en Japón. - Metroid Prime podría recibir nuevas versiones para la segunda y tercera entrega de su trilogía, pero solamente como una actualización a alta definición, cosa que no sentería muy bien visto el resultado del remaster de su primera parte. - A pesar del polémico intento de boicot por redes, Howarts Legacy está arrasando en ventas y número de jugadores en todas las plataformas. MELOCOTONAZO 🎵 "Lift Me Up" — Rihanna (BSO Black Panther: Wakanda Forever) https://open.spotify.com/album/3Zzv75PyROH6AMeXN1Yr1h RECTA FINAL - Para terminar, cerraremos hablando de los juegos a los que hemos estado dedicando nuestro tiempo ocio esta semana. ================ 0:00 CUÑA PUBLICITARIA 0:56 PRESENTACIÓN 7:20 JUEGOS MÓVILES 31:01 YOSHITAKA AMANO Y CUPHEAD 47:55 METROID PRIME 54:20 HOGWARTS LEGACY 1:15:33 MELOCOTRÓN 1:18:47 RECTA FINAL ================ #gtm #gamestribune #podcast #análisis #actualidad GTM (Games Tribune Magazine) 2023 @GamesTribune www.gamestribune.com
A great slam and then some! Perfectly tuned or punishingly difficult? Join James, Ryan, and Brian as they dodge, dash, and dive their way through Cuphead, 2017's unique boss rush title from Studio MDHR. The hosts, along with correspondents, examine what works, what doesn't, and what made this game stand out for so many. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_533.mp3 Music featured in this issue: 1. Inkwell Isle One by Kristofer Maddigan2. Introduction by Kristofer Maddigan edited by Ryan Zhao You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with other, exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Norah's been watching Cuphead on Netflix and Ben has been playing a number of toon-centric games, so it seems to be fitting that the word is flyswatter. Not really… it's cartoon! The hosts reminisce about the theater and television cartoons of their youth before moving on to video games. Cartoon oriented video games mentioned include: the Kingdom Hearths franchise, Mane 6's “Them's Fightin' Herds,” and Cuphead. 00:01:00 - This week's word is one vowel drop away from being a carton 00:02:44 - Bell and Howell was a motion picture machinery company based in Wheeling, IL 00:04:30 - Norah runs off again, Ben misquotes Porky Pig, and Cuphead 00:07:55 - Gin tries to poop, complaining about movie trailers, and possible trailer alternatives 00:12:20 - Movie ratings, the funny papers, Walt Kelly's Pogo Possum, and Mad TV 00:16:56 - Terry Gilliams's shorts, the placement of screens, and political cartoons 00:20:07 - The definition segment is delayed by Ben's National Lampoon's Vacation reference 00:24:53 - The Family Circus was never funny, and the “make Peanuts funny” game 00:26:06 - The first animated cartoons from the 1900s 00:30:10 - Remembering the flying toaster screensaver, Hardware Wars, and Fantasia 00:34:21 - Disney makes back it's budget and other facts about the 1969 release of Fantasia 00:39:01 - Ben summarizes the concept behind the Kingdom Hearts franchise for Norah 00:41:51 - Library, Blockbuster, or GameStop? 00:44:07 - Norah starts the great “all games have cartoons in them” debate 00:47:01 - The ungulates fighting game inspired by My Little Pony: Friendship is Magic 00:51:30 - A “band of bronies” receives Hasbro's cease and desist notification 00:54:23 - MLP FIM creator Lauren Faust helps Mane6 with character designs and story 00:59:34 - The arcade feel of Cuphead, the Moldenhauer brothers, and the Netflix series 01:06:01 - What's next for Studio MDHR, Sophomore jinxes, and the boss battle world record 01:08:20 - Norah's crowd funded potato salad story 01:10:22 - Ben talks about donating to charities with Humble Bundle 01:13:00 - “Don't eat all of your money and cartoons!”
It's a chill week in the gaming scene but we still have some thoughts and impressions to share. We dissect the beautiful work of Studio MDHR in Cuphead's Delicious Last Course. We revisit an oldie but goodie with Ghost of Tsushima. We give our reactions to the God of War Ragnarok release date news. Finally, we talk about a little nugget of news regarding Avowed. -------- #FKM Discord https://playerplayerpod.com/discord Website http://playerplayerpod.com/ Twitter https://twitter.com/playerplayerpod Intro Music Provided by Aaron Miller https://www.instagram.com/themillerchild Joseph https://twitter.com/th3hoopman Arsene https://twitter.com/paxarsenica Kofi https://ko-fi.com/th3hoopman
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We're back for season 2 of Unskippable Dialogue and we're chatting about BAFTA's Game of the year, Unpacking and Studio MDHR's Cuphead.You can follow Unskippable Dialogue onDiscord - https://discord.com/invite/jcFYfYanfNFacebook - https://www.facebook.com/gaming/unskippabledialogueInstagram - http://instagram.com/unskippabledialoguePatreon - https://www.patreon.com/unskippabledialogue Twitter - http://twitter.com/unskippabledYouTube - https://www.youtube.com/channel/UCVsebbkRmed54NK2IGXkMog See acast.com/privacy for privacy and opt-out information.
This week, Bedroth and Shootkapow are joined by Shootkapow's little brother, whose podcast personal is "Lemon Boy". Lemon Boy has made a couple of brief appearances before, but this time he is bringing his 10 favorite tracks from a game that has been taking up a lot of his attention: Cuphead! The 2017 indie sensation, developed and published by Studio MDHR, the company started by brothers Chad and Jared Moldenhauer, became famous for its unique visual aesthetic inspired by classic robber-hose animation style, as well as its high degree of difficulty. Also highly praised is the game's soundtrack, composed by Ontario jazz musician Kristofer Maddigan and performed by live jazz and big band musicians. If you enjoy this showcase of Very Good Music from Cuphead, you can reach out to us in any of these ways: Discord: https://discord.gg/qpbXPdCf2N Twitter: @VGMpod and @Shootkapow E-mail: verygoodmusicvgm@gmail.com Voicemail: Anchor.com/vgmvgm You can also leave us a comment on YouTube and while you're at it, please let us know if you like the video, and subscribe and ring the bell to be notified of future episodes! We look forward to hearing from you! Very Good Music is proudly affiliated with RPGEra.com (https://rpgera.com/)! Check them out for lots of great content, including articles, videos, and podcasts covering a variety of pop culture topics! Playlist: Don't Deal With the Devil Ruse of an Ooze Aviary Action Threatenin' Zeppelin The Mausoleum Botanic Panic Shootin n' Lootin Inkwell Isle Three Railroad Wrath Floral Fury Sugarland Shimmy Blooper Reel: Die House & All Bets Are Off Artist Links: Naomi Rubin - patreon.com/naomirubin | comics at moonsproutstation.com Carlos Leon Roman - Instagram.com/kf_carlito Ben "The Diad" Dishman - @TheDiad Skeletroy - patreon.com/skeletroy --- Send in a voice message: https://anchor.fm/vgmvgm/message
THE CUPHEAD SHOW SERIES REVIEW Sorry for the delay on this review, guys & gals. We had a tussle with those crooks known as “day jobs” that stole our time away. But here we are with our look at Netflix's The Cuphead Show! Based on the Studio MDHR game Cuphead, the story follows the eponymous… Read More »Screener Squad: The Cuphead Show
THE CUPHEAD SHOW SERIES REVIEW Sorry for the delay on this review, guys & gals. We had a tussle with those crooks known as “day jobs” that stole our time away. But here we are with our look at Netflix's The Cuphead Show! Based on the Studio MDHR game Cuphead, the story follows the eponymous… Read More »Screener Squad: The Cuphead Show
Basada en el videojuego de Studio MDHR, Netflix nos trae ¡El show de Cuphead!, serie creada por Chad y Jared Moldenhauer que está dividiendo al público por su nuevo enfoque, y yo vengo a criticar eso, muajajajaja. ¡Sígueme en Twitter!
Cuphead was that pretty cool game from 2017. You know the one with the hand drawn animation and jazz-y soundtrack? The one with new DLC later this year? Well it also now has an official show on Netflix. Does The Cuphead Show manage to capture the aesthetic and charm of the game? Check out this episode for the answer! New episodes on the 2nd and 22nd of every month, with interstitial episodes released on the 12th.And now you can find us on YouTube. Check us out here --> Copilots Review on YouTubeIf you would like to contact us or recommend a series for us to watch/listen/play/otherwise interact with and review you can email us at CopilotsReview@gmail.com or reach us on Twitter at @copilotsreview, or join the Discord or find all of these options at copilotsreview.simplecast.com. Thanks again!Lastly we want to thank Jessica Kuczynski! She designed our awesome podcast art. You can find her other work, her shop or commission her for original art at her website jessicakuczynski.com or at her twitter
The Cuphead Show! is an animated television series developed by Dave Wasson for Netflix,[1] based on the 2017 video game Cuphead by Studio MDHR. That's the first line on the Wikipedia article for the show. GBPN Spoilercast Playlist: https://www.youtube.com/watch?v=uGC0a4Ynh1E&list=PLQ8UAZp_byp9jGAujkQLSjdIKy8LS9p_v&index=22&ab_channel=GigaBoots Support the series on the GB Podcast Patreon! https://www.patreon.com/gbpodcasts RSS Feed: https://gbpods.podbean.com/ KZ's Channel: http://www.kzxcellent.com Mr. Feel's Twitter: https://twitter.com/mrfeelswildride GigaBoots' Twitter: http://www.twitter.com/gigaboots GB Patreon: http://www.patreon.com/gigaboots Discord: https://discord.gg/XAGcxBk #Cuphead #Netflix #Review
Alexis Hejna and Mark Radulich present their The Cuphead Show Season 1 Review! The Cuphead Show! is an animated television series developed by Dave Wasson for Netflix, based on the 2017 video game Cuphead by Studio MDHR. Chad and Jared Moldenhauer, the creators of Cuphead, serve as executive producers, along with Wasson and CJ Kettler from King Features Syndicate, and with Cosmo Segurson serving as co-executive producer. The series was released worldwide on February 18, 2022, and received generally mixed to positive reviews. Grammarly Ad: 40:22 Amazon Music Ad: 22:16 For a 30 Day Free Trial of Amazon Music Unlimited head to http://getamazonmusic.com/w2mnetwork. Amazon Music is free. Amazon Music Unlimited is not. And for the Grammarly special offer, go to http://getgrammarly.com/w2mnetwork. Check us out on the player of your choice https://linktr.ee/markkind76 Also check out the W2M Network Discord https://discord.gg/fCYpG5dcT9
5.5✮ L5.0 D6.0 B6.0 J5.0 | Juandapo, Diego, Boris y Lex hablan sobre The Cuphead Show la adaptación de Netflix al videojuego de Studio MDHR quienes pronto van sacar el DLC se los juro, Hablan sobre como les rompió el corazón el tratamiento a la historia, los personajes y la música, pero también hablan del gran trabajo de animación | ·
Alexis Hejna and Mark Radulich present their The Cuphead Show Season 1 Review! The Cuphead Show! is an animated television series developed by Dave Wasson for Netflix, based on the 2017 video game Cuphead by Studio MDHR. Chad and Jared Moldenhauer, the creators of Cuphead, serve as executive producers, along with Wasson and CJ Kettler from King Features Syndicate, and with Cosmo Segurson serving as co-executive producer. The series was released worldwide on February 18, 2022, and received generally mixed to positive reviews. Grammarly Ad: 40:22 Amazon Music Ad: 22:16 For a 30 Day Free Trial of Amazon Music Unlimited head to http://getamazonmusic.com/w2mnetwork. Amazon Music is free. Amazon Music Unlimited is not. And for the Grammarly special offer, go to http://getgrammarly.com/w2mnetwork. Check us out on the player of your choice https://linktr.ee/markkind76 Also check out the W2M Network Discord https://discord.gg/fCYpG5dcT9
Expectations for the last supper, an appreciation for jazz, the golden age of American animation, subculture wars, and how to sort the difference between difficulty and accessibility... I'm the Well-Red Mage and this is Mage Cast feat. musically-minded ABXY Reviews!PatreonJoin BuzzsproutJoin our DiscordTwitchTeePublicTeespringNovella on AmazonGuest: @ABXY_ReviewsLinks:@ABXY_Reviews - https://twitter.com/ABXY_ReviewsMage Cast podcast - https://magecast.buzzsprout.com/199140/932112-013-sweet-as-mango-grim-fandango-remastered@thepixelsdotcom - https://www.the-pixels.com/2017/11/29/cuphead/ -Sponsors-BiFrost Bridge Studios - https://twitter.com/StudiosBihttps://www.patreon.com/BiFrostBridgeStudioshttps://linktr.ee/BiFrostBridgeStudiosJoypad Lad - https://twitter.com/JoypadLadShophttps://joypadlad.com/Music: "Introduction" & "Inkwell Isle Three" composed by Kris MaddiganSupport the show (http://www.patreon.com/thepixels)
S.P.C.A.C. (Seriously Pointless Conversations About Culture)
James and I discuss his slight distaste for the smash hit from Studio MDHR, Cuphead. This fast paced side scrolling shooter has won the love and respect of many who have played it, but it has also earned their ire. This was the game that the Moldenhauer brothers took a chance on and won big, pouring their love and passion into this game that took them around seven years to complete. Why does James poopoo this game and why does this one give me the dopamine hit that crave so much? Find out this in this week's episode. Please enjoy. #Cuphead #StudioMDHR #runandgun #Knockout #podcast https://linktr.ee/seriouslypointlessconvo seriouslypointlessconvo@gmail.com
I dagens program pratar Robin Josefsson, Robin Hellberg, Albin Andersson och Jakob om Medel of honor – Allied assault, Crystalline, Sea of thieves samt jämför Cuphead med 80 år gamla tecknade filmer. Bilder: ”Cuphead” – Studio MDHR. ”Swing you sinners” – Fleischer.BrothersHäng med! Teknik: Jakob FällbergRedigering: Jakob FällbergVinjett: Jakob Fällberg
Them sweet boys get all Cool World and dive into the cartoon world of Cuphead, a tough as nails run-n-gun boss rush done in the style of cartoons from the 30's. The music is fantastic, the visuals are out of this world, but can the boys conquer the old school difficulty and experience everything this game has to offer? We also have a good time reminiscing about the cartoons that we love, ask some zany hypotheticals, and then gross each other out with some fan art. Is this a modern indie darling? Or is it a game that relies too much on a visual gimmick? Tune in to find out!
The Most Horse-Powerful Podcast On The Internet, The Xbox Drive is back with Episode 169. This week Sean played Immortals Fenyx Rising. Ryan played Immortals Fenyx Rising. Cleaning the GarageNew Patron: Thank you to our newest PLATINUM PRODUCER: Dallas Ford!We've hit 250 YouTube subscribers, Kameron Suire has won 1 year of Xbox Game Pass Ultimate! We'll give away another full year at 500 subscribers!Dawn Becker is the Winner of the SteelSeries Prize Pack for Extra LifeThe first episode of The Crossroads will be live on Monday, December 7th!We're all playing Halo so be sure to join the You, Me & Capri Discord https://discord.gg/zN4cZbA Drive-by ShoutoutsYouTube Comments:Consolecaito: The best Xbox podcast out thereeeee The PlaylistRyan: Immortals Fenyx Rising, Kingdom Hearts Melody of Memories, Star RenegadesSean: Immortals Fenyx Rising Braking News Piranha Games have announced that Mechwarrior 5: Mercenaries is officially coming to Xbox One and Xbox Series consoles in Spring 2021!https://www.ign.com/articles/mechwarrior-5-coming-to-xbox-consoles-dlc-delayed-into-2021November 2020 Xbox Console Update Begins Rolling Out on Xbox Series X|S and Xbox One. Xbox Series X|S owners get more dynamic background options and an Auto HDR indicator in the guide. “Optimized for X|S” badges make it easy to know which games are ready for Xbox Series X|S. Xbox Game Pass members can browse and pre-load games with a new Coming Soon section. https://news.xbox.com/en-us/2020/11/30/november-2020-xbox-console-update/ Studio MDHR have announced that Cuphead's DLC The Delicious Last Course has been delayed until 2021https://twitter.com/StudioMDHR/status/1331659104113356801?s=20The Division 2 will get an update to allow 4K 60 FPS on the new-gen consoles! Series S, Series X & PS5!https://twitter.com/rxlyaT/status/1334169989138554882?s=20Coming Soon to Xbox Game Pass: Control, Doom Eternal, EA Play for PC, a Holiday Offer of $1 for your First Three Months of Game Pass Ultimatehttps://news.xbox.com/en-us/2020/12/01/xbox-game-pass-update-december-2020/ December 3Control (Android & Console)Doom Eternal (PC)Haven (Console & PC)Rage 2 (Android)Slime Rancher (Android & Console)Va-11 Hall-A: Cyberpunk Bartender Action (PC)Yes, Your Grace (Android, Console & PC)December 4Dragon Quest XI S: Echoes of an Elusive Age – Definitive Edition (Console & PC)December 8Call of the Sea (Android, Console & PC)Monster Sanctuary (Android & Console) Starbound (PC) ID@XboxDecember 9Unto The End (Console & PC) ID@XboxDecember 10Assetto Corsa (Android & Console)Gang Beasts (Android & Console) GreedFall (Android, Console & PC)Superhot: Mind Control Delete (Android & Console)Yooka-Laylee and the Impossible Lair (Android, Console & PC) The Carpool Erik Cave via YouTube: I hope I win the year of Gamepass Ultimate. It would solve a big problem in my family. Now that I have a Series X we have three Xbox systems in the house, and there is no way that I know of to share games, Live Gold and Gamepass among three systems. This leads me to a question, "What tips do you guys have for managing multiple consoles?" There is the sharing issue mentioned above. I am also frustrated by so many updates killing my internet connection. I wish there was a way to schedule them, or download once for all.PlugsiTunes: https://goo.gl/CMv4fr Spotify: https://goo.gl/Vh4DH4YouTube: https://www.youtube.com/channel/UCN5HUqsfM7RyqLKEr6wD7sw Sean:http://twitter.com/seancaprihttp://twitch.tv/seancaprihttp://patreon.com/youmecapriRyan: http://twitter.com/ryanturfordhttp://youtube.com/ryanturfordhttp://twitch.tv/ryanturfordDiscord [You, Me & Capri]:https://discord.gg/zN4cZbA
Esta semana Alex, Blinker y Rebel discuten sobre Cuphead y de como Studio MDHR lo trajo para PS4; ademas las polémicas y practicas toxicas que se llevaban a cabo en Ubisoft y como el estudio puede cambiar para mejorar las condiciones laborales de sus trabajadores.
The so-called run-and-gunner Cuphead is hands down one of the most beautiful video games ever created. Crafted in the spirit of the rubber hose cartoon stylings of the 1920s and 1930s, Cuphead is a rarity in the modern industry: It's drawn and animated by hand, and it's brutally (and we mean brutally) difficult. It's also charming, artfully designed, funny, and full of lush detail that truly showcases the sheer amount of work and energy that went into making it. Thus, we simply had to dedicate an episode of KnockBack to Studio MDHR's masterpiece, and we hope you enjoy it. Without further ado: Here's a real high-class bout! Learn more about your ad choices. Visit megaphone.fm/adchoices
The Two Player Bros are taking a deep dive into one of the most difficult and beautiful games released in recent memory. Studio MDHR's Cuphead. In this episode, Mike and Dave talk about what makes Cuphead (and his pal, Mugman) such great characters. They'll discuss the history of Cuphead's development; from two brothers making over 150 designs for a videogame character to the painstaking hand drawn animations for every frame of the game and the fantastic score. The Bros will also talk about the gameplay and how uncompromisingly difficult, but incredibly fair it is to be an anthropomorphic cup filled with milk, trying to claim souls for the devil. Check us out at TwoPlayerBros.com (http://www.twoplayerbros.com/) And visit Ozzed.net for more great retro chiptunes! Cuphead available on Xbox, Switch, PC, Mac, and Linux. Enjoy Cuphead for free! Available on Xbox Gamepass and Xbox Play Anywhere
Your nice hosts finally get around to some classic topics in this week's episode. Mark explains why Widget Satchel takes longer to download than he'd have liked, Stephen is worried that you might learn the wrong lessons, and Martha disagrees.It took some sleuthing, but Mark found proof that Crunch, the mascot for the Minnesota Timberwolves, was named for the Nestle candy bar. Day-One Patches 0:02:48 Mark LaCroixProductionProgrammingWhy 'Day-One Patches' Are So Common - Rami Ismail, KotakuThe Switch patch for Widget Satchel that Mark mentioned working on just passed though Nintendo's lotcheck system and was released today. Pick up a copy it if you haven't already! Crunch 0:42:22 Stephen McGregorIRLProductionProgramming'Anthem' is proof that crunch can't save AAA games - Jessica Conditt, EngadgetVideo Game Delays Cause More Crunch - Jason Schreier, KotakuBook Review: If You Want to Write by Brenda Ueland - Joel Friedlander, The Book DesignerCrunch Time: How Indies Are Falling Victim To Launch Day Pressures - Kate Fanthorpe, The Indie Game WebsiteStudio MDHR delays Cuphead DLC to 2020, in bid to avoid development crunch - Aaron Mamiit, Digital TrendsMark referenced how Mr. Scott maintains his reputation as a miracle worker.
Your nice hosts finally get around to some classic topics in this week's episode. Mark explains why Widget Satchel takes longer to download than he'd have liked, Stephen is worried that you might learn the wrong lessons, and Martha disagrees. It took some sleuthing, but Mark found proof that Crunch, the mascot for the Minnesota Timberwolves, was named for the Nestle candy bar. Day-One Patches 0:02:48 Mark LaCroix Category Production Programming Why 'Day-One Patches' Are So Common - Rami Ismail , Kotaku The Switch patch for Widget Satchel that Mark mentioned working on just passed though Nintendo's lotcheck system and was released today. Pick up a copy it if you haven't already! Crunch 0:42:22 Stephen McGregor Category IRL Production Programming 'Anthem' is proof that crunch can't save AAA games - Jessica Conditt , Engadget Video Game Delays Cause More Crunch - Jason Schreier , Kotaku Book Review: If You Want to Write by Brenda Ueland - Joel Friedlander , The Book Designer Crunch Time: How Indies Are Falling Victim To Launch Day Pressures - Kate Fanthorpe , The Indie Game Website Studio MDHR delays Cuphead DLC to 2020, in bid to avoid development crunch - Aaron Mamiit , Digital Trends Mark referenced how Mr. Scott maintains his reputation as a miracle worker.
Cuphead, el título indie desarrollado por StudioMDHR, es el elegido para protagonizar la segunda entrega del programa. Un lanzamiento que llegó a Nintendo Switch en abril del pasado año que enamoró, como hizo en Xbox One y PC, por su original estilo artístico y su dificultad endiablada. Para estar informado del programa, síguenos en nuestra cuenta de Twitter @cafeconnintendo.
Cuphead, el título indie desarrollado por StudioMDHR, es el elegido para protagonizar la segunda entrega del programa. Un lanzamiento que llegó a Nintendo Switch en abril del pasado año que enamoró, como hizo en Xbox One y PC, por su original estilo artístico y su dificultad endiablada. Para estar informado del programa, síguenos en nuestra cuenta de Twitter @cafeconnintendo.
This episode of the Animation Industry Podcast features Tina Nawrocki, one of the original hand-drawn animators on the Cuphead video game. Tina shares how she got her start in traditional 2D animator, how she landed Cuphead, and what opportunities exist for hand-drawn animators in the marketplace. You’ll also learn: *The top 3 skills you’ll need to thrive in hand-drawn animation (2 of them may really surprise you) *How Tina risked everything to pursue hand-drawn video game animation *Tina’s complete process for creating the unique character loop animations in Cuphead Tina Nawrocki has over 13 years experience working as an animator and concept artist in the video game industry. Throughout her career, her clients have included Disney, Warner Bros., National Geographic, PBS Kids, One Drop Foundation and MLB. Tina joined Studio MDHR in 2015 to work on Cuphead as a Concept Artist and 2D Animator. She designed and animated Baroness Von Bon Bon and the mini-bosses for the Sugarland Shimmy level. She also created concepts and animated enemies for various platforming stages. Overall, Tina animated over 60 characters for Cuphead. Follow Tina: Tina’s Blog: http://tinanawrocki.blogspot.com/ Demo Reel: https://vimeo.com/254787713 Twitter: https://twitter.com/NawrockiTina Instagram: https://www.instagram.com/tinanawrockiart Resources Tina mentions in this podcast: The talk Tina did at Digital Dragons: http://tinanawrocki.blogspot.com/ Samantha Youssef’s Studio-Technique: http://www.studio-technique.com/ Samantha Youssef’s Book, Movement and Form: https://www.kickstarter.com/projects/samanthasketches/the-youssef-drawing-syllabus-movement-and-form They Drew as They Pleased: The Hidden Art of Disney's Golden Age: https://www.amazon.ca/They-Drew-Pleased-Hidden-Disneys/dp/1452137439 The Hand Behind the Mouse: The Ub Iwerks Story: https://www.imdb.com/title/tt0179496/ Felicity Morland’s film Hand Drawn: https://www.indiegogo.com/projects/hand-drawn-feature-film#/ Brian Kesinger’s Jasper J Pumpkinhead Project: https://www.kickstarter.com/projects/babytattoo/the-fantastic-contraptions-of-jasper-j-pumpkinhead Hanna Abi-Hanna’s live drawing of Miss Chalice: https://www.youtube.com/watch?v=BGQkXdzUG_U Learn more about this podcast at terryibele.com/animation-industry-podcast/
On episode 5 of Indiepiece, Blessing sits down with Lily Zaldivar of GameSpot and Brenden Groom of Pass The Controller to discuss Cuphead by Studio MDHR. Episodes of Indiepiece do contain spoilers. Follow us on Twitter: Alex; Blessing; Brandon; Moises; OK Beast Join the OK Beast Discord here. Indiepiece is a podcast series dedicated toward celebrating the independently created video games […] The post Cuphead (With Lily Zaldivar & Brenden Groom) – Indiepiece Ep. 5 appeared first on OK Beast.
Gagnant de nombreux prix lorsqu'il fut lancé sur Xbox One et PC en 2017, le jeu Cuphead du studio MDHR débarque enfin sur une nouvelle plateforme: La Nintendo Switch! À cheval entre le jeu de tir Shoot'em up (shmup) et le jeu de plateformes, Cuphead propose un visuel qui rend hommage aux grandes productions de dessins animés des années 1930-1940.Par contre, derrière ses graphismes qui portent à sourire au premier coup d'oeil, Cuphead propose un gameplay plutôt difficile qui risque même de faire voler votre manette ou votre Switch en éclats! Nous vous conseillons donc d'y jouer en recouvrant toute la pièce de papier-bulle afin d'éviter le pire!-------------Merci à Studio MDHR qui nous a gratuitement fourni une copie du jeu afin d'en faire la critique. L'éditeur/développeur nous autorise également à diffuser le contenu du jeu sans restrictions et n'intervient aucunement dans l'attribution de la note finale. #Article13 #SaveYourInternet--------------Pour nous suivre sur nos autres plateformes: ► Site web officiel: http://m2gaming.ca/ ► Facebook: https://www.facebook.com/m2gaming/ ► Twitter: @M2Gaming ► Twitch: https://www.twitch.tv/m2gamingcanada--------------Vous voulez soutenir la chaîne?► Quelques uns des produits que nous utilisons: https://amzn.to/2pTNLZ1► Achetez vos jeux via notre lien d'affiliation: https://amzn.to/2GmptgY
In a surprising turn of events, the once Xbox One exclusive Cuphead from StudioMDHR has been ported to the Nintendo Switch and the staff here at Goomba Stomp can't stop playing this wonderful run and gun shooter. This week on the NXpress Nintendo Podcast, we set aside some time to discuss the critical darling that has everyone talking about its gorgeous animation, jazzy soundtrack, and extreme difficulty. In our main event, we each take turns listing what we think Nintendo may or may not announce at E3, and last but not least, closing the show is a review of the RPG card game Steamworld Quest from Image & Form.
We died thousands of times in Cuphead. Developer: StudioMDHR | Publisher: StudioMDHR| Release Date: September 29, 2017 Jacob, Mike and special guest Shane Chiasson make a deal with the devil, roll the dice, hold down "X" for many hours and get frustrated by the youth. Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot. Players: Jacob McCourt (@JacobMcCourt) and Michael Ruffolo (@ruffolom) Special Guests: Shane Chiasson (@chiassoo; check out his YouTube channel) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub Show Notes (spoilers): 2:00 What system did you play Cuphead on? 2:30 Re-mapping the controls [Cuphead tips: How to fix the controls (Polygon)] 3:40 Shout-out to old cartoons (Betty Boop, Tom & Jerry and Looney Tunes) 4:45 Cuphead and many E3s 6:00 Shout-out to Bendy and the Ink Machine and a Zombie Walt Disney 6:25 Mike makes us feel old with his "Cuphead Cousin" and Jacob rage quits life 8:00 Boss Run/Boss Rush games that we have played (shout-outs to Scott Pilgrim vs. the World, Castle Crashers and Mega Man X) & Studio MDHR's influences 10:30 Did we like this game? 12:25 The game's setup 13:50 Run & Gun and the "Simple" difficulty level 15:00 Power-up/weapon discussions and plane levels 20:20 Our brain solved the tough levels (Jacob enjoys punishment) 23:20 Back to power-up discussions 25:50 The moment Jacob realized that Cuphead is a good video game [Cuphead, Ruiner, and the joy of really hard games (Verge)] 32:30 We get to King Dice and breakdown this insane boss fight [Cuphead boss guide: King Dice in ‘All Bets Are Off’ (Polygon)] 35:10 Tipsy Troop, Chips Bettigan and Mr. Wheezy 37:20 Pip and Dot, Hocus Pocus and Phear Lap 40:10 Who died the most in Cuphead? 42:15 The Devil's Choice 44:30 Would the game better with a Switch controller [Yup, Cuphead Is Better On the Switch. Here's Why. (Paste Magazine)] 46:15 Pirouletta, Mangosteen and Mr. Chimes 50:45 Perfect dice parrying 52:40 The Devil and other boss talk 59:05 "It's a real castle?" and Cuphead 2 1:00:25 Wrap-up
What's up everyone, welcome to another Power-Up Podcast episode. In this one, Taylor Evans is joined by Anthony Dennis, Aidan Simonds, and Ethan Braun as they discuss the week's news, trends, video game stories and much more. This week is a special week as Google has just announced its Stedia streaming service. So hold on tight and enjoy the ride! First up, the leading topic for this week is, of course, the Google Stadia. Is this the end of gaming as we know it? Will it be a Netflix style service? How exactly will the Stadia work? We answer all those questions and discuss our thoughts on the Web giants latest steps into the Video Game industry. Or will this new streaming service be one giant flop like many other Google services and products in the past? We know so little about it! Following this, Ethan Braun brings us the latest news on the Cuphead front! That's right folks, it's coming to the Switch! For some, this is a great move on Studio MDHR's part. But, for Ethan, he has an interesting take on Switch Ports. Also, surprise, surprise. System Shock 3 is also in development. Following Nintendo discussions, Anthony discusses the recent Lucasfilm Games job listings. Could this mean Lucasfilm Games is set to take back the reigns of the Star Wars licence? Or are they only supporting EA in their Star Wars endeavours? The Guys have a couple of different theories on this. From, supporting existing studios in new game development, to a possible Star Wars licence Coupe. Only time will tell! These were just some of the topics we discussed this week. For more Podcasting action, you can check out the Power Up Podcast over on Podbean https://cogpoweruppodcast.podbean.com/ You can also check out the Podcast on Itunes, Google Podcasts, Spotify, and much, more. If you are wanting to have a chat to any of the hosts we have on the podcast, You can join our Community Discord server where we have community playthroughs, giveaways, discussions on flat earth theories and even some self-promo here and there. https://discord.gg/kABKg8 Follow us on Twitter for more podcast updates, article content, giveaways and more. https://twitter.com/COGdotnet Check us out on Instagram for daily system builds, pc gaming goodness, retro video content and anything you so choose. @cultureofgaming Of course,, if you like this episode of the show, leave a like and follow us. ANy support you do decide to give us is much appreciated.
Welcome to Episode 30 of Screen Peakers! SUBSCRIBE TO THE SCREEN PEAKERS YOUTUBE CHANNEL! - https://www.youtube.com/channel/UCN7Vx413UwnjpMoasXZvQrA?sub_confirmation=1 The Screen Peakers Video Game Podcast is a place for best friends, Tony Reavis and Dane Rankin to talk games and share their opinions! On this episode, the Peakers talk about all the new details revealed at the Mortal Kombat 11 event! They cover gameplay, story, characters and all news that came out of the show. Then, with a SHOCKING number for video game movie adaptations potentially in the works, the guys run thru some of the possibilities and consider what they actually want to see get made. Next, in sad news, Machinima looks like it's gone for good, including its entire past library of videos, so the Peakers reminisce. Then, as Studio MDHR gets ready for Cuphead DLC, they spilled the beans on a possible sequel, which got the Peakers thinking about what they would like to see in this week's "That Would Be Peak". And after some long awaited game releases, some puzzles are better than others in another "Unpeak Pic of the Week"! (You can see all "Unpeak Pics" at screenpeakers.podbean.com!) Please subscribe to stay up to date with all the latest Screen Peakers episodes! And if you enjoyed us, give us a 5 star rating! Follow the Screen Peakers on Twitch for LIVE PEAKING! - Screen Peakers Live! - twitch.tv/screenpeakerslive Support the Screen Peakers! Buy a shirt! - The Peak Store - peakstore.bigcartel.com Follow the Peakers on twitter! Tony - @iamtonyreavis Dane - @dmrankin12 Join the conversation by joining the official Screen Peakers Podcast Discord! - https://discord.gg/wCShfxM Or send us an email at screenpeakerspodcast@gmail.com! Intro and Outro Music - Dire Dire Docks - Produced by Nokbient and Besso0 - Mastered by Dj CUTMAN ▾ DOWNLOAD THIS TRACK ▾► Amazon ► iTunes ► Play ► Spotify ▾ Follow Nokbient ▾► Facebook ► Soundcloud ► Twitter ► YouTube ▾ Follow Besso0 ▾► Soundcloud ► YouTube ► Twitter ► Website ► Instagram ▾ Follow Dj CUTMAN ▾► Twitter ► Instagram ► Soundcloud ► Facebook
Hot dawg! We figured that this was a good week for a swell podcast about Cuphead, the run-and-gunner by StudioMDHR. While this game may have released in 2017, it is undeniably retro-inspired. We talk about the game but we also talk about cartoons in general, and we take a Boss Rush quiz which was submitted by … Continue reading → The post Ep. 481 – Cuphead appeared first on TADPOG: Tyler and Dave Play Old Games.
The guys discuss Nintendo & series Director Masahiro Sakurai holding a SSBU Direct and revealed the following: Simon & Richter Belmont from Castlevania, King K.Rool from DKC, 103 stages, 800+ music tracks, UI design, and other details. The rest of the show covers a bevy of quick news from around the industry. Child of Light 2 was teased via Ubisoft Game Direct Patrick Plourde’s tweet regarding the Nintendo Switch port of the first game. In the tweet he also says to look forward to some interesting announcements in the near future. Studio MDHR announced via their Twitter that Cuphead has eclipsed 3 million copies sold. Rockstar released a gameplay trailer for RDR2 introducing players to the world via an introduction and Part 1 of a multipart video series. Lastly, PlayStation unveiled a LE translucent midnight blue PS4 Pro 2TB console in celebration of reaching 500mil. PlayStation consoles sold lifetime. Only 50,000 of these were made and will be available on August 24th for $500 USD.
Hello everybody out there in the cyberwebs, Today we're talking about one of the top games of 2017, Cuphead. This is a gorgeous, hand drawn game in the Run and Gun genre, was released on September 29, 2017, and was developed and published by Studio MDHR. The game's amazing soundtrack was composed by Kristofer Maddigan. It was released exclusively on Microsoft platforms. Hosts Kamille, Joe, and Adrian take a deep dive into their experience's playing the game. They discuss plenty of what they liked and some of what they found disappointing. The first section of the podcast is spoiler free so don't hesitate to listen if you haven't played the game yet. No boss names or descriptions are mentioned until clearly designated spoiler section later on in the podcast. So feel free to sit back, relax, and listen to us (mostly) gush about why Cuphead is one of the top games of 2017! -Simon's Cake Games
Happy New Year! It's 2018 which means we're making a resolution to play more co-op games! FIRST UP: Cuphead by Studio MDHR! This charming homage to 1930's cartoons had Aaron and Liz jumping all over trying to beat some nefarious and difficult bosses. Does the game have what it takes to be enjoyable while being hard as nails? Listen and find out!--- Find out more about Cuphead here: http://www.cupheadgame.com/About The Co-Operatives Podcast--- Reach out to The Co-Operatives by tweeting to the Hoodie Weather account @about60degrees on Twitter or e-mailing us at CoOperativesPod@gmail.com. Got a game you'd like us to try? LET US KNOW! --- If you feel like being super nice, leave us a review on iTunes! It would mean the world to us! Every review lets others know you enjoyed the episode and helps the show grow! --- Want more Co-Operatives? Then check out our archives for a bunch of episodes that cover cooperative board and video games, dating, and plenty of other nonsense.--- Subscribe wherever you want, or use our RSS feed: https://feeds.simplecast.com/9xRUL1taAbout Hoodie Weather--- Hoodie Weather is the little company Aaron has to make games and fun stuff like The Co-Operatives. You can see all of Hoodie Weather's projects at www.hoodieweather.fun--- Join other Co-Ops fans and talk about games by joining the Hoodie Weather Discord by clicking this link --> https://bit.ly/HoodieWeatherDiscord
We've got a very exciting show for you this week where we'll be naming our GOTY picks and taking you through the last news cycle before the end of 2017! PLUS: A new episode of Life is Strange dropped this week! RANDOM QUESTION OF THE WEEK: What game are you most excited to play over Christmas break? DA NEWS: 1. Congratulations are in order for Studio MDHR who announced this week that Cuphead has sold over 2 million copies across all platforms which is HUGE for a little indie. You go Cuphead! http://studiomdhr.com/cuphead-goes-double-platinum/ 2. Doki Doki Literature Club won @IGN People's Choice (most votes) for every category it was nominated for: Best PC Game, Best Adventure Game, Best Story, and Most Innovative. Thank you and what an insane fan base! https://twitter.com/dansalvato/status/943552005469097984?s=17 3. Atlus has announced Catherine: Full Body for PlayStation 4 and PS Vita: https://gematsu.com/2017/12/catherine-full-body-announced-ps4-ps-vita https://gematsu.com/2017/12/catherine-full-body-new-endings-episodes-anime-sexy-events-online-battles 4. Finally we've got some rumors of brand new games on the horizon. According to a job listing, Blizzard is currently working on a new unannounced first-person game. This unannounced first-person game and will feature playable/drivable vehicles. 5. And Riot is apparently working on a game called Teemo's Adventure: Meat and Potatoes: The Video Game Pals Games of the Year 2017! Outro Music: "Swanky Ballroom Party For Sophisticated People" by Adhesive Wombat - @adhesivewombat The Video Game Pals is The Pals Network's weekly video game podcast where we talk about video games, the news and how it all makes us feel. The Pals: Sean: twitter.com/SeansSoapbox Pete: twitter.com/Loud_Pete Thompson: twitter.com/RelicVampire Andy: twitter.com/tiger_millions Peggy: twitter.com/MoiraiOW
The Animated Journey: Interviews with Animation Professionals
Episode 060 features the talented Joseph Coleman! Joseph spent his formative years skateboarding, drawing, playing video games and winning art contests in Macon, Mississippi. After attending undergrad at Memphis College of Art and grad school at Academy of Art University he worked on various freelance projects before landing a job … Continue reading
We don't know if you're aware of this, but Cuphead is a rather difficult little game. Tristan still hasn't beaten it yet, but boy-howdy did he want to talk about it with someone! And unfortunately, Tom was the unlucky soul at Ready Players HQ to make eye-contact with him. So, join our excited host and his begrudging guest as they ramble about the good, the bad, and "meh, alright" of Studio MDHR's cartoonish and potentially nightmare-fuel inducing shoot-em-up.
Cuphead is the first game by the indie studio called StudioMDHR based in Canada, which was created by brothers Chad and Jared Moldenhauer. In development since 2010, Cuphead graced the gaming world only last month but is the first of its kind. Now, we’ve seen many action platformers and many boss-battle systems pop up before… Read More »
Welcome to another episode of Throwdown Your Questions! On this show, we answer all of your Video Game related questions. Here are all of the questions we answer this week: – What are your thoughts on NeoGAF imploding? – What will be the PS4’s big breakthrough exclusive in 2018? – What big trend or practice in gaming will be talked about in the future? – If people dislike when series become too popular, why do they love Mario? – Will cell phone makers one day create Switch-like docks for phones? – What are your honest thoughts on Reggie Fils-Aime? – Did Studio MDHR make a mistake by not releasing Cuphead on PS4 or Switch? – What will Studio MDHR do to follow up on the success of Cuphead? – Is there a limit to the number of sequels a franchise should have? – What do you make of the recent Shannon Loftis interview? – What was the first game you played with your parents? Thanks as always to Shawn Daley for our intro and outro music. Follow him on Soundcloud: https://soundcloud.com/shawndaley Subscribe to us on: Soundcloud: https://soundcloud.com/the-throwdown iTunes: http://bit.ly/1tz9G57 YouTube: http://bit.ly/1utYrZf Follow us on: Twitch: https://go.twitch.tv/throwdownshow Mixer: https://mixer.com/throwdownshow Twitter: http://bit.ly/1w31bRY Facebook: http://on.fb.me/1w31eNP Follow the panelists on Twitter: Tony Polanco - https://twitter.com/Romudeth_ Emilio Lopez - https://twitter.com/EMannLand Chris Sealy - https://twitter.com/LunarDiaries Brett Murdock - https://twitter.com/brett_murdock Carlos Romero - https://twitter.com/Eurocar9 Adam Vale - https://twitter.com/Adamvale Brian Munjoma - https://twitter.com/OneFlyness
Welcome to another episode of Throwdown Your Questions! On this show, we answer all of your Video Game related questions. Here are all of the questions we answer this week: – What are your thoughts on NeoGAF imploding? – What will be the PS4’s big breakthrough exclusive in 2018? – What big trend or practice in gaming will be talked about in the future? – If people dislike when series become too popular, why do they love Mario? – Will cell phone makers one day create Switch-like docks for phones? – What are your honest thoughts on Reggie Fils-Aime? – Did Studio MDHR make a mistake by not releasing Cuphead on PS4 or Switch? – What will Studio MDHR do to follow up on the success of Cuphead? – Is there a limit to the number of sequels a franchise should have? – What do you make of the recent Shannon Loftis interview? – What was the first game you played with your parents? Thanks as always to Shawn Daley for our intro and outro music. Follow him on Soundcloud: https://soundcloud.com/shawndaley Subscribe to us on: Soundcloud: https://soundcloud.com/the-throwdown iTunes: http://bit.ly/1tz9G57 YouTube: http://bit.ly/1utYrZf Follow us on: Twitch: https://go.twitch.tv/throwdownshow Mixer: https://mixer.com/throwdownshow Twitter: http://bit.ly/1w31bRY Facebook: http://on.fb.me/1w31eNP Follow the panelists on Twitter: Tony Polanco - https://twitter.com/Romudeth_ Emilio Lopez - https://twitter.com/EMannLand Chris Sealy - https://twitter.com/LunarDiaries Brett Murdock - https://twitter.com/brett_murdock Carlos Romero - https://twitter.com/Eurocar9 Adam Vale - https://twitter.com/Adamvale Brian Munjoma - https://twitter.com/OneFlyness
Imprograph : un dessin rapide improvisé et filmé en temps réel. Concept réalisation et dessin de Pascal MABILLE PM assisté du facétieux stylet Bill. Dans les oreilles : « Dirty Water » performed by Foo Fighters from « Concrete and gold » - https://foofighters.com/ -- Le jeu video « Cuphead » du StudioMDHR : https://youtu.be/KAriv93tzI0 L’excellent podcast « Upcast » : http://upcast.fr -- Pensez à vous ABONNER à ma chaine Youtube c’est ici : http://www.youtube.com/user/pascalmabille?sub_confirmation=1 Retrouvez moi aussi sur les réseaux sociaux : - TWITTER : http://twitter.com/pascalmabille - FACEBOOK : http://www.facebook.com/PascalMabillePM - INSTAGRAM : http://instagram.com/pascalmabille Le site des imprographs : http://www.imprograph.com Mon portfolio : http://www.pascalmabille.com COPYRIGHT 2011-2017 Instagraff imprograph Pascal MABILLE (PM) - Octobre 2017 imprograph
Sonic blir film och röstskådespelarnas strejk är över. Steam står inför stora utmaningar med att stävja problemet med både fejkspel och recensionsattacker. Speccat-panelen passar på att prata om några av spelvärldens senaste snackisar innan vi rör oss vidare för att prata om spelen vi spelat. SNES Classic Mini har landat i konsumenternas hushåll och vi funderar lite på om alla titlar verkligen håller än idag. Två Switch-titlar ryms i det senaste avsnittet: vi har grävt ned oss i svenskproducerade Steamworld Dig 2 och slagit hole-in-one i australiensiska Golf Story. Niklas har doppat tårna i mastodont-rollspelet Divinity: Original Sin 2 av Larian Studios och var så ivrig att börja äventyra att han missade karaktärsskaparen. Elisabeth ömsom svär över svårighetsgraden, ömsom beundrar det gedigna hantverket i efterlängtade Cuphead av Studio MDHR. Och Tommys långa väntan är äntligen över - den japanska mordfesten Daganronpa är äntligen tillbaka i sin tredje iteration och det finns mycket att vädra om detta oförutsägbara spel. Mycket nöje! Spel som avhandlas: PUBG, Secret of Mana, Star Fox, Dishonored 2: Death of the Outsider, Golf Story, Steamworld Dig 2, Divinity: Original Sin 2, Cuphead, Danganronpa V3: Killing Harmony
Det har varit en spännande vecka här i Göteborg fylld med dyra böcker och tokiga nazister. Mellan demonstration och bokmässor har vi ändå lyckats spela spel som Cuphead, Mass Effect: Andromeda och Firewatch och även kollat på den nya omdiskuterade TV-serien Star Trek Discovery. David har även samlat tittarkommentarer om TV-serien, Cornelius beställer wedgies och Christian gillar senap. Vi påbörjar även vår Achievements-tävling på Xbox och sjunger introt till Mumindalen! Enjoy galenskapen, kära vänner! Sitter du på något juicy spelämne som vi borde ta upp i podden? Maila oss på podcast@wespawn.se eller skriv till oss på valfri social media så tar vi gärna upp dina frågor och idéer i podden. Hitta allt WeSpawn via http://wespawn.se och hjälp oss växa via http://patreon.com/wespawn!
In episode 6 of Super Hype Train, the crew discuss Sloclap's new fighting shared world game called Absolver from Devolver Digital and the amazing looking Indie game from Studio MDHR, Cuphead. We discuss why these two fabulous games should have your attention as we start moving towards the busy end of the year. If you like game previews then give this podcast a listen!
Holmes speaks with Studio MDHR co-founders Chad and Jared Moldenhauer, two brothers learning as they go while developing the hotly anticipated Xbox One and PC title, Cuphead.